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-rw-r--r--src/audio_core/cubeb_sink.cpp3
-rw-r--r--src/video_core/engines/maxwell_3d.h10
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp8
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h3
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h62
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp15
-rw-r--r--src/video_core/renderer_opengl/gl_state.h5
8 files changed, 106 insertions, 4 deletions
diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp
index 392039688..d31a1c844 100644
--- a/src/audio_core/cubeb_sink.cpp
+++ b/src/audio_core/cubeb_sink.cpp
@@ -121,7 +121,8 @@ CubebSink::CubebSink(std::string target_device_name) {
const auto collection_end{collection.device + collection.count};
const auto device{
std::find_if(collection.device, collection_end, [&](const cubeb_device_info& info) {
- return target_device_name == info.friendly_name;
+ return info.friendly_name != nullptr &&
+ target_device_name == info.friendly_name;
})};
if (device != collection_end) {
output_device = device->devid;
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 754a149fa..d6978162a 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -751,7 +751,14 @@ public:
};
} draw;
- INSERT_PADDING_WORDS(0x6B);
+ INSERT_PADDING_WORDS(0xA);
+
+ struct {
+ u32 enabled;
+ u32 index;
+ } primitive_restart;
+
+ INSERT_PADDING_WORDS(0x5F);
struct {
u32 start_addr_high;
@@ -1082,6 +1089,7 @@ ASSERT_REG_POSITION(stencil_back_func_func, 0x569);
ASSERT_REG_POSITION(point_coord_replace, 0x581);
ASSERT_REG_POSITION(code_address, 0x582);
ASSERT_REG_POSITION(draw, 0x585);
+ASSERT_REG_POSITION(primitive_restart, 0x591);
ASSERT_REG_POSITION(index_array, 0x5F2);
ASSERT_REG_POSITION(instanced_arrays, 0x620);
ASSERT_REG_POSITION(cull, 0x646);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index b472f421f..cd4216c4e 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -570,6 +570,7 @@ void RasterizerOpenGL::DrawArrays() {
SyncBlendState();
SyncLogicOpState();
SyncCullMode();
+ SyncPrimitiveRestart();
SyncDepthRange();
SyncScissorTest();
// Alpha Testing is synced on shaders.
@@ -924,6 +925,13 @@ void RasterizerOpenGL::SyncCullMode() {
}
}
+void RasterizerOpenGL::SyncPrimitiveRestart() {
+ const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
+
+ state.primitive_restart.enabled = regs.primitive_restart.enabled;
+ state.primitive_restart.index = regs.primitive_restart.index;
+}
+
void RasterizerOpenGL::SyncDepthRange() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 731a336d5..5020a5392 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -144,6 +144,9 @@ private:
/// Syncs the cull mode to match the guest state
void SyncCullMode();
+ /// Syncs the primitve restart to match the guest state
+ void SyncPrimitiveRestart();
+
/// Syncs the depth range to match the guest state
void SyncDepthRange();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 591ec7998..04a024137 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -960,8 +960,8 @@ void CachedSurface::FlushGLBuffer() {
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
ASSERT(!tuple.compressed);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
- glGetTextureImage(texture.handle, 0, tuple.format, tuple.type, gl_buffer.size(),
- gl_buffer.data());
+ glGetTextureImage(texture.handle, 0, tuple.format, tuple.type,
+ static_cast<GLsizei>(gl_buffer.size()), gl_buffer.data());
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer, params.pixel_format, params.width,
params.height);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 50a7ab47d..181acfc68 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -255,6 +255,68 @@ struct SurfaceParams {
return compression_factor_table[static_cast<std::size_t>(format)];
}
+ static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
+ if (format == PixelFormat::Invalid)
+ return 0;
+ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
+ 1, // ABGR8U
+ 1, // ABGR8S
+ 1, // ABGR8UI
+ 1, // B5G6R5U
+ 1, // A2B10G10R10U
+ 1, // A1B5G5R5U
+ 1, // R8U
+ 1, // R8UI
+ 1, // RGBA16F
+ 1, // RGBA16U
+ 1, // RGBA16UI
+ 1, // R11FG11FB10F
+ 1, // RGBA32UI
+ 4, // DXT1
+ 4, // DXT23
+ 4, // DXT45
+ 4, // DXN1
+ 4, // DXN2UNORM
+ 4, // DXN2SNORM
+ 4, // BC7U
+ 4, // BC6H_UF16
+ 4, // BC6H_SF16
+ 4, // ASTC_2D_4X4
+ 1, // G8R8U
+ 1, // G8R8S
+ 1, // BGRA8
+ 1, // RGBA32F
+ 1, // RG32F
+ 1, // R32F
+ 1, // R16F
+ 1, // R16U
+ 1, // R16S
+ 1, // R16UI
+ 1, // R16I
+ 1, // RG16
+ 1, // RG16F
+ 1, // RG16UI
+ 1, // RG16I
+ 1, // RG16S
+ 1, // RGB32F
+ 1, // SRGBA8
+ 1, // RG8U
+ 1, // RG8S
+ 1, // RG32UI
+ 1, // R32UI
+ 8, // ASTC_2D_8X8
+ 5, // ASTC_2D_8X5
+ 4, // ASTC_2D_5X4
+ 1, // Z32F
+ 1, // Z16
+ 1, // Z24S8
+ 1, // S8Z24
+ 1, // Z32FS8
+ }};
+ ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
+ return block_height_table[static_cast<std::size_t>(format)];
+ }
+
static constexpr u32 GetFormatBpp(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index ba6c6919a..f9d41ca24 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -24,6 +24,9 @@ OpenGLState::OpenGLState() {
depth.depth_range_near = 0.0f;
depth.depth_range_far = 1.0f;
+ primitive_restart.enabled = false;
+ primitive_restart.index = 0;
+
color_mask.red_enabled = GL_TRUE;
color_mask.green_enabled = GL_TRUE;
color_mask.blue_enabled = GL_TRUE;
@@ -127,6 +130,18 @@ void OpenGLState::Apply() const {
glDepthRange(depth.depth_range_near, depth.depth_range_far);
}
+ // Primitive restart
+ if (primitive_restart.enabled != cur_state.primitive_restart.enabled) {
+ if (primitive_restart.enabled) {
+ glEnable(GL_PRIMITIVE_RESTART);
+ } else {
+ glDisable(GL_PRIMITIVE_RESTART);
+ }
+ }
+ if (primitive_restart.index != cur_state.primitive_restart.index) {
+ glPrimitiveRestartIndex(primitive_restart.index);
+ }
+
// Color mask
if (color_mask.red_enabled != cur_state.color_mask.red_enabled ||
color_mask.green_enabled != cur_state.color_mask.green_enabled ||
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index daf7eb533..4334b0d35 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -50,6 +50,11 @@ public:
} depth;
struct {
+ bool enabled;
+ GLuint index;
+ } primitive_restart; // GL_PRIMITIVE_RESTART
+
+ struct {
GLboolean red_enabled;
GLboolean green_enabled;
GLboolean blue_enabled;