diff options
Diffstat (limited to '')
-rw-r--r-- | src/common/string_util.cpp | 6 | ||||
-rw-r--r-- | src/video_core/vertex_shader.cpp | 16 |
2 files changed, 13 insertions, 9 deletions
diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp index 19e162c27..7a8274a91 100644 --- a/src/common/string_util.cpp +++ b/src/common/string_util.cpp @@ -2,7 +2,7 @@ // Licensed under GPLv2 // Refer to the license.txt file included. -#include <algorithm> +#include <boost/range/algorithm.hpp> #include "common/common.h" #include "common/string_util.h" @@ -18,13 +18,13 @@ namespace Common { /// Make a string lowercase std::string ToLower(std::string str) { - std::transform(str.begin(), str.end(), str.begin(), ::tolower); + boost::transform(str, str.begin(), ::tolower); return str; } /// Make a string uppercase std::string ToUpper(std::string str) { - std::transform(str.begin(), str.end(), str.begin(), ::toupper); + boost::transform(str, str.begin(), ::toupper); return str; } diff --git a/src/video_core/vertex_shader.cpp b/src/video_core/vertex_shader.cpp index 96625791c..0dff11a0f 100644 --- a/src/video_core/vertex_shader.cpp +++ b/src/video_core/vertex_shader.cpp @@ -2,11 +2,16 @@ // Licensed under GPLv2 // Refer to the license.txt file included. +#include <boost/range/algorithm.hpp> + +#include <common/file_util.h> + +#include <core/mem_map.h> + +#include "debug_utils/debug_utils.h" + #include "pica.h" #include "vertex_shader.h" -#include "debug_utils/debug_utils.h" -#include <core/mem_map.h> -#include <common/file_util.h> namespace Pica { @@ -238,7 +243,7 @@ OutputVertex RunShader(const InputVertex& input, int num_attributes) // Setup input register table const auto& attribute_register_map = registers.vs_input_register_map; float24 dummy_register; - std::fill(&state.input_register_table[0], &state.input_register_table[16], &dummy_register); + boost::fill(state.input_register_table, &dummy_register); if(num_attributes > 0) state.input_register_table[attribute_register_map.attribute0_register] = &input.attr[0].x; if(num_attributes > 1) state.input_register_table[attribute_register_map.attribute1_register] = &input.attr[1].x; if(num_attributes > 2) state.input_register_table[attribute_register_map.attribute2_register] = &input.attr[2].x; @@ -272,8 +277,7 @@ OutputVertex RunShader(const InputVertex& input, int num_attributes) state.status_registers[0] = false; state.status_registers[1] = false; - std::fill(state.call_stack, state.call_stack + sizeof(state.call_stack) / sizeof(state.call_stack[0]), - VertexShaderState::INVALID_ADDRESS); + boost::fill(state.call_stack, VertexShaderState::INVALID_ADDRESS); state.call_stack_pointer = &state.call_stack[0]; ProcessShaderCode(state); |