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-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.cpp39
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp1
3 files changed, 19 insertions, 23 deletions
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
index 760857839..2cfe9d4bd 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
@@ -206,27 +206,23 @@ VKComputePass::VKComputePass(const Device& device, VKDescriptorPool& descriptor_
.codeSize = static_cast<u32>(code.size_bytes()),
.pCode = code.data(),
});
- /*
- FIXME
pipeline = device.GetLogical().CreateComputePipeline({
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
- .stage =
- {
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stage = VK_SHADER_STAGE_COMPUTE_BIT,
- .module = *module,
- .pName = "main",
- .pSpecializationInfo = nullptr,
- },
+ .stage{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+ .module = *module,
+ .pName = "main",
+ .pSpecializationInfo = nullptr,
+ },
.layout = *layout,
.basePipelineHandle = nullptr,
.basePipelineIndex = 0,
});
- */
}
VKComputePass::~VKComputePass() = default;
@@ -262,8 +258,7 @@ std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer
const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging.buffer, set,
- num_vertices](vk::CommandBuffer cmdbuf) {
+ scheduler.Record([this, buffer = staging.buffer, set, num_vertices](vk::CommandBuffer cmdbuf) {
static constexpr u32 DISPATCH_SIZE = 1024;
static constexpr VkMemoryBarrier WRITE_BARRIER{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
@@ -271,8 +266,8 @@ std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
};
- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {});
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
cmdbuf.Dispatch(Common::DivCeil(num_vertices, DISPATCH_SIZE), 1, 1);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, WRITE_BARRIER);
@@ -319,8 +314,8 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging.buffer, set,
- num_tri_vertices, base_vertex, index_shift](vk::CommandBuffer cmdbuf) {
+ scheduler.Record([this, buffer = staging.buffer, set, num_tri_vertices, base_vertex,
+ index_shift](vk::CommandBuffer cmdbuf) {
static constexpr u32 DISPATCH_SIZE = 1024;
static constexpr VkMemoryBarrier WRITE_BARRIER{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
@@ -329,9 +324,9 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
};
const std::array push_constants = {base_vertex, index_shift};
- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {});
- cmdbuf.PushConstants(layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(push_constants),
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
+ cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(push_constants),
&push_constants);
cmdbuf.Dispatch(Common::DivCeil(num_tri_vertices, DISPATCH_SIZE), 1, 1);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 67de3cb79..a0ef0e98b 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -189,6 +189,8 @@ void GraphicsPipeline::Configure(bool is_indexed) {
buffer_cache.BindHostGeometryBuffers(is_indexed);
+ update_descriptor_queue.Acquire();
+
size_t index{};
for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) {
buffer_cache.BindHostStageBuffers(stage);
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index f0bd4b8af..0292a1b94 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -172,7 +172,6 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
if (!pipeline) {
return;
}
- update_descriptor_queue.Acquire();
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
pipeline->Configure(is_indexed);