diff options
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/Info.plist | 2 | ||||
-rw-r--r-- | src/yuzu/bootmanager.cpp | 19 | ||||
-rw-r--r-- | src/yuzu/bootmanager.h | 4 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.cpp | 5 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 37 | ||||
-rw-r--r-- | src/yuzu/main.h | 4 |
6 files changed, 61 insertions, 10 deletions
diff --git a/src/yuzu/Info.plist b/src/yuzu/Info.plist index 0eb377926..f05f3186c 100644 --- a/src/yuzu/Info.plist +++ b/src/yuzu/Info.plist @@ -34,6 +34,8 @@ SPDX-License-Identifier: GPL-2.0-or-later <string></string> <key>CSResourcesFileMapped</key> <true/> + <key>LSApplicationCategoryType</key> + <string>public.app-category.games</string> <key>LSRequiresCarbon</key> <true/> <key>NSHumanReadableCopyright</key> diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 3d560f303..d65991734 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -96,9 +96,9 @@ void EmuThread::run() { m_is_running.store(false); m_is_running.notify_all(); - emit DebugModeEntered(); + EmulationPaused(lk); Common::CondvarWait(m_should_run_cv, lk, stop_token, [&] { return m_should_run; }); - emit DebugModeLeft(); + EmulationResumed(lk); } } @@ -111,6 +111,21 @@ void EmuThread::run() { #endif } +// Unlock while emitting signals so that the main thread can +// continue pumping events. + +void EmuThread::EmulationPaused(std::unique_lock<std::mutex>& lk) { + lk.unlock(); + emit DebugModeEntered(); + lk.lock(); +} + +void EmuThread::EmulationResumed(std::unique_lock<std::mutex>& lk) { + lk.unlock(); + emit DebugModeLeft(); + lk.lock(); +} + #ifdef HAS_OPENGL class OpenGLSharedContext : public Core::Frontend::GraphicsContext { public: diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index eca16b313..092c6206f 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -92,6 +92,10 @@ public: } private: + void EmulationPaused(std::unique_lock<std::mutex>& lk); + void EmulationResumed(std::unique_lock<std::mutex>& lk); + +private: Core::System& m_system; std::stop_source m_stop_source; diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index fdf8485ce..cc0155a2c 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -22,6 +22,7 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default; void ConfigureGraphicsAdvanced::SetConfiguration() { const bool runtime_lock = !system.IsPoweredOn(); ui->use_vsync->setEnabled(runtime_lock); + ui->renderer_force_max_clock->setEnabled(runtime_lock); ui->use_asynchronous_shaders->setEnabled(runtime_lock); ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); @@ -40,12 +41,12 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { Settings::values.max_anisotropy.GetValue()); } else { ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); - ConfigurationShared::SetPerGameSetting(ui->renderer_force_max_clock, - &Settings::values.renderer_force_max_clock); ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, &Settings::values.max_anisotropy); ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, !Settings::values.gpu_accuracy.UsingGlobal()); + ConfigurationShared::SetHighlight(ui->renderer_force_max_clock, + !Settings::values.renderer_force_max_clock.UsingGlobal()); ConfigurationShared::SetHighlight(ui->af_label, !Settings::values.max_anisotropy.UsingGlobal()); } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index c55f81c2f..571eacf9f 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1839,9 +1839,11 @@ void GMainWindow::OnEmulationStopTimeExpired() { void GMainWindow::OnEmulationStopped() { shutdown_timer.stop(); - emu_thread->disconnect(); - emu_thread->wait(); - emu_thread = nullptr; + if (emu_thread) { + emu_thread->disconnect(); + emu_thread->wait(); + emu_thread.reset(); + } if (shutdown_dialog) { shutdown_dialog->deleteLater(); @@ -3029,6 +3031,8 @@ void GMainWindow::OnStopGame() { if (OnShutdownBegin()) { OnShutdownBeginDialog(); + } else { + OnEmulationStopped(); } } @@ -3726,15 +3730,36 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie } } +std::string GMainWindow::CreateTASFramesString( + std::array<size_t, InputCommon::TasInput::PLAYER_NUMBER> frames) const { + std::string string = ""; + size_t maxPlayerIndex = 0; + for (size_t i = 0; i < frames.size(); i++) { + if (frames[i] != 0) { + if (maxPlayerIndex != 0) + string += ", "; + while (maxPlayerIndex++ != i) + string += "0, "; + string += std::to_string(frames[i]); + } + } + return string; +} + QString GMainWindow::GetTasStateDescription() const { auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus(); + std::string tas_frames_string = CreateTASFramesString(total_tas_frames); switch (tas_status) { case InputCommon::TasInput::TasState::Running: - return tr("TAS state: Running %1/%2").arg(current_tas_frame).arg(total_tas_frames); + return tr("TAS state: Running %1/%2") + .arg(current_tas_frame) + .arg(QString::fromStdString(tas_frames_string)); case InputCommon::TasInput::TasState::Recording: - return tr("TAS state: Recording %1").arg(total_tas_frames); + return tr("TAS state: Recording %1").arg(total_tas_frames[0]); case InputCommon::TasInput::TasState::Stopped: - return tr("TAS state: Idle %1/%2").arg(current_tas_frame).arg(total_tas_frames); + return tr("TAS state: Idle %1/%2") + .arg(current_tas_frame) + .arg(QString::fromStdString(tas_frames_string)); default: return tr("TAS State: Invalid"); } diff --git a/src/yuzu/main.h b/src/yuzu/main.h index f25ce65a8..0f61abc7a 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -12,6 +12,7 @@ #include "common/announce_multiplayer_room.h" #include "common/common_types.h" +#include "input_common/drivers/tas_input.h" #include "yuzu/compatibility_list.h" #include "yuzu/hotkeys.h" @@ -266,6 +267,9 @@ private: void changeEvent(QEvent* event) override; void closeEvent(QCloseEvent* event) override; + std::string CreateTASFramesString( + std::array<size_t, InputCommon::TasInput::PLAYER_NUMBER> frames) const; + #ifdef __unix__ void SetupSigInterrupts(); static void HandleSigInterrupt(int); |