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-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_producer.cpp101
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_producer.h2
2 files changed, 42 insertions, 61 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
index 0833be57a..3d6e990c3 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
@@ -62,11 +62,12 @@ Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffe
Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
LOG_DEBUG(Service_NVFlinger, "count = {}", buffer_count);
- std::shared_ptr<IConsumerListener> listener;
+ std::shared_ptr<IConsumerListener> listener;
{
std::scoped_lock lock(core->mutex);
core->WaitWhileAllocatingLocked();
+
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
@@ -120,7 +121,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
}
Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
- Status* returnFlags) const {
+ Status* return_flags) const {
bool try_again = true;
while (try_again) {
@@ -142,10 +143,12 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
ASSERT(slots[s].buffer_state == BufferState::Free);
if (slots[s].graphic_buffer != nullptr) {
core->FreeBufferLocked(s);
- *returnFlags |= Status::ReleaseAllBuffers;
+ *return_flags |= Status::ReleaseAllBuffers;
}
}
+ // Look for a free buffer to give to the client
+ *found = BufferQueueCore::INVALID_BUFFER_SLOT;
s32 dequeued_count{};
s32 acquired_count{};
for (s32 s{}; s < max_buffer_count; ++s) {
@@ -235,68 +238,50 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
{
std::scoped_lock lock(core->mutex);
core->WaitWhileAllocatingLocked();
+
if (format == PixelFormat::NoFormat) {
format = core->default_buffer_format;
}
// Enable the usage bits the consumer requested
usage |= core->consumer_usage_bit;
- const bool use_default_size = !width && !height;
- if (use_default_size) {
- width = core->default_width;
- height = core->default_height;
+
+ s32 found{};
+ Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags);
+ if (status != Status::NoError) {
+ return status;
}
- s32 found = BufferItem::INVALID_BUFFER_SLOT;
- while (found == BufferItem::INVALID_BUFFER_SLOT) {
- Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags);
- if (status != Status::NoError) {
- return status;
- }
+ // This should not happen
+ if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
+ LOG_ERROR(Service_NVFlinger, "no available buffer slots");
+ return Status::Busy;
+ }
- // This should not happen
- if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
- LOG_DEBUG(Service_NVFlinger, "no available buffer slots");
- return Status::Busy;
- }
+ *out_slot = found;
- const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer);
+ attached_by_consumer = slots[found].attached_by_consumer;
- // If we are not allowed to allocate new buffers, WaitForFreeSlotThenRelock must have
- // returned a slot containing a buffer. If this buffer would require reallocation to
- // meet the requested attributes, we free it and attempt to get another one.
- if (!core->allow_allocation) {
- if (buffer->NeedsReallocation(width, height, format, usage)) {
- core->FreeBufferLocked(found);
- found = BufferItem::INVALID_BUFFER_SLOT;
- continue;
- }
- }
+ const bool use_default_size = !width && !height;
+ if (use_default_size) {
+ width = core->default_width;
+ height = core->default_height;
}
- *out_slot = found;
- attached_by_consumer = slots[found].attached_by_consumer;
slots[found].buffer_state = BufferState::Dequeued;
const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer);
-
- if ((buffer == nullptr) || buffer->NeedsReallocation(width, height, format, usage)) {
+ if ((buffer == nullptr) || (buffer->Width() != width) || (buffer->Height() != height) ||
+ (buffer->Format() != format) || ((buffer->Usage() & usage) != usage)) {
slots[found].acquire_called = false;
slots[found].graphic_buffer = nullptr;
slots[found].request_buffer_called = false;
slots[found].fence = Fence::NoFence();
- core->buffer_age = 0;
+
return_flags |= Status::BufferNeedsReallocation;
- } else {
- // We add 1 because that will be the frame number when this buffer
- // is queued
- core->buffer_age = core->frame_counter + 1 - slots[found].frame_number;
}
- LOG_DEBUG(Service_NVFlinger, "setting buffer age to {}", core->buffer_age);
-
*out_fence = slots[found].fence;
-
slots[found].fence = Fence::NoFence();
}
@@ -311,6 +296,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
{
std::scoped_lock lock(core->mutex);
+
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
@@ -327,6 +313,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
LOG_DEBUG(Service_NVFlinger, "returning slot={} frame={}, flags={}", *out_slot,
slots[*out_slot].frame_number, return_flags);
+
return return_flags;
}
@@ -334,6 +321,7 @@ Status BufferQueueProducer::DetachBuffer(s32 slot) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
std::scoped_lock lock(core->mutex);
+
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
@@ -369,7 +357,6 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
}
std::scoped_lock lock(core->mutex);
-
core->WaitWhileAllocatingLocked();
if (core->is_abandoned) {
@@ -423,6 +410,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
return status;
}
+ // This should not happen
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
LOG_ERROR(Service_NVFlinger, "No available buffer slots");
return Status::Busy;
@@ -466,8 +454,8 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
return Status::BadValue;
}
- std::shared_ptr<IConsumerListener> frameAvailableListener;
- std::shared_ptr<IConsumerListener> frameReplacedListener;
+ std::shared_ptr<IConsumerListener> frame_available_listener;
+ std::shared_ptr<IConsumerListener> frame_replaced_listener;
s32 callback_ticket{};
BufferItem item;
@@ -541,12 +529,13 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
item.fence = fence;
item.is_droppable = core->dequeue_buffer_cannot_block || async;
item.swap_interval = swap_interval;
+
sticky_transform = sticky_transform_;
if (core->queue.empty()) {
// When the queue is empty, we can simply queue this buffer
core->queue.push_back(item);
- frameAvailableListener = core->consumer_listener;
+ frame_available_listener = core->consumer_listener;
} else {
// When the queue is not empty, we need to look at the front buffer
// state to see if we need to replace it
@@ -563,10 +552,10 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
}
// Overwrite the droppable buffer with the incoming one
*front = item;
- frameReplacedListener = core->consumer_listener;
+ frame_replaced_listener = core->consumer_listener;
} else {
core->queue.push_back(item);
- frameAvailableListener = core->consumer_listener;
+ frame_available_listener = core->consumer_listener;
}
}
@@ -592,10 +581,10 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
callback_condition.wait(callback_mutex);
}
- if (frameAvailableListener != nullptr) {
- frameAvailableListener->OnFrameAvailable(item);
- } else if (frameReplacedListener != nullptr) {
- frameReplacedListener->OnFrameReplaced(item);
+ if (frame_available_listener != nullptr) {
+ frame_available_listener->OnFrameAvailable(item);
+ } else if (frame_replaced_listener != nullptr) {
+ frame_replaced_listener->OnFrameReplaced(item);
}
++current_callback_ticket;
@@ -669,13 +658,6 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
case NativeWindow::ConsumerUsageBits:
value = core->consumer_usage_bit;
break;
- case NativeWindow::BufferAge:
- if (core->buffer_age > INT32_MAX) {
- value = 0;
- } else {
- value = static_cast<u32>(core->buffer_age);
- }
- break;
default:
UNREACHABLE();
return Status::BadValue;
@@ -737,7 +719,6 @@ Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& li
core->buffer_has_been_queued = false;
core->dequeue_buffer_cannot_block =
core->consumer_controlled_by_app && producer_controlled_by_app;
- core->allow_allocation = true;
return status;
}
@@ -770,7 +751,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
core->SignalDequeueCondition();
buffer_wait_event->GetWritableEvent().Signal();
listener = core->consumer_listener;
- } else if (core->connected_api != NativeWindowApi::NoConnectedApi) {
+ } else {
LOG_ERROR(Service_NVFlinger, "still connected to another api (cur = {} req = {})",
core->connected_api, api);
status = Status::BadValue;
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.h b/src/core/hle/service/nvflinger/buffer_queue_producer.h
index 77fdcae8e..c4ca68fd3 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.h
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.h
@@ -66,7 +66,7 @@ public:
private:
BufferQueueProducer(const BufferQueueProducer&) = delete;
- Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* returnFlags) const;
+ Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* return_flags) const;
Kernel::KEvent* buffer_wait_event{};
Service::KernelHelpers::ServiceContext& service_context;