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-rw-r--r--src/video_core/CMakeLists.txt1
-rw-r--r--src/video_core/engines/shader_header.h97
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp6
3 files changed, 102 insertions, 2 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 65b5f57c3..ac4ec36de 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -12,6 +12,7 @@ add_library(video_core STATIC
engines/maxwell_dma.cpp
engines/maxwell_dma.h
engines/shader_bytecode.h
+ engines/shader_header.h
gpu.cpp
gpu.h
macro_interpreter.cpp
diff --git a/src/video_core/engines/shader_header.h b/src/video_core/engines/shader_header.h
new file mode 100644
index 000000000..4663377ed
--- /dev/null
+++ b/src/video_core/engines/shader_header.h
@@ -0,0 +1,97 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "common/common_funcs.h"
+
+namespace Tegra::Shader {
+
+enum class OutputTopology : u32 {
+ PointList = 1,
+ LineStrip = 6,
+ TriangleStrip = 7,
+};
+
+// Documentation in:
+// http://download.nvidia.com/open-gpu-doc/Shader-Program-Header/1/Shader-Program-Header.html#ImapTexture
+struct Header {
+ union {
+ BitField<0, 5, u32> sph_type;
+ BitField<5, 5, u32> version;
+ BitField<10, 4, u32> shader_type;
+ BitField<14, 1, u32> mrt_enable;
+ BitField<15, 1, u32> kills_pixels;
+ BitField<16, 1, u32> does_global_store;
+ BitField<17, 4, u32> sass_version;
+ BitField<21, 5, u32> reserved;
+ BitField<26, 1, u32> does_load_or_store;
+ BitField<27, 1, u32> does_fp64;
+ BitField<28, 4, u32> stream_out_mask;
+ } common0;
+
+ union {
+ BitField<0, 24, u32> shader_local_memory_low_size;
+ BitField<24, 8, u32> per_patch_attribute_count;
+ } common1;
+
+ union {
+ BitField<0, 24, u32> shader_local_memory_high_size;
+ BitField<24, 8, u32> threads_per_input_primitive;
+ } common2;
+
+ union {
+ BitField<0, 24, u32> shader_local_memory_crs_size;
+ BitField<24, 4, OutputTopology> output_topology;
+ BitField<28, 4, u32> reserved;
+ } common3;
+
+ union {
+ BitField<0, 12, u32> max_output_vertices;
+ BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders.
+ BitField<24, 4, u32> reserved;
+ BitField<12, 8, u32> store_req_end; // NOTE: not used by geometry shaders.
+ } common4;
+
+ union {
+ struct {
+ INSERT_PADDING_BYTES(3); // ImapSystemValuesA
+ INSERT_PADDING_BYTES(1); // ImapSystemValuesB
+ INSERT_PADDING_BYTES(16); // ImapGenericVector[32]
+ INSERT_PADDING_BYTES(2); // ImapColor
+ INSERT_PADDING_BYTES(2); // ImapSystemValuesC
+ INSERT_PADDING_BYTES(5); // ImapFixedFncTexture[10]
+ INSERT_PADDING_BYTES(1); // ImapReserved
+ INSERT_PADDING_BYTES(3); // OmapSystemValuesA
+ INSERT_PADDING_BYTES(1); // OmapSystemValuesB
+ INSERT_PADDING_BYTES(16); // OmapGenericVector[32]
+ INSERT_PADDING_BYTES(2); // OmapColor
+ INSERT_PADDING_BYTES(2); // OmapSystemValuesC
+ INSERT_PADDING_BYTES(5); // OmapFixedFncTexture[10]
+ INSERT_PADDING_BYTES(1); // OmapReserved
+ } ps;
+
+ struct {
+ INSERT_PADDING_BYTES(3); // ImapSystemValuesA
+ INSERT_PADDING_BYTES(1); // ImapSystemValuesB
+ INSERT_PADDING_BYTES(32); // ImapGenericVector[32]
+ INSERT_PADDING_BYTES(2); // ImapColor
+ INSERT_PADDING_BYTES(2); // ImapSystemValuesC
+ INSERT_PADDING_BYTES(10); // ImapFixedFncTexture[10]
+ INSERT_PADDING_BYTES(2); // ImapReserved
+ INSERT_PADDING_BYTES(4); // OmapTarget[8]
+ union {
+ BitField<0, 1, u32> omap_sample_mask;
+ BitField<1, 1, u32> omap_depth;
+ BitField<2, 30, u32> omap_reserved;
+ } omap;
+ } vtg;
+ } sph;
+};
+
+static_assert(sizeof(Header) == 0x50, "Incorrect structure size");
+
+} // namespace Tegra::Shader
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index e350113f1..d826d98eb 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -12,6 +12,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/engines/shader_bytecode.h"
+#include "video_core/engines/shader_header.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
@@ -26,7 +27,7 @@ using Tegra::Shader::Sampler;
using Tegra::Shader::SubOp;
constexpr u32 PROGRAM_END = MAX_PROGRAM_CODE_LENGTH;
-constexpr u32 PROGRAM_HEADER_SIZE = 0x50;
+constexpr u32 PROGRAM_HEADER_SIZE = sizeof(Tegra::Shader::Header);
class DecompileFail : public std::runtime_error {
public:
@@ -674,7 +675,7 @@ public:
u32 main_offset, Maxwell3D::Regs::ShaderStage stage, const std::string& suffix)
: subroutines(subroutines), program_code(program_code), main_offset(main_offset),
stage(stage), suffix(suffix) {
-
+ std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
Generate(suffix);
}
@@ -2502,6 +2503,7 @@ private:
private:
const std::set<Subroutine>& subroutines;
const ProgramCode& program_code;
+ Tegra::Shader::Header header;
const u32 main_offset;
Maxwell3D::Regs::ShaderStage stage;
const std::string& suffix;