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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h3
2 files changed, 0 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 3eedb0d50..6abb89f36 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -1121,10 +1121,6 @@ void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
}
-void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) {
- surface->FlushGLBuffer();
-}
-
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool preserve_contents) {
if (params.addr == 0 || params.height * params.width == 0) {
return {};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index f6f7aad82..247b58297 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -867,9 +867,6 @@ public:
/// Get the color surface based on the framebuffer configuration and the specified render target
Surface GetColorBufferSurface(std::size_t index, bool preserve_contents);
- /// Flushes the surface to Switch memory
- void FlushSurface(const Surface& surface);
-
/// Tries to find a framebuffer using on the provided CPU address
Surface TryFindFramebufferSurface(VAddr addr) const;