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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp25
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp8
2 files changed, 17 insertions, 16 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 13e2a77ce..170548528 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <memory>
#include <string>
#include <tuple>
@@ -290,18 +291,18 @@ void RasterizerOpenGL::DrawArrays() {
: (depth_surface == nullptr ? 1u : depth_surface->res_scale);
MathUtil::Rectangle<u32> draw_rect{
- static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) +
- viewport_rect.left * res_scale,
- surfaces_rect.left, surfaces_rect.right)), // Left
- static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
- viewport_rect.top * res_scale,
- surfaces_rect.bottom, surfaces_rect.top)), // Top
- static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) +
- viewport_rect.right * res_scale,
- surfaces_rect.left, surfaces_rect.right)), // Right
- static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
- viewport_rect.bottom * res_scale,
- surfaces_rect.bottom, surfaces_rect.top))}; // Bottom
+ static_cast<u32>(
+ std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.left * res_scale,
+ surfaces_rect.left, surfaces_rect.right)), // Left
+ static_cast<u32>(
+ std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + viewport_rect.top * res_scale,
+ surfaces_rect.bottom, surfaces_rect.top)), // Top
+ static_cast<u32>(
+ std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.right * res_scale,
+ surfaces_rect.left, surfaces_rect.right)), // Right
+ static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
+ viewport_rect.bottom * res_scale,
+ surfaces_rect.bottom, surfaces_rect.top))}; // Bottom
// Bind the framebuffer surfaces
BindFramebufferSurfaces(color_surface, depth_surface, has_stencil);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 561c6913d..6c1c6775a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -1086,10 +1086,10 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
}
MathUtil::Rectangle<u32> viewport_clamped{
- static_cast<u32>(MathUtil::Clamp(viewport.left, 0, static_cast<s32>(config.width))),
- static_cast<u32>(MathUtil::Clamp(viewport.top, 0, static_cast<s32>(config.height))),
- static_cast<u32>(MathUtil::Clamp(viewport.right, 0, static_cast<s32>(config.width))),
- static_cast<u32>(MathUtil::Clamp(viewport.bottom, 0, static_cast<s32>(config.height)))};
+ static_cast<u32>(std::clamp(viewport.left, 0, static_cast<s32>(config.width))),
+ static_cast<u32>(std::clamp(viewport.top, 0, static_cast<s32>(config.height))),
+ static_cast<u32>(std::clamp(viewport.right, 0, static_cast<s32>(config.width))),
+ static_cast<u32>(std::clamp(viewport.bottom, 0, static_cast<s32>(config.height)))};
// get color and depth surfaces
SurfaceParams color_params;