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-rw-r--r--src/yuzu/applets/qt_controller.cpp2
-rw-r--r--src/yuzu/configuration/configure_input.cpp2
-rw-r--r--src/yuzu/configuration/configure_vibration.cpp74
-rw-r--r--src/yuzu/configuration/configure_vibration.h18
-rw-r--r--src/yuzu/configuration/configure_vibration.ui7
5 files changed, 95 insertions, 8 deletions
diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp
index 4239c17f5..4104928d1 100644
--- a/src/yuzu/applets/qt_controller.cpp
+++ b/src/yuzu/applets/qt_controller.cpp
@@ -257,7 +257,7 @@ void QtControllerSelectorDialog::LoadConfiguration() {
}
void QtControllerSelectorDialog::CallConfigureVibrationDialog() {
- ConfigureVibration dialog(this);
+ ConfigureVibration dialog(this, system.HIDCore());
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint);
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index d53179dbb..7c5776189 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -164,7 +164,7 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
});
connect(ui->vibrationButton, &QPushButton::clicked,
- [this] { CallConfigureDialog<ConfigureVibration>(*this); });
+ [this, &hid_core] { CallConfigureDialog<ConfigureVibration>(*this, hid_core); });
connect(ui->motionButton, &QPushButton::clicked, [this, input_subsystem] {
CallConfigureDialog<ConfigureMotionTouch>(*this, input_subsystem);
diff --git a/src/yuzu/configuration/configure_vibration.cpp b/src/yuzu/configuration/configure_vibration.cpp
index adce04b27..779b6401c 100644
--- a/src/yuzu/configuration/configure_vibration.cpp
+++ b/src/yuzu/configuration/configure_vibration.cpp
@@ -9,11 +9,14 @@
#include "common/param_package.h"
#include "common/settings.h"
+#include "core/hid/emulated_controller.h"
+#include "core/hid/hid_core.h"
+#include "core/hid/hid_types.h"
#include "ui_configure_vibration.h"
#include "yuzu/configuration/configure_vibration.h"
-ConfigureVibration::ConfigureVibration(QWidget* parent)
- : QDialog(parent), ui(std::make_unique<Ui::ConfigureVibration>()) {
+ConfigureVibration::ConfigureVibration(QWidget* parent, Core::HID::HIDCore& hid_core_)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureVibration>()), hid_core{hid_core_} {
ui->setupUi(this);
vibration_groupboxes = {
@@ -31,6 +34,13 @@ ConfigureVibration::ConfigureVibration(QWidget* parent)
const auto& players = Settings::values.players.GetValue();
for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
+ auto controller = hid_core.GetEmulatedControllerByIndex(i);
+ Core::HID::ControllerUpdateCallback engine_callback{
+ .on_change = [this,
+ i](Core::HID::ControllerTriggerType type) { VibrateController(type, i); },
+ .is_npad_service = false,
+ };
+ controller_callback_key[i] = controller->SetCallback(engine_callback);
vibration_groupboxes[i]->setChecked(players[i].vibration_enabled);
vibration_spinboxes[i]->setValue(players[i].vibration_strength);
}
@@ -45,7 +55,14 @@ ConfigureVibration::ConfigureVibration(QWidget* parent)
RetranslateUI();
}
-ConfigureVibration::~ConfigureVibration() = default;
+ConfigureVibration::~ConfigureVibration() {
+ StopVibrations();
+
+ for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
+ auto controller = hid_core.GetEmulatedControllerByIndex(i);
+ controller->DeleteCallback(controller_callback_key[i]);
+ }
+};
void ConfigureVibration::ApplyConfiguration() {
auto& players = Settings::values.players.GetValue();
@@ -70,3 +87,54 @@ void ConfigureVibration::changeEvent(QEvent* event) {
void ConfigureVibration::RetranslateUI() {
ui->retranslateUi(this);
}
+
+void ConfigureVibration::VibrateController(Core::HID::ControllerTriggerType type,
+ std::size_t player_index) {
+ if (type != Core::HID::ControllerTriggerType::Button) {
+ return;
+ }
+
+ auto& player = Settings::values.players.GetValue()[player_index];
+ auto controller = hid_core.GetEmulatedControllerByIndex(player_index);
+ const int vibration_strenght = vibration_spinboxes[player_index]->value();
+ const auto& buttons = controller->GetButtonsValues();
+
+ bool button_is_pressed = false;
+ for (std::size_t i = 0; i < buttons.size(); ++i) {
+ if (buttons[i].value) {
+ button_is_pressed = true;
+ break;
+ }
+ }
+
+ if (!button_is_pressed) {
+ StopVibrations();
+ return;
+ }
+
+ const int old_vibration_enabled = player.vibration_enabled;
+ const bool old_vibration_strenght = player.vibration_strength;
+ player.vibration_enabled = true;
+ player.vibration_strength = vibration_strenght;
+
+ const Core::HID::VibrationValue vibration{
+ .low_amplitude = 1.0f,
+ .low_frequency = 160.0f,
+ .high_amplitude = 1.0f,
+ .high_frequency = 320.0f,
+ };
+ controller->SetVibration(0, vibration);
+ controller->SetVibration(1, vibration);
+
+ // Restore previous values
+ player.vibration_enabled = old_vibration_enabled;
+ player.vibration_strength = old_vibration_strenght;
+}
+
+void ConfigureVibration::StopVibrations() {
+ for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
+ auto controller = hid_core.GetEmulatedControllerByIndex(i);
+ controller->SetVibration(0, Core::HID::DEFAULT_VIBRATION_VALUE);
+ controller->SetVibration(1, Core::HID::DEFAULT_VIBRATION_VALUE);
+ }
+}
diff --git a/src/yuzu/configuration/configure_vibration.h b/src/yuzu/configuration/configure_vibration.h
index 37bbc2653..50b8195fa 100644
--- a/src/yuzu/configuration/configure_vibration.h
+++ b/src/yuzu/configuration/configure_vibration.h
@@ -15,11 +15,16 @@ namespace Ui {
class ConfigureVibration;
}
+namespace Core::HID {
+enum class ControllerTriggerType;
+class HIDCore;
+} // namespace Core::HID
+
class ConfigureVibration : public QDialog {
Q_OBJECT
public:
- explicit ConfigureVibration(QWidget* parent);
+ explicit ConfigureVibration(QWidget* parent, Core::HID::HIDCore& hid_core_);
~ConfigureVibration() override;
void ApplyConfiguration();
@@ -27,14 +32,21 @@ public:
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
+ void VibrateController(Core::HID::ControllerTriggerType type, std::size_t player_index);
+ void StopVibrations();
std::unique_ptr<Ui::ConfigureVibration> ui;
static constexpr std::size_t NUM_PLAYERS = 8;
- // Groupboxes encapsulating the vibration strength spinbox.
+ /// Groupboxes encapsulating the vibration strength spinbox.
std::array<QGroupBox*, NUM_PLAYERS> vibration_groupboxes;
- // Spinboxes representing the vibration strength percentage.
+ /// Spinboxes representing the vibration strength percentage.
std::array<QSpinBox*, NUM_PLAYERS> vibration_spinboxes;
+
+ /// Callback index to stop the controllers events
+ std::array<int, NUM_PLAYERS> controller_callback_key;
+
+ Core::HID::HIDCore& hid_core;
};
diff --git a/src/yuzu/configuration/configure_vibration.ui b/src/yuzu/configuration/configure_vibration.ui
index efdf317a9..447a18eb1 100644
--- a/src/yuzu/configuration/configure_vibration.ui
+++ b/src/yuzu/configuration/configure_vibration.ui
@@ -17,6 +17,13 @@
<string notr="true"/>
</property>
<layout class="QVBoxLayout">
+ <item row="0" column="0" colspan="4">
+ <widget class="QLabel" name="label_1">
+ <property name="text">
+ <string>Press any controller button to vibrate the controller.</string>
+ </property>
+ </widget>
+ </item>
<item>
<widget class="QGroupBox" name="vibrationStrengthGroup">
<property name="title">