diff options
Diffstat (limited to 'src')
24 files changed, 453 insertions, 111 deletions
diff --git a/src/audio_core/codec.cpp b/src/audio_core/codec.cpp index c5a0d98ce..2fb91c13a 100644 --- a/src/audio_core/codec.cpp +++ b/src/audio_core/codec.cpp @@ -16,8 +16,9 @@ std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM constexpr std::size_t FRAME_LEN = 8; constexpr std::size_t SAMPLES_PER_FRAME = 14; - constexpr std::array<int, 16> SIGNED_NIBBLES = { - {0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}}; + static constexpr std::array<int, 16> SIGNED_NIBBLES{ + 0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1, + }; const std::size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME; const std::size_t ret_size = diff --git a/src/audio_core/codec.h b/src/audio_core/codec.h index ef2ce01a8..9507abb1b 100644 --- a/src/audio_core/codec.h +++ b/src/audio_core/codec.h @@ -38,7 +38,7 @@ using ADPCM_Coeff = std::array<s16, 16>; * @param state ADPCM state, this is updated with new state * @return Decoded stereo signed PCM16 data, sample_count in length */ -std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM_Coeff& coeff, +std::vector<s16> DecodeADPCM(const u8* data, std::size_t size, const ADPCM_Coeff& coeff, ADPCMState& state); }; // namespace AudioCore::Codec diff --git a/src/audio_core/command_generator.cpp b/src/audio_core/command_generator.cpp index 7f2597257..bba40d13d 100644 --- a/src/audio_core/command_generator.cpp +++ b/src/audio_core/command_generator.cpp @@ -727,8 +727,9 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s return 0; } - constexpr std::array<int, 16> SIGNED_NIBBLES = { - {0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}}; + static constexpr std::array<int, 16> SIGNED_NIBBLES{ + 0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1, + }; constexpr std::size_t FRAME_LEN = 8; constexpr std::size_t NIBBLES_PER_SAMPLE = 16; diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp index 83c06c0ed..eb82791f6 100644 --- a/src/audio_core/cubeb_sink.cpp +++ b/src/audio_core/cubeb_sink.cpp @@ -192,8 +192,8 @@ SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels, long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer, void* output_buffer, long num_frames) { - CubebSinkStream* impl = static_cast<CubebSinkStream*>(user_data); - u8* buffer = reinterpret_cast<u8*>(output_buffer); + auto* impl = static_cast<CubebSinkStream*>(user_data); + auto* buffer = static_cast<u8*>(output_buffer); if (!impl) { return {}; diff --git a/src/common/wall_clock.cpp b/src/common/wall_clock.cpp index 3afbdb898..7a20e95b7 100644 --- a/src/common/wall_clock.cpp +++ b/src/common/wall_clock.cpp @@ -15,7 +15,7 @@ namespace Common { using base_timer = std::chrono::steady_clock; using base_time_point = std::chrono::time_point<base_timer>; -class StandardWallClock : public WallClock { +class StandardWallClock final : public WallClock { public: StandardWallClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency) : WallClock(emulated_cpu_frequency, emulated_clock_frequency, false) { diff --git a/src/common/wall_clock.h b/src/common/wall_clock.h index 5db30083d..bc7adfbf8 100644 --- a/src/common/wall_clock.h +++ b/src/common/wall_clock.h @@ -13,6 +13,8 @@ namespace Common { class WallClock { public: + virtual ~WallClock() = default; + /// Returns current wall time in nanoseconds [[nodiscard]] virtual std::chrono::nanoseconds GetTimeNS() = 0; diff --git a/src/common/x64/native_clock.h b/src/common/x64/native_clock.h index 891a3bbfd..7c503df26 100644 --- a/src/common/x64/native_clock.h +++ b/src/common/x64/native_clock.h @@ -12,7 +12,7 @@ namespace Common { namespace X64 { -class NativeClock : public WallClock { +class NativeClock final : public WallClock { public: NativeClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency, u64 rtsc_frequency); diff --git a/src/core/core.h b/src/core/core.h index 83ded63a5..27efe30bb 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -120,7 +120,7 @@ public: * Gets the instance of the System singleton class. * @returns Reference to the instance of the System singleton class. */ - static System& GetInstance() { + [[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() { return s_instance; } diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp index 4505da758..c5d65f2d0 100644 --- a/src/core/frontend/applets/controller.cpp +++ b/src/core/frontend/applets/controller.cpp @@ -4,7 +4,6 @@ #include "common/assert.h" #include "common/logging/log.h" -#include "core/core.h" #include "core/frontend/applets/controller.h" #include "core/hle/service/hid/controllers/npad.h" #include "core/hle/service/hid/hid.h" @@ -14,6 +13,9 @@ namespace Core::Frontend { ControllerApplet::~ControllerApplet() = default; +DefaultControllerApplet::DefaultControllerApplet(Service::SM::ServiceManager& service_manager_) + : service_manager{service_manager_} {} + DefaultControllerApplet::~DefaultControllerApplet() = default; void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callback, @@ -21,9 +23,7 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!"); auto& npad = - Core::System::GetInstance() - .ServiceManager() - .GetService<Service::HID::Hid>("hid") + service_manager.GetService<Service::HID::Hid>("hid") ->GetAppletResource() ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad); diff --git a/src/core/frontend/applets/controller.h b/src/core/frontend/applets/controller.h index a227f15cd..3e49cdbb9 100644 --- a/src/core/frontend/applets/controller.h +++ b/src/core/frontend/applets/controller.h @@ -8,6 +8,10 @@ #include "common/common_types.h" +namespace Service::SM { +class ServiceManager; +} + namespace Core::Frontend { using BorderColor = std::array<u8, 4>; @@ -39,10 +43,14 @@ public: class DefaultControllerApplet final : public ControllerApplet { public: + explicit DefaultControllerApplet(Service::SM::ServiceManager& service_manager_); ~DefaultControllerApplet() override; void ReconfigureControllers(std::function<void()> callback, ControllerParameters parameters) const override; + +private: + Service::SM::ServiceManager& service_manager; }; } // namespace Core::Frontend diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp index 4e0800f9a..2b626bb40 100644 --- a/src/core/hle/service/am/applets/applets.cpp +++ b/src/core/hle/service/am/applets/applets.cpp @@ -206,7 +206,8 @@ void AppletManager::SetDefaultAppletFrontendSet() { void AppletManager::SetDefaultAppletsIfMissing() { if (frontend.controller == nullptr) { - frontend.controller = std::make_unique<Core::Frontend::DefaultControllerApplet>(); + frontend.controller = + std::make_unique<Core::Frontend::DefaultControllerApplet>(system.ServiceManager()); } if (frontend.e_commerce == nullptr) { diff --git a/src/core/hle/service/hid/controllers/controller_base.h b/src/core/hle/service/hid/controllers/controller_base.h index 8bc69c372..f47a9e61c 100644 --- a/src/core/hle/service/hid/controllers/controller_base.h +++ b/src/core/hle/service/hid/controllers/controller_base.h @@ -31,6 +31,10 @@ public: virtual void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) = 0; + // When the controller is requesting a motion update for the shared memory + virtual void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, + std::size_t size) {} + // Called when input devices should be loaded virtual void OnLoadInputDevices() = 0; diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 83c3beab6..fb007767d 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -365,6 +365,135 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } const u32 npad_index = static_cast<u32>(i); + RequestPadStateUpdate(npad_index); + auto& pad_state = npad_pad_states[npad_index]; + + auto& main_controller = + npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index]; + auto& handheld_entry = + npad.handheld_states.npad[npad.handheld_states.common.last_entry_index]; + auto& dual_entry = npad.dual_states.npad[npad.dual_states.common.last_entry_index]; + auto& left_entry = npad.left_joy_states.npad[npad.left_joy_states.common.last_entry_index]; + auto& right_entry = + npad.right_joy_states.npad[npad.right_joy_states.common.last_entry_index]; + auto& pokeball_entry = + npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index]; + auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index]; + + libnx_entry.connection_status.raw = 0; + libnx_entry.connection_status.IsConnected.Assign(1); + auto& full_sixaxis_entry = + npad.sixaxis_full.sixaxis[npad.sixaxis_full.common.last_entry_index]; + auto& handheld_sixaxis_entry = + npad.sixaxis_handheld.sixaxis[npad.sixaxis_handheld.common.last_entry_index]; + auto& dual_left_sixaxis_entry = + npad.sixaxis_dual_left.sixaxis[npad.sixaxis_dual_left.common.last_entry_index]; + auto& dual_right_sixaxis_entry = + npad.sixaxis_dual_right.sixaxis[npad.sixaxis_dual_right.common.last_entry_index]; + auto& left_sixaxis_entry = + npad.sixaxis_left.sixaxis[npad.sixaxis_left.common.last_entry_index]; + auto& right_sixaxis_entry = + npad.sixaxis_right.sixaxis[npad.sixaxis_right.common.last_entry_index]; + + switch (controller_type) { + case NPadControllerType::None: + UNREACHABLE(); + break; + case NPadControllerType::ProController: + main_controller.connection_status.raw = 0; + main_controller.connection_status.IsConnected.Assign(1); + main_controller.connection_status.IsWired.Assign(1); + main_controller.pad.pad_states.raw = pad_state.pad_states.raw; + main_controller.pad.l_stick = pad_state.l_stick; + main_controller.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsWired.Assign(1); + break; + case NPadControllerType::Handheld: + handheld_entry.connection_status.raw = 0; + handheld_entry.connection_status.IsConnected.Assign(1); + handheld_entry.connection_status.IsWired.Assign(1); + handheld_entry.connection_status.IsLeftJoyConnected.Assign(1); + handheld_entry.connection_status.IsRightJoyConnected.Assign(1); + handheld_entry.connection_status.IsLeftJoyWired.Assign(1); + handheld_entry.connection_status.IsRightJoyWired.Assign(1); + handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw; + handheld_entry.pad.l_stick = pad_state.l_stick; + handheld_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsWired.Assign(1); + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); + libnx_entry.connection_status.IsLeftJoyWired.Assign(1); + libnx_entry.connection_status.IsRightJoyWired.Assign(1); + break; + case NPadControllerType::JoyDual: + dual_entry.connection_status.raw = 0; + dual_entry.connection_status.IsConnected.Assign(1); + dual_entry.connection_status.IsLeftJoyConnected.Assign(1); + dual_entry.connection_status.IsRightJoyConnected.Assign(1); + dual_entry.pad.pad_states.raw = pad_state.pad_states.raw; + dual_entry.pad.l_stick = pad_state.l_stick; + dual_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); + break; + case NPadControllerType::JoyLeft: + left_entry.connection_status.raw = 0; + left_entry.connection_status.IsConnected.Assign(1); + left_entry.connection_status.IsLeftJoyConnected.Assign(1); + left_entry.pad.pad_states.raw = pad_state.pad_states.raw; + left_entry.pad.l_stick = pad_state.l_stick; + left_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + break; + case NPadControllerType::JoyRight: + right_entry.connection_status.raw = 0; + right_entry.connection_status.IsConnected.Assign(1); + right_entry.connection_status.IsRightJoyConnected.Assign(1); + right_entry.pad.pad_states.raw = pad_state.pad_states.raw; + right_entry.pad.l_stick = pad_state.l_stick; + right_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); + break; + case NPadControllerType::Pokeball: + pokeball_entry.connection_status.raw = 0; + pokeball_entry.connection_status.IsConnected.Assign(1); + pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; + pokeball_entry.pad.l_stick = pad_state.l_stick; + pokeball_entry.pad.r_stick = pad_state.r_stick; + break; + } + + // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate + // any controllers. + libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw; + libnx_entry.pad.l_stick = pad_state.l_stick; + libnx_entry.pad.r_stick = pad_state.r_stick; + + press_state |= static_cast<u32>(pad_state.pad_states.raw); + } + std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(), + shared_memory_entries.size() * sizeof(NPadEntry)); +} + +void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, + std::size_t data_len) { + if (!IsControllerActivated()) { + return; + } + for (std::size_t i = 0; i < shared_memory_entries.size(); i++) { + auto& npad = shared_memory_entries[i]; + + const auto& controller_type = connected_controllers[i].type; + + if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) { + continue; + } + const std::array<SixAxisGeneric*, 6> controller_sixaxes{ &npad.sixaxis_full, &npad.sixaxis_handheld, &npad.sixaxis_dual_left, &npad.sixaxis_dual_right, &npad.sixaxis_left, &npad.sixaxis_right, @@ -403,9 +532,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } } - RequestPadStateUpdate(npad_index); - auto& pad_state = npad_pad_states[npad_index]; - auto& main_controller = npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index]; auto& handheld_entry = @@ -418,8 +544,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index]; auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index]; - libnx_entry.connection_status.raw = 0; - libnx_entry.connection_status.IsConnected.Assign(1); auto& full_sixaxis_entry = npad.sixaxis_full.sixaxis[npad.sixaxis_full.common.last_entry_index]; auto& handheld_sixaxis_entry = @@ -438,15 +562,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* UNREACHABLE(); break; case NPadControllerType::ProController: - main_controller.connection_status.raw = 0; - main_controller.connection_status.IsConnected.Assign(1); - main_controller.connection_status.IsWired.Assign(1); - main_controller.pad.pad_states.raw = pad_state.pad_states.raw; - main_controller.pad.l_stick = pad_state.l_stick; - main_controller.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.IsWired.Assign(1); - if (sixaxis_sensors_enabled && motions[i][0]) { full_sixaxis_entry.accel = motion_devices[0].accel; full_sixaxis_entry.gyro = motion_devices[0].gyro; @@ -455,23 +570,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } break; case NPadControllerType::Handheld: - handheld_entry.connection_status.raw = 0; - handheld_entry.connection_status.IsConnected.Assign(1); - handheld_entry.connection_status.IsWired.Assign(1); - handheld_entry.connection_status.IsLeftJoyConnected.Assign(1); - handheld_entry.connection_status.IsRightJoyConnected.Assign(1); - handheld_entry.connection_status.IsLeftJoyWired.Assign(1); - handheld_entry.connection_status.IsRightJoyWired.Assign(1); - handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw; - handheld_entry.pad.l_stick = pad_state.l_stick; - handheld_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.IsWired.Assign(1); - libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); - libnx_entry.connection_status.IsRightJoyConnected.Assign(1); - libnx_entry.connection_status.IsLeftJoyWired.Assign(1); - libnx_entry.connection_status.IsRightJoyWired.Assign(1); - if (sixaxis_sensors_enabled && motions[i][0]) { handheld_sixaxis_entry.accel = motion_devices[0].accel; handheld_sixaxis_entry.gyro = motion_devices[0].gyro; @@ -480,17 +578,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } break; case NPadControllerType::JoyDual: - dual_entry.connection_status.raw = 0; - dual_entry.connection_status.IsConnected.Assign(1); - dual_entry.connection_status.IsLeftJoyConnected.Assign(1); - dual_entry.connection_status.IsRightJoyConnected.Assign(1); - dual_entry.pad.pad_states.raw = pad_state.pad_states.raw; - dual_entry.pad.l_stick = pad_state.l_stick; - dual_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); - libnx_entry.connection_status.IsRightJoyConnected.Assign(1); - if (sixaxis_sensors_enabled && motions[i][0]) { // Set motion for the left joycon dual_left_sixaxis_entry.accel = motion_devices[0].accel; @@ -507,15 +594,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } break; case NPadControllerType::JoyLeft: - left_entry.connection_status.raw = 0; - left_entry.connection_status.IsConnected.Assign(1); - left_entry.connection_status.IsLeftJoyConnected.Assign(1); - left_entry.pad.pad_states.raw = pad_state.pad_states.raw; - left_entry.pad.l_stick = pad_state.l_stick; - left_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); - if (sixaxis_sensors_enabled && motions[i][0]) { left_sixaxis_entry.accel = motion_devices[0].accel; left_sixaxis_entry.gyro = motion_devices[0].gyro; @@ -524,15 +602,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } break; case NPadControllerType::JoyRight: - right_entry.connection_status.raw = 0; - right_entry.connection_status.IsConnected.Assign(1); - right_entry.connection_status.IsRightJoyConnected.Assign(1); - right_entry.pad.pad_states.raw = pad_state.pad_states.raw; - right_entry.pad.l_stick = pad_state.l_stick; - right_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.IsRightJoyConnected.Assign(1); - if (sixaxis_sensors_enabled && motions[i][1]) { right_sixaxis_entry.accel = motion_devices[1].accel; right_sixaxis_entry.gyro = motion_devices[1].gyro; @@ -541,21 +610,8 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } break; case NPadControllerType::Pokeball: - pokeball_entry.connection_status.raw = 0; - pokeball_entry.connection_status.IsConnected.Assign(1); - pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; - pokeball_entry.pad.l_stick = pad_state.l_stick; - pokeball_entry.pad.r_stick = pad_state.r_stick; break; } - - // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate - // any controllers. - libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw; - libnx_entry.pad.l_stick = pad_state.l_stick; - libnx_entry.pad.r_stick = pad_state.r_stick; - - press_state |= static_cast<u32>(pad_state.pad_states.raw); } std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(), shared_memory_entries.size() * sizeof(NPadEntry)); diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 0cff6821f..e65277c7b 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -32,6 +32,10 @@ public: // When the controller is requesting an update for the shared memory void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override; + // When the controller is requesting a motion update for the shared memory + void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, + std::size_t size) override; + // Called when input devices should be loaded void OnLoadInputDevices() override; diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index dc198791d..90a71ab1c 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -40,7 +40,8 @@ namespace Service::HID { // Updating period for each HID device. // HID is polled every 15ms, this value was derived from // https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet -constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; // (1ms, 1000Hz) +constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; // (1ms, 1000Hz) +constexpr auto motion_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.666Hz) constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; IAppletResource::IAppletResource(Core::System& system) @@ -79,10 +80,14 @@ IAppletResource::IAppletResource(Core::System& system) [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { UpdateControllers(user_data, ns_late); }); - - // TODO(shinyquagsire23): Other update callbacks? (accel, gyro?) + motion_update_event = Core::Timing::CreateEvent( + "HID::MotionPadCallback", + [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { + UpdateMotion(user_data, ns_late); + }); system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event); + system.CoreTiming().ScheduleEvent(motion_update_ns, motion_update_event); ReloadInputDevices(); } @@ -122,6 +127,16 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data, core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event); } +void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { + auto& core_timing = system.CoreTiming(); + + for (const auto& controller : controllers) { + controller->OnMotionUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE); + } + + core_timing.ScheduleEvent(motion_update_ns - ns_late, motion_update_event); +} + class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> { public: IActiveVibrationDeviceList() : ServiceFramework("IActiveVibrationDeviceList") { diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index e04aaf1e9..3cfd72a51 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -65,10 +65,12 @@ private: void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx); void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); + void UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); std::shared_ptr<Kernel::SharedMemory> shared_mem; std::shared_ptr<Core::Timing::EventType> pad_update_event; + std::shared_ptr<Core::Timing::EventType> motion_update_event; Core::System& system; std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)> diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp index bdae8b887..fcb612864 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp @@ -22,6 +22,18 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std:: switch (static_cast<IoctlCommand>(command.raw)) { case IoctlCommand::IocSetNVMAPfdCommand: return SetNVMAPfd(input, output); + case IoctlCommand::IocSubmit: + return Submit(input, output); + case IoctlCommand::IocGetSyncpoint: + return GetSyncpoint(input, output); + case IoctlCommand::IocGetWaitbase: + return GetWaitbase(input, output); + case IoctlCommand::IocMapBuffer: + return MapBuffer(input, output); + case IoctlCommand::IocMapBufferEx: + return MapBufferEx(input, output); + case IoctlCommand::IocUnmapBufferEx: + return UnmapBufferEx(input, output); } UNIMPLEMENTED_MSG("Unimplemented ioctl"); @@ -30,11 +42,67 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std:: u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) { IoctlSetNvmapFD params{}; - std::memcpy(¶ms, input.data(), input.size()); + std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD)); LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd); nvmap_fd = params.nvmap_fd; return 0; } +u32 nvhost_nvdec::Submit(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlSubmit params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit)); + return 0; +} + +u32 nvhost_nvdec::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetSyncpoint params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint)); + return 0; +} + +u32 nvhost_nvdec::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetWaitbase params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase)); + return 0; +} + +u32 nvhost_nvdec::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBuffer params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer)); + return 0; +} + +u32 nvhost_nvdec::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx)); + return 0; +} + +u32 nvhost_nvdec::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlUnmapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx)); + return 0; +} + } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h index cbdac8069..4332db118 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h @@ -23,16 +23,66 @@ public: private: enum class IoctlCommand : u32_le { IocSetNVMAPfdCommand = 0x40044801, + IocSubmit = 0xC0400001, + IocGetSyncpoint = 0xC0080002, + IocGetWaitbase = 0xC0080003, + IocMapBuffer = 0xC01C0009, + IocMapBufferEx = 0xC0A40009, + IocUnmapBufferEx = 0xC0A4000A, }; struct IoctlSetNvmapFD { u32_le nvmap_fd; }; - static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size"); + static_assert(sizeof(IoctlSetNvmapFD) == 0x4, "IoctlSetNvmapFD is incorrect size"); + + struct IoctlSubmit { + INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit has incorrect size"); + + struct IoctlGetSyncpoint { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetSyncpoint) == 0x08, "IoctlGetSyncpoint has incorrect size"); + + struct IoctlGetWaitbase { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetWaitbase) == 0x08, "IoctlGetWaitbase has incorrect size"); + + struct IoctlMapBuffer { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size"); + + struct IoctlMapBufferEx { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x98); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBufferEx) == 0xA4, "IoctlMapBufferEx has incorrect size"); + + struct IoctlUnmapBufferEx { + INSERT_PADDING_BYTES(0xA4); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlUnmapBufferEx) == 0xA4, "IoctlUnmapBufferEx has incorrect size"); u32_le nvmap_fd{}; u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output); + u32 Submit(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); + u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); }; } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp index c695b8863..9da19ad56 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp @@ -22,6 +22,18 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve switch (static_cast<IoctlCommand>(command.raw)) { case IoctlCommand::IocSetNVMAPfdCommand: return SetNVMAPfd(input, output); + case IoctlCommand::IocSubmit: + return Submit(input, output); + case IoctlCommand::IocGetSyncpoint: + return GetSyncpoint(input, output); + case IoctlCommand::IocGetWaitbase: + return GetWaitbase(input, output); + case IoctlCommand::IocMapBuffer: + return MapBuffer(input, output); + case IoctlCommand::IocMapBufferEx: + return MapBuffer(input, output); + case IoctlCommand::IocUnmapBufferEx: + return UnmapBufferEx(input, output); } UNIMPLEMENTED_MSG("Unimplemented ioctl"); @@ -30,11 +42,71 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) { IoctlSetNvmapFD params{}; - std::memcpy(¶ms, input.data(), input.size()); + std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD)); LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd); nvmap_fd = params.nvmap_fd; return 0; } +u32 nvhost_vic::Submit(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlSubmit params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + + // Workaround for Luigi's Mansion 3, as nvhost_vic is not implemented for asynch GPU + params.command_buffer = {}; + + std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit)); + return 0; +} + +u32 nvhost_vic::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetSyncpoint params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint)); + return 0; +} + +u32 nvhost_vic::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetWaitbase params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase)); + return 0; +} + +u32 nvhost_vic::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBuffer params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer)); + return 0; +} + +u32 nvhost_vic::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx)); + return 0; +} + +u32 nvhost_vic::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlUnmapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx)); + return 0; +} + } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.h b/src/core/hle/service/nvdrv/devices/nvhost_vic.h index bec32bea1..a7bb7bbd5 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.h @@ -4,6 +4,7 @@ #pragma once +#include <array> #include <vector> #include "common/common_types.h" #include "common/swap.h" @@ -23,6 +24,12 @@ public: private: enum class IoctlCommand : u32_le { IocSetNVMAPfdCommand = 0x40044801, + IocSubmit = 0xC0400001, + IocGetSyncpoint = 0xC0080002, + IocGetWaitbase = 0xC0080003, + IocMapBuffer = 0xC01C0009, + IocMapBufferEx = 0xC03C0009, + IocUnmapBufferEx = 0xC03C000A, }; struct IoctlSetNvmapFD { @@ -30,9 +37,65 @@ private: }; static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size"); + struct IoctlSubmitCommandBuffer { + u32 id; + u32 offset; + u32 count; + }; + static_assert(sizeof(IoctlSubmitCommandBuffer) == 0xC, + "IoctlSubmitCommandBuffer is incorrect size"); + + struct IoctlSubmit { + u32 command_buffer_count; + u32 relocations_count; + u32 syncpt_count; + u32 wait_count; + std::array<IoctlSubmitCommandBuffer, 4> command_buffer; + }; + static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit is incorrect size"); + + struct IoctlGetSyncpoint { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetSyncpoint) == 0x8, "IoctlGetSyncpoint is incorrect size"); + + struct IoctlGetWaitbase { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size"); + + struct IoctlMapBuffer { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size"); + + struct IoctlMapBufferEx { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x30); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBufferEx) == 0x3C, "IoctlMapBufferEx is incorrect size"); + + struct IoctlUnmapBufferEx { + INSERT_PADDING_BYTES(0x3C); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlUnmapBufferEx) == 0x3C, "IoctlUnmapBufferEx is incorrect size"); + u32_le nvmap_fd{}; u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output); + u32 Submit(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); + u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); }; } // namespace Service::Nvidia::Devices diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp index 05e31f1de..3d8d3213d 100644 --- a/src/video_core/renderer_vulkan/vk_device.cpp +++ b/src/video_core/renderer_vulkan/vk_device.cpp @@ -388,14 +388,6 @@ bool VKDevice::Create() { CollectTelemetryParameters(); - if (ext_extended_dynamic_state && driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR) { - // AMD's proprietary driver supports VK_EXT_extended_dynamic_state but the <stride> field - // seems to be bugged. Blacklisting it for now. - LOG_WARNING(Render_Vulkan, - "Blacklisting AMD proprietary from VK_EXT_extended_dynamic_state"); - ext_extended_dynamic_state = false; - } - graphics_queue = logical.GetQueue(graphics_family); present_queue = logical.GetQueue(present_family); diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index a9738e298..70d865112 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -25,7 +25,8 @@ #include "yuzu/main.h" #include "yuzu/uisettings.h" -GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {} +GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent) + : QObject(parent), gamelist{gamelist} {} // EventFilter in order to process systemkeys while editing the searchfield bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) { @@ -116,7 +117,7 @@ void GameListSearchField::setFocus() { } GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} { - auto* const key_release_eater = new KeyReleaseEater(parent); + auto* const key_release_eater = new KeyReleaseEater(parent, this); layout_filter = new QHBoxLayout; layout_filter->setMargin(8); label_filter = new QLabel; diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 92779a9c7..248855aff 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -330,7 +330,7 @@ public: private: class KeyReleaseEater : public QObject { public: - explicit KeyReleaseEater(GameList* gamelist); + explicit KeyReleaseEater(GameList* gamelist, QObject* parent = nullptr); private: GameList* gamelist = nullptr; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 6a2a88dd8..e3de0f0e1 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -288,8 +288,8 @@ GMainWindow::~GMainWindow() { void GMainWindow::ControllerSelectorReconfigureControllers( const Core::Frontend::ControllerParameters& parameters) { QtControllerSelectorDialog dialog(this, parameters, input_subsystem.get()); - dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | - Qt::WindowSystemMenuHint); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | + Qt::WindowTitleHint | Qt::WindowSystemMenuHint); dialog.setWindowModality(Qt::WindowModal); dialog.exec(); @@ -307,8 +307,9 @@ void GMainWindow::ProfileSelectorSelectProfile() { int index = 0; if (manager.GetUserCount() != 1) { QtProfileSelectionDialog dialog(this); - dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | - Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | + Qt::WindowTitleHint | Qt::WindowSystemMenuHint | + Qt::WindowCloseButtonHint); dialog.setWindowModality(Qt::WindowModal); if (dialog.exec() == QDialog::Rejected) { @@ -331,8 +332,9 @@ void GMainWindow::ProfileSelectorSelectProfile() { void GMainWindow::SoftwareKeyboardGetText( const Core::Frontend::SoftwareKeyboardParameters& parameters) { QtSoftwareKeyboardDialog dialog(this, parameters); - dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | - Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | + Qt::WindowTitleHint | Qt::WindowSystemMenuHint | + Qt::WindowCloseButtonHint); dialog.setWindowModality(Qt::WindowModal); if (dialog.exec() == QDialog::Rejected) { |