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-rw-r--r--src/citra_qt/game_list.cpp11
-rw-r--r--src/citra_qt/game_list_p.h2
-rw-r--r--src/common/file_util.cpp48
-rw-r--r--src/common/file_util.h12
4 files changed, 43 insertions, 30 deletions
diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp
index d4ac9c96e..adbcf24e8 100644
--- a/src/citra_qt/game_list.cpp
+++ b/src/citra_qt/game_list.cpp
@@ -118,19 +118,20 @@ void GameList::LoadInterfaceLayout()
item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder());
}
-void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool deep_scan)
+void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion)
{
const auto callback = [&](unsigned* num_entries_out,
const std::string& directory,
- const std::string& virtual_name) -> bool {
+ const std::string& virtual_name,
+ unsigned int recursion) -> bool {
std::string physical_name = directory + DIR_SEP + virtual_name;
if (stop_processing)
return false; // Breaks the callback loop.
- if (deep_scan && FileUtil::IsDirectory(physical_name)) {
- AddFstEntriesToGameList(physical_name, true);
+ if (recursion > 0 && FileUtil::IsDirectory(physical_name)) {
+ AddFstEntriesToGameList(physical_name, recursion - 1);
} else {
std::string filename_filename, filename_extension;
Common::SplitPath(physical_name, nullptr, &filename_filename, &filename_extension);
@@ -169,7 +170,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d
void GameListWorker::run()
{
stop_processing = false;
- AddFstEntriesToGameList(dir_path.toStdString(), deep_scan);
+ AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
emit Finished();
}
diff --git a/src/citra_qt/game_list_p.h b/src/citra_qt/game_list_p.h
index 284f5da81..2d6b8aae0 100644
--- a/src/citra_qt/game_list_p.h
+++ b/src/citra_qt/game_list_p.h
@@ -212,5 +212,5 @@ private:
bool deep_scan;
std::atomic_bool stop_processing;
- void AddFstEntriesToGameList(const std::string& dir_path, bool deep_scan);
+ void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0);
};
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp
index 6e2867658..17af7c385 100644
--- a/src/common/file_util.cpp
+++ b/src/common/file_util.cpp
@@ -434,7 +434,7 @@ bool CreateEmptyFile(const std::string &filename)
}
-bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback)
+bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback, unsigned int recursion)
{
LOG_TRACE(Common_Filesystem, "directory %s", directory.c_str());
@@ -472,7 +472,7 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo
continue;
unsigned ret_entries = 0;
- if (!callback(&ret_entries, directory, virtual_name)) {
+ if (!callback(&ret_entries, directory, virtual_name, recursion)) {
callback_error = true;
break;
}
@@ -486,30 +486,34 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo
closedir(dirp);
#endif
- if (!callback_error) {
- // num_entries_out is allowed to be specified nullptr, in which case we shouldn't try to set it
- if (num_entries_out != nullptr)
- *num_entries_out = found_entries;
- return true;
- } else {
+ if (callback_error)
return false;
- }
+
+ // num_entries_out is allowed to be specified nullptr, in which case we shouldn't try to set it
+ if (num_entries_out != nullptr)
+ *num_entries_out = found_entries;
+ return true;
}
-unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry)
+unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry, unsigned int recursion)
{
const auto callback = [&parent_entry](unsigned* num_entries_out,
const std::string& directory,
- const std::string& virtual_name) -> bool {
+ const std::string& virtual_name,
+ unsigned int recursion) -> bool {
FSTEntry entry;
entry.virtualName = virtual_name;
entry.physicalName = directory + DIR_SEP + virtual_name;
if (IsDirectory(entry.physicalName)) {
entry.isDirectory = true;
- // is a directory, lets go inside
- entry.size = ScanDirectoryTree(entry.physicalName, entry);
- *num_entries_out += (int)entry.size;
+ // is a directory, lets go inside if we didn't recurse to often
+ if (recursion > 0) {
+ entry.size = ScanDirectoryTree(entry.physicalName, entry, recursion - 1);
+ *num_entries_out += (int)entry.size;
+ } else {
+ entry.size = 0;
+ }
} else { // is a file
entry.isDirectory = false;
entry.size = GetSize(entry.physicalName);
@@ -522,23 +526,27 @@ unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry)
};
unsigned num_entries;
- return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0;
+ return ForeachDirectoryEntry(&num_entries, directory, callback, recursion) ? num_entries : 0;
}
-bool DeleteDirRecursively(const std::string &directory)
+bool DeleteDirRecursively(const std::string &directory, unsigned int recursion)
{
const static auto callback = [](unsigned* num_entries_out,
const std::string& directory,
- const std::string& virtual_name) -> bool {
+ const std::string& virtual_name,
+ unsigned int recursion) -> bool {
std::string new_path = directory + DIR_SEP_CHR + virtual_name;
- if (IsDirectory(new_path))
- return DeleteDirRecursively(new_path);
+ if (IsDirectory(new_path)) {
+ if (recursion == 0)
+ return false;
+ return DeleteDirRecursively(new_path, recursion - 1);
+ }
return Delete(new_path);
};
- if (!ForeachDirectoryEntry(nullptr, directory, callback))
+ if (!ForeachDirectoryEntry(nullptr, directory, callback, recursion))
return false;
// Delete the outermost directory
diff --git a/src/common/file_util.h b/src/common/file_util.h
index c6a8694ce..32ae2dc57 100644
--- a/src/common/file_util.h
+++ b/src/common/file_util.h
@@ -105,11 +105,13 @@ bool CreateEmptyFile(const std::string &filename);
* @param num_entries_out to be assigned by the callable with the number of iterated directory entries, never null
* @param directory the path to the enclosing directory
* @param virtual_name the entry name, without any preceding directory info
+ * @param recursion Number of children directory to read before giving up
* @return whether handling the entry succeeded
*/
using DirectoryEntryCallable = std::function<bool(unsigned* num_entries_out,
const std::string& directory,
- const std::string& virtual_name)>;
+ const std::string& virtual_name,
+ unsigned int recursion)>;
/**
* Scans a directory, calling the callback for each file/directory contained within.
@@ -117,20 +119,22 @@ using DirectoryEntryCallable = std::function<bool(unsigned* num_entries_out,
* @param num_entries_out assigned by the function with the number of iterated directory entries, can be null
* @param directory the directory to scan
* @param callback The callback which will be called for each entry
+ * @param recursion Number of children directories to read before giving up
* @return whether scanning the directory succeeded
*/
-bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback);
+bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback, unsigned int recursion = 0);
/**
* Scans the directory tree, storing the results.
* @param directory the parent directory to start scanning from
* @param parent_entry FSTEntry where the filesystem tree results will be stored.
+ * @param recursion Number of children directories to read before giving up.
* @return the total number of files/directories found
*/
-unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry);
+unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry, unsigned int recursion = 0);
// deletes the given directory and anything under it. Returns true on success.
-bool DeleteDirRecursively(const std::string &directory);
+bool DeleteDirRecursively(const std::string &directory, unsigned int recursion = 256);
// Returns the current directory
std::string GetCurrentDir();