diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/gpu.cpp | 13 | ||||
-rw-r--r-- | src/video_core/gpu.h | 3 | ||||
-rw-r--r-- | src/video_core/gpu_thread.cpp | 14 | ||||
-rw-r--r-- | src/video_core/gpu_thread.h | 6 |
4 files changed, 17 insertions, 19 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 76cfe8107..d94be9c9d 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include "common/assert.h" +#include "common/microprofile.h" #include "core/core.h" #include "core/core_timing.h" #include "core/memory.h" @@ -17,6 +18,8 @@ namespace Tegra { +MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192)); + GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async) : system{system}, renderer{renderer}, is_async{is_async} { auto& rasterizer{renderer.Rasterizer()}; @@ -63,6 +66,16 @@ const DmaPusher& GPU::DmaPusher() const { return *dma_pusher; } +void GPU::WaitFence(u32 syncpoint_id, u32 value) const { + // Synced GPU, is always in sync + if (!is_async) { + return; + } + MICROPROFILE_SCOPE(GPU_wait); + while (syncpoints[syncpoint_id].load() < value) { + } +} + void GPU::IncrementSyncPoint(const u32 syncpoint_id) { syncpoints[syncpoint_id]++; std::lock_guard lock{sync_mutex}; diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 29fa8e95b..e20b0687a 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -177,6 +177,9 @@ public: /// Returns a reference to the GPU DMA pusher. Tegra::DmaPusher& DmaPusher(); + /// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame. + void WaitFence(u32 syncpoint_id, u32 value) const; + void IncrementSyncPoint(u32 syncpoint_id); u32 GetSyncpointValue(u32 syncpoint_id) const; diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 5f039e4fd..d7048b6ae 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -5,8 +5,6 @@ #include "common/assert.h" #include "common/microprofile.h" #include "core/core.h" -#include "core/core_timing.h" -#include "core/core_timing_util.h" #include "core/frontend/scope_acquire_window_context.h" #include "video_core/dma_pusher.h" #include "video_core/gpu.h" @@ -68,14 +66,10 @@ ThreadManager::~ThreadManager() { void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher) { thread = std::thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)}; - synchronization_event = system.CoreTiming().RegisterEvent( - "GPUThreadSynch", [this](u64 fence, s64) { state.WaitForSynchronization(fence); }); } void ThreadManager::SubmitList(Tegra::CommandList&& entries) { - const u64 fence{PushCommand(SubmitListCommand(std::move(entries)))}; - const s64 synchronization_ticks{Core::Timing::usToCycles(std::chrono::microseconds{9000})}; - system.CoreTiming().ScheduleEvent(synchronization_ticks, synchronization_event, fence); + PushCommand(SubmitListCommand(std::move(entries))); } void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { @@ -102,10 +96,4 @@ u64 ThreadManager::PushCommand(CommandData&& command_data) { return fence; } -MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192)); -void SynchState::WaitForSynchronization(u64 fence) { - while (signaled_fence.load() < fence) - ; -} - } // namespace VideoCommon::GPUThread diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index 3ae0ec9f3..108f456bd 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -21,9 +21,6 @@ class DmaPusher; namespace Core { class System; -namespace Timing { -struct EventType; -} // namespace Timing } // namespace Core namespace VideoCommon::GPUThread { @@ -89,8 +86,6 @@ struct CommandDataContainer { struct SynchState final { std::atomic_bool is_running{true}; - void WaitForSynchronization(u64 fence); - using CommandQueue = Common::SPSCQueue<CommandDataContainer>; CommandQueue queue; u64 last_fence{}; @@ -128,7 +123,6 @@ private: private: SynchState state; Core::System& system; - Core::Timing::EventType* synchronization_event{}; std::thread thread; std::thread::id thread_id; }; |