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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp8
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h24
-rw-r--r--src/video_core/textures/decoders.h6
3 files changed, 25 insertions, 13 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 4d89d0f67..b2250e6be 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -103,7 +103,7 @@ std::size_t SurfaceParams::InnerMipmapMemorySize(u32 mip_level, bool force_gl, b
? m_height
: std::max(1U, (m_height + compression_factor - 1) / compression_factor);
m_depth = std::max(1U, m_depth >> mip_level);
- u32 m_block_height = MipBlockHeight(mip_level, m_height);
+ u32 m_block_height = MipBlockHeight(mip_level);
u32 m_block_depth = MipBlockDepth(mip_level);
return Tegra::Texture::CalculateSize(force_gl ? false : is_tiled, bytes_per_pixel, m_width,
m_height, m_depth, m_block_height, m_block_depth);
@@ -111,7 +111,7 @@ std::size_t SurfaceParams::InnerMipmapMemorySize(u32 mip_level, bool force_gl, b
std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
bool uncompressed) const {
- std::size_t block_size_bytes = 512 * block_height * block_depth; // 512 is GOB size
+ std::size_t block_size_bytes = Tegra::Texture::GetGOBSize() * block_height * block_depth;
std::size_t size = 0;
for (u32 i = 0; i < max_mip_level; i++) {
size += InnerMipmapMemorySize(i, force_gl, layer_only, uncompressed);
@@ -1043,8 +1043,8 @@ void CachedSurface::FlushGLBuffer() {
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
ASSERT(!tuple.compressed);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
- glGetTextureImage(texture.handle, 0, tuple.format, tuple.type, static_cast<GLsizei>(gl_buffer[0].size()),
- gl_buffer[0].data());
+ glGetTextureImage(texture.handle, 0, tuple.format, tuple.type,
+ static_cast<GLsizei>(gl_buffer[0].size()), gl_buffer[0].data());
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer[0], params.pixel_format, params.width,
params.height);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 951e03ba6..15ac4a1b1 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -917,14 +917,14 @@ struct SurfaceParams {
// Auto block resizing algorithm from:
// https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_miptree.c
- u32 MipBlockHeight(u32 mip_level, u32 alt_height = 0) const {
+ u32 MipBlockHeight(u32 mip_level) const {
if (mip_level == 0)
return block_height;
- if (alt_height == 0)
- alt_height = MipHeight(mip_level);
- u32 blocks_in_y = (alt_height + 7) / 8;
- u32 bh = 32;
- while (bh > 1 && blocks_in_y <= bh * 2) {
+ u32 alt_height = MipHeight(mip_level);
+ u32 h = GetDefaultBlockHeight(pixel_format);
+ u32 blocks_in_y = (alt_height + h - 1) / h;
+ u32 bh = 16;
+ while (bh > 1 && blocks_in_y <= bh * 4) {
bh >>= 1;
}
return bh;
@@ -933,11 +933,17 @@ struct SurfaceParams {
u32 MipBlockDepth(u32 mip_level) const {
if (mip_level == 0)
return block_depth;
+ if (is_layered)
+ return 1;
u32 depth = MipDepth(mip_level);
u32 bd = 32;
- // Magical block resizing algorithm, needs more testing.
- while (bd > 1 && depth / depth <= bd) {
- bd = bd >> 1;
+ while (bd > 1 && depth * 2 <= bd) {
+ bd >>= 1;
+ }
+ if (bd == 32) {
+ u32 bh = MipBlockHeight(mip_level);
+ if (bh >= 4)
+ return 16;
}
return bd;
}
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 4726f54a5..b390219e4 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -10,6 +10,12 @@
namespace Tegra::Texture {
+// GOBSize constant. Calculated by 64 bytes in x multiplied by 8 y coords, represents
+// an small rect of (64/bytes_per_pixel)X8.
+inline std::size_t GetGOBSize() {
+ return 512;
+}
+
/**
* Unswizzles a swizzled texture without changing its format.
*/