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-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp201
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h107
-rw-r--r--src/video_core/renderer_vulkan/vk_memory_manager.cpp158
-rw-r--r--src/video_core/renderer_vulkan/vk_memory_manager.h72
-rw-r--r--src/video_core/renderer_vulkan/vk_stream_buffer.cpp142
-rw-r--r--src/video_core/renderer_vulkan/vk_stream_buffer.h44
6 files changed, 415 insertions, 309 deletions
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 46da81aaa..1ba544943 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -2,124 +2,145 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <cstring>
#include <memory>
#include <optional>
#include <tuple>
-#include "common/alignment.h"
#include "common/assert.h"
-#include "core/memory.h"
-#include "video_core/memory_manager.h"
+#include "common/bit_util.h"
+#include "core/core.h"
#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
+#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
namespace Vulkan {
-CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, u64 offset,
- std::size_t alignment, u8* host_ptr)
- : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size}, offset{offset},
- alignment{alignment} {}
-
-VKBufferCache::VKBufferCache(Tegra::MemoryManager& tegra_memory_manager,
- Memory::Memory& cpu_memory_,
- VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
- VKMemoryManager& memory_manager, VKScheduler& scheduler, u64 size)
- : RasterizerCache{rasterizer}, tegra_memory_manager{tegra_memory_manager}, cpu_memory{
- cpu_memory_} {
- const auto usage = vk::BufferUsageFlagBits::eVertexBuffer |
- vk::BufferUsageFlagBits::eIndexBuffer |
- vk::BufferUsageFlagBits::eUniformBuffer;
- const auto access = vk::AccessFlagBits::eVertexAttributeRead | vk::AccessFlagBits::eIndexRead |
- vk::AccessFlagBits::eUniformRead;
- stream_buffer =
- std::make_unique<VKStreamBuffer>(device, memory_manager, scheduler, size, usage, access,
- vk::PipelineStageFlagBits::eAllCommands);
- buffer_handle = stream_buffer->GetBuffer();
-}
+namespace {
-VKBufferCache::~VKBufferCache() = default;
+const auto BufferUsage =
+ vk::BufferUsageFlagBits::eVertexBuffer | vk::BufferUsageFlagBits::eIndexBuffer |
+ vk::BufferUsageFlagBits::eUniformBuffer | vk::BufferUsageFlagBits::eStorageBuffer;
+
+const auto UploadPipelineStage =
+ vk::PipelineStageFlagBits::eTransfer | vk::PipelineStageFlagBits::eVertexInput |
+ vk::PipelineStageFlagBits::eVertexShader | vk::PipelineStageFlagBits::eFragmentShader |
+ vk::PipelineStageFlagBits::eComputeShader;
-u64 VKBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, u64 alignment, bool cache) {
- const auto cpu_addr{tegra_memory_manager.GpuToCpuAddress(gpu_addr)};
- ASSERT_MSG(cpu_addr, "Invalid GPU address");
-
- // Cache management is a big overhead, so only cache entries with a given size.
- // TODO: Figure out which size is the best for given games.
- cache &= size >= 2048;
-
- u8* const host_ptr{cpu_memory.GetPointer(*cpu_addr)};
- if (cache) {
- const auto entry = TryGet(host_ptr);
- if (entry) {
- if (entry->GetSize() >= size && entry->GetAlignment() == alignment) {
- return entry->GetOffset();
- }
- Unregister(entry);
- }
- }
-
- AlignBuffer(alignment);
- const u64 uploaded_offset = buffer_offset;
-
- if (host_ptr == nullptr) {
- return uploaded_offset;
- }
-
- std::memcpy(buffer_ptr, host_ptr, size);
- buffer_ptr += size;
- buffer_offset += size;
-
- if (cache) {
- auto entry = std::make_shared<CachedBufferEntry>(*cpu_addr, size, uploaded_offset,
- alignment, host_ptr);
- Register(entry);
- }
-
- return uploaded_offset;
+const auto UploadAccessBarriers =
+ vk::AccessFlagBits::eTransferRead | vk::AccessFlagBits::eShaderRead |
+ vk::AccessFlagBits::eUniformRead | vk::AccessFlagBits::eVertexAttributeRead |
+ vk::AccessFlagBits::eIndexRead;
+
+auto CreateStreamBuffer(const VKDevice& device, VKScheduler& scheduler) {
+ return std::make_unique<VKStreamBuffer>(device, scheduler, BufferUsage);
}
-u64 VKBufferCache::UploadHostMemory(const u8* raw_pointer, std::size_t size, u64 alignment) {
- AlignBuffer(alignment);
- std::memcpy(buffer_ptr, raw_pointer, size);
- const u64 uploaded_offset = buffer_offset;
+} // Anonymous namespace
+
+CachedBufferBlock::CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
+ CacheAddr cache_addr, std::size_t size)
+ : VideoCommon::BufferBlock{cache_addr, size} {
+ const vk::BufferCreateInfo buffer_ci({}, static_cast<vk::DeviceSize>(size),
+ BufferUsage | vk::BufferUsageFlagBits::eTransferSrc |
+ vk::BufferUsageFlagBits::eTransferDst,
+ vk::SharingMode::eExclusive, 0, nullptr);
- buffer_ptr += size;
- buffer_offset += size;
- return uploaded_offset;
+ const auto& dld{device.GetDispatchLoader()};
+ const auto dev{device.GetLogical()};
+ buffer.handle = dev.createBufferUnique(buffer_ci, nullptr, dld);
+ buffer.commit = memory_manager.Commit(*buffer.handle, false);
}
-std::tuple<u8*, u64> VKBufferCache::ReserveMemory(std::size_t size, u64 alignment) {
- AlignBuffer(alignment);
- u8* const uploaded_ptr = buffer_ptr;
- const u64 uploaded_offset = buffer_offset;
+CachedBufferBlock::~CachedBufferBlock() = default;
+
+VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
+ const VKDevice& device, VKMemoryManager& memory_manager,
+ VKScheduler& scheduler, VKStagingBufferPool& staging_pool)
+ : VideoCommon::BufferCache<Buffer, vk::Buffer, VKStreamBuffer>{rasterizer, system,
+ CreateStreamBuffer(device,
+ scheduler)},
+ device{device}, memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{
+ staging_pool} {}
- buffer_ptr += size;
- buffer_offset += size;
- return {uploaded_ptr, uploaded_offset};
+VKBufferCache::~VKBufferCache() = default;
+
+Buffer VKBufferCache::CreateBlock(CacheAddr cache_addr, std::size_t size) {
+ return std::make_shared<CachedBufferBlock>(device, memory_manager, cache_addr, size);
}
-void VKBufferCache::Reserve(std::size_t max_size) {
- bool invalidate;
- std::tie(buffer_ptr, buffer_offset_base, invalidate) = stream_buffer->Reserve(max_size);
- buffer_offset = buffer_offset_base;
+const vk::Buffer* VKBufferCache::ToHandle(const Buffer& buffer) {
+ return buffer->GetHandle();
+}
+
+const vk::Buffer* VKBufferCache::GetEmptyBuffer(std::size_t size) {
+ size = std::max(size, std::size_t(4));
+ const auto& empty = staging_pool.GetUnusedBuffer(size, false);
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([size, buffer = *empty.handle](vk::CommandBuffer cmdbuf, auto& dld) {
+ cmdbuf.fillBuffer(buffer, 0, size, 0, dld);
+ });
+ return &*empty.handle;
+}
- if (invalidate) {
- InvalidateAll();
- }
+void VKBufferCache::UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
+ const u8* data) {
+ const auto& staging = staging_pool.GetUnusedBuffer(size, true);
+ std::memcpy(staging.commit->Map(size), data, size);
+
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([staging = *staging.handle, buffer = *buffer->GetHandle(), offset,
+ size](auto cmdbuf, auto& dld) {
+ cmdbuf.copyBuffer(staging, buffer, {{0, offset, size}}, dld);
+ cmdbuf.pipelineBarrier(
+ vk::PipelineStageFlagBits::eTransfer, UploadPipelineStage, {}, {},
+ {vk::BufferMemoryBarrier(vk::AccessFlagBits::eTransferWrite, UploadAccessBarriers,
+ VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, buffer,
+ offset, size)},
+ {}, dld);
+ });
}
-void VKBufferCache::Send() {
- stream_buffer->Send(buffer_offset - buffer_offset_base);
+void VKBufferCache::DownloadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
+ u8* data) {
+ const auto& staging = staging_pool.GetUnusedBuffer(size, true);
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([staging = *staging.handle, buffer = *buffer->GetHandle(), offset,
+ size](auto cmdbuf, auto& dld) {
+ cmdbuf.pipelineBarrier(
+ vk::PipelineStageFlagBits::eVertexShader | vk::PipelineStageFlagBits::eFragmentShader |
+ vk::PipelineStageFlagBits::eComputeShader,
+ vk::PipelineStageFlagBits::eTransfer, {}, {},
+ {vk::BufferMemoryBarrier(vk::AccessFlagBits::eShaderWrite,
+ vk::AccessFlagBits::eTransferRead, VK_QUEUE_FAMILY_IGNORED,
+ VK_QUEUE_FAMILY_IGNORED, buffer, offset, size)},
+ {}, dld);
+ cmdbuf.copyBuffer(buffer, staging, {{offset, 0, size}}, dld);
+ });
+ scheduler.Finish();
+
+ std::memcpy(data, staging.commit->Map(size), size);
}
-void VKBufferCache::AlignBuffer(std::size_t alignment) {
- // Align the offset, not the mapped pointer
- const u64 offset_aligned = Common::AlignUp(buffer_offset, alignment);
- buffer_ptr += offset_aligned - buffer_offset;
- buffer_offset = offset_aligned;
+void VKBufferCache::CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
+ std::size_t dst_offset, std::size_t size) {
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([src_buffer = *src->GetHandle(), dst_buffer = *dst->GetHandle(), src_offset,
+ dst_offset, size](auto cmdbuf, auto& dld) {
+ cmdbuf.copyBuffer(src_buffer, dst_buffer, {{src_offset, dst_offset, size}}, dld);
+ cmdbuf.pipelineBarrier(
+ vk::PipelineStageFlagBits::eTransfer, UploadPipelineStage, {}, {},
+ {vk::BufferMemoryBarrier(vk::AccessFlagBits::eTransferRead,
+ vk::AccessFlagBits::eShaderWrite, VK_QUEUE_FAMILY_IGNORED,
+ VK_QUEUE_FAMILY_IGNORED, src_buffer, src_offset, size),
+ vk::BufferMemoryBarrier(vk::AccessFlagBits::eTransferWrite, UploadAccessBarriers,
+ VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, dst_buffer,
+ dst_offset, size)},
+ {}, dld);
+ });
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index daa8ccf66..3f38eed0c 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -5,105 +5,74 @@
#pragma once
#include <memory>
-#include <tuple>
+#include <unordered_map>
+#include <vector>
#include "common/common_types.h"
-#include "video_core/gpu.h"
+#include "video_core/buffer_cache/buffer_cache.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_vulkan/declarations.h"
-#include "video_core/renderer_vulkan/vk_scheduler.h"
+#include "video_core/renderer_vulkan/vk_memory_manager.h"
+#include "video_core/renderer_vulkan/vk_resource_manager.h"
+#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
+#include "video_core/renderer_vulkan/vk_stream_buffer.h"
-namespace Memory {
-class Memory;
-}
-
-namespace Tegra {
-class MemoryManager;
+namespace Core {
+class System;
}
namespace Vulkan {
class VKDevice;
-class VKFence;
class VKMemoryManager;
-class VKStreamBuffer;
+class VKScheduler;
-class CachedBufferEntry final : public RasterizerCacheObject {
+class CachedBufferBlock final : public VideoCommon::BufferBlock {
public:
- explicit CachedBufferEntry(VAddr cpu_addr, std::size_t size, u64 offset, std::size_t alignment,
- u8* host_ptr);
+ explicit CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
+ CacheAddr cache_addr, std::size_t size);
+ ~CachedBufferBlock();
- VAddr GetCpuAddr() const override {
- return cpu_addr;
- }
-
- std::size_t GetSizeInBytes() const override {
- return size;
- }
-
- std::size_t GetSize() const {
- return size;
- }
-
- u64 GetOffset() const {
- return offset;
- }
-
- std::size_t GetAlignment() const {
- return alignment;
+ const vk::Buffer* GetHandle() const {
+ return &*buffer.handle;
}
private:
- VAddr cpu_addr{};
- std::size_t size{};
- u64 offset{};
- std::size_t alignment{};
+ VKBuffer buffer;
};
-class VKBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> {
+using Buffer = std::shared_ptr<CachedBufferBlock>;
+
+class VKBufferCache final : public VideoCommon::BufferCache<Buffer, vk::Buffer, VKStreamBuffer> {
public:
- explicit VKBufferCache(Tegra::MemoryManager& tegra_memory_manager, Memory::Memory& cpu_memory_,
- VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
- VKMemoryManager& memory_manager, VKScheduler& scheduler, u64 size);
+ explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
+ const VKDevice& device, VKMemoryManager& memory_manager,
+ VKScheduler& scheduler, VKStagingBufferPool& staging_pool);
~VKBufferCache();
- /// Uploads data from a guest GPU address. Returns host's buffer offset where it's been
- /// allocated.
- u64 UploadMemory(GPUVAddr gpu_addr, std::size_t size, u64 alignment = 4, bool cache = true);
+ const vk::Buffer* GetEmptyBuffer(std::size_t size) override;
- /// Uploads from a host memory. Returns host's buffer offset where it's been allocated.
- u64 UploadHostMemory(const u8* raw_pointer, std::size_t size, u64 alignment = 4);
+protected:
+ void WriteBarrier() override {}
- /// Reserves memory to be used by host's CPU. Returns mapped address and offset.
- std::tuple<u8*, u64> ReserveMemory(std::size_t size, u64 alignment = 4);
+ Buffer CreateBlock(CacheAddr cache_addr, std::size_t size) override;
- /// Reserves a region of memory to be used in subsequent upload/reserve operations.
- void Reserve(std::size_t max_size);
+ const vk::Buffer* ToHandle(const Buffer& buffer) override;
- /// Ensures that the set data is sent to the device.
- void Send();
+ void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
+ const u8* data) override;
- /// Returns the buffer cache handle.
- vk::Buffer GetBuffer() const {
- return buffer_handle;
- }
+ void DownloadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size,
+ u8* data) override;
-protected:
- // We do not have to flush this cache as things in it are never modified by us.
- void FlushObjectInner(const std::shared_ptr<CachedBufferEntry>& object) override {}
+ void CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset,
+ std::size_t dst_offset, std::size_t size) override;
private:
- void AlignBuffer(std::size_t alignment);
-
- Tegra::MemoryManager& tegra_memory_manager;
- Memory::Memory& cpu_memory;
-
- std::unique_ptr<VKStreamBuffer> stream_buffer;
- vk::Buffer buffer_handle;
-
- u8* buffer_ptr = nullptr;
- u64 buffer_offset = 0;
- u64 buffer_offset_base = 0;
+ const VKDevice& device;
+ VKMemoryManager& memory_manager;
+ VKScheduler& scheduler;
+ VKStagingBufferPool& staging_pool;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_memory_manager.cpp b/src/video_core/renderer_vulkan/vk_memory_manager.cpp
index 0451babbf..9cc9979d0 100644
--- a/src/video_core/renderer_vulkan/vk_memory_manager.cpp
+++ b/src/video_core/renderer_vulkan/vk_memory_manager.cpp
@@ -6,6 +6,7 @@
#include <optional>
#include <tuple>
#include <vector>
+
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
@@ -16,34 +17,32 @@
namespace Vulkan {
-// TODO(Rodrigo): Fine tune this number
-constexpr u64 ALLOC_CHUNK_SIZE = 64 * 1024 * 1024;
+namespace {
+
+u64 GetAllocationChunkSize(u64 required_size) {
+ static constexpr u64 sizes[] = {16ULL << 20, 32ULL << 20, 64ULL << 20, 128ULL << 20};
+ auto it = std::lower_bound(std::begin(sizes), std::end(sizes), required_size);
+ return it != std::end(sizes) ? *it : Common::AlignUp(required_size, 256ULL << 20);
+}
+
+} // Anonymous namespace
class VKMemoryAllocation final {
public:
explicit VKMemoryAllocation(const VKDevice& device, vk::DeviceMemory memory,
- vk::MemoryPropertyFlags properties, u64 alloc_size, u32 type)
- : device{device}, memory{memory}, properties{properties}, alloc_size{alloc_size},
- shifted_type{ShiftType(type)}, is_mappable{properties &
- vk::MemoryPropertyFlagBits::eHostVisible} {
- if (is_mappable) {
- const auto dev = device.GetLogical();
- const auto& dld = device.GetDispatchLoader();
- base_address = static_cast<u8*>(dev.mapMemory(memory, 0, alloc_size, {}, dld));
- }
- }
+ vk::MemoryPropertyFlags properties, u64 allocation_size, u32 type)
+ : device{device}, memory{memory}, properties{properties}, allocation_size{allocation_size},
+ shifted_type{ShiftType(type)} {}
~VKMemoryAllocation() {
const auto dev = device.GetLogical();
const auto& dld = device.GetDispatchLoader();
- if (is_mappable)
- dev.unmapMemory(memory, dld);
dev.free(memory, nullptr, dld);
}
VKMemoryCommit Commit(vk::DeviceSize commit_size, vk::DeviceSize alignment) {
- auto found = TryFindFreeSection(free_iterator, alloc_size, static_cast<u64>(commit_size),
- static_cast<u64>(alignment));
+ auto found = TryFindFreeSection(free_iterator, allocation_size,
+ static_cast<u64>(commit_size), static_cast<u64>(alignment));
if (!found) {
found = TryFindFreeSection(0, free_iterator, static_cast<u64>(commit_size),
static_cast<u64>(alignment));
@@ -52,8 +51,7 @@ public:
return nullptr;
}
}
- u8* address = is_mappable ? base_address + *found : nullptr;
- auto commit = std::make_unique<VKMemoryCommitImpl>(this, memory, address, *found,
+ auto commit = std::make_unique<VKMemoryCommitImpl>(device, this, memory, *found,
*found + commit_size);
commits.push_back(commit.get());
@@ -65,12 +63,10 @@ public:
void Free(const VKMemoryCommitImpl* commit) {
ASSERT(commit);
- const auto it =
- std::find_if(commits.begin(), commits.end(),
- [&](const auto& stored_commit) { return stored_commit == commit; });
+
+ const auto it = std::find(std::begin(commits), std::end(commits), commit);
if (it == commits.end()) {
- LOG_CRITICAL(Render_Vulkan, "Freeing unallocated commit!");
- UNREACHABLE();
+ UNREACHABLE_MSG("Freeing unallocated commit!");
return;
}
commits.erase(it);
@@ -88,11 +84,11 @@ private:
}
/// A memory allocator, it may return a free region between "start" and "end" with the solicited
- /// requeriments.
+ /// requirements.
std::optional<u64> TryFindFreeSection(u64 start, u64 end, u64 size, u64 alignment) const {
- u64 iterator = start;
- while (iterator + size < end) {
- const u64 try_left = Common::AlignUp(iterator, alignment);
+ u64 iterator = Common::AlignUp(start, alignment);
+ while (iterator + size <= end) {
+ const u64 try_left = iterator;
const u64 try_right = try_left + size;
bool overlap = false;
@@ -100,7 +96,7 @@ private:
const auto [commit_left, commit_right] = commit->interval;
if (try_left < commit_right && commit_left < try_right) {
// There's an overlap, continue the search where the overlapping commit ends.
- iterator = commit_right;
+ iterator = Common::AlignUp(commit_right, alignment);
overlap = true;
break;
}
@@ -110,6 +106,7 @@ private:
return try_left;
}
}
+
// No free regions where found, return an empty optional.
return std::nullopt;
}
@@ -117,12 +114,8 @@ private:
const VKDevice& device; ///< Vulkan device.
const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
const vk::MemoryPropertyFlags properties; ///< Vulkan properties.
- const u64 alloc_size; ///< Size of this allocation.
+ const u64 allocation_size; ///< Size of this allocation.
const u32 shifted_type; ///< Stored Vulkan type of this allocation, shifted.
- const bool is_mappable; ///< Whether the allocation is mappable.
-
- /// Base address of the mapped pointer.
- u8* base_address{};
/// Hints where the next free region is likely going to be.
u64 free_iterator{};
@@ -132,13 +125,15 @@ private:
};
VKMemoryManager::VKMemoryManager(const VKDevice& device)
- : device{device}, props{device.GetPhysical().getMemoryProperties(device.GetDispatchLoader())},
- is_memory_unified{GetMemoryUnified(props)} {}
+ : device{device}, properties{device.GetPhysical().getMemoryProperties(
+ device.GetDispatchLoader())},
+ is_memory_unified{GetMemoryUnified(properties)} {}
VKMemoryManager::~VKMemoryManager() = default;
-VKMemoryCommit VKMemoryManager::Commit(const vk::MemoryRequirements& reqs, bool host_visible) {
- ASSERT(reqs.size < ALLOC_CHUNK_SIZE);
+VKMemoryCommit VKMemoryManager::Commit(const vk::MemoryRequirements& requirements,
+ bool host_visible) {
+ const u64 chunk_size = GetAllocationChunkSize(requirements.size);
// When a host visible commit is asked, search for host visible and coherent, otherwise search
// for a fast device local type.
@@ -147,32 +142,21 @@ VKMemoryCommit VKMemoryManager::Commit(const vk::MemoryRequirements& reqs, bool
? vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent
: vk::MemoryPropertyFlagBits::eDeviceLocal;
- const auto TryCommit = [&]() -> VKMemoryCommit {
- for (auto& alloc : allocs) {
- if (!alloc->IsCompatible(wanted_properties, reqs.memoryTypeBits))
- continue;
-
- if (auto commit = alloc->Commit(reqs.size, reqs.alignment); commit) {
- return commit;
- }
- }
- return {};
- };
-
- if (auto commit = TryCommit(); commit) {
+ if (auto commit = TryAllocCommit(requirements, wanted_properties)) {
return commit;
}
// Commit has failed, allocate more memory.
- if (!AllocMemory(wanted_properties, reqs.memoryTypeBits, ALLOC_CHUNK_SIZE)) {
- // TODO(Rodrigo): Try to use host memory.
- LOG_CRITICAL(Render_Vulkan, "Ran out of memory!");
- UNREACHABLE();
+ if (!AllocMemory(wanted_properties, requirements.memoryTypeBits, chunk_size)) {
+ // TODO(Rodrigo): Handle these situations in some way like flushing to guest memory.
+ // Allocation has failed, panic.
+ UNREACHABLE_MSG("Ran out of VRAM!");
+ return {};
}
// Commit again, this time it won't fail since there's a fresh allocation above. If it does,
// there's a bug.
- auto commit = TryCommit();
+ auto commit = TryAllocCommit(requirements, wanted_properties);
ASSERT(commit);
return commit;
}
@@ -180,8 +164,7 @@ VKMemoryCommit VKMemoryManager::Commit(const vk::MemoryRequirements& reqs, bool
VKMemoryCommit VKMemoryManager::Commit(vk::Buffer buffer, bool host_visible) {
const auto dev = device.GetLogical();
const auto& dld = device.GetDispatchLoader();
- const auto requeriments = dev.getBufferMemoryRequirements(buffer, dld);
- auto commit = Commit(requeriments, host_visible);
+ auto commit = Commit(dev.getBufferMemoryRequirements(buffer, dld), host_visible);
dev.bindBufferMemory(buffer, commit->GetMemory(), commit->GetOffset(), dld);
return commit;
}
@@ -189,25 +172,23 @@ VKMemoryCommit VKMemoryManager::Commit(vk::Buffer buffer, bool host_visible) {
VKMemoryCommit VKMemoryManager::Commit(vk::Image image, bool host_visible) {
const auto dev = device.GetLogical();
const auto& dld = device.GetDispatchLoader();
- const auto requeriments = dev.getImageMemoryRequirements(image, dld);
- auto commit = Commit(requeriments, host_visible);
+ auto commit = Commit(dev.getImageMemoryRequirements(image, dld), host_visible);
dev.bindImageMemory(image, commit->GetMemory(), commit->GetOffset(), dld);
return commit;
}
bool VKMemoryManager::AllocMemory(vk::MemoryPropertyFlags wanted_properties, u32 type_mask,
u64 size) {
- const u32 type = [&]() {
- for (u32 type_index = 0; type_index < props.memoryTypeCount; ++type_index) {
- const auto flags = props.memoryTypes[type_index].propertyFlags;
+ const u32 type = [&] {
+ for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
+ const auto flags = properties.memoryTypes[type_index].propertyFlags;
if ((type_mask & (1U << type_index)) && (flags & wanted_properties)) {
// The type matches in type and in the wanted properties.
return type_index;
}
}
- LOG_CRITICAL(Render_Vulkan, "Couldn't find a compatible memory type!");
- UNREACHABLE();
- return 0u;
+ UNREACHABLE_MSG("Couldn't find a compatible memory type!");
+ return 0U;
}();
const auto dev = device.GetLogical();
@@ -216,19 +197,33 @@ bool VKMemoryManager::AllocMemory(vk::MemoryPropertyFlags wanted_properties, u32
// Try to allocate found type.
const vk::MemoryAllocateInfo memory_ai(size, type);
vk::DeviceMemory memory;
- if (const vk::Result res = dev.allocateMemory(&memory_ai, nullptr, &memory, dld);
+ if (const auto res = dev.allocateMemory(&memory_ai, nullptr, &memory, dld);
res != vk::Result::eSuccess) {
LOG_CRITICAL(Render_Vulkan, "Device allocation failed with code {}!", vk::to_string(res));
return false;
}
- allocs.push_back(
+ allocations.push_back(
std::make_unique<VKMemoryAllocation>(device, memory, wanted_properties, size, type));
return true;
}
-/*static*/ bool VKMemoryManager::GetMemoryUnified(const vk::PhysicalDeviceMemoryProperties& props) {
- for (u32 heap_index = 0; heap_index < props.memoryHeapCount; ++heap_index) {
- if (!(props.memoryHeaps[heap_index].flags & vk::MemoryHeapFlagBits::eDeviceLocal)) {
+VKMemoryCommit VKMemoryManager::TryAllocCommit(const vk::MemoryRequirements& requirements,
+ vk::MemoryPropertyFlags wanted_properties) {
+ for (auto& allocation : allocations) {
+ if (!allocation->IsCompatible(wanted_properties, requirements.memoryTypeBits)) {
+ continue;
+ }
+ if (auto commit = allocation->Commit(requirements.size, requirements.alignment)) {
+ return commit;
+ }
+ }
+ return {};
+}
+
+/*static*/ bool VKMemoryManager::GetMemoryUnified(
+ const vk::PhysicalDeviceMemoryProperties& properties) {
+ for (u32 heap_index = 0; heap_index < properties.memoryHeapCount; ++heap_index) {
+ if (!(properties.memoryHeaps[heap_index].flags & vk::MemoryHeapFlagBits::eDeviceLocal)) {
// Memory is considered unified when heaps are device local only.
return false;
}
@@ -236,17 +231,28 @@ bool VKMemoryManager::AllocMemory(vk::MemoryPropertyFlags wanted_properties, u32
return true;
}
-VKMemoryCommitImpl::VKMemoryCommitImpl(VKMemoryAllocation* allocation, vk::DeviceMemory memory,
- u8* data, u64 begin, u64 end)
- : interval(std::make_pair(begin, end)), memory{memory}, allocation{allocation}, data{data} {}
+VKMemoryCommitImpl::VKMemoryCommitImpl(const VKDevice& device, VKMemoryAllocation* allocation,
+ vk::DeviceMemory memory, u64 begin, u64 end)
+ : device{device}, interval{begin, end}, memory{memory}, allocation{allocation} {}
VKMemoryCommitImpl::~VKMemoryCommitImpl() {
allocation->Free(this);
}
-u8* VKMemoryCommitImpl::GetData() const {
- ASSERT_MSG(data != nullptr, "Trying to access an unmapped commit.");
- return data;
+MemoryMap VKMemoryCommitImpl::Map(u64 size, u64 offset_) const {
+ const auto dev = device.GetLogical();
+ const auto address = reinterpret_cast<u8*>(
+ dev.mapMemory(memory, interval.first + offset_, size, {}, device.GetDispatchLoader()));
+ return MemoryMap{this, address};
+}
+
+void VKMemoryCommitImpl::Unmap() const {
+ const auto dev = device.GetLogical();
+ dev.unmapMemory(memory, device.GetDispatchLoader());
+}
+
+MemoryMap VKMemoryCommitImpl::Map() const {
+ return Map(interval.second - interval.first);
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_memory_manager.h b/src/video_core/renderer_vulkan/vk_memory_manager.h
index 073597b35..cd00bb91b 100644
--- a/src/video_core/renderer_vulkan/vk_memory_manager.h
+++ b/src/video_core/renderer_vulkan/vk_memory_manager.h
@@ -12,6 +12,7 @@
namespace Vulkan {
+class MemoryMap;
class VKDevice;
class VKMemoryAllocation;
class VKMemoryCommitImpl;
@@ -21,13 +22,14 @@ using VKMemoryCommit = std::unique_ptr<VKMemoryCommitImpl>;
class VKMemoryManager final {
public:
explicit VKMemoryManager(const VKDevice& device);
+ VKMemoryManager(const VKMemoryManager&) = delete;
~VKMemoryManager();
/**
* Commits a memory with the specified requeriments.
- * @param reqs Requeriments returned from a Vulkan call.
+ * @param requirements Requirements returned from a Vulkan call.
* @param host_visible Signals the allocator that it *must* use host visible and coherent
- * memory. When passing false, it will try to allocate device local memory.
+ * memory. When passing false, it will try to allocate device local memory.
* @returns A memory commit.
*/
VKMemoryCommit Commit(const vk::MemoryRequirements& reqs, bool host_visible);
@@ -47,25 +49,35 @@ private:
/// Allocates a chunk of memory.
bool AllocMemory(vk::MemoryPropertyFlags wanted_properties, u32 type_mask, u64 size);
+ /// Tries to allocate a memory commit.
+ VKMemoryCommit TryAllocCommit(const vk::MemoryRequirements& requirements,
+ vk::MemoryPropertyFlags wanted_properties);
+
/// Returns true if the device uses an unified memory model.
- static bool GetMemoryUnified(const vk::PhysicalDeviceMemoryProperties& props);
+ static bool GetMemoryUnified(const vk::PhysicalDeviceMemoryProperties& properties);
- const VKDevice& device; ///< Device handler.
- const vk::PhysicalDeviceMemoryProperties props; ///< Physical device properties.
- const bool is_memory_unified; ///< True if memory model is unified.
- std::vector<std::unique_ptr<VKMemoryAllocation>> allocs; ///< Current allocations.
+ const VKDevice& device; ///< Device handler.
+ const vk::PhysicalDeviceMemoryProperties properties; ///< Physical device properties.
+ const bool is_memory_unified; ///< True if memory model is unified.
+ std::vector<std::unique_ptr<VKMemoryAllocation>> allocations; ///< Current allocations.
};
class VKMemoryCommitImpl final {
friend VKMemoryAllocation;
+ friend MemoryMap;
public:
- explicit VKMemoryCommitImpl(VKMemoryAllocation* allocation, vk::DeviceMemory memory, u8* data,
- u64 begin, u64 end);
+ explicit VKMemoryCommitImpl(const VKDevice& device, VKMemoryAllocation* allocation,
+ vk::DeviceMemory memory, u64 begin, u64 end);
~VKMemoryCommitImpl();
- /// Returns the writeable memory map. The commit has to be mappable.
- u8* GetData() const;
+ /// Maps a memory region and returns a pointer to it.
+ /// It's illegal to have more than one memory map at the same time.
+ MemoryMap Map(u64 size, u64 offset = 0) const;
+
+ /// Maps the whole commit and returns a pointer to it.
+ /// It's illegal to have more than one memory map at the same time.
+ MemoryMap Map() const;
/// Returns the Vulkan memory handler.
vk::DeviceMemory GetMemory() const {
@@ -78,10 +90,46 @@ public:
}
private:
+ /// Unmaps memory.
+ void Unmap() const;
+
+ const VKDevice& device; ///< Vulkan device.
std::pair<u64, u64> interval{}; ///< Interval where the commit exists.
vk::DeviceMemory memory; ///< Vulkan device memory handler.
VKMemoryAllocation* allocation{}; ///< Pointer to the large memory allocation.
- u8* data{}; ///< Pointer to the host mapped memory, it has the commit offset included.
+};
+
+/// Holds ownership of a memory map.
+class MemoryMap final {
+public:
+ explicit MemoryMap(const VKMemoryCommitImpl* commit, u8* address)
+ : commit{commit}, address{address} {}
+
+ ~MemoryMap() {
+ if (commit) {
+ commit->Unmap();
+ }
+ }
+
+ /// Prematurely releases the memory map.
+ void Release() {
+ commit->Unmap();
+ commit = nullptr;
+ }
+
+ /// Returns the address of the memory map.
+ u8* GetAddress() const {
+ return address;
+ }
+
+ /// Returns the address of the memory map;
+ operator u8*() const {
+ return address;
+ }
+
+private:
+ const VKMemoryCommitImpl* commit{}; ///< Mapped memory commit.
+ u8* address{}; ///< Address to the mapped memory.
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
index 62f1427f5..d48d3b44c 100644
--- a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
+++ b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
@@ -3,86 +3,144 @@
// Refer to the license.txt file included.
#include <algorithm>
-#include <memory>
#include <optional>
+#include <tuple>
#include <vector>
+#include "common/alignment.h"
#include "common/assert.h"
#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/vk_device.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
namespace Vulkan {
+namespace {
+
constexpr u64 WATCHES_INITIAL_RESERVE = 0x4000;
constexpr u64 WATCHES_RESERVE_CHUNK = 0x1000;
-VKStreamBuffer::VKStreamBuffer(const VKDevice& device, VKMemoryManager& memory_manager,
- VKScheduler& scheduler, u64 size, vk::BufferUsageFlags usage,
- vk::AccessFlags access, vk::PipelineStageFlags pipeline_stage)
- : device{device}, scheduler{scheduler}, buffer_size{size}, access{access}, pipeline_stage{
- pipeline_stage} {
- CreateBuffers(memory_manager, usage);
- ReserveWatches(WATCHES_INITIAL_RESERVE);
+constexpr u64 STREAM_BUFFER_SIZE = 256 * 1024 * 1024;
+
+std::optional<u32> FindMemoryType(const VKDevice& device, u32 filter,
+ vk::MemoryPropertyFlags wanted) {
+ const auto properties = device.GetPhysical().getMemoryProperties(device.GetDispatchLoader());
+ for (u32 i = 0; i < properties.memoryTypeCount; i++) {
+ if (!(filter & (1 << i))) {
+ continue;
+ }
+ if ((properties.memoryTypes[i].propertyFlags & wanted) == wanted) {
+ return i;
+ }
+ }
+ return {};
+}
+
+} // Anonymous namespace
+
+VKStreamBuffer::VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler,
+ vk::BufferUsageFlags usage)
+ : device{device}, scheduler{scheduler} {
+ CreateBuffers(usage);
+ ReserveWatches(current_watches, WATCHES_INITIAL_RESERVE);
+ ReserveWatches(previous_watches, WATCHES_INITIAL_RESERVE);
}
VKStreamBuffer::~VKStreamBuffer() = default;
-std::tuple<u8*, u64, bool> VKStreamBuffer::Reserve(u64 size) {
- ASSERT(size <= buffer_size);
+std::tuple<u8*, u64, bool> VKStreamBuffer::Map(u64 size, u64 alignment) {
+ ASSERT(size <= STREAM_BUFFER_SIZE);
mapped_size = size;
- if (offset + size > buffer_size) {
- // The buffer would overflow, save the amount of used buffers, signal an invalidation and
- // reset the state.
- invalidation_mark = used_watches;
- used_watches = 0;
+ if (alignment > 0) {
+ offset = Common::AlignUp(offset, alignment);
+ }
+
+ WaitPendingOperations(offset);
+
+ bool invalidated = false;
+ if (offset + size > STREAM_BUFFER_SIZE) {
+ // The buffer would overflow, save the amount of used watches and reset the state.
+ invalidation_mark = current_watch_cursor;
+ current_watch_cursor = 0;
offset = 0;
+
+ // Swap watches and reset waiting cursors.
+ std::swap(previous_watches, current_watches);
+ wait_cursor = 0;
+ wait_bound = 0;
+
+ // Ensure that we don't wait for uncommitted fences.
+ scheduler.Flush();
+
+ invalidated = true;
}
- return {mapped_pointer + offset, offset, invalidation_mark.has_value()};
+ const auto dev = device.GetLogical();
+ const auto& dld = device.GetDispatchLoader();
+ const auto pointer = reinterpret_cast<u8*>(dev.mapMemory(*memory, offset, size, {}, dld));
+ return {pointer, offset, invalidated};
}
-void VKStreamBuffer::Send(u64 size) {
+void VKStreamBuffer::Unmap(u64 size) {
ASSERT_MSG(size <= mapped_size, "Reserved size is too small");
- if (invalidation_mark) {
- // TODO(Rodrigo): Find a better way to invalidate than waiting for all watches to finish.
- scheduler.Flush();
- std::for_each(watches.begin(), watches.begin() + *invalidation_mark,
- [&](auto& resource) { resource->Wait(); });
- invalidation_mark = std::nullopt;
- }
+ const auto dev = device.GetLogical();
+ dev.unmapMemory(*memory, device.GetDispatchLoader());
+
+ offset += size;
- if (used_watches + 1 >= watches.size()) {
+ if (current_watch_cursor + 1 >= current_watches.size()) {
// Ensure that there are enough watches.
- ReserveWatches(WATCHES_RESERVE_CHUNK);
+ ReserveWatches(current_watches, WATCHES_RESERVE_CHUNK);
}
- // Add a watch for this allocation.
- watches[used_watches++]->Watch(scheduler.GetFence());
-
- offset += size;
+ auto& watch = current_watches[current_watch_cursor++];
+ watch.upper_bound = offset;
+ watch.fence.Watch(scheduler.GetFence());
}
-void VKStreamBuffer::CreateBuffers(VKMemoryManager& memory_manager, vk::BufferUsageFlags usage) {
- const vk::BufferCreateInfo buffer_ci({}, buffer_size, usage, vk::SharingMode::eExclusive, 0,
- nullptr);
-
+void VKStreamBuffer::CreateBuffers(vk::BufferUsageFlags usage) {
+ const vk::BufferCreateInfo buffer_ci({}, STREAM_BUFFER_SIZE, usage, vk::SharingMode::eExclusive,
+ 0, nullptr);
const auto dev = device.GetLogical();
const auto& dld = device.GetDispatchLoader();
buffer = dev.createBufferUnique(buffer_ci, nullptr, dld);
- commit = memory_manager.Commit(*buffer, true);
- mapped_pointer = commit->GetData();
+
+ const auto requirements = dev.getBufferMemoryRequirements(*buffer, dld);
+ // Prefer device local host visible allocations (this should hit AMD's pinned memory).
+ auto type = FindMemoryType(device, requirements.memoryTypeBits,
+ vk::MemoryPropertyFlagBits::eHostVisible |
+ vk::MemoryPropertyFlagBits::eHostCoherent |
+ vk::MemoryPropertyFlagBits::eDeviceLocal);
+ if (!type) {
+ // Otherwise search for a host visible allocation.
+ type = FindMemoryType(device, requirements.memoryTypeBits,
+ vk::MemoryPropertyFlagBits::eHostVisible |
+ vk::MemoryPropertyFlagBits::eHostCoherent);
+ ASSERT_MSG(type, "No host visible and coherent memory type found");
+ }
+ const vk::MemoryAllocateInfo alloc_ci(requirements.size, *type);
+ memory = dev.allocateMemoryUnique(alloc_ci, nullptr, dld);
+
+ dev.bindBufferMemory(*buffer, *memory, 0, dld);
}
-void VKStreamBuffer::ReserveWatches(std::size_t grow_size) {
- const std::size_t previous_size = watches.size();
- watches.resize(previous_size + grow_size);
- std::generate(watches.begin() + previous_size, watches.end(),
- []() { return std::make_unique<VKFenceWatch>(); });
+void VKStreamBuffer::ReserveWatches(std::vector<Watch>& watches, std::size_t grow_size) {
+ watches.resize(watches.size() + grow_size);
+}
+
+void VKStreamBuffer::WaitPendingOperations(u64 requested_upper_bound) {
+ if (!invalidation_mark) {
+ return;
+ }
+ while (requested_upper_bound < wait_bound && wait_cursor < *invalidation_mark) {
+ auto& watch = previous_watches[wait_cursor];
+ wait_bound = watch.upper_bound;
+ watch.fence.Wait();
+ ++wait_cursor;
+ }
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.h b/src/video_core/renderer_vulkan/vk_stream_buffer.h
index 842e54162..187c0c612 100644
--- a/src/video_core/renderer_vulkan/vk_stream_buffer.h
+++ b/src/video_core/renderer_vulkan/vk_stream_buffer.h
@@ -4,28 +4,24 @@
#pragma once
-#include <memory>
#include <optional>
#include <tuple>
#include <vector>
#include "common/common_types.h"
#include "video_core/renderer_vulkan/declarations.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
namespace Vulkan {
class VKDevice;
class VKFence;
class VKFenceWatch;
-class VKResourceManager;
class VKScheduler;
-class VKStreamBuffer {
+class VKStreamBuffer final {
public:
- explicit VKStreamBuffer(const VKDevice& device, VKMemoryManager& memory_manager,
- VKScheduler& scheduler, u64 size, vk::BufferUsageFlags usage,
- vk::AccessFlags access, vk::PipelineStageFlags pipeline_stage);
+ explicit VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler,
+ vk::BufferUsageFlags usage);
~VKStreamBuffer();
/**
@@ -34,39 +30,47 @@ public:
* @returns A tuple in the following order: Raw memory pointer (with offset added), buffer
* offset and a boolean that's true when buffer has been invalidated.
*/
- std::tuple<u8*, u64, bool> Reserve(u64 size);
+ std::tuple<u8*, u64, bool> Map(u64 size, u64 alignment);
/// Ensures that "size" bytes of memory are available to the GPU, potentially recording a copy.
- void Send(u64 size);
+ void Unmap(u64 size);
- vk::Buffer GetBuffer() const {
+ vk::Buffer GetHandle() const {
return *buffer;
}
private:
+ struct Watch final {
+ VKFenceWatch fence;
+ u64 upper_bound{};
+ };
+
/// Creates Vulkan buffer handles committing the required the required memory.
- void CreateBuffers(VKMemoryManager& memory_manager, vk::BufferUsageFlags usage);
+ void CreateBuffers(vk::BufferUsageFlags usage);
/// Increases the amount of watches available.
- void ReserveWatches(std::size_t grow_size);
+ void ReserveWatches(std::vector<Watch>& watches, std::size_t grow_size);
+
+ void WaitPendingOperations(u64 requested_upper_bound);
const VKDevice& device; ///< Vulkan device manager.
VKScheduler& scheduler; ///< Command scheduler.
- const u64 buffer_size; ///< Total size of the stream buffer.
const vk::AccessFlags access; ///< Access usage of this stream buffer.
const vk::PipelineStageFlags pipeline_stage; ///< Pipeline usage of this stream buffer.
- UniqueBuffer buffer; ///< Mapped buffer.
- VKMemoryCommit commit; ///< Memory commit.
- u8* mapped_pointer{}; ///< Pointer to the host visible commit
+ UniqueBuffer buffer; ///< Mapped buffer.
+ UniqueDeviceMemory memory; ///< Memory allocation.
u64 offset{}; ///< Buffer iterator.
u64 mapped_size{}; ///< Size reserved for the current copy.
- std::vector<std::unique_ptr<VKFenceWatch>> watches; ///< Total watches
- std::size_t used_watches{}; ///< Count of watches, reset on invalidation.
- std::optional<std::size_t>
- invalidation_mark{}; ///< Number of watches used in the current invalidation.
+ std::vector<Watch> current_watches; ///< Watches recorded in the current iteration.
+ std::size_t current_watch_cursor{}; ///< Count of watches, reset on invalidation.
+ std::optional<std::size_t> invalidation_mark; ///< Number of watches used in the previous cycle.
+
+ std::vector<Watch> previous_watches; ///< Watches used in the previous iteration.
+ std::size_t wait_cursor{}; ///< Last watch being waited for completion.
+ u64 wait_bound{}; ///< Highest offset being watched for completion.
};
} // namespace Vulkan