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-rw-r--r--src/citra/default_ini.h6
-rw-r--r--src/common/quaternion.h5
-rw-r--r--src/common/vector_math.h7
-rw-r--r--src/core/hle/service/apt/apt.cpp229
-rw-r--r--src/core/hle/service/apt/apt.h6
-rw-r--r--src/core/hle/service/cfg/cfg.cpp2
-rw-r--r--src/core/hle/service/dlp/dlp_clnt.cpp21
-rw-r--r--src/core/hle/service/dlp/dlp_fkcl.cpp18
-rw-r--r--src/core/hle/service/dlp/dlp_srvr.cpp9
-rw-r--r--src/core/hle/service/hid/hid.h2
-rw-r--r--src/core/hle/service/ir/ir_rst.cpp2
-rw-r--r--src/input_common/main.h2
-rw-r--r--src/input_common/sdl/sdl.cpp2
-rw-r--r--src/video_core/CMakeLists.txt2
-rw-r--r--src/video_core/command_processor.cpp62
-rw-r--r--src/video_core/pica_state.h2
-rw-r--r--src/video_core/regs_pipeline.h9
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp9
-rw-r--r--src/video_core/swrasterizer/clipper.cpp11
-rw-r--r--src/video_core/swrasterizer/lighting.cpp250
-rw-r--r--src/video_core/swrasterizer/lighting.h18
-rw-r--r--src/video_core/swrasterizer/rasterizer.cpp29
22 files changed, 617 insertions, 86 deletions
diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h
index a12498e0f..b0a0ebd3b 100644
--- a/src/citra/default_ini.h
+++ b/src/citra/default_ini.h
@@ -12,7 +12,7 @@ const char* sdl2_config_file = R"(
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
-# for button input, the following devices are avaible:
+# for button input, the following devices are available:
# - "keyboard" (default) for keyboard input. Required parameters:
# - "code": the code of the key to bind
# - "sdl" for joystick input using SDL. Required parameters:
@@ -21,7 +21,7 @@ const char* sdl2_config_file = R"(
# - "hat"(optional): the index of the hat to bind as direction buttons
# - "axis"(optional): the index of the axis to bind
# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
-# - "threshould"(only used for axis): a float value in (-1.0, 1.0) which the button is
+# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
# triggered if the axis value crosses
# - "direction"(only used for axis): "+" means the button is triggered when the axis value
# is greater than the threshold; "-" means the button is triggered when the axis value
@@ -42,7 +42,7 @@ button_zl=
button_zr=
button_home=
-# for analog input, the following devices are avaible:
+# for analog input, the following devices are available:
# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
# - "up", "down", "left", "right": sub-devices for each direction.
# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
diff --git a/src/common/quaternion.h b/src/common/quaternion.h
index 84ac82ed3..77f626bcb 100644
--- a/src/common/quaternion.h
+++ b/src/common/quaternion.h
@@ -30,6 +30,11 @@ public:
return {xyz * other.w + other.xyz * w + Cross(xyz, other.xyz),
w * other.w - Dot(xyz, other.xyz)};
}
+
+ Quaternion<T> Normalized() const {
+ T length = std::sqrt(xyz.Length2() + w * w);
+ return {xyz / length, w / length};
+ }
};
template <typename T>
diff --git a/src/common/vector_math.h b/src/common/vector_math.h
index c7a461a1e..6e2a5ad60 100644
--- a/src/common/vector_math.h
+++ b/src/common/vector_math.h
@@ -31,7 +31,6 @@
#pragma once
#include <cmath>
-#include <type_traits>
namespace Math {
@@ -90,7 +89,7 @@ public:
x -= other.x;
y -= other.y;
}
- template <typename Q = T, class = typename std::enable_if<std::is_signed<Q>::value>::type>
+
Vec2<decltype(-T{})> operator-() const {
return MakeVec(-x, -y);
}
@@ -247,7 +246,7 @@ public:
y -= other.y;
z -= other.z;
}
- template <typename Q = T, class = typename std::enable_if<std::is_signed<Q>::value>::type>
+
Vec3<decltype(-T{})> operator-() const {
return MakeVec(-x, -y, -z);
}
@@ -462,7 +461,7 @@ public:
z -= other.z;
w -= other.w;
}
- template <typename Q = T, class = typename std::enable_if<std::is_signed<Q>::value>::type>
+
Vec4<decltype(-T{})> operator-() const {
return MakeVec(-x, -y, -z, -w);
}
diff --git a/src/core/hle/service/apt/apt.cpp b/src/core/hle/service/apt/apt.cpp
index 0109fa2b2..58d94768c 100644
--- a/src/core/hle/service/apt/apt.cpp
+++ b/src/core/hle/service/apt/apt.cpp
@@ -34,8 +34,6 @@ static bool shared_font_loaded = false;
static bool shared_font_relocated = false;
static Kernel::SharedPtr<Kernel::Mutex> lock;
-static Kernel::SharedPtr<Kernel::Event> notification_event; ///< APT notification event
-static Kernel::SharedPtr<Kernel::Event> parameter_event; ///< APT parameter event
static u32 cpu_percent; ///< CPU time available to the running application
@@ -44,32 +42,160 @@ static u8 unknown_ns_state_field;
static ScreencapPostPermission screen_capture_post_permission;
-/// Parameter data to be returned in the next call to Glance/ReceiveParameter
+/// Parameter data to be returned in the next call to Glance/ReceiveParameter.
+/// TODO(Subv): Use std::optional once we migrate to C++17.
static boost::optional<MessageParameter> next_parameter;
+enum class AppletPos { Application = 0, Library = 1, System = 2, SysLibrary = 3, Resident = 4 };
+
+static constexpr size_t NumAppletSlot = 4;
+
+enum class AppletSlot : u8 {
+ Application,
+ SystemApplet,
+ HomeMenu,
+ LibraryApplet,
+
+ // An invalid tag
+ Error,
+};
+
+union AppletAttributes {
+ u32 raw;
+
+ BitField<0, 3, u32> applet_pos;
+
+ AppletAttributes() : raw(0) {}
+ AppletAttributes(u32 attributes) : raw(attributes) {}
+};
+
+struct AppletSlotData {
+ AppletId applet_id;
+ AppletSlot slot;
+ bool registered;
+ AppletAttributes attributes;
+ Kernel::SharedPtr<Kernel::Event> notification_event;
+ Kernel::SharedPtr<Kernel::Event> parameter_event;
+};
+
+// Holds data about the concurrently running applets in the system.
+static std::array<AppletSlotData, NumAppletSlot> applet_slots = {};
+
+// This overload returns nullptr if no applet with the specified id has been started.
+static AppletSlotData* GetAppletSlotData(AppletId id) {
+ auto GetSlot = [](AppletSlot slot) -> AppletSlotData* {
+ return &applet_slots[static_cast<size_t>(slot)];
+ };
+
+ if (id == AppletId::Application) {
+ auto* slot = GetSlot(AppletSlot::Application);
+ if (slot->applet_id != AppletId::None)
+ return slot;
+
+ return nullptr;
+ }
+
+ if (id == AppletId::AnySystemApplet) {
+ auto* system_slot = GetSlot(AppletSlot::SystemApplet);
+ if (system_slot->applet_id != AppletId::None)
+ return system_slot;
+
+ // The Home Menu is also a system applet, but it lives in its own slot to be able to run
+ // concurrently with other system applets.
+ auto* home_slot = GetSlot(AppletSlot::HomeMenu);
+ if (home_slot->applet_id != AppletId::None)
+ return home_slot;
+
+ return nullptr;
+ }
+
+ if (id == AppletId::AnyLibraryApplet || id == AppletId::AnySysLibraryApplet) {
+ auto* slot = GetSlot(AppletSlot::LibraryApplet);
+ if (slot->applet_id == AppletId::None)
+ return nullptr;
+
+ u32 applet_pos = slot->attributes.applet_pos;
+
+ if (id == AppletId::AnyLibraryApplet && applet_pos == static_cast<u32>(AppletPos::Library))
+ return slot;
+
+ if (id == AppletId::AnySysLibraryApplet &&
+ applet_pos == static_cast<u32>(AppletPos::SysLibrary))
+ return slot;
+
+ return nullptr;
+ }
+
+ if (id == AppletId::HomeMenu || id == AppletId::AlternateMenu) {
+ auto* slot = GetSlot(AppletSlot::HomeMenu);
+ if (slot->applet_id != AppletId::None)
+ return slot;
+
+ return nullptr;
+ }
+
+ for (auto& slot : applet_slots) {
+ if (slot.applet_id == id)
+ return &slot;
+ }
+
+ return nullptr;
+}
+
+static AppletSlotData* GetAppletSlotData(AppletAttributes attributes) {
+ // Mapping from AppletPos to AppletSlot
+ static constexpr std::array<AppletSlot, 6> applet_position_slots = {
+ AppletSlot::Application, AppletSlot::LibraryApplet, AppletSlot::SystemApplet,
+ AppletSlot::LibraryApplet, AppletSlot::Error, AppletSlot::LibraryApplet};
+
+ u32 applet_pos = attributes.applet_pos;
+ if (applet_pos >= applet_position_slots.size())
+ return nullptr;
+
+ AppletSlot slot = applet_position_slots[applet_pos];
+
+ if (slot == AppletSlot::Error)
+ return nullptr;
+
+ return &applet_slots[static_cast<size_t>(slot)];
+}
+
void SendParameter(const MessageParameter& parameter) {
next_parameter = parameter;
- // Signal the event to let the application know that a new parameter is ready to be read
- parameter_event->Signal();
+ // Signal the event to let the receiver know that a new parameter is ready to be read
+ auto* const slot_data = GetAppletSlotData(static_cast<AppletId>(parameter.destination_id));
+ ASSERT(slot_data);
+
+ slot_data->parameter_event->Signal();
}
void Initialize(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x2, 2, 0); // 0x20080
u32 app_id = rp.Pop<u32>();
- u32 flags = rp.Pop<u32>();
- IPC::RequestBuilder rb = rp.MakeBuilder(1, 3);
- rb.Push(RESULT_SUCCESS);
- rb.PushCopyHandles(Kernel::g_handle_table.Create(notification_event).Unwrap(),
- Kernel::g_handle_table.Create(parameter_event).Unwrap());
+ u32 attributes = rp.Pop<u32>();
- // TODO(bunnei): Check if these events are cleared every time Initialize is called.
- notification_event->Clear();
- parameter_event->Clear();
+ LOG_DEBUG(Service_APT, "called app_id=0x%08X, attributes=0x%08X", app_id, attributes);
+
+ auto* const slot_data = GetAppletSlotData(attributes);
+
+ // Note: The real NS service does not check if the attributes value is valid before accessing
+ // the data in the array
+ ASSERT_MSG(slot_data, "Invalid application attributes");
+
+ if (slot_data->registered) {
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ rb.Push(ResultCode(ErrorDescription::AlreadyExists, ErrorModule::Applet,
+ ErrorSummary::InvalidState, ErrorLevel::Status));
+ return;
+ }
- ASSERT_MSG((nullptr != lock), "Cannot initialize without lock");
- lock->Release();
+ slot_data->applet_id = static_cast<AppletId>(app_id);
+ slot_data->attributes.raw = attributes;
- LOG_DEBUG(Service_APT, "called app_id=0x%08X, flags=0x%08X", app_id, flags);
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 3);
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyHandles(Kernel::g_handle_table.Create(slot_data->notification_event).Unwrap(),
+ Kernel::g_handle_table.Create(slot_data->parameter_event).Unwrap());
}
void GetSharedFont(Service::Interface* self) {
@@ -120,7 +246,12 @@ void GetLockHandle(Service::Interface* self) {
// this will cause the app to wait until parameter_event is signaled.
u32 applet_attributes = rp.Pop<u32>();
IPC::RequestBuilder rb = rp.MakeBuilder(3, 2);
- rb.Push(RESULT_SUCCESS); // No error
+ rb.Push(RESULT_SUCCESS); // No error
+
+ // TODO(Subv): The output attributes should have an AppletPos of either Library or System |
+ // Library (depending on the type of the last launched applet) if the input attributes'
+ // AppletPos has the Library bit set.
+
rb.Push(applet_attributes); // Applet Attributes, this value is passed to Enable.
rb.Push<u32>(0); // Least significant bit = power button state
Kernel::Handle handle_copy = Kernel::g_handle_table.Create(lock).Unwrap();
@@ -133,10 +264,22 @@ void GetLockHandle(Service::Interface* self) {
void Enable(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x3, 1, 0); // 0x30040
u32 attributes = rp.Pop<u32>();
+
+ LOG_DEBUG(Service_APT, "called attributes=0x%08X", attributes);
+
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
- rb.Push(RESULT_SUCCESS); // No error
- parameter_event->Signal(); // Let the application know that it has been started
- LOG_WARNING(Service_APT, "(STUBBED) called attributes=0x%08X", attributes);
+
+ auto* const slot_data = GetAppletSlotData(attributes);
+
+ if (!slot_data) {
+ rb.Push(ResultCode(ErrCodes::InvalidAppletSlot, ErrorModule::Applet,
+ ErrorSummary::InvalidState, ErrorLevel::Status));
+ return;
+ }
+
+ slot_data->registered = true;
+
+ rb.Push(RESULT_SUCCESS);
}
void GetAppletManInfo(Service::Interface* self) {
@@ -154,22 +297,27 @@ void GetAppletManInfo(Service::Interface* self) {
void IsRegistered(Service::Interface* self) {
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x9, 1, 0); // 0x90040
- u32 app_id = rp.Pop<u32>();
+ AppletId app_id = static_cast<AppletId>(rp.Pop<u32>());
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
rb.Push(RESULT_SUCCESS); // No error
- // TODO(Subv): An application is considered "registered" if it has already called APT::Enable
- // handle this properly once we implement multiprocess support.
- bool is_registered = false; // Set to not registered by default
+ auto* const slot_data = GetAppletSlotData(app_id);
+
+ // Check if an LLE applet was registered first, then fallback to HLE applets
+ bool is_registered = slot_data && slot_data->registered;
- if (app_id == static_cast<u32>(AppletId::AnyLibraryApplet)) {
- is_registered = HLE::Applets::IsLibraryAppletRunning();
- } else if (auto applet = HLE::Applets::Applet::Get(static_cast<AppletId>(app_id))) {
- is_registered = true; // Set to registered
+ if (!is_registered) {
+ if (app_id == AppletId::AnyLibraryApplet) {
+ is_registered = HLE::Applets::IsLibraryAppletRunning();
+ } else if (auto applet = HLE::Applets::Applet::Get(app_id)) {
+ // The applet exists, set it as registered.
+ is_registered = true;
+ }
}
+
rb.Push(is_registered);
- LOG_WARNING(Service_APT, "(STUBBED) called app_id=0x%08X", app_id);
+ LOG_DEBUG(Service_APT, "called app_id=0x%08X", static_cast<u32>(app_id));
}
void InquireNotification(Service::Interface* self) {
@@ -864,14 +1012,23 @@ void Init() {
screen_capture_post_permission =
ScreencapPostPermission::CleanThePermission; // TODO(JamePeng): verify the initial value
- // TODO(bunnei): Check if these are created in Initialize or on APT process startup.
- notification_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "APT_U:Notification");
- parameter_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "APT_U:Start");
+ for (size_t slot = 0; slot < applet_slots.size(); ++slot) {
+ auto& slot_data = applet_slots[slot];
+ slot_data.slot = static_cast<AppletSlot>(slot);
+ slot_data.applet_id = AppletId::None;
+ slot_data.attributes.raw = 0;
+ slot_data.registered = false;
+ slot_data.notification_event =
+ Kernel::Event::Create(Kernel::ResetType::OneShot, "APT:Notification");
+ slot_data.parameter_event =
+ Kernel::Event::Create(Kernel::ResetType::OneShot, "APT:Parameter");
+ }
// Initialize the parameter to wake up the application.
next_parameter.emplace();
next_parameter->signal = static_cast<u32>(SignalType::Wakeup);
next_parameter->destination_id = static_cast<u32>(AppletId::Application);
+ applet_slots[static_cast<size_t>(AppletSlot::Application)].parameter_event->Signal();
}
void Shutdown() {
@@ -879,8 +1036,12 @@ void Shutdown() {
shared_font_loaded = false;
shared_font_relocated = false;
lock = nullptr;
- notification_event = nullptr;
- parameter_event = nullptr;
+
+ for (auto& slot : applet_slots) {
+ slot.registered = false;
+ slot.notification_event = nullptr;
+ slot.parameter_event = nullptr;
+ }
next_parameter = boost::none;
diff --git a/src/core/hle/service/apt/apt.h b/src/core/hle/service/apt/apt.h
index 106754853..96b28b438 100644
--- a/src/core/hle/service/apt/apt.h
+++ b/src/core/hle/service/apt/apt.h
@@ -72,6 +72,8 @@ enum class SignalType : u32 {
/// App Id's used by APT functions
enum class AppletId : u32 {
+ None = 0,
+ AnySystemApplet = 0x100,
HomeMenu = 0x101,
AlternateMenu = 0x103,
Camera = 0x110,
@@ -83,6 +85,7 @@ enum class AppletId : u32 {
Miiverse = 0x117,
MiiversePost = 0x118,
AmiiboSettings = 0x119,
+ AnySysLibraryApplet = 0x200,
SoftwareKeyboard1 = 0x201,
Ed1 = 0x202,
PnoteApp = 0x204,
@@ -119,8 +122,9 @@ enum class ScreencapPostPermission : u32 {
namespace ErrCodes {
enum {
ParameterPresent = 2,
+ InvalidAppletSlot = 4,
};
-}
+} // namespace ErrCodes
/// Send a parameter to the currently-running application, which will read it via ReceiveParameter
void SendParameter(const MessageParameter& parameter);
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 6624f1711..3dbeb27cc 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -681,7 +681,7 @@ void GenerateConsoleUniqueId(u32& random_number, u64& console_id) {
CryptoPP::AutoSeededRandomPool rng;
random_number = rng.GenerateWord32(0, 0xFFFF);
u64_le local_friend_code_seed;
- rng.GenerateBlock(reinterpret_cast<byte*>(&local_friend_code_seed),
+ rng.GenerateBlock(reinterpret_cast<CryptoPP::byte*>(&local_friend_code_seed),
sizeof(local_friend_code_seed));
console_id = (local_friend_code_seed & 0x3FFFFFFFF) | (static_cast<u64>(random_number) << 48);
}
diff --git a/src/core/hle/service/dlp/dlp_clnt.cpp b/src/core/hle/service/dlp/dlp_clnt.cpp
index 56f934b3f..6f2bf2061 100644
--- a/src/core/hle/service/dlp/dlp_clnt.cpp
+++ b/src/core/hle/service/dlp/dlp_clnt.cpp
@@ -8,7 +8,26 @@ namespace Service {
namespace DLP {
const Interface::FunctionInfo FunctionTable[] = {
- {0x000100C3, nullptr, "Initialize"}, {0x00110000, nullptr, "GetWirelessRebootPassphrase"},
+ {0x000100C3, nullptr, "Initialize"},
+ {0x00020000, nullptr, "Finalize"},
+ {0x00030000, nullptr, "GetEventDesc"},
+ {0x00040000, nullptr, "GetChannel"},
+ {0x00050180, nullptr, "StartScan"},
+ {0x00060000, nullptr, "StopScan"},
+ {0x00070080, nullptr, "GetServerInfo"},
+ {0x00080100, nullptr, "GetTitleInfo"},
+ {0x00090040, nullptr, "GetTitleInfoInOrder"},
+ {0x000A0080, nullptr, "DeleteScanInfo"},
+ {0x000B0100, nullptr, "PrepareForSystemDownload"},
+ {0x000C0000, nullptr, "StartSystemDownload"},
+ {0x000D0100, nullptr, "StartTitleDownload"},
+ {0x000E0000, nullptr, "GetMyStatus"},
+ {0x000F0040, nullptr, "GetConnectingNodes"},
+ {0x00100040, nullptr, "GetNodeInfo"},
+ {0x00110000, nullptr, "GetWirelessRebootPassphrase"},
+ {0x00120000, nullptr, "StopSession"},
+ {0x00130100, nullptr, "GetCupVersion"},
+ {0x00140100, nullptr, "GetDupAvailability"},
};
DLP_CLNT_Interface::DLP_CLNT_Interface() {
diff --git a/src/core/hle/service/dlp/dlp_fkcl.cpp b/src/core/hle/service/dlp/dlp_fkcl.cpp
index 29b9d52e0..fe6be7d32 100644
--- a/src/core/hle/service/dlp/dlp_fkcl.cpp
+++ b/src/core/hle/service/dlp/dlp_fkcl.cpp
@@ -8,7 +8,23 @@ namespace Service {
namespace DLP {
const Interface::FunctionInfo FunctionTable[] = {
- {0x00010083, nullptr, "Initialize"}, {0x000F0000, nullptr, "GetWirelessRebootPassphrase"},
+ {0x00010083, nullptr, "Initialize"},
+ {0x00020000, nullptr, "Finalize"},
+ {0x00030000, nullptr, "GetEventDesc"},
+ {0x00040000, nullptr, "GetChannels"},
+ {0x00050180, nullptr, "StartScan"},
+ {0x00060000, nullptr, "StopScan"},
+ {0x00070080, nullptr, "GetServerInfo"},
+ {0x00080100, nullptr, "GetTitleInfo"},
+ {0x00090040, nullptr, "GetTitleInfoInOrder"},
+ {0x000A0080, nullptr, "DeleteScanInfo"},
+ {0x000B0100, nullptr, "StartFakeSession"},
+ {0x000C0000, nullptr, "GetMyStatus"},
+ {0x000D0040, nullptr, "GetConnectingNodes"},
+ {0x000E0040, nullptr, "GetNodeInfo"},
+ {0x000F0000, nullptr, "GetWirelessRebootPassphrase"},
+ {0x00100000, nullptr, "StopSession"},
+ {0x00110203, nullptr, "Initialize2"},
};
DLP_FKCL_Interface::DLP_FKCL_Interface() {
diff --git a/src/core/hle/service/dlp/dlp_srvr.cpp b/src/core/hle/service/dlp/dlp_srvr.cpp
index 32cfa2c44..1bcea43d3 100644
--- a/src/core/hle/service/dlp/dlp_srvr.cpp
+++ b/src/core/hle/service/dlp/dlp_srvr.cpp
@@ -11,7 +11,7 @@
namespace Service {
namespace DLP {
-static void unk_0x000E0040(Interface* self) {
+static void IsChild(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[1] = RESULT_SUCCESS.raw;
@@ -24,14 +24,19 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00010183, nullptr, "Initialize"},
{0x00020000, nullptr, "Finalize"},
{0x00030000, nullptr, "GetServerState"},
+ {0x00040000, nullptr, "GetEventDescription"},
{0x00050080, nullptr, "StartAccepting"},
+ {0x00060000, nullptr, "EndAccepting"},
{0x00070000, nullptr, "StartDistribution"},
{0x000800C0, nullptr, "SendWirelessRebootPassphrase"},
{0x00090040, nullptr, "AcceptClient"},
+ {0x000A0040, nullptr, "DisconnectClient"},
{0x000B0042, nullptr, "GetConnectingClients"},
{0x000C0040, nullptr, "GetClientInfo"},
{0x000D0040, nullptr, "GetClientState"},
- {0x000E0040, unk_0x000E0040, "unk_0x000E0040"},
+ {0x000E0040, IsChild, "IsChild"},
+ {0x000F0303, nullptr, "InitializeWithName"},
+ {0x00100000, nullptr, "GetDupNoticeNeed"},
};
DLP_SRVR_Interface::DLP_SRVR_Interface() {
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index 1ef972e70..ef25926b5 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -24,7 +24,7 @@ namespace HID {
*/
struct PadState {
union {
- u32 hex;
+ u32 hex{};
BitField<0, 1, u32> a;
BitField<1, 1, u32> b;
diff --git a/src/core/hle/service/ir/ir_rst.cpp b/src/core/hle/service/ir/ir_rst.cpp
index 837413f93..0912d5756 100644
--- a/src/core/hle/service/ir/ir_rst.cpp
+++ b/src/core/hle/service/ir/ir_rst.cpp
@@ -18,7 +18,7 @@ namespace Service {
namespace IR {
union PadState {
- u32_le hex;
+ u32_le hex{};
BitField<14, 1, u32_le> zl;
BitField<15, 1, u32_le> zr;
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 140bbd014..e7fb3890e 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -11,7 +11,7 @@ namespace InputCommon {
/// Initializes and registers all built-in input device factories.
void Init();
-/// Unresisters all build-in input device factories and shut them down.
+/// Deregisters all built-in input device factories and shuts them down.
void Shutdown();
class Keyboard;
diff --git a/src/input_common/sdl/sdl.cpp b/src/input_common/sdl/sdl.cpp
index 756ee58b7..d404afa89 100644
--- a/src/input_common/sdl/sdl.cpp
+++ b/src/input_common/sdl/sdl.cpp
@@ -159,7 +159,7 @@ public:
* - "axis"(optional): the index of the axis to bind
* - "direction"(only used for hat): the direction name of the hat to bind. Can be "up",
* "down", "left" or "right"
- * - "threshould"(only used for axis): a float value in (-1.0, 1.0) which the button is
+ * - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
* triggered if the axis value crosses
* - "direction"(only used for axis): "+" means the button is triggered when the axis value
* is greater than the threshold; "-" means the button is triggered when the axis value
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 0961a3251..cffa4c952 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -15,6 +15,7 @@ set(SRCS
shader/shader_interpreter.cpp
swrasterizer/clipper.cpp
swrasterizer/framebuffer.cpp
+ swrasterizer/lighting.cpp
swrasterizer/proctex.cpp
swrasterizer/rasterizer.cpp
swrasterizer/swrasterizer.cpp
@@ -55,6 +56,7 @@ set(HEADERS
shader/shader_interpreter.h
swrasterizer/clipper.h
swrasterizer/framebuffer.h
+ swrasterizer/lighting.h
swrasterizer/proctex.h
swrasterizer/rasterizer.h
swrasterizer/swrasterizer.h
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 4633a1df1..f98ca3302 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -119,27 +119,6 @@ static void WriteUniformFloatReg(ShaderRegs& config, Shader::ShaderSetup& setup,
}
}
-static void WriteProgramCode(ShaderRegs& config, Shader::ShaderSetup& setup,
- unsigned max_program_code_length, u32 value) {
- if (config.program.offset >= max_program_code_length) {
- LOG_ERROR(HW_GPU, "Invalid %s program offset %d", GetShaderSetupTypeName(setup),
- (int)config.program.offset);
- } else {
- setup.program_code[config.program.offset] = value;
- config.program.offset++;
- }
-}
-
-static void WriteSwizzlePatterns(ShaderRegs& config, Shader::ShaderSetup& setup, u32 value) {
- if (config.swizzle_patterns.offset >= setup.swizzle_data.size()) {
- LOG_ERROR(HW_GPU, "Invalid %s swizzle pattern offset %d", GetShaderSetupTypeName(setup),
- (int)config.swizzle_patterns.offset);
- } else {
- setup.swizzle_data[config.swizzle_patterns.offset] = value;
- config.swizzle_patterns.offset++;
- }
-}
-
static void WritePicaReg(u32 id, u32 value, u32 mask) {
auto& regs = g_state.regs;
@@ -458,7 +437,13 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[5], 0x2a1):
case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[6], 0x2a2):
case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[7], 0x2a3): {
- WriteProgramCode(g_state.regs.gs, g_state.gs, 4096, value);
+ u32& offset = g_state.regs.gs.program.offset;
+ if (offset >= 4096) {
+ LOG_ERROR(HW_GPU, "Invalid GS program offset %u", offset);
+ } else {
+ g_state.gs.program_code[offset] = value;
+ offset++;
+ }
break;
}
@@ -470,11 +455,18 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[5], 0x2ab):
case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[6], 0x2ac):
case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[7], 0x2ad): {
- WriteSwizzlePatterns(g_state.regs.gs, g_state.gs, value);
+ u32& offset = g_state.regs.gs.swizzle_patterns.offset;
+ if (offset >= g_state.gs.swizzle_data.size()) {
+ LOG_ERROR(HW_GPU, "Invalid GS swizzle pattern offset %u", offset);
+ } else {
+ g_state.gs.swizzle_data[offset] = value;
+ offset++;
+ }
break;
}
case PICA_REG_INDEX(vs.bool_uniforms):
+ // TODO (wwylele): does regs.pipeline.gs_unit_exclusive_configuration affect this?
WriteUniformBoolReg(g_state.vs, g_state.regs.vs.bool_uniforms.Value());
break;
@@ -482,6 +474,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
case PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[1], 0x2b2):
case PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[2], 0x2b3):
case PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[3], 0x2b4): {
+ // TODO (wwylele): does regs.pipeline.gs_unit_exclusive_configuration affect this?
unsigned index = (id - PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[0], 0x2b1));
auto values = regs.vs.int_uniforms[index];
WriteUniformIntReg(g_state.vs, index,
@@ -497,6 +490,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
case PICA_REG_INDEX_WORKAROUND(vs.uniform_setup.set_value[5], 0x2c6):
case PICA_REG_INDEX_WORKAROUND(vs.uniform_setup.set_value[6], 0x2c7):
case PICA_REG_INDEX_WORKAROUND(vs.uniform_setup.set_value[7], 0x2c8): {
+ // TODO (wwylele): does regs.pipeline.gs_unit_exclusive_configuration affect this?
WriteUniformFloatReg(g_state.regs.vs, g_state.vs, vs_float_regs_counter,
vs_uniform_write_buffer, value);
break;
@@ -510,7 +504,16 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[5], 0x2d1):
case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[6], 0x2d2):
case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[7], 0x2d3): {
- WriteProgramCode(g_state.regs.vs, g_state.vs, 512, value);
+ u32& offset = g_state.regs.vs.program.offset;
+ if (offset >= 512) {
+ LOG_ERROR(HW_GPU, "Invalid VS program offset %u", offset);
+ } else {
+ g_state.vs.program_code[offset] = value;
+ if (!g_state.regs.pipeline.gs_unit_exclusive_configuration) {
+ g_state.gs.program_code[offset] = value;
+ }
+ offset++;
+ }
break;
}
@@ -522,7 +525,16 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[5], 0x2db):
case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[6], 0x2dc):
case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[7], 0x2dd): {
- WriteSwizzlePatterns(g_state.regs.vs, g_state.vs, value);
+ u32& offset = g_state.regs.vs.swizzle_patterns.offset;
+ if (offset >= g_state.vs.swizzle_data.size()) {
+ LOG_ERROR(HW_GPU, "Invalid VS swizzle pattern offset %u", offset);
+ } else {
+ g_state.vs.swizzle_data[offset] = value;
+ if (!g_state.regs.pipeline.gs_unit_exclusive_configuration) {
+ g_state.gs.swizzle_data[offset] = value;
+ }
+ offset++;
+ }
break;
}
diff --git a/src/video_core/pica_state.h b/src/video_core/pica_state.h
index 2d23d34e6..864a2c9e6 100644
--- a/src/video_core/pica_state.h
+++ b/src/video_core/pica_state.h
@@ -79,7 +79,7 @@ struct State {
std::array<ColorDifferenceEntry, 256> color_diff_table;
} proctex;
- struct {
+ struct Lighting {
union LutEntry {
// Used for raw access
u32 raw;
diff --git a/src/video_core/regs_pipeline.h b/src/video_core/regs_pipeline.h
index 31c747d77..8b6369297 100644
--- a/src/video_core/regs_pipeline.h
+++ b/src/video_core/regs_pipeline.h
@@ -202,7 +202,14 @@ struct PipelineRegs {
/// Number of input attributes to the vertex shader minus 1
BitField<0, 4, u32> max_input_attrib_index;
- INSERT_PADDING_WORDS(2);
+ INSERT_PADDING_WORDS(1);
+
+ // The shader unit 3, which can be used for both vertex and geometry shader, gets its
+ // configuration depending on this register. If this is not set, unit 3 will share some
+ // configuration with other units. It is known that program code and swizzle pattern uploaded
+ // via regs.vs will be also uploaded to unit 3 if this is not set. Although very likely, it is
+ // still unclear whether uniforms and other configuration can be also shared.
+ BitField<0, 1, u32> gs_unit_exclusive_configuration;
enum class GPUMode : u32 {
Drawing = 0,
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index bb192affd..ae67aab05 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -525,11 +525,12 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
"float geo_factor = 1.0;\n";
// Compute fragment normals and tangents
- const std::string pertubation =
- "2.0 * (" + SampleTexture(config, lighting.bump_selector) + ").rgb - 1.0";
+ auto Perturbation = [&]() {
+ return "2.0 * (" + SampleTexture(config, lighting.bump_selector) + ").rgb - 1.0";
+ };
if (lighting.bump_mode == LightingRegs::LightingBumpMode::NormalMap) {
// Bump mapping is enabled using a normal map
- out += "vec3 surface_normal = " + pertubation + ";\n";
+ out += "vec3 surface_normal = " + Perturbation() + ";\n";
// Recompute Z-component of perturbation if 'renorm' is enabled, this provides a higher
// precision result
@@ -543,7 +544,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
out += "vec3 surface_tangent = vec3(1.0, 0.0, 0.0);\n";
} else if (lighting.bump_mode == LightingRegs::LightingBumpMode::TangentMap) {
// Bump mapping is enabled using a tangent map
- out += "vec3 surface_tangent = " + pertubation + ";\n";
+ out += "vec3 surface_tangent = " + Perturbation() + ";\n";
// Mathematically, recomputing Z-component of the tangent vector won't affect the relevant
// computation below, which is also confirmed on 3DS. So we don't bother recomputing here
// even if 'renorm' is enabled.
diff --git a/src/video_core/swrasterizer/clipper.cpp b/src/video_core/swrasterizer/clipper.cpp
index 6fb923756..7537689b7 100644
--- a/src/video_core/swrasterizer/clipper.cpp
+++ b/src/video_core/swrasterizer/clipper.cpp
@@ -95,6 +95,17 @@ void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const Outpu
static const size_t MAX_VERTICES = 9;
static_vector<Vertex, MAX_VERTICES> buffer_a = {v0, v1, v2};
static_vector<Vertex, MAX_VERTICES> buffer_b;
+
+ auto FlipQuaternionIfOpposite = [](auto& a, const auto& b) {
+ if (Math::Dot(a, b) < float24::Zero())
+ a = -a;
+ };
+
+ // Flip the quaternions if they are opposite to prevent interpolating them over the wrong
+ // direction.
+ FlipQuaternionIfOpposite(buffer_a[1].quat, buffer_a[0].quat);
+ FlipQuaternionIfOpposite(buffer_a[2].quat, buffer_a[0].quat);
+
auto* output_list = &buffer_a;
auto* input_list = &buffer_b;
diff --git a/src/video_core/swrasterizer/lighting.cpp b/src/video_core/swrasterizer/lighting.cpp
new file mode 100644
index 000000000..d61e6d572
--- /dev/null
+++ b/src/video_core/swrasterizer/lighting.cpp
@@ -0,0 +1,250 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/math_util.h"
+#include "video_core/swrasterizer/lighting.h"
+
+namespace Pica {
+
+static float LookupLightingLut(const Pica::State::Lighting& lighting, size_t lut_index, u8 index,
+ float delta) {
+ ASSERT_MSG(lut_index < lighting.luts.size(), "Out of range lut");
+ ASSERT_MSG(index < lighting.luts[lut_index].size(), "Out of range index");
+
+ const auto& lut = lighting.luts[lut_index][index];
+
+ float lut_value = lut.ToFloat();
+ float lut_diff = lut.DiffToFloat();
+
+ return lut_value + lut_diff * delta;
+}
+
+std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
+ const Pica::LightingRegs& lighting, const Pica::State::Lighting& lighting_state,
+ const Math::Quaternion<float>& normquat, const Math::Vec3<float>& view) {
+
+ // TODO(Subv): Bump mapping
+ Math::Vec3<float> surface_normal = {0.0f, 0.0f, 1.0f};
+
+ if (lighting.config0.bump_mode != LightingRegs::LightingBumpMode::None) {
+ LOG_CRITICAL(HW_GPU, "unimplemented bump mapping");
+ UNIMPLEMENTED();
+ }
+
+ // Use the normalized the quaternion when performing the rotation
+ auto normal = Math::QuaternionRotate(normquat, surface_normal);
+
+ Math::Vec4<float> diffuse_sum = {0.0f, 0.0f, 0.0f, 1.0f};
+ Math::Vec4<float> specular_sum = {0.0f, 0.0f, 0.0f, 1.0f};
+
+ for (unsigned light_index = 0; light_index <= lighting.max_light_index; ++light_index) {
+ unsigned num = lighting.light_enable.GetNum(light_index);
+ const auto& light_config = lighting.light[num];
+
+ Math::Vec3<float> refl_value = {};
+ Math::Vec3<float> position = {float16::FromRaw(light_config.x).ToFloat32(),
+ float16::FromRaw(light_config.y).ToFloat32(),
+ float16::FromRaw(light_config.z).ToFloat32()};
+ Math::Vec3<float> light_vector;
+
+ if (light_config.config.directional)
+ light_vector = position;
+ else
+ light_vector = position + view;
+
+ light_vector.Normalize();
+
+ float dist_atten = 1.0f;
+ if (!lighting.IsDistAttenDisabled(num)) {
+ auto distance = (-view - position).Length();
+ float scale = Pica::float20::FromRaw(light_config.dist_atten_scale).ToFloat32();
+ float bias = Pica::float20::FromRaw(light_config.dist_atten_bias).ToFloat32();
+ size_t lut =
+ static_cast<size_t>(LightingRegs::LightingSampler::DistanceAttenuation) + num;
+
+ float sample_loc = MathUtil::Clamp(scale * distance + bias, 0.0f, 1.0f);
+
+ u8 lutindex =
+ static_cast<u8>(MathUtil::Clamp(std::floor(sample_loc * 256.0f), 0.0f, 255.0f));
+ float delta = sample_loc * 256 - lutindex;
+ dist_atten = LookupLightingLut(lighting_state, lut, lutindex, delta);
+ }
+
+ auto GetLutValue = [&](LightingRegs::LightingLutInput input, bool abs,
+ LightingRegs::LightingScale scale_enum,
+ LightingRegs::LightingSampler sampler) {
+ Math::Vec3<float> norm_view = view.Normalized();
+ Math::Vec3<float> half_angle = (norm_view + light_vector).Normalized();
+ float result = 0.0f;
+
+ switch (input) {
+ case LightingRegs::LightingLutInput::NH:
+ result = Math::Dot(normal, half_angle);
+ break;
+
+ case LightingRegs::LightingLutInput::VH:
+ result = Math::Dot(norm_view, half_angle);
+ break;
+
+ case LightingRegs::LightingLutInput::NV:
+ result = Math::Dot(normal, norm_view);
+ break;
+
+ case LightingRegs::LightingLutInput::LN:
+ result = Math::Dot(light_vector, normal);
+ break;
+
+ default:
+ LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input %u\n", static_cast<u32>(input));
+ UNIMPLEMENTED();
+ result = 0.0f;
+ }
+
+ u8 index;
+ float delta;
+
+ if (abs) {
+ if (light_config.config.two_sided_diffuse)
+ result = std::abs(result);
+ else
+ result = std::max(result, 0.0f);
+
+ float flr = std::floor(result * 256.0f);
+ index = static_cast<u8>(MathUtil::Clamp(flr, 0.0f, 255.0f));
+ delta = result * 256 - index;
+ } else {
+ float flr = std::floor(result * 128.0f);
+ s8 signed_index = static_cast<s8>(MathUtil::Clamp(flr, -128.0f, 127.0f));
+ delta = result * 128.0f - signed_index;
+ index = static_cast<u8>(signed_index);
+ }
+
+ float scale = lighting.lut_scale.GetScale(scale_enum);
+ return scale *
+ LookupLightingLut(lighting_state, static_cast<size_t>(sampler), index, delta);
+ };
+
+ // Specular 0 component
+ float d0_lut_value = 1.0f;
+ if (lighting.config1.disable_lut_d0 == 0 &&
+ LightingRegs::IsLightingSamplerSupported(
+ lighting.config0.config, LightingRegs::LightingSampler::Distribution0)) {
+ d0_lut_value =
+ GetLutValue(lighting.lut_input.d0, lighting.abs_lut_input.disable_d0 == 0,
+ lighting.lut_scale.d0, LightingRegs::LightingSampler::Distribution0);
+ }
+
+ Math::Vec3<float> specular_0 = d0_lut_value * light_config.specular_0.ToVec3f();
+
+ // If enabled, lookup ReflectRed value, otherwise, 1.0 is used
+ if (lighting.config1.disable_lut_rr == 0 &&
+ LightingRegs::IsLightingSamplerSupported(lighting.config0.config,
+ LightingRegs::LightingSampler::ReflectRed)) {
+ refl_value.x =
+ GetLutValue(lighting.lut_input.rr, lighting.abs_lut_input.disable_rr == 0,
+ lighting.lut_scale.rr, LightingRegs::LightingSampler::ReflectRed);
+ } else {
+ refl_value.x = 1.0f;
+ }
+
+ // If enabled, lookup ReflectGreen value, otherwise, ReflectRed value is used
+ if (lighting.config1.disable_lut_rg == 0 &&
+ LightingRegs::IsLightingSamplerSupported(lighting.config0.config,
+ LightingRegs::LightingSampler::ReflectGreen)) {
+ refl_value.y =
+ GetLutValue(lighting.lut_input.rg, lighting.abs_lut_input.disable_rg == 0,
+ lighting.lut_scale.rg, LightingRegs::LightingSampler::ReflectGreen);
+ } else {
+ refl_value.y = refl_value.x;
+ }
+
+ // If enabled, lookup ReflectBlue value, otherwise, ReflectRed value is used
+ if (lighting.config1.disable_lut_rb == 0 &&
+ LightingRegs::IsLightingSamplerSupported(lighting.config0.config,
+ LightingRegs::LightingSampler::ReflectBlue)) {
+ refl_value.z =
+ GetLutValue(lighting.lut_input.rb, lighting.abs_lut_input.disable_rb == 0,
+ lighting.lut_scale.rb, LightingRegs::LightingSampler::ReflectBlue);
+ } else {
+ refl_value.z = refl_value.x;
+ }
+
+ // Specular 1 component
+ float d1_lut_value = 1.0f;
+ if (lighting.config1.disable_lut_d1 == 0 &&
+ LightingRegs::IsLightingSamplerSupported(
+ lighting.config0.config, LightingRegs::LightingSampler::Distribution1)) {
+ d1_lut_value =
+ GetLutValue(lighting.lut_input.d1, lighting.abs_lut_input.disable_d1 == 0,
+ lighting.lut_scale.d1, LightingRegs::LightingSampler::Distribution1);
+ }
+
+ Math::Vec3<float> specular_1 =
+ d1_lut_value * refl_value * light_config.specular_1.ToVec3f();
+
+ // Fresnel
+ if (lighting.config1.disable_lut_fr == 0 &&
+ LightingRegs::IsLightingSamplerSupported(lighting.config0.config,
+ LightingRegs::LightingSampler::Fresnel)) {
+
+ float lut_value =
+ GetLutValue(lighting.lut_input.fr, lighting.abs_lut_input.disable_fr == 0,
+ lighting.lut_scale.fr, LightingRegs::LightingSampler::Fresnel);
+
+ // Enabled for diffuse lighting alpha component
+ if (lighting.config0.fresnel_selector ==
+ LightingRegs::LightingFresnelSelector::PrimaryAlpha ||
+ lighting.config0.fresnel_selector == LightingRegs::LightingFresnelSelector::Both) {
+ diffuse_sum.a() *= lut_value;
+ }
+
+ // Enabled for the specular lighting alpha component
+ if (lighting.config0.fresnel_selector ==
+ LightingRegs::LightingFresnelSelector::SecondaryAlpha ||
+ lighting.config0.fresnel_selector == LightingRegs::LightingFresnelSelector::Both) {
+ specular_sum.a() *= lut_value;
+ }
+ }
+
+ auto dot_product = Math::Dot(light_vector, normal);
+
+ // Calculate clamp highlights before applying the two-sided diffuse configuration to the dot
+ // product.
+ float clamp_highlights = 1.0f;
+ if (lighting.config0.clamp_highlights) {
+ if (dot_product <= 0.0f)
+ clamp_highlights = 0.0f;
+ else
+ clamp_highlights = 1.0f;
+ }
+
+ if (light_config.config.two_sided_diffuse)
+ dot_product = std::abs(dot_product);
+ else
+ dot_product = std::max(dot_product, 0.0f);
+
+ auto diffuse =
+ light_config.diffuse.ToVec3f() * dot_product + light_config.ambient.ToVec3f();
+ diffuse_sum += Math::MakeVec(diffuse * dist_atten, 0.0f);
+
+ specular_sum +=
+ Math::MakeVec((specular_0 + specular_1) * clamp_highlights * dist_atten, 0.0f);
+ }
+
+ diffuse_sum += Math::MakeVec(lighting.global_ambient.ToVec3f(), 0.0f);
+
+ auto diffuse = Math::MakeVec<float>(MathUtil::Clamp(diffuse_sum.x, 0.0f, 1.0f) * 255,
+ MathUtil::Clamp(diffuse_sum.y, 0.0f, 1.0f) * 255,
+ MathUtil::Clamp(diffuse_sum.z, 0.0f, 1.0f) * 255,
+ MathUtil::Clamp(diffuse_sum.w, 0.0f, 1.0f) * 255)
+ .Cast<u8>();
+ auto specular = Math::MakeVec<float>(MathUtil::Clamp(specular_sum.x, 0.0f, 1.0f) * 255,
+ MathUtil::Clamp(specular_sum.y, 0.0f, 1.0f) * 255,
+ MathUtil::Clamp(specular_sum.z, 0.0f, 1.0f) * 255,
+ MathUtil::Clamp(specular_sum.w, 0.0f, 1.0f) * 255)
+ .Cast<u8>();
+ return std::make_tuple(diffuse, specular);
+}
+
+} // namespace Pica
diff --git a/src/video_core/swrasterizer/lighting.h b/src/video_core/swrasterizer/lighting.h
new file mode 100644
index 000000000..438dca926
--- /dev/null
+++ b/src/video_core/swrasterizer/lighting.h
@@ -0,0 +1,18 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <tuple>
+#include "common/quaternion.h"
+#include "common/vector_math.h"
+#include "video_core/pica_state.h"
+
+namespace Pica {
+
+std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
+ const Pica::LightingRegs& lighting, const Pica::State::Lighting& lighting_state,
+ const Math::Quaternion<float>& normquat, const Math::Vec3<float>& view);
+
+} // namespace Pica
diff --git a/src/video_core/swrasterizer/rasterizer.cpp b/src/video_core/swrasterizer/rasterizer.cpp
index 512e81c08..fdc1df199 100644
--- a/src/video_core/swrasterizer/rasterizer.cpp
+++ b/src/video_core/swrasterizer/rasterizer.cpp
@@ -13,6 +13,7 @@
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/microprofile.h"
+#include "common/quaternion.h"
#include "common/vector_math.h"
#include "core/hw/gpu.h"
#include "core/memory.h"
@@ -24,6 +25,7 @@
#include "video_core/regs_texturing.h"
#include "video_core/shader/shader.h"
#include "video_core/swrasterizer/framebuffer.h"
+#include "video_core/swrasterizer/lighting.h"
#include "video_core/swrasterizer/proctex.h"
#include "video_core/swrasterizer/rasterizer.h"
#include "video_core/swrasterizer/texturing.h"
@@ -419,6 +421,26 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve
regs.texturing.tev_combiner_buffer_color.a,
};
+ Math::Vec4<u8> primary_fragment_color = {0, 0, 0, 0};
+ Math::Vec4<u8> secondary_fragment_color = {0, 0, 0, 0};
+
+ if (!g_state.regs.lighting.disable) {
+ Math::Quaternion<float> normquat = Math::Quaternion<float>{
+ {GetInterpolatedAttribute(v0.quat.x, v1.quat.x, v2.quat.x).ToFloat32(),
+ GetInterpolatedAttribute(v0.quat.y, v1.quat.y, v2.quat.y).ToFloat32(),
+ GetInterpolatedAttribute(v0.quat.z, v1.quat.z, v2.quat.z).ToFloat32()},
+ GetInterpolatedAttribute(v0.quat.w, v1.quat.w, v2.quat.w).ToFloat32(),
+ }.Normalized();
+
+ Math::Vec3<float> view{
+ GetInterpolatedAttribute(v0.view.x, v1.view.x, v2.view.x).ToFloat32(),
+ GetInterpolatedAttribute(v0.view.y, v1.view.y, v2.view.y).ToFloat32(),
+ GetInterpolatedAttribute(v0.view.z, v1.view.z, v2.view.z).ToFloat32(),
+ };
+ std::tie(primary_fragment_color, secondary_fragment_color) =
+ ComputeFragmentsColors(g_state.regs.lighting, g_state.lighting, normquat, view);
+ }
+
for (unsigned tev_stage_index = 0; tev_stage_index < tev_stages.size();
++tev_stage_index) {
const auto& tev_stage = tev_stages[tev_stage_index];
@@ -427,14 +449,13 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve
auto GetSource = [&](Source source) -> Math::Vec4<u8> {
switch (source) {
case Source::PrimaryColor:
+ return primary_color;
- // HACK: Until we implement fragment lighting, use primary_color
case Source::PrimaryFragmentColor:
- return primary_color;
+ return primary_fragment_color;
- // HACK: Until we implement fragment lighting, use zero
case Source::SecondaryFragmentColor:
- return {0, 0, 0, 0};
+ return secondary_fragment_color;
case Source::Texture0:
return texture_color[0];