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-rw-r--r--src/audio_core/sink/cubeb_sink.cpp4
-rw-r--r--src/audio_core/sink/sdl2_sink.cpp2
-rw-r--r--src/audio_core/sink/sink_stream.cpp43
-rw-r--r--src/audio_core/sink/sink_stream.h16
4 files changed, 1 insertions, 64 deletions
diff --git a/src/audio_core/sink/cubeb_sink.cpp b/src/audio_core/sink/cubeb_sink.cpp
index 9133f5388..9a0801888 100644
--- a/src/audio_core/sink/cubeb_sink.cpp
+++ b/src/audio_core/sink/cubeb_sink.cpp
@@ -101,8 +101,6 @@ public:
~CubebSinkStream() override {
LOG_DEBUG(Service_Audio, "Destructing cubeb stream {}", name);
- Unstall();
-
if (!ctx) {
return;
}
@@ -143,8 +141,6 @@ public:
* Stop the sink stream.
*/
void Stop() override {
- Unstall();
-
if (!ctx || paused) {
return;
}
diff --git a/src/audio_core/sink/sdl2_sink.cpp b/src/audio_core/sink/sdl2_sink.cpp
index c138dc628..ee1a0652f 100644
--- a/src/audio_core/sink/sdl2_sink.cpp
+++ b/src/audio_core/sink/sdl2_sink.cpp
@@ -88,7 +88,6 @@ public:
* Finalize the sink stream.
*/
void Finalize() override {
- Unstall();
if (device == 0) {
return;
}
@@ -116,7 +115,6 @@ public:
* Stop the sink stream.
*/
void Stop() override {
- Unstall();
if (device == 0 || paused) {
return;
}
diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp
index 084ac5edf..f99dbd8ec 100644
--- a/src/audio_core/sink/sink_stream.cpp
+++ b/src/audio_core/sink/sink_stream.cpp
@@ -151,10 +151,6 @@ void SinkStream::ProcessAudioIn(std::span<const s16> input_buffer, std::size_t n
return;
}
- if (queued_buffers > max_queue_size) {
- Stall();
- }
-
while (frames_written < num_frames) {
// If the playing buffer has been consumed or has no frames, we need a new one
if (playing_buffer.consumed || playing_buffer.frames == 0) {
@@ -189,10 +185,6 @@ void SinkStream::ProcessAudioIn(std::span<const s16> input_buffer, std::size_t n
}
std::memcpy(&last_frame[0], &input_buffer[(frames_written - 1) * frame_size], frame_size_bytes);
-
- if (queued_buffers <= max_queue_size) {
- Unstall();
- }
}
void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::size_t num_frames) {
@@ -216,20 +208,6 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
return;
}
- // Due to many frames being queued up with nvdec (5 frames or so?), a lot of buffers also get
- // queued up (30+) but not all at once, which causes constant stalling here, so just let the
- // video play out without attempting to stall.
- // Can hopefully remove this later with a more complete NVDEC implementation.
- const auto nvdec_active{system.AudioCore().IsNVDECActive()};
-
- // Core timing cannot be paused in single-core mode, so Stall ends up being called over and over
- // and never recovers to a normal state, so just skip attempting to sync things on single-core.
- if (system.IsMulticore() && !nvdec_active && queued_buffers > max_queue_size) {
- Stall();
- } else if (system.IsMulticore() && queued_buffers <= max_queue_size) {
- Unstall();
- }
-
while (frames_written < num_frames) {
// If the playing buffer has been consumed or has no frames, we need a new one
if (playing_buffer.consumed || playing_buffer.frames == 0) {
@@ -279,27 +257,6 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
min_played_sample_count = max_played_sample_count;
max_played_sample_count += actual_frames_written;
}
-
- if (system.IsMulticore() && queued_buffers <= max_queue_size) {
- Unstall();
- }
-}
-
-void SinkStream::Stall() {
- std::scoped_lock lk{stall_guard};
- if (stalled_lock) {
- return;
- }
- stalled_lock = system.StallApplication();
-}
-
-void SinkStream::Unstall() {
- std::scoped_lock lk{stall_guard};
- if (!stalled_lock) {
- return;
- }
- system.UnstallApplication();
- stalled_lock.unlock();
}
u64 SinkStream::GetExpectedPlayedSampleCount() {
diff --git a/src/audio_core/sink/sink_stream.h b/src/audio_core/sink/sink_stream.h
index 9806e6d98..23e289c7b 100644
--- a/src/audio_core/sink/sink_stream.h
+++ b/src/audio_core/sink/sink_stream.h
@@ -55,9 +55,7 @@ struct SinkBuffer {
class SinkStream {
public:
explicit SinkStream(Core::System& system_, StreamType type_) : system{system_}, type{type_} {}
- virtual ~SinkStream() {
- Unstall();
- }
+ virtual ~SinkStream() {}
/**
* Finalize the sink stream.
@@ -203,16 +201,6 @@ public:
void ProcessAudioOutAndRender(std::span<s16> output_buffer, std::size_t num_frames);
/**
- * Stall core processes if the audio thread falls too far behind.
- */
- void Stall();
-
- /**
- * Unstall core processes.
- */
- void Unstall();
-
- /**
* Get the total number of samples expected to have been played by this stream.
*
* @return The number of samples.
@@ -266,8 +254,6 @@ private:
/// Signalled when ring buffer entries are consumed
std::condition_variable release_cv;
std::mutex release_mutex;
- std::mutex stall_guard;
- std::unique_lock<std::mutex> stalled_lock;
};
using SinkStreamPtr = std::unique_ptr<SinkStream>;