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-rw-r--r--src/audio_core/audio_core.cpp16
-rw-r--r--src/audio_core/null_sink.h6
-rw-r--r--src/audio_core/sdl2_sink.cpp30
-rw-r--r--src/audio_core/sdl2_sink.h5
-rw-r--r--src/audio_core/sink.h9
-rw-r--r--src/audio_core/sink_details.cpp19
-rw-r--r--src/audio_core/sink_details.h2
-rw-r--r--src/citra/citra.cpp20
-rw-r--r--src/citra/config.cpp8
-rw-r--r--src/citra/default_ini.h25
-rw-r--r--src/citra/emu_window/emu_window_sdl2.cpp22
-rw-r--r--src/citra/emu_window/emu_window_sdl2.h5
-rw-r--r--src/citra_qt/CMakeLists.txt4
-rw-r--r--src/citra_qt/bootmanager.cpp12
-rw-r--r--src/citra_qt/bootmanager.h4
-rw-r--r--src/citra_qt/config.cpp11
-rw-r--r--src/citra_qt/configure_audio.cpp33
-rw-r--r--src/citra_qt/configure_audio.h3
-rw-r--r--src/citra_qt/configure_audio.ui15
-rw-r--r--src/citra_qt/configure_general.cpp6
-rw-r--r--src/citra_qt/configure_general.ui45
-rw-r--r--src/citra_qt/configure_graphics.cpp76
-rw-r--r--src/citra_qt/configure_graphics.ui90
-rw-r--r--src/citra_qt/configure_input.ui3
-rw-r--r--src/citra_qt/configure_system.ui3
-rw-r--r--src/citra_qt/debugger/callstack.cpp1
-rw-r--r--src/citra_qt/debugger/graphics/graphics_cmdlists.cpp5
-rw-r--r--src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp11
-rw-r--r--src/citra_qt/debugger/graphics/graphics_vertex_shader.h1
-rw-r--r--src/citra_qt/debugger/ramview.cpp12
-rw-r--r--src/citra_qt/debugger/ramview.h17
-rw-r--r--src/citra_qt/debugger/wait_tree.cpp9
-rw-r--r--src/citra_qt/main.cpp3
-rw-r--r--src/citra_qt/util/spinbox.cpp7
-rw-r--r--src/common/CMakeLists.txt1
-rw-r--r--src/common/hash.cpp8
-rw-r--r--src/common/hash.h5
-rw-r--r--src/common/logging/backend.cpp1
-rw-r--r--src/common/logging/log.h1
-rw-r--r--src/common/math_util.h2
-rw-r--r--src/common/quaternion.h44
-rw-r--r--src/common/thread.h10
-rw-r--r--src/common/vector_math.h19
-rw-r--r--src/core/CMakeLists.txt10
-rw-r--r--src/core/core.cpp1
-rw-r--r--src/core/core.h2
-rw-r--r--src/core/core_timing.cpp2
-rw-r--r--src/core/core_timing.h1
-rw-r--r--src/core/file_sys/archive_extsavedata.cpp2
-rw-r--r--src/core/file_sys/archive_sdmc.cpp12
-rw-r--r--src/core/file_sys/savedata_archive.cpp12
-rw-r--r--src/core/frontend/emu_window.cpp25
-rw-r--r--src/core/frontend/emu_window.h52
-rw-r--r--src/core/frontend/motion_emu.cpp89
-rw-r--r--src/core/frontend/motion_emu.h52
-rw-r--r--src/core/gdbstub/gdbstub.cpp5
-rw-r--r--src/core/hle/hle.cpp58
-rw-r--r--src/core/hle/kernel/event.cpp21
-rw-r--r--src/core/hle/kernel/event.h6
-rw-r--r--src/core/hle/kernel/kernel.cpp49
-rw-r--r--src/core/hle/kernel/kernel.h15
-rw-r--r--src/core/hle/kernel/mutex.cpp84
-rw-r--r--src/core/hle/kernel/mutex.h17
-rw-r--r--src/core/hle/kernel/resource_limit.cpp2
-rw-r--r--src/core/hle/kernel/semaphore.cpp7
-rw-r--r--src/core/hle/kernel/semaphore.h4
-rw-r--r--src/core/hle/kernel/server_port.cpp6
-rw-r--r--src/core/hle/kernel/server_port.h4
-rw-r--r--src/core/hle/kernel/server_session.cpp6
-rw-r--r--src/core/hle/kernel/server_session.h4
-rw-r--r--src/core/hle/kernel/thread.cpp128
-rw-r--r--src/core/hle/kernel/thread.h62
-rw-r--r--src/core/hle/kernel/timer.cpp18
-rw-r--r--src/core/hle/kernel/timer.h6
-rw-r--r--src/core/hle/service/ac/ac.cpp181
-rw-r--r--src/core/hle/service/ac/ac.h134
-rw-r--r--src/core/hle/service/ac/ac_i.cpp39
-rw-r--r--src/core/hle/service/ac/ac_i.h22
-rw-r--r--src/core/hle/service/ac/ac_u.cpp39
-rw-r--r--src/core/hle/service/ac/ac_u.h (renamed from src/core/hle/service/ac_u.h)1
-rw-r--r--src/core/hle/service/ac_u.cpp291
-rw-r--r--src/core/hle/service/boss/boss.cpp4
-rw-r--r--src/core/hle/service/cfg/cfg.cpp60
-rw-r--r--src/core/hle/service/cfg/cfg.h7
-rw-r--r--src/core/hle/service/err_f.cpp2
-rw-r--r--src/core/hle/service/gsp_gpu.cpp2
-rw-r--r--src/core/hle/service/hid/hid.cpp150
-rw-r--r--src/core/hle/service/hid/hid.h3
-rw-r--r--src/core/hle/service/mic_u.cpp13
-rw-r--r--src/core/hle/service/nfc/nfc.cpp125
-rw-r--r--src/core/hle/service/nfc/nfc.h139
-rw-r--r--src/core/hle/service/nfc/nfc_m.cpp23
-rw-r--r--src/core/hle/service/nfc/nfc_u.cpp23
-rw-r--r--src/core/hle/service/service.cpp7
-rw-r--r--src/core/hle/service/soc_u.cpp4
-rw-r--r--src/core/hle/service/y2r_u.cpp4
-rw-r--r--src/core/hle/svc.cpp106
-rw-r--r--src/core/hw/gpu.cpp6
-rw-r--r--src/core/loader/3dsx.cpp34
-rw-r--r--src/core/loader/ncch.cpp24
-rw-r--r--src/core/loader/ncch.h5
-rw-r--r--src/core/settings.cpp1
-rw-r--r--src/core/settings.h7
-rw-r--r--src/video_core/CMakeLists.txt6
-rw-r--r--src/video_core/command_processor.cpp22
-rw-r--r--src/video_core/pica.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp14
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h7
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp19
-rw-r--r--src/video_core/shader/shader.cpp102
-rw-r--r--src/video_core/shader/shader.h70
-rw-r--r--src/video_core/shader/shader_interpreter.cpp51
-rw-r--r--src/video_core/shader/shader_interpreter.h26
-rw-r--r--src/video_core/shader/shader_jit_x64.cpp890
-rw-r--r--src/video_core/shader/shader_jit_x64.h115
-rw-r--r--src/video_core/shader/shader_jit_x64_compiler.cpp884
-rw-r--r--src/video_core/shader/shader_jit_x64_compiler.h125
-rw-r--r--src/video_core/video_core.cpp1
-rw-r--r--src/video_core/video_core.h1
121 files changed, 3175 insertions, 2014 deletions
diff --git a/src/audio_core/audio_core.cpp b/src/audio_core/audio_core.cpp
index ba6acf28e..84f9c03a7 100644
--- a/src/audio_core/audio_core.cpp
+++ b/src/audio_core/audio_core.cpp
@@ -56,20 +56,8 @@ void AddAddressSpace(Kernel::VMManager& address_space) {
}
void SelectSink(std::string sink_id) {
- auto iter =
- std::find_if(g_sink_details.begin(), g_sink_details.end(),
- [sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
-
- if (sink_id == "auto" || iter == g_sink_details.end()) {
- if (sink_id != "auto") {
- LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id %s", sink_id.c_str());
- }
- // Auto-select.
- // g_sink_details is ordered in terms of desirability, with the best choice at the front.
- iter = g_sink_details.begin();
- }
-
- DSP::HLE::SetSink(iter->factory());
+ const SinkDetails& sink_details = GetSinkDetails(sink_id);
+ DSP::HLE::SetSink(sink_details.factory());
}
void EnableStretching(bool enable) {
diff --git a/src/audio_core/null_sink.h b/src/audio_core/null_sink.h
index e7668438c..c732926a2 100644
--- a/src/audio_core/null_sink.h
+++ b/src/audio_core/null_sink.h
@@ -23,6 +23,12 @@ public:
size_t SamplesInQueue() const override {
return 0;
}
+
+ void SetDevice(int device_id) override {}
+
+ std::vector<std::string> GetDeviceList() const override {
+ return {};
+ }
};
} // namespace AudioCore
diff --git a/src/audio_core/sdl2_sink.cpp b/src/audio_core/sdl2_sink.cpp
index 4b66cd826..933c5f16d 100644
--- a/src/audio_core/sdl2_sink.cpp
+++ b/src/audio_core/sdl2_sink.cpp
@@ -4,12 +4,12 @@
#include <list>
#include <numeric>
-#include <vector>
#include <SDL.h>
#include "audio_core/audio_core.h"
#include "audio_core/sdl2_sink.h"
#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/settings.h"
namespace AudioCore {
@@ -42,10 +42,24 @@ SDL2Sink::SDL2Sink() : impl(std::make_unique<Impl>()) {
SDL_AudioSpec obtained_audiospec;
SDL_zero(obtained_audiospec);
- impl->audio_device_id =
- SDL_OpenAudioDevice(nullptr, false, &desired_audiospec, &obtained_audiospec, 0);
+ int device_count = SDL_GetNumAudioDevices(0);
+ device_list.clear();
+ for (int i = 0; i < device_count; ++i) {
+ device_list.push_back(SDL_GetAudioDeviceName(i, 0));
+ }
+
+ const char* device = nullptr;
+
+ if (device_count >= 1 && Settings::values.audio_device_id != "auto" &&
+ !Settings::values.audio_device_id.empty()) {
+ device = Settings::values.audio_device_id.c_str();
+ }
+
+ impl->audio_device_id = SDL_OpenAudioDevice(device, false, &desired_audiospec,
+ &obtained_audiospec, SDL_AUDIO_ALLOW_ANY_CHANGE);
if (impl->audio_device_id <= 0) {
- LOG_CRITICAL(Audio_Sink, "SDL_OpenAudioDevice failed with: %s", SDL_GetError());
+ LOG_CRITICAL(Audio_Sink, "SDL_OpenAudioDevice failed with code %d for device \"%s\"",
+ impl->audio_device_id, Settings::values.audio_device_id.c_str());
return;
}
@@ -69,6 +83,10 @@ unsigned int SDL2Sink::GetNativeSampleRate() const {
return impl->sample_rate;
}
+std::vector<std::string> SDL2Sink::GetDeviceList() const {
+ return device_list;
+}
+
void SDL2Sink::EnqueueSamples(const s16* samples, size_t sample_count) {
if (impl->audio_device_id <= 0)
return;
@@ -96,6 +114,10 @@ size_t SDL2Sink::SamplesInQueue() const {
return total_size;
}
+void SDL2Sink::SetDevice(int device_id) {
+ this->device_id = device_id;
+}
+
void SDL2Sink::Impl::Callback(void* impl_, u8* buffer, int buffer_size_in_bytes) {
Impl* impl = reinterpret_cast<Impl*>(impl_);
diff --git a/src/audio_core/sdl2_sink.h b/src/audio_core/sdl2_sink.h
index ccd0f7c7e..bcc725369 100644
--- a/src/audio_core/sdl2_sink.h
+++ b/src/audio_core/sdl2_sink.h
@@ -21,9 +21,14 @@ public:
size_t SamplesInQueue() const override;
+ std::vector<std::string> GetDeviceList() const override;
+ void SetDevice(int device_id) override;
+
private:
struct Impl;
std::unique_ptr<Impl> impl;
+ int device_id;
+ std::vector<std::string> device_list;
};
} // namespace AudioCore
diff --git a/src/audio_core/sink.h b/src/audio_core/sink.h
index 08f3bab5b..558c8c0fe 100644
--- a/src/audio_core/sink.h
+++ b/src/audio_core/sink.h
@@ -31,6 +31,15 @@ public:
/// Samples enqueued that have not been played yet.
virtual std::size_t SamplesInQueue() const = 0;
+
+ /**
+ * Sets the desired output device.
+ * @paran device_id Id of the desired device.
+ */
+ virtual void SetDevice(int device_id) = 0;
+
+ /// Returns the list of available devices.
+ virtual std::vector<std::string> GetDeviceList() const = 0;
};
} // namespace
diff --git a/src/audio_core/sink_details.cpp b/src/audio_core/sink_details.cpp
index 95ccc9e9d..6972395af 100644
--- a/src/audio_core/sink_details.cpp
+++ b/src/audio_core/sink_details.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <memory>
#include <vector>
#include "audio_core/null_sink.h"
@@ -9,6 +10,7 @@
#ifdef HAVE_SDL2
#include "audio_core/sdl2_sink.h"
#endif
+#include "common/logging/log.h"
namespace AudioCore {
@@ -20,4 +22,21 @@ const std::vector<SinkDetails> g_sink_details = {
{"null", []() { return std::make_unique<NullSink>(); }},
};
+const SinkDetails& GetSinkDetails(std::string sink_id) {
+ auto iter =
+ std::find_if(g_sink_details.begin(), g_sink_details.end(),
+ [sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
+
+ if (sink_id == "auto" || iter == g_sink_details.end()) {
+ if (sink_id != "auto") {
+ LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id %s", sink_id.c_str());
+ }
+ // Auto-select.
+ // g_sink_details is ordered in terms of desirability, with the best choice at the front.
+ iter = g_sink_details.begin();
+ }
+
+ return *iter;
+}
+
} // namespace AudioCore
diff --git a/src/audio_core/sink_details.h b/src/audio_core/sink_details.h
index 4b30cf835..9d3735171 100644
--- a/src/audio_core/sink_details.h
+++ b/src/audio_core/sink_details.h
@@ -24,4 +24,6 @@ struct SinkDetails {
extern const std::vector<SinkDetails> g_sink_details;
+const SinkDetails& GetSinkDetails(std::string sink_id);
+
} // namespace AudioCore
diff --git a/src/citra/citra.cpp b/src/citra/citra.cpp
index 99c096ac7..76f5caeb1 100644
--- a/src/citra/citra.cpp
+++ b/src/citra/citra.cpp
@@ -141,6 +141,26 @@ int main(int argc, char** argv) {
case Core::System::ResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return -1;
+ case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted:
+ LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before "
+ "being used with Citra. \n\n For more information on dumping and "
+ "decrypting games, please refer to: "
+ "https://citra-emu.org/wiki/Dumping-Game-Cartridges");
+ return -1;
+ case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
+ LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
+ return -1;
+ case Core::System::ResultStatus::ErrorNotInitialized:
+ LOG_CRITICAL(Frontend, "CPUCore not initialized");
+ return -1;
+ case Core::System::ResultStatus::ErrorSystemMode:
+ LOG_CRITICAL(Frontend, "Failed to determine system mode!");
+ return -1;
+ case Core::System::ResultStatus::ErrorVideoCore:
+ LOG_CRITICAL(Frontend, "VideoCore not initialized");
+ return -1;
+ case Core::System::ResultStatus::Success:
+ break; // Expected case
}
while (emu_window->IsOpen()) {
diff --git a/src/citra/config.cpp b/src/citra/config.cpp
index 2223bf0a0..fac1c9a0e 100644
--- a/src/citra/config.cpp
+++ b/src/citra/config.cpp
@@ -63,8 +63,8 @@ void Config::ReadValues() {
// Renderer
Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true);
Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true);
- Settings::values.use_scaled_resolution =
- sdl2_config->GetBoolean("Renderer", "use_scaled_resolution", false);
+ Settings::values.resolution_factor =
+ (float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0);
Settings::values.use_vsync = sdl2_config->GetBoolean("Renderer", "use_vsync", false);
Settings::values.toggle_framelimit =
sdl2_config->GetBoolean("Renderer", "toggle_framelimit", true);
@@ -82,6 +82,7 @@ void Config::ReadValues() {
Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");
Settings::values.enable_audio_stretching =
sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
+ Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
// Data Storage
Settings::values.use_virtual_sd =
@@ -89,7 +90,8 @@ void Config::ReadValues() {
// System
Settings::values.is_new_3ds = sdl2_config->GetBoolean("System", "is_new_3ds", false);
- Settings::values.region_value = sdl2_config->GetInteger("System", "region_value", 1);
+ Settings::values.region_value =
+ sdl2_config->GetInteger("System", "region_value", Settings::REGION_VALUE_AUTO_SELECT);
// Camera
using namespace Service::CAM;
diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h
index 618f1aeaa..435ba6f00 100644
--- a/src/citra/default_ini.h
+++ b/src/citra/default_ini.h
@@ -51,14 +51,21 @@ use_hw_renderer =
# 0: Interpreter (slow), 1 (default): JIT (fast)
use_shader_jit =
-# Whether to use native 3DS screen resolution or to scale rendering resolution to the displayed screen size.
-# 0 (default): Native, 1: Scaled
-use_scaled_resolution =
+# Resolution scale factor
+# 0: Auto (scales resolution to window size), 1: Native 3DS screen resolution, Otherwise a scale
+# factor for the 3DS resolution
+resolution_factor =
# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
# 0 (default): Off, 1: On
use_vsync =
+# The clear color for the renderer. What shows up on the sides of the bottom screen.
+# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
+bg_red =
+bg_blue =
+bg_green =
+
[Layout]
# Layout for the screen inside the render window.
# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen
@@ -73,12 +80,6 @@ toggle_framelimit =
# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent
swap_screen =
-# The clear color for the renderer. What shows up on the sides of the bottom screen.
-# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
-bg_red =
-bg_blue =
-bg_green =
-
[Audio]
# Which audio output engine to use.
# auto (default): Auto-select, null: No audio output, sdl2: SDL2 (if available)
@@ -90,6 +91,10 @@ output_engine =
# 0: No, 1 (default): Yes
enable_audio_stretching =
+# Which audio device to use.
+# auto (default): Auto-select
+output_device =
+
[Data Storage]
# Whether to create a virtual SD card.
# 1 (default): Yes, 0: No
@@ -101,7 +106,7 @@ use_virtual_sd =
is_new_3ds =
# The system region that Citra will use during emulation
-# 0: Japan, 1: USA (default), 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
+# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
region_value =
[Camera]
diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp
index b0d82b670..81a3abe3f 100644
--- a/src/citra/emu_window/emu_window_sdl2.cpp
+++ b/src/citra/emu_window/emu_window_sdl2.cpp
@@ -19,16 +19,22 @@
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
+ motion_emu->Tilt(x, y);
}
void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
- if (button != SDL_BUTTON_LEFT)
- return;
-
- if (state == SDL_PRESSED) {
- TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
- } else {
- TouchReleased();
+ if (button == SDL_BUTTON_LEFT) {
+ if (state == SDL_PRESSED) {
+ TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
+ } else {
+ TouchReleased();
+ }
+ } else if (button == SDL_BUTTON_RIGHT) {
+ if (state == SDL_PRESSED) {
+ motion_emu->BeginTilt(x, y);
+ } else {
+ motion_emu->EndTilt();
+ }
}
}
@@ -54,6 +60,7 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
keyboard_id = KeyMap::NewDeviceId();
ReloadSetKeymaps();
+ motion_emu = std::make_unique<Motion::MotionEmu>(*this);
SDL_SetMainReady();
@@ -109,6 +116,7 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
EmuWindow_SDL2::~EmuWindow_SDL2() {
SDL_GL_DeleteContext(gl_context);
SDL_Quit();
+ motion_emu = nullptr;
}
void EmuWindow_SDL2::SwapBuffers() {
diff --git a/src/citra/emu_window/emu_window_sdl2.h b/src/citra/emu_window/emu_window_sdl2.h
index c8cd919c6..b1cbf16d7 100644
--- a/src/citra/emu_window/emu_window_sdl2.h
+++ b/src/citra/emu_window/emu_window_sdl2.h
@@ -4,8 +4,10 @@
#pragma once
+#include <memory>
#include <utility>
#include "core/frontend/emu_window.h"
+#include "core/frontend/motion_emu.h"
struct SDL_Window;
@@ -61,4 +63,7 @@ private:
/// Device id of keyboard for use with KeyMap
int keyboard_id;
+
+ /// Motion sensors emulation
+ std::unique_ptr<Motion::MotionEmu> motion_emu;
};
diff --git a/src/citra_qt/CMakeLists.txt b/src/citra_qt/CMakeLists.txt
index 93f1c339d..d4460bf01 100644
--- a/src/citra_qt/CMakeLists.txt
+++ b/src/citra_qt/CMakeLists.txt
@@ -14,7 +14,6 @@ set(SRCS
debugger/graphics/graphics_tracing.cpp
debugger/graphics/graphics_vertex_shader.cpp
debugger/profiler.cpp
- debugger/ramview.cpp
debugger/registers.cpp
debugger/wait_tree.cpp
util/spinbox.cpp
@@ -48,7 +47,6 @@ set(HEADERS
debugger/graphics/graphics_tracing.h
debugger/graphics/graphics_vertex_shader.h
debugger/profiler.h
- debugger/ramview.h
debugger/registers.h
debugger/wait_tree.h
util/spinbox.h
@@ -100,7 +98,7 @@ if (APPLE)
else()
add_executable(citra-qt ${SRCS} ${HEADERS} ${UI_HDRS})
endif()
-target_link_libraries(citra-qt core video_core audio_core common qhexedit)
+target_link_libraries(citra-qt core video_core audio_core common)
target_link_libraries(citra-qt ${OPENGL_gl_LIBRARY} ${CITRA_QT_LIBS})
target_link_libraries(citra-qt ${PLATFORM_LIBRARIES} Threads::Threads)
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp
index 57fde6caa..948db384d 100644
--- a/src/citra_qt/bootmanager.cpp
+++ b/src/citra_qt/bootmanager.cpp
@@ -99,7 +99,7 @@ private:
};
GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
- : QWidget(parent), keyboard_id(0), emu_thread(emu_thread), child(nullptr) {
+ : QWidget(parent), child(nullptr), keyboard_id(0), emu_thread(emu_thread) {
std::string window_title =
Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
@@ -191,6 +191,7 @@ qreal GRenderWindow::windowPixelRatio() {
}
void GRenderWindow::closeEvent(QCloseEvent* event) {
+ motion_emu = nullptr;
emit Closed();
QWidget::closeEvent(event);
}
@@ -204,11 +205,13 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
}
void GRenderWindow::mousePressEvent(QMouseEvent* event) {
+ auto pos = event->pos();
if (event->button() == Qt::LeftButton) {
- auto pos = event->pos();
qreal pixelRatio = windowPixelRatio();
this->TouchPressed(static_cast<unsigned>(pos.x() * pixelRatio),
static_cast<unsigned>(pos.y() * pixelRatio));
+ } else if (event->button() == Qt::RightButton) {
+ motion_emu->BeginTilt(pos.x(), pos.y());
}
}
@@ -217,11 +220,14 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
qreal pixelRatio = windowPixelRatio();
this->TouchMoved(std::max(static_cast<unsigned>(pos.x() * pixelRatio), 0u),
std::max(static_cast<unsigned>(pos.y() * pixelRatio), 0u));
+ motion_emu->Tilt(pos.x(), pos.y());
}
void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
if (event->button() == Qt::LeftButton)
this->TouchReleased();
+ else if (event->button() == Qt::RightButton)
+ motion_emu->EndTilt();
}
void GRenderWindow::ReloadSetKeymaps() {
@@ -279,11 +285,13 @@ void GRenderWindow::OnMinimalClientAreaChangeRequest(
}
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
+ motion_emu = std::make_unique<Motion::MotionEmu>(*this);
this->emu_thread = emu_thread;
child->DisablePainting();
}
void GRenderWindow::OnEmulationStopping() {
+ motion_emu = nullptr;
emu_thread = nullptr;
child->EnablePainting();
}
diff --git a/src/citra_qt/bootmanager.h b/src/citra_qt/bootmanager.h
index 43015390b..7dac1c480 100644
--- a/src/citra_qt/bootmanager.h
+++ b/src/citra_qt/bootmanager.h
@@ -11,6 +11,7 @@
#include <QThread>
#include "common/thread.h"
#include "core/frontend/emu_window.h"
+#include "core/frontend/motion_emu.h"
class QKeyEvent;
class QScreen;
@@ -156,6 +157,9 @@ private:
EmuThread* emu_thread;
+ /// Motion sensors emulation
+ std::unique_ptr<Motion::MotionEmu> motion_emu;
+
protected:
void showEvent(QShowEvent* event) override;
};
diff --git a/src/citra_qt/config.cpp b/src/citra_qt/config.cpp
index 58eb5a96e..b65f57fdc 100644
--- a/src/citra_qt/config.cpp
+++ b/src/citra_qt/config.cpp
@@ -44,8 +44,7 @@ void Config::ReadValues() {
qt_config->beginGroup("Renderer");
Settings::values.use_hw_renderer = qt_config->value("use_hw_renderer", true).toBool();
Settings::values.use_shader_jit = qt_config->value("use_shader_jit", true).toBool();
- Settings::values.use_scaled_resolution =
- qt_config->value("use_scaled_resolution", false).toBool();
+ Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat();
Settings::values.use_vsync = qt_config->value("use_vsync", false).toBool();
Settings::values.toggle_framelimit = qt_config->value("toggle_framelimit", true).toBool();
@@ -64,6 +63,8 @@ void Config::ReadValues() {
Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString();
Settings::values.enable_audio_stretching =
qt_config->value("enable_audio_stretching", true).toBool();
+ Settings::values.audio_device_id =
+ qt_config->value("output_device", "auto").toString().toStdString();
qt_config->endGroup();
using namespace Service::CAM;
@@ -88,7 +89,8 @@ void Config::ReadValues() {
qt_config->beginGroup("System");
Settings::values.is_new_3ds = qt_config->value("is_new_3ds", false).toBool();
- Settings::values.region_value = qt_config->value("region_value", 1).toInt();
+ Settings::values.region_value =
+ qt_config->value("region_value", Settings::REGION_VALUE_AUTO_SELECT).toInt();
qt_config->endGroup();
qt_config->beginGroup("Miscellaneous");
@@ -167,7 +169,7 @@ void Config::SaveValues() {
qt_config->beginGroup("Renderer");
qt_config->setValue("use_hw_renderer", Settings::values.use_hw_renderer);
qt_config->setValue("use_shader_jit", Settings::values.use_shader_jit);
- qt_config->setValue("use_scaled_resolution", Settings::values.use_scaled_resolution);
+ qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor);
qt_config->setValue("use_vsync", Settings::values.use_vsync);
qt_config->setValue("toggle_framelimit", Settings::values.toggle_framelimit);
@@ -185,6 +187,7 @@ void Config::SaveValues() {
qt_config->beginGroup("Audio");
qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id));
qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching);
+ qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id));
qt_config->endGroup();
using namespace Service::CAM;
diff --git a/src/citra_qt/configure_audio.cpp b/src/citra_qt/configure_audio.cpp
index 3cdd4c780..3ddcf9232 100644
--- a/src/citra_qt/configure_audio.cpp
+++ b/src/citra_qt/configure_audio.cpp
@@ -2,6 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <memory>
+#include "audio_core/audio_core.h"
+#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "citra_qt/configure_audio.h"
#include "core/settings.h"
@@ -18,6 +21,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
}
this->setConfiguration();
+ connect(ui->output_sink_combo_box, SIGNAL(currentIndexChanged(int)), this,
+ SLOT(updateAudioDevices(int)));
}
ConfigureAudio::~ConfigureAudio() {}
@@ -33,6 +38,19 @@ void ConfigureAudio::setConfiguration() {
ui->output_sink_combo_box->setCurrentIndex(new_sink_index);
ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching);
+
+ // The device list cannot be pre-populated (nor listed) until the output sink is known.
+ updateAudioDevices(new_sink_index);
+
+ int new_device_index = -1;
+ for (int index = 0; index < ui->audio_device_combo_box->count(); index++) {
+ if (ui->audio_device_combo_box->itemText(index).toStdString() ==
+ Settings::values.audio_device_id) {
+ new_device_index = index;
+ break;
+ }
+ }
+ ui->audio_device_combo_box->setCurrentIndex(new_device_index);
}
void ConfigureAudio::applyConfiguration() {
@@ -40,5 +58,20 @@ void ConfigureAudio::applyConfiguration() {
ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
.toStdString();
Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked();
+ Settings::values.audio_device_id =
+ ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
+ .toStdString();
Settings::Apply();
}
+
+void ConfigureAudio::updateAudioDevices(int sink_index) {
+ ui->audio_device_combo_box->clear();
+ ui->audio_device_combo_box->addItem("auto");
+
+ std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
+ std::vector<std::string> device_list =
+ AudioCore::GetSinkDetails(sink_id).factory()->GetDeviceList();
+ for (const auto& device : device_list) {
+ ui->audio_device_combo_box->addItem(device.c_str());
+ }
+}
diff --git a/src/citra_qt/configure_audio.h b/src/citra_qt/configure_audio.h
index 51df2e27b..8190e694f 100644
--- a/src/citra_qt/configure_audio.h
+++ b/src/citra_qt/configure_audio.h
@@ -20,6 +20,9 @@ public:
void applyConfiguration();
+public slots:
+ void updateAudioDevices(int sink_index);
+
private:
void setConfiguration();
diff --git a/src/citra_qt/configure_audio.ui b/src/citra_qt/configure_audio.ui
index 3e2b4635f..dd870eb61 100644
--- a/src/citra_qt/configure_audio.ui
+++ b/src/citra_qt/configure_audio.ui
@@ -35,6 +35,21 @@
</property>
</widget>
</item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel">
+ <property name="text">
+ <string>Audio Device:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="audio_device_combo_box">
+ </widget>
+ </item>
+ </layout>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/citra_qt/configure_general.cpp b/src/citra_qt/configure_general.cpp
index 03cd8835b..ac90a6df4 100644
--- a/src/citra_qt/configure_general.cpp
+++ b/src/citra_qt/configure_general.cpp
@@ -23,13 +23,15 @@ void ConfigureGeneral::setConfiguration() {
ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
ui->toggle_cpu_jit->setChecked(Settings::values.use_cpu_jit);
- ui->region_combobox->setCurrentIndex(Settings::values.region_value);
+
+ // The first item is "auto-select" with actual value -1, so plus one here will do the trick
+ ui->region_combobox->setCurrentIndex(Settings::values.region_value + 1);
}
void ConfigureGeneral::applyConfiguration() {
UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
- Settings::values.region_value = ui->region_combobox->currentIndex();
+ Settings::values.region_value = ui->region_combobox->currentIndex() - 1;
Settings::values.use_cpu_jit = ui->toggle_cpu_jit->isChecked();
Settings::Apply();
}
diff --git a/src/citra_qt/configure_general.ui b/src/citra_qt/configure_general.ui
index 81688113f..0f3352a1d 100644
--- a/src/citra_qt/configure_general.ui
+++ b/src/citra_qt/configure_general.ui
@@ -43,26 +43,26 @@
</layout>
</widget>
</item>
- <item>
- <widget class="QGroupBox" name="groupBox_2">
- <property name="title">
- <string>Performance</string>
- </property>
- <layout class="QHBoxLayout" name="horizontalLayout_7">
- <item>
- <layout class="QVBoxLayout" name="verticalLayout_5">
- <item>
- <widget class="QCheckBox" name="toggle_cpu_jit">
- <property name="text">
- <string>Enable CPU JIT</string>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- </layout>
- </widget>
- </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox_2">
+ <property name="title">
+ <string>Performance</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_7">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_5">
+ <item>
+ <widget class="QCheckBox" name="toggle_cpu_jit">
+ <property name="text">
+ <string>Enable CPU JIT</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
<item>
<widget class="QGroupBox" name="groupBox_4">
<property name="title">
@@ -84,6 +84,11 @@
<widget class="QComboBox" name="region_combobox">
<item>
<property name="text">
+ <string>Auto-select</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
<string notr="true">JPN</string>
</property>
</item>
diff --git a/src/citra_qt/configure_graphics.cpp b/src/citra_qt/configure_graphics.cpp
index cea7db388..54f799b47 100644
--- a/src/citra_qt/configure_graphics.cpp
+++ b/src/citra_qt/configure_graphics.cpp
@@ -18,10 +18,81 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
ConfigureGraphics::~ConfigureGraphics() {}
+enum class Resolution : int {
+ Auto,
+ Scale1x,
+ Scale2x,
+ Scale3x,
+ Scale4x,
+ Scale5x,
+ Scale6x,
+ Scale7x,
+ Scale8x,
+ Scale9x,
+ Scale10x,
+};
+
+float ToResolutionFactor(Resolution option) {
+ switch (option) {
+ case Resolution::Auto:
+ return 0.f;
+ case Resolution::Scale1x:
+ return 1.f;
+ case Resolution::Scale2x:
+ return 2.f;
+ case Resolution::Scale3x:
+ return 3.f;
+ case Resolution::Scale4x:
+ return 4.f;
+ case Resolution::Scale5x:
+ return 5.f;
+ case Resolution::Scale6x:
+ return 6.f;
+ case Resolution::Scale7x:
+ return 7.f;
+ case Resolution::Scale8x:
+ return 8.f;
+ case Resolution::Scale9x:
+ return 9.f;
+ case Resolution::Scale10x:
+ return 10.f;
+ }
+ return 0.f;
+}
+
+Resolution FromResolutionFactor(float factor) {
+ if (factor == 0.f) {
+ return Resolution::Auto;
+ } else if (factor == 1.f) {
+ return Resolution::Scale1x;
+ } else if (factor == 2.f) {
+ return Resolution::Scale2x;
+ } else if (factor == 3.f) {
+ return Resolution::Scale3x;
+ } else if (factor == 4.f) {
+ return Resolution::Scale4x;
+ } else if (factor == 5.f) {
+ return Resolution::Scale5x;
+ } else if (factor == 6.f) {
+ return Resolution::Scale6x;
+ } else if (factor == 7.f) {
+ return Resolution::Scale7x;
+ } else if (factor == 8.f) {
+ return Resolution::Scale8x;
+ } else if (factor == 9.f) {
+ return Resolution::Scale9x;
+ } else if (factor == 10.f) {
+ return Resolution::Scale10x;
+ }
+ return Resolution::Auto;
+}
+
void ConfigureGraphics::setConfiguration() {
ui->toggle_hw_renderer->setChecked(Settings::values.use_hw_renderer);
+ ui->resolution_factor_combobox->setEnabled(Settings::values.use_hw_renderer);
ui->toggle_shader_jit->setChecked(Settings::values.use_shader_jit);
- ui->toggle_scaled_resolution->setChecked(Settings::values.use_scaled_resolution);
+ ui->resolution_factor_combobox->setCurrentIndex(
+ static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
ui->toggle_vsync->setChecked(Settings::values.use_vsync);
ui->toggle_framelimit->setChecked(Settings::values.toggle_framelimit);
ui->layout_combobox->setCurrentIndex(static_cast<int>(Settings::values.layout_option));
@@ -31,7 +102,8 @@ void ConfigureGraphics::setConfiguration() {
void ConfigureGraphics::applyConfiguration() {
Settings::values.use_hw_renderer = ui->toggle_hw_renderer->isChecked();
Settings::values.use_shader_jit = ui->toggle_shader_jit->isChecked();
- Settings::values.use_scaled_resolution = ui->toggle_scaled_resolution->isChecked();
+ Settings::values.resolution_factor =
+ ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
Settings::values.use_vsync = ui->toggle_vsync->isChecked();
Settings::values.toggle_framelimit = ui->toggle_framelimit->isChecked();
Settings::values.layout_option =
diff --git a/src/citra_qt/configure_graphics.ui b/src/citra_qt/configure_graphics.ui
index 964aa0bbd..a091f4c60 100644
--- a/src/citra_qt/configure_graphics.ui
+++ b/src/citra_qt/configure_graphics.ui
@@ -37,13 +37,6 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="toggle_scaled_resolution">
- <property name="text">
- <string>Enable scaled resolution</string>
- </property>
- </widget>
- </item>
- <item>
<widget class="QCheckBox" name="toggle_vsync">
<property name="text">
<string>Enable V-Sync</string>
@@ -57,6 +50,76 @@
</property>
</widget>
</item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Internal Resolution:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="resolution_factor_combobox">
+ <item>
+ <property name="text">
+ <string notr="true">Auto (Window Size)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">Native (400x240)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">2x Native (800x480)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">3x Native (1200x720)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">4x Native (1600x960)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">5x Native (2000x1200)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">6x Native (2400x1440)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">7x Native (2800x1680)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">8x Native (3200x1920)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">9x Native (3600x2160)</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string notr="true">10x Native (4000x2400)</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </item>
</layout>
</widget>
</item>
@@ -69,9 +132,9 @@
</property>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<item>
- <layout class="QVBoxLayout" name="verticalLayout_2">
+ <layout class="QVBoxLayout" name="verticalLayout_4">
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QLabel" name="label1">
<property name="text">
@@ -128,5 +191,12 @@
</layout>
</widget>
<resources/>
- <connections/>
+ <connections>
+ <connection>
+ <sender>toggle_hw_renderer</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>resolution_factor_combobox</receiver>
+ <slot>setEnabled(bool)</slot>
+ </connection>
+ </connections>
</ui>
diff --git a/src/citra_qt/configure_input.ui b/src/citra_qt/configure_input.ui
index a040d4df4..2760787e5 100644
--- a/src/citra_qt/configure_input.ui
+++ b/src/citra_qt/configure_input.ui
@@ -275,7 +275,6 @@
</layout>
</item>
</layout>
- <zorder></zorder>
</widget>
</item>
<item row="1" column="1">
@@ -521,7 +520,7 @@
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_28">
<item>
- <widget class="QLabel" name="label_34">
+ <widget class="QLabel" name="label_36">
<property name="text">
<string>Circle Mod:</string>
</property>
diff --git a/src/citra_qt/configure_system.ui b/src/citra_qt/configure_system.ui
index 6a906b61b..cc54fa37f 100644
--- a/src/citra_qt/configure_system.ui
+++ b/src/citra_qt/configure_system.ui
@@ -129,6 +129,9 @@
</item>
<item row="2" column="1">
<widget class="QComboBox" name="combo_language">
+ <property name="toolTip">
+ <string>Note: this can be overridden when region setting is auto-select</string>
+ </property>
<item>
<property name="text">
<string>Japanese (日本語)</string>
diff --git a/src/citra_qt/debugger/callstack.cpp b/src/citra_qt/debugger/callstack.cpp
index c1db93583..08d2e7a22 100644
--- a/src/citra_qt/debugger/callstack.cpp
+++ b/src/citra_qt/debugger/callstack.cpp
@@ -45,7 +45,6 @@ void CallstackWidget::OnDebugModeEntered() {
if (ARM_Disasm::Decode(insn) == OP_BL) {
std::string name;
// ripped from disasm
- u8 cond = (insn >> 28) & 0xf;
u32 i_offset = insn & 0xffffff;
// Sign-extend the 24-bit offset
if ((i_offset >> 23) & 1)
diff --git a/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp b/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp
index dab529e3a..f5a2ec761 100644
--- a/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp
@@ -135,11 +135,6 @@ void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) {
UNREACHABLE_MSG("Unknown texture command");
}
- const auto texture = Pica::g_state.regs.GetTextures()[texture_index];
- const auto config = texture.config;
- const auto format = texture.format;
- const auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format);
-
// TODO: Open a surface debugger
}
}
diff --git a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp
index b75b94ef8..f37524190 100644
--- a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp
@@ -18,7 +18,9 @@
#include "citra_qt/util/util.h"
#include "video_core/pica.h"
#include "video_core/pica_state.h"
+#include "video_core/shader/debug_data.h"
#include "video_core/shader/shader.h"
+#include "video_core/shader/shader_interpreter.h"
using nihstro::OpCode;
using nihstro::Instruction;
@@ -276,9 +278,6 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con
output << 'b' << instr.flow_control.bool_uniform_id << ' ';
}
- u32 target_addr = instr.flow_control.dest_offset;
- u32 target_addr_else = instr.flow_control.dest_offset;
-
if (opcode_info.subtype & OpCode::Info::HasAlternative) {
output << "else jump to 0x" << std::setw(4) << std::right
<< std::setfill('0') << std::hex
@@ -473,7 +472,6 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(
}
void GraphicsVertexShaderWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
- auto input = static_cast<Pica::Shader::InputVertex*>(data);
if (event == Pica::DebugContext::Event::VertexShaderInvocation) {
Reload(true, data);
} else {
@@ -522,8 +520,9 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
info.labels.insert({entry_point, "main"});
// Generate debug information
- debug_data = Pica::g_state.vs.ProduceDebugInfo(input_vertex, num_attributes, shader_config,
- shader_setup);
+ Pica::Shader::InterpreterEngine shader_engine;
+ shader_engine.SetupBatch(shader_setup, entry_point);
+ debug_data = shader_engine.ProduceDebugInfo(shader_setup, input_vertex, num_attributes);
// Reload widget state
for (int attr = 0; attr < num_attributes; ++attr) {
diff --git a/src/citra_qt/debugger/graphics/graphics_vertex_shader.h b/src/citra_qt/debugger/graphics/graphics_vertex_shader.h
index bedea0bed..3292573f3 100644
--- a/src/citra_qt/debugger/graphics/graphics_vertex_shader.h
+++ b/src/citra_qt/debugger/graphics/graphics_vertex_shader.h
@@ -8,6 +8,7 @@
#include <QTreeView>
#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h"
#include "nihstro/parser_shbin.h"
+#include "video_core/shader/debug_data.h"
#include "video_core/shader/shader.h"
class QLabel;
diff --git a/src/citra_qt/debugger/ramview.cpp b/src/citra_qt/debugger/ramview.cpp
deleted file mode 100644
index 10a09dda8..000000000
--- a/src/citra_qt/debugger/ramview.cpp
+++ /dev/null
@@ -1,12 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "citra_qt/debugger/ramview.h"
-
-GRamView::GRamView(QWidget* parent) : QHexEdit(parent) {}
-
-void GRamView::OnCPUStepped() {
- // TODO: QHexEdit doesn't show vertical scroll bars for > 10MB data streams...
- // setData(QByteArray((const char*)Mem_RAM,sizeof(Mem_RAM)/8));
-}
diff --git a/src/citra_qt/debugger/ramview.h b/src/citra_qt/debugger/ramview.h
deleted file mode 100644
index d01cea93b..000000000
--- a/src/citra_qt/debugger/ramview.h
+++ /dev/null
@@ -1,17 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "qhexedit.h"
-
-class GRamView : public QHexEdit {
- Q_OBJECT
-
-public:
- explicit GRamView(QWidget* parent = nullptr);
-
-public slots:
- void OnCPUStepped();
-};
diff --git a/src/citra_qt/debugger/wait_tree.cpp b/src/citra_qt/debugger/wait_tree.cpp
index 1d2de5185..b6ecf3819 100644
--- a/src/citra_qt/debugger/wait_tree.cpp
+++ b/src/citra_qt/debugger/wait_tree.cpp
@@ -153,7 +153,8 @@ QString WaitTreeThread::GetText() const {
case THREADSTATUS_WAIT_SLEEP:
status = tr("sleeping");
break;
- case THREADSTATUS_WAIT_SYNCH:
+ case THREADSTATUS_WAIT_SYNCH_ALL:
+ case THREADSTATUS_WAIT_SYNCH_ANY:
status = tr("waiting for objects");
break;
case THREADSTATUS_DORMANT:
@@ -180,7 +181,8 @@ QColor WaitTreeThread::GetColor() const {
return QColor(Qt::GlobalColor::darkRed);
case THREADSTATUS_WAIT_SLEEP:
return QColor(Qt::GlobalColor::darkYellow);
- case THREADSTATUS_WAIT_SYNCH:
+ case THREADSTATUS_WAIT_SYNCH_ALL:
+ case THREADSTATUS_WAIT_SYNCH_ANY:
return QColor(Qt::GlobalColor::red);
case THREADSTATUS_DORMANT:
return QColor(Qt::GlobalColor::darkCyan);
@@ -228,7 +230,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
} else {
list.push_back(std::make_unique<WaitTreeMutexList>(thread.held_mutexes));
}
- if (thread.status == THREADSTATUS_WAIT_SYNCH) {
+ if (thread.status == THREADSTATUS_WAIT_SYNCH_ANY ||
+ thread.status == THREADSTATUS_WAIT_SYNCH_ALL) {
list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects,
thread.IsSleepingOnWaitAll()));
}
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index 6d59cf640..f765c0147 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -12,6 +12,7 @@
#include <QFileDialog>
#include <QMessageBox>
#include <QtGui>
+#include <QtWidgets>
#include "citra_qt/bootmanager.h"
#include "citra_qt/config.h"
#include "citra_qt/configure_dialog.h"
@@ -24,7 +25,6 @@
#include "citra_qt/debugger/graphics/graphics_tracing.h"
#include "citra_qt/debugger/graphics/graphics_vertex_shader.h"
#include "citra_qt/debugger/profiler.h"
-#include "citra_qt/debugger/ramview.h"
#include "citra_qt/debugger/registers.h"
#include "citra_qt/debugger/wait_tree.h"
#include "citra_qt/game_list.h"
@@ -46,7 +46,6 @@
#include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h"
#include "core/settings.h"
-#include "qhexedit.h"
#include "video_core/video_core.h"
#ifdef QT_STATICPLUGIN
diff --git a/src/citra_qt/util/spinbox.cpp b/src/citra_qt/util/spinbox.cpp
index feb0ea1b3..212709007 100644
--- a/src/citra_qt/util/spinbox.cpp
+++ b/src/citra_qt/util/spinbox.cpp
@@ -165,13 +165,6 @@ void CSpinBox::UpdateText() {
// Uppercase digits greater than 9.
mask += ">";
- // The greatest signed 64-bit number has 19 decimal digits.
- // TODO: Could probably make this more generic with some logarithms.
- // For reference, unsigned 64-bit can have up to 20 decimal digits.
- int digits = (num_digits != 0)
- ? num_digits
- : (base == 16) ? 16 : (base == 10) ? 19 : 0xFF; // fallback case...
-
// Match num_digits digits
// Digits irrelevant to the chosen number base are filtered in the validator
mask += QString("H").repeated(std::max(num_digits, 1));
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 5aecf6e6e..a7a4a688c 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -46,6 +46,7 @@ set(HEADERS
microprofileui.h
platform.h
profiler_reporting.h
+ quaternion.h
scm_rev.h
scope_exit.h
string_util.h
diff --git a/src/common/hash.cpp b/src/common/hash.cpp
index 2309320bb..f3d390dc5 100644
--- a/src/common/hash.cpp
+++ b/src/common/hash.cpp
@@ -16,7 +16,7 @@ namespace Common {
// Block read - if your platform needs to do endian-swapping or can only handle aligned reads, do
// the conversion here
-static FORCE_INLINE u64 getblock64(const u64* p, int i) {
+static FORCE_INLINE u64 getblock64(const u64* p, size_t i) {
return p[i];
}
@@ -34,9 +34,9 @@ static FORCE_INLINE u64 fmix64(u64 k) {
// This is the 128-bit variant of the MurmurHash3 hash function that is targeted for 64-bit
// platforms (MurmurHash3_x64_128). It was taken from:
// https://code.google.com/p/smhasher/source/browse/trunk/MurmurHash3.cpp
-void MurmurHash3_128(const void* key, int len, u32 seed, void* out) {
+void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out) {
const u8* data = (const u8*)key;
- const int nblocks = len / 16;
+ const size_t nblocks = len / 16;
u64 h1 = seed;
u64 h2 = seed;
@@ -48,7 +48,7 @@ void MurmurHash3_128(const void* key, int len, u32 seed, void* out) {
const u64* blocks = (const u64*)(data);
- for (int i = 0; i < nblocks; i++) {
+ for (size_t i = 0; i < nblocks; i++) {
u64 k1 = getblock64(blocks, i * 2 + 0);
u64 k2 = getblock64(blocks, i * 2 + 1);
diff --git a/src/common/hash.h b/src/common/hash.h
index a3850be68..ee2560dad 100644
--- a/src/common/hash.h
+++ b/src/common/hash.h
@@ -4,11 +4,12 @@
#pragma once
+#include <cstddef>
#include "common/common_types.h"
namespace Common {
-void MurmurHash3_128(const void* key, int len, u32 seed, void* out);
+void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out);
/**
* Computes a 64-bit hash over the specified block of data
@@ -16,7 +17,7 @@ void MurmurHash3_128(const void* key, int len, u32 seed, void* out);
* @param len Length of data (in bytes) to compute hash over
* @returns 64-bit hash value that was computed over the data block
*/
-static inline u64 ComputeHash64(const void* data, int len) {
+static inline u64 ComputeHash64(const void* data, size_t len) {
u64 res[2];
MurmurHash3_128(data, len, 0, res);
return res[0];
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 3ea102229..2ef3e6b05 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -45,6 +45,7 @@ namespace Log {
SUB(Service, LDR) \
SUB(Service, MIC) \
SUB(Service, NDM) \
+ SUB(Service, NFC) \
SUB(Service, NIM) \
SUB(Service, NWM) \
SUB(Service, CAM) \
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index 9d8c18d8e..4330ef879 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -62,6 +62,7 @@ enum class Class : ClassType {
Service_LDR, ///< The LDR (3ds dll loader) service
Service_MIC, ///< The MIC (Microphone) service
Service_NDM, ///< The NDM (Network daemon manager) service
+ Service_NFC, ///< The NFC service
Service_NIM, ///< The NIM (Network interface manager) service
Service_NWM, ///< The NWM (Network wlan manager) service
Service_CAM, ///< The CAM (Camera) service
diff --git a/src/common/math_util.h b/src/common/math_util.h
index cdeaeb733..45a1ed367 100644
--- a/src/common/math_util.h
+++ b/src/common/math_util.h
@@ -10,6 +10,8 @@
namespace MathUtil {
+static constexpr float PI = 3.14159265f;
+
inline bool IntervalsIntersect(unsigned start0, unsigned length0, unsigned start1,
unsigned length1) {
return (std::max(start0, start1) < std::min(start0 + length0, start1 + length1));
diff --git a/src/common/quaternion.h b/src/common/quaternion.h
new file mode 100644
index 000000000..84ac82ed3
--- /dev/null
+++ b/src/common/quaternion.h
@@ -0,0 +1,44 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/vector_math.h"
+
+namespace Math {
+
+template <typename T>
+class Quaternion {
+public:
+ Math::Vec3<T> xyz;
+ T w;
+
+ Quaternion<decltype(-T{})> Inverse() const {
+ return {-xyz, w};
+ }
+
+ Quaternion<decltype(T{} + T{})> operator+(const Quaternion& other) const {
+ return {xyz + other.xyz, w + other.w};
+ }
+
+ Quaternion<decltype(T{} - T{})> operator-(const Quaternion& other) const {
+ return {xyz - other.xyz, w - other.w};
+ }
+
+ Quaternion<decltype(T{} * T{} - T{} * T{})> operator*(const Quaternion& other) const {
+ return {xyz * other.w + other.xyz * w + Cross(xyz, other.xyz),
+ w * other.w - Dot(xyz, other.xyz)};
+ }
+};
+
+template <typename T>
+auto QuaternionRotate(const Quaternion<T>& q, const Math::Vec3<T>& v) {
+ return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w);
+}
+
+inline Quaternion<float> MakeQuaternion(const Math::Vec3<float>& axis, float angle) {
+ return {axis * std::sin(angle / 2), std::cos(angle / 2)};
+}
+
+} // namspace Math
diff --git a/src/common/thread.h b/src/common/thread.h
index 9c08be7e3..fa475ab51 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -4,6 +4,7 @@
#pragma once
+#include <chrono>
#include <condition_variable>
#include <cstddef>
#include <mutex>
@@ -54,6 +55,15 @@ public:
is_set = false;
}
+ template <class Clock, class Duration>
+ bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
+ std::unique_lock<std::mutex> lk(mutex);
+ if (!condvar.wait_until(lk, time, [this] { return is_set; }))
+ return false;
+ is_set = false;
+ return true;
+ }
+
void Reset() {
std::unique_lock<std::mutex> lk(mutex);
// no other action required, since wait loops on the predicate and any lingering signal will
diff --git a/src/common/vector_math.h b/src/common/vector_math.h
index a57d86d88..7ca8e15f5 100644
--- a/src/common/vector_math.h
+++ b/src/common/vector_math.h
@@ -186,6 +186,18 @@ Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
typedef Vec2<float> Vec2f;
+template <>
+inline float Vec2<float>::Length() const {
+ return std::sqrt(x * x + y * y);
+}
+
+template <>
+inline float Vec2<float>::Normalize() {
+ float length = Length();
+ *this /= length;
+ return length;
+}
+
template <typename T>
class Vec3 {
public:
@@ -388,6 +400,13 @@ inline Vec3<float> Vec3<float>::Normalized() const {
return *this / Length();
}
+template <>
+inline float Vec3<float>::Normalize() {
+ float length = Length();
+ *this /= length;
+ return length;
+}
+
typedef Vec3<float> Vec3f;
template <typename T>
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 2dd4158e5..bd0e3c595 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -34,6 +34,7 @@ set(SRCS
frontend/camera/interface.cpp
frontend/emu_window.cpp
frontend/key_map.cpp
+ frontend/motion_emu.cpp
gdbstub/gdbstub.cpp
hle/config_mem.cpp
hle/applets/applet.cpp
@@ -56,7 +57,9 @@ set(SRCS
hle/kernel/thread.cpp
hle/kernel/timer.cpp
hle/kernel/vm_manager.cpp
- hle/service/ac_u.cpp
+ hle/service/ac/ac.cpp
+ hle/service/ac/ac_i.cpp
+ hle/service/ac/ac_u.cpp
hle/service/act/act.cpp
hle/service/act/act_a.cpp
hle/service/act/act_u.cpp
@@ -208,6 +211,7 @@ set(HEADERS
frontend/camera/interface.h
frontend/emu_window.h
frontend/key_map.h
+ frontend/motion_emu.h
gdbstub/gdbstub.h
hle/config_mem.h
hle/function_wrappers.h
@@ -233,7 +237,9 @@ set(HEADERS
hle/kernel/timer.h
hle/kernel/vm_manager.h
hle/result.h
- hle/service/ac_u.h
+ hle/service/ac/ac.h
+ hle/service/ac/ac_i.h
+ hle/service/ac/ac_u.h
hle/service/act/act.h
hle/service/act/act_a.h
hle/service/act/act_u.h
diff --git a/src/core/core.cpp b/src/core/core.cpp
index ee5237096..202cd332b 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -159,6 +159,7 @@ void System::Shutdown() {
Kernel::Shutdown();
HW::Shutdown();
CoreTiming::Shutdown();
+ cpu_core.reset();
LOG_DEBUG(Core, "Shutdown OK");
}
diff --git a/src/core/core.h b/src/core/core.h
index 1015e8847..17572a74f 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -115,7 +115,7 @@ private:
static System s_instance;
};
-static ARM_Interface& CPU() {
+inline ARM_Interface& CPU() {
return System::GetInstance().CPU();
}
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index a437d0823..276ecfdf6 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -13,7 +13,7 @@
#include "core/core.h"
#include "core/core_timing.h"
-int g_clock_rate_arm11 = 268123480;
+int g_clock_rate_arm11 = BASE_CLOCK_RATE_ARM11;
// is this really necessary?
#define INITIAL_SLICE_LENGTH 20000
diff --git a/src/core/core_timing.h b/src/core/core_timing.h
index b72a1b500..d2f85cd4d 100644
--- a/src/core/core_timing.h
+++ b/src/core/core_timing.h
@@ -21,6 +21,7 @@
// inside callback:
// ScheduleEvent(periodInCycles - cycles_late, callback, "whatever")
+constexpr int BASE_CLOCK_RATE_ARM11 = 268123480;
extern int g_clock_rate_arm11;
inline s64 msToCycles(int ms) {
diff --git a/src/core/file_sys/archive_extsavedata.cpp b/src/core/file_sys/archive_extsavedata.cpp
index 51ce78435..dd2fb167f 100644
--- a/src/core/file_sys/archive_extsavedata.cpp
+++ b/src/core/file_sys/archive_extsavedata.cpp
@@ -107,6 +107,8 @@ public:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "%s not found", full_path.c_str());
return ERROR_FILE_NOT_FOUND;
+ case PathParser::FileFound:
+ break; // Expected 'success' case
}
FileUtil::IOFile file(full_path, "r+b");
diff --git a/src/core/file_sys/archive_sdmc.cpp b/src/core/file_sys/archive_sdmc.cpp
index 333dfb92e..72ff05c65 100644
--- a/src/core/file_sys/archive_sdmc.cpp
+++ b/src/core/file_sys/archive_sdmc.cpp
@@ -72,6 +72,8 @@ ResultVal<std::unique_ptr<FileBackend>> SDMCArchive::OpenFileBase(const Path& pa
FileUtil::CreateEmptyFile(full_path);
}
break;
+ case PathParser::FileFound:
+ break; // Expected 'success' case
}
FileUtil::IOFile file(full_path, mode.write_flag ? "r+b" : "rb");
@@ -106,6 +108,8 @@ ResultCode SDMCArchive::DeleteFile(const Path& path) const {
case PathParser::DirectoryFound:
LOG_ERROR(Service_FS, "%s is not a file", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
+ case PathParser::FileFound:
+ break; // Expected 'success' case
}
if (FileUtil::Delete(full_path)) {
@@ -154,6 +158,8 @@ static ResultCode DeleteDirectoryHelper(const Path& path, const std::string& mou
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
+ case PathParser::DirectoryFound:
+ break; // Expected 'success' case
}
if (deleter(full_path)) {
@@ -197,6 +203,8 @@ ResultCode SDMCArchive::CreateFile(const FileSys::Path& path, u64 size) const {
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_ALREADY_EXISTS;
+ case PathParser::NotFound:
+ break; // Expected 'success' case
}
if (size == 0) {
@@ -238,6 +246,8 @@ ResultCode SDMCArchive::CreateDirectory(const Path& path) const {
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_ALREADY_EXISTS;
+ case PathParser::NotFound:
+ break; // Expected 'success' case
}
if (FileUtil::CreateDir(mount_point + path.AsString())) {
@@ -281,6 +291,8 @@ ResultVal<std::unique_ptr<DirectoryBackend>> SDMCArchive::OpenDirectory(const Pa
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
+ case PathParser::DirectoryFound:
+ break; // Expected 'success' case
}
auto directory = std::make_unique<DiskDirectory>(full_path);
diff --git a/src/core/file_sys/savedata_archive.cpp b/src/core/file_sys/savedata_archive.cpp
index f2e6a06bc..f540c4a93 100644
--- a/src/core/file_sys/savedata_archive.cpp
+++ b/src/core/file_sys/savedata_archive.cpp
@@ -57,6 +57,8 @@ ResultVal<std::unique_ptr<FileBackend>> SaveDataArchive::OpenFile(const Path& pa
FileUtil::CreateEmptyFile(full_path);
}
break;
+ case PathParser::FileFound:
+ break; // Expected 'success' case
}
FileUtil::IOFile file(full_path, mode.write_flag ? "r+b" : "rb");
@@ -91,6 +93,8 @@ ResultCode SaveDataArchive::DeleteFile(const Path& path) const {
case PathParser::NotFound:
LOG_ERROR(Service_FS, "File not found %s", full_path.c_str());
return ERROR_FILE_NOT_FOUND;
+ case PathParser::FileFound:
+ break; // Expected 'success' case
}
if (FileUtil::Delete(full_path)) {
@@ -139,6 +143,8 @@ static ResultCode DeleteDirectoryHelper(const Path& path, const std::string& mou
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file or directory %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
+ case PathParser::DirectoryFound:
+ break; // Expected 'success' case
}
if (deleter(full_path)) {
@@ -182,6 +188,8 @@ ResultCode SaveDataArchive::CreateFile(const FileSys::Path& path, u64 size) cons
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_FILE_ALREADY_EXISTS;
+ case PathParser::NotFound:
+ break; // Expected 'success' case
}
if (size == 0) {
@@ -225,6 +233,8 @@ ResultCode SaveDataArchive::CreateDirectory(const Path& path) const {
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_DIRECTORY_ALREADY_EXISTS;
+ case PathParser::NotFound:
+ break; // Expected 'success' case
}
if (FileUtil::CreateDir(mount_point + path.AsString())) {
@@ -269,6 +279,8 @@ ResultVal<std::unique_ptr<DirectoryBackend>> SaveDataArchive::OpenDirectory(
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
+ case PathParser::DirectoryFound:
+ break; // Expected 'success' case
}
auto directory = std::make_unique<DiskDirectory>(full_path);
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index f6f90f9e1..4f0f786ce 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -5,6 +5,7 @@
#include <algorithm>
#include <cmath>
#include "common/assert.h"
+#include "common/profiler_reporting.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/key_map.h"
#include "video_core/video_core.h"
@@ -89,6 +90,30 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
TouchPressed(framebuffer_x, framebuffer_y);
}
+void EmuWindow::AccelerometerChanged(float x, float y, float z) {
+ constexpr float coef = 512;
+
+ std::lock_guard<std::mutex> lock(accel_mutex);
+
+ // TODO(wwylele): do a time stretch as it in GyroscopeChanged
+ // The time stretch formula should be like
+ // stretched_vector = (raw_vector - gravity) * stretch_ratio + gravity
+ accel_x = static_cast<s16>(x * coef);
+ accel_y = static_cast<s16>(y * coef);
+ accel_z = static_cast<s16>(z * coef);
+}
+
+void EmuWindow::GyroscopeChanged(float x, float y, float z) {
+ constexpr float FULL_FPS = 60;
+ float coef = GetGyroscopeRawToDpsCoefficient();
+ float stretch =
+ FULL_FPS / Common::Profiling::GetTimingResultsAggregator()->GetAggregatedResults().fps;
+ std::lock_guard<std::mutex> lock(gyro_mutex);
+ gyro_x = static_cast<s16>(x * coef * stretch);
+ gyro_y = static_cast<s16>(y * coef * stretch);
+ gyro_z = static_cast<s16>(z * coef * stretch);
+}
+
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
Layout::FramebufferLayout layout;
switch (Settings::values.layout_option) {
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 835c4d500..1ba64c92b 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -4,6 +4,7 @@
#pragma once
+#include <mutex>
#include <tuple>
#include <utility>
#include "common/common_types.h"
@@ -93,6 +94,27 @@ public:
void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y);
/**
+ * Signal accelerometer state has changed.
+ * @param x X-axis accelerometer value
+ * @param y Y-axis accelerometer value
+ * @param z Z-axis accelerometer value
+ * @note all values are in unit of g (gravitational acceleration).
+ * e.g. x = 1.0 means 9.8m/s^2 in x direction.
+ * @see GetAccelerometerState for axis explanation.
+ */
+ void AccelerometerChanged(float x, float y, float z);
+
+ /**
+ * Signal gyroscope state has changed.
+ * @param x X-axis accelerometer value
+ * @param y Y-axis accelerometer value
+ * @param z Z-axis accelerometer value
+ * @note all values are in deg/sec.
+ * @see GetGyroscopeState for axis explanation.
+ */
+ void GyroscopeChanged(float x, float y, float z);
+
+ /**
* Gets the current pad state (which buttons are pressed).
* @note This should be called by the core emu thread to get a state set by the window thread.
* @note This doesn't include analog input like circle pad direction
@@ -134,12 +156,11 @@ public:
* 1 unit of return value = 1/512 g (measured by hw test),
* where g is the gravitational acceleration (9.8 m/sec2).
* @note This should be called by the core emu thread to get a state set by the window thread.
- * @todo Implement accelerometer input in front-end.
* @return std::tuple of (x, y, z)
*/
- std::tuple<s16, s16, s16> GetAccelerometerState() const {
- // stubbed
- return std::make_tuple(0, -512, 0);
+ std::tuple<s16, s16, s16> GetAccelerometerState() {
+ std::lock_guard<std::mutex> lock(accel_mutex);
+ return std::make_tuple(accel_x, accel_y, accel_z);
}
/**
@@ -153,12 +174,11 @@ public:
* 1 unit of return value = (1/coef) deg/sec,
* where coef is the return value of GetGyroscopeRawToDpsCoefficient().
* @note This should be called by the core emu thread to get a state set by the window thread.
- * @todo Implement gyroscope input in front-end.
* @return std::tuple of (x, y, z)
*/
- std::tuple<s16, s16, s16> GetGyroscopeState() const {
- // stubbed
- return std::make_tuple(0, 0, 0);
+ std::tuple<s16, s16, s16> GetGyroscopeState() {
+ std::lock_guard<std::mutex> lock(gyro_mutex);
+ return std::make_tuple(gyro_x, gyro_y, gyro_z);
}
/**
@@ -216,6 +236,12 @@ protected:
circle_pad_x = 0;
circle_pad_y = 0;
touch_pressed = false;
+ accel_x = 0;
+ accel_y = -512;
+ accel_z = 0;
+ gyro_x = 0;
+ gyro_y = 0;
+ gyro_z = 0;
}
virtual ~EmuWindow() {}
@@ -281,6 +307,16 @@ private:
s16 circle_pad_x; ///< Circle pad X-position in native 3DS pixel coordinates (-156 - 156)
s16 circle_pad_y; ///< Circle pad Y-position in native 3DS pixel coordinates (-156 - 156)
+ std::mutex accel_mutex;
+ s16 accel_x; ///< Accelerometer X-axis value in native 3DS units
+ s16 accel_y; ///< Accelerometer Y-axis value in native 3DS units
+ s16 accel_z; ///< Accelerometer Z-axis value in native 3DS units
+
+ std::mutex gyro_mutex;
+ s16 gyro_x; ///< Gyroscope X-axis value in native 3DS units
+ s16 gyro_y; ///< Gyroscope Y-axis value in native 3DS units
+ s16 gyro_z; ///< Gyroscope Z-axis value in native 3DS units
+
/**
* Clip the provided coordinates to be inside the touchscreen area.
*/
diff --git a/src/core/frontend/motion_emu.cpp b/src/core/frontend/motion_emu.cpp
new file mode 100644
index 000000000..9a5b3185d
--- /dev/null
+++ b/src/core/frontend/motion_emu.cpp
@@ -0,0 +1,89 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/math_util.h"
+#include "common/quaternion.h"
+#include "core/frontend/emu_window.h"
+#include "core/frontend/motion_emu.h"
+
+namespace Motion {
+
+static constexpr int update_millisecond = 100;
+static constexpr auto update_duration =
+ std::chrono::duration_cast<std::chrono::steady_clock::duration>(
+ std::chrono::milliseconds(update_millisecond));
+
+MotionEmu::MotionEmu(EmuWindow& emu_window)
+ : motion_emu_thread(&MotionEmu::MotionEmuThread, this, std::ref(emu_window)) {}
+
+MotionEmu::~MotionEmu() {
+ if (motion_emu_thread.joinable()) {
+ shutdown_event.Set();
+ motion_emu_thread.join();
+ }
+}
+
+void MotionEmu::MotionEmuThread(EmuWindow& emu_window) {
+ auto update_time = std::chrono::steady_clock::now();
+ Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0);
+ Math::Quaternion<float> old_q;
+
+ while (!shutdown_event.WaitUntil(update_time)) {
+ update_time += update_duration;
+ old_q = q;
+
+ {
+ std::lock_guard<std::mutex> guard(tilt_mutex);
+
+ // Find the quaternion describing current 3DS tilting
+ q = MakeQuaternion(Math::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x),
+ tilt_angle);
+ }
+
+ auto inv_q = q.Inverse();
+
+ // Set the gravity vector in world space
+ auto gravity = Math::MakeVec(0.0f, -1.0f, 0.0f);
+
+ // Find the angular rate vector in world space
+ auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
+ angular_rate *= 1000 / update_millisecond / MathUtil::PI * 180;
+
+ // Transform the two vectors from world space to 3DS space
+ gravity = QuaternionRotate(inv_q, gravity);
+ angular_rate = QuaternionRotate(inv_q, angular_rate);
+
+ // Update the sensor state
+ emu_window.AccelerometerChanged(gravity.x, gravity.y, gravity.z);
+ emu_window.GyroscopeChanged(angular_rate.x, angular_rate.y, angular_rate.z);
+ }
+}
+
+void MotionEmu::BeginTilt(int x, int y) {
+ mouse_origin = Math::MakeVec(x, y);
+ is_tilting = true;
+}
+
+void MotionEmu::Tilt(int x, int y) {
+ constexpr float SENSITIVITY = 0.01f;
+ auto mouse_move = Math::MakeVec(x, y) - mouse_origin;
+ if (is_tilting) {
+ std::lock_guard<std::mutex> guard(tilt_mutex);
+ if (mouse_move.x == 0 && mouse_move.y == 0) {
+ tilt_angle = 0;
+ } else {
+ tilt_direction = mouse_move.Cast<float>();
+ tilt_angle = MathUtil::Clamp(tilt_direction.Normalize() * SENSITIVITY, 0.0f,
+ MathUtil::PI * 0.5f);
+ }
+ }
+}
+
+void MotionEmu::EndTilt() {
+ std::lock_guard<std::mutex> guard(tilt_mutex);
+ tilt_angle = 0;
+ is_tilting = false;
+}
+
+} // namespace Motion
diff --git a/src/core/frontend/motion_emu.h b/src/core/frontend/motion_emu.h
new file mode 100644
index 000000000..99d41a726
--- /dev/null
+++ b/src/core/frontend/motion_emu.h
@@ -0,0 +1,52 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+#include "common/thread.h"
+#include "common/vector_math.h"
+
+class EmuWindow;
+
+namespace Motion {
+
+class MotionEmu final {
+public:
+ MotionEmu(EmuWindow& emu_window);
+ ~MotionEmu();
+
+ /**
+ * Signals that a motion sensor tilt has begun.
+ * @param x the x-coordinate of the cursor
+ * @param y the y-coordinate of the cursor
+ */
+ void BeginTilt(int x, int y);
+
+ /**
+ * Signals that a motion sensor tilt is occurring.
+ * @param x the x-coordinate of the cursor
+ * @param y the y-coordinate of the cursor
+ */
+ void Tilt(int x, int y);
+
+ /**
+ * Signals that a motion sensor tilt has ended.
+ */
+ void EndTilt();
+
+private:
+ Math::Vec2<int> mouse_origin;
+
+ std::mutex tilt_mutex;
+ Math::Vec2<float> tilt_direction;
+ float tilt_angle = 0;
+
+ bool is_tilting = false;
+
+ Common::Event shutdown_event;
+ std::thread motion_emu_thread;
+
+ void MotionEmuThread(EmuWindow& emu_window);
+};
+
+} // namespace Motion
diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp
index d88e25073..5cf45ada5 100644
--- a/src/core/gdbstub/gdbstub.cpp
+++ b/src/core/gdbstub/gdbstub.cpp
@@ -57,7 +57,6 @@ const u32 SIGTERM = 15;
const u32 MSG_WAITALL = 8;
#endif
-const u32 R0_REGISTER = 0;
const u32 R15_REGISTER = 15;
const u32 CPSR_REGISTER = 25;
const u32 FPSCR_REGISTER = 58;
@@ -816,10 +815,6 @@ static void RemoveBreakpoint() {
auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
PAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset));
- start_offset = addr_pos + 1;
- u32 len =
- HexToInt(start_offset, static_cast<u32>((command_buffer + command_length) - start_offset));
-
if (type == BreakpointType::Access) {
// Access is made up of Read and Write types, so add both breakpoints
type = BreakpointType::Read;
diff --git a/src/core/hle/hle.cpp b/src/core/hle/hle.cpp
deleted file mode 100644
index d73d98a70..000000000
--- a/src/core/hle/hle.cpp
+++ /dev/null
@@ -1,58 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "core/arm/arm_interface.h"
-#include "core/core.h"
-#include "core/hle/hle.h"
-#include "core/hle/service/service.h"
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-namespace {
-
-bool reschedule; ///< If true, immediately reschedules the CPU to a new thread
-}
-
-namespace HLE {
-
-void Reschedule(const char* reason) {
- DEBUG_ASSERT_MSG(reason != nullptr && strlen(reason) < 256,
- "Reschedule: Invalid or too long reason.");
-
- // TODO(bunnei): It seems that games depend on some CPU execution time elapsing during HLE
- // routines. This simulates that time by artificially advancing the number of CPU "ticks".
- // The value was chosen empirically, it seems to work well enough for everything tested, but
- // is likely not ideal. We should find a more accurate way to simulate timing with HLE.
- Core::AppCore().AddTicks(4000);
-
- Core::AppCore().PrepareReschedule();
-
- reschedule = true;
-}
-
-bool IsReschedulePending() {
- return reschedule;
-}
-
-void DoneRescheduling() {
- reschedule = false;
-}
-
-void Init() {
- Service::Init();
-
- reschedule = false;
-
- LOG_DEBUG(Kernel, "initialized OK");
-}
-
-void Shutdown() {
- Service::Shutdown();
-
- LOG_DEBUG(Kernel, "shutdown OK");
-}
-
-} // namespace
diff --git a/src/core/hle/kernel/event.cpp b/src/core/hle/kernel/event.cpp
index 3e116e3df..23f9df0d6 100644
--- a/src/core/hle/kernel/event.cpp
+++ b/src/core/hle/kernel/event.cpp
@@ -22,23 +22,17 @@ SharedPtr<Event> Event::Create(ResetType reset_type, std::string name) {
evt->reset_type = reset_type;
evt->name = std::move(name);
- if (reset_type == ResetType::Pulse) {
- LOG_ERROR(Kernel, "Unimplemented event reset type Pulse");
- UNIMPLEMENTED();
- }
-
return evt;
}
-bool Event::ShouldWait() {
+bool Event::ShouldWait(Thread* thread) const {
return !signaled;
}
-void Event::Acquire() {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
+void Event::Acquire(Thread* thread) {
+ ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
- // Release the event if it's not sticky...
- if (reset_type != ResetType::Sticky)
+ if (reset_type == ResetType::OneShot)
signaled = false;
}
@@ -51,4 +45,11 @@ void Event::Clear() {
signaled = false;
}
+void Event::WakeupAllWaitingThreads() {
+ WaitObject::WakeupAllWaitingThreads();
+
+ if (reset_type == ResetType::Pulse)
+ signaled = false;
+}
+
} // namespace
diff --git a/src/core/hle/kernel/event.h b/src/core/hle/kernel/event.h
index 8dcd23edb..3e3673508 100644
--- a/src/core/hle/kernel/event.h
+++ b/src/core/hle/kernel/event.h
@@ -35,8 +35,10 @@ public:
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
- bool ShouldWait() override;
- void Acquire() override;
+ bool ShouldWait(Thread* thread) const override;
+ void Acquire(Thread* thread) override;
+
+ void WakeupAllWaitingThreads() override;
void Signal();
void Clear();
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 1db8e102f..f599916f0 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <algorithm>
-#include <boost/range/algorithm_ext/erase.hpp>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/config_mem.h"
@@ -28,32 +27,39 @@ void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
void WaitObject::RemoveWaitingThread(Thread* thread) {
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
+ // If a thread passed multiple handles to the same object,
+ // the kernel might attempt to remove the thread from the object's
+ // waiting threads list multiple times.
if (itr != waiting_threads.end())
waiting_threads.erase(itr);
}
SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
- // Remove the threads that are ready or already running from our waitlist
- boost::range::remove_erase_if(waiting_threads, [](const SharedPtr<Thread>& thread) {
- return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY ||
- thread->status == THREADSTATUS_DEAD;
- });
-
- // TODO(Subv): This call should be performed inside the loop below to check if an object can be
- // acquired by a particular thread. This is useful for things like recursive locking of Mutexes.
- if (ShouldWait())
- return nullptr;
-
Thread* candidate = nullptr;
s32 candidate_priority = THREADPRIO_LOWEST + 1;
for (const auto& thread : waiting_threads) {
+ // The list of waiting threads must not contain threads that are not waiting to be awakened.
+ ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
+ thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
+ "Inconsistent thread statuses in waiting_threads");
+
if (thread->current_priority >= candidate_priority)
continue;
- bool ready_to_run =
- std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
- [](const SharedPtr<WaitObject>& object) { return object->ShouldWait(); });
+ if (ShouldWait(thread.get()))
+ continue;
+
+ // A thread is ready to run if it's either in THREADSTATUS_WAIT_SYNCH_ANY or
+ // in THREADSTATUS_WAIT_SYNCH_ALL and the rest of the objects it is waiting on are ready.
+ bool ready_to_run = true;
+ if (thread->status == THREADSTATUS_WAIT_SYNCH_ALL) {
+ ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
+ [&thread](const SharedPtr<WaitObject>& object) {
+ return object->ShouldWait(thread.get());
+ });
+ }
+
if (ready_to_run) {
candidate = thread.get();
candidate_priority = thread->current_priority;
@@ -66,7 +72,7 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
void WaitObject::WakeupAllWaitingThreads() {
while (auto thread = GetHighestPriorityReadyThread()) {
if (!thread->IsSleepingOnWaitAll()) {
- Acquire();
+ Acquire(thread.get());
// Set the output index of the WaitSynchronizationN call to the index of this object.
if (thread->wait_set_output) {
thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(this));
@@ -74,18 +80,17 @@ void WaitObject::WakeupAllWaitingThreads() {
}
} else {
for (auto& object : thread->wait_objects) {
- object->Acquire();
- object->RemoveWaitingThread(thread.get());
+ object->Acquire(thread.get());
}
// Note: This case doesn't update the output index of WaitSynchronizationN.
- // Clear the thread's waitlist
- thread->wait_objects.clear();
}
+ for (auto& object : thread->wait_objects)
+ object->RemoveWaitingThread(thread.get());
+ thread->wait_objects.clear();
+
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
thread->ResumeFromWait();
- // Note: Removing the thread from the object's waitlist will be
- // done by GetHighestPriorityReadyThread.
}
}
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 9503e7d04..bb8b99bb5 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -132,31 +132,32 @@ using SharedPtr = boost::intrusive_ptr<T>;
class WaitObject : public Object {
public:
/**
- * Check if the current thread should wait until the object is available
+ * Check if the specified thread should wait until the object is available
+ * @param thread The thread about which we're deciding.
* @return True if the current thread should wait due to this object being unavailable
*/
- virtual bool ShouldWait() = 0;
+ virtual bool ShouldWait(Thread* thread) const = 0;
- /// Acquire/lock the object if it is available
- virtual void Acquire() = 0;
+ /// Acquire/lock the object for the specified thread if it is available
+ virtual void Acquire(Thread* thread) = 0;
/**
* Add a thread to wait on this object
* @param thread Pointer to thread to add
*/
- void AddWaitingThread(SharedPtr<Thread> thread);
+ virtual void AddWaitingThread(SharedPtr<Thread> thread);
/**
* Removes a thread from waiting on this object (e.g. if it was resumed already)
* @param thread Pointer to thread to remove
*/
- void RemoveWaitingThread(Thread* thread);
+ virtual void RemoveWaitingThread(Thread* thread);
/**
* Wake up all threads waiting on this object that can be awoken, in priority order,
* and set the synchronization result and output of the thread.
*/
- void WakeupAllWaitingThreads();
+ virtual void WakeupAllWaitingThreads();
/// Obtains the highest priority thread that is ready to run from this object's waiting list.
SharedPtr<Thread> GetHighestPriorityReadyThread();
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index 736944bae..cef961289 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -6,26 +6,18 @@
#include <vector>
#include <boost/range/algorithm_ext/erase.hpp>
#include "common/assert.h"
+#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
-/**
- * Resumes a thread waiting for the specified mutex
- * @param mutex The mutex that some thread is waiting on
- */
-static void ResumeWaitingThread(Mutex* mutex) {
- // Reset mutex lock thread handle, nothing is waiting
- mutex->lock_count = 0;
- mutex->holding_thread = nullptr;
- mutex->WakeupAllWaitingThreads();
-}
-
void ReleaseThreadMutexes(Thread* thread) {
for (auto& mtx : thread->held_mutexes) {
- ResumeWaitingThread(mtx.get());
+ mtx->lock_count = 0;
+ mtx->holding_thread = nullptr;
+ mtx->WakeupAllWaitingThreads();
}
thread->held_mutexes.clear();
}
@@ -40,52 +32,74 @@ SharedPtr<Mutex> Mutex::Create(bool initial_locked, std::string name) {
mutex->name = std::move(name);
mutex->holding_thread = nullptr;
- // Acquire mutex with current thread if initialized as locked...
+ // Acquire mutex with current thread if initialized as locked
if (initial_locked)
- mutex->Acquire();
+ mutex->Acquire(GetCurrentThread());
return mutex;
}
-bool Mutex::ShouldWait() {
- auto thread = GetCurrentThread();
- bool wait = lock_count > 0 && holding_thread != thread;
-
- // If the holding thread of the mutex is lower priority than this thread, that thread should
- // temporarily inherit this thread's priority
- if (wait && thread->current_priority < holding_thread->current_priority)
- holding_thread->BoostPriority(thread->current_priority);
-
- return wait;
-}
-
-void Mutex::Acquire() {
- Acquire(GetCurrentThread());
+bool Mutex::ShouldWait(Thread* thread) const {
+ return lock_count > 0 && thread != holding_thread;
}
-void Mutex::Acquire(SharedPtr<Thread> thread) {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
+void Mutex::Acquire(Thread* thread) {
+ ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
- // Actually "acquire" the mutex only if we don't already have it...
+ // Actually "acquire" the mutex only if we don't already have it
if (lock_count == 0) {
+ priority = thread->current_priority;
thread->held_mutexes.insert(this);
- holding_thread = std::move(thread);
+ holding_thread = thread;
+ thread->UpdatePriority();
+ Core::System::GetInstance().PrepareReschedule();
}
lock_count++;
}
void Mutex::Release() {
- // Only release if the mutex is held...
+ // Only release if the mutex is held
if (lock_count > 0) {
lock_count--;
- // Yield to the next thread only if we've fully released the mutex...
+ // Yield to the next thread only if we've fully released the mutex
if (lock_count == 0) {
holding_thread->held_mutexes.erase(this);
- ResumeWaitingThread(this);
+ holding_thread->UpdatePriority();
+ holding_thread = nullptr;
+ WakeupAllWaitingThreads();
+ Core::System::GetInstance().PrepareReschedule();
}
}
}
+void Mutex::AddWaitingThread(SharedPtr<Thread> thread) {
+ WaitObject::AddWaitingThread(thread);
+ thread->pending_mutexes.insert(this);
+ UpdatePriority();
+}
+
+void Mutex::RemoveWaitingThread(Thread* thread) {
+ WaitObject::RemoveWaitingThread(thread);
+ thread->pending_mutexes.erase(this);
+ UpdatePriority();
+}
+
+void Mutex::UpdatePriority() {
+ if (!holding_thread)
+ return;
+
+ s32 best_priority = THREADPRIO_LOWEST;
+ for (auto& waiter : GetWaitingThreads()) {
+ if (waiter->current_priority < best_priority)
+ best_priority = waiter->current_priority;
+ }
+
+ if (best_priority != priority) {
+ priority = best_priority;
+ holding_thread->UpdatePriority();
+ }
+}
+
} // namespace
diff --git a/src/core/hle/kernel/mutex.h b/src/core/hle/kernel/mutex.h
index 53c3dc1f1..c57adf400 100644
--- a/src/core/hle/kernel/mutex.h
+++ b/src/core/hle/kernel/mutex.h
@@ -35,17 +35,22 @@ public:
}
int lock_count; ///< Number of times the mutex has been acquired
+ u32 priority; ///< The priority of the mutex, used for priority inheritance.
std::string name; ///< Name of mutex (optional)
SharedPtr<Thread> holding_thread; ///< Thread that has acquired the mutex
- bool ShouldWait() override;
- void Acquire() override;
-
/**
- * Acquires the specified mutex for the specified thread
- * @param thread Thread that will acquire the mutex
+ * Elevate the mutex priority to the best priority
+ * among the priorities of all its waiting threads.
*/
- void Acquire(SharedPtr<Thread> thread);
+ void UpdatePriority();
+
+ bool ShouldWait(Thread* thread) const override;
+ void Acquire(Thread* thread) override;
+
+ void AddWaitingThread(SharedPtr<Thread> thread) override;
+ void RemoveWaitingThread(Thread* thread) override;
+
void Release();
private:
diff --git a/src/core/hle/kernel/resource_limit.cpp b/src/core/hle/kernel/resource_limit.cpp
index 253ab7045..3f51bc5de 100644
--- a/src/core/hle/kernel/resource_limit.cpp
+++ b/src/core/hle/kernel/resource_limit.cpp
@@ -62,6 +62,8 @@ s32 ResourceLimit::GetCurrentResourceValue(u32 resource) const {
s32 ResourceLimit::GetMaxResourceValue(u32 resource) const {
switch (resource) {
+ case PRIORITY:
+ return max_priority;
case COMMIT:
return max_commit;
case THREAD:
diff --git a/src/core/hle/kernel/semaphore.cpp b/src/core/hle/kernel/semaphore.cpp
index bf7600780..8bda2f75d 100644
--- a/src/core/hle/kernel/semaphore.cpp
+++ b/src/core/hle/kernel/semaphore.cpp
@@ -30,12 +30,13 @@ ResultVal<SharedPtr<Semaphore>> Semaphore::Create(s32 initial_count, s32 max_cou
return MakeResult<SharedPtr<Semaphore>>(std::move(semaphore));
}
-bool Semaphore::ShouldWait() {
+bool Semaphore::ShouldWait(Thread* thread) const {
return available_count <= 0;
}
-void Semaphore::Acquire() {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
+void Semaphore::Acquire(Thread* thread) {
+ if (available_count <= 0)
+ return;
--available_count;
}
diff --git a/src/core/hle/kernel/semaphore.h b/src/core/hle/kernel/semaphore.h
index e01908a25..cde94f7cc 100644
--- a/src/core/hle/kernel/semaphore.h
+++ b/src/core/hle/kernel/semaphore.h
@@ -39,8 +39,8 @@ public:
s32 available_count; ///< Number of free slots left in the semaphore
std::string name; ///< Name of semaphore (optional)
- bool ShouldWait() override;
- void Acquire() override;
+ bool ShouldWait(Thread* thread) const override;
+ void Acquire(Thread* thread) override;
/**
* Releases a certain number of slots from a semaphore.
diff --git a/src/core/hle/kernel/server_port.cpp b/src/core/hle/kernel/server_port.cpp
index 6c19aa7c0..fd3bbbcad 100644
--- a/src/core/hle/kernel/server_port.cpp
+++ b/src/core/hle/kernel/server_port.cpp
@@ -14,13 +14,13 @@ namespace Kernel {
ServerPort::ServerPort() {}
ServerPort::~ServerPort() {}
-bool ServerPort::ShouldWait() {
+bool ServerPort::ShouldWait(Thread* thread) const {
// If there are no pending sessions, we wait until a new one is added.
return pending_sessions.size() == 0;
}
-void ServerPort::Acquire() {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
+void ServerPort::Acquire(Thread* thread) {
+ ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
}
std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(
diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h
index b0f8df62c..6f8bdb6a9 100644
--- a/src/core/hle/kernel/server_port.h
+++ b/src/core/hle/kernel/server_port.h
@@ -53,8 +53,8 @@ public:
/// ServerSessions created from this port inherit a reference to this handler.
std::shared_ptr<Service::SessionRequestHandler> hle_handler;
- bool ShouldWait() override;
- void Acquire() override;
+ bool ShouldWait(Thread* thread) const override;
+ void Acquire(Thread* thread) override;
private:
ServerPort();
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 146458c1c..9447ff236 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -29,12 +29,12 @@ ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
return MakeResult<SharedPtr<ServerSession>>(std::move(server_session));
}
-bool ServerSession::ShouldWait() {
+bool ServerSession::ShouldWait(Thread* thread) const {
return !signaled;
}
-void ServerSession::Acquire() {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
+void ServerSession::Acquire(Thread* thread) {
+ ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
signaled = false;
}
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index 458284a5d..c088b9a19 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -57,9 +57,9 @@ public:
*/
ResultCode HandleSyncRequest();
- bool ShouldWait() override;
+ bool ShouldWait(Thread* thread) const override;
- void Acquire() override;
+ void Acquire(Thread* thread) override;
std::string name; ///< The name of this session (optional)
bool signaled; ///< Whether there's new data available to this ServerSession
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 5fb95dada..3b7555d87 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -27,12 +27,12 @@ namespace Kernel {
/// Event type for the thread wake up event
static int ThreadWakeupEventType;
-bool Thread::ShouldWait() {
+bool Thread::ShouldWait(Thread* thread) const {
return status != THREADSTATUS_DEAD;
}
-void Thread::Acquire() {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
+void Thread::Acquire(Thread* thread) {
+ ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
}
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future, allowing
@@ -66,20 +66,6 @@ Thread* GetCurrentThread() {
}
/**
- * Check if a thread is waiting on the specified wait object
- * @param thread The thread to test
- * @param wait_object The object to test against
- * @return True if the thread is waiting, false otherwise
- */
-static bool CheckWait_WaitObject(const Thread* thread, WaitObject* wait_object) {
- if (thread->status != THREADSTATUS_WAIT_SYNCH)
- return false;
-
- auto itr = std::find(thread->wait_objects.begin(), thread->wait_objects.end(), wait_object);
- return itr != thread->wait_objects.end();
-}
-
-/**
* Check if the specified thread is waiting on the specified address to be arbitrated
* @param thread The thread to test
* @param wait_address The address to test against
@@ -90,9 +76,6 @@ static bool CheckWait_AddressArbiter(const Thread* thread, VAddr wait_address) {
}
void Thread::Stop() {
- // Release all the mutexes that this thread holds
- ReleaseThreadMutexes(this);
-
// Cancel any outstanding wakeup events for this thread
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
wakeup_callback_handle_table.Close(callback_handle);
@@ -114,6 +97,9 @@ void Thread::Stop() {
}
wait_objects.clear();
+ // Release all the mutexes that this thread holds
+ ReleaseThreadMutexes(this);
+
// Mark the TLS slot in the thread's page as free.
u32 tls_page = (tls_address - Memory::TLS_AREA_VADDR) / Memory::PAGE_SIZE;
u32 tls_slot =
@@ -155,28 +141,6 @@ void ArbitrateAllThreads(u32 address) {
}
}
-/// Boost low priority threads (temporarily) that have been starved
-static void PriorityBoostStarvedThreads() {
- u64 current_ticks = CoreTiming::GetTicks();
-
- for (auto& thread : thread_list) {
- // TODO(bunnei): Threads that have been waiting to be scheduled for `boost_ticks` (or
- // longer) will have their priority temporarily adjusted to 1 higher than the highest
- // priority thread to prevent thread starvation. This general behavior has been verified
- // on hardware. However, this is almost certainly not perfect, and the real CTR OS scheduler
- // should probably be reversed to verify this.
-
- const u64 boost_timeout = 2000000; // Boost threads that have been ready for > this long
-
- u64 delta = current_ticks - thread->last_running_ticks;
-
- if (thread->status == THREADSTATUS_READY && delta > boost_timeout) {
- const s32 priority = std::max(ready_queue.get_first()->current_priority - 1, 0);
- thread->BoostPriority(priority);
- }
- }
-}
-
/**
* Switches the CPU's active thread context to that of the specified thread
* @param new_thread The thread to switch to
@@ -199,8 +163,8 @@ static void SwitchContext(Thread* new_thread) {
// Load context of new thread
if (new_thread) {
- DEBUG_ASSERT_MSG(new_thread->status == THREADSTATUS_READY,
- "Thread must be ready to become running.");
+ ASSERT_MSG(new_thread->status == THREADSTATUS_READY,
+ "Thread must be ready to become running.");
// Cancel any outstanding wakeup events for this thread
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, new_thread->callback_handle);
@@ -210,9 +174,6 @@ static void SwitchContext(Thread* new_thread) {
ready_queue.remove(new_thread->current_priority, new_thread);
new_thread->status = THREADSTATUS_RUNNING;
- // Restores thread to its nominal priority if it has been temporarily changed
- new_thread->current_priority = new_thread->nominal_priority;
-
Core::CPU().LoadContext(new_thread->context);
Core::CPU().SetCP15Register(CP15_THREAD_URO, new_thread->GetTLSAddress());
} else {
@@ -248,14 +209,6 @@ void WaitCurrentThread_Sleep() {
thread->status = THREADSTATUS_WAIT_SLEEP;
}
-void WaitCurrentThread_WaitSynchronization(std::vector<SharedPtr<WaitObject>> wait_objects,
- bool wait_set_output) {
- Thread* thread = GetCurrentThread();
- thread->wait_set_output = wait_set_output;
- thread->wait_objects = std::move(wait_objects);
- thread->status = THREADSTATUS_WAIT_SYNCH;
-}
-
void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) {
Thread* thread = GetCurrentThread();
thread->wait_address = wait_address;
@@ -281,7 +234,8 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
return;
}
- if (thread->status == THREADSTATUS_WAIT_SYNCH || thread->status == THREADSTATUS_WAIT_ARB) {
+ if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
+ thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) {
thread->wait_set_output = false;
// Remove the thread from each of its waiting objects' waitlists
for (auto& object : thread->wait_objects)
@@ -305,8 +259,11 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
}
void Thread::ResumeFromWait() {
+ ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
+
switch (status) {
- case THREADSTATUS_WAIT_SYNCH:
+ case THREADSTATUS_WAIT_SYNCH_ALL:
+ case THREADSTATUS_WAIT_SYNCH_ANY:
case THREADSTATUS_WAIT_ARB:
case THREADSTATUS_WAIT_SLEEP:
break;
@@ -396,14 +353,8 @@ static void ResetThreadContext(ARM_Interface::ThreadContext& context, u32 stack_
ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, s32 priority,
u32 arg, s32 processor_id, VAddr stack_top) {
- if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {
- s32 new_priority = MathUtil::Clamp<s32>(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
- LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d", name.c_str(),
- priority, new_priority);
- // TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
- // validity of this
- priority = new_priority;
- }
+ ASSERT_MSG(priority >= THREADPRIO_HIGHEST && priority <= THREADPRIO_LOWEST,
+ "Invalid thread priority");
if (!Memory::IsValidVirtualAddress(entry_point)) {
LOG_ERROR(Kernel_SVC, "(name=%s): invalid entry %08x", name.c_str(), entry_point);
@@ -487,25 +438,9 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
return MakeResult<SharedPtr<Thread>>(std::move(thread));
}
-// TODO(peachum): Remove this. Range checking should be done, and an appropriate error should be
-// returned.
-static void ClampPriority(const Thread* thread, s32* priority) {
- if (*priority < THREADPRIO_HIGHEST || *priority > THREADPRIO_LOWEST) {
- DEBUG_ASSERT_MSG(
- false, "Application passed an out of range priority. An error should be returned.");
-
- s32 new_priority = MathUtil::Clamp<s32>(*priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
- LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d",
- thread->name.c_str(), *priority, new_priority);
- // TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
- // validity of this
- *priority = new_priority;
- }
-}
-
void Thread::SetPriority(s32 priority) {
- ClampPriority(this, &priority);
-
+ ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
+ "Invalid priority value.");
// If thread was ready, adjust queues
if (status == THREADSTATUS_READY)
ready_queue.move(this, current_priority, priority);
@@ -515,8 +450,21 @@ void Thread::SetPriority(s32 priority) {
nominal_priority = current_priority = priority;
}
+void Thread::UpdatePriority() {
+ s32 best_priority = nominal_priority;
+ for (auto& mutex : held_mutexes) {
+ if (mutex->priority < best_priority)
+ best_priority = mutex->priority;
+ }
+ BoostPriority(best_priority);
+}
+
void Thread::BoostPriority(s32 priority) {
- ready_queue.move(this, current_priority, priority);
+ // If thread was ready, adjust queues
+ if (status == THREADSTATUS_READY)
+ ready_queue.move(this, current_priority, priority);
+ else
+ ready_queue.prepare(priority);
current_priority = priority;
}
@@ -538,9 +486,11 @@ SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) {
return thread;
}
-void Reschedule() {
- PriorityBoostStarvedThreads();
+bool HaveReadyThreads() {
+ return ready_queue.get_first() != nullptr;
+}
+void Reschedule() {
Thread* cur = GetCurrentThread();
Thread* next = PopNextReadyThread();
@@ -563,6 +513,12 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
context.cpu_registers[1] = output;
}
+s32 Thread::GetWaitObjectIndex(WaitObject* object) const {
+ ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
+ auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
+ return std::distance(match, wait_objects.rend()) - 1;
+}
+
////////////////////////////////////////////////////////////////////////////////////////////////////
void ThreadingInit() {
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index c77ac644d..c557a2279 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -31,13 +31,14 @@ enum ThreadProcessorId : s32 {
};
enum ThreadStatus {
- THREADSTATUS_RUNNING, ///< Currently running
- THREADSTATUS_READY, ///< Ready to run
- THREADSTATUS_WAIT_ARB, ///< Waiting on an address arbiter
- THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
- THREADSTATUS_WAIT_SYNCH, ///< Waiting due to a WaitSynchronization SVC
- THREADSTATUS_DORMANT, ///< Created but not yet made ready
- THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
+ THREADSTATUS_RUNNING, ///< Currently running
+ THREADSTATUS_READY, ///< Ready to run
+ THREADSTATUS_WAIT_ARB, ///< Waiting on an address arbiter
+ THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
+ THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
+ THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
+ THREADSTATUS_DORMANT, ///< Created but not yet made ready
+ THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
};
namespace Kernel {
@@ -72,8 +73,8 @@ public:
return HANDLE_TYPE;
}
- bool ShouldWait() override;
- void Acquire() override;
+ bool ShouldWait(Thread* thread) const override;
+ void Acquire(Thread* thread) override;
/**
* Gets the thread's current priority
@@ -90,6 +91,12 @@ public:
void SetPriority(s32 priority);
/**
+ * Boost's a thread's priority to the best priority among the thread's held mutexes.
+ * This prevents priority inversion via priority inheritance.
+ */
+ void UpdatePriority();
+
+ /**
* Temporarily boosts the thread's priority until the next time it is scheduled
* @param priority The new priority
*/
@@ -128,13 +135,14 @@ public:
/**
* Retrieves the index that this particular object occupies in the list of objects
- * that the thread passed to WaitSynchronizationN.
+ * that the thread passed to WaitSynchronizationN, starting the search from the last element.
* It is used to set the output value of WaitSynchronizationN when the thread is awakened.
+ * When a thread wakes up due to an object signal, the kernel will use the index of the last
+ * matching object in the wait objects list in case of having multiple instances of the same
+ * object in the list.
* @param object Object to query the index of.
*/
- s32 GetWaitObjectIndex(const WaitObject* object) const {
- return wait_objects_index.at(object->GetObjectId());
- }
+ s32 GetWaitObjectIndex(WaitObject* object) const;
/**
* Stops a thread, invalidating it from further use
@@ -152,10 +160,10 @@ public:
/**
* Returns whether this thread is waiting for all the objects in
* its wait list to become ready, as a result of a WaitSynchronizationN call
- * with wait_all = true, or a ReplyAndReceive call.
+ * with wait_all = true.
*/
bool IsSleepingOnWaitAll() const {
- return !wait_objects.empty();
+ return status == THREADSTATUS_WAIT_SYNCH_ALL;
}
ARM_Interface::ThreadContext context;
@@ -178,15 +186,15 @@ public:
/// Mutexes currently held by this thread, which will be released when it exits.
boost::container::flat_set<SharedPtr<Mutex>> held_mutexes;
+ /// Mutexes that this thread is currently waiting for.
+ boost::container::flat_set<SharedPtr<Mutex>> pending_mutexes;
+
SharedPtr<Process> owner_process; ///< Process that owns this thread
- /// Objects that the thread is waiting on.
- /// This is only populated when the thread should wait for all the objects to become ready.
+ /// Objects that the thread is waiting on, in the same order as they were
+ // passed to WaitSynchronization1/N.
std::vector<SharedPtr<WaitObject>> wait_objects;
- /// Mapping of Object ids to their position in the last waitlist that this object waited on.
- boost::container::flat_map<int, s32> wait_objects_index;
-
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
/// True if the WaitSynchronizationN output parameter should be set on thread wakeup.
@@ -211,6 +219,11 @@ private:
SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority);
/**
+ * Returns whether there are any threads that are ready to run.
+ */
+bool HaveReadyThreads();
+
+/**
* Reschedules to the next available thread (call after current thread is suspended)
*/
void Reschedule();
@@ -238,15 +251,6 @@ Thread* GetCurrentThread();
void WaitCurrentThread_Sleep();
/**
- * Waits the current thread from a WaitSynchronization call
- * @param wait_objects Kernel objects that we are waiting on
- * @param wait_set_output If true, set the output parameter on thread wakeup (for
- * WaitSynchronizationN only)
- */
-void WaitCurrentThread_WaitSynchronization(std::vector<SharedPtr<WaitObject>> wait_objects,
- bool wait_set_output);
-
-/**
* Waits the current thread from an ArbitrateAddress call
* @param wait_address Arbitration address used to resume from wait
*/
diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp
index b50cf520d..60537f355 100644
--- a/src/core/hle/kernel/timer.cpp
+++ b/src/core/hle/kernel/timer.cpp
@@ -31,20 +31,15 @@ SharedPtr<Timer> Timer::Create(ResetType reset_type, std::string name) {
timer->interval_delay = 0;
timer->callback_handle = timer_callback_handle_table.Create(timer).MoveFrom();
- if (reset_type == ResetType::Pulse) {
- LOG_ERROR(Kernel, "Unimplemented timer reset type Pulse");
- UNIMPLEMENTED();
- }
-
return timer;
}
-bool Timer::ShouldWait() {
+bool Timer::ShouldWait(Thread* thread) const {
return !signaled;
}
-void Timer::Acquire() {
- ASSERT_MSG(!ShouldWait(), "object unavailable!");
+void Timer::Acquire(Thread* thread) {
+ ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
if (reset_type == ResetType::OneShot)
signaled = false;
@@ -70,6 +65,13 @@ void Timer::Clear() {
signaled = false;
}
+void Timer::WakeupAllWaitingThreads() {
+ WaitObject::WakeupAllWaitingThreads();
+
+ if (reset_type == ResetType::Pulse)
+ signaled = false;
+}
+
/// The timer callback event, called when a timer is fired
static void TimerCallback(u64 timer_handle, int cycles_late) {
SharedPtr<Timer> timer =
diff --git a/src/core/hle/kernel/timer.h b/src/core/hle/kernel/timer.h
index 18ea0236b..c174f5664 100644
--- a/src/core/hle/kernel/timer.h
+++ b/src/core/hle/kernel/timer.h
@@ -39,8 +39,10 @@ public:
u64 initial_delay; ///< The delay until the timer fires for the first time
u64 interval_delay; ///< The delay until the timer fires after the first time
- bool ShouldWait() override;
- void Acquire() override;
+ bool ShouldWait(Thread* thread) const override;
+ void Acquire(Thread* thread) override;
+
+ void WakeupAllWaitingThreads() override;
/**
* Starts the timer, with the specified initial delay and interval.
diff --git a/src/core/hle/service/ac/ac.cpp b/src/core/hle/service/ac/ac.cpp
new file mode 100644
index 000000000..aa270a2c3
--- /dev/null
+++ b/src/core/hle/service/ac/ac.cpp
@@ -0,0 +1,181 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+
+#include "common/logging/log.h"
+#include "core/hle/kernel/event.h"
+#include "core/hle/service/ac/ac.h"
+#include "core/hle/service/ac/ac_i.h"
+#include "core/hle/service/ac/ac_u.h"
+
+namespace Service {
+namespace AC {
+
+struct ACConfig {
+ std::array<u8, 0x200> data;
+};
+
+static ACConfig default_config{};
+
+static bool ac_connected = false;
+
+static Kernel::SharedPtr<Kernel::Event> close_event;
+static Kernel::SharedPtr<Kernel::Event> connect_event;
+static Kernel::SharedPtr<Kernel::Event> disconnect_event;
+
+void CreateDefaultConfig(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ u32 ac_config_addr = cmd_buff[65];
+
+ ASSERT_MSG(cmd_buff[64] == (sizeof(ACConfig) << 14 | 2),
+ "Output buffer size not equal ACConfig size");
+
+ Memory::WriteBlock(ac_config_addr, &default_config, sizeof(ACConfig));
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void ConnectAsync(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ connect_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]);
+ if (connect_event) {
+ connect_event->name = "AC:connect_event";
+ connect_event->Signal();
+ ac_connected = true;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void GetConnectResult(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void CloseAsync(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ if (ac_connected && disconnect_event) {
+ disconnect_event->Signal();
+ }
+
+ close_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]);
+ if (close_event) {
+ close_event->name = "AC:close_event";
+ close_event->Signal();
+ }
+
+ ac_connected = false;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void GetCloseResult(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void GetWifiStatus(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ // TODO(purpasmart96): This function is only a stub,
+ // it returns a valid result without implementing full functionality.
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = 0; // Connection type set to none
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void GetInfraPriority(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = 0; // Infra Priority, default 0
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void SetRequestEulaVersion(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ u32 major = cmd_buff[1] & 0xFF;
+ u32 minor = cmd_buff[2] & 0xFF;
+
+ ASSERT_MSG(cmd_buff[3] == (sizeof(ACConfig) << 14 | 2),
+ "Input buffer size not equal ACConfig size");
+ ASSERT_MSG(cmd_buff[64] == (sizeof(ACConfig) << 14 | 2),
+ "Output buffer size not equal ACConfig size");
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = 0; // Infra Priority
+
+ LOG_WARNING(Service_AC, "(STUBBED) called, major=%u, minor=%u", major, minor);
+}
+
+void RegisterDisconnectEvent(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ disconnect_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]);
+ if (disconnect_event) {
+ disconnect_event->name = "AC:disconnect_event";
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void IsConnected(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = ac_connected;
+
+ LOG_WARNING(Service_AC, "(STUBBED) called");
+}
+
+void SetClientVersion(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const u32 version = cmd_buff[1];
+ self->SetVersion(version);
+
+ LOG_WARNING(Service_AC, "(STUBBED) called, version: 0x%08X", version);
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+}
+
+void Init() {
+ AddService(new AC_I);
+ AddService(new AC_U);
+
+ ac_connected = false;
+
+ close_event = nullptr;
+ connect_event = nullptr;
+ disconnect_event = nullptr;
+}
+
+void Shutdown() {
+ ac_connected = false;
+
+ close_event = nullptr;
+ connect_event = nullptr;
+ disconnect_event = nullptr;
+}
+
+} // namespace AC
+} // namespace Service
diff --git a/src/core/hle/service/ac/ac.h b/src/core/hle/service/ac/ac.h
new file mode 100644
index 000000000..6185faf9b
--- /dev/null
+++ b/src/core/hle/service/ac/ac.h
@@ -0,0 +1,134 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+namespace Service {
+
+class Interface;
+
+namespace AC {
+
+/**
+ * AC::CreateDefaultConfig service function
+ * Inputs:
+ * 64 : ACConfig size << 14 | 2
+ * 65 : pointer to ACConfig struct
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void CreateDefaultConfig(Interface* self);
+
+/**
+ * AC::ConnectAsync service function
+ * Inputs:
+ * 1 : ProcessId Header
+ * 3 : Copy Handle Header
+ * 4 : Connection Event handle
+ * 5 : ACConfig size << 14 | 2
+ * 6 : pointer to ACConfig struct
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void ConnectAsync(Interface* self);
+
+/**
+ * AC::GetConnectResult service function
+ * Inputs:
+ * 1 : ProcessId Header
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void GetConnectResult(Interface* self);
+
+/**
+ * AC::CloseAsync service function
+ * Inputs:
+ * 1 : ProcessId Header
+ * 3 : Copy Handle Header
+ * 4 : Event handle, should be signaled when AC connection is closed
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void CloseAsync(Interface* self);
+
+/**
+ * AC::GetCloseResult service function
+ * Inputs:
+ * 1 : ProcessId Header
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void GetCloseResult(Interface* self);
+
+/**
+ * AC::GetWifiStatus service function
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Output connection type, 0 = none, 1 = Old3DS Internet, 2 = New3DS Internet.
+ */
+void GetWifiStatus(Interface* self);
+
+/**
+ * AC::GetInfraPriority service function
+ * Inputs:
+ * 1 : ACConfig size << 14 | 2
+ * 2 : pointer to ACConfig struct
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Infra Priority
+ */
+void GetInfraPriority(Interface* self);
+
+/**
+ * AC::SetRequestEulaVersion service function
+ * Inputs:
+ * 1 : Eula Version major
+ * 2 : Eula Version minor
+ * 3 : ACConfig size << 14 | 2
+ * 4 : Input pointer to ACConfig struct
+ * 64 : ACConfig size << 14 | 2
+ * 65 : Output pointer to ACConfig struct
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Infra Priority
+ */
+void SetRequestEulaVersion(Interface* self);
+
+/**
+ * AC::RegisterDisconnectEvent service function
+ * Inputs:
+ * 1 : ProcessId Header
+ * 3 : Copy Handle Header
+ * 4 : Event handle, should be signaled when AC connection is closed
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void RegisterDisconnectEvent(Interface* self);
+
+/**
+ * AC::IsConnected service function
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : bool, is connected
+ */
+void IsConnected(Interface* self);
+
+/**
+ * AC::SetClientVersion service function
+ * Inputs:
+ * 1 : Used SDK Version
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void SetClientVersion(Interface* self);
+
+/// Initialize AC service
+void Init();
+
+/// Shutdown AC service
+void Shutdown();
+
+} // namespace AC
+} // namespace Service
diff --git a/src/core/hle/service/ac/ac_i.cpp b/src/core/hle/service/ac/ac_i.cpp
new file mode 100644
index 000000000..b22fe3698
--- /dev/null
+++ b/src/core/hle/service/ac/ac_i.cpp
@@ -0,0 +1,39 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/ac/ac.h"
+#include "core/hle/service/ac/ac_i.h"
+
+namespace Service {
+namespace AC {
+
+const Interface::FunctionInfo FunctionTable[] = {
+ {0x00010000, CreateDefaultConfig, "CreateDefaultConfig"},
+ {0x00040006, ConnectAsync, "ConnectAsync"},
+ {0x00050002, GetConnectResult, "GetConnectResult"},
+ {0x00070002, nullptr, "CancelConnectAsync"},
+ {0x00080004, CloseAsync, "CloseAsync"},
+ {0x00090002, GetCloseResult, "GetCloseResult"},
+ {0x000A0000, nullptr, "GetLastErrorCode"},
+ {0x000C0000, nullptr, "GetStatus"},
+ {0x000D0000, GetWifiStatus, "GetWifiStatus"},
+ {0x000E0042, nullptr, "GetCurrentAPInfo"},
+ {0x00100042, nullptr, "GetCurrentNZoneInfo"},
+ {0x00110042, nullptr, "GetNZoneApNumService"},
+ {0x001D0042, nullptr, "ScanAPs"},
+ {0x00240042, nullptr, "AddDenyApType"},
+ {0x00270002, GetInfraPriority, "GetInfraPriority"},
+ {0x002D0082, SetRequestEulaVersion, "SetRequestEulaVersion"},
+ {0x00300004, RegisterDisconnectEvent, "RegisterDisconnectEvent"},
+ {0x003C0042, nullptr, "GetAPSSIDList"},
+ {0x003E0042, IsConnected, "IsConnected"},
+ {0x00400042, SetClientVersion, "SetClientVersion"},
+};
+
+AC_I::AC_I() {
+ Register(FunctionTable);
+}
+
+} // namespace AC
+} // namespace Service
diff --git a/src/core/hle/service/ac/ac_i.h b/src/core/hle/service/ac/ac_i.h
new file mode 100644
index 000000000..465bba59c
--- /dev/null
+++ b/src/core/hle/service/ac/ac_i.h
@@ -0,0 +1,22 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace AC {
+
+class AC_I final : public Interface {
+public:
+ AC_I();
+
+ std::string GetPortName() const override {
+ return "ac:i";
+ }
+};
+
+} // namespace AC
+} // namespace Service
diff --git a/src/core/hle/service/ac/ac_u.cpp b/src/core/hle/service/ac/ac_u.cpp
new file mode 100644
index 000000000..346671b4a
--- /dev/null
+++ b/src/core/hle/service/ac/ac_u.cpp
@@ -0,0 +1,39 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/ac/ac.h"
+#include "core/hle/service/ac/ac_u.h"
+
+namespace Service {
+namespace AC {
+
+const Interface::FunctionInfo FunctionTable[] = {
+ {0x00010000, CreateDefaultConfig, "CreateDefaultConfig"},
+ {0x00040006, ConnectAsync, "ConnectAsync"},
+ {0x00050002, GetConnectResult, "GetConnectResult"},
+ {0x00070002, nullptr, "CancelConnectAsync"},
+ {0x00080004, CloseAsync, "CloseAsync"},
+ {0x00090002, GetCloseResult, "GetCloseResult"},
+ {0x000A0000, nullptr, "GetLastErrorCode"},
+ {0x000C0000, nullptr, "GetStatus"},
+ {0x000D0000, GetWifiStatus, "GetWifiStatus"},
+ {0x000E0042, nullptr, "GetCurrentAPInfo"},
+ {0x00100042, nullptr, "GetCurrentNZoneInfo"},
+ {0x00110042, nullptr, "GetNZoneApNumService"},
+ {0x001D0042, nullptr, "ScanAPs"},
+ {0x00240042, nullptr, "AddDenyApType"},
+ {0x00270002, GetInfraPriority, "GetInfraPriority"},
+ {0x002D0082, SetRequestEulaVersion, "SetRequestEulaVersion"},
+ {0x00300004, RegisterDisconnectEvent, "RegisterDisconnectEvent"},
+ {0x003C0042, nullptr, "GetAPSSIDList"},
+ {0x003E0042, IsConnected, "IsConnected"},
+ {0x00400042, SetClientVersion, "SetClientVersion"},
+};
+
+AC_U::AC_U() {
+ Register(FunctionTable);
+}
+
+} // namespace AC
+} // namespace Service
diff --git a/src/core/hle/service/ac_u.h b/src/core/hle/service/ac/ac_u.h
index 573c32d7e..f9d21e112 100644
--- a/src/core/hle/service/ac_u.h
+++ b/src/core/hle/service/ac/ac_u.h
@@ -12,7 +12,6 @@ namespace AC {
class AC_U final : public Interface {
public:
AC_U();
- ~AC_U();
std::string GetPortName() const override {
return "ac:u";
diff --git a/src/core/hle/service/ac_u.cpp b/src/core/hle/service/ac_u.cpp
deleted file mode 100644
index 36204db4d..000000000
--- a/src/core/hle/service/ac_u.cpp
+++ /dev/null
@@ -1,291 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <array>
-
-#include "common/logging/log.h"
-#include "core/hle/kernel/event.h"
-#include "core/hle/service/ac_u.h"
-
-namespace Service {
-namespace AC {
-
-struct ACConfig {
- std::array<u8, 0x200> data;
-};
-
-static ACConfig default_config{};
-
-static bool ac_connected = false;
-
-static Kernel::SharedPtr<Kernel::Event> close_event;
-static Kernel::SharedPtr<Kernel::Event> connect_event;
-static Kernel::SharedPtr<Kernel::Event> disconnect_event;
-
-/**
- * AC_U::CreateDefaultConfig service function
- * Inputs:
- * 64 : ACConfig size << 14 | 2
- * 65 : pointer to ACConfig struct
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-static void CreateDefaultConfig(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- u32 ac_config_addr = cmd_buff[65];
-
- ASSERT_MSG(cmd_buff[64] == (sizeof(ACConfig) << 14 | 2),
- "Output buffer size not equal ACConfig size");
-
- Memory::WriteBlock(ac_config_addr, &default_config, sizeof(ACConfig));
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::ConnectAsync service function
- * Inputs:
- * 1 : ProcessId Header
- * 3 : Copy Handle Header
- * 4 : Connection Event handle
- * 5 : ACConfig size << 14 | 2
- * 6 : pointer to ACConfig struct
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-static void ConnectAsync(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- connect_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]);
- if (connect_event) {
- connect_event->name = "AC_U:connect_event";
- connect_event->Signal();
- ac_connected = true;
- }
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::GetConnectResult service function
- * Inputs:
- * 1 : ProcessId Header
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-static void GetConnectResult(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::CloseAsync service function
- * Inputs:
- * 1 : ProcessId Header
- * 3 : Copy Handle Header
- * 4 : Event handle, should be signaled when AC connection is closed
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-static void CloseAsync(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- if (ac_connected && disconnect_event) {
- disconnect_event->Signal();
- }
-
- close_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]);
- if (close_event) {
- close_event->name = "AC_U:close_event";
- close_event->Signal();
- }
-
- ac_connected = false;
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::GetCloseResult service function
- * Inputs:
- * 1 : ProcessId Header
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-static void GetCloseResult(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::GetWifiStatus service function
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- * 2 : Output connection type, 0 = none, 1 = Old3DS Internet, 2 = New3DS Internet.
- */
-static void GetWifiStatus(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- // TODO(purpasmart96): This function is only a stub,
- // it returns a valid result without implementing full functionality.
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- cmd_buff[2] = 0; // Connection type set to none
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::GetInfraPriority service function
- * Inputs:
- * 1 : ACConfig size << 14 | 2
- * 2 : pointer to ACConfig struct
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- * 2 : Infra Priority
- */
-static void GetInfraPriority(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- cmd_buff[2] = 0; // Infra Priority, default 0
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::SetRequestEulaVersion service function
- * Inputs:
- * 1 : Eula Version major
- * 2 : Eula Version minor
- * 3 : ACConfig size << 14 | 2
- * 4 : Input pointer to ACConfig struct
- * 64 : ACConfig size << 14 | 2
- * 65 : Output pointer to ACConfig struct
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- * 2 : Infra Priority
- */
-static void SetRequestEulaVersion(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- u32 major = cmd_buff[1] & 0xFF;
- u32 minor = cmd_buff[2] & 0xFF;
-
- ASSERT_MSG(cmd_buff[3] == (sizeof(ACConfig) << 14 | 2),
- "Input buffer size not equal ACConfig size");
- ASSERT_MSG(cmd_buff[64] == (sizeof(ACConfig) << 14 | 2),
- "Output buffer size not equal ACConfig size");
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- cmd_buff[2] = 0; // Infra Priority
-
- LOG_WARNING(Service_AC, "(STUBBED) called, major=%u, minor=%u", major, minor);
-}
-
-/**
- * AC_U::RegisterDisconnectEvent service function
- * Inputs:
- * 1 : ProcessId Header
- * 3 : Copy Handle Header
- * 4 : Event handle, should be signaled when AC connection is closed
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-static void RegisterDisconnectEvent(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- disconnect_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[4]);
- if (disconnect_event) {
- disconnect_event->name = "AC_U:disconnect_event";
- }
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::IsConnected service function
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- * 2 : bool, is connected
- */
-static void IsConnected(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- cmd_buff[2] = ac_connected;
-
- LOG_WARNING(Service_AC, "(STUBBED) called");
-}
-
-/**
- * AC_U::SetClientVersion service function
- * Inputs:
- * 1 : Used SDK Version
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-static void SetClientVersion(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- const u32 version = cmd_buff[1];
- self->SetVersion(version);
-
- LOG_WARNING(Service_AC, "(STUBBED) called, version: 0x%08X", version);
-
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
-}
-
-const Interface::FunctionInfo FunctionTable[] = {
- {0x00010000, CreateDefaultConfig, "CreateDefaultConfig"},
- {0x00040006, ConnectAsync, "ConnectAsync"},
- {0x00050002, GetConnectResult, "GetConnectResult"},
- {0x00070002, nullptr, "CancelConnectAsync"},
- {0x00080004, CloseAsync, "CloseAsync"},
- {0x00090002, GetCloseResult, "GetCloseResult"},
- {0x000A0000, nullptr, "GetLastErrorCode"},
- {0x000C0000, nullptr, "GetStatus"},
- {0x000D0000, GetWifiStatus, "GetWifiStatus"},
- {0x000E0042, nullptr, "GetCurrentAPInfo"},
- {0x00100042, nullptr, "GetCurrentNZoneInfo"},
- {0x00110042, nullptr, "GetNZoneApNumService"},
- {0x001D0042, nullptr, "ScanAPs"},
- {0x00240042, nullptr, "AddDenyApType"},
- {0x00270002, GetInfraPriority, "GetInfraPriority"},
- {0x002D0082, SetRequestEulaVersion, "SetRequestEulaVersion"},
- {0x00300004, RegisterDisconnectEvent, "RegisterDisconnectEvent"},
- {0x003C0042, nullptr, "GetAPSSIDList"},
- {0x003E0042, IsConnected, "IsConnected"},
- {0x00400042, SetClientVersion, "SetClientVersion"},
-};
-
-AC_U::AC_U() {
- Register(FunctionTable);
-
- ac_connected = false;
-
- close_event = nullptr;
- connect_event = nullptr;
- disconnect_event = nullptr;
-}
-
-AC_U::~AC_U() {
- close_event = nullptr;
- connect_event = nullptr;
- disconnect_event = nullptr;
-}
-
-} // namespace AC
-} // namespace Service
diff --git a/src/core/hle/service/boss/boss.cpp b/src/core/hle/service/boss/boss.cpp
index 6ab16ccd5..e0de037f8 100644
--- a/src/core/hle/service/boss/boss.cpp
+++ b/src/core/hle/service/boss/boss.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cinttypes>
#include "core/hle/service/boss/boss.h"
#include "core/hle/service/boss/boss_p.h"
#include "core/hle/service/boss/boss_u.h"
@@ -33,7 +34,8 @@ void InitializeSession(Service::Interface* self) {
cmd_buff[0] = IPC::MakeHeader(0x1, 0x1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_BOSS, "(STUBBED) unk_param=0x%016X, translation=0x%08X, unk_param4=0x%08X",
+ LOG_WARNING(Service_BOSS,
+ "(STUBBED) unk_param=0x%016" PRIX64 ", translation=0x%08X, unk_param4=0x%08X",
unk_param, translation, unk_param4);
}
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 65655f45d..6f13cde27 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -84,7 +84,6 @@ struct ConsoleCountryInfo {
static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes");
}
-static const u64 CFG_SAVE_ID = 0x00010017;
static const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE;
static const ConsoleModelInfo CONSOLE_MODEL = {NINTENDO_3DS_XL, {0, 0, 0}};
static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN;
@@ -115,6 +114,8 @@ static const std::vector<u8> cfg_system_savedata_id = {
0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x01, 0x00,
};
+static u32 preferred_region_code = 0;
+
void GetCountryCodeString(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 country_code_id = cmd_buff[1];
@@ -160,11 +161,18 @@ void GetCountryCodeID(Service::Interface* self) {
cmd_buff[2] = country_code_id;
}
+static u32 GetRegionValue() {
+ if (Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT)
+ return preferred_region_code;
+
+ return Settings::values.region_value;
+}
+
void SecureInfoGetRegion(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = Settings::values.region_value;
+ cmd_buff[2] = GetRegionValue();
}
void GenHashConsoleUnique(Service::Interface* self) {
@@ -184,7 +192,7 @@ void GetRegionCanadaUSA(Service::Interface* self) {
cmd_buff[1] = RESULT_SUCCESS.raw;
u8 canada_or_usa = 1;
- if (canada_or_usa == Settings::values.region_value) {
+ if (canada_or_usa == GetRegionValue()) {
cmd_buff[2] = 1;
} else {
cmd_buff[2] = 0;
@@ -318,6 +326,7 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output) {
void* pointer;
CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag));
memcpy(output, pointer, size);
+
return RESULT_SUCCESS;
}
@@ -535,10 +544,55 @@ void Init() {
AddService(new CFG_U);
LoadConfigNANDSaveFile();
+
+ preferred_region_code = 0;
}
void Shutdown() {}
+/// Checks if the language is available in the chosen region, and returns a proper one
+static SystemLanguage AdjustLanguageInfoBlock(u32 region, SystemLanguage language) {
+ static const std::array<std::vector<SystemLanguage>, 7> region_languages{{
+ // JPN
+ {LANGUAGE_JP},
+ // USA
+ {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_ES, LANGUAGE_PT},
+ // EUR
+ {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
+ LANGUAGE_RU},
+ // AUS
+ {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
+ LANGUAGE_RU},
+ // CHN
+ {LANGUAGE_ZH},
+ // KOR
+ {LANGUAGE_KO},
+ // TWN
+ {LANGUAGE_TW},
+ }};
+ const auto& available = region_languages[region];
+ if (std::find(available.begin(), available.end(), language) == available.end()) {
+ return available[0];
+ }
+ return language;
+}
+
+void SetPreferredRegionCode(u32 region_code) {
+ preferred_region_code = region_code;
+ LOG_INFO(Service_CFG, "Preferred region code set to %u", preferred_region_code);
+
+ if (Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT) {
+ const SystemLanguage current_language = GetSystemLanguage();
+ const SystemLanguage adjusted_language =
+ AdjustLanguageInfoBlock(region_code, current_language);
+ if (current_language != adjusted_language) {
+ LOG_WARNING(Service_CFG, "System language %d does not fit the region. Adjusted to %d",
+ static_cast<int>(current_language), static_cast<int>(adjusted_language));
+ SetSystemLanguage(adjusted_language);
+ }
+ }
+}
+
void SetUsername(const std::u16string& name) {
ASSERT(name.size() <= 10);
UsernameBlock block{};
diff --git a/src/core/hle/service/cfg/cfg.h b/src/core/hle/service/cfg/cfg.h
index fb47c2aa5..618c9647e 100644
--- a/src/core/hle/service/cfg/cfg.h
+++ b/src/core/hle/service/cfg/cfg.h
@@ -282,6 +282,13 @@ void Init();
/// Shutdown the config service
void Shutdown();
+/**
+ * Set the region code preferred by the game so that CFG will adjust to it when the region setting
+ * is auto.
+ * @param region_code the preferred region code to set
+ */
+void SetPreferredRegionCode(u32 region_code);
+
// Utilities for frontend to set config data.
// Note: before calling these functions, LoadConfigNANDSaveFile should be called,
// and UpdateConfigNANDSavegame should be called after making changes to config data.
diff --git a/src/core/hle/service/err_f.cpp b/src/core/hle/service/err_f.cpp
index cd0a1a598..9da55f328 100644
--- a/src/core/hle/service/err_f.cpp
+++ b/src/core/hle/service/err_f.cpp
@@ -227,6 +227,8 @@ static void ThrowFatalError(Interface* self) {
LOG_CRITICAL(Service_ERR, "FINST2: 0x%08X",
errtype.exception_data.exception_info.fpinst2);
break;
+ case ExceptionType::Undefined:
+ break; // Not logging exception_info for this case
}
LOG_CRITICAL(Service_ERR, "Datetime: %s", GetCurrentSystemTime().c_str());
break;
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index 947958703..a8c1331ed 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -149,7 +149,7 @@ static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr
u32 mask = Memory::Read32(masks_vaddr);
// Update the current value of the register only for set mask bits
- reg_value = (reg_value & ~mask) | (data | mask);
+ reg_value = (reg_value & ~mask) | (data & mask);
WriteSingleHWReg(base_address, reg_value);
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 676154bd4..f14ab3811 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -35,6 +35,15 @@ static u32 next_gyroscope_index;
static int enable_accelerometer_count = 0; // positive means enabled
static int enable_gyroscope_count = 0; // positive means enabled
+static int pad_update_event;
+static int accelerometer_update_event;
+static int gyroscope_update_event;
+
+// Updating period for each HID device. These empirical values are measured from a 11.2 3DS.
+constexpr u64 pad_update_ticks = BASE_CLOCK_RATE_ARM11 / 234;
+constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE_ARM11 / 104;
+constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101;
+
static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
// 30 degree and 60 degree are angular thresholds for directions
constexpr float TAN30 = 0.577350269f;
@@ -65,14 +74,9 @@ static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
return state;
}
-void Update() {
+static void UpdatePadCallback(u64 userdata, int cycles_late) {
SharedMem* mem = reinterpret_cast<SharedMem*>(shared_mem->GetPointer());
- if (mem == nullptr) {
- LOG_DEBUG(Service_HID, "Cannot update HID prior to mapping shared memory!");
- return;
- }
-
PadState state = VideoCore::g_emu_window->GetPadState();
// Get current circle pad position and update circle pad direction
@@ -131,59 +135,68 @@ void Update() {
event_pad_or_touch_1->Signal();
event_pad_or_touch_2->Signal();
- // Update accelerometer
- if (enable_accelerometer_count > 0) {
- mem->accelerometer.index = next_accelerometer_index;
- next_accelerometer_index =
- (next_accelerometer_index + 1) % mem->accelerometer.entries.size();
-
- AccelerometerDataEntry& accelerometer_entry =
- mem->accelerometer.entries[mem->accelerometer.index];
- std::tie(accelerometer_entry.x, accelerometer_entry.y, accelerometer_entry.z) =
- VideoCore::g_emu_window->GetAccelerometerState();
-
- // Make up "raw" entry
- // TODO(wwylele):
- // From hardware testing, the raw_entry values are approximately,
- // but not exactly, as twice as corresponding entries (or with a minus sign).
- // It may caused by system calibration to the accelerometer.
- // Figure out how it works, or, if no game reads raw_entry,
- // the following three lines can be removed and leave raw_entry unimplemented.
- mem->accelerometer.raw_entry.x = -2 * accelerometer_entry.x;
- mem->accelerometer.raw_entry.z = 2 * accelerometer_entry.y;
- mem->accelerometer.raw_entry.y = -2 * accelerometer_entry.z;
-
- // If we just updated index 0, provide a new timestamp
- if (mem->accelerometer.index == 0) {
- mem->accelerometer.index_reset_ticks_previous = mem->accelerometer.index_reset_ticks;
- mem->accelerometer.index_reset_ticks = (s64)CoreTiming::GetTicks();
- }
+ // Reschedule recurrent event
+ CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
+}
+
+static void UpdateAccelerometerCallback(u64 userdata, int cycles_late) {
+ SharedMem* mem = reinterpret_cast<SharedMem*>(shared_mem->GetPointer());
+
+ mem->accelerometer.index = next_accelerometer_index;
+ next_accelerometer_index = (next_accelerometer_index + 1) % mem->accelerometer.entries.size();
- event_accelerometer->Signal();
+ AccelerometerDataEntry& accelerometer_entry =
+ mem->accelerometer.entries[mem->accelerometer.index];
+ std::tie(accelerometer_entry.x, accelerometer_entry.y, accelerometer_entry.z) =
+ VideoCore::g_emu_window->GetAccelerometerState();
+
+ // Make up "raw" entry
+ // TODO(wwylele):
+ // From hardware testing, the raw_entry values are approximately, but not exactly, as twice as
+ // corresponding entries (or with a minus sign). It may caused by system calibration to the
+ // accelerometer. Figure out how it works, or, if no game reads raw_entry, the following three
+ // lines can be removed and leave raw_entry unimplemented.
+ mem->accelerometer.raw_entry.x = -2 * accelerometer_entry.x;
+ mem->accelerometer.raw_entry.z = 2 * accelerometer_entry.y;
+ mem->accelerometer.raw_entry.y = -2 * accelerometer_entry.z;
+
+ // If we just updated index 0, provide a new timestamp
+ if (mem->accelerometer.index == 0) {
+ mem->accelerometer.index_reset_ticks_previous = mem->accelerometer.index_reset_ticks;
+ mem->accelerometer.index_reset_ticks = (s64)CoreTiming::GetTicks();
}
- // Update gyroscope
- if (enable_gyroscope_count > 0) {
- mem->gyroscope.index = next_gyroscope_index;
- next_gyroscope_index = (next_gyroscope_index + 1) % mem->gyroscope.entries.size();
+ event_accelerometer->Signal();
- GyroscopeDataEntry& gyroscope_entry = mem->gyroscope.entries[mem->gyroscope.index];
- std::tie(gyroscope_entry.x, gyroscope_entry.y, gyroscope_entry.z) =
- VideoCore::g_emu_window->GetGyroscopeState();
+ // Reschedule recurrent event
+ CoreTiming::ScheduleEvent(accelerometer_update_ticks - cycles_late, accelerometer_update_event);
+}
- // Make up "raw" entry
- mem->gyroscope.raw_entry.x = gyroscope_entry.x;
- mem->gyroscope.raw_entry.z = -gyroscope_entry.y;
- mem->gyroscope.raw_entry.y = gyroscope_entry.z;
+static void UpdateGyroscopeCallback(u64 userdata, int cycles_late) {
+ SharedMem* mem = reinterpret_cast<SharedMem*>(shared_mem->GetPointer());
- // If we just updated index 0, provide a new timestamp
- if (mem->gyroscope.index == 0) {
- mem->gyroscope.index_reset_ticks_previous = mem->gyroscope.index_reset_ticks;
- mem->gyroscope.index_reset_ticks = (s64)CoreTiming::GetTicks();
- }
+ mem->gyroscope.index = next_gyroscope_index;
+ next_gyroscope_index = (next_gyroscope_index + 1) % mem->gyroscope.entries.size();
+
+ GyroscopeDataEntry& gyroscope_entry = mem->gyroscope.entries[mem->gyroscope.index];
+ std::tie(gyroscope_entry.x, gyroscope_entry.y, gyroscope_entry.z) =
+ VideoCore::g_emu_window->GetGyroscopeState();
+
+ // Make up "raw" entry
+ mem->gyroscope.raw_entry.x = gyroscope_entry.x;
+ mem->gyroscope.raw_entry.z = -gyroscope_entry.y;
+ mem->gyroscope.raw_entry.y = gyroscope_entry.z;
- event_gyroscope->Signal();
+ // If we just updated index 0, provide a new timestamp
+ if (mem->gyroscope.index == 0) {
+ mem->gyroscope.index_reset_ticks_previous = mem->gyroscope.index_reset_ticks;
+ mem->gyroscope.index_reset_ticks = (s64)CoreTiming::GetTicks();
}
+
+ event_gyroscope->Signal();
+
+ // Reschedule recurrent event
+ CoreTiming::ScheduleEvent(gyroscope_update_ticks - cycles_late, gyroscope_update_event);
}
void GetIPCHandles(Service::Interface* self) {
@@ -204,7 +217,11 @@ void EnableAccelerometer(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
++enable_accelerometer_count;
- event_accelerometer->Signal();
+
+ // Schedules the accelerometer update event if the accelerometer was just enabled
+ if (enable_accelerometer_count == 1) {
+ CoreTiming::ScheduleEvent(accelerometer_update_ticks, accelerometer_update_event);
+ }
cmd_buff[1] = RESULT_SUCCESS.raw;
@@ -215,7 +232,11 @@ void DisableAccelerometer(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
--enable_accelerometer_count;
- event_accelerometer->Signal();
+
+ // Unschedules the accelerometer update event if the accelerometer was just disabled
+ if (enable_accelerometer_count == 0) {
+ CoreTiming::UnscheduleEvent(accelerometer_update_event, 0);
+ }
cmd_buff[1] = RESULT_SUCCESS.raw;
@@ -226,7 +247,11 @@ void EnableGyroscopeLow(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
++enable_gyroscope_count;
- event_gyroscope->Signal();
+
+ // Schedules the gyroscope update event if the gyroscope was just enabled
+ if (enable_gyroscope_count == 1) {
+ CoreTiming::ScheduleEvent(gyroscope_update_ticks, gyroscope_update_event);
+ }
cmd_buff[1] = RESULT_SUCCESS.raw;
@@ -237,7 +262,11 @@ void DisableGyroscopeLow(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
--enable_gyroscope_count;
- event_gyroscope->Signal();
+
+ // Unschedules the gyroscope update event if the gyroscope was just disabled
+ if (enable_gyroscope_count == 0) {
+ CoreTiming::UnscheduleEvent(gyroscope_update_event, 0);
+ }
cmd_buff[1] = RESULT_SUCCESS.raw;
@@ -291,6 +320,8 @@ void Init() {
next_pad_index = 0;
next_touch_index = 0;
+ next_accelerometer_index = 0;
+ next_gyroscope_index = 0;
// Create event handles
event_pad_or_touch_1 = Event::Create(ResetType::OneShot, "HID:EventPadOrTouch1");
@@ -298,6 +329,15 @@ void Init() {
event_accelerometer = Event::Create(ResetType::OneShot, "HID:EventAccelerometer");
event_gyroscope = Event::Create(ResetType::OneShot, "HID:EventGyroscope");
event_debug_pad = Event::Create(ResetType::OneShot, "HID:EventDebugPad");
+
+ // Register update callbacks
+ pad_update_event = CoreTiming::RegisterEvent("HID::UpdatePadCallback", UpdatePadCallback);
+ accelerometer_update_event =
+ CoreTiming::RegisterEvent("HID::UpdateAccelerometerCallback", UpdateAccelerometerCallback);
+ gyroscope_update_event =
+ CoreTiming::RegisterEvent("HID::UpdateGyroscopeCallback", UpdateGyroscopeCallback);
+
+ CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
}
void Shutdown() {
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index 7904e7355..21e66dfe0 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -296,9 +296,6 @@ void GetGyroscopeLowRawToDpsCoefficient(Service::Interface* self);
*/
void GetGyroscopeLowCalibrateParam(Service::Interface* self);
-/// Checks for user input updates
-void Update();
-
/// Initialize HID service
void Init();
diff --git a/src/core/hle/service/mic_u.cpp b/src/core/hle/service/mic_u.cpp
index 4f1dd2fce..e98388560 100644
--- a/src/core/hle/service/mic_u.cpp
+++ b/src/core/hle/service/mic_u.cpp
@@ -93,13 +93,14 @@ static void StartSampling(Interface* self) {
sample_rate = static_cast<SampleRate>(cmd_buff[2] & 0xFF);
audio_buffer_offset = cmd_buff[3];
audio_buffer_size = cmd_buff[4];
- audio_buffer_loop = static_cast<bool>(cmd_buff[5] & 0xFF);
+ audio_buffer_loop = (cmd_buff[5] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
is_sampling = true;
LOG_WARNING(Service_MIC, "(STUBBED) called, encoding=%u, sample_rate=%u, "
"audio_buffer_offset=%d, audio_buffer_size=%u, audio_buffer_loop=%u",
- encoding, sample_rate, audio_buffer_offset, audio_buffer_size, audio_buffer_loop);
+ static_cast<u32>(encoding), static_cast<u32>(sample_rate), audio_buffer_offset,
+ audio_buffer_size, audio_buffer_loop);
}
/**
@@ -114,7 +115,7 @@ static void AdjustSampling(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
sample_rate = static_cast<SampleRate>(cmd_buff[1] & 0xFF);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- LOG_WARNING(Service_MIC, "(STUBBED) called, sample_rate=%u", sample_rate);
+ LOG_WARNING(Service_MIC, "(STUBBED) called, sample_rate=%u", static_cast<u32>(sample_rate));
}
/**
@@ -201,7 +202,7 @@ static void GetGain(Interface* self) {
*/
static void SetPower(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- mic_power = static_cast<bool>(cmd_buff[1] & 0xFF);
+ mic_power = (cmd_buff[1] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_MIC, "(STUBBED) called, mic_power=%u", mic_power);
}
@@ -251,7 +252,7 @@ static void SetIirFilterMic(Interface* self) {
*/
static void SetClamp(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- clamp = static_cast<bool>(cmd_buff[1] & 0xFF);
+ clamp = (cmd_buff[1] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_MIC, "(STUBBED) called, clamp=%u", clamp);
}
@@ -281,7 +282,7 @@ static void GetClamp(Interface* self) {
*/
static void SetAllowShellClosed(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- allow_shell_closed = static_cast<bool>(cmd_buff[1] & 0xFF);
+ allow_shell_closed = (cmd_buff[1] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_MIC, "(STUBBED) called, allow_shell_closed=%u", allow_shell_closed);
}
diff --git a/src/core/hle/service/nfc/nfc.cpp b/src/core/hle/service/nfc/nfc.cpp
index d9738c6a1..fd3c7d9c2 100644
--- a/src/core/hle/service/nfc/nfc.cpp
+++ b/src/core/hle/service/nfc/nfc.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/hle/kernel/event.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nfc/nfc_m.h"
#include "core/hle/service/nfc/nfc_u.h"
@@ -9,9 +10,133 @@
namespace Service {
namespace NFC {
+static Kernel::SharedPtr<Kernel::Event> tag_in_range_event;
+static Kernel::SharedPtr<Kernel::Event> tag_out_of_range_event;
+static TagState nfc_tag_state = TagState::NotInitialized;
+static CommunicationStatus nfc_status = CommunicationStatus::NfcInitialized;
+
+void Initialize(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ u8 param = static_cast<u8>(cmd_buff[1] & 0xFF);
+
+ nfc_tag_state = TagState::NotScanning;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called, param=%u", param);
+}
+
+void Shutdown(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ u8 param = static_cast<u8>(cmd_buff[1] & 0xFF);
+ nfc_tag_state = TagState::NotInitialized;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called, param=%u", param);
+}
+
+void StartCommunication(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void StopCommunication(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void StartTagScanning(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ nfc_tag_state = TagState::TagInRange;
+ tag_in_range_event->Signal();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void StopTagScanning(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ nfc_tag_state = TagState::NotScanning;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void LoadAmiiboData(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ nfc_tag_state = TagState::TagDataLoaded;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void ResetTagScanState(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ nfc_tag_state = TagState::NotScanning;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void GetTagInRangeEvent(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[0] = IPC::MakeHeader(0xB, 1, 2);
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = IPC::CopyHandleDesc();
+ cmd_buff[3] = Kernel::g_handle_table.Create(tag_in_range_event).MoveFrom();
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void GetTagOutOfRangeEvent(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[0] = IPC::MakeHeader(0xC, 1, 2);
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = IPC::CopyHandleDesc();
+ cmd_buff[3] = Kernel::g_handle_table.Create(tag_out_of_range_event).MoveFrom();
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void GetTagState(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = static_cast<u8>(nfc_tag_state);
+ LOG_DEBUG(Service_NFC, "(STUBBED) called");
+}
+
+void CommunicationGetStatus(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = static_cast<u8>(nfc_status);
+ LOG_DEBUG(Service_NFC, "(STUBBED) called");
+}
+
void Init() {
AddService(new NFC_M());
AddService(new NFC_U());
+
+ tag_in_range_event =
+ Kernel::Event::Create(Kernel::ResetType::OneShot, "NFC::tag_in_range_event");
+ tag_out_of_range_event =
+ Kernel::Event::Create(Kernel::ResetType::OneShot, "NFC::tag_out_range_event");
+ nfc_tag_state = TagState::NotInitialized;
+}
+
+void Shutdown() {
+ tag_in_range_event = nullptr;
+ tag_out_of_range_event = nullptr;
}
} // namespace NFC
diff --git a/src/core/hle/service/nfc/nfc.h b/src/core/hle/service/nfc/nfc.h
index cd65a5fdc..a013bdae7 100644
--- a/src/core/hle/service/nfc/nfc.h
+++ b/src/core/hle/service/nfc/nfc.h
@@ -4,11 +4,150 @@
#pragma once
+#include "common/common_types.h"
+
namespace Service {
+
+class Interface;
+
namespace NFC {
+enum class TagState : u8 {
+ NotInitialized = 0,
+ NotScanning = 1,
+ Scanning = 2,
+ TagInRange = 3,
+ TagOutOfRange = 4,
+ TagDataLoaded = 5,
+};
+
+enum class CommunicationStatus : u8 {
+ AttemptInitialize = 1,
+ NfcInitialized = 2,
+};
+
+/**
+ * NFC::Initialize service function
+ * Inputs:
+ * 0 : Header code [0x00010040]
+ * 1 : (u8) unknown parameter. Can be either value 0x1 or 0x2
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void Initialize(Interface* self);
+
+/**
+ * NFC::Shutdown service function
+ * Inputs:
+ * 0 : Header code [0x00020040]
+ * 1 : (u8) unknown parameter
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void Shutdown(Interface* self);
+
+/**
+ * NFC::StartCommunication service function
+ * Inputs:
+ * 0 : Header code [0x00030000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void StartCommunication(Interface* self);
+
+/**
+ * NFC::StopCommunication service function
+ * Inputs:
+ * 0 : Header code [0x00040000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void StopCommunication(Interface* self);
+
+/**
+ * NFC::StartTagScanning service function
+ * Inputs:
+ * 0 : Header code [0x00050040]
+ * 1 : (u16) unknown. This is normally 0x0
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void StartTagScanning(Interface* self);
+
+/**
+ * NFC::StopTagScanning service function
+ * Inputs:
+ * 0 : Header code [0x00060000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void StopTagScanning(Interface* self);
+
+/**
+ * NFC::LoadAmiiboData service function
+ * Inputs:
+ * 0 : Header code [0x00070000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void LoadAmiiboData(Interface* self);
+
+/**
+ * NFC::ResetTagScanState service function
+ * Inputs:
+ * 0 : Header code [0x00080000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void ResetTagScanState(Interface* self);
+
+/**
+ * NFC::GetTagInRangeEvent service function
+ * Inputs:
+ * 0 : Header code [0x000B0000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Copy handle descriptor
+ * 3 : Event Handle
+ */
+void GetTagInRangeEvent(Interface* self);
+
+/**
+ * NFC::GetTagOutOfRangeEvent service function
+ * Inputs:
+ * 0 : Header code [0x000C0000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Copy handle descriptor
+ * 3 : Event Handle
+ */
+void GetTagOutOfRangeEvent(Interface* self);
+
+/**
+ * NFC::GetTagState service function
+ * Inputs:
+ * 0 : Header code [0x000D0000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : (u8) Tag state
+ */
+void GetTagState(Interface* self);
+
+/**
+ * NFC::CommunicationGetStatus service function
+ * Inputs:
+ * 0 : Header code [0x000F0000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : (u8) Communication state
+ */
+void CommunicationGetStatus(Interface* self);
+
/// Initialize all NFC services.
void Init();
+/// Shutdown all NFC services.
+void Shutdown();
+
} // namespace NFC
} // namespace Service
diff --git a/src/core/hle/service/nfc/nfc_m.cpp b/src/core/hle/service/nfc/nfc_m.cpp
index 717335c11..ebe637650 100644
--- a/src/core/hle/service/nfc/nfc_m.cpp
+++ b/src/core/hle/service/nfc/nfc_m.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nfc/nfc_m.h"
namespace Service {
@@ -10,17 +11,19 @@ namespace NFC {
const Interface::FunctionInfo FunctionTable[] = {
// clang-format off
// nfc:u shared commands
- {0x00010040, nullptr, "Initialize"},
- {0x00020040, nullptr, "Shutdown"},
- {0x00030000, nullptr, "StartCommunication"},
- {0x00040000, nullptr, "StopCommunication"},
- {0x00050040, nullptr, "StartTagScanning"},
- {0x00060000, nullptr, "StopTagScanning"},
- {0x00070000, nullptr, "LoadAmiiboData"},
- {0x00080000, nullptr, "ResetTagScanState"},
+ {0x00010040, Initialize, "Initialize"},
+ {0x00020040, Shutdown, "Shutdown"},
+ {0x00030000, StartCommunication, "StartCommunication"},
+ {0x00040000, StopCommunication, "StopCommunication"},
+ {0x00050040, StartTagScanning, "StartTagScanning"},
+ {0x00060000, StopTagScanning, "StopTagScanning"},
+ {0x00070000, LoadAmiiboData, "LoadAmiiboData"},
+ {0x00080000, ResetTagScanState, "ResetTagScanState"},
{0x00090002, nullptr, "UpdateStoredAmiiboData"},
- {0x000D0000, nullptr, "GetTagState"},
- {0x000F0000, nullptr, "CommunicationGetStatus"},
+ {0x000B0000, GetTagInRangeEvent, "GetTagInRangeEvent"},
+ {0x000C0000, GetTagOutOfRangeEvent, "GetTagOutOfRangeEvent"},
+ {0x000D0000, GetTagState, "GetTagState"},
+ {0x000F0000, CommunicationGetStatus, "CommunicationGetStatus"},
{0x00100000, nullptr, "GetTagInfo2"},
{0x00110000, nullptr, "GetTagInfo"},
{0x00120000, nullptr, "CommunicationGetResult"},
diff --git a/src/core/hle/service/nfc/nfc_u.cpp b/src/core/hle/service/nfc/nfc_u.cpp
index deffb0b4f..5a40c7874 100644
--- a/src/core/hle/service/nfc/nfc_u.cpp
+++ b/src/core/hle/service/nfc/nfc_u.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nfc/nfc_u.h"
namespace Service {
@@ -9,17 +10,19 @@ namespace NFC {
const Interface::FunctionInfo FunctionTable[] = {
// clang-format off
- {0x00010040, nullptr, "Initialize"},
- {0x00020040, nullptr, "Shutdown"},
- {0x00030000, nullptr, "StartCommunication"},
- {0x00040000, nullptr, "StopCommunication"},
- {0x00050040, nullptr, "StartTagScanning"},
- {0x00060000, nullptr, "StopTagScanning"},
- {0x00070000, nullptr, "LoadAmiiboData"},
- {0x00080000, nullptr, "ResetTagScanState"},
+ {0x00010040, Initialize, "Initialize"},
+ {0x00020040, Shutdown, "Shutdown"},
+ {0x00030000, StartCommunication, "StartCommunication"},
+ {0x00040000, StopCommunication, "StopCommunication"},
+ {0x00050040, StartTagScanning, "StartTagScanning"},
+ {0x00060000, StopTagScanning, "StopTagScanning"},
+ {0x00070000, LoadAmiiboData, "LoadAmiiboData"},
+ {0x00080000, ResetTagScanState, "ResetTagScanState"},
{0x00090002, nullptr, "UpdateStoredAmiiboData"},
- {0x000D0000, nullptr, "GetTagState"},
- {0x000F0000, nullptr, "CommunicationGetStatus"},
+ {0x000B0000, GetTagInRangeEvent, "GetTagInRangeEvent"},
+ {0x000C0000, GetTagOutOfRangeEvent, "GetTagOutOfRangeEvent"},
+ {0x000D0000, GetTagState, "GetTagState"},
+ {0x000F0000, CommunicationGetStatus, "CommunicationGetStatus"},
{0x00100000, nullptr, "GetTagInfo2"},
{0x00110000, nullptr, "GetTagInfo"},
{0x00120000, nullptr, "CommunicationGetResult"},
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index 7e52a05d9..0672ac2e3 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -6,9 +6,8 @@
#include "common/logging/log.h"
#include "common/string_util.h"
-
#include "core/hle/kernel/server_port.h"
-#include "core/hle/service/ac_u.h"
+#include "core/hle/service/ac/ac.h"
#include "core/hle/service/act/act.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/apt/apt.h"
@@ -138,6 +137,7 @@ void Init() {
AddNamedPort(new ERR::ERR_F);
FS::ArchiveInit();
+ AC::Init();
ACT::Init();
AM::Init();
APT::Init();
@@ -158,7 +158,6 @@ void Init() {
PTM::Init();
QTM::Init();
- AddService(new AC::AC_U);
AddService(new CSND::CSND_SND);
AddService(new DSP_DSP::Interface);
AddService(new GSP::GSP_GPU);
@@ -178,6 +177,7 @@ void Init() {
/// Shutdown ServiceManager
void Shutdown() {
PTM::Shutdown();
+ NFC::Shutdown();
NIM::Shutdown();
NEWS::Shutdown();
NDM::Shutdown();
@@ -191,6 +191,7 @@ void Shutdown() {
BOSS::Shutdown();
APT::Shutdown();
AM::Shutdown();
+ AC::Shutdown();
FS::ArchiveShutdown();
g_srv_services.clear();
diff --git a/src/core/hle/service/soc_u.cpp b/src/core/hle/service/soc_u.cpp
index c3918cdd0..dcc5c3c90 100644
--- a/src/core/hle/service/soc_u.cpp
+++ b/src/core/hle/service/soc_u.cpp
@@ -603,7 +603,6 @@ static void RecvFrom(Interface* self) {
u32 socket_handle = cmd_buffer[1];
u32 len = cmd_buffer[2];
u32 flags = cmd_buffer[3];
- socklen_t addr_len = static_cast<socklen_t>(cmd_buffer[4]);
struct {
u32 output_buffer_descriptor;
@@ -693,7 +692,6 @@ static void Poll(Interface* self) {
static void GetSockName(Interface* self) {
u32* cmd_buffer = Kernel::GetCommandBuffer();
u32 socket_handle = cmd_buffer[1];
- socklen_t ctr_len = cmd_buffer[2];
// Memory address of the ctr_dest_addr structure
VAddr ctr_dest_addr_addr = cmd_buffer[0x104 >> 2];
@@ -734,7 +732,6 @@ static void Shutdown(Interface* self) {
static void GetPeerName(Interface* self) {
u32* cmd_buffer = Kernel::GetCommandBuffer();
u32 socket_handle = cmd_buffer[1];
- socklen_t len = cmd_buffer[2];
// Memory address of the ctr_dest_addr structure
VAddr ctr_dest_addr_addr = cmd_buffer[0x104 >> 2];
@@ -765,7 +762,6 @@ static void Connect(Interface* self) {
// performing nonblocking operations and spinlock until the data is available
u32* cmd_buffer = Kernel::GetCommandBuffer();
u32 socket_handle = cmd_buffer[1];
- socklen_t len = cmd_buffer[2];
// Memory address of the ctr_input_addr structure
VAddr ctr_input_addr_addr = cmd_buffer[6];
diff --git a/src/core/hle/service/y2r_u.cpp b/src/core/hle/service/y2r_u.cpp
index a20194107..31bb466fc 100644
--- a/src/core/hle/service/y2r_u.cpp
+++ b/src/core/hle/service/y2r_u.cpp
@@ -531,7 +531,9 @@ static void GetStandardCoefficient(Interface* self) {
LOG_DEBUG(Service_Y2R, "called standard_coefficient=%u ", index);
} else {
cmd_buff[0] = IPC::MakeHeader(0x21, 1, 0);
- cmd_buff[1] = -1; // TODO(bunnei): Identify the correct error code for this
+ cmd_buff[1] = ResultCode(ErrorDescription::InvalidEnumValue, ErrorModule::CAM,
+ ErrorSummary::InvalidArgument, ErrorLevel::Usage)
+ .raw;
LOG_ERROR(Service_Y2R, "called standard_coefficient=%u The argument is invalid!", index);
}
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 2ca270de3..96db39ad9 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -248,6 +248,8 @@ static ResultCode SendSyncRequest(Kernel::Handle handle) {
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str());
+ Core::System::GetInstance().PrepareReschedule();
+
// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
// responds and cause a reschedule.
return session->SendSyncRequest();
@@ -270,27 +272,27 @@ static ResultCode WaitSynchronization1(Kernel::Handle handle, s64 nano_seconds)
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle,
object->GetTypeName().c_str(), object->GetName().c_str(), nano_seconds);
- if (object->ShouldWait()) {
+ if (object->ShouldWait(thread)) {
if (nano_seconds == 0)
return ERR_SYNC_TIMEOUT;
+ thread->wait_objects = {object};
object->AddWaitingThread(thread);
- // TODO(Subv): Perform things like update the mutex lock owner's priority to
- // prevent priority inversion. Currently this is done in Mutex::ShouldWait,
- // but it should be moved to a function that is called from here.
- thread->status = THREADSTATUS_WAIT_SYNCH;
+ thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
+ Core::System::GetInstance().PrepareReschedule();
+
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread
// resumes due to a signal in its wait objects.
// Otherwise we retain the default value of timeout.
return ERR_SYNC_TIMEOUT;
}
- object->Acquire();
+ object->Acquire(thread);
return RESULT_SUCCESS;
}
@@ -324,19 +326,14 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
objects[i] = object;
}
- // Clear the mapping of wait object indices.
- // We don't want any lingering state in this map.
- // It will be repopulated later in the wait_all = false case.
- thread->wait_objects_index.clear();
-
if (wait_all) {
bool all_available =
std::all_of(objects.begin(), objects.end(),
- [](const ObjectPtr& object) { return !object->ShouldWait(); });
+ [thread](const ObjectPtr& object) { return !object->ShouldWait(thread); });
if (all_available) {
// We can acquire all objects right now, do so.
for (auto& object : objects)
- object->Acquire();
+ object->Acquire(thread);
// Note: In this case, the `out` parameter is not set,
// and retains whatever value it had before.
return RESULT_SUCCESS;
@@ -350,22 +347,20 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
return ERR_SYNC_TIMEOUT;
// Put the thread to sleep
- thread->status = THREADSTATUS_WAIT_SYNCH;
+ thread->status = THREADSTATUS_WAIT_SYNCH_ALL;
// Add the thread to each of the objects' waiting threads.
for (auto& object : objects) {
object->AddWaitingThread(thread);
- // TODO(Subv): Perform things like update the mutex lock owner's priority to
- // prevent priority inversion. Currently this is done in Mutex::ShouldWait,
- // but it should be moved to a function that is called from here.
}
- // Set the thread's waitlist to the list of objects passed to WaitSynchronizationN
thread->wait_objects = std::move(objects);
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
+ Core::System::GetInstance().PrepareReschedule();
+
// This value gets set to -1 by default in this case, it is not modified after this.
*out = -1;
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to
@@ -373,13 +368,14 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
return ERR_SYNC_TIMEOUT;
} else {
// Find the first object that is acquirable in the provided list of objects
- auto itr = std::find_if(objects.begin(), objects.end(),
- [](const ObjectPtr& object) { return !object->ShouldWait(); });
+ auto itr = std::find_if(objects.begin(), objects.end(), [thread](const ObjectPtr& object) {
+ return !object->ShouldWait(thread);
+ });
if (itr != objects.end()) {
// We found a ready object, acquire it and set the result value
Kernel::WaitObject* object = itr->get();
- object->Acquire();
+ object->Acquire(thread);
*out = std::distance(objects.begin(), itr);
return RESULT_SUCCESS;
}
@@ -392,28 +388,24 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
return ERR_SYNC_TIMEOUT;
// Put the thread to sleep
- thread->status = THREADSTATUS_WAIT_SYNCH;
-
- // Clear the thread's waitlist, we won't use it for wait_all = false
- thread->wait_objects.clear();
+ thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
// Add the thread to each of the objects' waiting threads.
for (size_t i = 0; i < objects.size(); ++i) {
Kernel::WaitObject* object = objects[i].get();
- // Set the index of this object in the mapping of Objects -> index for this thread.
- thread->wait_objects_index[object->GetObjectId()] = static_cast<int>(i);
object->AddWaitingThread(thread);
- // TODO(Subv): Perform things like update the mutex lock owner's priority to
- // prevent priority inversion. Currently this is done in Mutex::ShouldWait,
- // but it should be moved to a function that is called from here.
}
+ thread->wait_objects = std::move(objects);
+
// Note: If no handles and no timeout were given, then the thread will deadlock, this is
// consistent with hardware behavior.
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
+ Core::System::GetInstance().PrepareReschedule();
+
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a
// signal in one of its wait objects.
// Otherwise we retain the default value of timeout, and -1 in the out parameter
@@ -448,6 +440,9 @@ static ResultCode ArbitrateAddress(Kernel::Handle handle, u32 address, u32 type,
auto res = arbiter->ArbitrateAddress(static_cast<Kernel::ArbitrationType>(type), address, value,
nanoseconds);
+ // TODO(Subv): Identify in which specific cases this call should cause a reschedule.
+ Core::System::GetInstance().PrepareReschedule();
+
return res;
}
@@ -537,16 +532,18 @@ static ResultCode CreateThread(Kernel::Handle* out_handle, s32 priority, u32 ent
name = Common::StringFromFormat("unknown-%08x", entry_point);
}
- // TODO(bunnei): Implement resource limits to return an error code instead of the below assert.
- // The error code should be: Description::NotAuthorized, Module::OS, Summary::WrongArgument,
- // Level::Permanent
- ASSERT_MSG(priority >= THREADPRIO_USERLAND_MAX, "Unexpected thread priority!");
-
if (priority > THREADPRIO_LOWEST) {
return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
}
+ using Kernel::ResourceLimit;
+ Kernel::SharedPtr<ResourceLimit>& resource_limit = Kernel::g_current_process->resource_limit;
+ if (resource_limit->GetMaxResourceValue(Kernel::ResourceTypes::PRIORITY) > priority) {
+ return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::OS,
+ ErrorSummary::WrongArgument, ErrorLevel::Permanent);
+ }
+
switch (processor_id) {
case THREADPROCESSORID_ALL:
case THREADPROCESSORID_DEFAULT:
@@ -574,6 +571,8 @@ static ResultCode CreateThread(Kernel::Handle* out_handle, s32 priority, u32 ent
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(thread)));
+ Core::System::GetInstance().PrepareReschedule();
+
LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X",
entry_point, name.c_str(), arg, stack_top, priority, processor_id, *out_handle);
@@ -586,6 +585,7 @@ static void ExitThread() {
LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::CPU().GetPC());
Kernel::ExitCurrentThread();
+ Core::System::GetInstance().PrepareReschedule();
}
/// Gets the priority for the specified thread
@@ -600,11 +600,32 @@ static ResultCode GetThreadPriority(s32* priority, Kernel::Handle handle) {
/// Sets the priority for the specified thread
static ResultCode SetThreadPriority(Kernel::Handle handle, s32 priority) {
+ if (priority > THREADPRIO_LOWEST) {
+ return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS,
+ ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+ }
+
SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
+ using Kernel::ResourceLimit;
+ // Note: The kernel uses the current process's resource limit instead of
+ // the one from the thread owner's resource limit.
+ Kernel::SharedPtr<ResourceLimit>& resource_limit = Kernel::g_current_process->resource_limit;
+ if (resource_limit->GetMaxResourceValue(Kernel::ResourceTypes::PRIORITY) > priority) {
+ return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::OS,
+ ErrorSummary::WrongArgument, ErrorLevel::Permanent);
+ }
+
thread->SetPriority(priority);
+ thread->UpdatePriority();
+
+ // Update the mutexes that this thread is waiting for
+ for (auto& mutex : thread->pending_mutexes)
+ mutex->UpdatePriority();
+
+ Core::System::GetInstance().PrepareReschedule();
return RESULT_SUCCESS;
}
@@ -844,11 +865,18 @@ static ResultCode CancelTimer(Kernel::Handle handle) {
static void SleepThread(s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
+ // Don't attempt to yield execution if there are no available threads to run,
+ // this way we avoid a useless reschedule to the idle thread.
+ if (nanoseconds == 0 && !Kernel::HaveReadyThreads())
+ return;
+
// Sleep current thread and check for next thread to schedule
Kernel::WaitCurrentThread_Sleep();
// Create an event to wake the thread up after the specified nanosecond delay has passed
Kernel::GetCurrentThread()->WakeAfterDelay(nanoseconds);
+
+ Core::System::GetInstance().PrepareReschedule();
}
/// This returns the total CPU ticks elapsed since the CPU was powered-on
@@ -890,7 +918,11 @@ static ResultCode CreateMemoryBlock(Kernel::Handle* out_handle, u32 addr, u32 si
return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::OS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
- if (addr < Memory::PROCESS_IMAGE_VADDR || addr + size > Memory::SHARED_MEMORY_VADDR_END) {
+ // TODO(Subv): Processes with memory type APPLICATION are not allowed
+ // to create memory blocks with addr = 0, any attempts to do so
+ // should return error 0xD92007EA.
+ if ((addr < Memory::PROCESS_IMAGE_VADDR || addr + size > Memory::SHARED_MEMORY_VADDR_END) &&
+ addr != 0) {
return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::OS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
}
@@ -1184,8 +1216,6 @@ void CallSVC(u32 immediate) {
if (info) {
if (info->func) {
info->func();
- // TODO(Subv): Not all service functions should cause a reschedule in all cases.
- Core::System::GetInstance().PrepareReschedule();
} else {
LOG_ERROR(Kernel_SVC, "unimplemented SVC function %s(..)", info->name);
}
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index 1a1ee90b2..fa8c13d36 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -15,7 +15,6 @@
#include "common/vector_math.h"
#include "core/core_timing.h"
#include "core/hle/service/gsp_gpu.h"
-#include "core/hle/service/hid/hid.h"
#include "core/hw/gpu.h"
#include "core/hw/hw.h"
#include "core/memory.h"
@@ -33,7 +32,7 @@ namespace GPU {
Regs g_regs;
/// 268MHz CPU clocks / 60Hz frames per second
-const u64 frame_ticks = 268123480ull / 60;
+const u64 frame_ticks = BASE_CLOCK_RATE_ARM11 / 60;
/// Event id for CoreTiming
static int vblank_event;
/// Total number of frames drawn
@@ -551,9 +550,6 @@ static void VBlankCallback(u64 userdata, int cycles_late) {
Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC0);
Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC1);
- // Check for user input updates
- Service::HID::Update();
-
if (!Settings::values.use_vsync && Settings::values.toggle_framelimit) {
FrameLimiter();
}
diff --git a/src/core/loader/3dsx.cpp b/src/core/loader/3dsx.cpp
index 1c10740a0..09266e8b0 100644
--- a/src/core/loader/3dsx.cpp
+++ b/src/core/loader/3dsx.cpp
@@ -177,18 +177,34 @@ static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr,
pos += table.skip;
s32 num_patches = table.patch;
while (0 < num_patches && pos < end_pos) {
- u32 in_addr =
- static_cast<u32>(reinterpret_cast<u8*>(pos) - program_image.data());
- u32 addr = TranslateAddr(*pos, &loadinfo, offsets);
- LOG_TRACE(Loader, "Patching %08X <-- rel(%08X,%d) (%08X)",
- base_addr + in_addr, addr, current_segment_reloc_table, *pos);
+ u32 in_addr = base_addr + static_cast<u32>(reinterpret_cast<u8*>(pos) -
+ program_image.data());
+ u32 orig_data = *pos;
+ u32 sub_type = orig_data >> (32 - 4);
+ u32 addr = TranslateAddr(orig_data & ~0xF0000000, &loadinfo, offsets);
+ LOG_TRACE(Loader, "Patching %08X <-- rel(%08X,%d) (%08X)", in_addr, addr,
+ current_segment_reloc_table, *pos);
switch (current_segment_reloc_table) {
- case 0:
- *pos = (addr);
+ case 0: {
+ if (sub_type != 0)
+ return ERROR_READ;
+ *pos = addr;
break;
- case 1:
- *pos = static_cast<u32>(addr - in_addr);
+ }
+ case 1: {
+ u32 data = addr - in_addr;
+ switch (sub_type) {
+ case 0: // 32-bit signed offset
+ *pos = data;
+ break;
+ case 1: // 31-bit signed offset
+ *pos = data & ~(1U << 31);
+ break;
+ default:
+ return ERROR_READ;
+ }
break;
+ }
default:
break; // this should never happen
}
diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp
index 6f2164428..5df33f6d2 100644
--- a/src/core/loader/ncch.cpp
+++ b/src/core/loader/ncch.cpp
@@ -11,8 +11,10 @@
#include "core/file_sys/archive_romfs.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
+#include "core/hle/service/cfg/cfg.h"
#include "core/hle/service/fs/archive.h"
#include "core/loader/ncch.h"
+#include "core/loader/smdh.h"
#include "core/memory.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -286,7 +288,7 @@ ResultStatus AppLoader_NCCH::LoadExeFS() {
LOG_DEBUG(Loader, "Thread priority: 0x%X", priority);
LOG_DEBUG(Loader, "Resource limit category: %d", resource_limit_category);
LOG_DEBUG(Loader, "System Mode: %d",
- exheader_header.arm11_system_local_caps.system_mode);
+ static_cast<int>(exheader_header.arm11_system_local_caps.system_mode));
if (exheader_header.arm11_system_local_caps.program_id != ncch_header.program_id) {
LOG_ERROR(Loader, "ExHeader Program ID mismatch: the ROM is probably encrypted.");
@@ -309,6 +311,23 @@ ResultStatus AppLoader_NCCH::LoadExeFS() {
return ResultStatus::Success;
}
+void AppLoader_NCCH::ParseRegionLockoutInfo() {
+ std::vector<u8> smdh_buffer;
+ if (ReadIcon(smdh_buffer) == ResultStatus::Success && smdh_buffer.size() >= sizeof(SMDH)) {
+ SMDH smdh;
+ memcpy(&smdh, smdh_buffer.data(), sizeof(SMDH));
+ u32 region_lockout = smdh.region_lockout;
+ constexpr u32 REGION_COUNT = 7;
+ for (u32 region = 0; region < REGION_COUNT; ++region) {
+ if (region_lockout & 1) {
+ Service::CFG::SetPreferredRegionCode(region);
+ break;
+ }
+ region_lockout >>= 1;
+ }
+ }
+}
+
ResultStatus AppLoader_NCCH::Load() {
if (is_loaded)
return ResultStatus::ErrorAlreadyLoaded;
@@ -325,6 +344,9 @@ ResultStatus AppLoader_NCCH::Load() {
Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(*this),
Service::FS::ArchiveIdCode::RomFS);
+
+ ParseRegionLockoutInfo();
+
return ResultStatus::Success;
}
diff --git a/src/core/loader/ncch.h b/src/core/loader/ncch.h
index 6afc171a5..4ef95b5c6 100644
--- a/src/core/loader/ncch.h
+++ b/src/core/loader/ncch.h
@@ -181,7 +181,7 @@ public:
* Loads the Exheader and returns the system mode for this application.
* @return Optional with the kernel system mode
*/
- boost::optional<u32> LoadKernelSystemMode();
+ boost::optional<u32> LoadKernelSystemMode() override;
ResultStatus ReadCode(std::vector<u8>& buffer) override;
@@ -229,6 +229,9 @@ private:
*/
ResultStatus LoadExeFS();
+ /// Reads the region lockout info in the SMDH and send it to CFG service
+ void ParseRegionLockoutInfo();
+
bool is_exefs_loaded = false;
bool is_compressed = false;
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 5d23c52f9..9afaf79ec 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -20,7 +20,6 @@ void Apply() {
VideoCore::g_hw_renderer_enabled = values.use_hw_renderer;
VideoCore::g_shader_jit_enabled = values.use_shader_jit;
- VideoCore::g_scaled_resolution_enabled = values.use_scaled_resolution;
VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit;
if (VideoCore::g_emu_window) {
diff --git a/src/core/settings.h b/src/core/settings.h
index fe47c364f..b6c75531f 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -89,7 +89,7 @@ struct Values {
// Renderer
bool use_hw_renderer;
bool use_shader_jit;
- bool use_scaled_resolution;
+ float resolution_factor;
bool use_vsync;
bool toggle_framelimit;
@@ -105,6 +105,7 @@ struct Values {
// Audio
std::string sink_id;
bool enable_audio_stretching;
+ std::string audio_device_id;
// Camera
std::array<std::string, Service::CAM::NumCameras> camera_name;
@@ -115,5 +116,9 @@ struct Values {
u16 gdbstub_port;
} extern values;
+// a special value for Values::region_value indicating that citra will automatically select a region
+// value to fit the region lockout info of the game
+static constexpr int REGION_VALUE_AUTO_SELECT = -1;
+
void Apply();
}
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 6ca319b59..d55b84ce0 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -50,10 +50,12 @@ set(HEADERS
if(ARCHITECTURE_x86_64)
set(SRCS ${SRCS}
- shader/shader_jit_x64.cpp)
+ shader/shader_jit_x64.cpp
+ shader/shader_jit_x64_compiler.cpp)
set(HEADERS ${HEADERS}
- shader/shader_jit_x64.h)
+ shader/shader_jit_x64.h
+ shader/shader_jit_x64_compiler.h)
endif()
create_directory_groups(${SRCS} ${HEADERS})
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index ea58e9f54..eb79974a8 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -142,16 +142,18 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
MICROPROFILE_SCOPE(GPU_Drawing);
immediate_attribute_id = 0;
- Shader::UnitState shader_unit;
- g_state.vs.Setup();
+ auto* shader_engine = Shader::GetEngine();
+ shader_engine->SetupBatch(g_state.vs, regs.vs.main_offset);
// Send to vertex shader
if (g_debug_context)
g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation,
static_cast<void*>(&immediate_input));
- g_state.vs.Run(shader_unit, immediate_input, regs.vs.num_input_attributes + 1);
- Shader::OutputVertex output_vertex =
- shader_unit.output_registers.ToVertex(regs.vs);
+ Shader::UnitState shader_unit;
+ shader_unit.LoadInputVertex(immediate_input, regs.vs.num_input_attributes + 1);
+ shader_engine->Run(g_state.vs, shader_unit);
+ auto output_vertex = Shader::OutputVertex::FromRegisters(
+ shader_unit.registers.output, regs, regs.vs.output_mask);
// Send to renderer
using Pica::Shader::OutputVertex;
@@ -243,8 +245,10 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
unsigned int vertex_cache_pos = 0;
vertex_cache_ids.fill(-1);
+ auto* shader_engine = Shader::GetEngine();
Shader::UnitState shader_unit;
- g_state.vs.Setup();
+
+ shader_engine->SetupBatch(g_state.vs, regs.vs.main_offset);
for (unsigned int index = 0; index < regs.num_vertices; ++index) {
// Indexed rendering doesn't use the start offset
@@ -283,10 +287,12 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
if (g_debug_context)
g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation,
(void*)&input);
- g_state.vs.Run(shader_unit, input, loader.GetNumTotalAttributes());
+ shader_unit.LoadInputVertex(input, loader.GetNumTotalAttributes());
+ shader_engine->Run(g_state.vs, shader_unit);
// Retrieve vertex from register data
- output_vertex = shader_unit.output_registers.ToVertex(regs.vs);
+ output_vertex = Shader::OutputVertex::FromRegisters(shader_unit.registers.output,
+ regs, regs.vs.output_mask);
if (is_indexed) {
vertex_cache[vertex_cache_pos] = output_vertex;
diff --git a/src/video_core/pica.cpp b/src/video_core/pica.cpp
index ce2bd455e..b4a77c632 100644
--- a/src/video_core/pica.cpp
+++ b/src/video_core/pica.cpp
@@ -499,7 +499,7 @@ void Init() {
}
void Shutdown() {
- Shader::ClearCache();
+ Shader::Shutdown();
}
template <typename T>
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 5a306a5c8..f3674e965 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -716,8 +716,6 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(PAddr addr, u32 size) {
bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) {
MICROPROFILE_SCOPE(OpenGL_Blits);
- using PixelFormat = CachedSurface::PixelFormat;
- using SurfaceType = CachedSurface::SurfaceType;
CachedSurface src_params;
src_params.addr = config.GetPhysicalInputAddress();
@@ -748,7 +746,8 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe
// Adjust the source rectangle to take into account parts of the input lines being cropped
if (config.input_width > config.output_width) {
- src_rect.right -= (config.input_width - config.output_width) * src_surface->res_scale_width;
+ src_rect.right -= static_cast<int>((config.input_width - config.output_width) *
+ src_surface->res_scale_width);
}
// Require destination surface to have same resolution scale as source to preserve scaling
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index e1a9cb361..cc3e4bed5 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -76,7 +76,7 @@ union PicaShaderConfig {
}
state.fog_mode = regs.fog_mode;
- state.fog_flip = regs.fog_flip;
+ state.fog_flip = regs.fog_flip != 0;
state.combiner_buffer_input = regs.tev_combiner_buffer_input.update_mask_rgb.Value() |
regs.tev_combiner_buffer_input.update_mask_a.Value() << 4;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 85aa06cd5..1e7eedecb 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -172,7 +172,6 @@ bool RasterizerCacheOpenGL::TryBlitSurfaces(CachedSurface* src_surface,
const MathUtil::Rectangle<int>& src_rect,
CachedSurface* dst_surface,
const MathUtil::Rectangle<int>& dst_rect) {
- using SurfaceType = CachedSurface::SurfaceType;
if (!CachedSurface::CheckFormatsBlittable(src_surface->pixel_format,
dst_surface->pixel_format)) {
@@ -556,14 +555,21 @@ RasterizerCacheOpenGL::GetFramebufferSurfaces(const Pica::Regs::FramebufferConfi
color_params.width = depth_params.width = config.GetWidth();
color_params.height = depth_params.height = config.GetHeight();
color_params.is_tiled = depth_params.is_tiled = true;
- if (VideoCore::g_scaled_resolution_enabled) {
- auto layout = VideoCore::g_emu_window->GetFramebufferLayout();
- // Assume same scaling factor for top and bottom screens
+ // Set the internal resolution, assume the same scaling factor for top and bottom screens
+ const Layout::FramebufferLayout& layout = VideoCore::g_emu_window->GetFramebufferLayout();
+ if (Settings::values.resolution_factor == 0.0f) {
+ // Auto - scale resolution to the window size
color_params.res_scale_width = depth_params.res_scale_width =
(float)layout.top_screen.GetWidth() / VideoCore::kScreenTopWidth;
color_params.res_scale_height = depth_params.res_scale_height =
(float)layout.top_screen.GetHeight() / VideoCore::kScreenTopHeight;
+ } else {
+ // Otherwise, scale the resolution by the specified factor
+ color_params.res_scale_width = Settings::values.resolution_factor;
+ depth_params.res_scale_width = Settings::values.resolution_factor;
+ color_params.res_scale_height = Settings::values.resolution_factor;
+ depth_params.res_scale_height = Settings::values.resolution_factor;
}
color_params.addr = config.GetColorBufferPhysicalAddress();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index b50e8292b..f57fdb3cc 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -8,7 +8,14 @@
#include <memory>
#include <set>
#include <tuple>
+#ifdef __GNUC__
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wunused-local-typedef"
+#endif
#include <boost/icl/interval_map.hpp>
+#ifdef __GNUC__
+#pragma GCC diagnostic pop
+#endif
#include <glad/glad.h>
#include "common/assert.h"
#include "common/common_funcs.h"
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 8f278722d..4c4f98ac9 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -293,7 +293,7 @@ static void AppendAlphaTestCondition(std::string& out, Regs::CompareFunc func) {
case CompareFunc::GreaterThanOrEqual: {
static const char* op[] = {"!=", "==", ">=", ">", "<=", "<"};
unsigned index = (unsigned)func - (unsigned)CompareFunc::Equal;
- out += "int(last_tex_env_out.a * 255.0f) " + std::string(op[index]) + " alphatest_ref";
+ out += "int(last_tex_env_out.a * 255.0) " + std::string(op[index]) + " alphatest_ref";
break;
}
@@ -422,16 +422,13 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
if (abs) {
// LUT index is in the range of (0.0, 1.0)
index = lighting.light[light_num].two_sided_diffuse ? "abs(" + index + ")"
- : "max(" + index + ", 0.f)";
- return "(FLOAT_255 * clamp(" + index + ", 0.0, 1.0))";
+ : "max(" + index + ", 0.0)";
} else {
// LUT index is in the range of (-1.0, 1.0)
- index = "clamp(" + index + ", -1.0, 1.0)";
- return "(FLOAT_255 * ((" + index + " < 0) ? " + index + " + 2.0 : " + index +
- ") / 2.0)";
+ index = "((" + index + " < 0) ? " + index + " + 2.0 : " + index + ") / 2.0";
}
- return std::string();
+ return "(OFFSET_256 + SCALE_256 * clamp(" + index + ", 0.0, 1.0))";
};
// Gets the lighting lookup table value given the specified sampler and index
@@ -462,7 +459,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
if (light_config.dist_atten_enable) {
std::string index = "(" + light_src + ".dist_atten_scale * length(-view - " +
light_src + ".position) + " + light_src + ".dist_atten_bias)";
- index = "((clamp(" + index + ", 0.0, FLOAT_255)))";
+ index = "(OFFSET_256 + SCALE_256 * clamp(" + index + ", 0.0, 1.0))";
const unsigned lut_num =
((unsigned)Regs::LightingSampler::DistanceAttenuation + light_config.num);
dist_atten = GetLutValue((Regs::LightingSampler)lut_num, index);
@@ -580,8 +577,10 @@ std::string GenerateFragmentShader(const PicaShaderConfig& config) {
#version 330 core
#define NUM_TEV_STAGES 6
#define NUM_LIGHTS 8
-#define LIGHTING_LUT_SIZE 256
-#define FLOAT_255 (255.0 / 256.0)
+
+// Texture coordinate offsets and scales
+#define OFFSET_256 (0.5 / 256.0)
+#define SCALE_256 (255.0 / 256.0)
in vec4 primary_color;
in vec2 texcoord[3];
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp
index a4aa3c9e0..2da50bd62 100644
--- a/src/video_core/shader/shader.cpp
+++ b/src/video_core/shader/shader.cpp
@@ -2,14 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <atomic>
#include <cmath>
#include <cstring>
-#include <unordered_map>
-#include <utility>
-#include <boost/range/algorithm/fill.hpp>
-#include "common/bit_field.h"
-#include "common/hash.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "video_core/pica.h"
@@ -25,7 +19,8 @@ namespace Pica {
namespace Shader {
-OutputVertex OutputRegisters::ToVertex(const Regs::ShaderConfig& config) const {
+OutputVertex OutputVertex::FromRegisters(Math::Vec4<float24> output_regs[16], const Regs& regs,
+ u32 output_mask) {
// Setup output data
OutputVertex ret;
// TODO(neobrain): Under some circumstances, up to 16 attributes may be output. We need to
@@ -33,13 +28,13 @@ OutputVertex OutputRegisters::ToVertex(const Regs::ShaderConfig& config) const {
unsigned index = 0;
for (unsigned i = 0; i < 7; ++i) {
- if (index >= g_state.regs.vs_output_total)
+ if (index >= regs.vs_output_total)
break;
- if ((config.output_mask & (1 << i)) == 0)
+ if ((output_mask & (1 << i)) == 0)
continue;
- const auto& output_register_map = g_state.regs.vs_output_attributes[index];
+ const auto& output_register_map = regs.vs_output_attributes[index];
u32 semantics[4] = {output_register_map.map_x, output_register_map.map_y,
output_register_map.map_z, output_register_map.map_w};
@@ -47,7 +42,7 @@ OutputVertex OutputRegisters::ToVertex(const Regs::ShaderConfig& config) const {
for (unsigned comp = 0; comp < 4; ++comp) {
float24* out = ((float24*)&ret) + semantics[comp];
if (semantics[comp] != Regs::VSOutputAttributes::INVALID) {
- *out = value[i][comp];
+ *out = output_regs[i][comp];
} else {
// Zero output so that attributes which aren't output won't have denormals in them,
// which would slow us down later.
@@ -76,86 +71,41 @@ OutputVertex OutputRegisters::ToVertex(const Regs::ShaderConfig& config) const {
return ret;
}
-#ifdef ARCHITECTURE_x86_64
-static std::unordered_map<u64, std::unique_ptr<JitShader>> shader_map;
-static const JitShader* jit_shader;
-#endif // ARCHITECTURE_x86_64
+void UnitState::LoadInputVertex(const InputVertex& input, int num_attributes) {
+ // Setup input register table
+ const auto& attribute_register_map = g_state.regs.vs.input_register_map;
+
+ for (int i = 0; i < num_attributes; i++)
+ registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
+}
+
+MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240));
-void ClearCache() {
#ifdef ARCHITECTURE_x86_64
- shader_map.clear();
+static std::unique_ptr<JitX64Engine> jit_engine;
#endif // ARCHITECTURE_x86_64
-}
+static InterpreterEngine interpreter_engine;
-void ShaderSetup::Setup() {
+ShaderEngine* GetEngine() {
#ifdef ARCHITECTURE_x86_64
+ // TODO(yuriks): Re-initialize on each change rather than being persistent
if (VideoCore::g_shader_jit_enabled) {
- u64 cache_key =
- Common::ComputeHash64(&g_state.vs.program_code, sizeof(g_state.vs.program_code)) ^
- Common::ComputeHash64(&g_state.vs.swizzle_data, sizeof(g_state.vs.swizzle_data));
-
- auto iter = shader_map.find(cache_key);
- if (iter != shader_map.end()) {
- jit_shader = iter->second.get();
- } else {
- auto shader = std::make_unique<JitShader>();
- shader->Compile();
- jit_shader = shader.get();
- shader_map[cache_key] = std::move(shader);
+ if (jit_engine == nullptr) {
+ jit_engine = std::make_unique<JitX64Engine>();
}
+ return jit_engine.get();
}
#endif // ARCHITECTURE_x86_64
-}
-
-MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240));
-
-void ShaderSetup::Run(UnitState& state, const InputVertex& input, int num_attributes) {
- auto& config = g_state.regs.vs;
- auto& setup = g_state.vs;
-
- MICROPROFILE_SCOPE(GPU_Shader);
- // Setup input register table
- const auto& attribute_register_map = config.input_register_map;
-
- for (unsigned i = 0; i < num_attributes; i++)
- state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
-
- state.conditional_code[0] = false;
- state.conditional_code[1] = false;
+ return &interpreter_engine;
+}
+void Shutdown() {
#ifdef ARCHITECTURE_x86_64
- if (VideoCore::g_shader_jit_enabled) {
- jit_shader->Run(setup, state, config.main_offset);
- } else {
- DebugData<false> dummy_debug_data;
- RunInterpreter(setup, state, dummy_debug_data, config.main_offset);
- }
-#else
- DebugData<false> dummy_debug_data;
- RunInterpreter(setup, state, dummy_debug_data, config.main_offset);
+ jit_engine = nullptr;
#endif // ARCHITECTURE_x86_64
}
-DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_attributes,
- const Regs::ShaderConfig& config,
- const ShaderSetup& setup) {
- UnitState state;
- DebugData<true> debug_data;
-
- // Setup input register table
- boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
- const auto& attribute_register_map = config.input_register_map;
- for (unsigned i = 0; i < num_attributes; i++)
- state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
-
- state.conditional_code[0] = false;
- state.conditional_code[1] = false;
-
- RunInterpreter(setup, state, debug_data, config.main_offset);
- return debug_data;
-}
-
} // namespace Shader
} // namespace Pica
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index 2b07759b9..44d9f76c3 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -6,7 +6,6 @@
#include <array>
#include <cstddef>
-#include <memory>
#include <type_traits>
#include <nihstro/shader_bytecode.h>
#include "common/assert.h"
@@ -15,7 +14,6 @@
#include "common/vector_math.h"
#include "video_core/pica.h"
#include "video_core/pica_types.h"
-#include "video_core/shader/debug_data.h"
using nihstro::RegisterType;
using nihstro::SourceRegister;
@@ -75,19 +73,13 @@ struct OutputVertex {
ret.Lerp(factor, v1);
return ret;
}
+
+ static OutputVertex FromRegisters(Math::Vec4<float24> output_regs[16], const Regs& regs,
+ u32 output_mask);
};
static_assert(std::is_pod<OutputVertex>::value, "Structure is not POD");
static_assert(sizeof(OutputVertex) == 32 * sizeof(float), "OutputVertex has invalid size");
-struct OutputRegisters {
- OutputRegisters() = default;
-
- alignas(16) Math::Vec4<float24> value[16];
-
- OutputVertex ToVertex(const Regs::ShaderConfig& config) const;
-};
-static_assert(std::is_pod<OutputRegisters>::value, "Structure is not POD");
-
/**
* This structure contains the state information that needs to be unique for a shader unit. The 3DS
* has four shader units that process shaders in parallel. At the present, Citra only implements a
@@ -100,11 +92,10 @@ struct UnitState {
// required to be 16-byte aligned.
alignas(16) Math::Vec4<float24> input[16];
alignas(16) Math::Vec4<float24> temporary[16];
+ alignas(16) Math::Vec4<float24> output[16];
} registers;
static_assert(std::is_pod<Registers>::value, "Structure is not POD");
- OutputRegisters output_registers;
-
bool conditional_code[2];
// Two Address registers and one loop counter
@@ -130,7 +121,7 @@ struct UnitState {
static size_t OutputOffset(const DestRegister& reg) {
switch (reg.GetRegisterType()) {
case RegisterType::Output:
- return offsetof(UnitState, output_registers.value) +
+ return offsetof(UnitState, registers.output) +
reg.GetIndex() * sizeof(Math::Vec4<float24>);
case RegisterType::Temporary:
@@ -142,13 +133,17 @@ struct UnitState {
return 0;
}
}
-};
-/// Clears the shader cache
-void ClearCache();
+ /**
+ * Loads the unit state with an input vertex.
+ *
+ * @param input Input vertex into the shader
+ * @param num_attributes The number of vertex shader attributes to load
+ */
+ void LoadInputVertex(const InputVertex& input, int num_attributes);
+};
struct ShaderSetup {
-
struct {
// The float uniforms are accessed by the shader JIT using SSE instructions, and are
// therefore required to be 16-byte aligned.
@@ -173,32 +168,37 @@ struct ShaderSetup {
std::array<u32, 1024> program_code;
std::array<u32, 1024> swizzle_data;
+ /// Data private to ShaderEngines
+ struct EngineData {
+ unsigned int entry_point;
+ /// Used by the JIT, points to a compiled shader object.
+ const void* cached_shader = nullptr;
+ } engine_data;
+};
+
+class ShaderEngine {
+public:
+ virtual ~ShaderEngine() = default;
+
/**
* Performs any shader unit setup that only needs to happen once per shader (as opposed to once
* per vertex, which would happen within the `Run` function).
*/
- void Setup();
-
- /**
- * Runs the currently setup shader
- * @param state Shader unit state, must be setup per shader and per shader unit
- * @param input Input vertex into the shader
- * @param num_attributes The number of vertex shader attributes
- */
- void Run(UnitState& state, const InputVertex& input, int num_attributes);
+ virtual void SetupBatch(ShaderSetup& setup, unsigned int entry_point) = 0;
/**
- * Produce debug information based on the given shader and input vertex
- * @param input Input vertex into the shader
- * @param num_attributes The number of vertex shader attributes
- * @param config Configuration object for the shader pipeline
- * @param setup Setup object for the shader pipeline
- * @return Debug information for this shader with regards to the given vertex
+ * Runs the currently setup shader.
+ *
+ * @param setup Shader engine state, must be setup with SetupBatch on each shader change.
+ * @param state Shader unit state, must be setup with input data before each shader invocation.
*/
- DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes,
- const Regs::ShaderConfig& config, const ShaderSetup& setup);
+ virtual void Run(const ShaderSetup& setup, UnitState& state) const = 0;
};
+// TODO(yuriks): Remove and make it non-global state somewhere
+ShaderEngine* GetEngine();
+void Shutdown();
+
} // namespace Shader
} // namespace Pica
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index 70db4167e..c0c89b857 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -7,10 +7,12 @@
#include <cmath>
#include <numeric>
#include <boost/container/static_vector.hpp>
+#include <boost/range/algorithm/fill.hpp>
#include <nihstro/shader_bytecode.h>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
+#include "common/microprofile.h"
#include "common/vector_math.h"
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
@@ -27,8 +29,6 @@ namespace Pica {
namespace Shader {
-constexpr u32 INVALID_ADDRESS = 0xFFFFFFFF;
-
struct CallStackElement {
u32 final_address; // Address upon which we jump to return_address
u32 return_address; // Where to jump when leaving scope
@@ -39,12 +39,15 @@ struct CallStackElement {
};
template <bool Debug>
-void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>& debug_data,
- unsigned offset) {
+static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>& debug_data,
+ unsigned offset) {
// TODO: Is there a maximal size for this?
boost::container::static_vector<CallStackElement, 16> call_stack;
u32 program_counter = offset;
+ state.conditional_code[0] = false;
+ state.conditional_code[1] = false;
+
auto call = [&program_counter, &call_stack](u32 offset, u32 num_instructions, u32 return_offset,
u8 repeat_count, u8 loop_increment) {
// -1 to make sure when incrementing the PC we end up at the correct offset
@@ -75,9 +78,9 @@ void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>
}
};
- const auto& uniforms = g_state.vs.uniforms;
- const auto& swizzle_data = g_state.vs.swizzle_data;
- const auto& program_code = g_state.vs.program_code;
+ const auto& uniforms = setup.uniforms;
+ const auto& swizzle_data = setup.swizzle_data;
+ const auto& program_code = setup.program_code;
// Placeholder for invalid inputs
static float24 dummy_vec4_float24[4];
@@ -172,7 +175,7 @@ void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>
float24* dest =
(instr.common.dest.Value() < 0x10)
- ? &state.output_registers.value[instr.common.dest.Value().GetIndex()][0]
+ ? &state.registers.output[instr.common.dest.Value().GetIndex()][0]
: (instr.common.dest.Value() < 0x20)
? &state.registers.temporary[instr.common.dest.Value().GetIndex()][0]
: dummy_vec4_float24;
@@ -515,7 +518,7 @@ void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>
float24* dest =
(instr.mad.dest.Value() < 0x10)
- ? &state.output_registers.value[instr.mad.dest.Value().GetIndex()][0]
+ ? &state.registers.output[instr.mad.dest.Value().GetIndex()][0]
: (instr.mad.dest.Value() < 0x20)
? &state.registers.temporary[instr.mad.dest.Value().GetIndex()][0]
: dummy_vec4_float24;
@@ -649,9 +652,33 @@ void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>
}
}
-// Explicit instantiation
-template void RunInterpreter(const ShaderSetup&, UnitState&, DebugData<false>&, unsigned offset);
-template void RunInterpreter(const ShaderSetup&, UnitState&, DebugData<true>&, unsigned offset);
+void InterpreterEngine::SetupBatch(ShaderSetup& setup, unsigned int entry_point) {
+ ASSERT(entry_point < 1024);
+ setup.engine_data.entry_point = entry_point;
+}
+
+MICROPROFILE_DECLARE(GPU_Shader);
+
+void InterpreterEngine::Run(const ShaderSetup& setup, UnitState& state) const {
+
+ MICROPROFILE_SCOPE(GPU_Shader);
+
+ DebugData<false> dummy_debug_data;
+ RunInterpreter(setup, state, dummy_debug_data, setup.engine_data.entry_point);
+}
+
+DebugData<true> InterpreterEngine::ProduceDebugInfo(const ShaderSetup& setup,
+ const InputVertex& input,
+ int num_attributes) const {
+ UnitState state;
+ DebugData<true> debug_data;
+
+ // Setup input register table
+ boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
+ state.LoadInputVertex(input, num_attributes);
+ RunInterpreter(setup, state, debug_data, setup.engine_data.entry_point);
+ return debug_data;
+}
} // namespace
diff --git a/src/video_core/shader/shader_interpreter.h b/src/video_core/shader/shader_interpreter.h
index d31dcd7a6..d6c0e2d8c 100644
--- a/src/video_core/shader/shader_interpreter.h
+++ b/src/video_core/shader/shader_interpreter.h
@@ -4,18 +4,28 @@
#pragma once
+#include "video_core/shader/debug_data.h"
+#include "video_core/shader/shader.h"
+
namespace Pica {
namespace Shader {
-struct UnitState;
-
-template <bool Debug>
-struct DebugData;
-
-template <bool Debug>
-void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>& debug_data,
- unsigned offset);
+class InterpreterEngine final : public ShaderEngine {
+public:
+ void SetupBatch(ShaderSetup& setup, unsigned int entry_point) override;
+ void Run(const ShaderSetup& setup, UnitState& state) const override;
+
+ /**
+ * Produce debug information based on the given shader and input vertex
+ * @param input Input vertex into the shader
+ * @param num_attributes The number of vertex shader attributes
+ * @param config Configuration object for the shader pipeline
+ * @return Debug information for this shader with regards to the given vertex
+ */
+ DebugData<true> ProduceDebugInfo(const ShaderSetup& setup, const InputVertex& input,
+ int num_attributes) const;
+};
} // namespace
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index c588b778b..0ee0dd9ef 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -1,888 +1,48 @@
-// Copyright 2015 Citra Emulator Project
+// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <algorithm>
-#include <cmath>
-#include <cstdint>
-#include <nihstro/shader_bytecode.h>
-#include <smmintrin.h>
-#include <xmmintrin.h>
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "common/vector_math.h"
-#include "common/x64/cpu_detect.h"
-#include "common/x64/xbyak_abi.h"
-#include "common/x64/xbyak_util.h"
-#include "video_core/pica_state.h"
-#include "video_core/pica_types.h"
+#include "common/hash.h"
+#include "common/microprofile.h"
#include "video_core/shader/shader.h"
#include "video_core/shader/shader_jit_x64.h"
-
-using namespace Common::X64;
-using namespace Xbyak::util;
-using Xbyak::Label;
-using Xbyak::Reg32;
-using Xbyak::Reg64;
-using Xbyak::Xmm;
+#include "video_core/shader/shader_jit_x64_compiler.h"
namespace Pica {
-
namespace Shader {
-typedef void (JitShader::*JitFunction)(Instruction instr);
-
-const JitFunction instr_table[64] = {
- &JitShader::Compile_ADD, // add
- &JitShader::Compile_DP3, // dp3
- &JitShader::Compile_DP4, // dp4
- &JitShader::Compile_DPH, // dph
- nullptr, // unknown
- &JitShader::Compile_EX2, // ex2
- &JitShader::Compile_LG2, // lg2
- nullptr, // unknown
- &JitShader::Compile_MUL, // mul
- &JitShader::Compile_SGE, // sge
- &JitShader::Compile_SLT, // slt
- &JitShader::Compile_FLR, // flr
- &JitShader::Compile_MAX, // max
- &JitShader::Compile_MIN, // min
- &JitShader::Compile_RCP, // rcp
- &JitShader::Compile_RSQ, // rsq
- nullptr, // unknown
- nullptr, // unknown
- &JitShader::Compile_MOVA, // mova
- &JitShader::Compile_MOV, // mov
- nullptr, // unknown
- nullptr, // unknown
- nullptr, // unknown
- nullptr, // unknown
- &JitShader::Compile_DPH, // dphi
- nullptr, // unknown
- &JitShader::Compile_SGE, // sgei
- &JitShader::Compile_SLT, // slti
- nullptr, // unknown
- nullptr, // unknown
- nullptr, // unknown
- nullptr, // unknown
- nullptr, // unknown
- &JitShader::Compile_NOP, // nop
- &JitShader::Compile_END, // end
- nullptr, // break
- &JitShader::Compile_CALL, // call
- &JitShader::Compile_CALLC, // callc
- &JitShader::Compile_CALLU, // callu
- &JitShader::Compile_IF, // ifu
- &JitShader::Compile_IF, // ifc
- &JitShader::Compile_LOOP, // loop
- nullptr, // emit
- nullptr, // sete
- &JitShader::Compile_JMP, // jmpc
- &JitShader::Compile_JMP, // jmpu
- &JitShader::Compile_CMP, // cmp
- &JitShader::Compile_CMP, // cmp
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
-};
-
-// The following is used to alias some commonly used registers. Generally, RAX-RDX and XMM0-XMM3 can
-// be used as scratch registers within a compiler function. The other registers have designated
-// purposes, as documented below:
+JitX64Engine::JitX64Engine() = default;
+JitX64Engine::~JitX64Engine() = default;
-/// Pointer to the uniform memory
-static const Reg64 SETUP = r9;
-/// The two 32-bit VS address offset registers set by the MOVA instruction
-static const Reg64 ADDROFFS_REG_0 = r10;
-static const Reg64 ADDROFFS_REG_1 = r11;
-/// VS loop count register (Multiplied by 16)
-static const Reg32 LOOPCOUNT_REG = r12d;
-/// Current VS loop iteration number (we could probably use LOOPCOUNT_REG, but this quicker)
-static const Reg32 LOOPCOUNT = esi;
-/// Number to increment LOOPCOUNT_REG by on each loop iteration (Multiplied by 16)
-static const Reg32 LOOPINC = edi;
-/// Result of the previous CMP instruction for the X-component comparison
-static const Reg64 COND0 = r13;
-/// Result of the previous CMP instruction for the Y-component comparison
-static const Reg64 COND1 = r14;
-/// Pointer to the UnitState instance for the current VS unit
-static const Reg64 STATE = r15;
-/// SIMD scratch register
-static const Xmm SCRATCH = xmm0;
-/// Loaded with the first swizzled source register, otherwise can be used as a scratch register
-static const Xmm SRC1 = xmm1;
-/// Loaded with the second swizzled source register, otherwise can be used as a scratch register
-static const Xmm SRC2 = xmm2;
-/// Loaded with the third swizzled source register, otherwise can be used as a scratch register
-static const Xmm SRC3 = xmm3;
-/// Additional scratch register
-static const Xmm SCRATCH2 = xmm4;
-/// Constant vector of [1.0f, 1.0f, 1.0f, 1.0f], used to efficiently set a vector to one
-static const Xmm ONE = xmm14;
-/// Constant vector of [-0.f, -0.f, -0.f, -0.f], used to efficiently negate a vector with XOR
-static const Xmm NEGBIT = xmm15;
+void JitX64Engine::SetupBatch(ShaderSetup& setup, unsigned int entry_point) {
+ ASSERT(entry_point < 1024);
+ setup.engine_data.entry_point = entry_point;
-// State registers that must not be modified by external functions calls
-// Scratch registers, e.g., SRC1 and SCRATCH, have to be saved on the side if needed
-static const BitSet32 persistent_regs = BuildRegSet({
- // Pointers to register blocks
- SETUP, STATE,
- // Cached registers
- ADDROFFS_REG_0, ADDROFFS_REG_1, LOOPCOUNT_REG, COND0, COND1,
- // Constants
- ONE, NEGBIT,
-});
+ u64 code_hash = Common::ComputeHash64(&setup.program_code, sizeof(setup.program_code));
+ u64 swizzle_hash = Common::ComputeHash64(&setup.swizzle_data, sizeof(setup.swizzle_data));
-/// Raw constant for the source register selector that indicates no swizzling is performed
-static const u8 NO_SRC_REG_SWIZZLE = 0x1b;
-/// Raw constant for the destination register enable mask that indicates all components are enabled
-static const u8 NO_DEST_REG_MASK = 0xf;
-
-/**
- * Get the vertex shader instruction for a given offset in the current shader program
- * @param offset Offset in the current shader program of the instruction
- * @return Instruction at the specified offset
- */
-static Instruction GetVertexShaderInstruction(size_t offset) {
- return {g_state.vs.program_code[offset]};
-}
-
-static void LogCritical(const char* msg) {
- LOG_CRITICAL(HW_GPU, "%s", msg);
-}
-
-void JitShader::Compile_Assert(bool condition, const char* msg) {
- if (!condition) {
- mov(ABI_PARAM1, reinterpret_cast<size_t>(msg));
- CallFarFunction(*this, LogCritical);
- }
-}
-
-/**
- * Loads and swizzles a source register into the specified XMM register.
- * @param instr VS instruction, used for determining how to load the source register
- * @param src_num Number indicating which source register to load (1 = src1, 2 = src2, 3 = src3)
- * @param src_reg SourceRegister object corresponding to the source register to load
- * @param dest Destination XMM register to store the loaded, swizzled source register
- */
-void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg,
- Xmm dest) {
- Reg64 src_ptr;
- size_t src_offset;
-
- if (src_reg.GetRegisterType() == RegisterType::FloatUniform) {
- src_ptr = SETUP;
- src_offset = ShaderSetup::GetFloatUniformOffset(src_reg.GetIndex());
+ u64 cache_key = code_hash ^ swizzle_hash;
+ auto iter = cache.find(cache_key);
+ if (iter != cache.end()) {
+ setup.engine_data.cached_shader = iter->second.get();
} else {
- src_ptr = STATE;
- src_offset = UnitState::InputOffset(src_reg);
- }
-
- int src_offset_disp = (int)src_offset;
- ASSERT_MSG(src_offset == src_offset_disp, "Source register offset too large for int type");
-
- unsigned operand_desc_id;
-
- const bool is_inverted =
- (0 != (instr.opcode.Value().GetInfo().subtype & OpCode::Info::SrcInversed));
-
- unsigned address_register_index;
- unsigned offset_src;
-
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
- instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
- operand_desc_id = instr.mad.operand_desc_id;
- offset_src = is_inverted ? 3 : 2;
- address_register_index = instr.mad.address_register_index;
- } else {
- operand_desc_id = instr.common.operand_desc_id;
- offset_src = is_inverted ? 2 : 1;
- address_register_index = instr.common.address_register_index;
- }
-
- if (src_num == offset_src && address_register_index != 0) {
- switch (address_register_index) {
- case 1: // address offset 1
- movaps(dest, xword[src_ptr + ADDROFFS_REG_0 + src_offset_disp]);
- break;
- case 2: // address offset 2
- movaps(dest, xword[src_ptr + ADDROFFS_REG_1 + src_offset_disp]);
- break;
- case 3: // address offset 3
- movaps(dest, xword[src_ptr + LOOPCOUNT_REG.cvt64() + src_offset_disp]);
- break;
- default:
- UNREACHABLE();
- break;
- }
- } else {
- // Load the source
- movaps(dest, xword[src_ptr + src_offset_disp]);
- }
-
- SwizzlePattern swiz = {g_state.vs.swizzle_data[operand_desc_id]};
-
- // Generate instructions for source register swizzling as needed
- u8 sel = swiz.GetRawSelector(src_num);
- if (sel != NO_SRC_REG_SWIZZLE) {
- // Selector component order needs to be reversed for the SHUFPS instruction
- sel = ((sel & 0xc0) >> 6) | ((sel & 3) << 6) | ((sel & 0xc) << 2) | ((sel & 0x30) >> 2);
-
- // Shuffle inputs for swizzle
- shufps(dest, dest, sel);
- }
-
- // If the source register should be negated, flip the negative bit using XOR
- const bool negate[] = {swiz.negate_src1, swiz.negate_src2, swiz.negate_src3};
- if (negate[src_num - 1]) {
- xorps(dest, NEGBIT);
+ auto shader = std::make_unique<JitShader>();
+ shader->Compile(&setup.program_code, &setup.swizzle_data);
+ setup.engine_data.cached_shader = shader.get();
+ cache.emplace_hint(iter, cache_key, std::move(shader));
}
}
-void JitShader::Compile_DestEnable(Instruction instr, Xmm src) {
- DestRegister dest;
- unsigned operand_desc_id;
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
- instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
- operand_desc_id = instr.mad.operand_desc_id;
- dest = instr.mad.dest.Value();
- } else {
- operand_desc_id = instr.common.operand_desc_id;
- dest = instr.common.dest.Value();
- }
-
- SwizzlePattern swiz = {g_state.vs.swizzle_data[operand_desc_id]};
-
- size_t dest_offset_disp = UnitState::OutputOffset(dest);
-
- // If all components are enabled, write the result to the destination register
- if (swiz.dest_mask == NO_DEST_REG_MASK) {
- // Store dest back to memory
- movaps(xword[STATE + dest_offset_disp], src);
-
- } else {
- // Not all components are enabled, so mask the result when storing to the destination
- // register...
- movaps(SCRATCH, xword[STATE + dest_offset_disp]);
-
- if (Common::GetCPUCaps().sse4_1) {
- u8 mask = ((swiz.dest_mask & 1) << 3) | ((swiz.dest_mask & 8) >> 3) |
- ((swiz.dest_mask & 2) << 1) | ((swiz.dest_mask & 4) >> 1);
- blendps(SCRATCH, src, mask);
- } else {
- movaps(SCRATCH2, src);
- unpckhps(SCRATCH2, SCRATCH); // Unpack X/Y components of source and destination
- unpcklps(SCRATCH, src); // Unpack Z/W components of source and destination
-
- // Compute selector to selectively copy source components to destination for SHUFPS
- // instruction
- u8 sel = ((swiz.DestComponentEnabled(0) ? 1 : 0) << 0) |
- ((swiz.DestComponentEnabled(1) ? 3 : 2) << 2) |
- ((swiz.DestComponentEnabled(2) ? 0 : 1) << 4) |
- ((swiz.DestComponentEnabled(3) ? 2 : 3) << 6);
- shufps(SCRATCH, SCRATCH2, sel);
- }
-
- // Store dest back to memory
- movaps(xword[STATE + dest_offset_disp], SCRATCH);
- }
-}
-
-void JitShader::Compile_SanitizedMul(Xmm src1, Xmm src2, Xmm scratch) {
- movaps(scratch, src1);
- cmpordps(scratch, src2);
-
- mulps(src1, src2);
+MICROPROFILE_DECLARE(GPU_Shader);
- movaps(src2, src1);
- cmpunordps(src2, src2);
+void JitX64Engine::Run(const ShaderSetup& setup, UnitState& state) const {
+ ASSERT(setup.engine_data.cached_shader != nullptr);
- xorps(scratch, src2);
- andps(src1, scratch);
-}
-
-void JitShader::Compile_EvaluateCondition(Instruction instr) {
- // Note: NXOR is used below to check for equality
- switch (instr.flow_control.op) {
- case Instruction::FlowControlType::Or:
- mov(eax, COND0);
- mov(ebx, COND1);
- xor(eax, (instr.flow_control.refx.Value() ^ 1));
- xor(ebx, (instr.flow_control.refy.Value() ^ 1));
- or (eax, ebx);
- break;
-
- case Instruction::FlowControlType::And:
- mov(eax, COND0);
- mov(ebx, COND1);
- xor(eax, (instr.flow_control.refx.Value() ^ 1));
- xor(ebx, (instr.flow_control.refy.Value() ^ 1));
- and(eax, ebx);
- break;
-
- case Instruction::FlowControlType::JustX:
- mov(eax, COND0);
- xor(eax, (instr.flow_control.refx.Value() ^ 1));
- break;
-
- case Instruction::FlowControlType::JustY:
- mov(eax, COND1);
- xor(eax, (instr.flow_control.refy.Value() ^ 1));
- break;
- }
-}
+ MICROPROFILE_SCOPE(GPU_Shader);
-void JitShader::Compile_UniformCondition(Instruction instr) {
- size_t offset = ShaderSetup::GetBoolUniformOffset(instr.flow_control.bool_uniform_id);
- cmp(byte[SETUP + offset], 0);
+ const JitShader* shader = static_cast<const JitShader*>(setup.engine_data.cached_shader);
+ shader->Run(setup, state, setup.engine_data.entry_point);
}
-BitSet32 JitShader::PersistentCallerSavedRegs() {
- return persistent_regs & ABI_ALL_CALLER_SAVED;
-}
-
-void JitShader::Compile_ADD(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- addps(SRC1, SRC2);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_DP3(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
-
- Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
-
- movaps(SRC2, SRC1);
- shufps(SRC2, SRC2, _MM_SHUFFLE(1, 1, 1, 1));
-
- movaps(SRC3, SRC1);
- shufps(SRC3, SRC3, _MM_SHUFFLE(2, 2, 2, 2));
-
- shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0));
- addps(SRC1, SRC2);
- addps(SRC1, SRC3);
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_DP4(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
-
- Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
-
- movaps(SRC2, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
- addps(SRC1, SRC2);
-
- movaps(SRC2, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
- addps(SRC1, SRC2);
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_DPH(Instruction instr) {
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::DPHI) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
- } else {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- }
-
- if (Common::GetCPUCaps().sse4_1) {
- // Set 4th component to 1.0
- blendps(SRC1, ONE, 0b1000);
- } else {
- // Set 4th component to 1.0
- movaps(SCRATCH, SRC1);
- unpckhps(SCRATCH, ONE); // XYZW, 1111 -> Z1__
- unpcklpd(SRC1, SCRATCH); // XYZW, Z1__ -> XYZ1
- }
-
- Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
-
- movaps(SRC2, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
- addps(SRC1, SRC2);
-
- movaps(SRC2, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
- addps(SRC1, SRC2);
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_EX2(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- movss(xmm0, SRC1); // ABI_PARAM1
-
- ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
- CallFarFunction(*this, exp2f);
- ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
-
- shufps(xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0)); // ABI_RETURN
- movaps(SRC1, xmm0);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_LG2(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- movss(xmm0, SRC1); // ABI_PARAM1
-
- ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
- CallFarFunction(*this, log2f);
- ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
-
- shufps(xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0)); // ABI_RETURN
- movaps(SRC1, xmm0);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_MUL(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_SGE(Instruction instr) {
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::SGEI) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
- } else {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- }
-
- cmpleps(SRC2, SRC1);
- andps(SRC2, ONE);
-
- Compile_DestEnable(instr, SRC2);
-}
-
-void JitShader::Compile_SLT(Instruction instr) {
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::SLTI) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
- } else {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- }
-
- cmpltps(SRC1, SRC2);
- andps(SRC1, ONE);
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_FLR(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
-
- if (Common::GetCPUCaps().sse4_1) {
- roundps(SRC1, SRC1, _MM_FROUND_FLOOR);
- } else {
- cvttps2dq(SRC1, SRC1);
- cvtdq2ps(SRC1, SRC1);
- }
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_MAX(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- // SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
- maxps(SRC1, SRC2);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_MIN(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- // SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
- minps(SRC1, SRC2);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_MOVA(Instruction instr) {
- SwizzlePattern swiz = {g_state.vs.swizzle_data[instr.common.operand_desc_id]};
-
- if (!swiz.DestComponentEnabled(0) && !swiz.DestComponentEnabled(1)) {
- return; // NoOp
- }
-
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
-
- // Convert floats to integers using truncation (only care about X and Y components)
- cvttps2dq(SRC1, SRC1);
-
- // Get result
- movq(rax, SRC1);
-
- // Handle destination enable
- if (swiz.DestComponentEnabled(0) && swiz.DestComponentEnabled(1)) {
- // Move and sign-extend low 32 bits
- movsxd(ADDROFFS_REG_0, eax);
-
- // Move and sign-extend high 32 bits
- shr(rax, 32);
- movsxd(ADDROFFS_REG_1, eax);
-
- // Multiply by 16 to be used as an offset later
- shl(ADDROFFS_REG_0, 4);
- shl(ADDROFFS_REG_1, 4);
- } else {
- if (swiz.DestComponentEnabled(0)) {
- // Move and sign-extend low 32 bits
- movsxd(ADDROFFS_REG_0, eax);
-
- // Multiply by 16 to be used as an offset later
- shl(ADDROFFS_REG_0, 4);
- } else if (swiz.DestComponentEnabled(1)) {
- // Move and sign-extend high 32 bits
- shr(rax, 32);
- movsxd(ADDROFFS_REG_1, eax);
-
- // Multiply by 16 to be used as an offset later
- shl(ADDROFFS_REG_1, 4);
- }
- }
-}
-
-void JitShader::Compile_MOV(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_RCP(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
-
- // TODO(bunnei): RCPSS is a pretty rough approximation, this might cause problems if Pica
- // performs this operation more accurately. This should be checked on hardware.
- rcpss(SRC1, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0)); // XYWZ -> XXXX
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_RSQ(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
-
- // TODO(bunnei): RSQRTSS is a pretty rough approximation, this might cause problems if Pica
- // performs this operation more accurately. This should be checked on hardware.
- rsqrtss(SRC1, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0)); // XYWZ -> XXXX
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_NOP(Instruction instr) {}
-
-void JitShader::Compile_END(Instruction instr) {
- ABI_PopRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8);
- ret();
-}
-
-void JitShader::Compile_CALL(Instruction instr) {
- // Push offset of the return
- push(qword, (instr.flow_control.dest_offset + instr.flow_control.num_instructions));
-
- // Call the subroutine
- call(instruction_labels[instr.flow_control.dest_offset]);
-
- // Skip over the return offset that's on the stack
- add(rsp, 8);
-}
-
-void JitShader::Compile_CALLC(Instruction instr) {
- Compile_EvaluateCondition(instr);
- Label b;
- jz(b);
- Compile_CALL(instr);
- L(b);
-}
-
-void JitShader::Compile_CALLU(Instruction instr) {
- Compile_UniformCondition(instr);
- Label b;
- jz(b);
- Compile_CALL(instr);
- L(b);
-}
-
-void JitShader::Compile_CMP(Instruction instr) {
- using Op = Instruction::Common::CompareOpType::Op;
- Op op_x = instr.common.compare_op.x;
- Op op_y = instr.common.compare_op.y;
-
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
-
- // SSE doesn't have greater-than (GT) or greater-equal (GE) comparison operators. You need to
- // emulate them by swapping the lhs and rhs and using LT and LE. NLT and NLE can't be used here
- // because they don't match when used with NaNs.
- static const u8 cmp[] = {CMP_EQ, CMP_NEQ, CMP_LT, CMP_LE, CMP_LT, CMP_LE};
-
- bool invert_op_x = (op_x == Op::GreaterThan || op_x == Op::GreaterEqual);
- Xmm lhs_x = invert_op_x ? SRC2 : SRC1;
- Xmm rhs_x = invert_op_x ? SRC1 : SRC2;
-
- if (op_x == op_y) {
- // Compare X-component and Y-component together
- cmpps(lhs_x, rhs_x, cmp[op_x]);
- movq(COND0, lhs_x);
-
- mov(COND1, COND0);
- } else {
- bool invert_op_y = (op_y == Op::GreaterThan || op_y == Op::GreaterEqual);
- Xmm lhs_y = invert_op_y ? SRC2 : SRC1;
- Xmm rhs_y = invert_op_y ? SRC1 : SRC2;
-
- // Compare X-component
- movaps(SCRATCH, lhs_x);
- cmpss(SCRATCH, rhs_x, cmp[op_x]);
-
- // Compare Y-component
- cmpps(lhs_y, rhs_y, cmp[op_y]);
-
- movq(COND0, SCRATCH);
- movq(COND1, lhs_y);
- }
-
- shr(COND0.cvt32(), 31); // ignores upper 32 bits in source
- shr(COND1, 63);
-}
-
-void JitShader::Compile_MAD(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.mad.src1, SRC1);
-
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
- Compile_SwizzleSrc(instr, 2, instr.mad.src2i, SRC2);
- Compile_SwizzleSrc(instr, 3, instr.mad.src3i, SRC3);
- } else {
- Compile_SwizzleSrc(instr, 2, instr.mad.src2, SRC2);
- Compile_SwizzleSrc(instr, 3, instr.mad.src3, SRC3);
- }
-
- Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
- addps(SRC1, SRC3);
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_IF(Instruction instr) {
- Compile_Assert(instr.flow_control.dest_offset >= program_counter,
- "Backwards if-statements not supported");
- Label l_else, l_endif;
-
- // Evaluate the "IF" condition
- if (instr.opcode.Value() == OpCode::Id::IFU) {
- Compile_UniformCondition(instr);
- } else if (instr.opcode.Value() == OpCode::Id::IFC) {
- Compile_EvaluateCondition(instr);
- }
- jz(l_else, T_NEAR);
-
- // Compile the code that corresponds to the condition evaluating as true
- Compile_Block(instr.flow_control.dest_offset);
-
- // If there isn't an "ELSE" condition, we are done here
- if (instr.flow_control.num_instructions == 0) {
- L(l_else);
- return;
- }
-
- jmp(l_endif, T_NEAR);
-
- L(l_else);
- // This code corresponds to the "ELSE" condition
- // Comple the code that corresponds to the condition evaluating as false
- Compile_Block(instr.flow_control.dest_offset + instr.flow_control.num_instructions);
-
- L(l_endif);
-}
-
-void JitShader::Compile_LOOP(Instruction instr) {
- Compile_Assert(instr.flow_control.dest_offset >= program_counter,
- "Backwards loops not supported");
- Compile_Assert(!looping, "Nested loops not supported");
-
- looping = true;
-
- // This decodes the fields from the integer uniform at index instr.flow_control.int_uniform_id.
- // The Y (LOOPCOUNT_REG) and Z (LOOPINC) component are kept multiplied by 16 (Left shifted by
- // 4 bits) to be used as an offset into the 16-byte vector registers later
- size_t offset = ShaderSetup::GetIntUniformOffset(instr.flow_control.int_uniform_id);
- mov(LOOPCOUNT, dword[SETUP + offset]);
- mov(LOOPCOUNT_REG, LOOPCOUNT);
- shr(LOOPCOUNT_REG, 4);
- and(LOOPCOUNT_REG, 0xFF0); // Y-component is the start
- mov(LOOPINC, LOOPCOUNT);
- shr(LOOPINC, 12);
- and(LOOPINC, 0xFF0); // Z-component is the incrementer
- movzx(LOOPCOUNT, LOOPCOUNT.cvt8()); // X-component is iteration count
- add(LOOPCOUNT, 1); // Iteration count is X-component + 1
-
- Label l_loop_start;
- L(l_loop_start);
-
- Compile_Block(instr.flow_control.dest_offset + 1);
-
- add(LOOPCOUNT_REG, LOOPINC); // Increment LOOPCOUNT_REG by Z-component
- sub(LOOPCOUNT, 1); // Increment loop count by 1
- jnz(l_loop_start); // Loop if not equal
-
- looping = false;
-}
-
-void JitShader::Compile_JMP(Instruction instr) {
- if (instr.opcode.Value() == OpCode::Id::JMPC)
- Compile_EvaluateCondition(instr);
- else if (instr.opcode.Value() == OpCode::Id::JMPU)
- Compile_UniformCondition(instr);
- else
- UNREACHABLE();
-
- bool inverted_condition =
- (instr.opcode.Value() == OpCode::Id::JMPU) && (instr.flow_control.num_instructions & 1);
-
- Label& b = instruction_labels[instr.flow_control.dest_offset];
- if (inverted_condition) {
- jz(b, T_NEAR);
- } else {
- jnz(b, T_NEAR);
- }
-}
-
-void JitShader::Compile_Block(unsigned end) {
- while (program_counter < end) {
- Compile_NextInstr();
- }
-}
-
-void JitShader::Compile_Return() {
- // Peek return offset on the stack and check if we're at that offset
- mov(rax, qword[rsp + 8]);
- cmp(eax, (program_counter));
-
- // If so, jump back to before CALL
- Label b;
- jnz(b);
- ret();
- L(b);
-}
-
-void JitShader::Compile_NextInstr() {
- if (std::binary_search(return_offsets.begin(), return_offsets.end(), program_counter)) {
- Compile_Return();
- }
-
- L(instruction_labels[program_counter]);
-
- Instruction instr = GetVertexShaderInstruction(program_counter++);
-
- OpCode::Id opcode = instr.opcode.Value();
- auto instr_func = instr_table[static_cast<unsigned>(opcode)];
-
- if (instr_func) {
- // JIT the instruction!
- ((*this).*instr_func)(instr);
- } else {
- // Unhandled instruction
- LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)",
- instr.opcode.Value().EffectiveOpCode(), instr.hex);
- }
-}
-
-void JitShader::FindReturnOffsets() {
- return_offsets.clear();
-
- for (size_t offset = 0; offset < g_state.vs.program_code.size(); ++offset) {
- Instruction instr = GetVertexShaderInstruction(offset);
-
- switch (instr.opcode.Value()) {
- case OpCode::Id::CALL:
- case OpCode::Id::CALLC:
- case OpCode::Id::CALLU:
- return_offsets.push_back(instr.flow_control.dest_offset +
- instr.flow_control.num_instructions);
- break;
- default:
- break;
- }
- }
-
- // Sort for efficient binary search later
- std::sort(return_offsets.begin(), return_offsets.end());
-}
-
-void JitShader::Compile() {
- // Reset flow control state
- program = (CompiledShader*)getCurr();
- program_counter = 0;
- looping = false;
- instruction_labels.fill(Xbyak::Label());
-
- // Find all `CALL` instructions and identify return locations
- FindReturnOffsets();
-
- // The stack pointer is 8 modulo 16 at the entry of a procedure
- ABI_PushRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8);
-
- mov(SETUP, ABI_PARAM1);
- mov(STATE, ABI_PARAM2);
-
- // Zero address/loop registers
- xor(ADDROFFS_REG_0.cvt32(), ADDROFFS_REG_0.cvt32());
- xor(ADDROFFS_REG_1.cvt32(), ADDROFFS_REG_1.cvt32());
- xor(LOOPCOUNT_REG, LOOPCOUNT_REG);
-
- // Used to set a register to one
- static const __m128 one = {1.f, 1.f, 1.f, 1.f};
- mov(rax, reinterpret_cast<size_t>(&one));
- movaps(ONE, xword[rax]);
-
- // Used to negate registers
- static const __m128 neg = {-0.f, -0.f, -0.f, -0.f};
- mov(rax, reinterpret_cast<size_t>(&neg));
- movaps(NEGBIT, xword[rax]);
-
- // Jump to start of the shader program
- jmp(ABI_PARAM3);
-
- // Compile entire program
- Compile_Block(static_cast<unsigned>(g_state.vs.program_code.size()));
-
- // Free memory that's no longer needed
- return_offsets.clear();
- return_offsets.shrink_to_fit();
-
- ready();
-
- uintptr_t size = reinterpret_cast<uintptr_t>(getCurr()) - reinterpret_cast<uintptr_t>(program);
- ASSERT_MSG(size <= MAX_SHADER_SIZE, "Compiled a shader that exceeds the allocated size!");
- LOG_DEBUG(HW_GPU, "Compiled shader size=%lu", size);
-}
-
-JitShader::JitShader() : Xbyak::CodeGenerator(MAX_SHADER_SIZE) {}
-
} // namespace Shader
-
} // namespace Pica
diff --git a/src/video_core/shader/shader_jit_x64.h b/src/video_core/shader/shader_jit_x64.h
index f37548306..078b2cba5 100644
--- a/src/video_core/shader/shader_jit_x64.h
+++ b/src/video_core/shader/shader_jit_x64.h
@@ -1,121 +1,30 @@
-// Copyright 2015 Citra Emulator Project
+// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
-#include <array>
-#include <cstddef>
-#include <utility>
-#include <vector>
-#include <nihstro/shader_bytecode.h>
-#include <xbyak.h>
-#include "common/bit_set.h"
+#include <memory>
+#include <unordered_map>
#include "common/common_types.h"
-#include "common/x64/emitter.h"
#include "video_core/shader/shader.h"
-using nihstro::Instruction;
-using nihstro::OpCode;
-using nihstro::SwizzlePattern;
-
namespace Pica {
-
namespace Shader {
-/// Memory allocated for each compiled shader (64Kb)
-constexpr size_t MAX_SHADER_SIZE = 1024 * 64;
+class JitShader;
-/**
- * This class implements the shader JIT compiler. It recompiles a Pica shader program into x86_64
- * code that can be executed on the host machine directly.
- */
-class JitShader : public Xbyak::CodeGenerator {
+class JitX64Engine final : public ShaderEngine {
public:
- JitShader();
-
- void Run(const ShaderSetup& setup, UnitState& state, unsigned offset) const {
- program(&setup, &state, instruction_labels[offset].getAddress());
- }
-
- void Compile();
+ JitX64Engine();
+ ~JitX64Engine() override;
- void Compile_ADD(Instruction instr);
- void Compile_DP3(Instruction instr);
- void Compile_DP4(Instruction instr);
- void Compile_DPH(Instruction instr);
- void Compile_EX2(Instruction instr);
- void Compile_LG2(Instruction instr);
- void Compile_MUL(Instruction instr);
- void Compile_SGE(Instruction instr);
- void Compile_SLT(Instruction instr);
- void Compile_FLR(Instruction instr);
- void Compile_MAX(Instruction instr);
- void Compile_MIN(Instruction instr);
- void Compile_RCP(Instruction instr);
- void Compile_RSQ(Instruction instr);
- void Compile_MOVA(Instruction instr);
- void Compile_MOV(Instruction instr);
- void Compile_NOP(Instruction instr);
- void Compile_END(Instruction instr);
- void Compile_CALL(Instruction instr);
- void Compile_CALLC(Instruction instr);
- void Compile_CALLU(Instruction instr);
- void Compile_IF(Instruction instr);
- void Compile_LOOP(Instruction instr);
- void Compile_JMP(Instruction instr);
- void Compile_CMP(Instruction instr);
- void Compile_MAD(Instruction instr);
+ void SetupBatch(ShaderSetup& setup, unsigned int entry_point) override;
+ void Run(const ShaderSetup& setup, UnitState& state) const override;
private:
- void Compile_Block(unsigned end);
- void Compile_NextInstr();
-
- void Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg,
- Xbyak::Xmm dest);
- void Compile_DestEnable(Instruction instr, Xbyak::Xmm dest);
-
- /**
- * Compiles a `MUL src1, src2` operation, properly handling the PICA semantics when multiplying
- * zero by inf. Clobbers `src2` and `scratch`.
- */
- void Compile_SanitizedMul(Xbyak::Xmm src1, Xbyak::Xmm src2, Xbyak::Xmm scratch);
-
- void Compile_EvaluateCondition(Instruction instr);
- void Compile_UniformCondition(Instruction instr);
-
- /**
- * Emits the code to conditionally return from a subroutine envoked by the `CALL` instruction.
- */
- void Compile_Return();
-
- BitSet32 PersistentCallerSavedRegs();
-
- /**
- * Assertion evaluated at compile-time, but only triggered if executed at runtime.
- * @param msg Message to be logged if the assertion fails.
- */
- void Compile_Assert(bool condition, const char* msg);
-
- /**
- * Analyzes the entire shader program for `CALL` instructions before emitting any code,
- * identifying the locations where a return needs to be inserted.
- */
- void FindReturnOffsets();
-
- /// Mapping of Pica VS instructions to pointers in the emitted code
- std::array<Xbyak::Label, 1024> instruction_labels;
-
- /// Offsets in code where a return needs to be inserted
- std::vector<unsigned> return_offsets;
-
- unsigned program_counter = 0; ///< Offset of the next instruction to decode
- bool looping = false; ///< True if compiling a loop, used to check for nested loops
-
- using CompiledShader = void(const void* setup, void* state, const u8* start_addr);
- CompiledShader* program = nullptr;
+ std::unordered_map<u64, std::unique_ptr<JitShader>> cache;
};
-} // Shader
-
-} // Pica
+} // namespace Shader
+} // namespace Pica
diff --git a/src/video_core/shader/shader_jit_x64_compiler.cpp b/src/video_core/shader/shader_jit_x64_compiler.cpp
new file mode 100644
index 000000000..49806e8c9
--- /dev/null
+++ b/src/video_core/shader/shader_jit_x64_compiler.cpp
@@ -0,0 +1,884 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <cmath>
+#include <cstdint>
+#include <nihstro/shader_bytecode.h>
+#include <smmintrin.h>
+#include <xmmintrin.h>
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "common/vector_math.h"
+#include "common/x64/cpu_detect.h"
+#include "common/x64/xbyak_abi.h"
+#include "common/x64/xbyak_util.h"
+#include "video_core/pica_state.h"
+#include "video_core/pica_types.h"
+#include "video_core/shader/shader.h"
+#include "video_core/shader/shader_jit_x64_compiler.h"
+
+using namespace Common::X64;
+using namespace Xbyak::util;
+using Xbyak::Label;
+using Xbyak::Reg32;
+using Xbyak::Reg64;
+using Xbyak::Xmm;
+
+namespace Pica {
+
+namespace Shader {
+
+typedef void (JitShader::*JitFunction)(Instruction instr);
+
+const JitFunction instr_table[64] = {
+ &JitShader::Compile_ADD, // add
+ &JitShader::Compile_DP3, // dp3
+ &JitShader::Compile_DP4, // dp4
+ &JitShader::Compile_DPH, // dph
+ nullptr, // unknown
+ &JitShader::Compile_EX2, // ex2
+ &JitShader::Compile_LG2, // lg2
+ nullptr, // unknown
+ &JitShader::Compile_MUL, // mul
+ &JitShader::Compile_SGE, // sge
+ &JitShader::Compile_SLT, // slt
+ &JitShader::Compile_FLR, // flr
+ &JitShader::Compile_MAX, // max
+ &JitShader::Compile_MIN, // min
+ &JitShader::Compile_RCP, // rcp
+ &JitShader::Compile_RSQ, // rsq
+ nullptr, // unknown
+ nullptr, // unknown
+ &JitShader::Compile_MOVA, // mova
+ &JitShader::Compile_MOV, // mov
+ nullptr, // unknown
+ nullptr, // unknown
+ nullptr, // unknown
+ nullptr, // unknown
+ &JitShader::Compile_DPH, // dphi
+ nullptr, // unknown
+ &JitShader::Compile_SGE, // sgei
+ &JitShader::Compile_SLT, // slti
+ nullptr, // unknown
+ nullptr, // unknown
+ nullptr, // unknown
+ nullptr, // unknown
+ nullptr, // unknown
+ &JitShader::Compile_NOP, // nop
+ &JitShader::Compile_END, // end
+ nullptr, // break
+ &JitShader::Compile_CALL, // call
+ &JitShader::Compile_CALLC, // callc
+ &JitShader::Compile_CALLU, // callu
+ &JitShader::Compile_IF, // ifu
+ &JitShader::Compile_IF, // ifc
+ &JitShader::Compile_LOOP, // loop
+ nullptr, // emit
+ nullptr, // sete
+ &JitShader::Compile_JMP, // jmpc
+ &JitShader::Compile_JMP, // jmpu
+ &JitShader::Compile_CMP, // cmp
+ &JitShader::Compile_CMP, // cmp
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+};
+
+// The following is used to alias some commonly used registers. Generally, RAX-RDX and XMM0-XMM3 can
+// be used as scratch registers within a compiler function. The other registers have designated
+// purposes, as documented below:
+
+/// Pointer to the uniform memory
+static const Reg64 SETUP = r9;
+/// The two 32-bit VS address offset registers set by the MOVA instruction
+static const Reg64 ADDROFFS_REG_0 = r10;
+static const Reg64 ADDROFFS_REG_1 = r11;
+/// VS loop count register (Multiplied by 16)
+static const Reg32 LOOPCOUNT_REG = r12d;
+/// Current VS loop iteration number (we could probably use LOOPCOUNT_REG, but this quicker)
+static const Reg32 LOOPCOUNT = esi;
+/// Number to increment LOOPCOUNT_REG by on each loop iteration (Multiplied by 16)
+static const Reg32 LOOPINC = edi;
+/// Result of the previous CMP instruction for the X-component comparison
+static const Reg64 COND0 = r13;
+/// Result of the previous CMP instruction for the Y-component comparison
+static const Reg64 COND1 = r14;
+/// Pointer to the UnitState instance for the current VS unit
+static const Reg64 STATE = r15;
+/// SIMD scratch register
+static const Xmm SCRATCH = xmm0;
+/// Loaded with the first swizzled source register, otherwise can be used as a scratch register
+static const Xmm SRC1 = xmm1;
+/// Loaded with the second swizzled source register, otherwise can be used as a scratch register
+static const Xmm SRC2 = xmm2;
+/// Loaded with the third swizzled source register, otherwise can be used as a scratch register
+static const Xmm SRC3 = xmm3;
+/// Additional scratch register
+static const Xmm SCRATCH2 = xmm4;
+/// Constant vector of [1.0f, 1.0f, 1.0f, 1.0f], used to efficiently set a vector to one
+static const Xmm ONE = xmm14;
+/// Constant vector of [-0.f, -0.f, -0.f, -0.f], used to efficiently negate a vector with XOR
+static const Xmm NEGBIT = xmm15;
+
+// State registers that must not be modified by external functions calls
+// Scratch registers, e.g., SRC1 and SCRATCH, have to be saved on the side if needed
+static const BitSet32 persistent_regs = BuildRegSet({
+ // Pointers to register blocks
+ SETUP, STATE,
+ // Cached registers
+ ADDROFFS_REG_0, ADDROFFS_REG_1, LOOPCOUNT_REG, COND0, COND1,
+ // Constants
+ ONE, NEGBIT,
+});
+
+/// Raw constant for the source register selector that indicates no swizzling is performed
+static const u8 NO_SRC_REG_SWIZZLE = 0x1b;
+/// Raw constant for the destination register enable mask that indicates all components are enabled
+static const u8 NO_DEST_REG_MASK = 0xf;
+
+static void LogCritical(const char* msg) {
+ LOG_CRITICAL(HW_GPU, "%s", msg);
+}
+
+void JitShader::Compile_Assert(bool condition, const char* msg) {
+ if (!condition) {
+ mov(ABI_PARAM1, reinterpret_cast<size_t>(msg));
+ CallFarFunction(*this, LogCritical);
+ }
+}
+
+/**
+ * Loads and swizzles a source register into the specified XMM register.
+ * @param instr VS instruction, used for determining how to load the source register
+ * @param src_num Number indicating which source register to load (1 = src1, 2 = src2, 3 = src3)
+ * @param src_reg SourceRegister object corresponding to the source register to load
+ * @param dest Destination XMM register to store the loaded, swizzled source register
+ */
+void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg,
+ Xmm dest) {
+ Reg64 src_ptr;
+ size_t src_offset;
+
+ if (src_reg.GetRegisterType() == RegisterType::FloatUniform) {
+ src_ptr = SETUP;
+ src_offset = ShaderSetup::GetFloatUniformOffset(src_reg.GetIndex());
+ } else {
+ src_ptr = STATE;
+ src_offset = UnitState::InputOffset(src_reg);
+ }
+
+ int src_offset_disp = (int)src_offset;
+ ASSERT_MSG(src_offset == src_offset_disp, "Source register offset too large for int type");
+
+ unsigned operand_desc_id;
+
+ const bool is_inverted =
+ (0 != (instr.opcode.Value().GetInfo().subtype & OpCode::Info::SrcInversed));
+
+ unsigned address_register_index;
+ unsigned offset_src;
+
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
+ instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
+ operand_desc_id = instr.mad.operand_desc_id;
+ offset_src = is_inverted ? 3 : 2;
+ address_register_index = instr.mad.address_register_index;
+ } else {
+ operand_desc_id = instr.common.operand_desc_id;
+ offset_src = is_inverted ? 2 : 1;
+ address_register_index = instr.common.address_register_index;
+ }
+
+ if (src_num == offset_src && address_register_index != 0) {
+ switch (address_register_index) {
+ case 1: // address offset 1
+ movaps(dest, xword[src_ptr + ADDROFFS_REG_0 + src_offset_disp]);
+ break;
+ case 2: // address offset 2
+ movaps(dest, xword[src_ptr + ADDROFFS_REG_1 + src_offset_disp]);
+ break;
+ case 3: // address offset 3
+ movaps(dest, xword[src_ptr + LOOPCOUNT_REG.cvt64() + src_offset_disp]);
+ break;
+ default:
+ UNREACHABLE();
+ break;
+ }
+ } else {
+ // Load the source
+ movaps(dest, xword[src_ptr + src_offset_disp]);
+ }
+
+ SwizzlePattern swiz = {(*swizzle_data)[operand_desc_id]};
+
+ // Generate instructions for source register swizzling as needed
+ u8 sel = swiz.GetRawSelector(src_num);
+ if (sel != NO_SRC_REG_SWIZZLE) {
+ // Selector component order needs to be reversed for the SHUFPS instruction
+ sel = ((sel & 0xc0) >> 6) | ((sel & 3) << 6) | ((sel & 0xc) << 2) | ((sel & 0x30) >> 2);
+
+ // Shuffle inputs for swizzle
+ shufps(dest, dest, sel);
+ }
+
+ // If the source register should be negated, flip the negative bit using XOR
+ const bool negate[] = {swiz.negate_src1, swiz.negate_src2, swiz.negate_src3};
+ if (negate[src_num - 1]) {
+ xorps(dest, NEGBIT);
+ }
+}
+
+void JitShader::Compile_DestEnable(Instruction instr, Xmm src) {
+ DestRegister dest;
+ unsigned operand_desc_id;
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
+ instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
+ operand_desc_id = instr.mad.operand_desc_id;
+ dest = instr.mad.dest.Value();
+ } else {
+ operand_desc_id = instr.common.operand_desc_id;
+ dest = instr.common.dest.Value();
+ }
+
+ SwizzlePattern swiz = {(*swizzle_data)[operand_desc_id]};
+
+ size_t dest_offset_disp = UnitState::OutputOffset(dest);
+
+ // If all components are enabled, write the result to the destination register
+ if (swiz.dest_mask == NO_DEST_REG_MASK) {
+ // Store dest back to memory
+ movaps(xword[STATE + dest_offset_disp], src);
+
+ } else {
+ // Not all components are enabled, so mask the result when storing to the destination
+ // register...
+ movaps(SCRATCH, xword[STATE + dest_offset_disp]);
+
+ if (Common::GetCPUCaps().sse4_1) {
+ u8 mask = ((swiz.dest_mask & 1) << 3) | ((swiz.dest_mask & 8) >> 3) |
+ ((swiz.dest_mask & 2) << 1) | ((swiz.dest_mask & 4) >> 1);
+ blendps(SCRATCH, src, mask);
+ } else {
+ movaps(SCRATCH2, src);
+ unpckhps(SCRATCH2, SCRATCH); // Unpack X/Y components of source and destination
+ unpcklps(SCRATCH, src); // Unpack Z/W components of source and destination
+
+ // Compute selector to selectively copy source components to destination for SHUFPS
+ // instruction
+ u8 sel = ((swiz.DestComponentEnabled(0) ? 1 : 0) << 0) |
+ ((swiz.DestComponentEnabled(1) ? 3 : 2) << 2) |
+ ((swiz.DestComponentEnabled(2) ? 0 : 1) << 4) |
+ ((swiz.DestComponentEnabled(3) ? 2 : 3) << 6);
+ shufps(SCRATCH, SCRATCH2, sel);
+ }
+
+ // Store dest back to memory
+ movaps(xword[STATE + dest_offset_disp], SCRATCH);
+ }
+}
+
+void JitShader::Compile_SanitizedMul(Xmm src1, Xmm src2, Xmm scratch) {
+ movaps(scratch, src1);
+ cmpordps(scratch, src2);
+
+ mulps(src1, src2);
+
+ movaps(src2, src1);
+ cmpunordps(src2, src2);
+
+ xorps(scratch, src2);
+ andps(src1, scratch);
+}
+
+void JitShader::Compile_EvaluateCondition(Instruction instr) {
+ // Note: NXOR is used below to check for equality
+ switch (instr.flow_control.op) {
+ case Instruction::FlowControlType::Or:
+ mov(eax, COND0);
+ mov(ebx, COND1);
+ xor(eax, (instr.flow_control.refx.Value() ^ 1));
+ xor(ebx, (instr.flow_control.refy.Value() ^ 1));
+ or (eax, ebx);
+ break;
+
+ case Instruction::FlowControlType::And:
+ mov(eax, COND0);
+ mov(ebx, COND1);
+ xor(eax, (instr.flow_control.refx.Value() ^ 1));
+ xor(ebx, (instr.flow_control.refy.Value() ^ 1));
+ and(eax, ebx);
+ break;
+
+ case Instruction::FlowControlType::JustX:
+ mov(eax, COND0);
+ xor(eax, (instr.flow_control.refx.Value() ^ 1));
+ break;
+
+ case Instruction::FlowControlType::JustY:
+ mov(eax, COND1);
+ xor(eax, (instr.flow_control.refy.Value() ^ 1));
+ break;
+ }
+}
+
+void JitShader::Compile_UniformCondition(Instruction instr) {
+ size_t offset = ShaderSetup::GetBoolUniformOffset(instr.flow_control.bool_uniform_id);
+ cmp(byte[SETUP + offset], 0);
+}
+
+BitSet32 JitShader::PersistentCallerSavedRegs() {
+ return persistent_regs & ABI_ALL_CALLER_SAVED;
+}
+
+void JitShader::Compile_ADD(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ addps(SRC1, SRC2);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_DP3(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+
+ movaps(SRC2, SRC1);
+ shufps(SRC2, SRC2, _MM_SHUFFLE(1, 1, 1, 1));
+
+ movaps(SRC3, SRC1);
+ shufps(SRC3, SRC3, _MM_SHUFFLE(2, 2, 2, 2));
+
+ shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0));
+ addps(SRC1, SRC2);
+ addps(SRC1, SRC3);
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_DP4(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+
+ movaps(SRC2, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
+ addps(SRC1, SRC2);
+
+ movaps(SRC2, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
+ addps(SRC1, SRC2);
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_DPH(Instruction instr) {
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::DPHI) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
+ } else {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ }
+
+ if (Common::GetCPUCaps().sse4_1) {
+ // Set 4th component to 1.0
+ blendps(SRC1, ONE, 0b1000);
+ } else {
+ // Set 4th component to 1.0
+ movaps(SCRATCH, SRC1);
+ unpckhps(SCRATCH, ONE); // XYZW, 1111 -> Z1__
+ unpcklpd(SRC1, SCRATCH); // XYZW, Z1__ -> XYZ1
+ }
+
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+
+ movaps(SRC2, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
+ addps(SRC1, SRC2);
+
+ movaps(SRC2, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
+ addps(SRC1, SRC2);
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_EX2(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ movss(xmm0, SRC1); // ABI_PARAM1
+
+ ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+ CallFarFunction(*this, exp2f);
+ ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+
+ shufps(xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0)); // ABI_RETURN
+ movaps(SRC1, xmm0);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_LG2(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ movss(xmm0, SRC1); // ABI_PARAM1
+
+ ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+ CallFarFunction(*this, log2f);
+ ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+
+ shufps(xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0)); // ABI_RETURN
+ movaps(SRC1, xmm0);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_MUL(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_SGE(Instruction instr) {
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::SGEI) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
+ } else {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ }
+
+ cmpleps(SRC2, SRC1);
+ andps(SRC2, ONE);
+
+ Compile_DestEnable(instr, SRC2);
+}
+
+void JitShader::Compile_SLT(Instruction instr) {
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::SLTI) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
+ } else {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ }
+
+ cmpltps(SRC1, SRC2);
+ andps(SRC1, ONE);
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_FLR(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+
+ if (Common::GetCPUCaps().sse4_1) {
+ roundps(SRC1, SRC1, _MM_FROUND_FLOOR);
+ } else {
+ cvttps2dq(SRC1, SRC1);
+ cvtdq2ps(SRC1, SRC1);
+ }
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_MAX(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ // SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
+ maxps(SRC1, SRC2);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_MIN(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ // SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
+ minps(SRC1, SRC2);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_MOVA(Instruction instr) {
+ SwizzlePattern swiz = {(*swizzle_data)[instr.common.operand_desc_id]};
+
+ if (!swiz.DestComponentEnabled(0) && !swiz.DestComponentEnabled(1)) {
+ return; // NoOp
+ }
+
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+
+ // Convert floats to integers using truncation (only care about X and Y components)
+ cvttps2dq(SRC1, SRC1);
+
+ // Get result
+ movq(rax, SRC1);
+
+ // Handle destination enable
+ if (swiz.DestComponentEnabled(0) && swiz.DestComponentEnabled(1)) {
+ // Move and sign-extend low 32 bits
+ movsxd(ADDROFFS_REG_0, eax);
+
+ // Move and sign-extend high 32 bits
+ shr(rax, 32);
+ movsxd(ADDROFFS_REG_1, eax);
+
+ // Multiply by 16 to be used as an offset later
+ shl(ADDROFFS_REG_0, 4);
+ shl(ADDROFFS_REG_1, 4);
+ } else {
+ if (swiz.DestComponentEnabled(0)) {
+ // Move and sign-extend low 32 bits
+ movsxd(ADDROFFS_REG_0, eax);
+
+ // Multiply by 16 to be used as an offset later
+ shl(ADDROFFS_REG_0, 4);
+ } else if (swiz.DestComponentEnabled(1)) {
+ // Move and sign-extend high 32 bits
+ shr(rax, 32);
+ movsxd(ADDROFFS_REG_1, eax);
+
+ // Multiply by 16 to be used as an offset later
+ shl(ADDROFFS_REG_1, 4);
+ }
+ }
+}
+
+void JitShader::Compile_MOV(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_RCP(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+
+ // TODO(bunnei): RCPSS is a pretty rough approximation, this might cause problems if Pica
+ // performs this operation more accurately. This should be checked on hardware.
+ rcpss(SRC1, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0)); // XYWZ -> XXXX
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_RSQ(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+
+ // TODO(bunnei): RSQRTSS is a pretty rough approximation, this might cause problems if Pica
+ // performs this operation more accurately. This should be checked on hardware.
+ rsqrtss(SRC1, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0)); // XYWZ -> XXXX
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_NOP(Instruction instr) {}
+
+void JitShader::Compile_END(Instruction instr) {
+ ABI_PopRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8);
+ ret();
+}
+
+void JitShader::Compile_CALL(Instruction instr) {
+ // Push offset of the return
+ push(qword, (instr.flow_control.dest_offset + instr.flow_control.num_instructions));
+
+ // Call the subroutine
+ call(instruction_labels[instr.flow_control.dest_offset]);
+
+ // Skip over the return offset that's on the stack
+ add(rsp, 8);
+}
+
+void JitShader::Compile_CALLC(Instruction instr) {
+ Compile_EvaluateCondition(instr);
+ Label b;
+ jz(b);
+ Compile_CALL(instr);
+ L(b);
+}
+
+void JitShader::Compile_CALLU(Instruction instr) {
+ Compile_UniformCondition(instr);
+ Label b;
+ jz(b);
+ Compile_CALL(instr);
+ L(b);
+}
+
+void JitShader::Compile_CMP(Instruction instr) {
+ using Op = Instruction::Common::CompareOpType::Op;
+ Op op_x = instr.common.compare_op.x;
+ Op op_y = instr.common.compare_op.y;
+
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+
+ // SSE doesn't have greater-than (GT) or greater-equal (GE) comparison operators. You need to
+ // emulate them by swapping the lhs and rhs and using LT and LE. NLT and NLE can't be used here
+ // because they don't match when used with NaNs.
+ static const u8 cmp[] = {CMP_EQ, CMP_NEQ, CMP_LT, CMP_LE, CMP_LT, CMP_LE};
+
+ bool invert_op_x = (op_x == Op::GreaterThan || op_x == Op::GreaterEqual);
+ Xmm lhs_x = invert_op_x ? SRC2 : SRC1;
+ Xmm rhs_x = invert_op_x ? SRC1 : SRC2;
+
+ if (op_x == op_y) {
+ // Compare X-component and Y-component together
+ cmpps(lhs_x, rhs_x, cmp[op_x]);
+ movq(COND0, lhs_x);
+
+ mov(COND1, COND0);
+ } else {
+ bool invert_op_y = (op_y == Op::GreaterThan || op_y == Op::GreaterEqual);
+ Xmm lhs_y = invert_op_y ? SRC2 : SRC1;
+ Xmm rhs_y = invert_op_y ? SRC1 : SRC2;
+
+ // Compare X-component
+ movaps(SCRATCH, lhs_x);
+ cmpss(SCRATCH, rhs_x, cmp[op_x]);
+
+ // Compare Y-component
+ cmpps(lhs_y, rhs_y, cmp[op_y]);
+
+ movq(COND0, SCRATCH);
+ movq(COND1, lhs_y);
+ }
+
+ shr(COND0.cvt32(), 31); // ignores upper 32 bits in source
+ shr(COND1, 63);
+}
+
+void JitShader::Compile_MAD(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.mad.src1, SRC1);
+
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
+ Compile_SwizzleSrc(instr, 2, instr.mad.src2i, SRC2);
+ Compile_SwizzleSrc(instr, 3, instr.mad.src3i, SRC3);
+ } else {
+ Compile_SwizzleSrc(instr, 2, instr.mad.src2, SRC2);
+ Compile_SwizzleSrc(instr, 3, instr.mad.src3, SRC3);
+ }
+
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+ addps(SRC1, SRC3);
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_IF(Instruction instr) {
+ Compile_Assert(instr.flow_control.dest_offset >= program_counter,
+ "Backwards if-statements not supported");
+ Label l_else, l_endif;
+
+ // Evaluate the "IF" condition
+ if (instr.opcode.Value() == OpCode::Id::IFU) {
+ Compile_UniformCondition(instr);
+ } else if (instr.opcode.Value() == OpCode::Id::IFC) {
+ Compile_EvaluateCondition(instr);
+ }
+ jz(l_else, T_NEAR);
+
+ // Compile the code that corresponds to the condition evaluating as true
+ Compile_Block(instr.flow_control.dest_offset);
+
+ // If there isn't an "ELSE" condition, we are done here
+ if (instr.flow_control.num_instructions == 0) {
+ L(l_else);
+ return;
+ }
+
+ jmp(l_endif, T_NEAR);
+
+ L(l_else);
+ // This code corresponds to the "ELSE" condition
+ // Comple the code that corresponds to the condition evaluating as false
+ Compile_Block(instr.flow_control.dest_offset + instr.flow_control.num_instructions);
+
+ L(l_endif);
+}
+
+void JitShader::Compile_LOOP(Instruction instr) {
+ Compile_Assert(instr.flow_control.dest_offset >= program_counter,
+ "Backwards loops not supported");
+ Compile_Assert(!looping, "Nested loops not supported");
+
+ looping = true;
+
+ // This decodes the fields from the integer uniform at index instr.flow_control.int_uniform_id.
+ // The Y (LOOPCOUNT_REG) and Z (LOOPINC) component are kept multiplied by 16 (Left shifted by
+ // 4 bits) to be used as an offset into the 16-byte vector registers later
+ size_t offset = ShaderSetup::GetIntUniformOffset(instr.flow_control.int_uniform_id);
+ mov(LOOPCOUNT, dword[SETUP + offset]);
+ mov(LOOPCOUNT_REG, LOOPCOUNT);
+ shr(LOOPCOUNT_REG, 4);
+ and(LOOPCOUNT_REG, 0xFF0); // Y-component is the start
+ mov(LOOPINC, LOOPCOUNT);
+ shr(LOOPINC, 12);
+ and(LOOPINC, 0xFF0); // Z-component is the incrementer
+ movzx(LOOPCOUNT, LOOPCOUNT.cvt8()); // X-component is iteration count
+ add(LOOPCOUNT, 1); // Iteration count is X-component + 1
+
+ Label l_loop_start;
+ L(l_loop_start);
+
+ Compile_Block(instr.flow_control.dest_offset + 1);
+
+ add(LOOPCOUNT_REG, LOOPINC); // Increment LOOPCOUNT_REG by Z-component
+ sub(LOOPCOUNT, 1); // Increment loop count by 1
+ jnz(l_loop_start); // Loop if not equal
+
+ looping = false;
+}
+
+void JitShader::Compile_JMP(Instruction instr) {
+ if (instr.opcode.Value() == OpCode::Id::JMPC)
+ Compile_EvaluateCondition(instr);
+ else if (instr.opcode.Value() == OpCode::Id::JMPU)
+ Compile_UniformCondition(instr);
+ else
+ UNREACHABLE();
+
+ bool inverted_condition =
+ (instr.opcode.Value() == OpCode::Id::JMPU) && (instr.flow_control.num_instructions & 1);
+
+ Label& b = instruction_labels[instr.flow_control.dest_offset];
+ if (inverted_condition) {
+ jz(b, T_NEAR);
+ } else {
+ jnz(b, T_NEAR);
+ }
+}
+
+void JitShader::Compile_Block(unsigned end) {
+ while (program_counter < end) {
+ Compile_NextInstr();
+ }
+}
+
+void JitShader::Compile_Return() {
+ // Peek return offset on the stack and check if we're at that offset
+ mov(rax, qword[rsp + 8]);
+ cmp(eax, (program_counter));
+
+ // If so, jump back to before CALL
+ Label b;
+ jnz(b);
+ ret();
+ L(b);
+}
+
+void JitShader::Compile_NextInstr() {
+ if (std::binary_search(return_offsets.begin(), return_offsets.end(), program_counter)) {
+ Compile_Return();
+ }
+
+ L(instruction_labels[program_counter]);
+
+ Instruction instr = {(*program_code)[program_counter++]};
+
+ OpCode::Id opcode = instr.opcode.Value();
+ auto instr_func = instr_table[static_cast<unsigned>(opcode)];
+
+ if (instr_func) {
+ // JIT the instruction!
+ ((*this).*instr_func)(instr);
+ } else {
+ // Unhandled instruction
+ LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)",
+ instr.opcode.Value().EffectiveOpCode(), instr.hex);
+ }
+}
+
+void JitShader::FindReturnOffsets() {
+ return_offsets.clear();
+
+ for (size_t offset = 0; offset < program_code->size(); ++offset) {
+ Instruction instr = {(*program_code)[offset]};
+
+ switch (instr.opcode.Value()) {
+ case OpCode::Id::CALL:
+ case OpCode::Id::CALLC:
+ case OpCode::Id::CALLU:
+ return_offsets.push_back(instr.flow_control.dest_offset +
+ instr.flow_control.num_instructions);
+ break;
+ default:
+ break;
+ }
+ }
+
+ // Sort for efficient binary search later
+ std::sort(return_offsets.begin(), return_offsets.end());
+}
+
+void JitShader::Compile(const std::array<u32, 1024>* program_code_,
+ const std::array<u32, 1024>* swizzle_data_) {
+ program_code = program_code_;
+ swizzle_data = swizzle_data_;
+
+ // Reset flow control state
+ program = (CompiledShader*)getCurr();
+ program_counter = 0;
+ looping = false;
+ instruction_labels.fill(Xbyak::Label());
+
+ // Find all `CALL` instructions and identify return locations
+ FindReturnOffsets();
+
+ // The stack pointer is 8 modulo 16 at the entry of a procedure
+ ABI_PushRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8);
+
+ mov(SETUP, ABI_PARAM1);
+ mov(STATE, ABI_PARAM2);
+
+ // Zero address/loop registers
+ xor(ADDROFFS_REG_0.cvt32(), ADDROFFS_REG_0.cvt32());
+ xor(ADDROFFS_REG_1.cvt32(), ADDROFFS_REG_1.cvt32());
+ xor(LOOPCOUNT_REG, LOOPCOUNT_REG);
+
+ // Used to set a register to one
+ static const __m128 one = {1.f, 1.f, 1.f, 1.f};
+ mov(rax, reinterpret_cast<size_t>(&one));
+ movaps(ONE, xword[rax]);
+
+ // Used to negate registers
+ static const __m128 neg = {-0.f, -0.f, -0.f, -0.f};
+ mov(rax, reinterpret_cast<size_t>(&neg));
+ movaps(NEGBIT, xword[rax]);
+
+ // Jump to start of the shader program
+ jmp(ABI_PARAM3);
+
+ // Compile entire program
+ Compile_Block(static_cast<unsigned>(program_code->size()));
+
+ // Free memory that's no longer needed
+ program_code = nullptr;
+ swizzle_data = nullptr;
+ return_offsets.clear();
+ return_offsets.shrink_to_fit();
+
+ ready();
+
+ ASSERT_MSG(getSize() <= MAX_SHADER_SIZE, "Compiled a shader that exceeds the allocated size!");
+ LOG_DEBUG(HW_GPU, "Compiled shader size=%lu", getSize());
+}
+
+JitShader::JitShader() : Xbyak::CodeGenerator(MAX_SHADER_SIZE) {}
+
+} // namespace Shader
+
+} // namespace Pica
diff --git a/src/video_core/shader/shader_jit_x64_compiler.h b/src/video_core/shader/shader_jit_x64_compiler.h
new file mode 100644
index 000000000..29e9875ea
--- /dev/null
+++ b/src/video_core/shader/shader_jit_x64_compiler.h
@@ -0,0 +1,125 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <cstddef>
+#include <utility>
+#include <vector>
+#include <nihstro/shader_bytecode.h>
+#include <xbyak.h>
+#include "common/bit_set.h"
+#include "common/common_types.h"
+#include "common/x64/emitter.h"
+#include "video_core/shader/shader.h"
+
+using nihstro::Instruction;
+using nihstro::OpCode;
+using nihstro::SwizzlePattern;
+
+namespace Pica {
+
+namespace Shader {
+
+/// Memory allocated for each compiled shader (64Kb)
+constexpr size_t MAX_SHADER_SIZE = 1024 * 64;
+
+/**
+ * This class implements the shader JIT compiler. It recompiles a Pica shader program into x86_64
+ * code that can be executed on the host machine directly.
+ */
+class JitShader : public Xbyak::CodeGenerator {
+public:
+ JitShader();
+
+ void Run(const ShaderSetup& setup, UnitState& state, unsigned offset) const {
+ program(&setup, &state, instruction_labels[offset].getAddress());
+ }
+
+ void Compile(const std::array<u32, 1024>* program_code,
+ const std::array<u32, 1024>* swizzle_data);
+
+ void Compile_ADD(Instruction instr);
+ void Compile_DP3(Instruction instr);
+ void Compile_DP4(Instruction instr);
+ void Compile_DPH(Instruction instr);
+ void Compile_EX2(Instruction instr);
+ void Compile_LG2(Instruction instr);
+ void Compile_MUL(Instruction instr);
+ void Compile_SGE(Instruction instr);
+ void Compile_SLT(Instruction instr);
+ void Compile_FLR(Instruction instr);
+ void Compile_MAX(Instruction instr);
+ void Compile_MIN(Instruction instr);
+ void Compile_RCP(Instruction instr);
+ void Compile_RSQ(Instruction instr);
+ void Compile_MOVA(Instruction instr);
+ void Compile_MOV(Instruction instr);
+ void Compile_NOP(Instruction instr);
+ void Compile_END(Instruction instr);
+ void Compile_CALL(Instruction instr);
+ void Compile_CALLC(Instruction instr);
+ void Compile_CALLU(Instruction instr);
+ void Compile_IF(Instruction instr);
+ void Compile_LOOP(Instruction instr);
+ void Compile_JMP(Instruction instr);
+ void Compile_CMP(Instruction instr);
+ void Compile_MAD(Instruction instr);
+
+private:
+ void Compile_Block(unsigned end);
+ void Compile_NextInstr();
+
+ void Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg,
+ Xbyak::Xmm dest);
+ void Compile_DestEnable(Instruction instr, Xbyak::Xmm dest);
+
+ /**
+ * Compiles a `MUL src1, src2` operation, properly handling the PICA semantics when multiplying
+ * zero by inf. Clobbers `src2` and `scratch`.
+ */
+ void Compile_SanitizedMul(Xbyak::Xmm src1, Xbyak::Xmm src2, Xbyak::Xmm scratch);
+
+ void Compile_EvaluateCondition(Instruction instr);
+ void Compile_UniformCondition(Instruction instr);
+
+ /**
+ * Emits the code to conditionally return from a subroutine envoked by the `CALL` instruction.
+ */
+ void Compile_Return();
+
+ BitSet32 PersistentCallerSavedRegs();
+
+ /**
+ * Assertion evaluated at compile-time, but only triggered if executed at runtime.
+ * @param msg Message to be logged if the assertion fails.
+ */
+ void Compile_Assert(bool condition, const char* msg);
+
+ /**
+ * Analyzes the entire shader program for `CALL` instructions before emitting any code,
+ * identifying the locations where a return needs to be inserted.
+ */
+ void FindReturnOffsets();
+
+ const std::array<u32, 1024>* program_code = nullptr;
+ const std::array<u32, 1024>* swizzle_data = nullptr;
+
+ /// Mapping of Pica VS instructions to pointers in the emitted code
+ std::array<Xbyak::Label, 1024> instruction_labels;
+
+ /// Offsets in code where a return needs to be inserted
+ std::vector<unsigned> return_offsets;
+
+ unsigned program_counter = 0; ///< Offset of the next instruction to decode
+ bool looping = false; ///< True if compiling a loop, used to check for nested loops
+
+ using CompiledShader = void(const void* setup, void* state, const u8* start_addr);
+ CompiledShader* program = nullptr;
+};
+
+} // Shader
+
+} // Pica
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 8db882f59..7186a7652 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -19,7 +19,6 @@ std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
std::atomic<bool> g_hw_renderer_enabled;
std::atomic<bool> g_shader_jit_enabled;
-std::atomic<bool> g_scaled_resolution_enabled;
std::atomic<bool> g_vsync_enabled;
std::atomic<bool> g_toggle_framelimit_enabled;
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index c397c1974..4aba19ca0 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -37,7 +37,6 @@ extern EmuWindow* g_emu_window; ///< Emu window
// qt ui)
extern std::atomic<bool> g_hw_renderer_enabled;
extern std::atomic<bool> g_shader_jit_enabled;
-extern std::atomic<bool> g_scaled_resolution_enabled;
extern std::atomic<bool> g_toggle_framelimit_enabled;
/// Start the video core