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-rw-r--r--src/core/frontend/emu_window.cpp8
-rw-r--r--src/core/frontend/input.h7
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.cpp114
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.h16
-rw-r--r--src/input_common/touch_from_button.cpp15
-rw-r--r--src/input_common/udp/client.cpp121
-rw-r--r--src/input_common/udp/client.h24
-rw-r--r--src/input_common/udp/protocol.h16
-rw-r--r--src/input_common/udp/udp.cpp32
-rw-r--r--src/yuzu/configuration/config.cpp3
10 files changed, 202 insertions, 154 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 8c1193894..589842917 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -30,12 +30,14 @@ private:
class Device : public Input::TouchDevice {
public:
explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
- std::tuple<float, float, bool> GetStatus() const override {
+ Input::TouchStatus GetStatus() const override {
+ Input::TouchStatus touch_status = {};
if (auto state = touch_state.lock()) {
std::lock_guard guard{state->mutex};
- return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed);
+ touch_status[0] =
+ std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed);
}
- return std::make_tuple(0.0f, 0.0f, false);
+ return touch_status;
}
private:
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index de51a754e..f014dfea3 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -163,10 +163,11 @@ using MotionStatus = std::tuple<Common::Vec3<float>, Common::Vec3<float>, Common
using MotionDevice = InputDevice<MotionStatus>;
/**
- * A touch status is an object that returns a tuple of two floats and a bool. The floats are
- * x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed.
+ * A touch status is an object that returns an array of 16 tuple elements of two floats and a bool.
+ * The floats are x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is
+ * pressed.
*/
-using TouchStatus = std::tuple<float, float, bool>;
+using TouchStatus = std::array<std::tuple<float, float, bool>, 16>;
/**
* A touch device is an input device that returns a touch status object
diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp
index 13f75b48a..dc0d2c712 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.cpp
+++ b/src/core/hle/service/hid/controllers/touchscreen.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <cstring>
#include "common/common_types.h"
#include "core/core_timing.h"
@@ -16,7 +17,13 @@ constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {}
Controller_Touchscreen::~Controller_Touchscreen() = default;
-void Controller_Touchscreen::OnInit() {}
+void Controller_Touchscreen::OnInit() {
+ for (size_t id = 0; id < MAX_FINGERS; id++) {
+ mouse_finger_id[id] = MAX_FINGERS;
+ keyboard_finger_id[id] = MAX_FINGERS;
+ udp_finger_id[id] = MAX_FINGERS;
+ }
+}
void Controller_Touchscreen::OnRelease() {}
@@ -40,32 +47,35 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
- updateTouchInputEvent(touch_mouse_device->GetStatus(), mouse_finger_id);
- updateTouchInputEvent(touch_btn_device->GetStatus(), keyboard_finger_id);
- updateTouchInputEvent(touch_udp_device->GetStatus(), udp_finger_id);
-
- std::array<Finger, 16> sorted_fingers;
- size_t active_fingers = 0;
- for (Finger finger : fingers) {
- if (finger.pressed) {
- sorted_fingers[active_fingers++] = finger;
- }
+ const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus();
+ const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus();
+ const Input::TouchStatus& udp_status = touch_udp_device->GetStatus();
+ for (size_t id = 0; id < mouse_status.size(); id++) {
+ mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]);
+ keyboard_finger_id[id] = UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]);
+ udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]);
}
+ std::array<Finger, 16> active_fingers;
+ const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
+ [](const auto& finger) { return finger.pressed; });
+ const auto active_fingers_count =
+ static_cast<size_t>(std::distance(active_fingers.begin(), end_iter));
+
const u64 tick = core_timing.GetCPUTicks();
- cur_entry.entry_count = static_cast<s32_le>(active_fingers);
+ cur_entry.entry_count = static_cast<s32_le>(active_fingers_count);
for (size_t id = 0; id < MAX_FINGERS; id++) {
auto& touch_entry = cur_entry.states[id];
- if (id < active_fingers) {
- touch_entry.x = static_cast<u16>(sorted_fingers[id].x * Layout::ScreenUndocked::Width);
- touch_entry.y = static_cast<u16>(sorted_fingers[id].y * Layout::ScreenUndocked::Height);
+ if (id < active_fingers_count) {
+ touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width);
+ touch_entry.y = static_cast<u16>(active_fingers[id].y * Layout::ScreenUndocked::Height);
touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
- touch_entry.delta_time = tick - sorted_fingers[id].last_touch;
- sorted_fingers[id].last_touch = tick;
- touch_entry.finger = sorted_fingers[id].id;
- touch_entry.attribute.raw = sorted_fingers[id].attribute.raw;
+ touch_entry.delta_time = tick - active_fingers[id].last_touch;
+ active_fingers[id].last_touch = tick;
+ touch_entry.finger = active_fingers[id].id;
+ touch_entry.attribute.raw = active_fingers[id].attribute.raw;
} else {
// Clear touch entry
touch_entry.attribute.raw = 0;
@@ -91,44 +101,50 @@ void Controller_Touchscreen::OnLoadInputDevices() {
}
}
-void Controller_Touchscreen::updateTouchInputEvent(
- const std::tuple<float, float, bool>& touch_input, size_t& finger_id) {
- bool pressed = false;
- float x, y;
- std::tie(x, y, pressed) = touch_input;
+std::optional<size_t> Controller_Touchscreen::GetUnusedFingerID() const {
+ size_t first_free_id = 0;
+ while (first_free_id < MAX_FINGERS) {
+ if (!fingers[first_free_id].pressed) {
+ return first_free_id;
+ } else {
+ first_free_id++;
+ }
+ }
+ return std::nullopt;
+}
+
+size_t Controller_Touchscreen::UpdateTouchInputEvent(
+ const std::tuple<float, float, bool>& touch_input, size_t finger_id) {
+ const auto& [x, y, pressed] = touch_input;
if (pressed) {
- if (finger_id == -1) {
- int first_free_id = 0;
- int found = false;
- while (!found && first_free_id < MAX_FINGERS) {
- if (!fingers[first_free_id].pressed) {
- found = true;
- } else {
- first_free_id++;
- }
+ Attributes attribute = {};
+ if (finger_id == MAX_FINGERS) {
+ const auto first_free_id = GetUnusedFingerID();
+ if (!first_free_id) {
+ // Invalid finger id do nothing
+ return MAX_FINGERS;
}
- if (found) {
- finger_id = first_free_id;
- fingers[finger_id].x = x;
- fingers[finger_id].y = y;
- fingers[finger_id].pressed = true;
- fingers[finger_id].id = static_cast<u32_le>(finger_id);
- fingers[finger_id].attribute.start_touch.Assign(1);
- }
- } else {
- fingers[finger_id].x = x;
- fingers[finger_id].y = y;
- fingers[finger_id].attribute.raw = 0;
+ finger_id = first_free_id.value();
+ fingers[finger_id].pressed = true;
+ fingers[finger_id].id = static_cast<u32_le>(finger_id);
+ attribute.start_touch.Assign(1);
}
- } else if (finger_id != -1) {
+ fingers[finger_id].x = x;
+ fingers[finger_id].y = y;
+ fingers[finger_id].attribute = attribute;
+ return finger_id;
+ }
+
+ if (finger_id != MAX_FINGERS) {
if (!fingers[finger_id].attribute.end_touch) {
fingers[finger_id].attribute.end_touch.Assign(1);
fingers[finger_id].attribute.start_touch.Assign(0);
- } else {
- fingers[finger_id].pressed = false;
- finger_id = -1;
+ return finger_id;
}
+ fingers[finger_id].pressed = false;
}
+
+ return MAX_FINGERS;
}
} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h
index 03f399344..e39ab89ee 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.h
+++ b/src/core/hle/service/hid/controllers/touchscreen.h
@@ -30,13 +30,17 @@ public:
void OnLoadInputDevices() override;
private:
+ static constexpr size_t MAX_FINGERS = 16;
+
+ // Returns an unused finger id, if there is no fingers available std::nullopt will be returned
+ std::optional<size_t> GetUnusedFingerID() const;
+
// If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no
// changes will be made. Updates the coordinates if the finger id it's already set. If the touch
// ends delays the output by one frame to set the end_touch flag before finally freeing the
// finger id
- void updateTouchInputEvent(const std::tuple<float, float, bool>& touch_input,
- size_t& finger_id);
- static const size_t MAX_FINGERS = 16;
+ size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input,
+ size_t finger_id);
struct Attributes {
union {
@@ -88,9 +92,9 @@ private:
std::unique_ptr<Input::TouchDevice> touch_mouse_device;
std::unique_ptr<Input::TouchDevice> touch_udp_device;
std::unique_ptr<Input::TouchDevice> touch_btn_device;
- size_t mouse_finger_id{-1};
- size_t keyboard_finger_id{-1};
- size_t udp_finger_id{-1};
+ std::array<size_t, MAX_FINGERS> mouse_finger_id;
+ std::array<size_t, MAX_FINGERS> keyboard_finger_id;
+ std::array<size_t, MAX_FINGERS> udp_finger_id;
std::array<Finger, MAX_FINGERS> fingers;
};
} // namespace Service::HID
diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp
index a07124a86..5226e70df 100644
--- a/src/input_common/touch_from_button.cpp
+++ b/src/input_common/touch_from_button.cpp
@@ -25,18 +25,19 @@ public:
}
}
- std::tuple<float, float, bool> GetStatus() const override {
- for (const auto& m : map) {
- const bool state = std::get<0>(m)->GetStatus();
+ Input::TouchStatus GetStatus() const override {
+ Input::TouchStatus touch_status = {};
+ for (size_t id = 0; id < map.size() && id < touch_status.size(); id++) {
+ const bool state = std::get<0>(map[id])->GetStatus();
if (state) {
- const float x = static_cast<float>(std::get<1>(m)) /
+ const float x = static_cast<float>(std::get<1>(map[id])) /
static_cast<int>(Layout::ScreenUndocked::Width);
- const float y = static_cast<float>(std::get<2>(m)) /
+ const float y = static_cast<float>(std::get<2>(map[id])) /
static_cast<int>(Layout::ScreenUndocked::Height);
- return {x, y, true};
+ touch_status[id] = {x, y, true};
}
}
- return {};
+ return touch_status;
}
private:
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index 412d57896..53648cb53 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -136,6 +136,9 @@ static void SocketLoop(Socket* socket) {
Client::Client() {
LOG_INFO(Input, "Udp Initialization started");
+ for (size_t id = 0; id < MAX_TOUCH_FINGERS; id++) {
+ finger_id[id] = MAX_UDP_CLIENTS * 2;
+ }
ReloadSockets();
}
@@ -176,7 +179,7 @@ void Client::ReloadSockets() {
std::string server_token;
std::size_t client = 0;
while (std::getline(servers_ss, server_token, ',')) {
- if (client == max_udp_clients) {
+ if (client == MAX_UDP_CLIENTS) {
break;
}
std::stringstream server_ss(server_token);
@@ -194,7 +197,7 @@ void Client::ReloadSockets() {
for (std::size_t pad = 0; pad < 4; ++pad) {
const std::size_t client_number =
GetClientNumber(udp_input_address, udp_input_port, pad);
- if (client_number != max_udp_clients) {
+ if (client_number != MAX_UDP_CLIENTS) {
LOG_ERROR(Input, "Duplicated UDP servers found");
continue;
}
@@ -213,7 +216,7 @@ std::size_t Client::GetClientNumber(std::string_view host, u16 port, std::size_t
return client;
}
}
- return max_udp_clients;
+ return MAX_UDP_CLIENTS;
}
void Client::OnVersion([[maybe_unused]] Response::Version data) {
@@ -259,33 +262,14 @@ void Client::OnPadData(Response::PadData data, std::size_t client) {
std::lock_guard guard(clients[client].status.update_mutex);
clients[client].status.motion_status = clients[client].motion.GetMotion();
- // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates
- // between a simple "tap" and a hard press that causes the touch screen to click.
- const bool is_active = data.touch_1.is_active != 0;
-
- float x = 0;
- float y = 0;
-
- if (is_active && clients[client].status.touch_calibration) {
- const u16 min_x = clients[client].status.touch_calibration->min_x;
- const u16 max_x = clients[client].status.touch_calibration->max_x;
- const u16 min_y = clients[client].status.touch_calibration->min_y;
- const u16 max_y = clients[client].status.touch_calibration->max_y;
-
- x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) -
- min_x) /
- static_cast<float>(max_x - min_x);
- y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) -
- min_y) /
- static_cast<float>(max_y - min_y);
+ for (size_t id = 0; id < data.touch.size(); id++) {
+ UpdateTouchInput(data.touch[id], client, id);
}
- clients[client].status.touch_status = {x, y, is_active};
-
if (configuring) {
const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope();
const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration();
- UpdateYuzuSettings(client, accelerometer, gyroscope, is_active);
+ UpdateYuzuSettings(client, accelerometer, gyroscope);
}
}
}
@@ -320,20 +304,16 @@ void Client::Reset() {
}
void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
- const Common::Vec3<float>& gyro, bool touch) {
+ const Common::Vec3<float>& gyro) {
if (gyro.Length() > 0.2f) {
- LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}",
- client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch);
+ LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {})", client,
+ gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]);
}
UDPPadStatus pad{
.host = clients[client].host,
.port = clients[client].port,
.pad_index = clients[client].pad_index,
};
- if (touch) {
- pad.touch = PadTouch::Click;
- pad_queue.Push(pad);
- }
for (size_t i = 0; i < 3; ++i) {
if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
pad.motion = static_cast<PadMotion>(i);
@@ -348,6 +328,53 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& a
}
}
+std::optional<size_t> Client::GetUnusedFingerID() const {
+ size_t first_free_id = 0;
+ while (first_free_id < MAX_TOUCH_FINGERS) {
+ if (!std::get<2>(touch_status[first_free_id])) {
+ return first_free_id;
+ } else {
+ first_free_id++;
+ }
+ }
+ return std::nullopt;
+}
+
+void Client::UpdateTouchInput(Response::TouchPad& touch_pad, size_t client, size_t id) {
+ // TODO: Use custom calibration per device
+ const Common::ParamPackage touch_param(Settings::values.touch_device);
+ const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100));
+ const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50));
+ const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800));
+ const u16 max_y = static_cast<u16>(touch_param.Get("max_y", 850));
+
+ if (touch_pad.is_active) {
+ if (finger_id[client * 2 + id] == MAX_TOUCH_FINGERS) {
+ const auto first_free_id = GetUnusedFingerID();
+ if (!first_free_id) {
+ // Invalid finger id skip to next input
+ return;
+ }
+ finger_id[client * 2 + id] = first_free_id.value();
+ }
+ auto& [x, y, pressed] = touch_status[finger_id[client * 2 + id]];
+ x = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.x), min_x, max_x) - min_x) /
+ static_cast<float>(max_x - min_x);
+ y = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.y), min_y, max_y) - min_y) /
+ static_cast<float>(max_y - min_y);
+ pressed = true;
+ return;
+ }
+
+ if (finger_id[client * 2 + id] != MAX_TOUCH_FINGERS) {
+ auto& [x, y, pressed] = touch_status[finger_id[client * 2 + id]];
+ x = 0;
+ y = 0;
+ pressed = false;
+ finger_id[client * 2 + id] = MAX_TOUCH_FINGERS;
+ }
+}
+
void Client::BeginConfiguration() {
pad_queue.Clear();
configuring = true;
@@ -360,7 +387,7 @@ void Client::EndConfiguration() {
DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) {
const std::size_t client_number = GetClientNumber(host, port, pad);
- if (client_number == max_udp_clients) {
+ if (client_number == MAX_UDP_CLIENTS) {
return clients[0].status;
}
return clients[client_number].status;
@@ -368,12 +395,20 @@ DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t
const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const {
const std::size_t client_number = GetClientNumber(host, port, pad);
- if (client_number == max_udp_clients) {
+ if (client_number == MAX_UDP_CLIENTS) {
return clients[0].status;
}
return clients[client_number].status;
}
+Input::TouchStatus& Client::GetTouchState() {
+ return touch_status;
+}
+
+const Input::TouchStatus& Client::GetTouchState() const {
+ return touch_status;
+}
+
Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() {
return pad_queue;
}
@@ -426,24 +461,24 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
current_status = Status::Ready;
status_callback(current_status);
}
- if (data.touch_1.is_active == 0) {
+ if (data.touch[0].is_active == 0) {
return;
}
- LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
- data.touch_1.y);
- min_x = std::min(min_x, static_cast<u16>(data.touch_1.x));
- min_y = std::min(min_y, static_cast<u16>(data.touch_1.y));
+ LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
+ data.touch[0].y);
+ min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
+ min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
if (current_status == Status::Ready) {
// First touch - min data (min_x/min_y)
current_status = Status::Stage1Completed;
status_callback(current_status);
}
- if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD &&
- data.touch_1.y - min_y > CALIBRATION_THRESHOLD) {
+ if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
+ data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
// Set the current position as max value and finishes
// configuration
- max_x = data.touch_1.x;
- max_y = data.touch_1.y;
+ max_x = data.touch[0].x;
+ max_y = data.touch[0].y;
current_status = Status::Completed;
data_callback(min_x, min_y, max_x, max_y);
status_callback(current_status);
diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h
index 00c8b09f5..1cd251ec8 100644
--- a/src/input_common/udp/client.h
+++ b/src/input_common/udp/client.h
@@ -29,6 +29,7 @@ namespace Response {
struct PadData;
struct PortInfo;
struct Version;
+struct TouchPad;
} // namespace Response
enum class PadMotion {
@@ -50,7 +51,6 @@ struct UDPPadStatus {
std::string host{"127.0.0.1"};
u16 port{26760};
std::size_t pad_index{};
- PadTouch touch{PadTouch::Undefined};
PadMotion motion{PadMotion::Undefined};
f32 motion_value{0.0f};
};
@@ -93,6 +93,9 @@ public:
DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);
const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const;
+ Input::TouchStatus& GetTouchState();
+ const Input::TouchStatus& GetTouchState() const;
+
private:
struct ClientData {
std::string host{"127.0.0.1"};
@@ -122,14 +125,25 @@ private:
void StartCommunication(std::size_t client, const std::string& host, u16 port,
std::size_t pad_index, u32 client_id);
void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
- const Common::Vec3<float>& gyro, bool touch);
+ const Common::Vec3<float>& gyro);
+
+ // Returns an unused finger id, if there is no fingers available std::nullopt will be
+ // returned
+ std::optional<size_t> GetUnusedFingerID() const;
+
+ // Merges and updates all touch inputs into the touch_status array
+ void UpdateTouchInput(Response::TouchPad& touch_pad, size_t client, size_t id);
bool configuring = false;
// Allocate clients for 8 udp servers
- const std::size_t max_udp_clients = 32;
- std::array<ClientData, 4 * 8> clients;
- Common::SPSCQueue<UDPPadStatus> pad_queue;
+ static constexpr std::size_t MAX_UDP_CLIENTS = 4 * 8;
+ // Each client can have up 2 touch inputs
+ static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2;
+ std::array<ClientData, MAX_UDP_CLIENTS> clients{};
+ Common::SPSCQueue<UDPPadStatus> pad_queue{};
+ Input::TouchStatus touch_status{};
+ std::array<size_t, MAX_TOUCH_FINGERS> finger_id{};
};
/// An async job allowing configuration of the touchpad calibration.
diff --git a/src/input_common/udp/protocol.h b/src/input_common/udp/protocol.h
index fc1aea4b9..a3d276697 100644
--- a/src/input_common/udp/protocol.h
+++ b/src/input_common/udp/protocol.h
@@ -140,6 +140,14 @@ static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong si
static_assert(std::is_trivially_copyable_v<PortInfo>,
"UDP Response PortInfo is not trivially copyable");
+struct TouchPad {
+ u8 is_active{};
+ u8 id{};
+ u16_le x{};
+ u16_le y{};
+};
+static_assert(sizeof(TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
+
#pragma pack(push, 1)
struct PadData {
PortInfo info{};
@@ -190,12 +198,7 @@ struct PadData {
u8 button_13{};
} analog_button;
- struct TouchPad {
- u8 is_active{};
- u8 id{};
- u16_le x{};
- u16_le y{};
- } touch_1, touch_2;
+ std::array<TouchPad, 2> touch;
u64_le motion_timestamp;
@@ -222,7 +225,6 @@ static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE,
static_assert(sizeof(PadData::AnalogButton) == 12,
"UDP Response AnalogButton struct has wrong size ");
-static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
static_assert(sizeof(PadData::Accelerometer) == 12,
"UDP Response Accelerometer struct has wrong size ");
static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size ");
diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp
index c5da27a38..b630281a0 100644
--- a/src/input_common/udp/udp.cpp
+++ b/src/input_common/udp/udp.cpp
@@ -78,8 +78,8 @@ public:
explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)
: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
- std::tuple<float, float, bool> GetStatus() const override {
- return client->GetPadState(ip, port, pad).touch_status;
+ Input::TouchStatus GetStatus() const override {
+ return client->GetTouchState();
}
private:
@@ -107,32 +107,4 @@ std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamP
return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get());
}
-void UDPTouchFactory::BeginConfiguration() {
- polling = true;
- client->BeginConfiguration();
-}
-
-void UDPTouchFactory::EndConfiguration() {
- polling = false;
- client->EndConfiguration();
-}
-
-Common::ParamPackage UDPTouchFactory::GetNextInput() {
- Common::ParamPackage params;
- CemuhookUDP::UDPPadStatus pad;
- auto& queue = client->GetPadQueue();
- while (queue.Pop(pad)) {
- if (pad.touch == CemuhookUDP::PadTouch::Undefined) {
- continue;
- }
- params.Set("engine", "cemuhookudp");
- params.Set("ip", pad.host);
- params.Set("port", static_cast<u16>(pad.port));
- params.Set("pad_index", static_cast<u16>(pad.pad_index));
- params.Set("touch", static_cast<u16>(pad.touch));
- return params;
- }
- return params;
-}
-
} // namespace InputCommon
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 0ec358225..5e4d22299 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -557,7 +557,8 @@ void Config::ReadMotionTouchValues() {
.toString()
.toStdString();
Settings::values.touch_device =
- ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window"))
+ ReadSetting(QStringLiteral("touch_device"),
+ QStringLiteral("min_x:100,min_y:50,max_x:1800,max_y:850"))
.toString()
.toStdString();
Settings::values.use_touch_from_button =