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-rw-r--r--src/common/CMakeLists.txt4
-rw-r--r--src/common/x64/xbyak_abi.h266
-rw-r--r--src/common/x64/xbyak_util.h47
-rw-r--r--src/core/file_sys/patch_manager.cpp34
-rw-r--r--src/core/file_sys/patch_manager.h5
-rw-r--r--src/video_core/CMakeLists.txt2
-rw-r--r--src/video_core/engines/maxwell_3d.cpp13
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_device.h5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp50
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp10
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp71
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h26
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp3
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.cpp3
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp6
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.cpp37
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.h3
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp29
-rw-r--r--src/video_core/shader/decode/other.cpp14
-rw-r--r--src/video_core/shader/node.h5
-rw-r--r--src/video_core/texture_cache/texture_cache.h57
-rw-r--r--src/yuzu/bootmanager.cpp3
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp3
25 files changed, 550 insertions, 154 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 264dff546..24b7a083c 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -171,10 +171,12 @@ if(ARCHITECTURE_x86_64)
PRIVATE
x64/cpu_detect.cpp
x64/cpu_detect.h
+ x64/xbyak_abi.h
+ x64/xbyak_util.h
)
endif()
create_target_directory_groups(common)
target_link_libraries(common PUBLIC Boost::boost fmt::fmt microprofile)
-target_link_libraries(common PRIVATE lz4::lz4 zstd::zstd)
+target_link_libraries(common PRIVATE lz4::lz4 zstd::zstd xbyak)
diff --git a/src/common/x64/xbyak_abi.h b/src/common/x64/xbyak_abi.h
new file mode 100644
index 000000000..794da8a52
--- /dev/null
+++ b/src/common/x64/xbyak_abi.h
@@ -0,0 +1,266 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <bitset>
+#include <initializer_list>
+#include <xbyak.h>
+#include "common/assert.h"
+
+namespace Common::X64 {
+
+inline int RegToIndex(const Xbyak::Reg& reg) {
+ using Kind = Xbyak::Reg::Kind;
+ ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
+ "RegSet only support GPRs and XMM registers.");
+ ASSERT_MSG(reg.getIdx() < 16, "RegSet only supports XXM0-15.");
+ return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16);
+}
+
+inline Xbyak::Reg64 IndexToReg64(int reg_index) {
+ ASSERT(reg_index < 16);
+ return Xbyak::Reg64(reg_index);
+}
+
+inline Xbyak::Xmm IndexToXmm(int reg_index) {
+ ASSERT(reg_index >= 16 && reg_index < 32);
+ return Xbyak::Xmm(reg_index - 16);
+}
+
+inline Xbyak::Reg IndexToReg(int reg_index) {
+ if (reg_index < 16) {
+ return IndexToReg64(reg_index);
+ } else {
+ return IndexToXmm(reg_index);
+ }
+}
+
+inline std::bitset<32> BuildRegSet(std::initializer_list<Xbyak::Reg> regs) {
+ std::bitset<32> bits;
+ for (const Xbyak::Reg& reg : regs) {
+ bits[RegToIndex(reg)] = true;
+ }
+ return bits;
+}
+
+const std::bitset<32> ABI_ALL_GPRS(0x0000FFFF);
+const std::bitset<32> ABI_ALL_XMMS(0xFFFF0000);
+
+#ifdef _WIN32
+
+// Microsoft x64 ABI
+const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
+const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx;
+const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx;
+const Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8;
+const Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9;
+
+const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
+ // GPRs
+ Xbyak::util::rcx,
+ Xbyak::util::rdx,
+ Xbyak::util::r8,
+ Xbyak::util::r9,
+ Xbyak::util::r10,
+ Xbyak::util::r11,
+ // XMMs
+ Xbyak::util::xmm0,
+ Xbyak::util::xmm1,
+ Xbyak::util::xmm2,
+ Xbyak::util::xmm3,
+ Xbyak::util::xmm4,
+ Xbyak::util::xmm5,
+});
+
+const std::bitset<32> ABI_ALL_CALLEE_SAVED = BuildRegSet({
+ // GPRs
+ Xbyak::util::rbx,
+ Xbyak::util::rsi,
+ Xbyak::util::rdi,
+ Xbyak::util::rbp,
+ Xbyak::util::r12,
+ Xbyak::util::r13,
+ Xbyak::util::r14,
+ Xbyak::util::r15,
+ // XMMs
+ Xbyak::util::xmm6,
+ Xbyak::util::xmm7,
+ Xbyak::util::xmm8,
+ Xbyak::util::xmm9,
+ Xbyak::util::xmm10,
+ Xbyak::util::xmm11,
+ Xbyak::util::xmm12,
+ Xbyak::util::xmm13,
+ Xbyak::util::xmm14,
+ Xbyak::util::xmm15,
+});
+
+constexpr size_t ABI_SHADOW_SPACE = 0x20;
+
+#else
+
+// System V x86-64 ABI
+const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
+const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi;
+const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi;
+const Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx;
+const Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx;
+
+const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
+ // GPRs
+ Xbyak::util::rcx,
+ Xbyak::util::rdx,
+ Xbyak::util::rdi,
+ Xbyak::util::rsi,
+ Xbyak::util::r8,
+ Xbyak::util::r9,
+ Xbyak::util::r10,
+ Xbyak::util::r11,
+ // XMMs
+ Xbyak::util::xmm0,
+ Xbyak::util::xmm1,
+ Xbyak::util::xmm2,
+ Xbyak::util::xmm3,
+ Xbyak::util::xmm4,
+ Xbyak::util::xmm5,
+ Xbyak::util::xmm6,
+ Xbyak::util::xmm7,
+ Xbyak::util::xmm8,
+ Xbyak::util::xmm9,
+ Xbyak::util::xmm10,
+ Xbyak::util::xmm11,
+ Xbyak::util::xmm12,
+ Xbyak::util::xmm13,
+ Xbyak::util::xmm14,
+ Xbyak::util::xmm15,
+});
+
+const std::bitset<32> ABI_ALL_CALLEE_SAVED = BuildRegSet({
+ // GPRs
+ Xbyak::util::rbx,
+ Xbyak::util::rbp,
+ Xbyak::util::r12,
+ Xbyak::util::r13,
+ Xbyak::util::r14,
+ Xbyak::util::r15,
+});
+
+constexpr size_t ABI_SHADOW_SPACE = 0;
+
+#endif
+
+inline void ABI_CalculateFrameSize(std::bitset<32> regs, size_t rsp_alignment,
+ size_t needed_frame_size, s32* out_subtraction,
+ s32* out_xmm_offset) {
+ const auto count = (regs & ABI_ALL_GPRS).count();
+ rsp_alignment -= count * 8;
+ size_t subtraction = 0;
+ const auto xmm_count = (regs & ABI_ALL_XMMS).count();
+ if (xmm_count) {
+ // If we have any XMMs to save, we must align the stack here.
+ subtraction = rsp_alignment & 0xF;
+ }
+ subtraction += 0x10 * xmm_count;
+ size_t xmm_base_subtraction = subtraction;
+ subtraction += needed_frame_size;
+ subtraction += ABI_SHADOW_SPACE;
+ // Final alignment.
+ rsp_alignment -= subtraction;
+ subtraction += rsp_alignment & 0xF;
+
+ *out_subtraction = (s32)subtraction;
+ *out_xmm_offset = (s32)(subtraction - xmm_base_subtraction);
+}
+
+inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::bitset<32> regs,
+ size_t rsp_alignment, size_t needed_frame_size = 0) {
+ s32 subtraction, xmm_offset;
+ ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
+ for (std::size_t i = 0; i < regs.size(); ++i) {
+ if (regs[i] && ABI_ALL_GPRS[i]) {
+ code.push(IndexToReg64(static_cast<int>(i)));
+ }
+ }
+ if (subtraction != 0) {
+ code.sub(code.rsp, subtraction);
+ }
+
+ for (int i = 0; i < regs.count(); i++) {
+ if (regs.test(i) & ABI_ALL_GPRS.test(i)) {
+ code.push(IndexToReg64(i));
+ }
+ }
+
+ for (std::size_t i = 0; i < regs.size(); ++i) {
+ if (regs[i] && ABI_ALL_XMMS[i]) {
+ code.movaps(code.xword[code.rsp + xmm_offset], IndexToXmm(static_cast<int>(i)));
+ xmm_offset += 0x10;
+ }
+ }
+
+ return ABI_SHADOW_SPACE;
+}
+
+inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::bitset<32> regs,
+ size_t rsp_alignment, size_t needed_frame_size = 0) {
+ s32 subtraction, xmm_offset;
+ ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
+
+ for (std::size_t i = 0; i < regs.size(); ++i) {
+ if (regs[i] && ABI_ALL_XMMS[i]) {
+ code.movaps(IndexToXmm(static_cast<int>(i)), code.xword[code.rsp + xmm_offset]);
+ xmm_offset += 0x10;
+ }
+ }
+
+ if (subtraction != 0) {
+ code.add(code.rsp, subtraction);
+ }
+
+ // GPRs need to be popped in reverse order
+ for (int i = 15; i >= 0; i--) {
+ if (regs[i]) {
+ code.pop(IndexToReg64(i));
+ }
+ }
+}
+
+inline size_t ABI_PushRegistersAndAdjustStackGPS(Xbyak::CodeGenerator& code, std::bitset<32> regs,
+ size_t rsp_alignment,
+ size_t needed_frame_size = 0) {
+ s32 subtraction, xmm_offset;
+ ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
+
+ for (std::size_t i = 0; i < regs.size(); ++i) {
+ if (regs[i] && ABI_ALL_GPRS[i]) {
+ code.push(IndexToReg64(static_cast<int>(i)));
+ }
+ }
+
+ if (subtraction != 0) {
+ code.sub(code.rsp, subtraction);
+ }
+
+ return ABI_SHADOW_SPACE;
+}
+
+inline void ABI_PopRegistersAndAdjustStackGPS(Xbyak::CodeGenerator& code, std::bitset<32> regs,
+ size_t rsp_alignment, size_t needed_frame_size = 0) {
+ s32 subtraction, xmm_offset;
+ ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset);
+
+ if (subtraction != 0) {
+ code.add(code.rsp, subtraction);
+ }
+
+ // GPRs need to be popped in reverse order
+ for (int i = 15; i >= 0; i--) {
+ if (regs[i]) {
+ code.pop(IndexToReg64(i));
+ }
+ }
+}
+
+} // namespace Common::X64
diff --git a/src/common/x64/xbyak_util.h b/src/common/x64/xbyak_util.h
new file mode 100644
index 000000000..df17f8cbe
--- /dev/null
+++ b/src/common/x64/xbyak_util.h
@@ -0,0 +1,47 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <type_traits>
+#include <xbyak.h>
+#include "common/x64/xbyak_abi.h"
+
+namespace Common::X64 {
+
+// Constants for use with cmpps/cmpss
+enum {
+ CMP_EQ = 0,
+ CMP_LT = 1,
+ CMP_LE = 2,
+ CMP_UNORD = 3,
+ CMP_NEQ = 4,
+ CMP_NLT = 5,
+ CMP_NLE = 6,
+ CMP_ORD = 7,
+};
+
+constexpr bool IsWithin2G(uintptr_t ref, uintptr_t target) {
+ const u64 distance = target - (ref + 5);
+ return !(distance >= 0x8000'0000ULL && distance <= ~0x8000'0000ULL);
+}
+
+inline bool IsWithin2G(const Xbyak::CodeGenerator& code, uintptr_t target) {
+ return IsWithin2G(reinterpret_cast<uintptr_t>(code.getCurr()), target);
+}
+
+template <typename T>
+inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) {
+ static_assert(std::is_pointer_v<T>, "Argument must be a (function) pointer.");
+ size_t addr = reinterpret_cast<size_t>(f);
+ if (IsWithin2G(code, addr)) {
+ code.call(f);
+ } else {
+ // ABI_RETURN is a safe temp register to use before a call
+ code.mov(ABI_RETURN, addr);
+ code.call(ABI_RETURN);
+ }
+}
+
+} // namespace Common::X64
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index b93aa6935..c47ff863e 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -10,6 +10,7 @@
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
+#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
@@ -48,6 +49,23 @@ std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
return fmt::format("v{}.{}.{}", bytes[3], bytes[2], bytes[1]);
}
+std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir,
+ std::string_view name) {
+#ifdef _WIN32
+ return dir->GetSubdirectory(name);
+#else
+ const auto subdirs = dir->GetSubdirectories();
+ for (const auto& subdir : subdirs) {
+ std::string dir_name = Common::ToLower(subdir->GetName());
+ if (dir_name == name) {
+ return subdir;
+ }
+ }
+
+ return nullptr;
+#endif
+}
+
PatchManager::PatchManager(u64 title_id) : title_id(title_id) {}
PatchManager::~PatchManager() = default;
@@ -104,7 +122,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
continue;
- auto exefs_dir = subdir->GetSubdirectory("exefs");
+ auto exefs_dir = FindSubdirectoryCaseless(subdir, "exefs");
if (exefs_dir != nullptr)
layers.push_back(std::move(exefs_dir));
}
@@ -130,7 +148,7 @@ std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualD
if (std::find(disabled.cbegin(), disabled.cend(), subdir->GetName()) != disabled.cend())
continue;
- auto exefs_dir = subdir->GetSubdirectory("exefs");
+ auto exefs_dir = FindSubdirectoryCaseless(subdir, "exefs");
if (exefs_dir != nullptr) {
for (const auto& file : exefs_dir->GetFiles()) {
if (file->GetExtension() == "ips") {
@@ -295,7 +313,7 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
continue;
}
- auto cheats_dir = subdir->GetSubdirectory("cheats");
+ auto cheats_dir = FindSubdirectoryCaseless(subdir, "cheats");
if (cheats_dir != nullptr) {
auto res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, true);
if (res.has_value()) {
@@ -340,11 +358,11 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
continue;
}
- auto romfs_dir = subdir->GetSubdirectory("romfs");
+ auto romfs_dir = FindSubdirectoryCaseless(subdir, "romfs");
if (romfs_dir != nullptr)
layers.push_back(std::move(romfs_dir));
- auto ext_dir = subdir->GetSubdirectory("romfs_ext");
+ auto ext_dir = FindSubdirectoryCaseless(subdir, "romfs_ext");
if (ext_dir != nullptr)
layers_ext.push_back(std::move(ext_dir));
}
@@ -470,7 +488,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
for (const auto& mod : mod_dir->GetSubdirectories()) {
std::string types;
- const auto exefs_dir = mod->GetSubdirectory("exefs");
+ const auto exefs_dir = FindSubdirectoryCaseless(mod, "exefs");
if (IsDirValidAndNonEmpty(exefs_dir)) {
bool ips = false;
bool ipswitch = false;
@@ -494,9 +512,9 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
if (layeredfs)
AppendCommaIfNotEmpty(types, "LayeredExeFS");
}
- if (IsDirValidAndNonEmpty(mod->GetSubdirectory("romfs")))
+ if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(mod, "romfs")))
AppendCommaIfNotEmpty(types, "LayeredFS");
- if (IsDirValidAndNonEmpty(mod->GetSubdirectory("cheats")))
+ if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(mod, "cheats")))
AppendCommaIfNotEmpty(types, "Cheats");
if (types.empty())
diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h
index ec6db524d..f4cb918dd 100644
--- a/src/core/file_sys/patch_manager.h
+++ b/src/core/file_sys/patch_manager.h
@@ -29,6 +29,11 @@ enum class TitleVersionFormat : u8 {
std::string FormatTitleVersion(u32 version,
TitleVersionFormat format = TitleVersionFormat::ThreeElements);
+// Returns a directory with name matching name case-insensitive. Returns nullptr if directory
+// doesn't have a directory with name.
+std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir,
+ std::string_view name);
+
// A centralized class to manage patches to games.
class PatchManager {
public:
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index f00c71dae..d6ee82836 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -229,7 +229,7 @@ endif()
create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC common core)
-target_link_libraries(video_core PRIVATE glad)
+target_link_libraries(video_core PRIVATE glad xbyak)
if (ENABLE_VULKAN)
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 024c9e43b..004f6b261 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -457,8 +457,9 @@ void Maxwell3D::StampQueryResult(u64 payload, bool long_query) {
void Maxwell3D::ProcessQueryGet() {
// TODO(Subv): Support the other query units.
- ASSERT_MSG(regs.query.query_get.unit == Regs::QueryUnit::Crop,
- "Units other than CROP are unimplemented");
+ if (regs.query.query_get.unit != Regs::QueryUnit::Crop) {
+ LOG_DEBUG(HW_GPU, "Units other than CROP are unimplemented");
+ }
switch (regs.query.query_get.operation) {
case Regs::QueryOperation::Release:
@@ -534,8 +535,8 @@ void Maxwell3D::ProcessCounterReset() {
rasterizer.ResetCounter(QueryType::SamplesPassed);
break;
default:
- LOG_WARNING(Render_OpenGL, "Unimplemented counter reset={}",
- static_cast<int>(regs.counter_reset));
+ LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}",
+ static_cast<int>(regs.counter_reset));
break;
}
}
@@ -592,8 +593,8 @@ std::optional<u64> Maxwell3D::GetQueryResult() {
system.GPU().GetTicks());
return {};
default:
- UNIMPLEMENTED_MSG("Unimplemented query select type {}",
- static_cast<u32>(regs.query.query_get.select.Value()));
+ LOG_DEBUG(HW_GPU, "Unimplemented query select type {}",
+ static_cast<u32>(regs.query.query_get.select.Value()));
return 1;
}
}
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 466a911db..e1b245288 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -166,8 +166,6 @@ Device::Device() : base_bindings{BuildBaseBindings()} {
const bool is_nvidia = vendor == "NVIDIA Corporation";
const bool is_amd = vendor == "ATI Technologies Inc.";
- const bool is_intel = vendor == "Intel";
- const bool is_intel_proprietary = is_intel && std::strstr(renderer, "Mesa") == nullptr;
uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT);
@@ -182,7 +180,6 @@ Device::Device() : base_bindings{BuildBaseBindings()} {
has_variable_aoffi = TestVariableAoffi();
has_component_indexing_bug = is_amd;
has_precise_bug = TestPreciseBug();
- has_broken_compute = is_intel_proprietary;
has_fast_buffer_sub_data = is_nvidia;
use_assembly_shaders = Settings::values.use_assembly_shaders && GLAD_GL_NV_gpu_program5 &&
GLAD_GL_NV_compute_program5;
@@ -206,7 +203,6 @@ Device::Device(std::nullptr_t) {
has_image_load_formatted = true;
has_variable_aoffi = true;
has_component_indexing_bug = false;
- has_broken_compute = false;
has_precise_bug = false;
}
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index e915dbd86..683ed9002 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -80,10 +80,6 @@ public:
return has_precise_bug;
}
- bool HasBrokenCompute() const {
- return has_broken_compute;
- }
-
bool HasFastBufferSubData() const {
return has_fast_buffer_sub_data;
}
@@ -109,7 +105,6 @@ private:
bool has_variable_aoffi{};
bool has_component_indexing_bug{};
bool has_precise_bug{};
- bool has_broken_compute{};
bool has_fast_buffer_sub_data{};
bool use_assembly_shaders{};
};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 8116a5daa..3c421dd16 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -655,10 +655,6 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
}
void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
- if (device.HasBrokenCompute()) {
- return;
- }
-
buffer_cache.Acquire();
current_cbuf = 0;
@@ -977,16 +973,12 @@ void RasterizerOpenGL::SetupTexture(u32 binding, const Tegra::Texture::FullTextu
glBindTextureUnit(binding, 0);
return;
}
- glBindTextureUnit(binding, view->GetTexture());
-
- if (view->GetSurfaceParams().IsBuffer()) {
- return;
+ const GLuint handle = view->GetTexture(texture.tic.x_source, texture.tic.y_source,
+ texture.tic.z_source, texture.tic.w_source);
+ glBindTextureUnit(binding, handle);
+ if (!view->GetSurfaceParams().IsBuffer()) {
+ glBindSampler(binding, sampler_cache.GetSampler(texture.tsc));
}
- // Apply swizzle to textures that are not buffers.
- view->ApplySwizzle(texture.tic.x_source, texture.tic.y_source, texture.tic.z_source,
- texture.tic.w_source);
-
- glBindSampler(binding, sampler_cache.GetSampler(texture.tsc));
}
void RasterizerOpenGL::SetupDrawImages(std::size_t stage_index, const Shader& shader) {
@@ -1015,14 +1007,11 @@ void RasterizerOpenGL::SetupImage(u32 binding, const Tegra::Texture::TICEntry& t
glBindImageTexture(binding, 0, 0, GL_FALSE, 0, GL_READ_ONLY, GL_R8);
return;
}
- if (!tic.IsBuffer()) {
- view->ApplySwizzle(tic.x_source, tic.y_source, tic.z_source, tic.w_source);
- }
if (entry.is_written) {
view->MarkAsModified(texture_cache.Tick());
}
- glBindImageTexture(binding, view->GetTexture(), 0, GL_TRUE, 0, GL_READ_WRITE,
- view->GetFormat());
+ const GLuint handle = view->GetTexture(tic.x_source, tic.y_source, tic.z_source, tic.w_source);
+ glBindImageTexture(binding, handle, 0, GL_TRUE, 0, GL_READ_WRITE, view->GetFormat());
}
void RasterizerOpenGL::SyncViewport() {
@@ -1031,6 +1020,26 @@ void RasterizerOpenGL::SyncViewport() {
const auto& regs = gpu.regs;
const bool dirty_viewport = flags[Dirty::Viewports];
+ const bool dirty_clip_control = flags[Dirty::ClipControl];
+
+ if (dirty_clip_control || flags[Dirty::FrontFace]) {
+ flags[Dirty::FrontFace] = false;
+
+ GLenum mode = MaxwellToGL::FrontFace(regs.front_face);
+ if (regs.screen_y_control.triangle_rast_flip != 0 &&
+ regs.viewport_transform[0].scale_y < 0.0f) {
+ switch (mode) {
+ case GL_CW:
+ mode = GL_CCW;
+ break;
+ case GL_CCW:
+ mode = GL_CW;
+ break;
+ }
+ }
+ glFrontFace(mode);
+ }
+
if (dirty_viewport || flags[Dirty::ClipControl]) {
flags[Dirty::ClipControl] = false;
@@ -1128,11 +1137,6 @@ void RasterizerOpenGL::SyncCullMode() {
glDisable(GL_CULL_FACE);
}
}
-
- if (flags[Dirty::FrontFace]) {
- flags[Dirty::FrontFace] = false;
- glFrontFace(MaxwellToGL::FrontFace(regs.front_face));
- }
}
void RasterizerOpenGL::SyncPrimitiveRestart() {
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 253484968..9cb115959 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -2344,7 +2344,12 @@ private:
return {};
}
- Expression MemoryBarrierGL(Operation) {
+ Expression MemoryBarrierGroup(Operation) {
+ code.AddLine("groupMemoryBarrier();");
+ return {};
+ }
+
+ Expression MemoryBarrierGlobal(Operation) {
code.AddLine("memoryBarrier();");
return {};
}
@@ -2591,7 +2596,8 @@ private:
&GLSLDecompiler::ShuffleIndexed,
&GLSLDecompiler::Barrier,
- &GLSLDecompiler::MemoryBarrierGL,
+ &GLSLDecompiler::MemoryBarrierGroup,
+ &GLSLDecompiler::MemoryBarrierGlobal,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 94fbd2a22..4faa8b90c 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -35,7 +35,7 @@ MICROPROFILE_DEFINE(OpenGL_Texture_Buffer_Copy, "OpenGL", "Texture Buffer Copy",
namespace {
struct FormatTuple {
- GLint internal_format;
+ GLenum internal_format;
GLenum format = GL_NONE;
GLenum type = GL_NONE;
};
@@ -238,6 +238,12 @@ OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum inte
return texture;
}
+constexpr u32 EncodeSwizzle(SwizzleSource x_source, SwizzleSource y_source, SwizzleSource z_source,
+ SwizzleSource w_source) {
+ return (static_cast<u32>(x_source) << 24) | (static_cast<u32>(y_source) << 16) |
+ (static_cast<u32>(z_source) << 8) | static_cast<u32>(w_source);
+}
+
} // Anonymous namespace
CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params,
@@ -381,7 +387,7 @@ void CachedSurface::DecorateSurfaceName() {
}
void CachedSurfaceView::DecorateViewName(GPUVAddr gpu_addr, std::string prefix) {
- LabelGLObject(GL_TEXTURE, texture_view.handle, gpu_addr, prefix);
+ LabelGLObject(GL_TEXTURE, main_view.handle, gpu_addr, prefix);
}
View CachedSurface::CreateView(const ViewParams& view_key) {
@@ -397,14 +403,13 @@ View CachedSurface::CreateViewInner(const ViewParams& view_key, const bool is_pr
}
CachedSurfaceView::CachedSurfaceView(CachedSurface& surface, const ViewParams& params,
- const bool is_proxy)
- : VideoCommon::ViewBase(params), surface{surface}, is_proxy{is_proxy} {
- target = GetTextureTarget(params.target);
- format = GetFormatTuple(surface.GetSurfaceParams().pixel_format).internal_format;
+ bool is_proxy)
+ : VideoCommon::ViewBase(params), surface{surface},
+ format{GetFormatTuple(surface.GetSurfaceParams().pixel_format).internal_format},
+ target{GetTextureTarget(params.target)}, is_proxy{is_proxy} {
if (!is_proxy) {
- texture_view = CreateTextureView();
+ main_view = CreateTextureView();
}
- swizzle = EncodeSwizzle(SwizzleSource::R, SwizzleSource::G, SwizzleSource::B, SwizzleSource::A);
}
CachedSurfaceView::~CachedSurfaceView() = default;
@@ -447,27 +452,49 @@ void CachedSurfaceView::Attach(GLenum attachment, GLenum target) const {
}
}
-void CachedSurfaceView::ApplySwizzle(SwizzleSource x_source, SwizzleSource y_source,
+GLuint CachedSurfaceView::GetTexture(SwizzleSource x_source, SwizzleSource y_source,
SwizzleSource z_source, SwizzleSource w_source) {
- u32 new_swizzle = EncodeSwizzle(x_source, y_source, z_source, w_source);
- if (new_swizzle == swizzle)
- return;
- swizzle = new_swizzle;
- const std::array gl_swizzle = {GetSwizzleSource(x_source), GetSwizzleSource(y_source),
- GetSwizzleSource(z_source), GetSwizzleSource(w_source)};
- const GLuint handle = GetTexture();
- const PixelFormat format = surface.GetSurfaceParams().pixel_format;
- switch (format) {
+ if (GetSurfaceParams().IsBuffer()) {
+ return GetTexture();
+ }
+ const u32 new_swizzle = EncodeSwizzle(x_source, y_source, z_source, w_source);
+ if (current_swizzle == new_swizzle) {
+ return current_view;
+ }
+ current_swizzle = new_swizzle;
+
+ const auto [entry, is_cache_miss] = view_cache.try_emplace(new_swizzle);
+ OGLTextureView& view = entry->second;
+ if (!is_cache_miss) {
+ current_view = view.handle;
+ return view.handle;
+ }
+ view = CreateTextureView();
+ current_view = view.handle;
+
+ std::array swizzle{x_source, y_source, z_source, w_source};
+
+ switch (const PixelFormat format = GetSurfaceParams().pixel_format) {
case PixelFormat::Z24S8:
case PixelFormat::Z32FS8:
case PixelFormat::S8Z24:
- glTextureParameteri(handle, GL_DEPTH_STENCIL_TEXTURE_MODE,
+ UNIMPLEMENTED_IF(x_source != SwizzleSource::R && x_source != SwizzleSource::G);
+ glTextureParameteri(view.handle, GL_DEPTH_STENCIL_TEXTURE_MODE,
GetComponent(format, x_source == SwizzleSource::R));
+
+ // Make sure we sample the first component
+ std::transform(swizzle.begin(), swizzle.end(), swizzle.begin(), [](SwizzleSource value) {
+ return value == SwizzleSource::G ? SwizzleSource::R : value;
+ });
+ [[fallthrough]];
+ default: {
+ const std::array gl_swizzle = {GetSwizzleSource(swizzle[0]), GetSwizzleSource(swizzle[1]),
+ GetSwizzleSource(swizzle[2]), GetSwizzleSource(swizzle[3])};
+ glTextureParameteriv(view.handle, GL_TEXTURE_SWIZZLE_RGBA, gl_swizzle.data());
break;
- default:
- glTextureParameteriv(handle, GL_TEXTURE_SWIZZLE_RGBA, gl_swizzle.data());
- break;
}
+ }
+ return view.handle;
}
OGLTextureView CachedSurfaceView::CreateTextureView() const {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 02d9981a1..8a2ac8603 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -83,7 +83,7 @@ public:
/// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER
void Attach(GLenum attachment, GLenum target) const;
- void ApplySwizzle(Tegra::Texture::SwizzleSource x_source,
+ GLuint GetTexture(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,
Tegra::Texture::SwizzleSource z_source,
Tegra::Texture::SwizzleSource w_source);
@@ -98,7 +98,7 @@ public:
if (is_proxy) {
return surface.GetTexture();
}
- return texture_view.handle;
+ return main_view.handle;
}
GLenum GetFormat() const {
@@ -110,23 +110,19 @@ public:
}
private:
- u32 EncodeSwizzle(Tegra::Texture::SwizzleSource x_source,
- Tegra::Texture::SwizzleSource y_source,
- Tegra::Texture::SwizzleSource z_source,
- Tegra::Texture::SwizzleSource w_source) const {
- return (static_cast<u32>(x_source) << 24) | (static_cast<u32>(y_source) << 16) |
- (static_cast<u32>(z_source) << 8) | static_cast<u32>(w_source);
- }
-
OGLTextureView CreateTextureView() const;
CachedSurface& surface;
- GLenum target{};
- GLenum format{};
+ const GLenum format;
+ const GLenum target;
+ const bool is_proxy;
+
+ std::unordered_map<u32, OGLTextureView> view_cache;
+ OGLTextureView main_view;
- OGLTextureView texture_view;
- u32 swizzle{};
- bool is_proxy{};
+ // Use an invalid default so it always fails the comparison test
+ u32 current_swizzle = 0xffffffff;
+ GLuint current_view = 0;
};
class TextureCacheOpenGL final : public TextureCacheBase {
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 6b489e6db..e7952924a 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -753,6 +753,9 @@ void RendererOpenGL::RenderScreenshot() {
bool RendererOpenGL::Init() {
if (GLAD_GL_KHR_debug) {
glEnable(GL_DEBUG_OUTPUT);
+ if (Settings::values.renderer_debug) {
+ glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
+ }
glDebugMessageCallback(DebugHandler, nullptr);
}
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
index 568744e3c..424278816 100644
--- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
@@ -71,8 +71,7 @@ void FixedPipelineState::Rasterizer::Fill(const Maxwell& regs) noexcept {
const u32 topology_index = static_cast<u32>(regs.draw.topology.Value());
u32 packed_front_face = PackFrontFace(regs.front_face);
- if (regs.screen_y_control.triangle_rast_flip != 0 &&
- regs.viewport_transform[0].scale_y > 0.0f) {
+ if (regs.screen_y_control.triangle_rast_flip != 0) {
// Flip front face
packed_front_face = 1 - packed_front_face;
}
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index a5c7b7945..65a1c6245 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -312,7 +312,9 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
ASSERT(point_size != 0.0f);
}
for (std::size_t i = 0; i < Maxwell::NumVertexAttributes; ++i) {
- specialization.attribute_types[i] = fixed_state.vertex_input.attributes[i].Type();
+ const auto& attribute = fixed_state.vertex_input.attributes[i];
+ specialization.enabled_attributes[i] = attribute.enabled.Value() != 0;
+ specialization.attribute_types[i] = attribute.Type();
}
specialization.ndc_minus_one_to_one = fixed_state.rasterizer.ndc_minus_one_to_one;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index be5b77fae..a3d992ed3 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -877,14 +877,10 @@ void RasterizerVulkan::SetupVertexArrays(FixedPipelineState::VertexInput& vertex
for (std::size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
const auto& attrib = regs.vertex_attrib_format[index];
- if (!attrib.IsValid()) {
+ if (attrib.IsConstant()) {
vertex_input.SetAttribute(index, false, 0, 0, {}, {});
continue;
}
-
- [[maybe_unused]] const auto& buffer = regs.vertex_array[attrib.buffer];
- ASSERT(buffer.IsEnabled());
-
vertex_input.SetAttribute(index, true, attrib.buffer, attrib.offset, attrib.type.Value(),
attrib.size.Value());
}
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index 890f34a2c..a13e8baa7 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -741,8 +741,10 @@ private:
if (!IsGenericAttribute(index)) {
continue;
}
-
const u32 location = GetGenericAttributeLocation(index);
+ if (!IsAttributeEnabled(location)) {
+ continue;
+ }
const auto type_descriptor = GetAttributeType(location);
Id type;
if (IsInputAttributeArray()) {
@@ -986,6 +988,10 @@ private:
return stage == ShaderType::TesselationControl;
}
+ bool IsAttributeEnabled(u32 location) const {
+ return stage != ShaderType::Vertex || specialization.enabled_attributes[location];
+ }
+
u32 GetNumInputVertices() const {
switch (stage) {
case ShaderType::Geometry:
@@ -1201,16 +1207,20 @@ private:
UNIMPLEMENTED_MSG("Unmanaged FrontFacing element={}", element);
return {v_float_zero, Type::Float};
default:
- if (IsGenericAttribute(attribute)) {
- const u32 location = GetGenericAttributeLocation(attribute);
- const auto type_descriptor = GetAttributeType(location);
- const Type type = type_descriptor.type;
- const Id attribute_id = input_attributes.at(attribute);
- const std::vector elements = {element};
- const Id pointer = ArrayPass(type_descriptor.scalar, attribute_id, elements);
- return {OpLoad(GetTypeDefinition(type), pointer), type};
+ if (!IsGenericAttribute(attribute)) {
+ break;
}
- break;
+ const u32 location = GetGenericAttributeLocation(attribute);
+ if (!IsAttributeEnabled(location)) {
+ // Disabled attributes (also known as constant attributes) always return zero.
+ return {v_float_zero, Type::Float};
+ }
+ const auto type_descriptor = GetAttributeType(location);
+ const Type type = type_descriptor.type;
+ const Id attribute_id = input_attributes.at(attribute);
+ const std::vector elements = {element};
+ const Id pointer = ArrayPass(type_descriptor.scalar, attribute_id, elements);
+ return {OpLoad(GetTypeDefinition(type), pointer), type};
}
UNIMPLEMENTED_MSG("Unhandled input attribute: {}", static_cast<u32>(attribute));
return {v_float_zero, Type::Float};
@@ -2215,8 +2225,8 @@ private:
return {};
}
- Expression MemoryBarrierGL(Operation) {
- const auto scope = spv::Scope::Device;
+ template <spv::Scope scope>
+ Expression MemoryBarrier(Operation) {
const auto semantics =
spv::MemorySemanticsMask::AcquireRelease | spv::MemorySemanticsMask::UniformMemory |
spv::MemorySemanticsMask::WorkgroupMemory |
@@ -2681,7 +2691,8 @@ private:
&SPIRVDecompiler::ShuffleIndexed,
&SPIRVDecompiler::Barrier,
- &SPIRVDecompiler::MemoryBarrierGL,
+ &SPIRVDecompiler::MemoryBarrier<spv::Scope::Workgroup>,
+ &SPIRVDecompiler::MemoryBarrier<spv::Scope::Device>,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.h b/src/video_core/renderer_vulkan/vk_shader_decompiler.h
index f4c05ac3c..b7af26388 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.h
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.h
@@ -88,7 +88,8 @@ struct Specialization final {
u32 shared_memory_size{};
// Graphics specific
- std::optional<float> point_size{};
+ std::optional<float> point_size;
+ std::bitset<Maxwell::NumVertexAttributes> enabled_attributes;
std::array<Maxwell::VertexAttribute::Type, Maxwell::NumVertexAttributes> attribute_types{};
bool ndc_minus_one_to_one{};
};
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 55f43e61b..2f1d5021d 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -354,26 +354,23 @@ CachedSurfaceView::~CachedSurfaceView() = default;
VkImageView CachedSurfaceView::GetHandle(SwizzleSource x_source, SwizzleSource y_source,
SwizzleSource z_source, SwizzleSource w_source) {
- const u32 swizzle = EncodeSwizzle(x_source, y_source, z_source, w_source);
- if (last_image_view && last_swizzle == swizzle) {
+ const u32 new_swizzle = EncodeSwizzle(x_source, y_source, z_source, w_source);
+ if (last_image_view && last_swizzle == new_swizzle) {
return last_image_view;
}
- last_swizzle = swizzle;
+ last_swizzle = new_swizzle;
- const auto [entry, is_cache_miss] = view_cache.try_emplace(swizzle);
+ const auto [entry, is_cache_miss] = view_cache.try_emplace(new_swizzle);
auto& image_view = entry->second;
if (!is_cache_miss) {
return last_image_view = *image_view;
}
- auto swizzle_x = MaxwellToVK::SwizzleSource(x_source);
- auto swizzle_y = MaxwellToVK::SwizzleSource(y_source);
- auto swizzle_z = MaxwellToVK::SwizzleSource(z_source);
- auto swizzle_w = MaxwellToVK::SwizzleSource(w_source);
-
+ std::array swizzle{MaxwellToVK::SwizzleSource(x_source), MaxwellToVK::SwizzleSource(y_source),
+ MaxwellToVK::SwizzleSource(z_source), MaxwellToVK::SwizzleSource(w_source)};
if (params.pixel_format == VideoCore::Surface::PixelFormat::A1B5G5R5U) {
// A1B5G5R5 is implemented as A1R5G5B5, we have to change the swizzle here.
- std::swap(swizzle_x, swizzle_z);
+ std::swap(swizzle[0], swizzle[2]);
}
// Games can sample depth or stencil values on textures. This is decided by the swizzle value on
@@ -395,11 +392,11 @@ VkImageView CachedSurfaceView::GetHandle(SwizzleSource x_source, SwizzleSource y
UNIMPLEMENTED();
}
- // Vulkan doesn't seem to understand swizzling of a depth stencil image, use identity
- swizzle_x = VK_COMPONENT_SWIZZLE_R;
- swizzle_y = VK_COMPONENT_SWIZZLE_G;
- swizzle_z = VK_COMPONENT_SWIZZLE_B;
- swizzle_w = VK_COMPONENT_SWIZZLE_A;
+ // Make sure we sample the first component
+ std::transform(
+ swizzle.begin(), swizzle.end(), swizzle.begin(), [](VkComponentSwizzle component) {
+ return component == VK_COMPONENT_SWIZZLE_G ? VK_COMPONENT_SWIZZLE_R : component;
+ });
}
VkImageViewCreateInfo ci;
@@ -409,7 +406,7 @@ VkImageView CachedSurfaceView::GetHandle(SwizzleSource x_source, SwizzleSource y
ci.image = surface.GetImageHandle();
ci.viewType = image_view_type;
ci.format = surface.GetImage().GetFormat();
- ci.components = {swizzle_x, swizzle_y, swizzle_z, swizzle_w};
+ ci.components = {swizzle[0], swizzle[1], swizzle[2], swizzle[3]};
ci.subresourceRange.aspectMask = aspect;
ci.subresourceRange.baseMipLevel = base_level;
ci.subresourceRange.levelCount = num_levels;
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index 694b325e1..d00e10913 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -299,9 +299,19 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::MEMBAR: {
- UNIMPLEMENTED_IF(instr.membar.type != Tegra::Shader::MembarType::GL);
UNIMPLEMENTED_IF(instr.membar.unknown != Tegra::Shader::MembarUnknown::Default);
- bb.push_back(Operation(OperationCode::MemoryBarrierGL));
+ const OperationCode type = [instr] {
+ switch (instr.membar.type) {
+ case Tegra::Shader::MembarType::CTA:
+ return OperationCode::MemoryBarrierGroup;
+ case Tegra::Shader::MembarType::GL:
+ return OperationCode::MemoryBarrierGlobal;
+ default:
+ UNIMPLEMENTED_MSG("MEMBAR type={}", static_cast<int>(instr.membar.type.Value()));
+ return OperationCode::MemoryBarrierGlobal;
+ }
+ }();
+ bb.push_back(Operation(type));
break;
}
case OpCode::Id::DEPBAR: {
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index c06512413..c5e5165ff 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -233,8 +233,9 @@ enum class OperationCode {
ThreadLtMask, /// () -> uint
ShuffleIndexed, /// (uint value, uint index) -> uint
- Barrier, /// () -> void
- MemoryBarrierGL, /// () -> void
+ Barrier, /// () -> void
+ MemoryBarrierGroup, /// () -> void
+ MemoryBarrierGlobal, /// () -> void
Amount,
};
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index d6efc34b2..45e3ddd2c 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -14,6 +14,7 @@
#include <unordered_map>
#include <vector>
+#include <boost/container/small_vector.hpp>
#include <boost/icl/interval_map.hpp>
#include <boost/range/iterator_range.hpp>
@@ -53,6 +54,7 @@ using RenderTargetConfig = Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig;
template <typename TSurface, typename TView>
class TextureCache {
+ using VectorSurface = boost::container::small_vector<TSurface, 1>;
public:
void InvalidateRegion(VAddr addr, std::size_t size) {
@@ -308,18 +310,20 @@ public:
dst_surface.first->MarkAsModified(true, Tick());
}
- TSurface TryFindFramebufferSurface(VAddr addr) {
+ TSurface TryFindFramebufferSurface(VAddr addr) const {
if (!addr) {
return nullptr;
}
const VAddr page = addr >> registry_page_bits;
- std::vector<TSurface>& list = registry[page];
- for (auto& surface : list) {
- if (surface->GetCpuAddr() == addr) {
- return surface;
- }
+ const auto it = registry.find(page);
+ if (it == registry.end()) {
+ return nullptr;
}
- return nullptr;
+ const auto& list = it->second;
+ const auto found = std::find_if(list.begin(), list.end(), [addr](const auto& surface) {
+ return surface->GetCpuAddr() == addr;
+ });
+ return found != list.end() ? *found : nullptr;
}
u64 Tick() {
@@ -498,7 +502,7 @@ private:
* @param untopological Indicates to the recycler that the texture has no way
* to match the overlaps due to topological reasons.
**/
- RecycleStrategy PickStrategy(std::vector<TSurface>& overlaps, const SurfaceParams& params,
+ RecycleStrategy PickStrategy(VectorSurface& overlaps, const SurfaceParams& params,
const GPUVAddr gpu_addr, const MatchTopologyResult untopological) {
if (Settings::IsGPULevelExtreme()) {
return RecycleStrategy::Flush;
@@ -538,9 +542,8 @@ private:
* @param untopological Indicates to the recycler that the texture has no way to match the
* overlaps due to topological reasons.
**/
- std::pair<TSurface, TView> RecycleSurface(std::vector<TSurface>& overlaps,
- const SurfaceParams& params, const GPUVAddr gpu_addr,
- const bool preserve_contents,
+ std::pair<TSurface, TView> RecycleSurface(VectorSurface& overlaps, const SurfaceParams& params,
+ const GPUVAddr gpu_addr, const bool preserve_contents,
const MatchTopologyResult untopological) {
const bool do_load = preserve_contents && Settings::IsGPULevelExtreme();
for (auto& surface : overlaps) {
@@ -650,7 +653,7 @@ private:
* @param params The parameters on the new surface.
* @param gpu_addr The starting address of the new surface.
**/
- std::optional<std::pair<TSurface, TView>> TryReconstructSurface(std::vector<TSurface>& overlaps,
+ std::optional<std::pair<TSurface, TView>> TryReconstructSurface(VectorSurface& overlaps,
const SurfaceParams& params,
const GPUVAddr gpu_addr) {
if (params.target == SurfaceTarget::Texture3D) {
@@ -708,7 +711,7 @@ private:
* @param preserve_contents Indicates that the new surface should be loaded from memory or
* left blank.
*/
- std::optional<std::pair<TSurface, TView>> Manage3DSurfaces(std::vector<TSurface>& overlaps,
+ std::optional<std::pair<TSurface, TView>> Manage3DSurfaces(VectorSurface& overlaps,
const SurfaceParams& params,
const GPUVAddr gpu_addr,
const VAddr cpu_addr,
@@ -810,7 +813,7 @@ private:
TSurface& current_surface = iter->second;
const auto topological_result = current_surface->MatchesTopology(params);
if (topological_result != MatchTopologyResult::FullMatch) {
- std::vector<TSurface> overlaps{current_surface};
+ VectorSurface overlaps{current_surface};
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents,
topological_result);
}
@@ -991,7 +994,9 @@ private:
params.target = target;
params.is_tiled = false;
params.srgb_conversion = false;
- params.is_layered = false;
+ params.is_layered =
+ target == SurfaceTarget::Texture1DArray || target == SurfaceTarget::Texture2DArray ||
+ target == SurfaceTarget::TextureCubemap || target == SurfaceTarget::TextureCubeArray;
params.block_width = 0;
params.block_height = 0;
params.block_depth = 0;
@@ -1124,23 +1129,25 @@ private:
}
}
- std::vector<TSurface> GetSurfacesInRegion(const VAddr cpu_addr, const std::size_t size) {
+ VectorSurface GetSurfacesInRegion(const VAddr cpu_addr, const std::size_t size) {
if (size == 0) {
return {};
}
const VAddr cpu_addr_end = cpu_addr + size;
- VAddr start = cpu_addr >> registry_page_bits;
const VAddr end = (cpu_addr_end - 1) >> registry_page_bits;
- std::vector<TSurface> surfaces;
- while (start <= end) {
- std::vector<TSurface>& list = registry[start];
- for (auto& surface : list) {
- if (!surface->IsPicked() && surface->Overlaps(cpu_addr, cpu_addr_end)) {
- surface->MarkAsPicked(true);
- surfaces.push_back(surface);
+ VectorSurface surfaces;
+ for (VAddr start = cpu_addr >> registry_page_bits; start <= end; ++start) {
+ const auto it = registry.find(start);
+ if (it == registry.end()) {
+ continue;
+ }
+ for (auto& surface : it->second) {
+ if (surface->IsPicked() || !surface->Overlaps(cpu_addr, cpu_addr_end)) {
+ continue;
}
+ surface->MarkAsPicked(true);
+ surfaces.push_back(surface);
}
- start++;
}
for (auto& surface : surfaces) {
surface->MarkAsPicked(false);
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 1adf8932b..1f5e43043 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -106,6 +106,9 @@ public:
format.setVersion(4, 3);
format.setProfile(QSurfaceFormat::CompatibilityProfile);
format.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
+ if (Settings::values.renderer_debug) {
+ format.setOption(QSurfaceFormat::FormatOption::DebugContext);
+ }
// TODO: expose a setting for buffer value (ie default/single/double/triple)
format.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
format.setSwapInterval(0);
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
index 411e7e647..09cc0a3b5 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
@@ -98,6 +98,9 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system, bool fullscreen)
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
+ if (Settings::values.renderer_debug) {
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG);
+ }
SDL_GL_SetSwapInterval(0);
std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_fullname,