summaryrefslogtreecommitdiffstats
path: root/src/video_core
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/video_core/rasterizer.cpp13
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp9
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h7
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp26
4 files changed, 27 insertions, 28 deletions
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index 226fad783..ecfdbc9e8 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -498,7 +498,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
// with some basic arithmetic. Alpha combiners can be configured separately but work
// analogously.
Math::Vec4<u8> combiner_output;
- Math::Vec4<u8> combiner_buffer = {
+ Math::Vec4<u8> combiner_buffer = {0, 0, 0, 0};
+ Math::Vec4<u8> next_combiner_buffer = {
regs.tev_combiner_buffer_color.r, regs.tev_combiner_buffer_color.g,
regs.tev_combiner_buffer_color.b, regs.tev_combiner_buffer_color.a
};
@@ -747,14 +748,16 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
combiner_output[2] = std::min((unsigned)255, color_output.b() * tev_stage.GetColorMultiplier());
combiner_output[3] = std::min((unsigned)255, alpha_output * tev_stage.GetAlphaMultiplier());
+ combiner_buffer = next_combiner_buffer;
+
if (regs.tev_combiner_buffer_input.TevStageUpdatesCombinerBufferColor(tev_stage_index)) {
- combiner_buffer.r() = combiner_output.r();
- combiner_buffer.g() = combiner_output.g();
- combiner_buffer.b() = combiner_output.b();
+ next_combiner_buffer.r() = combiner_output.r();
+ next_combiner_buffer.g() = combiner_output.g();
+ next_combiner_buffer.b() = combiner_output.b();
}
if (regs.tev_combiner_buffer_input.TevStageUpdatesCombinerBufferAlpha(tev_stage_index)) {
- combiner_buffer.a() = combiner_output.a();
+ next_combiner_buffer.a() = combiner_output.a();
}
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 9b4bddabd..822739088 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -492,9 +492,12 @@ void RasterizerOpenGL::SetShader() {
state.Apply();
// Set the texture samplers to correspond to different texture units
- glUniform1i(PicaShader::Uniform::Texture0, 0);
- glUniform1i(PicaShader::Uniform::Texture1, 1);
- glUniform1i(PicaShader::Uniform::Texture2, 2);
+ GLuint uniform_tex = glGetUniformLocation(shader->shader.handle, "tex[0]");
+ if (uniform_tex != -1) { glUniform1i(uniform_tex, 0); }
+ uniform_tex = glGetUniformLocation(shader->shader.handle, "tex[1]");
+ if (uniform_tex != -1) { glUniform1i(uniform_tex, 1); }
+ uniform_tex = glGetUniformLocation(shader->shader.handle, "tex[2]");
+ if (uniform_tex != -1) { glUniform1i(uniform_tex, 2); }
current_shader = shader_cache.emplace(config, std::move(shader)).first->second.get();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 071051dbc..5ba898189 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -138,13 +138,6 @@ public:
struct PicaShader {
/// OpenGL shader resource
OGLShader shader;
-
- /// Fragment shader uniforms
- enum Uniform : GLuint {
- Texture0 = 0,
- Texture1 = 1,
- Texture2 = 2,
- };
};
private:
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 3f1cf7a6f..498c506e7 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -311,18 +311,18 @@ static void WriteTevStage(std::string& out, const PicaShaderConfig& config, unsi
"clamp(alpha_output_" + index_name + " * " + std::to_string(stage.GetAlphaMultiplier()) + ".0, 0.0, 1.0));\n";
}
+ out += "combiner_buffer = next_combiner_buffer;\n";
+
if (config.TevStageUpdatesCombinerBufferColor(index))
- out += "combiner_buffer.rgb = last_tex_env_out.rgb;\n";
+ out += "next_combiner_buffer.rgb = last_tex_env_out.rgb;\n";
if (config.TevStageUpdatesCombinerBufferAlpha(index))
- out += "combiner_buffer.a = last_tex_env_out.a;\n";
+ out += "next_combiner_buffer.a = last_tex_env_out.a;\n";
}
std::string GenerateFragmentShader(const PicaShaderConfig& config) {
std::string out = R"(
-#version 330
-#extension GL_ARB_explicit_uniform_location : require
-
+#version 330 core
#define NUM_TEV_STAGES 6
in vec4 primary_color;
@@ -336,14 +336,10 @@ layout (std140) uniform shader_data {
int alphatest_ref;
};
-)";
+uniform sampler2D tex[3];
- using Uniform = RasterizerOpenGL::PicaShader::Uniform;
- out += "layout(location = " + std::to_string((int)Uniform::Texture0) + ") uniform sampler2D tex[3];\n";
-
- out += "void main() {\n";
- out += "vec4 combiner_buffer = tev_combiner_buffer_color;\n";
- out += "vec4 last_tex_env_out = vec4(0.0);\n";
+void main() {
+)";
// Do not do any sort of processing if it's obvious we're not going to pass the alpha test
if (config.alpha_test_func == Regs::CompareFunc::Never) {
@@ -351,6 +347,10 @@ layout (std140) uniform shader_data {
return out;
}
+ out += "vec4 combiner_buffer = vec4(0.0);\n";
+ out += "vec4 next_combiner_buffer = tev_combiner_buffer_color;\n";
+ out += "vec4 last_tex_env_out = vec4(0.0);\n";
+
for (size_t index = 0; index < config.tev_stages.size(); ++index)
WriteTevStage(out, config, (unsigned)index);
@@ -366,7 +366,7 @@ layout (std140) uniform shader_data {
}
std::string GenerateVertexShader() {
- std::string out = "#version 330\n";
+ std::string out = "#version 330 core\n";
out += "layout(location = " + std::to_string((int)ATTRIBUTE_POSITION) + ") in vec4 vert_position;\n";
out += "layout(location = " + std::to_string((int)ATTRIBUTE_COLOR) + ") in vec4 vert_color;\n";
out += "layout(location = " + std::to_string((int)ATTRIBUTE_TEXCOORD0) + ") in vec2 vert_texcoord0;\n";