diff options
Diffstat (limited to 'src')
113 files changed, 2948 insertions, 1044 deletions
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp index 9a0939883..da50a0bbc 100644 --- a/src/audio_core/audio_renderer.cpp +++ b/src/audio_core/audio_renderer.cpp @@ -73,13 +73,15 @@ private: EffectInStatus info{}; }; AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params, - Kernel::SharedPtr<Kernel::WritableEvent> buffer_event) + Kernel::SharedPtr<Kernel::WritableEvent> buffer_event, + std::size_t instance_number) : worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count), effects(params.effect_count) { audio_out = std::make_unique<AudioCore::AudioOut>(); stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, - "AudioRenderer", [=]() { buffer_event->Signal(); }); + fmt::format("AudioRenderer-Instance{}", instance_number), + [=]() { buffer_event->Signal(); }); audio_out->StartStream(stream); QueueMixedBuffer(0); @@ -217,13 +219,15 @@ std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_co if (offset == samples.size()) { offset = 0; - if (!wave_buffer.is_looping) { + if (!wave_buffer.is_looping && wave_buffer.buffer_sz) { SetWaveIndex(wave_index + 1); } - out_status.wave_buffer_consumed++; + if (wave_buffer.buffer_sz) { + out_status.wave_buffer_consumed++; + } - if (wave_buffer.end_of_stream) { + if (wave_buffer.end_of_stream || wave_buffer.buffer_sz == 0) { info.play_state = PlayState::Paused; } } diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h index b2e5d336c..45afbe759 100644 --- a/src/audio_core/audio_renderer.h +++ b/src/audio_core/audio_renderer.h @@ -215,7 +215,8 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size class AudioRenderer { public: AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params, - Kernel::SharedPtr<Kernel::WritableEvent> buffer_event); + Kernel::SharedPtr<Kernel::WritableEvent> buffer_event, + std::size_t instance_number); ~AudioRenderer(); std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params); diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 2554add28..2b4266f29 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -56,6 +56,8 @@ add_custom_command(OUTPUT scm_rev.cpp "${VIDEO_CORE}/shader/decode/shift.cpp" "${VIDEO_CORE}/shader/decode/video.cpp" "${VIDEO_CORE}/shader/decode/xmad.cpp" + "${VIDEO_CORE}/shader/control_flow.cpp" + "${VIDEO_CORE}/shader/control_flow.h" "${VIDEO_CORE}/shader/decode.cpp" "${VIDEO_CORE}/shader/node.h" "${VIDEO_CORE}/shader/node_helper.cpp" diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 30eb9d82e..f4325f0f8 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -208,6 +208,8 @@ add_library(core STATIC hle/service/aoc/aoc_u.h hle/service/apm/apm.cpp hle/service/apm/apm.h + hle/service/apm/controller.cpp + hle/service/apm/controller.h hle/service/apm/interface.cpp hle/service/apm/interface.h hle/service/audio/audctl.cpp @@ -293,6 +295,7 @@ add_library(core STATIC hle/service/hid/irs.h hle/service/hid/xcd.cpp hle/service/hid/xcd.h + hle/service/hid/errors.h hle/service/hid/controllers/controller_base.cpp hle/service/hid/controllers/controller_base.h hle/service/hid/controllers/debug_pad.cpp diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h index c6691a8e1..45e94e625 100644 --- a/src/core/arm/arm_interface.h +++ b/src/core/arm/arm_interface.h @@ -44,13 +44,6 @@ public: /// Step CPU by one instruction virtual void Step() = 0; - /// Maps a backing memory region for the CPU - virtual void MapBackingMemory(VAddr address, std::size_t size, u8* memory, - Kernel::VMAPermission perms) = 0; - - /// Unmaps a region of memory that was previously mapped using MapBackingMemory - virtual void UnmapMemory(VAddr address, std::size_t size) = 0; - /// Clear all instruction cache virtual void ClearInstructionCache() = 0; diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp index 44307fa19..f1506b372 100644 --- a/src/core/arm/dynarmic/arm_dynarmic.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic.cpp @@ -177,15 +177,6 @@ ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, ARM_Dynarmic::~ARM_Dynarmic() = default; -void ARM_Dynarmic::MapBackingMemory(u64 address, std::size_t size, u8* memory, - Kernel::VMAPermission perms) { - inner_unicorn.MapBackingMemory(address, size, memory, perms); -} - -void ARM_Dynarmic::UnmapMemory(u64 address, std::size_t size) { - inner_unicorn.UnmapMemory(address, size); -} - void ARM_Dynarmic::SetPC(u64 pc) { jit->SetPC(pc); } diff --git a/src/core/arm/dynarmic/arm_dynarmic.h b/src/core/arm/dynarmic/arm_dynarmic.h index b701e97a3..504d46c68 100644 --- a/src/core/arm/dynarmic/arm_dynarmic.h +++ b/src/core/arm/dynarmic/arm_dynarmic.h @@ -23,9 +23,6 @@ public: ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index); ~ARM_Dynarmic() override; - void MapBackingMemory(VAddr address, std::size_t size, u8* memory, - Kernel::VMAPermission perms) override; - void UnmapMemory(u64 address, std::size_t size) override; void SetPC(u64 pc) override; u64 GetPC() const override; u64 GetReg(int index) const override; diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp index 4e07fe8b5..97d5c2a8a 100644 --- a/src/core/arm/unicorn/arm_unicorn.cpp +++ b/src/core/arm/unicorn/arm_unicorn.cpp @@ -50,11 +50,14 @@ static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value, void* user_data) { + auto* const system = static_cast<System*>(user_data); + ARM_Interface::ThreadContext ctx{}; - Core::CurrentArmInterface().SaveContext(ctx); + system->CurrentArmInterface().SaveContext(ctx); ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x{:X}, pc=0x{:X}, lr=0x{:X}", addr, ctx.pc, ctx.cpu_registers[30]); - return {}; + + return false; } ARM_Unicorn::ARM_Unicorn(System& system) : system{system} { @@ -65,7 +68,7 @@ ARM_Unicorn::ARM_Unicorn(System& system) : system{system} { uc_hook hook{}; CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, -1)); - CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, this, 0, -1)); + CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0, -1)); if (GDBStub::IsServerEnabled()) { CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, -1)); last_bkpt_hit = false; @@ -76,15 +79,6 @@ ARM_Unicorn::~ARM_Unicorn() { CHECKED(uc_close(uc)); } -void ARM_Unicorn::MapBackingMemory(VAddr address, std::size_t size, u8* memory, - Kernel::VMAPermission perms) { - CHECKED(uc_mem_map_ptr(uc, address, size, static_cast<u32>(perms), memory)); -} - -void ARM_Unicorn::UnmapMemory(VAddr address, std::size_t size) { - CHECKED(uc_mem_unmap(uc, address, size)); -} - void ARM_Unicorn::SetPC(u64 pc) { CHECKED(uc_reg_write(uc, UC_ARM64_REG_PC, &pc)); } diff --git a/src/core/arm/unicorn/arm_unicorn.h b/src/core/arm/unicorn/arm_unicorn.h index 34e974b4d..fe2ffd70c 100644 --- a/src/core/arm/unicorn/arm_unicorn.h +++ b/src/core/arm/unicorn/arm_unicorn.h @@ -18,9 +18,6 @@ public: explicit ARM_Unicorn(System& system); ~ARM_Unicorn() override; - void MapBackingMemory(VAddr address, std::size_t size, u8* memory, - Kernel::VMAPermission perms) override; - void UnmapMemory(VAddr address, std::size_t size) override; void SetPC(u64 pc) override; u64 GetPC() const override; u64 GetReg(int index) const override; diff --git a/src/core/core.cpp b/src/core/core.cpp index 262411db8..4aceee785 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -25,6 +25,7 @@ #include "core/hle/kernel/scheduler.h" #include "core/hle/kernel/thread.h" #include "core/hle/service/am/applets/applets.h" +#include "core/hle/service/apm/controller.h" #include "core/hle/service/glue/manager.h" #include "core/hle/service/service.h" #include "core/hle/service/sm/sm.h" @@ -143,7 +144,7 @@ struct System::Impl { telemetry_session = std::make_unique<Core::TelemetrySession>(); service_manager = std::make_shared<Service::SM::ServiceManager>(); - Service::Init(service_manager, system, *virtual_filesystem); + Service::Init(service_manager, system); GDBStub::Init(); renderer = VideoCore::CreateRenderer(emu_window, system); @@ -306,6 +307,9 @@ struct System::Impl { /// Frontend applets Service::AM::Applets::AppletManager applet_manager; + /// APM (Performance) services + Service::APM::Controller apm_controller{core_timing}; + /// Glue services Service::Glue::ARPManager arp_manager; @@ -568,6 +572,14 @@ const Service::Glue::ARPManager& System::GetARPManager() const { return impl->arp_manager; } +Service::APM::Controller& System::GetAPMController() { + return impl->apm_controller; +} + +const Service::APM::Controller& System::GetAPMController() const { + return impl->apm_controller; +} + System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) { return impl->Init(*this, emu_window); } diff --git a/src/core/core.h b/src/core/core.h index 70adb7af9..8ebb385ac 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -43,6 +43,10 @@ struct AppletFrontendSet; class AppletManager; } // namespace AM::Applets +namespace APM { +class Controller; +} + namespace Glue { class ARPManager; } @@ -296,6 +300,10 @@ public: const Service::Glue::ARPManager& GetARPManager() const; + Service::APM::Controller& GetAPMController(); + + const Service::APM::Controller& GetAPMController() const; + private: System(); @@ -319,10 +327,6 @@ private: static System s_instance; }; -inline ARM_Interface& CurrentArmInterface() { - return System::GetInstance().CurrentArmInterface(); -} - inline Kernel::Process* CurrentProcess() { return System::GetInstance().CurrentProcess(); } diff --git a/src/core/core_cpu.cpp b/src/core/core_cpu.cpp index 99b7d387d..21c410e34 100644 --- a/src/core/core_cpu.cpp +++ b/src/core/core_cpu.cpp @@ -53,16 +53,12 @@ bool CpuBarrier::Rendezvous() { Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier, std::size_t core_index) : cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} { - if (Settings::values.cpu_jit_enabled) { #ifdef ARCHITECTURE_x86_64 - arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index); + arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index); #else - arm_interface = std::make_unique<ARM_Unicorn>(system); - LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available"); + arm_interface = std::make_unique<ARM_Unicorn>(system); + LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available"); #endif - } else { - arm_interface = std::make_unique<ARM_Unicorn>(system); - } scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface); } @@ -70,15 +66,12 @@ Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_ba Cpu::~Cpu() = default; std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(std::size_t num_cores) { - if (Settings::values.cpu_jit_enabled) { #ifdef ARCHITECTURE_x86_64 - return std::make_unique<DynarmicExclusiveMonitor>(num_cores); + return std::make_unique<DynarmicExclusiveMonitor>(num_cores); #else - return nullptr; // TODO(merry): Passthrough exclusive monitor + // TODO(merry): Passthrough exclusive monitor + return nullptr; #endif - } else { - return nullptr; // TODO(merry): Passthrough exclusive monitor - } } void Cpu::RunLoop(bool tight_loop) { diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp index eb76174c5..7310b3602 100644 --- a/src/core/file_sys/program_metadata.cpp +++ b/src/core/file_sys/program_metadata.cpp @@ -94,6 +94,10 @@ u64 ProgramMetadata::GetFilesystemPermissions() const { return aci_file_access.permissions; } +u32 ProgramMetadata::GetSystemResourceSize() const { + return npdm_header.system_resource_size; +} + const ProgramMetadata::KernelCapabilityDescriptors& ProgramMetadata::GetKernelCapabilities() const { return aci_kernel_capabilities; } diff --git a/src/core/file_sys/program_metadata.h b/src/core/file_sys/program_metadata.h index 43bf2820a..88ec97d85 100644 --- a/src/core/file_sys/program_metadata.h +++ b/src/core/file_sys/program_metadata.h @@ -58,6 +58,7 @@ public: u32 GetMainThreadStackSize() const; u64 GetTitleID() const; u64 GetFilesystemPermissions() const; + u32 GetSystemResourceSize() const; const KernelCapabilityDescriptors& GetKernelCapabilities() const; void Print() const; @@ -76,7 +77,8 @@ private: u8 reserved_3; u8 main_thread_priority; u8 main_thread_cpu; - std::array<u8, 8> reserved_4; + std::array<u8, 4> reserved_4; + u32_le system_resource_size; u32_le process_category; u32_le main_stack_size; std::array<u8, 0x10> application_name; diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp index 73ee1eb0f..92169a97b 100644 --- a/src/core/hle/kernel/process.cpp +++ b/src/core/hle/kernel/process.cpp @@ -129,20 +129,17 @@ u64 Process::GetTotalPhysicalMemoryAvailable() const { return vm_manager.GetTotalPhysicalMemoryAvailable(); } -u64 Process::GetTotalPhysicalMemoryAvailableWithoutMmHeap() const { - // TODO: Subtract the personal heap size from this when the - // personal heap is implemented. - return GetTotalPhysicalMemoryAvailable(); +u64 Process::GetTotalPhysicalMemoryAvailableWithoutSystemResource() const { + return GetTotalPhysicalMemoryAvailable() - GetSystemResourceSize(); } u64 Process::GetTotalPhysicalMemoryUsed() const { - return vm_manager.GetCurrentHeapSize() + main_thread_stack_size + code_memory_size; + return vm_manager.GetCurrentHeapSize() + main_thread_stack_size + code_memory_size + + GetSystemResourceUsage(); } -u64 Process::GetTotalPhysicalMemoryUsedWithoutMmHeap() const { - // TODO: Subtract the personal heap size from this when the - // personal heap is implemented. - return GetTotalPhysicalMemoryUsed(); +u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const { + return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage(); } void Process::RegisterThread(const Thread* thread) { @@ -172,6 +169,7 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) { program_id = metadata.GetTitleID(); ideal_core = metadata.GetMainThreadCore(); is_64bit_process = metadata.Is64BitProgram(); + system_resource_size = metadata.GetSystemResourceSize(); vm_manager.Reset(metadata.GetAddressSpaceType()); diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h index afde9567e..c2df451f3 100644 --- a/src/core/hle/kernel/process.h +++ b/src/core/hle/kernel/process.h @@ -173,8 +173,24 @@ public: return capabilities.GetPriorityMask(); } - u32 IsVirtualMemoryEnabled() const { - return is_virtual_address_memory_enabled; + /// Gets the amount of secure memory to allocate for memory management. + u32 GetSystemResourceSize() const { + return system_resource_size; + } + + /// Gets the amount of secure memory currently in use for memory management. + u32 GetSystemResourceUsage() const { + // On hardware, this returns the amount of system resource memory that has + // been used by the kernel. This is problematic for Yuzu to emulate, because + // system resource memory is used for page tables -- and yuzu doesn't really + // have a way to calculate how much memory is required for page tables for + // the current process at any given time. + // TODO: Is this even worth implementing? Games may retrieve this value via + // an SDK function that gets used + available system resource size for debug + // or diagnostic purposes. However, it seems unlikely that a game would make + // decisions based on how much system memory is dedicated to its page tables. + // Is returning a value other than zero wise? + return 0; } /// Whether this process is an AArch64 or AArch32 process. @@ -201,15 +217,15 @@ public: u64 GetTotalPhysicalMemoryAvailable() const; /// Retrieves the total physical memory available to this process in bytes, - /// without the size of the personal heap added to it. - u64 GetTotalPhysicalMemoryAvailableWithoutMmHeap() const; + /// without the size of the personal system resource heap added to it. + u64 GetTotalPhysicalMemoryAvailableWithoutSystemResource() const; /// Retrieves the total physical memory used by this process in bytes. u64 GetTotalPhysicalMemoryUsed() const; /// Retrieves the total physical memory used by this process in bytes, - /// without the size of the personal heap added to it. - u64 GetTotalPhysicalMemoryUsedWithoutMmHeap() const; + /// without the size of the personal system resource heap added to it. + u64 GetTotalPhysicalMemoryUsedWithoutSystemResource() const; /// Gets the list of all threads created with this process as their owner. const std::list<const Thread*>& GetThreadList() const { @@ -306,12 +322,16 @@ private: /// Title ID corresponding to the process u64 program_id = 0; + /// Specifies additional memory to be reserved for the process's memory management by the + /// system. When this is non-zero, secure memory is allocated and used for page table allocation + /// instead of using the normal global page tables/memory block management. + u32 system_resource_size = 0; + /// Resource limit descriptor for this process SharedPtr<ResourceLimit> resource_limit; /// The ideal CPU core for this process, threads are scheduled on this core by default. u8 ideal_core = 0; - u32 is_virtual_address_memory_enabled = 0; /// The Thread Local Storage area is allocated as processes create threads, /// each TLS area is 0x200 bytes, so one page (0x1000) is split up in 8 parts, and each part diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 762117127..1fd1a732a 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -318,7 +318,14 @@ static ResultCode UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_ad return result; } - return vm_manager.UnmapRange(dst_addr, size); + const auto unmap_res = vm_manager.UnmapRange(dst_addr, size); + + // Reprotect the source mapping on success + if (unmap_res.IsSuccess()) { + ASSERT(vm_manager.ReprotectRange(src_addr, size, VMAPermission::ReadWrite).IsSuccess()); + } + + return unmap_res; } /// Connect to an OS service given the port name, returns the handle to the port to out @@ -729,16 +736,16 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha StackRegionBaseAddr = 14, StackRegionSize = 15, // 3.0.0+ - IsVirtualAddressMemoryEnabled = 16, - PersonalMmHeapUsage = 17, + SystemResourceSize = 16, + SystemResourceUsage = 17, TitleId = 18, // 4.0.0+ PrivilegedProcessId = 19, // 5.0.0+ UserExceptionContextAddr = 20, // 6.0.0+ - TotalPhysicalMemoryAvailableWithoutMmHeap = 21, - TotalPhysicalMemoryUsedWithoutMmHeap = 22, + TotalPhysicalMemoryAvailableWithoutSystemResource = 21, + TotalPhysicalMemoryUsedWithoutSystemResource = 22, }; const auto info_id_type = static_cast<GetInfoType>(info_id); @@ -756,12 +763,12 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha case GetInfoType::StackRegionSize: case GetInfoType::TotalPhysicalMemoryAvailable: case GetInfoType::TotalPhysicalMemoryUsed: - case GetInfoType::IsVirtualAddressMemoryEnabled: - case GetInfoType::PersonalMmHeapUsage: + case GetInfoType::SystemResourceSize: + case GetInfoType::SystemResourceUsage: case GetInfoType::TitleId: case GetInfoType::UserExceptionContextAddr: - case GetInfoType::TotalPhysicalMemoryAvailableWithoutMmHeap: - case GetInfoType::TotalPhysicalMemoryUsedWithoutMmHeap: { + case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource: + case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: { if (info_sub_id != 0) { return ERR_INVALID_ENUM_VALUE; } @@ -822,8 +829,13 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha *result = process->GetTotalPhysicalMemoryUsed(); return RESULT_SUCCESS; - case GetInfoType::IsVirtualAddressMemoryEnabled: - *result = process->IsVirtualMemoryEnabled(); + case GetInfoType::SystemResourceSize: + *result = process->GetSystemResourceSize(); + return RESULT_SUCCESS; + + case GetInfoType::SystemResourceUsage: + LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query system resource usage"); + *result = process->GetSystemResourceUsage(); return RESULT_SUCCESS; case GetInfoType::TitleId: @@ -834,12 +846,12 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha *result = process->GetTLSRegionAddress(); return RESULT_SUCCESS; - case GetInfoType::TotalPhysicalMemoryAvailableWithoutMmHeap: - *result = process->GetTotalPhysicalMemoryAvailable(); + case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource: + *result = process->GetTotalPhysicalMemoryAvailableWithoutSystemResource(); return RESULT_SUCCESS; - case GetInfoType::TotalPhysicalMemoryUsedWithoutMmHeap: - *result = process->GetTotalPhysicalMemoryUsedWithoutMmHeap(); + case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: + *result = process->GetTotalPhysicalMemoryUsedWithoutSystemResource(); return RESULT_SUCCESS; default: @@ -944,6 +956,86 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha } } +/// Maps memory at a desired address +static ResultCode MapPhysicalMemory(Core::System& system, VAddr addr, u64 size) { + LOG_DEBUG(Kernel_SVC, "called, addr=0x{:016X}, size=0x{:X}", addr, size); + + if (!Common::Is4KBAligned(addr)) { + LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, 0x{:016X}", addr); + return ERR_INVALID_ADDRESS; + } + + if (!Common::Is4KBAligned(size)) { + LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:X}", size); + return ERR_INVALID_SIZE; + } + + if (size == 0) { + LOG_ERROR(Kernel_SVC, "Size is zero"); + return ERR_INVALID_SIZE; + } + + if (!(addr < addr + size)) { + LOG_ERROR(Kernel_SVC, "Size causes 64-bit overflow of address"); + return ERR_INVALID_MEMORY_RANGE; + } + + Process* const current_process = system.Kernel().CurrentProcess(); + auto& vm_manager = current_process->VMManager(); + + if (current_process->GetSystemResourceSize() == 0) { + LOG_ERROR(Kernel_SVC, "System Resource Size is zero"); + return ERR_INVALID_STATE; + } + + if (!vm_manager.IsWithinMapRegion(addr, size)) { + LOG_ERROR(Kernel_SVC, "Range not within map region"); + return ERR_INVALID_MEMORY_RANGE; + } + + return vm_manager.MapPhysicalMemory(addr, size); +} + +/// Unmaps memory previously mapped via MapPhysicalMemory +static ResultCode UnmapPhysicalMemory(Core::System& system, VAddr addr, u64 size) { + LOG_DEBUG(Kernel_SVC, "called, addr=0x{:016X}, size=0x{:X}", addr, size); + + if (!Common::Is4KBAligned(addr)) { + LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, 0x{:016X}", addr); + return ERR_INVALID_ADDRESS; + } + + if (!Common::Is4KBAligned(size)) { + LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:X}", size); + return ERR_INVALID_SIZE; + } + + if (size == 0) { + LOG_ERROR(Kernel_SVC, "Size is zero"); + return ERR_INVALID_SIZE; + } + + if (!(addr < addr + size)) { + LOG_ERROR(Kernel_SVC, "Size causes 64-bit overflow of address"); + return ERR_INVALID_MEMORY_RANGE; + } + + Process* const current_process = system.Kernel().CurrentProcess(); + auto& vm_manager = current_process->VMManager(); + + if (current_process->GetSystemResourceSize() == 0) { + LOG_ERROR(Kernel_SVC, "System Resource Size is zero"); + return ERR_INVALID_STATE; + } + + if (!vm_manager.IsWithinMapRegion(addr, size)) { + LOG_ERROR(Kernel_SVC, "Range not within map region"); + return ERR_INVALID_MEMORY_RANGE; + } + + return vm_manager.UnmapPhysicalMemory(addr, size); +} + /// Sets the thread activity static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 activity) { LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", handle, activity); @@ -1645,8 +1737,8 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var // Wait for an address (via Address Arbiter) static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type, s32 value, s64 timeout) { - LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}", - address, type, value, timeout); + LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}", address, + type, value, timeout); // If the passed address is a kernel virtual address, return invalid memory state. if (Memory::IsKernelVirtualAddress(address)) { @@ -1668,8 +1760,8 @@ static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type, // Signals to an address (via Address Arbiter) static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type, s32 value, s32 num_to_wake) { - LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}", - address, type, value, num_to_wake); + LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}", + address, type, value, num_to_wake); // If the passed address is a kernel virtual address, return invalid memory state. if (Memory::IsKernelVirtualAddress(address)) { @@ -2301,8 +2393,8 @@ static const FunctionDef SVC_Table[] = { {0x29, SvcWrap<GetInfo>, "GetInfo"}, {0x2A, nullptr, "FlushEntireDataCache"}, {0x2B, nullptr, "FlushDataCache"}, - {0x2C, nullptr, "MapPhysicalMemory"}, - {0x2D, nullptr, "UnmapPhysicalMemory"}, + {0x2C, SvcWrap<MapPhysicalMemory>, "MapPhysicalMemory"}, + {0x2D, SvcWrap<UnmapPhysicalMemory>, "UnmapPhysicalMemory"}, {0x2E, nullptr, "GetFutureThreadInfo"}, {0x2F, nullptr, "GetLastThreadInfo"}, {0x30, SvcWrap<GetResourceLimitLimitValue>, "GetResourceLimitLimitValue"}, diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h index 865473c6f..c2d8d0dc3 100644 --- a/src/core/hle/kernel/svc_wrap.h +++ b/src/core/hle/kernel/svc_wrap.h @@ -32,6 +32,11 @@ void SvcWrap(Core::System& system) { FuncReturn(system, func(system, Param(system, 0)).raw); } +template <ResultCode func(Core::System&, u64, u64)> +void SvcWrap(Core::System& system) { + FuncReturn(system, func(system, Param(system, 0), Param(system, 1)).raw); +} + template <ResultCode func(Core::System&, u32)> void SvcWrap(Core::System& system) { FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw); diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp index 501544090..4f45fb03b 100644 --- a/src/core/hle/kernel/vm_manager.cpp +++ b/src/core/hle/kernel/vm_manager.cpp @@ -8,10 +8,11 @@ #include "common/assert.h" #include "common/logging/log.h" #include "common/memory_hook.h" -#include "core/arm/arm_interface.h" #include "core/core.h" #include "core/file_sys/program_metadata.h" #include "core/hle/kernel/errors.h" +#include "core/hle/kernel/process.h" +#include "core/hle/kernel/resource_limit.h" #include "core/hle/kernel/vm_manager.h" #include "core/memory.h" #include "core/memory_setup.h" @@ -49,10 +50,14 @@ bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const { type != next.type) { return false; } - if (type == VMAType::AllocatedMemoryBlock && - (backing_block != next.backing_block || offset + size != next.offset)) { + if ((attribute & MemoryAttribute::DeviceMapped) == MemoryAttribute::DeviceMapped) { + // TODO: Can device mapped memory be merged sanely? + // Not merging it may cause inaccuracies versus hardware when memory layout is queried. return false; } + if (type == VMAType::AllocatedMemoryBlock) { + return true; + } if (type == VMAType::BackingMemory && backing_memory + size != next.backing_memory) { return false; } @@ -100,7 +105,7 @@ bool VMManager::IsValidHandle(VMAHandle handle) const { ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target, std::shared_ptr<std::vector<u8>> block, std::size_t offset, u64 size, - MemoryState state) { + MemoryState state, VMAPermission perm) { ASSERT(block != nullptr); ASSERT(offset + size <= block->size()); @@ -109,17 +114,8 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target, VirtualMemoryArea& final_vma = vma_handle->second; ASSERT(final_vma.size == size); - system.ArmInterface(0).MapBackingMemory(target, size, block->data() + offset, - VMAPermission::ReadWriteExecute); - system.ArmInterface(1).MapBackingMemory(target, size, block->data() + offset, - VMAPermission::ReadWriteExecute); - system.ArmInterface(2).MapBackingMemory(target, size, block->data() + offset, - VMAPermission::ReadWriteExecute); - system.ArmInterface(3).MapBackingMemory(target, size, block->data() + offset, - VMAPermission::ReadWriteExecute); - final_vma.type = VMAType::AllocatedMemoryBlock; - final_vma.permissions = VMAPermission::ReadWrite; + final_vma.permissions = perm; final_vma.state = state; final_vma.backing_block = std::move(block); final_vma.offset = offset; @@ -137,11 +133,6 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me VirtualMemoryArea& final_vma = vma_handle->second; ASSERT(final_vma.size == size); - system.ArmInterface(0).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute); - system.ArmInterface(1).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute); - system.ArmInterface(2).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute); - system.ArmInterface(3).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute); - final_vma.type = VMAType::BackingMemory; final_vma.permissions = VMAPermission::ReadWrite; final_vma.state = state; @@ -230,11 +221,6 @@ ResultCode VMManager::UnmapRange(VAddr target, u64 size) { ASSERT(FindVMA(target)->second.size >= size); - system.ArmInterface(0).UnmapMemory(target, size); - system.ArmInterface(1).UnmapMemory(target, size); - system.ArmInterface(2).UnmapMemory(target, size); - system.ArmInterface(3).UnmapMemory(target, size); - return RESULT_SUCCESS; } @@ -308,6 +294,166 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) { return MakeResult<VAddr>(heap_region_base); } +ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) { + const auto end_addr = target + size; + const auto last_addr = end_addr - 1; + VAddr cur_addr = target; + + ResultCode result = RESULT_SUCCESS; + + // Check how much memory we've already mapped. + const auto mapped_size_result = SizeOfAllocatedVMAsInRange(target, size); + if (mapped_size_result.Failed()) { + return mapped_size_result.Code(); + } + + // If we've already mapped the desired amount, return early. + const std::size_t mapped_size = *mapped_size_result; + if (mapped_size == size) { + return RESULT_SUCCESS; + } + + // Check that we can map the memory we want. + const auto res_limit = system.CurrentProcess()->GetResourceLimit(); + const u64 physmem_remaining = res_limit->GetMaxResourceValue(ResourceType::PhysicalMemory) - + res_limit->GetCurrentResourceValue(ResourceType::PhysicalMemory); + if (physmem_remaining < (size - mapped_size)) { + return ERR_RESOURCE_LIMIT_EXCEEDED; + } + + // Keep track of the memory regions we unmap. + std::vector<std::pair<u64, u64>> mapped_regions; + + // Iterate, trying to map memory. + { + cur_addr = target; + + auto iter = FindVMA(target); + ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end"); + + while (true) { + const auto& vma = iter->second; + const auto vma_start = vma.base; + const auto vma_end = vma_start + vma.size; + const auto vma_last = vma_end - 1; + + // Map the memory block + const auto map_size = std::min(end_addr - cur_addr, vma_end - cur_addr); + if (vma.state == MemoryState::Unmapped) { + const auto map_res = + MapMemoryBlock(cur_addr, std::make_shared<std::vector<u8>>(map_size, 0), 0, + map_size, MemoryState::Heap, VMAPermission::ReadWrite); + result = map_res.Code(); + if (result.IsError()) { + break; + } + + mapped_regions.emplace_back(cur_addr, map_size); + } + + // Break once we hit the end of the range. + if (last_addr <= vma_last) { + break; + } + + // Advance to the next block. + cur_addr = vma_end; + iter = FindVMA(cur_addr); + ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end"); + } + } + + // If we failed, unmap memory. + if (result.IsError()) { + for (const auto [unmap_address, unmap_size] : mapped_regions) { + ASSERT_MSG(UnmapRange(unmap_address, unmap_size).IsSuccess(), + "MapPhysicalMemory un-map on error"); + } + + return result; + } + + // Update amount of mapped physical memory. + physical_memory_mapped += size - mapped_size; + + return RESULT_SUCCESS; +} + +ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) { + const auto end_addr = target + size; + const auto last_addr = end_addr - 1; + VAddr cur_addr = target; + + ResultCode result = RESULT_SUCCESS; + + // Check how much memory is currently mapped. + const auto mapped_size_result = SizeOfUnmappablePhysicalMemoryInRange(target, size); + if (mapped_size_result.Failed()) { + return mapped_size_result.Code(); + } + + // If we've already unmapped all the memory, return early. + const std::size_t mapped_size = *mapped_size_result; + if (mapped_size == 0) { + return RESULT_SUCCESS; + } + + // Keep track of the memory regions we unmap. + std::vector<std::pair<u64, u64>> unmapped_regions; + + // Try to unmap regions. + { + cur_addr = target; + + auto iter = FindVMA(target); + ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end"); + + while (true) { + const auto& vma = iter->second; + const auto vma_start = vma.base; + const auto vma_end = vma_start + vma.size; + const auto vma_last = vma_end - 1; + + // Unmap the memory block + const auto unmap_size = std::min(end_addr - cur_addr, vma_end - cur_addr); + if (vma.state == MemoryState::Heap) { + result = UnmapRange(cur_addr, unmap_size); + if (result.IsError()) { + break; + } + + unmapped_regions.emplace_back(cur_addr, unmap_size); + } + + // Break once we hit the end of the range. + if (last_addr <= vma_last) { + break; + } + + // Advance to the next block. + cur_addr = vma_end; + iter = FindVMA(cur_addr); + ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end"); + } + } + + // If we failed, re-map regions. + // TODO: Preserve memory contents? + if (result.IsError()) { + for (const auto [map_address, map_size] : unmapped_regions) { + const auto remap_res = + MapMemoryBlock(map_address, std::make_shared<std::vector<u8>>(map_size, 0), 0, + map_size, MemoryState::Heap, VMAPermission::None); + ASSERT_MSG(remap_res.Succeeded(), "UnmapPhysicalMemory re-map on error"); + } + } + + // Update mapped amount + physical_memory_mapped -= mapped_size; + + return RESULT_SUCCESS; +} + ResultCode VMManager::MapCodeMemory(VAddr dst_address, VAddr src_address, u64 size) { constexpr auto ignore_attribute = MemoryAttribute::LockedForIPC | MemoryAttribute::DeviceMapped; const auto src_check_result = CheckRangeState( @@ -455,7 +601,7 @@ ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, Mem // Protect mirror with permissions from old region Reprotect(new_vma, vma->second.permissions); // Remove permissions from old region - Reprotect(vma, VMAPermission::None); + ReprotectRange(src_addr, size, VMAPermission::None); return RESULT_SUCCESS; } @@ -588,14 +734,14 @@ VMManager::VMAIter VMManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) { VMManager::VMAIter VMManager::MergeAdjacent(VMAIter iter) { const VMAIter next_vma = std::next(iter); if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) { - iter->second.size += next_vma->second.size; + MergeAdjacentVMA(iter->second, next_vma->second); vma_map.erase(next_vma); } if (iter != vma_map.begin()) { VMAIter prev_vma = std::prev(iter); if (prev_vma->second.CanBeMergedWith(iter->second)) { - prev_vma->second.size += iter->second.size; + MergeAdjacentVMA(prev_vma->second, iter->second); vma_map.erase(iter); iter = prev_vma; } @@ -604,6 +750,38 @@ VMManager::VMAIter VMManager::MergeAdjacent(VMAIter iter) { return iter; } +void VMManager::MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryArea& right) { + ASSERT(left.CanBeMergedWith(right)); + + // Always merge allocated memory blocks, even when they don't share the same backing block. + if (left.type == VMAType::AllocatedMemoryBlock && + (left.backing_block != right.backing_block || left.offset + left.size != right.offset)) { + // Check if we can save work. + if (left.offset == 0 && left.size == left.backing_block->size()) { + // Fast case: left is an entire backing block. + left.backing_block->insert(left.backing_block->end(), + right.backing_block->begin() + right.offset, + right.backing_block->begin() + right.offset + right.size); + } else { + // Slow case: make a new memory block for left and right. + auto new_memory = std::make_shared<std::vector<u8>>(); + new_memory->insert(new_memory->end(), left.backing_block->begin() + left.offset, + left.backing_block->begin() + left.offset + left.size); + new_memory->insert(new_memory->end(), right.backing_block->begin() + right.offset, + right.backing_block->begin() + right.offset + right.size); + left.backing_block = new_memory; + left.offset = 0; + } + + // Page table update is needed, because backing memory changed. + left.size += right.size; + UpdatePageTableForVMA(left); + } else { + // Just update the size. + left.size += right.size; + } +} + void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) { switch (vma.type) { case VMAType::Free: @@ -778,6 +956,84 @@ VMManager::CheckResults VMManager::CheckRangeState(VAddr address, u64 size, Memo std::make_tuple(initial_state, initial_permissions, initial_attributes & ~ignore_mask)); } +ResultVal<std::size_t> VMManager::SizeOfAllocatedVMAsInRange(VAddr address, + std::size_t size) const { + const VAddr end_addr = address + size; + const VAddr last_addr = end_addr - 1; + std::size_t mapped_size = 0; + + VAddr cur_addr = address; + auto iter = FindVMA(cur_addr); + ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end"); + + while (true) { + const auto& vma = iter->second; + const VAddr vma_start = vma.base; + const VAddr vma_end = vma_start + vma.size; + const VAddr vma_last = vma_end - 1; + + // Add size if relevant. + if (vma.state != MemoryState::Unmapped) { + mapped_size += std::min(end_addr - cur_addr, vma_end - cur_addr); + } + + // Break once we hit the end of the range. + if (last_addr <= vma_last) { + break; + } + + // Advance to the next block. + cur_addr = vma_end; + iter = std::next(iter); + ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end"); + } + + return MakeResult(mapped_size); +} + +ResultVal<std::size_t> VMManager::SizeOfUnmappablePhysicalMemoryInRange(VAddr address, + std::size_t size) const { + const VAddr end_addr = address + size; + const VAddr last_addr = end_addr - 1; + std::size_t mapped_size = 0; + + VAddr cur_addr = address; + auto iter = FindVMA(cur_addr); + ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end"); + + while (true) { + const auto& vma = iter->second; + const auto vma_start = vma.base; + const auto vma_end = vma_start + vma.size; + const auto vma_last = vma_end - 1; + const auto state = vma.state; + const auto attr = vma.attribute; + + // Memory within region must be free or mapped heap. + if (!((state == MemoryState::Heap && attr == MemoryAttribute::None) || + (state == MemoryState::Unmapped))) { + return ERR_INVALID_ADDRESS_STATE; + } + + // Add size if relevant. + if (state != MemoryState::Unmapped) { + mapped_size += std::min(end_addr - cur_addr, vma_end - cur_addr); + } + + // Break once we hit the end of the range. + if (last_addr <= vma_last) { + break; + } + + // Advance to the next block. + cur_addr = vma_end; + iter = std::next(iter); + ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end"); + } + + return MakeResult(mapped_size); +} + u64 VMManager::GetTotalPhysicalMemoryAvailable() const { LOG_WARNING(Kernel, "(STUBBED) called"); return 0xF8000000; diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h index 9fe6ac3f4..0aecb7499 100644 --- a/src/core/hle/kernel/vm_manager.h +++ b/src/core/hle/kernel/vm_manager.h @@ -349,7 +349,8 @@ public: * @param state MemoryState tag to attach to the VMA. */ ResultVal<VMAHandle> MapMemoryBlock(VAddr target, std::shared_ptr<std::vector<u8>> block, - std::size_t offset, u64 size, MemoryState state); + std::size_t offset, u64 size, MemoryState state, + VMAPermission perm = VMAPermission::ReadWrite); /** * Maps an unmanaged host memory pointer at a given address. @@ -450,6 +451,34 @@ public: /// ResultVal<VAddr> SetHeapSize(u64 size); + /// Maps memory at a given address. + /// + /// @param addr The virtual address to map memory at. + /// @param size The amount of memory to map. + /// + /// @note The destination address must lie within the Map region. + /// + /// @note This function requires that SystemResourceSize be non-zero, + /// however, this is just because if it were not then the + /// resulting page tables could be exploited on hardware by + /// a malicious program. SystemResource usage does not need + /// to be explicitly checked or updated here. + ResultCode MapPhysicalMemory(VAddr target, u64 size); + + /// Unmaps memory at a given address. + /// + /// @param addr The virtual address to unmap memory at. + /// @param size The amount of memory to unmap. + /// + /// @note The destination address must lie within the Map region. + /// + /// @note This function requires that SystemResourceSize be non-zero, + /// however, this is just because if it were not then the + /// resulting page tables could be exploited on hardware by + /// a malicious program. SystemResource usage does not need + /// to be explicitly checked or updated here. + ResultCode UnmapPhysicalMemory(VAddr target, u64 size); + /// Maps a region of memory as code memory. /// /// @param dst_address The base address of the region to create the aliasing memory region. @@ -657,6 +686,11 @@ private: */ VMAIter MergeAdjacent(VMAIter vma); + /** + * Merges two adjacent VMAs. + */ + void MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryArea& right); + /// Updates the pages corresponding to this VMA so they match the VMA's attributes. void UpdatePageTableForVMA(const VirtualMemoryArea& vma); @@ -701,6 +735,13 @@ private: MemoryAttribute attribute_mask, MemoryAttribute attribute, MemoryAttribute ignore_mask) const; + /// Gets the amount of memory currently mapped (state != Unmapped) in a range. + ResultVal<std::size_t> SizeOfAllocatedVMAsInRange(VAddr address, std::size_t size) const; + + /// Gets the amount of memory unmappable by UnmapPhysicalMemory in a range. + ResultVal<std::size_t> SizeOfUnmappablePhysicalMemoryInRange(VAddr address, + std::size_t size) const; + /** * A map covering the entirety of the managed address space, keyed by the `base` field of each * VMA. It must always be modified by splitting or merging VMAs, so that the invariant @@ -742,6 +783,11 @@ private: // end of the range. This is essentially 'base_address + current_size'. VAddr heap_end = 0; + // The current amount of memory mapped via MapPhysicalMemory. + // This is used here (and in Nintendo's kernel) only for debugging, and does not impact + // any behavior. + u64 physical_memory_mapped = 0; + Core::System& system; }; } // namespace Kernel diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index eced38001..a192a1f5f 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -29,7 +29,8 @@ #include "core/hle/service/am/omm.h" #include "core/hle/service/am/spsm.h" #include "core/hle/service/am/tcap.h" -#include "core/hle/service/apm/apm.h" +#include "core/hle/service/apm/controller.h" +#include "core/hle/service/apm/interface.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/ns/ns.h" #include "core/hle/service/nvflinger/nvflinger.h" @@ -265,8 +266,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger {65, nullptr, "ReportUserIsActive"}, {66, nullptr, "GetCurrentIlluminance"}, {67, nullptr, "IsIlluminanceAvailable"}, - {68, nullptr, "SetAutoSleepDisabled"}, - {69, nullptr, "IsAutoSleepDisabled"}, + {68, &ISelfController::SetAutoSleepDisabled, "SetAutoSleepDisabled"}, + {69, &ISelfController::IsAutoSleepDisabled, "IsAutoSleepDisabled"}, {70, nullptr, "ReportMultimediaError"}, {71, nullptr, "GetCurrentIlluminanceEx"}, {80, nullptr, "SetWirelessPriorityMode"}, @@ -453,6 +454,34 @@ void ISelfController::GetIdleTimeDetectionExtension(Kernel::HLERequestContext& c rb.Push<u32>(idle_time_detection_extension); } +void ISelfController::SetAutoSleepDisabled(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + is_auto_sleep_disabled = rp.Pop<bool>(); + + // On the system itself, if the previous state of is_auto_sleep_disabled + // differed from the current value passed in, it'd signify the internal + // window manager to update (and also increment some statistics like update counts) + // + // It'd also indicate this change to an idle handling context. + // + // However, given we're emulating this behavior, most of this can be ignored + // and it's sufficient to simply set the member variable for querying via + // IsAutoSleepDisabled(). + + LOG_DEBUG(Service_AM, "called. is_auto_sleep_disabled={}", is_auto_sleep_disabled); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + +void ISelfController::IsAutoSleepDisabled(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called."); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(is_auto_sleep_disabled); +} + void ISelfController::GetAccumulatedSuspendedTickValue(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_AM, "called."); @@ -520,8 +549,9 @@ void AppletMessageQueue::OperationModeChanged() { on_operation_mode_changed.writable->Signal(); } -ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue) - : ServiceFramework("ICommonStateGetter"), msg_queue(std::move(msg_queue)) { +ICommonStateGetter::ICommonStateGetter(Core::System& system, + std::shared_ptr<AppletMessageQueue> msg_queue) + : ServiceFramework("ICommonStateGetter"), system(system), msg_queue(std::move(msg_queue)) { // clang-format off static const FunctionInfo functions[] = { {0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"}, @@ -554,7 +584,7 @@ ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_q {63, nullptr, "GetHdcpAuthenticationStateChangeEvent"}, {64, nullptr, "SetTvPowerStateMatchingMode"}, {65, nullptr, "GetApplicationIdByContentActionName"}, - {66, nullptr, "SetCpuBoostMode"}, + {66, &ICommonStateGetter::SetCpuBoostMode, "SetCpuBoostMode"}, {80, nullptr, "PerformSystemButtonPressingIfInFocus"}, {90, nullptr, "SetPerformanceConfigurationChangedNotification"}, {91, nullptr, "GetCurrentPerformanceConfiguration"}, @@ -635,6 +665,16 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext& } } +void ICommonStateGetter::SetCpuBoostMode(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_AM, "called, forwarding to APM:SYS"); + + const auto& sm = system.ServiceManager(); + const auto apm_sys = sm.GetService<APM::APM_Sys>("apm:sys"); + ASSERT(apm_sys != nullptr); + + apm_sys->SetCpuBoostMode(ctx); +} + IStorage::IStorage(std::vector<u8> buffer) : ServiceFramework("IStorage"), buffer(std::move(buffer)) { // clang-format off @@ -663,13 +703,11 @@ void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) { } void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) { - const bool use_docked_mode{Settings::values.use_docked_mode}; - LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode); + LOG_DEBUG(Service_AM, "called"); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push(static_cast<u32>(use_docked_mode ? APM::PerformanceMode::Docked - : APM::PerformanceMode::Handheld)); + rb.PushEnum(system.GetAPMController().GetCurrentPerformanceMode()); } class ILibraryAppletAccessor final : public ServiceFramework<ILibraryAppletAccessor> { diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index 49ff20959..6cb582483 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -133,6 +133,8 @@ private: void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx); void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx); void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx); + void SetAutoSleepDisabled(Kernel::HLERequestContext& ctx); + void IsAutoSleepDisabled(Kernel::HLERequestContext& ctx); void GetAccumulatedSuspendedTickValue(Kernel::HLERequestContext& ctx); void GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequestContext& ctx); @@ -142,11 +144,13 @@ private: u32 idle_time_detection_extension = 0; u64 num_fatal_sections_entered = 0; + bool is_auto_sleep_disabled = false; }; class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> { public: - explicit ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue); + explicit ICommonStateGetter(Core::System& system, + std::shared_ptr<AppletMessageQueue> msg_queue); ~ICommonStateGetter() override; private: @@ -168,7 +172,9 @@ private: void GetPerformanceMode(Kernel::HLERequestContext& ctx); void GetBootMode(Kernel::HLERequestContext& ctx); void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx); + void SetCpuBoostMode(Kernel::HLERequestContext& ctx); + Core::System& system; std::shared_ptr<AppletMessageQueue> msg_queue; }; diff --git a/src/core/hle/service/am/applet_ae.cpp b/src/core/hle/service/am/applet_ae.cpp index fe5beb8f9..a34368c8b 100644 --- a/src/core/hle/service/am/applet_ae.cpp +++ b/src/core/hle/service/am/applet_ae.cpp @@ -42,7 +42,7 @@ private: IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ICommonStateGetter>(msg_queue); + rb.PushIpcInterface<ICommonStateGetter>(system, msg_queue); } void GetSelfController(Kernel::HLERequestContext& ctx) { @@ -146,7 +146,7 @@ private: IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ICommonStateGetter>(msg_queue); + rb.PushIpcInterface<ICommonStateGetter>(system, msg_queue); } void GetSelfController(Kernel::HLERequestContext& ctx) { diff --git a/src/core/hle/service/am/applet_oe.cpp b/src/core/hle/service/am/applet_oe.cpp index 6e255fe95..5d53ef113 100644 --- a/src/core/hle/service/am/applet_oe.cpp +++ b/src/core/hle/service/am/applet_oe.cpp @@ -80,7 +80,7 @@ private: IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ICommonStateGetter>(msg_queue); + rb.PushIpcInterface<ICommonStateGetter>(system, msg_queue); } void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) { diff --git a/src/core/hle/service/apm/apm.cpp b/src/core/hle/service/apm/apm.cpp index f3c09bbb1..85bbf5988 100644 --- a/src/core/hle/service/apm/apm.cpp +++ b/src/core/hle/service/apm/apm.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "common/logging/log.h" #include "core/hle/ipc_helpers.h" #include "core/hle/service/apm/apm.h" #include "core/hle/service/apm/interface.h" @@ -12,11 +11,15 @@ namespace Service::APM { Module::Module() = default; Module::~Module() = default; -void InstallInterfaces(SM::ServiceManager& service_manager) { +void InstallInterfaces(Core::System& system) { auto module_ = std::make_shared<Module>(); - std::make_shared<APM>(module_, "apm")->InstallAsService(service_manager); - std::make_shared<APM>(module_, "apm:p")->InstallAsService(service_manager); - std::make_shared<APM_Sys>()->InstallAsService(service_manager); + std::make_shared<APM>(module_, system.GetAPMController(), "apm") + ->InstallAsService(system.ServiceManager()); + std::make_shared<APM>(module_, system.GetAPMController(), "apm:p") + ->InstallAsService(system.ServiceManager()); + std::make_shared<APM>(module_, system.GetAPMController(), "apm:am") + ->InstallAsService(system.ServiceManager()); + std::make_shared<APM_Sys>(system.GetAPMController())->InstallAsService(system.ServiceManager()); } } // namespace Service::APM diff --git a/src/core/hle/service/apm/apm.h b/src/core/hle/service/apm/apm.h index 4d7d5bb7c..cf4c2bb11 100644 --- a/src/core/hle/service/apm/apm.h +++ b/src/core/hle/service/apm/apm.h @@ -8,11 +8,6 @@ namespace Service::APM { -enum class PerformanceMode : u8 { - Handheld = 0, - Docked = 1, -}; - class Module final { public: Module(); @@ -20,6 +15,6 @@ public: }; /// Registers all AM services with the specified service manager. -void InstallInterfaces(SM::ServiceManager& service_manager); +void InstallInterfaces(Core::System& system); } // namespace Service::APM diff --git a/src/core/hle/service/apm/controller.cpp b/src/core/hle/service/apm/controller.cpp new file mode 100644 index 000000000..4376612eb --- /dev/null +++ b/src/core/hle/service/apm/controller.cpp @@ -0,0 +1,68 @@ +// Copyright 2019 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/logging/log.h" +#include "core/core_timing.h" +#include "core/hle/service/apm/controller.h" +#include "core/settings.h" + +namespace Service::APM { + +constexpr PerformanceConfiguration DEFAULT_PERFORMANCE_CONFIGURATION = + PerformanceConfiguration::Config7; + +Controller::Controller(Core::Timing::CoreTiming& core_timing) + : core_timing(core_timing), configs{ + {PerformanceMode::Handheld, DEFAULT_PERFORMANCE_CONFIGURATION}, + {PerformanceMode::Docked, DEFAULT_PERFORMANCE_CONFIGURATION}, + } {} + +Controller::~Controller() = default; + +void Controller::SetPerformanceConfiguration(PerformanceMode mode, + PerformanceConfiguration config) { + static const std::map<PerformanceConfiguration, u32> PCONFIG_TO_SPEED_MAP{ + {PerformanceConfiguration::Config1, 1020}, {PerformanceConfiguration::Config2, 1020}, + {PerformanceConfiguration::Config3, 1224}, {PerformanceConfiguration::Config4, 1020}, + {PerformanceConfiguration::Config5, 1020}, {PerformanceConfiguration::Config6, 1224}, + {PerformanceConfiguration::Config7, 1020}, {PerformanceConfiguration::Config8, 1020}, + {PerformanceConfiguration::Config9, 1020}, {PerformanceConfiguration::Config10, 1020}, + {PerformanceConfiguration::Config11, 1020}, {PerformanceConfiguration::Config12, 1020}, + {PerformanceConfiguration::Config13, 1785}, {PerformanceConfiguration::Config14, 1785}, + {PerformanceConfiguration::Config15, 1020}, {PerformanceConfiguration::Config16, 1020}, + }; + + SetClockSpeed(PCONFIG_TO_SPEED_MAP.find(config)->second); + configs.insert_or_assign(mode, config); +} + +void Controller::SetFromCpuBoostMode(CpuBoostMode mode) { + constexpr std::array<PerformanceConfiguration, 3> BOOST_MODE_TO_CONFIG_MAP{{ + PerformanceConfiguration::Config7, + PerformanceConfiguration::Config13, + PerformanceConfiguration::Config15, + }}; + + SetPerformanceConfiguration(PerformanceMode::Docked, + BOOST_MODE_TO_CONFIG_MAP.at(static_cast<u32>(mode))); +} + +PerformanceMode Controller::GetCurrentPerformanceMode() { + return Settings::values.use_docked_mode ? PerformanceMode::Docked : PerformanceMode::Handheld; +} + +PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) { + if (configs.find(mode) == configs.end()) { + configs.insert_or_assign(mode, DEFAULT_PERFORMANCE_CONFIGURATION); + } + + return configs[mode]; +} + +void Controller::SetClockSpeed(u32 mhz) { + LOG_INFO(Service_APM, "called, mhz={:08X}", mhz); + // TODO(DarkLordZach): Actually signal core_timing to change clock speed. +} + +} // namespace Service::APM diff --git a/src/core/hle/service/apm/controller.h b/src/core/hle/service/apm/controller.h new file mode 100644 index 000000000..8ac80eaea --- /dev/null +++ b/src/core/hle/service/apm/controller.h @@ -0,0 +1,70 @@ +// Copyright 2019 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <map> +#include "common/common_types.h" + +namespace Core::Timing { +class CoreTiming; +} + +namespace Service::APM { + +enum class PerformanceConfiguration : u32 { + Config1 = 0x00010000, + Config2 = 0x00010001, + Config3 = 0x00010002, + Config4 = 0x00020000, + Config5 = 0x00020001, + Config6 = 0x00020002, + Config7 = 0x00020003, + Config8 = 0x00020004, + Config9 = 0x00020005, + Config10 = 0x00020006, + Config11 = 0x92220007, + Config12 = 0x92220008, + Config13 = 0x92220009, + Config14 = 0x9222000A, + Config15 = 0x9222000B, + Config16 = 0x9222000C, +}; + +enum class CpuBoostMode : u32 { + Disabled = 0, + Full = 1, // CPU + GPU -> Config 13, 14, 15, or 16 + Partial = 2, // GPU Only -> Config 15 or 16 +}; + +enum class PerformanceMode : u8 { + Handheld = 0, + Docked = 1, +}; + +// Class to manage the state and change of the emulated system performance. +// Specifically, this deals with PerformanceMode, which corresponds to the system being docked or +// undocked, and PerformanceConfig which specifies the exact CPU, GPU, and Memory clocks to operate +// at. Additionally, this manages 'Boost Mode', which allows games to temporarily overclock the +// system during times of high load -- this simply maps to different PerformanceConfigs to use. +class Controller { +public: + Controller(Core::Timing::CoreTiming& core_timing); + ~Controller(); + + void SetPerformanceConfiguration(PerformanceMode mode, PerformanceConfiguration config); + void SetFromCpuBoostMode(CpuBoostMode mode); + + PerformanceMode GetCurrentPerformanceMode(); + PerformanceConfiguration GetCurrentPerformanceConfiguration(PerformanceMode mode); + +private: + void SetClockSpeed(u32 mhz); + + std::map<PerformanceMode, PerformanceConfiguration> configs; + + Core::Timing::CoreTiming& core_timing; +}; + +} // namespace Service::APM diff --git a/src/core/hle/service/apm/interface.cpp b/src/core/hle/service/apm/interface.cpp index d058c0245..06f0f8edd 100644 --- a/src/core/hle/service/apm/interface.cpp +++ b/src/core/hle/service/apm/interface.cpp @@ -5,43 +5,32 @@ #include "common/logging/log.h" #include "core/hle/ipc_helpers.h" #include "core/hle/service/apm/apm.h" +#include "core/hle/service/apm/controller.h" #include "core/hle/service/apm/interface.h" namespace Service::APM { class ISession final : public ServiceFramework<ISession> { public: - ISession() : ServiceFramework("ISession") { + ISession(Controller& controller) : ServiceFramework("ISession"), controller(controller) { static const FunctionInfo functions[] = { {0, &ISession::SetPerformanceConfiguration, "SetPerformanceConfiguration"}, {1, &ISession::GetPerformanceConfiguration, "GetPerformanceConfiguration"}, + {2, nullptr, "SetCpuOverclockEnabled"}, }; RegisterHandlers(functions); } private: - enum class PerformanceConfiguration : u32 { - Config1 = 0x00010000, - Config2 = 0x00010001, - Config3 = 0x00010002, - Config4 = 0x00020000, - Config5 = 0x00020001, - Config6 = 0x00020002, - Config7 = 0x00020003, - Config8 = 0x00020004, - Config9 = 0x00020005, - Config10 = 0x00020006, - Config11 = 0x92220007, - Config12 = 0x92220008, - }; - void SetPerformanceConfiguration(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - auto mode = static_cast<PerformanceMode>(rp.Pop<u32>()); - u32 config = rp.Pop<u32>(); - LOG_WARNING(Service_APM, "(STUBBED) called mode={} config={}", static_cast<u32>(mode), - config); + const auto mode = rp.PopEnum<PerformanceMode>(); + const auto config = rp.PopEnum<PerformanceConfiguration>(); + LOG_DEBUG(Service_APM, "called mode={} config={}", static_cast<u32>(mode), + static_cast<u32>(config)); + + controller.SetPerformanceConfiguration(mode, config); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); @@ -50,20 +39,23 @@ private: void GetPerformanceConfiguration(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - auto mode = static_cast<PerformanceMode>(rp.Pop<u32>()); - LOG_WARNING(Service_APM, "(STUBBED) called mode={}", static_cast<u32>(mode)); + const auto mode = rp.PopEnum<PerformanceMode>(); + LOG_DEBUG(Service_APM, "called mode={}", static_cast<u32>(mode)); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push<u32>(static_cast<u32>(PerformanceConfiguration::Config1)); + rb.PushEnum(controller.GetCurrentPerformanceConfiguration(mode)); } + + Controller& controller; }; -APM::APM(std::shared_ptr<Module> apm, const char* name) - : ServiceFramework(name), apm(std::move(apm)) { +APM::APM(std::shared_ptr<Module> apm, Controller& controller, const char* name) + : ServiceFramework(name), apm(std::move(apm)), controller(controller) { static const FunctionInfo functions[] = { {0, &APM::OpenSession, "OpenSession"}, - {1, nullptr, "GetPerformanceMode"}, + {1, &APM::GetPerformanceMode, "GetPerformanceMode"}, + {6, nullptr, "IsCpuOverclockEnabled"}, }; RegisterHandlers(functions); } @@ -75,10 +67,17 @@ void APM::OpenSession(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ISession>(); + rb.PushIpcInterface<ISession>(controller); +} + +void APM::GetPerformanceMode(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_APM, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.PushEnum(controller.GetCurrentPerformanceMode()); } -APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} { +APM_Sys::APM_Sys(Controller& controller) : ServiceFramework{"apm:sys"}, controller(controller) { // clang-format off static const FunctionInfo functions[] = { {0, nullptr, "RequestPerformanceMode"}, @@ -87,8 +86,8 @@ APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} { {3, nullptr, "GetLastThrottlingState"}, {4, nullptr, "ClearLastThrottlingState"}, {5, nullptr, "LoadAndApplySettings"}, - {6, nullptr, "SetCpuBoostMode"}, - {7, nullptr, "GetCurrentPerformanceConfiguration"}, + {6, &APM_Sys::SetCpuBoostMode, "SetCpuBoostMode"}, + {7, &APM_Sys::GetCurrentPerformanceConfiguration, "GetCurrentPerformanceConfiguration"}, }; // clang-format on @@ -102,7 +101,28 @@ void APM_Sys::GetPerformanceEvent(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ISession>(); + rb.PushIpcInterface<ISession>(controller); +} + +void APM_Sys::SetCpuBoostMode(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto mode = rp.PopEnum<CpuBoostMode>(); + + LOG_DEBUG(Service_APM, "called, mode={:08X}", static_cast<u32>(mode)); + + controller.SetFromCpuBoostMode(mode); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + +void APM_Sys::GetCurrentPerformanceConfiguration(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_APM, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.PushEnum( + controller.GetCurrentPerformanceConfiguration(controller.GetCurrentPerformanceMode())); } } // namespace Service::APM diff --git a/src/core/hle/service/apm/interface.h b/src/core/hle/service/apm/interface.h index 773541aa4..de1b89437 100644 --- a/src/core/hle/service/apm/interface.h +++ b/src/core/hle/service/apm/interface.h @@ -8,24 +8,34 @@ namespace Service::APM { +class Controller; +class Module; + class APM final : public ServiceFramework<APM> { public: - explicit APM(std::shared_ptr<Module> apm, const char* name); + explicit APM(std::shared_ptr<Module> apm, Controller& controller, const char* name); ~APM() override; private: void OpenSession(Kernel::HLERequestContext& ctx); + void GetPerformanceMode(Kernel::HLERequestContext& ctx); std::shared_ptr<Module> apm; + Controller& controller; }; class APM_Sys final : public ServiceFramework<APM_Sys> { public: - explicit APM_Sys(); + explicit APM_Sys(Controller& controller); ~APM_Sys() override; + void SetCpuBoostMode(Kernel::HLERequestContext& ctx); + private: void GetPerformanceEvent(Kernel::HLERequestContext& ctx); + void GetCurrentPerformanceConfiguration(Kernel::HLERequestContext& ctx); + + Controller& controller; }; } // namespace Service::APM diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index 3711e1ea1..679299f68 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -25,7 +25,8 @@ namespace Service::Audio { class IAudioRenderer final : public ServiceFramework<IAudioRenderer> { public: - explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params) + explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params, + const std::size_t instance_number) : ServiceFramework("IAudioRenderer") { // clang-format off static const FunctionInfo functions[] = { @@ -48,8 +49,8 @@ public: auto& system = Core::System::GetInstance(); system_event = Kernel::WritableEvent::CreateEventPair( system.Kernel(), Kernel::ResetType::Manual, "IAudioRenderer:SystemEvent"); - renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), audren_params, - system_event.writable); + renderer = std::make_unique<AudioCore::AudioRenderer>( + system.CoreTiming(), audren_params, system_event.writable, instance_number); } private: @@ -607,7 +608,7 @@ void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<IAudioRenderer>(params); + rb.PushIpcInterface<IAudioRenderer>(params, audren_instance_count++); } bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const { diff --git a/src/core/hle/service/audio/audren_u.h b/src/core/hle/service/audio/audren_u.h index 1d3c8df61..49f2733cf 100644 --- a/src/core/hle/service/audio/audren_u.h +++ b/src/core/hle/service/audio/audren_u.h @@ -33,6 +33,7 @@ private: }; bool IsFeatureSupported(AudioFeatures feature, u32_le revision) const; + std::size_t audren_instance_count = 0; }; } // namespace Service::Audio diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index 1ebfeb4bf..8ce110dd1 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -472,12 +472,12 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) { } } -void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs) { +void InstallInterfaces(Core::System& system) { romfs_factory = nullptr; - CreateFactories(vfs, false); - std::make_shared<FSP_LDR>()->InstallAsService(service_manager); - std::make_shared<FSP_PR>()->InstallAsService(service_manager); - std::make_shared<FSP_SRV>()->InstallAsService(service_manager); + CreateFactories(*system.GetFilesystem(), false); + std::make_shared<FSP_LDR>()->InstallAsService(system.ServiceManager()); + std::make_shared<FSP_PR>()->InstallAsService(system.ServiceManager()); + std::make_shared<FSP_SRV>(system.GetReporter())->InstallAsService(system.ServiceManager()); } } // namespace Service::FileSystem diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h index 6481f237c..3849dd89e 100644 --- a/src/core/hle/service/filesystem/filesystem.h +++ b/src/core/hle/service/filesystem/filesystem.h @@ -65,7 +65,7 @@ FileSys::VirtualDir GetModificationDumpRoot(u64 title_id); // above is called. void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite = true); -void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs); +void InstallInterfaces(Core::System& system); // A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of // pointers and booleans. This makes using a VfsDirectory with switch services much easier and diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index e7df8fd98..d3cd46a9b 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -26,6 +26,7 @@ #include "core/hle/kernel/process.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/filesystem/fsp_srv.h" +#include "core/reporter.h" namespace Service::FileSystem { @@ -613,7 +614,7 @@ private: u64 next_entry_index = 0; }; -FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") { +FSP_SRV::FSP_SRV(const Core::Reporter& reporter) : ServiceFramework("fsp-srv"), reporter(reporter) { // clang-format off static const FunctionInfo functions[] = { {0, nullptr, "OpenFileSystem"}, @@ -710,14 +711,14 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") { {1001, nullptr, "SetSaveDataSize"}, {1002, nullptr, "SetSaveDataRootPath"}, {1003, nullptr, "DisableAutoSaveDataCreation"}, - {1004, nullptr, "SetGlobalAccessLogMode"}, + {1004, &FSP_SRV::SetGlobalAccessLogMode, "SetGlobalAccessLogMode"}, {1005, &FSP_SRV::GetGlobalAccessLogMode, "GetGlobalAccessLogMode"}, - {1006, nullptr, "OutputAccessLogToSdCard"}, + {1006, &FSP_SRV::OutputAccessLogToSdCard, "OutputAccessLogToSdCard"}, {1007, nullptr, "RegisterUpdatePartition"}, {1008, nullptr, "OpenRegisteredUpdatePartition"}, {1009, nullptr, "GetAndClearMemoryReportInfo"}, {1010, nullptr, "SetDataStorageRedirectTarget"}, - {1011, nullptr, "OutputAccessLogToSdCard2"}, + {1011, &FSP_SRV::GetAccessLogVersionInfo, "GetAccessLogVersionInfo"}, {1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"}, {1110, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId2"}, {1200, nullptr, "OpenMultiCommitManager"}, @@ -814,21 +815,22 @@ void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& rb.PushIpcInterface<ISaveDataInfoReader>(std::make_shared<ISaveDataInfoReader>(space)); } -void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_FS, "(STUBBED) called"); +void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + log_mode = rp.PopEnum<LogMode>(); - enum class LogMode : u32 { - Off, - Log, - RedirectToSdCard, - LogToSdCard = Log | RedirectToSdCard, - }; + LOG_DEBUG(Service_FS, "called, log_mode={:08X}", static_cast<u32>(log_mode)); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + +void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_FS, "called"); - // Given we always want to receive logging information, - // we always specify logging as enabled. IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.PushEnum(LogMode::Log); + rb.PushEnum(log_mode); } void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) { @@ -902,4 +904,26 @@ void FSP_SRV::OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ct rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND); } +void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) { + const auto raw = ctx.ReadBuffer(); + auto log = Common::StringFromFixedZeroTerminatedBuffer( + reinterpret_cast<const char*>(raw.data()), raw.size()); + + LOG_DEBUG(Service_FS, "called, log='{}'", log); + + reporter.SaveFilesystemAccessReport(log_mode, std::move(log)); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + +void FSP_SRV::GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_FS, "called"); + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.PushEnum(AccessLogVersion::Latest); + rb.Push(access_log_program_index); +} + } // namespace Service::FileSystem diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h index d7572ba7a..b5486a193 100644 --- a/src/core/hle/service/filesystem/fsp_srv.h +++ b/src/core/hle/service/filesystem/fsp_srv.h @@ -7,15 +7,32 @@ #include <memory> #include "core/hle/service/service.h" +namespace Core { +class Reporter; +} + namespace FileSys { class FileSystemBackend; } namespace Service::FileSystem { +enum class AccessLogVersion : u32 { + V7_0_0 = 2, + + Latest = V7_0_0, +}; + +enum class LogMode : u32 { + Off, + Log, + RedirectToSdCard, + LogToSdCard = Log | RedirectToSdCard, +}; + class FSP_SRV final : public ServiceFramework<FSP_SRV> { public: - explicit FSP_SRV(); + explicit FSP_SRV(const Core::Reporter& reporter); ~FSP_SRV() override; private: @@ -26,13 +43,20 @@ private: void OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx); void OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx); void OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx); + void SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx); void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx); void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx); void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx); void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx); + void OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx); + void GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx); FileSys::VirtualFile romfs; u64 current_process_id = 0; + u32 access_log_program_index = 0; + LogMode log_mode = LogMode::LogToSdCard; + + const Core::Reporter& reporter; }; } // namespace Service::FileSystem diff --git a/src/core/hle/service/friend/friend.cpp b/src/core/hle/service/friend/friend.cpp index dec541f2e..d1ec12ef9 100644 --- a/src/core/hle/service/friend/friend.cpp +++ b/src/core/hle/service/friend/friend.cpp @@ -22,7 +22,7 @@ public: {0, nullptr, "GetCompletionEvent"}, {1, nullptr, "Cancel"}, {10100, nullptr, "GetFriendListIds"}, - {10101, nullptr, "GetFriendList"}, + {10101, &IFriendService::GetFriendList, "GetFriendList"}, {10102, nullptr, "UpdateFriendInfo"}, {10110, nullptr, "GetFriendProfileImage"}, {10200, nullptr, "SendFriendRequestForApplication"}, @@ -99,6 +99,23 @@ public: } private: + enum class PresenceFilter : u32 { + None = 0, + Online = 1, + OnlinePlay = 2, + OnlineOrOnlinePlay = 3, + }; + + struct SizedFriendFilter { + PresenceFilter presence; + u8 is_favorite; + u8 same_app; + u8 same_app_played; + u8 arbitary_app_played; + u64 group_id; + }; + static_assert(sizeof(SizedFriendFilter) == 0x10, "SizedFriendFilter is an invalid size"); + void DeclareCloseOnlinePlaySession(Kernel::HLERequestContext& ctx) { // Stub used by Splatoon 2 LOG_WARNING(Service_ACC, "(STUBBED) called"); @@ -112,6 +129,22 @@ private: IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } + + void GetFriendList(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto friend_offset = rp.Pop<u32>(); + const auto uuid = rp.PopRaw<Common::UUID>(); + [[maybe_unused]] const auto filter = rp.PopRaw<SizedFriendFilter>(); + const auto pid = rp.Pop<u64>(); + LOG_WARNING(Service_ACC, "(STUBBED) called, offset={}, uuid={}, pid={}", friend_offset, + uuid.Format(), pid); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + + rb.Push<u32>(0); // Friend count + // TODO(ogniK): Return a buffer of u64s which are the "NetworkServiceAccountId" + } }; class INotificationService final : public ServiceFramework<INotificationService> { diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index fdd6d79a2..1e81f776f 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -548,6 +548,37 @@ void Controller_NPad::DisconnectNPad(u32 npad_id) { connected_controllers[NPadIdToIndex(npad_id)].is_connected = false; } +void Controller_NPad::StartLRAssignmentMode() { + // Nothing internally is used for lr assignment mode. Since we have the ability to set the + // controller types from boot, it doesn't really matter about showing a selection screen + is_in_lr_assignment_mode = true; +} + +void Controller_NPad::StopLRAssignmentMode() { + is_in_lr_assignment_mode = false; +} + +bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) { + if (npad_id_1 == NPAD_HANDHELD || npad_id_2 == NPAD_HANDHELD || npad_id_1 == NPAD_UNKNOWN || + npad_id_2 == NPAD_UNKNOWN) { + return true; + } + const auto npad_index_1 = NPadIdToIndex(npad_id_1); + const auto npad_index_2 = NPadIdToIndex(npad_id_2); + + if (!IsControllerSupported(connected_controllers[npad_index_1].type) || + !IsControllerSupported(connected_controllers[npad_index_2].type)) { + return false; + } + + std::swap(connected_controllers[npad_index_1].type, connected_controllers[npad_index_2].type); + + InitNewlyAddedControler(npad_index_1); + InitNewlyAddedControler(npad_index_2); + + return true; +} + bool Controller_NPad::IsControllerSupported(NPadControllerType controller) { if (controller == NPadControllerType::Handheld) { // Handheld is not even a supported type, lets stop here diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 4ff50b3cd..4b6c1083f 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -124,6 +124,10 @@ public: void ConnectAllDisconnectedControllers(); void ClearAllControllers(); + void StartLRAssignmentMode(); + void StopLRAssignmentMode(); + bool SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2); + // Logical OR for all buttons presses on all controllers // Specifically for cheat engine and other features. u32 GetAndResetPressState(); @@ -321,5 +325,6 @@ private: void RequestPadStateUpdate(u32 npad_id); std::array<ControllerPad, 10> npad_pad_states{}; bool IsControllerSupported(NPadControllerType controller); + bool is_in_lr_assignment_mode{false}; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/errors.h b/src/core/hle/service/hid/errors.h new file mode 100644 index 000000000..3583642e7 --- /dev/null +++ b/src/core/hle/service/hid/errors.h @@ -0,0 +1,13 @@ +// Copyright 2019 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "core/hle/result.h" + +namespace Service::HID { + +constexpr ResultCode ERR_NPAD_NOT_CONNECTED{ErrorModule::HID, 710}; + +} // namespace Service::HID diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index a4ad95d96..0bd24b8eb 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -16,6 +16,7 @@ #include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/shared_memory.h" #include "core/hle/kernel/writable_event.h" +#include "core/hle/service/hid/errors.h" #include "core/hle/service/hid/hid.h" #include "core/hle/service/hid/irs.h" #include "core/hle/service/hid/xcd.h" @@ -202,11 +203,11 @@ Hid::Hid() : ServiceFramework("hid") { {123, nullptr, "SetNpadJoyAssignmentModeSingleByDefault"}, {124, &Hid::SetNpadJoyAssignmentModeDual, "SetNpadJoyAssignmentModeDual"}, {125, &Hid::MergeSingleJoyAsDualJoy, "MergeSingleJoyAsDualJoy"}, - {126, nullptr, "StartLrAssignmentMode"}, - {127, nullptr, "StopLrAssignmentMode"}, + {126, &Hid::StartLrAssignmentMode, "StartLrAssignmentMode"}, + {127, &Hid::StopLrAssignmentMode, "StopLrAssignmentMode"}, {128, &Hid::SetNpadHandheldActivationMode, "SetNpadHandheldActivationMode"}, {129, nullptr, "GetNpadHandheldActivationMode"}, - {130, nullptr, "SwapNpadAssignment"}, + {130, &Hid::SwapNpadAssignment, "SwapNpadAssignment"}, {131, nullptr, "IsUnintendedHomeButtonInputProtectionEnabled"}, {132, nullptr, "EnableUnintendedHomeButtonInputProtection"}, {133, nullptr, "SetNpadJoyAssignmentModeSingleWithDestination"}, @@ -733,6 +734,49 @@ void Hid::SetPalmaBoostMode(Kernel::HLERequestContext& ctx) { rb.Push(RESULT_SUCCESS); } +void Hid::StartLrAssignmentMode(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); + auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad); + controller.StartLRAssignmentMode(); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + +void Hid::StopLrAssignmentMode(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id); + auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad); + controller.StopLRAssignmentMode(); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + +void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto npad_1{rp.Pop<u32>()}; + const auto npad_2{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}, npad_1={}, npad_2={}", + applet_resource_user_id, npad_1, npad_2); + + auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad); + IPC::ResponseBuilder rb{ctx, 2}; + if (controller.SwapNpadAssignment(npad_1, npad_2)) { + rb.Push(RESULT_SUCCESS); + } else { + LOG_ERROR(Service_HID, "Npads are not connected!"); + rb.Push(ERR_NPAD_NOT_CONNECTED); + } +} + class HidDbg final : public ServiceFramework<HidDbg> { public: explicit HidDbg() : ServiceFramework{"hid:dbg"} { diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index d3660cad2..28260ef1b 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -119,6 +119,9 @@ private: void StopSixAxisSensor(Kernel::HLERequestContext& ctx); void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx); void SetPalmaBoostMode(Kernel::HLERequestContext& ctx); + void StartLrAssignmentMode(Kernel::HLERequestContext& ctx); + void StopLrAssignmentMode(Kernel::HLERequestContext& ctx); + void SwapNpadAssignment(Kernel::HLERequestContext& ctx); std::shared_ptr<IAppletResource> applet_resource; }; diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp index b839303ac..8ddad8682 100644 --- a/src/core/hle/service/ldr/ldr.cpp +++ b/src/core/hle/service/ldr/ldr.cpp @@ -345,14 +345,16 @@ public: vm_manager .MirrorMemory(*map_address, nro_address, nro_size, Kernel::MemoryState::ModuleCode) .IsSuccess()); - ASSERT(vm_manager.UnmapRange(nro_address, nro_size).IsSuccess()); + ASSERT(vm_manager.ReprotectRange(nro_address, nro_size, Kernel::VMAPermission::None) + .IsSuccess()); if (bss_size > 0) { ASSERT(vm_manager .MirrorMemory(*map_address + nro_size, bss_address, bss_size, Kernel::MemoryState::ModuleCode) .IsSuccess()); - ASSERT(vm_manager.UnmapRange(bss_address, bss_size).IsSuccess()); + ASSERT(vm_manager.ReprotectRange(bss_address, bss_size, Kernel::VMAPermission::None) + .IsSuccess()); } vm_manager.ReprotectRange(*map_address, header.text_size, @@ -364,7 +366,8 @@ public: Core::System::GetInstance().InvalidateCpuInstructionCaches(); - nro.insert_or_assign(*map_address, NROInfo{hash, nro_size + bss_size}); + nro.insert_or_assign(*map_address, + NROInfo{hash, nro_address, nro_size, bss_address, bss_size}); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); @@ -409,9 +412,23 @@ public: } auto& vm_manager = Core::CurrentProcess()->VMManager(); - const auto& nro_size = iter->second.size; + const auto& nro_info = iter->second; - ASSERT(vm_manager.UnmapRange(nro_address, nro_size).IsSuccess()); + // Unmap the mirrored memory + ASSERT( + vm_manager.UnmapRange(nro_address, nro_info.nro_size + nro_info.bss_size).IsSuccess()); + + // Reprotect the source memory + ASSERT(vm_manager + .ReprotectRange(nro_info.nro_address, nro_info.nro_size, + Kernel::VMAPermission::ReadWrite) + .IsSuccess()); + if (nro_info.bss_size > 0) { + ASSERT(vm_manager + .ReprotectRange(nro_info.bss_address, nro_info.bss_size, + Kernel::VMAPermission::ReadWrite) + .IsSuccess()); + } Core::System::GetInstance().InvalidateCpuInstructionCaches(); @@ -473,7 +490,10 @@ private: struct NROInfo { SHA256Hash hash; - u64 size; + VAddr nro_address; + u64 nro_size; + VAddr bss_address; + u64 bss_size; }; bool initialized = false; diff --git a/src/core/hle/service/mii/mii.cpp b/src/core/hle/service/mii/mii.cpp index ce84e25ed..0b3923ad9 100644 --- a/src/core/hle/service/mii/mii.cpp +++ b/src/core/hle/service/mii/mii.cpp @@ -48,7 +48,7 @@ public: {19, nullptr, "Export"}, {20, nullptr, "IsBrokenDatabaseWithClearFlag"}, {21, &IDatabaseService::GetIndex, "GetIndex"}, - {22, nullptr, "SetInterfaceVersion"}, + {22, &IDatabaseService::SetInterfaceVersion, "SetInterfaceVersion"}, {23, nullptr, "Convert"}, }; // clang-format on @@ -350,8 +350,22 @@ private: rb.Push(index); } + void SetInterfaceVersion(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + current_interface_version = rp.PopRaw<u32>(); + + LOG_DEBUG(Service_Mii, "called, interface_version={:08X}", current_interface_version); + + UNIMPLEMENTED_IF(current_interface_version != 1); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + MiiManager db; + u32 current_interface_version = 0; + // Last read offsets of Get functions std::array<u32, 4> offsets{}; }; diff --git a/src/core/hle/service/pm/pm.cpp b/src/core/hle/service/pm/pm.cpp index ebcc41a43..fe6b5f798 100644 --- a/src/core/hle/service/pm/pm.cpp +++ b/src/core/hle/service/pm/pm.cpp @@ -3,11 +3,44 @@ // Refer to the license.txt file included. #include "core/hle/ipc_helpers.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/process.h" #include "core/hle/service/pm/pm.h" #include "core/hle/service/service.h" namespace Service::PM { +namespace { + +constexpr ResultCode ERROR_PROCESS_NOT_FOUND{ErrorModule::PM, 1}; + +constexpr u64 NO_PROCESS_FOUND_PID{0}; + +std::optional<Kernel::SharedPtr<Kernel::Process>> SearchProcessList( + const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list, + std::function<bool(const Kernel::SharedPtr<Kernel::Process>&)> predicate) { + const auto iter = std::find_if(process_list.begin(), process_list.end(), predicate); + + if (iter == process_list.end()) { + return std::nullopt; + } + + return *iter; +} + +void GetApplicationPidGeneric(Kernel::HLERequestContext& ctx, + const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list) { + const auto process = SearchProcessList(process_list, [](const auto& process) { + return process->GetProcessID() == Kernel::Process::ProcessIDMin; + }); + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.Push(process.has_value() ? (*process)->GetProcessID() : NO_PROCESS_FOUND_PID); +} + +} // Anonymous namespace + class BootMode final : public ServiceFramework<BootMode> { public: explicit BootMode() : ServiceFramework{"pm:bm"} { @@ -41,14 +74,15 @@ private: class DebugMonitor final : public ServiceFramework<DebugMonitor> { public: - explicit DebugMonitor() : ServiceFramework{"pm:dmnt"} { + explicit DebugMonitor(const Kernel::KernelCore& kernel) + : ServiceFramework{"pm:dmnt"}, kernel(kernel) { // clang-format off static const FunctionInfo functions[] = { {0, nullptr, "GetDebugProcesses"}, {1, nullptr, "StartDebugProcess"}, - {2, nullptr, "GetTitlePid"}, + {2, &DebugMonitor::GetTitlePid, "GetTitlePid"}, {3, nullptr, "EnableDebugForTitleId"}, - {4, nullptr, "GetApplicationPid"}, + {4, &DebugMonitor::GetApplicationPid, "GetApplicationPid"}, {5, nullptr, "EnableDebugForApplication"}, {6, nullptr, "DisableDebug"}, }; @@ -56,21 +90,77 @@ public: RegisterHandlers(functions); } + +private: + void GetTitlePid(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto title_id = rp.PopRaw<u64>(); + + LOG_DEBUG(Service_PM, "called, title_id={:016X}", title_id); + + const auto process = + SearchProcessList(kernel.GetProcessList(), [title_id](const auto& process) { + return process->GetTitleID() == title_id; + }); + + if (!process.has_value()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_PROCESS_NOT_FOUND); + return; + } + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.Push((*process)->GetProcessID()); + } + + void GetApplicationPid(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_PM, "called"); + GetApplicationPidGeneric(ctx, kernel.GetProcessList()); + } + + const Kernel::KernelCore& kernel; }; class Info final : public ServiceFramework<Info> { public: - explicit Info() : ServiceFramework{"pm:info"} { + explicit Info(const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list) + : ServiceFramework{"pm:info"}, process_list(process_list) { static const FunctionInfo functions[] = { - {0, nullptr, "GetTitleId"}, + {0, &Info::GetTitleId, "GetTitleId"}, }; RegisterHandlers(functions); } + +private: + void GetTitleId(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto process_id = rp.PopRaw<u64>(); + + LOG_DEBUG(Service_PM, "called, process_id={:016X}", process_id); + + const auto process = SearchProcessList(process_list, [process_id](const auto& process) { + return process->GetProcessID() == process_id; + }); + + if (!process.has_value()) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_PROCESS_NOT_FOUND); + return; + } + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.Push((*process)->GetTitleID()); + } + + const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list; }; class Shell final : public ServiceFramework<Shell> { public: - explicit Shell() : ServiceFramework{"pm:shell"} { + explicit Shell(const Kernel::KernelCore& kernel) + : ServiceFramework{"pm:shell"}, kernel(kernel) { // clang-format off static const FunctionInfo functions[] = { {0, nullptr, "LaunchProcess"}, @@ -79,21 +169,31 @@ public: {3, nullptr, "GetProcessEventWaiter"}, {4, nullptr, "GetProcessEventType"}, {5, nullptr, "NotifyBootFinished"}, - {6, nullptr, "GetApplicationPid"}, + {6, &Shell::GetApplicationPid, "GetApplicationPid"}, {7, nullptr, "BoostSystemMemoryResourceLimit"}, {8, nullptr, "EnableAdditionalSystemThreads"}, + {9, nullptr, "GetUnimplementedEventHandle"}, }; // clang-format on RegisterHandlers(functions); } + +private: + void GetApplicationPid(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_PM, "called"); + GetApplicationPidGeneric(ctx, kernel.GetProcessList()); + } + + const Kernel::KernelCore& kernel; }; -void InstallInterfaces(SM::ServiceManager& sm) { - std::make_shared<BootMode>()->InstallAsService(sm); - std::make_shared<DebugMonitor>()->InstallAsService(sm); - std::make_shared<Info>()->InstallAsService(sm); - std::make_shared<Shell>()->InstallAsService(sm); +void InstallInterfaces(Core::System& system) { + std::make_shared<BootMode>()->InstallAsService(system.ServiceManager()); + std::make_shared<DebugMonitor>(system.Kernel())->InstallAsService(system.ServiceManager()); + std::make_shared<Info>(system.Kernel().GetProcessList()) + ->InstallAsService(system.ServiceManager()); + std::make_shared<Shell>(system.Kernel())->InstallAsService(system.ServiceManager()); } } // namespace Service::PM diff --git a/src/core/hle/service/pm/pm.h b/src/core/hle/service/pm/pm.h index cc8d3f215..852e7050c 100644 --- a/src/core/hle/service/pm/pm.h +++ b/src/core/hle/service/pm/pm.h @@ -4,8 +4,8 @@ #pragma once -namespace Service::SM { -class ServiceManager; +namespace Core { +class System; } namespace Service::PM { @@ -16,6 +16,6 @@ enum class SystemBootMode { }; /// Registers all PM services with the specified service manager. -void InstallInterfaces(SM::ServiceManager& service_manager); +void InstallInterfaces(Core::System& system); } // namespace Service::PM diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index 5fc7d3cab..7eefd733f 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -195,8 +195,7 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co // Module interface /// Initialize ServiceManager -void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system, - FileSys::VfsFilesystem& vfs) { +void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) { // NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it // here and pass it into the respective InstallInterfaces functions. auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>(system.CoreTiming()); @@ -206,7 +205,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system, Account::InstallInterfaces(system); AM::InstallInterfaces(*sm, nv_flinger, system); AOC::InstallInterfaces(*sm); - APM::InstallInterfaces(*sm); + APM::InstallInterfaces(system); Audio::InstallInterfaces(*sm); BCAT::InstallInterfaces(*sm); BPC::InstallInterfaces(*sm); @@ -218,7 +217,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system, EUPLD::InstallInterfaces(*sm); Fatal::InstallInterfaces(*sm); FGM::InstallInterfaces(*sm); - FileSystem::InstallInterfaces(*sm, vfs); + FileSystem::InstallInterfaces(system); Friend::InstallInterfaces(*sm); Glue::InstallInterfaces(system); GRC::InstallInterfaces(*sm); @@ -242,7 +241,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system, PCTL::InstallInterfaces(*sm); PCV::InstallInterfaces(*sm); PlayReport::InstallInterfaces(*sm); - PM::InstallInterfaces(*sm); + PM::InstallInterfaces(system); PSC::InstallInterfaces(*sm); PSM::InstallInterfaces(*sm); Set::InstallInterfaces(*sm); diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h index abbfe5524..c6c4bdae5 100644 --- a/src/core/hle/service/service.h +++ b/src/core/hle/service/service.h @@ -182,8 +182,7 @@ private: }; /// Initialize ServiceManager -void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system, - FileSys::VfsFilesystem& vfs); +void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system); /// Shutdown ServiceManager void Shutdown(); diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp index 6ea26fda7..5d4c3e6ea 100644 --- a/src/core/reporter.cpp +++ b/src/core/reporter.cpp @@ -350,6 +350,24 @@ void Reporter::SaveErrorReport(u64 title_id, ResultCode result, SaveToFile(std::move(out), GetPath("error_report", title_id, timestamp)); } +void Reporter::SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode, + std::string log_message) const { + if (!IsReportingEnabled()) + return; + + const auto timestamp = GetTimestamp(); + const auto title_id = system.CurrentProcess()->GetTitleID(); + json out; + + out["yuzu_version"] = GetYuzuVersionData(); + out["report_common"] = GetReportCommonData(title_id, RESULT_SUCCESS, timestamp); + + out["log_mode"] = fmt::format("{:08X}", static_cast<u32>(log_mode)); + out["log_message"] = std::move(log_message); + + SaveToFile(std::move(out), GetPath("filesystem_access_report", title_id, timestamp)); +} + void Reporter::SaveUserReport() const { if (!IsReportingEnabled()) { return; diff --git a/src/core/reporter.h b/src/core/reporter.h index 4266ca550..44256de50 100644 --- a/src/core/reporter.h +++ b/src/core/reporter.h @@ -16,6 +16,10 @@ namespace Kernel { class HLERequestContext; } // namespace Kernel +namespace Service::FileSystem { +enum class LogMode : u32; +} + namespace Core { class System; @@ -49,6 +53,9 @@ public: std::optional<std::string> custom_text_main = {}, std::optional<std::string> custom_text_detail = {}) const; + void SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode, + std::string log_message) const; + void SaveUserReport() const; private: diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 63aa59690..0dd1632ac 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -85,7 +85,6 @@ void LogSettings() { LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0)); LogSetting("System_CurrentUser", Settings::values.current_user); LogSetting("System_LanguageIndex", Settings::values.language_index); - LogSetting("Core_CpuJitEnabled", Settings::values.cpu_jit_enabled); LogSetting("Core_UseMultiCore", Settings::values.use_multi_core); LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor); LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit); diff --git a/src/core/settings.h b/src/core/settings.h index acf18d653..6638ce8f9 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -378,7 +378,6 @@ struct Values { std::atomic_bool is_device_reload_pending{true}; // Core - bool cpu_jit_enabled; bool use_multi_core; // Data Storage diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index 98f49042a..793d102d3 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -168,7 +168,6 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) { AddField(Telemetry::FieldType::UserConfig, "Audio_SinkId", Settings::values.sink_id); AddField(Telemetry::FieldType::UserConfig, "Audio_EnableAudioStretching", Settings::values.enable_audio_stretching); - AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.cpu_jit_enabled); AddField(Telemetry::FieldType::UserConfig, "Core_UseMultiCore", Settings::values.use_multi_core); AddField(Telemetry::FieldType::UserConfig, "Renderer_ResolutionFactor", diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 6839abe71..7c18c27b3 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -1,4 +1,5 @@ add_library(video_core STATIC + buffer_cache.h dma_pusher.cpp dma_pusher.h debug_utils/debug_utils.cpp @@ -43,8 +44,6 @@ add_library(video_core STATIC renderer_opengl/gl_device.h renderer_opengl/gl_framebuffer_cache.cpp renderer_opengl/gl_framebuffer_cache.h - renderer_opengl/gl_global_cache.cpp - renderer_opengl/gl_global_cache.h renderer_opengl/gl_rasterizer.cpp renderer_opengl/gl_rasterizer.h renderer_opengl/gl_resource_manager.cpp @@ -103,6 +102,8 @@ add_library(video_core STATIC shader/decode/video.cpp shader/decode/xmad.cpp shader/decode/other.cpp + shader/control_flow.cpp + shader/control_flow.h shader/decode.cpp shader/node_helper.cpp shader/node_helper.h diff --git a/src/video_core/buffer_cache.h b/src/video_core/buffer_cache.h new file mode 100644 index 000000000..6f868b8b4 --- /dev/null +++ b/src/video_core/buffer_cache.h @@ -0,0 +1,299 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <memory> +#include <mutex> +#include <unordered_map> +#include <unordered_set> +#include <utility> +#include <vector> + +#include "common/alignment.h" +#include "common/common_types.h" +#include "core/core.h" +#include "video_core/memory_manager.h" +#include "video_core/rasterizer_cache.h" + +namespace VideoCore { +class RasterizerInterface; +} + +namespace VideoCommon { + +template <typename BufferStorageType> +class CachedBuffer final : public RasterizerCacheObject { +public: + explicit CachedBuffer(VAddr cpu_addr, u8* host_ptr) + : RasterizerCacheObject{host_ptr}, host_ptr{host_ptr}, cpu_addr{cpu_addr} {} + ~CachedBuffer() override = default; + + VAddr GetCpuAddr() const override { + return cpu_addr; + } + + std::size_t GetSizeInBytes() const override { + return size; + } + + u8* GetWritableHostPtr() const { + return host_ptr; + } + + std::size_t GetSize() const { + return size; + } + + std::size_t GetCapacity() const { + return capacity; + } + + bool IsInternalized() const { + return is_internal; + } + + const BufferStorageType& GetBuffer() const { + return buffer; + } + + void SetSize(std::size_t new_size) { + size = new_size; + } + + void SetInternalState(bool is_internal_) { + is_internal = is_internal_; + } + + BufferStorageType ExchangeBuffer(BufferStorageType buffer_, std::size_t new_capacity) { + capacity = new_capacity; + std::swap(buffer, buffer_); + return buffer_; + } + +private: + u8* host_ptr{}; + VAddr cpu_addr{}; + std::size_t size{}; + std::size_t capacity{}; + bool is_internal{}; + BufferStorageType buffer; +}; + +template <typename BufferStorageType, typename BufferType, typename StreamBuffer> +class BufferCache : public RasterizerCache<std::shared_ptr<CachedBuffer<BufferStorageType>>> { +public: + using Buffer = std::shared_ptr<CachedBuffer<BufferStorageType>>; + using BufferInfo = std::pair<const BufferType*, u64>; + + explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system, + std::unique_ptr<StreamBuffer> stream_buffer) + : RasterizerCache<Buffer>{rasterizer}, system{system}, + stream_buffer{std::move(stream_buffer)}, stream_buffer_handle{ + this->stream_buffer->GetHandle()} {} + ~BufferCache() = default; + + void Unregister(const Buffer& entry) override { + std::lock_guard lock{RasterizerCache<Buffer>::mutex}; + if (entry->IsInternalized()) { + internalized_entries.erase(entry->GetCacheAddr()); + } + ReserveBuffer(entry); + RasterizerCache<Buffer>::Unregister(entry); + } + + void TickFrame() { + marked_for_destruction_index = + (marked_for_destruction_index + 1) % marked_for_destruction_ring_buffer.size(); + MarkedForDestruction().clear(); + } + + BufferInfo UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4, + bool internalize = false, bool is_written = false) { + std::lock_guard lock{RasterizerCache<Buffer>::mutex}; + + auto& memory_manager = system.GPU().MemoryManager(); + const auto host_ptr = memory_manager.GetPointer(gpu_addr); + if (!host_ptr) { + return {GetEmptyBuffer(size), 0}; + } + const auto cache_addr = ToCacheAddr(host_ptr); + + // Cache management is a big overhead, so only cache entries with a given size. + // TODO: Figure out which size is the best for given games. + constexpr std::size_t max_stream_size = 0x800; + if (!internalize && size < max_stream_size && + internalized_entries.find(cache_addr) == internalized_entries.end()) { + return StreamBufferUpload(host_ptr, size, alignment); + } + + auto entry = RasterizerCache<Buffer>::TryGet(cache_addr); + if (!entry) { + return FixedBufferUpload(gpu_addr, host_ptr, size, internalize, is_written); + } + + if (entry->GetSize() < size) { + IncreaseBufferSize(entry, size); + } + if (is_written) { + entry->MarkAsModified(true, *this); + } + return {ToHandle(entry->GetBuffer()), 0}; + } + + /// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset. + BufferInfo UploadHostMemory(const void* raw_pointer, std::size_t size, + std::size_t alignment = 4) { + std::lock_guard lock{RasterizerCache<Buffer>::mutex}; + return StreamBufferUpload(raw_pointer, size, alignment); + } + + void Map(std::size_t max_size) { + std::tie(buffer_ptr, buffer_offset_base, invalidated) = stream_buffer->Map(max_size, 4); + buffer_offset = buffer_offset_base; + } + + /// Finishes the upload stream, returns true on bindings invalidation. + bool Unmap() { + stream_buffer->Unmap(buffer_offset - buffer_offset_base); + return std::exchange(invalidated, false); + } + + virtual const BufferType* GetEmptyBuffer(std::size_t size) = 0; + +protected: + void FlushObjectInner(const Buffer& entry) override { + DownloadBufferData(entry->GetBuffer(), 0, entry->GetSize(), entry->GetWritableHostPtr()); + } + + virtual BufferStorageType CreateBuffer(std::size_t size) = 0; + + virtual const BufferType* ToHandle(const BufferStorageType& storage) = 0; + + virtual void UploadBufferData(const BufferStorageType& buffer, std::size_t offset, + std::size_t size, const u8* data) = 0; + + virtual void DownloadBufferData(const BufferStorageType& buffer, std::size_t offset, + std::size_t size, u8* data) = 0; + + virtual void CopyBufferData(const BufferStorageType& src, const BufferStorageType& dst, + std::size_t src_offset, std::size_t dst_offset, + std::size_t size) = 0; + +private: + BufferInfo StreamBufferUpload(const void* raw_pointer, std::size_t size, + std::size_t alignment) { + AlignBuffer(alignment); + const std::size_t uploaded_offset = buffer_offset; + std::memcpy(buffer_ptr, raw_pointer, size); + + buffer_ptr += size; + buffer_offset += size; + return {&stream_buffer_handle, uploaded_offset}; + } + + BufferInfo FixedBufferUpload(GPUVAddr gpu_addr, u8* host_ptr, std::size_t size, + bool internalize, bool is_written) { + auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager(); + const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr); + ASSERT(cpu_addr); + + auto entry = GetUncachedBuffer(*cpu_addr, host_ptr); + entry->SetSize(size); + entry->SetInternalState(internalize); + RasterizerCache<Buffer>::Register(entry); + + if (internalize) { + internalized_entries.emplace(ToCacheAddr(host_ptr)); + } + if (is_written) { + entry->MarkAsModified(true, *this); + } + + if (entry->GetCapacity() < size) { + MarkedForDestruction().push_back(entry->ExchangeBuffer(CreateBuffer(size), size)); + } + + UploadBufferData(entry->GetBuffer(), 0, size, host_ptr); + return {ToHandle(entry->GetBuffer()), 0}; + } + + void IncreaseBufferSize(Buffer& entry, std::size_t new_size) { + const std::size_t old_size = entry->GetSize(); + if (entry->GetCapacity() < new_size) { + const auto& old_buffer = entry->GetBuffer(); + auto new_buffer = CreateBuffer(new_size); + + // Copy bits from the old buffer to the new buffer. + CopyBufferData(old_buffer, new_buffer, 0, 0, old_size); + MarkedForDestruction().push_back( + entry->ExchangeBuffer(std::move(new_buffer), new_size)); + + // This buffer could have been used + invalidated = true; + } + // Upload the new bits. + const std::size_t size_diff = new_size - old_size; + UploadBufferData(entry->GetBuffer(), old_size, size_diff, entry->GetHostPtr() + old_size); + + // Update entry's size in the object and in the cache. + Unregister(entry); + + entry->SetSize(new_size); + RasterizerCache<Buffer>::Register(entry); + } + + Buffer GetUncachedBuffer(VAddr cpu_addr, u8* host_ptr) { + if (auto entry = TryGetReservedBuffer(host_ptr)) { + return entry; + } + return std::make_shared<CachedBuffer<BufferStorageType>>(cpu_addr, host_ptr); + } + + Buffer TryGetReservedBuffer(u8* host_ptr) { + const auto it = buffer_reserve.find(ToCacheAddr(host_ptr)); + if (it == buffer_reserve.end()) { + return {}; + } + auto& reserve = it->second; + auto entry = reserve.back(); + reserve.pop_back(); + return entry; + } + + void ReserveBuffer(Buffer entry) { + buffer_reserve[entry->GetCacheAddr()].push_back(std::move(entry)); + } + + void AlignBuffer(std::size_t alignment) { + // Align the offset, not the mapped pointer + const std::size_t offset_aligned = Common::AlignUp(buffer_offset, alignment); + buffer_ptr += offset_aligned - buffer_offset; + buffer_offset = offset_aligned; + } + + std::vector<BufferStorageType>& MarkedForDestruction() { + return marked_for_destruction_ring_buffer[marked_for_destruction_index]; + } + + Core::System& system; + + std::unique_ptr<StreamBuffer> stream_buffer; + BufferType stream_buffer_handle{}; + + bool invalidated = false; + + u8* buffer_ptr = nullptr; + u64 buffer_offset = 0; + u64 buffer_offset_base = 0; + + std::size_t marked_for_destruction_index = 0; + std::array<std::vector<BufferStorageType>, 4> marked_for_destruction_ring_buffer; + + std::unordered_set<CacheAddr> internalized_entries; + std::unordered_map<CacheAddr, std::vector<Buffer>> buffer_reserve; +}; + +} // namespace VideoCommon diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 13e314944..8d15c8a48 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -67,6 +67,7 @@ public: static constexpr std::size_t MaxShaderStage = 5; // Maximum number of const buffers per shader stage. static constexpr std::size_t MaxConstBuffers = 18; + static constexpr std::size_t MaxConstBufferSize = 0x10000; enum class QueryMode : u32 { Write = 0, diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 404d4f5aa..79d469b88 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -78,7 +78,7 @@ union Attribute { constexpr explicit Attribute(u64 value) : value(value) {} enum class Index : u64 { - PointSize = 6, + LayerViewportPointSize = 6, Position = 7, Attribute_0 = 8, Attribute_31 = 39, @@ -1278,6 +1278,7 @@ union Instruction { union { BitField<49, 1, u64> nodep_flag; BitField<53, 4, u64> texture_info; + BitField<59, 1, u64> fp32_flag; TextureType GetTextureType() const { // The TLDS instruction has a weird encoding for the texture type. @@ -1368,6 +1369,20 @@ union Instruction { } bra; union { + BitField<20, 24, u64> target; + BitField<5, 1, u64> constant_buffer; + + s32 GetBranchExtend() const { + // Sign extend the branch target offset + u32 mask = 1U << (24 - 1); + u32 value = static_cast<u32>(target); + // The branch offset is relative to the next instruction and is stored in bytes, so + // divide it by the size of an instruction and add 1 to it. + return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1; + } + } brx; + + union { BitField<39, 1, u64> emit; // EmitVertex BitField<40, 1, u64> cut; // EndPrimitive } out; @@ -1464,6 +1479,7 @@ public: BFE_IMM, BFI_IMM_R, BRA, + BRX, PBK, LD_A, LD_L, @@ -1738,6 +1754,7 @@ private: INST("111000101001----", Id::SSY, Type::Flow, "SSY"), INST("111000101010----", Id::PBK, Type::Flow, "PBK"), INST("111000100100----", Id::BRA, Type::Flow, "BRA"), + INST("111000100101----", Id::BRX, Type::Flow, "BRX"), INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"), INST("111000110100---", Id::BRK, Type::Flow, "BRK"), INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"), @@ -1760,7 +1777,7 @@ private: INST("1101111101010---", Id::TXQ_B, Type::Texture, "TXQ_B"), INST("1101-00---------", Id::TEXS, Type::Texture, "TEXS"), INST("11011100--11----", Id::TLD, Type::Texture, "TLD"), - INST("1101101---------", Id::TLDS, Type::Texture, "TLDS"), + INST("1101-01---------", Id::TLDS, Type::Texture, "TLDS"), INST("110010----111---", Id::TLD4, Type::Texture, "TLD4"), INST("1101111100------", Id::TLD4S, Type::Texture, "TLD4S"), INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"), diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 52706505b..1b4975498 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -31,7 +31,7 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) { GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer) : renderer{renderer} { auto& rasterizer{renderer.Rasterizer()}; - memory_manager = std::make_unique<Tegra::MemoryManager>(rasterizer); + memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer); dma_pusher = std::make_unique<Tegra::DmaPusher>(*this); maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager); fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager); diff --git a/src/video_core/macro_interpreter.cpp b/src/video_core/macro_interpreter.cpp index c766ed692..9f59a2dc1 100644 --- a/src/video_core/macro_interpreter.cpp +++ b/src/video_core/macro_interpreter.cpp @@ -4,14 +4,18 @@ #include "common/assert.h" #include "common/logging/log.h" +#include "common/microprofile.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/macro_interpreter.h" +MICROPROFILE_DEFINE(MacroInterp, "GPU", "Execute macro interpreter", MP_RGB(128, 128, 192)); + namespace Tegra { MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {} void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) { + MICROPROFILE_SCOPE(MacroInterp); Reset(); registers[1] = parameters[0]; this->parameters = std::move(parameters); diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 322453116..bffae940c 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -5,13 +5,17 @@ #include "common/alignment.h" #include "common/assert.h" #include "common/logging/log.h" +#include "core/core.h" +#include "core/hle/kernel/process.h" +#include "core/hle/kernel/vm_manager.h" #include "core/memory.h" #include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" namespace Tegra { -MemoryManager::MemoryManager(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} { +MemoryManager::MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer) + : rasterizer{rasterizer}, system{system} { std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr); std::fill(page_table.attributes.begin(), page_table.attributes.end(), Common::PageType::Unmapped); @@ -49,6 +53,11 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) { const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)}; MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr); + ASSERT(system.CurrentProcess() + ->VMManager() + .SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped, + Kernel::MemoryAttribute::DeviceMapped) + .IsSuccess()); return gpu_addr; } @@ -59,7 +68,11 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) const u64 aligned_size{Common::AlignUp(size, page_size)}; MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr); - + ASSERT(system.CurrentProcess() + ->VMManager() + .SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped, + Kernel::MemoryAttribute::DeviceMapped) + .IsSuccess()); return gpu_addr; } @@ -68,9 +81,16 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) { const u64 aligned_size{Common::AlignUp(size, page_size)}; const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))}; + const auto cpu_addr = GpuToCpuAddress(gpu_addr); + ASSERT(cpu_addr); rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size); UnmapRange(gpu_addr, aligned_size); + ASSERT(system.CurrentProcess() + ->VMManager() + .SetMemoryAttribute(cpu_addr.value(), size, Kernel::MemoryAttribute::DeviceMapped, + Kernel::MemoryAttribute::None) + .IsSuccess()); return gpu_addr; } diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index 43a84bd52..aea010087 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -14,6 +14,10 @@ namespace VideoCore { class RasterizerInterface; } +namespace Core { +class System; +} + namespace Tegra { /** @@ -47,7 +51,7 @@ struct VirtualMemoryArea { class MemoryManager final { public: - explicit MemoryManager(VideoCore::RasterizerInterface& rasterizer); + explicit MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer); ~MemoryManager(); GPUVAddr AllocateSpace(u64 size, u64 align); @@ -173,6 +177,8 @@ private: Common::PageTable page_table{page_bits}; VMAMap vma_map; VideoCore::RasterizerInterface& rasterizer; + + Core::System& system; }; } // namespace Tegra diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 5ee4f8e8e..2b7367568 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -47,6 +47,9 @@ public: /// and invalidated virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0; + /// Notify rasterizer that a frame is about to finish + virtual void TickFrame() = 0; + /// Attempt to use a faster method to perform a surface copy virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src, const Tegra::Engines::Fermi2D::Regs::Surface& dst, diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index 2b9bd142e..2a9b523f5 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -2,103 +2,57 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <cstring> #include <memory> -#include "common/alignment.h" -#include "core/core.h" -#include "video_core/memory_manager.h" +#include <glad/glad.h> + +#include "common/assert.h" #include "video_core/renderer_opengl/gl_buffer_cache.h" #include "video_core/renderer_opengl/gl_rasterizer.h" +#include "video_core/renderer_opengl/gl_resource_manager.h" namespace OpenGL { -CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, GLintptr offset, - std::size_t alignment, u8* host_ptr) - : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size}, offset{offset}, - alignment{alignment} {} - -OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size) - : RasterizerCache{rasterizer}, stream_buffer(size, true) {} - -GLintptr OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment, - bool cache) { - std::lock_guard lock{mutex}; - auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager(); - - // Cache management is a big overhead, so only cache entries with a given size. - // TODO: Figure out which size is the best for given games. - cache &= size >= 2048; - - const auto& host_ptr{memory_manager.GetPointer(gpu_addr)}; - if (cache) { - auto entry = TryGet(host_ptr); - if (entry) { - if (entry->GetSize() >= size && entry->GetAlignment() == alignment) { - return entry->GetOffset(); - } - Unregister(entry); - } - } +OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system, + std::size_t stream_size) + : VideoCommon::BufferCache<OGLBuffer, GLuint, OGLStreamBuffer>{ + rasterizer, system, std::make_unique<OGLStreamBuffer>(stream_size, true)} {} - AlignBuffer(alignment); - const GLintptr uploaded_offset = buffer_offset; +OGLBufferCache::~OGLBufferCache() = default; - if (!host_ptr) { - return uploaded_offset; - } - - std::memcpy(buffer_ptr, host_ptr, size); - buffer_ptr += size; - buffer_offset += size; - - if (cache) { - auto entry = std::make_shared<CachedBufferEntry>( - *memory_manager.GpuToCpuAddress(gpu_addr), size, uploaded_offset, alignment, host_ptr); - Register(entry); - } - - return uploaded_offset; +OGLBuffer OGLBufferCache::CreateBuffer(std::size_t size) { + OGLBuffer buffer; + buffer.Create(); + glNamedBufferData(buffer.handle, static_cast<GLsizeiptr>(size), nullptr, GL_DYNAMIC_DRAW); + return buffer; } -GLintptr OGLBufferCache::UploadHostMemory(const void* raw_pointer, std::size_t size, - std::size_t alignment) { - std::lock_guard lock{mutex}; - AlignBuffer(alignment); - std::memcpy(buffer_ptr, raw_pointer, size); - const GLintptr uploaded_offset = buffer_offset; - - buffer_ptr += size; - buffer_offset += size; - return uploaded_offset; +const GLuint* OGLBufferCache::ToHandle(const OGLBuffer& buffer) { + return &buffer.handle; } -bool OGLBufferCache::Map(std::size_t max_size) { - bool invalidate; - std::tie(buffer_ptr, buffer_offset_base, invalidate) = - stream_buffer.Map(static_cast<GLsizeiptr>(max_size), 4); - buffer_offset = buffer_offset_base; - - if (invalidate) { - InvalidateAll(); - } - return invalidate; +const GLuint* OGLBufferCache::GetEmptyBuffer(std::size_t) { + static const GLuint null_buffer = 0; + return &null_buffer; } -void OGLBufferCache::Unmap() { - stream_buffer.Unmap(buffer_offset - buffer_offset_base); +void OGLBufferCache::UploadBufferData(const OGLBuffer& buffer, std::size_t offset, std::size_t size, + const u8* data) { + glNamedBufferSubData(buffer.handle, static_cast<GLintptr>(offset), + static_cast<GLsizeiptr>(size), data); } -GLuint OGLBufferCache::GetHandle() const { - return stream_buffer.GetHandle(); +void OGLBufferCache::DownloadBufferData(const OGLBuffer& buffer, std::size_t offset, + std::size_t size, u8* data) { + glGetNamedBufferSubData(buffer.handle, static_cast<GLintptr>(offset), + static_cast<GLsizeiptr>(size), data); } -void OGLBufferCache::AlignBuffer(std::size_t alignment) { - // Align the offset, not the mapped pointer - const GLintptr offset_aligned = - static_cast<GLintptr>(Common::AlignUp(static_cast<std::size_t>(buffer_offset), alignment)); - buffer_ptr += offset_aligned - buffer_offset; - buffer_offset = offset_aligned; +void OGLBufferCache::CopyBufferData(const OGLBuffer& src, const OGLBuffer& dst, + std::size_t src_offset, std::size_t dst_offset, + std::size_t size) { + glCopyNamedBufferSubData(src.handle, dst.handle, static_cast<GLintptr>(src_offset), + static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(size)); } } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index f2347581b..8c8ac4038 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -4,80 +4,44 @@ #pragma once -#include <cstddef> #include <memory> -#include <tuple> #include "common/common_types.h" +#include "video_core/buffer_cache.h" #include "video_core/rasterizer_cache.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_stream_buffer.h" +namespace Core { +class System; +} + namespace OpenGL { +class OGLStreamBuffer; class RasterizerOpenGL; -class CachedBufferEntry final : public RasterizerCacheObject { -public: - explicit CachedBufferEntry(VAddr cpu_addr, std::size_t size, GLintptr offset, - std::size_t alignment, u8* host_ptr); - - VAddr GetCpuAddr() const override { - return cpu_addr; - } - - std::size_t GetSizeInBytes() const override { - return size; - } - - std::size_t GetSize() const { - return size; - } - - GLintptr GetOffset() const { - return offset; - } - - std::size_t GetAlignment() const { - return alignment; - } - -private: - VAddr cpu_addr{}; - std::size_t size{}; - GLintptr offset{}; - std::size_t alignment{}; -}; - -class OGLBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> { +class OGLBufferCache final : public VideoCommon::BufferCache<OGLBuffer, GLuint, OGLStreamBuffer> { public: - explicit OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size); - - /// Uploads data from a guest GPU address. Returns host's buffer offset where it's been - /// allocated. - GLintptr UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4, - bool cache = true); + explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system, + std::size_t stream_size); + ~OGLBufferCache(); - /// Uploads from a host memory. Returns host's buffer offset where it's been allocated. - GLintptr UploadHostMemory(const void* raw_pointer, std::size_t size, std::size_t alignment = 4); - - bool Map(std::size_t max_size); - void Unmap(); - - GLuint GetHandle() const; + const GLuint* GetEmptyBuffer(std::size_t) override; protected: - void AlignBuffer(std::size_t alignment); + OGLBuffer CreateBuffer(std::size_t size) override; + + const GLuint* ToHandle(const OGLBuffer& buffer) override; - // We do not have to flush this cache as things in it are never modified by us. - void FlushObjectInner(const std::shared_ptr<CachedBufferEntry>& object) override {} + void UploadBufferData(const OGLBuffer& buffer, std::size_t offset, std::size_t size, + const u8* data) override; -private: - OGLStreamBuffer stream_buffer; + void DownloadBufferData(const OGLBuffer& buffer, std::size_t offset, std::size_t size, + u8* data) override; - u8* buffer_ptr = nullptr; - GLintptr buffer_offset = 0; - GLintptr buffer_offset_base = 0; + void CopyBufferData(const OGLBuffer& src, const OGLBuffer& dst, std::size_t src_offset, + std::size_t dst_offset, std::size_t size) override; }; } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index a48e14d2e..85424a4c9 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -24,8 +24,10 @@ T GetInteger(GLenum pname) { Device::Device() { uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT); + shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT); max_vertex_attributes = GetInteger<u32>(GL_MAX_VERTEX_ATTRIBS); max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS); + has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array; has_variable_aoffi = TestVariableAoffi(); has_component_indexing_bug = TestComponentIndexingBug(); } @@ -34,6 +36,7 @@ Device::Device(std::nullptr_t) { uniform_buffer_alignment = 0; max_vertex_attributes = 16; max_varyings = 15; + has_vertex_viewport_layer = true; has_variable_aoffi = true; has_component_indexing_bug = false; } diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index 8c8c93760..dc883722d 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -18,6 +18,10 @@ public: return uniform_buffer_alignment; } + std::size_t GetShaderStorageBufferAlignment() const { + return shader_storage_alignment; + } + u32 GetMaxVertexAttributes() const { return max_vertex_attributes; } @@ -26,6 +30,10 @@ public: return max_varyings; } + bool HasVertexViewportLayer() const { + return has_vertex_viewport_layer; + } + bool HasVariableAoffi() const { return has_variable_aoffi; } @@ -39,8 +47,10 @@ private: static bool TestComponentIndexingBug(); std::size_t uniform_buffer_alignment{}; + std::size_t shader_storage_alignment{}; u32 max_vertex_attributes{}; u32 max_varyings{}; + bool has_vertex_viewport_layer{}; bool has_variable_aoffi{}; bool has_component_indexing_bug{}; }; diff --git a/src/video_core/renderer_opengl/gl_global_cache.cpp b/src/video_core/renderer_opengl/gl_global_cache.cpp deleted file mode 100644 index d5e385151..000000000 --- a/src/video_core/renderer_opengl/gl_global_cache.cpp +++ /dev/null @@ -1,102 +0,0 @@ -// Copyright 2018 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <glad/glad.h> - -#include "common/logging/log.h" -#include "core/core.h" -#include "video_core/memory_manager.h" -#include "video_core/renderer_opengl/gl_global_cache.h" -#include "video_core/renderer_opengl/gl_rasterizer.h" -#include "video_core/renderer_opengl/gl_shader_decompiler.h" -#include "video_core/renderer_opengl/utils.h" - -namespace OpenGL { - -CachedGlobalRegion::CachedGlobalRegion(VAddr cpu_addr, u8* host_ptr, u32 size, u32 max_size) - : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, host_ptr{host_ptr}, size{size}, - max_size{max_size} { - buffer.Create(); - LabelGLObject(GL_BUFFER, buffer.handle, cpu_addr, "GlobalMemory"); -} - -CachedGlobalRegion::~CachedGlobalRegion() = default; - -void CachedGlobalRegion::Reload(u32 size_) { - size = size_; - if (size > max_size) { - size = max_size; - LOG_CRITICAL(HW_GPU, "Global region size {} exceeded the supported size {}!", size_, - max_size); - } - glNamedBufferData(buffer.handle, size, host_ptr, GL_STREAM_DRAW); -} - -void CachedGlobalRegion::Flush() { - LOG_DEBUG(Render_OpenGL, "Flushing {} bytes to CPU memory address 0x{:16}", size, cpu_addr); - glGetNamedBufferSubData(buffer.handle, 0, static_cast<GLsizeiptr>(size), host_ptr); -} - -GlobalRegion GlobalRegionCacheOpenGL::TryGetReservedGlobalRegion(CacheAddr addr, u32 size) const { - const auto search{reserve.find(addr)}; - if (search == reserve.end()) { - return {}; - } - return search->second; -} - -GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(GPUVAddr addr, u8* host_ptr, - u32 size) { - GlobalRegion region{TryGetReservedGlobalRegion(ToCacheAddr(host_ptr), size)}; - if (!region) { - // No reserved surface available, create a new one and reserve it - auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()}; - const auto cpu_addr{memory_manager.GpuToCpuAddress(addr)}; - ASSERT(cpu_addr); - - region = std::make_shared<CachedGlobalRegion>(*cpu_addr, host_ptr, size, max_ssbo_size); - ReserveGlobalRegion(region); - } - region->Reload(size); - return region; -} - -void GlobalRegionCacheOpenGL::ReserveGlobalRegion(GlobalRegion region) { - reserve.insert_or_assign(region->GetCacheAddr(), std::move(region)); -} - -GlobalRegionCacheOpenGL::GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer) - : RasterizerCache{rasterizer} { - GLint max_ssbo_size_; - glGetIntegerv(GL_MAX_SHADER_STORAGE_BLOCK_SIZE, &max_ssbo_size_); - max_ssbo_size = static_cast<u32>(max_ssbo_size_); -} - -GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion( - const GLShader::GlobalMemoryEntry& global_region, - Tegra::Engines::Maxwell3D::Regs::ShaderStage stage) { - std::lock_guard lock{mutex}; - - auto& gpu{Core::System::GetInstance().GPU()}; - auto& memory_manager{gpu.MemoryManager()}; - const auto cbufs{gpu.Maxwell3D().state.shader_stages[static_cast<std::size_t>(stage)]}; - const auto addr{cbufs.const_buffers[global_region.GetCbufIndex()].address + - global_region.GetCbufOffset()}; - const auto actual_addr{memory_manager.Read<u64>(addr)}; - const auto size{memory_manager.Read<u32>(addr + 8)}; - - // Look up global region in the cache based on address - const auto& host_ptr{memory_manager.GetPointer(actual_addr)}; - GlobalRegion region{TryGet(host_ptr)}; - - if (!region) { - // No global region found - create a new one - region = GetUncachedGlobalRegion(actual_addr, host_ptr, size); - Register(region); - } - - return region; -} - -} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_global_cache.h b/src/video_core/renderer_opengl/gl_global_cache.h deleted file mode 100644 index 2d467a240..000000000 --- a/src/video_core/renderer_opengl/gl_global_cache.h +++ /dev/null @@ -1,82 +0,0 @@ -// Copyright 2018 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <memory> -#include <unordered_map> - -#include <glad/glad.h> - -#include "common/assert.h" -#include "common/common_types.h" -#include "video_core/engines/maxwell_3d.h" -#include "video_core/rasterizer_cache.h" -#include "video_core/renderer_opengl/gl_resource_manager.h" - -namespace OpenGL { - -namespace GLShader { -class GlobalMemoryEntry; -} - -class RasterizerOpenGL; -class CachedGlobalRegion; -using GlobalRegion = std::shared_ptr<CachedGlobalRegion>; - -class CachedGlobalRegion final : public RasterizerCacheObject { -public: - explicit CachedGlobalRegion(VAddr cpu_addr, u8* host_ptr, u32 size, u32 max_size); - ~CachedGlobalRegion(); - - VAddr GetCpuAddr() const override { - return cpu_addr; - } - - std::size_t GetSizeInBytes() const override { - return size; - } - - /// Gets the GL program handle for the buffer - GLuint GetBufferHandle() const { - return buffer.handle; - } - - /// Reloads the global region from guest memory - void Reload(u32 size_); - - void Flush(); - -private: - VAddr cpu_addr{}; - u8* host_ptr{}; - u32 size{}; - u32 max_size{}; - - OGLBuffer buffer; -}; - -class GlobalRegionCacheOpenGL final : public RasterizerCache<GlobalRegion> { -public: - explicit GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer); - - /// Gets the current specified shader stage program - GlobalRegion GetGlobalRegion(const GLShader::GlobalMemoryEntry& descriptor, - Tegra::Engines::Maxwell3D::Regs::ShaderStage stage); - -protected: - void FlushObjectInner(const GlobalRegion& object) override { - object->Flush(); - } - -private: - GlobalRegion TryGetReservedGlobalRegion(CacheAddr addr, u32 size) const; - GlobalRegion GetUncachedGlobalRegion(GPUVAddr addr, u8* host_ptr, u32 size); - void ReserveGlobalRegion(GlobalRegion region); - - std::unordered_map<CacheAddr, GlobalRegion> reserve; - u32 max_ssbo_size{}; -}; - -} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index f45a3c5ef..0bb5c068c 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -20,6 +20,7 @@ #include "core/hle/kernel/process.h" #include "core/settings.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/memory_manager.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_gen.h" @@ -80,11 +81,25 @@ struct DrawParameters { } }; +static std::size_t GetConstBufferSize(const Tegra::Engines::ConstBufferInfo& buffer, + const GLShader::ConstBufferEntry& entry) { + if (!entry.IsIndirect()) { + return entry.GetSize(); + } + + if (buffer.size > Maxwell::MaxConstBufferSize) { + LOG_WARNING(Render_OpenGL, "Indirect constbuffer size {} exceeds maximum {}", buffer.size, + Maxwell::MaxConstBufferSize); + return Maxwell::MaxConstBufferSize; + } + + return buffer.size; +} + RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window, ScreenInfo& info) : texture_cache{system, *this, device}, shader_cache{*this, system, emu_window, device}, - global_cache{*this}, system{system}, screen_info{info}, - buffer_cache(*this, STREAM_BUFFER_SIZE) { + system{system}, screen_info{info}, buffer_cache{*this, system, STREAM_BUFFER_SIZE} { OpenGLState::ApplyDefaultState(); shader_program_manager = std::make_unique<GLShader::ProgramManager>(); @@ -129,8 +144,6 @@ GLuint RasterizerOpenGL::SetupVertexFormat() { state.draw.vertex_array = vao; state.ApplyVertexArrayState(); - glVertexArrayElementBuffer(vao, buffer_cache.GetHandle()); - // Use the vertex array as-is, assumes that the data is formatted correctly for OpenGL. // Enables the first 16 vertex attributes always, as we don't know which ones are actually // used until shader time. Note, Tegra technically supports 32, but we're capping this to 16 @@ -197,11 +210,11 @@ void RasterizerOpenGL::SetupVertexBuffer(GLuint vao) { ASSERT(end > start); const u64 size = end - start + 1; - const GLintptr vertex_buffer_offset = buffer_cache.UploadMemory(start, size); + const auto [vertex_buffer, vertex_buffer_offset] = buffer_cache.UploadMemory(start, size); // Bind the vertex array to the buffer at the current offset. - glVertexArrayVertexBuffer(vao, index, buffer_cache.GetHandle(), vertex_buffer_offset, - vertex_array.stride); + vertex_array_pushbuffer.SetVertexBuffer(index, vertex_buffer, vertex_buffer_offset, + vertex_array.stride); if (regs.instanced_arrays.IsInstancingEnabled(index) && vertex_array.divisor != 0) { // Enable vertex buffer instancing with the specified divisor. @@ -215,7 +228,19 @@ void RasterizerOpenGL::SetupVertexBuffer(GLuint vao) { gpu.dirty_flags.vertex_array.reset(); } -DrawParameters RasterizerOpenGL::SetupDraw() { +GLintptr RasterizerOpenGL::SetupIndexBuffer() { + if (accelerate_draw != AccelDraw::Indexed) { + return 0; + } + MICROPROFILE_SCOPE(OpenGL_Index); + const auto& regs = system.GPU().Maxwell3D().regs; + const std::size_t size = CalculateIndexBufferSize(); + const auto [buffer, offset] = buffer_cache.UploadMemory(regs.index_array.IndexStart(), size); + vertex_array_pushbuffer.SetIndexBuffer(buffer); + return offset; +} + +DrawParameters RasterizerOpenGL::SetupDraw(GLintptr index_buffer_offset) { const auto& gpu = system.GPU().Maxwell3D(); const auto& regs = gpu.regs; const bool is_indexed = accelerate_draw == AccelDraw::Indexed; @@ -227,11 +252,9 @@ DrawParameters RasterizerOpenGL::SetupDraw() { params.primitive_mode = MaxwellToGL::PrimitiveTopology(regs.draw.topology); if (is_indexed) { - MICROPROFILE_SCOPE(OpenGL_Index); params.index_format = MaxwellToGL::IndexFormat(regs.index_array.format); params.count = regs.index_array.count; - params.index_buffer_offset = - buffer_cache.UploadMemory(regs.index_array.IndexStart(), CalculateIndexBufferSize()); + params.index_buffer_offset = index_buffer_offset; params.base_vertex = static_cast<GLint>(regs.vb_element_base); } else { params.count = regs.vertex_buffer.count; @@ -247,10 +270,6 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { BaseBindings base_bindings; std::array<bool, Maxwell::NumClipDistances> clip_distances{}; - // Prepare packed bindings - bind_ubo_pushbuffer.Setup(base_bindings.cbuf); - bind_ssbo_pushbuffer.Setup(base_bindings.gmem); - for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) { const auto& shader_config = gpu.regs.shader_config[index]; const Maxwell::ShaderProgram program{static_cast<Maxwell::ShaderProgram>(index)}; @@ -271,12 +290,11 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { GLShader::MaxwellUniformData ubo{}; ubo.SetFromRegs(gpu, stage); - const GLintptr offset = + const auto [buffer, offset] = buffer_cache.UploadHostMemory(&ubo, sizeof(ubo), device.GetUniformBufferAlignment()); // Bind the emulation info buffer - bind_ubo_pushbuffer.Push(buffer_cache.GetHandle(), offset, - static_cast<GLsizeiptr>(sizeof(ubo))); + bind_ubo_pushbuffer.Push(buffer, offset, static_cast<GLsizeiptr>(sizeof(ubo))); Shader shader{shader_cache.GetStageProgram(program)}; @@ -321,9 +339,6 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { base_bindings = next_bindings; } - bind_ubo_pushbuffer.Bind(); - bind_ssbo_pushbuffer.Bind(); - SyncClipEnabled(clip_distances); gpu.dirty_flags.shaders = false; @@ -634,26 +649,46 @@ void RasterizerOpenGL::DrawArrays() { Maxwell::MaxShaderStage; // Add space for at least 18 constant buffers - buffer_size += - Maxwell::MaxConstBuffers * (MaxConstbufferSize + device.GetUniformBufferAlignment()); + buffer_size += Maxwell::MaxConstBuffers * + (Maxwell::MaxConstBufferSize + device.GetUniformBufferAlignment()); - const bool invalidate = buffer_cache.Map(buffer_size); - if (invalidate) { - // As all cached buffers are invalidated, we need to recheck their state. - gpu.dirty_flags.vertex_array.set(); - } + // Prepare the vertex array. + buffer_cache.Map(buffer_size); + // Prepare vertex array format. const GLuint vao = SetupVertexFormat(); + vertex_array_pushbuffer.Setup(vao); + + // Upload vertex and index data. SetupVertexBuffer(vao); + const GLintptr index_buffer_offset = SetupIndexBuffer(); - DrawParameters params = SetupDraw(); + // Setup draw parameters. It will automatically choose what glDraw* method to use. + const DrawParameters params = SetupDraw(index_buffer_offset); + + // Prepare packed bindings. + bind_ubo_pushbuffer.Setup(0); + bind_ssbo_pushbuffer.Setup(0); + + // Setup shaders and their used resources. texture_cache.GuardSamplers(true); SetupShaders(params.primitive_mode); texture_cache.GuardSamplers(false); ConfigureFramebuffers(state); - buffer_cache.Unmap(); + // Signal the buffer cache that we are not going to upload more things. + const bool invalidate = buffer_cache.Unmap(); + + // Now that we are no longer uploading data, we can safely bind the buffers to OpenGL. + vertex_array_pushbuffer.Bind(); + bind_ubo_pushbuffer.Bind(); + bind_ssbo_pushbuffer.Bind(); + + if (invalidate) { + // As all cached buffers are invalidated, we need to recheck their state. + gpu.dirty_flags.vertex_array.set(); + } shader_program_manager->ApplyTo(state); state.Apply(); @@ -675,7 +710,7 @@ void RasterizerOpenGL::FlushRegion(CacheAddr addr, u64 size) { return; } texture_cache.FlushRegion(addr, size); - global_cache.FlushRegion(addr, size); + buffer_cache.FlushRegion(addr, size); } void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) { @@ -685,7 +720,6 @@ void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) { } texture_cache.InvalidateRegion(addr, size); shader_cache.InvalidateRegion(addr, size); - global_cache.InvalidateRegion(addr, size); buffer_cache.InvalidateRegion(addr, size); } @@ -696,6 +730,10 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) { InvalidateRegion(addr, size); } +void RasterizerOpenGL::TickFrame() { + buffer_cache.TickFrame(); +} + bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src, const Tegra::Engines::Fermi2D::Regs::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) { @@ -739,11 +777,9 @@ void RasterizerOpenGL::SetupDrawConstBuffers(Tegra::Engines::Maxwell3D::Regs::Sh MICROPROFILE_SCOPE(OpenGL_UBO); const auto stage_index = static_cast<std::size_t>(stage); const auto& shader_stage = system.GPU().Maxwell3D().state.shader_stages[stage_index]; - const auto& entries = shader->GetShaderEntries().const_buffers; // Upload only the enabled buffers from the 16 constbuffers of each shader stage - for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) { - const auto& entry = entries[bindpoint]; + for (const auto& entry : shader->GetShaderEntries().const_buffers) { SetupConstBuffer(shader_stage.const_buffers[entry.GetIndex()], entry); } } @@ -752,46 +788,34 @@ void RasterizerOpenGL::SetupConstBuffer(const Tegra::Engines::ConstBufferInfo& b const GLShader::ConstBufferEntry& entry) { if (!buffer.enabled) { // Set values to zero to unbind buffers - bind_ubo_pushbuffer.Push(0, 0, 0); + bind_ubo_pushbuffer.Push(buffer_cache.GetEmptyBuffer(sizeof(float)), 0, sizeof(float)); return; } - std::size_t size; - if (entry.IsIndirect()) { - // Buffer is accessed indirectly, so upload the entire thing - size = buffer.size; - - if (size > MaxConstbufferSize) { - LOG_WARNING(Render_OpenGL, "Indirect constbuffer size {} exceeds maximum {}", size, - MaxConstbufferSize); - size = MaxConstbufferSize; - } - } else { - // Buffer is accessed directly, upload just what we use - size = entry.GetSize(); - } - // Align the actual size so it ends up being a multiple of vec4 to meet the OpenGL std140 // UBO alignment requirements. - size = Common::AlignUp(size, sizeof(GLvec4)); - ASSERT_MSG(size <= MaxConstbufferSize, "Constant buffer is too big"); + const std::size_t size = Common::AlignUp(GetConstBufferSize(buffer, entry), sizeof(GLvec4)); - const std::size_t alignment = device.GetUniformBufferAlignment(); - const GLintptr offset = buffer_cache.UploadMemory(buffer.address, size, alignment); - bind_ubo_pushbuffer.Push(buffer_cache.GetHandle(), offset, size); + const auto alignment = device.GetUniformBufferAlignment(); + const auto [cbuf, offset] = buffer_cache.UploadMemory(buffer.address, size, alignment); + bind_ubo_pushbuffer.Push(cbuf, offset, size); } void RasterizerOpenGL::SetupGlobalRegions(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, const Shader& shader) { - const auto& entries = shader->GetShaderEntries().global_memory_entries; - for (std::size_t bindpoint = 0; bindpoint < entries.size(); ++bindpoint) { - const auto& entry{entries[bindpoint]}; - const auto& region{global_cache.GetGlobalRegion(entry, stage)}; - if (entry.IsWritten()) { - region->MarkAsModified(true, global_cache); - } - bind_ssbo_pushbuffer.Push(region->GetBufferHandle(), 0, - static_cast<GLsizeiptr>(region->GetSizeInBytes())); + auto& gpu{system.GPU()}; + auto& memory_manager{gpu.MemoryManager()}; + const auto cbufs{gpu.Maxwell3D().state.shader_stages[static_cast<std::size_t>(stage)]}; + const auto alignment{device.GetShaderStorageBufferAlignment()}; + + for (const auto& entry : shader->GetShaderEntries().global_memory_entries) { + const auto addr{cbufs.const_buffers[entry.GetCbufIndex()].address + entry.GetCbufOffset()}; + const auto actual_addr{memory_manager.Read<u64>(addr)}; + const auto size{memory_manager.Read<u32>(addr + 8)}; + + const auto [ssbo, buffer_offset] = + buffer_cache.UploadMemory(actual_addr, size, alignment, true, entry.IsWritten()); + bind_ssbo_pushbuffer.Push(ssbo, buffer_offset, static_cast<GLsizeiptr>(size)); } } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index bf67e3a70..40b571d58 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -24,7 +24,6 @@ #include "video_core/renderer_opengl/gl_buffer_cache.h" #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_framebuffer_cache.h" -#include "video_core/renderer_opengl/gl_global_cache.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_sampler_cache.h" #include "video_core/renderer_opengl/gl_shader_cache.h" @@ -63,6 +62,7 @@ public: void FlushRegion(CacheAddr addr, u64 size) override; void InvalidateRegion(CacheAddr addr, u64 size) override; void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override; + void TickFrame() override; bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src, const Tegra::Engines::Fermi2D::Regs::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) override; @@ -73,11 +73,6 @@ public: void LoadDiskResources(const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback) override; - /// Maximum supported size that a constbuffer can have in bytes. - static constexpr std::size_t MaxConstbufferSize = 0x10000; - static_assert(MaxConstbufferSize % sizeof(GLvec4) == 0, - "The maximum size of a constbuffer must be a multiple of the size of GLvec4"); - private: struct FramebufferConfigState { bool using_color_fb{}; @@ -98,17 +93,19 @@ private: /** * Configures the color and depth framebuffer states. - * @param must_reconfigure If true, tells the framebuffer to skip the cache and reconfigure - * again. Used by the texture cache to solve texception conflicts - * @param use_color_fb If true, configure color framebuffers. - * @param using_depth_fb If true, configure the depth/stencil framebuffer. - * @param preserve_contents If true, tries to preserve data from a previously used framebuffer. + * + * @param current_state The current OpenGL state. + * @param using_color_fb If true, configure color framebuffers. + * @param using_depth_fb If true, configure the depth/stencil framebuffer. + * @param preserve_contents If true, tries to preserve data from a previously used + * framebuffer. * @param single_color_target Specifies if a single color buffer target should be used. + * * @returns If depth (first) or stencil (second) are being stored in the bound zeta texture - * (requires using_depth_fb to be true) + * (requires using_depth_fb to be true) */ std::pair<bool, bool> ConfigureFramebuffers( - OpenGLState& current_state, bool use_color_fb = true, bool using_depth_fb = true, + OpenGLState& current_state, bool using_color_fb = true, bool using_depth_fb = true, bool preserve_contents = true, std::optional<std::size_t> single_color_target = {}); /// Configures the current constbuffers to use for the draw command. @@ -189,7 +186,6 @@ private: TextureCacheOpenGL texture_cache; ShaderCacheOpenGL shader_cache; - GlobalRegionCacheOpenGL global_cache; SamplerCacheOpenGL sampler_cache; FramebufferCacheOpenGL framebuffer_cache; @@ -208,6 +204,7 @@ private: static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024; OGLBufferCache buffer_cache; + VertexArrayPushBuffer vertex_array_pushbuffer; BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER}; BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER}; @@ -220,7 +217,9 @@ private: void SetupVertexBuffer(GLuint vao); - DrawParameters SetupDraw(); + GLintptr SetupIndexBuffer(); + + DrawParameters SetupDraw(GLintptr index_buffer_offset); void SetupShaders(GLenum primitive_mode); diff --git a/src/video_core/renderer_opengl/gl_sampler_cache.h b/src/video_core/renderer_opengl/gl_sampler_cache.h index defbc2d81..34ee37f00 100644 --- a/src/video_core/renderer_opengl/gl_sampler_cache.h +++ b/src/video_core/renderer_opengl/gl_sampler_cache.h @@ -17,9 +17,9 @@ public: ~SamplerCacheOpenGL(); protected: - OGLSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const; + OGLSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const override; - GLuint ToSamplerType(const OGLSampler& sampler) const; + GLuint ToSamplerType(const OGLSampler& sampler) const override; }; } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index f9b2b03a0..32dd9eae7 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -129,9 +129,11 @@ std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) { /// Hashes one (or two) program streams u64 GetUniqueIdentifier(Maxwell::ShaderProgram program_type, const ProgramCode& code, - const ProgramCode& code_b) { - u64 unique_identifier = - Common::CityHash64(reinterpret_cast<const char*>(code.data()), CalculateProgramSize(code)); + const ProgramCode& code_b, std::size_t size_a = 0, std::size_t size_b = 0) { + if (size_a == 0) { + size_a = CalculateProgramSize(code); + } + u64 unique_identifier = Common::CityHash64(reinterpret_cast<const char*>(code.data()), size_a); if (program_type != Maxwell::ShaderProgram::VertexA) { return unique_identifier; } @@ -140,8 +142,11 @@ u64 GetUniqueIdentifier(Maxwell::ShaderProgram program_type, const ProgramCode& std::size_t seed = 0; boost::hash_combine(seed, unique_identifier); - const u64 identifier_b = Common::CityHash64(reinterpret_cast<const char*>(code_b.data()), - CalculateProgramSize(code_b)); + if (size_b == 0) { + size_b = CalculateProgramSize(code_b); + } + const u64 identifier_b = + Common::CityHash64(reinterpret_cast<const char*>(code_b.data()), size_b); boost::hash_combine(seed, identifier_b); return static_cast<u64>(seed); } @@ -150,14 +155,17 @@ u64 GetUniqueIdentifier(Maxwell::ShaderProgram program_type, const ProgramCode& GLShader::ProgramResult CreateProgram(const Device& device, Maxwell::ShaderProgram program_type, ProgramCode program_code, ProgramCode program_code_b) { GLShader::ShaderSetup setup(program_code); + setup.program.size_a = CalculateProgramSize(program_code); + setup.program.size_b = 0; if (program_type == Maxwell::ShaderProgram::VertexA) { // VertexB is always enabled, so when VertexA is enabled, we have two vertex shaders. // Conventional HW does not support this, so we combine VertexA and VertexB into one // stage here. setup.SetProgramB(program_code_b); + setup.program.size_b = CalculateProgramSize(program_code_b); } - setup.program.unique_identifier = - GetUniqueIdentifier(program_type, program_code, program_code_b); + setup.program.unique_identifier = GetUniqueIdentifier( + program_type, program_code, program_code_b, setup.program.size_a, setup.program.size_b); switch (program_type) { case Maxwell::ShaderProgram::VertexA: @@ -182,8 +190,11 @@ CachedProgram SpecializeShader(const std::string& code, const GLShader::ShaderEn const auto texture_buffer_usage{variant.texture_buffer_usage}; std::string source = "#version 430 core\n" - "#extension GL_ARB_separate_shader_objects : enable\n\n"; - source += fmt::format("#define EMULATION_UBO_BINDING {}\n", base_bindings.cbuf++); + "#extension GL_ARB_separate_shader_objects : enable\n"; + if (entries.shader_viewport_layer_array) { + source += "#extension GL_ARB_shader_viewport_layer_array : enable\n"; + } + source += fmt::format("\n#define EMULATION_UBO_BINDING {}\n", base_bindings.cbuf++); for (const auto& cbuf : entries.const_buffers) { source += diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 5f2f1510c..119073776 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -14,6 +14,7 @@ #include "common/alignment.h" #include "common/assert.h" #include "common/common_types.h" +#include "common/logging/log.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_rasterizer.h" @@ -46,7 +47,7 @@ using TextureArgument = std::pair<Type, Node>; using TextureIR = std::variant<TextureAoffi, TextureArgument>; constexpr u32 MAX_CONSTBUFFER_ELEMENTS = - static_cast<u32>(RasterizerOpenGL::MaxConstbufferSize) / (4 * sizeof(float)); + static_cast<u32>(Maxwell::MaxConstBufferSize) / (4 * sizeof(float)); class ShaderWriter { public: @@ -191,10 +192,12 @@ public: // TODO(Subv): Figure out the actual depth of the flow stack, for now it seems // unlikely that shaders will use 20 nested SSYs and PBKs. - constexpr u32 FLOW_STACK_SIZE = 20; - for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) { - code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE); - code.AddLine("uint {} = 0u;", FlowStackTopName(stack)); + if (!ir.IsFlowStackDisabled()) { + constexpr u32 FLOW_STACK_SIZE = 20; + for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) { + code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE); + code.AddLine("uint {} = 0u;", FlowStackTopName(stack)); + } } code.AddLine("while (true) {{"); @@ -244,6 +247,8 @@ public: usage.is_read, usage.is_written); } entries.clip_distances = ir.GetClipDistances(); + entries.shader_viewport_layer_array = + stage == ShaderStage::Vertex && (ir.UsesLayer() || ir.UsesViewportIndex()); entries.shader_length = ir.GetLength(); return entries; } @@ -280,21 +285,34 @@ private: } void DeclareVertexRedeclarations() { - bool clip_distances_declared = false; - code.AddLine("out gl_PerVertex {{"); ++code.scope; code.AddLine("vec4 gl_Position;"); - for (const auto o : ir.GetOutputAttributes()) { - if (o == Attribute::Index::PointSize) - code.AddLine("float gl_PointSize;"); - if (!clip_distances_declared && (o == Attribute::Index::ClipDistances0123 || - o == Attribute::Index::ClipDistances4567)) { + for (const auto attribute : ir.GetOutputAttributes()) { + if (attribute == Attribute::Index::ClipDistances0123 || + attribute == Attribute::Index::ClipDistances4567) { code.AddLine("float gl_ClipDistance[];"); - clip_distances_declared = true; + break; + } + } + if (stage != ShaderStage::Vertex || device.HasVertexViewportLayer()) { + if (ir.UsesLayer()) { + code.AddLine("int gl_Layer;"); + } + if (ir.UsesViewportIndex()) { + code.AddLine("int gl_ViewportIndex;"); } + } else if ((ir.UsesLayer() || ir.UsesViewportIndex()) && stage == ShaderStage::Vertex && + !device.HasVertexViewportLayer()) { + LOG_ERROR( + Render_OpenGL, + "GL_ARB_shader_viewport_layer_array is not available and its required by a shader"); + } + + if (ir.UsesPointSize()) { + code.AddLine("float gl_PointSize;"); } --code.scope; @@ -803,6 +821,45 @@ private: return CastOperand(VisitOperand(operation, operand_index), type); } + std::optional<std::pair<std::string, bool>> GetOutputAttribute(const AbufNode* abuf) { + switch (const auto attribute = abuf->GetIndex()) { + case Attribute::Index::Position: + return std::make_pair("gl_Position"s + GetSwizzle(abuf->GetElement()), false); + case Attribute::Index::LayerViewportPointSize: + switch (abuf->GetElement()) { + case 0: + UNIMPLEMENTED(); + return {}; + case 1: + if (stage == ShaderStage::Vertex && !device.HasVertexViewportLayer()) { + return {}; + } + return std::make_pair("gl_Layer", true); + case 2: + if (stage == ShaderStage::Vertex && !device.HasVertexViewportLayer()) { + return {}; + } + return std::make_pair("gl_ViewportIndex", true); + case 3: + UNIMPLEMENTED_MSG("Requires some state changes for gl_PointSize to work in shader"); + return std::make_pair("gl_PointSize", false); + } + return {}; + case Attribute::Index::ClipDistances0123: + return std::make_pair(fmt::format("gl_ClipDistance[{}]", abuf->GetElement()), false); + case Attribute::Index::ClipDistances4567: + return std::make_pair(fmt::format("gl_ClipDistance[{}]", abuf->GetElement() + 4), + false); + default: + if (IsGenericAttribute(attribute)) { + return std::make_pair( + GetOutputAttribute(attribute) + GetSwizzle(abuf->GetElement()), false); + } + UNIMPLEMENTED_MSG("Unhandled output attribute: {}", static_cast<u32>(attribute)); + return {}; + } + } + std::string CastOperand(const std::string& value, Type type) const { switch (type) { case Type::Bool: @@ -999,6 +1056,8 @@ private: const Node& src = operation[1]; std::string target; + bool is_integer = false; + if (const auto gpr = std::get_if<GprNode>(&*dest)) { if (gpr->GetIndex() == Register::ZeroIndex) { // Writing to Register::ZeroIndex is a no op @@ -1007,26 +1066,12 @@ private: target = GetRegister(gpr->GetIndex()); } else if (const auto abuf = std::get_if<AbufNode>(&*dest)) { UNIMPLEMENTED_IF(abuf->IsPhysicalBuffer()); - - target = [&]() -> std::string { - switch (const auto attribute = abuf->GetIndex(); abuf->GetIndex()) { - case Attribute::Index::Position: - return "gl_Position"s + GetSwizzle(abuf->GetElement()); - case Attribute::Index::PointSize: - return "gl_PointSize"; - case Attribute::Index::ClipDistances0123: - return fmt::format("gl_ClipDistance[{}]", abuf->GetElement()); - case Attribute::Index::ClipDistances4567: - return fmt::format("gl_ClipDistance[{}]", abuf->GetElement() + 4); - default: - if (IsGenericAttribute(attribute)) { - return GetOutputAttribute(attribute) + GetSwizzle(abuf->GetElement()); - } - UNIMPLEMENTED_MSG("Unhandled output attribute: {}", - static_cast<u32>(attribute)); - return "0"; - } - }(); + const auto result = GetOutputAttribute(abuf); + if (!result) { + return {}; + } + target = result->first; + is_integer = result->second; } else if (const auto lmem = std::get_if<LmemNode>(&*dest)) { target = fmt::format("{}[ftou({}) / 4]", GetLocalMemory(), Visit(lmem->GetAddress())); } else if (const auto gmem = std::get_if<GmemNode>(&*dest)) { @@ -1038,7 +1083,11 @@ private: UNREACHABLE_MSG("Assign called without a proper target"); } - code.AddLine("{} = {};", target, Visit(src)); + if (is_integer) { + code.AddLine("{} = ftoi({});", target, Visit(src)); + } else { + code.AddLine("{} = {};", target, Visit(src)); + } return {}; } @@ -1555,6 +1604,14 @@ private: return {}; } + std::string BranchIndirect(Operation operation) { + const std::string op_a = VisitOperand(operation, 0, Type::Uint); + + code.AddLine("jmp_to = {};", op_a); + code.AddLine("break;"); + return {}; + } + std::string PushFlowStack(Operation operation) { const auto stack = std::get<MetaStackClass>(operation.GetMeta()); const auto target = std::get_if<ImmediateNode>(&*operation[0]); @@ -1789,6 +1846,7 @@ private: &GLSLDecompiler::ImageStore, &GLSLDecompiler::Branch, + &GLSLDecompiler::BranchIndirect, &GLSLDecompiler::PushFlowStack, &GLSLDecompiler::PopFlowStack, &GLSLDecompiler::Exit, diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h index 14d11c7fc..02586736d 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.h +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h @@ -78,6 +78,7 @@ struct ShaderEntries { std::vector<ImageEntry> images; std::vector<GlobalMemoryEntry> global_memory_entries; std::array<bool, Maxwell::NumClipDistances> clip_distances{}; + bool shader_viewport_layer_array{}; std::size_t shader_length{}; }; diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 10688397b..7893d1e26 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -373,6 +373,12 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn } } + bool shader_viewport_layer_array{}; + if (!LoadObjectFromPrecompiled(shader_viewport_layer_array)) { + return {}; + } + entry.entries.shader_viewport_layer_array = shader_viewport_layer_array; + u64 shader_length{}; if (!LoadObjectFromPrecompiled(shader_length)) { return {}; @@ -445,6 +451,10 @@ bool ShaderDiskCacheOpenGL::SaveDecompiledFile(u64 unique_identifier, const std: } } + if (!SaveObjectToPrecompiled(entries.shader_viewport_layer_array)) { + return false; + } + if (!SaveObjectToPrecompiled(static_cast<u64>(entries.shader_length))) { return false; } diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 9148629ec..f9ee8429e 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -29,14 +29,14 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config { }; )"; - const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET); + const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET, setup.program.size_a); ProgramResult program = Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Vertex, "vertex"); out += program.first; if (setup.IsDualProgram()) { - const ShaderIR program_ir_b(setup.program.code_b, PROGRAM_OFFSET); + const ShaderIR program_ir_b(setup.program.code_b, PROGRAM_OFFSET, setup.program.size_b); ProgramResult program_b = Decompile(device, program_ir_b, Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b"); @@ -80,7 +80,7 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform gs_config { }; )"; - const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET); + const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET, setup.program.size_a); ProgramResult program = Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Geometry, "geometry"); out += program.first; @@ -115,7 +115,7 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform fs_config { }; )"; - const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET); + const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET, setup.program.size_a); ProgramResult program = Decompile(device, program_ir, Maxwell3D::Regs::ShaderStage::Fragment, "fragment"); diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h index 0536c8a03..7cbc590f8 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.h +++ b/src/video_core/renderer_opengl/gl_shader_gen.h @@ -27,6 +27,8 @@ struct ShaderSetup { ProgramCode code; ProgramCode code_b; // Used for dual vertex shaders u64 unique_identifier; + std::size_t size_a; + std::size_t size_b; } program; /// Used in scenarios where we have a dual vertex shaders diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index d86e137ac..0eae98afe 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -6,8 +6,11 @@ #include <glad/glad.h> #include "common/assert.h" #include "common/logging/log.h" +#include "common/microprofile.h" #include "video_core/renderer_opengl/gl_state.h" +MICROPROFILE_DEFINE(OpenGL_State, "OpenGL", "State Change", MP_RGB(192, 128, 128)); + namespace OpenGL { using Maxwell = Tegra::Engines::Maxwell3D::Regs; @@ -524,6 +527,7 @@ void OpenGLState::ApplySamplers() const { } void OpenGLState::Apply() const { + MICROPROFILE_SCOPE(OpenGL_State); ApplyFramebufferState(); ApplyVertexArrayState(); ApplyShaderProgram(); diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 08ae1a429..b1f6bc7c2 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -31,6 +31,8 @@ using VideoCore::Surface::SurfaceType; MICROPROFILE_DEFINE(OpenGL_Texture_Upload, "OpenGL", "Texture Upload", MP_RGB(128, 192, 128)); MICROPROFILE_DEFINE(OpenGL_Texture_Download, "OpenGL", "Texture Download", MP_RGB(128, 192, 128)); +MICROPROFILE_DEFINE(OpenGL_Texture_Buffer_Copy, "OpenGL", "Texture Buffer Copy", + MP_RGB(128, 192, 128)); namespace { @@ -535,6 +537,7 @@ void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view, } void TextureCacheOpenGL::BufferCopy(Surface& src_surface, Surface& dst_surface) { + MICROPROFILE_SCOPE(OpenGL_Texture_Buffer_Copy); const auto& src_params = src_surface->GetSurfaceParams(); const auto& dst_params = dst_surface->GetSurfaceParams(); UNIMPLEMENTED_IF(src_params.num_levels > 1 || dst_params.num_levels > 1); diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index b142521ec..9ecdddb0d 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -101,7 +101,6 @@ RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::Syst RendererOpenGL::~RendererOpenGL() = default; -/// Swap buffers (render frame) void RendererOpenGL::SwapBuffers( std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) { @@ -130,6 +129,8 @@ void RendererOpenGL::SwapBuffers( DrawScreen(render_window.GetFramebufferLayout()); + rasterizer->TickFrame(); + render_window.SwapBuffers(); } @@ -262,7 +263,6 @@ void RendererOpenGL::CreateRasterizer() { if (rasterizer) { return; } - // Initialize sRGB Usage OpenGLState::ClearsRGBUsed(); rasterizer = std::make_unique<RasterizerOpenGL>(system, emu_window, screen_info); } diff --git a/src/video_core/renderer_opengl/utils.cpp b/src/video_core/renderer_opengl/utils.cpp index 68c36988d..c504a2c1a 100644 --- a/src/video_core/renderer_opengl/utils.cpp +++ b/src/video_core/renderer_opengl/utils.cpp @@ -13,29 +13,67 @@ namespace OpenGL { +VertexArrayPushBuffer::VertexArrayPushBuffer() = default; + +VertexArrayPushBuffer::~VertexArrayPushBuffer() = default; + +void VertexArrayPushBuffer::Setup(GLuint vao_) { + vao = vao_; + index_buffer = nullptr; + vertex_buffers.clear(); +} + +void VertexArrayPushBuffer::SetIndexBuffer(const GLuint* buffer) { + index_buffer = buffer; +} + +void VertexArrayPushBuffer::SetVertexBuffer(GLuint binding_index, const GLuint* buffer, + GLintptr offset, GLsizei stride) { + vertex_buffers.push_back(Entry{binding_index, buffer, offset, stride}); +} + +void VertexArrayPushBuffer::Bind() { + if (index_buffer) { + glVertexArrayElementBuffer(vao, *index_buffer); + } + + // TODO(Rodrigo): Find a way to ARB_multi_bind this + for (const auto& entry : vertex_buffers) { + glVertexArrayVertexBuffer(vao, entry.binding_index, *entry.buffer, entry.offset, + entry.stride); + } +} + BindBuffersRangePushBuffer::BindBuffersRangePushBuffer(GLenum target) : target{target} {} BindBuffersRangePushBuffer::~BindBuffersRangePushBuffer() = default; void BindBuffersRangePushBuffer::Setup(GLuint first_) { first = first_; - buffers.clear(); + buffer_pointers.clear(); offsets.clear(); sizes.clear(); } -void BindBuffersRangePushBuffer::Push(GLuint buffer, GLintptr offset, GLsizeiptr size) { - buffers.push_back(buffer); +void BindBuffersRangePushBuffer::Push(const GLuint* buffer, GLintptr offset, GLsizeiptr size) { + buffer_pointers.push_back(buffer); offsets.push_back(offset); sizes.push_back(size); } -void BindBuffersRangePushBuffer::Bind() const { - const std::size_t count{buffers.size()}; +void BindBuffersRangePushBuffer::Bind() { + // Ensure sizes are valid. + const std::size_t count{buffer_pointers.size()}; DEBUG_ASSERT(count == offsets.size() && count == sizes.size()); if (count == 0) { return; } + + // Dereference buffers. + buffers.resize(count); + std::transform(buffer_pointers.begin(), buffer_pointers.end(), buffers.begin(), + [](const GLuint* pointer) { return *pointer; }); + glBindBuffersRange(target, first, static_cast<GLsizei>(count), buffers.data(), offsets.data(), sizes.data()); } diff --git a/src/video_core/renderer_opengl/utils.h b/src/video_core/renderer_opengl/utils.h index 4a752f3b4..6c2b45546 100644 --- a/src/video_core/renderer_opengl/utils.h +++ b/src/video_core/renderer_opengl/utils.h @@ -11,20 +11,49 @@ namespace OpenGL { -class BindBuffersRangePushBuffer { +class VertexArrayPushBuffer final { public: - BindBuffersRangePushBuffer(GLenum target); + explicit VertexArrayPushBuffer(); + ~VertexArrayPushBuffer(); + + void Setup(GLuint vao_); + + void SetIndexBuffer(const GLuint* buffer); + + void SetVertexBuffer(GLuint binding_index, const GLuint* buffer, GLintptr offset, + GLsizei stride); + + void Bind(); + +private: + struct Entry { + GLuint binding_index{}; + const GLuint* buffer{}; + GLintptr offset{}; + GLsizei stride{}; + }; + + GLuint vao{}; + const GLuint* index_buffer{}; + std::vector<Entry> vertex_buffers; +}; + +class BindBuffersRangePushBuffer final { +public: + explicit BindBuffersRangePushBuffer(GLenum target); ~BindBuffersRangePushBuffer(); void Setup(GLuint first_); - void Push(GLuint buffer, GLintptr offset, GLsizeiptr size); + void Push(const GLuint* buffer, GLintptr offset, GLsizeiptr size); - void Bind() const; + void Bind(); private: - GLenum target; - GLuint first; + GLenum target{}; + GLuint first{}; + std::vector<const GLuint*> buffer_pointers; + std::vector<GLuint> buffers; std::vector<GLintptr> offsets; std::vector<GLsizeiptr> sizes; diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index 02a9f5ecb..d2e9f4031 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -109,8 +109,8 @@ void VKBufferCache::Reserve(std::size_t max_size) { } } -VKExecutionContext VKBufferCache::Send(VKExecutionContext exctx) { - return stream_buffer->Send(exctx, buffer_offset - buffer_offset_base); +void VKBufferCache::Send() { + stream_buffer->Send(buffer_offset - buffer_offset_base); } void VKBufferCache::AlignBuffer(std::size_t alignment) { diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h index 3edf460df..49f13bcdc 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.h +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h @@ -77,7 +77,7 @@ public: void Reserve(std::size_t max_size); /// Ensures that the set data is sent to the device. - [[nodiscard]] VKExecutionContext Send(VKExecutionContext exctx); + void Send(); /// Returns the buffer cache handle. vk::Buffer GetBuffer() const { diff --git a/src/video_core/renderer_vulkan/vk_sampler_cache.h b/src/video_core/renderer_vulkan/vk_sampler_cache.h index 771b05c73..1f73b716b 100644 --- a/src/video_core/renderer_vulkan/vk_sampler_cache.h +++ b/src/video_core/renderer_vulkan/vk_sampler_cache.h @@ -4,9 +4,6 @@ #pragma once -#include <unordered_map> - -#include "common/common_types.h" #include "video_core/renderer_vulkan/declarations.h" #include "video_core/sampler_cache.h" #include "video_core/textures/texture.h" @@ -21,9 +18,9 @@ public: ~VKSamplerCache(); protected: - UniqueSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const; + UniqueSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const override; - vk::Sampler ToSamplerType(const UniqueSampler& sampler) const; + vk::Sampler ToSamplerType(const UniqueSampler& sampler) const override; private: const VKDevice& device; diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp index f1fea1871..0f8116458 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.cpp +++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp @@ -19,23 +19,19 @@ VKScheduler::VKScheduler(const VKDevice& device, VKResourceManager& resource_man VKScheduler::~VKScheduler() = default; -VKExecutionContext VKScheduler::GetExecutionContext() const { - return VKExecutionContext(current_fence, current_cmdbuf); -} - -VKExecutionContext VKScheduler::Flush(vk::Semaphore semaphore) { +void VKScheduler::Flush(bool release_fence, vk::Semaphore semaphore) { SubmitExecution(semaphore); - current_fence->Release(); + if (release_fence) + current_fence->Release(); AllocateNewContext(); - return GetExecutionContext(); } -VKExecutionContext VKScheduler::Finish(vk::Semaphore semaphore) { +void VKScheduler::Finish(bool release_fence, vk::Semaphore semaphore) { SubmitExecution(semaphore); current_fence->Wait(); - current_fence->Release(); + if (release_fence) + current_fence->Release(); AllocateNewContext(); - return GetExecutionContext(); } void VKScheduler::SubmitExecution(vk::Semaphore semaphore) { diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h index cfaf5376f..0e5b49c7f 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.h +++ b/src/video_core/renderer_vulkan/vk_scheduler.h @@ -10,10 +10,43 @@ namespace Vulkan { class VKDevice; -class VKExecutionContext; class VKFence; class VKResourceManager; +class VKFenceView { +public: + VKFenceView() = default; + VKFenceView(VKFence* const& fence) : fence{fence} {} + + VKFence* operator->() const noexcept { + return fence; + } + + operator VKFence&() const noexcept { + return *fence; + } + +private: + VKFence* const& fence; +}; + +class VKCommandBufferView { +public: + VKCommandBufferView() = default; + VKCommandBufferView(const vk::CommandBuffer& cmdbuf) : cmdbuf{cmdbuf} {} + + const vk::CommandBuffer* operator->() const noexcept { + return &cmdbuf; + } + + operator vk::CommandBuffer() const noexcept { + return cmdbuf; + } + +private: + const vk::CommandBuffer& cmdbuf; +}; + /// The scheduler abstracts command buffer and fence management with an interface that's able to do /// OpenGL-like operations on Vulkan command buffers. class VKScheduler { @@ -21,16 +54,21 @@ public: explicit VKScheduler(const VKDevice& device, VKResourceManager& resource_manager); ~VKScheduler(); - /// Gets the current execution context. - [[nodiscard]] VKExecutionContext GetExecutionContext() const; + /// Gets a reference to the current fence. + VKFenceView GetFence() const { + return current_fence; + } + + /// Gets a reference to the current command buffer. + VKCommandBufferView GetCommandBuffer() const { + return current_cmdbuf; + } - /// Sends the current execution context to the GPU. It invalidates the current execution context - /// and returns a new one. - VKExecutionContext Flush(vk::Semaphore semaphore = nullptr); + /// Sends the current execution context to the GPU. + void Flush(bool release_fence = true, vk::Semaphore semaphore = nullptr); - /// Sends the current execution context to the GPU and waits for it to complete. It invalidates - /// the current execution context and returns a new one. - VKExecutionContext Finish(vk::Semaphore semaphore = nullptr); + /// Sends the current execution context to the GPU and waits for it to complete. + void Finish(bool release_fence = true, vk::Semaphore semaphore = nullptr); private: void SubmitExecution(vk::Semaphore semaphore); @@ -44,26 +82,4 @@ private: VKFence* next_fence = nullptr; }; -class VKExecutionContext { - friend class VKScheduler; - -public: - VKExecutionContext() = default; - - VKFence& GetFence() const { - return *fence; - } - - vk::CommandBuffer GetCommandBuffer() const { - return cmdbuf; - } - -private: - explicit VKExecutionContext(VKFence* fence, vk::CommandBuffer cmdbuf) - : fence{fence}, cmdbuf{cmdbuf} {} - - VKFence* fence{}; - vk::CommandBuffer cmdbuf; -}; - } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index 97ce214b1..9b2d8e987 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp @@ -430,20 +430,17 @@ private: instance_index = DeclareBuiltIn(spv::BuiltIn::InstanceIndex, spv::StorageClass::Input, t_in_uint, "instance_index"); - bool is_point_size_declared = false; bool is_clip_distances_declared = false; for (const auto index : ir.GetOutputAttributes()) { - if (index == Attribute::Index::PointSize) { - is_point_size_declared = true; - } else if (index == Attribute::Index::ClipDistances0123 || - index == Attribute::Index::ClipDistances4567) { + if (index == Attribute::Index::ClipDistances0123 || + index == Attribute::Index::ClipDistances4567) { is_clip_distances_declared = true; } } std::vector<Id> members; members.push_back(t_float4); - if (is_point_size_declared) { + if (ir.UsesPointSize()) { members.push_back(t_float); } if (is_clip_distances_declared) { @@ -466,7 +463,7 @@ private: position_index = MemberDecorateBuiltIn(spv::BuiltIn::Position, "position", true); point_size_index = - MemberDecorateBuiltIn(spv::BuiltIn::PointSize, "point_size", is_point_size_declared); + MemberDecorateBuiltIn(spv::BuiltIn::PointSize, "point_size", ir.UsesPointSize()); clip_distances_index = MemberDecorateBuiltIn(spv::BuiltIn::ClipDistance, "clip_distances", is_clip_distances_declared); @@ -712,7 +709,8 @@ private: case Attribute::Index::Position: return AccessElement(t_out_float, per_vertex, position_index, abuf->GetElement()); - case Attribute::Index::PointSize: + case Attribute::Index::LayerViewportPointSize: + UNIMPLEMENTED_IF(abuf->GetElement() != 3); return AccessElement(t_out_float, per_vertex, point_size_index); case Attribute::Index::ClipDistances0123: return AccessElement(t_out_float, per_vertex, clip_distances_index, @@ -949,6 +947,14 @@ private: return {}; } + Id BranchIndirect(Operation operation) { + const Id op_a = VisitOperand<Type::Uint>(operation, 0); + + Emit(OpStore(jmp_to, op_a)); + BranchingOp([&]() { Emit(OpBranch(continue_label)); }); + return {}; + } + Id PushFlowStack(Operation operation) { const auto target = std::get_if<ImmediateNode>(&*operation[0]); ASSERT(target); @@ -1334,6 +1340,7 @@ private: &SPIRVDecompiler::ImageStore, &SPIRVDecompiler::Branch, + &SPIRVDecompiler::BranchIndirect, &SPIRVDecompiler::PushFlowStack, &SPIRVDecompiler::PopFlowStack, &SPIRVDecompiler::Exit, diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp index 58ffa42f2..62f1427f5 100644 --- a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp +++ b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp @@ -46,12 +46,12 @@ std::tuple<u8*, u64, bool> VKStreamBuffer::Reserve(u64 size) { return {mapped_pointer + offset, offset, invalidation_mark.has_value()}; } -VKExecutionContext VKStreamBuffer::Send(VKExecutionContext exctx, u64 size) { +void VKStreamBuffer::Send(u64 size) { ASSERT_MSG(size <= mapped_size, "Reserved size is too small"); if (invalidation_mark) { // TODO(Rodrigo): Find a better way to invalidate than waiting for all watches to finish. - exctx = scheduler.Flush(); + scheduler.Flush(); std::for_each(watches.begin(), watches.begin() + *invalidation_mark, [&](auto& resource) { resource->Wait(); }); invalidation_mark = std::nullopt; @@ -62,11 +62,9 @@ VKExecutionContext VKStreamBuffer::Send(VKExecutionContext exctx, u64 size) { ReserveWatches(WATCHES_RESERVE_CHUNK); } // Add a watch for this allocation. - watches[used_watches++]->Watch(exctx.GetFence()); + watches[used_watches++]->Watch(scheduler.GetFence()); offset += size; - - return exctx; } void VKStreamBuffer::CreateBuffers(VKMemoryManager& memory_manager, vk::BufferUsageFlags usage) { diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.h b/src/video_core/renderer_vulkan/vk_stream_buffer.h index 69d036ccd..842e54162 100644 --- a/src/video_core/renderer_vulkan/vk_stream_buffer.h +++ b/src/video_core/renderer_vulkan/vk_stream_buffer.h @@ -37,7 +37,7 @@ public: std::tuple<u8*, u64, bool> Reserve(u64 size); /// Ensures that "size" bytes of memory are available to the GPU, potentially recording a copy. - [[nodiscard]] VKExecutionContext Send(VKExecutionContext exctx, u64 size); + void Send(u64 size); vk::Buffer GetBuffer() const { return *buffer; diff --git a/src/video_core/shader/control_flow.cpp b/src/video_core/shader/control_flow.cpp new file mode 100644 index 000000000..fdcc970ff --- /dev/null +++ b/src/video_core/shader/control_flow.cpp @@ -0,0 +1,476 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <list> +#include <map> +#include <stack> +#include <unordered_map> +#include <unordered_set> +#include <vector> + +#include "common/assert.h" +#include "common/common_types.h" +#include "video_core/shader/control_flow.h" +#include "video_core/shader/shader_ir.h" + +namespace VideoCommon::Shader { + +using Tegra::Shader::Instruction; +using Tegra::Shader::OpCode; + +constexpr s32 unassigned_branch = -2; + +struct Query { + u32 address{}; + std::stack<u32> ssy_stack{}; + std::stack<u32> pbk_stack{}; +}; + +struct BlockStack { + BlockStack() = default; + BlockStack(const BlockStack& b) = default; + BlockStack(const Query& q) : ssy_stack{q.ssy_stack}, pbk_stack{q.pbk_stack} {} + std::stack<u32> ssy_stack{}; + std::stack<u32> pbk_stack{}; +}; + +struct BlockBranchInfo { + Condition condition{}; + s32 address{exit_branch}; + bool kill{}; + bool is_sync{}; + bool is_brk{}; + bool ignore{}; +}; + +struct BlockInfo { + u32 start{}; + u32 end{}; + bool visited{}; + BlockBranchInfo branch{}; + + bool IsInside(const u32 address) const { + return start <= address && address <= end; + } +}; + +struct CFGRebuildState { + explicit CFGRebuildState(const ProgramCode& program_code, const std::size_t program_size, + const u32 start) + : program_code{program_code}, program_size{program_size}, start{start} {} + + u32 start{}; + std::vector<BlockInfo> block_info{}; + std::list<u32> inspect_queries{}; + std::list<Query> queries{}; + std::unordered_map<u32, u32> registered{}; + std::unordered_set<u32> labels{}; + std::map<u32, u32> ssy_labels{}; + std::map<u32, u32> pbk_labels{}; + std::unordered_map<u32, BlockStack> stacks{}; + const ProgramCode& program_code; + const std::size_t program_size; +}; + +enum class BlockCollision : u32 { None, Found, Inside }; + +std::pair<BlockCollision, u32> TryGetBlock(CFGRebuildState& state, u32 address) { + const auto& blocks = state.block_info; + for (u32 index = 0; index < blocks.size(); index++) { + if (blocks[index].start == address) { + return {BlockCollision::Found, index}; + } + if (blocks[index].IsInside(address)) { + return {BlockCollision::Inside, index}; + } + } + return {BlockCollision::None, -1}; +} + +struct ParseInfo { + BlockBranchInfo branch_info{}; + u32 end_address{}; +}; + +BlockInfo& CreateBlockInfo(CFGRebuildState& state, u32 start, u32 end) { + auto& it = state.block_info.emplace_back(); + it.start = start; + it.end = end; + const u32 index = static_cast<u32>(state.block_info.size() - 1); + state.registered.insert({start, index}); + return it; +} + +Pred GetPredicate(u32 index, bool negated) { + return static_cast<Pred>(index + (negated ? 8 : 0)); +} + +/** + * Returns whether the instruction at the specified offset is a 'sched' instruction. + * Sched instructions always appear before a sequence of 3 instructions. + */ +constexpr bool IsSchedInstruction(u32 offset, u32 main_offset) { + constexpr u32 SchedPeriod = 4; + u32 absolute_offset = offset - main_offset; + + return (absolute_offset % SchedPeriod) == 0; +} + +enum class ParseResult : u32 { + ControlCaught, + BlockEnd, + AbnormalFlow, +}; + +std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address) { + u32 offset = static_cast<u32>(address); + const u32 end_address = static_cast<u32>(state.program_size / sizeof(Instruction)); + ParseInfo parse_info{}; + + const auto insert_label = [](CFGRebuildState& state, u32 address) { + const auto pair = state.labels.emplace(address); + if (pair.second) { + state.inspect_queries.push_back(address); + } + }; + + while (true) { + if (offset >= end_address) { + // ASSERT_OR_EXECUTE can't be used, as it ignores the break + ASSERT_MSG(false, "Shader passed the current limit!"); + parse_info.branch_info.address = exit_branch; + parse_info.branch_info.ignore = false; + break; + } + if (state.registered.count(offset) != 0) { + parse_info.branch_info.address = offset; + parse_info.branch_info.ignore = true; + break; + } + if (IsSchedInstruction(offset, state.start)) { + offset++; + continue; + } + const Instruction instr = {state.program_code[offset]}; + const auto opcode = OpCode::Decode(instr); + if (!opcode || opcode->get().GetType() != OpCode::Type::Flow) { + offset++; + continue; + } + + switch (opcode->get().GetId()) { + case OpCode::Id::EXIT: { + const auto pred_index = static_cast<u32>(instr.pred.pred_index); + parse_info.branch_info.condition.predicate = + GetPredicate(pred_index, instr.negate_pred != 0); + if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) { + offset++; + continue; + } + const ConditionCode cc = instr.flow_condition_code; + parse_info.branch_info.condition.cc = cc; + if (cc == ConditionCode::F) { + offset++; + continue; + } + parse_info.branch_info.address = exit_branch; + parse_info.branch_info.kill = false; + parse_info.branch_info.is_sync = false; + parse_info.branch_info.is_brk = false; + parse_info.branch_info.ignore = false; + parse_info.end_address = offset; + + return {ParseResult::ControlCaught, parse_info}; + } + case OpCode::Id::BRA: { + if (instr.bra.constant_buffer != 0) { + return {ParseResult::AbnormalFlow, parse_info}; + } + const auto pred_index = static_cast<u32>(instr.pred.pred_index); + parse_info.branch_info.condition.predicate = + GetPredicate(pred_index, instr.negate_pred != 0); + if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) { + offset++; + continue; + } + const ConditionCode cc = instr.flow_condition_code; + parse_info.branch_info.condition.cc = cc; + if (cc == ConditionCode::F) { + offset++; + continue; + } + const u32 branch_offset = offset + instr.bra.GetBranchTarget(); + if (branch_offset == 0) { + parse_info.branch_info.address = exit_branch; + } else { + parse_info.branch_info.address = branch_offset; + } + insert_label(state, branch_offset); + parse_info.branch_info.kill = false; + parse_info.branch_info.is_sync = false; + parse_info.branch_info.is_brk = false; + parse_info.branch_info.ignore = false; + parse_info.end_address = offset; + + return {ParseResult::ControlCaught, parse_info}; + } + case OpCode::Id::SYNC: { + const auto pred_index = static_cast<u32>(instr.pred.pred_index); + parse_info.branch_info.condition.predicate = + GetPredicate(pred_index, instr.negate_pred != 0); + if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) { + offset++; + continue; + } + const ConditionCode cc = instr.flow_condition_code; + parse_info.branch_info.condition.cc = cc; + if (cc == ConditionCode::F) { + offset++; + continue; + } + parse_info.branch_info.address = unassigned_branch; + parse_info.branch_info.kill = false; + parse_info.branch_info.is_sync = true; + parse_info.branch_info.is_brk = false; + parse_info.branch_info.ignore = false; + parse_info.end_address = offset; + + return {ParseResult::ControlCaught, parse_info}; + } + case OpCode::Id::BRK: { + const auto pred_index = static_cast<u32>(instr.pred.pred_index); + parse_info.branch_info.condition.predicate = + GetPredicate(pred_index, instr.negate_pred != 0); + if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) { + offset++; + continue; + } + const ConditionCode cc = instr.flow_condition_code; + parse_info.branch_info.condition.cc = cc; + if (cc == ConditionCode::F) { + offset++; + continue; + } + parse_info.branch_info.address = unassigned_branch; + parse_info.branch_info.kill = false; + parse_info.branch_info.is_sync = false; + parse_info.branch_info.is_brk = true; + parse_info.branch_info.ignore = false; + parse_info.end_address = offset; + + return {ParseResult::ControlCaught, parse_info}; + } + case OpCode::Id::KIL: { + const auto pred_index = static_cast<u32>(instr.pred.pred_index); + parse_info.branch_info.condition.predicate = + GetPredicate(pred_index, instr.negate_pred != 0); + if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) { + offset++; + continue; + } + const ConditionCode cc = instr.flow_condition_code; + parse_info.branch_info.condition.cc = cc; + if (cc == ConditionCode::F) { + offset++; + continue; + } + parse_info.branch_info.address = exit_branch; + parse_info.branch_info.kill = true; + parse_info.branch_info.is_sync = false; + parse_info.branch_info.is_brk = false; + parse_info.branch_info.ignore = false; + parse_info.end_address = offset; + + return {ParseResult::ControlCaught, parse_info}; + } + case OpCode::Id::SSY: { + const u32 target = offset + instr.bra.GetBranchTarget(); + insert_label(state, target); + state.ssy_labels.emplace(offset, target); + break; + } + case OpCode::Id::PBK: { + const u32 target = offset + instr.bra.GetBranchTarget(); + insert_label(state, target); + state.pbk_labels.emplace(offset, target); + break; + } + case OpCode::Id::BRX: { + return {ParseResult::AbnormalFlow, parse_info}; + } + default: + break; + } + + offset++; + } + parse_info.branch_info.kill = false; + parse_info.branch_info.is_sync = false; + parse_info.branch_info.is_brk = false; + parse_info.end_address = offset - 1; + return {ParseResult::BlockEnd, parse_info}; +} + +bool TryInspectAddress(CFGRebuildState& state) { + if (state.inspect_queries.empty()) { + return false; + } + + const u32 address = state.inspect_queries.front(); + state.inspect_queries.pop_front(); + const auto [result, block_index] = TryGetBlock(state, address); + switch (result) { + case BlockCollision::Found: { + return true; + } + case BlockCollision::Inside: { + // This case is the tricky one: + // We need to Split the block in 2 sepparate blocks + const u32 end = state.block_info[block_index].end; + BlockInfo& new_block = CreateBlockInfo(state, address, end); + BlockInfo& current_block = state.block_info[block_index]; + current_block.end = address - 1; + new_block.branch = current_block.branch; + BlockBranchInfo forward_branch{}; + forward_branch.address = address; + forward_branch.ignore = true; + current_block.branch = forward_branch; + return true; + } + default: + break; + } + const auto [parse_result, parse_info] = ParseCode(state, address); + if (parse_result == ParseResult::AbnormalFlow) { + // if it's AbnormalFlow, we end it as false, ending the CFG reconstruction + return false; + } + + BlockInfo& block_info = CreateBlockInfo(state, address, parse_info.end_address); + block_info.branch = parse_info.branch_info; + if (parse_info.branch_info.condition.IsUnconditional()) { + return true; + } + + const u32 fallthrough_address = parse_info.end_address + 1; + state.inspect_queries.push_front(fallthrough_address); + return true; +} + +bool TryQuery(CFGRebuildState& state) { + const auto gather_labels = [](std::stack<u32>& cc, std::map<u32, u32>& labels, + BlockInfo& block) { + auto gather_start = labels.lower_bound(block.start); + const auto gather_end = labels.upper_bound(block.end); + while (gather_start != gather_end) { + cc.push(gather_start->second); + gather_start++; + } + }; + if (state.queries.empty()) { + return false; + } + Query& q = state.queries.front(); + const u32 block_index = state.registered[q.address]; + BlockInfo& block = state.block_info[block_index]; + // If the block is visted, check if the stacks match, else gather the ssy/pbk + // labels into the current stack and look if the branch at the end of the block + // consumes a label. Schedule new queries accordingly + if (block.visited) { + BlockStack& stack = state.stacks[q.address]; + const bool all_okay = (stack.ssy_stack.size() == 0 || q.ssy_stack == stack.ssy_stack) && + (stack.pbk_stack.size() == 0 || q.pbk_stack == stack.pbk_stack); + state.queries.pop_front(); + return all_okay; + } + block.visited = true; + state.stacks[q.address] = BlockStack{q}; + Query q2(q); + state.queries.pop_front(); + gather_labels(q2.ssy_stack, state.ssy_labels, block); + gather_labels(q2.pbk_stack, state.pbk_labels, block); + if (!block.branch.condition.IsUnconditional()) { + q2.address = block.end + 1; + state.queries.push_back(q2); + } + Query conditional_query{q2}; + if (block.branch.is_sync) { + if (block.branch.address == unassigned_branch) { + block.branch.address = conditional_query.ssy_stack.top(); + } + conditional_query.ssy_stack.pop(); + } + if (block.branch.is_brk) { + if (block.branch.address == unassigned_branch) { + block.branch.address = conditional_query.pbk_stack.top(); + } + conditional_query.pbk_stack.pop(); + } + conditional_query.address = block.branch.address; + state.queries.push_back(conditional_query); + return true; +} + +std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 program_size, + u32 start_address) { + CFGRebuildState state{program_code, program_size, start_address}; + // Inspect Code and generate blocks + state.labels.clear(); + state.labels.emplace(start_address); + state.inspect_queries.push_back(state.start); + while (!state.inspect_queries.empty()) { + if (!TryInspectAddress(state)) { + return {}; + } + } + // Decompile Stacks + Query start_query{}; + start_query.address = state.start; + state.queries.push_back(start_query); + bool decompiled = true; + while (!state.queries.empty()) { + if (!TryQuery(state)) { + decompiled = false; + break; + } + } + // Sort and organize results + std::sort(state.block_info.begin(), state.block_info.end(), + [](const BlockInfo& a, const BlockInfo& b) -> bool { return a.start < b.start; }); + ShaderCharacteristics result_out{}; + result_out.decompilable = decompiled; + result_out.start = start_address; + result_out.end = start_address; + for (auto& block : state.block_info) { + ShaderBlock new_block{}; + new_block.start = block.start; + new_block.end = block.end; + new_block.ignore_branch = block.branch.ignore; + if (!new_block.ignore_branch) { + new_block.branch.cond = block.branch.condition; + new_block.branch.kills = block.branch.kill; + new_block.branch.address = block.branch.address; + } + result_out.end = std::max(result_out.end, block.end); + result_out.blocks.push_back(new_block); + } + if (result_out.decompilable) { + result_out.labels = std::move(state.labels); + return {result_out}; + } + // If it's not decompilable, merge the unlabelled blocks together + auto back = result_out.blocks.begin(); + auto next = std::next(back); + while (next != result_out.blocks.end()) { + if (state.labels.count(next->start) == 0 && next->start == back->end + 1) { + back->end = next->end; + next = result_out.blocks.erase(next); + continue; + } + back = next; + next++; + } + return {result_out}; +} +} // namespace VideoCommon::Shader diff --git a/src/video_core/shader/control_flow.h b/src/video_core/shader/control_flow.h new file mode 100644 index 000000000..5e8ea3271 --- /dev/null +++ b/src/video_core/shader/control_flow.h @@ -0,0 +1,63 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <cstring> +#include <list> +#include <optional> +#include <unordered_set> + +#include "video_core/engines/shader_bytecode.h" +#include "video_core/shader/shader_ir.h" + +namespace VideoCommon::Shader { + +using Tegra::Shader::ConditionCode; +using Tegra::Shader::Pred; + +constexpr s32 exit_branch = -1; + +struct Condition { + Pred predicate{Pred::UnusedIndex}; + ConditionCode cc{ConditionCode::T}; + + bool IsUnconditional() const { + return predicate == Pred::UnusedIndex && cc == ConditionCode::T; + } + bool operator==(const Condition& other) const { + return std::tie(predicate, cc) == std::tie(other.predicate, other.cc); + } +}; + +struct ShaderBlock { + u32 start{}; + u32 end{}; + bool ignore_branch{}; + struct Branch { + Condition cond{}; + bool kills{}; + s32 address{}; + bool operator==(const Branch& b) const { + return std::tie(cond, kills, address) == std::tie(b.cond, b.kills, b.address); + } + } branch{}; + bool operator==(const ShaderBlock& sb) const { + return std::tie(start, end, ignore_branch, branch) == + std::tie(sb.start, sb.end, sb.ignore_branch, sb.branch); + } +}; + +struct ShaderCharacteristics { + std::list<ShaderBlock> blocks{}; + bool decompilable{}; + u32 start{}; + u32 end{}; + std::unordered_set<u32> labels{}; +}; + +std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 program_size, + u32 start_address); + +} // namespace VideoCommon::Shader diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp index 2c9ff28f2..afffd157f 100644 --- a/src/video_core/shader/decode.cpp +++ b/src/video_core/shader/decode.cpp @@ -11,6 +11,7 @@ #include "common/common_types.h" #include "video_core/engines/shader_bytecode.h" #include "video_core/engines/shader_header.h" +#include "video_core/shader/control_flow.h" #include "video_core/shader/node_helper.h" #include "video_core/shader/shader_ir.h" @@ -21,20 +22,6 @@ using Tegra::Shader::OpCode; namespace { -/// Merges exit method of two parallel branches. -constexpr ExitMethod ParallelExit(ExitMethod a, ExitMethod b) { - if (a == ExitMethod::Undetermined) { - return b; - } - if (b == ExitMethod::Undetermined) { - return a; - } - if (a == b) { - return a; - } - return ExitMethod::Conditional; -} - /** * Returns whether the instruction at the specified offset is a 'sched' instruction. * Sched instructions always appear before a sequence of 3 instructions. @@ -51,85 +38,104 @@ constexpr bool IsSchedInstruction(u32 offset, u32 main_offset) { void ShaderIR::Decode() { std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header)); - std::set<u32> labels; - const ExitMethod exit_method = Scan(main_offset, MAX_PROGRAM_LENGTH, labels); - if (exit_method != ExitMethod::AlwaysEnd) { - UNREACHABLE_MSG("Program does not always end"); - } - - if (labels.empty()) { - basic_blocks.insert({main_offset, DecodeRange(main_offset, MAX_PROGRAM_LENGTH)}); + disable_flow_stack = false; + const auto info = ScanFlow(program_code, program_size, main_offset); + if (info) { + const auto& shader_info = *info; + coverage_begin = shader_info.start; + coverage_end = shader_info.end; + if (shader_info.decompilable) { + disable_flow_stack = true; + const auto insert_block = [this](NodeBlock& nodes, u32 label) { + if (label == exit_branch) { + return; + } + basic_blocks.insert({label, nodes}); + }; + const auto& blocks = shader_info.blocks; + NodeBlock current_block; + u32 current_label = exit_branch; + for (auto& block : blocks) { + if (shader_info.labels.count(block.start) != 0) { + insert_block(current_block, current_label); + current_block.clear(); + current_label = block.start; + } + if (!block.ignore_branch) { + DecodeRangeInner(current_block, block.start, block.end); + InsertControlFlow(current_block, block); + } else { + DecodeRangeInner(current_block, block.start, block.end + 1); + } + } + insert_block(current_block, current_label); + return; + } + LOG_WARNING(HW_GPU, "Flow Stack Removing Failed! Falling back to old method"); + // we can't decompile it, fallback to standard method + for (const auto& block : shader_info.blocks) { + basic_blocks.insert({block.start, DecodeRange(block.start, block.end + 1)}); + } return; } + LOG_WARNING(HW_GPU, "Flow Analysis Failed! Falling back to brute force compiling"); + + // Now we need to deal with an undecompilable shader. We need to brute force + // a shader that captures every position. + coverage_begin = main_offset; + const u32 shader_end = static_cast<u32>(program_size / sizeof(u64)); + coverage_end = shader_end; + for (u32 label = main_offset; label < shader_end; label++) { + basic_blocks.insert({label, DecodeRange(label, label + 1)}); + } +} - labels.insert(main_offset); - - for (const u32 label : labels) { - const auto next_it = labels.lower_bound(label + 1); - const u32 next_label = next_it == labels.end() ? MAX_PROGRAM_LENGTH : *next_it; +NodeBlock ShaderIR::DecodeRange(u32 begin, u32 end) { + NodeBlock basic_block; + DecodeRangeInner(basic_block, begin, end); + return basic_block; +} - basic_blocks.insert({label, DecodeRange(label, next_label)}); +void ShaderIR::DecodeRangeInner(NodeBlock& bb, u32 begin, u32 end) { + for (u32 pc = begin; pc < (begin > end ? MAX_PROGRAM_LENGTH : end);) { + pc = DecodeInstr(bb, pc); } } -ExitMethod ShaderIR::Scan(u32 begin, u32 end, std::set<u32>& labels) { - const auto [iter, inserted] = - exit_method_map.emplace(std::make_pair(begin, end), ExitMethod::Undetermined); - ExitMethod& exit_method = iter->second; - if (!inserted) - return exit_method; - - for (u32 offset = begin; offset != end && offset != MAX_PROGRAM_LENGTH; ++offset) { - coverage_begin = std::min(coverage_begin, offset); - coverage_end = std::max(coverage_end, offset + 1); - - const Instruction instr = {program_code[offset]}; - const auto opcode = OpCode::Decode(instr); - if (!opcode) - continue; - switch (opcode->get().GetId()) { - case OpCode::Id::EXIT: { - // The EXIT instruction can be predicated, which means that the shader can conditionally - // end on this instruction. We have to consider the case where the condition is not met - // and check the exit method of that other basic block. - using Tegra::Shader::Pred; - if (instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex)) { - return exit_method = ExitMethod::AlwaysEnd; - } else { - const ExitMethod not_met = Scan(offset + 1, end, labels); - return exit_method = ParallelExit(ExitMethod::AlwaysEnd, not_met); - } +void ShaderIR::InsertControlFlow(NodeBlock& bb, const ShaderBlock& block) { + const auto apply_conditions = [&](const Condition& cond, Node n) -> Node { + Node result = n; + if (cond.cc != ConditionCode::T) { + result = Conditional(GetConditionCode(cond.cc), {result}); } - case OpCode::Id::BRA: { - const u32 target = offset + instr.bra.GetBranchTarget(); - labels.insert(target); - const ExitMethod no_jmp = Scan(offset + 1, end, labels); - const ExitMethod jmp = Scan(target, end, labels); - return exit_method = ParallelExit(no_jmp, jmp); - } - case OpCode::Id::SSY: - case OpCode::Id::PBK: { - // The SSY and PBK use a similar encoding as the BRA instruction. - UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0, - "Constant buffer branching is not supported"); - const u32 target = offset + instr.bra.GetBranchTarget(); - labels.insert(target); - // Continue scanning for an exit method. - break; + if (cond.predicate != Pred::UnusedIndex) { + u32 pred = static_cast<u32>(cond.predicate); + const bool is_neg = pred > 7; + if (is_neg) { + pred -= 8; + } + result = Conditional(GetPredicate(pred, is_neg), {result}); } - default: - break; + return result; + }; + if (block.branch.address < 0) { + if (block.branch.kills) { + Node n = Operation(OperationCode::Discard); + n = apply_conditions(block.branch.cond, n); + bb.push_back(n); + global_code.push_back(n); + return; } + Node n = Operation(OperationCode::Exit); + n = apply_conditions(block.branch.cond, n); + bb.push_back(n); + global_code.push_back(n); + return; } - return exit_method = ExitMethod::AlwaysReturn; -} - -NodeBlock ShaderIR::DecodeRange(u32 begin, u32 end) { - NodeBlock basic_block; - for (u32 pc = begin; pc < (begin > end ? MAX_PROGRAM_LENGTH : end);) { - pc = DecodeInstr(basic_block, pc); - } - return basic_block; + Node n = Operation(OperationCode::Branch, Immediate(block.branch.address)); + n = apply_conditions(block.branch.cond, n); + bb.push_back(n); + global_code.push_back(n); } u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) { @@ -140,15 +146,18 @@ u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); + const u32 nv_address = ConvertAddressToNvidiaSpace(pc); // Decoding failure if (!opcode) { UNIMPLEMENTED_MSG("Unhandled instruction: {0:x}", instr.value); + bb.push_back(Comment(fmt::format("{:05x} Unimplemented Shader instruction (0x{:016x})", + nv_address, instr.value))); return pc + 1; } - bb.push_back( - Comment(fmt::format("{}: {} (0x{:016x})", pc, opcode->get().GetName(), instr.value))); + bb.push_back(Comment( + fmt::format("{:05x} {} (0x{:016x})", nv_address, opcode->get().GetName(), instr.value))); using Tegra::Shader::Pred; UNIMPLEMENTED_IF_MSG(instr.pred.full_pred == Pred::NeverExecute, diff --git a/src/video_core/shader/decode/decode_integer_set.cpp b/src/video_core/shader/decode/decode_integer_set.cpp deleted file mode 100644 index e69de29bb..000000000 --- a/src/video_core/shader/decode/decode_integer_set.cpp +++ /dev/null diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp index 24f022cc0..77151a24b 100644 --- a/src/video_core/shader/decode/image.cpp +++ b/src/video_core/shader/decode/image.cpp @@ -95,12 +95,8 @@ const Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::Image const Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) { const Node image_register{GetRegister(reg)}; - const Node base_image{ + const auto [base_image, cbuf_index, cbuf_offset]{ TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()))}; - const auto cbuf{std::get_if<CbufNode>(&*base_image)}; - const auto cbuf_offset_imm{std::get_if<ImmediateNode>(&*cbuf->GetOffset())}; - const auto cbuf_offset{cbuf_offset_imm->GetValue()}; - const auto cbuf_index{cbuf->GetIndex()}; const auto cbuf_key{(static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset)}; // If this image has already been used, return the existing mapping. diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp index 80fc0ccfc..ed108bea8 100644 --- a/src/video_core/shader/decode/memory.cpp +++ b/src/video_core/shader/decode/memory.cpp @@ -95,10 +95,10 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { const Node op_b = GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.GetOffset() + 4, index); - SetTemporal(bb, 0, op_a); - SetTemporal(bb, 1, op_b); - SetRegister(bb, instr.gpr0, GetTemporal(0)); - SetRegister(bb, instr.gpr0.Value() + 1, GetTemporal(1)); + SetTemporary(bb, 0, op_a); + SetTemporary(bb, 1, op_b); + SetRegister(bb, instr.gpr0, GetTemporary(0)); + SetRegister(bb, instr.gpr0.Value() + 1, GetTemporary(1)); break; } default: @@ -136,9 +136,9 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { } }(); for (u32 i = 0; i < count; ++i) - SetTemporal(bb, i, GetLmem(i * 4)); + SetTemporary(bb, i, GetLmem(i * 4)); for (u32 i = 0; i < count; ++i) - SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i)); + SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i)); break; } default: @@ -172,10 +172,10 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset); const Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor); - SetTemporal(bb, i, gmem); + SetTemporary(bb, i, gmem); } for (u32 i = 0; i < count; ++i) { - SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i)); + SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i)); } break; } @@ -253,11 +253,11 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { TrackAndGetGlobalMemory(bb, instr, true); // Encode in temporary registers like this: real_base_address, {registers_to_be_written...} - SetTemporal(bb, 0, real_address_base); + SetTemporary(bb, 0, real_address_base); const u32 count = GetUniformTypeElementsCount(type); for (u32 i = 0; i < count; ++i) { - SetTemporal(bb, i + 1, GetRegister(instr.gpr0.Value() + i)); + SetTemporary(bb, i + 1, GetRegister(instr.gpr0.Value() + i)); } for (u32 i = 0; i < count; ++i) { const Node it_offset = Immediate(i * 4); @@ -265,7 +265,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset); const Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor); - bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1))); + bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporary(i + 1))); } break; } @@ -297,18 +297,13 @@ std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackAndGetGlobalMemory(NodeB const auto addr_register{GetRegister(instr.gmem.gpr)}; const auto immediate_offset{static_cast<u32>(instr.gmem.offset)}; - const Node base_address{ - TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()))}; - const auto cbuf = std::get_if<CbufNode>(&*base_address); - ASSERT(cbuf != nullptr); - const auto cbuf_offset_imm = std::get_if<ImmediateNode>(&*cbuf->GetOffset()); - ASSERT(cbuf_offset_imm != nullptr); - const auto cbuf_offset = cbuf_offset_imm->GetValue(); + const auto [base_address, index, offset] = + TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size())); + ASSERT(base_address != nullptr); - bb.push_back( - Comment(fmt::format("Base address is c[0x{:x}][0x{:x}]", cbuf->GetIndex(), cbuf_offset))); + bb.push_back(Comment(fmt::format("Base address is c[0x{:x}][0x{:x}]", index, offset))); - const GlobalMemoryBase descriptor{cbuf->GetIndex(), cbuf_offset}; + const GlobalMemoryBase descriptor{index, offset}; const auto& [entry, is_new] = used_global_memory.try_emplace(descriptor); auto& usage = entry->second; if (is_write) { diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp index d46a8ab82..c0f64d7a0 100644 --- a/src/video_core/shader/decode/other.cpp +++ b/src/video_core/shader/decode/other.cpp @@ -91,11 +91,46 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) { break; } case OpCode::Id::BRA: { - UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0, - "BRA with constant buffers are not implemented"); + Node branch; + if (instr.bra.constant_buffer == 0) { + const u32 target = pc + instr.bra.GetBranchTarget(); + branch = Operation(OperationCode::Branch, Immediate(target)); + } else { + const u32 target = pc + 1; + const Node op_a = GetConstBuffer(instr.cbuf36.index, instr.cbuf36.GetOffset()); + const Node convert = SignedOperation(OperationCode::IArithmeticShiftRight, true, + PRECISE, op_a, Immediate(3)); + const Node operand = + Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target)); + branch = Operation(OperationCode::BranchIndirect, operand); + } - const u32 target = pc + instr.bra.GetBranchTarget(); - const Node branch = Operation(OperationCode::Branch, Immediate(target)); + const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; + if (cc != Tegra::Shader::ConditionCode::T) { + bb.push_back(Conditional(GetConditionCode(cc), {branch})); + } else { + bb.push_back(branch); + } + break; + } + case OpCode::Id::BRX: { + Node operand; + if (instr.brx.constant_buffer != 0) { + const s32 target = pc + 1; + const Node index = GetRegister(instr.gpr8); + const Node op_a = + GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.GetOffset() + 0, index); + const Node convert = SignedOperation(OperationCode::IArithmeticShiftRight, true, + PRECISE, op_a, Immediate(3)); + operand = Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target)); + } else { + const s32 target = pc + instr.brx.GetBranchExtend(); + const Node op_a = GetRegister(instr.gpr8); + const Node convert = SignedOperation(OperationCode::IArithmeticShiftRight, true, + PRECISE, op_a, Immediate(3)); + operand = Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target)); + } + const Node branch = Operation(OperationCode::BranchIndirect, operand); const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; if (cc != Tegra::Shader::ConditionCode::T) { @@ -109,6 +144,10 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) { UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0, "Constant buffer flow is not supported"); + if (disable_flow_stack) { + break; + } + // The SSY opcode tells the GPU where to re-converge divergent execution paths with SYNC. const u32 target = pc + instr.bra.GetBranchTarget(); bb.push_back( @@ -119,6 +158,10 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) { UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0, "Constant buffer PBK is not supported"); + if (disable_flow_stack) { + break; + } + // PBK pushes to a stack the address where BRK will jump to. const u32 target = pc + instr.bra.GetBranchTarget(); bb.push_back( @@ -130,6 +173,10 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) { UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "SYNC condition code used: {}", static_cast<u32>(cc)); + if (disable_flow_stack) { + break; + } + // The SYNC opcode jumps to the address previously set by the SSY opcode bb.push_back(Operation(OperationCode::PopFlowStack, MetaStackClass::Ssy)); break; @@ -138,6 +185,9 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) { const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "BRK condition code used: {}", static_cast<u32>(cc)); + if (disable_flow_stack) { + break; + } // The BRK opcode jumps to the address previously set by the PBK opcode bb.push_back(Operation(OperationCode::PopFlowStack, MetaStackClass::Pbk)); diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index cb480be9b..0b934a069 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -181,10 +181,10 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { const Node value = Operation(OperationCode::TextureQueryDimensions, meta, GetRegister(instr.gpr8.Value() + (is_bindless ? 1 : 0))); - SetTemporal(bb, indexer++, value); + SetTemporary(bb, indexer++, value); } for (u32 i = 0; i < indexer; ++i) { - SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i)); + SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i)); } break; } @@ -238,10 +238,10 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { auto params = coords; MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, element}; const Node value = Operation(OperationCode::TextureQueryLod, meta, std::move(params)); - SetTemporal(bb, indexer++, value); + SetTemporary(bb, indexer++, value); } for (u32 i = 0; i < indexer; ++i) { - SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i)); + SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i)); } break; } @@ -269,7 +269,13 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { LOG_WARNING(HW_GPU, "TLDS.NODEP implementation is incomplete"); } - WriteTexsInstructionFloat(bb, instr, GetTldsCode(instr, texture_type, is_array)); + const Node4 components = GetTldsCode(instr, texture_type, is_array); + + if (instr.tlds.fp32_flag) { + WriteTexsInstructionFloat(bb, instr, components); + } else { + WriteTexsInstructionHalfFloat(bb, instr, components); + } break; } default: @@ -302,13 +308,9 @@ const Sampler& ShaderIR::GetSampler(const Tegra::Shader::Sampler& sampler, Textu const Sampler& ShaderIR::GetBindlessSampler(const Tegra::Shader::Register& reg, TextureType type, bool is_array, bool is_shadow) { const Node sampler_register = GetRegister(reg); - const Node base_sampler = + const auto [base_sampler, cbuf_index, cbuf_offset] = TrackCbuf(sampler_register, global_code, static_cast<s64>(global_code.size())); - const auto cbuf = std::get_if<CbufNode>(&*base_sampler); - const auto cbuf_offset_imm = std::get_if<ImmediateNode>(&*cbuf->GetOffset()); - ASSERT(cbuf_offset_imm != nullptr); - const auto cbuf_offset = cbuf_offset_imm->GetValue(); - const auto cbuf_index = cbuf->GetIndex(); + ASSERT(base_sampler != nullptr); const auto cbuf_key = (static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset); // If this sampler has already been used, return the existing mapping. @@ -334,11 +336,11 @@ void ShaderIR::WriteTexInstructionFloat(NodeBlock& bb, Instruction instr, const // Skip disabled components continue; } - SetTemporal(bb, dest_elem++, components[elem]); + SetTemporary(bb, dest_elem++, components[elem]); } // After writing values in temporals, move them to the real registers for (u32 i = 0; i < dest_elem; ++i) { - SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i)); + SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i)); } } @@ -351,17 +353,17 @@ void ShaderIR::WriteTexsInstructionFloat(NodeBlock& bb, Instruction instr, for (u32 component = 0; component < 4; ++component) { if (!instr.texs.IsComponentEnabled(component)) continue; - SetTemporal(bb, dest_elem++, components[component]); + SetTemporary(bb, dest_elem++, components[component]); } for (u32 i = 0; i < dest_elem; ++i) { if (i < 2) { // Write the first two swizzle components to gpr0 and gpr0+1 - SetRegister(bb, instr.gpr0.Value() + i % 2, GetTemporal(i)); + SetRegister(bb, instr.gpr0.Value() + i % 2, GetTemporary(i)); } else { ASSERT(instr.texs.HasTwoDestinations()); // Write the rest of the swizzle components to gpr28 and gpr28+1 - SetRegister(bb, instr.gpr28.Value() + i % 2, GetTemporal(i)); + SetRegister(bb, instr.gpr28.Value() + i % 2, GetTemporary(i)); } } } @@ -389,11 +391,11 @@ void ShaderIR::WriteTexsInstructionHalfFloat(NodeBlock& bb, Instruction instr, return; } - SetTemporal(bb, 0, first_value); - SetTemporal(bb, 1, Operation(OperationCode::HPack2, values[2], values[3])); + SetTemporary(bb, 0, first_value); + SetTemporary(bb, 1, Operation(OperationCode::HPack2, values[2], values[3])); - SetRegister(bb, instr.gpr0, GetTemporal(0)); - SetRegister(bb, instr.gpr28, GetTemporal(1)); + SetRegister(bb, instr.gpr0, GetTemporary(0)); + SetRegister(bb, instr.gpr28, GetTemporary(1)); } Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type, diff --git a/src/video_core/shader/decode/xmad.cpp b/src/video_core/shader/decode/xmad.cpp index 93dee77d1..206961909 100644 --- a/src/video_core/shader/decode/xmad.cpp +++ b/src/video_core/shader/decode/xmad.cpp @@ -73,8 +73,8 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) { if (is_psl) { product = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, product, Immediate(16)); } - SetTemporal(bb, 0, product); - product = GetTemporal(0); + SetTemporary(bb, 0, product); + product = GetTemporary(0); const Node original_c = op_c; const Tegra::Shader::XmadMode set_mode = mode; // Workaround to clang compile error @@ -98,13 +98,13 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) { } }(); - SetTemporal(bb, 1, op_c); - op_c = GetTemporal(1); + SetTemporary(bb, 1, op_c); + op_c = GetTemporary(1); // TODO(Rodrigo): Use an appropiate sign for this operation Node sum = Operation(OperationCode::IAdd, product, op_c); - SetTemporal(bb, 2, sum); - sum = GetTemporal(2); + SetTemporary(bb, 2, sum); + sum = GetTemporary(2); if (is_merge) { const Node a = BitfieldExtract(sum, 0, 16); const Node b = diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h index 0ac83fcf0..7427ed896 100644 --- a/src/video_core/shader/node.h +++ b/src/video_core/shader/node.h @@ -148,11 +148,12 @@ enum class OperationCode { ImageStore, /// (MetaImage, float[N] coords) -> void - Branch, /// (uint branch_target) -> void - PushFlowStack, /// (uint branch_target) -> void - PopFlowStack, /// () -> void - Exit, /// () -> void - Discard, /// () -> void + Branch, /// (uint branch_target) -> void + BranchIndirect, /// (uint branch_target) -> void + PushFlowStack, /// (uint branch_target) -> void + PopFlowStack, /// () -> void + Exit, /// () -> void + Discard, /// () -> void EmitVertex, /// () -> void EndPrimitive, /// () -> void diff --git a/src/video_core/shader/node_helper.cpp b/src/video_core/shader/node_helper.cpp index 6fccbbba3..b3dcd291c 100644 --- a/src/video_core/shader/node_helper.cpp +++ b/src/video_core/shader/node_helper.cpp @@ -12,7 +12,7 @@ namespace VideoCommon::Shader { Node Conditional(Node condition, std::vector<Node> code) { - return MakeNode<ConditionalNode>(condition, std::move(code)); + return MakeNode<ConditionalNode>(std::move(condition), std::move(code)); } Node Comment(std::string text) { diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp index 11b545cca..5e91fe129 100644 --- a/src/video_core/shader/shader_ir.cpp +++ b/src/video_core/shader/shader_ir.cpp @@ -22,8 +22,8 @@ using Tegra::Shader::PredCondition; using Tegra::Shader::PredOperation; using Tegra::Shader::Register; -ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset) - : program_code{program_code}, main_offset{main_offset} { +ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset, const std::size_t size) + : program_code{program_code}, main_offset{main_offset}, program_size{size} { Decode(); } @@ -61,8 +61,17 @@ Node ShaderIR::GetConstBufferIndirect(u64 index_, u64 offset_, Node node) { const auto [entry, is_new] = used_cbufs.try_emplace(index); entry->second.MarkAsUsedIndirect(); - const Node final_offset = Operation(OperationCode::UAdd, NO_PRECISE, node, Immediate(offset)); - return MakeNode<CbufNode>(index, final_offset); + Node final_offset = [&] { + // Attempt to inline constant buffer without a variable offset. This is done to allow + // tracking LDC calls. + if (const auto gpr = std::get_if<GprNode>(&*node)) { + if (gpr->GetIndex() == Register::ZeroIndex) { + return Immediate(offset); + } + } + return Operation(OperationCode::UAdd, NO_PRECISE, std::move(node), Immediate(offset)); + }(); + return MakeNode<CbufNode>(index, std::move(final_offset)); } Node ShaderIR::GetPredicate(u64 pred_, bool negated) { @@ -80,7 +89,7 @@ Node ShaderIR::GetPredicate(bool immediate) { Node ShaderIR::GetInputAttribute(Attribute::Index index, u64 element, Node buffer) { used_input_attributes.emplace(index); - return MakeNode<AbufNode>(index, static_cast<u32>(element), buffer); + return MakeNode<AbufNode>(index, static_cast<u32>(element), std::move(buffer)); } Node ShaderIR::GetPhysicalInputAttribute(Tegra::Shader::Register physical_address, Node buffer) { @@ -89,6 +98,22 @@ Node ShaderIR::GetPhysicalInputAttribute(Tegra::Shader::Register physical_addres } Node ShaderIR::GetOutputAttribute(Attribute::Index index, u64 element, Node buffer) { + if (index == Attribute::Index::LayerViewportPointSize) { + switch (element) { + case 0: + UNIMPLEMENTED(); + break; + case 1: + uses_layer = true; + break; + case 2: + uses_viewport_index = true; + break; + case 3: + uses_point_size = true; + break; + } + } if (index == Attribute::Index::ClipDistances0123 || index == Attribute::Index::ClipDistances4567) { const auto clip_index = @@ -97,7 +122,7 @@ Node ShaderIR::GetOutputAttribute(Attribute::Index index, u64 element, Node buff } used_output_attributes.insert(index); - return MakeNode<AbufNode>(index, static_cast<u32>(element), buffer); + return MakeNode<AbufNode>(index, static_cast<u32>(element), std::move(buffer)); } Node ShaderIR::GetInternalFlag(InternalFlag flag, bool negated) { @@ -109,19 +134,19 @@ Node ShaderIR::GetInternalFlag(InternalFlag flag, bool negated) { } Node ShaderIR::GetLocalMemory(Node address) { - return MakeNode<LmemNode>(address); + return MakeNode<LmemNode>(std::move(address)); } -Node ShaderIR::GetTemporal(u32 id) { +Node ShaderIR::GetTemporary(u32 id) { return GetRegister(Register::ZeroIndex + 1 + id); } Node ShaderIR::GetOperandAbsNegFloat(Node value, bool absolute, bool negate) { if (absolute) { - value = Operation(OperationCode::FAbsolute, NO_PRECISE, value); + value = Operation(OperationCode::FAbsolute, NO_PRECISE, std::move(value)); } if (negate) { - value = Operation(OperationCode::FNegate, NO_PRECISE, value); + value = Operation(OperationCode::FNegate, NO_PRECISE, std::move(value)); } return value; } @@ -130,24 +155,26 @@ Node ShaderIR::GetSaturatedFloat(Node value, bool saturate) { if (!saturate) { return value; } - const Node positive_zero = Immediate(std::copysignf(0, 1)); - const Node positive_one = Immediate(1.0f); - return Operation(OperationCode::FClamp, NO_PRECISE, value, positive_zero, positive_one); + + Node positive_zero = Immediate(std::copysignf(0, 1)); + Node positive_one = Immediate(1.0f); + return Operation(OperationCode::FClamp, NO_PRECISE, std::move(value), std::move(positive_zero), + std::move(positive_one)); } -Node ShaderIR::ConvertIntegerSize(Node value, Tegra::Shader::Register::Size size, bool is_signed) { +Node ShaderIR::ConvertIntegerSize(Node value, Register::Size size, bool is_signed) { switch (size) { case Register::Size::Byte: - value = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, NO_PRECISE, value, - Immediate(24)); - value = SignedOperation(OperationCode::IArithmeticShiftRight, is_signed, NO_PRECISE, value, - Immediate(24)); + value = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, NO_PRECISE, + std::move(value), Immediate(24)); + value = SignedOperation(OperationCode::IArithmeticShiftRight, is_signed, NO_PRECISE, + std::move(value), Immediate(24)); return value; case Register::Size::Short: - value = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, NO_PRECISE, value, - Immediate(16)); - value = SignedOperation(OperationCode::IArithmeticShiftRight, is_signed, NO_PRECISE, value, - Immediate(16)); + value = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, NO_PRECISE, + std::move(value), Immediate(16)); + value = SignedOperation(OperationCode::IArithmeticShiftRight, is_signed, NO_PRECISE, + std::move(value), Immediate(16)); case Register::Size::Word: // Default - do nothing return value; @@ -163,27 +190,29 @@ Node ShaderIR::GetOperandAbsNegInteger(Node value, bool absolute, bool negate, b return value; } if (absolute) { - value = Operation(OperationCode::IAbsolute, NO_PRECISE, value); + value = Operation(OperationCode::IAbsolute, NO_PRECISE, std::move(value)); } if (negate) { - value = Operation(OperationCode::INegate, NO_PRECISE, value); + value = Operation(OperationCode::INegate, NO_PRECISE, std::move(value)); } return value; } Node ShaderIR::UnpackHalfImmediate(Instruction instr, bool has_negation) { - const Node value = Immediate(instr.half_imm.PackImmediates()); + Node value = Immediate(instr.half_imm.PackImmediates()); if (!has_negation) { return value; } - const Node first_negate = GetPredicate(instr.half_imm.first_negate != 0); - const Node second_negate = GetPredicate(instr.half_imm.second_negate != 0); - return Operation(OperationCode::HNegate, NO_PRECISE, value, first_negate, second_negate); + Node first_negate = GetPredicate(instr.half_imm.first_negate != 0); + Node second_negate = GetPredicate(instr.half_imm.second_negate != 0); + + return Operation(OperationCode::HNegate, NO_PRECISE, std::move(value), std::move(first_negate), + std::move(second_negate)); } Node ShaderIR::UnpackHalfFloat(Node value, Tegra::Shader::HalfType type) { - return Operation(OperationCode::HUnpack, type, value); + return Operation(OperationCode::HUnpack, type, std::move(value)); } Node ShaderIR::HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge) { @@ -191,11 +220,11 @@ Node ShaderIR::HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge) { case Tegra::Shader::HalfMerge::H0_H1: return src; case Tegra::Shader::HalfMerge::F32: - return Operation(OperationCode::HMergeF32, src); + return Operation(OperationCode::HMergeF32, std::move(src)); case Tegra::Shader::HalfMerge::Mrg_H0: - return Operation(OperationCode::HMergeH0, dest, src); + return Operation(OperationCode::HMergeH0, std::move(dest), std::move(src)); case Tegra::Shader::HalfMerge::Mrg_H1: - return Operation(OperationCode::HMergeH1, dest, src); + return Operation(OperationCode::HMergeH1, std::move(dest), std::move(src)); } UNREACHABLE(); return src; @@ -203,10 +232,10 @@ Node ShaderIR::HalfMerge(Node dest, Node src, Tegra::Shader::HalfMerge merge) { Node ShaderIR::GetOperandAbsNegHalf(Node value, bool absolute, bool negate) { if (absolute) { - value = Operation(OperationCode::HAbsolute, NO_PRECISE, value); + value = Operation(OperationCode::HAbsolute, NO_PRECISE, std::move(value)); } if (negate) { - value = Operation(OperationCode::HNegate, NO_PRECISE, value, GetPredicate(true), + value = Operation(OperationCode::HNegate, NO_PRECISE, std::move(value), GetPredicate(true), GetPredicate(true)); } return value; @@ -216,9 +245,11 @@ Node ShaderIR::GetSaturatedHalfFloat(Node value, bool saturate) { if (!saturate) { return value; } - const Node positive_zero = Immediate(std::copysignf(0, 1)); - const Node positive_one = Immediate(1.0f); - return Operation(OperationCode::HClamp, NO_PRECISE, value, positive_zero, positive_one); + + Node positive_zero = Immediate(std::copysignf(0, 1)); + Node positive_one = Immediate(1.0f); + return Operation(OperationCode::HClamp, NO_PRECISE, std::move(value), std::move(positive_zero), + std::move(positive_one)); } Node ShaderIR::GetPredicateComparisonFloat(PredCondition condition, Node op_a, Node op_b) { @@ -246,7 +277,6 @@ Node ShaderIR::GetPredicateComparisonFloat(PredCondition condition, Node op_a, N condition == PredCondition::LessEqualWithNan || condition == PredCondition::GreaterThanWithNan || condition == PredCondition::GreaterEqualWithNan) { - predicate = Operation(OperationCode::LogicalOr, predicate, Operation(OperationCode::LogicalFIsNan, op_a)); predicate = Operation(OperationCode::LogicalOr, predicate, @@ -275,7 +305,8 @@ Node ShaderIR::GetPredicateComparisonInteger(PredCondition condition, bool is_si UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonTable.end(), "Unknown predicate comparison operation"); - Node predicate = SignedOperation(comparison->second, is_signed, NO_PRECISE, op_a, op_b); + Node predicate = SignedOperation(comparison->second, is_signed, NO_PRECISE, std::move(op_a), + std::move(op_b)); UNIMPLEMENTED_IF_MSG(condition == PredCondition::LessThanWithNan || condition == PredCondition::NotEqualWithNan || @@ -305,9 +336,7 @@ Node ShaderIR::GetPredicateComparisonHalf(Tegra::Shader::PredCondition condition UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonTable.end(), "Unknown predicate comparison operation"); - const Node predicate = Operation(comparison->second, NO_PRECISE, op_a, op_b); - - return predicate; + return Operation(comparison->second, NO_PRECISE, std::move(op_a), std::move(op_b)); } OperationCode ShaderIR::GetPredicateCombiner(PredOperation operation) { @@ -333,31 +362,32 @@ Node ShaderIR::GetConditionCode(Tegra::Shader::ConditionCode cc) { } void ShaderIR::SetRegister(NodeBlock& bb, Register dest, Node src) { - bb.push_back(Operation(OperationCode::Assign, GetRegister(dest), src)); + bb.push_back(Operation(OperationCode::Assign, GetRegister(dest), std::move(src))); } void ShaderIR::SetPredicate(NodeBlock& bb, u64 dest, Node src) { - bb.push_back(Operation(OperationCode::LogicalAssign, GetPredicate(dest), src)); + bb.push_back(Operation(OperationCode::LogicalAssign, GetPredicate(dest), std::move(src))); } void ShaderIR::SetInternalFlag(NodeBlock& bb, InternalFlag flag, Node value) { - bb.push_back(Operation(OperationCode::LogicalAssign, GetInternalFlag(flag), value)); + bb.push_back(Operation(OperationCode::LogicalAssign, GetInternalFlag(flag), std::move(value))); } void ShaderIR::SetLocalMemory(NodeBlock& bb, Node address, Node value) { - bb.push_back(Operation(OperationCode::Assign, GetLocalMemory(address), value)); + bb.push_back( + Operation(OperationCode::Assign, GetLocalMemory(std::move(address)), std::move(value))); } -void ShaderIR::SetTemporal(NodeBlock& bb, u32 id, Node value) { - SetRegister(bb, Register::ZeroIndex + 1 + id, value); +void ShaderIR::SetTemporary(NodeBlock& bb, u32 id, Node value) { + SetRegister(bb, Register::ZeroIndex + 1 + id, std::move(value)); } void ShaderIR::SetInternalFlagsFromFloat(NodeBlock& bb, Node value, bool sets_cc) { if (!sets_cc) { return; } - const Node zerop = Operation(OperationCode::LogicalFEqual, value, Immediate(0.0f)); - SetInternalFlag(bb, InternalFlag::Zero, zerop); + Node zerop = Operation(OperationCode::LogicalFEqual, std::move(value), Immediate(0.0f)); + SetInternalFlag(bb, InternalFlag::Zero, std::move(zerop)); LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete"); } @@ -365,14 +395,14 @@ void ShaderIR::SetInternalFlagsFromInteger(NodeBlock& bb, Node value, bool sets_ if (!sets_cc) { return; } - const Node zerop = Operation(OperationCode::LogicalIEqual, value, Immediate(0)); - SetInternalFlag(bb, InternalFlag::Zero, zerop); + Node zerop = Operation(OperationCode::LogicalIEqual, std::move(value), Immediate(0)); + SetInternalFlag(bb, InternalFlag::Zero, std::move(zerop)); LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete"); } Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) { - return Operation(OperationCode::UBitfieldExtract, NO_PRECISE, value, Immediate(offset), - Immediate(bits)); + return Operation(OperationCode::UBitfieldExtract, NO_PRECISE, std::move(value), + Immediate(offset), Immediate(bits)); } } // namespace VideoCommon::Shader diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index e22548208..59a083d90 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -5,13 +5,10 @@ #pragma once #include <array> -#include <cstring> #include <map> #include <optional> #include <set> -#include <string> #include <tuple> -#include <variant> #include <vector> #include "common/common_types.h" @@ -22,18 +19,12 @@ namespace VideoCommon::Shader { +struct ShaderBlock; + using ProgramCode = std::vector<u64>; constexpr u32 MAX_PROGRAM_LENGTH = 0x1000; -/// Describes the behaviour of code path of a given entry point and a return point. -enum class ExitMethod { - Undetermined, ///< Internal value. Only occur when analyzing JMP loop. - AlwaysReturn, ///< All code paths reach the return point. - Conditional, ///< Code path reaches the return point or an END instruction conditionally. - AlwaysEnd, ///< All code paths reach a END instruction. -}; - class ConstBuffer { public: explicit ConstBuffer(u32 max_offset, bool is_indirect) @@ -73,7 +64,7 @@ struct GlobalMemoryUsage { class ShaderIR final { public: - explicit ShaderIR(const ProgramCode& program_code, u32 main_offset); + explicit ShaderIR(const ProgramCode& program_code, u32 main_offset, std::size_t size); ~ShaderIR(); const std::map<u32, NodeBlock>& GetBasicBlocks() const { @@ -121,6 +112,18 @@ public: return static_cast<std::size_t>(coverage_end * sizeof(u64)); } + bool UsesLayer() const { + return uses_layer; + } + + bool UsesViewportIndex() const { + return uses_viewport_index; + } + + bool UsesPointSize() const { + return uses_point_size; + } + bool HasPhysicalAttributes() const { return uses_physical_attributes; } @@ -129,12 +132,20 @@ public: return header; } + bool IsFlowStackDisabled() const { + return disable_flow_stack; + } + + u32 ConvertAddressToNvidiaSpace(const u32 address) const { + return (address - main_offset) * sizeof(Tegra::Shader::Instruction); + } + private: void Decode(); - ExitMethod Scan(u32 begin, u32 end, std::set<u32>& labels); - NodeBlock DecodeRange(u32 begin, u32 end); + void DecodeRangeInner(NodeBlock& bb, u32 begin, u32 end); + void InsertControlFlow(NodeBlock& bb, const ShaderBlock& block); /** * Decodes a single instruction from Tegra to IR. @@ -196,8 +207,8 @@ private: Node GetInternalFlag(InternalFlag flag, bool negated = false); /// Generates a node representing a local memory address Node GetLocalMemory(Node address); - /// Generates a temporal, internally it uses a post-RZ register - Node GetTemporal(u32 id); + /// Generates a temporary, internally it uses a post-RZ register + Node GetTemporary(u32 id); /// Sets a register. src value must be a number-evaluated node. void SetRegister(NodeBlock& bb, Tegra::Shader::Register dest, Node src); @@ -207,8 +218,8 @@ private: void SetInternalFlag(NodeBlock& bb, InternalFlag flag, Node value); /// Sets a local memory address. address and value must be a number-evaluated node void SetLocalMemory(NodeBlock& bb, Node address, Node value); - /// Sets a temporal. Internally it uses a post-RZ register - void SetTemporal(NodeBlock& bb, u32 id, Node value); + /// Sets a temporary. Internally it uses a post-RZ register + void SetTemporary(NodeBlock& bb, u32 id, Node value); /// Sets internal flags from a float void SetInternalFlagsFromFloat(NodeBlock& bb, Node value, bool sets_cc = true); @@ -314,7 +325,7 @@ private: void WriteLop3Instruction(NodeBlock& bb, Tegra::Shader::Register dest, Node op_a, Node op_b, Node op_c, Node imm_lut, bool sets_cc); - Node TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const; + std::tuple<Node, u32, u32> TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const; std::optional<u32> TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) const; @@ -326,10 +337,11 @@ private: const ProgramCode& program_code; const u32 main_offset; + const std::size_t program_size; + bool disable_flow_stack{}; u32 coverage_begin{}; u32 coverage_end{}; - std::map<std::pair<u32, u32>, ExitMethod> exit_method_map; std::map<u32, NodeBlock> basic_blocks; NodeBlock global_code; @@ -343,6 +355,9 @@ private: std::set<Image> used_images; std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{}; std::map<GlobalMemoryBase, GlobalMemoryUsage> used_global_memory; + bool uses_layer{}; + bool uses_viewport_index{}; + bool uses_point_size{}; bool uses_physical_attributes{}; // Shader uses AL2P or physical attribute read/writes Tegra::Shader::Header header; diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp index fc957d980..a53e02253 100644 --- a/src/video_core/shader/track.cpp +++ b/src/video_core/shader/track.cpp @@ -15,56 +15,63 @@ namespace { std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor, OperationCode operation_code) { for (; cursor >= 0; --cursor) { - const Node node = code.at(cursor); + Node node = code.at(cursor); + if (const auto operation = std::get_if<OperationNode>(&*node)) { if (operation->GetCode() == operation_code) { - return {node, cursor}; + return {std::move(node), cursor}; } } + if (const auto conditional = std::get_if<ConditionalNode>(&*node)) { const auto& conditional_code = conditional->GetCode(); - const auto [found, internal_cursor] = FindOperation( + auto [found, internal_cursor] = FindOperation( conditional_code, static_cast<s64>(conditional_code.size() - 1), operation_code); if (found) { - return {found, cursor}; + return {std::move(found), cursor}; } } } return {}; } -} // namespace +} // Anonymous namespace -Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const { +std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, + s64 cursor) const { if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) { - // Cbuf found, but it has to be immediate - return std::holds_alternative<ImmediateNode>(*cbuf->GetOffset()) ? tracked : nullptr; + // Constant buffer found, test if it's an immediate + const auto offset = cbuf->GetOffset(); + if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) { + return {tracked, cbuf->GetIndex(), immediate->GetValue()}; + } + return {}; } if (const auto gpr = std::get_if<GprNode>(&*tracked)) { if (gpr->GetIndex() == Tegra::Shader::Register::ZeroIndex) { - return nullptr; + return {}; } // Reduce the cursor in one to avoid infinite loops when the instruction sets the same // register that it uses as operand const auto [source, new_cursor] = TrackRegister(gpr, code, cursor - 1); if (!source) { - return nullptr; + return {}; } return TrackCbuf(source, code, new_cursor); } if (const auto operation = std::get_if<OperationNode>(&*tracked)) { for (std::size_t i = 0; i < operation->GetOperandsCount(); ++i) { - if (const auto found = TrackCbuf((*operation)[i], code, cursor)) { - // Cbuf found in operand + if (auto found = TrackCbuf((*operation)[i], code, cursor); std::get<0>(found)) { + // Cbuf found in operand. return found; } } - return nullptr; + return {}; } if (const auto conditional = std::get_if<ConditionalNode>(&*tracked)) { const auto& conditional_code = conditional->GetCode(); return TrackCbuf(tracked, conditional_code, static_cast<s64>(conditional_code.size())); } - return nullptr; + return {}; } std::optional<u32> ShaderIR::TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) const { diff --git a/src/video_core/texture_cache/surface_base.cpp b/src/video_core/texture_cache/surface_base.cpp index 7a0fdb19b..6af9044ca 100644 --- a/src/video_core/texture_cache/surface_base.cpp +++ b/src/video_core/texture_cache/surface_base.cpp @@ -75,9 +75,12 @@ MatchStructureResult SurfaceBaseImpl::MatchesStructure(const SurfaceParams& rhs) // Linear Surface check if (!params.is_tiled) { - if (std::tie(params.width, params.height, params.pitch) == - std::tie(rhs.width, rhs.height, rhs.pitch)) { - return MatchStructureResult::FullMatch; + if (std::tie(params.height, params.pitch) == std::tie(rhs.height, rhs.pitch)) { + if (params.width == rhs.width) { + return MatchStructureResult::FullMatch; + } else { + return MatchStructureResult::SemiMatch; + } } return MatchStructureResult::None; } diff --git a/src/video_core/texture_cache/surface_base.h b/src/video_core/texture_cache/surface_base.h index 8ba386a8a..bcce8d863 100644 --- a/src/video_core/texture_cache/surface_base.h +++ b/src/video_core/texture_cache/surface_base.h @@ -200,8 +200,9 @@ public: modification_tick = tick; } - void MarkAsRenderTarget(const bool is_target) { + void MarkAsRenderTarget(const bool is_target, const u32 index) { this->is_target = is_target; + this->index = index; } void MarkAsPicked(const bool is_picked) { @@ -221,6 +222,10 @@ public: return is_target; } + u32 GetRenderTarget() const { + return index; + } + bool IsRegistered() const { return is_registered; } @@ -307,10 +312,13 @@ private: return view; } + static constexpr u32 NO_RT = 0xFFFFFFFF; + bool is_modified{}; bool is_target{}; bool is_registered{}; bool is_picked{}; + u32 index{NO_RT}; u64 modification_tick{}; }; diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index 9c56e2b4f..fd5472451 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -290,12 +290,19 @@ std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) co std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool uncompressed) const { - const bool tiled{as_host_size ? false : is_tiled}; const u32 width{GetMipmapSize(uncompressed, GetMipWidth(level), GetDefaultBlockWidth())}; const u32 height{GetMipmapSize(uncompressed, GetMipHeight(level), GetDefaultBlockHeight())}; const u32 depth{is_layered ? 1U : GetMipDepth(level)}; - return Tegra::Texture::CalculateSize(tiled, GetBytesPerPixel(), width, height, depth, - GetMipBlockHeight(level), GetMipBlockDepth(level)); + if (is_tiled) { + return Tegra::Texture::CalculateSize(!as_host_size, GetBytesPerPixel(), width, height, + depth, GetMipBlockHeight(level), + GetMipBlockDepth(level)); + } else if (as_host_size || IsBuffer()) { + return GetBytesPerPixel() * width * height * depth; + } else { + // Linear Texture Case + return pitch * height * depth; + } } bool SurfaceParams::operator==(const SurfaceParams& rhs) const { diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index c9e72531a..7f9623c62 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -133,11 +133,11 @@ public: regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)}; auto surface_view = GetSurface(gpu_addr, depth_params, preserve_contents, true); if (depth_buffer.target) - depth_buffer.target->MarkAsRenderTarget(false); + depth_buffer.target->MarkAsRenderTarget(false, NO_RT); depth_buffer.target = surface_view.first; depth_buffer.view = surface_view.second; if (depth_buffer.target) - depth_buffer.target->MarkAsRenderTarget(true); + depth_buffer.target->MarkAsRenderTarget(true, DEPTH_RT); return surface_view.second; } @@ -167,11 +167,11 @@ public: auto surface_view = GetSurface(gpu_addr, SurfaceParams::CreateForFramebuffer(system, index), preserve_contents, true); if (render_targets[index].target) - render_targets[index].target->MarkAsRenderTarget(false); + render_targets[index].target->MarkAsRenderTarget(false, NO_RT); render_targets[index].target = surface_view.first; render_targets[index].view = surface_view.second; if (render_targets[index].target) - render_targets[index].target->MarkAsRenderTarget(true); + render_targets[index].target->MarkAsRenderTarget(true, static_cast<u32>(index)); return surface_view.second; } @@ -191,7 +191,7 @@ public: if (depth_buffer.target == nullptr) { return; } - depth_buffer.target->MarkAsRenderTarget(false); + depth_buffer.target->MarkAsRenderTarget(false, NO_RT); depth_buffer.target = nullptr; depth_buffer.view = nullptr; } @@ -200,7 +200,7 @@ public: if (render_targets[index].target == nullptr) { return; } - render_targets[index].target->MarkAsRenderTarget(false); + render_targets[index].target->MarkAsRenderTarget(false, NO_RT); render_targets[index].target = nullptr; render_targets[index].view = nullptr; } @@ -270,6 +270,16 @@ protected: // and reading it from a sepparate buffer. virtual void BufferCopy(TSurface& src_surface, TSurface& dst_surface) = 0; + void ManageRenderTargetUnregister(TSurface& surface) { + auto& maxwell3d = system.GPU().Maxwell3D(); + const u32 index = surface->GetRenderTarget(); + if (index == DEPTH_RT) { + maxwell3d.dirty_flags.zeta_buffer = true; + } else { + maxwell3d.dirty_flags.color_buffer.set(index, true); + } + } + void Register(TSurface surface) { const GPUVAddr gpu_addr = surface->GetGpuAddr(); const CacheAddr cache_ptr = ToCacheAddr(system.GPU().MemoryManager().GetPointer(gpu_addr)); @@ -294,6 +304,9 @@ protected: if (guard_render_targets && surface->IsProtected()) { return; } + if (!guard_render_targets && surface->IsRenderTarget()) { + ManageRenderTargetUnregister(surface); + } const GPUVAddr gpu_addr = surface->GetGpuAddr(); const CacheAddr cache_ptr = surface->GetCacheAddr(); const std::size_t size = surface->GetSizeInBytes(); @@ -649,15 +662,6 @@ private: } return {current_surface, *view}; } - // The next case is unsafe, so if we r in accurate GPU, just skip it - if (Settings::values.use_accurate_gpu_emulation) { - return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, - MatchTopologyResult::FullMatch); - } - // This is the case the texture is a part of the parent. - if (current_surface->MatchesSubTexture(params, gpu_addr)) { - return RebuildSurface(current_surface, params, is_render); - } } else { // If there are many overlaps, odds are they are subtextures of the candidate // surface. We try to construct a new surface based on the candidate parameters, @@ -793,6 +797,9 @@ private: static constexpr u64 registry_page_size{1 << registry_page_bits}; std::unordered_map<CacheAddr, std::vector<TSurface>> registry; + static constexpr u32 DEPTH_RT = 8; + static constexpr u32 NO_RT = 0xFFFFFFFF; + // The L1 Cache is used for fast texture lookup before checking the overlaps // This avoids calculating size and other stuffs. std::unordered_map<CacheAddr, TSurface> l1_cache; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 73978ff5b..b7f3fdf75 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -436,8 +436,6 @@ void Config::ReadControlValues() { void Config::ReadCoreValues() { qt_config->beginGroup(QStringLiteral("Core")); - Settings::values.cpu_jit_enabled = - ReadSetting(QStringLiteral("cpu_jit_enabled"), true).toBool(); Settings::values.use_multi_core = ReadSetting(QStringLiteral("use_multi_core"), false).toBool(); qt_config->endGroup(); @@ -831,7 +829,6 @@ void Config::SaveControlValues() { void Config::SaveCoreValues() { qt_config->beginGroup(QStringLiteral("Core")); - WriteSetting(QStringLiteral("cpu_jit_enabled"), Settings::values.cpu_jit_enabled, true); WriteSetting(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, false); qt_config->endGroup(); diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 30b22341b..067d58d80 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -340,7 +340,6 @@ void Config::ReadValues() { } // Core - Settings::values.cpu_jit_enabled = sdl2_config->GetBoolean("Core", "cpu_jit_enabled", true); Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false); // Renderer diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 4f1add434..0cfc111a6 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -76,10 +76,6 @@ motion_device= touch_device= [Core] -# Whether to use the Just-In-Time (JIT) compiler for CPU emulation -# 0: Interpreter (slow), 1 (default): JIT (fast) -cpu_jit_enabled = - # Whether to use multi-core for CPU emulation # 0 (default): Disabled, 1: Enabled use_multi_core= diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp index b96b7d279..9a11dc6c3 100644 --- a/src/yuzu_tester/config.cpp +++ b/src/yuzu_tester/config.cpp @@ -114,7 +114,6 @@ void Config::ReadValues() { } // Core - Settings::values.cpu_jit_enabled = sdl2_config->GetBoolean("Core", "cpu_jit_enabled", true); Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false); // Renderer diff --git a/src/yuzu_tester/default_ini.h b/src/yuzu_tester/default_ini.h index 0f880d8c7..9a3e86d68 100644 --- a/src/yuzu_tester/default_ini.h +++ b/src/yuzu_tester/default_ini.h @@ -8,10 +8,6 @@ namespace DefaultINI { const char* sdl2_config_file = R"( [Core] -# Whether to use the Just-In-Time (JIT) compiler for CPU emulation -# 0: Interpreter (slow), 1 (default): JIT (fast) -cpu_jit_enabled = - # Whether to use multi-core for CPU emulation # 0 (default): Disabled, 1: Enabled use_multi_core= |