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-rw-r--r--src/common/settings_common.h115
-rw-r--r--src/common/settings_setting.h4
2 files changed, 110 insertions, 9 deletions
diff --git a/src/common/settings_common.h b/src/common/settings_common.h
index 9d1044a19..4d6d3021e 100644
--- a/src/common/settings_common.h
+++ b/src/common/settings_common.h
@@ -57,6 +57,10 @@ public:
u32 count;
};
+/**
+ * BasicSetting is an abstract class that only keeps track of metadata. The string methods are
+ * available to get data values out.
+ */
class BasicSetting {
protected:
explicit BasicSetting(Linkage& linkage, const std::string& name, enum Category category_,
@@ -65,45 +69,117 @@ protected:
public:
virtual ~BasicSetting();
- /* Data retrieval */
+ /*
+ * Data retrieval
+ */
+ /**
+ * Returns a string representation of the internal data. If the Setting is Switchable, it
+ * respects the internal global state: it is based on GetValue().
+ *
+ * @returns A string representation of the internal data.
+ */
[[nodiscard]] virtual std::string ToString() const = 0;
+
+ /**
+ * Returns a string representation of the global version of internal data. If the Setting is
+ * not Switchable, it behaves like ToString.
+ *
+ * @returns A string representation of the global version of internal data.
+ */
[[nodiscard]] virtual std::string ToStringGlobal() const;
+
+ /**
+ * @returns A string representation of the Setting's default value.
+ */
[[nodiscard]] virtual std::string DefaultToString() const = 0;
+
+ /**
+ * Returns a string representation of the minimum value of the setting. If the Setting is not
+ * ranged, the string represents the default initialization of the data type.
+ *
+ * @returns A string representation of the minimum value of the setting.
+ */
[[nodiscard]] virtual std::string MinVal() const = 0;
+
+ /**
+ * Returns a string representation of the maximum value of the setting. If the Setting is not
+ * ranged, the string represents the default initialization of the data type.
+ *
+ * @returns A string representation of the maximum value of the setting.
+ */
[[nodiscard]] virtual std::string MaxVal() const = 0;
+
+ /**
+ * Takes a string input, converts it to the internal data type if necessary, and then runs
+ * SetValue with it.
+ *
+ * @param load String of the input data.
+ */
virtual void LoadString(const std::string& load) = 0;
+
+ /**
+ * Returns a string representation of the data. If the data is an enum, it returns a string of
+ * the enum value. If the internal data type is not an enum, this is equivalent to ToString.
+ *
+ * e.g. renderer_backend.Canonicalize() == "OpenGL"
+ *
+ * @returns Canonicalized string representation of the internal data
+ */
[[nodiscard]] virtual std::string Canonicalize() const = 0;
- /* Identification */
+ /*
+ * Metadata
+ */
+ /**
+ * @returns A unique identifier for the Setting's internal data type.
+ */
[[nodiscard]] virtual std::type_index TypeId() const = 0;
+
+ /**
+ * Returns true if the Setting's internal data type is an enum.
+ *
+ * @returns True if the Setting's internal data type is an enum
+ */
[[nodiscard]] virtual constexpr bool IsEnum() const = 0;
+
/**
- * Returns whether the current setting is Switchable.
+ * Returns true if the current setting is Switchable.
*
* @returns If the setting is a SwitchableSetting
*/
[[nodiscard]] virtual constexpr bool Switchable() const {
return false;
}
+
/**
- * Returns the save preference of the setting i.e. when saving or reading the setting from a
- * frontend, whether this setting should be skipped.
+ * Returns true to suggest that a frontend can read or write the setting to a configuration
+ * file.
*
* @returns The save preference
*/
[[nodiscard]] bool Save() const;
+
+ /**
+ * @returns true if the current setting can be changed while the guest is running.
+ */
[[nodiscard]] bool RuntimeModfiable() const;
+
+ /**
+ * @returns A unique number corresponding to the setting.
+ */
[[nodiscard]] constexpr u32 Id() const {
return id;
}
+
/**
* Returns the setting's category AKA INI group.
*
* @returns The setting's category
*/
[[nodiscard]] Category Category() const;
+
/**
* Returns the label this setting was created with.
*
@@ -111,17 +187,38 @@ public:
*/
[[nodiscard]] const std::string& GetLabel() const;
- /* Switchable settings */
+ /**
+ * @returns If the Setting checks input values for valid ranges.
+ */
+ [[nodiscard]] virtual constexpr bool Ranged() const = 0;
+
+ /*
+ * Switchable settings
+ */
+ /**
+ * Sets a setting's global state. True means use the normal setting, false to use a custom
+ * value. Has no effect if the Setting is not Switchable.
+ *
+ * @param global The desired state
+ */
virtual void SetGlobal(bool global);
+
+ /**
+ * Returns true if the setting is using the normal setting value. Always true if the setting is
+ * not Switchable.
+ *
+ * @returns The Setting's global state
+ */
[[nodiscard]] virtual bool UsingGlobal() const;
private:
const std::string label; ///< The setting's label
const enum Category category; ///< The setting's category AKA INI group
- const u32 id;
- const bool save;
- const bool runtime_modifiable;
+ const u32 id; ///< Unique integer for the setting
+ const bool save; ///< Suggests if the setting should be saved and read to a frontend config
+ const bool
+ runtime_modifiable; ///< Suggests if the setting can be modified while a guest is running
};
} // namespace Settings
diff --git a/src/common/settings_setting.h b/src/common/settings_setting.h
index 1ca3acf18..658b6328d 100644
--- a/src/common/settings_setting.h
+++ b/src/common/settings_setting.h
@@ -198,6 +198,10 @@ public:
return this->ToString(maximum);
}
+ constexpr bool Ranged() const override {
+ return ranged;
+ }
+
protected:
Type value{}; ///< The setting
const Type default_value{}; ///< The default value