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-rw-r--r--src/yuzu/configuration/configure_input_player.cpp87
-rw-r--r--src/yuzu/configuration/configure_input_player.h8
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp18
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h2
4 files changed, 58 insertions, 57 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 8d6289d8e..95a9b8614 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -455,7 +455,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
[this](int index) {
emit HandheldStateChanged(GetControllerTypeFromIndex(index) ==
- Core::HID::NpadType::Handheld);
+ Core::HID::NpadStyleIndex::Handheld);
});
}
@@ -482,7 +482,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
UpdateControllerEnabledButtons();
UpdateControllerButtonNames();
UpdateMotionButtons();
- const Core::HID::NpadType type =
+ const Core::HID::NpadStyleIndex type =
GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
if (player_index == 0) {
@@ -492,10 +492,10 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
bool is_connected = emulated_controller->IsConnected(true);
- emulated_controller_p1->SetNpadType(type);
- emulated_controller_hanheld->SetNpadType(type);
+ emulated_controller_p1->SetNpadStyleIndex(type);
+ emulated_controller_hanheld->SetNpadStyleIndex(type);
if (is_connected) {
- if (type == Core::HID::NpadType::Handheld) {
+ if (type == Core::HID::NpadStyleIndex::Handheld) {
emulated_controller_p1->Disconnect();
emulated_controller_hanheld->Connect();
emulated_controller = emulated_controller_hanheld;
@@ -507,7 +507,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
ui->controllerFrame->SetController(emulated_controller);
}
- emulated_controller->SetNpadType(type);
+ emulated_controller->SetNpadStyleIndex(type);
});
connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this,
@@ -607,7 +607,8 @@ void ConfigureInputPlayer::LoadConfiguration() {
return;
}
- const int comboBoxIndex = GetIndexFromControllerType(emulated_controller->GetNpadType(true));
+ const int comboBoxIndex =
+ GetIndexFromControllerType(emulated_controller->GetNpadStyleIndex(true));
ui->comboControllerType->setCurrentIndex(comboBoxIndex);
ui->groupConnectedController->setChecked(emulated_controller->IsConnected(true));
}
@@ -810,37 +811,37 @@ void ConfigureInputPlayer::SetConnectableControllers() {
if (enable_all || npad_style_set.fullkey == 1) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadType::ProController);
+ Core::HID::NpadStyleIndex::ProController);
ui->comboControllerType->addItem(tr("Pro Controller"));
}
if (enable_all || npad_style_set.joycon_dual == 1) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadType::JoyconDual);
+ Core::HID::NpadStyleIndex::JoyconDual);
ui->comboControllerType->addItem(tr("Dual Joycons"));
}
if (enable_all || npad_style_set.joycon_left == 1) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadType::JoyconLeft);
+ Core::HID::NpadStyleIndex::JoyconLeft);
ui->comboControllerType->addItem(tr("Left Joycon"));
}
if (enable_all || npad_style_set.joycon_right == 1) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadType::JoyconRight);
+ Core::HID::NpadStyleIndex::JoyconRight);
ui->comboControllerType->addItem(tr("Right Joycon"));
}
if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadType::Handheld);
+ Core::HID::NpadStyleIndex::Handheld);
ui->comboControllerType->addItem(tr("Handheld"));
}
if (enable_all || npad_style_set.gamecube == 1) {
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
- Core::HID::NpadType::GameCube);
+ Core::HID::NpadStyleIndex::GameCube);
ui->comboControllerType->addItem(tr("GameCube Controller"));
}
};
@@ -853,19 +854,19 @@ void ConfigureInputPlayer::SetConnectableControllers() {
add_controllers(false, system.HIDCore().GetSupportedStyleTag());
}
-Core::HID::NpadType ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
+Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
const auto it =
std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
[index](const auto& pair) { return pair.first == index; });
if (it == index_controller_type_pairs.end()) {
- return Core::HID::NpadType::ProController;
+ return Core::HID::NpadStyleIndex::ProController;
}
return it->second;
}
-int ConfigureInputPlayer::GetIndexFromControllerType(Core::HID::NpadType type) const {
+int ConfigureInputPlayer::GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const {
const auto it =
std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
[type](const auto& pair) { return pair.second == type; });
@@ -888,7 +889,7 @@ void ConfigureInputPlayer::UpdateInputDevices() {
void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
if (debug) {
- layout = Core::HID::NpadType::ProController;
+ layout = Core::HID::NpadStyleIndex::ProController;
}
// List of all the widgets that will be hidden by any of the following layouts that need
@@ -913,15 +914,15 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
std::vector<QWidget*> layout_hidden;
switch (layout) {
- case Core::HID::NpadType::ProController:
- case Core::HID::NpadType::JoyconDual:
- case Core::HID::NpadType::Handheld:
+ case Core::HID::NpadStyleIndex::ProController:
+ case Core::HID::NpadStyleIndex::JoyconDual:
+ case Core::HID::NpadStyleIndex::Handheld:
layout_hidden = {
ui->buttonShoulderButtonsSLSR,
ui->horizontalSpacerShoulderButtonsWidget2,
};
break;
- case Core::HID::NpadType::JoyconLeft:
+ case Core::HID::NpadStyleIndex::JoyconLeft:
layout_hidden = {
ui->horizontalSpacerShoulderButtonsWidget2,
ui->buttonShoulderButtonsRight,
@@ -929,7 +930,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
ui->bottomRight,
};
break;
- case Core::HID::NpadType::JoyconRight:
+ case Core::HID::NpadStyleIndex::JoyconRight:
layout_hidden = {
ui->horizontalSpacerShoulderButtonsWidget,
ui->buttonShoulderButtonsLeft,
@@ -937,7 +938,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
ui->bottomLeft,
};
break;
- case Core::HID::NpadType::GameCube:
+ case Core::HID::NpadStyleIndex::GameCube:
layout_hidden = {
ui->buttonShoulderButtonsSLSR,
ui->horizontalSpacerShoulderButtonsWidget2,
@@ -957,7 +958,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
void ConfigureInputPlayer::UpdateControllerEnabledButtons() {
auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
if (debug) {
- layout = Core::HID::NpadType::ProController;
+ layout = Core::HID::NpadStyleIndex::ProController;
}
// List of all the widgets that will be disabled by any of the following layouts that need
@@ -974,13 +975,13 @@ void ConfigureInputPlayer::UpdateControllerEnabledButtons() {
std::vector<QWidget*> layout_disable;
switch (layout) {
- case Core::HID::NpadType::ProController:
- case Core::HID::NpadType::JoyconDual:
- case Core::HID::NpadType::Handheld:
- case Core::HID::NpadType::JoyconLeft:
- case Core::HID::NpadType::JoyconRight:
+ case Core::HID::NpadStyleIndex::ProController:
+ case Core::HID::NpadStyleIndex::JoyconDual:
+ case Core::HID::NpadStyleIndex::Handheld:
+ case Core::HID::NpadStyleIndex::JoyconLeft:
+ case Core::HID::NpadStyleIndex::JoyconRight:
break;
- case Core::HID::NpadType::GameCube:
+ case Core::HID::NpadStyleIndex::GameCube:
layout_disable = {
ui->buttonHome,
ui->buttonLStickPressedGroup,
@@ -1007,24 +1008,24 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
// Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller.
switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) {
- case Core::HID::NpadType::ProController:
- case Core::HID::NpadType::JoyconLeft:
- case Core::HID::NpadType::Handheld:
+ case Core::HID::NpadStyleIndex::ProController:
+ case Core::HID::NpadStyleIndex::JoyconLeft:
+ case Core::HID::NpadStyleIndex::Handheld:
// Show "Motion 1" and hide "Motion 2".
ui->buttonMotionLeftGroup->show();
ui->buttonMotionRightGroup->hide();
break;
- case Core::HID::NpadType::JoyconRight:
+ case Core::HID::NpadStyleIndex::JoyconRight:
// Show "Motion 2" and hide "Motion 1".
ui->buttonMotionLeftGroup->hide();
ui->buttonMotionRightGroup->show();
break;
- case Core::HID::NpadType::GameCube:
+ case Core::HID::NpadStyleIndex::GameCube:
// Hide both "Motion 1/2".
ui->buttonMotionLeftGroup->hide();
ui->buttonMotionRightGroup->hide();
break;
- case Core::HID::NpadType::JoyconDual:
+ case Core::HID::NpadStyleIndex::JoyconDual:
default:
// Show both "Motion 1/2".
ui->buttonMotionLeftGroup->show();
@@ -1036,15 +1037,15 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
void ConfigureInputPlayer::UpdateControllerButtonNames() {
auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
if (debug) {
- layout = Core::HID::NpadType::ProController;
+ layout = Core::HID::NpadStyleIndex::ProController;
}
switch (layout) {
- case Core::HID::NpadType::ProController:
- case Core::HID::NpadType::JoyconDual:
- case Core::HID::NpadType::Handheld:
- case Core::HID::NpadType::JoyconLeft:
- case Core::HID::NpadType::JoyconRight:
+ case Core::HID::NpadStyleIndex::ProController:
+ case Core::HID::NpadStyleIndex::JoyconDual:
+ case Core::HID::NpadStyleIndex::Handheld:
+ case Core::HID::NpadStyleIndex::JoyconLeft:
+ case Core::HID::NpadStyleIndex::JoyconRight:
ui->buttonMiscButtonsPlusGroup->setTitle(tr("Plus"));
ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("ZL"));
ui->buttonShoulderButtonsZRGroup->setTitle(tr("ZR"));
@@ -1052,7 +1053,7 @@ void ConfigureInputPlayer::UpdateControllerButtonNames() {
ui->LStick->setTitle(tr("Left Stick"));
ui->RStick->setTitle(tr("Right Stick"));
break;
- case Core::HID::NpadType::GameCube:
+ case Core::HID::NpadStyleIndex::GameCube:
ui->buttonMiscButtonsPlusGroup->setTitle(tr("Start / Pause"));
ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("L"));
ui->buttonShoulderButtonsZRGroup->setTitle(tr("R"));
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index 02d6920f1..7bff4b196 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -51,7 +51,7 @@ class System;
namespace Core::HID {
class EmulatedController;
-enum class NpadType : u8;
+enum class NpadStyleIndex : u8;
} // namespace Core::HID
class ConfigureInputPlayer : public QWidget {
@@ -134,10 +134,10 @@ private:
void SetConnectableControllers();
/// Gets the Controller Type for a given controller combobox index.
- Core::HID::NpadType GetControllerTypeFromIndex(int index) const;
+ Core::HID::NpadStyleIndex GetControllerTypeFromIndex(int index) const;
/// Gets the controller combobox index for a given Controller Type.
- int GetIndexFromControllerType(Core::HID::NpadType type) const;
+ int GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const;
/// Update the available input devices.
void UpdateInputDevices();
@@ -182,7 +182,7 @@ private:
std::unique_ptr<QTimer> poll_timer;
/// Stores a pair of "Connected Controllers" combobox index and Controller Type enum.
- std::vector<std::pair<int, Core::HID::NpadType>> index_controller_type_pairs;
+ std::vector<std::pair<int, Core::HID::NpadStyleIndex>> index_controller_type_pairs;
static constexpr int PLAYER_COUNT = 8;
std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox;
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index 7e71a0f58..e63c25e70 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -147,7 +147,7 @@ void PlayerControlPreview::ControllerUpdate(Core::HID::ControllerTriggerType typ
needs_redraw = true;
break;
case Core::HID::ControllerTriggerType::Type:
- controller_type = controller->GetNpadType(true);
+ controller_type = controller->GetNpadStyleIndex(true);
needs_redraw = true;
break;
case Core::HID::ControllerTriggerType::Color:
@@ -221,22 +221,22 @@ void PlayerControlPreview::paintEvent(QPaintEvent* event) {
const QPointF center = rect().center();
switch (controller_type) {
- case Core::HID::NpadType::Handheld:
+ case Core::HID::NpadStyleIndex::Handheld:
DrawHandheldController(p, center);
break;
- case Core::HID::NpadType::JoyconDual:
+ case Core::HID::NpadStyleIndex::JoyconDual:
DrawDualController(p, center);
break;
- case Core::HID::NpadType::JoyconLeft:
+ case Core::HID::NpadStyleIndex::JoyconLeft:
DrawLeftController(p, center);
break;
- case Core::HID::NpadType::JoyconRight:
+ case Core::HID::NpadStyleIndex::JoyconRight:
DrawRightController(p, center);
break;
- case Core::HID::NpadType::GameCube:
+ case Core::HID::NpadStyleIndex::GameCube:
DrawGCController(p, center);
break;
- case Core::HID::NpadType::ProController:
+ case Core::HID::NpadStyleIndex::ProController:
default:
DrawProController(p, center);
break;
@@ -2394,7 +2394,7 @@ void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center,
void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right) {
using namespace Settings::NativeAnalog;
- if (controller_type != Core::HID::NpadType::JoyconLeft) {
+ if (controller_type != Core::HID::NpadStyleIndex::JoyconLeft) {
DrawJoystickProperties(p, center_right, stick_values[RStick].x.properties);
p.setPen(colors.indicator);
p.setBrush(colors.indicator);
@@ -2404,7 +2404,7 @@ void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPo
DrawJoystickDot(p, center_right, stick_values[RStick], false);
}
- if (controller_type != Core::HID::NpadType::JoyconRight) {
+ if (controller_type != Core::HID::NpadStyleIndex::JoyconRight) {
DrawJoystickProperties(p, center_left, stick_values[LStick].x.properties);
p.setPen(colors.indicator);
p.setBrush(colors.indicator);
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index acc53a9e3..ee217f3c9 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -203,7 +203,7 @@ private:
bool is_controller_set{};
bool is_connected{};
bool needs_redraw{};
- Core::HID::NpadType controller_type;
+ Core::HID::NpadStyleIndex controller_type;
bool mapping_active{};
int blink_counter{};