diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/hle/kernel/hle_ipc.cpp | 27 | ||||
-rw-r--r-- | src/core/hle/kernel/hle_ipc.h | 20 |
2 files changed, 47 insertions, 0 deletions
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index aae14f09e..293756790 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -7,6 +7,7 @@ #include "common/common_funcs.h" #include "common/common_types.h" #include "core/hle/ipc_helpers.h" +#include "core/hle/kernel/event.h" #include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/kernel.h" @@ -26,6 +27,32 @@ void SessionRequestHandler::ClientDisconnected(SharedPtr<ServerSession> server_s boost::range::remove_erase(connected_sessions, server_session); } +SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread, + const std::string& reason, u64 timeout, + WakeupCallback&& callback) { + + // Put the client thread to sleep until the wait event is signaled or the timeout expires. + thread->wakeup_callback = + [context = *this, callback](ThreadWakeupReason reason, SharedPtr<Thread> thread, + SharedPtr<WaitObject> object, size_t index) mutable -> bool { + ASSERT(thread->status == THREADSTATUS_WAIT_HLE_EVENT); + callback(thread, context, reason); + context.WriteToOutgoingCommandBuffer(*thread); + return true; + }; + + auto event = Kernel::Event::Create(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason); + thread->status = THREADSTATUS_WAIT_HLE_EVENT; + thread->wait_objects = {event}; + event->AddWaitingThread(thread); + + if (timeout > 0) { + thread->WakeAfterDelay(timeout); + } + + return event; +} + HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session) : server_session(std::move(server_session)) { cmd_buf[0] = 0; diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h index b5cc0d0af..8b35da4c9 100644 --- a/src/core/hle/kernel/hle_ipc.h +++ b/src/core/hle/kernel/hle_ipc.h @@ -6,6 +6,7 @@ #include <array> #include <memory> +#include <string> #include <vector> #include <boost/container/small_vector.hpp> #include "common/common_types.h" @@ -25,6 +26,7 @@ class Domain; class HandleTable; class HLERequestContext; class Process; +class Event; /** * Interface implemented by HLE Session handlers. @@ -103,6 +105,24 @@ public: return server_session; } + using WakeupCallback = std::function<void(SharedPtr<Thread> thread, HLERequestContext& context, + ThreadWakeupReason reason)>; + + /** + * Puts the specified guest thread to sleep until the returned event is signaled or until the + * specified timeout expires. + * @param thread Thread to be put to sleep. + * @param reason Reason for pausing the thread, to be used for debugging purposes. + * @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback + * invoked with a Timeout reason. + * @param callback Callback to be invoked when the thread is resumed. This callback must write + * the entire command response once again, regardless of the state of it before this function + * was called. + * @returns Event that when signaled will resume the thread and call the callback function. + */ + SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason, + u64 timeout, WakeupCallback&& callback); + void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming); /// Populates this context with data from the requesting process/thread. |