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-rw-r--r--src/core/hle/kernel/k_thread.cpp2
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp8
-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp47
-rw-r--r--src/video_core/renderer_vulkan/blit_image.h3
-rw-r--r--src/yuzu/CMakeLists.txt3
-rw-r--r--src/yuzu/main.cpp52
-rw-r--r--src/yuzu/main.h9
7 files changed, 70 insertions, 54 deletions
diff --git a/src/core/hle/kernel/k_thread.cpp b/src/core/hle/kernel/k_thread.cpp
index 752592e2e..b8c993748 100644
--- a/src/core/hle/kernel/k_thread.cpp
+++ b/src/core/hle/kernel/k_thread.cpp
@@ -26,6 +26,7 @@
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_system_control.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
@@ -50,6 +51,7 @@ static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context,
VAddr entry_point, u64 arg) {
context = {};
context.cpu_registers[0] = arg;
+ context.cpu_registers[18] = Kernel::KSystemControl::GenerateRandomU64() | 1;
context.pc = entry_point;
context.sp = stack_top;
// TODO(merry): Perform a hardware test to determine the below value.
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index 081b2c8e0..6f98d0998 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -86,7 +86,7 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal
}
switch (attr) {
case IR::Attribute::PrimitiveId:
- ctx.Add("MOV.S {}.x,primitive.id;", inst);
+ ctx.Add("MOV.F {}.x,primitive.id;", inst);
break;
case IR::Attribute::PositionX:
case IR::Attribute::PositionY:
@@ -113,13 +113,13 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal
ctx.Add("MOV.F {}.x,vertex.tesscoord.{};", inst, swizzle);
break;
case IR::Attribute::InstanceId:
- ctx.Add("MOV.S {}.x,{}.instance;", inst, ctx.attrib_name);
+ ctx.Add("MOV.F {}.x,{}.instance;", inst, ctx.attrib_name);
break;
case IR::Attribute::VertexId:
- ctx.Add("MOV.S {}.x,{}.id;", inst, ctx.attrib_name);
+ ctx.Add("MOV.F {}.x,{}.id;", inst, ctx.attrib_name);
break;
case IR::Attribute::FrontFace:
- ctx.Add("CMP.S {}.x,{}.facing.x,0,-1;", inst, ctx.attrib_name);
+ ctx.Add("CMP.F {}.x,{}.facing.x,0,-1;", inst, ctx.attrib_name);
break;
default:
throw NotImplementedException("Get attribute {}", attr);
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index cd5995897..2c3914459 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -518,53 +518,6 @@ void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_frameb
scheduler.InvalidateState();
}
-void BlitImageHelper::ConvertColor(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
- ImageView& src_image_view, u32 up_scale, u32 down_shift) {
- const VkPipelineLayout layout = *one_texture_pipeline_layout;
- const VkImageView src_view = src_image_view.ColorView();
- const VkSampler sampler = *nearest_sampler;
- const VkExtent2D extent{
- .width = std::max((src_image_view.size.width * up_scale) >> down_shift, 1U),
- .height = std::max((src_image_view.size.height * up_scale) >> down_shift, 1U),
- };
- scheduler.RequestRenderpass(dst_framebuffer);
- scheduler.Record([pipeline, layout, sampler, src_view, extent, up_scale, down_shift,
- this](vk::CommandBuffer cmdbuf) {
- const VkOffset2D offset{
- .x = 0,
- .y = 0,
- };
- const VkViewport viewport{
- .x = 0.0f,
- .y = 0.0f,
- .width = static_cast<float>(extent.width),
- .height = static_cast<float>(extent.height),
- .minDepth = 0.0f,
- .maxDepth = 0.0f,
- };
- const VkRect2D scissor{
- .offset = offset,
- .extent = extent,
- };
- const PushConstants push_constants{
- .tex_scale = {viewport.width, viewport.height},
- .tex_offset = {0.0f, 0.0f},
- };
- const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
- UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
-
- // TODO: Barriers
- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
- nullptr);
- cmdbuf.SetViewport(0, viewport);
- cmdbuf.SetScissor(0, scissor);
- cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants);
- cmdbuf.Draw(3, 1, 0, 0);
- });
- scheduler.InvalidateState();
-}
-
void BlitImageHelper::ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
ImageView& src_image_view) {
const VkPipelineLayout layout = *two_textures_pipeline_layout;
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h
index 1d9f61a52..85e7dca5b 100644
--- a/src/video_core/renderer_vulkan/blit_image.h
+++ b/src/video_core/renderer_vulkan/blit_image.h
@@ -60,9 +60,6 @@ private:
void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
const ImageView& src_image_view);
- void ConvertColor(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
- ImageView& src_image_view, u32 up_scale, u32 down_shift);
-
void ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
ImageView& src_image_view);
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 732e8c276..30902101d 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -251,6 +251,9 @@ target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include)
if (NOT WIN32)
target_include_directories(yuzu PRIVATE ${Qt5Gui_PRIVATE_INCLUDE_DIRS})
endif()
+if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
+ target_link_libraries(yuzu PRIVATE Qt5::DBus)
+endif()
target_compile_definitions(yuzu PRIVATE
# Use QStringBuilder for string concatenation to reduce
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index a7271e075..1e02d715b 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1236,11 +1236,58 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
}
}
+#ifdef __linux__
+static std::optional<QDBusObjectPath> HoldWakeLockLinux(u32 window_id = 0) {
+ if (!QDBusConnection::sessionBus().isConnected()) {
+ return {};
+ }
+ // reference: https://flatpak.github.io/xdg-desktop-portal/#gdbus-org.freedesktop.portal.Inhibit
+ QDBusInterface xdp(QString::fromLatin1("org.freedesktop.portal.Desktop"),
+ QString::fromLatin1("/org/freedesktop/portal/desktop"),
+ QString::fromLatin1("org.freedesktop.portal.Inhibit"));
+ if (!xdp.isValid()) {
+ LOG_WARNING(Frontend, "Couldn't connect to XDP D-Bus endpoint");
+ return {};
+ }
+ QVariantMap options = {};
+ //: TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the
+ //: computer from sleeping
+ options.insert(QString::fromLatin1("reason"),
+ QCoreApplication::translate("GMainWindow", "yuzu is running a game"));
+ // 0x4: Suspend lock; 0x8: Idle lock
+ QDBusReply<QDBusObjectPath> reply =
+ xdp.call(QString::fromLatin1("Inhibit"),
+ QString::fromLatin1("x11:") + QString::number(window_id, 16), 12U, options);
+
+ if (reply.isValid()) {
+ return reply.value();
+ }
+ LOG_WARNING(Frontend, "Couldn't read Inhibit reply from XDP: {}",
+ reply.error().message().toStdString());
+ return {};
+}
+
+static void ReleaseWakeLockLinux(QDBusObjectPath lock) {
+ if (!QDBusConnection::sessionBus().isConnected()) {
+ return;
+ }
+ QDBusInterface unlocker(QString::fromLatin1("org.freedesktop.portal.Desktop"), lock.path(),
+ QString::fromLatin1("org.freedesktop.portal.Request"));
+ unlocker.call(QString::fromLatin1("Close"));
+}
+#endif // __linux__
+
void GMainWindow::PreventOSSleep() {
#ifdef _WIN32
SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
#elif defined(HAVE_SDL2)
SDL_DisableScreenSaver();
+#ifdef __linux__
+ auto reply = HoldWakeLockLinux(winId());
+ if (reply) {
+ wake_lock = std::move(reply.value());
+ }
+#endif
#endif
}
@@ -1249,6 +1296,11 @@ void GMainWindow::AllowOSSleep() {
SetThreadExecutionState(ES_CONTINUOUS);
#elif defined(HAVE_SDL2)
SDL_EnableScreenSaver();
+#ifdef __linux__
+ if (!wake_lock.path().isEmpty()) {
+ ReleaseWakeLockLinux(wake_lock);
+ }
+#endif
#endif
}
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 0fd41ed4f..7870bb963 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -17,6 +17,12 @@
#include "yuzu/compatibility_list.h"
#include "yuzu/hotkeys.h"
+#ifdef __linux__
+#include <QVariant>
+#include <QtDBus/QDBusInterface>
+#include <QtDBus/QtDBus>
+#endif
+
class Config;
class EmuThread;
class GameList;
@@ -394,6 +400,9 @@ private:
// Applets
QtSoftwareKeyboardDialog* software_keyboard = nullptr;
+#ifdef __linux__
+ QDBusObjectPath wake_lock{};
+#endif
protected:
void dropEvent(QDropEvent* event) override;