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-rw-r--r--src/yuzu/game_list.cpp4
-rw-r--r--src/yuzu/game_list.h3
-rw-r--r--src/yuzu/main.cpp14
-rw-r--r--src/yuzu/main.h3
4 files changed, 12 insertions, 12 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 62acc3720..9be6a5a2f 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -502,10 +502,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string pat
navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0);
connect(open_save_location, &QAction::triggered, [this, program_id, path]() {
- emit OpenFolderRequested(GameListOpenTarget::SaveData, path);
+ emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path);
});
connect(open_mod_location, &QAction::triggered, [this, program_id, path]() {
- emit OpenFolderRequested(GameListOpenTarget::ModData, path);
+ emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path);
});
connect(open_transferable_shader_cache, &QAction::triggered,
[this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); });
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 483835cce..78e2ba169 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -84,7 +84,8 @@ public:
signals:
void GameChosen(QString game_path);
void ShouldCancelWorker();
- void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path);
+ void OpenFolderRequested(u64 program_id, GameListOpenTarget target,
+ const std::string& game_path);
void OpenTransferableShaderCacheRequested(u64 program_id);
void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
void RemoveFileRequested(u64 program_id, GameListRemoveTarget target);
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 592993c36..f711a337f 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1239,20 +1239,18 @@ void GMainWindow::OnGameListLoadFile(QString game_path) {
BootGame(game_path);
}
-void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path) {
+void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target,
+ const std::string& game_path) {
std::string path;
QString open_target;
+ FileSys::PatchManager pm{program_id};
+ const auto control = pm.GetControlMetadata();
const auto v_file = Core::GetGameFileFromPath(vfs, game_path);
const auto loader = Loader::GetLoader(v_file);
- FileSys::NACP control{};
- u64 program_id{};
- loader->ReadControlData(control);
- loader->ReadProgramId(program_id);
-
- const bool has_user_save{control.GetDefaultNormalSaveSize() > 0};
- const bool has_device_save{control.GetDeviceSaveDataSize() > 0};
+ const bool has_user_save{control.first->GetDefaultNormalSaveSize() > 0};
+ const bool has_device_save{control.first->GetDeviceSaveDataSize() > 0};
ASSERT_MSG(has_user_save != has_device_save, "Game uses both user and device savedata?");
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 73a44a3bf..42a8e583c 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -198,7 +198,8 @@ private slots:
void OnOpenFAQ();
/// Called whenever a user selects a game in the game list widget.
void OnGameListLoadFile(QString game_path);
- void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path);
+ void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target,
+ const std::string& game_path);
void OnTransferableShaderCacheOpenFile(u64 program_id);
void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target);