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-rw-r--r--src/core/hle/kernel/client_session.cpp14
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp8
-rw-r--r--src/core/hle/kernel/server_session.cpp28
-rw-r--r--src/core/hle/kernel/server_session.h53
-rw-r--r--src/core/hle/service/sm/controller.cpp2
5 files changed, 73 insertions, 32 deletions
diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp
index 704e82824..c17baa50a 100644
--- a/src/core/hle/kernel/client_session.cpp
+++ b/src/core/hle/kernel/client_session.cpp
@@ -17,21 +17,11 @@ ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
- // Local references to ServerSession and SessionRequestHandler are necessary to guarantee they
+ // A local reference to the ServerSession is necessary to guarantee it
// will be kept alive until after ClientDisconnected() returns.
SharedPtr<ServerSession> server = parent->server;
if (server) {
- std::shared_ptr<SessionRequestHandler> hle_handler = server->hle_handler;
- if (hle_handler)
- hle_handler->ClientDisconnected(server);
-
- // TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
- // their WaitSynchronization result to 0xC920181A.
-
- // Clean up the list of client threads with pending requests, they are unneeded now that the
- // client endpoint is closed.
- server->pending_requesting_threads.clear();
- server->currently_handling = nullptr;
+ server->ClientDisconnected();
}
parent->client = nullptr;
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index 5dd855db8..cbffff017 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -264,11 +264,11 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
// Write the domain objects to the command buffer, these go after the raw untranslated data.
// TODO(Subv): This completely ignores C buffers.
std::size_t domain_offset = size - domain_message_header->num_objects;
- auto& request_handlers = server_session->domain_request_handlers;
- for (auto& object : domain_objects) {
- request_handlers.emplace_back(object);
- dst_cmdbuf[domain_offset++] = static_cast<u32_le>(request_handlers.size());
+ for (const auto& object : domain_objects) {
+ server_session->AppendDomainRequestHandler(object);
+ dst_cmdbuf[domain_offset++] =
+ static_cast<u32_le>(server_session->NumDomainRequestHandlers());
}
}
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 027434f92..3452a9c0c 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -63,6 +63,34 @@ void ServerSession::Acquire(Thread* thread) {
pending_requesting_threads.pop_back();
}
+void ServerSession::ClientDisconnected() {
+ // We keep a shared pointer to the hle handler to keep it alive throughout
+ // the call to ClientDisconnected, as ClientDisconnected invalidates the
+ // hle_handler member itself during the course of the function executing.
+ std::shared_ptr<SessionRequestHandler> handler = hle_handler;
+ if (handler) {
+ // Note that after this returns, this server session's hle_handler is
+ // invalidated (set to null).
+ handler->ClientDisconnected(this);
+ }
+
+ // TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
+ // their WaitSynchronization result to 0xC920181A.
+
+ // Clean up the list of client threads with pending requests, they are unneeded now that the
+ // client endpoint is closed.
+ pending_requesting_threads.clear();
+ currently_handling = nullptr;
+}
+
+void ServerSession::AppendDomainRequestHandler(std::shared_ptr<SessionRequestHandler> handler) {
+ domain_request_handlers.push_back(std::move(handler));
+}
+
+std::size_t ServerSession::NumDomainRequestHandlers() const {
+ return domain_request_handlers.size();
+}
+
ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
auto* const domain_message_header = context.GetDomainMessageHeader();
if (domain_message_header) {
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index e0e9d64c8..aea4ccfeb 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -46,6 +46,14 @@ public:
return HANDLE_TYPE;
}
+ Session* GetParent() {
+ return parent.get();
+ }
+
+ const Session* GetParent() const {
+ return parent.get();
+ }
+
using SessionPair = std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>>;
/**
@@ -78,23 +86,16 @@ public:
void Acquire(Thread* thread) override;
- std::string name; ///< The name of this session (optional)
- std::shared_ptr<Session> parent; ///< The parent session, which links to the client endpoint.
- std::shared_ptr<SessionRequestHandler>
- hle_handler; ///< This session's HLE request handler (applicable when not a domain)
+ /// Called when a client disconnection occurs.
+ void ClientDisconnected();
- /// This is the list of domain request handlers (after conversion to a domain)
- std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
-
- /// List of threads that are pending a response after a sync request. This list is processed in
- /// a LIFO manner, thus, the last request will be dispatched first.
- /// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
- std::vector<SharedPtr<Thread>> pending_requesting_threads;
+ /// Adds a new domain request handler to the collection of request handlers within
+ /// this ServerSession instance.
+ void AppendDomainRequestHandler(std::shared_ptr<SessionRequestHandler> handler);
- /// Thread whose request is currently being handled. A request is considered "handled" when a
- /// response is sent via svcReplyAndReceive.
- /// TODO(Subv): Find a better name for this.
- SharedPtr<Thread> currently_handling;
+ /// Retrieves the total number of domain request handlers that have been
+ /// appended to this ServerSession instance.
+ std::size_t NumDomainRequestHandlers() const;
/// Returns true if the session has been converted to a domain, otherwise False
bool IsDomain() const {
@@ -129,8 +130,30 @@ private:
/// object handle.
ResultCode HandleDomainSyncRequest(Kernel::HLERequestContext& context);
+ /// The parent session, which links to the client endpoint.
+ std::shared_ptr<Session> parent;
+
+ /// This session's HLE request handler (applicable when not a domain)
+ std::shared_ptr<SessionRequestHandler> hle_handler;
+
+ /// This is the list of domain request handlers (after conversion to a domain)
+ std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
+
+ /// List of threads that are pending a response after a sync request. This list is processed in
+ /// a LIFO manner, thus, the last request will be dispatched first.
+ /// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
+ std::vector<SharedPtr<Thread>> pending_requesting_threads;
+
+ /// Thread whose request is currently being handled. A request is considered "handled" when a
+ /// response is sent via svcReplyAndReceive.
+ /// TODO(Subv): Find a better name for this.
+ SharedPtr<Thread> currently_handling;
+
/// When set to True, converts the session to a domain at the end of the command
bool convert_to_domain{};
+
+ /// The name of this session (optional)
+ std::string name;
};
} // namespace Kernel
diff --git a/src/core/hle/service/sm/controller.cpp b/src/core/hle/service/sm/controller.cpp
index 74da4d5e6..e9ee73710 100644
--- a/src/core/hle/service/sm/controller.cpp
+++ b/src/core/hle/service/sm/controller.cpp
@@ -30,7 +30,7 @@ void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(RESULT_SUCCESS);
- Kernel::SharedPtr<Kernel::ClientSession> session{ctx.Session()->parent->client};
+ Kernel::SharedPtr<Kernel::ClientSession> session{ctx.Session()->GetParent()->client};
rb.PushMoveObjects(session);
LOG_DEBUG(Service, "session={}", session->GetObjectId());