diff options
Diffstat (limited to '')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 6 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 6 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp | 2 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp | 2 | ||||
-rw-r--r-- | src/yuzu_cmd/yuzu.cpp | 4 |
5 files changed, 15 insertions, 5 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 43877fc98..2f984d1b8 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -9,8 +9,8 @@ #include "common/file_util.h" #include "common/logging/log.h" #include "common/param_package.h" +#include "common/settings.h" #include "core/hle/service/acc/profile_manager.h" -#include "core/settings.h" #include "input_common/main.h" #include "input_common/udp/client.h" #include "yuzu_cmd/config.h" @@ -428,6 +428,10 @@ void Config::ReadValues() { Settings::values.reporting_services = sdl2_config->GetBoolean("Debugging", "reporting_services", false); Settings::values.quest_flag = sdl2_config->GetBoolean("Debugging", "quest_flag", false); + Settings::values.use_debug_asserts = + sdl2_config->GetBoolean("Debugging", "use_debug_asserts", false); + Settings::values.use_auto_stub = sdl2_config->GetBoolean("Debugging", "use_auto_stub", false); + Settings::values.disable_macro_jit = sdl2_config->GetBoolean("Debugging", "disable_macro_jit", false); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 3ee0e037d..4ce8e08e4 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -325,6 +325,12 @@ dump_nso=false # Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode # false: Retail/Normal Mode (default), true: Kiosk Mode quest_flag = +# Determines whether debug asserts should be enabled, which will throw an exception on asserts. +# false: Disabled (default), true: Enabled +use_debug_asserts = +# Determines whether unimplemented HLE service calls should be automatically stubbed. +# false: Disabled (default), true: Enabled +use_auto_stub = # Enables/Disables the macro JIT compiler disable_macro_jit=false diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp index a02485c14..a765fa7b3 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp @@ -12,9 +12,9 @@ #include "common/assert.h" #include "common/logging/log.h" #include "common/scm_rev.h" +#include "common/settings.h" #include "common/string_util.h" #include "core/core.h" -#include "core/settings.h" #include "input_common/keyboard.h" #include "input_common/main.h" #include "video_core/renderer_base.h" diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp index 6f9b00461..dfd53e285 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp @@ -11,7 +11,7 @@ #include "common/assert.h" #include "common/logging/log.h" #include "common/scm_rev.h" -#include "core/settings.h" +#include "common/settings.h" #include "video_core/renderer_vulkan/renderer_vulkan.h" #include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h" diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 982c41785..b431db659 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -20,6 +20,7 @@ #include "common/nvidia_flags.h" #include "common/scm_rev.h" #include "common/scope_exit.h" +#include "common/settings.h" #include "common/string_util.h" #include "common/telemetry.h" #include "core/core.h" @@ -29,7 +30,6 @@ #include "core/hle/kernel/process.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" -#include "core/settings.h" #include "core/telemetry_session.h" #include "input_common/main.h" #include "video_core/renderer_base.h" @@ -164,7 +164,7 @@ int main(int argc, char** argv) { InputCommon::InputSubsystem input_subsystem; // Apply the command line arguments - Settings::Apply(system); + system.ApplySettings(); std::unique_ptr<EmuWindow_SDL2> emu_window; switch (Settings::values.renderer_backend.GetValue()) { |