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-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/android/app/build.gradle.kts1
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt7
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/FolderAdapter.kt76
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/IntSetting.kt1
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.kt24
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt11
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsActivity.kt34
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsAdapter.kt2
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt1
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt42
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/AddGameFolderDialogFragment.kt53
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt4
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GameFolderPropertiesDialogFragment.kt72
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GameFoldersFragment.kt128
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/HomeSettingsFragment.kt13
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/InstallableFragment.kt12
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SettingsDialogFragment.kt8
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt8
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Game.kt4
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GameDir.kt13
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GamesViewModel.kt61
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/HomeViewModel.kt19
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/SettingsViewModel.kt3
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt126
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/DirectoryInitialization.kt1
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt21
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameHelper.kt39
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/InputHandler.kt38
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/NativeConfig.kt44
-rw-r--r--src/android/app/src/main/jni/CMakeLists.txt11
-rw-r--r--src/android/app/src/main/jni/android_config.cpp120
-rw-r--r--src/android/app/src/main/jni/android_config.h41
-rw-r--r--src/android/app/src/main/jni/android_settings.cpp (renamed from src/android/app/src/main/jni/uisettings.cpp)2
-rw-r--r--src/android/app/src/main/jni/android_settings.h (renamed from src/android/app/src/main/jni/uisettings.h)8
-rw-r--r--src/android/app/src/main/jni/config.cpp330
-rw-r--r--src/android/app/src/main/jni/config.h47
-rw-r--r--src/android/app/src/main/jni/default_ini.h511
-rw-r--r--src/android/app/src/main/jni/id_cache.cpp16
-rw-r--r--src/android/app/src/main/jni/id_cache.h2
-rw-r--r--src/android/app/src/main/jni/native.cpp26
-rw-r--r--src/android/app/src/main/jni/native_config.cpp75
-rw-r--r--src/android/app/src/main/res/layout/card_folder.xml70
-rw-r--r--src/android/app/src/main/res/layout/dialog_add_folder.xml45
-rw-r--r--src/android/app/src/main/res/layout/dialog_folder_properties.xml30
-rw-r--r--src/android/app/src/main/res/layout/fragment_folders.xml48
-rw-r--r--src/android/app/src/main/res/layout/fragment_search.xml1
-rw-r--r--src/android/app/src/main/res/navigation/home_navigation.xml7
-rw-r--r--src/android/app/src/main/res/values/arrays.xml18
-rw-r--r--src/android/app/src/main/res/values/dimens.xml2
-rw-r--r--src/android/app/src/main/res/values/strings.xml14
-rw-r--r--src/common/CMakeLists.txt19
-rw-r--r--src/common/free_region_manager.h55
-rw-r--r--src/common/host_memory.cpp219
-rw-r--r--src/common/host_memory.h15
-rw-r--r--src/common/linux/gamemode.cpp40
-rw-r--r--src/common/linux/gamemode.h24
-rw-r--r--src/common/settings.cpp23
-rw-r--r--src/common/settings.h58
-rw-r--r--src/common/settings_common.h1
-rw-r--r--src/common/settings_enums.h2
-rw-r--r--src/common/signal_chain.cpp42
-rw-r--r--src/common/signal_chain.h19
-rw-r--r--src/common/wall_clock.cpp4
-rw-r--r--src/core/CMakeLists.txt25
-rw-r--r--src/core/arm/arm_interface.cpp2
-rw-r--r--src/core/arm/arm_interface.h3
-rw-r--r--src/core/arm/nce/arm_nce.cpp400
-rw-r--r--src/core/arm/nce/arm_nce.h108
-rw-r--r--src/core/arm/nce/arm_nce.s222
-rw-r--r--src/core/arm/nce/arm_nce_asm_definitions.h29
-rw-r--r--src/core/arm/nce/guest_context.h50
-rw-r--r--src/core/arm/nce/instructions.h147
-rw-r--r--src/core/arm/nce/patcher.cpp474
-rw-r--r--src/core/arm/nce/patcher.h98
-rw-r--r--src/core/cpu_manager.cpp2
-rw-r--r--src/core/device_memory.cpp3
-rw-r--r--src/core/file_sys/patch_manager.cpp4
-rw-r--r--src/core/file_sys/romfs.cpp19
-rw-r--r--src/core/file_sys/romfs_factory.cpp2
-rw-r--r--src/core/frontend/emu_window.h10
-rw-r--r--src/core/hid/emulated_controller.cpp67
-rw-r--r--src/core/hid/emulated_controller.h1
-rw-r--r--src/core/hid/hid_core.cpp5
-rw-r--r--src/core/hid/hid_types.h87
-rw-r--r--src/core/hid/input_interpreter.cpp4
-rw-r--r--src/core/hid/input_interpreter.h4
-rw-r--r--src/core/hle/kernel/code_set.h14
-rw-r--r--src/core/hle/kernel/k_address_space_info.cpp4
-rw-r--r--src/core/hle/kernel/k_page_table_base.cpp33
-rw-r--r--src/core/hle/kernel/k_page_table_base.h3
-rw-r--r--src/core/hle/kernel/k_process.cpp23
-rw-r--r--src/core/hle/kernel/k_process.h14
-rw-r--r--src/core/hle/kernel/k_process_page_table.h9
-rw-r--r--src/core/hle/kernel/k_thread.h16
-rw-r--r--src/core/hle/kernel/physical_core.cpp14
-rw-r--r--src/core/hle/service/am/am.cpp91
-rw-r--r--src/core/hle/service/am/am.h3
-rw-r--r--src/core/hle/service/am/applets/applet_cabinet.cpp5
-rw-r--r--src/core/hle/service/am/applets/applet_controller.h2
-rw-r--r--src/core/hle/service/btm/btm.cpp56
-rw-r--r--src/core/hle/service/friend/friend.cpp13
-rw-r--r--src/core/hle/service/hid/controllers/console_six_axis.cpp42
-rw-r--r--src/core/hle/service/hid/controllers/console_six_axis.h43
-rw-r--r--src/core/hle/service/hid/controllers/debug_pad.cpp10
-rw-r--r--src/core/hle/service/hid/controllers/debug_pad.h6
-rw-r--r--src/core/hle/service/hid/controllers/gesture.cpp54
-rw-r--r--src/core/hle/service/hid/controllers/gesture.h6
-rw-r--r--src/core/hle/service/hid/controllers/keyboard.cpp10
-rw-r--r--src/core/hle/service/hid/controllers/keyboard.h6
-rw-r--r--src/core/hle/service/hid/controllers/mouse.cpp11
-rw-r--r--src/core/hle/service/hid/controllers/mouse.h6
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp576
-rw-r--r--src/core/hle/service/hid/controllers/npad.h198
-rw-r--r--src/core/hle/service/hid/controllers/palma.cpp86
-rw-r--r--src/core/hle/service/hid/controllers/palma.h8
-rw-r--r--src/core/hle/service/hid/controllers/seven_six_axis.cpp (renamed from src/core/hle/service/hid/controllers/console_sixaxis.cpp)38
-rw-r--r--src/core/hle/service/hid/controllers/seven_six_axis.h (renamed from src/core/hle/service/hid/controllers/console_sixaxis.h)31
-rw-r--r--src/core/hle/service/hid/controllers/six_axis.cpp413
-rw-r--r--src/core/hle/service/hid/controllers/six_axis.h111
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.cpp23
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.h10
-rw-r--r--src/core/hle/service/hid/controllers/xpad.cpp11
-rw-r--r--src/core/hle/service/hid/controllers/xpad.h6
-rw-r--r--src/core/hle/service/hid/hid_server.cpp459
-rw-r--r--src/core/hle/service/hid/hid_server.h1
-rw-r--r--src/core/hle/service/hid/hid_system_server.cpp647
-rw-r--r--src/core/hle/service/hid/hid_system_server.h23
-rw-r--r--src/core/hle/service/hid/hid_util.h146
-rw-r--r--src/core/hle/service/hid/irs.cpp5
-rw-r--r--src/core/hle/service/hid/resource_manager.cpp155
-rw-r--r--src/core/hle/service/hid/resource_manager.h119
-rw-r--r--src/core/hle/service/ldn/ldn.cpp10
-rw-r--r--src/core/hle/service/mii/types/ver3_store_data.cpp2
-rw-r--r--src/core/hle/service/nfc/common/device.cpp70
-rw-r--r--src/core/hle/service/nfc/common/device.h1
-rw-r--r--src/core/hle/service/nfc/common/device_manager.cpp3
-rw-r--r--src/core/hle/service/set/set_sys.cpp100
-rw-r--r--src/core/hle/service/set/set_sys.h36
-rw-r--r--src/core/hle/service/time/clock_types.h5
-rw-r--r--src/core/loader/deconstructed_rom_directory.cpp63
-rw-r--r--src/core/loader/kip.cpp3
-rw-r--r--src/core/loader/nca.cpp6
-rw-r--r--src/core/loader/nro.cpp63
-rw-r--r--src/core/loader/nro.h2
-rw-r--r--src/core/loader/nso.cpp67
-rw-r--r--src/core/loader/nso.h7
-rw-r--r--src/core/memory.cpp71
-rw-r--r--src/core/memory.h18
-rw-r--r--src/core/memory/cheat_engine.cpp5
-rw-r--r--src/frontend_common/CMakeLists.txt10
-rw-r--r--src/frontend_common/config.cpp1010
-rw-r--r--src/frontend_common/config.h211
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp9
-rw-r--r--src/shader_recompiler/backend/glsl/glsl_emit_context.cpp10
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.cpp2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp4
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.cpp4
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.cpp2
-rw-r--r--src/shader_recompiler/host_translate_info.h1
-rw-r--r--src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp13
-rw-r--r--src/shader_recompiler/ir_opt/passes.h2
-rw-r--r--src/shader_recompiler/profile.h3
-rw-r--r--src/tests/common/host_memory.cpp71
-rw-r--r--src/video_core/CMakeLists.txt5
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h117
-rw-r--r--src/video_core/buffer_cache/buffer_cache_base.h4
-rw-r--r--src/video_core/buffer_cache/usage_tracker.h79
-rw-r--r--src/video_core/host1x/codecs/codec.cpp329
-rw-r--r--src/video_core/host1x/codecs/codec.h39
-rw-r--r--src/video_core/host1x/codecs/h264.cpp4
-rw-r--r--src/video_core/host1x/codecs/h264.h1
-rw-r--r--src/video_core/host1x/ffmpeg/ffmpeg.cpp419
-rw-r--r--src/video_core/host1x/ffmpeg/ffmpeg.h213
-rw-r--r--src/video_core/host1x/nvdec.cpp2
-rw-r--r--src/video_core/host1x/nvdec.h2
-rw-r--r--src/video_core/host1x/vic.cpp62
-rw-r--r--src/video_core/host1x/vic.h4
-rw-r--r--src/video_core/query_cache/query_cache.h2
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp15
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h27
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp18
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_staging_buffer_pool.cpp66
-rw-r--r--src/video_core/renderer_opengl/gl_staging_buffer_pool.h22
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp8
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h8
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp40
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h23
-rw-r--r--src/video_core/renderer_vulkan/vk_master_semaphore.cpp29
-rw-r--r--src/video_core/renderer_vulkan/vk_master_semaphore.h14
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp26
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp7
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.cpp28
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.h21
-rw-r--r--src/video_core/renderer_vulkan/vk_smaa.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp24
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h5
-rw-r--r--src/video_core/texture_cache/slot_vector.h4
-rw-r--r--src/video_core/texture_cache/texture_cache.h2
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp80
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h11
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.h4
-rw-r--r--src/yuzu/CMakeLists.txt57
-rw-r--r--src/yuzu/bootmanager.cpp56
-rw-r--r--src/yuzu/bootmanager.h6
-rw-r--r--src/yuzu/configuration/config.cpp1309
-rw-r--r--src/yuzu/configuration/config.h179
-rw-r--r--src/yuzu/configuration/configure_camera.cpp2
-rw-r--r--src/yuzu/configuration/configure_cpu.cpp12
-rw-r--r--src/yuzu/configuration/configure_cpu.h1
-rw-r--r--src/yuzu/configuration/configure_cpu.ui30
-rw-r--r--src/yuzu/configuration/configure_debug.cpp3
-rw-r--r--src/yuzu/configuration/configure_debug.ui86
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp1
-rw-r--r--src/yuzu/configuration/configure_general.cpp43
-rw-r--r--src/yuzu/configuration/configure_general.ui27
-rw-r--r--src/yuzu/configuration/configure_hotkeys.cpp36
-rw-r--r--src/yuzu/configuration/configure_input_per_game.cpp6
-rw-r--r--src/yuzu/configuration/configure_input_per_game.h5
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp11
-rw-r--r--src/yuzu/configuration/configure_per_game.cpp7
-rw-r--r--src/yuzu/configuration/configure_per_game.h5
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.cpp1
-rw-r--r--src/yuzu/configuration/configure_ringcon.cpp4
-rw-r--r--src/yuzu/configuration/configure_system.cpp1
-rw-r--r--src/yuzu/configuration/configure_system.ui2
-rw-r--r--src/yuzu/configuration/configure_touchscreen_advanced.cpp2
-rw-r--r--src/yuzu/configuration/configure_ui.cpp7
-rw-r--r--src/yuzu/configuration/input_profiles.cpp10
-rw-r--r--src/yuzu/configuration/input_profiles.h4
-rw-r--r--src/yuzu/configuration/qt_config.cpp549
-rw-r--r--src/yuzu/configuration/qt_config.h55
-rw-r--r--src/yuzu/configuration/shared_translation.cpp522
-rw-r--r--src/yuzu/configuration/shared_translation.h43
-rw-r--r--src/yuzu/configuration/shared_widget.cpp4
-rw-r--r--src/yuzu/debugger/wait_tree.cpp6
-rw-r--r--src/yuzu/game_list.cpp7
-rw-r--r--src/yuzu/game_list_p.h8
-rw-r--r--src/yuzu/game_list_worker.cpp18
-rw-r--r--src/yuzu/hotkeys.cpp28
-rw-r--r--src/yuzu/hotkeys.h16
-rw-r--r--src/yuzu/main.cpp269
-rw-r--r--src/yuzu/main.h14
-rw-r--r--src/yuzu/main.ui22
-rw-r--r--src/yuzu/uisettings.cpp65
-rw-r--r--src/yuzu/uisettings.h79
-rw-r--r--src/yuzu/util/util.cpp3
-rw-r--r--src/yuzu_cmd/CMakeLists.txt9
-rw-r--r--src/yuzu_cmd/config.cpp279
-rw-r--r--src/yuzu_cmd/config.h38
-rw-r--r--src/yuzu_cmd/default_ini.h553
-rw-r--r--src/yuzu_cmd/sdl_config.cpp257
-rw-r--r--src/yuzu_cmd/sdl_config.h49
-rw-r--r--src/yuzu_cmd/yuzu.cpp17
257 files changed, 10284 insertions, 6337 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index d2ca4904a..e04d2418b 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -187,6 +187,7 @@ add_subdirectory(audio_core)
add_subdirectory(video_core)
add_subdirectory(network)
add_subdirectory(input_common)
+add_subdirectory(frontend_common)
add_subdirectory(shader_recompiler)
if (YUZU_ROOM)
diff --git a/src/android/app/build.gradle.kts b/src/android/app/build.gradle.kts
index 021b070e0..5721327e7 100644
--- a/src/android/app/build.gradle.kts
+++ b/src/android/app/build.gradle.kts
@@ -219,7 +219,6 @@ dependencies {
implementation("io.coil-kt:coil:2.2.2")
implementation("androidx.core:core-splashscreen:1.0.1")
implementation("androidx.window:window:1.2.0-beta03")
- implementation("org.ini4j:ini4j:0.5.4")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
implementation("androidx.navigation:navigation-fragment-ktx:2.7.4")
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt
index 9ebd6c732..e0f01127c 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt
@@ -230,8 +230,6 @@ object NativeLibrary {
*/
external fun onTouchReleased(finger_id: Int)
- external fun reloadSettings()
-
external fun initGameIni(gameID: String?)
external fun setAppDirectory(directory: String)
@@ -302,6 +300,11 @@ object NativeLibrary {
external fun getPerfStats(): DoubleArray
/**
+ * Returns the current CPU backend.
+ */
+ external fun getCpuBackend(): String
+
+ /**
* Notifies the core emulation that the orientation has changed.
*/
external fun notifyOrientationChange(layout_option: Int, rotation: Int)
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/FolderAdapter.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/FolderAdapter.kt
new file mode 100644
index 000000000..ab657a7b9
--- /dev/null
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/FolderAdapter.kt
@@ -0,0 +1,76 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+package org.yuzu.yuzu_emu.adapters
+
+import android.net.Uri
+import android.text.TextUtils
+import android.view.LayoutInflater
+import android.view.ViewGroup
+import androidx.fragment.app.FragmentActivity
+import androidx.recyclerview.widget.AsyncDifferConfig
+import androidx.recyclerview.widget.DiffUtil
+import androidx.recyclerview.widget.ListAdapter
+import androidx.recyclerview.widget.RecyclerView
+import org.yuzu.yuzu_emu.databinding.CardFolderBinding
+import org.yuzu.yuzu_emu.fragments.GameFolderPropertiesDialogFragment
+import org.yuzu.yuzu_emu.model.GameDir
+import org.yuzu.yuzu_emu.model.GamesViewModel
+
+class FolderAdapter(val activity: FragmentActivity, val gamesViewModel: GamesViewModel) :
+ ListAdapter<GameDir, FolderAdapter.FolderViewHolder>(
+ AsyncDifferConfig.Builder(DiffCallback()).build()
+ ) {
+ override fun onCreateViewHolder(
+ parent: ViewGroup,
+ viewType: Int
+ ): FolderAdapter.FolderViewHolder {
+ CardFolderBinding.inflate(LayoutInflater.from(parent.context), parent, false)
+ .also { return FolderViewHolder(it) }
+ }
+
+ override fun onBindViewHolder(holder: FolderAdapter.FolderViewHolder, position: Int) =
+ holder.bind(currentList[position])
+
+ inner class FolderViewHolder(val binding: CardFolderBinding) :
+ RecyclerView.ViewHolder(binding.root) {
+ private lateinit var gameDir: GameDir
+
+ fun bind(gameDir: GameDir) {
+ this.gameDir = gameDir
+
+ binding.apply {
+ path.text = Uri.parse(gameDir.uriString).path
+ path.postDelayed(
+ {
+ path.isSelected = true
+ path.ellipsize = TextUtils.TruncateAt.MARQUEE
+ },
+ 3000
+ )
+
+ buttonEdit.setOnClickListener {
+ GameFolderPropertiesDialogFragment.newInstance(this@FolderViewHolder.gameDir)
+ .show(
+ activity.supportFragmentManager,
+ GameFolderPropertiesDialogFragment.TAG
+ )
+ }
+
+ buttonDelete.setOnClickListener {
+ gamesViewModel.removeFolder(this@FolderViewHolder.gameDir)
+ }
+ }
+ }
+ }
+
+ private class DiffCallback : DiffUtil.ItemCallback<GameDir>() {
+ override fun areItemsTheSame(oldItem: GameDir, newItem: GameDir): Boolean {
+ return oldItem == newItem
+ }
+
+ override fun areContentsTheSame(oldItem: GameDir, newItem: GameDir): Boolean {
+ return oldItem == newItem
+ }
+ }
+}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/IntSetting.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/IntSetting.kt
index 151362124..ef10b209f 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/IntSetting.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/IntSetting.kt
@@ -10,6 +10,7 @@ enum class IntSetting(
override val category: Settings.Category,
override val androidDefault: Int? = null
) : AbstractIntSetting {
+ CPU_BACKEND("cpu_backend", Settings.Category.Cpu),
CPU_ACCURACY("cpu_accuracy", Settings.Category.Cpu),
REGION_INDEX("region_index", Settings.Category.System),
LANGUAGE_INDEX("language_index", Settings.Category.System),
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.kt
index 2bf0e1b0d..e3cd66185 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/Settings.kt
@@ -3,33 +3,9 @@
package org.yuzu.yuzu_emu.features.settings.model
-import android.text.TextUtils
-import android.widget.Toast
import org.yuzu.yuzu_emu.R
-import org.yuzu.yuzu_emu.YuzuApplication
-import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
object Settings {
- private val context get() = YuzuApplication.appContext
-
- fun saveSettings(gameId: String = "") {
- if (TextUtils.isEmpty(gameId)) {
- Toast.makeText(
- context,
- context.getString(R.string.ini_saved),
- Toast.LENGTH_SHORT
- ).show()
- SettingsFile.saveFile(SettingsFile.FILE_NAME_CONFIG)
- } else {
- // TODO: Save custom game settings
- Toast.makeText(
- context,
- context.getString(R.string.gameid_saved, gameId),
- Toast.LENGTH_SHORT
- ).show()
- }
- }
-
enum class Category {
Android,
Audio,
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt
index b3b3fc209..e198b18a0 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt
@@ -73,12 +73,21 @@ abstract class SettingsItem(
R.string.frame_limit_slider,
R.string.frame_limit_slider_description,
1,
- 200,
+ 400,
"%"
)
)
put(
SingleChoiceSetting(
+ IntSetting.CPU_BACKEND,
+ R.string.cpu_backend,
+ 0,
+ R.array.cpuBackendArm64Names,
+ R.array.cpuBackendArm64Values
+ )
+ )
+ put(
+ SingleChoiceSetting(
IntSetting.CPU_ACCURACY,
R.string.cpu_accuracy,
0,
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsActivity.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsActivity.kt
index c73edd50e..64bfc6dd0 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsActivity.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsActivity.kt
@@ -19,13 +19,13 @@ import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.fragment.NavHostFragment
import androidx.navigation.navArgs
import com.google.android.material.color.MaterialColors
+import kotlinx.coroutines.CoroutineScope
+import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
-import org.yuzu.yuzu_emu.NativeLibrary
import java.io.IOException
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
-import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
import org.yuzu.yuzu_emu.model.SettingsViewModel
@@ -54,10 +54,6 @@ class SettingsActivity : AppCompatActivity() {
WindowCompat.setDecorFitsSystemWindows(window, false)
- if (savedInstanceState != null) {
- settingsViewModel.shouldSave = savedInstanceState.getBoolean(KEY_SHOULD_SAVE)
- }
-
if (InsetsHelper.getSystemGestureType(applicationContext) !=
InsetsHelper.GESTURE_NAVIGATION
) {
@@ -128,12 +124,6 @@ class SettingsActivity : AppCompatActivity() {
}
}
- override fun onSaveInstanceState(outState: Bundle) {
- // Critical: If super method is not called, rotations will be busted.
- super.onSaveInstanceState(outState)
- outState.putBoolean(KEY_SHOULD_SAVE, settingsViewModel.shouldSave)
- }
-
override fun onStart() {
super.onStart()
// TODO: Load custom settings contextually
@@ -142,16 +132,10 @@ class SettingsActivity : AppCompatActivity() {
}
}
- /**
- * If this is called, the user has left the settings screen (potentially through the
- * home button) and will expect their changes to be persisted. So we kick off an
- * IntentService which will do so on a background thread.
- */
override fun onStop() {
super.onStop()
- if (isFinishing && settingsViewModel.shouldSave) {
- Log.debug("[SettingsActivity] Settings activity stopping. Saving settings to INI...")
- Settings.saveSettings()
+ CoroutineScope(Dispatchers.IO).launch {
+ NativeConfig.saveSettings()
}
}
@@ -161,15 +145,13 @@ class SettingsActivity : AppCompatActivity() {
}
fun onSettingsReset() {
- // Prevents saving to a non-existent settings file
- settingsViewModel.shouldSave = false
-
// Delete settings file because the user may have changed values that do not exist in the UI
+ NativeConfig.unloadConfig()
val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG)
if (!settingsFile.delete()) {
throw IOException("Failed to delete $settingsFile")
}
- NativeLibrary.reloadSettings()
+ NativeConfig.initializeConfig()
Toast.makeText(
applicationContext,
@@ -194,8 +176,4 @@ class SettingsActivity : AppCompatActivity() {
windowInsets
}
}
-
- companion object {
- private const val KEY_SHOULD_SAVE = "should_save"
- }
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsAdapter.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsAdapter.kt
index a7a029fc1..af2c1e582 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsAdapter.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsAdapter.kt
@@ -105,7 +105,6 @@ class SettingsAdapter(
fun onBooleanClick(item: SwitchSetting, checked: Boolean) {
item.checked = checked
settingsViewModel.setShouldReloadSettingsList(true)
- settingsViewModel.shouldSave = true
}
fun onSingleChoiceClick(item: SingleChoiceSetting, position: Int) {
@@ -161,7 +160,6 @@ class SettingsAdapter(
epochTime += timePicker.hour.toLong() * 60 * 60
epochTime += timePicker.minute.toLong() * 60
if (item.value != epochTime) {
- settingsViewModel.shouldSave = true
notifyItemChanged(position)
item.value = epochTime
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt
index 8b71e32f3..7425728c6 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt
@@ -269,6 +269,7 @@ class SettingsFragmentPresenter(
add(BooleanSetting.RENDERER_DEBUG.key)
add(HeaderSetting(R.string.cpu))
+ add(IntSetting.CPU_BACKEND.key)
add(IntSetting.CPU_ACCURACY.key)
add(BooleanSetting.CPU_DEBUG_MODE.key)
add(SettingsItem.FASTMEM_COMBINED)
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt
index 2b04d666a..3ae5b4653 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/utils/SettingsFile.kt
@@ -3,15 +3,8 @@
package org.yuzu.yuzu_emu.features.settings.utils
-import android.widget.Toast
import java.io.*
-import org.ini4j.Wini
-import org.yuzu.yuzu_emu.R
-import org.yuzu.yuzu_emu.YuzuApplication
-import org.yuzu.yuzu_emu.features.settings.model.*
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
-import org.yuzu.yuzu_emu.utils.Log
-import org.yuzu.yuzu_emu.utils.NativeConfig
/**
* Contains static methods for interacting with .ini files in which settings are stored.
@@ -19,41 +12,6 @@ import org.yuzu.yuzu_emu.utils.NativeConfig
object SettingsFile {
const val FILE_NAME_CONFIG = "config"
- /**
- * Saves a Settings HashMap to a given .ini file on disk. If unsuccessful, outputs an error
- * telling why it failed.
- *
- * @param fileName The target filename without a path or extension.
- */
- fun saveFile(fileName: String) {
- val ini = getSettingsFile(fileName)
- try {
- val wini = Wini(ini)
- for (specificCategory in Settings.Category.values()) {
- val categoryHeader = NativeConfig.getConfigHeader(specificCategory.ordinal)
- for (setting in Settings.settingsList) {
- if (setting.key!!.isEmpty()) continue
-
- val settingCategoryHeader =
- NativeConfig.getConfigHeader(setting.category.ordinal)
- val iniSetting: String? = wini.get(categoryHeader, setting.key)
- if (iniSetting != null || settingCategoryHeader == categoryHeader) {
- wini.put(settingCategoryHeader, setting.key, setting.valueAsString)
- }
- }
- }
- wini.store()
- } catch (e: IOException) {
- Log.error("[SettingsFile] File not found: " + fileName + ".ini: " + e.message)
- val context = YuzuApplication.appContext
- Toast.makeText(
- context,
- context.getString(R.string.error_saving, fileName, e.message),
- Toast.LENGTH_SHORT
- ).show()
- }
- }
-
fun getSettingsFile(fileName: String): File =
File(DirectoryInitialization.userDirectory + "/config/" + fileName + ".ini")
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/AddGameFolderDialogFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/AddGameFolderDialogFragment.kt
new file mode 100644
index 000000000..dec2b7cf1
--- /dev/null
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/AddGameFolderDialogFragment.kt
@@ -0,0 +1,53 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+package org.yuzu.yuzu_emu.fragments
+
+import android.app.Dialog
+import android.content.DialogInterface
+import android.net.Uri
+import android.os.Bundle
+import androidx.fragment.app.DialogFragment
+import androidx.fragment.app.activityViewModels
+import com.google.android.material.dialog.MaterialAlertDialogBuilder
+import org.yuzu.yuzu_emu.R
+import org.yuzu.yuzu_emu.databinding.DialogAddFolderBinding
+import org.yuzu.yuzu_emu.model.GameDir
+import org.yuzu.yuzu_emu.model.GamesViewModel
+
+class AddGameFolderDialogFragment : DialogFragment() {
+ private val gamesViewModel: GamesViewModel by activityViewModels()
+
+ override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
+ val binding = DialogAddFolderBinding.inflate(layoutInflater)
+ val folderUriString = requireArguments().getString(FOLDER_URI_STRING)
+ if (folderUriString == null) {
+ dismiss()
+ }
+ binding.path.text = Uri.parse(folderUriString).path
+
+ return MaterialAlertDialogBuilder(requireContext())
+ .setTitle(R.string.add_game_folder)
+ .setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
+ val newGameDir = GameDir(folderUriString!!, binding.deepScanSwitch.isChecked)
+ gamesViewModel.addFolder(newGameDir)
+ }
+ .setNegativeButton(android.R.string.cancel, null)
+ .setView(binding.root)
+ .show()
+ }
+
+ companion object {
+ const val TAG = "AddGameFolderDialogFragment"
+
+ private const val FOLDER_URI_STRING = "FolderUriString"
+
+ fun newInstance(folderUriString: String): AddGameFolderDialogFragment {
+ val args = Bundle()
+ args.putString(FOLDER_URI_STRING, folderUriString)
+ val fragment = AddGameFolderDialogFragment()
+ fragment.arguments = args
+ return fragment
+ }
+ }
+}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
index c32fa0d7e..734c1d5ca 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
@@ -414,8 +414,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
perfStatsUpdater = {
if (emulationViewModel.emulationStarted.value) {
val perfStats = NativeLibrary.getPerfStats()
+ val cpuBackend = NativeLibrary.getCpuBackend()
if (_binding != null) {
- binding.showFpsText.text = String.format("FPS: %.1f", perfStats[FPS])
+ binding.showFpsText.text =
+ String.format("FPS: %.1f\n%s", perfStats[FPS], cpuBackend)
}
perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 800)
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GameFolderPropertiesDialogFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GameFolderPropertiesDialogFragment.kt
new file mode 100644
index 000000000..b6c2e4635
--- /dev/null
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GameFolderPropertiesDialogFragment.kt
@@ -0,0 +1,72 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+package org.yuzu.yuzu_emu.fragments
+
+import android.app.Dialog
+import android.content.DialogInterface
+import android.os.Bundle
+import androidx.fragment.app.DialogFragment
+import androidx.fragment.app.activityViewModels
+import com.google.android.material.dialog.MaterialAlertDialogBuilder
+import org.yuzu.yuzu_emu.R
+import org.yuzu.yuzu_emu.databinding.DialogFolderPropertiesBinding
+import org.yuzu.yuzu_emu.model.GameDir
+import org.yuzu.yuzu_emu.model.GamesViewModel
+import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
+
+class GameFolderPropertiesDialogFragment : DialogFragment() {
+ private val gamesViewModel: GamesViewModel by activityViewModels()
+
+ private var deepScan = false
+
+ override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
+ val binding = DialogFolderPropertiesBinding.inflate(layoutInflater)
+ val gameDir = requireArguments().parcelable<GameDir>(GAME_DIR)!!
+
+ // Restore checkbox state
+ binding.deepScanSwitch.isChecked =
+ savedInstanceState?.getBoolean(DEEP_SCAN) ?: gameDir.deepScan
+
+ // Ensure that we can get the checkbox state even if the view is destroyed
+ deepScan = binding.deepScanSwitch.isChecked
+ binding.deepScanSwitch.setOnClickListener {
+ deepScan = binding.deepScanSwitch.isChecked
+ }
+
+ return MaterialAlertDialogBuilder(requireContext())
+ .setView(binding.root)
+ .setTitle(R.string.game_folder_properties)
+ .setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
+ val folderIndex = gamesViewModel.folders.value.indexOf(gameDir)
+ if (folderIndex != -1) {
+ gamesViewModel.folders.value[folderIndex].deepScan =
+ binding.deepScanSwitch.isChecked
+ gamesViewModel.updateGameDirs()
+ }
+ }
+ .setNegativeButton(android.R.string.cancel, null)
+ .show()
+ }
+
+ override fun onSaveInstanceState(outState: Bundle) {
+ super.onSaveInstanceState(outState)
+ outState.putBoolean(DEEP_SCAN, deepScan)
+ }
+
+ companion object {
+ const val TAG = "GameFolderPropertiesDialogFragment"
+
+ private const val GAME_DIR = "GameDir"
+
+ private const val DEEP_SCAN = "DeepScan"
+
+ fun newInstance(gameDir: GameDir): GameFolderPropertiesDialogFragment {
+ val args = Bundle()
+ args.putParcelable(GAME_DIR, gameDir)
+ val fragment = GameFolderPropertiesDialogFragment()
+ fragment.arguments = args
+ return fragment
+ }
+ }
+}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GameFoldersFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GameFoldersFragment.kt
new file mode 100644
index 000000000..341a37fdb
--- /dev/null
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GameFoldersFragment.kt
@@ -0,0 +1,128 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+package org.yuzu.yuzu_emu.fragments
+
+import android.content.Intent
+import android.os.Bundle
+import android.view.LayoutInflater
+import android.view.View
+import android.view.ViewGroup
+import androidx.core.view.ViewCompat
+import androidx.core.view.WindowInsetsCompat
+import androidx.core.view.updatePadding
+import androidx.fragment.app.Fragment
+import androidx.fragment.app.activityViewModels
+import androidx.lifecycle.Lifecycle
+import androidx.lifecycle.lifecycleScope
+import androidx.lifecycle.repeatOnLifecycle
+import androidx.navigation.findNavController
+import androidx.recyclerview.widget.GridLayoutManager
+import com.google.android.material.transition.MaterialSharedAxis
+import kotlinx.coroutines.launch
+import org.yuzu.yuzu_emu.R
+import org.yuzu.yuzu_emu.adapters.FolderAdapter
+import org.yuzu.yuzu_emu.databinding.FragmentFoldersBinding
+import org.yuzu.yuzu_emu.model.GamesViewModel
+import org.yuzu.yuzu_emu.model.HomeViewModel
+import org.yuzu.yuzu_emu.ui.main.MainActivity
+
+class GameFoldersFragment : Fragment() {
+ private var _binding: FragmentFoldersBinding? = null
+ private val binding get() = _binding!!
+
+ private val homeViewModel: HomeViewModel by activityViewModels()
+ private val gamesViewModel: GamesViewModel by activityViewModels()
+
+ override fun onCreate(savedInstanceState: Bundle?) {
+ super.onCreate(savedInstanceState)
+ enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
+ returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
+ reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
+
+ gamesViewModel.onOpenGameFoldersFragment()
+ }
+
+ override fun onCreateView(
+ inflater: LayoutInflater,
+ container: ViewGroup?,
+ savedInstanceState: Bundle?
+ ): View {
+ _binding = FragmentFoldersBinding.inflate(inflater)
+ return binding.root
+ }
+
+ override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
+ super.onViewCreated(view, savedInstanceState)
+ homeViewModel.setNavigationVisibility(visible = false, animated = true)
+ homeViewModel.setStatusBarShadeVisibility(visible = false)
+
+ binding.toolbarFolders.setNavigationOnClickListener {
+ binding.root.findNavController().popBackStack()
+ }
+
+ binding.listFolders.apply {
+ layoutManager = GridLayoutManager(
+ requireContext(),
+ resources.getInteger(R.integer.grid_columns)
+ )
+ adapter = FolderAdapter(requireActivity(), gamesViewModel)
+ }
+
+ viewLifecycleOwner.lifecycleScope.launch {
+ repeatOnLifecycle(Lifecycle.State.CREATED) {
+ gamesViewModel.folders.collect {
+ (binding.listFolders.adapter as FolderAdapter).submitList(it)
+ }
+ }
+ }
+
+ val mainActivity = requireActivity() as MainActivity
+ binding.buttonAdd.setOnClickListener {
+ mainActivity.getGamesDirectory.launch(Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data)
+ }
+
+ setInsets()
+ }
+
+ override fun onStop() {
+ super.onStop()
+ gamesViewModel.onCloseGameFoldersFragment()
+ }
+
+ private fun setInsets() =
+ ViewCompat.setOnApplyWindowInsetsListener(
+ binding.root
+ ) { _: View, windowInsets: WindowInsetsCompat ->
+ val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
+ val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
+
+ val leftInsets = barInsets.left + cutoutInsets.left
+ val rightInsets = barInsets.right + cutoutInsets.right
+
+ val mlpToolbar = binding.toolbarFolders.layoutParams as ViewGroup.MarginLayoutParams
+ mlpToolbar.leftMargin = leftInsets
+ mlpToolbar.rightMargin = rightInsets
+ binding.toolbarFolders.layoutParams = mlpToolbar
+
+ val fabSpacing = resources.getDimensionPixelSize(R.dimen.spacing_fab)
+ val mlpFab =
+ binding.buttonAdd.layoutParams as ViewGroup.MarginLayoutParams
+ mlpFab.leftMargin = leftInsets + fabSpacing
+ mlpFab.rightMargin = rightInsets + fabSpacing
+ mlpFab.bottomMargin = barInsets.bottom + fabSpacing
+ binding.buttonAdd.layoutParams = mlpFab
+
+ val mlpListFolders = binding.listFolders.layoutParams as ViewGroup.MarginLayoutParams
+ mlpListFolders.leftMargin = leftInsets
+ mlpListFolders.rightMargin = rightInsets
+ binding.listFolders.layoutParams = mlpListFolders
+
+ binding.listFolders.updatePadding(
+ bottom = barInsets.bottom +
+ resources.getDimensionPixelSize(R.dimen.spacing_bottom_list_fab)
+ )
+
+ windowInsets
+ }
+}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/HomeSettingsFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/HomeSettingsFragment.kt
index 4720daec4..3addc2e63 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/HomeSettingsFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/HomeSettingsFragment.kt
@@ -127,18 +127,13 @@ class HomeSettingsFragment : Fragment() {
)
add(
HomeSetting(
- R.string.select_games_folder,
+ R.string.manage_game_folders,
R.string.select_games_folder_description,
R.drawable.ic_add,
{
- mainActivity.getGamesDirectory.launch(
- Intent(Intent.ACTION_OPEN_DOCUMENT_TREE).data
- )
- },
- { true },
- 0,
- 0,
- homeViewModel.gamesDir
+ binding.root.findNavController()
+ .navigate(R.id.action_homeSettingsFragment_to_gameFoldersFragment)
+ }
)
)
add(
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/InstallableFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/InstallableFragment.kt
index ec116ab62..6940fc757 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/InstallableFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/InstallableFragment.kt
@@ -21,6 +21,8 @@ import org.yuzu.yuzu_emu.databinding.FragmentInstallablesBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.Installable
import org.yuzu.yuzu_emu.ui.main.MainActivity
+import java.time.LocalDateTime
+import java.time.format.DateTimeFormatter
class InstallableFragment : Fragment() {
private var _binding: FragmentInstallablesBinding? = null
@@ -78,7 +80,15 @@ class InstallableFragment : Fragment() {
R.string.manage_save_data,
R.string.import_export_saves_description,
install = { mainActivity.importSaves.launch(arrayOf("application/zip")) },
- export = { mainActivity.exportSave() }
+ export = {
+ mainActivity.exportSaves.launch(
+ "yuzu saves - ${
+ LocalDateTime.now().format(
+ DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm")
+ )
+ }.zip"
+ )
+ }
)
} else {
Installable(
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SettingsDialogFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SettingsDialogFragment.kt
index d18ec6974..b88d2c038 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SettingsDialogFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SettingsDialogFragment.kt
@@ -52,7 +52,6 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
.setPositiveButton(android.R.string.ok) { _: DialogInterface, _: Int ->
settingsViewModel.clickedItem!!.setting.reset()
settingsViewModel.setAdapterItemChanged(position)
- settingsViewModel.shouldSave = true
}
.setNegativeButton(android.R.string.cancel, null)
.create()
@@ -137,24 +136,17 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
is SingleChoiceSetting -> {
val scSetting = settingsViewModel.clickedItem as SingleChoiceSetting
val value = getValueForSingleChoiceSelection(scSetting, which)
- if (scSetting.selectedValue != value) {
- settingsViewModel.shouldSave = true
- }
scSetting.selectedValue = value
}
is StringSingleChoiceSetting -> {
val scSetting = settingsViewModel.clickedItem as StringSingleChoiceSetting
val value = scSetting.getValueAt(which)
- if (scSetting.selectedValue != value) settingsViewModel.shouldSave = true
scSetting.selectedValue = value
}
is SliderSetting -> {
val sliderSetting = settingsViewModel.clickedItem as SliderSetting
- if (sliderSetting.selectedValue != settingsViewModel.sliderProgress.value) {
- settingsViewModel.shouldSave = true
- }
sliderSetting.selectedValue = settingsViewModel.sliderProgress.value
}
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt
index c66bb635a..c4277735d 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt
@@ -42,7 +42,7 @@ import org.yuzu.yuzu_emu.model.SetupPage
import org.yuzu.yuzu_emu.model.StepState
import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
-import org.yuzu.yuzu_emu.utils.GameHelper
+import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.ViewUtils
class SetupFragment : Fragment() {
@@ -184,11 +184,7 @@ class SetupFragment : Fragment() {
R.string.add_games_warning_description,
R.string.add_games_warning_help,
{
- val preferences =
- PreferenceManager.getDefaultSharedPreferences(
- YuzuApplication.appContext
- )
- if (preferences.getString(GameHelper.KEY_GAME_PATH, "")!!.isNotEmpty()) {
+ if (NativeConfig.getGameDirs().isNotEmpty()) {
StepState.COMPLETE
} else {
StepState.INCOMPLETE
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Game.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Game.kt
index de84b2adb..2fa3ab31b 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Game.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Game.kt
@@ -18,8 +18,8 @@ class Game(
val version: String = "",
val isHomebrew: Boolean = false
) : Parcelable {
- val keyAddedToLibraryTime get() = "${programId}_AddedToLibraryTime"
- val keyLastPlayedTime get() = "${programId}_LastPlayed"
+ val keyAddedToLibraryTime get() = "${path}_AddedToLibraryTime"
+ val keyLastPlayedTime get() = "${path}_LastPlayed"
override fun equals(other: Any?): Boolean {
if (other !is Game) {
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GameDir.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GameDir.kt
new file mode 100644
index 000000000..274bc1c7b
--- /dev/null
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GameDir.kt
@@ -0,0 +1,13 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+package org.yuzu.yuzu_emu.model
+
+import android.os.Parcelable
+import kotlinx.parcelize.Parcelize
+
+@Parcelize
+data class GameDir(
+ val uriString: String,
+ var deepScan: Boolean
+) : Parcelable
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GamesViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GamesViewModel.kt
index 8512ed17c..752d98c10 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GamesViewModel.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GamesViewModel.kt
@@ -12,6 +12,7 @@ import java.util.Locale
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
+import kotlinx.coroutines.flow.asStateFlow
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import kotlinx.serialization.decodeFromString
@@ -20,6 +21,7 @@ import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.utils.GameHelper
import org.yuzu.yuzu_emu.utils.GameMetadata
+import org.yuzu.yuzu_emu.utils.NativeConfig
class GamesViewModel : ViewModel() {
val games: StateFlow<List<Game>> get() = _games
@@ -40,6 +42,9 @@ class GamesViewModel : ViewModel() {
val searchFocused: StateFlow<Boolean> get() = _searchFocused
private val _searchFocused = MutableStateFlow(false)
+ private val _folders = MutableStateFlow(mutableListOf<GameDir>())
+ val folders = _folders.asStateFlow()
+
init {
// Ensure keys are loaded so that ROM metadata can be decrypted.
NativeLibrary.reloadKeys()
@@ -50,6 +55,7 @@ class GamesViewModel : ViewModel() {
viewModelScope.launch {
withContext(Dispatchers.IO) {
+ getGameDirs()
if (storedGames!!.isNotEmpty()) {
val deserializedGames = mutableSetOf<Game>()
storedGames.forEach {
@@ -104,7 +110,7 @@ class GamesViewModel : ViewModel() {
_searchFocused.value = searchFocused
}
- fun reloadGames(directoryChanged: Boolean) {
+ fun reloadGames(directoriesChanged: Boolean) {
if (isReloading.value) {
return
}
@@ -116,10 +122,61 @@ class GamesViewModel : ViewModel() {
setGames(GameHelper.getGames())
_isReloading.value = false
- if (directoryChanged) {
+ if (directoriesChanged) {
setShouldSwapData(true)
}
}
}
}
+
+ fun addFolder(gameDir: GameDir) =
+ viewModelScope.launch {
+ withContext(Dispatchers.IO) {
+ NativeConfig.addGameDir(gameDir)
+ getGameDirs()
+ }
+ }
+
+ fun removeFolder(gameDir: GameDir) =
+ viewModelScope.launch {
+ withContext(Dispatchers.IO) {
+ val gameDirs = _folders.value.toMutableList()
+ val removedDirIndex = gameDirs.indexOf(gameDir)
+ if (removedDirIndex != -1) {
+ gameDirs.removeAt(removedDirIndex)
+ NativeConfig.setGameDirs(gameDirs.toTypedArray())
+ getGameDirs()
+ }
+ }
+ }
+
+ fun updateGameDirs() =
+ viewModelScope.launch {
+ withContext(Dispatchers.IO) {
+ NativeConfig.setGameDirs(_folders.value.toTypedArray())
+ getGameDirs()
+ }
+ }
+
+ fun onOpenGameFoldersFragment() =
+ viewModelScope.launch {
+ withContext(Dispatchers.IO) {
+ getGameDirs()
+ }
+ }
+
+ fun onCloseGameFoldersFragment() =
+ viewModelScope.launch {
+ withContext(Dispatchers.IO) {
+ getGameDirs(true)
+ }
+ }
+
+ private fun getGameDirs(reloadList: Boolean = false) {
+ val gameDirs = NativeConfig.getGameDirs()
+ _folders.value = gameDirs.toMutableList()
+ if (reloadList) {
+ reloadGames(true)
+ }
+ }
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/HomeViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/HomeViewModel.kt
index 756f76721..251b5a667 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/HomeViewModel.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/HomeViewModel.kt
@@ -3,15 +3,9 @@
package org.yuzu.yuzu_emu.model
-import android.net.Uri
-import androidx.fragment.app.FragmentActivity
import androidx.lifecycle.ViewModel
-import androidx.lifecycle.ViewModelProvider
-import androidx.preference.PreferenceManager
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
-import org.yuzu.yuzu_emu.YuzuApplication
-import org.yuzu.yuzu_emu.utils.GameHelper
class HomeViewModel : ViewModel() {
val navigationVisible: StateFlow<Pair<Boolean, Boolean>> get() = _navigationVisible
@@ -23,14 +17,6 @@ class HomeViewModel : ViewModel() {
val shouldPageForward: StateFlow<Boolean> get() = _shouldPageForward
private val _shouldPageForward = MutableStateFlow(false)
- val gamesDir: StateFlow<String> get() = _gamesDir
- private val _gamesDir = MutableStateFlow(
- Uri.parse(
- PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
- .getString(GameHelper.KEY_GAME_PATH, "")
- ).path ?: ""
- )
-
var navigatedToSetup = false
fun setNavigationVisibility(visible: Boolean, animated: Boolean) {
@@ -50,9 +36,4 @@ class HomeViewModel : ViewModel() {
fun setShouldPageForward(pageForward: Boolean) {
_shouldPageForward.value = pageForward
}
-
- fun setGamesDir(activity: FragmentActivity, dir: String) {
- ViewModelProvider(activity)[GamesViewModel::class.java].reloadGames(true)
- _gamesDir.value = dir
- }
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/SettingsViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/SettingsViewModel.kt
index 6f947674e..ccc981e95 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/SettingsViewModel.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/SettingsViewModel.kt
@@ -13,8 +13,6 @@ import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
class SettingsViewModel : ViewModel() {
var game: Game? = null
- var shouldSave = false
-
var clickedItem: SettingsItem? = null
val shouldRecreate: StateFlow<Boolean> get() = _shouldRecreate
@@ -73,6 +71,5 @@ class SettingsViewModel : ViewModel() {
fun clear() {
game = null
- shouldSave = false
}
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt
index 211b7cf69..16323a316 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt
@@ -6,7 +6,6 @@ package org.yuzu.yuzu_emu.ui.main
import android.content.Intent
import android.net.Uri
import android.os.Bundle
-import android.provider.DocumentsContract
import android.view.View
import android.view.ViewGroup.MarginLayoutParams
import android.view.WindowManager
@@ -20,7 +19,6 @@ import androidx.core.splashscreen.SplashScreen.Companion.installSplashScreen
import androidx.core.view.ViewCompat
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
-import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
@@ -41,8 +39,8 @@ import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
-import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.features.settings.model.Settings
+import org.yuzu.yuzu_emu.fragments.AddGameFolderDialogFragment
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
import org.yuzu.yuzu_emu.getPublicFilesDir
@@ -53,9 +51,6 @@ import org.yuzu.yuzu_emu.model.TaskViewModel
import org.yuzu.yuzu_emu.utils.*
import java.io.BufferedInputStream
import java.io.BufferedOutputStream
-import java.io.FileOutputStream
-import java.time.LocalDateTime
-import java.time.format.DateTimeFormatter
import java.util.zip.ZipEntry
import java.util.zip.ZipInputStream
@@ -73,7 +68,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
// Get first subfolder in saves folder (should be the user folder)
val savesFolderRoot get() = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: ""
- private var lastZipCreated: File? = null
override fun onCreate(savedInstanceState: Bundle?) {
val splashScreen = installSplashScreen()
@@ -259,6 +253,13 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
super.onResume()
}
+ override fun onStop() {
+ super.onStop()
+ CoroutineScope(Dispatchers.IO).launch {
+ NativeConfig.saveSettings()
+ }
+ }
+
override fun onDestroy() {
EmulationActivity.stopForegroundService(this)
super.onDestroy()
@@ -300,20 +301,19 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
Intent.FLAG_GRANT_READ_URI_PERMISSION
)
- // When a new directory is picked, we currently will reset the existing games
- // database. This effectively means that only one game directory is supported.
- PreferenceManager.getDefaultSharedPreferences(applicationContext).edit()
- .putString(GameHelper.KEY_GAME_PATH, result.toString())
- .apply()
-
- Toast.makeText(
- applicationContext,
- R.string.games_dir_selected,
- Toast.LENGTH_LONG
- ).show()
+ val uriString = result.toString()
+ val folder = gamesViewModel.folders.value.firstOrNull { it.uriString == uriString }
+ if (folder != null) {
+ Toast.makeText(
+ applicationContext,
+ R.string.folder_already_added,
+ Toast.LENGTH_SHORT
+ ).show()
+ return
+ }
- gamesViewModel.reloadGames(true)
- homeViewModel.setGamesDir(this, result.path!!)
+ AddGameFolderDialogFragment.newInstance(uriString)
+ .show(supportFragmentManager, AddGameFolderDialogFragment.TAG)
}
val getProdKey =
@@ -632,6 +632,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}
// Clear existing user data
+ NativeConfig.unloadConfig()
File(DirectoryInitialization.userDirectory!!).deleteRecursively()
// Copy archive to internal storage
@@ -650,6 +651,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
// Reinitialize relevant data
NativeLibrary.initializeSystem(true)
+ NativeConfig.initializeConfig()
gamesViewModel.reloadGames(false)
return@newInstance getString(R.string.user_data_import_success)
@@ -657,74 +659,30 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}
/**
- * Zips the save files located in the given folder path and creates a new zip file with the current date and time.
- * @return true if the zip file is successfully created, false otherwise.
- */
- private fun zipSave(): Boolean {
- try {
- val tempFolder = File(getPublicFilesDir().canonicalPath, "temp")
- tempFolder.mkdirs()
- val saveFolder = File(savesFolderRoot)
- val outputZipFile = File(
- tempFolder,
- "yuzu saves - ${
- LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
- }.zip"
- )
- outputZipFile.createNewFile()
- val result = FileUtil.zipFromInternalStorage(
- saveFolder,
- savesFolderRoot,
- BufferedOutputStream(FileOutputStream(outputZipFile))
- )
- if (result == TaskState.Failed) {
- return false
- }
- lastZipCreated = outputZipFile
- } catch (e: Exception) {
- return false
- }
- return true
- }
-
- /**
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
*/
- fun exportSave() {
- CoroutineScope(Dispatchers.IO).launch {
- val wasZipCreated = zipSave()
- val lastZipFile = lastZipCreated
- if (!wasZipCreated || lastZipFile == null) {
- withContext(Dispatchers.Main) {
- Toast.makeText(
- this@MainActivity,
- getString(R.string.export_save_failed),
- Toast.LENGTH_LONG
- ).show()
- }
- return@launch
- }
+ val exportSaves = registerForActivityResult(
+ ActivityResultContracts.CreateDocument("application/zip")
+ ) { result ->
+ if (result == null) {
+ return@registerForActivityResult
+ }
- withContext(Dispatchers.Main) {
- val file = DocumentFile.fromSingleUri(
- this@MainActivity,
- DocumentsContract.buildDocumentUri(
- DocumentProvider.AUTHORITY,
- "${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}"
- )
- )!!
- val intent = Intent(Intent.ACTION_SEND)
- .setDataAndType(file.uri, "application/zip")
- .addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
- .putExtra(Intent.EXTRA_STREAM, file.uri)
- startForResultExportSave.launch(
- Intent.createChooser(
- intent,
- getString(R.string.share_save_file)
- )
- )
+ IndeterminateProgressDialogFragment.newInstance(
+ this,
+ R.string.save_files_exporting,
+ false
+ ) {
+ val zipResult = FileUtil.zipFromInternalStorage(
+ File(savesFolderRoot),
+ savesFolderRoot,
+ BufferedOutputStream(contentResolver.openOutputStream(result))
+ )
+ return@newInstance when (zipResult) {
+ TaskState.Completed -> getString(R.string.export_success)
+ TaskState.Cancelled, TaskState.Failed -> getString(R.string.export_failed)
}
- }
+ }.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
private val startForResultExportSave =
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/DirectoryInitialization.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/DirectoryInitialization.kt
index 5e9a1176a..21270fc84 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/DirectoryInitialization.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/DirectoryInitialization.kt
@@ -16,6 +16,7 @@ object DirectoryInitialization {
if (!areDirectoriesReady) {
initializeInternalStorage()
NativeLibrary.initializeSystem(false)
+ NativeConfig.initializeConfig()
areDirectoriesReady = true
}
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt
index 8c3268e9c..bbe7bfa92 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt
@@ -364,6 +364,27 @@ object FileUtil {
.lowercase()
}
+ fun isTreeUriValid(uri: Uri): Boolean {
+ val resolver = context.contentResolver
+ val columns = arrayOf(
+ DocumentsContract.Document.COLUMN_DOCUMENT_ID,
+ DocumentsContract.Document.COLUMN_DISPLAY_NAME,
+ DocumentsContract.Document.COLUMN_MIME_TYPE
+ )
+ return try {
+ val docId: String = if (isRootTreeUri(uri)) {
+ DocumentsContract.getTreeDocumentId(uri)
+ } else {
+ DocumentsContract.getDocumentId(uri)
+ }
+ val childrenUri = DocumentsContract.buildChildDocumentsUriUsingTree(uri, docId)
+ resolver.query(childrenUri, columns, null, null, null)
+ true
+ } catch (_: Exception) {
+ false
+ }
+ }
+
@Throws(IOException::class)
fun getStringFromFile(file: File): String =
String(file.readBytes(), StandardCharsets.UTF_8)
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameHelper.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameHelper.kt
index e6aca6b44..55010dc59 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameHelper.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameHelper.kt
@@ -11,10 +11,11 @@ import kotlinx.serialization.json.Json
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.Game
+import org.yuzu.yuzu_emu.model.GameDir
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
object GameHelper {
- const val KEY_GAME_PATH = "game_path"
+ private const val KEY_OLD_GAME_PATH = "game_path"
const val KEY_GAMES = "Games"
private lateinit var preferences: SharedPreferences
@@ -22,15 +23,43 @@ object GameHelper {
fun getGames(): List<Game> {
val games = mutableListOf<Game>()
val context = YuzuApplication.appContext
- val gamesDir =
- PreferenceManager.getDefaultSharedPreferences(context).getString(KEY_GAME_PATH, "")
- val gamesUri = Uri.parse(gamesDir)
preferences = PreferenceManager.getDefaultSharedPreferences(context)
+ val gameDirs = mutableListOf<GameDir>()
+ val oldGamesDir = preferences.getString(KEY_OLD_GAME_PATH, "") ?: ""
+ if (oldGamesDir.isNotEmpty()) {
+ gameDirs.add(GameDir(oldGamesDir, true))
+ preferences.edit().remove(KEY_OLD_GAME_PATH).apply()
+ }
+ gameDirs.addAll(NativeConfig.getGameDirs())
+
// Ensure keys are loaded so that ROM metadata can be decrypted.
NativeLibrary.reloadKeys()
- addGamesRecursive(games, FileUtil.listFiles(gamesUri), 3)
+ val badDirs = mutableListOf<Int>()
+ gameDirs.forEachIndexed { index: Int, gameDir: GameDir ->
+ val gameDirUri = Uri.parse(gameDir.uriString)
+ val isValid = FileUtil.isTreeUriValid(gameDirUri)
+ if (isValid) {
+ addGamesRecursive(
+ games,
+ FileUtil.listFiles(gameDirUri),
+ if (gameDir.deepScan) 3 else 1
+ )
+ } else {
+ badDirs.add(index)
+ }
+ }
+
+ // Remove all game dirs with insufficient permissions from config
+ if (badDirs.isNotEmpty()) {
+ var offset = 0
+ badDirs.forEach {
+ gameDirs.removeAt(it - offset)
+ offset++
+ }
+ }
+ NativeConfig.setGameDirs(gameDirs.toTypedArray())
// Cache list of games found on disk
val serializedGames = mutableSetOf<String>()
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/InputHandler.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/InputHandler.kt
index 47bde5081..e63382e1d 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/InputHandler.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/InputHandler.kt
@@ -27,6 +27,8 @@ object InputHandler {
0x054C -> getInputDS5ButtonKey(event.keyCode)
0x057E -> getInputJoyconButtonKey(event.keyCode)
0x1532 -> getInputRazerButtonKey(event.keyCode)
+ 0x3537 -> getInputRedmagicButtonKey(event.keyCode)
+ 0x358A -> getInputBackboneLabsButtonKey(event.keyCode)
else -> getInputGenericButtonKey(event.keyCode)
}
@@ -227,6 +229,42 @@ object InputHandler {
}
}
+ private fun getInputRedmagicButtonKey(key: Int): Int {
+ return when (key) {
+ KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
+ KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
+ KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
+ KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
+ KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
+ KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
+ KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
+ KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
+ KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
+ KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
+ KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
+ KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
+ else -> -1
+ }
+ }
+
+ private fun getInputBackboneLabsButtonKey(key: Int): Int {
+ return when (key) {
+ KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
+ KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
+ KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
+ KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
+ KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
+ KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
+ KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
+ KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
+ KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
+ KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
+ KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
+ KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
+ else -> -1
+ }
+ }
+
private fun getInputGenericButtonKey(key: Int): Int {
return when (key) {
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_A
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/NativeConfig.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/NativeConfig.kt
index 9425f8b99..f4e1bb13f 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/NativeConfig.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/NativeConfig.kt
@@ -3,7 +3,33 @@
package org.yuzu.yuzu_emu.utils
+import org.yuzu.yuzu_emu.model.GameDir
+
object NativeConfig {
+ /**
+ * Creates a Config object and opens the emulation config.
+ */
+ @Synchronized
+ external fun initializeConfig()
+
+ /**
+ * Destroys the stored config object. This automatically saves the existing config.
+ */
+ @Synchronized
+ external fun unloadConfig()
+
+ /**
+ * Reads values saved to the config file and saves them.
+ */
+ @Synchronized
+ external fun reloadSettings()
+
+ /**
+ * Saves settings values in memory to disk.
+ */
+ @Synchronized
+ external fun saveSettings()
+
external fun getBoolean(key: String, getDefault: Boolean): Boolean
external fun setBoolean(key: String, value: Boolean)
@@ -30,4 +56,22 @@ object NativeConfig {
external fun getConfigHeader(category: Int): String
external fun getPairedSettingKey(key: String): String
+
+ /**
+ * Gets every [GameDir] in AndroidSettings::values.game_dirs
+ */
+ @Synchronized
+ external fun getGameDirs(): Array<GameDir>
+
+ /**
+ * Clears the AndroidSettings::values.game_dirs array and replaces them with the provided array
+ */
+ @Synchronized
+ external fun setGameDirs(dirs: Array<GameDir>)
+
+ /**
+ * Adds a single [GameDir] to the AndroidSettings::values.game_dirs array
+ */
+ @Synchronized
+ external fun addGameDir(dir: GameDir)
}
diff --git a/src/android/app/src/main/jni/CMakeLists.txt b/src/android/app/src/main/jni/CMakeLists.txt
index 88a570f68..2acc93da8 100644
--- a/src/android/app/src/main/jni/CMakeLists.txt
+++ b/src/android/app/src/main/jni/CMakeLists.txt
@@ -6,9 +6,6 @@ add_library(yuzu-android SHARED
android_common/android_common.h
applets/software_keyboard.cpp
applets/software_keyboard.h
- config.cpp
- config.h
- default_ini.h
emu_window/emu_window.cpp
emu_window/emu_window.h
id_cache.cpp
@@ -16,15 +13,17 @@ add_library(yuzu-android SHARED
native.cpp
native.h
native_config.cpp
- uisettings.cpp
+ android_settings.cpp
game_metadata.cpp
native_log.cpp
+ android_config.cpp
+ android_config.h
)
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
-target_link_libraries(yuzu-android PRIVATE audio_core common core input_common)
-target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad inih jnigraphics log)
+target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common)
+target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad jnigraphics log)
if (ARCHITECTURE_arm64)
target_link_libraries(yuzu-android PRIVATE adrenotools)
endif()
diff --git a/src/android/app/src/main/jni/android_config.cpp b/src/android/app/src/main/jni/android_config.cpp
new file mode 100644
index 000000000..767d8ea83
--- /dev/null
+++ b/src/android/app/src/main/jni/android_config.cpp
@@ -0,0 +1,120 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "android_config.h"
+#include "android_settings.h"
+#include "common/settings_setting.h"
+
+AndroidConfig::AndroidConfig(const std::string& config_name, ConfigType config_type)
+ : Config(config_type) {
+ Initialize(config_name);
+ if (config_type != ConfigType::InputProfile) {
+ ReadAndroidValues();
+ SaveAndroidValues();
+ }
+}
+
+AndroidConfig::~AndroidConfig() {
+ if (global) {
+ AndroidConfig::SaveAllValues();
+ }
+}
+
+void AndroidConfig::ReloadAllValues() {
+ Reload();
+ ReadAndroidValues();
+ SaveAndroidValues();
+}
+
+void AndroidConfig::SaveAllValues() {
+ Save();
+ SaveAndroidValues();
+}
+
+void AndroidConfig::ReadAndroidValues() {
+ if (global) {
+ ReadAndroidUIValues();
+ ReadUIValues();
+ }
+}
+
+void AndroidConfig::ReadAndroidUIValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Android));
+
+ ReadCategory(Settings::Category::Android);
+
+ EndGroup();
+}
+
+void AndroidConfig::ReadUIValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
+
+ ReadPathValues();
+
+ EndGroup();
+}
+
+void AndroidConfig::ReadPathValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
+
+ const int gamedirs_size = BeginArray(std::string("gamedirs"));
+ for (int i = 0; i < gamedirs_size; ++i) {
+ SetArrayIndex(i);
+ AndroidSettings::GameDir game_dir;
+ game_dir.path = ReadStringSetting(std::string("path"));
+ game_dir.deep_scan =
+ ReadBooleanSetting(std::string("deep_scan"), std::make_optional(false));
+ AndroidSettings::values.game_dirs.push_back(game_dir);
+ }
+ EndArray();
+
+ EndGroup();
+}
+
+void AndroidConfig::SaveAndroidValues() {
+ if (global) {
+ SaveAndroidUIValues();
+ SaveUIValues();
+ }
+
+ WriteToIni();
+}
+
+void AndroidConfig::SaveAndroidUIValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Android));
+
+ WriteCategory(Settings::Category::Android);
+
+ EndGroup();
+}
+
+void AndroidConfig::SaveUIValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
+
+ SavePathValues();
+
+ EndGroup();
+}
+
+void AndroidConfig::SavePathValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
+
+ BeginArray(std::string("gamedirs"));
+ for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
+ SetArrayIndex(i);
+ const auto& game_dir = AndroidSettings::values.game_dirs[i];
+ WriteSetting(std::string("path"), game_dir.path);
+ WriteSetting(std::string("deep_scan"), game_dir.deep_scan, std::make_optional(false));
+ }
+ EndArray();
+
+ EndGroup();
+}
+
+std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
+ auto& map = Settings::values.linkage.by_category;
+ if (map.contains(category)) {
+ return Settings::values.linkage.by_category[category];
+ }
+ return AndroidSettings::values.linkage.by_category[category];
+}
diff --git a/src/android/app/src/main/jni/android_config.h b/src/android/app/src/main/jni/android_config.h
new file mode 100644
index 000000000..f490be016
--- /dev/null
+++ b/src/android/app/src/main/jni/android_config.h
@@ -0,0 +1,41 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "frontend_common/config.h"
+
+class AndroidConfig final : public Config {
+public:
+ explicit AndroidConfig(const std::string& config_name = "config",
+ ConfigType config_type = ConfigType::GlobalConfig);
+ ~AndroidConfig() override;
+
+ void ReloadAllValues() override;
+ void SaveAllValues() override;
+
+protected:
+ void ReadAndroidValues();
+ void ReadAndroidUIValues();
+ void ReadHidbusValues() override {}
+ void ReadDebugControlValues() override {}
+ void ReadPathValues() override;
+ void ReadShortcutValues() override {}
+ void ReadUIValues() override;
+ void ReadUIGamelistValues() override {}
+ void ReadUILayoutValues() override {}
+ void ReadMultiplayerValues() override {}
+
+ void SaveAndroidValues();
+ void SaveAndroidUIValues();
+ void SaveHidbusValues() override {}
+ void SaveDebugControlValues() override {}
+ void SavePathValues() override;
+ void SaveShortcutValues() override {}
+ void SaveUIValues() override;
+ void SaveUIGamelistValues() override {}
+ void SaveUILayoutValues() override {}
+ void SaveMultiplayerValues() override {}
+
+ std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) override;
+};
diff --git a/src/android/app/src/main/jni/uisettings.cpp b/src/android/app/src/main/jni/android_settings.cpp
index f2f0bad50..16023a6b0 100644
--- a/src/android/app/src/main/jni/uisettings.cpp
+++ b/src/android/app/src/main/jni/android_settings.cpp
@@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include "uisettings.h"
+#include "android_settings.h"
namespace AndroidSettings {
diff --git a/src/android/app/src/main/jni/uisettings.h b/src/android/app/src/main/jni/android_settings.h
index 37bc33918..fc0523206 100644
--- a/src/android/app/src/main/jni/uisettings.h
+++ b/src/android/app/src/main/jni/android_settings.h
@@ -9,9 +9,17 @@
namespace AndroidSettings {
+struct GameDir {
+ std::string path;
+ bool deep_scan = false;
+};
+
struct Values {
Settings::Linkage linkage;
+ // Path settings
+ std::vector<GameDir> game_dirs;
+
// Android
Settings::Setting<bool> picture_in_picture{linkage, false, "picture_in_picture",
Settings::Category::Android};
diff --git a/src/android/app/src/main/jni/config.cpp b/src/android/app/src/main/jni/config.cpp
deleted file mode 100644
index 81120ab0f..000000000
--- a/src/android/app/src/main/jni/config.cpp
+++ /dev/null
@@ -1,330 +0,0 @@
-// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include <memory>
-#include <optional>
-#include <sstream>
-
-#include <INIReader.h>
-#include "common/fs/file.h"
-#include "common/fs/fs.h"
-#include "common/fs/path_util.h"
-#include "common/logging/log.h"
-#include "common/settings.h"
-#include "common/settings_enums.h"
-#include "core/hle/service/acc/profile_manager.h"
-#include "input_common/main.h"
-#include "jni/config.h"
-#include "jni/default_ini.h"
-#include "uisettings.h"
-
-namespace FS = Common::FS;
-
-Config::Config(const std::string& config_name, ConfigType config_type)
- : type(config_type), global{config_type == ConfigType::GlobalConfig} {
- Initialize(config_name);
-}
-
-Config::~Config() = default;
-
-bool Config::LoadINI(const std::string& default_contents, bool retry) {
- void(FS::CreateParentDir(config_loc));
- config = std::make_unique<INIReader>(FS::PathToUTF8String(config_loc));
- const auto config_loc_str = FS::PathToUTF8String(config_loc);
- if (config->ParseError() < 0) {
- if (retry) {
- LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...",
- config_loc_str);
-
- void(FS::CreateParentDir(config_loc));
- void(FS::WriteStringToFile(config_loc, FS::FileType::TextFile, default_contents));
-
- config = std::make_unique<INIReader>(config_loc_str);
-
- return LoadINI(default_contents, false);
- }
- LOG_ERROR(Config, "Failed.");
- return false;
- }
- LOG_INFO(Config, "Successfully loaded {}", config_loc_str);
- return true;
-}
-
-template <>
-void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
- std::string setting_value = config->Get(group, setting.GetLabel(), setting.GetDefault());
- if (setting_value.empty()) {
- setting_value = setting.GetDefault();
- }
- setting = std::move(setting_value);
-}
-
-template <>
-void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
- setting = config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
-}
-
-template <typename Type, bool ranged>
-void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
- setting = static_cast<Type>(
- config->GetInteger(group, setting.GetLabel(), static_cast<long>(setting.GetDefault())));
-}
-
-void Config::ReadValues() {
- ReadSetting("ControlsGeneral", Settings::values.mouse_enabled);
- ReadSetting("ControlsGeneral", Settings::values.touch_device);
- ReadSetting("ControlsGeneral", Settings::values.keyboard_enabled);
- ReadSetting("ControlsGeneral", Settings::values.debug_pad_enabled);
- ReadSetting("ControlsGeneral", Settings::values.vibration_enabled);
- ReadSetting("ControlsGeneral", Settings::values.enable_accurate_vibrations);
- ReadSetting("ControlsGeneral", Settings::values.motion_enabled);
- Settings::values.touchscreen.enabled =
- config->GetBoolean("ControlsGeneral", "touch_enabled", true);
- Settings::values.touchscreen.rotation_angle =
- config->GetInteger("ControlsGeneral", "touch_angle", 0);
- Settings::values.touchscreen.diameter_x =
- config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
- Settings::values.touchscreen.diameter_y =
- config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
-
- int num_touch_from_button_maps =
- config->GetInteger("ControlsGeneral", "touch_from_button_map", 0);
- if (num_touch_from_button_maps > 0) {
- for (int i = 0; i < num_touch_from_button_maps; ++i) {
- Settings::TouchFromButtonMap map;
- map.name = config->Get("ControlsGeneral",
- std::string("touch_from_button_maps_") + std::to_string(i) +
- std::string("_name"),
- "default");
- const int num_touch_maps = config->GetInteger(
- "ControlsGeneral",
- std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"),
- 0);
- map.buttons.reserve(num_touch_maps);
-
- for (int j = 0; j < num_touch_maps; ++j) {
- std::string touch_mapping =
- config->Get("ControlsGeneral",
- std::string("touch_from_button_maps_") + std::to_string(i) +
- std::string("_bind_") + std::to_string(j),
- "");
- map.buttons.emplace_back(std::move(touch_mapping));
- }
-
- Settings::values.touch_from_button_maps.emplace_back(std::move(map));
- }
- } else {
- Settings::values.touch_from_button_maps.emplace_back(
- Settings::TouchFromButtonMap{"default", {}});
- num_touch_from_button_maps = 1;
- }
- Settings::values.touch_from_button_map_index = std::clamp(
- Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
-
- ReadSetting("ControlsGeneral", Settings::values.udp_input_servers);
-
- // Data Storage
- ReadSetting("Data Storage", Settings::values.use_virtual_sd);
- FS::SetYuzuPath(FS::YuzuPath::NANDDir,
- config->Get("Data Storage", "nand_directory",
- FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
- FS::SetYuzuPath(FS::YuzuPath::SDMCDir,
- config->Get("Data Storage", "sdmc_directory",
- FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
- FS::SetYuzuPath(FS::YuzuPath::LoadDir,
- config->Get("Data Storage", "load_directory",
- FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
- FS::SetYuzuPath(FS::YuzuPath::DumpDir,
- config->Get("Data Storage", "dump_directory",
- FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
- ReadSetting("Data Storage", Settings::values.gamecard_inserted);
- ReadSetting("Data Storage", Settings::values.gamecard_current_game);
- ReadSetting("Data Storage", Settings::values.gamecard_path);
-
- // System
- ReadSetting("System", Settings::values.current_user);
- Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
- Service::Account::MAX_USERS - 1);
-
- // Disable docked mode by default on Android
- Settings::values.use_docked_mode.SetValue(config->GetBoolean("System", "use_docked_mode", false)
- ? Settings::ConsoleMode::Docked
- : Settings::ConsoleMode::Handheld);
-
- const auto rng_seed_enabled = config->GetBoolean("System", "rng_seed_enabled", false);
- if (rng_seed_enabled) {
- Settings::values.rng_seed.SetValue(config->GetInteger("System", "rng_seed", 0));
- } else {
- Settings::values.rng_seed.SetValue(0);
- }
- Settings::values.rng_seed_enabled.SetValue(rng_seed_enabled);
-
- const auto custom_rtc_enabled = config->GetBoolean("System", "custom_rtc_enabled", false);
- if (custom_rtc_enabled) {
- Settings::values.custom_rtc = config->GetInteger("System", "custom_rtc", 0);
- } else {
- Settings::values.custom_rtc = 0;
- }
- Settings::values.custom_rtc_enabled = custom_rtc_enabled;
-
- ReadSetting("System", Settings::values.language_index);
- ReadSetting("System", Settings::values.region_index);
- ReadSetting("System", Settings::values.time_zone_index);
- ReadSetting("System", Settings::values.sound_index);
-
- // Core
- ReadSetting("Core", Settings::values.use_multi_core);
- ReadSetting("Core", Settings::values.memory_layout_mode);
-
- // Cpu
- ReadSetting("Cpu", Settings::values.cpu_accuracy);
- ReadSetting("Cpu", Settings::values.cpu_debug_mode);
- ReadSetting("Cpu", Settings::values.cpuopt_page_tables);
- ReadSetting("Cpu", Settings::values.cpuopt_block_linking);
- ReadSetting("Cpu", Settings::values.cpuopt_return_stack_buffer);
- ReadSetting("Cpu", Settings::values.cpuopt_fast_dispatcher);
- ReadSetting("Cpu", Settings::values.cpuopt_context_elimination);
- ReadSetting("Cpu", Settings::values.cpuopt_const_prop);
- ReadSetting("Cpu", Settings::values.cpuopt_misc_ir);
- ReadSetting("Cpu", Settings::values.cpuopt_reduce_misalign_checks);
- ReadSetting("Cpu", Settings::values.cpuopt_fastmem);
- ReadSetting("Cpu", Settings::values.cpuopt_fastmem_exclusives);
- ReadSetting("Cpu", Settings::values.cpuopt_recompile_exclusives);
- ReadSetting("Cpu", Settings::values.cpuopt_ignore_memory_aborts);
- ReadSetting("Cpu", Settings::values.cpuopt_unsafe_unfuse_fma);
- ReadSetting("Cpu", Settings::values.cpuopt_unsafe_reduce_fp_error);
- ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
- ReadSetting("Cpu", Settings::values.cpuopt_unsafe_inaccurate_nan);
- ReadSetting("Cpu", Settings::values.cpuopt_unsafe_fastmem_check);
- ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_global_monitor);
-
- // Renderer
- ReadSetting("Renderer", Settings::values.renderer_backend);
- ReadSetting("Renderer", Settings::values.renderer_debug);
- ReadSetting("Renderer", Settings::values.renderer_shader_feedback);
- ReadSetting("Renderer", Settings::values.enable_nsight_aftermath);
- ReadSetting("Renderer", Settings::values.disable_shader_loop_safety_checks);
- ReadSetting("Renderer", Settings::values.vulkan_device);
-
- ReadSetting("Renderer", Settings::values.resolution_setup);
- ReadSetting("Renderer", Settings::values.scaling_filter);
- ReadSetting("Renderer", Settings::values.fsr_sharpening_slider);
- ReadSetting("Renderer", Settings::values.anti_aliasing);
- ReadSetting("Renderer", Settings::values.fullscreen_mode);
- ReadSetting("Renderer", Settings::values.aspect_ratio);
- ReadSetting("Renderer", Settings::values.max_anisotropy);
- ReadSetting("Renderer", Settings::values.use_speed_limit);
- ReadSetting("Renderer", Settings::values.speed_limit);
- ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
- ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
- ReadSetting("Renderer", Settings::values.vsync_mode);
- ReadSetting("Renderer", Settings::values.shader_backend);
- ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
- ReadSetting("Renderer", Settings::values.nvdec_emulation);
- ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
- ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
-
- ReadSetting("Renderer", Settings::values.bg_red);
- ReadSetting("Renderer", Settings::values.bg_green);
- ReadSetting("Renderer", Settings::values.bg_blue);
-
- // Use GPU accuracy normal by default on Android
- Settings::values.gpu_accuracy = static_cast<Settings::GpuAccuracy>(config->GetInteger(
- "Renderer", "gpu_accuracy", static_cast<u32>(Settings::GpuAccuracy::Normal)));
-
- // Use GPU default anisotropic filtering on Android
- Settings::values.max_anisotropy =
- static_cast<Settings::AnisotropyMode>(config->GetInteger("Renderer", "max_anisotropy", 1));
-
- // Disable ASTC compute by default on Android
- Settings::values.accelerate_astc.SetValue(
- config->GetBoolean("Renderer", "accelerate_astc", false) ? Settings::AstcDecodeMode::Gpu
- : Settings::AstcDecodeMode::Cpu);
-
- // Enable asynchronous presentation by default on Android
- Settings::values.async_presentation =
- config->GetBoolean("Renderer", "async_presentation", true);
-
- // Disable force_max_clock by default on Android
- Settings::values.renderer_force_max_clock =
- config->GetBoolean("Renderer", "force_max_clock", false);
-
- // Disable use_reactive_flushing by default on Android
- Settings::values.use_reactive_flushing =
- config->GetBoolean("Renderer", "use_reactive_flushing", false);
-
- // Audio
- ReadSetting("Audio", Settings::values.sink_id);
- ReadSetting("Audio", Settings::values.audio_output_device_id);
- ReadSetting("Audio", Settings::values.volume);
-
- // Miscellaneous
- // log_filter has a different default here than from common
- Settings::values.log_filter = "*:Info";
- ReadSetting("Miscellaneous", Settings::values.use_dev_keys);
-
- // Debugging
- Settings::values.record_frame_times =
- config->GetBoolean("Debugging", "record_frame_times", false);
- ReadSetting("Debugging", Settings::values.dump_exefs);
- ReadSetting("Debugging", Settings::values.dump_nso);
- ReadSetting("Debugging", Settings::values.enable_fs_access_log);
- ReadSetting("Debugging", Settings::values.reporting_services);
- ReadSetting("Debugging", Settings::values.quest_flag);
- ReadSetting("Debugging", Settings::values.use_debug_asserts);
- ReadSetting("Debugging", Settings::values.use_auto_stub);
- ReadSetting("Debugging", Settings::values.disable_macro_jit);
- ReadSetting("Debugging", Settings::values.disable_macro_hle);
- ReadSetting("Debugging", Settings::values.use_gdbstub);
- ReadSetting("Debugging", Settings::values.gdbstub_port);
-
- const auto title_list = config->Get("AddOns", "title_ids", "");
- std::stringstream ss(title_list);
- std::string line;
- while (std::getline(ss, line, '|')) {
- const auto title_id = std::strtoul(line.c_str(), nullptr, 16);
- const auto disabled_list = config->Get("AddOns", "disabled_" + line, "");
-
- std::stringstream inner_ss(disabled_list);
- std::string inner_line;
- std::vector<std::string> out;
- while (std::getline(inner_ss, inner_line, '|')) {
- out.push_back(inner_line);
- }
-
- Settings::values.disabled_addons.insert_or_assign(title_id, out);
- }
-
- // Web Service
- ReadSetting("WebService", Settings::values.enable_telemetry);
- ReadSetting("WebService", Settings::values.web_api_url);
- ReadSetting("WebService", Settings::values.yuzu_username);
- ReadSetting("WebService", Settings::values.yuzu_token);
-
- // Network
- ReadSetting("Network", Settings::values.network_interface);
-
- // Android
- ReadSetting("Android", AndroidSettings::values.picture_in_picture);
- ReadSetting("Android", AndroidSettings::values.screen_layout);
-}
-
-void Config::Initialize(const std::string& config_name) {
- const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
- const auto config_file = fmt::format("{}.ini", config_name);
-
- switch (type) {
- case ConfigType::GlobalConfig:
- config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
- break;
- case ConfigType::PerGameConfig:
- config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
- break;
- case ConfigType::InputProfile:
- config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
- LoadINI(DefaultINI::android_config_file);
- return;
- }
- LoadINI(DefaultINI::android_config_file);
- ReadValues();
-}
diff --git a/src/android/app/src/main/jni/config.h b/src/android/app/src/main/jni/config.h
deleted file mode 100644
index e1e8f47ed..000000000
--- a/src/android/app/src/main/jni/config.h
+++ /dev/null
@@ -1,47 +0,0 @@
-// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <filesystem>
-#include <memory>
-#include <optional>
-#include <string>
-
-#include "common/settings.h"
-
-class INIReader;
-
-class Config {
- bool LoadINI(const std::string& default_contents = "", bool retry = true);
-
-public:
- enum class ConfigType {
- GlobalConfig,
- PerGameConfig,
- InputProfile,
- };
-
- explicit Config(const std::string& config_name = "config",
- ConfigType config_type = ConfigType::GlobalConfig);
- ~Config();
-
- void Initialize(const std::string& config_name);
-
-private:
- /**
- * Applies a value read from the config to a Setting.
- *
- * @param group The name of the INI group
- * @param setting The yuzu setting to modify
- */
- template <typename Type, bool ranged>
- void ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting);
-
- void ReadValues();
-
- const ConfigType type;
- std::unique_ptr<INIReader> config;
- std::string config_loc;
- const bool global;
-};
diff --git a/src/android/app/src/main/jni/default_ini.h b/src/android/app/src/main/jni/default_ini.h
deleted file mode 100644
index d81422a74..000000000
--- a/src/android/app/src/main/jni/default_ini.h
+++ /dev/null
@@ -1,511 +0,0 @@
-// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-namespace DefaultINI {
-
-const char* android_config_file = R"(
-
-[ControlsP0]
-# The input devices and parameters for each Switch native input
-# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
-# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
-# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
-
-# Indicates if this player should be connected at boot
-connected=
-
-# for button input, the following devices are available:
-# - "keyboard" (default) for keyboard input. Required parameters:
-# - "code": the code of the key to bind
-# - "sdl" for joystick input using SDL. Required parameters:
-# - "guid": SDL identification GUID of the joystick
-# - "port": the index of the joystick to bind
-# - "button"(optional): the index of the button to bind
-# - "hat"(optional): the index of the hat to bind as direction buttons
-# - "axis"(optional): the index of the axis to bind
-# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
-# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
-# triggered if the axis value crosses
-# - "direction"(only used for axis): "+" means the button is triggered when the axis value
-# is greater than the threshold; "-" means the button is triggered when the axis value
-# is smaller than the threshold
-button_a=
-button_b=
-button_x=
-button_y=
-button_lstick=
-button_rstick=
-button_l=
-button_r=
-button_zl=
-button_zr=
-button_plus=
-button_minus=
-button_dleft=
-button_dup=
-button_dright=
-button_ddown=
-button_lstick_left=
-button_lstick_up=
-button_lstick_right=
-button_lstick_down=
-button_sl=
-button_sr=
-button_home=
-button_screenshot=
-
-# for analog input, the following devices are available:
-# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
-# - "up", "down", "left", "right": sub-devices for each direction.
-# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
-# - "modifier": sub-devices as a modifier.
-# - "modifier_scale": a float number representing the applied modifier scale to the analog input.
-# Must be in range of 0.0-1.0. Defaults to 0.5
-# - "sdl" for joystick input using SDL. Required parameters:
-# - "guid": SDL identification GUID of the joystick
-# - "port": the index of the joystick to bind
-# - "axis_x": the index of the axis to bind as x-axis (default to 0)
-# - "axis_y": the index of the axis to bind as y-axis (default to 1)
-lstick=
-rstick=
-
-# for motion input, the following devices are available:
-# - "keyboard" (default) for emulating random motion input from buttons. Required parameters:
-# - "code": the code of the key to bind
-# - "sdl" for motion input using SDL. Required parameters:
-# - "guid": SDL identification GUID of the joystick
-# - "port": the index of the joystick to bind
-# - "motion": the index of the motion sensor to bind
-# - "cemuhookudp" for motion input using Cemu Hook protocol. Required parameters:
-# - "guid": the IP address of the cemu hook server encoded to a hex string. for example 192.168.0.1 = "c0a80001"
-# - "port": the port of the cemu hook server
-# - "pad": the index of the joystick
-# - "motion": the index of the motion sensor of the joystick to bind
-motionleft=
-motionright=
-
-[ControlsGeneral]
-# To use the debug_pad, prepend `debug_pad_` before each button setting above.
-# i.e. debug_pad_button_a=
-
-# Enable debug pad inputs to the guest
-# 0 (default): Disabled, 1: Enabled
-debug_pad_enabled =
-
-# Whether to enable or disable vibration
-# 0: Disabled, 1 (default): Enabled
-vibration_enabled=
-
-# Whether to enable or disable accurate vibrations
-# 0 (default): Disabled, 1: Enabled
-enable_accurate_vibrations=
-
-# Enables controller motion inputs
-# 0: Disabled, 1 (default): Enabled
-motion_enabled =
-
-# Defines the udp device's touch screen coordinate system for cemuhookudp devices
-# - "min_x", "min_y", "max_x", "max_y"
-touch_device=
-
-# for mapping buttons to touch inputs.
-#touch_from_button_map=1
-#touch_from_button_maps_0_name=default
-#touch_from_button_maps_0_count=2
-#touch_from_button_maps_0_bind_0=foo
-#touch_from_button_maps_0_bind_1=bar
-# etc.
-
-# List of Cemuhook UDP servers, delimited by ','.
-# Default: 127.0.0.1:26760
-# Example: 127.0.0.1:26760,123.4.5.67:26761
-udp_input_servers =
-
-# Enable controlling an axis via a mouse input.
-# 0 (default): Off, 1: On
-mouse_panning =
-
-# Set mouse sensitivity.
-# Default: 1.0
-mouse_panning_sensitivity =
-
-# Emulate an analog control stick from keyboard inputs.
-# 0 (default): Disabled, 1: Enabled
-emulate_analog_keyboard =
-
-# Enable mouse inputs to the guest
-# 0 (default): Disabled, 1: Enabled
-mouse_enabled =
-
-# Enable keyboard inputs to the guest
-# 0 (default): Disabled, 1: Enabled
-keyboard_enabled =
-
-[Core]
-# Whether to use multi-core for CPU emulation
-# 0: Disabled, 1 (default): Enabled
-use_multi_core =
-
-# Enable unsafe extended guest system memory layout (8GB DRAM)
-# 0 (default): Disabled, 1: Enabled
-use_unsafe_extended_memory_layout =
-
-[Cpu]
-# Adjusts various optimizations.
-# Auto-select mode enables choice unsafe optimizations.
-# Accurate enables only safe optimizations.
-# Unsafe allows any unsafe optimizations.
-# 0 (default): Auto-select, 1: Accurate, 2: Enable unsafe optimizations
-cpu_accuracy =
-
-# Allow disabling safe optimizations.
-# 0 (default): Disabled, 1: Enabled
-cpu_debug_mode =
-
-# Enable inline page tables optimization (faster guest memory access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_page_tables =
-
-# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_block_linking =
-
-# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_return_stack_buffer =
-
-# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_fast_dispatcher =
-
-# Enable context elimination CPU Optimization (reduce host memory use for guest context)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_context_elimination =
-
-# Enable constant propagation CPU optimization (basic IR optimization)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_const_prop =
-
-# Enable miscellaneous CPU optimizations (basic IR optimization)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_misc_ir =
-
-# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_reduce_misalign_checks =
-
-# Enable Host MMU Emulation (faster guest memory access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_fastmem =
-
-# Enable Host MMU Emulation for exclusive memory instructions (faster guest memory access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_fastmem_exclusives =
-
-# Enable fallback on failure of fastmem of exclusive memory instructions (faster guest memory access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_recompile_exclusives =
-
-# Enable optimization to ignore invalid memory accesses (faster guest memory access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_ignore_memory_aborts =
-
-# Enable unfuse FMA (improve performance on CPUs without FMA)
-# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
-# 0: Disabled, 1 (default): Enabled
-cpuopt_unsafe_unfuse_fma =
-
-# Enable faster FRSQRTE and FRECPE
-# Only enabled if cpu_accuracy is set to Unsafe.
-# 0: Disabled, 1 (default): Enabled
-cpuopt_unsafe_reduce_fp_error =
-
-# Enable faster ASIMD instructions (32 bits only)
-# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
-# 0: Disabled, 1 (default): Enabled
-cpuopt_unsafe_ignore_standard_fpcr =
-
-# Enable inaccurate NaN handling
-# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
-# 0: Disabled, 1 (default): Enabled
-cpuopt_unsafe_inaccurate_nan =
-
-# Disable address space checks (64 bits only)
-# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
-# 0: Disabled, 1 (default): Enabled
-cpuopt_unsafe_fastmem_check =
-
-# Enable faster exclusive instructions
-# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
-# 0: Disabled, 1 (default): Enabled
-cpuopt_unsafe_ignore_global_monitor =
-
-[Renderer]
-# Which backend API to use.
-# 0: OpenGL (unsupported), 1 (default): Vulkan, 2: Null
-backend =
-
-# Whether to enable asynchronous presentation (Vulkan only)
-# 0: Off, 1 (default): On
-async_presentation =
-
-# Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).
-# 0 (default): Disabled, 1: Enabled
-force_max_clock =
-
-# Enable graphics API debugging mode.
-# 0 (default): Disabled, 1: Enabled
-debug =
-
-# Enable shader feedback.
-# 0 (default): Disabled, 1: Enabled
-renderer_shader_feedback =
-
-# Enable Nsight Aftermath crash dumps
-# 0 (default): Disabled, 1: Enabled
-nsight_aftermath =
-
-# Disable shader loop safety checks, executing the shader without loop logic changes
-# 0 (default): Disabled, 1: Enabled
-disable_shader_loop_safety_checks =
-
-# Which Vulkan physical device to use (defaults to 0)
-vulkan_device =
-
-# 0: 0.5x (360p/540p) [EXPERIMENTAL]
-# 1: 0.75x (540p/810p) [EXPERIMENTAL]
-# 2 (default): 1x (720p/1080p)
-# 3: 2x (1440p/2160p)
-# 4: 3x (2160p/3240p)
-# 5: 4x (2880p/4320p)
-# 6: 5x (3600p/5400p)
-# 7: 6x (4320p/6480p)
-resolution_setup =
-
-# Pixel filter to use when up- or down-sampling rendered frames.
-# 0: Nearest Neighbor
-# 1 (default): Bilinear
-# 2: Bicubic
-# 3: Gaussian
-# 4: ScaleForce
-# 5: AMD FidelityFX™️ Super Resolution [Vulkan Only]
-scaling_filter =
-
-# Anti-Aliasing (AA)
-# 0 (default): None, 1: FXAA
-anti_aliasing =
-
-# Whether to use fullscreen or borderless window mode
-# 0 (Windows default): Borderless window, 1 (All other default): Exclusive fullscreen
-fullscreen_mode =
-
-# Aspect ratio
-# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Force 16:10, 4: Stretch to Window
-aspect_ratio =
-
-# Anisotropic filtering
-# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
-max_anisotropy =
-
-# Whether to enable VSync or not.
-# OpenGL: Values other than 0 enable VSync
-# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
-# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
-# Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-# Immediate (no synchronization) just presents whatever is available and can exhibit tearing.
-# 0: Immediate (Off), 1 (Default): Mailbox (On), 2: FIFO, 3: FIFO Relaxed
-use_vsync =
-
-# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
-# not available and GLASM is selected, GLSL will be used.
-# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
-shader_backend =
-
-# Whether to allow asynchronous shader building.
-# 0 (default): Off, 1: On
-use_asynchronous_shaders =
-
-# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.
-# 0 (default): Off, 1: On
-use_reactive_flushing =
-
-# NVDEC emulation.
-# 0: Disabled, 1: CPU Decoding, 2 (default): GPU Decoding
-nvdec_emulation =
-
-# Accelerate ASTC texture decoding.
-# 0 (default): Off, 1: On
-accelerate_astc =
-
-# Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value
-# 0: Off, 1: On (default)
-use_speed_limit =
-
-# Limits the speed of the game to run no faster than this value as a percentage of target speed
-# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default)
-speed_limit =
-
-# Whether to use disk based shader cache
-# 0: Off, 1 (default): On
-use_disk_shader_cache =
-
-# Which gpu accuracy level to use
-# 0 (default): Normal, 1: High, 2: Extreme (Very slow)
-gpu_accuracy =
-
-# Whether to use asynchronous GPU emulation
-# 0 : Off (slow), 1 (default): On (fast)
-use_asynchronous_gpu_emulation =
-
-# Inform the guest that GPU operations completed more quickly than they did.
-# 0: Off, 1 (default): On
-use_fast_gpu_time =
-
-# Force unmodified buffers to be flushed, which can cost performance.
-# 0: Off (default), 1: On
-use_pessimistic_flushes =
-
-# Whether to use garbage collection or not for GPU caches.
-# 0 (default): Off, 1: On
-use_caches_gc =
-
-# The clear color for the renderer. What shows up on the sides of the bottom screen.
-# Must be in range of 0-255. Defaults to 0 for all.
-bg_red =
-bg_blue =
-bg_green =
-
-[Audio]
-# Which audio output engine to use.
-# auto (default): Auto-select
-# cubeb: Cubeb audio engine (if available)
-# sdl2: SDL2 audio engine (if available)
-# null: No audio output
-output_engine =
-
-# Which audio device to use.
-# auto (default): Auto-select
-output_device =
-
-# Output volume.
-# 100 (default): 100%, 0; mute
-volume =
-
-[Data Storage]
-# Whether to create a virtual SD card.
-# 1: Yes, 0 (default): No
-use_virtual_sd =
-
-# Whether or not to enable gamecard emulation
-# 1: Yes, 0 (default): No
-gamecard_inserted =
-
-# Whether or not the gamecard should be emulated as the current game
-# If 'gamecard_inserted' is 0 this setting is irrelevant
-# 1: Yes, 0 (default): No
-gamecard_current_game =
-
-# Path to an XCI file to use as the gamecard
-# If 'gamecard_inserted' is 0 this setting is irrelevant
-# If 'gamecard_current_game' is 1 this setting is irrelevant
-gamecard_path =
-
-[System]
-# Whether the system is docked
-# 1 (default): Yes, 0: No
-use_docked_mode =
-
-# Sets the seed for the RNG generator built into the switch
-# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
-rng_seed_enabled =
-rng_seed =
-
-# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
-# This will auto-increment, with the time set being the time the game is started
-# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
-custom_rtc_enabled =
-custom_rtc =
-
-# Sets the systems language index
-# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
-# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
-# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese, 17: Brazilian Portuguese
-language_index =
-
-# The system region that yuzu will use during emulation
-# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
-region_index =
-
-# The system time zone that yuzu will use during emulation
-# 0: Auto-select (default), 1: Default (system archive value), Others: Index for specified time zone
-time_zone_index =
-
-# Sets the sound output mode.
-# 0: Mono, 1 (default): Stereo, 2: Surround
-sound_index =
-
-[Miscellaneous]
-# A filter which removes logs below a certain logging level.
-# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
-log_filter = *:Trace
-
-# Use developer keys
-# 0 (default): Disabled, 1: Enabled
-use_dev_keys =
-
-[Debugging]
-# Record frame time data, can be found in the log directory. Boolean value
-record_frame_times =
-# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
-dump_exefs=false
-# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
-dump_nso=false
-# Determines whether or not yuzu will save the filesystem access log.
-enable_fs_access_log=false
-# Enables verbose reporting services
-reporting_services =
-# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
-# false: Retail/Normal Mode (default), true: Kiosk Mode
-quest_flag =
-# Determines whether debug asserts should be enabled, which will throw an exception on asserts.
-# false: Disabled (default), true: Enabled
-use_debug_asserts =
-# Determines whether unimplemented HLE service calls should be automatically stubbed.
-# false: Disabled (default), true: Enabled
-use_auto_stub =
-# Enables/Disables the macro JIT compiler
-disable_macro_jit=false
-# Determines whether to enable the GDB stub and wait for the debugger to attach before running.
-# false: Disabled (default), true: Enabled
-use_gdbstub=false
-# The port to use for the GDB server, if it is enabled.
-gdbstub_port=6543
-
-[WebService]
-# Whether or not to enable telemetry
-# 0: No, 1 (default): Yes
-enable_telemetry =
-# URL for Web API
-web_api_url = https://api.yuzu-emu.org
-# Username and token for yuzu Web Service
-# See https://profile.yuzu-emu.org/ for more info
-yuzu_username =
-yuzu_token =
-
-[Network]
-# Name of the network interface device to use with yuzu LAN play.
-# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo'
-# e.g. On Windows: 'Ethernet', 'Wi-Fi'
-network_interface =
-
-[AddOns]
-# Used to disable add-ons
-# List of title IDs of games that will have add-ons disabled (separated by '|'):
-title_ids =
-# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
-# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
-)";
-} // namespace DefaultINI
diff --git a/src/android/app/src/main/jni/id_cache.cpp b/src/android/app/src/main/jni/id_cache.cpp
index 960abf95a..a56ed5662 100644
--- a/src/android/app/src/main/jni/id_cache.cpp
+++ b/src/android/app/src/main/jni/id_cache.cpp
@@ -13,6 +13,8 @@ static JavaVM* s_java_vm;
static jclass s_native_library_class;
static jclass s_disk_cache_progress_class;
static jclass s_load_callback_stage_class;
+static jclass s_game_dir_class;
+static jmethodID s_game_dir_constructor;
static jmethodID s_exit_emulation_activity;
static jmethodID s_disk_cache_load_progress;
static jmethodID s_on_emulation_started;
@@ -53,6 +55,14 @@ jclass GetDiskCacheLoadCallbackStageClass() {
return s_load_callback_stage_class;
}
+jclass GetGameDirClass() {
+ return s_game_dir_class;
+}
+
+jmethodID GetGameDirConstructor() {
+ return s_game_dir_constructor;
+}
+
jmethodID GetExitEmulationActivity() {
return s_exit_emulation_activity;
}
@@ -90,6 +100,11 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
+ const jclass game_dir_class = env->FindClass("org/yuzu/yuzu_emu/model/GameDir");
+ s_game_dir_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_dir_class));
+ s_game_dir_constructor = env->GetMethodID(game_dir_class, "<init>", "(Ljava/lang/String;Z)V");
+ env->DeleteLocalRef(game_dir_class);
+
// Initialize methods
s_exit_emulation_activity =
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
@@ -120,6 +135,7 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
env->DeleteGlobalRef(s_native_library_class);
env->DeleteGlobalRef(s_disk_cache_progress_class);
env->DeleteGlobalRef(s_load_callback_stage_class);
+ env->DeleteGlobalRef(s_game_dir_class);
// UnInitialize applets
SoftwareKeyboard::CleanupJNI(env);
diff --git a/src/android/app/src/main/jni/id_cache.h b/src/android/app/src/main/jni/id_cache.h
index b76158928..855649efa 100644
--- a/src/android/app/src/main/jni/id_cache.h
+++ b/src/android/app/src/main/jni/id_cache.h
@@ -13,6 +13,8 @@ JNIEnv* GetEnvForThread();
jclass GetNativeLibraryClass();
jclass GetDiskCacheProgressClass();
jclass GetDiskCacheLoadCallbackStageClass();
+jclass GetGameDirClass();
+jmethodID GetGameDirConstructor();
jmethodID GetExitEmulationActivity();
jmethodID GetDiskCacheLoadProgress();
jmethodID GetOnEmulationStarted();
diff --git a/src/android/app/src/main/jni/native.cpp b/src/android/app/src/main/jni/native.cpp
index 64663b084..3d795b57f 100644
--- a/src/android/app/src/main/jni/native.cpp
+++ b/src/android/app/src/main/jni/native.cpp
@@ -52,8 +52,8 @@
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
+#include "frontend_common/config.h"
#include "jni/android_common/android_common.h"
-#include "jni/config.h"
#include "jni/id_cache.h"
#include "jni/native.h"
#include "video_core/renderer_base.h"
@@ -123,9 +123,6 @@ int EmulationSession::InstallFileToNand(std::string filename, std::string file_e
ErrorFilenameExtension = 4,
};
- m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
- m_system.GetFileSystemController().CreateFactories(*m_vfs);
-
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
if (file_extension == "nsp") {
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
@@ -664,8 +661,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz,
jboolean reload) {
- // Create the default config.ini.
- Config{};
// Initialize the emulated system.
if (!reload) {
EmulationSession::GetInstance().System().Initialize();
@@ -680,17 +675,6 @@ jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass cl
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z(
JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate) {}
-void Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadSettings(JNIEnv* env, jclass clazz) {
- Config{};
-}
-
-void Java_org_yuzu_yuzu_1emu_NativeLibrary_initGameIni(JNIEnv* env, jclass clazz,
- jstring j_game_id) {
- std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
-
- env->ReleaseStringUTFChars(j_game_id, game_id.data());
-}
-
jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jclass clazz) {
jdoubleArray j_stats = env->NewDoubleArray(4);
@@ -707,6 +691,14 @@ jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jcl
return j_stats;
}
+jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCpuBackend(JNIEnv* env, jclass clazz) {
+ if (Settings::IsNceEnabled()) {
+ return ToJString(env, "NCE");
+ }
+
+ return ToJString(env, "JIT");
+}
+
void Java_org_yuzu_yuzu_1emu_utils_DirectoryInitialization_setSysDirectory(JNIEnv* env,
jclass clazz,
jstring j_path) {}
diff --git a/src/android/app/src/main/jni/native_config.cpp b/src/android/app/src/main/jni/native_config.cpp
index 8a704960c..763b2164c 100644
--- a/src/android/app/src/main/jni/native_config.cpp
+++ b/src/android/app/src/main/jni/native_config.cpp
@@ -5,11 +5,15 @@
#include <jni.h>
+#include "android_config.h"
+#include "android_settings.h"
#include "common/logging/log.h"
#include "common/settings.h"
+#include "frontend_common/config.h"
#include "jni/android_common/android_common.h"
-#include "jni/config.h"
-#include "uisettings.h"
+#include "jni/id_cache.h"
+
+std::unique_ptr<AndroidConfig> config;
template <typename T>
Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
@@ -28,6 +32,22 @@ Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
extern "C" {
+void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializeConfig(JNIEnv* env, jobject obj) {
+ config = std::make_unique<AndroidConfig>();
+}
+
+void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadConfig(JNIEnv* env, jobject obj) {
+ config.reset();
+}
+
+void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadSettings(JNIEnv* env, jobject obj) {
+ config->AndroidConfig::ReloadAllValues();
+}
+
+void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveSettings(JNIEnv* env, jobject obj) {
+ config->AndroidConfig::SaveAllValues();
+}
+
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getBoolean(JNIEnv* env, jobject obj,
jstring jkey, jboolean getDefault) {
auto setting = getSetting<bool>(env, jkey);
@@ -234,4 +254,55 @@ jstring Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getPairedSettingKey(JNIEnv* e
return ToJString(env, setting->PairedSetting()->GetLabel());
}
+jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getGameDirs(JNIEnv* env, jobject obj) {
+ jclass gameDirClass = IDCache::GetGameDirClass();
+ jmethodID gameDirConstructor = IDCache::GetGameDirConstructor();
+ jobjectArray jgameDirArray =
+ env->NewObjectArray(AndroidSettings::values.game_dirs.size(), gameDirClass, nullptr);
+ for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
+ jobject jgameDir =
+ env->NewObject(gameDirClass, gameDirConstructor,
+ ToJString(env, AndroidSettings::values.game_dirs[i].path),
+ static_cast<jboolean>(AndroidSettings::values.game_dirs[i].deep_scan));
+ env->SetObjectArrayElement(jgameDirArray, i, jgameDir);
+ }
+ return jgameDirArray;
+}
+
+void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setGameDirs(JNIEnv* env, jobject obj,
+ jobjectArray gameDirs) {
+ AndroidSettings::values.game_dirs.clear();
+ int size = env->GetArrayLength(gameDirs);
+
+ if (size == 0) {
+ return;
+ }
+
+ jobject dir = env->GetObjectArrayElement(gameDirs, 0);
+ jclass gameDirClass = IDCache::GetGameDirClass();
+ jfieldID uriStringField = env->GetFieldID(gameDirClass, "uriString", "Ljava/lang/String;");
+ jfieldID deepScanBooleanField = env->GetFieldID(gameDirClass, "deepScan", "Z");
+ for (int i = 0; i < size; ++i) {
+ dir = env->GetObjectArrayElement(gameDirs, i);
+ jstring juriString = static_cast<jstring>(env->GetObjectField(dir, uriStringField));
+ jboolean jdeepScanBoolean = env->GetBooleanField(dir, deepScanBooleanField);
+ std::string uriString = GetJString(env, juriString);
+ AndroidSettings::values.game_dirs.push_back(
+ AndroidSettings::GameDir{uriString, static_cast<bool>(jdeepScanBoolean)});
+ }
+}
+
+void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_addGameDir(JNIEnv* env, jobject obj,
+ jobject gameDir) {
+ jclass gameDirClass = IDCache::GetGameDirClass();
+ jfieldID uriStringField = env->GetFieldID(gameDirClass, "uriString", "Ljava/lang/String;");
+ jfieldID deepScanBooleanField = env->GetFieldID(gameDirClass, "deepScan", "Z");
+
+ jstring juriString = static_cast<jstring>(env->GetObjectField(gameDir, uriStringField));
+ jboolean jdeepScanBoolean = env->GetBooleanField(gameDir, deepScanBooleanField);
+ std::string uriString = GetJString(env, juriString);
+ AndroidSettings::values.game_dirs.push_back(
+ AndroidSettings::GameDir{uriString, static_cast<bool>(jdeepScanBoolean)});
+}
+
} // extern "C"
diff --git a/src/android/app/src/main/res/layout/card_folder.xml b/src/android/app/src/main/res/layout/card_folder.xml
new file mode 100644
index 000000000..4e0c04b6b
--- /dev/null
+++ b/src/android/app/src/main/res/layout/card_folder.xml
@@ -0,0 +1,70 @@
+<?xml version="1.0" encoding="utf-8"?>
+<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
+ xmlns:app="http://schemas.android.com/apk/res-auto"
+ xmlns:tools="http://schemas.android.com/tools"
+ style="?attr/materialCardViewOutlinedStyle"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:layout_marginHorizontal="16dp"
+ android:layout_marginVertical="12dp"
+ android:focusable="true">
+
+ <androidx.constraintlayout.widget.ConstraintLayout
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:orientation="horizontal"
+ android:padding="16dp"
+ android:layout_gravity="center_vertical"
+ android:animateLayoutChanges="true">
+
+ <com.google.android.material.textview.MaterialTextView
+ android:id="@+id/path"
+ style="@style/TextAppearance.Material3.BodyLarge"
+ android:layout_width="0dp"
+ android:layout_height="wrap_content"
+ android:layout_gravity="center_vertical|start"
+ android:ellipsize="none"
+ android:marqueeRepeatLimit="marquee_forever"
+ android:requiresFadingEdge="horizontal"
+ android:singleLine="true"
+ android:textAlignment="viewStart"
+ app:layout_constraintBottom_toBottomOf="parent"
+ app:layout_constraintEnd_toStartOf="@+id/button_layout"
+ app:layout_constraintStart_toStartOf="parent"
+ app:layout_constraintTop_toTopOf="parent"
+ tools:text="@string/select_gpu_driver_default" />
+
+ <LinearLayout
+ android:id="@+id/button_layout"
+ android:layout_width="wrap_content"
+ android:layout_height="wrap_content"
+ android:orientation="horizontal"
+ app:layout_constraintBottom_toBottomOf="parent"
+ app:layout_constraintEnd_toEndOf="parent"
+ app:layout_constraintTop_toTopOf="parent">
+
+ <Button
+ android:id="@+id/button_edit"
+ style="@style/Widget.Material3.Button.IconButton"
+ android:layout_width="wrap_content"
+ android:layout_height="wrap_content"
+ android:contentDescription="@string/delete"
+ android:tooltipText="@string/edit"
+ app:icon="@drawable/ic_edit"
+ app:iconTint="?attr/colorControlNormal" />
+
+ <Button
+ android:id="@+id/button_delete"
+ style="@style/Widget.Material3.Button.IconButton"
+ android:layout_width="wrap_content"
+ android:layout_height="wrap_content"
+ android:contentDescription="@string/delete"
+ android:tooltipText="@string/delete"
+ app:icon="@drawable/ic_delete"
+ app:iconTint="?attr/colorControlNormal" />
+
+ </LinearLayout>
+
+ </androidx.constraintlayout.widget.ConstraintLayout>
+
+</com.google.android.material.card.MaterialCardView>
diff --git a/src/android/app/src/main/res/layout/dialog_add_folder.xml b/src/android/app/src/main/res/layout/dialog_add_folder.xml
new file mode 100644
index 000000000..01f95e868
--- /dev/null
+++ b/src/android/app/src/main/res/layout/dialog_add_folder.xml
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="utf-8"?>
+<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
+ xmlns:tools="http://schemas.android.com/tools"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:padding="24dp"
+ android:orientation="vertical">
+
+ <com.google.android.material.textview.MaterialTextView
+ android:id="@+id/path"
+ style="@style/TextAppearance.Material3.BodyLarge"
+ android:layout_width="match_parent"
+ android:layout_height="0dp"
+ android:layout_gravity="center_vertical|start"
+ android:layout_weight="1"
+ android:ellipsize="marquee"
+ android:marqueeRepeatLimit="marquee_forever"
+ android:requiresFadingEdge="horizontal"
+ android:singleLine="true"
+ android:textAlignment="viewStart"
+ tools:text="folder/folder/folder/folder" />
+
+ <LinearLayout
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:orientation="horizontal"
+ android:paddingTop="8dp">
+
+ <com.google.android.material.textview.MaterialTextView
+ style="@style/TextAppearance.Material3.BodyMedium"
+ android:layout_width="0dp"
+ android:layout_height="wrap_content"
+ android:layout_gravity="center_vertical|start"
+ android:layout_weight="1"
+ android:text="@string/deep_scan"
+ android:textAlignment="viewStart" />
+
+ <com.google.android.material.checkbox.MaterialCheckBox
+ android:id="@+id/deep_scan_switch"
+ android:layout_width="wrap_content"
+ android:layout_height="wrap_content" />
+
+ </LinearLayout>
+
+</LinearLayout>
diff --git a/src/android/app/src/main/res/layout/dialog_folder_properties.xml b/src/android/app/src/main/res/layout/dialog_folder_properties.xml
new file mode 100644
index 000000000..248d048cb
--- /dev/null
+++ b/src/android/app/src/main/res/layout/dialog_folder_properties.xml
@@ -0,0 +1,30 @@
+<?xml version="1.0" encoding="utf-8"?>
+<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:padding="24dp"
+ android:orientation="vertical">
+
+ <LinearLayout
+ android:id="@+id/deep_scan_layout"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:orientation="horizontal">
+
+ <com.google.android.material.textview.MaterialTextView
+ style="@style/TextAppearance.Material3.BodyMedium"
+ android:layout_width="0dp"
+ android:layout_height="wrap_content"
+ android:layout_gravity="center_vertical|start"
+ android:layout_weight="1"
+ android:text="@string/deep_scan"
+ android:textAlignment="viewStart" />
+
+ <com.google.android.material.checkbox.MaterialCheckBox
+ android:id="@+id/deep_scan_switch"
+ android:layout_width="wrap_content"
+ android:layout_height="wrap_content" />
+
+ </LinearLayout>
+
+</LinearLayout>
diff --git a/src/android/app/src/main/res/layout/fragment_folders.xml b/src/android/app/src/main/res/layout/fragment_folders.xml
new file mode 100644
index 000000000..74f2f3754
--- /dev/null
+++ b/src/android/app/src/main/res/layout/fragment_folders.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="utf-8"?>
+<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
+ xmlns:app="http://schemas.android.com/apk/res-auto"
+ android:id="@+id/coordinator_folders"
+ android:layout_width="match_parent"
+ android:layout_height="match_parent"
+ android:background="?attr/colorSurface">
+
+ <androidx.coordinatorlayout.widget.CoordinatorLayout
+ android:layout_width="match_parent"
+ android:layout_height="match_parent">
+
+ <com.google.android.material.appbar.AppBarLayout
+ android:id="@+id/appbar_folders"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:fitsSystemWindows="true"
+ app:liftOnScrollTargetViewId="@id/list_folders">
+
+ <com.google.android.material.appbar.MaterialToolbar
+ android:id="@+id/toolbar_folders"
+ android:layout_width="match_parent"
+ android:layout_height="?attr/actionBarSize"
+ app:navigationIcon="@drawable/ic_back"
+ app:title="@string/game_folders" />
+
+ </com.google.android.material.appbar.AppBarLayout>
+
+ <androidx.recyclerview.widget.RecyclerView
+ android:id="@+id/list_folders"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:clipToPadding="false"
+ app:layout_behavior="@string/appbar_scrolling_view_behavior" />
+
+ </androidx.coordinatorlayout.widget.CoordinatorLayout>
+
+ <com.google.android.material.floatingactionbutton.FloatingActionButton
+ android:id="@+id/button_add"
+ android:layout_width="wrap_content"
+ android:layout_height="wrap_content"
+ android:layout_gravity="bottom|end"
+ android:contentDescription="@string/add_games"
+ app:srcCompat="@drawable/ic_add"
+ app:layout_constraintBottom_toBottomOf="parent"
+ app:layout_constraintEnd_toEndOf="parent" />
+
+</androidx.constraintlayout.widget.ConstraintLayout>
diff --git a/src/android/app/src/main/res/layout/fragment_search.xml b/src/android/app/src/main/res/layout/fragment_search.xml
index b8d54d947..efdfd7047 100644
--- a/src/android/app/src/main/res/layout/fragment_search.xml
+++ b/src/android/app/src/main/res/layout/fragment_search.xml
@@ -127,6 +127,7 @@
android:layout_height="wrap_content"
android:clipToPadding="false"
android:paddingVertical="4dp"
+ app:checkedChip="@id/chip_recently_played"
app:chipSpacingHorizontal="12dp"
app:singleLine="true"
app:singleSelection="true">
diff --git a/src/android/app/src/main/res/navigation/home_navigation.xml b/src/android/app/src/main/res/navigation/home_navigation.xml
index 6d4c1f86d..cf70b4bc4 100644
--- a/src/android/app/src/main/res/navigation/home_navigation.xml
+++ b/src/android/app/src/main/res/navigation/home_navigation.xml
@@ -28,6 +28,9 @@
<action
android:id="@+id/action_homeSettingsFragment_to_appletLauncherFragment"
app:destination="@id/appletLauncherFragment" />
+ <action
+ android:id="@+id/action_homeSettingsFragment_to_gameFoldersFragment"
+ app:destination="@id/gameFoldersFragment" />
</fragment>
<fragment
@@ -117,5 +120,9 @@
android:id="@+id/cabinetLauncherDialogFragment"
android:name="org.yuzu.yuzu_emu.fragments.CabinetLauncherDialogFragment"
android:label="CabinetLauncherDialogFragment" />
+ <fragment
+ android:id="@+id/gameFoldersFragment"
+ android:name="org.yuzu.yuzu_emu.fragments.GameFoldersFragment"
+ android:label="GameFoldersFragment" />
</navigation>
diff --git a/src/android/app/src/main/res/values/arrays.xml b/src/android/app/src/main/res/values/arrays.xml
index 51bcc49a3..ab435dce9 100644
--- a/src/android/app/src/main/res/values/arrays.xml
+++ b/src/android/app/src/main/res/values/arrays.xml
@@ -175,6 +175,24 @@
<item>2</item>
</integer-array>
+ <string-array name="cpuBackendArm64Names">
+ <item>@string/cpu_backend_dynarmic</item>
+ <item>@string/cpu_backend_nce</item>
+ </string-array>
+
+ <integer-array name="cpuBackendArm64Values">
+ <item>0</item>
+ <item>1</item>
+ </integer-array>
+
+ <string-array name="cpuBackendX86Names">
+ <item>@string/cpu_backend_dynarmic</item>
+ </string-array>
+
+ <integer-array name="cpuBackendX86Values">
+ <item>0</item>
+ </integer-array>
+
<string-array name="cpuAccuracyNames">
<item>@string/auto</item>
<item>@string/cpu_accuracy_accurate</item>
diff --git a/src/android/app/src/main/res/values/dimens.xml b/src/android/app/src/main/res/values/dimens.xml
index ef855ea6f..380d14213 100644
--- a/src/android/app/src/main/res/values/dimens.xml
+++ b/src/android/app/src/main/res/values/dimens.xml
@@ -13,7 +13,7 @@
<dimen name="menu_width">256dp</dimen>
<dimen name="card_width">165dp</dimen>
<dimen name="icon_inset">24dp</dimen>
- <dimen name="spacing_bottom_list_fab">72dp</dimen>
+ <dimen name="spacing_bottom_list_fab">76dp</dimen>
<dimen name="spacing_fab">24dp</dimen>
<dimen name="dialog_margin">20dp</dimen>
diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml
index 98c3f20f8..a6ccef8a1 100644
--- a/src/android/app/src/main/res/values/strings.xml
+++ b/src/android/app/src/main/res/values/strings.xml
@@ -38,6 +38,7 @@
<string name="empty_gamelist">No files were found or no game directory has been selected yet.</string>
<string name="search_and_filter_games">Search and filter games</string>
<string name="select_games_folder">Select games folder</string>
+ <string name="manage_game_folders">Manage game folders</string>
<string name="select_games_folder_description">Allows yuzu to populate the games list</string>
<string name="add_games_warning">Skip selecting games folder?</string>
<string name="add_games_warning_description">Games won\'t be displayed in the Games list if a folder isn\'t selected.</string>
@@ -91,6 +92,7 @@
<string name="manage_save_data">Manage save data</string>
<string name="manage_save_data_description">Save data found. Please select an option below.</string>
<string name="import_export_saves_description">Import or export save files</string>
+ <string name="save_files_exporting">Exporting save files…</string>
<string name="save_file_imported_success">Imported successfully</string>
<string name="save_file_invalid_zip_structure">Invalid save directory structure</string>
<string name="save_file_invalid_zip_structure_description">The first subfolder name must be the title ID of the game.</string>
@@ -123,6 +125,11 @@
<string name="manage_yuzu_data_description">Import/export firmware, keys, user data, and more!</string>
<string name="share_save_file">Share save file</string>
<string name="export_save_failed">Failed to export save</string>
+ <string name="game_folders">Game folders</string>
+ <string name="deep_scan">Deep scan</string>
+ <string name="add_game_folder">Add game folder</string>
+ <string name="folder_already_added">This folder was already added!</string>
+ <string name="game_folder_properties">Game folder properties</string>
<!-- Applet launcher strings -->
<string name="applets">Applet launcher</string>
@@ -184,6 +191,7 @@
<string name="frame_limit_enable_description">Limits emulation speed to a specified percentage of normal speed.</string>
<string name="frame_limit_slider">Limit speed percent</string>
<string name="frame_limit_slider_description">Specifies the percentage to limit emulation speed. 100% is the normal speed. Values higher or lower will increase or decrease the speed limit.</string>
+ <string name="cpu_backend">CPU backend</string>
<string name="cpu_accuracy">CPU accuracy</string>
<string name="value_with_units">%1$s%2$s</string>
@@ -256,6 +264,8 @@
<string name="cancelling">Cancelling</string>
<string name="install">Install</string>
<string name="delete">Delete</string>
+ <string name="edit">Edit</string>
+ <string name="export_success">Exported successfully</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Select GPU driver</string>
@@ -414,6 +424,10 @@
<string name="ratio_force_sixteen_ten">Force 16:10</string>
<string name="ratio_stretch">Stretch to window</string>
+ <!-- CPU Backend -->
+ <string name="cpu_backend_dynarmic">Dynarmic (Slow)</string>
+ <string name="cpu_backend_nce">Native code execution (NCE)</string>
+
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">Accurate</string>
<string name="cpu_accuracy_unsafe">Unsafe</string>
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index e216eb3de..b58a7073f 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -52,6 +52,7 @@ add_library(common STATIC
fiber.cpp
fiber.h
fixed_point.h
+ free_region_manager.h
fs/file.cpp
fs/file.h
fs/fs.cpp
@@ -166,6 +167,13 @@ if (WIN32)
target_link_libraries(common PRIVATE ntdll)
endif()
+if (NOT WIN32)
+ target_sources(common PRIVATE
+ signal_chain.cpp
+ signal_chain.h
+ )
+endif()
+
if(ANDROID)
target_sources(common
PRIVATE
@@ -174,6 +182,15 @@ if(ANDROID)
)
endif()
+if (UNIX AND NOT APPLE)
+ target_sources(common PRIVATE
+ linux/gamemode.cpp
+ linux/gamemode.h
+ )
+
+ target_link_libraries(common PRIVATE gamemode::headers)
+endif()
+
if(ARCHITECTURE_x86_64)
target_sources(common
PRIVATE
@@ -191,7 +208,7 @@ if(ARCHITECTURE_x86_64)
target_link_libraries(common PRIVATE xbyak::xbyak)
endif()
-if (ARCHITECTURE_arm64 AND (ANDROID OR LINUX))
+if (HAS_NCE)
target_sources(common
PRIVATE
arm64/native_clock.cpp
diff --git a/src/common/free_region_manager.h b/src/common/free_region_manager.h
new file mode 100644
index 000000000..2e590d609
--- /dev/null
+++ b/src/common/free_region_manager.h
@@ -0,0 +1,55 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <mutex>
+#include <boost/icl/interval_set.hpp>
+
+namespace Common {
+
+class FreeRegionManager {
+public:
+ explicit FreeRegionManager() = default;
+ ~FreeRegionManager() = default;
+
+ void SetAddressSpace(void* start, size_t size) {
+ this->FreeBlock(start, size);
+ }
+
+ std::pair<void*, size_t> FreeBlock(void* block_ptr, size_t size) {
+ std::scoped_lock lk(m_mutex);
+
+ // Check to see if we are adjacent to any regions.
+ auto start_address = reinterpret_cast<uintptr_t>(block_ptr);
+ auto end_address = start_address + size;
+ auto it = m_free_regions.find({start_address - 1, end_address + 1});
+
+ // If we are, join with them, ensuring we stay in bounds.
+ if (it != m_free_regions.end()) {
+ start_address = std::min(start_address, it->lower());
+ end_address = std::max(end_address, it->upper());
+ }
+
+ // Free the relevant region.
+ m_free_regions.insert({start_address, end_address});
+
+ // Return the adjusted pointers.
+ block_ptr = reinterpret_cast<void*>(start_address);
+ size = end_address - start_address;
+ return {block_ptr, size};
+ }
+
+ void AllocateBlock(void* block_ptr, size_t size) {
+ std::scoped_lock lk(m_mutex);
+
+ auto address = reinterpret_cast<uintptr_t>(block_ptr);
+ m_free_regions.subtract({address, address + size});
+ }
+
+private:
+ std::mutex m_mutex;
+ boost::icl::interval_set<uintptr_t> m_free_regions;
+};
+
+} // namespace Common
diff --git a/src/common/host_memory.cpp b/src/common/host_memory.cpp
index ba22595e0..4bfc64f2d 100644
--- a/src/common/host_memory.cpp
+++ b/src/common/host_memory.cpp
@@ -21,15 +21,22 @@
#include <boost/icl/interval_set.hpp>
#include <fcntl.h>
#include <sys/mman.h>
+#include <sys/random.h>
#include <unistd.h>
#include "common/scope_exit.h"
+#ifndef MAP_NORESERVE
+#define MAP_NORESERVE 0
+#endif
+
#endif // ^^^ Linux ^^^
#include <mutex>
+#include <random>
#include "common/alignment.h"
#include "common/assert.h"
+#include "common/free_region_manager.h"
#include "common/host_memory.h"
#include "common/logging/log.h"
@@ -141,7 +148,7 @@ public:
Release();
}
- void Map(size_t virtual_offset, size_t host_offset, size_t length) {
+ void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms) {
std::unique_lock lock{placeholder_mutex};
if (!IsNiechePlaceholder(virtual_offset, length)) {
Split(virtual_offset, length);
@@ -160,7 +167,7 @@ public:
}
}
- void Protect(size_t virtual_offset, size_t length, bool read, bool write) {
+ void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {
DWORD new_flags{};
if (read && write) {
new_flags = PAGE_READWRITE;
@@ -186,6 +193,11 @@ public:
}
}
+ void EnableDirectMappedAddress() {
+ // TODO
+ UNREACHABLE();
+ }
+
const size_t backing_size; ///< Size of the backing memory in bytes
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
@@ -353,6 +365,65 @@ private:
#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
+#ifdef ARCHITECTURE_arm64
+
+static void* ChooseVirtualBase(size_t virtual_size) {
+ constexpr uintptr_t Map39BitSize = (1ULL << 39);
+ constexpr uintptr_t Map36BitSize = (1ULL << 36);
+
+ // This is not a cryptographic application, we just want something random.
+ std::mt19937_64 rng;
+
+ // We want to ensure we are allocating at an address aligned to the L2 block size.
+ // For Qualcomm devices, we must also allocate memory above 36 bits.
+ const size_t lower = Map36BitSize / HugePageSize;
+ const size_t upper = (Map39BitSize - virtual_size) / HugePageSize;
+ const size_t range = upper - lower;
+
+ // Try up to 64 times to allocate memory at random addresses in the range.
+ for (int i = 0; i < 64; i++) {
+ // Calculate a possible location.
+ uintptr_t hint_address = ((rng() % range) + lower) * HugePageSize;
+
+ // Try to map.
+ // Note: we may be able to take advantage of MAP_FIXED_NOREPLACE here.
+ void* map_pointer =
+ mmap(reinterpret_cast<void*>(hint_address), virtual_size, PROT_READ | PROT_WRITE,
+ MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
+
+ // If we successfully mapped, we're done.
+ if (reinterpret_cast<uintptr_t>(map_pointer) == hint_address) {
+ return map_pointer;
+ }
+
+ // Unmap if necessary, and try again.
+ if (map_pointer != MAP_FAILED) {
+ munmap(map_pointer, virtual_size);
+ }
+ }
+
+ return MAP_FAILED;
+}
+
+#else
+
+static void* ChooseVirtualBase(size_t virtual_size) {
+#if defined(__FreeBSD__)
+ void* virtual_base =
+ mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE,
+ MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_ALIGNED_SUPER, -1, 0);
+
+ if (virtual_base != MAP_FAILED) {
+ return virtual_base;
+ }
+#endif
+
+ return mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE,
+ MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
+}
+
+#endif
+
class HostMemory::Impl {
public:
explicit Impl(size_t backing_size_, size_t virtual_size_)
@@ -402,29 +473,16 @@ public:
}
// Virtual memory initialization
-#if defined(__FreeBSD__)
- virtual_base =
- static_cast<u8*>(mmap(nullptr, virtual_size, PROT_NONE,
- MAP_PRIVATE | MAP_ANONYMOUS | MAP_ALIGNED_SUPER, -1, 0));
- if (virtual_base == MAP_FAILED) {
- virtual_base = static_cast<u8*>(
- mmap(nullptr, virtual_size, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0));
- if (virtual_base == MAP_FAILED) {
- LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
- throw std::bad_alloc{};
- }
- }
-#else
- virtual_base = static_cast<u8*>(mmap(nullptr, virtual_size, PROT_NONE,
- MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0));
+ virtual_base = virtual_map_base = static_cast<u8*>(ChooseVirtualBase(virtual_size));
if (virtual_base == MAP_FAILED) {
LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
throw std::bad_alloc{};
}
+#if defined(__linux__)
madvise(virtual_base, virtual_size, MADV_HUGEPAGE);
#endif
- placeholders.add({0, virtual_size});
+ free_manager.SetAddressSpace(virtual_base, virtual_size);
good = true;
}
@@ -432,14 +490,29 @@ public:
Release();
}
- void Map(size_t virtual_offset, size_t host_offset, size_t length) {
- {
- std::scoped_lock lock{placeholder_mutex};
- placeholders.subtract({virtual_offset, virtual_offset + length});
+ void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms) {
+ // Intersect the range with our address space.
+ AdjustMap(&virtual_offset, &length);
+
+ // We are removing a placeholder.
+ free_manager.AllocateBlock(virtual_base + virtual_offset, length);
+
+ // Deduce mapping protection flags.
+ int flags = PROT_NONE;
+ if (True(perms & MemoryPermission::Read)) {
+ flags |= PROT_READ;
+ }
+ if (True(perms & MemoryPermission::Write)) {
+ flags |= PROT_WRITE;
+ }
+#ifdef ARCHITECTURE_arm64
+ if (True(perms & MemoryPermission::Execute)) {
+ flags |= PROT_EXEC;
}
+#endif
- void* ret = mmap(virtual_base + virtual_offset, length, PROT_READ | PROT_WRITE,
- MAP_SHARED | MAP_FIXED, fd, host_offset);
+ void* ret = mmap(virtual_base + virtual_offset, length, flags, MAP_SHARED | MAP_FIXED, fd,
+ host_offset);
ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
}
@@ -447,47 +520,54 @@ public:
// The method name is wrong. We're still talking about the virtual range.
// We don't want to unmap, we want to reserve this memory.
- {
- std::scoped_lock lock{placeholder_mutex};
- auto it = placeholders.find({virtual_offset - 1, virtual_offset + length + 1});
-
- if (it != placeholders.end()) {
- size_t prev_upper = virtual_offset + length;
- virtual_offset = std::min(virtual_offset, it->lower());
- length = std::max(it->upper(), prev_upper) - virtual_offset;
- }
+ // Intersect the range with our address space.
+ AdjustMap(&virtual_offset, &length);
- placeholders.add({virtual_offset, virtual_offset + length});
- }
+ // Merge with any adjacent placeholder mappings.
+ auto [merged_pointer, merged_size] =
+ free_manager.FreeBlock(virtual_base + virtual_offset, length);
- void* ret = mmap(virtual_base + virtual_offset, length, PROT_NONE,
+ void* ret = mmap(merged_pointer, merged_size, PROT_NONE,
MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
}
- void Protect(size_t virtual_offset, size_t length, bool read, bool write) {
- int flags = 0;
+ void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {
+ // Intersect the range with our address space.
+ AdjustMap(&virtual_offset, &length);
+
+ int flags = PROT_NONE;
if (read) {
flags |= PROT_READ;
}
if (write) {
flags |= PROT_WRITE;
}
+#ifdef HAS_NCE
+ if (execute) {
+ flags |= PROT_EXEC;
+ }
+#endif
int ret = mprotect(virtual_base + virtual_offset, length, flags);
ASSERT_MSG(ret == 0, "mprotect failed: {}", strerror(errno));
}
+ void EnableDirectMappedAddress() {
+ virtual_base = nullptr;
+ }
+
const size_t backing_size; ///< Size of the backing memory in bytes
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
u8* backing_base{reinterpret_cast<u8*>(MAP_FAILED)};
u8* virtual_base{reinterpret_cast<u8*>(MAP_FAILED)};
+ u8* virtual_map_base{reinterpret_cast<u8*>(MAP_FAILED)};
private:
/// Release all resources in the object
void Release() {
- if (virtual_base != MAP_FAILED) {
- int ret = munmap(virtual_base, virtual_size);
+ if (virtual_map_base != MAP_FAILED) {
+ int ret = munmap(virtual_map_base, virtual_size);
ASSERT_MSG(ret == 0, "munmap failed: {}", strerror(errno));
}
@@ -502,10 +582,29 @@ private:
}
}
- int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
+ void AdjustMap(size_t* virtual_offset, size_t* length) {
+ if (virtual_base != nullptr) {
+ return;
+ }
+
+ // If we are direct mapped, we want to make sure we are operating on a region
+ // that is in range of our virtual mapping.
+ size_t intended_start = *virtual_offset;
+ size_t intended_end = intended_start + *length;
+ size_t address_space_start = reinterpret_cast<size_t>(virtual_map_base);
+ size_t address_space_end = address_space_start + virtual_size;
- boost::icl::interval_set<size_t> placeholders; ///< Mapped placeholders
- std::mutex placeholder_mutex; ///< Mutex for placeholders
+ if (address_space_start > intended_end || intended_start > address_space_end) {
+ *virtual_offset = 0;
+ *length = 0;
+ } else {
+ *virtual_offset = std::max(intended_start, address_space_start);
+ *length = std::min(intended_end, address_space_end) - *virtual_offset;
+ }
+ }
+
+ int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
+ FreeRegionManager free_manager{};
};
#else // ^^^ Linux ^^^ vvv Generic vvv
@@ -518,11 +617,13 @@ public:
throw std::bad_alloc{};
}
- void Map(size_t virtual_offset, size_t host_offset, size_t length) {}
+ void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perm) {}
void Unmap(size_t virtual_offset, size_t length) {}
- void Protect(size_t virtual_offset, size_t length, bool read, bool write) {}
+ void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {}
+
+ void EnableDirectMappedAddress() {}
u8* backing_base{nullptr};
u8* virtual_base{nullptr};
@@ -535,15 +636,16 @@ HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
try {
// Try to allocate a fastmem arena.
// The implementation will fail with std::bad_alloc on errors.
- impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment),
- AlignUp(virtual_size, PageAlignment) +
- 3 * HugePageSize);
+ impl =
+ std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment),
+ AlignUp(virtual_size, PageAlignment) + HugePageSize);
backing_base = impl->backing_base;
virtual_base = impl->virtual_base;
if (virtual_base) {
- virtual_base += 2 * HugePageSize - 1;
- virtual_base -= reinterpret_cast<size_t>(virtual_base) & (HugePageSize - 1);
+ // Ensure the virtual base is aligned to the L2 block size.
+ virtual_base = reinterpret_cast<u8*>(
+ Common::AlignUp(reinterpret_cast<uintptr_t>(virtual_base), HugePageSize));
virtual_base_offset = virtual_base - impl->virtual_base;
}
@@ -562,7 +664,8 @@ HostMemory::HostMemory(HostMemory&&) noexcept = default;
HostMemory& HostMemory::operator=(HostMemory&&) noexcept = default;
-void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length) {
+void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length,
+ MemoryPermission perms) {
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(host_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
@@ -571,7 +674,7 @@ void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length) {
if (length == 0 || !virtual_base || !impl) {
return;
}
- impl->Map(virtual_offset + virtual_base_offset, host_offset, length);
+ impl->Map(virtual_offset + virtual_base_offset, host_offset, length, perms);
}
void HostMemory::Unmap(size_t virtual_offset, size_t length) {
@@ -584,14 +687,22 @@ void HostMemory::Unmap(size_t virtual_offset, size_t length) {
impl->Unmap(virtual_offset + virtual_base_offset, length);
}
-void HostMemory::Protect(size_t virtual_offset, size_t length, bool read, bool write) {
+void HostMemory::Protect(size_t virtual_offset, size_t length, bool read, bool write,
+ bool execute) {
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
ASSERT(virtual_offset + length <= virtual_size);
if (length == 0 || !virtual_base || !impl) {
return;
}
- impl->Protect(virtual_offset + virtual_base_offset, length, read, write);
+ impl->Protect(virtual_offset + virtual_base_offset, length, read, write, execute);
+}
+
+void HostMemory::EnableDirectMappedAddress() {
+ if (impl) {
+ impl->EnableDirectMappedAddress();
+ virtual_size += reinterpret_cast<uintptr_t>(virtual_base);
+ }
}
} // namespace Common
diff --git a/src/common/host_memory.h b/src/common/host_memory.h
index 447975ded..cebfacab2 100644
--- a/src/common/host_memory.h
+++ b/src/common/host_memory.h
@@ -4,11 +4,20 @@
#pragma once
#include <memory>
+#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/virtual_buffer.h"
namespace Common {
+enum class MemoryPermission : u32 {
+ Read = 1 << 0,
+ Write = 1 << 1,
+ ReadWrite = Read | Write,
+ Execute = 1 << 2,
+};
+DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission)
+
/**
* A low level linear memory buffer, which supports multiple mappings
* Its purpose is to rebuild a given sparse memory layout, including mirrors.
@@ -31,11 +40,13 @@ public:
HostMemory(HostMemory&& other) noexcept;
HostMemory& operator=(HostMemory&& other) noexcept;
- void Map(size_t virtual_offset, size_t host_offset, size_t length);
+ void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms);
void Unmap(size_t virtual_offset, size_t length);
- void Protect(size_t virtual_offset, size_t length, bool read, bool write);
+ void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute = false);
+
+ void EnableDirectMappedAddress();
[[nodiscard]] u8* BackingBasePointer() noexcept {
return backing_base;
diff --git a/src/common/linux/gamemode.cpp b/src/common/linux/gamemode.cpp
new file mode 100644
index 000000000..8d3e2934a
--- /dev/null
+++ b/src/common/linux/gamemode.cpp
@@ -0,0 +1,40 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <gamemode_client.h>
+
+#include "common/linux/gamemode.h"
+#include "common/logging/log.h"
+#include "common/settings.h"
+
+namespace Common::Linux {
+
+void StartGamemode() {
+ if (Settings::values.enable_gamemode) {
+ if (gamemode_request_start() < 0) {
+ LOG_WARNING(Frontend, "Failed to start gamemode: {}", gamemode_error_string());
+ } else {
+ LOG_INFO(Frontend, "Started gamemode");
+ }
+ }
+}
+
+void StopGamemode() {
+ if (Settings::values.enable_gamemode) {
+ if (gamemode_request_end() < 0) {
+ LOG_WARNING(Frontend, "Failed to stop gamemode: {}", gamemode_error_string());
+ } else {
+ LOG_INFO(Frontend, "Stopped gamemode");
+ }
+ }
+}
+
+void SetGamemodeState(bool state) {
+ if (state) {
+ StartGamemode();
+ } else {
+ StopGamemode();
+ }
+}
+
+} // namespace Common::Linux
diff --git a/src/common/linux/gamemode.h b/src/common/linux/gamemode.h
new file mode 100644
index 000000000..b80646ae2
--- /dev/null
+++ b/src/common/linux/gamemode.h
@@ -0,0 +1,24 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+namespace Common::Linux {
+
+/**
+ * Start the (Feral Interactive) Linux gamemode if it is installed and it is activated
+ */
+void StartGamemode();
+
+/**
+ * Stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
+ */
+void StopGamemode();
+
+/**
+ * Start or stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
+ * @param state The new state the gamemode should have
+ */
+void SetGamemodeState(bool state);
+
+} // namespace Common::Linux
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 51717be06..4666bd0a0 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -41,6 +41,7 @@ SWITCHABLE(AspectRatio, true);
SWITCHABLE(AstcDecodeMode, true);
SWITCHABLE(AstcRecompression, true);
SWITCHABLE(AudioMode, true);
+SWITCHABLE(CpuBackend, true);
SWITCHABLE(CpuAccuracy, true);
SWITCHABLE(FullscreenMode, true);
SWITCHABLE(GpuAccuracy, true);
@@ -155,6 +156,22 @@ bool IsFastmemEnabled() {
return true;
}
+static bool is_nce_enabled = false;
+
+void SetNceEnabled(bool is_39bit) {
+ const bool is_nce_selected = values.cpu_backend.GetValue() == CpuBackend::Nce;
+ is_nce_enabled = IsFastmemEnabled() && is_nce_selected && is_39bit;
+ if (is_nce_selected && !is_nce_enabled) {
+ LOG_WARNING(
+ Common,
+ "Program does not utilize 39-bit address space, unable to natively execute code");
+ }
+}
+
+bool IsNceEnabled() {
+ return is_nce_enabled;
+}
+
bool IsDockedMode() {
return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
}
@@ -206,9 +223,9 @@ const char* TranslateCategory(Category category) {
case Category::UiAudio:
return "UiAudio";
case Category::UiLayout:
- return "UiLayout";
+ return "UILayout";
case Category::UiGameList:
- return "UiGameList";
+ return "UIGameList";
case Category::Screenshots:
return "Screenshots";
case Category::Shortcuts:
@@ -219,6 +236,8 @@ const char* TranslateCategory(Category category) {
return "Services";
case Category::Paths:
return "Paths";
+ case Category::Linux:
+ return "Linux";
case Category::MaxEnum:
break;
}
diff --git a/src/common/settings.h b/src/common/settings.h
index e899f1ae6..98341ad96 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -63,6 +63,7 @@ SWITCHABLE(AspectRatio, true);
SWITCHABLE(AstcDecodeMode, true);
SWITCHABLE(AstcRecompression, true);
SWITCHABLE(AudioMode, true);
+SWITCHABLE(CpuBackend, true);
SWITCHABLE(CpuAccuracy, true);
SWITCHABLE(FullscreenMode, true);
SWITCHABLE(GpuAccuracy, true);
@@ -179,6 +180,14 @@ struct Values {
&use_speed_limit};
// Cpu
+ SwitchableSetting<CpuBackend, true> cpu_backend{
+ linkage, CpuBackend::Dynarmic, CpuBackend::Dynarmic,
+#ifdef HAS_NCE
+ CpuBackend::Nce,
+#else
+ CpuBackend::Dynarmic,
+#endif
+ "cpu_backend", Category::Cpu};
SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto,
CpuAccuracy::Auto, CpuAccuracy::Paranoid,
"cpu_accuracy", Category::Cpu};
@@ -232,7 +241,11 @@ struct Values {
SwitchableSetting<bool> use_asynchronous_gpu_emulation{
linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
+#ifdef ANDROID
+ AstcDecodeMode::Cpu,
+#else
AstcDecodeMode::Gpu,
+#endif
AstcDecodeMode::Cpu,
AstcDecodeMode::CpuAsynchronous,
"accelerate_astc",
@@ -304,7 +317,11 @@ struct Values {
linkage, 0, "bg_blue", Category::Renderer, Specialization::Default, true, true};
SwitchableSetting<GpuAccuracy, true> gpu_accuracy{linkage,
+#ifdef ANDROID
+ GpuAccuracy::Normal,
+#else
GpuAccuracy::High,
+#endif
GpuAccuracy::Normal,
GpuAccuracy::Extreme,
"gpu_accuracy",
@@ -313,20 +330,38 @@ struct Values {
true,
true};
GpuAccuracy current_gpu_accuracy{GpuAccuracy::High};
- SwitchableSetting<AnisotropyMode, true> max_anisotropy{
- linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16,
- "max_anisotropy", Category::RendererAdvanced};
+ SwitchableSetting<AnisotropyMode, true> max_anisotropy{linkage,
+#ifdef ANDROID
+ AnisotropyMode::Default,
+#else
+ AnisotropyMode::Automatic,
+#endif
+ AnisotropyMode::Automatic,
+ AnisotropyMode::X16,
+ "max_anisotropy",
+ Category::RendererAdvanced};
SwitchableSetting<AstcRecompression, true> astc_recompression{linkage,
AstcRecompression::Uncompressed,
AstcRecompression::Uncompressed,
AstcRecompression::Bc3,
"astc_recompression",
Category::RendererAdvanced};
- SwitchableSetting<bool> async_presentation{linkage, false, "async_presentation",
- Category::RendererAdvanced};
+ SwitchableSetting<bool> async_presentation{linkage,
+#ifdef ANDROID
+ true,
+#else
+ false,
+#endif
+ "async_presentation", Category::RendererAdvanced};
SwitchableSetting<bool> renderer_force_max_clock{linkage, false, "force_max_clock",
Category::RendererAdvanced};
- SwitchableSetting<bool> use_reactive_flushing{linkage, true, "use_reactive_flushing",
+ SwitchableSetting<bool> use_reactive_flushing{linkage,
+#ifdef ANDROID
+ false,
+#else
+ true,
+#endif
+ "use_reactive_flushing",
Category::RendererAdvanced};
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::RendererAdvanced};
@@ -358,6 +393,8 @@ struct Values {
Category::RendererDebug};
// TODO: remove this once AMDVLK supports VK_EXT_depth_bias_control
bool renderer_amdvlk_depth_bias_workaround{};
+ Setting<bool> disable_buffer_reorder{linkage, false, "disable_buffer_reorder",
+ Category::RendererDebug};
// System
SwitchableSetting<Language, true> language_index{linkage,
@@ -390,13 +427,20 @@ struct Values {
Setting<s32> current_user{linkage, 0, "current_user", Category::System};
SwitchableSetting<ConsoleMode> use_docked_mode{linkage,
+#ifdef ANDROID
+ ConsoleMode::Handheld,
+#else
ConsoleMode::Docked,
+#endif
"use_docked_mode",
Category::System,
Specialization::Radio,
true,
true};
+ // Linux
+ SwitchableSetting<bool> enable_gamemode{linkage, true, "enable_gamemode", Category::Linux};
+
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
@@ -534,6 +578,8 @@ bool IsGPULevelExtreme();
bool IsGPULevelHigh();
bool IsFastmemEnabled();
+void SetNceEnabled(bool is_64bit);
+bool IsNceEnabled();
bool IsDockedMode();
diff --git a/src/common/settings_common.h b/src/common/settings_common.h
index 7943223eb..344c04439 100644
--- a/src/common/settings_common.h
+++ b/src/common/settings_common.h
@@ -41,6 +41,7 @@ enum class Category : u32 {
Multiplayer,
Services,
Paths,
+ Linux,
MaxEnum,
};
diff --git a/src/common/settings_enums.h b/src/common/settings_enums.h
index 11429d7a8..d6351e57e 100644
--- a/src/common/settings_enums.h
+++ b/src/common/settings_enums.h
@@ -129,6 +129,8 @@ ENUM(ShaderBackend, Glsl, Glasm, SpirV);
ENUM(GpuAccuracy, Normal, High, Extreme);
+ENUM(CpuBackend, Dynarmic, Nce);
+
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid);
ENUM(MemoryLayout, Memory_4Gb, Memory_6Gb, Memory_8Gb);
diff --git a/src/common/signal_chain.cpp b/src/common/signal_chain.cpp
new file mode 100644
index 000000000..2e4fecc48
--- /dev/null
+++ b/src/common/signal_chain.cpp
@@ -0,0 +1,42 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <dlfcn.h>
+
+#include "common/assert.h"
+#include "common/dynamic_library.h"
+#include "common/scope_exit.h"
+#include "common/signal_chain.h"
+
+namespace Common {
+
+template <typename T>
+T* LookupLibcSymbol(const char* name) {
+#if defined(__BIONIC__)
+ Common::DynamicLibrary provider("libc.so");
+ if (!provider.IsOpen()) {
+ UNREACHABLE_MSG("Failed to open libc!");
+ }
+#else
+ // For other operating environments, we assume the symbol is not overridden.
+ const char* base = nullptr;
+ Common::DynamicLibrary provider(base);
+#endif
+
+ void* sym = provider.GetSymbolAddress(name);
+ if (sym == nullptr) {
+ sym = dlsym(RTLD_DEFAULT, name);
+ }
+ if (sym == nullptr) {
+ UNREACHABLE_MSG("Unable to find symbol {}!", name);
+ }
+
+ return reinterpret_cast<T*>(sym);
+}
+
+int SigAction(int signum, const struct sigaction* act, struct sigaction* oldact) {
+ static auto libc_sigaction = LookupLibcSymbol<decltype(sigaction)>("sigaction");
+ return libc_sigaction(signum, act, oldact);
+}
+
+} // namespace Common
diff --git a/src/common/signal_chain.h b/src/common/signal_chain.h
new file mode 100644
index 000000000..8d06a1bd1
--- /dev/null
+++ b/src/common/signal_chain.h
@@ -0,0 +1,19 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#ifndef _WIN32
+
+#include <signal.h>
+
+namespace Common {
+
+// Android's ART overrides sigaction with its own wrapper. This is problematic for SIGSEGV
+// in particular, because ART's handler accesses tpidr_el0, which conflicts with NCE.
+// This extracts the libc symbol and calls it directly.
+int SigAction(int signum, const struct sigaction* act, struct sigaction* oldact);
+
+} // namespace Common
+
+#endif
diff --git a/src/common/wall_clock.cpp b/src/common/wall_clock.cpp
index caca9a123..012fdc1e0 100644
--- a/src/common/wall_clock.cpp
+++ b/src/common/wall_clock.cpp
@@ -10,7 +10,7 @@
#include "common/x64/rdtsc.h"
#endif
-#if defined(ARCHITECTURE_arm64) && defined(__linux__)
+#ifdef HAS_NCE
#include "common/arm64/native_clock.h"
#endif
@@ -68,7 +68,7 @@ std::unique_ptr<WallClock> CreateOptimalClock() {
// - Is not more precise than 1 GHz (1ns resolution)
return std::make_unique<StandardWallClock>();
}
-#elif defined(ARCHITECTURE_arm64) && defined(__linux__)
+#elif defined(HAS_NCE)
return std::make_unique<Arm64::NativeClock>();
#else
return std::make_unique<StandardWallClock>();
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 597890655..85583941c 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -529,6 +529,7 @@ add_library(core STATIC
hle/service/hid/hid_server.h
hle/service/hid/hid_system_server.cpp
hle/service/hid/hid_system_server.h
+ hle/service/hid/hid_util.h
hle/service/hid/hidbus.cpp
hle/service/hid/hidbus.h
hle/service/hid/irs.cpp
@@ -540,8 +541,8 @@ add_library(core STATIC
hle/service/hid/xcd.cpp
hle/service/hid/xcd.h
hle/service/hid/errors.h
- hle/service/hid/controllers/console_sixaxis.cpp
- hle/service/hid/controllers/console_sixaxis.h
+ hle/service/hid/controllers/console_six_axis.cpp
+ hle/service/hid/controllers/console_six_axis.h
hle/service/hid/controllers/controller_base.cpp
hle/service/hid/controllers/controller_base.h
hle/service/hid/controllers/debug_pad.cpp
@@ -556,6 +557,10 @@ add_library(core STATIC
hle/service/hid/controllers/npad.h
hle/service/hid/controllers/palma.cpp
hle/service/hid/controllers/palma.h
+ hle/service/hid/controllers/seven_six_axis.cpp
+ hle/service/hid/controllers/seven_six_axis.h
+ hle/service/hid/controllers/six_axis.cpp
+ hle/service/hid/controllers/six_axis.h
hle/service/hid/controllers/stubbed.cpp
hle/service/hid/controllers/stubbed.h
hle/service/hid/controllers/touchscreen.cpp
@@ -921,6 +926,22 @@ if (ENABLE_WEB_SERVICE)
target_link_libraries(core PRIVATE web_service)
endif()
+if (HAS_NCE)
+ enable_language(C ASM)
+ set(CMAKE_ASM_FLAGS "${CFLAGS} -x assembler-with-cpp")
+
+ target_sources(core PRIVATE
+ arm/nce/arm_nce.cpp
+ arm/nce/arm_nce.h
+ arm/nce/arm_nce.s
+ arm/nce/guest_context.h
+ arm/nce/patcher.cpp
+ arm/nce/patcher.h
+ arm/nce/instructions.h
+ )
+ target_link_libraries(core PRIVATE merry::oaknut)
+endif()
+
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
target_sources(core PRIVATE
arm/dynarmic/arm_dynarmic.h
diff --git a/src/core/arm/arm_interface.cpp b/src/core/arm/arm_interface.cpp
index 558fba5bd..d231bf89c 100644
--- a/src/core/arm/arm_interface.cpp
+++ b/src/core/arm/arm_interface.cpp
@@ -201,6 +201,8 @@ void ARM_Interface::Run() {
if (True(hr & HaltReason::DataAbort)) {
if (system.DebuggerEnabled()) {
system.GetDebugger().NotifyThreadWatchpoint(current_thread, *HaltedWatchpoint());
+ } else {
+ LogBacktrace();
}
current_thread->RequestSuspend(SuspendType::Debug);
break;
diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h
index 3d866ff6f..a9d9ac09d 100644
--- a/src/core/arm/arm_interface.h
+++ b/src/core/arm/arm_interface.h
@@ -81,6 +81,9 @@ public:
// thread context to be 800 bytes in size.
static_assert(sizeof(ThreadContext64) == 0x320);
+ /// Perform any backend-specific initialization.
+ virtual void Initialize() {}
+
/// Runs the CPU until an event happens
void Run();
diff --git a/src/core/arm/nce/arm_nce.cpp b/src/core/arm/nce/arm_nce.cpp
new file mode 100644
index 000000000..f7bdafd39
--- /dev/null
+++ b/src/core/arm/nce/arm_nce.cpp
@@ -0,0 +1,400 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <cinttypes>
+#include <memory>
+
+#include "common/signal_chain.h"
+#include "core/arm/nce/arm_nce.h"
+#include "core/arm/nce/patcher.h"
+#include "core/core.h"
+#include "core/memory.h"
+
+#include "core/hle/kernel/k_process.h"
+
+#include <signal.h>
+#include <sys/syscall.h>
+#include <unistd.h>
+
+namespace Core {
+
+namespace {
+
+struct sigaction g_orig_action;
+
+// Verify assembly offsets.
+using NativeExecutionParameters = Kernel::KThread::NativeExecutionParameters;
+static_assert(offsetof(NativeExecutionParameters, native_context) == TpidrEl0NativeContext);
+static_assert(offsetof(NativeExecutionParameters, lock) == TpidrEl0Lock);
+static_assert(offsetof(NativeExecutionParameters, magic) == TpidrEl0TlsMagic);
+
+fpsimd_context* GetFloatingPointState(mcontext_t& host_ctx) {
+ _aarch64_ctx* header = reinterpret_cast<_aarch64_ctx*>(&host_ctx.__reserved);
+ while (header->magic != FPSIMD_MAGIC) {
+ header = reinterpret_cast<_aarch64_ctx*>(reinterpret_cast<char*>(header) + header->size);
+ }
+ return reinterpret_cast<fpsimd_context*>(header);
+}
+
+} // namespace
+
+void* ARM_NCE::RestoreGuestContext(void* raw_context) {
+ // Retrieve the host context.
+ auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
+
+ // Thread-local parameters will be located in x9.
+ auto* tpidr = reinterpret_cast<NativeExecutionParameters*>(host_ctx.regs[9]);
+ auto* guest_ctx = static_cast<GuestContext*>(tpidr->native_context);
+
+ // Retrieve the host floating point state.
+ auto* fpctx = GetFloatingPointState(host_ctx);
+
+ // Save host callee-saved registers.
+ std::memcpy(guest_ctx->host_ctx.host_saved_vregs.data(), &fpctx->vregs[8],
+ sizeof(guest_ctx->host_ctx.host_saved_vregs));
+ std::memcpy(guest_ctx->host_ctx.host_saved_regs.data(), &host_ctx.regs[19],
+ sizeof(guest_ctx->host_ctx.host_saved_regs));
+
+ // Save stack pointer.
+ guest_ctx->host_ctx.host_sp = host_ctx.sp;
+
+ // Restore all guest state except tpidr_el0.
+ host_ctx.sp = guest_ctx->sp;
+ host_ctx.pc = guest_ctx->pc;
+ host_ctx.pstate = guest_ctx->pstate;
+ fpctx->fpcr = guest_ctx->fpcr;
+ fpctx->fpsr = guest_ctx->fpsr;
+ std::memcpy(host_ctx.regs, guest_ctx->cpu_registers.data(), sizeof(host_ctx.regs));
+ std::memcpy(fpctx->vregs, guest_ctx->vector_registers.data(), sizeof(fpctx->vregs));
+
+ // Return the new thread-local storage pointer.
+ return tpidr;
+}
+
+void ARM_NCE::SaveGuestContext(GuestContext* guest_ctx, void* raw_context) {
+ // Retrieve the host context.
+ auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
+
+ // Retrieve the host floating point state.
+ auto* fpctx = GetFloatingPointState(host_ctx);
+
+ // Save all guest registers except tpidr_el0.
+ std::memcpy(guest_ctx->cpu_registers.data(), host_ctx.regs, sizeof(host_ctx.regs));
+ std::memcpy(guest_ctx->vector_registers.data(), fpctx->vregs, sizeof(fpctx->vregs));
+ guest_ctx->fpsr = fpctx->fpsr;
+ guest_ctx->fpcr = fpctx->fpcr;
+ guest_ctx->pstate = static_cast<u32>(host_ctx.pstate);
+ guest_ctx->pc = host_ctx.pc;
+ guest_ctx->sp = host_ctx.sp;
+
+ // Restore stack pointer.
+ host_ctx.sp = guest_ctx->host_ctx.host_sp;
+
+ // Restore host callee-saved registers.
+ std::memcpy(&host_ctx.regs[19], guest_ctx->host_ctx.host_saved_regs.data(),
+ sizeof(guest_ctx->host_ctx.host_saved_regs));
+ std::memcpy(&fpctx->vregs[8], guest_ctx->host_ctx.host_saved_vregs.data(),
+ sizeof(guest_ctx->host_ctx.host_saved_vregs));
+
+ // Return from the call on exit by setting pc to x30.
+ host_ctx.pc = guest_ctx->host_ctx.host_saved_regs[11];
+
+ // Clear esr_el1 and return it.
+ host_ctx.regs[0] = guest_ctx->esr_el1.exchange(0);
+}
+
+bool ARM_NCE::HandleGuestFault(GuestContext* guest_ctx, void* raw_info, void* raw_context) {
+ auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
+ auto* info = static_cast<siginfo_t*>(raw_info);
+
+ // Try to handle an invalid access.
+ // TODO: handle accesses which split a page?
+ const Common::ProcessAddress addr =
+ (reinterpret_cast<u64>(info->si_addr) & ~Memory::YUZU_PAGEMASK);
+ if (guest_ctx->system->ApplicationMemory().InvalidateNCE(addr, Memory::YUZU_PAGESIZE)) {
+ // We handled the access successfully and are returning to guest code.
+ return true;
+ }
+
+ // We can't handle the access, so determine why we crashed.
+ const bool is_prefetch_abort = host_ctx.pc == reinterpret_cast<u64>(info->si_addr);
+
+ // For data aborts, skip the instruction and return to guest code.
+ // This will allow games to continue in many scenarios where they would otherwise crash.
+ if (!is_prefetch_abort) {
+ host_ctx.pc += 4;
+ return true;
+ }
+
+ // This is a prefetch abort.
+ guest_ctx->esr_el1.fetch_or(static_cast<u64>(HaltReason::PrefetchAbort));
+
+ // Forcibly mark the context as locked. We are still running.
+ // We may race with SignalInterrupt here:
+ // - If we lose the race, then SignalInterrupt will send us a signal we are masking,
+ // and it will do nothing when it is unmasked, as we have already left guest code.
+ // - If we win the race, then SignalInterrupt will wait for us to unlock first.
+ auto& thread_params = guest_ctx->parent->running_thread->GetNativeExecutionParameters();
+ thread_params.lock.store(SpinLockLocked);
+
+ // Return to host.
+ SaveGuestContext(guest_ctx, raw_context);
+ return false;
+}
+
+void ARM_NCE::HandleHostFault(int sig, void* raw_info, void* raw_context) {
+ return g_orig_action.sa_sigaction(sig, static_cast<siginfo_t*>(raw_info), raw_context);
+}
+
+HaltReason ARM_NCE::RunJit() {
+ // Get the thread parameters.
+ // TODO: pass the current thread down from ::Run
+ auto* thread = Kernel::GetCurrentThreadPointer(system.Kernel());
+ auto* thread_params = &thread->GetNativeExecutionParameters();
+
+ {
+ // Lock our core context.
+ std::scoped_lock lk{lock};
+
+ // We should not be running.
+ ASSERT(running_thread == nullptr);
+
+ // Check if we need to run. If we have already been halted, we are done.
+ u64 halt = guest_ctx.esr_el1.exchange(0);
+ if (halt != 0) {
+ return static_cast<HaltReason>(halt);
+ }
+
+ // Mark that we are running.
+ running_thread = thread;
+
+ // Acquire the lock on the thread parameters.
+ // This allows us to force synchronization with SignalInterrupt.
+ LockThreadParameters(thread_params);
+ }
+
+ // Assign current members.
+ guest_ctx.parent = this;
+ thread_params->native_context = &guest_ctx;
+ thread_params->tpidr_el0 = guest_ctx.tpidr_el0;
+ thread_params->tpidrro_el0 = guest_ctx.tpidrro_el0;
+ thread_params->is_running = true;
+
+ HaltReason halt{};
+
+ // TODO: finding and creating the post handler needs to be locked
+ // to deal with dynamic loading of NROs.
+ const auto& post_handlers = system.ApplicationProcess()->GetPostHandlers();
+ if (auto it = post_handlers.find(guest_ctx.pc); it != post_handlers.end()) {
+ halt = ReturnToRunCodeByTrampoline(thread_params, &guest_ctx, it->second);
+ } else {
+ halt = ReturnToRunCodeByExceptionLevelChange(thread_id, thread_params);
+ }
+
+ // Unload members.
+ // The thread does not change, so we can persist the old reference.
+ guest_ctx.tpidr_el0 = thread_params->tpidr_el0;
+ thread_params->native_context = nullptr;
+ thread_params->is_running = false;
+
+ // Unlock the thread parameters.
+ UnlockThreadParameters(thread_params);
+
+ {
+ // Lock the core context.
+ std::scoped_lock lk{lock};
+
+ // On exit, we no longer have an active thread.
+ running_thread = nullptr;
+ }
+
+ // Return the halt reason.
+ return halt;
+}
+
+HaltReason ARM_NCE::StepJit() {
+ return HaltReason::StepThread;
+}
+
+u32 ARM_NCE::GetSvcNumber() const {
+ return guest_ctx.svc_swi;
+}
+
+ARM_NCE::ARM_NCE(System& system_, bool uses_wall_clock_, std::size_t core_index_)
+ : ARM_Interface{system_, uses_wall_clock_}, core_index{core_index_} {
+ guest_ctx.system = &system_;
+}
+
+ARM_NCE::~ARM_NCE() = default;
+
+void ARM_NCE::Initialize() {
+ thread_id = gettid();
+
+ // Setup our signals
+ static std::once_flag flag;
+ std::call_once(flag, [] {
+ using HandlerType = decltype(sigaction::sa_sigaction);
+
+ sigset_t signal_mask;
+ sigemptyset(&signal_mask);
+ sigaddset(&signal_mask, ReturnToRunCodeByExceptionLevelChangeSignal);
+ sigaddset(&signal_mask, BreakFromRunCodeSignal);
+ sigaddset(&signal_mask, GuestFaultSignal);
+
+ struct sigaction return_to_run_code_action {};
+ return_to_run_code_action.sa_flags = SA_SIGINFO | SA_ONSTACK;
+ return_to_run_code_action.sa_sigaction = reinterpret_cast<HandlerType>(
+ &ARM_NCE::ReturnToRunCodeByExceptionLevelChangeSignalHandler);
+ return_to_run_code_action.sa_mask = signal_mask;
+ Common::SigAction(ReturnToRunCodeByExceptionLevelChangeSignal, &return_to_run_code_action,
+ nullptr);
+
+ struct sigaction break_from_run_code_action {};
+ break_from_run_code_action.sa_flags = SA_SIGINFO | SA_ONSTACK;
+ break_from_run_code_action.sa_sigaction =
+ reinterpret_cast<HandlerType>(&ARM_NCE::BreakFromRunCodeSignalHandler);
+ break_from_run_code_action.sa_mask = signal_mask;
+ Common::SigAction(BreakFromRunCodeSignal, &break_from_run_code_action, nullptr);
+
+ struct sigaction fault_action {};
+ fault_action.sa_flags = SA_SIGINFO | SA_ONSTACK | SA_RESTART;
+ fault_action.sa_sigaction =
+ reinterpret_cast<HandlerType>(&ARM_NCE::GuestFaultSignalHandler);
+ fault_action.sa_mask = signal_mask;
+ Common::SigAction(GuestFaultSignal, &fault_action, &g_orig_action);
+
+ // Simplify call for g_orig_action.
+ // These fields occupy the same space in memory, so this should be a no-op in practice.
+ if (!(g_orig_action.sa_flags & SA_SIGINFO)) {
+ g_orig_action.sa_sigaction =
+ reinterpret_cast<decltype(g_orig_action.sa_sigaction)>(g_orig_action.sa_handler);
+ }
+ });
+}
+
+void ARM_NCE::SetPC(u64 pc) {
+ guest_ctx.pc = pc;
+}
+
+u64 ARM_NCE::GetPC() const {
+ return guest_ctx.pc;
+}
+
+u64 ARM_NCE::GetSP() const {
+ return guest_ctx.sp;
+}
+
+u64 ARM_NCE::GetReg(int index) const {
+ return guest_ctx.cpu_registers[index];
+}
+
+void ARM_NCE::SetReg(int index, u64 value) {
+ guest_ctx.cpu_registers[index] = value;
+}
+
+u128 ARM_NCE::GetVectorReg(int index) const {
+ return guest_ctx.vector_registers[index];
+}
+
+void ARM_NCE::SetVectorReg(int index, u128 value) {
+ guest_ctx.vector_registers[index] = value;
+}
+
+u32 ARM_NCE::GetPSTATE() const {
+ return guest_ctx.pstate;
+}
+
+void ARM_NCE::SetPSTATE(u32 pstate) {
+ guest_ctx.pstate = pstate;
+}
+
+u64 ARM_NCE::GetTlsAddress() const {
+ return guest_ctx.tpidrro_el0;
+}
+
+void ARM_NCE::SetTlsAddress(u64 address) {
+ guest_ctx.tpidrro_el0 = address;
+}
+
+u64 ARM_NCE::GetTPIDR_EL0() const {
+ return guest_ctx.tpidr_el0;
+}
+
+void ARM_NCE::SetTPIDR_EL0(u64 value) {
+ guest_ctx.tpidr_el0 = value;
+}
+
+void ARM_NCE::SaveContext(ThreadContext64& ctx) const {
+ ctx.cpu_registers = guest_ctx.cpu_registers;
+ ctx.sp = guest_ctx.sp;
+ ctx.pc = guest_ctx.pc;
+ ctx.pstate = guest_ctx.pstate;
+ ctx.vector_registers = guest_ctx.vector_registers;
+ ctx.fpcr = guest_ctx.fpcr;
+ ctx.fpsr = guest_ctx.fpsr;
+ ctx.tpidr = guest_ctx.tpidr_el0;
+}
+
+void ARM_NCE::LoadContext(const ThreadContext64& ctx) {
+ guest_ctx.cpu_registers = ctx.cpu_registers;
+ guest_ctx.sp = ctx.sp;
+ guest_ctx.pc = ctx.pc;
+ guest_ctx.pstate = ctx.pstate;
+ guest_ctx.vector_registers = ctx.vector_registers;
+ guest_ctx.fpcr = ctx.fpcr;
+ guest_ctx.fpsr = ctx.fpsr;
+ guest_ctx.tpidr_el0 = ctx.tpidr;
+}
+
+void ARM_NCE::SignalInterrupt() {
+ // Lock core context.
+ std::scoped_lock lk{lock};
+
+ // Add break loop condition.
+ guest_ctx.esr_el1.fetch_or(static_cast<u64>(HaltReason::BreakLoop));
+
+ // If there is no thread running, we are done.
+ if (running_thread == nullptr) {
+ return;
+ }
+
+ // Lock the thread context.
+ auto* params = &running_thread->GetNativeExecutionParameters();
+ LockThreadParameters(params);
+
+ if (params->is_running) {
+ // We should signal to the running thread.
+ // The running thread will unlock the thread context.
+ syscall(SYS_tkill, thread_id, BreakFromRunCodeSignal);
+ } else {
+ // If the thread is no longer running, we have nothing to do.
+ UnlockThreadParameters(params);
+ }
+}
+
+void ARM_NCE::ClearInterrupt() {
+ guest_ctx.esr_el1 = {};
+}
+
+void ARM_NCE::ClearInstructionCache() {
+ // TODO: This is not possible to implement correctly on Linux because
+ // we do not have any access to ic iallu.
+
+ // Require accesses to complete.
+ std::atomic_thread_fence(std::memory_order_seq_cst);
+}
+
+void ARM_NCE::InvalidateCacheRange(u64 addr, std::size_t size) {
+ this->ClearInstructionCache();
+}
+
+void ARM_NCE::ClearExclusiveState() {
+ // No-op.
+}
+
+void ARM_NCE::PageTableChanged(Common::PageTable& page_table,
+ std::size_t new_address_space_size_in_bits) {
+ // No-op. Page table is never used.
+}
+
+} // namespace Core
diff --git a/src/core/arm/nce/arm_nce.h b/src/core/arm/nce/arm_nce.h
new file mode 100644
index 000000000..5fbd6dbf3
--- /dev/null
+++ b/src/core/arm/nce/arm_nce.h
@@ -0,0 +1,108 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <atomic>
+#include <memory>
+#include <span>
+#include <unordered_map>
+#include <vector>
+
+#include "core/arm/arm_interface.h"
+#include "core/arm/nce/guest_context.h"
+
+namespace Core::Memory {
+class Memory;
+}
+
+namespace Core {
+
+class System;
+
+class ARM_NCE final : public ARM_Interface {
+public:
+ ARM_NCE(System& system_, bool uses_wall_clock_, std::size_t core_index_);
+
+ ~ARM_NCE() override;
+
+ void Initialize() override;
+ void SetPC(u64 pc) override;
+ u64 GetPC() const override;
+ u64 GetSP() const override;
+ u64 GetReg(int index) const override;
+ void SetReg(int index, u64 value) override;
+ u128 GetVectorReg(int index) const override;
+ void SetVectorReg(int index, u128 value) override;
+
+ u32 GetPSTATE() const override;
+ void SetPSTATE(u32 pstate) override;
+ u64 GetTlsAddress() const override;
+ void SetTlsAddress(u64 address) override;
+ void SetTPIDR_EL0(u64 value) override;
+ u64 GetTPIDR_EL0() const override;
+
+ Architecture GetArchitecture() const override {
+ return Architecture::Aarch64;
+ }
+
+ void SaveContext(ThreadContext32& ctx) const override {}
+ void SaveContext(ThreadContext64& ctx) const override;
+ void LoadContext(const ThreadContext32& ctx) override {}
+ void LoadContext(const ThreadContext64& ctx) override;
+
+ void SignalInterrupt() override;
+ void ClearInterrupt() override;
+ void ClearExclusiveState() override;
+ void ClearInstructionCache() override;
+ void InvalidateCacheRange(u64 addr, std::size_t size) override;
+ void PageTableChanged(Common::PageTable& new_page_table,
+ std::size_t new_address_space_size_in_bits) override;
+
+protected:
+ HaltReason RunJit() override;
+ HaltReason StepJit() override;
+
+ u32 GetSvcNumber() const override;
+
+ const Kernel::DebugWatchpoint* HaltedWatchpoint() const override {
+ return nullptr;
+ }
+
+ void RewindBreakpointInstruction() override {}
+
+private:
+ // Assembly definitions.
+ static HaltReason ReturnToRunCodeByTrampoline(void* tpidr, GuestContext* ctx,
+ u64 trampoline_addr);
+ static HaltReason ReturnToRunCodeByExceptionLevelChange(int tid, void* tpidr);
+
+ static void ReturnToRunCodeByExceptionLevelChangeSignalHandler(int sig, void* info,
+ void* raw_context);
+ static void BreakFromRunCodeSignalHandler(int sig, void* info, void* raw_context);
+ static void GuestFaultSignalHandler(int sig, void* info, void* raw_context);
+
+ static void LockThreadParameters(void* tpidr);
+ static void UnlockThreadParameters(void* tpidr);
+
+private:
+ // C++ implementation functions for assembly definitions.
+ static void* RestoreGuestContext(void* raw_context);
+ static void SaveGuestContext(GuestContext* ctx, void* raw_context);
+ static bool HandleGuestFault(GuestContext* ctx, void* info, void* raw_context);
+ static void HandleHostFault(int sig, void* info, void* raw_context);
+
+public:
+ // Members set on initialization.
+ std::size_t core_index{};
+ pid_t thread_id{-1};
+
+ // Core context.
+ GuestContext guest_ctx;
+
+ // Thread and invalidation info.
+ std::mutex lock;
+ Kernel::KThread* running_thread{};
+};
+
+} // namespace Core
diff --git a/src/core/arm/nce/arm_nce.s b/src/core/arm/nce/arm_nce.s
new file mode 100644
index 000000000..b98e09f31
--- /dev/null
+++ b/src/core/arm/nce/arm_nce.s
@@ -0,0 +1,222 @@
+/* SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project */
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "core/arm/nce/arm_nce_asm_definitions.h"
+
+#define LOAD_IMMEDIATE_32(reg, val) \
+ mov reg, #(((val) >> 0x00) & 0xFFFF); \
+ movk reg, #(((val) >> 0x10) & 0xFFFF), lsl #16
+
+
+/* static HaltReason Core::ARM_NCE::ReturnToRunCodeByTrampoline(void* tpidr, Core::GuestContext* ctx, u64 trampoline_addr) */
+.section .text._ZN4Core7ARM_NCE27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm, "ax", %progbits
+.global _ZN4Core7ARM_NCE27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm
+.type _ZN4Core7ARM_NCE27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm, %function
+_ZN4Core7ARM_NCE27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm:
+ /* Back up host sp to x3. */
+ /* Back up host tpidr_el0 to x4. */
+ mov x3, sp
+ mrs x4, tpidr_el0
+
+ /* Load guest sp. x5 is used as a scratch register. */
+ ldr x5, [x1, #(GuestContextSp)]
+ mov sp, x5
+
+ /* Offset GuestContext pointer to the host member. */
+ add x5, x1, #(GuestContextHostContext)
+
+ /* Save original host sp and tpidr_el0 (x3, x4) to host context. */
+ stp x3, x4, [x5, #(HostContextSpTpidrEl0)]
+
+ /* Save all callee-saved host GPRs. */
+ stp x19, x20, [x5, #(HostContextRegs+0x0)]
+ stp x21, x22, [x5, #(HostContextRegs+0x10)]
+ stp x23, x24, [x5, #(HostContextRegs+0x20)]
+ stp x25, x26, [x5, #(HostContextRegs+0x30)]
+ stp x27, x28, [x5, #(HostContextRegs+0x40)]
+ stp x29, x30, [x5, #(HostContextRegs+0x50)]
+
+ /* Save all callee-saved host FPRs. */
+ stp q8, q9, [x5, #(HostContextVregs+0x0)]
+ stp q10, q11, [x5, #(HostContextVregs+0x20)]
+ stp q12, q13, [x5, #(HostContextVregs+0x40)]
+ stp q14, q15, [x5, #(HostContextVregs+0x60)]
+
+ /* Load guest tpidr_el0 from argument. */
+ msr tpidr_el0, x0
+
+ /* Tail call the trampoline to restore guest state. */
+ br x2
+
+
+/* static HaltReason Core::ARM_NCE::ReturnToRunCodeByExceptionLevelChange(int tid, void* tpidr) */
+.section .text._ZN4Core7ARM_NCE37ReturnToRunCodeByExceptionLevelChangeEiPv, "ax", %progbits
+.global _ZN4Core7ARM_NCE37ReturnToRunCodeByExceptionLevelChangeEiPv
+.type _ZN4Core7ARM_NCE37ReturnToRunCodeByExceptionLevelChangeEiPv, %function
+_ZN4Core7ARM_NCE37ReturnToRunCodeByExceptionLevelChangeEiPv:
+ /* This jumps to the signal handler, which will restore the entire context. */
+ /* On entry, x0 = thread id, which is already in the right place. */
+
+ /* Move tpidr to x9 so it is not trampled. */
+ mov x9, x1
+
+ /* Set up arguments. */
+ mov x8, #(__NR_tkill)
+ mov x1, #(ReturnToRunCodeByExceptionLevelChangeSignal)
+
+ /* Tail call the signal handler. */
+ svc #0
+
+ /* Block execution from flowing here. */
+ brk #1000
+
+
+/* static void Core::ARM_NCE::ReturnToRunCodeByExceptionLevelChangeSignalHandler(int sig, void* info, void* raw_context) */
+.section .text._ZN4Core7ARM_NCE50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_, "ax", %progbits
+.global _ZN4Core7ARM_NCE50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_
+.type _ZN4Core7ARM_NCE50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_, %function
+_ZN4Core7ARM_NCE50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_:
+ stp x29, x30, [sp, #-0x10]!
+ mov x29, sp
+
+ /* Call the context restorer with the raw context. */
+ mov x0, x2
+ bl _ZN4Core7ARM_NCE19RestoreGuestContextEPv
+
+ /* Save the old value of tpidr_el0. */
+ mrs x8, tpidr_el0
+ ldr x9, [x0, #(TpidrEl0NativeContext)]
+ str x8, [x9, #(GuestContextHostContext + HostContextTpidrEl0)]
+
+ /* Set our new tpidr_el0. */
+ msr tpidr_el0, x0
+
+ /* Unlock the context. */
+ bl _ZN4Core7ARM_NCE22UnlockThreadParametersEPv
+
+ /* Returning from here will enter the guest. */
+ ldp x29, x30, [sp], #0x10
+ ret
+
+
+/* static void Core::ARM_NCE::BreakFromRunCodeSignalHandler(int sig, void* info, void* raw_context) */
+.section .text._ZN4Core7ARM_NCE29BreakFromRunCodeSignalHandlerEiPvS1_, "ax", %progbits
+.global _ZN4Core7ARM_NCE29BreakFromRunCodeSignalHandlerEiPvS1_
+.type _ZN4Core7ARM_NCE29BreakFromRunCodeSignalHandlerEiPvS1_, %function
+_ZN4Core7ARM_NCE29BreakFromRunCodeSignalHandlerEiPvS1_:
+ /* Check to see if we have the correct TLS magic. */
+ mrs x8, tpidr_el0
+ ldr w9, [x8, #(TpidrEl0TlsMagic)]
+
+ LOAD_IMMEDIATE_32(w10, TlsMagic)
+
+ cmp w9, w10
+ b.ne 1f
+
+ /* Correct TLS magic, so this is a guest interrupt. */
+ /* Restore host tpidr_el0. */
+ ldr x0, [x8, #(TpidrEl0NativeContext)]
+ ldr x3, [x0, #(GuestContextHostContext + HostContextTpidrEl0)]
+ msr tpidr_el0, x3
+
+ /* Tail call the restorer. */
+ mov x1, x2
+ b _ZN4Core7ARM_NCE16SaveGuestContextEPNS_12GuestContextEPv
+
+ /* Returning from here will enter host code. */
+
+1:
+ /* Incorrect TLS magic, so this is a spurious signal. */
+ ret
+
+
+/* static void Core::ARM_NCE::GuestFaultSignalHandler(int sig, void* info, void* raw_context) */
+.section .text._ZN4Core7ARM_NCE23GuestFaultSignalHandlerEiPvS1_, "ax", %progbits
+.global _ZN4Core7ARM_NCE23GuestFaultSignalHandlerEiPvS1_
+.type _ZN4Core7ARM_NCE23GuestFaultSignalHandlerEiPvS1_, %function
+_ZN4Core7ARM_NCE23GuestFaultSignalHandlerEiPvS1_:
+ /* Check to see if we have the correct TLS magic. */
+ mrs x8, tpidr_el0
+ ldr w9, [x8, #(TpidrEl0TlsMagic)]
+
+ LOAD_IMMEDIATE_32(w10, TlsMagic)
+
+ cmp w9, w10
+ b.eq 1f
+
+ /* Incorrect TLS magic, so this is a host fault. */
+ /* Tail call the handler. */
+ b _ZN4Core7ARM_NCE15HandleHostFaultEiPvS1_
+
+1:
+ /* Correct TLS magic, so this is a guest fault. */
+ stp x29, x30, [sp, #-0x20]!
+ str x19, [sp, #0x10]
+ mov x29, sp
+
+ /* Save the old tpidr_el0. */
+ mov x19, x8
+
+ /* Restore host tpidr_el0. */
+ ldr x0, [x8, #(TpidrEl0NativeContext)]
+ ldr x3, [x0, #(GuestContextHostContext + HostContextTpidrEl0)]
+ msr tpidr_el0, x3
+
+ /* Call the handler. */
+ bl _ZN4Core7ARM_NCE16HandleGuestFaultEPNS_12GuestContextEPvS3_
+
+ /* If the handler returned false, we want to preserve the host tpidr_el0. */
+ cbz x0, 2f
+
+ /* Otherwise, restore guest tpidr_el0. */
+ msr tpidr_el0, x19
+
+2:
+ ldr x19, [sp, #0x10]
+ ldp x29, x30, [sp], #0x20
+ ret
+
+
+/* static void Core::ARM_NCE::LockThreadParameters(void* tpidr) */
+.section .text._ZN4Core7ARM_NCE20LockThreadParametersEPv, "ax", %progbits
+.global _ZN4Core7ARM_NCE20LockThreadParametersEPv
+.type _ZN4Core7ARM_NCE20LockThreadParametersEPv, %function
+_ZN4Core7ARM_NCE20LockThreadParametersEPv:
+ /* Offset to lock member. */
+ add x0, x0, #(TpidrEl0Lock)
+
+1:
+ /* Clear the monitor. */
+ clrex
+
+2:
+ /* Load-linked with acquire ordering. */
+ ldaxr w1, [x0]
+
+ /* If the value was SpinLockLocked, clear monitor and retry. */
+ cbz w1, 1b
+
+ /* Store-conditional SpinLockLocked with relaxed ordering. */
+ stxr w1, wzr, [x0]
+
+ /* If we failed to store, retry. */
+ cbnz w1, 2b
+
+ ret
+
+
+/* static void Core::ARM_NCE::UnlockThreadParameters(void* tpidr) */
+.section .text._ZN4Core7ARM_NCE22UnlockThreadParametersEPv, "ax", %progbits
+.global _ZN4Core7ARM_NCE22UnlockThreadParametersEPv
+.type _ZN4Core7ARM_NCE22UnlockThreadParametersEPv, %function
+_ZN4Core7ARM_NCE22UnlockThreadParametersEPv:
+ /* Offset to lock member. */
+ add x0, x0, #(TpidrEl0Lock)
+
+ /* Load SpinLockUnlocked. */
+ mov w1, #(SpinLockUnlocked)
+
+ /* Store value with release ordering. */
+ stlr w1, [x0]
+
+ ret
diff --git a/src/core/arm/nce/arm_nce_asm_definitions.h b/src/core/arm/nce/arm_nce_asm_definitions.h
new file mode 100644
index 000000000..8a9b285b5
--- /dev/null
+++ b/src/core/arm/nce/arm_nce_asm_definitions.h
@@ -0,0 +1,29 @@
+/* SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project */
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#pragma once
+
+#define __ASSEMBLY__
+
+#include <asm-generic/signal.h>
+#include <asm-generic/unistd.h>
+
+#define ReturnToRunCodeByExceptionLevelChangeSignal SIGUSR2
+#define BreakFromRunCodeSignal SIGURG
+#define GuestFaultSignal SIGSEGV
+
+#define GuestContextSp 0xF8
+#define GuestContextHostContext 0x320
+
+#define HostContextSpTpidrEl0 0xE0
+#define HostContextTpidrEl0 0xE8
+#define HostContextRegs 0x0
+#define HostContextVregs 0x60
+
+#define TpidrEl0NativeContext 0x10
+#define TpidrEl0Lock 0x18
+#define TpidrEl0TlsMagic 0x20
+#define TlsMagic 0x555a5559
+
+#define SpinLockLocked 0
+#define SpinLockUnlocked 1
diff --git a/src/core/arm/nce/guest_context.h b/src/core/arm/nce/guest_context.h
new file mode 100644
index 000000000..0767a0337
--- /dev/null
+++ b/src/core/arm/nce/guest_context.h
@@ -0,0 +1,50 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "core/arm/arm_interface.h"
+#include "core/arm/nce/arm_nce_asm_definitions.h"
+
+namespace Core {
+
+class ARM_NCE;
+class System;
+
+struct HostContext {
+ alignas(16) std::array<u64, 12> host_saved_regs{};
+ alignas(16) std::array<u128, 8> host_saved_vregs{};
+ u64 host_sp{};
+ void* host_tpidr_el0{};
+};
+
+struct GuestContext {
+ std::array<u64, 31> cpu_registers{};
+ u64 sp{};
+ u64 pc{};
+ u32 fpcr{};
+ u32 fpsr{};
+ std::array<u128, 32> vector_registers{};
+ u32 pstate{};
+ alignas(16) HostContext host_ctx{};
+ u64 tpidrro_el0{};
+ u64 tpidr_el0{};
+ std::atomic<u64> esr_el1{};
+ u32 nzcv{};
+ u32 svc_swi{};
+ System* system{};
+ ARM_NCE* parent{};
+};
+
+// Verify assembly offsets.
+static_assert(offsetof(GuestContext, sp) == GuestContextSp);
+static_assert(offsetof(GuestContext, host_ctx) == GuestContextHostContext);
+static_assert(offsetof(HostContext, host_sp) == HostContextSpTpidrEl0);
+static_assert(offsetof(HostContext, host_tpidr_el0) - 8 == HostContextSpTpidrEl0);
+static_assert(offsetof(HostContext, host_tpidr_el0) == HostContextTpidrEl0);
+static_assert(offsetof(HostContext, host_saved_regs) == HostContextRegs);
+static_assert(offsetof(HostContext, host_saved_vregs) == HostContextVregs);
+
+} // namespace Core
diff --git a/src/core/arm/nce/instructions.h b/src/core/arm/nce/instructions.h
new file mode 100644
index 000000000..5b56ff857
--- /dev/null
+++ b/src/core/arm/nce/instructions.h
@@ -0,0 +1,147 @@
+// SPDX-FileCopyrightText: Copyright © 2020 Skyline Team and Contributors
+// SPDX-License-Identifier: MPL-2.0
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+
+namespace Core::NCE {
+
+enum SystemRegister : u32 {
+ TpidrEl0 = 0x5E82,
+ TpidrroEl0 = 0x5E83,
+ CntfrqEl0 = 0x5F00,
+ CntpctEl0 = 0x5F01,
+};
+
+// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/SVC--Supervisor-Call-
+union SVC {
+ constexpr explicit SVC(u32 raw_) : raw{raw_} {}
+
+ constexpr bool Verify() {
+ return (this->GetSig0() == 0x1 && this->GetSig1() == 0x6A0);
+ }
+
+ constexpr u32 GetSig0() {
+ return decltype(sig0)::ExtractValue(raw);
+ }
+
+ constexpr u32 GetValue() {
+ return decltype(value)::ExtractValue(raw);
+ }
+
+ constexpr u32 GetSig1() {
+ return decltype(sig1)::ExtractValue(raw);
+ }
+
+ u32 raw;
+
+private:
+ BitField<0, 5, u32> sig0; // 0x1
+ BitField<5, 16, u32> value; // 16-bit immediate
+ BitField<21, 11, u32> sig1; // 0x6A0
+};
+static_assert(sizeof(SVC) == sizeof(u32));
+static_assert(SVC(0xD40000C1).Verify());
+static_assert(SVC(0xD40000C1).GetValue() == 0x6);
+
+// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/MRS--Move-System-Register-
+union MRS {
+ constexpr explicit MRS(u32 raw_) : raw{raw_} {}
+
+ constexpr bool Verify() {
+ return (this->GetSig() == 0xD53);
+ }
+
+ constexpr u32 GetRt() {
+ return decltype(rt)::ExtractValue(raw);
+ }
+
+ constexpr u32 GetSystemReg() {
+ return decltype(system_reg)::ExtractValue(raw);
+ }
+
+ constexpr u32 GetSig() {
+ return decltype(sig)::ExtractValue(raw);
+ }
+
+ u32 raw;
+
+private:
+ BitField<0, 5, u32> rt; // destination register
+ BitField<5, 15, u32> system_reg; // source system register
+ BitField<20, 12, u32> sig; // 0xD53
+};
+static_assert(sizeof(MRS) == sizeof(u32));
+static_assert(MRS(0xD53BE020).Verify());
+static_assert(MRS(0xD53BE020).GetSystemReg() == CntpctEl0);
+static_assert(MRS(0xD53BE020).GetRt() == 0x0);
+
+// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/MSR--register---Move-general-purpose-register-to-System-Register-
+union MSR {
+ constexpr explicit MSR(u32 raw_) : raw{raw_} {}
+
+ constexpr bool Verify() {
+ return this->GetSig() == 0xD51;
+ }
+
+ constexpr u32 GetRt() {
+ return decltype(rt)::ExtractValue(raw);
+ }
+
+ constexpr u32 GetSystemReg() {
+ return decltype(system_reg)::ExtractValue(raw);
+ }
+
+ constexpr u32 GetSig() {
+ return decltype(sig)::ExtractValue(raw);
+ }
+
+ u32 raw;
+
+private:
+ BitField<0, 5, u32> rt; // source register
+ BitField<5, 15, u32> system_reg; // destination system register
+ BitField<20, 12, u32> sig; // 0xD51
+};
+static_assert(sizeof(MSR) == sizeof(u32));
+static_assert(MSR(0xD51BD040).Verify());
+static_assert(MSR(0xD51BD040).GetSystemReg() == TpidrEl0);
+static_assert(MSR(0xD51BD040).GetRt() == 0x0);
+
+// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/LDXR--Load-Exclusive-Register-
+// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/LDXP--Load-Exclusive-Pair-of-Registers-
+// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/STXR--Store-Exclusive-Register-
+// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/STXP--Store-Exclusive-Pair-of-registers-
+union Exclusive {
+ constexpr explicit Exclusive(u32 raw_) : raw{raw_} {}
+
+ constexpr bool Verify() {
+ return this->GetSig() == 0x10;
+ }
+
+ constexpr u32 GetSig() {
+ return decltype(sig)::ExtractValue(raw);
+ }
+
+ constexpr u32 AsOrdered() {
+ return raw | decltype(o0)::FormatValue(1);
+ }
+
+ u32 raw;
+
+private:
+ BitField<0, 5, u32> rt; // memory operand
+ BitField<5, 5, u32> rn; // register operand 1
+ BitField<10, 5, u32> rt2; // register operand 2
+ BitField<15, 1, u32> o0; // ordered
+ BitField<16, 5, u32> rs; // status register
+ BitField<21, 2, u32> l; // operation type
+ BitField<23, 7, u32> sig; // 0x10
+ BitField<30, 2, u32> size; // size
+};
+static_assert(Exclusive(0xC85FFC00).Verify());
+static_assert(Exclusive(0xC85FFC00).AsOrdered() == 0xC85FFC00);
+static_assert(Exclusive(0xC85F7C00).AsOrdered() == 0xC85FFC00);
+static_assert(Exclusive(0xC8200440).AsOrdered() == 0xC8208440);
+
+} // namespace Core::NCE
diff --git a/src/core/arm/nce/patcher.cpp b/src/core/arm/nce/patcher.cpp
new file mode 100644
index 000000000..ec8527224
--- /dev/null
+++ b/src/core/arm/nce/patcher.cpp
@@ -0,0 +1,474 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/arm64/native_clock.h"
+#include "common/bit_cast.h"
+#include "common/literals.h"
+#include "core/arm/nce/arm_nce.h"
+#include "core/arm/nce/guest_context.h"
+#include "core/arm/nce/instructions.h"
+#include "core/arm/nce/patcher.h"
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/hle/kernel/svc.h"
+
+namespace Core::NCE {
+
+using namespace Common::Literals;
+using namespace oaknut::util;
+
+using NativeExecutionParameters = Kernel::KThread::NativeExecutionParameters;
+
+constexpr size_t MaxRelativeBranch = 128_MiB;
+constexpr u32 ModuleCodeIndex = 0x24 / sizeof(u32);
+
+Patcher::Patcher() : c(m_patch_instructions) {}
+
+Patcher::~Patcher() = default;
+
+void Patcher::PatchText(const Kernel::PhysicalMemory& program_image,
+ const Kernel::CodeSet::Segment& code) {
+
+ // Write save context helper function.
+ c.l(m_save_context);
+ WriteSaveContext();
+
+ // Write load context helper function.
+ c.l(m_load_context);
+ WriteLoadContext();
+
+ // Retrieve text segment data.
+ const auto text = std::span{program_image}.subspan(code.offset, code.size);
+ const auto text_words =
+ std::span<const u32>{reinterpret_cast<const u32*>(text.data()), text.size() / sizeof(u32)};
+
+ // Loop through instructions, patching as needed.
+ for (u32 i = ModuleCodeIndex; i < static_cast<u32>(text_words.size()); i++) {
+ const u32 inst = text_words[i];
+
+ const auto AddRelocations = [&] {
+ const uintptr_t this_offset = i * sizeof(u32);
+ const uintptr_t next_offset = this_offset + sizeof(u32);
+
+ // Relocate from here to patch.
+ this->BranchToPatch(this_offset);
+
+ // Relocate from patch to next instruction.
+ return next_offset;
+ };
+
+ // SVC
+ if (auto svc = SVC{inst}; svc.Verify()) {
+ WriteSvcTrampoline(AddRelocations(), svc.GetValue());
+ continue;
+ }
+
+ // MRS Xn, TPIDR_EL0
+ // MRS Xn, TPIDRRO_EL0
+ if (auto mrs = MRS{inst};
+ mrs.Verify() && (mrs.GetSystemReg() == TpidrroEl0 || mrs.GetSystemReg() == TpidrEl0)) {
+ const auto src_reg = mrs.GetSystemReg() == TpidrroEl0 ? oaknut::SystemReg::TPIDRRO_EL0
+ : oaknut::SystemReg::TPIDR_EL0;
+ const auto dest_reg = oaknut::XReg{static_cast<int>(mrs.GetRt())};
+ WriteMrsHandler(AddRelocations(), dest_reg, src_reg);
+ continue;
+ }
+
+ // MRS Xn, CNTPCT_EL0
+ if (auto mrs = MRS{inst}; mrs.Verify() && mrs.GetSystemReg() == CntpctEl0) {
+ WriteCntpctHandler(AddRelocations(), oaknut::XReg{static_cast<int>(mrs.GetRt())});
+ continue;
+ }
+
+ // MRS Xn, CNTFRQ_EL0
+ if (auto mrs = MRS{inst}; mrs.Verify() && mrs.GetSystemReg() == CntfrqEl0) {
+ UNREACHABLE();
+ }
+
+ // MSR TPIDR_EL0, Xn
+ if (auto msr = MSR{inst}; msr.Verify() && msr.GetSystemReg() == TpidrEl0) {
+ WriteMsrHandler(AddRelocations(), oaknut::XReg{static_cast<int>(msr.GetRt())});
+ continue;
+ }
+
+ if (auto exclusive = Exclusive{inst}; exclusive.Verify()) {
+ m_exclusives.push_back(i);
+ }
+ }
+
+ // Determine patching mode for the final relocation step
+ const size_t image_size = program_image.size();
+ this->mode = image_size > MaxRelativeBranch ? PatchMode::PreText : PatchMode::PostData;
+}
+
+void Patcher::RelocateAndCopy(Common::ProcessAddress load_base,
+ const Kernel::CodeSet::Segment& code,
+ Kernel::PhysicalMemory& program_image,
+ EntryTrampolines* out_trampolines) {
+ const size_t patch_size = GetSectionSize();
+ const size_t image_size = program_image.size();
+
+ // Retrieve text segment data.
+ const auto text = std::span{program_image}.subspan(code.offset, code.size);
+ const auto text_words =
+ std::span<u32>{reinterpret_cast<u32*>(text.data()), text.size() / sizeof(u32)};
+
+ const auto ApplyBranchToPatchRelocation = [&](u32* target, const Relocation& rel) {
+ oaknut::CodeGenerator rc{target};
+ if (mode == PatchMode::PreText) {
+ rc.B(rel.patch_offset - patch_size - rel.module_offset);
+ } else {
+ rc.B(image_size - rel.module_offset + rel.patch_offset);
+ }
+ };
+
+ const auto ApplyBranchToModuleRelocation = [&](u32* target, const Relocation& rel) {
+ oaknut::CodeGenerator rc{target};
+ if (mode == PatchMode::PreText) {
+ rc.B(patch_size - rel.patch_offset + rel.module_offset);
+ } else {
+ rc.B(rel.module_offset - image_size - rel.patch_offset);
+ }
+ };
+
+ const auto RebasePatch = [&](ptrdiff_t patch_offset) {
+ if (mode == PatchMode::PreText) {
+ return GetInteger(load_base) + patch_offset;
+ } else {
+ return GetInteger(load_base) + image_size + patch_offset;
+ }
+ };
+
+ const auto RebasePc = [&](uintptr_t module_offset) {
+ if (mode == PatchMode::PreText) {
+ return GetInteger(load_base) + patch_size + module_offset;
+ } else {
+ return GetInteger(load_base) + module_offset;
+ }
+ };
+
+ // We are now ready to relocate!
+ for (const Relocation& rel : m_branch_to_patch_relocations) {
+ ApplyBranchToPatchRelocation(text_words.data() + rel.module_offset / sizeof(u32), rel);
+ }
+ for (const Relocation& rel : m_branch_to_module_relocations) {
+ ApplyBranchToModuleRelocation(m_patch_instructions.data() + rel.patch_offset / sizeof(u32),
+ rel);
+ }
+
+ // Rewrite PC constants and record post trampolines
+ for (const Relocation& rel : m_write_module_pc_relocations) {
+ oaknut::CodeGenerator rc{m_patch_instructions.data() + rel.patch_offset / sizeof(u32)};
+ rc.dx(RebasePc(rel.module_offset));
+ }
+ for (const Trampoline& rel : m_trampolines) {
+ out_trampolines->insert({RebasePc(rel.module_offset), RebasePatch(rel.patch_offset)});
+ }
+
+ // Cortex-A57 seems to treat all exclusives as ordered, but newer processors do not.
+ // Convert to ordered to preserve this assumption.
+ for (const ModuleTextAddress i : m_exclusives) {
+ auto exclusive = Exclusive{text_words[i]};
+ text_words[i] = exclusive.AsOrdered();
+ }
+
+ // Copy to program image
+ if (this->mode == PatchMode::PreText) {
+ std::memcpy(program_image.data(), m_patch_instructions.data(),
+ m_patch_instructions.size() * sizeof(u32));
+ } else {
+ program_image.resize(image_size + patch_size);
+ std::memcpy(program_image.data() + image_size, m_patch_instructions.data(),
+ m_patch_instructions.size() * sizeof(u32));
+ }
+}
+
+size_t Patcher::GetSectionSize() const noexcept {
+ return Common::AlignUp(m_patch_instructions.size() * sizeof(u32), Core::Memory::YUZU_PAGESIZE);
+}
+
+void Patcher::WriteLoadContext() {
+ // This function was called, which modifies X30, so use that as a scratch register.
+ // SP contains the guest X30, so save our return X30 to SP + 8, since we have allocated 16 bytes
+ // of stack.
+ c.STR(X30, SP, 8);
+ c.MRS(X30, oaknut::SystemReg::TPIDR_EL0);
+ c.LDR(X30, X30, offsetof(NativeExecutionParameters, native_context));
+
+ // Load system registers.
+ c.LDR(W0, X30, offsetof(GuestContext, fpsr));
+ c.MSR(oaknut::SystemReg::FPSR, X0);
+ c.LDR(W0, X30, offsetof(GuestContext, fpcr));
+ c.MSR(oaknut::SystemReg::FPCR, X0);
+ c.LDR(W0, X30, offsetof(GuestContext, nzcv));
+ c.MSR(oaknut::SystemReg::NZCV, X0);
+
+ // Load all vector registers.
+ static constexpr size_t VEC_OFF = offsetof(GuestContext, vector_registers);
+ for (int i = 0; i <= 30; i += 2) {
+ c.LDP(oaknut::QReg{i}, oaknut::QReg{i + 1}, X30, VEC_OFF + 16 * i);
+ }
+
+ // Load all general-purpose registers except X30.
+ for (int i = 0; i <= 28; i += 2) {
+ c.LDP(oaknut::XReg{i}, oaknut::XReg{i + 1}, X30, 8 * i);
+ }
+
+ // Reload our return X30 from the stack and return.
+ // The patch code will reload the guest X30 for us.
+ c.LDR(X30, SP, 8);
+ c.RET();
+}
+
+void Patcher::WriteSaveContext() {
+ // This function was called, which modifies X30, so use that as a scratch register.
+ // SP contains the guest X30, so save our X30 to SP + 8, since we have allocated 16 bytes of
+ // stack.
+ c.STR(X30, SP, 8);
+ c.MRS(X30, oaknut::SystemReg::TPIDR_EL0);
+ c.LDR(X30, X30, offsetof(NativeExecutionParameters, native_context));
+
+ // Store all general-purpose registers except X30.
+ for (int i = 0; i <= 28; i += 2) {
+ c.STP(oaknut::XReg{i}, oaknut::XReg{i + 1}, X30, 8 * i);
+ }
+
+ // Store all vector registers.
+ static constexpr size_t VEC_OFF = offsetof(GuestContext, vector_registers);
+ for (int i = 0; i <= 30; i += 2) {
+ c.STP(oaknut::QReg{i}, oaknut::QReg{i + 1}, X30, VEC_OFF + 16 * i);
+ }
+
+ // Store guest system registers, X30 and SP, using X0 as a scratch register.
+ c.STR(X0, SP, PRE_INDEXED, -16);
+ c.LDR(X0, SP, 16);
+ c.STR(X0, X30, 8 * 30);
+ c.ADD(X0, SP, 32);
+ c.STR(X0, X30, offsetof(GuestContext, sp));
+ c.MRS(X0, oaknut::SystemReg::FPSR);
+ c.STR(W0, X30, offsetof(GuestContext, fpsr));
+ c.MRS(X0, oaknut::SystemReg::FPCR);
+ c.STR(W0, X30, offsetof(GuestContext, fpcr));
+ c.MRS(X0, oaknut::SystemReg::NZCV);
+ c.STR(W0, X30, offsetof(GuestContext, nzcv));
+ c.LDR(X0, SP, POST_INDEXED, 16);
+
+ // Reload our return X30 from the stack, and return.
+ c.LDR(X30, SP, 8);
+ c.RET();
+}
+
+void Patcher::WriteSvcTrampoline(ModuleDestLabel module_dest, u32 svc_id) {
+ // We are about to start saving state, so we need to lock the context.
+ this->LockContext();
+
+ // Store guest X30 to the stack. Then, save the context and restore the stack.
+ // This will save all registers except PC, but we know PC at patch time.
+ c.STR(X30, SP, PRE_INDEXED, -16);
+ c.BL(m_save_context);
+ c.LDR(X30, SP, POST_INDEXED, 16);
+
+ // Now that we've saved all registers, we can use any registers as scratch.
+ // Store PC + 4 to arm interface, since we know the instruction offset from the entry point.
+ oaknut::Label pc_after_svc;
+ c.MRS(X1, oaknut::SystemReg::TPIDR_EL0);
+ c.LDR(X1, X1, offsetof(NativeExecutionParameters, native_context));
+ c.LDR(X2, pc_after_svc);
+ c.STR(X2, X1, offsetof(GuestContext, pc));
+
+ // Store SVC number to execute when we return
+ c.MOV(X2, svc_id);
+ c.STR(W2, X1, offsetof(GuestContext, svc_swi));
+
+ // We are calling a SVC. Clear esr_el1 and return it.
+ static_assert(std::is_same_v<std::underlying_type_t<HaltReason>, u64>);
+ oaknut::Label retry;
+ c.ADD(X2, X1, offsetof(GuestContext, esr_el1));
+ c.l(retry);
+ c.LDAXR(X0, X2);
+ c.STLXR(W3, XZR, X2);
+ c.CBNZ(W3, retry);
+
+ // Add "calling SVC" flag. Since this is X0, this is now our return value.
+ c.ORR(X0, X0, static_cast<u64>(HaltReason::SupervisorCall));
+
+ // Offset the GuestContext pointer to the HostContext member.
+ // STP has limited range of [-512, 504] which we can't reach otherwise
+ // NB: Due to this all offsets below are from the start of HostContext.
+ c.ADD(X1, X1, offsetof(GuestContext, host_ctx));
+
+ // Reload host TPIDR_EL0 and SP.
+ static_assert(offsetof(HostContext, host_sp) + 8 == offsetof(HostContext, host_tpidr_el0));
+ c.LDP(X2, X3, X1, offsetof(HostContext, host_sp));
+ c.MOV(SP, X2);
+ c.MSR(oaknut::SystemReg::TPIDR_EL0, X3);
+
+ // Load callee-saved host registers and return to host.
+ static constexpr size_t HOST_REGS_OFF = offsetof(HostContext, host_saved_regs);
+ static constexpr size_t HOST_VREGS_OFF = offsetof(HostContext, host_saved_vregs);
+ c.LDP(X19, X20, X1, HOST_REGS_OFF);
+ c.LDP(X21, X22, X1, HOST_REGS_OFF + 2 * sizeof(u64));
+ c.LDP(X23, X24, X1, HOST_REGS_OFF + 4 * sizeof(u64));
+ c.LDP(X25, X26, X1, HOST_REGS_OFF + 6 * sizeof(u64));
+ c.LDP(X27, X28, X1, HOST_REGS_OFF + 8 * sizeof(u64));
+ c.LDP(X29, X30, X1, HOST_REGS_OFF + 10 * sizeof(u64));
+ c.LDP(Q8, Q9, X1, HOST_VREGS_OFF);
+ c.LDP(Q10, Q11, X1, HOST_VREGS_OFF + 2 * sizeof(u128));
+ c.LDP(Q12, Q13, X1, HOST_VREGS_OFF + 4 * sizeof(u128));
+ c.LDP(Q14, Q15, X1, HOST_VREGS_OFF + 6 * sizeof(u128));
+ c.RET();
+
+ // Write the post-SVC trampoline address, which will jump back to the guest after restoring its
+ // state.
+ m_trampolines.push_back({c.offset(), module_dest});
+
+ // Host called this location. Save the return address so we can
+ // unwind the stack properly when jumping back.
+ c.MRS(X2, oaknut::SystemReg::TPIDR_EL0);
+ c.LDR(X2, X2, offsetof(NativeExecutionParameters, native_context));
+ c.ADD(X0, X2, offsetof(GuestContext, host_ctx));
+ c.STR(X30, X0, offsetof(HostContext, host_saved_regs) + 11 * sizeof(u64));
+
+ // Reload all guest registers except X30 and PC.
+ // The function also expects 16 bytes of stack already allocated.
+ c.STR(X30, SP, PRE_INDEXED, -16);
+ c.BL(m_load_context);
+ c.LDR(X30, SP, POST_INDEXED, 16);
+
+ // Use X1 as a scratch register to restore X30.
+ c.STR(X1, SP, PRE_INDEXED, -16);
+ c.MRS(X1, oaknut::SystemReg::TPIDR_EL0);
+ c.LDR(X1, X1, offsetof(NativeExecutionParameters, native_context));
+ c.LDR(X30, X1, offsetof(GuestContext, cpu_registers) + sizeof(u64) * 30);
+ c.LDR(X1, SP, POST_INDEXED, 16);
+
+ // Unlock the context.
+ this->UnlockContext();
+
+ // Jump back to the instruction after the emulated SVC.
+ this->BranchToModule(module_dest);
+
+ // Store PC after call.
+ c.l(pc_after_svc);
+ this->WriteModulePc(module_dest);
+}
+
+void Patcher::WriteMrsHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg,
+ oaknut::SystemReg src_reg) {
+ // Retrieve emulated TLS register from GuestContext.
+ c.MRS(dest_reg, oaknut::SystemReg::TPIDR_EL0);
+ if (src_reg == oaknut::SystemReg::TPIDRRO_EL0) {
+ c.LDR(dest_reg, dest_reg, offsetof(NativeExecutionParameters, tpidrro_el0));
+ } else {
+ c.LDR(dest_reg, dest_reg, offsetof(NativeExecutionParameters, tpidr_el0));
+ }
+
+ // Jump back to the instruction after the emulated MRS.
+ this->BranchToModule(module_dest);
+}
+
+void Patcher::WriteMsrHandler(ModuleDestLabel module_dest, oaknut::XReg src_reg) {
+ const auto scratch_reg = src_reg.index() == 0 ? X1 : X0;
+ c.STR(scratch_reg, SP, PRE_INDEXED, -16);
+
+ // Save guest value to NativeExecutionParameters::tpidr_el0.
+ c.MRS(scratch_reg, oaknut::SystemReg::TPIDR_EL0);
+ c.STR(src_reg, scratch_reg, offsetof(NativeExecutionParameters, tpidr_el0));
+
+ // Restore scratch register.
+ c.LDR(scratch_reg, SP, POST_INDEXED, 16);
+
+ // Jump back to the instruction after the emulated MSR.
+ this->BranchToModule(module_dest);
+}
+
+void Patcher::WriteCntpctHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg) {
+ static Common::Arm64::NativeClock clock{};
+ const auto factor = clock.GetGuestCNTFRQFactor();
+ const auto raw_factor = Common::BitCast<std::array<u64, 2>>(factor);
+
+ const auto use_x2_x3 = dest_reg.index() == 0 || dest_reg.index() == 1;
+ oaknut::XReg scratch0 = use_x2_x3 ? X2 : X0;
+ oaknut::XReg scratch1 = use_x2_x3 ? X3 : X1;
+
+ oaknut::Label factorlo;
+ oaknut::Label factorhi;
+
+ // Save scratches.
+ c.STP(scratch0, scratch1, SP, PRE_INDEXED, -16);
+
+ // Load counter value.
+ c.MRS(dest_reg, oaknut::SystemReg::CNTVCT_EL0);
+
+ // Load scaling factor.
+ c.LDR(scratch0, factorlo);
+ c.LDR(scratch1, factorhi);
+
+ // Multiply low bits and get result.
+ c.UMULH(scratch0, dest_reg, scratch0);
+
+ // Multiply high bits and add low bit result.
+ c.MADD(dest_reg, dest_reg, scratch1, scratch0);
+
+ // Reload scratches.
+ c.LDP(scratch0, scratch1, SP, POST_INDEXED, 16);
+
+ // Jump back to the instruction after the emulated MRS.
+ this->BranchToModule(module_dest);
+
+ // Scaling factor constant values.
+ c.l(factorlo);
+ c.dx(raw_factor[0]);
+ c.l(factorhi);
+ c.dx(raw_factor[1]);
+}
+
+void Patcher::LockContext() {
+ oaknut::Label retry;
+
+ // Save scratches.
+ c.STP(X0, X1, SP, PRE_INDEXED, -16);
+
+ // Reload lock pointer.
+ c.l(retry);
+ c.CLREX();
+ c.MRS(X0, oaknut::SystemReg::TPIDR_EL0);
+ c.ADD(X0, X0, offsetof(NativeExecutionParameters, lock));
+
+ static_assert(SpinLockLocked == 0);
+
+ // Load-linked with acquire ordering.
+ c.LDAXR(W1, X0);
+
+ // If the value was SpinLockLocked, clear monitor and retry.
+ c.CBZ(W1, retry);
+
+ // Store-conditional SpinLockLocked with relaxed ordering.
+ c.STXR(W1, WZR, X0);
+
+ // If we failed to store, retry.
+ c.CBNZ(W1, retry);
+
+ // We succeeded! Reload scratches.
+ c.LDP(X0, X1, SP, POST_INDEXED, 16);
+}
+
+void Patcher::UnlockContext() {
+ // Save scratches.
+ c.STP(X0, X1, SP, PRE_INDEXED, -16);
+
+ // Load lock pointer.
+ c.MRS(X0, oaknut::SystemReg::TPIDR_EL0);
+ c.ADD(X0, X0, offsetof(NativeExecutionParameters, lock));
+
+ // Load SpinLockUnlocked.
+ c.MOV(W1, SpinLockUnlocked);
+
+ // Store value with release ordering.
+ c.STLR(W1, X0);
+
+ // Load scratches.
+ c.LDP(X0, X1, SP, POST_INDEXED, 16);
+}
+
+} // namespace Core::NCE
diff --git a/src/core/arm/nce/patcher.h b/src/core/arm/nce/patcher.h
new file mode 100644
index 000000000..c6d1608c1
--- /dev/null
+++ b/src/core/arm/nce/patcher.h
@@ -0,0 +1,98 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <span>
+#include <unordered_map>
+#include <vector>
+#include <oaknut/code_block.hpp>
+#include <oaknut/oaknut.hpp>
+
+#include "common/common_types.h"
+#include "core/hle/kernel/code_set.h"
+#include "core/hle/kernel/k_typed_address.h"
+#include "core/hle/kernel/physical_memory.h"
+
+namespace Core::NCE {
+
+enum class PatchMode : u32 {
+ None,
+ PreText, ///< Patch section is inserted before .text
+ PostData, ///< Patch section is inserted after .data
+};
+
+using ModuleTextAddress = u64;
+using PatchTextAddress = u64;
+using EntryTrampolines = std::unordered_map<ModuleTextAddress, PatchTextAddress>;
+
+class Patcher {
+public:
+ explicit Patcher();
+ ~Patcher();
+
+ void PatchText(const Kernel::PhysicalMemory& program_image,
+ const Kernel::CodeSet::Segment& code);
+ void RelocateAndCopy(Common::ProcessAddress load_base, const Kernel::CodeSet::Segment& code,
+ Kernel::PhysicalMemory& program_image, EntryTrampolines* out_trampolines);
+ size_t GetSectionSize() const noexcept;
+
+ [[nodiscard]] PatchMode GetPatchMode() const noexcept {
+ return mode;
+ }
+
+private:
+ using ModuleDestLabel = uintptr_t;
+
+ struct Trampoline {
+ ptrdiff_t patch_offset;
+ uintptr_t module_offset;
+ };
+
+ void WriteLoadContext();
+ void WriteSaveContext();
+ void LockContext();
+ void UnlockContext();
+ void WriteSvcTrampoline(ModuleDestLabel module_dest, u32 svc_id);
+ void WriteMrsHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg,
+ oaknut::SystemReg src_reg);
+ void WriteMsrHandler(ModuleDestLabel module_dest, oaknut::XReg src_reg);
+ void WriteCntpctHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg);
+
+private:
+ void BranchToPatch(uintptr_t module_dest) {
+ m_branch_to_patch_relocations.push_back({c.offset(), module_dest});
+ }
+
+ void BranchToModule(uintptr_t module_dest) {
+ m_branch_to_module_relocations.push_back({c.offset(), module_dest});
+ c.dw(0);
+ }
+
+ void WriteModulePc(uintptr_t module_dest) {
+ m_write_module_pc_relocations.push_back({c.offset(), module_dest});
+ c.dx(0);
+ }
+
+private:
+ // List of patch instructions we have generated.
+ std::vector<u32> m_patch_instructions{};
+
+ // Relocation type for relative branch from module to patch.
+ struct Relocation {
+ ptrdiff_t patch_offset; ///< Offset in bytes from the start of the patch section.
+ uintptr_t module_offset; ///< Offset in bytes from the start of the text section.
+ };
+
+ oaknut::VectorCodeGenerator c;
+ std::vector<Trampoline> m_trampolines;
+ std::vector<Relocation> m_branch_to_patch_relocations{};
+ std::vector<Relocation> m_branch_to_module_relocations{};
+ std::vector<Relocation> m_write_module_pc_relocations{};
+ std::vector<ModuleTextAddress> m_exclusives{};
+ oaknut::Label m_save_context{};
+ oaknut::Label m_load_context{};
+ PatchMode mode{PatchMode::None};
+};
+
+} // namespace Core::NCE
diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp
index 980bb97f9..151eb3870 100644
--- a/src/core/cpu_manager.cpp
+++ b/src/core/cpu_manager.cpp
@@ -211,6 +211,8 @@ void CpuManager::RunThread(std::stop_token token, std::size_t core) {
system.GPU().ObtainContext();
}
+ system.ArmInterface(core).Initialize();
+
auto& kernel = system.Kernel();
auto& scheduler = *kernel.CurrentScheduler();
auto* thread = scheduler.GetSchedulerCurrentThread();
diff --git a/src/core/device_memory.cpp b/src/core/device_memory.cpp
index de3f8ef8f..1aea56a99 100644
--- a/src/core/device_memory.cpp
+++ b/src/core/device_memory.cpp
@@ -6,7 +6,7 @@
namespace Core {
-#ifdef ANDROID
+#ifdef HAS_NCE
constexpr size_t VirtualReserveSize = 1ULL << 38;
#else
constexpr size_t VirtualReserveSize = 1ULL << 39;
@@ -15,6 +15,7 @@ constexpr size_t VirtualReserveSize = 1ULL << 39;
DeviceMemory::DeviceMemory()
: buffer{Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize(),
VirtualReserveSize} {}
+
DeviceMemory::~DeviceMemory() = default;
} // namespace Core
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index 0bca05587..cc7af2ea3 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -429,10 +429,6 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
LOG_DEBUG(Loader, "{}", log_string);
}
- if (base_romfs == nullptr) {
- return base_romfs;
- }
-
auto romfs = base_romfs;
// Game Updates
diff --git a/src/core/file_sys/romfs.cpp b/src/core/file_sys/romfs.cpp
index 1eb1f439a..6de2103a0 100644
--- a/src/core/file_sys/romfs.cpp
+++ b/src/core/file_sys/romfs.cpp
@@ -3,6 +3,7 @@
#include <memory>
+#include "common/assert.h"
#include "common/common_types.h"
#include "common/string_util.h"
#include "common/swap.h"
@@ -101,24 +102,30 @@ void ProcessDirectory(const VirtualFile& file, std::size_t dir_offset, std::size
} // Anonymous namespace
VirtualDir ExtractRomFS(VirtualFile file) {
+ auto root_container = std::make_shared<VectorVfsDirectory>();
+ if (!file) {
+ return root_container;
+ }
+
RomFSHeader header{};
- if (file->ReadObject(&header) != sizeof(RomFSHeader))
- return nullptr;
+ if (file->ReadObject(&header) != sizeof(RomFSHeader)) {
+ return root_container;
+ }
- if (header.header_size != sizeof(RomFSHeader))
- return nullptr;
+ if (header.header_size != sizeof(RomFSHeader)) {
+ return root_container;
+ }
const u64 file_offset = header.file_meta.offset;
const u64 dir_offset = header.directory_meta.offset;
- auto root_container = std::make_shared<VectorVfsDirectory>();
-
ProcessDirectory(file, dir_offset, file_offset, header.data_offset, 0, root_container);
if (auto root = root_container->GetSubdirectory(""); root) {
return std::make_shared<CachedVfsDirectory>(std::move(root));
}
+ ASSERT(false);
return nullptr;
}
diff --git a/src/core/file_sys/romfs_factory.cpp b/src/core/file_sys/romfs_factory.cpp
index 1bc07dae5..35e149905 100644
--- a/src/core/file_sys/romfs_factory.cpp
+++ b/src/core/file_sys/romfs_factory.cpp
@@ -22,7 +22,7 @@ RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader, ContentProvider& provi
: content_provider{provider}, filesystem_controller{controller} {
// Load the RomFS from the app
if (app_loader.ReadRomFS(file) != Loader::ResultStatus::Success) {
- LOG_ERROR(Service_FS, "Unable to read RomFS!");
+ LOG_WARNING(Service_FS, "Unable to read base RomFS");
}
updatable = app_loader.IsRomFSUpdatable();
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index a72df034e..c7b48a58d 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -167,6 +167,11 @@ protected:
*/
std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;
+ /**
+ * Clip the provided coordinates to be inside the touchscreen area.
+ */
+ std::pair<u32, u32> ClipToTouchScreen(u32 new_x, u32 new_y) const;
+
WindowSystemInfo window_info;
bool strict_context_required = false;
@@ -181,11 +186,6 @@ private:
// By default, ignore this request and do nothing.
}
- /**
- * Clip the provided coordinates to be inside the touchscreen area.
- */
- std::pair<u32, u32> ClipToTouchScreen(u32 new_x, u32 new_y) const;
-
Layout::FramebufferLayout framebuffer_layout; ///< Current framebuffer layout
u32 client_area_width; ///< Current client width, should be set by window impl.
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index 34927cddd..a6e681e15 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -8,6 +8,7 @@
#include "common/thread.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/input_converter.h"
+#include "core/hle/service/hid/hid_util.h"
namespace Core::HID {
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
@@ -82,7 +83,7 @@ Settings::ControllerType EmulatedController::MapNPadToSettingsType(NpadStyleInde
}
void EmulatedController::ReloadFromSettings() {
- const auto player_index = NpadIdTypeToIndex(npad_id_type);
+ const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
for (std::size_t index = 0; index < player.buttons.size(); ++index) {
@@ -118,7 +119,7 @@ void EmulatedController::ReloadFromSettings() {
}
void EmulatedController::ReloadColorsFromSettings() {
- const auto player_index = NpadIdTypeToIndex(npad_id_type);
+ const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
// Avoid updating colors if overridden by physical controller
@@ -215,7 +216,7 @@ void EmulatedController::LoadDevices() {
}
void EmulatedController::LoadTASParams() {
- const auto player_index = NpadIdTypeToIndex(npad_id_type);
+ const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
Common::ParamPackage common_params{};
common_params.Set("engine", "tas");
common_params.Set("port", static_cast<int>(player_index));
@@ -264,7 +265,7 @@ void EmulatedController::LoadTASParams() {
}
void EmulatedController::LoadVirtualGamepadParams() {
- const auto player_index = NpadIdTypeToIndex(npad_id_type);
+ const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
Common::ParamPackage common_params{};
common_params.Set("engine", "virtual_gamepad");
common_params.Set("port", static_cast<int>(player_index));
@@ -508,9 +509,11 @@ void EmulatedController::ReloadInput() {
});
}
turbo_button_state = 0;
+ is_initalized = true;
}
void EmulatedController::UnloadInput() {
+ is_initalized = false;
for (auto& button : button_devices) {
button.reset();
}
@@ -615,7 +618,7 @@ bool EmulatedController::IsConfiguring() const {
}
void EmulatedController::SaveCurrentConfig() {
- const auto player_index = NpadIdTypeToIndex(npad_id_type);
+ const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
auto& player = Settings::values.players.GetValue()[player_index];
player.connected = is_connected;
player.controller_type = MapNPadToSettingsType(npad_type);
@@ -1206,13 +1209,16 @@ void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
}
bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
+ if (!is_initalized) {
+ return false;
+ }
if (device_index >= output_devices.size()) {
return false;
}
if (!output_devices[device_index]) {
return false;
}
- const auto player_index = NpadIdTypeToIndex(npad_id_type);
+ const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
const f32 strength = static_cast<f32>(player.vibration_strength) / 100.0f;
@@ -1238,9 +1244,13 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v
}
bool EmulatedController::IsVibrationEnabled(std::size_t device_index) {
- const auto player_index = NpadIdTypeToIndex(npad_id_type);
+ const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
+ if (!is_initalized) {
+ return false;
+ }
+
if (!player.vibration_enabled) {
return false;
}
@@ -1260,6 +1270,10 @@ Common::Input::DriverResult EmulatedController::SetPollingMode(
EmulatedDeviceIndex device_index, Common::Input::PollingMode polling_mode) {
LOG_INFO(Service_HID, "Set polling mode {}, device_index={}", polling_mode, device_index);
+ if (!is_initalized) {
+ return Common::Input::DriverResult::InvalidHandle;
+ }
+
auto& left_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Left)];
auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
auto& nfc_output_device = output_devices[3];
@@ -1305,6 +1319,10 @@ bool EmulatedController::SetCameraFormat(
Core::IrSensor::ImageTransferProcessorFormat camera_format) {
LOG_INFO(Service_HID, "Set camera format {}", camera_format);
+ if (!is_initalized) {
+ return false;
+ }
+
auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
auto& camera_output_device = output_devices[2];
@@ -1328,6 +1346,11 @@ void EmulatedController::SetRingParam(Common::ParamPackage param) {
}
bool EmulatedController::HasNfc() const {
+
+ if (!is_initalized) {
+ return false;
+ }
+
const auto& nfc_output_device = output_devices[3];
switch (npad_type) {
@@ -1365,6 +1388,10 @@ bool EmulatedController::RemoveNfcHandle() {
}
bool EmulatedController::StartNfcPolling() {
+ if (!is_initalized) {
+ return false;
+ }
+
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
auto& nfc_virtual_output_device = output_devices[3];
@@ -1376,6 +1403,10 @@ bool EmulatedController::StartNfcPolling() {
}
bool EmulatedController::StopNfcPolling() {
+ if (!is_initalized) {
+ return false;
+ }
+
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
auto& nfc_virtual_output_device = output_devices[3];
@@ -1387,6 +1418,10 @@ bool EmulatedController::StopNfcPolling() {
}
bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) {
+ if (!is_initalized) {
+ return false;
+ }
+
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
auto& nfc_virtual_output_device = output_devices[3];
@@ -1399,6 +1434,10 @@ bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) {
bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& request,
Common::Input::MifareRequest& out_data) {
+ if (!is_initalized) {
+ return false;
+ }
+
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
auto& nfc_virtual_output_device = output_devices[3];
@@ -1411,6 +1450,10 @@ bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& requ
}
bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& request) {
+ if (!is_initalized) {
+ return false;
+ }
+
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
auto& nfc_virtual_output_device = output_devices[3];
@@ -1422,6 +1465,10 @@ bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& req
}
bool EmulatedController::WriteNfc(const std::vector<u8>& data) {
+ if (!is_initalized) {
+ return false;
+ }
+
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
auto& nfc_virtual_output_device = output_devices[3];
@@ -1433,6 +1480,10 @@ bool EmulatedController::WriteNfc(const std::vector<u8>& data) {
}
void EmulatedController::SetLedPattern() {
+ if (!is_initalized) {
+ return;
+ }
+
for (auto& device : output_devices) {
if (!device) {
continue;
@@ -1648,7 +1699,7 @@ void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
}
if (is_connected) {
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
- NpadIdTypeToIndex(npad_id_type));
+ Service::HID::NpadIdTypeToIndex(npad_id_type));
}
npad_type = npad_type_;
}
diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h
index ea18c2343..d6e20ab66 100644
--- a/src/core/hid/emulated_controller.h
+++ b/src/core/hid/emulated_controller.h
@@ -559,6 +559,7 @@ private:
NpadStyleTag supported_style_tag{NpadStyleSet::All};
bool is_connected{false};
bool is_configuring{false};
+ bool is_initalized{false};
bool system_buttons_enabled{true};
f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard};
u32 turbo_button_state{0};
diff --git a/src/core/hid/hid_core.cpp b/src/core/hid/hid_core.cpp
index cf53c04d9..2cf25a870 100644
--- a/src/core/hid/hid_core.cpp
+++ b/src/core/hid/hid_core.cpp
@@ -6,6 +6,7 @@
#include "core/hid/emulated_controller.h"
#include "core/hid/emulated_devices.h"
#include "core/hid/hid_core.h"
+#include "core/hle/service/hid/hid_util.h"
namespace Core::HID {
@@ -98,11 +99,11 @@ const EmulatedDevices* HIDCore::GetEmulatedDevices() const {
}
EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) {
- return GetEmulatedController(IndexToNpadIdType(index));
+ return GetEmulatedController(Service::HID::IndexToNpadIdType(index));
}
const EmulatedController* HIDCore::GetEmulatedControllerByIndex(std::size_t index) const {
- return GetEmulatedController(IndexToNpadIdType(index));
+ return GetEmulatedController(Service::HID::IndexToNpadIdType(index));
}
void HIDCore::SetSupportedStyleTag(NpadStyleTag style_tag) {
diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h
index 9d48cd90e..4bf285f36 100644
--- a/src/core/hid/hid_types.h
+++ b/src/core/hid/hid_types.h
@@ -8,6 +8,7 @@
#include "common/common_types.h"
#include "common/point.h"
#include "common/uuid.h"
+#include "common/vector_math.h"
namespace Core::HID {
@@ -218,6 +219,13 @@ enum class NpadIdType : u32 {
Invalid = 0xFFFFFFFF,
};
+enum class NpadInterfaceType : u8 {
+ Bluetooth = 1,
+ Rail = 2,
+ Usb = 3,
+ Embedded = 4,
+};
+
// This is nn::hid::NpadStyleIndex
enum class NpadStyleIndex : u8 {
None = 0,
@@ -591,6 +599,29 @@ struct SixAxisSensorIcInformation {
static_assert(sizeof(SixAxisSensorIcInformation) == 0xC8,
"SixAxisSensorIcInformation is an invalid size");
+// This is nn::hid::SixAxisSensorAttribute
+struct SixAxisSensorAttribute {
+ union {
+ u32 raw{};
+ BitField<0, 1, u32> is_connected;
+ BitField<1, 1, u32> is_interpolated;
+ };
+};
+static_assert(sizeof(SixAxisSensorAttribute) == 4, "SixAxisSensorAttribute is an invalid size");
+
+// This is nn::hid::SixAxisSensorState
+struct SixAxisSensorState {
+ s64 delta_time{};
+ s64 sampling_number{};
+ Common::Vec3f accel{};
+ Common::Vec3f gyro{};
+ Common::Vec3f rotation{};
+ std::array<Common::Vec3f, 3> orientation{};
+ SixAxisSensorAttribute attribute{};
+ INSERT_PADDING_BYTES(4); // Reserved
+};
+static_assert(sizeof(SixAxisSensorState) == 0x60, "SixAxisSensorState is an invalid size");
+
// This is nn::hid::VibrationDeviceHandle
struct VibrationDeviceHandle {
NpadStyleIndex npad_type{NpadStyleIndex::None};
@@ -701,60 +732,4 @@ struct UniquePadId {
};
static_assert(sizeof(UniquePadId) == 0x8, "UniquePadId is an invalid size");
-/// Converts a NpadIdType to an array index.
-constexpr size_t NpadIdTypeToIndex(NpadIdType npad_id_type) {
- switch (npad_id_type) {
- case NpadIdType::Player1:
- return 0;
- case NpadIdType::Player2:
- return 1;
- case NpadIdType::Player3:
- return 2;
- case NpadIdType::Player4:
- return 3;
- case NpadIdType::Player5:
- return 4;
- case NpadIdType::Player6:
- return 5;
- case NpadIdType::Player7:
- return 6;
- case NpadIdType::Player8:
- return 7;
- case NpadIdType::Handheld:
- return 8;
- case NpadIdType::Other:
- return 9;
- default:
- return 0;
- }
-}
-
-/// Converts an array index to a NpadIdType
-constexpr NpadIdType IndexToNpadIdType(size_t index) {
- switch (index) {
- case 0:
- return NpadIdType::Player1;
- case 1:
- return NpadIdType::Player2;
- case 2:
- return NpadIdType::Player3;
- case 3:
- return NpadIdType::Player4;
- case 4:
- return NpadIdType::Player5;
- case 5:
- return NpadIdType::Player6;
- case 6:
- return NpadIdType::Player7;
- case 7:
- return NpadIdType::Player8;
- case 8:
- return NpadIdType::Handheld;
- case 9:
- return NpadIdType::Other;
- default:
- return NpadIdType::Invalid;
- }
-}
-
} // namespace Core::HID
diff --git a/src/core/hid/input_interpreter.cpp b/src/core/hid/input_interpreter.cpp
index 11359f318..a6bdd28f2 100644
--- a/src/core/hid/input_interpreter.cpp
+++ b/src/core/hid/input_interpreter.cpp
@@ -13,14 +13,14 @@ InputInterpreter::InputInterpreter(Core::System& system)
: npad{system.ServiceManager()
.GetService<Service::HID::IHidServer>("hid")
->GetResourceManager()
- ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)} {
+ ->GetNpad()} {
ResetButtonStates();
}
InputInterpreter::~InputInterpreter() = default;
void InputInterpreter::PollInput() {
- const auto button_state = npad.GetAndResetPressState();
+ const auto button_state = npad->GetAndResetPressState();
previous_index = current_index;
current_index = (current_index + 1) % button_states.size();
diff --git a/src/core/hid/input_interpreter.h b/src/core/hid/input_interpreter.h
index 8c521b381..3569aac93 100644
--- a/src/core/hid/input_interpreter.h
+++ b/src/core/hid/input_interpreter.h
@@ -16,7 +16,7 @@ enum class NpadButton : u64;
}
namespace Service::HID {
-class Controller_NPad;
+class NPad;
}
/**
@@ -101,7 +101,7 @@ public:
}
private:
- Service::HID::Controller_NPad& npad;
+ std::shared_ptr<Service::HID::NPad> npad;
/// Stores 9 consecutive button states polled from HID.
std::array<Core::HID::NpadButton, 9> button_states{};
diff --git a/src/core/hle/kernel/code_set.h b/src/core/hle/kernel/code_set.h
index af1af2b78..4d2d0098e 100644
--- a/src/core/hle/kernel/code_set.h
+++ b/src/core/hle/kernel/code_set.h
@@ -75,12 +75,26 @@ struct CodeSet final {
return segments[2];
}
+#ifdef HAS_NCE
+ Segment& PatchSegment() {
+ return patch_segment;
+ }
+
+ const Segment& PatchSegment() const {
+ return patch_segment;
+ }
+#endif
+
/// The overall data that backs this code set.
Kernel::PhysicalMemory memory;
/// The segments that comprise this code set.
std::array<Segment, 3> segments;
+#ifdef HAS_NCE
+ Segment patch_segment;
+#endif
+
/// The entry point address for this code set.
KProcessAddress entrypoint = 0;
};
diff --git a/src/core/hle/kernel/k_address_space_info.cpp b/src/core/hle/kernel/k_address_space_info.cpp
index 32173e52b..23258071e 100644
--- a/src/core/hle/kernel/k_address_space_info.cpp
+++ b/src/core/hle/kernel/k_address_space_info.cpp
@@ -25,8 +25,8 @@ constexpr std::array<KAddressSpaceInfo, 13> AddressSpaceInfos{{
{ .bit_width = 36, .address = 2_GiB , .size = 64_GiB - 2_GiB , .type = KAddressSpaceInfo::Type::MapLarge, },
{ .bit_width = 36, .address = Size_Invalid, .size = 8_GiB , .type = KAddressSpaceInfo::Type::Heap, },
{ .bit_width = 36, .address = Size_Invalid, .size = 6_GiB , .type = KAddressSpaceInfo::Type::Alias, },
-#ifdef ANDROID
- // With Android, we use a 38-bit address space due to memory limitations. This should (safely) truncate ASLR region.
+#ifdef HAS_NCE
+ // With NCE, we use a 38-bit address space due to memory limitations. This should (safely) truncate ASLR region.
{ .bit_width = 39, .address = 128_MiB , .size = 256_GiB - 128_MiB, .type = KAddressSpaceInfo::Type::Map39Bit, },
#else
{ .bit_width = 39, .address = 128_MiB , .size = 512_GiB - 128_MiB, .type = KAddressSpaceInfo::Type::Map39Bit, },
diff --git a/src/core/hle/kernel/k_page_table_base.cpp b/src/core/hle/kernel/k_page_table_base.cpp
index 47dc8fd35..6691586ed 100644
--- a/src/core/hle/kernel/k_page_table_base.cpp
+++ b/src/core/hle/kernel/k_page_table_base.cpp
@@ -88,6 +88,22 @@ Result FlushDataCache(AddressType addr, u64 size) {
R_SUCCEED();
}
+constexpr Common::MemoryPermission ConvertToMemoryPermission(KMemoryPermission perm) {
+ Common::MemoryPermission perms{};
+ if (True(perm & KMemoryPermission::UserRead)) {
+ perms |= Common::MemoryPermission::Read;
+ }
+ if (True(perm & KMemoryPermission::UserWrite)) {
+ perms |= Common::MemoryPermission::Write;
+ }
+#ifdef HAS_NCE
+ if (True(perm & KMemoryPermission::UserExecute)) {
+ perms |= Common::MemoryPermission::Execute;
+ }
+#endif
+ return perms;
+}
+
} // namespace
void KPageTableBase::MemoryRange::Open() {
@@ -170,7 +186,8 @@ Result KPageTableBase::InitializeForProcess(Svc::CreateProcessFlag as_type, bool
KMemoryManager::Pool pool, KProcessAddress code_address,
size_t code_size, KSystemResource* system_resource,
KResourceLimit* resource_limit,
- Core::Memory::Memory& memory) {
+ Core::Memory::Memory& memory,
+ KProcessAddress aslr_space_start) {
// Calculate region extents.
const size_t as_width = GetAddressSpaceWidth(as_type);
const KProcessAddress start = 0;
@@ -211,7 +228,8 @@ Result KPageTableBase::InitializeForProcess(Svc::CreateProcessFlag as_type, bool
heap_region_size = GetSpaceSize(KAddressSpaceInfo::Type::Heap);
stack_region_size = GetSpaceSize(KAddressSpaceInfo::Type::Stack);
kernel_map_region_size = GetSpaceSize(KAddressSpaceInfo::Type::MapSmall);
- m_code_region_start = GetSpaceStart(KAddressSpaceInfo::Type::Map39Bit);
+ m_code_region_start = m_address_space_start + aslr_space_start +
+ GetSpaceStart(KAddressSpaceInfo::Type::Map39Bit);
m_code_region_end = m_code_region_start + GetSpaceSize(KAddressSpaceInfo::Type::Map39Bit);
m_alias_code_region_start = m_code_region_start;
m_alias_code_region_end = m_code_region_end;
@@ -5643,7 +5661,8 @@ Result KPageTableBase::Operate(PageLinkedList* page_list, KProcessAddress virt_a
case OperationType::Map: {
ASSERT(virt_addr != 0);
ASSERT(Common::IsAligned(GetInteger(virt_addr), PageSize));
- m_memory->MapMemoryRegion(*m_impl, virt_addr, num_pages * PageSize, phys_addr);
+ m_memory->MapMemoryRegion(*m_impl, virt_addr, num_pages * PageSize, phys_addr,
+ ConvertToMemoryPermission(properties.perm));
// Open references to pages, if we should.
if (this->IsHeapPhysicalAddress(phys_addr)) {
@@ -5658,8 +5677,11 @@ Result KPageTableBase::Operate(PageLinkedList* page_list, KProcessAddress virt_a
}
case OperationType::ChangePermissions:
case OperationType::ChangePermissionsAndRefresh:
- case OperationType::ChangePermissionsAndRefreshAndFlush:
+ case OperationType::ChangePermissionsAndRefreshAndFlush: {
+ m_memory->ProtectRegion(*m_impl, virt_addr, num_pages * PageSize,
+ ConvertToMemoryPermission(properties.perm));
R_SUCCEED();
+ }
default:
UNREACHABLE();
}
@@ -5687,7 +5709,8 @@ Result KPageTableBase::Operate(PageLinkedList* page_list, KProcessAddress virt_a
const size_t size{node.GetNumPages() * PageSize};
// Map the pages.
- m_memory->MapMemoryRegion(*m_impl, virt_addr, size, node.GetAddress());
+ m_memory->MapMemoryRegion(*m_impl, virt_addr, size, node.GetAddress(),
+ ConvertToMemoryPermission(properties.perm));
virt_addr += size;
}
diff --git a/src/core/hle/kernel/k_page_table_base.h b/src/core/hle/kernel/k_page_table_base.h
index ee2c41e67..556d230b3 100644
--- a/src/core/hle/kernel/k_page_table_base.h
+++ b/src/core/hle/kernel/k_page_table_base.h
@@ -235,7 +235,8 @@ public:
bool enable_device_address_space_merge, bool from_back,
KMemoryManager::Pool pool, KProcessAddress code_address,
size_t code_size, KSystemResource* system_resource,
- KResourceLimit* resource_limit, Core::Memory::Memory& memory);
+ KResourceLimit* resource_limit, Core::Memory::Memory& memory,
+ KProcessAddress aslr_space_start);
void Finalize();
diff --git a/src/core/hle/kernel/k_process.cpp b/src/core/hle/kernel/k_process.cpp
index 3cfb414e5..6c29eb72c 100644
--- a/src/core/hle/kernel/k_process.cpp
+++ b/src/core/hle/kernel/k_process.cpp
@@ -300,7 +300,7 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params, const KPa
False(params.flags & Svc::CreateProcessFlag::DisableDeviceAddressSpaceMerge);
R_TRY(m_page_table.Initialize(as_type, enable_aslr, enable_das_merge, !enable_aslr, pool,
params.code_address, params.code_num_pages * PageSize,
- m_system_resource, res_limit, this->GetMemory()));
+ m_system_resource, res_limit, this->GetMemory(), 0));
}
ON_RESULT_FAILURE_2 {
m_page_table.Finalize();
@@ -332,7 +332,7 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params, const KPa
Result KProcess::Initialize(const Svc::CreateProcessParameter& params,
std::span<const u32> user_caps, KResourceLimit* res_limit,
- KMemoryManager::Pool pool) {
+ KMemoryManager::Pool pool, KProcessAddress aslr_space_start) {
ASSERT(res_limit != nullptr);
// Set members.
@@ -393,7 +393,7 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params,
False(params.flags & Svc::CreateProcessFlag::DisableDeviceAddressSpaceMerge);
R_TRY(m_page_table.Initialize(as_type, enable_aslr, enable_das_merge, !enable_aslr, pool,
params.code_address, code_size, m_system_resource, res_limit,
- this->GetMemory()));
+ this->GetMemory(), aslr_space_start));
}
ON_RESULT_FAILURE_2 {
m_page_table.Finalize();
@@ -1128,7 +1128,7 @@ KProcess::KProcess(KernelCore& kernel)
KProcess::~KProcess() = default;
Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
- bool is_hbl) {
+ KProcessAddress aslr_space_start, bool is_hbl) {
// Create a resource limit for the process.
const auto physical_memory_size =
m_kernel.MemoryManager().GetSize(Kernel::KMemoryManager::Pool::Application);
@@ -1179,7 +1179,7 @@ Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std:
.name = {},
.version = {},
.program_id = metadata.GetTitleID(),
- .code_address = code_address,
+ .code_address = code_address + GetInteger(aslr_space_start),
.code_num_pages = static_cast<s32>(code_size / PageSize),
.flags = flag,
.reslimit = Svc::InvalidHandle,
@@ -1193,7 +1193,7 @@ Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std:
// Initialize for application process.
R_TRY(this->Initialize(params, metadata.GetKernelCapabilities(), res_limit,
- KMemoryManager::Pool::Application));
+ KMemoryManager::Pool::Application, aslr_space_start));
// Assign remaining properties.
m_is_hbl = is_hbl;
@@ -1214,6 +1214,17 @@ void KProcess::LoadModule(CodeSet code_set, KProcessAddress base_addr) {
ReprotectSegment(code_set.CodeSegment(), Svc::MemoryPermission::ReadExecute);
ReprotectSegment(code_set.RODataSegment(), Svc::MemoryPermission::Read);
ReprotectSegment(code_set.DataSegment(), Svc::MemoryPermission::ReadWrite);
+
+#ifdef HAS_NCE
+ if (Settings::IsNceEnabled()) {
+ auto& buffer = m_kernel.System().DeviceMemory().buffer;
+ const auto& code = code_set.CodeSegment();
+ const auto& patch = code_set.PatchSegment();
+ buffer.Protect(GetInteger(base_addr + code.addr), code.size, true, true, true);
+ buffer.Protect(GetInteger(base_addr + patch.addr), patch.size, true, true, true);
+ ReprotectSegment(code_set.PatchSegment(), Svc::MemoryPermission::None);
+ }
+#endif
}
bool KProcess::InsertWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointType type) {
diff --git a/src/core/hle/kernel/k_process.h b/src/core/hle/kernel/k_process.h
index 8339465fd..d8cd0fdde 100644
--- a/src/core/hle/kernel/k_process.h
+++ b/src/core/hle/kernel/k_process.h
@@ -120,6 +120,9 @@ private:
std::atomic<s64> m_num_ipc_messages{};
std::atomic<s64> m_num_ipc_replies{};
std::atomic<s64> m_num_ipc_receives{};
+#ifdef HAS_NCE
+ std::unordered_map<u64, u64> m_post_handlers{};
+#endif
private:
Result StartTermination();
@@ -150,7 +153,8 @@ public:
std::span<const u32> caps, KResourceLimit* res_limit,
KMemoryManager::Pool pool, bool immortal);
Result Initialize(const Svc::CreateProcessParameter& params, std::span<const u32> user_caps,
- KResourceLimit* res_limit, KMemoryManager::Pool pool);
+ KResourceLimit* res_limit, KMemoryManager::Pool pool,
+ KProcessAddress aslr_space_start);
void Exit();
const char* GetName() const {
@@ -466,6 +470,12 @@ public:
static void Switch(KProcess* cur_process, KProcess* next_process);
+#ifdef HAS_NCE
+ std::unordered_map<u64, u64>& GetPostHandlers() noexcept {
+ return m_post_handlers;
+ }
+#endif
+
public:
// Attempts to insert a watchpoint into a free slot. Returns false if none are available.
bool InsertWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointType type);
@@ -479,7 +489,7 @@ public:
public:
Result LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
- bool is_hbl);
+ KProcessAddress aslr_space_start, bool is_hbl);
void LoadModule(CodeSet code_set, KProcessAddress base_addr);
diff --git a/src/core/hle/kernel/k_process_page_table.h b/src/core/hle/kernel/k_process_page_table.h
index b7ae5abd0..9e40f68bc 100644
--- a/src/core/hle/kernel/k_process_page_table.h
+++ b/src/core/hle/kernel/k_process_page_table.h
@@ -23,10 +23,11 @@ public:
Result Initialize(Svc::CreateProcessFlag as_type, bool enable_aslr, bool enable_das_merge,
bool from_back, KMemoryManager::Pool pool, KProcessAddress code_address,
size_t code_size, KSystemResource* system_resource,
- KResourceLimit* resource_limit, Core::Memory::Memory& memory) {
- R_RETURN(m_page_table.InitializeForProcess(as_type, enable_aslr, enable_das_merge,
- from_back, pool, code_address, code_size,
- system_resource, resource_limit, memory));
+ KResourceLimit* resource_limit, Core::Memory::Memory& memory,
+ KProcessAddress aslr_space_start) {
+ R_RETURN(m_page_table.InitializeForProcess(
+ as_type, enable_aslr, enable_das_merge, from_back, pool, code_address, code_size,
+ system_resource, resource_limit, memory, aslr_space_start));
}
void Finalize() {
diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h
index e1f80b04f..e9ca5dfca 100644
--- a/src/core/hle/kernel/k_thread.h
+++ b/src/core/hle/kernel/k_thread.h
@@ -655,6 +655,21 @@ public:
return m_stack_top;
}
+public:
+ // TODO: This shouldn't be defined in kernel namespace
+ struct NativeExecutionParameters {
+ u64 tpidr_el0{};
+ u64 tpidrro_el0{};
+ void* native_context{};
+ std::atomic<u32> lock{1};
+ bool is_running{};
+ u32 magic{Common::MakeMagic('Y', 'U', 'Z', 'U')};
+ };
+
+ NativeExecutionParameters& GetNativeExecutionParameters() {
+ return m_native_execution_parameters;
+ }
+
private:
KThread* RemoveWaiterByKey(bool* out_has_waiters, KProcessAddress key,
bool is_kernel_address_key);
@@ -914,6 +929,7 @@ private:
ThreadWaitReasonForDebugging m_wait_reason_for_debugging{};
uintptr_t m_argument{};
KProcessAddress m_stack_top{};
+ NativeExecutionParameters m_native_execution_parameters{};
public:
using ConditionVariableThreadTreeType = ConditionVariableThreadTree;
diff --git a/src/core/hle/kernel/physical_core.cpp b/src/core/hle/kernel/physical_core.cpp
index 5ee869fa2..073039825 100644
--- a/src/core/hle/kernel/physical_core.cpp
+++ b/src/core/hle/kernel/physical_core.cpp
@@ -1,8 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include "common/settings.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
+#ifdef HAS_NCE
+#include "core/arm/nce/arm_nce.h"
+#endif
#include "core/core.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/kernel.h"
@@ -14,7 +18,8 @@ PhysicalCore::PhysicalCore(std::size_t core_index, Core::System& system, KSchedu
: m_core_index{core_index}, m_system{system}, m_scheduler{scheduler} {
#if defined(ARCHITECTURE_x86_64) || defined(ARCHITECTURE_arm64)
// TODO(bunnei): Initialization relies on a core being available. We may later replace this with
- // a 32-bit instance of Dynarmic. This should be abstracted out to a CPU manager.
+ // an NCE interface or a 32-bit instance of Dynarmic. This should be abstracted out to a CPU
+ // manager.
auto& kernel = system.Kernel();
m_arm_interface = std::make_unique<Core::ARM_Dynarmic_64>(
system, kernel.IsMulticore(),
@@ -28,6 +33,13 @@ PhysicalCore::PhysicalCore(std::size_t core_index, Core::System& system, KSchedu
PhysicalCore::~PhysicalCore() = default;
void PhysicalCore::Initialize(bool is_64_bit) {
+#if defined(HAS_NCE)
+ if (Settings::IsNceEnabled()) {
+ m_arm_interface = std::make_unique<Core::ARM_NCE>(m_system, m_system.Kernel().IsMulticore(),
+ m_core_index);
+ return;
+ }
+#endif
#if defined(ARCHITECTURE_x86_64) || defined(ARCHITECTURE_arm64)
auto& kernel = m_system.Kernel();
if (!is_64_bit) {
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index cc643ea09..a266d7c21 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -13,6 +13,7 @@
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/savedata_factory.h"
+#include "core/hid/hid_types.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/result.h"
@@ -21,6 +22,7 @@
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applet_cabinet.h"
+#include "core/hle/service/am/applets/applet_controller.h"
#include "core/hle/service/am/applets/applet_mii_edit_types.h"
#include "core/hle/service/am/applets/applet_profile_select.h"
#include "core/hle/service/am/applets/applet_software_keyboard_types.h"
@@ -35,6 +37,7 @@
#include "core/hle/service/caps/caps_su.h"
#include "core/hle/service/caps/caps_types.h"
#include "core/hle/service/filesystem/filesystem.h"
+#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h"
@@ -73,7 +76,7 @@ IWindowController::IWindowController(Core::System& system_)
static const FunctionInfo functions[] = {
{0, nullptr, "CreateWindow"},
{1, &IWindowController::GetAppletResourceUserId, "GetAppletResourceUserId"},
- {2, nullptr, "GetAppletResourceUserIdOfCallerApplet"},
+ {2, &IWindowController::GetAppletResourceUserIdOfCallerApplet, "GetAppletResourceUserIdOfCallerApplet"},
{10, &IWindowController::AcquireForegroundRights, "AcquireForegroundRights"},
{11, nullptr, "ReleaseForegroundRights"},
{12, nullptr, "RejectToChangeIntoBackground"},
@@ -97,6 +100,16 @@ void IWindowController::GetAppletResourceUserId(HLERequestContext& ctx) {
rb.Push<u64>(process_id);
}
+void IWindowController::GetAppletResourceUserIdOfCallerApplet(HLERequestContext& ctx) {
+ const u64 process_id = 0;
+
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push<u64>(process_id);
+}
+
void IWindowController::AcquireForegroundRights(HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
@@ -1565,7 +1578,7 @@ ILibraryAppletSelfAccessor::ILibraryAppletSelfAccessor(Core::System& system_)
{6, nullptr, "GetPopInteractiveInDataEvent"},
{10, &ILibraryAppletSelfAccessor::ExitProcessAndReturn, "ExitProcessAndReturn"},
{11, &ILibraryAppletSelfAccessor::GetLibraryAppletInfo, "GetLibraryAppletInfo"},
- {12, nullptr, "GetMainAppletIdentityInfo"},
+ {12, &ILibraryAppletSelfAccessor::GetMainAppletIdentityInfo, "GetMainAppletIdentityInfo"},
{13, nullptr, "CanUseApplicationCore"},
{14, &ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo, "GetCallerAppletIdentityInfo"},
{15, nullptr, "GetMainAppletApplicationControlProperty"},
@@ -1609,6 +1622,9 @@ ILibraryAppletSelfAccessor::ILibraryAppletSelfAccessor(Core::System& system_)
case Applets::AppletId::SoftwareKeyboard:
PushInShowSoftwareKeyboard();
break;
+ case Applets::AppletId::Controller:
+ PushInShowController();
+ break;
default:
break;
}
@@ -1666,13 +1682,33 @@ void ILibraryAppletSelfAccessor::GetLibraryAppletInfo(HLERequestContext& ctx) {
rb.PushRaw(applet_info);
}
-void ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo(HLERequestContext& ctx) {
+void ILibraryAppletSelfAccessor::GetMainAppletIdentityInfo(HLERequestContext& ctx) {
struct AppletIdentityInfo {
Applets::AppletId applet_id;
INSERT_PADDING_BYTES(0x4);
u64 application_id;
};
+ static_assert(sizeof(AppletIdentityInfo) == 0x10, "AppletIdentityInfo has incorrect size.");
+
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ const AppletIdentityInfo applet_info{
+ .applet_id = Applets::AppletId::QLaunch,
+ .application_id = 0x0100000000001000ull,
+ };
+
+ IPC::ResponseBuilder rb{ctx, 6};
+ rb.Push(ResultSuccess);
+ rb.PushRaw(applet_info);
+}
+void ILibraryAppletSelfAccessor::GetCallerAppletIdentityInfo(HLERequestContext& ctx) {
+ struct AppletIdentityInfo {
+ Applets::AppletId applet_id;
+ INSERT_PADDING_BYTES(0x4);
+ u64 application_id;
+ };
+ static_assert(sizeof(AppletIdentityInfo) == 0x10, "AppletIdentityInfo has incorrect size.");
LOG_WARNING(Service_AM, "(STUBBED) called");
const AppletIdentityInfo applet_info{
@@ -1737,6 +1773,55 @@ void ILibraryAppletSelfAccessor::PushInShowAlbum() {
queue_data.emplace_back(std::move(settings_data));
}
+void ILibraryAppletSelfAccessor::PushInShowController() {
+ const Applets::CommonArguments common_args = {
+ .arguments_version = Applets::CommonArgumentVersion::Version3,
+ .size = Applets::CommonArgumentSize::Version3,
+ .library_version = static_cast<u32>(Applets::ControllerAppletVersion::Version8),
+ .theme_color = Applets::ThemeColor::BasicBlack,
+ .play_startup_sound = true,
+ .system_tick = system.CoreTiming().GetClockTicks(),
+ };
+
+ Applets::ControllerSupportArgNew user_args = {
+ .header = {.player_count_min = 1,
+ .player_count_max = 4,
+ .enable_take_over_connection = true,
+ .enable_left_justify = false,
+ .enable_permit_joy_dual = true,
+ .enable_single_mode = false,
+ .enable_identification_color = false},
+ .identification_colors = {},
+ .enable_explain_text = false,
+ .explain_text = {},
+ };
+
+ Applets::ControllerSupportArgPrivate private_args = {
+ .arg_private_size = sizeof(Applets::ControllerSupportArgPrivate),
+ .arg_size = sizeof(Applets::ControllerSupportArgNew),
+ .is_home_menu = true,
+ .flag_1 = true,
+ .mode = Applets::ControllerSupportMode::ShowControllerSupport,
+ .caller = Applets::ControllerSupportCaller::
+ Application, // switchbrew: Always zero except with
+ // ShowControllerFirmwareUpdateForSystem/ShowControllerKeyRemappingForSystem,
+ // which sets this to the input param
+ .style_set = Core::HID::NpadStyleSet::None,
+ .joy_hold_type = 0,
+ };
+ std::vector<u8> common_args_data(sizeof(common_args));
+ std::vector<u8> private_args_data(sizeof(private_args));
+ std::vector<u8> user_args_data(sizeof(user_args));
+
+ std::memcpy(common_args_data.data(), &common_args, sizeof(common_args));
+ std::memcpy(private_args_data.data(), &private_args, sizeof(private_args));
+ std::memcpy(user_args_data.data(), &user_args, sizeof(user_args));
+
+ queue_data.emplace_back(std::move(common_args_data));
+ queue_data.emplace_back(std::move(private_args_data));
+ queue_data.emplace_back(std::move(user_args_data));
+}
+
void ILibraryAppletSelfAccessor::PushInShowCabinetData() {
const Applets::CommonArguments arguments{
.arguments_version = Applets::CommonArgumentVersion::Version3,
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index 8f8cb8a9e..905a71b9f 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -87,6 +87,7 @@ public:
private:
void GetAppletResourceUserId(HLERequestContext& ctx);
+ void GetAppletResourceUserIdOfCallerApplet(HLERequestContext& ctx);
void AcquireForegroundRights(HLERequestContext& ctx);
};
@@ -345,6 +346,7 @@ private:
void PopInData(HLERequestContext& ctx);
void PushOutData(HLERequestContext& ctx);
void GetLibraryAppletInfo(HLERequestContext& ctx);
+ void GetMainAppletIdentityInfo(HLERequestContext& ctx);
void ExitProcessAndReturn(HLERequestContext& ctx);
void GetCallerAppletIdentityInfo(HLERequestContext& ctx);
void GetDesirableKeyboardLayout(HLERequestContext& ctx);
@@ -355,6 +357,7 @@ private:
void PushInShowCabinetData();
void PushInShowMiiEditData();
void PushInShowSoftwareKeyboard();
+ void PushInShowController();
std::deque<std::vector<u8>> queue_data;
};
diff --git a/src/core/hle/service/am/applets/applet_cabinet.cpp b/src/core/hle/service/am/applets/applet_cabinet.cpp
index b379dadeb..3906c0fa4 100644
--- a/src/core/hle/service/am/applets/applet_cabinet.cpp
+++ b/src/core/hle/service/am/applets/applet_cabinet.cpp
@@ -122,7 +122,8 @@ void Cabinet::DisplayCompleted(bool apply_changes, std::string_view amiibo_name)
Service::NFP::RegisterInfoPrivate register_info{};
std::memcpy(register_info.amiibo_name.data(), amiibo_name.data(),
std::min(amiibo_name.size(), register_info.amiibo_name.size() - 1));
-
+ register_info.mii_store_data.BuildRandom(Mii::Age::All, Mii::Gender::All, Mii::Race::All);
+ register_info.mii_store_data.SetNickname({u'y', u'u', u'z', u'u'});
nfp_device->SetRegisterInfoPrivate(register_info);
break;
}
@@ -130,7 +131,7 @@ void Cabinet::DisplayCompleted(bool apply_changes, std::string_view amiibo_name)
nfp_device->DeleteApplicationArea();
break;
case Service::NFP::CabinetMode::StartRestorer:
- nfp_device->RestoreAmiibo();
+ nfp_device->Restore();
break;
case Service::NFP::CabinetMode::StartFormatter:
nfp_device->Format();
diff --git a/src/core/hle/service/am/applets/applet_controller.h b/src/core/hle/service/am/applets/applet_controller.h
index f6c64f633..9f839f3d7 100644
--- a/src/core/hle/service/am/applets/applet_controller.h
+++ b/src/core/hle/service/am/applets/applet_controller.h
@@ -56,7 +56,7 @@ enum class ControllerSupportResult : u32 {
struct ControllerSupportArgPrivate {
u32 arg_private_size{};
u32 arg_size{};
- bool flag_0{};
+ bool is_home_menu{};
bool flag_1{};
ControllerSupportMode mode{};
ControllerSupportCaller caller{};
diff --git a/src/core/hle/service/btm/btm.cpp b/src/core/hle/service/btm/btm.cpp
index 8069f75b7..c65e32489 100644
--- a/src/core/hle/service/btm/btm.cpp
+++ b/src/core/hle/service/btm/btm.cpp
@@ -127,7 +127,7 @@ public:
private:
void GetCore(HLERequestContext& ctx) {
- LOG_DEBUG(Service_BTM, "called");
+ LOG_WARNING(Service_BTM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
@@ -263,13 +263,13 @@ public:
explicit IBtmSystemCore(Core::System& system_) : ServiceFramework{system_, "IBtmSystemCore"} {
// clang-format off
static const FunctionInfo functions[] = {
- {0, nullptr, "StartGamepadPairing"},
- {1, nullptr, "CancelGamepadPairing"},
+ {0, &IBtmSystemCore::StartGamepadPairing, "StartGamepadPairing"},
+ {1, &IBtmSystemCore::CancelGamepadPairing, "CancelGamepadPairing"},
{2, nullptr, "ClearGamepadPairingDatabase"},
{3, nullptr, "GetPairedGamepadCount"},
{4, nullptr, "EnableRadio"},
{5, nullptr, "DisableRadio"},
- {6, nullptr, "GetRadioOnOff"},
+ {6, &IBtmSystemCore::IsRadioEnabled, "IsRadioEnabled"},
{7, nullptr, "AcquireRadioEvent"},
{8, nullptr, "AcquireGamepadPairingEvent"},
{9, nullptr, "IsGamepadPairingStarted"},
@@ -280,18 +280,58 @@ public:
{14, nullptr, "AcquireAudioDeviceConnectionEvent"},
{15, nullptr, "ConnectAudioDevice"},
{16, nullptr, "IsConnectingAudioDevice"},
- {17, nullptr, "GetConnectedAudioDevices"},
+ {17, &IBtmSystemCore::GetConnectedAudioDevices, "GetConnectedAudioDevices"},
{18, nullptr, "DisconnectAudioDevice"},
{19, nullptr, "AcquirePairedAudioDeviceInfoChangedEvent"},
{20, nullptr, "GetPairedAudioDevices"},
{21, nullptr, "RemoveAudioDevicePairing"},
- {22, nullptr, "RequestAudioDeviceConnectionRejection"},
- {23, nullptr, "CancelAudioDeviceConnectionRejection"}
+ {22, &IBtmSystemCore::RequestAudioDeviceConnectionRejection, "RequestAudioDeviceConnectionRejection"},
+ {23, &IBtmSystemCore::CancelAudioDeviceConnectionRejection, "CancelAudioDeviceConnectionRejection"}
};
// clang-format on
RegisterHandlers(functions);
}
+
+private:
+ void IsRadioEnabled(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_BTM, "(STUBBED) called"); // Spams a lot when controller applet is running
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(true);
+ }
+
+ void StartGamepadPairing(HLERequestContext& ctx) {
+ LOG_WARNING(Service_BTM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+ }
+
+ void CancelGamepadPairing(HLERequestContext& ctx) {
+ LOG_WARNING(Service_BTM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+ }
+
+ void CancelAudioDeviceConnectionRejection(HLERequestContext& ctx) {
+ LOG_WARNING(Service_BTM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+ }
+
+ void GetConnectedAudioDevices(HLERequestContext& ctx) {
+ LOG_WARNING(Service_BTM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push<u32>(0);
+ }
+
+ void RequestAudioDeviceConnectionRejection(HLERequestContext& ctx) {
+ LOG_WARNING(Service_BTM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+ }
};
class BTM_SYS final : public ServiceFramework<BTM_SYS> {
@@ -308,7 +348,7 @@ public:
private:
void GetCore(HLERequestContext& ctx) {
- LOG_DEBUG(Service_BTM, "called");
+ LOG_WARNING(Service_BTM, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
diff --git a/src/core/hle/service/friend/friend.cpp b/src/core/hle/service/friend/friend.cpp
index 9d05f9801..0507b14e7 100644
--- a/src/core/hle/service/friend/friend.cpp
+++ b/src/core/hle/service/friend/friend.cpp
@@ -32,7 +32,7 @@ public:
{10200, nullptr, "SendFriendRequestForApplication"},
{10211, nullptr, "AddFacedFriendRequestForApplication"},
{10400, &IFriendService::GetBlockedUserListIds, "GetBlockedUserListIds"},
- {10420, nullptr, "IsBlockedUserListCacheAvailable"},
+ {10420, &IFriendService::CheckBlockedUserListAvailability, "CheckBlockedUserListAvailability"},
{10421, nullptr, "EnsureBlockedUserListAvailable"},
{10500, nullptr, "GetProfileList"},
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
@@ -206,6 +206,17 @@ private:
rb.Push(true);
}
+ void CheckBlockedUserListAvailability(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto uuid{rp.PopRaw<Common::UUID>()};
+
+ LOG_WARNING(Service_Friend, "(STUBBED) called, uuid=0x{}", uuid.RawString());
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(true);
+ }
+
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* completion_event;
diff --git a/src/core/hle/service/hid/controllers/console_six_axis.cpp b/src/core/hle/service/hid/controllers/console_six_axis.cpp
new file mode 100644
index 000000000..b2bf1d78d
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/console_six_axis.cpp
@@ -0,0 +1,42 @@
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/hid/emulated_console.h"
+#include "core/hid/hid_core.h"
+#include "core/hle/service/hid/controllers/console_six_axis.h"
+#include "core/memory.h"
+
+namespace Service::HID {
+constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C200;
+
+ConsoleSixAxis::ConsoleSixAxis(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_)
+ : ControllerBase{hid_core_} {
+ console = hid_core.GetEmulatedConsole();
+ static_assert(SHARED_MEMORY_OFFSET + sizeof(ConsoleSharedMemory) < shared_memory_size,
+ "ConsoleSharedMemory is bigger than the shared memory");
+ shared_memory = std::construct_at(
+ reinterpret_cast<ConsoleSharedMemory*>(raw_shared_memory_ + SHARED_MEMORY_OFFSET));
+}
+
+ConsoleSixAxis::~ConsoleSixAxis() = default;
+
+void ConsoleSixAxis::OnInit() {}
+
+void ConsoleSixAxis::OnRelease() {}
+
+void ConsoleSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
+ if (!IsControllerActivated()) {
+ return;
+ }
+
+ const auto motion_status = console->GetMotion();
+
+ shared_memory->sampling_number++;
+ shared_memory->is_seven_six_axis_sensor_at_rest = motion_status.is_at_rest;
+ shared_memory->verticalization_error = motion_status.verticalization_error;
+ shared_memory->gyro_bias = motion_status.gyro_bias;
+}
+
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/console_six_axis.h b/src/core/hle/service/hid/controllers/console_six_axis.h
new file mode 100644
index 000000000..5b7c6a29a
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/console_six_axis.h
@@ -0,0 +1,43 @@
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/vector_math.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Core::HID {
+class EmulatedConsole;
+} // namespace Core::HID
+
+namespace Service::HID {
+class ConsoleSixAxis final : public ControllerBase {
+public:
+ explicit ConsoleSixAxis(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_);
+ ~ConsoleSixAxis() override;
+
+ // Called when the controller is initialized
+ void OnInit() override;
+
+ // When the controller is released
+ void OnRelease() override;
+
+ // When the controller is requesting an update for the shared memory
+ void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
+
+private:
+ // This is nn::hid::detail::ConsoleSixAxisSensorSharedMemoryFormat
+ struct ConsoleSharedMemory {
+ u64 sampling_number{};
+ bool is_seven_six_axis_sensor_at_rest{};
+ INSERT_PADDING_BYTES(3); // padding
+ f32 verticalization_error{};
+ Common::Vec3f gyro_bias{};
+ INSERT_PADDING_BYTES(4); // padding
+ };
+ static_assert(sizeof(ConsoleSharedMemory) == 0x20, "ConsoleSharedMemory is an invalid size");
+
+ ConsoleSharedMemory* shared_memory = nullptr;
+ Core::HID::EmulatedConsole* console = nullptr;
+};
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/debug_pad.cpp b/src/core/hle/service/hid/controllers/debug_pad.cpp
index 8ec9f4a95..9de19ebfc 100644
--- a/src/core/hle/service/hid/controllers/debug_pad.cpp
+++ b/src/core/hle/service/hid/controllers/debug_pad.cpp
@@ -13,7 +13,7 @@
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x00000;
-Controller_DebugPad::Controller_DebugPad(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_)
+DebugPad::DebugPad(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_)
: ControllerBase{hid_core_} {
static_assert(SHARED_MEMORY_OFFSET + sizeof(DebugPadSharedMemory) < shared_memory_size,
"DebugPadSharedMemory is bigger than the shared memory");
@@ -22,13 +22,13 @@ Controller_DebugPad::Controller_DebugPad(Core::HID::HIDCore& hid_core_, u8* raw_
controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Other);
}
-Controller_DebugPad::~Controller_DebugPad() = default;
+DebugPad::~DebugPad() = default;
-void Controller_DebugPad::OnInit() {}
+void DebugPad::OnInit() {}
-void Controller_DebugPad::OnRelease() {}
+void DebugPad::OnRelease() {}
-void Controller_DebugPad::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
+void DebugPad::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
if (!IsControllerActivated()) {
shared_memory->debug_pad_lifo.buffer_count = 0;
shared_memory->debug_pad_lifo.buffer_tail = 0;
diff --git a/src/core/hle/service/hid/controllers/debug_pad.h b/src/core/hle/service/hid/controllers/debug_pad.h
index 68ff0ea79..5566dba77 100644
--- a/src/core/hle/service/hid/controllers/debug_pad.h
+++ b/src/core/hle/service/hid/controllers/debug_pad.h
@@ -15,10 +15,10 @@ struct AnalogStickState;
} // namespace Core::HID
namespace Service::HID {
-class Controller_DebugPad final : public ControllerBase {
+class DebugPad final : public ControllerBase {
public:
- explicit Controller_DebugPad(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_);
- ~Controller_DebugPad() override;
+ explicit DebugPad(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_);
+ ~DebugPad() override;
// Called when the controller is initialized
void OnInit() override;
diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp
index 63eecd42b..59b2ec73c 100644
--- a/src/core/hle/service/hid/controllers/gesture.cpp
+++ b/src/core/hle/service/hid/controllers/gesture.cpp
@@ -23,7 +23,7 @@ constexpr f32 Square(s32 num) {
return static_cast<f32>(num * num);
}
-Controller_Gesture::Controller_Gesture(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_)
+Gesture::Gesture(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_)
: ControllerBase(hid_core_) {
static_assert(SHARED_MEMORY_OFFSET + sizeof(GestureSharedMemory) < shared_memory_size,
"GestureSharedMemory is bigger than the shared memory");
@@ -31,17 +31,17 @@ Controller_Gesture::Controller_Gesture(Core::HID::HIDCore& hid_core_, u8* raw_sh
reinterpret_cast<GestureSharedMemory*>(raw_shared_memory_ + SHARED_MEMORY_OFFSET));
console = hid_core.GetEmulatedConsole();
}
-Controller_Gesture::~Controller_Gesture() = default;
+Gesture::~Gesture() = default;
-void Controller_Gesture::OnInit() {
+void Gesture::OnInit() {
shared_memory->gesture_lifo.buffer_count = 0;
shared_memory->gesture_lifo.buffer_tail = 0;
force_update = true;
}
-void Controller_Gesture::OnRelease() {}
+void Gesture::OnRelease() {}
-void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
+void Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
if (!IsControllerActivated()) {
shared_memory->gesture_lifo.buffer_count = 0;
shared_memory->gesture_lifo.buffer_tail = 0;
@@ -64,7 +64,7 @@ void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
UpdateGestureSharedMemory(gesture, time_difference);
}
-void Controller_Gesture::ReadTouchInput() {
+void Gesture::ReadTouchInput() {
if (!Settings::values.touchscreen.enabled) {
fingers = {};
return;
@@ -76,8 +76,7 @@ void Controller_Gesture::ReadTouchInput() {
}
}
-bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
- f32 time_difference) {
+bool Gesture::ShouldUpdateGesture(const GestureProperties& gesture, f32 time_difference) {
const auto& last_entry = GetLastGestureEntry();
if (force_update) {
force_update = false;
@@ -100,8 +99,7 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
return false;
}
-void Controller_Gesture::UpdateGestureSharedMemory(GestureProperties& gesture,
- f32 time_difference) {
+void Gesture::UpdateGestureSharedMemory(GestureProperties& gesture, f32 time_difference) {
GestureType type = GestureType::Idle;
GestureAttribute attributes{};
@@ -138,8 +136,8 @@ void Controller_Gesture::UpdateGestureSharedMemory(GestureProperties& gesture,
shared_memory->gesture_lifo.WriteNextEntry(next_state);
}
-void Controller_Gesture::NewGesture(GestureProperties& gesture, GestureType& type,
- GestureAttribute& attributes) {
+void Gesture::NewGesture(GestureProperties& gesture, GestureType& type,
+ GestureAttribute& attributes) {
const auto& last_entry = GetLastGestureEntry();
gesture.detection_count++;
@@ -152,8 +150,8 @@ void Controller_Gesture::NewGesture(GestureProperties& gesture, GestureType& typ
}
}
-void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, GestureType& type,
- f32 time_difference) {
+void Gesture::UpdateExistingGesture(GestureProperties& gesture, GestureType& type,
+ f32 time_difference) {
const auto& last_entry = GetLastGestureEntry();
// Promote to pan type if touch moved
@@ -186,9 +184,8 @@ void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, Gestu
}
}
-void Controller_Gesture::EndGesture(GestureProperties& gesture,
- GestureProperties& last_gesture_props, GestureType& type,
- GestureAttribute& attributes, f32 time_difference) {
+void Gesture::EndGesture(GestureProperties& gesture, GestureProperties& last_gesture_props,
+ GestureType& type, GestureAttribute& attributes, f32 time_difference) {
const auto& last_entry = GetLastGestureEntry();
if (last_gesture_props.active_points != 0) {
@@ -222,9 +219,8 @@ void Controller_Gesture::EndGesture(GestureProperties& gesture,
}
}
-void Controller_Gesture::SetTapEvent(GestureProperties& gesture,
- GestureProperties& last_gesture_props, GestureType& type,
- GestureAttribute& attributes) {
+void Gesture::SetTapEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
+ GestureType& type, GestureAttribute& attributes) {
type = GestureType::Tap;
gesture = last_gesture_props;
force_update = true;
@@ -236,9 +232,8 @@ void Controller_Gesture::SetTapEvent(GestureProperties& gesture,
}
}
-void Controller_Gesture::UpdatePanEvent(GestureProperties& gesture,
- GestureProperties& last_gesture_props, GestureType& type,
- f32 time_difference) {
+void Gesture::UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
+ GestureType& type, f32 time_difference) {
const auto& last_entry = GetLastGestureEntry();
next_state.delta = gesture.mid_point - last_entry.pos;
@@ -263,9 +258,8 @@ void Controller_Gesture::UpdatePanEvent(GestureProperties& gesture,
}
}
-void Controller_Gesture::EndPanEvent(GestureProperties& gesture,
- GestureProperties& last_gesture_props, GestureType& type,
- f32 time_difference) {
+void Gesture::EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
+ GestureType& type, f32 time_difference) {
const auto& last_entry = GetLastGestureEntry();
next_state.vel_x =
static_cast<f32>(last_entry.delta.x) / (last_pan_time_difference + time_difference);
@@ -287,8 +281,8 @@ void Controller_Gesture::EndPanEvent(GestureProperties& gesture,
force_update = true;
}
-void Controller_Gesture::SetSwipeEvent(GestureProperties& gesture,
- GestureProperties& last_gesture_props, GestureType& type) {
+void Gesture::SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
+ GestureType& type) {
const auto& last_entry = GetLastGestureEntry();
type = GestureType::Swipe;
@@ -311,11 +305,11 @@ void Controller_Gesture::SetSwipeEvent(GestureProperties& gesture,
next_state.direction = GestureDirection::Up;
}
-const Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry() const {
+const Gesture::GestureState& Gesture::GetLastGestureEntry() const {
return shared_memory->gesture_lifo.ReadCurrentEntry().state;
}
-Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() {
+Gesture::GestureProperties Gesture::GetGestureProperties() {
GestureProperties gesture;
std::array<Core::HID::TouchFinger, MAX_POINTS> active_fingers;
const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
diff --git a/src/core/hle/service/hid/controllers/gesture.h b/src/core/hle/service/hid/controllers/gesture.h
index 0d6099ea0..4c6f8ee07 100644
--- a/src/core/hle/service/hid/controllers/gesture.h
+++ b/src/core/hle/service/hid/controllers/gesture.h
@@ -12,10 +12,10 @@
#include "core/hle/service/hid/ring_lifo.h"
namespace Service::HID {
-class Controller_Gesture final : public ControllerBase {
+class Gesture final : public ControllerBase {
public:
- explicit Controller_Gesture(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_);
- ~Controller_Gesture() override;
+ explicit Gesture(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_);
+ ~Gesture() override;
// Called when the controller is initialized
void OnInit() override;
diff --git a/src/core/hle/service/hid/controllers/keyboard.cpp b/src/core/hle/service/hid/controllers/keyboard.cpp
index 117d87433..ddb1b0ba4 100644
--- a/src/core/hle/service/hid/controllers/keyboard.cpp
+++ b/src/core/hle/service/hid/controllers/keyboard.cpp
@@ -12,7 +12,7 @@
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800;
-Controller_Keyboard::Controller_Keyboard(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_)
+Keyboard::Keyboard(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_)
: ControllerBase{hid_core_} {
static_assert(SHARED_MEMORY_OFFSET + sizeof(KeyboardSharedMemory) < shared_memory_size,
"KeyboardSharedMemory is bigger than the shared memory");
@@ -21,13 +21,13 @@ Controller_Keyboard::Controller_Keyboard(Core::HID::HIDCore& hid_core_, u8* raw_
emulated_devices = hid_core.GetEmulatedDevices();
}
-Controller_Keyboard::~Controller_Keyboard() = default;
+Keyboard::~Keyboard() = default;
-void Controller_Keyboard::OnInit() {}
+void Keyboard::OnInit() {}
-void Controller_Keyboard::OnRelease() {}
+void Keyboard::OnRelease() {}
-void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
+void Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
if (!IsControllerActivated()) {
shared_memory->keyboard_lifo.buffer_count = 0;
shared_memory->keyboard_lifo.buffer_tail = 0;
diff --git a/src/core/hle/service/hid/controllers/keyboard.h b/src/core/hle/service/hid/controllers/keyboard.h
index 7532f53c6..172ec1309 100644
--- a/src/core/hle/service/hid/controllers/keyboard.h
+++ b/src/core/hle/service/hid/controllers/keyboard.h
@@ -14,10 +14,10 @@ struct KeyboardKey;
} // namespace Core::HID
namespace Service::HID {
-class Controller_Keyboard final : public ControllerBase {
+class Keyboard final : public ControllerBase {
public:
- explicit Controller_Keyboard(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_);
- ~Controller_Keyboard() override;
+ explicit Keyboard(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_);
+ ~Keyboard() override;
// Called when the controller is initialized
void OnInit() override;
diff --git a/src/core/hle/service/hid/controllers/mouse.cpp b/src/core/hle/service/hid/controllers/mouse.cpp
index 0afc66681..6e5a04e34 100644
--- a/src/core/hle/service/hid/controllers/mouse.cpp
+++ b/src/core/hle/service/hid/controllers/mouse.cpp
@@ -12,8 +12,7 @@
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3400;
-Controller_Mouse::Controller_Mouse(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_)
- : ControllerBase{hid_core_} {
+Mouse::Mouse(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_) : ControllerBase{hid_core_} {
static_assert(SHARED_MEMORY_OFFSET + sizeof(MouseSharedMemory) < shared_memory_size,
"MouseSharedMemory is bigger than the shared memory");
shared_memory = std::construct_at(
@@ -21,12 +20,12 @@ Controller_Mouse::Controller_Mouse(Core::HID::HIDCore& hid_core_, u8* raw_shared
emulated_devices = hid_core.GetEmulatedDevices();
}
-Controller_Mouse::~Controller_Mouse() = default;
+Mouse::~Mouse() = default;
-void Controller_Mouse::OnInit() {}
-void Controller_Mouse::OnRelease() {}
+void Mouse::OnInit() {}
+void Mouse::OnRelease() {}
-void Controller_Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
+void Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
if (!IsControllerActivated()) {
shared_memory->mouse_lifo.buffer_count = 0;
shared_memory->mouse_lifo.buffer_tail = 0;
diff --git a/src/core/hle/service/hid/controllers/mouse.h b/src/core/hle/service/hid/controllers/mouse.h
index 733d00577..a80f3823f 100644
--- a/src/core/hle/service/hid/controllers/mouse.h
+++ b/src/core/hle/service/hid/controllers/mouse.h
@@ -14,10 +14,10 @@ struct AnalogStickState;
} // namespace Core::HID
namespace Service::HID {
-class Controller_Mouse final : public ControllerBase {
+class Mouse final : public ControllerBase {
public:
- explicit Controller_Mouse(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_);
- ~Controller_Mouse() override;
+ explicit Mouse(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_);
+ ~Mouse() override;
// Called when the controller is initialized
void OnInit() override;
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index d46bf917e..08ee9de9c 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -18,6 +18,7 @@
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/hid/errors.h"
+#include "core/hle/service/hid/hid_util.h"
#include "core/hle/service/kernel_helpers.h"
namespace Service::HID {
@@ -29,60 +30,8 @@ constexpr std::array<Core::HID::NpadIdType, 10> npad_id_list{
Core::HID::NpadIdType::Handheld,
};
-bool Controller_NPad::IsNpadIdValid(Core::HID::NpadIdType npad_id) {
- switch (npad_id) {
- case Core::HID::NpadIdType::Player1:
- case Core::HID::NpadIdType::Player2:
- case Core::HID::NpadIdType::Player3:
- case Core::HID::NpadIdType::Player4:
- case Core::HID::NpadIdType::Player5:
- case Core::HID::NpadIdType::Player6:
- case Core::HID::NpadIdType::Player7:
- case Core::HID::NpadIdType::Player8:
- case Core::HID::NpadIdType::Other:
- case Core::HID::NpadIdType::Handheld:
- return true;
- default:
- LOG_ERROR(Service_HID, "Invalid npad id {}", npad_id);
- return false;
- }
-}
-
-Result Controller_NPad::IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle) {
- const auto npad_id = IsNpadIdValid(static_cast<Core::HID::NpadIdType>(device_handle.npad_id));
- const bool npad_type = device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType;
- const bool device_index = device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
-
- if (!npad_type) {
- return VibrationInvalidStyleIndex;
- }
- if (!npad_id) {
- return VibrationInvalidNpadId;
- }
- if (!device_index) {
- return VibrationDeviceIndexOutOfRange;
- }
-
- return ResultSuccess;
-}
-
-Result Controller_NPad::VerifyValidSixAxisSensorHandle(
- const Core::HID::SixAxisSensorHandle& device_handle) {
- const auto npad_id = IsNpadIdValid(static_cast<Core::HID::NpadIdType>(device_handle.npad_id));
- const bool device_index = device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
-
- if (!npad_id) {
- return InvalidNpadId;
- }
- if (!device_index) {
- return NpadDeviceIndexOutOfRange;
- }
-
- return ResultSuccess;
-}
-
-Controller_NPad::Controller_NPad(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_,
- KernelHelpers::ServiceContext& service_context_)
+NPad::NPad(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_,
+ KernelHelpers::ServiceContext& service_context_)
: ControllerBase{hid_core_}, service_context{service_context_} {
static_assert(NPAD_OFFSET + (NPAD_COUNT * sizeof(NpadInternalState)) < shared_memory_size);
for (std::size_t i = 0; i < controller_data.size(); ++i) {
@@ -103,7 +52,7 @@ Controller_NPad::Controller_NPad(Core::HID::HIDCore& hid_core_, u8* raw_shared_m
}
}
-Controller_NPad::~Controller_NPad() {
+NPad::~NPad() {
for (std::size_t i = 0; i < controller_data.size(); ++i) {
auto& controller = controller_data[i];
controller.device->DeleteCallback(controller.callback_key);
@@ -111,8 +60,7 @@ Controller_NPad::~Controller_NPad() {
OnRelease();
}
-void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
- std::size_t controller_idx) {
+void NPad::ControllerUpdate(Core::HID::ControllerTriggerType type, std::size_t controller_idx) {
if (type == Core::HID::ControllerTriggerType::All) {
ControllerUpdate(Core::HID::ControllerTriggerType::Connected, controller_idx);
ControllerUpdate(Core::HID::ControllerTriggerType::Battery, controller_idx);
@@ -150,7 +98,7 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
}
}
-void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
+void NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
auto& controller = GetControllerFromNpadIdType(npad_id);
if (!IsControllerSupported(controller.device->GetNpadStyleIndex())) {
return;
@@ -344,12 +292,13 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
controller.device->SetPollingMode(Core::HID::EmulatedDeviceIndex::AllDevices,
Common::Input::PollingMode::Active);
}
+
SignalStyleSetChangedEvent(npad_id);
WriteEmptyEntry(controller.shared_memory);
hid_core.SetLastActiveController(npad_id);
}
-void Controller_NPad::OnInit() {
+void NPad::OnInit() {
if (!IsControllerActivated()) {
return;
}
@@ -383,7 +332,7 @@ void Controller_NPad::OnInit() {
}
}
-void Controller_NPad::WriteEmptyEntry(NpadInternalState* npad) {
+void NPad::WriteEmptyEntry(NpadInternalState* npad) {
NPadGenericState dummy_pad_state{};
NpadGcTriggerState dummy_gc_state{};
dummy_pad_state.sampling_number = npad->fullkey_lifo.ReadCurrentEntry().sampling_number + 1;
@@ -404,7 +353,7 @@ void Controller_NPad::WriteEmptyEntry(NpadInternalState* npad) {
npad->gc_trigger_lifo.WriteNextEntry(dummy_gc_state);
}
-void Controller_NPad::OnRelease() {
+void NPad::OnRelease() {
is_controller_initialized = false;
for (std::size_t i = 0; i < controller_data.size(); ++i) {
auto& controller = controller_data[i];
@@ -415,7 +364,7 @@ void Controller_NPad::OnRelease() {
}
}
-void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) {
+void NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) {
std::scoped_lock lock{mutex};
auto& controller = GetControllerFromNpadIdType(npad_id);
const auto controller_type = controller.device->GetNpadStyleIndex();
@@ -484,7 +433,7 @@ void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) {
}
}
-void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
+void NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
if (!IsControllerActivated()) {
return;
}
@@ -614,134 +563,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
}
}
-void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing) {
- if (!IsControllerActivated()) {
- return;
- }
-
- for (std::size_t i = 0; i < controller_data.size(); ++i) {
- auto& controller = controller_data[i];
-
- const auto& controller_type = controller.device->GetNpadStyleIndex();
-
- if (controller_type == Core::HID::NpadStyleIndex::None ||
- !controller.device->IsConnected()) {
- continue;
- }
-
- auto* npad = controller.shared_memory;
- const auto& motion_state = controller.device->GetMotions();
- auto& sixaxis_fullkey_state = controller.sixaxis_fullkey_state;
- auto& sixaxis_handheld_state = controller.sixaxis_handheld_state;
- auto& sixaxis_dual_left_state = controller.sixaxis_dual_left_state;
- auto& sixaxis_dual_right_state = controller.sixaxis_dual_right_state;
- auto& sixaxis_left_lifo_state = controller.sixaxis_left_lifo_state;
- auto& sixaxis_right_lifo_state = controller.sixaxis_right_lifo_state;
-
- // Clear previous state
- sixaxis_fullkey_state = {};
- sixaxis_handheld_state = {};
- sixaxis_dual_left_state = {};
- sixaxis_dual_right_state = {};
- sixaxis_left_lifo_state = {};
- sixaxis_right_lifo_state = {};
-
- if (controller.sixaxis_sensor_enabled && Settings::values.motion_enabled.GetValue()) {
- controller.sixaxis_at_rest = true;
- for (std::size_t e = 0; e < motion_state.size(); ++e) {
- controller.sixaxis_at_rest =
- controller.sixaxis_at_rest && motion_state[e].is_at_rest;
- }
- }
-
- const auto set_motion_state = [&](SixAxisSensorState& state,
- const Core::HID::ControllerMotion& hid_state) {
- using namespace std::literals::chrono_literals;
- static constexpr SixAxisSensorState default_motion_state = {
- .delta_time = std::chrono::nanoseconds(5ms).count(),
- .accel = {0, 0, -1.0f},
- .orientation =
- {
- Common::Vec3f{1.0f, 0, 0},
- Common::Vec3f{0, 1.0f, 0},
- Common::Vec3f{0, 0, 1.0f},
- },
- .attribute = {1},
- };
- if (!controller.sixaxis_sensor_enabled) {
- state = default_motion_state;
- return;
- }
- if (!Settings::values.motion_enabled.GetValue()) {
- state = default_motion_state;
- return;
- }
- state.attribute.is_connected.Assign(1);
- state.delta_time = std::chrono::nanoseconds(5ms).count();
- state.accel = hid_state.accel;
- state.gyro = hid_state.gyro;
- state.rotation = hid_state.rotation;
- state.orientation = hid_state.orientation;
- };
-
- switch (controller_type) {
- case Core::HID::NpadStyleIndex::None:
- ASSERT(false);
- break;
- case Core::HID::NpadStyleIndex::ProController:
- set_motion_state(sixaxis_fullkey_state, motion_state[0]);
- break;
- case Core::HID::NpadStyleIndex::Handheld:
- set_motion_state(sixaxis_handheld_state, motion_state[0]);
- break;
- case Core::HID::NpadStyleIndex::JoyconDual:
- set_motion_state(sixaxis_dual_left_state, motion_state[0]);
- set_motion_state(sixaxis_dual_right_state, motion_state[1]);
- break;
- case Core::HID::NpadStyleIndex::JoyconLeft:
- set_motion_state(sixaxis_left_lifo_state, motion_state[0]);
- break;
- case Core::HID::NpadStyleIndex::JoyconRight:
- set_motion_state(sixaxis_right_lifo_state, motion_state[1]);
- break;
- case Core::HID::NpadStyleIndex::Pokeball:
- using namespace std::literals::chrono_literals;
- set_motion_state(sixaxis_fullkey_state, motion_state[0]);
- sixaxis_fullkey_state.delta_time = std::chrono::nanoseconds(15ms).count();
- break;
- default:
- break;
- }
-
- sixaxis_fullkey_state.sampling_number =
- npad->sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
- sixaxis_handheld_state.sampling_number =
- npad->sixaxis_handheld_lifo.ReadCurrentEntry().state.sampling_number + 1;
- sixaxis_dual_left_state.sampling_number =
- npad->sixaxis_dual_left_lifo.ReadCurrentEntry().state.sampling_number + 1;
- sixaxis_dual_right_state.sampling_number =
- npad->sixaxis_dual_right_lifo.ReadCurrentEntry().state.sampling_number + 1;
- sixaxis_left_lifo_state.sampling_number =
- npad->sixaxis_left_lifo.ReadCurrentEntry().state.sampling_number + 1;
- sixaxis_right_lifo_state.sampling_number =
- npad->sixaxis_right_lifo.ReadCurrentEntry().state.sampling_number + 1;
-
- if (Core::HID::IndexToNpadIdType(i) == Core::HID::NpadIdType::Handheld) {
- // This buffer only is updated on handheld on HW
- npad->sixaxis_handheld_lifo.WriteNextEntry(sixaxis_handheld_state);
- } else {
- // Handheld doesn't update this buffer on HW
- npad->sixaxis_fullkey_lifo.WriteNextEntry(sixaxis_fullkey_state);
- }
-
- npad->sixaxis_dual_left_lifo.WriteNextEntry(sixaxis_dual_left_state);
- npad->sixaxis_dual_right_lifo.WriteNextEntry(sixaxis_dual_right_state);
- npad->sixaxis_left_lifo.WriteNextEntry(sixaxis_left_lifo_state);
- npad->sixaxis_right_lifo.WriteNextEntry(sixaxis_right_lifo_state);
- }
-}
-
-void Controller_NPad::SetSupportedStyleSet(Core::HID::NpadStyleTag style_set) {
+void NPad::SetSupportedStyleSet(Core::HID::NpadStyleTag style_set) {
hid_core.SetSupportedStyleTag(style_set);
if (is_controller_initialized) {
@@ -752,14 +574,14 @@ void Controller_NPad::SetSupportedStyleSet(Core::HID::NpadStyleTag style_set) {
is_controller_initialized = true;
}
-Core::HID::NpadStyleTag Controller_NPad::GetSupportedStyleSet() const {
+Core::HID::NpadStyleTag NPad::GetSupportedStyleSet() const {
if (!is_controller_initialized) {
return {Core::HID::NpadStyleSet::None};
}
return hid_core.GetSupportedStyleTag();
}
-Result Controller_NPad::SetSupportedNpadIdTypes(std::span<const u8> data) {
+Result NPad::SetSupportedNpadIdTypes(std::span<const u8> data) {
constexpr std::size_t max_number_npad_ids = 0xa;
const auto length = data.size();
ASSERT(length > 0 && (length % sizeof(u32)) == 0);
@@ -775,17 +597,17 @@ Result Controller_NPad::SetSupportedNpadIdTypes(std::span<const u8> data) {
return ResultSuccess;
}
-void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) {
+void NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) {
const auto copy_amount = supported_npad_id_types.size() * sizeof(u32);
ASSERT(max_length <= copy_amount);
std::memcpy(data, supported_npad_id_types.data(), copy_amount);
}
-std::size_t Controller_NPad::GetSupportedNpadIdTypesSize() const {
+std::size_t NPad::GetSupportedNpadIdTypesSize() const {
return supported_npad_id_types.size();
}
-void Controller_NPad::SetHoldType(NpadJoyHoldType joy_hold_type) {
+void NPad::SetHoldType(NpadJoyHoldType joy_hold_type) {
if (joy_hold_type != NpadJoyHoldType::Horizontal &&
joy_hold_type != NpadJoyHoldType::Vertical) {
LOG_ERROR(Service_HID, "Npad joy hold type needs to be valid, joy_hold_type={}",
@@ -795,11 +617,11 @@ void Controller_NPad::SetHoldType(NpadJoyHoldType joy_hold_type) {
hold_type = joy_hold_type;
}
-Controller_NPad::NpadJoyHoldType Controller_NPad::GetHoldType() const {
+NPad::NpadJoyHoldType NPad::GetHoldType() const {
return hold_type;
}
-void Controller_NPad::SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode) {
+void NPad::SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode) {
if (activation_mode >= NpadHandheldActivationMode::MaxActivationMode) {
ASSERT_MSG(false, "Activation mode should be always None, Single or Dual");
return;
@@ -808,21 +630,20 @@ void Controller_NPad::SetNpadHandheldActivationMode(NpadHandheldActivationMode a
handheld_activation_mode = activation_mode;
}
-Controller_NPad::NpadHandheldActivationMode Controller_NPad::GetNpadHandheldActivationMode() const {
+NPad::NpadHandheldActivationMode NPad::GetNpadHandheldActivationMode() const {
return handheld_activation_mode;
}
-void Controller_NPad::SetNpadCommunicationMode(NpadCommunicationMode communication_mode_) {
+void NPad::SetNpadCommunicationMode(NpadCommunicationMode communication_mode_) {
communication_mode = communication_mode_;
}
-Controller_NPad::NpadCommunicationMode Controller_NPad::GetNpadCommunicationMode() const {
+NPad::NpadCommunicationMode NPad::GetNpadCommunicationMode() const {
return communication_mode;
}
-bool Controller_NPad::SetNpadMode(Core::HID::NpadIdType& new_npad_id, Core::HID::NpadIdType npad_id,
- NpadJoyDeviceType npad_device_type,
- NpadJoyAssignmentMode assignment_mode) {
+bool NPad::SetNpadMode(Core::HID::NpadIdType& new_npad_id, Core::HID::NpadIdType npad_id,
+ NpadJoyDeviceType npad_device_type, NpadJoyAssignmentMode assignment_mode) {
if (!IsNpadIdValid(npad_id)) {
LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
return false;
@@ -891,9 +712,8 @@ bool Controller_NPad::SetNpadMode(Core::HID::NpadIdType& new_npad_id, Core::HID:
return true;
}
-bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id,
- std::size_t device_index,
- const Core::HID::VibrationValue& vibration_value) {
+bool NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id, std::size_t device_index,
+ const Core::HID::VibrationValue& vibration_value) {
auto& controller = GetControllerFromNpadIdType(npad_id);
if (!controller.device->IsConnected()) {
return false;
@@ -937,10 +757,9 @@ bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id,
return controller.device->SetVibration(device_index, vibration);
}
-void Controller_NPad::VibrateController(
- const Core::HID::VibrationDeviceHandle& vibration_device_handle,
- const Core::HID::VibrationValue& vibration_value) {
- if (IsDeviceHandleValid(vibration_device_handle).IsError()) {
+void NPad::VibrateController(const Core::HID::VibrationDeviceHandle& vibration_device_handle,
+ const Core::HID::VibrationValue& vibration_value) {
+ if (IsVibrationHandleValid(vibration_device_handle).IsError()) {
return;
}
@@ -984,7 +803,7 @@ void Controller_NPad::VibrateController(
}
}
-void Controller_NPad::VibrateControllers(
+void NPad::VibrateControllers(
std::span<const Core::HID::VibrationDeviceHandle> vibration_device_handles,
std::span<const Core::HID::VibrationValue> vibration_values) {
if (!Settings::values.vibration_enabled.GetValue() && !permit_vibration_session_enabled) {
@@ -1001,9 +820,9 @@ void Controller_NPad::VibrateControllers(
}
}
-Core::HID::VibrationValue Controller_NPad::GetLastVibration(
+Core::HID::VibrationValue NPad::GetLastVibration(
const Core::HID::VibrationDeviceHandle& vibration_device_handle) const {
- if (IsDeviceHandleValid(vibration_device_handle).IsError()) {
+ if (IsVibrationHandleValid(vibration_device_handle).IsError()) {
return {};
}
@@ -1012,9 +831,9 @@ Core::HID::VibrationValue Controller_NPad::GetLastVibration(
return controller.vibration[device_index].latest_vibration_value;
}
-void Controller_NPad::InitializeVibrationDevice(
+void NPad::InitializeVibrationDevice(
const Core::HID::VibrationDeviceHandle& vibration_device_handle) {
- if (IsDeviceHandleValid(vibration_device_handle).IsError()) {
+ if (IsVibrationHandleValid(vibration_device_handle).IsError()) {
return;
}
@@ -1023,8 +842,8 @@ void Controller_NPad::InitializeVibrationDevice(
InitializeVibrationDeviceAtIndex(npad_index, device_index);
}
-void Controller_NPad::InitializeVibrationDeviceAtIndex(Core::HID::NpadIdType npad_id,
- std::size_t device_index) {
+void NPad::InitializeVibrationDeviceAtIndex(Core::HID::NpadIdType npad_id,
+ std::size_t device_index) {
auto& controller = GetControllerFromNpadIdType(npad_id);
if (!Settings::values.vibration_enabled.GetValue()) {
controller.vibration[device_index].device_mounted = false;
@@ -1035,13 +854,13 @@ void Controller_NPad::InitializeVibrationDeviceAtIndex(Core::HID::NpadIdType npa
controller.device->IsVibrationEnabled(device_index);
}
-void Controller_NPad::SetPermitVibrationSession(bool permit_vibration_session) {
+void NPad::SetPermitVibrationSession(bool permit_vibration_session) {
permit_vibration_session_enabled = permit_vibration_session;
}
-bool Controller_NPad::IsVibrationDeviceMounted(
+bool NPad::IsVibrationDeviceMounted(
const Core::HID::VibrationDeviceHandle& vibration_device_handle) const {
- if (IsDeviceHandleValid(vibration_device_handle).IsError()) {
+ if (IsVibrationHandleValid(vibration_device_handle).IsError()) {
return false;
}
@@ -1050,7 +869,7 @@ bool Controller_NPad::IsVibrationDeviceMounted(
return controller.vibration[device_index].device_mounted;
}
-Kernel::KReadableEvent& Controller_NPad::GetStyleSetChangedEvent(Core::HID::NpadIdType npad_id) {
+Kernel::KReadableEvent& NPad::GetStyleSetChangedEvent(Core::HID::NpadIdType npad_id) {
if (!IsNpadIdValid(npad_id)) {
LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
// Fallback to player 1
@@ -1062,18 +881,17 @@ Kernel::KReadableEvent& Controller_NPad::GetStyleSetChangedEvent(Core::HID::Npad
return controller.styleset_changed_event->GetReadableEvent();
}
-void Controller_NPad::SignalStyleSetChangedEvent(Core::HID::NpadIdType npad_id) const {
+void NPad::SignalStyleSetChangedEvent(Core::HID::NpadIdType npad_id) const {
const auto& controller = GetControllerFromNpadIdType(npad_id);
controller.styleset_changed_event->Signal();
}
-void Controller_NPad::AddNewControllerAt(Core::HID::NpadStyleIndex controller,
- Core::HID::NpadIdType npad_id) {
+void NPad::AddNewControllerAt(Core::HID::NpadStyleIndex controller, Core::HID::NpadIdType npad_id) {
UpdateControllerAt(controller, npad_id, true);
}
-void Controller_NPad::UpdateControllerAt(Core::HID::NpadStyleIndex type,
- Core::HID::NpadIdType npad_id, bool connected) {
+void NPad::UpdateControllerAt(Core::HID::NpadStyleIndex type, Core::HID::NpadIdType npad_id,
+ bool connected) {
auto& controller = GetControllerFromNpadIdType(npad_id);
if (!connected) {
DisconnectNpad(npad_id);
@@ -1084,7 +902,7 @@ void Controller_NPad::UpdateControllerAt(Core::HID::NpadStyleIndex type,
InitNewlyAddedController(npad_id);
}
-Result Controller_NPad::DisconnectNpad(Core::HID::NpadIdType npad_id) {
+Result NPad::DisconnectNpad(Core::HID::NpadIdType npad_id) {
if (!IsNpadIdValid(npad_id)) {
LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
return InvalidNpadId;
@@ -1133,54 +951,9 @@ Result Controller_NPad::DisconnectNpad(Core::HID::NpadIdType npad_id) {
return ResultSuccess;
}
-Result Controller_NPad::SetGyroscopeZeroDriftMode(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- Core::HID::GyroscopeZeroDriftMode drift_mode) {
- const auto is_valid = VerifyValidSixAxisSensorHandle(sixaxis_handle);
- if (is_valid.IsError()) {
- LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
- return is_valid;
- }
-
- auto& sixaxis = GetSixaxisState(sixaxis_handle);
- auto& controller = GetControllerFromHandle(sixaxis_handle);
- sixaxis.gyroscope_zero_drift_mode = drift_mode;
- controller.device->SetGyroscopeZeroDriftMode(drift_mode);
-
- return ResultSuccess;
-}
-
-Result Controller_NPad::GetGyroscopeZeroDriftMode(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- Core::HID::GyroscopeZeroDriftMode& drift_mode) const {
- const auto is_valid = VerifyValidSixAxisSensorHandle(sixaxis_handle);
- if (is_valid.IsError()) {
- LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
- return is_valid;
- }
-
- const auto& sixaxis = GetSixaxisState(sixaxis_handle);
- drift_mode = sixaxis.gyroscope_zero_drift_mode;
-
- return ResultSuccess;
-}
-
-Result Controller_NPad::IsSixAxisSensorAtRest(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- bool& is_at_rest) const {
- const auto is_valid = VerifyValidSixAxisSensorHandle(sixaxis_handle);
- if (is_valid.IsError()) {
- LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
- return is_valid;
- }
-
- const auto& controller = GetControllerFromHandle(sixaxis_handle);
- is_at_rest = controller.sixaxis_at_rest;
- return ResultSuccess;
-}
-
-Result Controller_NPad::IsFirmwareUpdateAvailableForSixAxisSensor(
+Result NPad::IsFirmwareUpdateAvailableForSixAxisSensor(
const Core::HID::SixAxisSensorHandle& sixaxis_handle, bool& is_firmware_available) const {
- const auto is_valid = VerifyValidSixAxisSensorHandle(sixaxis_handle);
+ const auto is_valid = IsSixaxisHandleValid(sixaxis_handle);
if (is_valid.IsError()) {
LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
return is_valid;
@@ -1191,65 +964,9 @@ Result Controller_NPad::IsFirmwareUpdateAvailableForSixAxisSensor(
return ResultSuccess;
}
-Result Controller_NPad::EnableSixAxisSensorUnalteredPassthrough(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle, bool is_enabled) {
- const auto is_valid = VerifyValidSixAxisSensorHandle(sixaxis_handle);
- if (is_valid.IsError()) {
- LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
- return is_valid;
- }
-
- auto& sixaxis = GetSixaxisState(sixaxis_handle);
- sixaxis.unaltered_passtrough = is_enabled;
- return ResultSuccess;
-}
-
-Result Controller_NPad::IsSixAxisSensorUnalteredPassthroughEnabled(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle, bool& is_enabled) const {
- const auto is_valid = VerifyValidSixAxisSensorHandle(sixaxis_handle);
- if (is_valid.IsError()) {
- LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
- return is_valid;
- }
-
- const auto& sixaxis = GetSixaxisState(sixaxis_handle);
- is_enabled = sixaxis.unaltered_passtrough;
- return ResultSuccess;
-}
-
-Result Controller_NPad::LoadSixAxisSensorCalibrationParameter(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- Core::HID::SixAxisSensorCalibrationParameter& calibration) const {
- const auto is_valid = VerifyValidSixAxisSensorHandle(sixaxis_handle);
- if (is_valid.IsError()) {
- LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
- return is_valid;
- }
-
- // TODO: Request this data to the controller. On error return 0xd8ca
- const auto& sixaxis = GetSixaxisState(sixaxis_handle);
- calibration = sixaxis.calibration;
- return ResultSuccess;
-}
-
-Result Controller_NPad::GetSixAxisSensorIcInformation(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- Core::HID::SixAxisSensorIcInformation& ic_information) const {
- const auto is_valid = VerifyValidSixAxisSensorHandle(sixaxis_handle);
- if (is_valid.IsError()) {
- LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
- return is_valid;
- }
-
- // TODO: Request this data to the controller. On error return 0xd8ca
- const auto& sixaxis = GetSixaxisState(sixaxis_handle);
- ic_information = sixaxis.ic_information;
- return ResultSuccess;
-}
-
-Result Controller_NPad::ResetIsSixAxisSensorDeviceNewlyAssigned(
+Result NPad::ResetIsSixAxisSensorDeviceNewlyAssigned(
const Core::HID::SixAxisSensorHandle& sixaxis_handle) {
- const auto is_valid = VerifyValidSixAxisSensorHandle(sixaxis_handle);
+ const auto is_valid = IsSixaxisHandleValid(sixaxis_handle);
if (is_valid.IsError()) {
LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
return is_valid;
@@ -1261,83 +978,32 @@ Result Controller_NPad::ResetIsSixAxisSensorDeviceNewlyAssigned(
return ResultSuccess;
}
-Result Controller_NPad::SetSixAxisEnabled(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- bool sixaxis_status) {
- const auto is_valid = VerifyValidSixAxisSensorHandle(sixaxis_handle);
- if (is_valid.IsError()) {
- LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
- return is_valid;
- }
-
- auto& controller = GetControllerFromHandle(sixaxis_handle);
- controller.sixaxis_sensor_enabled = sixaxis_status;
- return ResultSuccess;
+NPad::SixAxisLifo& NPad::GetSixAxisFullkeyLifo(Core::HID::NpadIdType npad_id) {
+ return GetControllerFromNpadIdType(npad_id).shared_memory->sixaxis_fullkey_lifo;
}
-Result Controller_NPad::IsSixAxisSensorFusionEnabled(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle, bool& is_fusion_enabled) const {
- const auto is_valid = VerifyValidSixAxisSensorHandle(sixaxis_handle);
- if (is_valid.IsError()) {
- LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
- return is_valid;
- }
-
- const auto& sixaxis = GetSixaxisState(sixaxis_handle);
- is_fusion_enabled = sixaxis.is_fusion_enabled;
-
- return ResultSuccess;
+NPad::SixAxisLifo& NPad::GetSixAxisHandheldLifo(Core::HID::NpadIdType npad_id) {
+ return GetControllerFromNpadIdType(npad_id).shared_memory->sixaxis_handheld_lifo;
}
-Result Controller_NPad::SetSixAxisFusionEnabled(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle, bool is_fusion_enabled) {
- const auto is_valid = VerifyValidSixAxisSensorHandle(sixaxis_handle);
- if (is_valid.IsError()) {
- LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
- return is_valid;
- }
- auto& sixaxis = GetSixaxisState(sixaxis_handle);
- sixaxis.is_fusion_enabled = is_fusion_enabled;
-
- return ResultSuccess;
+NPad::SixAxisLifo& NPad::GetSixAxisDualLeftLifo(Core::HID::NpadIdType npad_id) {
+ return GetControllerFromNpadIdType(npad_id).shared_memory->sixaxis_dual_left_lifo;
}
-Result Controller_NPad::SetSixAxisFusionParameters(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- Core::HID::SixAxisSensorFusionParameters sixaxis_fusion_parameters) {
- const auto is_valid = VerifyValidSixAxisSensorHandle(sixaxis_handle);
- if (is_valid.IsError()) {
- LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
- return is_valid;
- }
-
- const auto param1 = sixaxis_fusion_parameters.parameter1;
- if (param1 < 0.0f || param1 > 1.0f) {
- return InvalidSixAxisFusionRange;
- }
-
- auto& sixaxis = GetSixaxisState(sixaxis_handle);
- sixaxis.fusion = sixaxis_fusion_parameters;
-
- return ResultSuccess;
+NPad::SixAxisLifo& NPad::GetSixAxisDualRightLifo(Core::HID::NpadIdType npad_id) {
+ return GetControllerFromNpadIdType(npad_id).shared_memory->sixaxis_dual_right_lifo;
}
-Result Controller_NPad::GetSixAxisFusionParameters(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- Core::HID::SixAxisSensorFusionParameters& parameters) const {
- const auto is_valid = VerifyValidSixAxisSensorHandle(sixaxis_handle);
- if (is_valid.IsError()) {
- LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
- return is_valid;
- }
-
- const auto& sixaxis = GetSixaxisState(sixaxis_handle);
- parameters = sixaxis.fusion;
+NPad::SixAxisLifo& NPad::GetSixAxisLeftLifo(Core::HID::NpadIdType npad_id) {
+ return GetControllerFromNpadIdType(npad_id).shared_memory->sixaxis_left_lifo;
+}
- return ResultSuccess;
+NPad::SixAxisLifo& NPad::GetSixAxisRightLifo(Core::HID::NpadIdType npad_id) {
+ return GetControllerFromNpadIdType(npad_id).shared_memory->sixaxis_right_lifo;
}
-Result Controller_NPad::MergeSingleJoyAsDualJoy(Core::HID::NpadIdType npad_id_1,
- Core::HID::NpadIdType npad_id_2) {
+Result NPad::MergeSingleJoyAsDualJoy(Core::HID::NpadIdType npad_id_1,
+ Core::HID::NpadIdType npad_id_2) {
if (!IsNpadIdValid(npad_id_1) || !IsNpadIdValid(npad_id_2)) {
LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id_1:{}, npad_id_2:{}", npad_id_1,
npad_id_2);
@@ -1399,18 +1065,17 @@ Result Controller_NPad::MergeSingleJoyAsDualJoy(Core::HID::NpadIdType npad_id_1,
return ResultSuccess;
}
-void Controller_NPad::StartLRAssignmentMode() {
+void NPad::StartLRAssignmentMode() {
// Nothing internally is used for lr assignment mode. Since we have the ability to set the
// controller types from boot, it doesn't really matter about showing a selection screen
is_in_lr_assignment_mode = true;
}
-void Controller_NPad::StopLRAssignmentMode() {
+void NPad::StopLRAssignmentMode() {
is_in_lr_assignment_mode = false;
}
-Result Controller_NPad::SwapNpadAssignment(Core::HID::NpadIdType npad_id_1,
- Core::HID::NpadIdType npad_id_2) {
+Result NPad::SwapNpadAssignment(Core::HID::NpadIdType npad_id_1, Core::HID::NpadIdType npad_id_2) {
if (!IsNpadIdValid(npad_id_1) || !IsNpadIdValid(npad_id_2)) {
LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id_1:{}, npad_id_2:{}", npad_id_1,
npad_id_2);
@@ -1441,8 +1106,7 @@ Result Controller_NPad::SwapNpadAssignment(Core::HID::NpadIdType npad_id_1,
return ResultSuccess;
}
-Result Controller_NPad::GetLedPattern(Core::HID::NpadIdType npad_id,
- Core::HID::LedPattern& pattern) const {
+Result NPad::GetLedPattern(Core::HID::NpadIdType npad_id, Core::HID::LedPattern& pattern) const {
if (!IsNpadIdValid(npad_id)) {
LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
return InvalidNpadId;
@@ -1452,8 +1116,8 @@ Result Controller_NPad::GetLedPattern(Core::HID::NpadIdType npad_id,
return ResultSuccess;
}
-Result Controller_NPad::IsUnintendedHomeButtonInputProtectionEnabled(Core::HID::NpadIdType npad_id,
- bool& is_valid) const {
+Result NPad::IsUnintendedHomeButtonInputProtectionEnabled(Core::HID::NpadIdType npad_id,
+ bool& is_valid) const {
if (!IsNpadIdValid(npad_id)) {
LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
return InvalidNpadId;
@@ -1463,8 +1127,8 @@ Result Controller_NPad::IsUnintendedHomeButtonInputProtectionEnabled(Core::HID::
return ResultSuccess;
}
-Result Controller_NPad::SetUnintendedHomeButtonInputProtectionEnabled(
- bool is_protection_enabled, Core::HID::NpadIdType npad_id) {
+Result NPad::SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled,
+ Core::HID::NpadIdType npad_id) {
if (!IsNpadIdValid(npad_id)) {
LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
return InvalidNpadId;
@@ -1474,11 +1138,11 @@ Result Controller_NPad::SetUnintendedHomeButtonInputProtectionEnabled(
return ResultSuccess;
}
-void Controller_NPad::SetAnalogStickUseCenterClamp(bool use_center_clamp) {
+void NPad::SetAnalogStickUseCenterClamp(bool use_center_clamp) {
analog_stick_use_center_clamp = use_center_clamp;
}
-void Controller_NPad::ClearAllConnectedControllers() {
+void NPad::ClearAllConnectedControllers() {
for (auto& controller : controller_data) {
if (controller.device->IsConnected() &&
controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None) {
@@ -1488,13 +1152,13 @@ void Controller_NPad::ClearAllConnectedControllers() {
}
}
-void Controller_NPad::DisconnectAllConnectedControllers() {
+void NPad::DisconnectAllConnectedControllers() {
for (auto& controller : controller_data) {
controller.device->Disconnect();
}
}
-void Controller_NPad::ConnectAllDisconnectedControllers() {
+void NPad::ConnectAllDisconnectedControllers() {
for (auto& controller : controller_data) {
if (controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None &&
!controller.device->IsConnected()) {
@@ -1503,18 +1167,18 @@ void Controller_NPad::ConnectAllDisconnectedControllers() {
}
}
-void Controller_NPad::ClearAllControllers() {
+void NPad::ClearAllControllers() {
for (auto& controller : controller_data) {
controller.device->Disconnect();
controller.device->SetNpadStyleIndex(Core::HID::NpadStyleIndex::None);
}
}
-Core::HID::NpadButton Controller_NPad::GetAndResetPressState() {
+Core::HID::NpadButton NPad::GetAndResetPressState() {
return static_cast<Core::HID::NpadButton>(press_state.exchange(0));
}
-void Controller_NPad::ApplyNpadSystemCommonPolicy() {
+void NPad::ApplyNpadSystemCommonPolicy() {
Core::HID::NpadStyleTag styletag{};
styletag.fullkey.Assign(1);
styletag.handheld.Assign(1);
@@ -1539,7 +1203,7 @@ void Controller_NPad::ApplyNpadSystemCommonPolicy() {
supported_npad_id_types[9] = Core::HID::NpadIdType::Handheld;
}
-bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller) const {
+bool NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller) const {
if (controller == Core::HID::NpadStyleIndex::Handheld) {
const bool support_handheld =
std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(),
@@ -1590,51 +1254,50 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller
return false;
}
-Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle(
- const Core::HID::SixAxisSensorHandle& device_handle) {
+NPad::NpadControllerData& NPad::GetControllerFromHandle(
+ const Core::HID::VibrationDeviceHandle& device_handle) {
const auto npad_id = static_cast<Core::HID::NpadIdType>(device_handle.npad_id);
return GetControllerFromNpadIdType(npad_id);
}
-const Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle(
- const Core::HID::SixAxisSensorHandle& device_handle) const {
+const NPad::NpadControllerData& NPad::GetControllerFromHandle(
+ const Core::HID::VibrationDeviceHandle& device_handle) const {
const auto npad_id = static_cast<Core::HID::NpadIdType>(device_handle.npad_id);
return GetControllerFromNpadIdType(npad_id);
}
-Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle(
- const Core::HID::VibrationDeviceHandle& device_handle) {
+NPad::NpadControllerData& NPad::GetControllerFromHandle(
+ const Core::HID::SixAxisSensorHandle& device_handle) {
const auto npad_id = static_cast<Core::HID::NpadIdType>(device_handle.npad_id);
return GetControllerFromNpadIdType(npad_id);
}
-const Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle(
- const Core::HID::VibrationDeviceHandle& device_handle) const {
+const NPad::NpadControllerData& NPad::GetControllerFromHandle(
+ const Core::HID::SixAxisSensorHandle& device_handle) const {
const auto npad_id = static_cast<Core::HID::NpadIdType>(device_handle.npad_id);
return GetControllerFromNpadIdType(npad_id);
}
-Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromNpadIdType(
- Core::HID::NpadIdType npad_id) {
+NPad::NpadControllerData& NPad::GetControllerFromNpadIdType(Core::HID::NpadIdType npad_id) {
if (!IsNpadIdValid(npad_id)) {
LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
npad_id = Core::HID::NpadIdType::Player1;
}
- const auto npad_index = Core::HID::NpadIdTypeToIndex(npad_id);
+ const auto npad_index = NpadIdTypeToIndex(npad_id);
return controller_data[npad_index];
}
-const Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromNpadIdType(
+const NPad::NpadControllerData& NPad::GetControllerFromNpadIdType(
Core::HID::NpadIdType npad_id) const {
if (!IsNpadIdValid(npad_id)) {
LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
npad_id = Core::HID::NpadIdType::Player1;
}
- const auto npad_index = Core::HID::NpadIdTypeToIndex(npad_id);
+ const auto npad_index = NpadIdTypeToIndex(npad_id);
return controller_data[npad_index];
}
-Core::HID::SixAxisSensorProperties& Controller_NPad::GetSixaxisProperties(
+Core::HID::SixAxisSensorProperties& NPad::GetSixaxisProperties(
const Core::HID::SixAxisSensorHandle& sixaxis_handle) {
auto& controller = GetControllerFromHandle(sixaxis_handle);
switch (sixaxis_handle.npad_type) {
@@ -1657,7 +1320,7 @@ Core::HID::SixAxisSensorProperties& Controller_NPad::GetSixaxisProperties(
}
}
-const Core::HID::SixAxisSensorProperties& Controller_NPad::GetSixaxisProperties(
+const Core::HID::SixAxisSensorProperties& NPad::GetSixaxisProperties(
const Core::HID::SixAxisSensorHandle& sixaxis_handle) const {
const auto& controller = GetControllerFromHandle(sixaxis_handle);
switch (sixaxis_handle.npad_type) {
@@ -1680,50 +1343,13 @@ const Core::HID::SixAxisSensorProperties& Controller_NPad::GetSixaxisProperties(
}
}
-Controller_NPad::SixaxisParameters& Controller_NPad::GetSixaxisState(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle) {
- auto& controller = GetControllerFromHandle(sixaxis_handle);
- switch (sixaxis_handle.npad_type) {
- case Core::HID::NpadStyleIndex::ProController:
- case Core::HID::NpadStyleIndex::Pokeball:
- return controller.sixaxis_fullkey;
- case Core::HID::NpadStyleIndex::Handheld:
- return controller.sixaxis_handheld;
- case Core::HID::NpadStyleIndex::JoyconDual:
- if (sixaxis_handle.device_index == Core::HID::DeviceIndex::Left) {
- return controller.sixaxis_dual_left;
- }
- return controller.sixaxis_dual_right;
- case Core::HID::NpadStyleIndex::JoyconLeft:
- return controller.sixaxis_left;
- case Core::HID::NpadStyleIndex::JoyconRight:
- return controller.sixaxis_right;
- default:
- return controller.sixaxis_unknown;
- }
-}
+NPad::AppletDetailedUiType NPad::GetAppletDetailedUiType(Core::HID::NpadIdType npad_id) {
+ const auto& shared_memory = GetControllerFromNpadIdType(npad_id).shared_memory;
-const Controller_NPad::SixaxisParameters& Controller_NPad::GetSixaxisState(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle) const {
- const auto& controller = GetControllerFromHandle(sixaxis_handle);
- switch (sixaxis_handle.npad_type) {
- case Core::HID::NpadStyleIndex::ProController:
- case Core::HID::NpadStyleIndex::Pokeball:
- return controller.sixaxis_fullkey;
- case Core::HID::NpadStyleIndex::Handheld:
- return controller.sixaxis_handheld;
- case Core::HID::NpadStyleIndex::JoyconDual:
- if (sixaxis_handle.device_index == Core::HID::DeviceIndex::Left) {
- return controller.sixaxis_dual_left;
- }
- return controller.sixaxis_dual_right;
- case Core::HID::NpadStyleIndex::JoyconLeft:
- return controller.sixaxis_left;
- case Core::HID::NpadStyleIndex::JoyconRight:
- return controller.sixaxis_right;
- default:
- return controller.sixaxis_unknown;
- }
+ return {
+ .ui_variant = 0,
+ .footer = shared_memory->applet_footer_type,
+ };
}
} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index e23b4986c..9167c93f0 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -10,7 +10,6 @@
#include "common/bit_field.h"
#include "common/common_types.h"
-#include "common/vector_math.h"
#include "core/hid/hid_types.h"
#include "core/hle/service/hid/controllers/controller_base.h"
@@ -34,11 +33,11 @@ union Result;
namespace Service::HID {
-class Controller_NPad final : public ControllerBase {
+class NPad final : public ControllerBase {
public:
- explicit Controller_NPad(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_,
- KernelHelpers::ServiceContext& service_context_);
- ~Controller_NPad() override;
+ explicit NPad(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_,
+ KernelHelpers::ServiceContext& service_context_);
+ ~NPad() override;
// Called when the controller is initialized
void OnInit() override;
@@ -49,9 +48,6 @@ public:
// When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
- // When the controller is requesting a motion update for the shared memory
- void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing) override;
-
// This is nn::hid::NpadJoyHoldType
enum class NpadJoyHoldType : u64 {
Vertical = 0,
@@ -78,6 +74,46 @@ public:
MaxActivationMode = 3,
};
+ // This is nn::hid::system::AppletFooterUiAttributesSet
+ struct AppletFooterUiAttributes {
+ INSERT_PADDING_BYTES(0x4);
+ };
+
+ // This is nn::hid::system::AppletFooterUiType
+ enum class AppletFooterUiType : u8 {
+ None = 0,
+ HandheldNone = 1,
+ HandheldJoyConLeftOnly = 2,
+ HandheldJoyConRightOnly = 3,
+ HandheldJoyConLeftJoyConRight = 4,
+ JoyDual = 5,
+ JoyDualLeftOnly = 6,
+ JoyDualRightOnly = 7,
+ JoyLeftHorizontal = 8,
+ JoyLeftVertical = 9,
+ JoyRightHorizontal = 10,
+ JoyRightVertical = 11,
+ SwitchProController = 12,
+ CompatibleProController = 13,
+ CompatibleJoyCon = 14,
+ LarkHvc1 = 15,
+ LarkHvc2 = 16,
+ LarkNesLeft = 17,
+ LarkNesRight = 18,
+ Lucia = 19,
+ Verification = 20,
+ Lagon = 21,
+ };
+
+ using AppletFooterUiVariant = u8;
+
+ // This is "nn::hid::system::AppletDetailedUiType".
+ struct AppletDetailedUiType {
+ AppletFooterUiVariant ui_variant;
+ INSERT_PADDING_BYTES(0x2);
+ AppletFooterUiType footer;
+ };
+ static_assert(sizeof(AppletDetailedUiType) == 0x4, "AppletDetailedUiType is an invalid size");
// This is nn::hid::NpadCommunicationMode
enum class NpadCommunicationMode : u64 {
Mode_5ms = 0,
@@ -93,6 +129,8 @@ public:
Revision3 = 3,
};
+ using SixAxisLifo = Lifo<Core::HID::SixAxisSensorState, hid_entry_count>;
+
void SetSupportedStyleSet(Core::HID::NpadStyleTag style_set);
Core::HID::NpadStyleTag GetSupportedStyleSet() const;
@@ -145,37 +183,18 @@ public:
Result DisconnectNpad(Core::HID::NpadIdType npad_id);
- Result SetGyroscopeZeroDriftMode(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- Core::HID::GyroscopeZeroDriftMode drift_mode);
- Result GetGyroscopeZeroDriftMode(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- Core::HID::GyroscopeZeroDriftMode& drift_mode) const;
- Result IsSixAxisSensorAtRest(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- bool& is_at_rest) const;
Result IsFirmwareUpdateAvailableForSixAxisSensor(
const Core::HID::SixAxisSensorHandle& sixaxis_handle, bool& is_firmware_available) const;
- Result EnableSixAxisSensorUnalteredPassthrough(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle, bool is_enabled);
- Result IsSixAxisSensorUnalteredPassthroughEnabled(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle, bool& is_enabled) const;
- Result LoadSixAxisSensorCalibrationParameter(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- Core::HID::SixAxisSensorCalibrationParameter& calibration) const;
- Result GetSixAxisSensorIcInformation(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- Core::HID::SixAxisSensorIcInformation& ic_information) const;
Result ResetIsSixAxisSensorDeviceNewlyAssigned(
const Core::HID::SixAxisSensorHandle& sixaxis_handle);
- Result SetSixAxisEnabled(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- bool sixaxis_status);
- Result IsSixAxisSensorFusionEnabled(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- bool& is_fusion_enabled) const;
- Result SetSixAxisFusionEnabled(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- bool is_fusion_enabled);
- Result SetSixAxisFusionParameters(
- const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- Core::HID::SixAxisSensorFusionParameters sixaxis_fusion_parameters);
- Result GetSixAxisFusionParameters(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
- Core::HID::SixAxisSensorFusionParameters& parameters) const;
+
+ SixAxisLifo& GetSixAxisFullkeyLifo(Core::HID::NpadIdType npad_id);
+ SixAxisLifo& GetSixAxisHandheldLifo(Core::HID::NpadIdType npad_id);
+ SixAxisLifo& GetSixAxisDualLeftLifo(Core::HID::NpadIdType npad_id);
+ SixAxisLifo& GetSixAxisDualRightLifo(Core::HID::NpadIdType npad_id);
+ SixAxisLifo& GetSixAxisLeftLifo(Core::HID::NpadIdType npad_id);
+ SixAxisLifo& GetSixAxisRightLifo(Core::HID::NpadIdType npad_id);
+
Result GetLedPattern(Core::HID::NpadIdType npad_id, Core::HID::LedPattern& pattern) const;
Result IsUnintendedHomeButtonInputProtectionEnabled(Core::HID::NpadIdType npad_id,
bool& is_enabled) const;
@@ -199,10 +218,7 @@ public:
void ApplyNpadSystemCommonPolicy();
- static bool IsNpadIdValid(Core::HID::NpadIdType npad_id);
- static Result IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle);
- static Result VerifyValidSixAxisSensorHandle(
- const Core::HID::SixAxisSensorHandle& device_handle);
+ AppletDetailedUiType GetAppletDetailedUiType(Core::HID::NpadIdType npad_id);
private:
static constexpr std::size_t NPAD_COUNT = 10;
@@ -261,29 +277,6 @@ private:
};
static_assert(sizeof(NPadGenericState) == 0x28, "NPadGenericState is an invalid size");
- // This is nn::hid::SixAxisSensorAttribute
- struct SixAxisSensorAttribute {
- union {
- u32 raw{};
- BitField<0, 1, u32> is_connected;
- BitField<1, 1, u32> is_interpolated;
- };
- };
- static_assert(sizeof(SixAxisSensorAttribute) == 4, "SixAxisSensorAttribute is an invalid size");
-
- // This is nn::hid::SixAxisSensorState
- struct SixAxisSensorState {
- s64 delta_time{};
- s64 sampling_number{};
- Common::Vec3f accel{};
- Common::Vec3f gyro{};
- Common::Vec3f rotation{};
- std::array<Common::Vec3f, 3> orientation{};
- SixAxisSensorAttribute attribute{};
- INSERT_PADDING_BYTES(4); // Reserved
- };
- static_assert(sizeof(SixAxisSensorState) == 0x60, "SixAxisSensorState is an invalid size");
-
// This is nn::hid::server::NpadGcTriggerState
struct NpadGcTriggerState {
s64 sampling_number{};
@@ -360,37 +353,6 @@ private:
static_assert(sizeof(NfcXcdDeviceHandleStateImpl) == 0x18,
"NfcXcdDeviceHandleStateImpl is an invalid size");
- // This is nn::hid::system::AppletFooterUiAttributesSet
- struct AppletFooterUiAttributes {
- INSERT_PADDING_BYTES(0x4);
- };
-
- // This is nn::hid::system::AppletFooterUiType
- enum class AppletFooterUiType : u8 {
- None = 0,
- HandheldNone = 1,
- HandheldJoyConLeftOnly = 2,
- HandheldJoyConRightOnly = 3,
- HandheldJoyConLeftJoyConRight = 4,
- JoyDual = 5,
- JoyDualLeftOnly = 6,
- JoyDualRightOnly = 7,
- JoyLeftHorizontal = 8,
- JoyLeftVertical = 9,
- JoyRightHorizontal = 10,
- JoyRightVertical = 11,
- SwitchProController = 12,
- CompatibleProController = 13,
- CompatibleJoyCon = 14,
- LarkHvc1 = 15,
- LarkHvc2 = 16,
- LarkNesLeft = 17,
- LarkNesRight = 18,
- Lucia = 19,
- Verification = 20,
- Lagon = 21,
- };
-
// This is nn::hid::NpadLarkType
enum class NpadLarkType : u32 {
Invalid,
@@ -434,12 +396,12 @@ private:
Lifo<NPadGenericState, hid_entry_count> joy_right_lifo{};
Lifo<NPadGenericState, hid_entry_count> palma_lifo{};
Lifo<NPadGenericState, hid_entry_count> system_ext_lifo{};
- Lifo<SixAxisSensorState, hid_entry_count> sixaxis_fullkey_lifo{};
- Lifo<SixAxisSensorState, hid_entry_count> sixaxis_handheld_lifo{};
- Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_left_lifo{};
- Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_right_lifo{};
- Lifo<SixAxisSensorState, hid_entry_count> sixaxis_left_lifo{};
- Lifo<SixAxisSensorState, hid_entry_count> sixaxis_right_lifo{};
+ Lifo<Core::HID::SixAxisSensorState, hid_entry_count> sixaxis_fullkey_lifo{};
+ Lifo<Core::HID::SixAxisSensorState, hid_entry_count> sixaxis_handheld_lifo{};
+ Lifo<Core::HID::SixAxisSensorState, hid_entry_count> sixaxis_dual_left_lifo{};
+ Lifo<Core::HID::SixAxisSensorState, hid_entry_count> sixaxis_dual_right_lifo{};
+ Lifo<Core::HID::SixAxisSensorState, hid_entry_count> sixaxis_left_lifo{};
+ Lifo<Core::HID::SixAxisSensorState, hid_entry_count> sixaxis_right_lifo{};
DeviceType device_type{};
INSERT_PADDING_BYTES(0x4); // Reserved
NPadSystemProperties system_properties{};
@@ -473,16 +435,6 @@ private:
std::chrono::steady_clock::time_point last_vibration_timepoint{};
};
- struct SixaxisParameters {
- bool is_fusion_enabled{true};
- bool unaltered_passtrough{false};
- Core::HID::SixAxisSensorFusionParameters fusion{};
- Core::HID::SixAxisSensorCalibrationParameter calibration{};
- Core::HID::SixAxisSensorIcInformation ic_information{};
- Core::HID::GyroscopeZeroDriftMode gyroscope_zero_drift_mode{
- Core::HID::GyroscopeZeroDriftMode::Standard};
- };
-
struct NpadControllerData {
Kernel::KEvent* styleset_changed_event{};
NpadInternalState* shared_memory = nullptr;
@@ -496,27 +448,10 @@ private:
bool is_dual_left_connected{true};
bool is_dual_right_connected{true};
- // Motion parameters
- bool sixaxis_at_rest{true};
- bool sixaxis_sensor_enabled{true};
- SixaxisParameters sixaxis_fullkey{};
- SixaxisParameters sixaxis_handheld{};
- SixaxisParameters sixaxis_dual_left{};
- SixaxisParameters sixaxis_dual_right{};
- SixaxisParameters sixaxis_left{};
- SixaxisParameters sixaxis_right{};
- SixaxisParameters sixaxis_unknown{};
-
// Current pad state
NPadGenericState npad_pad_state{};
NPadGenericState npad_libnx_state{};
NpadGcTriggerState npad_trigger_state{};
- SixAxisSensorState sixaxis_fullkey_state{};
- SixAxisSensorState sixaxis_handheld_state{};
- SixAxisSensorState sixaxis_dual_left_state{};
- SixAxisSensorState sixaxis_dual_right_state{};
- SixAxisSensorState sixaxis_left_lifo_state{};
- SixAxisSensorState sixaxis_right_lifo_state{};
int callback_key{};
};
@@ -527,13 +462,13 @@ private:
void WriteEmptyEntry(NpadInternalState* npad);
NpadControllerData& GetControllerFromHandle(
- const Core::HID::SixAxisSensorHandle& device_handle);
- const NpadControllerData& GetControllerFromHandle(
- const Core::HID::SixAxisSensorHandle& device_handle) const;
- NpadControllerData& GetControllerFromHandle(
const Core::HID::VibrationDeviceHandle& device_handle);
const NpadControllerData& GetControllerFromHandle(
const Core::HID::VibrationDeviceHandle& device_handle) const;
+ NpadControllerData& GetControllerFromHandle(
+ const Core::HID::SixAxisSensorHandle& device_handle);
+ const NpadControllerData& GetControllerFromHandle(
+ const Core::HID::SixAxisSensorHandle& device_handle) const;
NpadControllerData& GetControllerFromNpadIdType(Core::HID::NpadIdType npad_id);
const NpadControllerData& GetControllerFromNpadIdType(Core::HID::NpadIdType npad_id) const;
@@ -541,9 +476,6 @@ private:
const Core::HID::SixAxisSensorHandle& device_handle);
const Core::HID::SixAxisSensorProperties& GetSixaxisProperties(
const Core::HID::SixAxisSensorHandle& device_handle) const;
- SixaxisParameters& GetSixaxisState(const Core::HID::SixAxisSensorHandle& device_handle);
- const SixaxisParameters& GetSixaxisState(
- const Core::HID::SixAxisSensorHandle& device_handle) const;
std::atomic<u64> press_state{};
diff --git a/src/core/hle/service/hid/controllers/palma.cpp b/src/core/hle/service/hid/controllers/palma.cpp
index 51a18335f..588ff9d62 100644
--- a/src/core/hle/service/hid/controllers/palma.cpp
+++ b/src/core/hle/service/hid/controllers/palma.cpp
@@ -12,35 +12,35 @@
namespace Service::HID {
-Controller_Palma::Controller_Palma(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_,
- KernelHelpers::ServiceContext& service_context_)
+Palma::Palma(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_,
+ KernelHelpers::ServiceContext& service_context_)
: ControllerBase{hid_core_}, service_context{service_context_} {
controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Other);
operation_complete_event = service_context.CreateEvent("hid:PalmaOperationCompleteEvent");
}
-Controller_Palma::~Controller_Palma() {
+Palma::~Palma() {
service_context.CloseEvent(operation_complete_event);
};
-void Controller_Palma::OnInit() {}
+void Palma::OnInit() {}
-void Controller_Palma::OnRelease() {}
+void Palma::OnRelease() {}
-void Controller_Palma::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
+void Palma::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
if (!IsControllerActivated()) {
return;
}
}
-Result Controller_Palma::GetPalmaConnectionHandle(Core::HID::NpadIdType npad_id,
- PalmaConnectionHandle& handle) {
+Result Palma::GetPalmaConnectionHandle(Core::HID::NpadIdType npad_id,
+ PalmaConnectionHandle& handle) {
active_handle.npad_id = npad_id;
handle = active_handle;
return ResultSuccess;
}
-Result Controller_Palma::InitializePalma(const PalmaConnectionHandle& handle) {
+Result Palma::InitializePalma(const PalmaConnectionHandle& handle) {
if (handle.npad_id != active_handle.npad_id) {
return InvalidPalmaHandle;
}
@@ -48,7 +48,7 @@ Result Controller_Palma::InitializePalma(const PalmaConnectionHandle& handle) {
return ResultSuccess;
}
-Kernel::KReadableEvent& Controller_Palma::AcquirePalmaOperationCompleteEvent(
+Kernel::KReadableEvent& Palma::AcquirePalmaOperationCompleteEvent(
const PalmaConnectionHandle& handle) const {
if (handle.npad_id != active_handle.npad_id) {
LOG_ERROR(Service_HID, "Invalid npad id {}", handle.npad_id);
@@ -56,9 +56,9 @@ Kernel::KReadableEvent& Controller_Palma::AcquirePalmaOperationCompleteEvent(
return operation_complete_event->GetReadableEvent();
}
-Result Controller_Palma::GetPalmaOperationInfo(const PalmaConnectionHandle& handle,
- PalmaOperationType& operation_type,
- PalmaOperationData& data) const {
+Result Palma::GetPalmaOperationInfo(const PalmaConnectionHandle& handle,
+ PalmaOperationType& operation_type,
+ PalmaOperationData& data) const {
if (handle.npad_id != active_handle.npad_id) {
return InvalidPalmaHandle;
}
@@ -67,8 +67,7 @@ Result Controller_Palma::GetPalmaOperationInfo(const PalmaConnectionHandle& hand
return ResultSuccess;
}
-Result Controller_Palma::PlayPalmaActivity(const PalmaConnectionHandle& handle,
- u64 palma_activity) {
+Result Palma::PlayPalmaActivity(const PalmaConnectionHandle& handle, u64 palma_activity) {
if (handle.npad_id != active_handle.npad_id) {
return InvalidPalmaHandle;
}
@@ -79,8 +78,7 @@ Result Controller_Palma::PlayPalmaActivity(const PalmaConnectionHandle& handle,
return ResultSuccess;
}
-Result Controller_Palma::SetPalmaFrModeType(const PalmaConnectionHandle& handle,
- PalmaFrModeType fr_mode_) {
+Result Palma::SetPalmaFrModeType(const PalmaConnectionHandle& handle, PalmaFrModeType fr_mode_) {
if (handle.npad_id != active_handle.npad_id) {
return InvalidPalmaHandle;
}
@@ -88,7 +86,7 @@ Result Controller_Palma::SetPalmaFrModeType(const PalmaConnectionHandle& handle,
return ResultSuccess;
}
-Result Controller_Palma::ReadPalmaStep(const PalmaConnectionHandle& handle) {
+Result Palma::ReadPalmaStep(const PalmaConnectionHandle& handle) {
if (handle.npad_id != active_handle.npad_id) {
return InvalidPalmaHandle;
}
@@ -99,25 +97,25 @@ Result Controller_Palma::ReadPalmaStep(const PalmaConnectionHandle& handle) {
return ResultSuccess;
}
-Result Controller_Palma::EnablePalmaStep(const PalmaConnectionHandle& handle, bool is_enabled) {
+Result Palma::EnablePalmaStep(const PalmaConnectionHandle& handle, bool is_enabled) {
if (handle.npad_id != active_handle.npad_id) {
return InvalidPalmaHandle;
}
return ResultSuccess;
}
-Result Controller_Palma::ResetPalmaStep(const PalmaConnectionHandle& handle) {
+Result Palma::ResetPalmaStep(const PalmaConnectionHandle& handle) {
if (handle.npad_id != active_handle.npad_id) {
return InvalidPalmaHandle;
}
return ResultSuccess;
}
-void Controller_Palma::ReadPalmaApplicationSection() {}
+void Palma::ReadPalmaApplicationSection() {}
-void Controller_Palma::WritePalmaApplicationSection() {}
+void Palma::WritePalmaApplicationSection() {}
-Result Controller_Palma::ReadPalmaUniqueCode(const PalmaConnectionHandle& handle) {
+Result Palma::ReadPalmaUniqueCode(const PalmaConnectionHandle& handle) {
if (handle.npad_id != active_handle.npad_id) {
return InvalidPalmaHandle;
}
@@ -128,7 +126,7 @@ Result Controller_Palma::ReadPalmaUniqueCode(const PalmaConnectionHandle& handle
return ResultSuccess;
}
-Result Controller_Palma::SetPalmaUniqueCodeInvalid(const PalmaConnectionHandle& handle) {
+Result Palma::SetPalmaUniqueCodeInvalid(const PalmaConnectionHandle& handle) {
if (handle.npad_id != active_handle.npad_id) {
return InvalidPalmaHandle;
}
@@ -139,10 +137,9 @@ Result Controller_Palma::SetPalmaUniqueCodeInvalid(const PalmaConnectionHandle&
return ResultSuccess;
}
-void Controller_Palma::WritePalmaActivityEntry() {}
+void Palma::WritePalmaActivityEntry() {}
-Result Controller_Palma::WritePalmaRgbLedPatternEntry(const PalmaConnectionHandle& handle,
- u64 unknown) {
+Result Palma::WritePalmaRgbLedPatternEntry(const PalmaConnectionHandle& handle, u64 unknown) {
if (handle.npad_id != active_handle.npad_id) {
return InvalidPalmaHandle;
}
@@ -153,8 +150,8 @@ Result Controller_Palma::WritePalmaRgbLedPatternEntry(const PalmaConnectionHandl
return ResultSuccess;
}
-Result Controller_Palma::WritePalmaWaveEntry(const PalmaConnectionHandle& handle, PalmaWaveSet wave,
- Common::ProcessAddress t_mem, u64 size) {
+Result Palma::WritePalmaWaveEntry(const PalmaConnectionHandle& handle, PalmaWaveSet wave,
+ Common::ProcessAddress t_mem, u64 size) {
if (handle.npad_id != active_handle.npad_id) {
return InvalidPalmaHandle;
}
@@ -165,8 +162,8 @@ Result Controller_Palma::WritePalmaWaveEntry(const PalmaConnectionHandle& handle
return ResultSuccess;
}
-Result Controller_Palma::SetPalmaDataBaseIdentificationVersion(const PalmaConnectionHandle& handle,
- s32 database_id_version_) {
+Result Palma::SetPalmaDataBaseIdentificationVersion(const PalmaConnectionHandle& handle,
+ s32 database_id_version_) {
if (handle.npad_id != active_handle.npad_id) {
return InvalidPalmaHandle;
}
@@ -178,8 +175,7 @@ Result Controller_Palma::SetPalmaDataBaseIdentificationVersion(const PalmaConnec
return ResultSuccess;
}
-Result Controller_Palma::GetPalmaDataBaseIdentificationVersion(
- const PalmaConnectionHandle& handle) {
+Result Palma::GetPalmaDataBaseIdentificationVersion(const PalmaConnectionHandle& handle) {
if (handle.npad_id != active_handle.npad_id) {
return InvalidPalmaHandle;
}
@@ -191,26 +187,26 @@ Result Controller_Palma::GetPalmaDataBaseIdentificationVersion(
return ResultSuccess;
}
-void Controller_Palma::SuspendPalmaFeature() {}
+void Palma::SuspendPalmaFeature() {}
-Result Controller_Palma::GetPalmaOperationResult(const PalmaConnectionHandle& handle) const {
+Result Palma::GetPalmaOperationResult(const PalmaConnectionHandle& handle) const {
if (handle.npad_id != active_handle.npad_id) {
return InvalidPalmaHandle;
}
return operation.result;
}
-void Controller_Palma::ReadPalmaPlayLog() {}
+void Palma::ReadPalmaPlayLog() {}
-void Controller_Palma::ResetPalmaPlayLog() {}
+void Palma::ResetPalmaPlayLog() {}
-void Controller_Palma::SetIsPalmaAllConnectable(bool is_all_connectable) {
+void Palma::SetIsPalmaAllConnectable(bool is_all_connectable) {
// If true controllers are able to be paired
is_connectable = is_all_connectable;
}
-void Controller_Palma::SetIsPalmaPairedConnectable() {}
+void Palma::SetIsPalmaPairedConnectable() {}
-Result Controller_Palma::PairPalma(const PalmaConnectionHandle& handle) {
+Result Palma::PairPalma(const PalmaConnectionHandle& handle) {
if (handle.npad_id != active_handle.npad_id) {
return InvalidPalmaHandle;
}
@@ -218,14 +214,14 @@ Result Controller_Palma::PairPalma(const PalmaConnectionHandle& handle) {
return ResultSuccess;
}
-void Controller_Palma::SetPalmaBoostMode(bool boost_mode) {}
+void Palma::SetPalmaBoostMode(bool boost_mode) {}
-void Controller_Palma::CancelWritePalmaWaveEntry() {}
+void Palma::CancelWritePalmaWaveEntry() {}
-void Controller_Palma::EnablePalmaBoostMode() {}
+void Palma::EnablePalmaBoostMode() {}
-void Controller_Palma::GetPalmaBluetoothAddress() {}
+void Palma::GetPalmaBluetoothAddress() {}
-void Controller_Palma::SetDisallowedPalmaConnection() {}
+void Palma::SetDisallowedPalmaConnection() {}
} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/palma.h b/src/core/hle/service/hid/controllers/palma.h
index a0491a819..a6047f36a 100644
--- a/src/core/hle/service/hid/controllers/palma.h
+++ b/src/core/hle/service/hid/controllers/palma.h
@@ -23,7 +23,7 @@ class EmulatedController;
} // namespace Core::HID
namespace Service::HID {
-class Controller_Palma final : public ControllerBase {
+class Palma final : public ControllerBase {
public:
using PalmaOperationData = std::array<u8, 0x140>;
@@ -97,9 +97,9 @@ public:
static_assert(sizeof(PalmaConnectionHandle) == 0x8,
"PalmaConnectionHandle has incorrect size.");
- explicit Controller_Palma(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_,
- KernelHelpers::ServiceContext& service_context_);
- ~Controller_Palma() override;
+ explicit Palma(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_,
+ KernelHelpers::ServiceContext& service_context_);
+ ~Palma() override;
// Called when the controller is initialized
void OnInit() override;
diff --git a/src/core/hle/service/hid/controllers/console_sixaxis.cpp b/src/core/hle/service/hid/controllers/seven_six_axis.cpp
index bcb272eaf..495568484 100644
--- a/src/core/hle/service/hid/controllers/console_sixaxis.cpp
+++ b/src/core/hle/service/hid/controllers/seven_six_axis.cpp
@@ -1,32 +1,29 @@
-// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+#include <cstring>
+#include "common/common_types.h"
#include "core/core.h"
#include "core/core_timing.h"
+#include "core/frontend/emu_window.h"
#include "core/hid/emulated_console.h"
+#include "core/hid/emulated_devices.h"
#include "core/hid/hid_core.h"
-#include "core/hle/service/hid/controllers/console_sixaxis.h"
+#include "core/hle/service/hid/controllers/seven_six_axis.h"
#include "core/memory.h"
namespace Service::HID {
-constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C200;
-
-Controller_ConsoleSixAxis::Controller_ConsoleSixAxis(Core::System& system_, u8* raw_shared_memory_)
+SevenSixAxis::SevenSixAxis(Core::System& system_)
: ControllerBase{system_.HIDCore()}, system{system_} {
console = hid_core.GetEmulatedConsole();
- static_assert(SHARED_MEMORY_OFFSET + sizeof(ConsoleSharedMemory) < shared_memory_size,
- "ConsoleSharedMemory is bigger than the shared memory");
- shared_memory = std::construct_at(
- reinterpret_cast<ConsoleSharedMemory*>(raw_shared_memory_ + SHARED_MEMORY_OFFSET));
}
-Controller_ConsoleSixAxis::~Controller_ConsoleSixAxis() = default;
-
-void Controller_ConsoleSixAxis::OnInit() {}
+SevenSixAxis::~SevenSixAxis() = default;
-void Controller_ConsoleSixAxis::OnRelease() {}
+void SevenSixAxis::OnInit() {}
+void SevenSixAxis::OnRelease() {}
-void Controller_ConsoleSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
+void SevenSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
if (!IsControllerActivated() || transfer_memory == 0) {
seven_sixaxis_lifo.buffer_count = 0;
seven_sixaxis_lifo.buffer_tail = 0;
@@ -53,22 +50,17 @@ void Controller_ConsoleSixAxis::OnUpdate(const Core::Timing::CoreTiming& core_ti
-motion_status.quaternion.xyz.z,
};
- shared_memory->sampling_number++;
- shared_memory->is_seven_six_axis_sensor_at_rest = motion_status.is_at_rest;
- shared_memory->verticalization_error = motion_status.verticalization_error;
- shared_memory->gyro_bias = motion_status.gyro_bias;
-
- // Update seven six axis transfer memory
seven_sixaxis_lifo.WriteNextEntry(next_seven_sixaxis_state);
system.ApplicationMemory().WriteBlock(transfer_memory, &seven_sixaxis_lifo,
sizeof(seven_sixaxis_lifo));
}
-void Controller_ConsoleSixAxis::SetTransferMemoryAddress(Common::ProcessAddress t_mem) {
+void SevenSixAxis::SetTransferMemoryAddress(Common::ProcessAddress t_mem) {
transfer_memory = t_mem;
}
-void Controller_ConsoleSixAxis::ResetTimestamp() {
+void SevenSixAxis::ResetTimestamp() {
last_saved_timestamp = last_global_timestamp;
}
+
} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/console_sixaxis.h b/src/core/hle/service/hid/controllers/seven_six_axis.h
index 7015d924c..40e3f5d12 100644
--- a/src/core/hle/service/hid/controllers/console_sixaxis.h
+++ b/src/core/hle/service/hid/controllers/seven_six_axis.h
@@ -1,10 +1,9 @@
-// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
-#include <array>
-
+#include "common/common_types.h"
#include "common/quaternion.h"
#include "common/typed_address.h"
#include "core/hle/service/hid/controllers/controller_base.h"
@@ -19,10 +18,10 @@ class EmulatedConsole;
} // namespace Core::HID
namespace Service::HID {
-class Controller_ConsoleSixAxis final : public ControllerBase {
+class SevenSixAxis final : public ControllerBase {
public:
- explicit Controller_ConsoleSixAxis(Core::System& system_, u8* raw_shared_memory_);
- ~Controller_ConsoleSixAxis() override;
+ explicit SevenSixAxis(Core::System& system_);
+ ~SevenSixAxis() override;
// Called when the controller is initialized
void OnInit() override;
@@ -51,28 +50,16 @@ private:
};
static_assert(sizeof(SevenSixAxisState) == 0x48, "SevenSixAxisState is an invalid size");
- // This is nn::hid::detail::ConsoleSixAxisSensorSharedMemoryFormat
- struct ConsoleSharedMemory {
- u64 sampling_number{};
- bool is_seven_six_axis_sensor_at_rest{};
- INSERT_PADDING_BYTES(3); // padding
- f32 verticalization_error{};
- Common::Vec3f gyro_bias{};
- INSERT_PADDING_BYTES(4); // padding
- };
- static_assert(sizeof(ConsoleSharedMemory) == 0x20, "ConsoleSharedMemory is an invalid size");
-
Lifo<SevenSixAxisState, 0x21> seven_sixaxis_lifo{};
static_assert(sizeof(seven_sixaxis_lifo) == 0xA70, "SevenSixAxisState is an invalid size");
+ u64 last_saved_timestamp{};
+ u64 last_global_timestamp{};
+
SevenSixAxisState next_seven_sixaxis_state{};
Common::ProcessAddress transfer_memory{};
- ConsoleSharedMemory* shared_memory = nullptr;
Core::HID::EmulatedConsole* console = nullptr;
- u64 last_saved_timestamp{};
- u64 last_global_timestamp{};
-
Core::System& system;
};
} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/six_axis.cpp b/src/core/hle/service/hid/controllers/six_axis.cpp
new file mode 100644
index 000000000..3d24a5c04
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/six_axis.cpp
@@ -0,0 +1,413 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#include "common/common_types.h"
+#include "core/core_timing.h"
+#include "core/hid/emulated_controller.h"
+#include "core/hid/hid_core.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/hle/service/hid/controllers/six_axis.h"
+#include "core/hle/service/hid/errors.h"
+#include "core/hle/service/hid/hid_util.h"
+
+namespace Service::HID {
+
+SixAxis::SixAxis(Core::HID::HIDCore& hid_core_, std::shared_ptr<NPad> npad_)
+ : ControllerBase{hid_core_}, npad{npad_} {
+ for (std::size_t i = 0; i < controller_data.size(); ++i) {
+ auto& controller = controller_data[i];
+ controller.device = hid_core.GetEmulatedControllerByIndex(i);
+ }
+}
+
+SixAxis::~SixAxis() = default;
+
+void SixAxis::OnInit() {}
+void SixAxis::OnRelease() {}
+
+void SixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
+ if (!IsControllerActivated()) {
+ return;
+ }
+
+ for (std::size_t i = 0; i < controller_data.size(); ++i) {
+ auto& controller = controller_data[i];
+
+ const auto npad_id = IndexToNpadIdType(i);
+ const auto& controller_type = controller.device->GetNpadStyleIndex();
+
+ if (controller_type == Core::HID::NpadStyleIndex::None ||
+ !controller.device->IsConnected()) {
+ continue;
+ }
+
+ const auto& motion_state = controller.device->GetMotions();
+ auto& sixaxis_fullkey_state = controller.sixaxis_fullkey_state;
+ auto& sixaxis_handheld_state = controller.sixaxis_handheld_state;
+ auto& sixaxis_dual_left_state = controller.sixaxis_dual_left_state;
+ auto& sixaxis_dual_right_state = controller.sixaxis_dual_right_state;
+ auto& sixaxis_left_lifo_state = controller.sixaxis_left_lifo_state;
+ auto& sixaxis_right_lifo_state = controller.sixaxis_right_lifo_state;
+
+ auto& sixaxis_fullkey_lifo = npad->GetSixAxisFullkeyLifo(npad_id);
+ auto& sixaxis_handheld_lifo = npad->GetSixAxisHandheldLifo(npad_id);
+ auto& sixaxis_dual_left_lifo = npad->GetSixAxisDualLeftLifo(npad_id);
+ auto& sixaxis_dual_right_lifo = npad->GetSixAxisDualRightLifo(npad_id);
+ auto& sixaxis_left_lifo = npad->GetSixAxisLeftLifo(npad_id);
+ auto& sixaxis_right_lifo = npad->GetSixAxisRightLifo(npad_id);
+
+ // Clear previous state
+ sixaxis_fullkey_state = {};
+ sixaxis_handheld_state = {};
+ sixaxis_dual_left_state = {};
+ sixaxis_dual_right_state = {};
+ sixaxis_left_lifo_state = {};
+ sixaxis_right_lifo_state = {};
+
+ if (controller.sixaxis_sensor_enabled && Settings::values.motion_enabled.GetValue()) {
+ controller.sixaxis_at_rest = true;
+ for (std::size_t e = 0; e < motion_state.size(); ++e) {
+ controller.sixaxis_at_rest =
+ controller.sixaxis_at_rest && motion_state[e].is_at_rest;
+ }
+ }
+
+ const auto set_motion_state = [&](Core::HID::SixAxisSensorState& state,
+ const Core::HID::ControllerMotion& hid_state) {
+ using namespace std::literals::chrono_literals;
+ static constexpr Core::HID::SixAxisSensorState default_motion_state = {
+ .delta_time = std::chrono::nanoseconds(5ms).count(),
+ .accel = {0, 0, -1.0f},
+ .orientation =
+ {
+ Common::Vec3f{1.0f, 0, 0},
+ Common::Vec3f{0, 1.0f, 0},
+ Common::Vec3f{0, 0, 1.0f},
+ },
+ .attribute = {1},
+ };
+ if (!controller.sixaxis_sensor_enabled) {
+ state = default_motion_state;
+ return;
+ }
+ if (!Settings::values.motion_enabled.GetValue()) {
+ state = default_motion_state;
+ return;
+ }
+ state.attribute.is_connected.Assign(1);
+ state.delta_time = std::chrono::nanoseconds(5ms).count();
+ state.accel = hid_state.accel;
+ state.gyro = hid_state.gyro;
+ state.rotation = hid_state.rotation;
+ state.orientation = hid_state.orientation;
+ };
+
+ switch (controller_type) {
+ case Core::HID::NpadStyleIndex::None:
+ ASSERT(false);
+ break;
+ case Core::HID::NpadStyleIndex::ProController:
+ set_motion_state(sixaxis_fullkey_state, motion_state[0]);
+ break;
+ case Core::HID::NpadStyleIndex::Handheld:
+ set_motion_state(sixaxis_handheld_state, motion_state[0]);
+ break;
+ case Core::HID::NpadStyleIndex::JoyconDual:
+ set_motion_state(sixaxis_dual_left_state, motion_state[0]);
+ set_motion_state(sixaxis_dual_right_state, motion_state[1]);
+ break;
+ case Core::HID::NpadStyleIndex::JoyconLeft:
+ set_motion_state(sixaxis_left_lifo_state, motion_state[0]);
+ break;
+ case Core::HID::NpadStyleIndex::JoyconRight:
+ set_motion_state(sixaxis_right_lifo_state, motion_state[1]);
+ break;
+ case Core::HID::NpadStyleIndex::Pokeball:
+ using namespace std::literals::chrono_literals;
+ set_motion_state(sixaxis_fullkey_state, motion_state[0]);
+ sixaxis_fullkey_state.delta_time = std::chrono::nanoseconds(15ms).count();
+ break;
+ default:
+ break;
+ }
+
+ sixaxis_fullkey_state.sampling_number =
+ sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ sixaxis_handheld_state.sampling_number =
+ sixaxis_handheld_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ sixaxis_dual_left_state.sampling_number =
+ sixaxis_dual_left_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ sixaxis_dual_right_state.sampling_number =
+ sixaxis_dual_right_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ sixaxis_left_lifo_state.sampling_number =
+ sixaxis_left_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ sixaxis_right_lifo_state.sampling_number =
+ sixaxis_right_lifo.ReadCurrentEntry().state.sampling_number + 1;
+
+ if (IndexToNpadIdType(i) == Core::HID::NpadIdType::Handheld) {
+ // This buffer only is updated on handheld on HW
+ sixaxis_handheld_lifo.WriteNextEntry(sixaxis_handheld_state);
+ } else {
+ // Handheld doesn't update this buffer on HW
+ sixaxis_fullkey_lifo.WriteNextEntry(sixaxis_fullkey_state);
+ }
+
+ sixaxis_dual_left_lifo.WriteNextEntry(sixaxis_dual_left_state);
+ sixaxis_dual_right_lifo.WriteNextEntry(sixaxis_dual_right_state);
+ sixaxis_left_lifo.WriteNextEntry(sixaxis_left_lifo_state);
+ sixaxis_right_lifo.WriteNextEntry(sixaxis_right_lifo_state);
+ }
+}
+
+Result SixAxis::SetGyroscopeZeroDriftMode(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ Core::HID::GyroscopeZeroDriftMode drift_mode) {
+ const auto is_valid = IsSixaxisHandleValid(sixaxis_handle);
+ if (is_valid.IsError()) {
+ LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
+ return is_valid;
+ }
+
+ auto& sixaxis = GetSixaxisState(sixaxis_handle);
+ auto& controller = GetControllerFromHandle(sixaxis_handle);
+ sixaxis.gyroscope_zero_drift_mode = drift_mode;
+ controller.device->SetGyroscopeZeroDriftMode(drift_mode);
+
+ return ResultSuccess;
+}
+
+Result SixAxis::GetGyroscopeZeroDriftMode(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ Core::HID::GyroscopeZeroDriftMode& drift_mode) const {
+ const auto is_valid = IsSixaxisHandleValid(sixaxis_handle);
+ if (is_valid.IsError()) {
+ LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
+ return is_valid;
+ }
+
+ const auto& sixaxis = GetSixaxisState(sixaxis_handle);
+ drift_mode = sixaxis.gyroscope_zero_drift_mode;
+
+ return ResultSuccess;
+}
+
+Result SixAxis::IsSixAxisSensorAtRest(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ bool& is_at_rest) const {
+ const auto is_valid = IsSixaxisHandleValid(sixaxis_handle);
+ if (is_valid.IsError()) {
+ LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
+ return is_valid;
+ }
+
+ const auto& controller = GetControllerFromHandle(sixaxis_handle);
+ is_at_rest = controller.sixaxis_at_rest;
+ return ResultSuccess;
+}
+
+Result SixAxis::LoadSixAxisSensorCalibrationParameter(
+ const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ Core::HID::SixAxisSensorCalibrationParameter& calibration) const {
+ const auto is_valid = IsSixaxisHandleValid(sixaxis_handle);
+ if (is_valid.IsError()) {
+ LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
+ return is_valid;
+ }
+
+ // TODO: Request this data to the controller. On error return 0xd8ca
+ const auto& sixaxis = GetSixaxisState(sixaxis_handle);
+ calibration = sixaxis.calibration;
+ return ResultSuccess;
+}
+
+Result SixAxis::GetSixAxisSensorIcInformation(
+ const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ Core::HID::SixAxisSensorIcInformation& ic_information) const {
+ const auto is_valid = IsSixaxisHandleValid(sixaxis_handle);
+ if (is_valid.IsError()) {
+ LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
+ return is_valid;
+ }
+
+ // TODO: Request this data to the controller. On error return 0xd8ca
+ const auto& sixaxis = GetSixaxisState(sixaxis_handle);
+ ic_information = sixaxis.ic_information;
+ return ResultSuccess;
+}
+
+Result SixAxis::EnableSixAxisSensorUnalteredPassthrough(
+ const Core::HID::SixAxisSensorHandle& sixaxis_handle, bool is_enabled) {
+ const auto is_valid = IsSixaxisHandleValid(sixaxis_handle);
+ if (is_valid.IsError()) {
+ LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
+ return is_valid;
+ }
+
+ auto& sixaxis = GetSixaxisState(sixaxis_handle);
+ sixaxis.unaltered_passtrough = is_enabled;
+ return ResultSuccess;
+}
+
+Result SixAxis::IsSixAxisSensorUnalteredPassthroughEnabled(
+ const Core::HID::SixAxisSensorHandle& sixaxis_handle, bool& is_enabled) const {
+ const auto is_valid = IsSixaxisHandleValid(sixaxis_handle);
+ if (is_valid.IsError()) {
+ LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
+ return is_valid;
+ }
+
+ const auto& sixaxis = GetSixaxisState(sixaxis_handle);
+ is_enabled = sixaxis.unaltered_passtrough;
+ return ResultSuccess;
+}
+
+Result SixAxis::SetSixAxisEnabled(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ bool sixaxis_status) {
+ const auto is_valid = IsSixaxisHandleValid(sixaxis_handle);
+ if (is_valid.IsError()) {
+ LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
+ return is_valid;
+ }
+
+ auto& controller = GetControllerFromHandle(sixaxis_handle);
+ controller.sixaxis_sensor_enabled = sixaxis_status;
+ return ResultSuccess;
+}
+
+Result SixAxis::IsSixAxisSensorFusionEnabled(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ bool& is_fusion_enabled) const {
+ const auto is_valid = IsSixaxisHandleValid(sixaxis_handle);
+ if (is_valid.IsError()) {
+ LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
+ return is_valid;
+ }
+
+ const auto& sixaxis = GetSixaxisState(sixaxis_handle);
+ is_fusion_enabled = sixaxis.is_fusion_enabled;
+
+ return ResultSuccess;
+}
+Result SixAxis::SetSixAxisFusionEnabled(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ bool is_fusion_enabled) {
+ const auto is_valid = IsSixaxisHandleValid(sixaxis_handle);
+ if (is_valid.IsError()) {
+ LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
+ return is_valid;
+ }
+
+ auto& sixaxis = GetSixaxisState(sixaxis_handle);
+ sixaxis.is_fusion_enabled = is_fusion_enabled;
+
+ return ResultSuccess;
+}
+
+Result SixAxis::SetSixAxisFusionParameters(
+ const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ Core::HID::SixAxisSensorFusionParameters sixaxis_fusion_parameters) {
+ const auto is_valid = IsSixaxisHandleValid(sixaxis_handle);
+ if (is_valid.IsError()) {
+ LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
+ return is_valid;
+ }
+
+ const auto param1 = sixaxis_fusion_parameters.parameter1;
+ if (param1 < 0.0f || param1 > 1.0f) {
+ return InvalidSixAxisFusionRange;
+ }
+
+ auto& sixaxis = GetSixaxisState(sixaxis_handle);
+ sixaxis.fusion = sixaxis_fusion_parameters;
+
+ return ResultSuccess;
+}
+
+Result SixAxis::GetSixAxisFusionParameters(
+ const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ Core::HID::SixAxisSensorFusionParameters& parameters) const {
+ const auto is_valid = IsSixaxisHandleValid(sixaxis_handle);
+ if (is_valid.IsError()) {
+ LOG_ERROR(Service_HID, "Invalid handle, error_code={}", is_valid.raw);
+ return is_valid;
+ }
+
+ const auto& sixaxis = GetSixaxisState(sixaxis_handle);
+ parameters = sixaxis.fusion;
+
+ return ResultSuccess;
+}
+
+SixAxis::SixaxisParameters& SixAxis::GetSixaxisState(
+ const Core::HID::SixAxisSensorHandle& sixaxis_handle) {
+ auto& controller = GetControllerFromHandle(sixaxis_handle);
+ switch (sixaxis_handle.npad_type) {
+ case Core::HID::NpadStyleIndex::ProController:
+ case Core::HID::NpadStyleIndex::Pokeball:
+ return controller.sixaxis_fullkey;
+ case Core::HID::NpadStyleIndex::Handheld:
+ return controller.sixaxis_handheld;
+ case Core::HID::NpadStyleIndex::JoyconDual:
+ if (sixaxis_handle.device_index == Core::HID::DeviceIndex::Left) {
+ return controller.sixaxis_dual_left;
+ }
+ return controller.sixaxis_dual_right;
+ case Core::HID::NpadStyleIndex::JoyconLeft:
+ return controller.sixaxis_left;
+ case Core::HID::NpadStyleIndex::JoyconRight:
+ return controller.sixaxis_right;
+ default:
+ return controller.sixaxis_unknown;
+ }
+}
+
+const SixAxis::SixaxisParameters& SixAxis::GetSixaxisState(
+ const Core::HID::SixAxisSensorHandle& sixaxis_handle) const {
+ const auto& controller = GetControllerFromHandle(sixaxis_handle);
+ switch (sixaxis_handle.npad_type) {
+ case Core::HID::NpadStyleIndex::ProController:
+ case Core::HID::NpadStyleIndex::Pokeball:
+ return controller.sixaxis_fullkey;
+ case Core::HID::NpadStyleIndex::Handheld:
+ return controller.sixaxis_handheld;
+ case Core::HID::NpadStyleIndex::JoyconDual:
+ if (sixaxis_handle.device_index == Core::HID::DeviceIndex::Left) {
+ return controller.sixaxis_dual_left;
+ }
+ return controller.sixaxis_dual_right;
+ case Core::HID::NpadStyleIndex::JoyconLeft:
+ return controller.sixaxis_left;
+ case Core::HID::NpadStyleIndex::JoyconRight:
+ return controller.sixaxis_right;
+ default:
+ return controller.sixaxis_unknown;
+ }
+}
+
+SixAxis::NpadControllerData& SixAxis::GetControllerFromHandle(
+ const Core::HID::SixAxisSensorHandle& device_handle) {
+ const auto npad_id = static_cast<Core::HID::NpadIdType>(device_handle.npad_id);
+ return GetControllerFromNpadIdType(npad_id);
+}
+
+const SixAxis::NpadControllerData& SixAxis::GetControllerFromHandle(
+ const Core::HID::SixAxisSensorHandle& device_handle) const {
+ const auto npad_id = static_cast<Core::HID::NpadIdType>(device_handle.npad_id);
+ return GetControllerFromNpadIdType(npad_id);
+}
+
+SixAxis::NpadControllerData& SixAxis::GetControllerFromNpadIdType(Core::HID::NpadIdType npad_id) {
+ if (!IsNpadIdValid(npad_id)) {
+ LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
+ npad_id = Core::HID::NpadIdType::Player1;
+ }
+ const auto npad_index = NpadIdTypeToIndex(npad_id);
+ return controller_data[npad_index];
+}
+
+const SixAxis::NpadControllerData& SixAxis::GetControllerFromNpadIdType(
+ Core::HID::NpadIdType npad_id) const {
+ if (!IsNpadIdValid(npad_id)) {
+ LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
+ npad_id = Core::HID::NpadIdType::Player1;
+ }
+ const auto npad_index = NpadIdTypeToIndex(npad_id);
+ return controller_data[npad_index];
+}
+
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/six_axis.h b/src/core/hle/service/hid/controllers/six_axis.h
new file mode 100644
index 000000000..4c4f5dc7b
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/six_axis.h
@@ -0,0 +1,111 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/hid/hid_types.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+#include "core/hle/service/hid/ring_lifo.h"
+
+namespace Core::HID {
+class EmulatedController;
+} // namespace Core::HID
+
+namespace Service::HID {
+class NPad;
+
+class SixAxis final : public ControllerBase {
+public:
+ explicit SixAxis(Core::HID::HIDCore& hid_core_, std::shared_ptr<NPad> npad_);
+ ~SixAxis() override;
+
+ // Called when the controller is initialized
+ void OnInit() override;
+
+ // When the controller is released
+ void OnRelease() override;
+
+ // When the controller is requesting an update for the shared memory
+ void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
+
+ Result SetGyroscopeZeroDriftMode(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ Core::HID::GyroscopeZeroDriftMode drift_mode);
+ Result GetGyroscopeZeroDriftMode(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ Core::HID::GyroscopeZeroDriftMode& drift_mode) const;
+ Result IsSixAxisSensorAtRest(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ bool& is_at_rest) const;
+ Result EnableSixAxisSensorUnalteredPassthrough(
+ const Core::HID::SixAxisSensorHandle& sixaxis_handle, bool is_enabled);
+ Result IsSixAxisSensorUnalteredPassthroughEnabled(
+ const Core::HID::SixAxisSensorHandle& sixaxis_handle, bool& is_enabled) const;
+ Result LoadSixAxisSensorCalibrationParameter(
+ const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ Core::HID::SixAxisSensorCalibrationParameter& calibration) const;
+ Result GetSixAxisSensorIcInformation(
+ const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ Core::HID::SixAxisSensorIcInformation& ic_information) const;
+ Result SetSixAxisEnabled(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ bool sixaxis_status);
+ Result IsSixAxisSensorFusionEnabled(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ bool& is_fusion_enabled) const;
+ Result SetSixAxisFusionEnabled(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ bool is_fusion_enabled);
+ Result SetSixAxisFusionParameters(
+ const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ Core::HID::SixAxisSensorFusionParameters sixaxis_fusion_parameters);
+ Result GetSixAxisFusionParameters(const Core::HID::SixAxisSensorHandle& sixaxis_handle,
+ Core::HID::SixAxisSensorFusionParameters& parameters) const;
+
+private:
+ static constexpr std::size_t NPAD_COUNT = 10;
+
+ struct SixaxisParameters {
+ bool is_fusion_enabled{true};
+ bool unaltered_passtrough{false};
+ Core::HID::SixAxisSensorFusionParameters fusion{};
+ Core::HID::SixAxisSensorCalibrationParameter calibration{};
+ Core::HID::SixAxisSensorIcInformation ic_information{};
+ Core::HID::GyroscopeZeroDriftMode gyroscope_zero_drift_mode{
+ Core::HID::GyroscopeZeroDriftMode::Standard};
+ };
+
+ struct NpadControllerData {
+ Core::HID::EmulatedController* device = nullptr;
+
+ // Motion parameters
+ bool sixaxis_at_rest{true};
+ bool sixaxis_sensor_enabled{true};
+ SixaxisParameters sixaxis_fullkey{};
+ SixaxisParameters sixaxis_handheld{};
+ SixaxisParameters sixaxis_dual_left{};
+ SixaxisParameters sixaxis_dual_right{};
+ SixaxisParameters sixaxis_left{};
+ SixaxisParameters sixaxis_right{};
+ SixaxisParameters sixaxis_unknown{};
+
+ // Current pad state
+ Core::HID::SixAxisSensorState sixaxis_fullkey_state{};
+ Core::HID::SixAxisSensorState sixaxis_handheld_state{};
+ Core::HID::SixAxisSensorState sixaxis_dual_left_state{};
+ Core::HID::SixAxisSensorState sixaxis_dual_right_state{};
+ Core::HID::SixAxisSensorState sixaxis_left_lifo_state{};
+ Core::HID::SixAxisSensorState sixaxis_right_lifo_state{};
+ int callback_key{};
+ };
+
+ SixaxisParameters& GetSixaxisState(const Core::HID::SixAxisSensorHandle& device_handle);
+ const SixaxisParameters& GetSixaxisState(
+ const Core::HID::SixAxisSensorHandle& device_handle) const;
+
+ NpadControllerData& GetControllerFromHandle(
+ const Core::HID::SixAxisSensorHandle& device_handle);
+ const NpadControllerData& GetControllerFromHandle(
+ const Core::HID::SixAxisSensorHandle& device_handle) const;
+ NpadControllerData& GetControllerFromNpadIdType(Core::HID::NpadIdType npad_id);
+ const NpadControllerData& GetControllerFromNpadIdType(Core::HID::NpadIdType npad_id) const;
+
+ std::shared_ptr<NPad> npad;
+ std::array<NpadControllerData, NPAD_COUNT> controller_data{};
+};
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp
index 3ef91df4b..fcd973414 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.cpp
+++ b/src/core/hle/service/hid/controllers/touchscreen.cpp
@@ -15,9 +15,9 @@
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
-Controller_Touchscreen::Controller_Touchscreen(Core::HID::HIDCore& hid_core_,
- u8* raw_shared_memory_)
- : ControllerBase{hid_core_} {
+TouchScreen::TouchScreen(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_)
+ : ControllerBase{hid_core_}, touchscreen_width(Layout::ScreenUndocked::Width),
+ touchscreen_height(Layout::ScreenUndocked::Height) {
static_assert(SHARED_MEMORY_OFFSET + sizeof(TouchSharedMemory) < shared_memory_size,
"TouchSharedMemory is bigger than the shared memory");
shared_memory = std::construct_at(
@@ -25,13 +25,13 @@ Controller_Touchscreen::Controller_Touchscreen(Core::HID::HIDCore& hid_core_,
console = hid_core.GetEmulatedConsole();
}
-Controller_Touchscreen::~Controller_Touchscreen() = default;
+TouchScreen::~TouchScreen() = default;
-void Controller_Touchscreen::OnInit() {}
+void TouchScreen::OnInit() {}
-void Controller_Touchscreen::OnRelease() {}
+void TouchScreen::OnRelease() {}
-void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
+void TouchScreen::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
shared_memory->touch_screen_lifo.timestamp = core_timing.GetGlobalTimeNs().count();
if (!IsControllerActivated()) {
@@ -96,8 +96,8 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
if (id < active_fingers_count) {
const auto& [active_x, active_y] = active_fingers[id].position;
touch_entry.position = {
- .x = static_cast<u16>(active_x * Layout::ScreenUndocked::Width),
- .y = static_cast<u16>(active_y * Layout::ScreenUndocked::Height),
+ .x = static_cast<u16>(active_x * static_cast<float>(touchscreen_width)),
+ .y = static_cast<u16>(active_y * static_cast<float>(touchscreen_height)),
};
touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
@@ -121,4 +121,9 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
shared_memory->touch_screen_lifo.WriteNextEntry(next_state);
}
+void TouchScreen::SetTouchscreenDimensions(u32 width, u32 height) {
+ touchscreen_width = width;
+ touchscreen_height = height;
+}
+
} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h
index dd00921fd..79f026a81 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.h
+++ b/src/core/hle/service/hid/controllers/touchscreen.h
@@ -14,10 +14,10 @@ class EmulatedConsole;
} // namespace Core::HID
namespace Service::HID {
-class Controller_Touchscreen final : public ControllerBase {
+class TouchScreen final : public ControllerBase {
public:
- explicit Controller_Touchscreen(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_);
- ~Controller_Touchscreen() override;
+ explicit TouchScreen(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_);
+ ~TouchScreen() override;
// Called when the controller is initialized
void OnInit() override;
@@ -28,6 +28,8 @@ public:
// When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
+ void SetTouchscreenDimensions(u32 width, u32 height);
+
private:
static constexpr std::size_t MAX_FINGERS = 16;
@@ -53,5 +55,7 @@ private:
Core::HID::EmulatedConsole* console = nullptr;
std::array<Core::HID::TouchFinger, MAX_FINGERS> fingers{};
+ u32 touchscreen_width;
+ u32 touchscreen_height;
};
} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/xpad.cpp b/src/core/hle/service/hid/controllers/xpad.cpp
index 62119e2c5..0aaed1fa7 100644
--- a/src/core/hle/service/hid/controllers/xpad.cpp
+++ b/src/core/hle/service/hid/controllers/xpad.cpp
@@ -10,20 +10,19 @@
namespace Service::HID {
constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C00;
-Controller_XPad::Controller_XPad(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_)
- : ControllerBase{hid_core_} {
+XPad::XPad(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_) : ControllerBase{hid_core_} {
static_assert(SHARED_MEMORY_OFFSET + sizeof(XpadSharedMemory) < shared_memory_size,
"XpadSharedMemory is bigger than the shared memory");
shared_memory = std::construct_at(
reinterpret_cast<XpadSharedMemory*>(raw_shared_memory_ + SHARED_MEMORY_OFFSET));
}
-Controller_XPad::~Controller_XPad() = default;
+XPad::~XPad() = default;
-void Controller_XPad::OnInit() {}
+void XPad::OnInit() {}
-void Controller_XPad::OnRelease() {}
+void XPad::OnRelease() {}
-void Controller_XPad::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
+void XPad::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
if (!IsControllerActivated()) {
shared_memory->basic_xpad_lifo.buffer_count = 0;
shared_memory->basic_xpad_lifo.buffer_tail = 0;
diff --git a/src/core/hle/service/hid/controllers/xpad.h b/src/core/hle/service/hid/controllers/xpad.h
index d01dee5fc..9e63a317a 100644
--- a/src/core/hle/service/hid/controllers/xpad.h
+++ b/src/core/hle/service/hid/controllers/xpad.h
@@ -10,10 +10,10 @@
#include "core/hle/service/hid/ring_lifo.h"
namespace Service::HID {
-class Controller_XPad final : public ControllerBase {
+class XPad final : public ControllerBase {
public:
- explicit Controller_XPad(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_);
- ~Controller_XPad() override;
+ explicit XPad(Core::HID::HIDCore& hid_core_, u8* raw_shared_memory_);
+ ~XPad() override;
// Called when the controller is initialized
void OnInit() override;
diff --git a/src/core/hle/service/hid/hid_server.cpp b/src/core/hle/service/hid/hid_server.cpp
index 0be6a7186..a7d1578d9 100644
--- a/src/core/hle/service/hid/hid_server.cpp
+++ b/src/core/hle/service/hid/hid_server.cpp
@@ -12,11 +12,12 @@
#include "core/hle/service/hid/errors.h"
#include "core/hle/service/hid/hid_firmware_settings.h"
#include "core/hle/service/hid/hid_server.h"
+#include "core/hle/service/hid/hid_util.h"
#include "core/hle/service/hid/resource_manager.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/memory.h"
-#include "core/hle/service/hid/controllers/console_sixaxis.h"
+#include "core/hle/service/hid/controllers/console_six_axis.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/hle/service/hid/controllers/debug_pad.h"
#include "core/hle/service/hid/controllers/gesture.h"
@@ -24,9 +25,9 @@
#include "core/hle/service/hid/controllers/mouse.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/hid/controllers/palma.h"
-#include "core/hle/service/hid/controllers/stubbed.h"
+#include "core/hle/service/hid/controllers/seven_six_axis.h"
+#include "core/hle/service/hid/controllers/six_axis.h"
#include "core/hle/service/hid/controllers/touchscreen.h"
-#include "core/hle/service/hid/controllers/xpad.h"
namespace Service::HID {
@@ -50,8 +51,7 @@ private:
const auto vibration_device_handle{rp.PopRaw<Core::HID::VibrationDeviceHandle>()};
if (resource_manager != nullptr) {
- resource_manager->GetController<Controller_NPad>(HidController::NPad)
- .InitializeVibrationDevice(vibration_device_handle);
+ resource_manager->GetNpad()->InitializeVibrationDevice(vibration_device_handle);
}
LOG_DEBUG(Service_HID, "called, npad_type={}, npad_id={}, device_index={}",
@@ -208,6 +208,7 @@ IHidServer::IHidServer(Core::System& system_, std::shared_ptr<ResourceManager> r
{1001, &IHidServer::GetNpadCommunicationMode, "GetNpadCommunicationMode"},
{1002, &IHidServer::SetTouchScreenConfiguration, "SetTouchScreenConfiguration"},
{1003, &IHidServer::IsFirmwareUpdateNeededForNotification, "IsFirmwareUpdateNeededForNotification"},
+ {1004, &IHidServer::SetTouchScreenResolution, "SetTouchScreenResolution"},
{2000, nullptr, "ActivateDigitizer"},
};
// clang-format on
@@ -235,15 +236,14 @@ void IHidServer::ActivateDebugPad(HLERequestContext& ctx) {
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
Result result = ResultSuccess;
- auto& debug_pad =
- GetResourceManager()->GetController<Controller_DebugPad>(HidController::DebugPad);
+ auto debug_pad = GetResourceManager()->GetDebugPad();
if (!firmware_settings->IsDeviceManaged()) {
- result = debug_pad.Activate();
+ result = debug_pad->Activate();
}
if (result.IsSuccess()) {
- result = debug_pad.Activate(applet_resource_user_id);
+ result = debug_pad->Activate(applet_resource_user_id);
}
IPC::ResponseBuilder rb{ctx, 2};
@@ -257,15 +257,14 @@ void IHidServer::ActivateTouchScreen(HLERequestContext& ctx) {
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
Result result = ResultSuccess;
- auto& touch_screen =
- GetResourceManager()->GetController<Controller_Touchscreen>(HidController::Touchscreen);
+ auto touch_screen = GetResourceManager()->GetTouchScreen();
if (!firmware_settings->IsDeviceManaged()) {
- result = touch_screen.Activate();
+ result = touch_screen->Activate();
}
if (result.IsSuccess()) {
- result = touch_screen.Activate(applet_resource_user_id);
+ result = touch_screen->Activate(applet_resource_user_id);
}
IPC::ResponseBuilder rb{ctx, 2};
@@ -279,14 +278,14 @@ void IHidServer::ActivateMouse(HLERequestContext& ctx) {
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
Result result = ResultSuccess;
- auto& mouse = GetResourceManager()->GetController<Controller_Mouse>(HidController::Mouse);
+ auto mouse = GetResourceManager()->GetMouse();
if (!firmware_settings->IsDeviceManaged()) {
- result = mouse.Activate();
+ result = mouse->Activate();
}
if (result.IsSuccess()) {
- result = mouse.Activate(applet_resource_user_id);
+ result = mouse->Activate(applet_resource_user_id);
}
IPC::ResponseBuilder rb{ctx, 2};
@@ -300,15 +299,14 @@ void IHidServer::ActivateKeyboard(HLERequestContext& ctx) {
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
Result result = ResultSuccess;
- auto& keyboard =
- GetResourceManager()->GetController<Controller_Keyboard>(HidController::Keyboard);
+ auto keyboard = GetResourceManager()->GetKeyboard();
if (!firmware_settings->IsDeviceManaged()) {
- result = keyboard.Activate();
+ result = keyboard->Activate();
}
if (result.IsSuccess()) {
- result = keyboard.Activate(applet_resource_user_id);
+ result = keyboard->Activate(applet_resource_user_id);
}
IPC::ResponseBuilder rb{ctx, 2};
@@ -502,8 +500,8 @@ void IHidServer::StartSixAxisSensor(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.SetSixAxisEnabled(parameters.sixaxis_handle, true);
+ auto six_axis = GetResourceManager()->GetSixAxis();
+ const auto result = six_axis->SetSixAxisEnabled(parameters.sixaxis_handle, true);
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
@@ -525,8 +523,8 @@ void IHidServer::StopSixAxisSensor(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.SetSixAxisEnabled(parameters.sixaxis_handle, false);
+ auto six_axis = GetResourceManager()->GetSixAxis();
+ const auto result = six_axis->SetSixAxisEnabled(parameters.sixaxis_handle, false);
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
@@ -549,9 +547,9 @@ void IHidServer::IsSixAxisSensorFusionEnabled(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
bool is_enabled{};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
+ auto six_axis = GetResourceManager()->GetSixAxis();
const auto result =
- controller.IsSixAxisSensorFusionEnabled(parameters.sixaxis_handle, is_enabled);
+ six_axis->IsSixAxisSensorFusionEnabled(parameters.sixaxis_handle, is_enabled);
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
@@ -575,9 +573,9 @@ void IHidServer::EnableSixAxisSensorFusion(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.SetSixAxisFusionEnabled(parameters.sixaxis_handle,
- parameters.enable_sixaxis_sensor_fusion);
+ auto six_axis = GetResourceManager()->GetSixAxis();
+ const auto result = six_axis->SetSixAxisFusionEnabled(parameters.sixaxis_handle,
+ parameters.enable_sixaxis_sensor_fusion);
LOG_DEBUG(Service_HID,
"called, enable_sixaxis_sensor_fusion={}, npad_type={}, npad_id={}, "
@@ -602,9 +600,9 @@ void IHidServer::SetSixAxisSensorFusionParameters(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
+ auto six_axis = GetResourceManager()->GetSixAxis();
const auto result =
- controller.SetSixAxisFusionParameters(parameters.sixaxis_handle, parameters.sixaxis_fusion);
+ six_axis->SetSixAxisFusionParameters(parameters.sixaxis_handle, parameters.sixaxis_fusion);
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, parameter1={}, "
@@ -629,10 +627,9 @@ void IHidServer::GetSixAxisSensorFusionParameters(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
Core::HID::SixAxisSensorFusionParameters fusion_parameters{};
- const auto& controller =
- GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
+ auto six_axis = GetResourceManager()->GetSixAxis();
const auto result =
- controller.GetSixAxisFusionParameters(parameters.sixaxis_handle, fusion_parameters);
+ six_axis->GetSixAxisFusionParameters(parameters.sixaxis_handle, fusion_parameters);
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
@@ -660,10 +657,10 @@ void IHidServer::ResetSixAxisSensorFusionParameters(HLERequestContext& ctx) {
.parameter1 = 0.03f,
.parameter2 = 0.4f,
};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
+ auto six_axis = GetResourceManager()->GetSixAxis();
const auto result1 =
- controller.SetSixAxisFusionParameters(parameters.sixaxis_handle, fusion_parameters);
- const auto result2 = controller.SetSixAxisFusionEnabled(parameters.sixaxis_handle, true);
+ six_axis->SetSixAxisFusionParameters(parameters.sixaxis_handle, fusion_parameters);
+ const auto result2 = six_axis->SetSixAxisFusionEnabled(parameters.sixaxis_handle, true);
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
@@ -684,8 +681,8 @@ void IHidServer::SetGyroscopeZeroDriftMode(HLERequestContext& ctx) {
const auto drift_mode{rp.PopEnum<Core::HID::GyroscopeZeroDriftMode>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.SetGyroscopeZeroDriftMode(sixaxis_handle, drift_mode);
+ auto six_axis = GetResourceManager()->GetSixAxis();
+ const auto result = six_axis->SetGyroscopeZeroDriftMode(sixaxis_handle, drift_mode);
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, drift_mode={}, "
@@ -709,8 +706,8 @@ void IHidServer::GetGyroscopeZeroDriftMode(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
auto drift_mode{Core::HID::GyroscopeZeroDriftMode::Standard};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.GetGyroscopeZeroDriftMode(parameters.sixaxis_handle, drift_mode);
+ auto six_axis = GetResourceManager()->GetSixAxis();
+ const auto result = six_axis->GetGyroscopeZeroDriftMode(parameters.sixaxis_handle, drift_mode);
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
@@ -734,8 +731,8 @@ void IHidServer::ResetGyroscopeZeroDriftMode(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
const auto drift_mode{Core::HID::GyroscopeZeroDriftMode::Standard};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.SetGyroscopeZeroDriftMode(parameters.sixaxis_handle, drift_mode);
+ auto six_axis = GetResourceManager()->GetSixAxis();
+ const auto result = six_axis->SetGyroscopeZeroDriftMode(parameters.sixaxis_handle, drift_mode);
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
@@ -758,8 +755,8 @@ void IHidServer::IsSixAxisSensorAtRest(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
bool is_at_rest{};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- controller.IsSixAxisSensorAtRest(parameters.sixaxis_handle, is_at_rest);
+ auto six_axis = GetResourceManager()->GetSixAxis();
+ six_axis->IsSixAxisSensorAtRest(parameters.sixaxis_handle, is_at_rest);
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
@@ -783,9 +780,9 @@ void IHidServer::IsFirmwareUpdateAvailableForSixAxisSensor(HLERequestContext& ct
const auto parameters{rp.PopRaw<Parameters>()};
bool is_firmware_available{};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- controller.IsFirmwareUpdateAvailableForSixAxisSensor(parameters.sixaxis_handle,
- is_firmware_available);
+ auto controller = GetResourceManager()->GetNpad();
+ controller->IsFirmwareUpdateAvailableForSixAxisSensor(parameters.sixaxis_handle,
+ is_firmware_available);
LOG_WARNING(
Service_HID,
@@ -809,9 +806,9 @@ void IHidServer::EnableSixAxisSensorUnalteredPassthrough(HLERequestContext& ctx)
const auto parameters{rp.PopRaw<Parameters>()};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.EnableSixAxisSensorUnalteredPassthrough(
- parameters.sixaxis_handle, parameters.enabled);
+ auto six_axis = GetResourceManager()->GetSixAxis();
+ const auto result = six_axis->EnableSixAxisSensorUnalteredPassthrough(parameters.sixaxis_handle,
+ parameters.enabled);
LOG_DEBUG(Service_HID,
"(STUBBED) called, enabled={}, npad_type={}, npad_id={}, device_index={}, "
@@ -836,8 +833,8 @@ void IHidServer::IsSixAxisSensorUnalteredPassthroughEnabled(HLERequestContext& c
const auto parameters{rp.PopRaw<Parameters>()};
bool is_unaltered_sisxaxis_enabled{};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.IsSixAxisSensorUnalteredPassthroughEnabled(
+ auto six_axis = GetResourceManager()->GetSixAxis();
+ const auto result = six_axis->IsSixAxisSensorUnalteredPassthroughEnabled(
parameters.sixaxis_handle, is_unaltered_sisxaxis_enabled);
LOG_DEBUG(
@@ -863,9 +860,9 @@ void IHidServer::LoadSixAxisSensorCalibrationParameter(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
Core::HID::SixAxisSensorCalibrationParameter calibration{};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
+ auto six_axis = GetResourceManager()->GetSixAxis();
const auto result =
- controller.LoadSixAxisSensorCalibrationParameter(parameters.sixaxis_handle, calibration);
+ six_axis->LoadSixAxisSensorCalibrationParameter(parameters.sixaxis_handle, calibration);
LOG_WARNING(
Service_HID,
@@ -893,9 +890,9 @@ void IHidServer::GetSixAxisSensorIcInformation(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
Core::HID::SixAxisSensorIcInformation ic_information{};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
+ auto six_axis = GetResourceManager()->GetSixAxis();
const auto result =
- controller.GetSixAxisSensorIcInformation(parameters.sixaxis_handle, ic_information);
+ six_axis->GetSixAxisSensorIcInformation(parameters.sixaxis_handle, ic_information);
LOG_WARNING(
Service_HID,
@@ -922,9 +919,9 @@ void IHidServer::ResetIsSixAxisSensorDeviceNewlyAssigned(HLERequestContext& ctx)
const auto parameters{rp.PopRaw<Parameters>()};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
+ auto controller = GetResourceManager()->GetNpad();
const auto result =
- controller.ResetIsSixAxisSensorDeviceNewlyAssigned(parameters.sixaxis_handle);
+ controller->ResetIsSixAxisSensorDeviceNewlyAssigned(parameters.sixaxis_handle);
LOG_WARNING(
Service_HID,
@@ -951,15 +948,15 @@ void IHidServer::ActivateGesture(HLERequestContext& ctx) {
parameters.basic_gesture_id, parameters.applet_resource_user_id);
Result result = ResultSuccess;
- auto& gesture = GetResourceManager()->GetController<Controller_Gesture>(HidController::Gesture);
+ auto gesture = GetResourceManager()->GetGesture();
if (!firmware_settings->IsDeviceManaged()) {
- result = gesture.Activate();
+ result = gesture->Activate();
}
if (result.IsSuccess()) {
// TODO: Use gesture id here
- result = gesture.Activate(parameters.applet_resource_user_id);
+ result = gesture->Activate(parameters.applet_resource_user_id);
}
IPC::ResponseBuilder rb{ctx, 2};
@@ -977,9 +974,7 @@ void IHidServer::SetSupportedNpadStyleSet(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
- GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .SetSupportedStyleSet({parameters.supported_styleset});
+ GetResourceManager()->GetNpad()->SetSupportedStyleSet({parameters.supported_styleset});
LOG_DEBUG(Service_HID, "called, supported_styleset={}, applet_resource_user_id={}",
parameters.supported_styleset, parameters.applet_resource_user_id);
@@ -996,19 +991,14 @@ void IHidServer::GetSupportedNpadStyleSet(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- rb.PushEnum(GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .GetSupportedStyleSet()
- .raw);
+ rb.PushEnum(GetResourceManager()->GetNpad()->GetSupportedStyleSet().raw);
}
void IHidServer::SetSupportedNpadIdType(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
- const auto result = GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .SetSupportedNpadIdTypes(ctx.ReadBuffer());
+ const auto result = GetResourceManager()->GetNpad()->SetSupportedNpadIdTypes(ctx.ReadBuffer());
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
@@ -1022,10 +1012,10 @@ void IHidServer::ActivateNpad(HLERequestContext& ctx) {
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
- auto& npad = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
+ auto npad = GetResourceManager()->GetNpad();
// TODO: npad->SetRevision(applet_resource_user_id, NpadRevision::Revision0);
- const Result result = npad.Activate(applet_resource_user_id);
+ const Result result = npad->Activate(applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@@ -1059,15 +1049,12 @@ void IHidServer::AcquireNpadStyleSetUpdateEventHandle(HLERequestContext& ctx) {
parameters.npad_id, parameters.applet_resource_user_id, parameters.unknown);
// Games expect this event to be signaled after calling this function
- GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .SignalStyleSetChangedEvent(parameters.npad_id);
+ GetResourceManager()->GetNpad()->SignalStyleSetChangedEvent(parameters.npad_id);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .GetStyleSetChangedEvent(parameters.npad_id));
+ rb.PushCopyObjects(
+ GetResourceManager()->GetNpad()->GetStyleSetChangedEvent(parameters.npad_id));
}
void IHidServer::DisconnectNpad(HLERequestContext& ctx) {
@@ -1081,8 +1068,8 @@ void IHidServer::DisconnectNpad(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- controller.DisconnectNpad(parameters.npad_id);
+ auto controller = GetResourceManager()->GetNpad();
+ controller->DisconnectNpad(parameters.npad_id);
LOG_DEBUG(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
parameters.applet_resource_user_id);
@@ -1096,8 +1083,8 @@ void IHidServer::GetPlayerLedPattern(HLERequestContext& ctx) {
const auto npad_id{rp.PopEnum<Core::HID::NpadIdType>()};
Core::HID::LedPattern pattern{0, 0, 0, 0};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.GetLedPattern(npad_id, pattern);
+ auto controller = GetResourceManager()->GetNpad();
+ const auto result = controller->GetLedPattern(npad_id, pattern);
LOG_DEBUG(Service_HID, "called, npad_id={}", npad_id);
@@ -1109,7 +1096,7 @@ void IHidServer::GetPlayerLedPattern(HLERequestContext& ctx) {
void IHidServer::ActivateNpadWithRevision(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
- Controller_NPad::NpadRevision revision;
+ NPad::NpadRevision revision;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
};
@@ -1120,10 +1107,10 @@ void IHidServer::ActivateNpadWithRevision(HLERequestContext& ctx) {
LOG_DEBUG(Service_HID, "called, revision={}, applet_resource_user_id={}", parameters.revision,
parameters.applet_resource_user_id);
- auto& npad = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
+ auto npad = GetResourceManager()->GetNpad();
// TODO: npad->SetRevision(applet_resource_user_id, revision);
- const auto result = npad.Activate(parameters.applet_resource_user_id);
+ const auto result = npad->Activate(parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@@ -1132,11 +1119,9 @@ void IHidServer::ActivateNpadWithRevision(HLERequestContext& ctx) {
void IHidServer::SetNpadJoyHoldType(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
- const auto hold_type{rp.PopEnum<Controller_NPad::NpadJoyHoldType>()};
+ const auto hold_type{rp.PopEnum<NPad::NpadJoyHoldType>()};
- GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .SetHoldType(hold_type);
+ GetResourceManager()->GetNpad()->SetHoldType(hold_type);
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}, hold_type={}",
applet_resource_user_id, hold_type);
@@ -1153,8 +1138,7 @@ void IHidServer::GetNpadJoyHoldType(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
- rb.PushEnum(
- GetResourceManager()->GetController<Controller_NPad>(HidController::NPad).GetHoldType());
+ rb.PushEnum(GetResourceManager()->GetNpad()->GetHoldType());
}
void IHidServer::SetNpadJoyAssignmentModeSingleByDefault(HLERequestContext& ctx) {
@@ -1169,10 +1153,9 @@ void IHidServer::SetNpadJoyAssignmentModeSingleByDefault(HLERequestContext& ctx)
const auto parameters{rp.PopRaw<Parameters>()};
Core::HID::NpadIdType new_npad_id{};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- controller.SetNpadMode(new_npad_id, parameters.npad_id,
- Controller_NPad::NpadJoyDeviceType::Left,
- Controller_NPad::NpadJoyAssignmentMode::Single);
+ auto controller = GetResourceManager()->GetNpad();
+ controller->SetNpadMode(new_npad_id, parameters.npad_id, NPad::NpadJoyDeviceType::Left,
+ NPad::NpadJoyAssignmentMode::Single);
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
parameters.applet_resource_user_id);
@@ -1187,16 +1170,16 @@ void IHidServer::SetNpadJoyAssignmentModeSingle(HLERequestContext& ctx) {
Core::HID::NpadIdType npad_id;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
- Controller_NPad::NpadJoyDeviceType npad_joy_device_type;
+ NPad::NpadJoyDeviceType npad_joy_device_type;
};
static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
Core::HID::NpadIdType new_npad_id{};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- controller.SetNpadMode(new_npad_id, parameters.npad_id, parameters.npad_joy_device_type,
- Controller_NPad::NpadJoyAssignmentMode::Single);
+ auto controller = GetResourceManager()->GetNpad();
+ controller->SetNpadMode(new_npad_id, parameters.npad_id, parameters.npad_joy_device_type,
+ NPad::NpadJoyAssignmentMode::Single);
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}, npad_joy_device_type={}",
parameters.npad_id, parameters.applet_resource_user_id,
@@ -1218,12 +1201,11 @@ void IHidServer::SetNpadJoyAssignmentModeDual(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
Core::HID::NpadIdType new_npad_id{};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- controller.SetNpadMode(new_npad_id, parameters.npad_id, {},
- Controller_NPad::NpadJoyAssignmentMode::Dual);
+ auto controller = GetResourceManager()->GetNpad();
+ controller->SetNpadMode(new_npad_id, parameters.npad_id, {}, NPad::NpadJoyAssignmentMode::Dual);
- LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
- parameters.applet_resource_user_id);
+ LOG_DEBUG(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
+ parameters.applet_resource_user_id); // Spams a lot when controller applet is open
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -1235,8 +1217,8 @@ void IHidServer::MergeSingleJoyAsDualJoy(HLERequestContext& ctx) {
const auto npad_id_2{rp.PopEnum<Core::HID::NpadIdType>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.MergeSingleJoyAsDualJoy(npad_id_1, npad_id_2);
+ auto controller = GetResourceManager()->GetNpad();
+ const auto result = controller->MergeSingleJoyAsDualJoy(npad_id_1, npad_id_2);
LOG_DEBUG(Service_HID, "called, npad_id_1={}, npad_id_2={}, applet_resource_user_id={}",
npad_id_1, npad_id_2, applet_resource_user_id);
@@ -1249,9 +1231,7 @@ void IHidServer::StartLrAssignmentMode(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
- GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .StartLRAssignmentMode();
+ GetResourceManager()->GetNpad()->StartLRAssignmentMode();
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
@@ -1263,9 +1243,7 @@ void IHidServer::StopLrAssignmentMode(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
- GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .StopLRAssignmentMode();
+ GetResourceManager()->GetNpad()->StopLRAssignmentMode();
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
@@ -1276,11 +1254,9 @@ void IHidServer::StopLrAssignmentMode(HLERequestContext& ctx) {
void IHidServer::SetNpadHandheldActivationMode(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
- const auto activation_mode{rp.PopEnum<Controller_NPad::NpadHandheldActivationMode>()};
+ const auto activation_mode{rp.PopEnum<NPad::NpadHandheldActivationMode>()};
- GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .SetNpadHandheldActivationMode(activation_mode);
+ GetResourceManager()->GetNpad()->SetNpadHandheldActivationMode(activation_mode);
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}, activation_mode={}",
applet_resource_user_id, activation_mode);
@@ -1297,9 +1273,7 @@ void IHidServer::GetNpadHandheldActivationMode(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
- rb.PushEnum(GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .GetNpadHandheldActivationMode());
+ rb.PushEnum(GetResourceManager()->GetNpad()->GetNpadHandheldActivationMode());
}
void IHidServer::SwapNpadAssignment(HLERequestContext& ctx) {
@@ -1308,8 +1282,8 @@ void IHidServer::SwapNpadAssignment(HLERequestContext& ctx) {
const auto npad_id_2{rp.PopEnum<Core::HID::NpadIdType>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.SwapNpadAssignment(npad_id_1, npad_id_2);
+ auto controller = GetResourceManager()->GetNpad();
+ const auto result = controller->SwapNpadAssignment(npad_id_1, npad_id_2);
LOG_DEBUG(Service_HID, "called, npad_id_1={}, npad_id_2={}, applet_resource_user_id={}",
npad_id_1, npad_id_2, applet_resource_user_id);
@@ -1330,9 +1304,9 @@ void IHidServer::IsUnintendedHomeButtonInputProtectionEnabled(HLERequestContext&
const auto parameters{rp.PopRaw<Parameters>()};
bool is_enabled = false;
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
+ auto controller = GetResourceManager()->GetNpad();
const auto result =
- controller.IsUnintendedHomeButtonInputProtectionEnabled(parameters.npad_id, is_enabled);
+ controller->IsUnintendedHomeButtonInputProtectionEnabled(parameters.npad_id, is_enabled);
LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}",
parameters.npad_id, parameters.applet_resource_user_id);
@@ -1354,8 +1328,8 @@ void IHidServer::EnableUnintendedHomeButtonInputProtection(HLERequestContext& ct
const auto parameters{rp.PopRaw<Parameters>()};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.SetUnintendedHomeButtonInputProtectionEnabled(
+ auto controller = GetResourceManager()->GetNpad();
+ const auto result = controller->SetUnintendedHomeButtonInputProtectionEnabled(
parameters.is_enabled, parameters.npad_id);
LOG_DEBUG(Service_HID,
@@ -1372,17 +1346,17 @@ void IHidServer::SetNpadJoyAssignmentModeSingleWithDestination(HLERequestContext
Core::HID::NpadIdType npad_id;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
- Controller_NPad::NpadJoyDeviceType npad_joy_device_type;
+ NPad::NpadJoyDeviceType npad_joy_device_type;
};
static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
Core::HID::NpadIdType new_npad_id{};
- auto& controller = GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
+ auto controller = GetResourceManager()->GetNpad();
const auto is_reassigned =
- controller.SetNpadMode(new_npad_id, parameters.npad_id, parameters.npad_joy_device_type,
- Controller_NPad::NpadJoyAssignmentMode::Single);
+ controller->SetNpadMode(new_npad_id, parameters.npad_id, parameters.npad_joy_device_type,
+ NPad::NpadJoyAssignmentMode::Single);
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}, npad_joy_device_type={}",
parameters.npad_id, parameters.applet_resource_user_id,
@@ -1405,9 +1379,8 @@ void IHidServer::SetNpadAnalogStickUseCenterClamp(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
- GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .SetAnalogStickUseCenterClamp(parameters.analog_stick_use_center_clamp);
+ GetResourceManager()->GetNpad()->SetAnalogStickUseCenterClamp(
+ parameters.analog_stick_use_center_clamp);
LOG_WARNING(Service_HID,
"(STUBBED) called, analog_stick_use_center_clamp={}, applet_resource_user_id={}",
@@ -1451,8 +1424,7 @@ void IHidServer::ClearNpadCaptureButtonAssignment(HLERequestContext& ctx) {
void IHidServer::GetVibrationDeviceInfo(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto vibration_device_handle{rp.PopRaw<Core::HID::VibrationDeviceHandle>()};
- const auto& controller =
- GetResourceManager()->GetController<Controller_NPad>(HidController::NPad);
+ const auto controller = GetResourceManager()->GetNpad();
Core::HID::VibrationDeviceInfo vibration_device_info;
bool check_device_index = false;
@@ -1496,7 +1468,7 @@ void IHidServer::GetVibrationDeviceInfo(HLERequestContext& ctx) {
LOG_DEBUG(Service_HID, "called, vibration_device_type={}, vibration_device_position={}",
vibration_device_info.type, vibration_device_info.position);
- const auto result = controller.IsDeviceHandleValid(vibration_device_handle);
+ const auto result = IsVibrationHandleValid(vibration_device_handle);
if (result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@@ -1520,9 +1492,8 @@ void IHidServer::SendVibrationValue(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
- GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .VibrateController(parameters.vibration_device_handle, parameters.vibration_value);
+ GetResourceManager()->GetNpad()->VibrateController(parameters.vibration_device_handle,
+ parameters.vibration_value);
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
@@ -1553,9 +1524,8 @@ void IHidServer::GetActualVibrationValue(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
- rb.PushRaw(GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .GetLastVibration(parameters.vibration_device_handle));
+ rb.PushRaw(
+ GetResourceManager()->GetNpad()->GetLastVibration(parameters.vibration_device_handle));
}
void IHidServer::CreateActiveVibrationDeviceList(HLERequestContext& ctx) {
@@ -1563,7 +1533,7 @@ void IHidServer::CreateActiveVibrationDeviceList(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
- rb.PushIpcInterface<IActiveVibrationDeviceList>(system, resource_manager);
+ rb.PushIpcInterface<IActiveVibrationDeviceList>(system, GetResourceManager());
}
void IHidServer::PermitVibration(HLERequestContext& ctx) {
@@ -1606,9 +1576,7 @@ void IHidServer::SendVibrationValues(HLERequestContext& ctx) {
auto vibration_values = std::span(
reinterpret_cast<const Core::HID::VibrationValue*>(vibration_data.data()), vibration_count);
- GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .VibrateControllers(vibration_device_handles, vibration_values);
+ GetResourceManager()->GetNpad()->VibrateControllers(vibration_device_handles, vibration_values);
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
@@ -1662,9 +1630,8 @@ void IHidServer::SendVibrationGcErmCommand(HLERequestContext& ctx) {
}
}();
- GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .VibrateController(parameters.vibration_device_handle, vibration_value);
+ GetResourceManager()->GetNpad()->VibrateController(parameters.vibration_device_handle,
+ vibration_value);
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}, "
@@ -1688,9 +1655,8 @@ void IHidServer::GetActualVibrationGcErmCommand(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
- const auto last_vibration = GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .GetLastVibration(parameters.vibration_device_handle);
+ const auto last_vibration =
+ GetResourceManager()->GetNpad()->GetLastVibration(parameters.vibration_device_handle);
const auto gc_erm_command = [last_vibration] {
if (last_vibration.low_amplitude != 0.0f || last_vibration.high_amplitude != 0.0f) {
@@ -1725,9 +1691,7 @@ void IHidServer::BeginPermitVibrationSession(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
- GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .SetPermitVibrationSession(true);
+ GetResourceManager()->GetNpad()->SetPermitVibrationSession(true);
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
@@ -1736,9 +1700,7 @@ void IHidServer::BeginPermitVibrationSession(HLERequestContext& ctx) {
}
void IHidServer::EndPermitVibrationSession(HLERequestContext& ctx) {
- GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .SetPermitVibrationSession(false);
+ GetResourceManager()->GetNpad()->SetPermitVibrationSession(false);
LOG_DEBUG(Service_HID, "called");
@@ -1765,9 +1727,8 @@ void IHidServer::IsVibrationDeviceMounted(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- rb.Push(GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .IsVibrationDeviceMounted(parameters.vibration_device_handle));
+ rb.Push(GetResourceManager()->GetNpad()->IsVibrationDeviceMounted(
+ parameters.vibration_device_handle));
}
void IHidServer::ActivateConsoleSixAxisSensor(HLERequestContext& ctx) {
@@ -1777,15 +1738,14 @@ void IHidServer::ActivateConsoleSixAxisSensor(HLERequestContext& ctx) {
LOG_INFO(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
Result result = ResultSuccess;
- auto console_sixaxis = GetResourceManager()->GetController<Controller_ConsoleSixAxis>(
- HidController::ConsoleSixAxisSensor);
+ auto console_sixaxis = GetResourceManager()->GetConsoleSixAxis();
if (!firmware_settings->IsDeviceManaged()) {
- result = console_sixaxis.Activate();
+ result = console_sixaxis->Activate();
}
if (result.IsSuccess()) {
- result = console_sixaxis.Activate(applet_resource_user_id);
+ result = console_sixaxis->Activate(applet_resource_user_id);
}
IPC::ResponseBuilder rb{ctx, 2};
@@ -1839,15 +1799,14 @@ void IHidServer::ActivateSevenSixAxisSensor(HLERequestContext& ctx) {
LOG_INFO(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
Result result = ResultSuccess;
- auto console_sixaxis = GetResourceManager()->GetController<Controller_ConsoleSixAxis>(
- HidController::ConsoleSixAxisSensor);
+ auto seven_sixaxis = GetResourceManager()->GetSevenSixAxis();
if (!firmware_settings->IsDeviceManaged()) {
- result = console_sixaxis.Activate();
+ result = seven_sixaxis->Activate();
}
if (result.IsSuccess()) {
- console_sixaxis.Activate(applet_resource_user_id);
+ seven_sixaxis->Activate(applet_resource_user_id);
}
IPC::ResponseBuilder rb{ctx, 2};
@@ -1911,13 +1870,10 @@ void IHidServer::InitializeSevenSixAxisSensor(HLERequestContext& ctx) {
ASSERT_MSG(t_mem_2->GetSize() == 0x7F000, "t_mem_2 has incorrect size");
// Activate console six axis controller
- GetResourceManager()
- ->GetController<Controller_ConsoleSixAxis>(HidController::ConsoleSixAxisSensor)
- .Activate();
+ GetResourceManager()->GetConsoleSixAxis()->Activate();
+ GetResourceManager()->GetSevenSixAxis()->Activate();
- GetResourceManager()
- ->GetController<Controller_ConsoleSixAxis>(HidController::ConsoleSixAxisSensor)
- .SetTransferMemoryAddress(t_mem_1->GetSourceAddress());
+ GetResourceManager()->GetSevenSixAxis()->SetTransferMemoryAddress(t_mem_1->GetSourceAddress());
LOG_WARNING(Service_HID,
"called, t_mem_1_handle=0x{:08X}, t_mem_2_handle=0x{:08X}, "
@@ -1943,9 +1899,7 @@ void IHidServer::ResetSevenSixAxisSensorTimestamp(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
- GetResourceManager()
- ->GetController<Controller_ConsoleSixAxis>(HidController::ConsoleSixAxisSensor)
- .ResetTimestamp();
+ GetResourceManager()->GetSevenSixAxis()->ResetTimestamp();
LOG_WARNING(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
@@ -1977,9 +1931,9 @@ void IHidServer::GetPalmaConnectionHandle(HLERequestContext& ctx) {
LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}",
parameters.npad_id, parameters.applet_resource_user_id);
- Controller_Palma::PalmaConnectionHandle handle;
- auto& controller = GetResourceManager()->GetController<Controller_Palma>(HidController::Palma);
- const auto result = controller.GetPalmaConnectionHandle(parameters.npad_id, handle);
+ Palma::PalmaConnectionHandle handle;
+ auto controller = GetResourceManager()->GetPalma();
+ const auto result = controller->GetPalmaConnectionHandle(parameters.npad_id, handle);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(result);
@@ -1988,12 +1942,12 @@ void IHidServer::GetPalmaConnectionHandle(HLERequestContext& ctx) {
void IHidServer::InitializePalma(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto connection_handle{rp.PopRaw<Controller_Palma::PalmaConnectionHandle>()};
+ const auto connection_handle{rp.PopRaw<Palma::PalmaConnectionHandle>()};
LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}", connection_handle.npad_id);
- auto& controller = GetResourceManager()->GetController<Controller_Palma>(HidController::Palma);
- const auto result = controller.InitializePalma(connection_handle);
+ auto controller = GetResourceManager()->GetPalma();
+ const auto result = controller->InitializePalma(connection_handle);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@@ -2001,27 +1955,27 @@ void IHidServer::InitializePalma(HLERequestContext& ctx) {
void IHidServer::AcquirePalmaOperationCompleteEvent(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto connection_handle{rp.PopRaw<Controller_Palma::PalmaConnectionHandle>()};
+ const auto connection_handle{rp.PopRaw<Palma::PalmaConnectionHandle>()};
LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}", connection_handle.npad_id);
- auto& controller = GetResourceManager()->GetController<Controller_Palma>(HidController::Palma);
+ auto controller = GetResourceManager()->GetPalma();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(controller.AcquirePalmaOperationCompleteEvent(connection_handle));
+ rb.PushCopyObjects(controller->AcquirePalmaOperationCompleteEvent(connection_handle));
}
void IHidServer::GetPalmaOperationInfo(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto connection_handle{rp.PopRaw<Controller_Palma::PalmaConnectionHandle>()};
+ const auto connection_handle{rp.PopRaw<Palma::PalmaConnectionHandle>()};
LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}", connection_handle.npad_id);
- Controller_Palma::PalmaOperationType operation_type;
- Controller_Palma::PalmaOperationData data;
- auto& controller = GetResourceManager()->GetController<Controller_Palma>(HidController::Palma);
- const auto result = controller.GetPalmaOperationInfo(connection_handle, operation_type, data);
+ Palma::PalmaOperationType operation_type;
+ Palma::PalmaOperationData data;
+ auto controller = GetResourceManager()->GetPalma();
+ const auto result = controller->GetPalmaOperationInfo(connection_handle, operation_type, data);
if (result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
@@ -2036,14 +1990,14 @@ void IHidServer::GetPalmaOperationInfo(HLERequestContext& ctx) {
void IHidServer::PlayPalmaActivity(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto connection_handle{rp.PopRaw<Controller_Palma::PalmaConnectionHandle>()};
+ const auto connection_handle{rp.PopRaw<Palma::PalmaConnectionHandle>()};
const auto palma_activity{rp.Pop<u64>()};
LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}, palma_activity={}",
connection_handle.npad_id, palma_activity);
- auto& controller = GetResourceManager()->GetController<Controller_Palma>(HidController::Palma);
- const auto result = controller.PlayPalmaActivity(connection_handle, palma_activity);
+ auto controller = GetResourceManager()->GetPalma();
+ const auto result = controller->PlayPalmaActivity(connection_handle, palma_activity);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@@ -2051,14 +2005,14 @@ void IHidServer::PlayPalmaActivity(HLERequestContext& ctx) {
void IHidServer::SetPalmaFrModeType(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto connection_handle{rp.PopRaw<Controller_Palma::PalmaConnectionHandle>()};
- const auto fr_mode{rp.PopEnum<Controller_Palma::PalmaFrModeType>()};
+ const auto connection_handle{rp.PopRaw<Palma::PalmaConnectionHandle>()};
+ const auto fr_mode{rp.PopEnum<Palma::PalmaFrModeType>()};
LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}, fr_mode={}",
connection_handle.npad_id, fr_mode);
- auto& controller = GetResourceManager()->GetController<Controller_Palma>(HidController::Palma);
- const auto result = controller.SetPalmaFrModeType(connection_handle, fr_mode);
+ auto controller = GetResourceManager()->GetPalma();
+ const auto result = controller->SetPalmaFrModeType(connection_handle, fr_mode);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@@ -2066,12 +2020,12 @@ void IHidServer::SetPalmaFrModeType(HLERequestContext& ctx) {
void IHidServer::ReadPalmaStep(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto connection_handle{rp.PopRaw<Controller_Palma::PalmaConnectionHandle>()};
+ const auto connection_handle{rp.PopRaw<Palma::PalmaConnectionHandle>()};
LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}", connection_handle.npad_id);
- auto& controller = GetResourceManager()->GetController<Controller_Palma>(HidController::Palma);
- const auto result = controller.ReadPalmaStep(connection_handle);
+ auto controller = GetResourceManager()->GetPalma();
+ const auto result = controller->ReadPalmaStep(connection_handle);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@@ -2082,7 +2036,7 @@ void IHidServer::EnablePalmaStep(HLERequestContext& ctx) {
struct Parameters {
bool is_enabled;
INSERT_PADDING_WORDS_NOINIT(1);
- Controller_Palma::PalmaConnectionHandle connection_handle;
+ Palma::PalmaConnectionHandle connection_handle;
};
static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size.");
@@ -2091,9 +2045,9 @@ void IHidServer::EnablePalmaStep(HLERequestContext& ctx) {
LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}, is_enabled={}",
parameters.connection_handle.npad_id, parameters.is_enabled);
- auto& controller = GetResourceManager()->GetController<Controller_Palma>(HidController::Palma);
+ auto controller = GetResourceManager()->GetPalma();
const auto result =
- controller.EnablePalmaStep(parameters.connection_handle, parameters.is_enabled);
+ controller->EnablePalmaStep(parameters.connection_handle, parameters.is_enabled);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@@ -2101,12 +2055,12 @@ void IHidServer::EnablePalmaStep(HLERequestContext& ctx) {
void IHidServer::ResetPalmaStep(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto connection_handle{rp.PopRaw<Controller_Palma::PalmaConnectionHandle>()};
+ const auto connection_handle{rp.PopRaw<Palma::PalmaConnectionHandle>()};
LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}", connection_handle.npad_id);
- auto& controller = GetResourceManager()->GetController<Controller_Palma>(HidController::Palma);
- const auto result = controller.ResetPalmaStep(connection_handle);
+ auto controller = GetResourceManager()->GetPalma();
+ const auto result = controller->ResetPalmaStep(connection_handle);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@@ -2128,13 +2082,11 @@ void IHidServer::WritePalmaApplicationSection(HLERequestContext& ctx) {
void IHidServer::ReadPalmaUniqueCode(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto connection_handle{rp.PopRaw<Controller_Palma::PalmaConnectionHandle>()};
+ const auto connection_handle{rp.PopRaw<Palma::PalmaConnectionHandle>()};
LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}", connection_handle.npad_id);
- GetResourceManager()
- ->GetController<Controller_Palma>(HidController::Palma)
- .ReadPalmaUniqueCode(connection_handle);
+ GetResourceManager()->GetPalma()->ReadPalmaUniqueCode(connection_handle);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -2142,13 +2094,11 @@ void IHidServer::ReadPalmaUniqueCode(HLERequestContext& ctx) {
void IHidServer::SetPalmaUniqueCodeInvalid(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto connection_handle{rp.PopRaw<Controller_Palma::PalmaConnectionHandle>()};
+ const auto connection_handle{rp.PopRaw<Palma::PalmaConnectionHandle>()};
LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}", connection_handle.npad_id);
- GetResourceManager()
- ->GetController<Controller_Palma>(HidController::Palma)
- .SetPalmaUniqueCodeInvalid(connection_handle);
+ GetResourceManager()->GetPalma()->SetPalmaUniqueCodeInvalid(connection_handle);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -2163,7 +2113,7 @@ void IHidServer::WritePalmaActivityEntry(HLERequestContext& ctx) {
void IHidServer::WritePalmaRgbLedPatternEntry(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto connection_handle{rp.PopRaw<Controller_Palma::PalmaConnectionHandle>()};
+ const auto connection_handle{rp.PopRaw<Palma::PalmaConnectionHandle>()};
const auto unknown{rp.Pop<u64>()};
[[maybe_unused]] const auto buffer = ctx.ReadBuffer();
@@ -2171,9 +2121,7 @@ void IHidServer::WritePalmaRgbLedPatternEntry(HLERequestContext& ctx) {
LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}, unknown={}",
connection_handle.npad_id, unknown);
- GetResourceManager()
- ->GetController<Controller_Palma>(HidController::Palma)
- .WritePalmaRgbLedPatternEntry(connection_handle, unknown);
+ GetResourceManager()->GetPalma()->WritePalmaRgbLedPatternEntry(connection_handle, unknown);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -2181,8 +2129,8 @@ void IHidServer::WritePalmaRgbLedPatternEntry(HLERequestContext& ctx) {
void IHidServer::WritePalmaWaveEntry(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto connection_handle{rp.PopRaw<Controller_Palma::PalmaConnectionHandle>()};
- const auto wave_set{rp.PopEnum<Controller_Palma::PalmaWaveSet>()};
+ const auto connection_handle{rp.PopRaw<Palma::PalmaConnectionHandle>()};
+ const auto wave_set{rp.PopEnum<Palma::PalmaWaveSet>()};
const auto unknown{rp.Pop<u64>()};
const auto t_mem_size{rp.Pop<u64>()};
const auto t_mem_handle{ctx.GetCopyHandle(0)};
@@ -2207,9 +2155,8 @@ void IHidServer::WritePalmaWaveEntry(HLERequestContext& ctx) {
"t_mem_handle=0x{:08X}, t_mem_size={}, size={}",
connection_handle.npad_id, wave_set, unknown, t_mem_handle, t_mem_size, size);
- GetResourceManager()
- ->GetController<Controller_Palma>(HidController::Palma)
- .WritePalmaWaveEntry(connection_handle, wave_set, t_mem->GetSourceAddress(), t_mem_size);
+ GetResourceManager()->GetPalma()->WritePalmaWaveEntry(connection_handle, wave_set,
+ t_mem->GetSourceAddress(), t_mem_size);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -2220,7 +2167,7 @@ void IHidServer::SetPalmaDataBaseIdentificationVersion(HLERequestContext& ctx) {
struct Parameters {
s32 database_id_version;
INSERT_PADDING_WORDS_NOINIT(1);
- Controller_Palma::PalmaConnectionHandle connection_handle;
+ Palma::PalmaConnectionHandle connection_handle;
};
static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size.");
@@ -2229,10 +2176,8 @@ void IHidServer::SetPalmaDataBaseIdentificationVersion(HLERequestContext& ctx) {
LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}, database_id_version={}",
parameters.connection_handle.npad_id, parameters.database_id_version);
- GetResourceManager()
- ->GetController<Controller_Palma>(HidController::Palma)
- .SetPalmaDataBaseIdentificationVersion(parameters.connection_handle,
- parameters.database_id_version);
+ GetResourceManager()->GetPalma()->SetPalmaDataBaseIdentificationVersion(
+ parameters.connection_handle, parameters.database_id_version);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -2240,13 +2185,11 @@ void IHidServer::SetPalmaDataBaseIdentificationVersion(HLERequestContext& ctx) {
void IHidServer::GetPalmaDataBaseIdentificationVersion(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto connection_handle{rp.PopRaw<Controller_Palma::PalmaConnectionHandle>()};
+ const auto connection_handle{rp.PopRaw<Palma::PalmaConnectionHandle>()};
LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}", connection_handle.npad_id);
- GetResourceManager()
- ->GetController<Controller_Palma>(HidController::Palma)
- .GetPalmaDataBaseIdentificationVersion(connection_handle);
+ GetResourceManager()->GetPalma()->GetPalmaDataBaseIdentificationVersion(connection_handle);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -2261,13 +2204,12 @@ void IHidServer::SuspendPalmaFeature(HLERequestContext& ctx) {
void IHidServer::GetPalmaOperationResult(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto connection_handle{rp.PopRaw<Controller_Palma::PalmaConnectionHandle>()};
+ const auto connection_handle{rp.PopRaw<Palma::PalmaConnectionHandle>()};
LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}", connection_handle.npad_id);
- const auto result = GetResourceManager()
- ->GetController<Controller_Palma>(HidController::Palma)
- .GetPalmaOperationResult(connection_handle);
+ const auto result =
+ GetResourceManager()->GetPalma()->GetPalmaOperationResult(connection_handle);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@@ -2302,9 +2244,7 @@ void IHidServer::SetIsPalmaAllConnectable(HLERequestContext& ctx) {
"(STUBBED) called, is_palma_all_connectable={},applet_resource_user_id={}",
parameters.is_palma_all_connectable, parameters.applet_resource_user_id);
- GetResourceManager()
- ->GetController<Controller_Palma>(HidController::Palma)
- .SetIsPalmaAllConnectable(parameters.is_palma_all_connectable);
+ GetResourceManager()->GetPalma()->SetIsPalmaAllConnectable(parameters.is_palma_all_connectable);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -2319,13 +2259,11 @@ void IHidServer::SetIsPalmaPairedConnectable(HLERequestContext& ctx) {
void IHidServer::PairPalma(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto connection_handle{rp.PopRaw<Controller_Palma::PalmaConnectionHandle>()};
+ const auto connection_handle{rp.PopRaw<Palma::PalmaConnectionHandle>()};
LOG_WARNING(Service_HID, "(STUBBED) called, connection_handle={}", connection_handle.npad_id);
- GetResourceManager()
- ->GetController<Controller_Palma>(HidController::Palma)
- .PairPalma(connection_handle);
+ GetResourceManager()->GetPalma()->PairPalma(connection_handle);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -2337,9 +2275,7 @@ void IHidServer::SetPalmaBoostMode(HLERequestContext& ctx) {
LOG_WARNING(Service_HID, "(STUBBED) called, palma_boost_mode={}", palma_boost_mode);
- GetResourceManager()
- ->GetController<Controller_Palma>(HidController::Palma)
- .SetPalmaBoostMode(palma_boost_mode);
+ GetResourceManager()->GetPalma()->SetPalmaBoostMode(palma_boost_mode);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -2376,11 +2312,9 @@ void IHidServer::SetDisallowedPalmaConnection(HLERequestContext& ctx) {
void IHidServer::SetNpadCommunicationMode(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
- const auto communication_mode{rp.PopEnum<Controller_NPad::NpadCommunicationMode>()};
+ const auto communication_mode{rp.PopEnum<NPad::NpadCommunicationMode>()};
- GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .SetNpadCommunicationMode(communication_mode);
+ GetResourceManager()->GetNpad()->SetNpadCommunicationMode(communication_mode);
LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}, communication_mode={}",
applet_resource_user_id, communication_mode);
@@ -2396,9 +2330,7 @@ void IHidServer::GetNpadCommunicationMode(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
- rb.PushEnum(GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .GetNpadCommunicationMode());
+ rb.PushEnum(GetResourceManager()->GetNpad()->GetNpadCommunicationMode());
}
void IHidServer::SetTouchScreenConfiguration(HLERequestContext& ctx) {
@@ -2432,6 +2364,21 @@ void IHidServer::IsFirmwareUpdateNeededForNotification(HLERequestContext& ctx) {
rb.Push(false);
}
+void IHidServer::SetTouchScreenResolution(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto width{rp.Pop<u32>()};
+ const auto height{rp.Pop<u32>()};
+ const auto applet_resource_user_id{rp.Pop<u64>()};
+
+ GetResourceManager()->GetTouchScreen()->SetTouchscreenDimensions(width, height);
+
+ LOG_INFO(Service_HID, "called, width={}, height={}, applet_resource_user_id={}", width, height,
+ applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
std::shared_ptr<ResourceManager> IHidServer::GetResourceManager() {
resource_manager->Initialize();
return resource_manager;
diff --git a/src/core/hle/service/hid/hid_server.h b/src/core/hle/service/hid/hid_server.h
index eb2e8e7f4..cc7c4ebdd 100644
--- a/src/core/hle/service/hid/hid_server.h
+++ b/src/core/hle/service/hid/hid_server.h
@@ -141,6 +141,7 @@ private:
void GetNpadCommunicationMode(HLERequestContext& ctx);
void SetTouchScreenConfiguration(HLERequestContext& ctx);
void IsFirmwareUpdateNeededForNotification(HLERequestContext& ctx);
+ void SetTouchScreenResolution(HLERequestContext& ctx);
std::shared_ptr<ResourceManager> resource_manager;
std::shared_ptr<HidFirmwareSettings> firmware_settings;
diff --git a/src/core/hle/service/hid/hid_system_server.cpp b/src/core/hle/service/hid/hid_system_server.cpp
index 83cfadada..b56d0347a 100644
--- a/src/core/hle/service/hid/hid_system_server.cpp
+++ b/src/core/hle/service/hid/hid_system_server.cpp
@@ -16,251 +16,461 @@ IHidSystemServer::IHidSystemServer(Core::System& system_, std::shared_ptr<Resour
resource_manager{resource} {
// clang-format off
static const FunctionInfo functions[] = {
- {31, nullptr, "SendKeyboardLockKeyEvent"},
- {101, nullptr, "AcquireHomeButtonEventHandle"},
- {111, nullptr, "ActivateHomeButton"},
- {121, nullptr, "AcquireSleepButtonEventHandle"},
- {131, nullptr, "ActivateSleepButton"},
- {141, nullptr, "AcquireCaptureButtonEventHandle"},
- {151, nullptr, "ActivateCaptureButton"},
- {161, nullptr, "GetPlatformConfig"},
- {210, nullptr, "AcquireNfcDeviceUpdateEventHandle"},
- {211, nullptr, "GetNpadsWithNfc"},
- {212, nullptr, "AcquireNfcActivateEventHandle"},
- {213, nullptr, "ActivateNfc"},
- {214, nullptr, "GetXcdHandleForNpadWithNfc"},
- {215, nullptr, "IsNfcActivated"},
- {230, nullptr, "AcquireIrSensorEventHandle"},
- {231, nullptr, "ActivateIrSensor"},
- {232, nullptr, "GetIrSensorState"},
- {233, nullptr, "GetXcdHandleForNpadWithIrSensor"},
- {301, nullptr, "ActivateNpadSystem"},
- {303, &IHidSystemServer::ApplyNpadSystemCommonPolicy, "ApplyNpadSystemCommonPolicy"},
- {304, nullptr, "EnableAssigningSingleOnSlSrPress"},
- {305, nullptr, "DisableAssigningSingleOnSlSrPress"},
- {306, &IHidSystemServer::GetLastActiveNpad, "GetLastActiveNpad"},
- {307, nullptr, "GetNpadSystemExtStyle"},
- {308, nullptr, "ApplyNpadSystemCommonPolicyFull"},
- {309, nullptr, "GetNpadFullKeyGripColor"},
- {310, nullptr, "GetMaskedSupportedNpadStyleSet"},
- {311, nullptr, "SetNpadPlayerLedBlinkingDevice"},
- {312, nullptr, "SetSupportedNpadStyleSetAll"},
- {313, nullptr, "GetNpadCaptureButtonAssignment"},
- {314, nullptr, "GetAppletFooterUiType"},
- {315, nullptr, "GetAppletDetailedUiType"},
- {316, nullptr, "GetNpadInterfaceType"},
- {317, nullptr, "GetNpadLeftRightInterfaceType"},
- {318, nullptr, "HasBattery"},
- {319, nullptr, "HasLeftRightBattery"},
- {321, &IHidSystemServer::GetUniquePadsFromNpad, "GetUniquePadsFromNpad"},
- {322, nullptr, "GetIrSensorState"},
- {323, nullptr, "GetXcdHandleForNpadWithIrSensor"},
- {324, nullptr, "GetUniquePadButtonSet"},
- {325, nullptr, "GetUniquePadColor"},
- {326, nullptr, "GetUniquePadAppletDetailedUiType"},
- {327, nullptr, "GetAbstractedPadIdDataFromNpad"},
- {328, nullptr, "AttachAbstractedPadToNpad"},
- {329, nullptr, "DetachAbstractedPadAll"},
- {330, nullptr, "CheckAbstractedPadConnection"},
- {500, nullptr, "SetAppletResourceUserId"},
- {501, nullptr, "RegisterAppletResourceUserId"},
- {502, nullptr, "UnregisterAppletResourceUserId"},
- {503, nullptr, "EnableAppletToGetInput"},
- {504, nullptr, "SetAruidValidForVibration"},
- {505, nullptr, "EnableAppletToGetSixAxisSensor"},
- {506, nullptr, "EnableAppletToGetPadInput"},
- {507, nullptr, "EnableAppletToGetTouchScreen"},
- {510, nullptr, "SetVibrationMasterVolume"},
- {511, nullptr, "GetVibrationMasterVolume"},
- {512, nullptr, "BeginPermitVibrationSession"},
- {513, nullptr, "EndPermitVibrationSession"},
- {514, nullptr, "Unknown514"},
- {520, nullptr, "EnableHandheldHids"},
- {521, nullptr, "DisableHandheldHids"},
- {522, nullptr, "SetJoyConRailEnabled"},
- {523, nullptr, "IsJoyConRailEnabled"},
- {524, nullptr, "IsHandheldHidsEnabled"},
- {525, nullptr, "IsJoyConAttachedOnAllRail"},
- {540, nullptr, "AcquirePlayReportControllerUsageUpdateEvent"},
- {541, nullptr, "GetPlayReportControllerUsages"},
- {542, nullptr, "AcquirePlayReportRegisteredDeviceUpdateEvent"},
- {543, nullptr, "GetRegisteredDevicesOld"},
- {544, nullptr, "AcquireConnectionTriggerTimeoutEvent"},
- {545, nullptr, "SendConnectionTrigger"},
- {546, nullptr, "AcquireDeviceRegisteredEventForControllerSupport"},
- {547, nullptr, "GetAllowedBluetoothLinksCount"},
- {548, nullptr, "GetRegisteredDevices"},
- {549, nullptr, "GetConnectableRegisteredDevices"},
- {700, nullptr, "ActivateUniquePad"},
- {702, nullptr, "AcquireUniquePadConnectionEventHandle"},
- {703, nullptr, "GetUniquePadIds"},
- {751, &IHidSystemServer::AcquireJoyDetachOnBluetoothOffEventHandle, "AcquireJoyDetachOnBluetoothOffEventHandle"},
- {800, nullptr, "ListSixAxisSensorHandles"},
- {801, nullptr, "IsSixAxisSensorUserCalibrationSupported"},
- {802, nullptr, "ResetSixAxisSensorCalibrationValues"},
- {803, nullptr, "StartSixAxisSensorUserCalibration"},
- {804, nullptr, "CancelSixAxisSensorUserCalibration"},
- {805, nullptr, "GetUniquePadBluetoothAddress"},
- {806, nullptr, "DisconnectUniquePad"},
- {807, nullptr, "GetUniquePadType"},
- {808, nullptr, "GetUniquePadInterface"},
- {809, nullptr, "GetUniquePadSerialNumber"},
- {810, nullptr, "GetUniquePadControllerNumber"},
- {811, nullptr, "GetSixAxisSensorUserCalibrationStage"},
- {812, nullptr, "GetConsoleUniqueSixAxisSensorHandle"},
- {821, nullptr, "StartAnalogStickManualCalibration"},
- {822, nullptr, "RetryCurrentAnalogStickManualCalibrationStage"},
- {823, nullptr, "CancelAnalogStickManualCalibration"},
- {824, nullptr, "ResetAnalogStickManualCalibration"},
- {825, nullptr, "GetAnalogStickState"},
- {826, nullptr, "GetAnalogStickManualCalibrationStage"},
- {827, nullptr, "IsAnalogStickButtonPressed"},
- {828, nullptr, "IsAnalogStickInReleasePosition"},
- {829, nullptr, "IsAnalogStickInCircumference"},
- {830, nullptr, "SetNotificationLedPattern"},
- {831, nullptr, "SetNotificationLedPatternWithTimeout"},
- {832, nullptr, "PrepareHidsForNotificationWake"},
- {850, &IHidSystemServer::IsUsbFullKeyControllerEnabled, "IsUsbFullKeyControllerEnabled"},
- {851, nullptr, "EnableUsbFullKeyController"},
- {852, nullptr, "IsUsbConnected"},
- {870, nullptr, "IsHandheldButtonPressedOnConsoleMode"},
- {900, nullptr, "ActivateInputDetector"},
- {901, nullptr, "NotifyInputDetector"},
- {1000, nullptr, "InitializeFirmwareUpdate"},
- {1001, nullptr, "GetFirmwareVersion"},
- {1002, nullptr, "GetAvailableFirmwareVersion"},
- {1003, nullptr, "IsFirmwareUpdateAvailable"},
- {1004, nullptr, "CheckFirmwareUpdateRequired"},
- {1005, nullptr, "StartFirmwareUpdate"},
- {1006, nullptr, "AbortFirmwareUpdate"},
- {1007, nullptr, "GetFirmwareUpdateState"},
- {1008, nullptr, "ActivateAudioControl"},
- {1009, nullptr, "AcquireAudioControlEventHandle"},
- {1010, nullptr, "GetAudioControlStates"},
- {1011, nullptr, "DeactivateAudioControl"},
- {1050, nullptr, "IsSixAxisSensorAccurateUserCalibrationSupported"},
- {1051, nullptr, "StartSixAxisSensorAccurateUserCalibration"},
- {1052, nullptr, "CancelSixAxisSensorAccurateUserCalibration"},
- {1053, nullptr, "GetSixAxisSensorAccurateUserCalibrationState"},
- {1100, nullptr, "GetHidbusSystemServiceObject"},
- {1120, nullptr, "SetFirmwareHotfixUpdateSkipEnabled"},
- {1130, nullptr, "InitializeUsbFirmwareUpdate"},
- {1131, nullptr, "FinalizeUsbFirmwareUpdate"},
- {1132, nullptr, "CheckUsbFirmwareUpdateRequired"},
- {1133, nullptr, "StartUsbFirmwareUpdate"},
- {1134, nullptr, "GetUsbFirmwareUpdateState"},
- {1150, nullptr, "SetTouchScreenMagnification"},
- {1151, nullptr, "GetTouchScreenFirmwareVersion"},
- {1152, nullptr, "SetTouchScreenDefaultConfiguration"},
- {1153, &IHidSystemServer::GetTouchScreenDefaultConfiguration, "GetTouchScreenDefaultConfiguration"},
- {1154, nullptr, "IsFirmwareAvailableForNotification"},
- {1155, nullptr, "SetForceHandheldStyleVibration"},
- {1156, nullptr, "SendConnectionTriggerWithoutTimeoutEvent"},
- {1157, nullptr, "CancelConnectionTrigger"},
- {1200, nullptr, "IsButtonConfigSupported"},
- {1201, nullptr, "IsButtonConfigEmbeddedSupported"},
- {1202, nullptr, "DeleteButtonConfig"},
- {1203, nullptr, "DeleteButtonConfigEmbedded"},
- {1204, nullptr, "SetButtonConfigEnabled"},
- {1205, nullptr, "SetButtonConfigEmbeddedEnabled"},
- {1206, nullptr, "IsButtonConfigEnabled"},
- {1207, nullptr, "IsButtonConfigEmbeddedEnabled"},
- {1208, nullptr, "SetButtonConfigEmbedded"},
- {1209, nullptr, "SetButtonConfigFull"},
- {1210, nullptr, "SetButtonConfigLeft"},
- {1211, nullptr, "SetButtonConfigRight"},
- {1212, nullptr, "GetButtonConfigEmbedded"},
- {1213, nullptr, "GetButtonConfigFull"},
- {1214, nullptr, "GetButtonConfigLeft"},
- {1215, nullptr, "GetButtonConfigRight"},
- {1250, nullptr, "IsCustomButtonConfigSupported"},
- {1251, nullptr, "IsDefaultButtonConfigEmbedded"},
- {1252, nullptr, "IsDefaultButtonConfigFull"},
- {1253, nullptr, "IsDefaultButtonConfigLeft"},
- {1254, nullptr, "IsDefaultButtonConfigRight"},
- {1255, nullptr, "IsButtonConfigStorageEmbeddedEmpty"},
- {1256, nullptr, "IsButtonConfigStorageFullEmpty"},
- {1257, nullptr, "IsButtonConfigStorageLeftEmpty"},
- {1258, nullptr, "IsButtonConfigStorageRightEmpty"},
- {1259, nullptr, "GetButtonConfigStorageEmbeddedDeprecated"},
- {1260, nullptr, "GetButtonConfigStorageFullDeprecated"},
- {1261, nullptr, "GetButtonConfigStorageLeftDeprecated"},
- {1262, nullptr, "GetButtonConfigStorageRightDeprecated"},
- {1263, nullptr, "SetButtonConfigStorageEmbeddedDeprecated"},
- {1264, nullptr, "SetButtonConfigStorageFullDeprecated"},
- {1265, nullptr, "SetButtonConfigStorageLeftDeprecated"},
- {1266, nullptr, "SetButtonConfigStorageRightDeprecated"},
- {1267, nullptr, "DeleteButtonConfigStorageEmbedded"},
- {1268, nullptr, "DeleteButtonConfigStorageFull"},
- {1269, nullptr, "DeleteButtonConfigStorageLeft"},
- {1270, nullptr, "DeleteButtonConfigStorageRight"},
- {1271, nullptr, "IsUsingCustomButtonConfig"},
- {1272, nullptr, "IsAnyCustomButtonConfigEnabled"},
- {1273, nullptr, "SetAllCustomButtonConfigEnabled"},
- {1274, nullptr, "SetDefaultButtonConfig"},
- {1275, nullptr, "SetAllDefaultButtonConfig"},
- {1276, nullptr, "SetHidButtonConfigEmbedded"},
- {1277, nullptr, "SetHidButtonConfigFull"},
- {1278, nullptr, "SetHidButtonConfigLeft"},
- {1279, nullptr, "SetHidButtonConfigRight"},
- {1280, nullptr, "GetHidButtonConfigEmbedded"},
- {1281, nullptr, "GetHidButtonConfigFull"},
- {1282, nullptr, "GetHidButtonConfigLeft"},
- {1283, nullptr, "GetHidButtonConfigRight"},
- {1284, nullptr, "GetButtonConfigStorageEmbedded"},
- {1285, nullptr, "GetButtonConfigStorageFull"},
- {1286, nullptr, "GetButtonConfigStorageLeft"},
- {1287, nullptr, "GetButtonConfigStorageRight"},
- {1288, nullptr, "SetButtonConfigStorageEmbedded"},
- {1289, nullptr, "SetButtonConfigStorageFull"},
- {1290, nullptr, "DeleteButtonConfigStorageRight"},
- {1291, nullptr, "DeleteButtonConfigStorageRight"},
+ {31, nullptr, "SendKeyboardLockKeyEvent"},
+ {101, nullptr, "AcquireHomeButtonEventHandle"},
+ {111, nullptr, "ActivateHomeButton"},
+ {121, nullptr, "AcquireSleepButtonEventHandle"},
+ {131, nullptr, "ActivateSleepButton"},
+ {141, nullptr, "AcquireCaptureButtonEventHandle"},
+ {151, nullptr, "ActivateCaptureButton"},
+ {161, nullptr, "GetPlatformConfig"},
+ {210, nullptr, "AcquireNfcDeviceUpdateEventHandle"},
+ {211, nullptr, "GetNpadsWithNfc"},
+ {212, nullptr, "AcquireNfcActivateEventHandle"},
+ {213, nullptr, "ActivateNfc"},
+ {214, nullptr, "GetXcdHandleForNpadWithNfc"},
+ {215, nullptr, "IsNfcActivated"},
+ {230, nullptr, "AcquireIrSensorEventHandle"},
+ {231, nullptr, "ActivateIrSensor"},
+ {232, nullptr, "GetIrSensorState"},
+ {233, nullptr, "GetXcdHandleForNpadWithIrSensor"},
+ {301, nullptr, "ActivateNpadSystem"},
+ {303, &IHidSystemServer::ApplyNpadSystemCommonPolicy, "ApplyNpadSystemCommonPolicy"},
+ {304, &IHidSystemServer::EnableAssigningSingleOnSlSrPress, "EnableAssigningSingleOnSlSrPress"},
+ {305, &IHidSystemServer::DisableAssigningSingleOnSlSrPress, "DisableAssigningSingleOnSlSrPress"},
+ {306, &IHidSystemServer::GetLastActiveNpad, "GetLastActiveNpad"},
+ {307, nullptr, "GetNpadSystemExtStyle"},
+ {308, &IHidSystemServer::ApplyNpadSystemCommonPolicyFull, "ApplyNpadSystemCommonPolicyFull"},
+ {309, &IHidSystemServer::GetNpadFullKeyGripColor, "GetNpadFullKeyGripColor"},
+ {310, &IHidSystemServer::GetMaskedSupportedNpadStyleSet, "GetMaskedSupportedNpadStyleSet"},
+ {311, nullptr, "SetNpadPlayerLedBlinkingDevice"},
+ {312, &IHidSystemServer::SetSupportedNpadStyleSetAll, "SetSupportedNpadStyleSetAll"},
+ {313, nullptr, "GetNpadCaptureButtonAssignment"},
+ {314, nullptr, "GetAppletFooterUiType"},
+ {315, &IHidSystemServer::GetAppletDetailedUiType, "GetAppletDetailedUiType"},
+ {316, &IHidSystemServer::GetNpadInterfaceType, "GetNpadInterfaceType"},
+ {317, &IHidSystemServer::GetNpadLeftRightInterfaceType, "GetNpadLeftRightInterfaceType"},
+ {318, &IHidSystemServer::HasBattery, "HasBattery"},
+ {319, &IHidSystemServer::HasLeftRightBattery, "HasLeftRightBattery"},
+ {321, &IHidSystemServer::GetUniquePadsFromNpad, "GetUniquePadsFromNpad"},
+ {322, &IHidSystemServer::GetIrSensorState, "GetIrSensorState"},
+ {323, nullptr, "GetXcdHandleForNpadWithIrSensor"},
+ {324, nullptr, "GetUniquePadButtonSet"},
+ {325, nullptr, "GetUniquePadColor"},
+ {326, nullptr, "GetUniquePadAppletDetailedUiType"},
+ {327, nullptr, "GetAbstractedPadIdDataFromNpad"},
+ {328, nullptr, "AttachAbstractedPadToNpad"},
+ {329, nullptr, "DetachAbstractedPadAll"},
+ {330, nullptr, "CheckAbstractedPadConnection"},
+ {500, nullptr, "SetAppletResourceUserId"},
+ {501, nullptr, "RegisterAppletResourceUserId"},
+ {502, nullptr, "UnregisterAppletResourceUserId"},
+ {503, nullptr, "EnableAppletToGetInput"},
+ {504, nullptr, "SetAruidValidForVibration"},
+ {505, nullptr, "EnableAppletToGetSixAxisSensor"},
+ {506, nullptr, "EnableAppletToGetPadInput"},
+ {507, nullptr, "EnableAppletToGetTouchScreen"},
+ {510, nullptr, "SetVibrationMasterVolume"},
+ {511, nullptr, "GetVibrationMasterVolume"},
+ {512, nullptr, "BeginPermitVibrationSession"},
+ {513, nullptr, "EndPermitVibrationSession"},
+ {514, nullptr, "Unknown514"},
+ {520, nullptr, "EnableHandheldHids"},
+ {521, nullptr, "DisableHandheldHids"},
+ {522, nullptr, "SetJoyConRailEnabled"},
+ {523, nullptr, "IsJoyConRailEnabled"},
+ {524, nullptr, "IsHandheldHidsEnabled"},
+ {525, nullptr, "IsJoyConAttachedOnAllRail"},
+ {540, nullptr, "AcquirePlayReportControllerUsageUpdateEvent"},
+ {541, nullptr, "GetPlayReportControllerUsages"},
+ {542, nullptr, "AcquirePlayReportRegisteredDeviceUpdateEvent"},
+ {543, nullptr, "GetRegisteredDevicesOld"},
+ {544, &IHidSystemServer::AcquireConnectionTriggerTimeoutEvent, "AcquireConnectionTriggerTimeoutEvent"},
+ {545, nullptr, "SendConnectionTrigger"},
+ {546, &IHidSystemServer::AcquireDeviceRegisteredEventForControllerSupport, "AcquireDeviceRegisteredEventForControllerSupport"},
+ {547, nullptr, "GetAllowedBluetoothLinksCount"},
+ {548, &IHidSystemServer::GetRegisteredDevices, "GetRegisteredDevices"},
+ {549, nullptr, "GetConnectableRegisteredDevices"},
+ {700, nullptr, "ActivateUniquePad"},
+ {702, &IHidSystemServer::AcquireUniquePadConnectionEventHandle, "AcquireUniquePadConnectionEventHandle"},
+ {703, &IHidSystemServer::GetUniquePadIds, "GetUniquePadIds"},
+ {751, &IHidSystemServer::AcquireJoyDetachOnBluetoothOffEventHandle, "AcquireJoyDetachOnBluetoothOffEventHandle"},
+ {800, nullptr, "ListSixAxisSensorHandles"},
+ {801, nullptr, "IsSixAxisSensorUserCalibrationSupported"},
+ {802, nullptr, "ResetSixAxisSensorCalibrationValues"},
+ {803, nullptr, "StartSixAxisSensorUserCalibration"},
+ {804, nullptr, "CancelSixAxisSensorUserCalibration"},
+ {805, nullptr, "GetUniquePadBluetoothAddress"},
+ {806, nullptr, "DisconnectUniquePad"},
+ {807, nullptr, "GetUniquePadType"},
+ {808, nullptr, "GetUniquePadInterface"},
+ {809, nullptr, "GetUniquePadSerialNumber"},
+ {810, nullptr, "GetUniquePadControllerNumber"},
+ {811, nullptr, "GetSixAxisSensorUserCalibrationStage"},
+ {812, nullptr, "GetConsoleUniqueSixAxisSensorHandle"},
+ {821, nullptr, "StartAnalogStickManualCalibration"},
+ {822, nullptr, "RetryCurrentAnalogStickManualCalibrationStage"},
+ {823, nullptr, "CancelAnalogStickManualCalibration"},
+ {824, nullptr, "ResetAnalogStickManualCalibration"},
+ {825, nullptr, "GetAnalogStickState"},
+ {826, nullptr, "GetAnalogStickManualCalibrationStage"},
+ {827, nullptr, "IsAnalogStickButtonPressed"},
+ {828, nullptr, "IsAnalogStickInReleasePosition"},
+ {829, nullptr, "IsAnalogStickInCircumference"},
+ {830, nullptr, "SetNotificationLedPattern"},
+ {831, nullptr, "SetNotificationLedPatternWithTimeout"},
+ {832, nullptr, "PrepareHidsForNotificationWake"},
+ {850, &IHidSystemServer::IsUsbFullKeyControllerEnabled, "IsUsbFullKeyControllerEnabled"},
+ {851, nullptr, "EnableUsbFullKeyController"},
+ {852, nullptr, "IsUsbConnected"},
+ {870, &IHidSystemServer::IsHandheldButtonPressedOnConsoleMode, "IsHandheldButtonPressedOnConsoleMode"},
+ {900, nullptr, "ActivateInputDetector"},
+ {901, nullptr, "NotifyInputDetector"},
+ {1000, &IHidSystemServer::InitializeFirmwareUpdate, "InitializeFirmwareUpdate"},
+ {1001, nullptr, "GetFirmwareVersion"},
+ {1002, nullptr, "GetAvailableFirmwareVersion"},
+ {1003, nullptr, "IsFirmwareUpdateAvailable"},
+ {1004, nullptr, "CheckFirmwareUpdateRequired"},
+ {1005, nullptr, "StartFirmwareUpdate"},
+ {1006, nullptr, "AbortFirmwareUpdate"},
+ {1007, nullptr, "GetFirmwareUpdateState"},
+ {1008, nullptr, "ActivateAudioControl"},
+ {1009, nullptr, "AcquireAudioControlEventHandle"},
+ {1010, nullptr, "GetAudioControlStates"},
+ {1011, nullptr, "DeactivateAudioControl"},
+ {1050, nullptr, "IsSixAxisSensorAccurateUserCalibrationSupported"},
+ {1051, nullptr, "StartSixAxisSensorAccurateUserCalibration"},
+ {1052, nullptr, "CancelSixAxisSensorAccurateUserCalibration"},
+ {1053, nullptr, "GetSixAxisSensorAccurateUserCalibrationState"},
+ {1100, nullptr, "GetHidbusSystemServiceObject"},
+ {1120, nullptr, "SetFirmwareHotfixUpdateSkipEnabled"},
+ {1130, nullptr, "InitializeUsbFirmwareUpdate"},
+ {1131, nullptr, "FinalizeUsbFirmwareUpdate"},
+ {1132, nullptr, "CheckUsbFirmwareUpdateRequired"},
+ {1133, nullptr, "StartUsbFirmwareUpdate"},
+ {1134, nullptr, "GetUsbFirmwareUpdateState"},
+ {1135, &IHidSystemServer::InitializeUsbFirmwareUpdateWithoutMemory, "InitializeUsbFirmwareUpdateWithoutMemory"},
+ {1150, nullptr, "SetTouchScreenMagnification"},
+ {1151, nullptr, "GetTouchScreenFirmwareVersion"},
+ {1152, nullptr, "SetTouchScreenDefaultConfiguration"},
+ {1153, &IHidSystemServer::GetTouchScreenDefaultConfiguration, "GetTouchScreenDefaultConfiguration"},
+ {1154, nullptr, "IsFirmwareAvailableForNotification"},
+ {1155, nullptr, "SetForceHandheldStyleVibration"},
+ {1156, nullptr, "SendConnectionTriggerWithoutTimeoutEvent"},
+ {1157, nullptr, "CancelConnectionTrigger"},
+ {1200, nullptr, "IsButtonConfigSupported"},
+ {1201, nullptr, "IsButtonConfigEmbeddedSupported"},
+ {1202, nullptr, "DeleteButtonConfig"},
+ {1203, nullptr, "DeleteButtonConfigEmbedded"},
+ {1204, nullptr, "SetButtonConfigEnabled"},
+ {1205, nullptr, "SetButtonConfigEmbeddedEnabled"},
+ {1206, nullptr, "IsButtonConfigEnabled"},
+ {1207, nullptr, "IsButtonConfigEmbeddedEnabled"},
+ {1208, nullptr, "SetButtonConfigEmbedded"},
+ {1209, nullptr, "SetButtonConfigFull"},
+ {1210, nullptr, "SetButtonConfigLeft"},
+ {1211, nullptr, "SetButtonConfigRight"},
+ {1212, nullptr, "GetButtonConfigEmbedded"},
+ {1213, nullptr, "GetButtonConfigFull"},
+ {1214, nullptr, "GetButtonConfigLeft"},
+ {1215, nullptr, "GetButtonConfigRight"},
+ {1250, nullptr, "IsCustomButtonConfigSupported"},
+ {1251, nullptr, "IsDefaultButtonConfigEmbedded"},
+ {1252, nullptr, "IsDefaultButtonConfigFull"},
+ {1253, nullptr, "IsDefaultButtonConfigLeft"},
+ {1254, nullptr, "IsDefaultButtonConfigRight"},
+ {1255, nullptr, "IsButtonConfigStorageEmbeddedEmpty"},
+ {1256, nullptr, "IsButtonConfigStorageFullEmpty"},
+ {1257, nullptr, "IsButtonConfigStorageLeftEmpty"},
+ {1258, nullptr, "IsButtonConfigStorageRightEmpty"},
+ {1259, nullptr, "GetButtonConfigStorageEmbeddedDeprecated"},
+ {1260, nullptr, "GetButtonConfigStorageFullDeprecated"},
+ {1261, nullptr, "GetButtonConfigStorageLeftDeprecated"},
+ {1262, nullptr, "GetButtonConfigStorageRightDeprecated"},
+ {1263, nullptr, "SetButtonConfigStorageEmbeddedDeprecated"},
+ {1264, nullptr, "SetButtonConfigStorageFullDeprecated"},
+ {1265, nullptr, "SetButtonConfigStorageLeftDeprecated"},
+ {1266, nullptr, "SetButtonConfigStorageRightDeprecated"},
+ {1267, nullptr, "DeleteButtonConfigStorageEmbedded"},
+ {1268, nullptr, "DeleteButtonConfigStorageFull"},
+ {1269, nullptr, "DeleteButtonConfigStorageLeft"},
+ {1270, nullptr, "DeleteButtonConfigStorageRight"},
+ {1271, nullptr, "IsUsingCustomButtonConfig"},
+ {1272, nullptr, "IsAnyCustomButtonConfigEnabled"},
+ {1273, nullptr, "SetAllCustomButtonConfigEnabled"},
+ {1274, nullptr, "SetDefaultButtonConfig"},
+ {1275, nullptr, "SetAllDefaultButtonConfig"},
+ {1276, nullptr, "SetHidButtonConfigEmbedded"},
+ {1277, nullptr, "SetHidButtonConfigFull"},
+ {1278, nullptr, "SetHidButtonConfigLeft"},
+ {1279, nullptr, "SetHidButtonConfigRight"},
+ {1280, nullptr, "GetHidButtonConfigEmbedded"},
+ {1281, nullptr, "GetHidButtonConfigFull"},
+ {1282, nullptr, "GetHidButtonConfigLeft"},
+ {1283, nullptr, "GetHidButtonConfigRight"},
+ {1284, nullptr, "GetButtonConfigStorageEmbedded"},
+ {1285, nullptr, "GetButtonConfigStorageFull"},
+ {1286, nullptr, "GetButtonConfigStorageLeft"},
+ {1287, nullptr, "GetButtonConfigStorageRight"},
+ {1288, nullptr, "SetButtonConfigStorageEmbedded"},
+ {1289, nullptr, "SetButtonConfigStorageFull"},
+ {1290, nullptr, "DeleteButtonConfigStorageRight"},
+ {1291, nullptr, "DeleteButtonConfigStorageRight"},
};
// clang-format on
RegisterHandlers(functions);
- joy_detach_event = service_context.CreateEvent("HidSys::JoyDetachEvent");
+ joy_detach_event = service_context.CreateEvent("IHidSystemServer::JoyDetachEvent");
+ acquire_device_registered_event =
+ service_context.CreateEvent("IHidSystemServer::AcquireDeviceRegisteredEvent");
+ acquire_connection_trigger_timeout_event =
+ service_context.CreateEvent("IHidSystemServer::AcquireConnectionTriggerTimeoutEvent");
+ unique_pad_connection_event =
+ service_context.CreateEvent("IHidSystemServer::AcquireUniquePadConnectionEventHandle");
}
IHidSystemServer::~IHidSystemServer() {
service_context.CloseEvent(joy_detach_event);
+ service_context.CloseEvent(acquire_device_registered_event);
+ service_context.CloseEvent(acquire_connection_trigger_timeout_event);
+ service_context.CloseEvent(unique_pad_connection_event);
};
void IHidSystemServer::ApplyNpadSystemCommonPolicy(HLERequestContext& ctx) {
LOG_WARNING(Service_HID, "called");
- GetResourceManager()
- ->GetController<Controller_NPad>(HidController::NPad)
- .ApplyNpadSystemCommonPolicy();
+ GetResourceManager()->GetNpad()->ApplyNpadSystemCommonPolicy();
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IHidSystemServer::EnableAssigningSingleOnSlSrPress(HLERequestContext& ctx) {
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IHidSystemServer::DisableAssigningSingleOnSlSrPress(HLERequestContext& ctx) {
+ LOG_WARNING(Service_HID, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IHidSystemServer::GetLastActiveNpad(HLERequestContext& ctx) {
- LOG_DEBUG(Service_HID, "(STUBBED) called");
+ LOG_DEBUG(Service_HID, "(STUBBED) called"); // Spams a lot when controller applet is running
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.PushEnum(system.HIDCore().GetLastActiveController());
}
+void IHidSystemServer::ApplyNpadSystemCommonPolicyFull(HLERequestContext& ctx) {
+ LOG_WARNING(Service_HID, "called");
+
+ GetResourceManager()->GetNpad()->ApplyNpadSystemCommonPolicy();
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IHidSystemServer::GetNpadFullKeyGripColor(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto npad_id_type{rp.PopEnum<Core::HID::NpadIdType>()};
+
+ LOG_DEBUG(Service_HID, "(STUBBED) called, npad_id_type={}",
+ npad_id_type); // Spams a lot when controller applet is running
+
+ Core::HID::NpadColor left_color{};
+ Core::HID::NpadColor right_color{};
+ // TODO: Get colors from Npad
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.PushRaw(left_color);
+ rb.PushRaw(right_color);
+}
+
+void IHidSystemServer::GetMaskedSupportedNpadStyleSet(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ LOG_INFO(Service_HID, "(STUBBED) called");
+
+ Core::HID::NpadStyleSet supported_styleset =
+ GetResourceManager()->GetNpad()->GetSupportedStyleSet().raw;
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.PushEnum(supported_styleset);
+}
+
+void IHidSystemServer::SetSupportedNpadStyleSetAll(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ LOG_INFO(Service_HID, "(STUBBED) called");
+
+ Core::HID::NpadStyleSet supported_styleset =
+ GetResourceManager()->GetNpad()->GetSupportedStyleSet().raw;
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.PushEnum(supported_styleset);
+}
+
+void IHidSystemServer::GetAppletDetailedUiType(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto npad_id_type{rp.PopEnum<Core::HID::NpadIdType>()};
+
+ LOG_DEBUG(Service_HID, "called, npad_id_type={}",
+ npad_id_type); // Spams a lot when controller applet is running
+
+ const NPad::AppletDetailedUiType detailed_ui_type =
+ GetResourceManager()->GetNpad()->GetAppletDetailedUiType(npad_id_type);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.PushRaw(detailed_ui_type);
+}
+
+void IHidSystemServer::GetNpadInterfaceType(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto npad_id_type{rp.PopEnum<Core::HID::NpadIdType>()};
+
+ LOG_DEBUG(Service_HID, "(STUBBED) called, npad_id_type={}",
+ npad_id_type); // Spams a lot when controller applet is running
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.PushEnum(Core::HID::NpadInterfaceType::Bluetooth);
+}
+
+void IHidSystemServer::GetNpadLeftRightInterfaceType(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto npad_id_type{rp.PopEnum<Core::HID::NpadIdType>()};
+
+ LOG_DEBUG(Service_HID, "(STUBBED) called, npad_id_type={}",
+ npad_id_type); // Spams a lot when controller applet is running
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.PushEnum(Core::HID::NpadInterfaceType::Bluetooth);
+ rb.PushEnum(Core::HID::NpadInterfaceType::Bluetooth);
+}
+
+void IHidSystemServer::HasBattery(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto npad_id_type{rp.PopEnum<Core::HID::NpadIdType>()};
+
+ LOG_DEBUG(Service_HID, "(STUBBED) called, npad_id_type={}",
+ npad_id_type); // Spams a lot when controller applet is running
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(false);
+}
+
+void IHidSystemServer::HasLeftRightBattery(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto npad_id_type{rp.PopEnum<Core::HID::NpadIdType>()};
+
+ LOG_DEBUG(Service_HID, "(STUBBED) called, npad_id_type={}",
+ npad_id_type); // Spams a lot when controller applet is running
+
+ struct LeftRightBattery {
+ bool left;
+ bool right;
+ };
+
+ LeftRightBattery left_right_battery{
+ .left = false,
+ .right = false,
+ };
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.PushRaw(left_right_battery);
+}
+
void IHidSystemServer::GetUniquePadsFromNpad(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto npad_id_type{rp.PopEnum<Core::HID::NpadIdType>()};
- LOG_WARNING(Service_HID, "(STUBBED) called, npad_id_type={}", npad_id_type);
+ LOG_DEBUG(Service_HID, "(STUBBED) called, npad_id_type={}",
+ npad_id_type); // Spams a lot when controller applet is running
const std::vector<Core::HID::UniquePadId> unique_pads{};
- ctx.WriteBuffer(unique_pads);
+ if (!unique_pads.empty()) {
+ ctx.WriteBuffer(unique_pads);
+ }
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(static_cast<u32>(unique_pads.size()));
}
+void IHidSystemServer::GetIrSensorState(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IHidSystemServer::AcquireConnectionTriggerTimeoutEvent(HLERequestContext& ctx) {
+ LOG_INFO(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(ResultSuccess);
+ rb.PushCopyObjects(acquire_device_registered_event->GetReadableEvent());
+}
+
+void IHidSystemServer::AcquireDeviceRegisteredEventForControllerSupport(HLERequestContext& ctx) {
+ LOG_INFO(Service_HID, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(ResultSuccess);
+ rb.PushCopyObjects(acquire_device_registered_event->GetReadableEvent());
+}
+
+void IHidSystemServer::GetRegisteredDevices(HLERequestContext& ctx) {
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+
+ struct RegisterData {
+ std::array<u8, 0x68> data;
+ };
+ static_assert(sizeof(RegisterData) == 0x68, "RegisterData is an invalid size");
+ std::vector<RegisterData> registered_devices{};
+
+ if (!registered_devices.empty()) {
+ ctx.WriteBuffer(registered_devices);
+ }
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push<u64>(registered_devices.size());
+}
+
+void IHidSystemServer::AcquireUniquePadConnectionEventHandle(HLERequestContext& ctx) {
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.PushCopyObjects(unique_pad_connection_event->GetReadableEvent());
+ rb.Push(ResultSuccess);
+}
+
+void IHidSystemServer::GetUniquePadIds(HLERequestContext& ctx) {
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push<u64>(0);
+}
+
void IHidSystemServer::AcquireJoyDetachOnBluetoothOffEventHandle(HLERequestContext& ctx) {
LOG_INFO(Service_AM, "called");
@@ -279,6 +489,31 @@ void IHidSystemServer::IsUsbFullKeyControllerEnabled(HLERequestContext& ctx) {
rb.Push(is_enabled);
}
+void IHidSystemServer::IsHandheldButtonPressedOnConsoleMode(HLERequestContext& ctx) {
+ const bool button_pressed = false;
+
+ LOG_DEBUG(Service_HID, "(STUBBED) called, is_enabled={}",
+ button_pressed); // Spams a lot when controller applet is open
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(button_pressed);
+}
+
+void IHidSystemServer::InitializeFirmwareUpdate(HLERequestContext& ctx) {
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IHidSystemServer::InitializeUsbFirmwareUpdateWithoutMemory(HLERequestContext& ctx) {
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
void IHidSystemServer::GetTouchScreenDefaultConfiguration(HLERequestContext& ctx) {
LOG_WARNING(Service_HID, "(STUBBED) called");
diff --git a/src/core/hle/service/hid/hid_system_server.h b/src/core/hle/service/hid/hid_system_server.h
index d4b3910fa..822d5e5b9 100644
--- a/src/core/hle/service/hid/hid_system_server.h
+++ b/src/core/hle/service/hid/hid_system_server.h
@@ -24,15 +24,38 @@ public:
private:
void ApplyNpadSystemCommonPolicy(HLERequestContext& ctx);
+ void EnableAssigningSingleOnSlSrPress(HLERequestContext& ctx);
+ void DisableAssigningSingleOnSlSrPress(HLERequestContext& ctx);
void GetLastActiveNpad(HLERequestContext& ctx);
+ void ApplyNpadSystemCommonPolicyFull(HLERequestContext& ctx);
+ void GetNpadFullKeyGripColor(HLERequestContext& ctx);
+ void GetMaskedSupportedNpadStyleSet(HLERequestContext& ctx);
+ void SetSupportedNpadStyleSetAll(HLERequestContext& ctx);
+ void GetAppletDetailedUiType(HLERequestContext& ctx);
+ void GetNpadInterfaceType(HLERequestContext& ctx);
+ void GetNpadLeftRightInterfaceType(HLERequestContext& ctx);
+ void HasBattery(HLERequestContext& ctx);
+ void HasLeftRightBattery(HLERequestContext& ctx);
void GetUniquePadsFromNpad(HLERequestContext& ctx);
+ void GetIrSensorState(HLERequestContext& ctx);
+ void AcquireConnectionTriggerTimeoutEvent(HLERequestContext& ctx);
+ void AcquireDeviceRegisteredEventForControllerSupport(HLERequestContext& ctx);
+ void GetRegisteredDevices(HLERequestContext& ctx);
+ void AcquireUniquePadConnectionEventHandle(HLERequestContext& ctx);
+ void GetUniquePadIds(HLERequestContext& ctx);
void AcquireJoyDetachOnBluetoothOffEventHandle(HLERequestContext& ctx);
void IsUsbFullKeyControllerEnabled(HLERequestContext& ctx);
+ void IsHandheldButtonPressedOnConsoleMode(HLERequestContext& ctx);
+ void InitializeFirmwareUpdate(HLERequestContext& ctx);
+ void InitializeUsbFirmwareUpdateWithoutMemory(HLERequestContext& ctx);
void GetTouchScreenDefaultConfiguration(HLERequestContext& ctx);
std::shared_ptr<ResourceManager> GetResourceManager();
+ Kernel::KEvent* acquire_connection_trigger_timeout_event;
+ Kernel::KEvent* acquire_device_registered_event;
Kernel::KEvent* joy_detach_event;
+ Kernel::KEvent* unique_pad_connection_event;
KernelHelpers::ServiceContext service_context;
std::shared_ptr<ResourceManager> resource_manager;
};
diff --git a/src/core/hle/service/hid/hid_util.h b/src/core/hle/service/hid/hid_util.h
new file mode 100644
index 000000000..b87cc10e3
--- /dev/null
+++ b/src/core/hle/service/hid/hid_util.h
@@ -0,0 +1,146 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#pragma once
+
+#include "core/hid/hid_types.h"
+#include "core/hle/service/hid/errors.h"
+
+namespace Service::HID {
+
+constexpr bool IsNpadIdValid(const Core::HID::NpadIdType npad_id) {
+ switch (npad_id) {
+ case Core::HID::NpadIdType::Player1:
+ case Core::HID::NpadIdType::Player2:
+ case Core::HID::NpadIdType::Player3:
+ case Core::HID::NpadIdType::Player4:
+ case Core::HID::NpadIdType::Player5:
+ case Core::HID::NpadIdType::Player6:
+ case Core::HID::NpadIdType::Player7:
+ case Core::HID::NpadIdType::Player8:
+ case Core::HID::NpadIdType::Other:
+ case Core::HID::NpadIdType::Handheld:
+ return true;
+ default:
+ return false;
+ }
+}
+
+constexpr Result IsSixaxisHandleValid(const Core::HID::SixAxisSensorHandle& handle) {
+ const auto npad_id = IsNpadIdValid(static_cast<Core::HID::NpadIdType>(handle.npad_id));
+ const bool device_index = handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
+
+ if (!npad_id) {
+ return InvalidNpadId;
+ }
+ if (!device_index) {
+ return NpadDeviceIndexOutOfRange;
+ }
+
+ return ResultSuccess;
+}
+
+constexpr Result IsVibrationHandleValid(const Core::HID::VibrationDeviceHandle& handle) {
+ switch (handle.npad_type) {
+ case Core::HID::NpadStyleIndex::ProController:
+ case Core::HID::NpadStyleIndex::Handheld:
+ case Core::HID::NpadStyleIndex::JoyconDual:
+ case Core::HID::NpadStyleIndex::JoyconLeft:
+ case Core::HID::NpadStyleIndex::JoyconRight:
+ case Core::HID::NpadStyleIndex::GameCube:
+ case Core::HID::NpadStyleIndex::N64:
+ case Core::HID::NpadStyleIndex::SystemExt:
+ case Core::HID::NpadStyleIndex::System:
+ // These support vibration
+ break;
+ default:
+ return VibrationInvalidStyleIndex;
+ }
+
+ if (!IsNpadIdValid(static_cast<Core::HID::NpadIdType>(handle.npad_id))) {
+ return VibrationInvalidNpadId;
+ }
+
+ if (handle.device_index >= Core::HID::DeviceIndex::MaxDeviceIndex) {
+ return VibrationDeviceIndexOutOfRange;
+ }
+
+ return ResultSuccess;
+}
+
+/// Converts a Core::HID::NpadIdType to an array index.
+constexpr size_t NpadIdTypeToIndex(Core::HID::NpadIdType npad_id_type) {
+ switch (npad_id_type) {
+ case Core::HID::NpadIdType::Player1:
+ return 0;
+ case Core::HID::NpadIdType::Player2:
+ return 1;
+ case Core::HID::NpadIdType::Player3:
+ return 2;
+ case Core::HID::NpadIdType::Player4:
+ return 3;
+ case Core::HID::NpadIdType::Player5:
+ return 4;
+ case Core::HID::NpadIdType::Player6:
+ return 5;
+ case Core::HID::NpadIdType::Player7:
+ return 6;
+ case Core::HID::NpadIdType::Player8:
+ return 7;
+ case Core::HID::NpadIdType::Handheld:
+ return 8;
+ case Core::HID::NpadIdType::Other:
+ return 9;
+ default:
+ return 8;
+ }
+}
+
+/// Converts an array index to a Core::HID::NpadIdType
+constexpr Core::HID::NpadIdType IndexToNpadIdType(size_t index) {
+ switch (index) {
+ case 0:
+ return Core::HID::NpadIdType::Player1;
+ case 1:
+ return Core::HID::NpadIdType::Player2;
+ case 2:
+ return Core::HID::NpadIdType::Player3;
+ case 3:
+ return Core::HID::NpadIdType::Player4;
+ case 4:
+ return Core::HID::NpadIdType::Player5;
+ case 5:
+ return Core::HID::NpadIdType::Player6;
+ case 6:
+ return Core::HID::NpadIdType::Player7;
+ case 7:
+ return Core::HID::NpadIdType::Player8;
+ case 8:
+ return Core::HID::NpadIdType::Handheld;
+ case 9:
+ return Core::HID::NpadIdType::Other;
+ default:
+ return Core::HID::NpadIdType::Invalid;
+ }
+}
+
+constexpr Core::HID::NpadStyleSet GetStylesetByIndex(std::size_t index) {
+ switch (index) {
+ case 0:
+ return Core::HID::NpadStyleSet::Fullkey;
+ case 1:
+ return Core::HID::NpadStyleSet::Handheld;
+ case 2:
+ return Core::HID::NpadStyleSet::JoyDual;
+ case 3:
+ return Core::HID::NpadStyleSet::JoyLeft;
+ case 4:
+ return Core::HID::NpadStyleSet::JoyRight;
+ case 5:
+ return Core::HID::NpadStyleSet::Palma;
+ default:
+ return Core::HID::NpadStyleSet::None;
+ }
+}
+
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/irs.cpp b/src/core/hle/service/hid/irs.cpp
index d383a266d..39b9a4474 100644
--- a/src/core/hle/service/hid/irs.cpp
+++ b/src/core/hle/service/hid/irs.cpp
@@ -12,6 +12,7 @@
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/hid/errors.h"
+#include "core/hle/service/hid/hid_util.h"
#include "core/hle/service/hid/irs.h"
#include "core/hle/service/hid/irsensor/clustering_processor.h"
#include "core/hle/service/hid/irsensor/image_transfer_processor.h"
@@ -320,7 +321,7 @@ void IRS::GetNpadIrCameraHandle(HLERequestContext& ctx) {
}
Core::IrSensor::IrCameraHandle camera_handle{
- .npad_id = static_cast<u8>(NpadIdTypeToIndex(npad_id)),
+ .npad_id = static_cast<u8>(HID::NpadIdTypeToIndex(npad_id)),
.npad_type = Core::HID::NpadStyleIndex::None,
};
@@ -545,7 +546,7 @@ void IRS::ActivateIrsensorWithFunctionLevel(HLERequestContext& ctx) {
Result IRS::IsIrCameraHandleValid(const Core::IrSensor::IrCameraHandle& camera_handle) const {
if (camera_handle.npad_id >
- static_cast<u8>(NpadIdTypeToIndex(Core::HID::NpadIdType::Handheld))) {
+ static_cast<u8>(HID::NpadIdTypeToIndex(Core::HID::NpadIdType::Handheld))) {
return InvalidIrCameraHandle;
}
if (camera_handle.npad_type != Core::HID::NpadStyleIndex::None) {
diff --git a/src/core/hle/service/hid/resource_manager.cpp b/src/core/hle/service/hid/resource_manager.cpp
index d6f42c646..e76d4eea9 100644
--- a/src/core/hle/service/hid/resource_manager.cpp
+++ b/src/core/hle/service/hid/resource_manager.cpp
@@ -9,14 +9,15 @@
#include "core/hle/service/hid/resource_manager.h"
#include "core/hle/service/ipc_helpers.h"
-#include "core/hle/service/hid/controllers/console_sixaxis.h"
-#include "core/hle/service/hid/controllers/controller_base.h"
+#include "core/hle/service/hid/controllers/console_six_axis.h"
#include "core/hle/service/hid/controllers/debug_pad.h"
#include "core/hle/service/hid/controllers/gesture.h"
#include "core/hle/service/hid/controllers/keyboard.h"
#include "core/hle/service/hid/controllers/mouse.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/hid/controllers/palma.h"
+#include "core/hle/service/hid/controllers/seven_six_axis.h"
+#include "core/hle/service/hid/controllers/six_axis.h"
#include "core/hle/service/hid/controllers/stubbed.h"
#include "core/hle/service/hid/controllers/touchscreen.h"
#include "core/hle/service/hid/controllers/xpad.h"
@@ -42,76 +43,132 @@ void ResourceManager::Initialize() {
}
u8* shared_memory = system.Kernel().GetHidSharedMem().GetPointer();
- MakeController<Controller_DebugPad>(HidController::DebugPad, shared_memory);
- MakeController<Controller_Touchscreen>(HidController::Touchscreen, shared_memory);
- MakeController<Controller_Mouse>(HidController::Mouse, shared_memory);
- MakeController<Controller_Keyboard>(HidController::Keyboard, shared_memory);
- MakeController<Controller_XPad>(HidController::XPad, shared_memory);
- MakeController<Controller_Stubbed>(HidController::HomeButton, shared_memory);
- MakeController<Controller_Stubbed>(HidController::SleepButton, shared_memory);
- MakeController<Controller_Stubbed>(HidController::CaptureButton, shared_memory);
- MakeController<Controller_Stubbed>(HidController::InputDetector, shared_memory);
- MakeController<Controller_Stubbed>(HidController::UniquePad, shared_memory);
- MakeControllerWithServiceContext<Controller_NPad>(HidController::NPad, shared_memory);
- MakeController<Controller_Gesture>(HidController::Gesture, shared_memory);
- MakeController<Controller_ConsoleSixAxis>(HidController::ConsoleSixAxisSensor, shared_memory);
- MakeController<Controller_Stubbed>(HidController::DebugMouse, shared_memory);
- MakeControllerWithServiceContext<Controller_Palma>(HidController::Palma, shared_memory);
+ debug_pad = std::make_shared<DebugPad>(system.HIDCore(), shared_memory);
+ mouse = std::make_shared<Mouse>(system.HIDCore(), shared_memory);
+ debug_mouse = std::make_shared<DebugMouse>(system.HIDCore(), shared_memory);
+ keyboard = std::make_shared<Keyboard>(system.HIDCore(), shared_memory);
+ unique_pad = std::make_shared<UniquePad>(system.HIDCore(), shared_memory);
+ npad = std::make_shared<NPad>(system.HIDCore(), shared_memory, service_context);
+ gesture = std::make_shared<Gesture>(system.HIDCore(), shared_memory);
+ touch_screen = std::make_shared<TouchScreen>(system.HIDCore(), shared_memory);
+ xpad = std::make_shared<XPad>(system.HIDCore(), shared_memory);
+
+ palma = std::make_shared<Palma>(system.HIDCore(), shared_memory, service_context);
+
+ home_button = std::make_shared<HomeButton>(system.HIDCore(), shared_memory);
+ sleep_button = std::make_shared<SleepButton>(system.HIDCore(), shared_memory);
+ capture_button = std::make_shared<CaptureButton>(system.HIDCore(), shared_memory);
+
+ six_axis = std::make_shared<SixAxis>(system.HIDCore(), npad);
+ console_six_axis = std::make_shared<ConsoleSixAxis>(system.HIDCore(), shared_memory);
+ seven_six_axis = std::make_shared<SevenSixAxis>(system);
+
+ home_button->SetCommonHeaderOffset(0x4C00);
+ sleep_button->SetCommonHeaderOffset(0x4E00);
+ capture_button->SetCommonHeaderOffset(0x5000);
+ unique_pad->SetCommonHeaderOffset(0x5A00);
+ debug_mouse->SetCommonHeaderOffset(0x3DC00);
// Homebrew doesn't try to activate some controllers, so we activate them by default
- GetController<Controller_NPad>(HidController::NPad).Activate();
- GetController<Controller_Touchscreen>(HidController::Touchscreen).Activate();
-
- GetController<Controller_Stubbed>(HidController::HomeButton).SetCommonHeaderOffset(0x4C00);
- GetController<Controller_Stubbed>(HidController::SleepButton).SetCommonHeaderOffset(0x4E00);
- GetController<Controller_Stubbed>(HidController::CaptureButton).SetCommonHeaderOffset(0x5000);
- GetController<Controller_Stubbed>(HidController::InputDetector).SetCommonHeaderOffset(0x5200);
- GetController<Controller_Stubbed>(HidController::UniquePad).SetCommonHeaderOffset(0x5A00);
- GetController<Controller_Stubbed>(HidController::DebugMouse).SetCommonHeaderOffset(0x3DC00);
+ npad->Activate();
+ six_axis->Activate();
+ touch_screen->Activate();
system.HIDCore().ReloadInputDevices();
is_initialized = true;
}
+std::shared_ptr<CaptureButton> ResourceManager::GetCaptureButton() const {
+ return capture_button;
+}
+
+std::shared_ptr<ConsoleSixAxis> ResourceManager::GetConsoleSixAxis() const {
+ return console_six_axis;
+}
+
+std::shared_ptr<DebugMouse> ResourceManager::GetDebugMouse() const {
+ return debug_mouse;
+}
+
+std::shared_ptr<DebugPad> ResourceManager::GetDebugPad() const {
+ return debug_pad;
+}
+
+std::shared_ptr<Gesture> ResourceManager::GetGesture() const {
+ return gesture;
+}
+
+std::shared_ptr<HomeButton> ResourceManager::GetHomeButton() const {
+ return home_button;
+}
+
+std::shared_ptr<Keyboard> ResourceManager::GetKeyboard() const {
+ return keyboard;
+}
+
+std::shared_ptr<Mouse> ResourceManager::GetMouse() const {
+ return mouse;
+}
+
+std::shared_ptr<NPad> ResourceManager::GetNpad() const {
+ return npad;
+}
+
+std::shared_ptr<Palma> ResourceManager::GetPalma() const {
+ return palma;
+}
+
+std::shared_ptr<SevenSixAxis> ResourceManager::GetSevenSixAxis() const {
+ return seven_six_axis;
+}
+
+std::shared_ptr<SixAxis> ResourceManager::GetSixAxis() const {
+ return six_axis;
+}
+
+std::shared_ptr<SleepButton> ResourceManager::GetSleepButton() const {
+ return sleep_button;
+}
+
+std::shared_ptr<TouchScreen> ResourceManager::GetTouchScreen() const {
+ return touch_screen;
+}
+
+std::shared_ptr<UniquePad> ResourceManager::GetUniquePad() const {
+ return unique_pad;
+}
void ResourceManager::UpdateControllers(std::uintptr_t user_data,
std::chrono::nanoseconds ns_late) {
auto& core_timing = system.CoreTiming();
-
- for (const auto& controller : controllers) {
- // Keyboard has it's own update event
- if (controller == controllers[static_cast<size_t>(HidController::Keyboard)]) {
- continue;
- }
- // Mouse has it's own update event
- if (controller == controllers[static_cast<size_t>(HidController::Mouse)]) {
- continue;
- }
- // Npad has it's own update event
- if (controller == controllers[static_cast<size_t>(HidController::NPad)]) {
- continue;
- }
- controller->OnUpdate(core_timing);
- }
+ debug_pad->OnUpdate(core_timing);
+ unique_pad->OnUpdate(core_timing);
+ gesture->OnUpdate(core_timing);
+ touch_screen->OnUpdate(core_timing);
+ palma->OnUpdate(core_timing);
+ home_button->OnUpdate(core_timing);
+ sleep_button->OnUpdate(core_timing);
+ capture_button->OnUpdate(core_timing);
+ xpad->OnUpdate(core_timing);
}
void ResourceManager::UpdateNpad(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
auto& core_timing = system.CoreTiming();
-
- controllers[static_cast<size_t>(HidController::NPad)]->OnUpdate(core_timing);
+ npad->OnUpdate(core_timing);
}
void ResourceManager::UpdateMouseKeyboard(std::uintptr_t user_data,
std::chrono::nanoseconds ns_late) {
auto& core_timing = system.CoreTiming();
-
- controllers[static_cast<size_t>(HidController::Mouse)]->OnUpdate(core_timing);
- controllers[static_cast<size_t>(HidController::Keyboard)]->OnUpdate(core_timing);
+ mouse->OnUpdate(core_timing);
+ debug_mouse->OnUpdate(core_timing);
+ keyboard->OnUpdate(core_timing);
}
void ResourceManager::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
auto& core_timing = system.CoreTiming();
-
- controllers[static_cast<size_t>(HidController::NPad)]->OnMotionUpdate(core_timing);
+ six_axis->OnUpdate(core_timing);
+ seven_six_axis->OnUpdate(core_timing);
+ console_six_axis->OnUpdate(core_timing);
}
IAppletResource::IAppletResource(Core::System& system_, std::shared_ptr<ResourceManager> resource)
diff --git a/src/core/hle/service/hid/resource_manager.h b/src/core/hle/service/hid/resource_manager.h
index 34dbf36bc..2b6a9b5e6 100644
--- a/src/core/hle/service/hid/resource_manager.h
+++ b/src/core/hle/service/hid/resource_manager.h
@@ -3,10 +3,6 @@
#pragma once
-#include <chrono>
-
-#include "core/core.h"
-#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
@@ -14,74 +10,85 @@ namespace Core::Timing {
struct EventType;
}
-namespace Core::HID {
-class HIDCore;
-}
-
namespace Service::HID {
+class Controller_Stubbed;
+class ConsoleSixAxis;
+class DebugPad;
+class Gesture;
+class Keyboard;
+class Mouse;
+class NPad;
+class Palma;
+class SevenSixAxis;
+class SixAxis;
+class TouchScreen;
+class XPad;
+
+using CaptureButton = Controller_Stubbed;
+using DebugMouse = Controller_Stubbed;
+using HomeButton = Controller_Stubbed;
+using SleepButton = Controller_Stubbed;
+using UniquePad = Controller_Stubbed;
-enum class HidController : std::size_t {
- DebugPad,
- Touchscreen,
- Mouse,
- Keyboard,
- XPad,
- HomeButton,
- SleepButton,
- CaptureButton,
- InputDetector,
- UniquePad,
- NPad,
- Gesture,
- ConsoleSixAxisSensor,
- DebugMouse,
- Palma,
-
- MaxControllers,
-};
class ResourceManager {
+
public:
explicit ResourceManager(Core::System& system_);
~ResourceManager();
- template <typename T>
- T& GetController(HidController controller) {
- return static_cast<T&>(*controllers[static_cast<size_t>(controller)]);
- }
-
- template <typename T>
- const T& GetController(HidController controller) const {
- return static_cast<T&>(*controllers[static_cast<size_t>(controller)]);
- }
-
void Initialize();
+ std::shared_ptr<CaptureButton> GetCaptureButton() const;
+ std::shared_ptr<ConsoleSixAxis> GetConsoleSixAxis() const;
+ std::shared_ptr<DebugMouse> GetDebugMouse() const;
+ std::shared_ptr<DebugPad> GetDebugPad() const;
+ std::shared_ptr<Gesture> GetGesture() const;
+ std::shared_ptr<HomeButton> GetHomeButton() const;
+ std::shared_ptr<Keyboard> GetKeyboard() const;
+ std::shared_ptr<Mouse> GetMouse() const;
+ std::shared_ptr<NPad> GetNpad() const;
+ std::shared_ptr<Palma> GetPalma() const;
+ std::shared_ptr<SevenSixAxis> GetSevenSixAxis() const;
+ std::shared_ptr<SixAxis> GetSixAxis() const;
+ std::shared_ptr<SleepButton> GetSleepButton() const;
+ std::shared_ptr<TouchScreen> GetTouchScreen() const;
+ std::shared_ptr<UniquePad> GetUniquePad() const;
+
void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
void UpdateNpad(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
void UpdateMouseKeyboard(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
void UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
private:
- template <typename T>
- void MakeController(HidController controller, u8* shared_memory) {
- if constexpr (std::is_constructible_v<T, Core::System&, u8*>) {
- controllers[static_cast<std::size_t>(controller)] =
- std::make_unique<T>(system, shared_memory);
- } else {
- controllers[static_cast<std::size_t>(controller)] =
- std::make_unique<T>(system.HIDCore(), shared_memory);
- }
- }
-
- template <typename T>
- void MakeControllerWithServiceContext(HidController controller, u8* shared_memory) {
- controllers[static_cast<std::size_t>(controller)] =
- std::make_unique<T>(system.HIDCore(), shared_memory, service_context);
- }
-
bool is_initialized{false};
- std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
- controllers{};
+
+ std::shared_ptr<CaptureButton> capture_button = nullptr;
+ std::shared_ptr<ConsoleSixAxis> console_six_axis = nullptr;
+ std::shared_ptr<DebugMouse> debug_mouse = nullptr;
+ std::shared_ptr<DebugPad> debug_pad = nullptr;
+ std::shared_ptr<Gesture> gesture = nullptr;
+ std::shared_ptr<HomeButton> home_button = nullptr;
+ std::shared_ptr<Keyboard> keyboard = nullptr;
+ std::shared_ptr<Mouse> mouse = nullptr;
+ std::shared_ptr<NPad> npad = nullptr;
+ std::shared_ptr<Palma> palma = nullptr;
+ std::shared_ptr<SevenSixAxis> seven_six_axis = nullptr;
+ std::shared_ptr<SixAxis> six_axis = nullptr;
+ std::shared_ptr<SleepButton> sleep_button = nullptr;
+ std::shared_ptr<TouchScreen> touch_screen = nullptr;
+ std::shared_ptr<UniquePad> unique_pad = nullptr;
+ std::shared_ptr<XPad> xpad = nullptr;
+
+ // TODO: Create these resources
+ // std::shared_ptr<AudioControl> audio_control = nullptr;
+ // std::shared_ptr<ButtonConfig> button_config = nullptr;
+ // std::shared_ptr<Config> config = nullptr;
+ // std::shared_ptr<Connection> connection = nullptr;
+ // std::shared_ptr<CustomConfig> custom_config = nullptr;
+ // std::shared_ptr<Digitizer> digitizer = nullptr;
+ // std::shared_ptr<Hdls> hdls = nullptr;
+ // std::shared_ptr<PlayReport> play_report = nullptr;
+ // std::shared_ptr<Rail> rail = nullptr;
Core::System& system;
KernelHelpers::ServiceContext service_context;
diff --git a/src/core/hle/service/ldn/ldn.cpp b/src/core/hle/service/ldn/ldn.cpp
index 7927f8264..961f89a14 100644
--- a/src/core/hle/service/ldn/ldn.cpp
+++ b/src/core/hle/service/ldn/ldn.cpp
@@ -115,12 +115,20 @@ public:
{400, nullptr, "InitializeSystem"},
{401, nullptr, "FinalizeSystem"},
{402, nullptr, "SetOperationMode"},
- {403, nullptr, "InitializeSystem2"},
+ {403, &ISystemLocalCommunicationService::InitializeSystem2, "InitializeSystem2"},
};
// clang-format on
RegisterHandlers(functions);
}
+
+private:
+ void InitializeSystem2(HLERequestContext& ctx) {
+ LOG_WARNING(Service_LDN, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+ }
};
class IUserLocalCommunicationService final
diff --git a/src/core/hle/service/mii/types/ver3_store_data.cpp b/src/core/hle/service/mii/types/ver3_store_data.cpp
index a019cc9f7..c27646fcf 100644
--- a/src/core/hle/service/mii/types/ver3_store_data.cpp
+++ b/src/core/hle/service/mii/types/ver3_store_data.cpp
@@ -98,7 +98,7 @@ void Ver3StoreData::BuildToStoreData(StoreData& out_store_data) const {
}
void Ver3StoreData::BuildFromStoreData(const StoreData& store_data) {
- version = 1;
+ version = 3;
mii_information.gender.Assign(static_cast<u8>(store_data.GetGender()));
mii_information.favorite_color.Assign(static_cast<u8>(store_data.GetFavoriteColor()));
height = store_data.GetHeight();
diff --git a/src/core/hle/service/nfc/common/device.cpp b/src/core/hle/service/nfc/common/device.cpp
index e7a00deb3..f97e5b44c 100644
--- a/src/core/hle/service/nfc/common/device.cpp
+++ b/src/core/hle/service/nfc/common/device.cpp
@@ -401,6 +401,12 @@ Result NfcDevice::SendCommandByPassThrough(const Time::Clock::TimeSpanType& time
}
Result NfcDevice::Mount(NFP::ModelType model_type, NFP::MountTarget mount_target_) {
+ bool is_corrupted = false;
+
+ if (model_type != NFP::ModelType::Amiibo) {
+ return ResultInvalidArgument;
+ }
+
if (device_state != DeviceState::TagFound) {
LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
return ResultWrongDeviceState;
@@ -420,26 +426,32 @@ Result NfcDevice::Mount(NFP::ModelType model_type, NFP::MountTarget mount_target
if (is_plain_amiibo) {
std::vector<u8> data(sizeof(NFP::NTAG215File));
memcpy(data.data(), &tag_data, sizeof(tag_data));
- WriteBackupData(tag_data.uid, data);
-
- device_state = DeviceState::TagMounted;
- mount_target = mount_target_;
- return ResultSuccess;
}
- if (!NFP::AmiiboCrypto::DecodeAmiibo(encrypted_tag_data, tag_data)) {
- bool has_backup = HasBackup(encrypted_tag_data.uuid).IsSuccess();
- LOG_ERROR(Service_NFP, "Can't decode amiibo, has_backup= {}", has_backup);
- return has_backup ? ResultCorruptedDataWithBackup : ResultCorruptedData;
+ if (!is_plain_amiibo && !NFP::AmiiboCrypto::DecodeAmiibo(encrypted_tag_data, tag_data)) {
+ LOG_ERROR(Service_NFP, "Can't decode amiibo");
+ is_corrupted = true;
}
- std::vector<u8> data(sizeof(NFP::EncryptedNTAG215File));
- memcpy(data.data(), &encrypted_tag_data, sizeof(encrypted_tag_data));
- WriteBackupData(encrypted_tag_data.uuid, data);
+ if (tag_data.settings.settings.amiibo_initialized && !tag_data.owner_mii.IsValid()) {
+ LOG_ERROR(Service_NFP, "Invalid mii data");
+ is_corrupted = true;
+ }
device_state = DeviceState::TagMounted;
mount_target = mount_target_;
+ if (!is_corrupted && mount_target != NFP::MountTarget::Rom) {
+ std::vector<u8> data(sizeof(NFP::EncryptedNTAG215File));
+ memcpy(data.data(), &encrypted_tag_data, sizeof(encrypted_tag_data));
+ WriteBackupData(encrypted_tag_data.uuid, data);
+ }
+
+ if (is_corrupted && mount_target != NFP::MountTarget::Rom) {
+ bool has_backup = HasBackup(encrypted_tag_data.uuid).IsSuccess();
+ return has_backup ? ResultCorruptedDataWithBackup : ResultCorruptedData;
+ }
+
return ResultSuccess;
}
@@ -606,6 +618,17 @@ Result NfcDevice::Restore() {
}
}
+ // Restore mii data in case is corrupted by previous instances of yuzu
+ if (tag_data.settings.settings.amiibo_initialized && !tag_data.owner_mii.IsValid()) {
+ LOG_ERROR(Service_NFP, "Regenerating mii data");
+ Mii::StoreData new_mii{};
+ new_mii.BuildRandom(Mii::Age::All, Mii::Gender::All, Mii::Race::All);
+ new_mii.SetNickname({u'y', u'u', u'z', u'u', u'\0'});
+
+ tag_data.owner_mii.BuildFromStoreData(new_mii);
+ tag_data.mii_extension.SetFromStoreData(new_mii);
+ }
+
// Overwrite tag contents with backup and mount the tag
tag_data = temporary_tag_data;
encrypted_tag_data = temporary_encrypted_tag_data;
@@ -851,25 +874,6 @@ Result NfcDevice::SetRegisterInfoPrivate(const NFP::RegisterInfoPrivate& registe
return Flush();
}
-Result NfcDevice::RestoreAmiibo() {
- if (device_state != DeviceState::TagMounted) {
- LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
- if (device_state == DeviceState::TagRemoved) {
- return ResultTagRemoved;
- }
- return ResultWrongDeviceState;
- }
-
- if (mount_target == NFP::MountTarget::None || mount_target == NFP::MountTarget::Rom) {
- LOG_ERROR(Service_NFP, "Amiibo is read only", device_state);
- return ResultWrongDeviceState;
- }
-
- // TODO: Load amiibo from backup on system
- LOG_ERROR(Service_NFP, "Not Implemented");
- return ResultSuccess;
-}
-
Result NfcDevice::Format() {
Result result = ResultSuccess;
@@ -877,7 +881,9 @@ Result NfcDevice::Format() {
result = Mount(NFP::ModelType::Amiibo, NFP::MountTarget::All);
}
- if (result.IsError()) {
+ // We are formatting all data. Corruption is not an issue.
+ if (result.IsError() &&
+ (result != ResultCorruptedData && result != ResultCorruptedDataWithBackup)) {
return result;
}
diff --git a/src/core/hle/service/nfc/common/device.h b/src/core/hle/service/nfc/common/device.h
index 0ed1ff34c..d8efe25ec 100644
--- a/src/core/hle/service/nfc/common/device.h
+++ b/src/core/hle/service/nfc/common/device.h
@@ -68,7 +68,6 @@ public:
Result DeleteRegisterInfo();
Result SetRegisterInfoPrivate(const NFP::RegisterInfoPrivate& register_info);
- Result RestoreAmiibo();
Result Format();
Result OpenApplicationArea(u32 access_id);
diff --git a/src/core/hle/service/nfc/common/device_manager.cpp b/src/core/hle/service/nfc/common/device_manager.cpp
index a71d26157..ad534177d 100644
--- a/src/core/hle/service/nfc/common/device_manager.cpp
+++ b/src/core/hle/service/nfc/common/device_manager.cpp
@@ -7,6 +7,7 @@
#include "core/core.h"
#include "core/hid/hid_types.h"
#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/hid/hid_util.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/nfc/common/device.h"
#include "core/hle/service/nfc/common/device_manager.h"
@@ -24,7 +25,7 @@ DeviceManager::DeviceManager(Core::System& system_, KernelHelpers::ServiceContex
for (u32 device_index = 0; device_index < devices.size(); device_index++) {
devices[device_index] =
- std::make_shared<NfcDevice>(Core::HID::IndexToNpadIdType(device_index), system,
+ std::make_shared<NfcDevice>(HID::IndexToNpadIdType(device_index), system,
service_context, availability_change_event);
}
diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp
index ec3af80af..48304e6d1 100644
--- a/src/core/hle/service/set/set_sys.cpp
+++ b/src/core/hle/service/set/set_sys.cpp
@@ -19,19 +19,8 @@
namespace Service::Set {
-namespace {
-constexpr u64 SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET = 0x05;
-
-enum class GetFirmwareVersionType {
- Version1,
- Version2,
-};
-
-void GetFirmwareVersionImpl(Core::System& system, HLERequestContext& ctx,
- GetFirmwareVersionType type) {
- ASSERT_MSG(ctx.GetWriteBufferSize() == 0x100,
- "FirmwareVersion output buffer must be 0x100 bytes in size!");
-
+Result GetFirmwareVersionImpl(FirmwareVersionFormat& out_firmware, Core::System& system,
+ GetFirmwareVersionType type) {
constexpr u64 FirmwareVersionSystemDataId = 0x0100000000000809;
auto& fsc = system.GetFileSystemController();
@@ -45,46 +34,43 @@ void GetFirmwareVersionImpl(Core::System& system, HLERequestContext& ctx,
nca = bis_system->GetEntry(FirmwareVersionSystemDataId, FileSys::ContentRecordType::Data);
}
if (nca) {
- romfs = FileSys::ExtractRomFS(nca->GetRomFS());
+ if (auto nca_romfs = nca->GetRomFS(); nca_romfs) {
+ romfs = FileSys::ExtractRomFS(nca_romfs);
+ }
}
if (!romfs) {
romfs = FileSys::ExtractRomFS(
FileSys::SystemArchive::SynthesizeSystemArchive(FirmwareVersionSystemDataId));
}
- const auto early_exit_failure = [&ctx](std::string_view desc, Result code) {
+ const auto early_exit_failure = [](std::string_view desc, Result code) {
LOG_ERROR(Service_SET, "General failure while attempting to resolve firmware version ({}).",
desc);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(code);
+ return code;
};
const auto ver_file = romfs->GetFile("file");
if (ver_file == nullptr) {
- early_exit_failure("The system version archive didn't contain the file 'file'.",
- FileSys::ERROR_INVALID_ARGUMENT);
- return;
+ return early_exit_failure("The system version archive didn't contain the file 'file'.",
+ FileSys::ERROR_INVALID_ARGUMENT);
}
auto data = ver_file->ReadAllBytes();
- if (data.size() != 0x100) {
- early_exit_failure("The system version file 'file' was not the correct size.",
- FileSys::ERROR_OUT_OF_BOUNDS);
- return;
+ if (data.size() != sizeof(FirmwareVersionFormat)) {
+ return early_exit_failure("The system version file 'file' was not the correct size.",
+ FileSys::ERROR_OUT_OF_BOUNDS);
}
+ std::memcpy(&out_firmware, data.data(), sizeof(FirmwareVersionFormat));
+
// If the command is GetFirmwareVersion (as opposed to GetFirmwareVersion2), hardware will
// zero out the REVISION_MINOR field.
if (type == GetFirmwareVersionType::Version1) {
- data[SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET] = 0;
+ out_firmware.revision_minor = 0;
}
- ctx.WriteBuffer(data);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
+ return ResultSuccess;
}
-} // Anonymous namespace
void SET_SYS::SetLanguageCode(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
@@ -98,12 +84,32 @@ void SET_SYS::SetLanguageCode(HLERequestContext& ctx) {
void SET_SYS::GetFirmwareVersion(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
- GetFirmwareVersionImpl(system, ctx, GetFirmwareVersionType::Version1);
+
+ FirmwareVersionFormat firmware_data{};
+ const auto result =
+ GetFirmwareVersionImpl(firmware_data, system, GetFirmwareVersionType::Version1);
+
+ if (result.IsSuccess()) {
+ ctx.WriteBuffer(firmware_data);
+ }
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
}
void SET_SYS::GetFirmwareVersion2(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
- GetFirmwareVersionImpl(system, ctx, GetFirmwareVersionType::Version2);
+
+ FirmwareVersionFormat firmware_data{};
+ const auto result =
+ GetFirmwareVersionImpl(firmware_data, system, GetFirmwareVersionType::Version2);
+
+ if (result.IsSuccess()) {
+ ctx.WriteBuffer(firmware_data);
+ }
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
}
void SET_SYS::GetAccountSettings(HLERequestContext& ctx) {
@@ -431,8 +437,7 @@ void SET_SYS::GetAutoUpdateEnableFlag(HLERequestContext& ctx) {
void SET_SYS::GetBatteryPercentageFlag(HLERequestContext& ctx) {
u8 battery_percentage_flag{1};
- LOG_WARNING(Service_SET, "(STUBBED) called, battery_percentage_flag={}",
- battery_percentage_flag);
+ LOG_DEBUG(Service_SET, "(STUBBED) called, battery_percentage_flag={}", battery_percentage_flag);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
@@ -492,6 +497,29 @@ void SET_SYS::GetChineseTraditionalInputMethod(HLERequestContext& ctx) {
rb.PushEnum(ChineseTraditionalInputMethod::Unknown0);
}
+void SET_SYS::GetHomeMenuScheme(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_SET, "(STUBBED) called");
+
+ const HomeMenuScheme default_color = {
+ .main = 0xFF323232,
+ .back = 0xFF323232,
+ .sub = 0xFFFFFFFF,
+ .bezel = 0xFFFFFFFF,
+ .extra = 0xFF000000,
+ };
+
+ IPC::ResponseBuilder rb{ctx, 7};
+ rb.Push(ResultSuccess);
+ rb.PushRaw(default_color);
+}
+
+void SET_SYS::GetHomeMenuSchemeModel(HLERequestContext& ctx) {
+ LOG_WARNING(Service_SET, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(0);
+}
void SET_SYS::GetFieldTestingFlag(HLERequestContext& ctx) {
LOG_WARNING(Service_SET, "(STUBBED) called");
@@ -674,7 +702,7 @@ SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
{171, nullptr, "SetChineseTraditionalInputMethod"},
{172, nullptr, "GetPtmCycleCountReliability"},
{173, nullptr, "SetPtmCycleCountReliability"},
- {174, nullptr, "GetHomeMenuScheme"},
+ {174, &SET_SYS::GetHomeMenuScheme, "GetHomeMenuScheme"},
{175, nullptr, "GetThemeSettings"},
{176, nullptr, "SetThemeSettings"},
{177, nullptr, "GetThemeKey"},
@@ -685,7 +713,7 @@ SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
{182, nullptr, "SetT"},
{183, nullptr, "GetPlatformRegion"},
{184, nullptr, "SetPlatformRegion"},
- {185, nullptr, "GetHomeMenuSchemeModel"},
+ {185, &SET_SYS::GetHomeMenuSchemeModel, "GetHomeMenuSchemeModel"},
{186, nullptr, "GetMemoryUsageRateFlag"},
{187, nullptr, "GetTouchScreenMode"},
{188, nullptr, "SetTouchScreenMode"},
diff --git a/src/core/hle/service/set/set_sys.h b/src/core/hle/service/set/set_sys.h
index c7dba2a9e..5f770fd32 100644
--- a/src/core/hle/service/set/set_sys.h
+++ b/src/core/hle/service/set/set_sys.h
@@ -4,6 +4,7 @@
#pragma once
#include "common/uuid.h"
+#include "core/hle/result.h"
#include "core/hle/service/service.h"
#include "core/hle/service/time/clock_types.h"
@@ -12,6 +13,29 @@ class System;
}
namespace Service::Set {
+enum class LanguageCode : u64;
+enum class GetFirmwareVersionType {
+ Version1,
+ Version2,
+};
+
+struct FirmwareVersionFormat {
+ u8 major;
+ u8 minor;
+ u8 micro;
+ INSERT_PADDING_BYTES(1);
+ u8 revision_major;
+ u8 revision_minor;
+ INSERT_PADDING_BYTES(2);
+ std::array<char, 0x20> platform;
+ std::array<u8, 0x40> version_hash;
+ std::array<char, 0x18> display_version;
+ std::array<char, 0x80> display_title;
+};
+static_assert(sizeof(FirmwareVersionFormat) == 0x100, "FirmwareVersionFormat is an invalid size");
+
+Result GetFirmwareVersionImpl(FirmwareVersionFormat& out_firmware, Core::System& system,
+ GetFirmwareVersionType type);
class SET_SYS final : public ServiceFramework<SET_SYS> {
public:
@@ -269,6 +293,16 @@ private:
};
static_assert(sizeof(EulaVersion) == 0x30, "EulaVersion is incorrect size");
+ /// This is nn::settings::system::HomeMenuScheme
+ struct HomeMenuScheme {
+ u32 main;
+ u32 back;
+ u32 sub;
+ u32 bezel;
+ u32 extra;
+ };
+ static_assert(sizeof(HomeMenuScheme) == 0x14, "HomeMenuScheme is incorrect size");
+
void SetLanguageCode(HLERequestContext& ctx);
void GetFirmwareVersion(HLERequestContext& ctx);
void GetFirmwareVersion2(HLERequestContext& ctx);
@@ -305,6 +339,8 @@ private:
void GetKeyboardLayout(HLERequestContext& ctx);
void GetChineseTraditionalInputMethod(HLERequestContext& ctx);
void GetFieldTestingFlag(HLERequestContext& ctx);
+ void GetHomeMenuScheme(HLERequestContext& ctx);
+ void GetHomeMenuSchemeModel(HLERequestContext& ctx);
AccountSettings account_settings{
.flags = {},
diff --git a/src/core/hle/service/time/clock_types.h b/src/core/hle/service/time/clock_types.h
index 9fc01ea90..7149fffeb 100644
--- a/src/core/hle/service/time/clock_types.h
+++ b/src/core/hle/service/time/clock_types.h
@@ -11,6 +11,11 @@
#include "core/hle/service/time/errors.h"
#include "core/hle/service/time/time_zone_types.h"
+// Defined by WinBase.h on Windows
+#ifdef GetCurrentTime
+#undef GetCurrentTime
+#endif
+
namespace Service::Time::Clock {
enum class TimeType : u8 {
diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp
index 5c36b71e5..60ee78e89 100644
--- a/src/core/loader/deconstructed_rom_directory.cpp
+++ b/src/core/loader/deconstructed_rom_directory.cpp
@@ -3,6 +3,7 @@
#include <cstring>
#include "common/logging/log.h"
+#include "common/settings.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
@@ -14,6 +15,10 @@
#include "core/loader/deconstructed_rom_directory.h"
#include "core/loader/nso.h"
+#ifdef HAS_NCE
+#include "core/arm/nce/patcher.h"
+#endif
+
namespace Loader {
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file_,
@@ -124,21 +129,43 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
}
metadata.Print();
- const auto static_modules = {"rtld", "main", "subsdk0", "subsdk1", "subsdk2",
- "subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7",
- "subsdk8", "subsdk9", "sdk"};
+ // Enable NCE only for programs with 39-bit address space.
+ const bool is_39bit =
+ metadata.GetAddressSpaceType() == FileSys::ProgramAddressSpaceType::Is39Bit;
+ Settings::SetNceEnabled(is_39bit);
+
+ const std::array static_modules = {"rtld", "main", "subsdk0", "subsdk1", "subsdk2",
+ "subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7",
+ "subsdk8", "subsdk9", "sdk"};
- // Use the NSO module loader to figure out the code layout
std::size_t code_size{};
- for (const auto& module : static_modules) {
+
+ // Define an nce patch context for each potential module.
+#ifdef HAS_NCE
+ std::array<Core::NCE::Patcher, 13> module_patchers;
+#endif
+
+ const auto GetPatcher = [&](size_t i) -> Core::NCE::Patcher* {
+#ifdef HAS_NCE
+ if (Settings::IsNceEnabled()) {
+ return &module_patchers[i];
+ }
+#endif
+ return nullptr;
+ };
+
+ // Use the NSO module loader to figure out the code layout
+ for (size_t i = 0; i < static_modules.size(); i++) {
+ const auto& module = static_modules[i];
const FileSys::VirtualFile module_file{dir->GetFile(module)};
if (!module_file) {
continue;
}
const bool should_pass_arguments = std::strcmp(module, "rtld") == 0;
- const auto tentative_next_load_addr = AppLoader_NSO::LoadModule(
- process, system, *module_file, code_size, should_pass_arguments, false);
+ const auto tentative_next_load_addr =
+ AppLoader_NSO::LoadModule(process, system, *module_file, code_size,
+ should_pass_arguments, false, {}, GetPatcher(i));
if (!tentative_next_load_addr) {
return {ResultStatus::ErrorLoadingNSO, {}};
}
@@ -146,8 +173,18 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
code_size = *tentative_next_load_addr;
}
+ // Enable direct memory mapping in case of NCE.
+ const u64 fastmem_base = [&]() -> size_t {
+ if (Settings::IsNceEnabled()) {
+ auto& buffer = system.DeviceMemory().buffer;
+ buffer.EnableDirectMappedAddress();
+ return reinterpret_cast<u64>(buffer.VirtualBasePointer());
+ }
+ return 0;
+ }();
+
// Setup the process code layout
- if (process.LoadFromMetadata(metadata, code_size, is_hbl).IsError()) {
+ if (process.LoadFromMetadata(metadata, code_size, fastmem_base, is_hbl).IsError()) {
return {ResultStatus::ErrorUnableToParseKernelMetadata, {}};
}
@@ -157,7 +194,8 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
VAddr next_load_addr{base_address};
const FileSys::PatchManager pm{metadata.GetTitleID(), system.GetFileSystemController(),
system.GetContentProvider()};
- for (const auto& module : static_modules) {
+ for (size_t i = 0; i < static_modules.size(); i++) {
+ const auto& module = static_modules[i];
const FileSys::VirtualFile module_file{dir->GetFile(module)};
if (!module_file) {
continue;
@@ -165,15 +203,16 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
const VAddr load_addr{next_load_addr};
const bool should_pass_arguments = std::strcmp(module, "rtld") == 0;
- const auto tentative_next_load_addr = AppLoader_NSO::LoadModule(
- process, system, *module_file, load_addr, should_pass_arguments, true, pm);
+ const auto tentative_next_load_addr =
+ AppLoader_NSO::LoadModule(process, system, *module_file, load_addr,
+ should_pass_arguments, true, pm, GetPatcher(i));
if (!tentative_next_load_addr) {
return {ResultStatus::ErrorLoadingNSO, {}};
}
next_load_addr = *tentative_next_load_addr;
modules.insert_or_assign(load_addr, module);
- LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
+ LOG_DEBUG(Loader, "loaded module {} @ {:#X}", module, load_addr);
}
// Find the RomFS by searching for a ".romfs" file in this directory
diff --git a/src/core/loader/kip.cpp b/src/core/loader/kip.cpp
index bf56a08b4..cd6982921 100644
--- a/src/core/loader/kip.cpp
+++ b/src/core/loader/kip.cpp
@@ -91,7 +91,8 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::KProcess& process,
// Setup the process code layout
if (process
- .LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), program_image.size(), false)
+ .LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), program_image.size(), 0,
+ false)
.IsError()) {
return {ResultStatus::ErrorNotInitialized, {}};
}
diff --git a/src/core/loader/nca.cpp b/src/core/loader/nca.cpp
index 4feb6968a..814407535 100644
--- a/src/core/loader/nca.cpp
+++ b/src/core/loader/nca.cpp
@@ -74,10 +74,8 @@ AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::KProcess& process, Core::S
return load_result;
}
- if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0) {
- system.GetFileSystemController().RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(
- *this, system.GetContentProvider(), system.GetFileSystemController()));
- }
+ system.GetFileSystemController().RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(
+ *this, system.GetContentProvider(), system.GetFileSystemController()));
is_loaded = true;
return load_result;
diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp
index 69f1a54ed..e74697cda 100644
--- a/src/core/loader/nro.cpp
+++ b/src/core/loader/nro.cpp
@@ -22,6 +22,10 @@
#include "core/loader/nso.h"
#include "core/memory.h"
+#ifdef HAS_NCE
+#include "core/arm/nce/patcher.h"
+#endif
+
namespace Loader {
struct NroSegmentHeader {
@@ -139,7 +143,8 @@ static constexpr u32 PageAlignSize(u32 size) {
return static_cast<u32>((size + Core::Memory::YUZU_PAGEMASK) & ~Core::Memory::YUZU_PAGEMASK);
}
-static bool LoadNroImpl(Kernel::KProcess& process, const std::vector<u8>& data) {
+static bool LoadNroImpl(Core::System& system, Kernel::KProcess& process,
+ const std::vector<u8>& data) {
if (data.size() < sizeof(NroHeader)) {
return {};
}
@@ -194,14 +199,61 @@ static bool LoadNroImpl(Kernel::KProcess& process, const std::vector<u8>& data)
codeset.DataSegment().size += bss_size;
program_image.resize(static_cast<u32>(program_image.size()) + bss_size);
+ size_t image_size = program_image.size();
+
+#ifdef HAS_NCE
+ const auto& code = codeset.CodeSegment();
+
+ // NROs always have a 39-bit address space.
+ Settings::SetNceEnabled(true);
+
+ // Create NCE patcher
+ Core::NCE::Patcher patch{};
+
+ if (Settings::IsNceEnabled()) {
+ // Patch SVCs and MRS calls in the guest code
+ patch.PatchText(program_image, code);
+
+ // We only support PostData patching for NROs.
+ ASSERT(patch.GetPatchMode() == Core::NCE::PatchMode::PostData);
+
+ // Update patch section.
+ auto& patch_segment = codeset.PatchSegment();
+ patch_segment.addr = image_size;
+ patch_segment.size = static_cast<u32>(patch.GetSectionSize());
+
+ // Add patch section size to the module size.
+ image_size += patch_segment.size;
+ }
+#endif
+
+ // Enable direct memory mapping in case of NCE.
+ const u64 fastmem_base = [&]() -> size_t {
+ if (Settings::IsNceEnabled()) {
+ auto& buffer = system.DeviceMemory().buffer;
+ buffer.EnableDirectMappedAddress();
+ return reinterpret_cast<u64>(buffer.VirtualBasePointer());
+ }
+ return 0;
+ }();
// Setup the process code layout
if (process
- .LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), program_image.size(), false)
+ .LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), image_size, fastmem_base,
+ false)
.IsError()) {
return false;
}
+ // Relocate code patch and copy to the program_image if running under NCE.
+ // This needs to be after LoadFromMetadata so we can use the process entry point.
+#ifdef HAS_NCE
+ if (Settings::IsNceEnabled()) {
+ patch.RelocateAndCopy(process.GetEntryPoint(), code, program_image,
+ &process.GetPostHandlers());
+ }
+#endif
+
// Load codeset for current process
codeset.memory = std::move(program_image);
process.LoadModule(std::move(codeset), process.GetEntryPoint());
@@ -209,8 +261,9 @@ static bool LoadNroImpl(Kernel::KProcess& process, const std::vector<u8>& data)
return true;
}
-bool AppLoader_NRO::LoadNro(Kernel::KProcess& process, const FileSys::VfsFile& nro_file) {
- return LoadNroImpl(process, nro_file.ReadAllBytes());
+bool AppLoader_NRO::LoadNro(Core::System& system, Kernel::KProcess& process,
+ const FileSys::VfsFile& nro_file) {
+ return LoadNroImpl(system, process, nro_file.ReadAllBytes());
}
AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::KProcess& process, Core::System& system) {
@@ -218,7 +271,7 @@ AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::KProcess& process, Core::S
return {ResultStatus::ErrorAlreadyLoaded, {}};
}
- if (!LoadNro(process, *file)) {
+ if (!LoadNro(system, process, *file)) {
return {ResultStatus::ErrorLoadingNRO, {}};
}
diff --git a/src/core/loader/nro.h b/src/core/loader/nro.h
index 8de6eebc6..d2928cba0 100644
--- a/src/core/loader/nro.h
+++ b/src/core/loader/nro.h
@@ -54,7 +54,7 @@ public:
bool IsRomFSUpdatable() const override;
private:
- bool LoadNro(Kernel::KProcess& process, const FileSys::VfsFile& nro_file);
+ bool LoadNro(Core::System& system, Kernel::KProcess& process, const FileSys::VfsFile& nro_file);
std::vector<u8> icon_data;
std::unique_ptr<FileSys::NACP> nacp;
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index 1350da8dc..b053a0d14 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -20,6 +20,10 @@
#include "core/loader/nso.h"
#include "core/memory.h"
+#ifdef HAS_NCE
+#include "core/arm/nce/patcher.h"
+#endif
+
namespace Loader {
namespace {
struct MODHeader {
@@ -72,7 +76,8 @@ FileType AppLoader_NSO::IdentifyType(const FileSys::VirtualFile& in_file) {
std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::System& system,
const FileSys::VfsFile& nso_file, VAddr load_base,
bool should_pass_arguments, bool load_into_process,
- std::optional<FileSys::PatchManager> pm) {
+ std::optional<FileSys::PatchManager> pm,
+ Core::NCE::Patcher* patch) {
if (nso_file.GetSize() < sizeof(NSOHeader)) {
return std::nullopt;
}
@@ -86,6 +91,16 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
return std::nullopt;
}
+ // Allocate some space at the beginning if we are patching in PreText mode.
+ const size_t module_start = [&]() -> size_t {
+#ifdef HAS_NCE
+ if (patch && patch->GetPatchMode() == Core::NCE::PatchMode::PreText) {
+ return patch->GetSectionSize();
+ }
+#endif
+ return 0;
+ }();
+
// Build program image
Kernel::CodeSet codeset;
Kernel::PhysicalMemory program_image;
@@ -95,11 +110,12 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
if (nso_header.IsSegmentCompressed(i)) {
data = DecompressSegment(data, nso_header.segments[i]);
}
- program_image.resize(nso_header.segments[i].location + static_cast<u32>(data.size()));
- std::memcpy(program_image.data() + nso_header.segments[i].location, data.data(),
- data.size());
- codeset.segments[i].addr = nso_header.segments[i].location;
- codeset.segments[i].offset = nso_header.segments[i].location;
+ program_image.resize(module_start + nso_header.segments[i].location +
+ static_cast<u32>(data.size()));
+ std::memcpy(program_image.data() + module_start + nso_header.segments[i].location,
+ data.data(), data.size());
+ codeset.segments[i].addr = module_start + nso_header.segments[i].location;
+ codeset.segments[i].offset = module_start + nso_header.segments[i].location;
codeset.segments[i].size = nso_header.segments[i].size;
}
@@ -118,7 +134,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
}
codeset.DataSegment().size += nso_header.segments[2].bss_size;
- const u32 image_size{
+ u32 image_size{
PageAlignSize(static_cast<u32>(program_image.size()) + nso_header.segments[2].bss_size)};
program_image.resize(image_size);
@@ -129,15 +145,44 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
// Apply patches if necessary
const auto name = nso_file.GetName();
if (pm && (pm->HasNSOPatch(nso_header.build_id, name) || Settings::values.dump_nso)) {
- std::vector<u8> pi_header(sizeof(NSOHeader) + program_image.size());
+ std::span<u8> patchable_section(program_image.data() + module_start,
+ program_image.size() - module_start);
+ std::vector<u8> pi_header(sizeof(NSOHeader) + patchable_section.size());
std::memcpy(pi_header.data(), &nso_header, sizeof(NSOHeader));
- std::memcpy(pi_header.data() + sizeof(NSOHeader), program_image.data(),
- program_image.size());
+ std::memcpy(pi_header.data() + sizeof(NSOHeader), patchable_section.data(),
+ patchable_section.size());
pi_header = pm->PatchNSO(pi_header, name);
- std::copy(pi_header.begin() + sizeof(NSOHeader), pi_header.end(), program_image.data());
+ std::copy(pi_header.begin() + sizeof(NSOHeader), pi_header.end(), patchable_section.data());
+ }
+
+#ifdef HAS_NCE
+ // If we are computing the process code layout and using nce backend, patch.
+ const auto& code = codeset.CodeSegment();
+ if (patch && patch->GetPatchMode() == Core::NCE::PatchMode::None) {
+ // Patch SVCs and MRS calls in the guest code
+ patch->PatchText(program_image, code);
+
+ // Add patch section size to the module size.
+ image_size += static_cast<u32>(patch->GetSectionSize());
+ } else if (patch) {
+ // Relocate code patch and copy to the program_image.
+ patch->RelocateAndCopy(load_base, code, program_image, &process.GetPostHandlers());
+
+ // Update patch section.
+ auto& patch_segment = codeset.PatchSegment();
+ patch_segment.addr =
+ patch->GetPatchMode() == Core::NCE::PatchMode::PreText ? 0 : image_size;
+ patch_segment.size = static_cast<u32>(patch->GetSectionSize());
+
+ // Add patch section size to the module size. In PreText mode image_size
+ // already contains the patch segment as part of module_start.
+ if (patch->GetPatchMode() == Core::NCE::PatchMode::PostData) {
+ image_size += patch_segment.size;
+ }
}
+#endif
// If we aren't actually loading (i.e. just computing the process code layout), we are done
if (!load_into_process) {
diff --git a/src/core/loader/nso.h b/src/core/loader/nso.h
index 0b53b4ecd..29b86ed4c 100644
--- a/src/core/loader/nso.h
+++ b/src/core/loader/nso.h
@@ -15,6 +15,10 @@ namespace Core {
class System;
}
+namespace Core::NCE {
+class Patcher;
+}
+
namespace Kernel {
class KProcess;
}
@@ -88,7 +92,8 @@ public:
static std::optional<VAddr> LoadModule(Kernel::KProcess& process, Core::System& system,
const FileSys::VfsFile& nso_file, VAddr load_base,
bool should_pass_arguments, bool load_into_process,
- std::optional<FileSys::PatchManager> pm = {});
+ std::optional<FileSys::PatchManager> pm = {},
+ Core::NCE::Patcher* patch = nullptr);
LoadResult Load(Kernel::KProcess& process, Core::System& system) override;
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index a3431772a..5b376b202 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -53,7 +53,7 @@ struct Memory::Impl {
}
void MapMemoryRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size,
- Common::PhysicalAddress target) {
+ Common::PhysicalAddress target, Common::MemoryPermission perms) {
ASSERT_MSG((size & YUZU_PAGEMASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & YUZU_PAGEMASK) == 0, "non-page aligned base: {:016X}", GetInteger(base));
ASSERT_MSG(target >= DramMemoryMap::Base, "Out of bounds target: {:016X}",
@@ -63,7 +63,7 @@ struct Memory::Impl {
if (Settings::IsFastmemEnabled()) {
system.DeviceMemory().buffer.Map(GetInteger(base),
- GetInteger(target) - DramMemoryMap::Base, size);
+ GetInteger(target) - DramMemoryMap::Base, size, perms);
}
}
@@ -78,6 +78,51 @@ struct Memory::Impl {
}
}
+ void ProtectRegion(Common::PageTable& page_table, VAddr vaddr, u64 size,
+ Common::MemoryPermission perms) {
+ ASSERT_MSG((size & YUZU_PAGEMASK) == 0, "non-page aligned size: {:016X}", size);
+ ASSERT_MSG((vaddr & YUZU_PAGEMASK) == 0, "non-page aligned base: {:016X}", vaddr);
+
+ if (!Settings::IsFastmemEnabled()) {
+ return;
+ }
+
+ const bool is_r = True(perms & Common::MemoryPermission::Read);
+ const bool is_w = True(perms & Common::MemoryPermission::Write);
+ const bool is_x =
+ True(perms & Common::MemoryPermission::Execute) && Settings::IsNceEnabled();
+
+ if (!current_page_table) {
+ system.DeviceMemory().buffer.Protect(vaddr, size, is_r, is_w, is_x);
+ return;
+ }
+
+ u64 protect_bytes{};
+ u64 protect_begin{};
+ for (u64 addr = vaddr; addr < vaddr + size; addr += YUZU_PAGESIZE) {
+ const Common::PageType page_type{
+ current_page_table->pointers[addr >> YUZU_PAGEBITS].Type()};
+ switch (page_type) {
+ case Common::PageType::RasterizerCachedMemory:
+ if (protect_bytes > 0) {
+ system.DeviceMemory().buffer.Protect(protect_begin, protect_bytes, is_r, is_w,
+ is_x);
+ protect_bytes = 0;
+ }
+ break;
+ default:
+ if (protect_bytes == 0) {
+ protect_begin = addr;
+ }
+ protect_bytes += YUZU_PAGESIZE;
+ }
+ }
+
+ if (protect_bytes > 0) {
+ system.DeviceMemory().buffer.Protect(protect_begin, protect_bytes, is_r, is_w, is_x);
+ }
+ }
+
[[nodiscard]] u8* GetPointerFromRasterizerCachedMemory(u64 vaddr) const {
const Common::PhysicalAddress paddr{
current_page_table->backing_addr[vaddr >> YUZU_PAGEBITS]};
@@ -831,14 +876,19 @@ void Memory::SetCurrentPageTable(Kernel::KProcess& process, u32 core_id) {
}
void Memory::MapMemoryRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size,
- Common::PhysicalAddress target) {
- impl->MapMemoryRegion(page_table, base, size, target);
+ Common::PhysicalAddress target, Common::MemoryPermission perms) {
+ impl->MapMemoryRegion(page_table, base, size, target, perms);
}
void Memory::UnmapRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size) {
impl->UnmapRegion(page_table, base, size);
}
+void Memory::ProtectRegion(Common::PageTable& page_table, Common::ProcessAddress vaddr, u64 size,
+ Common::MemoryPermission perms) {
+ impl->ProtectRegion(page_table, GetInteger(vaddr), size, perms);
+}
+
bool Memory::IsValidVirtualAddress(const Common::ProcessAddress vaddr) const {
const Kernel::KProcess& process = *system.ApplicationProcess();
const auto& page_table = process.GetPageTable().GetImpl();
@@ -1001,4 +1051,17 @@ void Memory::FlushRegion(Common::ProcessAddress dest_addr, size_t size) {
impl->FlushRegion(dest_addr, size);
}
+bool Memory::InvalidateNCE(Common::ProcessAddress vaddr, size_t size) {
+ bool mapped = true;
+ u8* const ptr = impl->GetPointerImpl(
+ GetInteger(vaddr),
+ [&] {
+ LOG_ERROR(HW_Memory, "Unmapped InvalidateNCE for {} bytes @ {:#x}", size,
+ GetInteger(vaddr));
+ mapped = false;
+ },
+ [&] { impl->system.GPU().InvalidateRegion(GetInteger(vaddr), size); });
+ return mapped && ptr != nullptr;
+}
+
} // namespace Core::Memory
diff --git a/src/core/memory.h b/src/core/memory.h
index 13047a545..ed8ebb5eb 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -15,8 +15,9 @@
#include "core/hle/result.h"
namespace Common {
+enum class MemoryPermission : u32;
struct PageTable;
-}
+} // namespace Common
namespace Core {
class System;
@@ -82,9 +83,10 @@ public:
* @param size The amount of bytes to map. Must be page-aligned.
* @param target Buffer with the memory backing the mapping. Must be of length at least
* `size`.
+ * @param perms The permissions to map the memory with.
*/
void MapMemoryRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size,
- Common::PhysicalAddress target);
+ Common::PhysicalAddress target, Common::MemoryPermission perms);
/**
* Unmaps a region of the emulated process address space.
@@ -96,6 +98,17 @@ public:
void UnmapRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size);
/**
+ * Protects a region of the emulated process address space with the new permissions.
+ *
+ * @param page_table The page table of the emulated process.
+ * @param base The start address to re-protect. Must be page-aligned.
+ * @param size The amount of bytes to protect. Must be page-aligned.
+ * @param perms The permissions the address range is mapped.
+ */
+ void ProtectRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size,
+ Common::MemoryPermission perms);
+
+ /**
* Checks whether or not the supplied address is a valid virtual
* address for the current process.
*
@@ -472,6 +485,7 @@ public:
void SetGPUDirtyManagers(std::span<Core::GPUDirtyMemoryManager> managers);
void InvalidateRegion(Common::ProcessAddress dest_addr, size_t size);
+ bool InvalidateNCE(Common::ProcessAddress vaddr, size_t size);
void FlushRegion(Common::ProcessAddress dest_addr, size_t size);
private:
diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp
index da140c01c..db30ba598 100644
--- a/src/core/memory/cheat_engine.cpp
+++ b/src/core/memory/cheat_engine.cpp
@@ -68,10 +68,7 @@ u64 StandardVmCallbacks::HidKeysDown() {
return 0;
}
- const auto press_state =
- applet_resource
- ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)
- .GetAndResetPressState();
+ const auto press_state = applet_resource->GetNpad()->GetAndResetPressState();
return static_cast<u64>(press_state & HID::NpadButton::All);
}
diff --git a/src/frontend_common/CMakeLists.txt b/src/frontend_common/CMakeLists.txt
new file mode 100644
index 000000000..22e9337c4
--- /dev/null
+++ b/src/frontend_common/CMakeLists.txt
@@ -0,0 +1,10 @@
+# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
+
+add_library(frontend_common STATIC
+ config.cpp
+ config.h
+)
+
+create_target_directory_groups(frontend_common)
+target_link_libraries(frontend_common PUBLIC core SimpleIni::SimpleIni PRIVATE common Boost::headers)
diff --git a/src/frontend_common/config.cpp b/src/frontend_common/config.cpp
new file mode 100644
index 000000000..1a0491c2c
--- /dev/null
+++ b/src/frontend_common/config.cpp
@@ -0,0 +1,1010 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <algorithm>
+#include <array>
+#include "common/fs/fs.h"
+#include "common/fs/path_util.h"
+#include "common/settings.h"
+#include "common/settings_common.h"
+#include "common/settings_enums.h"
+#include "config.h"
+#include "core/core.h"
+#include "core/hle/service/acc/profile_manager.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "network/network.h"
+
+#include <boost/algorithm/string/replace.hpp>
+
+#include "common/string_util.h"
+
+namespace FS = Common::FS;
+
+Config::Config(const ConfigType config_type)
+ : type(config_type), global{config_type == ConfigType::GlobalConfig} {}
+
+void Config::Initialize(const std::string& config_name) {
+ const std::filesystem::path fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
+ const auto config_file = fmt::format("{}.ini", config_name);
+
+ switch (type) {
+ case ConfigType::GlobalConfig:
+ config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
+ void(FS::CreateParentDir(config_loc));
+ SetUpIni();
+ Reload();
+ break;
+ case ConfigType::PerGameConfig:
+ config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
+ void(FS::CreateParentDir(config_loc));
+ SetUpIni();
+ Reload();
+ break;
+ case ConfigType::InputProfile:
+ config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
+ void(FS::CreateParentDir(config_loc));
+ SetUpIni();
+ break;
+ }
+}
+
+void Config::Initialize(const std::optional<std::string> config_path) {
+ const std::filesystem::path default_sdl_config_path =
+ FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "sdl2-config.ini";
+ config_loc = config_path.value_or(FS::PathToUTF8String(default_sdl_config_path));
+ void(FS::CreateParentDir(config_loc));
+ SetUpIni();
+ Reload();
+}
+
+void Config::WriteToIni() const {
+ FILE* fp = nullptr;
+#ifdef _WIN32
+ fp = _wfopen(Common::UTF8ToUTF16W(config_loc).data(), L"wb");
+#else
+ fp = fopen(config_loc.c_str(), "wb");
+#endif
+
+ if (fp == nullptr) {
+ LOG_ERROR(Frontend, "Config file could not be saved!");
+ return;
+ }
+
+ CSimpleIniA::FileWriter writer(fp);
+ const SI_Error rc = config->Save(writer, false);
+ if (rc < 0) {
+ LOG_ERROR(Frontend, "Config file could not be saved!");
+ }
+ fclose(fp);
+}
+
+void Config::SetUpIni() {
+ config = std::make_unique<CSimpleIniA>();
+ config->SetUnicode(true);
+ config->SetSpaces(false);
+
+ FILE* fp = nullptr;
+#ifdef _WIN32
+ _wfopen_s(&fp, Common::UTF8ToUTF16W(config_loc).data(), L"rb, ccs=UTF-8");
+ if (fp == nullptr) {
+ fp = _wfopen(Common::UTF8ToUTF16W(config_loc).data(), L"wb, ccs=UTF-8");
+ }
+#else
+ fp = fopen(config_loc.c_str(), "rb");
+ if (fp == nullptr) {
+ fp = fopen(config_loc.c_str(), "wb");
+ }
+#endif
+
+ if (fp == nullptr) {
+ LOG_ERROR(Frontend, "Config file could not be loaded!");
+ return;
+ }
+
+ if (SI_Error rc = config->LoadFile(fp); rc < 0) {
+ LOG_ERROR(Frontend, "Config file could not be loaded!");
+ }
+ fclose(fp);
+}
+
+bool Config::IsCustomConfig() const {
+ return type == ConfigType::PerGameConfig;
+}
+
+void Config::ReadPlayerValues(const std::size_t player_index) {
+ std::string player_prefix;
+ if (type != ConfigType::InputProfile) {
+ player_prefix.append("player_").append(ToString(player_index)).append("_");
+ }
+
+ auto& player = Settings::values.players.GetValue()[player_index];
+ if (IsCustomConfig()) {
+ const auto profile_name =
+ ReadStringSetting(std::string(player_prefix).append("profile_name"));
+ if (profile_name.empty()) {
+ // Use the global input config
+ player = Settings::values.players.GetValue(true)[player_index];
+ return;
+ }
+ player.profile_name = profile_name;
+ }
+
+ if (player_prefix.empty() && Settings::IsConfiguringGlobal()) {
+ const auto controller = static_cast<Settings::ControllerType>(
+ ReadIntegerSetting(std::string(player_prefix).append("type"),
+ static_cast<u8>(Settings::ControllerType::ProController)));
+
+ if (controller == Settings::ControllerType::LeftJoycon ||
+ controller == Settings::ControllerType::RightJoycon) {
+ player.controller_type = controller;
+ }
+ } else {
+ std::string connected_key = player_prefix;
+ player.connected = ReadBooleanSetting(connected_key.append("connected"),
+ std::make_optional(player_index == 0));
+
+ player.controller_type = static_cast<Settings::ControllerType>(
+ ReadIntegerSetting(std::string(player_prefix).append("type"),
+ static_cast<u8>(Settings::ControllerType::ProController)));
+
+ player.vibration_enabled = ReadBooleanSetting(
+ std::string(player_prefix).append("vibration_enabled"), std::make_optional(true));
+
+ player.vibration_strength = static_cast<int>(
+ ReadIntegerSetting(std::string(player_prefix).append("vibration_strength"), 100));
+
+ player.body_color_left = static_cast<u32>(ReadIntegerSetting(
+ std::string(player_prefix).append("body_color_left"), Settings::JOYCON_BODY_NEON_BLUE));
+ player.body_color_right = static_cast<u32>(ReadIntegerSetting(
+ std::string(player_prefix).append("body_color_right"), Settings::JOYCON_BODY_NEON_RED));
+ player.button_color_left = static_cast<u32>(
+ ReadIntegerSetting(std::string(player_prefix).append("button_color_left"),
+ Settings::JOYCON_BUTTONS_NEON_BLUE));
+ player.button_color_right = static_cast<u32>(
+ ReadIntegerSetting(std::string(player_prefix).append("button_color_right"),
+ Settings::JOYCON_BUTTONS_NEON_RED));
+ }
+}
+
+void Config::ReadTouchscreenValues() {
+ Settings::values.touchscreen.enabled =
+ ReadBooleanSetting(std::string("touchscreen_enabled"), std::make_optional(true));
+ Settings::values.touchscreen.rotation_angle =
+ static_cast<u32>(ReadIntegerSetting(std::string("touchscreen_angle"), 0));
+ Settings::values.touchscreen.diameter_x =
+ static_cast<u32>(ReadIntegerSetting(std::string("touchscreen_diameter_x"), 15));
+ Settings::values.touchscreen.diameter_y =
+ static_cast<u32>(ReadIntegerSetting(std::string("touchscreen_diameter_y"), 15));
+}
+
+void Config::ReadAudioValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Audio));
+
+ ReadCategory(Settings::Category::Audio);
+ ReadCategory(Settings::Category::UiAudio);
+
+ EndGroup();
+}
+
+void Config::ReadControlValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
+
+ ReadCategory(Settings::Category::Controls);
+
+ Settings::values.players.SetGlobal(!IsCustomConfig());
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
+ ReadPlayerValues(p);
+ }
+
+ // Disable docked mode if handheld is selected
+ const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
+ if (controller_type == Settings::ControllerType::Handheld) {
+ Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
+ Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld);
+ }
+
+ if (IsCustomConfig()) {
+ EndGroup();
+ return;
+ }
+ ReadTouchscreenValues();
+ ReadMotionTouchValues();
+
+ EndGroup();
+}
+
+void Config::ReadMotionTouchValues() {
+ int num_touch_from_button_maps = BeginArray(std::string("touch_from_button_maps"));
+
+ if (num_touch_from_button_maps > 0) {
+ for (int i = 0; i < num_touch_from_button_maps; ++i) {
+ SetArrayIndex(i);
+
+ Settings::TouchFromButtonMap map;
+ map.name = ReadStringSetting(std::string("name"), std::string("default"));
+
+ const int num_touch_maps = BeginArray(std::string("entries"));
+ map.buttons.reserve(num_touch_maps);
+ for (int j = 0; j < num_touch_maps; j++) {
+ SetArrayIndex(j);
+ std::string touch_mapping = ReadStringSetting(std::string("bind"));
+ map.buttons.emplace_back(std::move(touch_mapping));
+ }
+ EndArray(); // entries
+ Settings::values.touch_from_button_maps.emplace_back(std::move(map));
+ }
+ } else {
+ Settings::values.touch_from_button_maps.emplace_back(
+ Settings::TouchFromButtonMap{"default", {}});
+ num_touch_from_button_maps = 1;
+ }
+ EndArray(); // touch_from_button_maps
+
+ Settings::values.touch_from_button_map_index = std::clamp(
+ Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
+}
+
+void Config::ReadCoreValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Core));
+
+ ReadCategory(Settings::Category::Core);
+
+ EndGroup();
+}
+
+void Config::ReadDataStorageValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::DataStorage));
+
+ FS::SetYuzuPath(FS::YuzuPath::NANDDir, ReadStringSetting(std::string("nand_directory")));
+ FS::SetYuzuPath(FS::YuzuPath::SDMCDir, ReadStringSetting(std::string("sdmc_directory")));
+ FS::SetYuzuPath(FS::YuzuPath::LoadDir, ReadStringSetting(std::string("load_directory")));
+ FS::SetYuzuPath(FS::YuzuPath::DumpDir, ReadStringSetting(std::string("dump_directory")));
+ FS::SetYuzuPath(FS::YuzuPath::TASDir, ReadStringSetting(std::string("tas_directory")));
+
+ ReadCategory(Settings::Category::DataStorage);
+
+ EndGroup();
+}
+
+void Config::ReadDebuggingValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Debugging));
+
+ // Intentionally not using the QT default setting as this is intended to be changed in the ini
+ Settings::values.record_frame_times =
+ ReadBooleanSetting(std::string("record_frame_times"), std::make_optional(false));
+
+ ReadCategory(Settings::Category::Debugging);
+ ReadCategory(Settings::Category::DebuggingGraphics);
+
+ EndGroup();
+}
+
+void Config::ReadServiceValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Services));
+
+ ReadCategory(Settings::Category::Services);
+
+ EndGroup();
+}
+
+void Config::ReadDisabledAddOnValues() {
+ // Custom config section
+ BeginGroup(std::string("DisabledAddOns"));
+
+ const int size = BeginArray(std::string(""));
+ for (int i = 0; i < size; ++i) {
+ SetArrayIndex(i);
+ const auto title_id = ReadUnsignedIntegerSetting(std::string("title_id"), 0);
+ std::vector<std::string> out;
+ const int d_size = BeginArray("disabled");
+ for (int j = 0; j < d_size; ++j) {
+ SetArrayIndex(j);
+ out.push_back(ReadStringSetting(std::string("d"), std::string("")));
+ }
+ EndArray(); // d
+ Settings::values.disabled_addons.insert_or_assign(title_id, out);
+ }
+ EndArray(); // Base disabled addons array - Has no base key
+
+ EndGroup();
+}
+
+void Config::ReadMiscellaneousValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Miscellaneous));
+
+ ReadCategory(Settings::Category::Miscellaneous);
+
+ EndGroup();
+}
+
+void Config::ReadCpuValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Cpu));
+
+ ReadCategory(Settings::Category::Cpu);
+ ReadCategory(Settings::Category::CpuDebug);
+ ReadCategory(Settings::Category::CpuUnsafe);
+
+ EndGroup();
+}
+
+void Config::ReadRendererValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Renderer));
+
+ ReadCategory(Settings::Category::Renderer);
+ ReadCategory(Settings::Category::RendererAdvanced);
+ ReadCategory(Settings::Category::RendererDebug);
+
+ EndGroup();
+}
+
+void Config::ReadScreenshotValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Screenshots));
+
+ ReadCategory(Settings::Category::Screenshots);
+ FS::SetYuzuPath(FS::YuzuPath::ScreenshotsDir,
+ ReadStringSetting(std::string("screenshot_path")));
+
+ EndGroup();
+}
+
+void Config::ReadSystemValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::System));
+
+ ReadCategory(Settings::Category::System);
+ ReadCategory(Settings::Category::SystemAudio);
+
+ EndGroup();
+}
+
+void Config::ReadWebServiceValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::WebService));
+
+ ReadCategory(Settings::Category::WebService);
+
+ EndGroup();
+}
+
+void Config::ReadNetworkValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Services));
+
+ ReadCategory(Settings::Category::Network);
+
+ EndGroup();
+}
+
+void Config::ReadValues() {
+ if (global) {
+ ReadDataStorageValues();
+ ReadDebuggingValues();
+ ReadDisabledAddOnValues();
+ ReadNetworkValues();
+ ReadServiceValues();
+ ReadWebServiceValues();
+ ReadMiscellaneousValues();
+ }
+ ReadControlValues();
+ ReadCoreValues();
+ ReadCpuValues();
+ ReadRendererValues();
+ ReadAudioValues();
+ ReadSystemValues();
+}
+
+void Config::SavePlayerValues(const std::size_t player_index) {
+ std::string player_prefix;
+ if (type != ConfigType::InputProfile) {
+ player_prefix = std::string("player_").append(ToString(player_index)).append("_");
+ }
+
+ const auto& player = Settings::values.players.GetValue()[player_index];
+ if (IsCustomConfig()) {
+ if (player.profile_name.empty()) {
+ // No custom profile selected
+ return;
+ }
+ WriteSetting(std::string(player_prefix).append("profile_name"), player.profile_name,
+ std::make_optional(std::string("")));
+ }
+
+ WriteSetting(std::string(player_prefix).append("type"), static_cast<u8>(player.controller_type),
+ std::make_optional(static_cast<u8>(Settings::ControllerType::ProController)));
+
+ if (!player_prefix.empty() || !Settings::IsConfiguringGlobal()) {
+ WriteSetting(std::string(player_prefix).append("connected"), player.connected,
+ std::make_optional(player_index == 0));
+ WriteSetting(std::string(player_prefix).append("vibration_enabled"),
+ player.vibration_enabled, std::make_optional(true));
+ WriteSetting(std::string(player_prefix).append("vibration_strength"),
+ player.vibration_strength, std::make_optional(100));
+ WriteSetting(std::string(player_prefix).append("body_color_left"), player.body_color_left,
+ std::make_optional(Settings::JOYCON_BODY_NEON_BLUE));
+ WriteSetting(std::string(player_prefix).append("body_color_right"), player.body_color_right,
+ std::make_optional(Settings::JOYCON_BODY_NEON_RED));
+ WriteSetting(std::string(player_prefix).append("button_color_left"),
+ player.button_color_left,
+ std::make_optional(Settings::JOYCON_BUTTONS_NEON_BLUE));
+ WriteSetting(std::string(player_prefix).append("button_color_right"),
+ player.button_color_right,
+ std::make_optional(Settings::JOYCON_BUTTONS_NEON_RED));
+ }
+}
+
+void Config::SaveTouchscreenValues() {
+ const auto& touchscreen = Settings::values.touchscreen;
+
+ WriteSetting(std::string("touchscreen_enabled"), touchscreen.enabled, std::make_optional(true));
+
+ WriteSetting(std::string("touchscreen_angle"), touchscreen.rotation_angle,
+ std::make_optional(static_cast<u32>(0)));
+ WriteSetting(std::string("touchscreen_diameter_x"), touchscreen.diameter_x,
+ std::make_optional(static_cast<u32>(15)));
+ WriteSetting(std::string("touchscreen_diameter_y"), touchscreen.diameter_y,
+ std::make_optional(static_cast<u32>(15)));
+}
+
+void Config::SaveMotionTouchValues() {
+ BeginArray(std::string("touch_from_button_maps"));
+ for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
+ SetArrayIndex(static_cast<int>(p));
+ WriteSetting(std::string("name"), Settings::values.touch_from_button_maps[p].name,
+ std::make_optional(std::string("default")));
+
+ BeginArray(std::string("entries"));
+ for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
+ ++q) {
+ SetArrayIndex(static_cast<int>(q));
+ WriteSetting(std::string("bind"),
+ Settings::values.touch_from_button_maps[p].buttons[q]);
+ }
+ EndArray(); // entries
+ }
+ EndArray(); // touch_from_button_maps
+}
+
+void Config::SaveValues() {
+ if (global) {
+ SaveDataStorageValues();
+ SaveDebuggingValues();
+ SaveDisabledAddOnValues();
+ SaveNetworkValues();
+ SaveWebServiceValues();
+ SaveMiscellaneousValues();
+ }
+ SaveControlValues();
+ SaveCoreValues();
+ SaveCpuValues();
+ SaveRendererValues();
+ SaveAudioValues();
+ SaveSystemValues();
+
+ WriteToIni();
+}
+
+void Config::SaveAudioValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Audio));
+
+ WriteCategory(Settings::Category::Audio);
+ WriteCategory(Settings::Category::UiAudio);
+
+ EndGroup();
+}
+
+void Config::SaveControlValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
+
+ WriteCategory(Settings::Category::Controls);
+
+ Settings::values.players.SetGlobal(!IsCustomConfig());
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
+ SavePlayerValues(p);
+ }
+ if (IsCustomConfig()) {
+ EndGroup();
+ return;
+ }
+ SaveTouchscreenValues();
+ SaveMotionTouchValues();
+
+ EndGroup();
+}
+
+void Config::SaveCoreValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Core));
+
+ WriteCategory(Settings::Category::Core);
+
+ EndGroup();
+}
+
+void Config::SaveDataStorageValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::DataStorage));
+
+ WriteSetting(std::string("nand_directory"), FS::GetYuzuPathString(FS::YuzuPath::NANDDir),
+ std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
+ WriteSetting(std::string("sdmc_directory"), FS::GetYuzuPathString(FS::YuzuPath::SDMCDir),
+ std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
+ WriteSetting(std::string("load_directory"), FS::GetYuzuPathString(FS::YuzuPath::LoadDir),
+ std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
+ WriteSetting(std::string("dump_directory"), FS::GetYuzuPathString(FS::YuzuPath::DumpDir),
+ std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
+ WriteSetting(std::string("tas_directory"), FS::GetYuzuPathString(FS::YuzuPath::TASDir),
+ std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
+
+ WriteCategory(Settings::Category::DataStorage);
+
+ EndGroup();
+}
+
+void Config::SaveDebuggingValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Debugging));
+
+ // Intentionally not using the QT default setting as this is intended to be changed in the ini
+ WriteSetting(std::string("record_frame_times"), Settings::values.record_frame_times);
+
+ WriteCategory(Settings::Category::Debugging);
+ WriteCategory(Settings::Category::DebuggingGraphics);
+
+ EndGroup();
+}
+
+void Config::SaveNetworkValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Services));
+
+ WriteCategory(Settings::Category::Network);
+
+ EndGroup();
+}
+
+void Config::SaveDisabledAddOnValues() {
+ // Custom config section
+ BeginGroup(std::string("DisabledAddOns"));
+
+ int i = 0;
+ BeginArray(std::string(""));
+ for (const auto& elem : Settings::values.disabled_addons) {
+ SetArrayIndex(i);
+ WriteSetting(std::string("title_id"), elem.first, std::make_optional(static_cast<u64>(0)));
+ BeginArray(std::string("disabled"));
+ for (std::size_t j = 0; j < elem.second.size(); ++j) {
+ SetArrayIndex(static_cast<int>(j));
+ WriteSetting(std::string("d"), elem.second[j], std::make_optional(std::string("")));
+ }
+ EndArray(); // disabled
+ ++i;
+ }
+ EndArray(); // Base disabled addons array - Has no base key
+
+ EndGroup();
+}
+
+void Config::SaveMiscellaneousValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Miscellaneous));
+
+ WriteCategory(Settings::Category::Miscellaneous);
+
+ EndGroup();
+}
+
+void Config::SaveCpuValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Cpu));
+
+ WriteCategory(Settings::Category::Cpu);
+ WriteCategory(Settings::Category::CpuDebug);
+ WriteCategory(Settings::Category::CpuUnsafe);
+
+ EndGroup();
+}
+
+void Config::SaveRendererValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Renderer));
+
+ WriteCategory(Settings::Category::Renderer);
+ WriteCategory(Settings::Category::RendererAdvanced);
+ WriteCategory(Settings::Category::RendererDebug);
+
+ EndGroup();
+}
+
+void Config::SaveScreenshotValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Screenshots));
+
+ WriteSetting(std::string("screenshot_path"),
+ FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir));
+ WriteCategory(Settings::Category::Screenshots);
+
+ EndGroup();
+}
+
+void Config::SaveSystemValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::System));
+
+ WriteCategory(Settings::Category::System);
+ WriteCategory(Settings::Category::SystemAudio);
+
+ EndGroup();
+}
+
+void Config::SaveWebServiceValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::WebService));
+
+ WriteCategory(Settings::Category::WebService);
+
+ EndGroup();
+}
+
+bool Config::ReadBooleanSetting(const std::string& key, const std::optional<bool> default_value) {
+ std::string full_key = GetFullKey(key, false);
+ if (!default_value.has_value()) {
+ return config->GetBoolValue(GetSection().c_str(), full_key.c_str(), false);
+ }
+
+ if (config->GetBoolValue(GetSection().c_str(),
+ std::string(full_key).append("\\default").c_str(), false)) {
+ return static_cast<bool>(default_value.value());
+ } else {
+ return config->GetBoolValue(GetSection().c_str(), full_key.c_str(),
+ static_cast<bool>(default_value.value()));
+ }
+}
+
+s64 Config::ReadIntegerSetting(const std::string& key, const std::optional<s64> default_value) {
+ std::string full_key = GetFullKey(key, false);
+ if (!default_value.has_value()) {
+ try {
+ return std::stoll(
+ std::string(config->GetValue(GetSection().c_str(), full_key.c_str(), "0")));
+ } catch (...) {
+ return 0;
+ }
+ }
+
+ s64 result = 0;
+ if (config->GetBoolValue(GetSection().c_str(),
+ std::string(full_key).append("\\default").c_str(), true)) {
+ result = default_value.value();
+ } else {
+ try {
+ result = std::stoll(std::string(config->GetValue(
+ GetSection().c_str(), full_key.c_str(), ToString(default_value.value()).c_str())));
+ } catch (...) {
+ result = default_value.value();
+ }
+ }
+ return result;
+}
+
+u64 Config::ReadUnsignedIntegerSetting(const std::string& key,
+ const std::optional<u64> default_value) {
+ std::string full_key = GetFullKey(key, false);
+ if (!default_value.has_value()) {
+ try {
+ return std::stoull(
+ std::string(config->GetValue(GetSection().c_str(), full_key.c_str(), "0")));
+ } catch (...) {
+ return 0;
+ }
+ }
+
+ u64 result = 0;
+ if (config->GetBoolValue(GetSection().c_str(),
+ std::string(full_key).append("\\default").c_str(), true)) {
+ result = default_value.value();
+ } else {
+ try {
+ result = std::stoull(std::string(config->GetValue(
+ GetSection().c_str(), full_key.c_str(), ToString(default_value.value()).c_str())));
+ } catch (...) {
+ result = default_value.value();
+ }
+ }
+ return result;
+}
+
+double Config::ReadDoubleSetting(const std::string& key,
+ const std::optional<double> default_value) {
+ std::string full_key = GetFullKey(key, false);
+ if (!default_value.has_value()) {
+ return config->GetDoubleValue(GetSection().c_str(), full_key.c_str(), 0);
+ }
+
+ double result;
+ if (config->GetBoolValue(GetSection().c_str(),
+ std::string(full_key).append("\\default").c_str(), true)) {
+ result = default_value.value();
+ } else {
+ result =
+ config->GetDoubleValue(GetSection().c_str(), full_key.c_str(), default_value.value());
+ }
+ return result;
+}
+
+std::string Config::ReadStringSetting(const std::string& key,
+ const std::optional<std::string> default_value) {
+ std::string result;
+ std::string full_key = GetFullKey(key, false);
+ if (!default_value.has_value()) {
+ result = config->GetValue(GetSection().c_str(), full_key.c_str(), "");
+ boost::replace_all(result, "\"", "");
+ return result;
+ }
+
+ if (config->GetBoolValue(GetSection().c_str(),
+ std::string(full_key).append("\\default").c_str(), true)) {
+ result = default_value.value();
+ } else {
+ result =
+ config->GetValue(GetSection().c_str(), full_key.c_str(), default_value.value().c_str());
+ }
+ boost::replace_all(result, "\"", "");
+ boost::replace_all(result, "//", "/");
+ return result;
+}
+
+bool Config::Exists(const std::string& section, const std::string& key) const {
+ const std::string value = config->GetValue(section.c_str(), key.c_str(), "");
+ return !value.empty();
+}
+
+template <typename Type>
+void Config::WriteSetting(const std::string& key, const Type& value,
+ const std::optional<Type>& default_value,
+ const std::optional<bool>& use_global) {
+ std::string full_key = GetFullKey(key, false);
+
+ std::string saved_value;
+ std::string string_default;
+ if constexpr (std::is_same_v<Type, std::string>) {
+ saved_value.append(AdjustOutputString(value));
+ if (default_value.has_value()) {
+ string_default.append(AdjustOutputString(default_value.value()));
+ }
+ } else {
+ saved_value.append(AdjustOutputString(ToString(value)));
+ if (default_value.has_value()) {
+ string_default.append(ToString(default_value.value()));
+ }
+ }
+
+ if (default_value.has_value() && use_global.has_value()) {
+ if (!global) {
+ WriteSettingInternal(std::string(full_key).append("\\global"),
+ ToString(use_global.value()));
+ }
+ if (global || use_global.value() == false) {
+ WriteSettingInternal(std::string(full_key).append("\\default"),
+ ToString(string_default == saved_value));
+ WriteSettingInternal(full_key, saved_value);
+ }
+ } else if (default_value.has_value() && !use_global.has_value()) {
+ WriteSettingInternal(std::string(full_key).append("\\default"),
+ ToString(string_default == saved_value));
+ WriteSettingInternal(full_key, saved_value);
+ } else {
+ WriteSettingInternal(full_key, saved_value);
+ }
+}
+
+void Config::WriteSettingInternal(const std::string& key, const std::string& value) {
+ config->SetValue(GetSection().c_str(), key.c_str(), value.c_str());
+}
+
+void Config::Reload() {
+ ReadValues();
+ // To apply default value changes
+ SaveValues();
+}
+
+void Config::Save() {
+ SaveValues();
+}
+
+void Config::ClearControlPlayerValues() const {
+ // If key is an empty string, all keys in the current group() are removed.
+ const char* section = Settings::TranslateCategory(Settings::Category::Controls);
+ CSimpleIniA::TNamesDepend keys;
+ config->GetAllKeys(section, keys);
+ for (const auto& key : keys) {
+ if (std::string(config->GetValue(section, key.pItem)).empty()) {
+ config->Delete(section, key.pItem);
+ }
+ }
+}
+
+const std::string& Config::GetConfigFilePath() const {
+ return config_loc;
+}
+
+void Config::ReadCategory(const Settings::Category category) {
+ const auto& settings = FindRelevantList(category);
+ std::ranges::for_each(settings, [&](const auto& setting) { ReadSettingGeneric(setting); });
+}
+
+void Config::WriteCategory(const Settings::Category category) {
+ const auto& settings = FindRelevantList(category);
+ std::ranges::for_each(settings, [&](const auto& setting) { WriteSettingGeneric(setting); });
+}
+
+void Config::ReadSettingGeneric(Settings::BasicSetting* const setting) {
+ if (!setting->Save() || (!setting->Switchable() && !global)) {
+ return;
+ }
+
+ const std::string key = AdjustKey(setting->GetLabel());
+ const std::string default_value(setting->DefaultToString());
+
+ bool use_global = true;
+ if (setting->Switchable() && !global) {
+ use_global =
+ ReadBooleanSetting(std::string(key).append("\\use_global"), std::make_optional(true));
+ setting->SetGlobal(use_global);
+ }
+
+ if (global || !use_global) {
+ const bool is_default =
+ ReadBooleanSetting(std::string(key).append("\\default"), std::make_optional(true));
+ if (!is_default) {
+ const std::string setting_string = ReadStringSetting(key, default_value);
+ setting->LoadString(setting_string);
+ } else {
+ // Empty string resets the Setting to default
+ setting->LoadString("");
+ }
+ }
+}
+
+void Config::WriteSettingGeneric(const Settings::BasicSetting* const setting) {
+ if (!setting->Save()) {
+ return;
+ }
+
+ std::string key = AdjustKey(setting->GetLabel());
+ if (setting->Switchable()) {
+ if (!global) {
+ WriteSetting(std::string(key).append("\\use_global"), setting->UsingGlobal());
+ }
+ if (global || !setting->UsingGlobal()) {
+ WriteSetting(std::string(key).append("\\default"),
+ setting->ToString() == setting->DefaultToString());
+ WriteSetting(key, setting->ToString());
+ }
+ } else if (global) {
+ WriteSetting(std::string(key).append("\\default"),
+ setting->ToString() == setting->DefaultToString());
+ WriteSetting(key, setting->ToString());
+ }
+}
+
+void Config::BeginGroup(const std::string& group) {
+ // You can't begin a group while reading/writing from a config array
+ ASSERT(array_stack.empty());
+
+ key_stack.push_back(AdjustKey(group));
+}
+
+void Config::EndGroup() {
+ // You can't end a group if you haven't started one yet
+ ASSERT(!key_stack.empty());
+
+ // You can't end a group when reading/writing from a config array
+ ASSERT(array_stack.empty());
+
+ key_stack.pop_back();
+}
+
+std::string Config::GetSection() {
+ if (key_stack.empty()) {
+ return std::string{""};
+ }
+
+ return key_stack.front();
+}
+
+std::string Config::GetGroup() const {
+ if (key_stack.size() <= 1) {
+ return std::string{""};
+ }
+
+ std::string key;
+ for (size_t i = 1; i < key_stack.size(); ++i) {
+ key.append(key_stack[i]).append("\\");
+ }
+ return key;
+}
+
+std::string Config::AdjustKey(const std::string& key) {
+ std::string adjusted_key(key);
+ boost::replace_all(adjusted_key, "/", "\\");
+ boost::replace_all(adjusted_key, " ", "%20");
+ return adjusted_key;
+}
+
+std::string Config::AdjustOutputString(const std::string& string) {
+ std::string adjusted_string(string);
+ boost::replace_all(adjusted_string, "\\", "/");
+
+ // Windows requires that two forward slashes are used at the start of a path for unmapped
+ // network drives so we have to watch for that here
+#ifndef ANDROID
+ if (string.substr(0, 2) == "//") {
+ boost::replace_all(adjusted_string, "//", "/");
+ adjusted_string.insert(0, "/");
+ } else {
+ boost::replace_all(adjusted_string, "//", "/");
+ }
+#endif
+
+ // Needed for backwards compatibility with QSettings deserialization
+ for (const auto& special_character : special_characters) {
+ if (adjusted_string.find(special_character) != std::string::npos) {
+ adjusted_string.insert(0, "\"");
+ adjusted_string.append("\"");
+ break;
+ }
+ }
+ return adjusted_string;
+}
+
+std::string Config::GetFullKey(const std::string& key, bool skipArrayIndex) {
+ if (array_stack.empty()) {
+ return std::string(GetGroup()).append(AdjustKey(key));
+ }
+
+ std::string array_key;
+ for (size_t i = 0; i < array_stack.size(); ++i) {
+ if (!array_stack[i].name.empty()) {
+ array_key.append(array_stack[i].name).append("\\");
+ }
+
+ if (!skipArrayIndex || (array_stack.size() - 1 != i && array_stack.size() > 1)) {
+ array_key.append(ToString(array_stack[i].index)).append("\\");
+ }
+ }
+ std::string final_key = std::string(GetGroup()).append(array_key).append(AdjustKey(key));
+ return final_key;
+}
+
+int Config::BeginArray(const std::string& array) {
+ array_stack.push_back(ConfigArray{AdjustKey(array), 0, 0});
+ const int size = config->GetLongValue(GetSection().c_str(),
+ GetFullKey(std::string("size"), true).c_str(), 0);
+ array_stack.back().size = size;
+ return size;
+}
+
+void Config::EndArray() {
+ // You can't end a config array before starting one
+ ASSERT(!array_stack.empty());
+
+ // Set the array size to 0 if the array is ended without changing the index
+ int size = 0;
+ if (array_stack.back().index != 0) {
+ size = array_stack.back().size;
+ }
+
+ // Write out the size to config
+ if (key_stack.size() == 1 && array_stack.back().name.empty()) {
+ // Edge-case where the first array created doesn't have a name
+ config->SetValue(GetSection().c_str(), std::string("size").c_str(), ToString(size).c_str());
+ } else {
+ const auto key = GetFullKey(std::string("size"), true);
+ config->SetValue(GetSection().c_str(), key.c_str(), ToString(size).c_str());
+ }
+
+ array_stack.pop_back();
+}
+
+void Config::SetArrayIndex(const int index) {
+ // You can't set the array index if you haven't started one yet
+ ASSERT(!array_stack.empty());
+
+ const int array_index = index + 1;
+
+ // You can't exceed the known max size of the array by more than 1
+ ASSERT(array_stack.front().size + 1 >= array_index);
+
+ // Change the config array size to the current index since you may want
+ // to reduce the number of elements that you read back from the config
+ // in the future.
+ array_stack.back().size = array_index;
+ array_stack.back().index = array_index;
+}
diff --git a/src/frontend_common/config.h b/src/frontend_common/config.h
new file mode 100644
index 000000000..b3812af17
--- /dev/null
+++ b/src/frontend_common/config.h
@@ -0,0 +1,211 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <memory>
+#include <string>
+#include "common/settings.h"
+
+#define SI_NO_CONVERSION
+#include <SimpleIni.h>
+#include <boost/algorithm/string/replace.hpp>
+
+// Workaround for conflicting definition in libloaderapi.h caused by SimpleIni
+#undef LoadString
+#undef CreateFile
+#undef DeleteFile
+#undef CopyFile
+#undef CreateDirectory
+#undef MoveFile
+
+namespace Core {
+class System;
+}
+
+class Config {
+public:
+ enum class ConfigType {
+ GlobalConfig,
+ PerGameConfig,
+ InputProfile,
+ };
+
+ virtual ~Config() = default;
+
+ void ClearControlPlayerValues() const;
+
+ [[nodiscard]] const std::string& GetConfigFilePath() const;
+
+ [[nodiscard]] bool Exists(const std::string& section, const std::string& key) const;
+
+protected:
+ explicit Config(ConfigType config_type = ConfigType::GlobalConfig);
+
+ void Initialize(const std::string& config_name = "config");
+ void Initialize(std::optional<std::string> config_path);
+
+ void WriteToIni() const;
+
+ void SetUpIni();
+ [[nodiscard]] bool IsCustomConfig() const;
+
+ void Reload();
+ void Save();
+
+ /**
+ * Derived config classes must implement this so they can reload all platform-specific
+ * values and global ones.
+ */
+ virtual void ReloadAllValues() = 0;
+
+ /**
+ * Derived config classes must implement this so they can save all platform-specific
+ * and global values.
+ */
+ virtual void SaveAllValues() = 0;
+
+ void ReadValues();
+ void ReadPlayerValues(std::size_t player_index);
+
+ void ReadTouchscreenValues();
+ void ReadMotionTouchValues();
+
+ // Read functions bases off the respective config section names.
+ void ReadAudioValues();
+ void ReadControlValues();
+ void ReadCoreValues();
+ void ReadDataStorageValues();
+ void ReadDebuggingValues();
+ void ReadServiceValues();
+ void ReadDisabledAddOnValues();
+ void ReadMiscellaneousValues();
+ void ReadCpuValues();
+ void ReadRendererValues();
+ void ReadScreenshotValues();
+ void ReadSystemValues();
+ void ReadWebServiceValues();
+ void ReadNetworkValues();
+
+ // Read platform specific sections
+ virtual void ReadHidbusValues() = 0;
+ virtual void ReadDebugControlValues() = 0;
+ virtual void ReadPathValues() = 0;
+ virtual void ReadShortcutValues() = 0;
+ virtual void ReadUIValues() = 0;
+ virtual void ReadUIGamelistValues() = 0;
+ virtual void ReadUILayoutValues() = 0;
+ virtual void ReadMultiplayerValues() = 0;
+
+ void SaveValues();
+ void SavePlayerValues(std::size_t player_index);
+ void SaveTouchscreenValues();
+ void SaveMotionTouchValues();
+
+ // Save functions based off the respective config section names.
+ void SaveAudioValues();
+ void SaveControlValues();
+ void SaveCoreValues();
+ void SaveDataStorageValues();
+ void SaveDebuggingValues();
+ void SaveNetworkValues();
+ void SaveDisabledAddOnValues();
+ void SaveMiscellaneousValues();
+ void SaveCpuValues();
+ void SaveRendererValues();
+ void SaveScreenshotValues();
+ void SaveSystemValues();
+ void SaveWebServiceValues();
+
+ // Save platform specific sections
+ virtual void SaveHidbusValues() = 0;
+ virtual void SaveDebugControlValues() = 0;
+ virtual void SavePathValues() = 0;
+ virtual void SaveShortcutValues() = 0;
+ virtual void SaveUIValues() = 0;
+ virtual void SaveUIGamelistValues() = 0;
+ virtual void SaveUILayoutValues() = 0;
+ virtual void SaveMultiplayerValues() = 0;
+
+ virtual std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) = 0;
+
+ /**
+ * Reads a setting from the qt_config.
+ *
+ * @param key The setting's identifier
+ * @param default_value The value to use when the setting is not already present in the config
+ */
+ bool ReadBooleanSetting(const std::string& key,
+ std::optional<bool> default_value = std::nullopt);
+ s64 ReadIntegerSetting(const std::string& key, std::optional<s64> default_value = std::nullopt);
+ u64 ReadUnsignedIntegerSetting(const std::string& key,
+ std::optional<u64> default_value = std::nullopt);
+ double ReadDoubleSetting(const std::string& key,
+ std::optional<double> default_value = std::nullopt);
+ std::string ReadStringSetting(const std::string& key,
+ std::optional<std::string> default_value = std::nullopt);
+
+ /**
+ * Writes a setting to the qt_config.
+ *
+ * @param key The setting's idetentifier
+ * @param value Value of the setting
+ * @param default_value Default of the setting if not present in config
+ * @param use_global Specifies if the custom or global config should be in use, for custom
+ * configs
+ */
+ template <typename Type = int>
+ void WriteSetting(const std::string& key, const Type& value,
+ const std::optional<Type>& default_value = std::nullopt,
+ const std::optional<bool>& use_global = std::nullopt);
+ void WriteSettingInternal(const std::string& key, const std::string& value);
+
+ void ReadCategory(Settings::Category category);
+ void WriteCategory(Settings::Category category);
+ void ReadSettingGeneric(Settings::BasicSetting* setting);
+ void WriteSettingGeneric(const Settings::BasicSetting* setting);
+
+ template <typename T>
+ [[nodiscard]] std::string ToString(const T& value_) {
+ if constexpr (std::is_same_v<T, std::string>) {
+ return value_;
+ } else if constexpr (std::is_same_v<T, std::optional<u32>>) {
+ return value_.has_value() ? std::to_string(*value_) : "none";
+ } else if constexpr (std::is_same_v<T, bool>) {
+ return value_ ? "true" : "false";
+ } else if constexpr (std::is_same_v<T, u64>) {
+ return std::to_string(static_cast<u64>(value_));
+ } else {
+ return std::to_string(static_cast<s64>(value_));
+ }
+ }
+
+ void BeginGroup(const std::string& group);
+ void EndGroup();
+ std::string GetSection();
+ [[nodiscard]] std::string GetGroup() const;
+ static std::string AdjustKey(const std::string& key);
+ static std::string AdjustOutputString(const std::string& string);
+ std::string GetFullKey(const std::string& key, bool skipArrayIndex);
+ int BeginArray(const std::string& array);
+ void EndArray();
+ void SetArrayIndex(int index);
+
+ const ConfigType type;
+ std::unique_ptr<CSimpleIniA> config;
+ std::string config_loc;
+ const bool global;
+
+private:
+ inline static std::array<char, 19> special_characters = {'!', '#', '$', '%', '^', '&', '*',
+ '|', ';', '\'', '\"', ',', '<', '.',
+ '>', '?', '`', '~', '='};
+
+ struct ConfigArray {
+ std::string name;
+ int size;
+ int index;
+ };
+ std::vector<ConfigArray> array_stack;
+ std::vector<std::string> key_stack;
+};
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
index 2705ab140..9319ea007 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
@@ -5,6 +5,7 @@
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
#include "shader_recompiler/frontend/ir/program.h"
#include "shader_recompiler/frontend/ir/value.h"
+#include "shader_recompiler/profile.h"
#include "shader_recompiler/runtime_info.h"
namespace Shader::Backend::GLASM {
@@ -35,7 +36,9 @@ void GlobalStorageOp(EmitContext& ctx, Register address, bool pointer_based, std
continue;
}
const auto& ssbo{ctx.info.storage_buffers_descriptors[index]};
- ctx.Add("LDC.U64 DC.x,c{}[{}];" // ssbo_addr
+ const u64 ssbo_align_mask{~(ctx.profile.min_ssbo_alignment - 1U)};
+ ctx.Add("LDC.U64 DC.x,c{}[{}];" // unaligned_ssbo_addr
+ "AND.U64 DC.x,DC.x,{};" // ssbo_addr = unaligned_ssbo_addr & ssbo_align_mask
"LDC.U32 RC.x,c{}[{}];" // ssbo_size_u32
"CVT.U64.U32 DC.y,RC.x;" // ssbo_size = ssbo_size_u32
"ADD.U64 DC.y,DC.y,DC.x;" // ssbo_end = ssbo_addr + ssbo_size
@@ -44,8 +47,8 @@ void GlobalStorageOp(EmitContext& ctx, Register address, bool pointer_based, std
"AND.U.CC RC.x,RC.x,RC.y;" // cond = a && b
"IF NE.x;" // if cond
"SUB.U64 DC.x,{}.x,DC.x;", // offset = input_addr - ssbo_addr
- ssbo.cbuf_index, ssbo.cbuf_offset, ssbo.cbuf_index, ssbo.cbuf_offset + 8, address,
- address, address);
+ ssbo.cbuf_index, ssbo.cbuf_offset, ssbo_align_mask, ssbo.cbuf_index,
+ ssbo.cbuf_offset + 8, address, address, address);
if (pointer_based) {
ctx.Add("PK64.U DC.y,c[{}];" // host_ssbo = cbuf
"ADD.U64 DC.x,DC.x,DC.y;" // host_addr = host_ssbo + offset
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
index 9ff4028c2..b2ceeefc4 100644
--- a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
+++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include "common/div_ceil.h"
#include "shader_recompiler/backend/bindings.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
#include "shader_recompiler/frontend/ir/program.h"
@@ -431,9 +432,11 @@ void EmitContext::DefineConstantBuffers(Bindings& bindings) {
}
for (const auto& desc : info.constant_buffer_descriptors) {
const auto cbuf_type{profile.has_gl_cbuf_ftou_bug ? "uvec4" : "vec4"};
+ const u32 cbuf_used_size{Common::DivCeil(info.constant_buffer_used_sizes[desc.index], 16U)};
+ const u32 cbuf_binding_size{info.uses_global_memory ? 0x1000U : cbuf_used_size};
header += fmt::format("layout(std140,binding={}) uniform {}_cbuf_{}{{{} {}_cbuf{}[{}];}};",
bindings.uniform_buffer, stage_name, desc.index, cbuf_type,
- stage_name, desc.index, 4 * 1024);
+ stage_name, desc.index, cbuf_binding_size);
bindings.uniform_buffer += desc.count;
}
}
@@ -601,7 +604,10 @@ std::string EmitContext::DefineGlobalMemoryFunctions() {
addr_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, addr_loc / 16, Swizzle(addr_loc));
size_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, size_loc / 16, Swizzle(size_loc));
}
- const auto addr_pack{fmt::format("packUint2x32(uvec2({},{}))", addr_xy[0], addr_xy[1])};
+ const u32 ssbo_align_mask{~(static_cast<u32>(profile.min_ssbo_alignment) - 1U)};
+ const auto aligned_low_addr{fmt::format("{}&{}", addr_xy[0], ssbo_align_mask)};
+ const auto aligned_addr{fmt::format("uvec2({},{})", aligned_low_addr, addr_xy[1])};
+ const auto addr_pack{fmt::format("packUint2x32({})", aligned_addr)};
const auto addr_statment{fmt::format("uint64_t {}={};", ssbo_addr, addr_pack)};
func += addr_statment;
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 34592a01f..0031fa5fb 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -407,7 +407,7 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct
}
ctx.AddCapability(spv::Capability::DemoteToHelperInvocation);
}
- if (info.stores[IR::Attribute::ViewportIndex]) {
+ if (info.stores[IR::Attribute::ViewportIndex] && profile.support_multi_viewport) {
ctx.AddCapability(spv::Capability::MultiViewport);
}
if (info.stores[IR::Attribute::ViewportMask] && profile.support_viewport_mask) {
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 1d77426e0..e5a78a914 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -84,6 +84,10 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
}
return std::nullopt;
case IR::Attribute::ViewportIndex:
+ if (!ctx.profile.support_multi_viewport) {
+ LOG_WARNING(Shader, "Ignoring viewport index store on non-supporting driver");
+ return std::nullopt;
+ }
if (ctx.profile.support_viewport_index_layer_non_geometry ||
ctx.stage == Shader::Stage::Geometry) {
return OutAttr{ctx.viewport_index, ctx.U32[1]};
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
index 57df6fc34..3350f1f85 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
@@ -891,7 +891,9 @@ void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
const Id ssbo_size_pointer{OpAccessChain(uniform_types.U32, cbufs[ssbo.cbuf_index].U32,
zero, ssbo_size_cbuf_offset)};
- const Id ssbo_addr{OpBitcast(U64, OpLoad(U32[2], ssbo_addr_pointer))};
+ const u64 ssbo_align_mask{~(profile.min_ssbo_alignment - 1U)};
+ const Id unaligned_addr{OpBitcast(U64, OpLoad(U32[2], ssbo_addr_pointer))};
+ const Id ssbo_addr{OpBitwiseAnd(U64, unaligned_addr, Constant(U64, ssbo_align_mask))};
const Id ssbo_size{OpUConvert(U64, OpLoad(U32[1], ssbo_size_pointer))};
const Id ssbo_end{OpIAdd(U64, ssbo_addr, ssbo_size)};
const Id cond{OpLogicalAnd(U1, OpUGreaterThanEqual(U1, addr, ssbo_addr),
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
index 8fac6bad3..321ea625b 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
@@ -298,7 +298,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
Optimization::PositionPass(env, program);
- Optimization::GlobalMemoryToStorageBufferPass(program);
+ Optimization::GlobalMemoryToStorageBufferPass(program, host_info);
Optimization::TexturePass(env, program, host_info);
if (Settings::values.resolution_info.active) {
diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h
index 7d2ded907..1b53404fc 100644
--- a/src/shader_recompiler/host_translate_info.h
+++ b/src/shader_recompiler/host_translate_info.h
@@ -16,6 +16,7 @@ struct HostTranslateInfo {
bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
+ u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
///< passthrough shaders
bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
index d1e59f22e..0cea79945 100644
--- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
+++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
@@ -11,6 +11,7 @@
#include "shader_recompiler/frontend/ir/breadth_first_search.h"
#include "shader_recompiler/frontend/ir/ir_emitter.h"
#include "shader_recompiler/frontend/ir/value.h"
+#include "shader_recompiler/host_translate_info.h"
#include "shader_recompiler/ir_opt/passes.h"
namespace Shader::Optimization {
@@ -408,7 +409,7 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
}
/// Returns the offset in indices (not bytes) for an equivalent storage instruction
-IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer) {
+IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer, u32 alignment) {
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
IR::U32 offset;
if (const std::optional<LowAddrInfo> low_addr{TrackLowAddress(&inst)}) {
@@ -421,7 +422,10 @@ IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer
}
// Subtract the least significant 32 bits from the guest offset. The result is the storage
// buffer offset in bytes.
- const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
+ IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
+
+ // Align the offset base to match the host alignment requirements
+ low_cbuf = ir.BitwiseAnd(low_cbuf, ir.Imm32(~(alignment - 1U)));
return ir.ISub(offset, low_cbuf);
}
@@ -516,7 +520,7 @@ void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
}
} // Anonymous namespace
-void GlobalMemoryToStorageBufferPass(IR::Program& program) {
+void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info) {
StorageInfo info;
for (IR::Block* const block : program.post_order_blocks) {
for (IR::Inst& inst : block->Instructions()) {
@@ -540,7 +544,8 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program) {
const IR::U32 index{IR::Value{static_cast<u32>(info.set.index_of(it))}};
IR::Block* const block{storage_inst.block};
IR::Inst* const inst{storage_inst.inst};
- const IR::U32 offset{StorageOffset(*block, *inst, storage_buffer)};
+ const IR::U32 offset{
+ StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)};
Replace(*block, *inst, index, offset);
}
}
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h
index d4d5285e5..1e637cb23 100644
--- a/src/shader_recompiler/ir_opt/passes.h
+++ b/src/shader_recompiler/ir_opt/passes.h
@@ -16,7 +16,7 @@ void CollectShaderInfoPass(Environment& env, IR::Program& program);
void ConditionalBarrierPass(IR::Program& program);
void ConstantPropagationPass(Environment& env, IR::Program& program);
void DeadCodeEliminationPass(IR::Program& program);
-void GlobalMemoryToStorageBufferPass(IR::Program& program);
+void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info);
void IdentityRemovalPass(IR::Program& program);
void LowerFp64ToFp32(IR::Program& program);
void LowerFp16ToFp32(IR::Program& program);
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index 38d820db2..66901a965 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -43,6 +43,7 @@ struct Profile {
bool support_gl_sparse_textures{};
bool support_gl_derivative_control{};
bool support_scaled_attributes{};
+ bool support_multi_viewport{};
bool warp_size_potentially_larger_than_guest{};
@@ -84,6 +85,8 @@ struct Profile {
/// Maxwell and earlier nVidia architectures have broken robust support
bool has_broken_robust{};
+
+ u64 min_ssbo_alignment{};
};
} // namespace Shader
diff --git a/src/tests/common/host_memory.cpp b/src/tests/common/host_memory.cpp
index 1b014b632..1a28e862b 100644
--- a/src/tests/common/host_memory.cpp
+++ b/src/tests/common/host_memory.cpp
@@ -11,6 +11,7 @@ using namespace Common::Literals;
static constexpr size_t VIRTUAL_SIZE = 1ULL << 39;
static constexpr size_t BACKING_SIZE = 4_GiB;
+static constexpr auto PERMS = Common::MemoryPermission::ReadWrite;
TEST_CASE("HostMemory: Initialize and deinitialize", "[common]") {
{ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE); }
@@ -19,7 +20,7 @@ TEST_CASE("HostMemory: Initialize and deinitialize", "[common]") {
TEST_CASE("HostMemory: Simple map", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x5000, 0x8000, 0x1000);
+ mem.Map(0x5000, 0x8000, 0x1000, PERMS);
volatile u8* const data = mem.VirtualBasePointer() + 0x5000;
data[0] = 50;
@@ -28,8 +29,8 @@ TEST_CASE("HostMemory: Simple map", "[common]") {
TEST_CASE("HostMemory: Simple mirror map", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x5000, 0x3000, 0x2000);
- mem.Map(0x8000, 0x4000, 0x1000);
+ mem.Map(0x5000, 0x3000, 0x2000, PERMS);
+ mem.Map(0x8000, 0x4000, 0x1000, PERMS);
volatile u8* const mirror_a = mem.VirtualBasePointer() + 0x5000;
volatile u8* const mirror_b = mem.VirtualBasePointer() + 0x8000;
@@ -39,7 +40,7 @@ TEST_CASE("HostMemory: Simple mirror map", "[common]") {
TEST_CASE("HostMemory: Simple unmap", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x5000, 0x3000, 0x2000);
+ mem.Map(0x5000, 0x3000, 0x2000, PERMS);
volatile u8* const data = mem.VirtualBasePointer() + 0x5000;
data[75] = 50;
@@ -50,7 +51,7 @@ TEST_CASE("HostMemory: Simple unmap", "[common]") {
TEST_CASE("HostMemory: Simple unmap and remap", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x5000, 0x3000, 0x2000);
+ mem.Map(0x5000, 0x3000, 0x2000, PERMS);
volatile u8* const data = mem.VirtualBasePointer() + 0x5000;
data[0] = 50;
@@ -58,79 +59,79 @@ TEST_CASE("HostMemory: Simple unmap and remap", "[common]") {
mem.Unmap(0x5000, 0x2000);
- mem.Map(0x5000, 0x3000, 0x2000);
+ mem.Map(0x5000, 0x3000, 0x2000, PERMS);
REQUIRE(data[0] == 50);
- mem.Map(0x7000, 0x2000, 0x5000);
+ mem.Map(0x7000, 0x2000, 0x5000, PERMS);
REQUIRE(data[0x3000] == 50);
}
TEST_CASE("HostMemory: Nieche allocation", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x0000, 0, 0x20000);
+ mem.Map(0x0000, 0, 0x20000, PERMS);
mem.Unmap(0x0000, 0x4000);
- mem.Map(0x1000, 0, 0x2000);
- mem.Map(0x3000, 0, 0x1000);
- mem.Map(0, 0, 0x1000);
+ mem.Map(0x1000, 0, 0x2000, PERMS);
+ mem.Map(0x3000, 0, 0x1000, PERMS);
+ mem.Map(0, 0, 0x1000, PERMS);
}
TEST_CASE("HostMemory: Full unmap", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x8000, 0, 0x4000);
+ mem.Map(0x8000, 0, 0x4000, PERMS);
mem.Unmap(0x8000, 0x4000);
- mem.Map(0x6000, 0, 0x16000);
+ mem.Map(0x6000, 0, 0x16000, PERMS);
}
TEST_CASE("HostMemory: Right out of bounds unmap", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x0000, 0, 0x4000);
+ mem.Map(0x0000, 0, 0x4000, PERMS);
mem.Unmap(0x2000, 0x4000);
- mem.Map(0x2000, 0x80000, 0x4000);
+ mem.Map(0x2000, 0x80000, 0x4000, PERMS);
}
TEST_CASE("HostMemory: Left out of bounds unmap", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x8000, 0, 0x4000);
+ mem.Map(0x8000, 0, 0x4000, PERMS);
mem.Unmap(0x6000, 0x4000);
- mem.Map(0x8000, 0, 0x2000);
+ mem.Map(0x8000, 0, 0x2000, PERMS);
}
TEST_CASE("HostMemory: Multiple placeholder unmap", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x0000, 0, 0x4000);
- mem.Map(0x4000, 0, 0x1b000);
+ mem.Map(0x0000, 0, 0x4000, PERMS);
+ mem.Map(0x4000, 0, 0x1b000, PERMS);
mem.Unmap(0x3000, 0x1c000);
- mem.Map(0x3000, 0, 0x20000);
+ mem.Map(0x3000, 0, 0x20000, PERMS);
}
TEST_CASE("HostMemory: Unmap between placeholders", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x0000, 0, 0x4000);
- mem.Map(0x4000, 0, 0x4000);
+ mem.Map(0x0000, 0, 0x4000, PERMS);
+ mem.Map(0x4000, 0, 0x4000, PERMS);
mem.Unmap(0x2000, 0x4000);
- mem.Map(0x2000, 0, 0x4000);
+ mem.Map(0x2000, 0, 0x4000, PERMS);
}
TEST_CASE("HostMemory: Unmap to origin", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x4000, 0, 0x4000);
- mem.Map(0x8000, 0, 0x4000);
+ mem.Map(0x4000, 0, 0x4000, PERMS);
+ mem.Map(0x8000, 0, 0x4000, PERMS);
mem.Unmap(0x4000, 0x4000);
- mem.Map(0, 0, 0x4000);
- mem.Map(0x4000, 0, 0x4000);
+ mem.Map(0, 0, 0x4000, PERMS);
+ mem.Map(0x4000, 0, 0x4000, PERMS);
}
TEST_CASE("HostMemory: Unmap to right", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x4000, 0, 0x4000);
- mem.Map(0x8000, 0, 0x4000);
+ mem.Map(0x4000, 0, 0x4000, PERMS);
+ mem.Map(0x8000, 0, 0x4000, PERMS);
mem.Unmap(0x8000, 0x4000);
- mem.Map(0x8000, 0, 0x4000);
+ mem.Map(0x8000, 0, 0x4000, PERMS);
}
TEST_CASE("HostMemory: Partial right unmap check bindings", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x4000, 0x10000, 0x4000);
+ mem.Map(0x4000, 0x10000, 0x4000, PERMS);
volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
ptr[0x1000] = 17;
@@ -142,7 +143,7 @@ TEST_CASE("HostMemory: Partial right unmap check bindings", "[common]") {
TEST_CASE("HostMemory: Partial left unmap check bindings", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x4000, 0x10000, 0x4000);
+ mem.Map(0x4000, 0x10000, 0x4000, PERMS);
volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
ptr[0x3000] = 19;
@@ -156,7 +157,7 @@ TEST_CASE("HostMemory: Partial left unmap check bindings", "[common]") {
TEST_CASE("HostMemory: Partial middle unmap check bindings", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x4000, 0x10000, 0x4000);
+ mem.Map(0x4000, 0x10000, 0x4000, PERMS);
volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
ptr[0x0000] = 19;
@@ -170,8 +171,8 @@ TEST_CASE("HostMemory: Partial middle unmap check bindings", "[common]") {
TEST_CASE("HostMemory: Partial sparse middle unmap and check bindings", "[common]") {
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
- mem.Map(0x4000, 0x10000, 0x2000);
- mem.Map(0x6000, 0x20000, 0x2000);
+ mem.Map(0x4000, 0x10000, 0x2000, PERMS);
+ mem.Map(0x6000, 0x20000, 0x2000, PERMS);
volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
ptr[0x0000] = 19;
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index cf9266d54..c22c7631c 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -4,7 +4,7 @@
add_subdirectory(host_shaders)
if(LIBVA_FOUND)
- set_source_files_properties(host1x/codecs/codec.cpp
+ set_source_files_properties(host1x/ffmpeg/ffmpeg.cpp
PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES})
endif()
@@ -15,6 +15,7 @@ add_library(video_core STATIC
buffer_cache/buffer_cache.cpp
buffer_cache/buffer_cache.h
buffer_cache/memory_tracker_base.h
+ buffer_cache/usage_tracker.h
buffer_cache/word_manager.h
cache_types.h
cdma_pusher.cpp
@@ -66,6 +67,8 @@ add_library(video_core STATIC
host1x/codecs/vp9.cpp
host1x/codecs/vp9.h
host1x/codecs/vp9_types.h
+ host1x/ffmpeg/ffmpeg.cpp
+ host1x/ffmpeg/ffmpeg.h
host1x/control.cpp
host1x/control.h
host1x/host1x.cpp
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index f5b10411b..6d1fc3887 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -67,6 +67,7 @@ void BufferCache<P>::TickFrame() {
if (!channel_state) {
return;
}
+ runtime.TickFrame(slot_buffers);
// Calculate hits and shots and move hit bits to the right
const u32 hits = std::reduce(channel_state->uniform_cache_hits.begin(),
@@ -230,7 +231,10 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
for (const IntervalType& add_interval : tmp_intervals) {
common_ranges.add(add_interval);
}
- runtime.CopyBuffer(dest_buffer, src_buffer, copies);
+ const auto& copy = copies[0];
+ src_buffer.MarkUsage(copy.src_offset, copy.size);
+ dest_buffer.MarkUsage(copy.dst_offset, copy.size);
+ runtime.CopyBuffer(dest_buffer, src_buffer, copies, true);
if (has_new_downloads) {
memory_tracker.MarkRegionAsGpuModified(*cpu_dest_address, amount);
}
@@ -258,9 +262,10 @@ bool BufferCache<P>::DMAClear(GPUVAddr dst_address, u64 amount, u32 value) {
common_ranges.subtract(subtract_interval);
const BufferId buffer = FindBuffer(*cpu_dst_address, static_cast<u32>(size));
- auto& dest_buffer = slot_buffers[buffer];
+ Buffer& dest_buffer = slot_buffers[buffer];
const u32 offset = dest_buffer.Offset(*cpu_dst_address);
runtime.ClearBuffer(dest_buffer, offset, size, value);
+ dest_buffer.MarkUsage(offset, size);
return true;
}
@@ -603,6 +608,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
VAddr orig_cpu_addr = static_cast<VAddr>(second_copy.src_offset);
const IntervalType base_interval{orig_cpu_addr, orig_cpu_addr + copy.size};
async_downloads += std::make_pair(base_interval, 1);
+ buffer.MarkUsage(copy.src_offset, copy.size);
runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
normalized_copies.push_back(second_copy);
}
@@ -621,8 +627,9 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
// Have in mind the staging buffer offset for the copy
copy.dst_offset += download_staging.offset;
const std::array copies{copy};
- runtime.CopyBuffer(download_staging.buffer, slot_buffers[buffer_id], copies,
- false);
+ Buffer& buffer = slot_buffers[buffer_id];
+ buffer.MarkUsage(copy.src_offset, copy.size);
+ runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
}
runtime.PostCopyBarrier();
runtime.Finish();
@@ -742,7 +749,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
{BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}};
std::memcpy(upload_staging.mapped_span.data(),
draw_state.inline_index_draw_indexes.data(), size);
- runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
+ runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true);
} else {
buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes);
}
@@ -754,6 +761,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
offset + draw_state.index_buffer.first * draw_state.index_buffer.FormatSizeInBytes();
runtime.BindIndexBuffer(buffer, new_offset, size);
} else {
+ buffer.MarkUsage(offset, size);
runtime.BindIndexBuffer(draw_state.topology, draw_state.index_buffer.format,
draw_state.index_buffer.first, draw_state.index_buffer.count,
buffer, offset, size);
@@ -790,6 +798,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
const u32 offset = buffer.Offset(binding.cpu_addr);
+ buffer.MarkUsage(offset, binding.size);
host_bindings.buffers.push_back(&buffer);
host_bindings.offsets.push_back(offset);
@@ -895,6 +904,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
}
+ buffer.MarkUsage(offset, size);
if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
runtime.BindUniformBuffer(stage, binding_index, buffer, offset, size);
} else {
@@ -913,6 +923,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
SynchronizeBuffer(buffer, binding.cpu_addr, size);
const u32 offset = buffer.Offset(binding.cpu_addr);
+ buffer.MarkUsage(offset, size);
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
if (is_written) {
@@ -943,6 +954,7 @@ void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) {
const u32 offset = buffer.Offset(binding.cpu_addr);
const PixelFormat format = binding.format;
+ buffer.MarkUsage(offset, size);
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
if (((channel_state->image_texture_buffers[stage] >> index) & 1) != 0) {
runtime.BindImageBuffer(buffer, offset, size, format);
@@ -975,9 +987,10 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
const u32 offset = buffer.Offset(binding.cpu_addr);
+ buffer.MarkUsage(offset, size);
host_bindings.buffers.push_back(&buffer);
host_bindings.offsets.push_back(offset);
- host_bindings.sizes.push_back(binding.size);
+ host_bindings.sizes.push_back(size);
}
if (host_bindings.buffers.size() > 0) {
runtime.BindTransformFeedbackBuffers(host_bindings);
@@ -1001,6 +1014,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
SynchronizeBuffer(buffer, binding.cpu_addr, size);
const u32 offset = buffer.Offset(binding.cpu_addr);
+ buffer.MarkUsage(offset, size);
if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
runtime.BindComputeUniformBuffer(binding_index, buffer, offset, size);
++binding_index;
@@ -1021,6 +1035,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
SynchronizeBuffer(buffer, binding.cpu_addr, size);
const u32 offset = buffer.Offset(binding.cpu_addr);
+ buffer.MarkUsage(offset, size);
const bool is_written =
((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
@@ -1053,6 +1068,7 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
const u32 offset = buffer.Offset(binding.cpu_addr);
const PixelFormat format = binding.format;
+ buffer.MarkUsage(offset, size);
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
if (((channel_state->image_compute_texture_buffers >> index) & 1) != 0) {
runtime.BindImageBuffer(buffer, offset, size, format);
@@ -1172,10 +1188,11 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) {
size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
}
+ const BufferId buffer_id = FindBuffer(*cpu_addr, size);
channel_state->vertex_buffers[index] = Binding{
.cpu_addr = *cpu_addr,
.size = size,
- .buffer_id = FindBuffer(*cpu_addr, size),
+ .buffer_id = buffer_id,
};
}
@@ -1401,7 +1418,8 @@ void BufferCache<P>::JoinOverlap(BufferId new_buffer_id, BufferId overlap_id,
.dst_offset = dst_base_offset,
.size = overlap.SizeBytes(),
});
- runtime.CopyBuffer(new_buffer, overlap, copies);
+ new_buffer.MarkUsage(copies[0].dst_offset, copies[0].size);
+ runtime.CopyBuffer(new_buffer, overlap, copies, true);
DeleteBuffer(overlap_id, true);
}
@@ -1414,7 +1432,9 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
auto& new_buffer = slot_buffers[new_buffer_id];
- runtime.ClearBuffer(new_buffer, 0, new_buffer.SizeBytes(), 0);
+ const size_t size_bytes = new_buffer.SizeBytes();
+ runtime.ClearBuffer(new_buffer, 0, size_bytes, 0);
+ new_buffer.MarkUsage(0, size_bytes);
for (const BufferId overlap_id : overlap.ids) {
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
}
@@ -1467,11 +1487,6 @@ void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
template <class P>
bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size) {
- return SynchronizeBufferImpl(buffer, cpu_addr, size);
-}
-
-template <class P>
-bool BufferCache<P>::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size) {
boost::container::small_vector<BufferCopy, 4> copies;
u64 total_size_bytes = 0;
u64 largest_copy = 0;
@@ -1494,51 +1509,6 @@ bool BufferCache<P>::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 s
}
template <class P>
-bool BufferCache<P>::SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size) {
- boost::container::small_vector<BufferCopy, 4> copies;
- u64 total_size_bytes = 0;
- u64 largest_copy = 0;
- IntervalSet found_sets{};
- auto make_copies = [&] {
- for (auto& interval : found_sets) {
- const std::size_t sub_size = interval.upper() - interval.lower();
- const VAddr cpu_addr_ = interval.lower();
- copies.push_back(BufferCopy{
- .src_offset = total_size_bytes,
- .dst_offset = cpu_addr_ - buffer.CpuAddr(),
- .size = sub_size,
- });
- total_size_bytes += sub_size;
- largest_copy = std::max<u64>(largest_copy, sub_size);
- }
- const std::span<BufferCopy> copies_span(copies.data(), copies.size());
- UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);
- };
- memory_tracker.ForEachUploadRange(cpu_addr, size, [&](u64 cpu_addr_out, u64 range_size) {
- const VAddr base_adr = cpu_addr_out;
- const VAddr end_adr = base_adr + range_size;
- const IntervalType add_interval{base_adr, end_adr};
- found_sets.add(add_interval);
- });
- if (found_sets.empty()) {
- return true;
- }
- const IntervalType search_interval{cpu_addr, cpu_addr + size};
- auto it = common_ranges.lower_bound(search_interval);
- auto it_end = common_ranges.upper_bound(search_interval);
- if (it == common_ranges.end()) {
- make_copies();
- return false;
- }
- while (it != it_end) {
- found_sets.subtract(*it);
- it++;
- }
- make_copies();
- return false;
-}
-
-template <class P>
void BufferCache<P>::UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
std::span<BufferCopy> copies) {
if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) {
@@ -1586,7 +1556,8 @@ void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
// Apply the staging offset
copy.src_offset += upload_staging.offset;
}
- runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
+ const bool can_reorder = runtime.CanReorderUpload(buffer, copies);
+ runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true, can_reorder);
}
}
@@ -1628,7 +1599,8 @@ void BufferCache<P>::InlineMemoryImplementation(VAddr dest_address, size_t copy_
}};
u8* const src_pointer = upload_staging.mapped_span.data();
std::memcpy(src_pointer, inlined_buffer.data(), copy_size);
- runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
+ const bool can_reorder = runtime.CanReorderUpload(buffer, copies);
+ runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true, can_reorder);
} else {
buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer.first(copy_size));
}
@@ -1681,8 +1653,9 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 si
for (BufferCopy& copy : copies) {
// Modify copies to have the staging offset in mind
copy.dst_offset += download_staging.offset;
+ buffer.MarkUsage(copy.src_offset, copy.size);
}
- runtime.CopyBuffer(download_staging.buffer, buffer, copies_span);
+ runtime.CopyBuffer(download_staging.buffer, buffer, copies_span, true);
runtime.Finish();
for (const BufferCopy& copy : copies) {
const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
@@ -1780,15 +1753,25 @@ Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr));
return std::min(memory_layout_size, static_cast<u32>(8_MiB));
}();
- const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
- if (!cpu_addr || size == 0) {
+ // Alignment only applies to the offset of the buffer
+ const u32 alignment = runtime.GetStorageBufferAlignment();
+ const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);
+ const u32 aligned_size = static_cast<u32>(gpu_addr - aligned_gpu_addr) + size;
+
+ const std::optional<VAddr> aligned_cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
+ if (!aligned_cpu_addr || size == 0) {
LOG_WARNING(HW_GPU, "Failed to find storage buffer for cbuf index {}", cbuf_index);
return NULL_BINDING;
}
- const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, YUZU_PAGESIZE);
+ const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
+ ASSERT_MSG(cpu_addr, "Unaligned storage buffer address not found for cbuf index {}",
+ cbuf_index);
+ // The end address used for size calculation does not need to be aligned
+ const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
+
const Binding binding{
- .cpu_addr = *cpu_addr,
- .size = is_written ? size : static_cast<u32>(cpu_end - *cpu_addr),
+ .cpu_addr = *aligned_cpu_addr,
+ .size = is_written ? aligned_size : static_cast<u32>(cpu_end - *aligned_cpu_addr),
.buffer_id = BufferId{},
};
return binding;
diff --git a/src/video_core/buffer_cache/buffer_cache_base.h b/src/video_core/buffer_cache/buffer_cache_base.h
index eed267361..d6d696d8c 100644
--- a/src/video_core/buffer_cache/buffer_cache_base.h
+++ b/src/video_core/buffer_cache/buffer_cache_base.h
@@ -529,10 +529,6 @@ private:
bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
- bool SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size);
-
- bool SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size);
-
void UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
std::span<BufferCopy> copies);
diff --git a/src/video_core/buffer_cache/usage_tracker.h b/src/video_core/buffer_cache/usage_tracker.h
new file mode 100644
index 000000000..5f8688d31
--- /dev/null
+++ b/src/video_core/buffer_cache/usage_tracker.h
@@ -0,0 +1,79 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#pragma once
+
+#include "common/alignment.h"
+#include "common/common_types.h"
+
+namespace VideoCommon {
+
+class UsageTracker {
+ static constexpr size_t BYTES_PER_BIT_SHIFT = 6;
+ static constexpr size_t PAGE_SHIFT = 6 + BYTES_PER_BIT_SHIFT;
+ static constexpr size_t PAGE_BYTES = 1 << PAGE_SHIFT;
+
+public:
+ explicit UsageTracker(size_t size) {
+ const size_t num_pages = (size >> PAGE_SHIFT) + 1;
+ pages.resize(num_pages, 0ULL);
+ }
+
+ void Reset() noexcept {
+ std::ranges::fill(pages, 0ULL);
+ }
+
+ void Track(u64 offset, u64 size) noexcept {
+ const size_t page = offset >> PAGE_SHIFT;
+ const size_t page_end = (offset + size) >> PAGE_SHIFT;
+ TrackPage(page, offset, size);
+ if (page == page_end) {
+ return;
+ }
+ for (size_t i = page + 1; i < page_end; i++) {
+ pages[i] = ~u64{0};
+ }
+ const size_t offset_end = offset + size;
+ const size_t offset_end_page_aligned = Common::AlignDown(offset_end, PAGE_BYTES);
+ TrackPage(page_end, offset_end_page_aligned, offset_end - offset_end_page_aligned);
+ }
+
+ [[nodiscard]] bool IsUsed(u64 offset, u64 size) const noexcept {
+ const size_t page = offset >> PAGE_SHIFT;
+ const size_t page_end = (offset + size) >> PAGE_SHIFT;
+ if (IsPageUsed(page, offset, size)) {
+ return true;
+ }
+ for (size_t i = page + 1; i < page_end; i++) {
+ if (pages[i] != 0) {
+ return true;
+ }
+ }
+ const size_t offset_end = offset + size;
+ const size_t offset_end_page_aligned = Common::AlignDown(offset_end, PAGE_BYTES);
+ return IsPageUsed(page_end, offset_end_page_aligned, offset_end - offset_end_page_aligned);
+ }
+
+private:
+ void TrackPage(u64 page, u64 offset, u64 size) noexcept {
+ const size_t offset_in_page = offset % PAGE_BYTES;
+ const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
+ const size_t num_bits = std::min<size_t>(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
+ const size_t mask = ~u64{0} >> (64 - num_bits);
+ pages[page] |= (~u64{0} & mask) << first_bit;
+ }
+
+ bool IsPageUsed(u64 page, u64 offset, u64 size) const noexcept {
+ const size_t offset_in_page = offset % PAGE_BYTES;
+ const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
+ const size_t num_bits = std::min<size_t>(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
+ const size_t mask = ~u64{0} >> (64 - num_bits);
+ const size_t mask2 = (~u64{0} & mask) << first_bit;
+ return (pages[page] & mask2) != 0;
+ }
+
+private:
+ std::vector<u64> pages;
+};
+
+} // namespace VideoCommon
diff --git a/src/video_core/host1x/codecs/codec.cpp b/src/video_core/host1x/codecs/codec.cpp
index dbcf508e5..1030db681 100644
--- a/src/video_core/host1x/codecs/codec.cpp
+++ b/src/video_core/host1x/codecs/codec.cpp
@@ -1,11 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include <algorithm>
-#include <fstream>
-#include <vector>
#include "common/assert.h"
-#include "common/scope_exit.h"
#include "common/settings.h"
#include "video_core/host1x/codecs/codec.h"
#include "video_core/host1x/codecs/h264.h"
@@ -14,242 +10,17 @@
#include "video_core/host1x/host1x.h"
#include "video_core/memory_manager.h"
-extern "C" {
-#include <libavfilter/buffersink.h>
-#include <libavfilter/buffersrc.h>
-#include <libavutil/opt.h>
-#ifdef LIBVA_FOUND
-// for querying VAAPI driver information
-#include <libavutil/hwcontext_vaapi.h>
-#endif
-}
-
namespace Tegra {
-namespace {
-constexpr AVPixelFormat PREFERRED_GPU_FMT = AV_PIX_FMT_NV12;
-constexpr AVPixelFormat PREFERRED_CPU_FMT = AV_PIX_FMT_YUV420P;
-constexpr std::array PREFERRED_GPU_DECODERS = {
- AV_HWDEVICE_TYPE_CUDA,
-#ifdef _WIN32
- AV_HWDEVICE_TYPE_D3D11VA,
- AV_HWDEVICE_TYPE_DXVA2,
-#elif defined(__unix__)
- AV_HWDEVICE_TYPE_VAAPI,
- AV_HWDEVICE_TYPE_VDPAU,
-#endif
- // last resort for Linux Flatpak (w/ NVIDIA)
- AV_HWDEVICE_TYPE_VULKAN,
-};
-
-void AVPacketDeleter(AVPacket* ptr) {
- av_packet_free(&ptr);
-}
-
-using AVPacketPtr = std::unique_ptr<AVPacket, decltype(&AVPacketDeleter)>;
-
-AVPixelFormat GetGpuFormat(AVCodecContext* av_codec_ctx, const AVPixelFormat* pix_fmts) {
- for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
- if (*p == av_codec_ctx->pix_fmt) {
- return av_codec_ctx->pix_fmt;
- }
- }
- LOG_INFO(Service_NVDRV, "Could not find compatible GPU AV format, falling back to CPU");
- av_buffer_unref(&av_codec_ctx->hw_device_ctx);
- av_codec_ctx->pix_fmt = PREFERRED_CPU_FMT;
- return PREFERRED_CPU_FMT;
-}
-
-// List all the currently available hwcontext in ffmpeg
-std::vector<AVHWDeviceType> ListSupportedContexts() {
- std::vector<AVHWDeviceType> contexts{};
- AVHWDeviceType current_device_type = AV_HWDEVICE_TYPE_NONE;
- do {
- current_device_type = av_hwdevice_iterate_types(current_device_type);
- contexts.push_back(current_device_type);
- } while (current_device_type != AV_HWDEVICE_TYPE_NONE);
- return contexts;
-}
-
-} // namespace
-
-void AVFrameDeleter(AVFrame* ptr) {
- av_frame_free(&ptr);
-}
Codec::Codec(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs)
: host1x(host1x_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(host1x)),
vp8_decoder(std::make_unique<Decoder::VP8>(host1x)),
vp9_decoder(std::make_unique<Decoder::VP9>(host1x)) {}
-Codec::~Codec() {
- if (!initialized) {
- return;
- }
- // Free libav memory
- avcodec_free_context(&av_codec_ctx);
- av_buffer_unref(&av_gpu_decoder);
-
- if (filters_initialized) {
- avfilter_graph_free(&av_filter_graph);
- }
-}
-
-bool Codec::CreateGpuAvDevice() {
- static constexpr auto HW_CONFIG_METHOD = AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX;
- static const auto supported_contexts = ListSupportedContexts();
- for (const auto& type : PREFERRED_GPU_DECODERS) {
- if (std::none_of(supported_contexts.begin(), supported_contexts.end(),
- [&type](const auto& context) { return context == type; })) {
- LOG_DEBUG(Service_NVDRV, "{} explicitly unsupported", av_hwdevice_get_type_name(type));
- continue;
- }
- // Avoid memory leak from not cleaning up after av_hwdevice_ctx_create
- av_buffer_unref(&av_gpu_decoder);
- const int hwdevice_res = av_hwdevice_ctx_create(&av_gpu_decoder, type, nullptr, nullptr, 0);
- if (hwdevice_res < 0) {
- LOG_DEBUG(Service_NVDRV, "{} av_hwdevice_ctx_create failed {}",
- av_hwdevice_get_type_name(type), hwdevice_res);
- continue;
- }
-#ifdef LIBVA_FOUND
- if (type == AV_HWDEVICE_TYPE_VAAPI) {
- // we need to determine if this is an impersonated VAAPI driver
- AVHWDeviceContext* hwctx =
- static_cast<AVHWDeviceContext*>(static_cast<void*>(av_gpu_decoder->data));
- AVVAAPIDeviceContext* vactx = static_cast<AVVAAPIDeviceContext*>(hwctx->hwctx);
- const char* vendor_name = vaQueryVendorString(vactx->display);
- if (strstr(vendor_name, "VDPAU backend")) {
- // VDPAU impersonated VAAPI impl's are super buggy, we need to skip them
- LOG_DEBUG(Service_NVDRV, "Skipping vdapu impersonated VAAPI driver");
- continue;
- } else {
- // according to some user testing, certain vaapi driver (Intel?) could be buggy
- // so let's log the driver name which may help the developers/supporters
- LOG_DEBUG(Service_NVDRV, "Using VAAPI driver: {}", vendor_name);
- }
- }
-#endif
- for (int i = 0;; i++) {
- const AVCodecHWConfig* config = avcodec_get_hw_config(av_codec, i);
- if (!config) {
- LOG_DEBUG(Service_NVDRV, "{} decoder does not support device type {}.",
- av_codec->name, av_hwdevice_get_type_name(type));
- break;
- }
- if ((config->methods & HW_CONFIG_METHOD) != 0 && config->device_type == type) {
- LOG_INFO(Service_NVDRV, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
- av_codec_ctx->pix_fmt = config->pix_fmt;
- return true;
- }
- }
- }
- return false;
-}
-
-void Codec::InitializeAvCodecContext() {
- av_codec_ctx = avcodec_alloc_context3(av_codec);
- av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
- av_codec_ctx->thread_count = 0;
- av_codec_ctx->thread_type &= ~FF_THREAD_FRAME;
-}
-
-void Codec::InitializeGpuDecoder() {
- if (!CreateGpuAvDevice()) {
- av_buffer_unref(&av_gpu_decoder);
- return;
- }
- auto* hw_device_ctx = av_buffer_ref(av_gpu_decoder);
- ASSERT_MSG(hw_device_ctx, "av_buffer_ref failed");
- av_codec_ctx->hw_device_ctx = hw_device_ctx;
- av_codec_ctx->get_format = GetGpuFormat;
-}
-
-void Codec::InitializeAvFilters(AVFrame* frame) {
- const AVFilter* buffer_src = avfilter_get_by_name("buffer");
- const AVFilter* buffer_sink = avfilter_get_by_name("buffersink");
- AVFilterInOut* inputs = avfilter_inout_alloc();
- AVFilterInOut* outputs = avfilter_inout_alloc();
- SCOPE_EXIT({
- avfilter_inout_free(&inputs);
- avfilter_inout_free(&outputs);
- });
-
- // Don't know how to get the accurate time_base but it doesn't matter for yadif filter
- // so just use 1/1 to make buffer filter happy
- std::string args = fmt::format("video_size={}x{}:pix_fmt={}:time_base=1/1", frame->width,
- frame->height, frame->format);
-
- av_filter_graph = avfilter_graph_alloc();
- int ret = avfilter_graph_create_filter(&av_filter_src_ctx, buffer_src, "in", args.c_str(),
- nullptr, av_filter_graph);
- if (ret < 0) {
- LOG_ERROR(Service_NVDRV, "avfilter_graph_create_filter source error: {}", ret);
- return;
- }
-
- ret = avfilter_graph_create_filter(&av_filter_sink_ctx, buffer_sink, "out", nullptr, nullptr,
- av_filter_graph);
- if (ret < 0) {
- LOG_ERROR(Service_NVDRV, "avfilter_graph_create_filter sink error: {}", ret);
- return;
- }
-
- inputs->name = av_strdup("out");
- inputs->filter_ctx = av_filter_sink_ctx;
- inputs->pad_idx = 0;
- inputs->next = nullptr;
-
- outputs->name = av_strdup("in");
- outputs->filter_ctx = av_filter_src_ctx;
- outputs->pad_idx = 0;
- outputs->next = nullptr;
-
- const char* description = "yadif=1:-1:0";
- ret = avfilter_graph_parse_ptr(av_filter_graph, description, &inputs, &outputs, nullptr);
- if (ret < 0) {
- LOG_ERROR(Service_NVDRV, "avfilter_graph_parse_ptr error: {}", ret);
- return;
- }
-
- ret = avfilter_graph_config(av_filter_graph, nullptr);
- if (ret < 0) {
- LOG_ERROR(Service_NVDRV, "avfilter_graph_config error: {}", ret);
- return;
- }
-
- filters_initialized = true;
-}
+Codec::~Codec() = default;
void Codec::Initialize() {
- const AVCodecID codec = [&] {
- switch (current_codec) {
- case Host1x::NvdecCommon::VideoCodec::H264:
- return AV_CODEC_ID_H264;
- case Host1x::NvdecCommon::VideoCodec::VP8:
- return AV_CODEC_ID_VP8;
- case Host1x::NvdecCommon::VideoCodec::VP9:
- return AV_CODEC_ID_VP9;
- default:
- UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
- return AV_CODEC_ID_NONE;
- }
- }();
- av_codec = avcodec_find_decoder(codec);
-
- InitializeAvCodecContext();
- if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::Gpu) {
- InitializeGpuDecoder();
- }
- if (const int res = avcodec_open2(av_codec_ctx, av_codec, nullptr); res < 0) {
- LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed with result {}", res);
- avcodec_free_context(&av_codec_ctx);
- av_buffer_unref(&av_gpu_decoder);
- return;
- }
- if (!av_codec_ctx->hw_device_ctx) {
- LOG_INFO(Service_NVDRV, "Using FFmpeg software decoding");
- }
- initialized = true;
+ initialized = decode_api.Initialize(current_codec);
}
void Codec::SetTargetCodec(Host1x::NvdecCommon::VideoCodec codec) {
@@ -264,14 +35,18 @@ void Codec::Decode() {
if (is_first_frame) {
Initialize();
}
+
if (!initialized) {
return;
}
+
+ // Assemble bitstream.
bool vp9_hidden_frame = false;
- const auto& frame_data = [&]() {
+ size_t configuration_size = 0;
+ const auto packet_data = [&]() {
switch (current_codec) {
case Tegra::Host1x::NvdecCommon::VideoCodec::H264:
- return h264_decoder->ComposeFrame(state, is_first_frame);
+ return h264_decoder->ComposeFrame(state, &configuration_size, is_first_frame);
case Tegra::Host1x::NvdecCommon::VideoCodec::VP8:
return vp8_decoder->ComposeFrame(state);
case Tegra::Host1x::NvdecCommon::VideoCodec::VP9:
@@ -283,89 +58,35 @@ void Codec::Decode() {
return std::span<const u8>{};
}
}();
- AVPacketPtr packet{av_packet_alloc(), AVPacketDeleter};
- if (!packet) {
- LOG_ERROR(Service_NVDRV, "av_packet_alloc failed");
- return;
- }
- packet->data = const_cast<u8*>(frame_data.data());
- packet->size = static_cast<s32>(frame_data.size());
- if (const int res = avcodec_send_packet(av_codec_ctx, packet.get()); res != 0) {
- LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", res);
+
+ // Send assembled bitstream to decoder.
+ if (!decode_api.SendPacket(packet_data, configuration_size)) {
return;
}
- // Only receive/store visible frames
+
+ // Only receive/store visible frames.
if (vp9_hidden_frame) {
return;
}
- AVFramePtr initial_frame{av_frame_alloc(), AVFrameDeleter};
- AVFramePtr final_frame{nullptr, AVFrameDeleter};
- ASSERT_MSG(initial_frame, "av_frame_alloc initial_frame failed");
- if (const int ret = avcodec_receive_frame(av_codec_ctx, initial_frame.get()); ret) {
- LOG_DEBUG(Service_NVDRV, "avcodec_receive_frame error {}", ret);
- return;
- }
- if (initial_frame->width == 0 || initial_frame->height == 0) {
- LOG_WARNING(Service_NVDRV, "Zero width or height in frame");
- return;
- }
- bool is_interlaced = initial_frame->interlaced_frame != 0;
- if (av_codec_ctx->hw_device_ctx) {
- final_frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
- ASSERT_MSG(final_frame, "av_frame_alloc final_frame failed");
- // Can't use AV_PIX_FMT_YUV420P and share code with software decoding in vic.cpp
- // because Intel drivers crash unless using AV_PIX_FMT_NV12
- final_frame->format = PREFERRED_GPU_FMT;
- const int ret = av_hwframe_transfer_data(final_frame.get(), initial_frame.get(), 0);
- ASSERT_MSG(!ret, "av_hwframe_transfer_data error {}", ret);
- } else {
- final_frame = std::move(initial_frame);
- }
- if (final_frame->format != PREFERRED_CPU_FMT && final_frame->format != PREFERRED_GPU_FMT) {
- UNIMPLEMENTED_MSG("Unexpected video format: {}", final_frame->format);
- return;
- }
- if (!is_interlaced) {
- av_frames.push(std::move(final_frame));
- } else {
- if (!filters_initialized) {
- InitializeAvFilters(final_frame.get());
- }
- if (const int ret = av_buffersrc_add_frame_flags(av_filter_src_ctx, final_frame.get(),
- AV_BUFFERSRC_FLAG_KEEP_REF);
- ret) {
- LOG_DEBUG(Service_NVDRV, "av_buffersrc_add_frame_flags error {}", ret);
- return;
- }
- while (true) {
- auto filter_frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
- int ret = av_buffersink_get_frame(av_filter_sink_ctx, filter_frame.get());
+ // Receive output frames from decoder.
+ decode_api.ReceiveFrames(frames);
- if (ret == AVERROR(EAGAIN) || ret == AVERROR(AVERROR_EOF))
- break;
- if (ret < 0) {
- LOG_DEBUG(Service_NVDRV, "av_buffersink_get_frame error {}", ret);
- return;
- }
-
- av_frames.push(std::move(filter_frame));
- }
- }
- while (av_frames.size() > 10) {
- LOG_TRACE(Service_NVDRV, "av_frames.push overflow dropped frame");
- av_frames.pop();
+ while (frames.size() > 10) {
+ LOG_DEBUG(HW_GPU, "ReceiveFrames overflow, dropped frame");
+ frames.pop();
}
}
-AVFramePtr Codec::GetCurrentFrame() {
+std::unique_ptr<FFmpeg::Frame> Codec::GetCurrentFrame() {
// Sometimes VIC will request more frames than have been decoded.
- // in this case, return a nullptr and don't overwrite previous frame data
- if (av_frames.empty()) {
- return AVFramePtr{nullptr, AVFrameDeleter};
+ // in this case, return a blank frame and don't overwrite previous data.
+ if (frames.empty()) {
+ return {};
}
- AVFramePtr frame = std::move(av_frames.front());
- av_frames.pop();
+
+ auto frame = std::move(frames.front());
+ frames.pop();
return frame;
}
diff --git a/src/video_core/host1x/codecs/codec.h b/src/video_core/host1x/codecs/codec.h
index 06fe00a4b..f700ae129 100644
--- a/src/video_core/host1x/codecs/codec.h
+++ b/src/video_core/host1x/codecs/codec.h
@@ -4,28 +4,15 @@
#pragma once
#include <memory>
+#include <optional>
#include <string_view>
#include <queue>
#include "common/common_types.h"
+#include "video_core/host1x/ffmpeg/ffmpeg.h"
#include "video_core/host1x/nvdec_common.h"
-extern "C" {
-#if defined(__GNUC__) || defined(__clang__)
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wconversion"
-#endif
-#include <libavcodec/avcodec.h>
-#include <libavfilter/avfilter.h>
-#if defined(__GNUC__) || defined(__clang__)
-#pragma GCC diagnostic pop
-#endif
-}
-
namespace Tegra {
-void AVFrameDeleter(AVFrame* ptr);
-using AVFramePtr = std::unique_ptr<AVFrame, decltype(&AVFrameDeleter)>;
-
namespace Decoder {
class H264;
class VP8;
@@ -51,7 +38,7 @@ public:
void Decode();
/// Returns next decoded frame
- [[nodiscard]] AVFramePtr GetCurrentFrame();
+ [[nodiscard]] std::unique_ptr<FFmpeg::Frame> GetCurrentFrame();
/// Returns the value of current_codec
[[nodiscard]] Host1x::NvdecCommon::VideoCodec GetCurrentCodec() const;
@@ -60,25 +47,9 @@ public:
[[nodiscard]] std::string_view GetCurrentCodecName() const;
private:
- void InitializeAvCodecContext();
-
- void InitializeAvFilters(AVFrame* frame);
-
- void InitializeGpuDecoder();
-
- bool CreateGpuAvDevice();
-
bool initialized{};
- bool filters_initialized{};
Host1x::NvdecCommon::VideoCodec current_codec{Host1x::NvdecCommon::VideoCodec::None};
-
- const AVCodec* av_codec{nullptr};
- AVCodecContext* av_codec_ctx{nullptr};
- AVBufferRef* av_gpu_decoder{nullptr};
-
- AVFilterContext* av_filter_src_ctx{nullptr};
- AVFilterContext* av_filter_sink_ctx{nullptr};
- AVFilterGraph* av_filter_graph{nullptr};
+ FFmpeg::DecodeApi decode_api;
Host1x::Host1x& host1x;
const Host1x::NvdecCommon::NvdecRegisters& state;
@@ -86,7 +57,7 @@ private:
std::unique_ptr<Decoder::VP8> vp8_decoder;
std::unique_ptr<Decoder::VP9> vp9_decoder;
- std::queue<AVFramePtr> av_frames{};
+ std::queue<std::unique_ptr<FFmpeg::Frame>> frames{};
};
} // namespace Tegra
diff --git a/src/video_core/host1x/codecs/h264.cpp b/src/video_core/host1x/codecs/h264.cpp
index ece79b1e2..309a7f1d5 100644
--- a/src/video_core/host1x/codecs/h264.cpp
+++ b/src/video_core/host1x/codecs/h264.cpp
@@ -30,7 +30,7 @@ H264::H264(Host1x::Host1x& host1x_) : host1x{host1x_} {}
H264::~H264() = default;
std::span<const u8> H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
- bool is_first_frame) {
+ size_t* out_configuration_size, bool is_first_frame) {
H264DecoderContext context;
host1x.MemoryManager().ReadBlock(state.picture_info_offset, &context,
sizeof(H264DecoderContext));
@@ -39,6 +39,7 @@ std::span<const u8> H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters
if (!is_first_frame && frame_number != 0) {
frame.resize_destructive(context.stream_len);
host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size());
+ *out_configuration_size = 0;
return frame;
}
@@ -157,6 +158,7 @@ std::span<const u8> H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters
frame.resize(encoded_header.size() + context.stream_len);
std::memcpy(frame.data(), encoded_header.data(), encoded_header.size());
+ *out_configuration_size = encoded_header.size();
host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset,
frame.data() + encoded_header.size(), context.stream_len);
diff --git a/src/video_core/host1x/codecs/h264.h b/src/video_core/host1x/codecs/h264.h
index d6b556322..1deaf4632 100644
--- a/src/video_core/host1x/codecs/h264.h
+++ b/src/video_core/host1x/codecs/h264.h
@@ -67,6 +67,7 @@ public:
/// Compose the H264 frame for FFmpeg decoding
[[nodiscard]] std::span<const u8> ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
+ size_t* out_configuration_size,
bool is_first_frame = false);
private:
diff --git a/src/video_core/host1x/ffmpeg/ffmpeg.cpp b/src/video_core/host1x/ffmpeg/ffmpeg.cpp
new file mode 100644
index 000000000..dcd07e6d2
--- /dev/null
+++ b/src/video_core/host1x/ffmpeg/ffmpeg.cpp
@@ -0,0 +1,419 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "common/scope_exit.h"
+#include "common/settings.h"
+#include "video_core/host1x/ffmpeg/ffmpeg.h"
+
+extern "C" {
+#ifdef LIBVA_FOUND
+// for querying VAAPI driver information
+#include <libavutil/hwcontext_vaapi.h>
+#endif
+}
+
+namespace FFmpeg {
+
+namespace {
+
+constexpr AVPixelFormat PreferredGpuFormat = AV_PIX_FMT_NV12;
+constexpr AVPixelFormat PreferredCpuFormat = AV_PIX_FMT_YUV420P;
+constexpr std::array PreferredGpuDecoders = {
+ AV_HWDEVICE_TYPE_CUDA,
+#ifdef _WIN32
+ AV_HWDEVICE_TYPE_D3D11VA,
+ AV_HWDEVICE_TYPE_DXVA2,
+#elif defined(__unix__)
+ AV_HWDEVICE_TYPE_VAAPI,
+ AV_HWDEVICE_TYPE_VDPAU,
+#endif
+ // last resort for Linux Flatpak (w/ NVIDIA)
+ AV_HWDEVICE_TYPE_VULKAN,
+};
+
+AVPixelFormat GetGpuFormat(AVCodecContext* codec_context, const AVPixelFormat* pix_fmts) {
+ for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
+ if (*p == codec_context->pix_fmt) {
+ return codec_context->pix_fmt;
+ }
+ }
+
+ LOG_INFO(HW_GPU, "Could not find compatible GPU AV format, falling back to CPU");
+ av_buffer_unref(&codec_context->hw_device_ctx);
+
+ codec_context->pix_fmt = PreferredCpuFormat;
+ return codec_context->pix_fmt;
+}
+
+std::string AVError(int errnum) {
+ char errbuf[AV_ERROR_MAX_STRING_SIZE] = {};
+ av_make_error_string(errbuf, sizeof(errbuf) - 1, errnum);
+ return errbuf;
+}
+
+} // namespace
+
+Packet::Packet(std::span<const u8> data) {
+ m_packet = av_packet_alloc();
+ m_packet->data = const_cast<u8*>(data.data());
+ m_packet->size = static_cast<s32>(data.size());
+}
+
+Packet::~Packet() {
+ av_packet_free(&m_packet);
+}
+
+Frame::Frame() {
+ m_frame = av_frame_alloc();
+}
+
+Frame::~Frame() {
+ av_frame_free(&m_frame);
+}
+
+Decoder::Decoder(Tegra::Host1x::NvdecCommon::VideoCodec codec) {
+ const AVCodecID av_codec = [&] {
+ switch (codec) {
+ case Tegra::Host1x::NvdecCommon::VideoCodec::H264:
+ return AV_CODEC_ID_H264;
+ case Tegra::Host1x::NvdecCommon::VideoCodec::VP8:
+ return AV_CODEC_ID_VP8;
+ case Tegra::Host1x::NvdecCommon::VideoCodec::VP9:
+ return AV_CODEC_ID_VP9;
+ default:
+ UNIMPLEMENTED_MSG("Unknown codec {}", codec);
+ return AV_CODEC_ID_NONE;
+ }
+ }();
+
+ m_codec = avcodec_find_decoder(av_codec);
+}
+
+bool Decoder::SupportsDecodingOnDevice(AVPixelFormat* out_pix_fmt, AVHWDeviceType type) const {
+ for (int i = 0;; i++) {
+ const AVCodecHWConfig* config = avcodec_get_hw_config(m_codec, i);
+ if (!config) {
+ LOG_DEBUG(HW_GPU, "{} decoder does not support device type {}", m_codec->name,
+ av_hwdevice_get_type_name(type));
+ break;
+ }
+ if ((config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX) != 0 &&
+ config->device_type == type) {
+ LOG_INFO(HW_GPU, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
+ *out_pix_fmt = config->pix_fmt;
+ return true;
+ }
+ }
+
+ return false;
+}
+
+std::vector<AVHWDeviceType> HardwareContext::GetSupportedDeviceTypes() {
+ std::vector<AVHWDeviceType> types;
+ AVHWDeviceType current_device_type = AV_HWDEVICE_TYPE_NONE;
+
+ while (true) {
+ current_device_type = av_hwdevice_iterate_types(current_device_type);
+ if (current_device_type == AV_HWDEVICE_TYPE_NONE) {
+ return types;
+ }
+
+ types.push_back(current_device_type);
+ }
+}
+
+HardwareContext::~HardwareContext() {
+ av_buffer_unref(&m_gpu_decoder);
+}
+
+bool HardwareContext::InitializeForDecoder(DecoderContext& decoder_context,
+ const Decoder& decoder) {
+ const auto supported_types = GetSupportedDeviceTypes();
+ for (const auto type : PreferredGpuDecoders) {
+ AVPixelFormat hw_pix_fmt;
+
+ if (std::ranges::find(supported_types, type) == supported_types.end()) {
+ LOG_DEBUG(HW_GPU, "{} explicitly unsupported", av_hwdevice_get_type_name(type));
+ continue;
+ }
+
+ if (!this->InitializeWithType(type)) {
+ continue;
+ }
+
+ if (decoder.SupportsDecodingOnDevice(&hw_pix_fmt, type)) {
+ decoder_context.InitializeHardwareDecoder(*this, hw_pix_fmt);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool HardwareContext::InitializeWithType(AVHWDeviceType type) {
+ av_buffer_unref(&m_gpu_decoder);
+
+ if (const int ret = av_hwdevice_ctx_create(&m_gpu_decoder, type, nullptr, nullptr, 0);
+ ret < 0) {
+ LOG_DEBUG(HW_GPU, "av_hwdevice_ctx_create({}) failed: {}", av_hwdevice_get_type_name(type),
+ AVError(ret));
+ return false;
+ }
+
+#ifdef LIBVA_FOUND
+ if (type == AV_HWDEVICE_TYPE_VAAPI) {
+ // We need to determine if this is an impersonated VAAPI driver.
+ auto* hwctx = reinterpret_cast<AVHWDeviceContext*>(m_gpu_decoder->data);
+ auto* vactx = static_cast<AVVAAPIDeviceContext*>(hwctx->hwctx);
+ const char* vendor_name = vaQueryVendorString(vactx->display);
+ if (strstr(vendor_name, "VDPAU backend")) {
+ // VDPAU impersonated VAAPI impls are super buggy, we need to skip them.
+ LOG_DEBUG(HW_GPU, "Skipping VDPAU impersonated VAAPI driver");
+ return false;
+ } else {
+ // According to some user testing, certain VAAPI drivers (Intel?) could be buggy.
+ // Log the driver name just in case.
+ LOG_DEBUG(HW_GPU, "Using VAAPI driver: {}", vendor_name);
+ }
+ }
+#endif
+
+ return true;
+}
+
+DecoderContext::DecoderContext(const Decoder& decoder) {
+ m_codec_context = avcodec_alloc_context3(decoder.GetCodec());
+ av_opt_set(m_codec_context->priv_data, "tune", "zerolatency", 0);
+ m_codec_context->thread_count = 0;
+ m_codec_context->thread_type &= ~FF_THREAD_FRAME;
+}
+
+DecoderContext::~DecoderContext() {
+ av_buffer_unref(&m_codec_context->hw_device_ctx);
+ avcodec_free_context(&m_codec_context);
+}
+
+void DecoderContext::InitializeHardwareDecoder(const HardwareContext& context,
+ AVPixelFormat hw_pix_fmt) {
+ m_codec_context->hw_device_ctx = av_buffer_ref(context.GetBufferRef());
+ m_codec_context->get_format = GetGpuFormat;
+ m_codec_context->pix_fmt = hw_pix_fmt;
+}
+
+bool DecoderContext::OpenContext(const Decoder& decoder) {
+ if (const int ret = avcodec_open2(m_codec_context, decoder.GetCodec(), nullptr); ret < 0) {
+ LOG_ERROR(HW_GPU, "avcodec_open2 error: {}", AVError(ret));
+ return false;
+ }
+
+ if (!m_codec_context->hw_device_ctx) {
+ LOG_INFO(HW_GPU, "Using FFmpeg software decoding");
+ }
+
+ return true;
+}
+
+bool DecoderContext::SendPacket(const Packet& packet) {
+ if (const int ret = avcodec_send_packet(m_codec_context, packet.GetPacket()); ret < 0) {
+ LOG_ERROR(HW_GPU, "avcodec_send_packet error: {}", AVError(ret));
+ return false;
+ }
+
+ return true;
+}
+
+std::unique_ptr<Frame> DecoderContext::ReceiveFrame(bool* out_is_interlaced) {
+ auto dst_frame = std::make_unique<Frame>();
+
+ const auto ReceiveImpl = [&](AVFrame* frame) {
+ if (const int ret = avcodec_receive_frame(m_codec_context, frame); ret < 0) {
+ LOG_ERROR(HW_GPU, "avcodec_receive_frame error: {}", AVError(ret));
+ return false;
+ }
+
+ *out_is_interlaced = frame->interlaced_frame != 0;
+ return true;
+ };
+
+ if (m_codec_context->hw_device_ctx) {
+ // If we have a hardware context, make a separate frame here to receive the
+ // hardware result before sending it to the output.
+ Frame intermediate_frame;
+
+ if (!ReceiveImpl(intermediate_frame.GetFrame())) {
+ return {};
+ }
+
+ dst_frame->SetFormat(PreferredGpuFormat);
+ if (const int ret =
+ av_hwframe_transfer_data(dst_frame->GetFrame(), intermediate_frame.GetFrame(), 0);
+ ret < 0) {
+ LOG_ERROR(HW_GPU, "av_hwframe_transfer_data error: {}", AVError(ret));
+ return {};
+ }
+ } else {
+ // Otherwise, decode the frame as normal.
+ if (!ReceiveImpl(dst_frame->GetFrame())) {
+ return {};
+ }
+ }
+
+ return dst_frame;
+}
+
+DeinterlaceFilter::DeinterlaceFilter(const Frame& frame) {
+ const AVFilter* buffer_src = avfilter_get_by_name("buffer");
+ const AVFilter* buffer_sink = avfilter_get_by_name("buffersink");
+ AVFilterInOut* inputs = avfilter_inout_alloc();
+ AVFilterInOut* outputs = avfilter_inout_alloc();
+ SCOPE_EXIT({
+ avfilter_inout_free(&inputs);
+ avfilter_inout_free(&outputs);
+ });
+
+ // Don't know how to get the accurate time_base but it doesn't matter for yadif filter
+ // so just use 1/1 to make buffer filter happy
+ std::string args = fmt::format("video_size={}x{}:pix_fmt={}:time_base=1/1", frame.GetWidth(),
+ frame.GetHeight(), static_cast<int>(frame.GetPixelFormat()));
+
+ m_filter_graph = avfilter_graph_alloc();
+ int ret = avfilter_graph_create_filter(&m_source_context, buffer_src, "in", args.c_str(),
+ nullptr, m_filter_graph);
+ if (ret < 0) {
+ LOG_ERROR(HW_GPU, "avfilter_graph_create_filter source error: {}", AVError(ret));
+ return;
+ }
+
+ ret = avfilter_graph_create_filter(&m_sink_context, buffer_sink, "out", nullptr, nullptr,
+ m_filter_graph);
+ if (ret < 0) {
+ LOG_ERROR(HW_GPU, "avfilter_graph_create_filter sink error: {}", AVError(ret));
+ return;
+ }
+
+ inputs->name = av_strdup("out");
+ inputs->filter_ctx = m_sink_context;
+ inputs->pad_idx = 0;
+ inputs->next = nullptr;
+
+ outputs->name = av_strdup("in");
+ outputs->filter_ctx = m_source_context;
+ outputs->pad_idx = 0;
+ outputs->next = nullptr;
+
+ const char* description = "yadif=1:-1:0";
+ ret = avfilter_graph_parse_ptr(m_filter_graph, description, &inputs, &outputs, nullptr);
+ if (ret < 0) {
+ LOG_ERROR(HW_GPU, "avfilter_graph_parse_ptr error: {}", AVError(ret));
+ return;
+ }
+
+ ret = avfilter_graph_config(m_filter_graph, nullptr);
+ if (ret < 0) {
+ LOG_ERROR(HW_GPU, "avfilter_graph_config error: {}", AVError(ret));
+ return;
+ }
+
+ m_initialized = true;
+}
+
+bool DeinterlaceFilter::AddSourceFrame(const Frame& frame) {
+ if (const int ret = av_buffersrc_add_frame_flags(m_source_context, frame.GetFrame(),
+ AV_BUFFERSRC_FLAG_KEEP_REF);
+ ret < 0) {
+ LOG_ERROR(HW_GPU, "av_buffersrc_add_frame_flags error: {}", AVError(ret));
+ return false;
+ }
+
+ return true;
+}
+
+std::unique_ptr<Frame> DeinterlaceFilter::DrainSinkFrame() {
+ auto dst_frame = std::make_unique<Frame>();
+ const int ret = av_buffersink_get_frame(m_sink_context, dst_frame->GetFrame());
+
+ if (ret == AVERROR(EAGAIN) || ret == AVERROR(AVERROR_EOF)) {
+ return {};
+ }
+
+ if (ret < 0) {
+ LOG_ERROR(HW_GPU, "av_buffersink_get_frame error: {}", AVError(ret));
+ return {};
+ }
+
+ return dst_frame;
+}
+
+DeinterlaceFilter::~DeinterlaceFilter() {
+ avfilter_graph_free(&m_filter_graph);
+}
+
+void DecodeApi::Reset() {
+ m_deinterlace_filter.reset();
+ m_hardware_context.reset();
+ m_decoder_context.reset();
+ m_decoder.reset();
+}
+
+bool DecodeApi::Initialize(Tegra::Host1x::NvdecCommon::VideoCodec codec) {
+ this->Reset();
+ m_decoder.emplace(codec);
+ m_decoder_context.emplace(*m_decoder);
+
+ // Enable GPU decoding if requested.
+ if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::Gpu) {
+ m_hardware_context.emplace();
+ m_hardware_context->InitializeForDecoder(*m_decoder_context, *m_decoder);
+ }
+
+ // Open the decoder context.
+ if (!m_decoder_context->OpenContext(*m_decoder)) {
+ this->Reset();
+ return false;
+ }
+
+ return true;
+}
+
+bool DecodeApi::SendPacket(std::span<const u8> packet_data, size_t configuration_size) {
+ FFmpeg::Packet packet(packet_data);
+ return m_decoder_context->SendPacket(packet);
+}
+
+void DecodeApi::ReceiveFrames(std::queue<std::unique_ptr<Frame>>& frame_queue) {
+ // Receive raw frame from decoder.
+ bool is_interlaced;
+ auto frame = m_decoder_context->ReceiveFrame(&is_interlaced);
+ if (!frame) {
+ return;
+ }
+
+ if (!is_interlaced) {
+ // If the frame is not interlaced, we can pend it now.
+ frame_queue.push(std::move(frame));
+ } else {
+ // Create the deinterlacer if needed.
+ if (!m_deinterlace_filter) {
+ m_deinterlace_filter.emplace(*frame);
+ }
+
+ // Add the frame we just received.
+ if (!m_deinterlace_filter->AddSourceFrame(*frame)) {
+ return;
+ }
+
+ // Pend output fields.
+ while (true) {
+ auto filter_frame = m_deinterlace_filter->DrainSinkFrame();
+ if (!filter_frame) {
+ break;
+ }
+
+ frame_queue.push(std::move(filter_frame));
+ }
+ }
+}
+
+} // namespace FFmpeg
diff --git a/src/video_core/host1x/ffmpeg/ffmpeg.h b/src/video_core/host1x/ffmpeg/ffmpeg.h
new file mode 100644
index 000000000..1de0bbd83
--- /dev/null
+++ b/src/video_core/host1x/ffmpeg/ffmpeg.h
@@ -0,0 +1,213 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <memory>
+#include <optional>
+#include <span>
+#include <vector>
+#include <queue>
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "video_core/host1x/nvdec_common.h"
+
+extern "C" {
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wconversion"
+#endif
+
+#include <libavcodec/avcodec.h>
+#include <libavfilter/avfilter.h>
+#include <libavfilter/buffersink.h>
+#include <libavfilter/buffersrc.h>
+#include <libavutil/avutil.h>
+#include <libavutil/opt.h>
+
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+}
+
+namespace FFmpeg {
+
+class Packet;
+class Frame;
+class Decoder;
+class HardwareContext;
+class DecoderContext;
+class DeinterlaceFilter;
+
+// Wraps an AVPacket, a container for compressed bitstream data.
+class Packet {
+public:
+ YUZU_NON_COPYABLE(Packet);
+ YUZU_NON_MOVEABLE(Packet);
+
+ explicit Packet(std::span<const u8> data);
+ ~Packet();
+
+ AVPacket* GetPacket() const {
+ return m_packet;
+ }
+
+private:
+ AVPacket* m_packet{};
+};
+
+// Wraps an AVFrame, a container for audio and video stream data.
+class Frame {
+public:
+ YUZU_NON_COPYABLE(Frame);
+ YUZU_NON_MOVEABLE(Frame);
+
+ explicit Frame();
+ ~Frame();
+
+ int GetWidth() const {
+ return m_frame->width;
+ }
+
+ int GetHeight() const {
+ return m_frame->height;
+ }
+
+ AVPixelFormat GetPixelFormat() const {
+ return static_cast<AVPixelFormat>(m_frame->format);
+ }
+
+ int GetStride(int plane) const {
+ return m_frame->linesize[plane];
+ }
+
+ int* GetStrides() const {
+ return m_frame->linesize;
+ }
+
+ u8* GetData(int plane) const {
+ return m_frame->data[plane];
+ }
+
+ u8** GetPlanes() const {
+ return m_frame->data;
+ }
+
+ void SetFormat(int format) {
+ m_frame->format = format;
+ }
+
+ AVFrame* GetFrame() const {
+ return m_frame;
+ }
+
+private:
+ AVFrame* m_frame{};
+};
+
+// Wraps an AVCodec, a type containing information about a codec.
+class Decoder {
+public:
+ YUZU_NON_COPYABLE(Decoder);
+ YUZU_NON_MOVEABLE(Decoder);
+
+ explicit Decoder(Tegra::Host1x::NvdecCommon::VideoCodec codec);
+ ~Decoder() = default;
+
+ bool SupportsDecodingOnDevice(AVPixelFormat* out_pix_fmt, AVHWDeviceType type) const;
+
+ const AVCodec* GetCodec() const {
+ return m_codec;
+ }
+
+private:
+ const AVCodec* m_codec{};
+};
+
+// Wraps AVBufferRef for an accelerated decoder.
+class HardwareContext {
+public:
+ YUZU_NON_COPYABLE(HardwareContext);
+ YUZU_NON_MOVEABLE(HardwareContext);
+
+ static std::vector<AVHWDeviceType> GetSupportedDeviceTypes();
+
+ explicit HardwareContext() = default;
+ ~HardwareContext();
+
+ bool InitializeForDecoder(DecoderContext& decoder_context, const Decoder& decoder);
+
+ AVBufferRef* GetBufferRef() const {
+ return m_gpu_decoder;
+ }
+
+private:
+ bool InitializeWithType(AVHWDeviceType type);
+
+ AVBufferRef* m_gpu_decoder{};
+};
+
+// Wraps an AVCodecContext.
+class DecoderContext {
+public:
+ YUZU_NON_COPYABLE(DecoderContext);
+ YUZU_NON_MOVEABLE(DecoderContext);
+
+ explicit DecoderContext(const Decoder& decoder);
+ ~DecoderContext();
+
+ void InitializeHardwareDecoder(const HardwareContext& context, AVPixelFormat hw_pix_fmt);
+ bool OpenContext(const Decoder& decoder);
+ bool SendPacket(const Packet& packet);
+ std::unique_ptr<Frame> ReceiveFrame(bool* out_is_interlaced);
+
+ AVCodecContext* GetCodecContext() const {
+ return m_codec_context;
+ }
+
+private:
+ AVCodecContext* m_codec_context{};
+};
+
+// Wraps an AVFilterGraph.
+class DeinterlaceFilter {
+public:
+ YUZU_NON_COPYABLE(DeinterlaceFilter);
+ YUZU_NON_MOVEABLE(DeinterlaceFilter);
+
+ explicit DeinterlaceFilter(const Frame& frame);
+ ~DeinterlaceFilter();
+
+ bool AddSourceFrame(const Frame& frame);
+ std::unique_ptr<Frame> DrainSinkFrame();
+
+private:
+ AVFilterGraph* m_filter_graph{};
+ AVFilterContext* m_source_context{};
+ AVFilterContext* m_sink_context{};
+ bool m_initialized{};
+};
+
+class DecodeApi {
+public:
+ YUZU_NON_COPYABLE(DecodeApi);
+ YUZU_NON_MOVEABLE(DecodeApi);
+
+ DecodeApi() = default;
+ ~DecodeApi() = default;
+
+ bool Initialize(Tegra::Host1x::NvdecCommon::VideoCodec codec);
+ void Reset();
+
+ bool SendPacket(std::span<const u8> packet_data, size_t configuration_size);
+ void ReceiveFrames(std::queue<std::unique_ptr<Frame>>& frame_queue);
+
+private:
+ std::optional<FFmpeg::Decoder> m_decoder;
+ std::optional<FFmpeg::DecoderContext> m_decoder_context;
+ std::optional<FFmpeg::HardwareContext> m_hardware_context;
+ std::optional<FFmpeg::DeinterlaceFilter> m_deinterlace_filter;
+};
+
+} // namespace FFmpeg
diff --git a/src/video_core/host1x/nvdec.cpp b/src/video_core/host1x/nvdec.cpp
index a4bd5b79f..b8f5866d3 100644
--- a/src/video_core/host1x/nvdec.cpp
+++ b/src/video_core/host1x/nvdec.cpp
@@ -28,7 +28,7 @@ void Nvdec::ProcessMethod(u32 method, u32 argument) {
}
}
-AVFramePtr Nvdec::GetFrame() {
+std::unique_ptr<FFmpeg::Frame> Nvdec::GetFrame() {
return codec->GetCurrentFrame();
}
diff --git a/src/video_core/host1x/nvdec.h b/src/video_core/host1x/nvdec.h
index 3949d5181..ddddb8d28 100644
--- a/src/video_core/host1x/nvdec.h
+++ b/src/video_core/host1x/nvdec.h
@@ -23,7 +23,7 @@ public:
void ProcessMethod(u32 method, u32 argument);
/// Return most recently decoded frame
- [[nodiscard]] AVFramePtr GetFrame();
+ [[nodiscard]] std::unique_ptr<FFmpeg::Frame> GetFrame();
private:
/// Invoke codec to decode a frame
diff --git a/src/video_core/host1x/vic.cpp b/src/video_core/host1x/vic.cpp
index 10d7ef884..2a5eba415 100644
--- a/src/video_core/host1x/vic.cpp
+++ b/src/video_core/host1x/vic.cpp
@@ -82,27 +82,26 @@ void Vic::Execute() {
return;
}
const VicConfig config{host1x.MemoryManager().Read<u64>(config_struct_address + 0x20)};
- const AVFramePtr frame_ptr = nvdec_processor->GetFrame();
- const auto* frame = frame_ptr.get();
+ auto frame = nvdec_processor->GetFrame();
if (!frame) {
return;
}
const u64 surface_width = config.surface_width_minus1 + 1;
const u64 surface_height = config.surface_height_minus1 + 1;
- if (static_cast<u64>(frame->width) != surface_width ||
- static_cast<u64>(frame->height) != surface_height) {
+ if (static_cast<u64>(frame->GetWidth()) != surface_width ||
+ static_cast<u64>(frame->GetHeight()) != surface_height) {
// TODO: Properly support multiple video streams with differing frame dimensions
LOG_WARNING(Service_NVDRV, "Frame dimensions {}x{} don't match surface dimensions {}x{}",
- frame->width, frame->height, surface_width, surface_height);
+ frame->GetWidth(), frame->GetHeight(), surface_width, surface_height);
}
switch (config.pixel_format) {
case VideoPixelFormat::RGBA8:
case VideoPixelFormat::BGRA8:
case VideoPixelFormat::RGBX8:
- WriteRGBFrame(frame, config);
+ WriteRGBFrame(std::move(frame), config);
break;
case VideoPixelFormat::YUV420:
- WriteYUVFrame(frame, config);
+ WriteYUVFrame(std::move(frame), config);
break;
default:
UNIMPLEMENTED_MSG("Unknown video pixel format {:X}", config.pixel_format.Value());
@@ -110,10 +109,14 @@ void Vic::Execute() {
}
}
-void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
+void Vic::WriteRGBFrame(std::unique_ptr<FFmpeg::Frame> frame, const VicConfig& config) {
LOG_TRACE(Service_NVDRV, "Writing RGB Frame");
- if (!scaler_ctx || frame->width != scaler_width || frame->height != scaler_height) {
+ const auto frame_width = frame->GetWidth();
+ const auto frame_height = frame->GetHeight();
+ const auto frame_format = frame->GetPixelFormat();
+
+ if (!scaler_ctx || frame_width != scaler_width || frame_height != scaler_height) {
const AVPixelFormat target_format = [pixel_format = config.pixel_format]() {
switch (pixel_format) {
case VideoPixelFormat::RGBA8:
@@ -129,27 +132,26 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
sws_freeContext(scaler_ctx);
// Frames are decoded into either YUV420 or NV12 formats. Convert to desired RGB format
- scaler_ctx = sws_getContext(frame->width, frame->height,
- static_cast<AVPixelFormat>(frame->format), frame->width,
- frame->height, target_format, 0, nullptr, nullptr, nullptr);
- scaler_width = frame->width;
- scaler_height = frame->height;
+ scaler_ctx = sws_getContext(frame_width, frame_height, frame_format, frame_width,
+ frame_height, target_format, 0, nullptr, nullptr, nullptr);
+ scaler_width = frame_width;
+ scaler_height = frame_height;
converted_frame_buffer.reset();
}
if (!converted_frame_buffer) {
- const size_t frame_size = frame->width * frame->height * 4;
+ const size_t frame_size = frame_width * frame_height * 4;
converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(frame_size)), av_free};
}
- const std::array<int, 4> converted_stride{frame->width * 4, frame->height * 4, 0, 0};
+ const std::array<int, 4> converted_stride{frame_width * 4, frame_height * 4, 0, 0};
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
- sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height, &converted_frame_buf_addr,
- converted_stride.data());
+ sws_scale(scaler_ctx, frame->GetPlanes(), frame->GetStrides(), 0, frame_height,
+ &converted_frame_buf_addr, converted_stride.data());
// Use the minimum of surface/frame dimensions to avoid buffer overflow.
const u32 surface_width = static_cast<u32>(config.surface_width_minus1) + 1;
const u32 surface_height = static_cast<u32>(config.surface_height_minus1) + 1;
- const u32 width = std::min(surface_width, static_cast<u32>(frame->width));
- const u32 height = std::min(surface_height, static_cast<u32>(frame->height));
+ const u32 width = std::min(surface_width, static_cast<u32>(frame_width));
+ const u32 height = std::min(surface_height, static_cast<u32>(frame_height));
const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
if (blk_kind != 0) {
// swizzle pitch linear to block linear
@@ -169,23 +171,23 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
}
}
-void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
+void Vic::WriteYUVFrame(std::unique_ptr<FFmpeg::Frame> frame, const VicConfig& config) {
LOG_TRACE(Service_NVDRV, "Writing YUV420 Frame");
const std::size_t surface_width = config.surface_width_minus1 + 1;
const std::size_t surface_height = config.surface_height_minus1 + 1;
const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
// Use the minimum of surface/frame dimensions to avoid buffer overflow.
- const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width));
- const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height));
+ const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->GetWidth()));
+ const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->GetHeight()));
- const auto stride = static_cast<size_t>(frame->linesize[0]);
+ const auto stride = static_cast<size_t>(frame->GetStride(0));
luma_buffer.resize_destructive(aligned_width * surface_height);
chroma_buffer.resize_destructive(aligned_width * surface_height / 2);
// Populate luma buffer
- const u8* luma_src = frame->data[0];
+ const u8* luma_src = frame->GetData(0);
for (std::size_t y = 0; y < frame_height; ++y) {
const std::size_t src = y * stride;
const std::size_t dst = y * aligned_width;
@@ -196,16 +198,16 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
// Chroma
const std::size_t half_height = frame_height / 2;
- const auto half_stride = static_cast<size_t>(frame->linesize[1]);
+ const auto half_stride = static_cast<size_t>(frame->GetStride(1));
- switch (frame->format) {
+ switch (frame->GetPixelFormat()) {
case AV_PIX_FMT_YUV420P: {
// Frame from FFmpeg software
// Populate chroma buffer from both channels with interleaving.
const std::size_t half_width = frame_width / 2;
u8* chroma_buffer_data = chroma_buffer.data();
- const u8* chroma_b_src = frame->data[1];
- const u8* chroma_r_src = frame->data[2];
+ const u8* chroma_b_src = frame->GetData(1);
+ const u8* chroma_r_src = frame->GetData(2);
for (std::size_t y = 0; y < half_height; ++y) {
const std::size_t src = y * half_stride;
const std::size_t dst = y * aligned_width;
@@ -219,7 +221,7 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
case AV_PIX_FMT_NV12: {
// Frame from VA-API hardware
// This is already interleaved so just copy
- const u8* chroma_src = frame->data[1];
+ const u8* chroma_src = frame->GetData(1);
for (std::size_t y = 0; y < half_height; ++y) {
const std::size_t src = y * stride;
const std::size_t dst = y * aligned_width;
diff --git a/src/video_core/host1x/vic.h b/src/video_core/host1x/vic.h
index 3d9753047..6c868f062 100644
--- a/src/video_core/host1x/vic.h
+++ b/src/video_core/host1x/vic.h
@@ -39,9 +39,9 @@ public:
private:
void Execute();
- void WriteRGBFrame(const AVFrame* frame, const VicConfig& config);
+ void WriteRGBFrame(std::unique_ptr<FFmpeg::Frame> frame, const VicConfig& config);
- void WriteYUVFrame(const AVFrame* frame, const VicConfig& config);
+ void WriteYUVFrame(std::unique_ptr<FFmpeg::Frame> frame, const VicConfig& config);
Host1x& host1x;
std::shared_ptr<Tegra::Host1x::Nvdec> nvdec_processor;
diff --git a/src/video_core/query_cache/query_cache.h b/src/video_core/query_cache/query_cache.h
index 78b42b518..efa9adf7a 100644
--- a/src/video_core/query_cache/query_cache.h
+++ b/src/video_core/query_cache/query_cache.h
@@ -266,7 +266,7 @@ void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type
return;
}
if (False(query_base->flags & QueryFlagBits::IsFinalValueSynced)) [[unlikely]] {
- UNREACHABLE();
+ ASSERT(false);
return;
}
query_base->value += streamer->GetAmmendValue();
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index 9d5209e97..e6c70fb34 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -145,8 +145,12 @@ StagingBufferMap BufferCacheRuntime::UploadStagingBuffer(size_t size) {
return staging_buffer_pool.RequestUploadBuffer(size);
}
-StagingBufferMap BufferCacheRuntime::DownloadStagingBuffer(size_t size) {
- return staging_buffer_pool.RequestDownloadBuffer(size);
+StagingBufferMap BufferCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
+ return staging_buffer_pool.RequestDownloadBuffer(size, deferred);
+}
+
+void BufferCacheRuntime::FreeDeferredStagingBuffer(StagingBufferMap& buffer) {
+ staging_buffer_pool.FreeDeferredStagingBuffer(buffer);
}
u64 BufferCacheRuntime::GetDeviceMemoryUsage() const {
@@ -177,13 +181,14 @@ void BufferCacheRuntime::CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
}
void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
- std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier,
+ bool) {
CopyBuffer(dst_buffer.Handle(), src_buffer, copies, barrier);
}
void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
- std::span<const VideoCommon::BufferCopy> copies) {
- CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies);
+ std::span<const VideoCommon::BufferCopy> copies, bool) {
+ CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies, true);
}
void BufferCacheRuntime::PreCopyBarrier() {
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index 8613037eb..71cd45d35 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -30,6 +30,8 @@ public:
void MakeResident(GLenum access) noexcept;
+ void MarkUsage(u64 offset, u64 size) {}
+
[[nodiscard]] GLuint View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format);
[[nodiscard]] GLuint64EXT HostGpuAddr() const noexcept {
@@ -64,24 +66,33 @@ public:
[[nodiscard]] StagingBufferMap UploadStagingBuffer(size_t size);
- [[nodiscard]] StagingBufferMap DownloadStagingBuffer(size_t size);
+ [[nodiscard]] StagingBufferMap DownloadStagingBuffer(size_t size, bool deferred = false);
+
+ void FreeDeferredStagingBuffer(StagingBufferMap& buffer);
+
+ bool CanReorderUpload(const Buffer&, std::span<const VideoCommon::BufferCopy>) {
+ return false;
+ }
void CopyBuffer(GLuint dst_buffer, GLuint src_buffer,
- std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier);
void CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
- std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier);
void CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
- std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier,
+ bool can_reorder_upload = false);
void CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
- std::span<const VideoCommon::BufferCopy> copies);
+ std::span<const VideoCommon::BufferCopy> copies, bool);
void PreCopyBarrier();
void PostCopyBarrier();
void Finish();
+ void TickFrame(VideoCommon::SlotVector<Buffer>&) noexcept {}
+
void ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value);
void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
@@ -182,6 +193,10 @@ public:
return device.CanReportMemoryUsage();
}
+ u32 GetStorageBufferAlignment() const {
+ return static_cast<u32>(device.GetShaderStorageBufferAlignment());
+ }
+
private:
static constexpr std::array PABO_LUT{
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
@@ -232,7 +247,7 @@ struct BufferCacheParams {
static constexpr bool NEEDS_BIND_STORAGE_INDEX = true;
static constexpr bool USE_MEMORY_MAPS = true;
static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = true;
- static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = false;
+ static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
// TODO: Investigate why OpenGL seems to perform worse with persistently mapped buffer uploads
static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false;
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 46d88c664..a6c93068f 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -264,33 +264,33 @@ std::string Device::GetVendorName() const {
if (vendor_name == "Intel") {
// For Mesa, `Intel` is an overloaded vendor string that could mean crocus or iris.
// Simply return `INTEL` for those as well as the Windows driver.
- return "INTEL";
+ return "Intel";
}
if (vendor_name == "Intel Open Source Technology Center") {
- return "I965";
+ return "i965";
}
if (vendor_name == "Mesa Project") {
- return "I915";
+ return "i915";
}
if (vendor_name == "Mesa/X.org") {
// This vendor string is overloaded between llvmpipe, softpipe, and virgl, so just return
// MESA instead of one of those driver names.
- return "MESA";
+ return "Mesa";
}
if (vendor_name == "AMD") {
- return "RADEONSI";
+ return "RadeonSI";
}
if (vendor_name == "nouveau") {
- return "NOUVEAU";
+ return "Nouveau";
}
if (vendor_name == "X.Org") {
return "R600";
}
if (vendor_name == "Collabora Ltd") {
- return "ZINK";
+ return "Zink";
}
if (vendor_name == "Intel Corporation") {
- return "OPENSWR";
+ return "OpenSWR";
}
if (vendor_name == "Microsoft Corporation") {
return "D3D12";
@@ -299,7 +299,7 @@ std::string Device::GetVendorName() const {
// Mesa's tegra driver reports `NVIDIA`. Only present in this list because the default
// strategy would have returned `NVIDIA` here for this driver, the same result as the
// proprietary driver.
- return "TEGRA";
+ return "Tegra";
}
return vendor_name;
}
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 2888e0238..26f2d0ea7 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -232,6 +232,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.has_gl_bool_ref_bug = device.HasBoolRefBug(),
.ignore_nan_fp_comparisons = true,
.gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
+ .min_ssbo_alignment = device.GetShaderStorageBufferAlignment(),
},
host_info{
.support_float64 = true,
@@ -240,6 +241,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.needs_demote_reorder = device.IsAmd(),
.support_snorm_render_buffer = false,
.support_viewport_index_layer = device.HasVertexViewportLayer(),
+ .min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
.support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
.support_conditional_barrier = device.SupportsConditionalBarriers(),
} {
diff --git a/src/video_core/renderer_opengl/gl_staging_buffer_pool.cpp b/src/video_core/renderer_opengl/gl_staging_buffer_pool.cpp
index bbb06e51f..cadad6507 100644
--- a/src/video_core/renderer_opengl/gl_staging_buffer_pool.cpp
+++ b/src/video_core/renderer_opengl/gl_staging_buffer_pool.cpp
@@ -28,63 +28,69 @@ StagingBuffers::StagingBuffers(GLenum storage_flags_, GLenum map_flags_)
StagingBuffers::~StagingBuffers() = default;
-StagingBufferMap StagingBuffers::RequestMap(size_t requested_size, bool insert_fence) {
+StagingBufferMap StagingBuffers::RequestMap(size_t requested_size, bool insert_fence,
+ bool deferred) {
MICROPROFILE_SCOPE(OpenGL_BufferRequest);
const size_t index = RequestBuffer(requested_size);
- OGLSync* const sync = insert_fence ? &syncs[index] : nullptr;
- sync_indices[index] = insert_fence ? ++current_sync_index : 0;
+ OGLSync* const sync = insert_fence ? &allocs[index].sync : nullptr;
+ allocs[index].sync_index = insert_fence ? ++current_sync_index : 0;
+ allocs[index].deferred = deferred;
return StagingBufferMap{
- .mapped_span = std::span(maps[index], requested_size),
+ .mapped_span = std::span(allocs[index].map, requested_size),
.sync = sync,
- .buffer = buffers[index].handle,
+ .buffer = allocs[index].buffer.handle,
+ .index = index,
};
}
+void StagingBuffers::FreeDeferredStagingBuffer(size_t index) {
+ ASSERT(allocs[index].deferred);
+ allocs[index].deferred = false;
+}
+
size_t StagingBuffers::RequestBuffer(size_t requested_size) {
if (const std::optional<size_t> index = FindBuffer(requested_size); index) {
return *index;
}
-
- OGLBuffer& buffer = buffers.emplace_back();
- buffer.Create();
+ StagingBufferAlloc alloc;
+ alloc.buffer.Create();
const auto next_pow2_size = Common::NextPow2(requested_size);
- glNamedBufferStorage(buffer.handle, next_pow2_size, nullptr,
+ glNamedBufferStorage(alloc.buffer.handle, next_pow2_size, nullptr,
storage_flags | GL_MAP_PERSISTENT_BIT);
- maps.push_back(static_cast<u8*>(glMapNamedBufferRange(buffer.handle, 0, next_pow2_size,
- map_flags | GL_MAP_PERSISTENT_BIT)));
- syncs.emplace_back();
- sync_indices.emplace_back();
- sizes.push_back(next_pow2_size);
-
- ASSERT(syncs.size() == buffers.size() && buffers.size() == maps.size() &&
- maps.size() == sizes.size());
-
- return buffers.size() - 1;
+ alloc.map = static_cast<u8*>(glMapNamedBufferRange(alloc.buffer.handle, 0, next_pow2_size,
+ map_flags | GL_MAP_PERSISTENT_BIT));
+ alloc.size = next_pow2_size;
+ allocs.emplace_back(std::move(alloc));
+ return allocs.size() - 1;
}
std::optional<size_t> StagingBuffers::FindBuffer(size_t requested_size) {
size_t known_unsignaled_index = current_sync_index + 1;
size_t smallest_buffer = std::numeric_limits<size_t>::max();
std::optional<size_t> found;
- const size_t num_buffers = sizes.size();
+ const size_t num_buffers = allocs.size();
for (size_t index = 0; index < num_buffers; ++index) {
- const size_t buffer_size = sizes[index];
+ StagingBufferAlloc& alloc = allocs[index];
+ const size_t buffer_size = alloc.size;
if (buffer_size < requested_size || buffer_size >= smallest_buffer) {
continue;
}
- if (syncs[index].handle != 0) {
- if (sync_indices[index] >= known_unsignaled_index) {
+ if (alloc.deferred) {
+ continue;
+ }
+ if (alloc.sync.handle != 0) {
+ if (alloc.sync_index >= known_unsignaled_index) {
// This fence is later than a fence that is known to not be signaled
continue;
}
- if (!syncs[index].IsSignaled()) {
+ if (!alloc.sync.IsSignaled()) {
// Since this fence hasn't been signaled, it's safe to assume all later
// fences haven't been signaled either
- known_unsignaled_index = std::min(known_unsignaled_index, sync_indices[index]);
+ known_unsignaled_index = std::min(known_unsignaled_index, alloc.sync_index);
continue;
}
- syncs[index].Release();
+ alloc.sync.Release();
}
smallest_buffer = buffer_size;
found = index;
@@ -143,8 +149,12 @@ StagingBufferMap StagingBufferPool::RequestUploadBuffer(size_t size) {
return upload_buffers.RequestMap(size, true);
}
-StagingBufferMap StagingBufferPool::RequestDownloadBuffer(size_t size) {
- return download_buffers.RequestMap(size, false);
+StagingBufferMap StagingBufferPool::RequestDownloadBuffer(size_t size, bool deferred) {
+ return download_buffers.RequestMap(size, false, deferred);
+}
+
+void StagingBufferPool::FreeDeferredStagingBuffer(StagingBufferMap& buffer) {
+ download_buffers.FreeDeferredStagingBuffer(buffer.index);
}
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_staging_buffer_pool.h b/src/video_core/renderer_opengl/gl_staging_buffer_pool.h
index 60f72d3a0..07a56b4d2 100644
--- a/src/video_core/renderer_opengl/gl_staging_buffer_pool.h
+++ b/src/video_core/renderer_opengl/gl_staging_buffer_pool.h
@@ -26,23 +26,30 @@ struct StagingBufferMap {
size_t offset = 0;
OGLSync* sync;
GLuint buffer;
+ size_t index;
};
struct StagingBuffers {
explicit StagingBuffers(GLenum storage_flags_, GLenum map_flags_);
~StagingBuffers();
- StagingBufferMap RequestMap(size_t requested_size, bool insert_fence);
+ StagingBufferMap RequestMap(size_t requested_size, bool insert_fence, bool deferred = false);
+
+ void FreeDeferredStagingBuffer(size_t index);
size_t RequestBuffer(size_t requested_size);
std::optional<size_t> FindBuffer(size_t requested_size);
- std::vector<OGLSync> syncs;
- std::vector<OGLBuffer> buffers;
- std::vector<u8*> maps;
- std::vector<size_t> sizes;
- std::vector<size_t> sync_indices;
+ struct StagingBufferAlloc {
+ OGLSync sync;
+ OGLBuffer buffer;
+ u8* map;
+ size_t size;
+ size_t sync_index;
+ bool deferred;
+ };
+ std::vector<StagingBufferAlloc> allocs;
GLenum storage_flags;
GLenum map_flags;
size_t current_sync_index = 0;
@@ -85,7 +92,8 @@ public:
~StagingBufferPool() = default;
StagingBufferMap RequestUploadBuffer(size_t size);
- StagingBufferMap RequestDownloadBuffer(size_t size);
+ StagingBufferMap RequestDownloadBuffer(size_t size, bool deferred = false);
+ void FreeDeferredStagingBuffer(StagingBufferMap& buffer);
private:
StagingBuffers upload_buffers{GL_MAP_WRITE_BIT, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT};
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 512eef575..66a5ca03e 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -557,8 +557,12 @@ StagingBufferMap TextureCacheRuntime::UploadStagingBuffer(size_t size) {
return staging_buffer_pool.RequestUploadBuffer(size);
}
-StagingBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
- return staging_buffer_pool.RequestDownloadBuffer(size);
+StagingBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
+ return staging_buffer_pool.RequestDownloadBuffer(size, deferred);
+}
+
+void TextureCacheRuntime::FreeDeferredStagingBuffer(StagingBufferMap& buffer) {
+ staging_buffer_pool.FreeDeferredStagingBuffer(buffer);
}
u64 TextureCacheRuntime::GetDeviceMemoryUsage() const {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index e71b87e99..34870c81f 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -74,7 +74,9 @@ public:
StagingBufferMap UploadStagingBuffer(size_t size);
- StagingBufferMap DownloadStagingBuffer(size_t size);
+ StagingBufferMap DownloadStagingBuffer(size_t size, bool deferred = false);
+
+ void FreeDeferredStagingBuffer(StagingBufferMap& buffer);
u64 GetDeviceLocalMemory() const {
return device_access_memory;
@@ -359,7 +361,7 @@ struct TextureCacheParams {
static constexpr bool FRAMEBUFFER_BLITS = true;
static constexpr bool HAS_EMULATED_COPIES = true;
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
- static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = false;
+ static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
using Runtime = OpenGL::TextureCacheRuntime;
using Image = OpenGL::Image;
@@ -367,7 +369,7 @@ struct TextureCacheParams {
using ImageView = OpenGL::ImageView;
using Sampler = OpenGL::Sampler;
using Framebuffer = OpenGL::Framebuffer;
- using AsyncBuffer = u32;
+ using AsyncBuffer = OpenGL::StagingBufferMap;
using BufferType = GLuint;
};
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index 66483a900..5e461fbd0 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -1211,7 +1211,7 @@ void BlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
return;
}
- aa_renderpass = CreateRenderPassImpl(GetFormat(framebuffer));
+ aa_renderpass = CreateRenderPassImpl(VK_FORMAT_R16G16B16A16_SFLOAT);
aa_framebuffer = CreateFramebuffer(*aa_image_view, size, aa_renderpass);
const std::array<VkPipelineShaderStageCreateInfo, 2> fxaa_shader_stages{{
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index d8148e89a..5958f52f7 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -79,13 +79,13 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
} // Anonymous namespace
Buffer::Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params)
- : VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params) {}
+ : VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params), tracker{4096} {}
Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
VAddr cpu_addr_, u64 size_bytes_)
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(rasterizer_, cpu_addr_, size_bytes_),
- device{&runtime.device}, buffer{
- CreateBuffer(*device, runtime.memory_allocator, SizeBytes())} {
+ device{&runtime.device}, buffer{CreateBuffer(*device, runtime.memory_allocator, SizeBytes())},
+ tracker{SizeBytes()} {
if (runtime.device.HasDebuggingToolAttached()) {
buffer.SetObjectNameEXT(fmt::format("Buffer 0x{:x}", CpuAddr()).c_str());
}
@@ -355,12 +355,35 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const {
return device.CanReportMemoryUsage();
}
+u32 BufferCacheRuntime::GetStorageBufferAlignment() const {
+ return static_cast<u32>(device.GetStorageBufferAlignment());
+}
+
+void BufferCacheRuntime::TickFrame(VideoCommon::SlotVector<Buffer>& slot_buffers) noexcept {
+ for (auto it = slot_buffers.begin(); it != slot_buffers.end(); it++) {
+ it->ResetUsageTracking();
+ }
+}
+
void BufferCacheRuntime::Finish() {
scheduler.Finish();
}
+bool BufferCacheRuntime::CanReorderUpload(const Buffer& buffer,
+ std::span<const VideoCommon::BufferCopy> copies) {
+ if (Settings::values.disable_buffer_reorder) {
+ return false;
+ }
+ const bool can_use_upload_cmdbuf =
+ std::ranges::all_of(copies, [&](const VideoCommon::BufferCopy& copy) {
+ return !buffer.IsRegionUsed(copy.dst_offset, copy.size);
+ });
+ return can_use_upload_cmdbuf;
+}
+
void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
- std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier,
+ bool can_reorder_upload) {
if (dst_buffer == VK_NULL_HANDLE || src_buffer == VK_NULL_HANDLE) {
return;
}
@@ -376,9 +399,18 @@ void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
};
+
// Measuring a popular game, this number never exceeds the specified size once data is warmed up
boost::container::small_vector<VkBufferCopy, 8> vk_copies(copies.size());
std::ranges::transform(copies, vk_copies.begin(), MakeBufferCopy);
+ if (src_buffer == staging_pool.StreamBuf() && can_reorder_upload) {
+ scheduler.RecordWithUploadBuffer([src_buffer, dst_buffer, vk_copies](
+ vk::CommandBuffer, vk::CommandBuffer upload_cmdbuf) {
+ upload_cmdbuf.CopyBuffer(src_buffer, dst_buffer, vk_copies);
+ });
+ return;
+ }
+
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([src_buffer, dst_buffer, vk_copies, barrier](vk::CommandBuffer cmdbuf) {
if (barrier) {
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 95446c732..0b3fbd6d0 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -5,6 +5,7 @@
#include "video_core/buffer_cache/buffer_cache_base.h"
#include "video_core/buffer_cache/memory_tracker_base.h"
+#include "video_core/buffer_cache/usage_tracker.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
@@ -34,6 +35,18 @@ public:
return *buffer;
}
+ [[nodiscard]] bool IsRegionUsed(u64 offset, u64 size) const noexcept {
+ return tracker.IsUsed(offset, size);
+ }
+
+ void MarkUsage(u64 offset, u64 size) noexcept {
+ tracker.Track(offset, size);
+ }
+
+ void ResetUsageTracking() noexcept {
+ tracker.Reset();
+ }
+
operator VkBuffer() const noexcept {
return *buffer;
}
@@ -49,6 +62,7 @@ private:
const Device* device{};
vk::Buffer buffer;
std::vector<BufferView> views;
+ VideoCommon::UsageTracker tracker;
};
class QuadArrayIndexBuffer;
@@ -67,6 +81,8 @@ public:
ComputePassDescriptorQueue& compute_pass_descriptor_queue,
DescriptorPool& descriptor_pool);
+ void TickFrame(VideoCommon::SlotVector<Buffer>& slot_buffers) noexcept;
+
void Finish();
u64 GetDeviceLocalMemory() const;
@@ -75,16 +91,21 @@ public:
bool CanReportMemoryUsage() const;
+ u32 GetStorageBufferAlignment() const;
+
[[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size);
[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size, bool deferred = false);
+ bool CanReorderUpload(const Buffer& buffer, std::span<const VideoCommon::BufferCopy> copies);
+
void FreeDeferredStagingBuffer(StagingBufferRef& ref);
void PreCopyBarrier();
void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer,
- std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier,
+ bool can_reorder_upload = false);
void PostCopyBarrier();
diff --git a/src/video_core/renderer_vulkan/vk_master_semaphore.cpp b/src/video_core/renderer_vulkan/vk_master_semaphore.cpp
index 6b288b994..ac8b6e838 100644
--- a/src/video_core/renderer_vulkan/vk_master_semaphore.cpp
+++ b/src/video_core/renderer_vulkan/vk_master_semaphore.cpp
@@ -100,12 +100,14 @@ void MasterSemaphore::Wait(u64 tick) {
Refresh();
}
-VkResult MasterSemaphore::SubmitQueue(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
- VkSemaphore wait_semaphore, u64 host_tick) {
+VkResult MasterSemaphore::SubmitQueue(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
+ VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
+ u64 host_tick) {
if (semaphore) {
- return SubmitQueueTimeline(cmdbuf, signal_semaphore, wait_semaphore, host_tick);
+ return SubmitQueueTimeline(cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore,
+ host_tick);
} else {
- return SubmitQueueFence(cmdbuf, signal_semaphore, wait_semaphore, host_tick);
+ return SubmitQueueFence(cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore, host_tick);
}
}
@@ -115,6 +117,7 @@ static constexpr std::array<VkPipelineStageFlags, 2> wait_stage_masks{
};
VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
+ vk::CommandBuffer& upload_cmdbuf,
VkSemaphore signal_semaphore,
VkSemaphore wait_semaphore, u64 host_tick) {
const VkSemaphore timeline_semaphore = *semaphore;
@@ -123,6 +126,8 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
const std::array signal_values{host_tick, u64(0)};
const std::array signal_semaphores{timeline_semaphore, signal_semaphore};
+ const std::array cmdbuffers{*upload_cmdbuf, *cmdbuf};
+
const u32 num_wait_semaphores = wait_semaphore ? 1 : 0;
const VkTimelineSemaphoreSubmitInfo timeline_si{
.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO,
@@ -138,8 +143,8 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
.waitSemaphoreCount = num_wait_semaphores,
.pWaitSemaphores = &wait_semaphore,
.pWaitDstStageMask = wait_stage_masks.data(),
- .commandBufferCount = 1,
- .pCommandBuffers = cmdbuf.address(),
+ .commandBufferCount = static_cast<u32>(cmdbuffers.size()),
+ .pCommandBuffers = cmdbuffers.data(),
.signalSemaphoreCount = num_signal_semaphores,
.pSignalSemaphores = signal_semaphores.data(),
};
@@ -147,19 +152,23 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
return device.GetGraphicsQueue().Submit(submit_info);
}
-VkResult MasterSemaphore::SubmitQueueFence(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
- VkSemaphore wait_semaphore, u64 host_tick) {
+VkResult MasterSemaphore::SubmitQueueFence(vk::CommandBuffer& cmdbuf,
+ vk::CommandBuffer& upload_cmdbuf,
+ VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
+ u64 host_tick) {
const u32 num_signal_semaphores = signal_semaphore ? 1 : 0;
const u32 num_wait_semaphores = wait_semaphore ? 1 : 0;
+ const std::array cmdbuffers{*upload_cmdbuf, *cmdbuf};
+
const VkSubmitInfo submit_info{
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.pNext = nullptr,
.waitSemaphoreCount = num_wait_semaphores,
.pWaitSemaphores = &wait_semaphore,
.pWaitDstStageMask = wait_stage_masks.data(),
- .commandBufferCount = 1,
- .pCommandBuffers = cmdbuf.address(),
+ .commandBufferCount = static_cast<u32>(cmdbuffers.size()),
+ .pCommandBuffers = cmdbuffers.data(),
.signalSemaphoreCount = num_signal_semaphores,
.pSignalSemaphores = &signal_semaphore,
};
diff --git a/src/video_core/renderer_vulkan/vk_master_semaphore.h b/src/video_core/renderer_vulkan/vk_master_semaphore.h
index 3f599d7bd..7dfb93ffb 100644
--- a/src/video_core/renderer_vulkan/vk_master_semaphore.h
+++ b/src/video_core/renderer_vulkan/vk_master_semaphore.h
@@ -52,14 +52,16 @@ public:
void Wait(u64 tick);
/// Submits the device graphics queue, updating the tick as necessary
- VkResult SubmitQueue(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
- VkSemaphore wait_semaphore, u64 host_tick);
+ VkResult SubmitQueue(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
+ VkSemaphore signal_semaphore, VkSemaphore wait_semaphore, u64 host_tick);
private:
- VkResult SubmitQueueTimeline(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
- VkSemaphore wait_semaphore, u64 host_tick);
- VkResult SubmitQueueFence(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
- VkSemaphore wait_semaphore, u64 host_tick);
+ VkResult SubmitQueueTimeline(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
+ VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
+ u64 host_tick);
+ VkResult SubmitQueueFence(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
+ VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
+ u64 host_tick);
void WaitThread(std::stop_token token);
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 22bf8cc77..2a13b2a72 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -263,6 +263,22 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> program
info.y_negate = key.state.y_negate != 0;
return info;
}
+
+size_t GetTotalPipelineWorkers() {
+ const size_t max_core_threads =
+ std::max<size_t>(static_cast<size_t>(std::thread::hardware_concurrency()), 2ULL) - 1ULL;
+#ifdef ANDROID
+ // Leave at least a few cores free in android
+ constexpr size_t free_cores = 3ULL;
+ if (max_core_threads <= free_cores) {
+ return 1ULL;
+ }
+ return max_core_threads - free_cores;
+#else
+ return max_core_threads;
+#endif
+}
+
} // Anonymous namespace
size_t ComputePipelineCacheKey::Hash() const noexcept {
@@ -294,11 +310,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
texture_cache{texture_cache_}, shader_notify{shader_notify_},
use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()},
use_vulkan_pipeline_cache{Settings::values.use_vulkan_driver_pipeline_cache.GetValue()},
-#ifdef ANDROID
- workers(1, "VkPipelineBuilder"),
-#else
- workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "VkPipelineBuilder"),
-#endif
+ workers(device.HasBrokenParallelShaderCompiling() ? 1ULL : GetTotalPipelineWorkers(),
+ "VkPipelineBuilder"),
serialization_thread(1, "VkPipelineSerialization") {
const auto& float_control{device.FloatControlProperties()};
const VkDriverId driver_id{device.GetDriverID()};
@@ -338,6 +351,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
.support_native_ndc = device.IsExtDepthClipControlSupported(),
.support_scaled_attributes = !device.MustEmulateScaledFormats(),
+ .support_multi_viewport = device.SupportsMultiViewport(),
.warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(),
@@ -359,6 +373,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
.has_broken_robust =
device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
+ .min_ssbo_alignment = device.GetStorageBufferAlignment(),
};
host_info = Shader::HostTranslateInfo{
@@ -369,6 +384,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE,
.support_snorm_render_buffer = true,
.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
+ .min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()),
.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
.support_conditional_barrier = device.SupportsConditionalBarriers(),
};
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index e0ab1eaac..07222e603 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -892,10 +892,6 @@ void RasterizerVulkan::UpdateDynamicStates() {
UpdateFrontFace(regs);
UpdateStencilOp(regs);
- if (device.IsExtVertexInputDynamicStateSupported()) {
- UpdateVertexInput(regs);
- }
-
if (state_tracker.TouchStateEnable()) {
UpdateDepthBoundsTestEnable(regs);
UpdateDepthTestEnable(regs);
@@ -918,6 +914,9 @@ void RasterizerVulkan::UpdateDynamicStates() {
UpdateBlending(regs);
}
}
+ if (device.IsExtVertexInputDynamicStateSupported()) {
+ UpdateVertexInput(regs);
+ }
}
void RasterizerVulkan::HandleTransformFeedback() {
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp
index 3be7837f4..146923db4 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.cpp
+++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp
@@ -22,11 +22,12 @@ namespace Vulkan {
MICROPROFILE_DECLARE(Vulkan_WaitForWorker);
-void Scheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf) {
+void Scheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf,
+ vk::CommandBuffer upload_cmdbuf) {
auto command = first;
while (command != nullptr) {
auto next = command->GetNext();
- command->Execute(cmdbuf);
+ command->Execute(cmdbuf, upload_cmdbuf);
command->~Command();
command = next;
}
@@ -180,7 +181,7 @@ void Scheduler::WorkerThread(std::stop_token stop_token) {
// Perform the work, tracking whether the chunk was a submission
// before executing.
const bool has_submit = work->HasSubmit();
- work->ExecuteAll(current_cmdbuf);
+ work->ExecuteAll(current_cmdbuf, current_upload_cmdbuf);
// If the chunk was a submission, reallocate the command buffer.
if (has_submit) {
@@ -205,6 +206,13 @@ void Scheduler::AllocateWorkerCommandBuffer() {
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
.pInheritanceInfo = nullptr,
});
+ current_upload_cmdbuf = vk::CommandBuffer(command_pool->Commit(), device.GetDispatchLoader());
+ current_upload_cmdbuf.Begin({
+ .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
+ .pNext = nullptr,
+ .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
+ .pInheritanceInfo = nullptr,
+ });
}
u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
@@ -212,7 +220,17 @@ u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_se
InvalidateState();
const u64 signal_value = master_semaphore->NextTick();
- Record([signal_semaphore, wait_semaphore, signal_value, this](vk::CommandBuffer cmdbuf) {
+ RecordWithUploadBuffer([signal_semaphore, wait_semaphore, signal_value,
+ this](vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) {
+ static constexpr VkMemoryBarrier WRITE_BARRIER{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
+ };
+ upload_cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
+ VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, WRITE_BARRIER);
+ upload_cmdbuf.End();
cmdbuf.End();
if (on_submit) {
@@ -221,7 +239,7 @@ u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_se
std::scoped_lock lock{submit_mutex};
switch (const VkResult result = master_semaphore->SubmitQueue(
- cmdbuf, signal_semaphore, wait_semaphore, signal_value)) {
+ cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore, signal_value)) {
case VK_SUCCESS:
break;
case VK_ERROR_DEVICE_LOST:
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h
index da03803aa..f8d8ca80a 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.h
+++ b/src/video_core/renderer_vulkan/vk_scheduler.h
@@ -80,7 +80,8 @@ public:
/// Send work to a separate thread.
template <typename T>
- void Record(T&& command) {
+ requires std::is_invocable_v<T, vk::CommandBuffer, vk::CommandBuffer>
+ void RecordWithUploadBuffer(T&& command) {
if (chunk->Record(command)) {
return;
}
@@ -88,6 +89,15 @@ public:
(void)chunk->Record(command);
}
+ template <typename T>
+ requires std::is_invocable_v<T, vk::CommandBuffer>
+ void Record(T&& c) {
+ this->RecordWithUploadBuffer(
+ [command = std::move(c)](vk::CommandBuffer cmdbuf, vk::CommandBuffer) {
+ command(cmdbuf);
+ });
+ }
+
/// Returns the current command buffer tick.
[[nodiscard]] u64 CurrentTick() const noexcept {
return master_semaphore->CurrentTick();
@@ -119,7 +129,7 @@ private:
public:
virtual ~Command() = default;
- virtual void Execute(vk::CommandBuffer cmdbuf) const = 0;
+ virtual void Execute(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) const = 0;
Command* GetNext() const {
return next;
@@ -142,8 +152,8 @@ private:
TypedCommand(TypedCommand&&) = delete;
TypedCommand& operator=(TypedCommand&&) = delete;
- void Execute(vk::CommandBuffer cmdbuf) const override {
- command(cmdbuf);
+ void Execute(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) const override {
+ command(cmdbuf, upload_cmdbuf);
}
private:
@@ -152,7 +162,7 @@ private:
class CommandChunk final {
public:
- void ExecuteAll(vk::CommandBuffer cmdbuf);
+ void ExecuteAll(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf);
template <typename T>
bool Record(T& command) {
@@ -228,6 +238,7 @@ private:
VideoCommon::QueryCacheBase<QueryCacheParams>* query_cache = nullptr;
vk::CommandBuffer current_cmdbuf;
+ vk::CommandBuffer current_upload_cmdbuf;
std::unique_ptr<CommandChunk> chunk;
std::function<void()> on_submit;
diff --git a/src/video_core/renderer_vulkan/vk_smaa.cpp b/src/video_core/renderer_vulkan/vk_smaa.cpp
index 5efd7d66e..70644ea82 100644
--- a/src/video_core/renderer_vulkan/vk_smaa.cpp
+++ b/src/video_core/renderer_vulkan/vk_smaa.cpp
@@ -672,7 +672,7 @@ void SMAA::UploadImages(Scheduler& scheduler) {
UploadImage(m_device, m_allocator, scheduler, m_static_images[Search], search_extent,
VK_FORMAT_R8_UNORM, ARRAY_TO_SPAN(searchTexBytes));
- scheduler.Record([&](vk::CommandBuffer& cmdbuf) {
+ scheduler.Record([&](vk::CommandBuffer cmdbuf) {
for (auto& images : m_dynamic_images) {
for (size_t i = 0; i < MaxDynamicImage; i++) {
ClearColorImage(cmdbuf, *images.images[i]);
@@ -707,7 +707,7 @@ VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
UpdateDescriptorSets(source_image_view, image_index);
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([=, this](vk::CommandBuffer& cmdbuf) {
+ scheduler.Record([=, this](vk::CommandBuffer cmdbuf) {
TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL);
BeginRenderPass(cmdbuf, m_renderpasses[EdgeDetection], edge_detection_framebuffer,
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
index d3deb9072..f63a20327 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
@@ -36,6 +36,10 @@ public:
StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false);
void FreeDeferred(StagingBufferRef& ref);
+ [[nodiscard]] VkBuffer StreamBuf() const noexcept {
+ return *stream_buffer;
+ }
+
void TickFrame();
private:
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index de34f6d49..38b1619df 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -1439,7 +1439,7 @@ void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImag
UploadMemory(map.buffer, map.offset, copies);
}
-void Image::DownloadMemory(VkBuffer buffer, VkDeviceSize offset,
+void Image::DownloadMemory(VkBuffer buffer, size_t offset,
std::span<const VideoCommon::BufferImageCopy> copies) {
std::array buffer_handles{
buffer,
@@ -1450,7 +1450,7 @@ void Image::DownloadMemory(VkBuffer buffer, VkDeviceSize offset,
DownloadMemory(buffer_handles, buffer_offsets, copies);
}
-void Image::DownloadMemory(std::span<VkBuffer> buffers_span, std::span<VkDeviceSize> offsets_span,
+void Image::DownloadMemory(std::span<VkBuffer> buffers_span, std::span<size_t> offsets_span,
std::span<const VideoCommon::BufferImageCopy> copies) {
const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
if (is_rescaled) {
@@ -1530,7 +1530,7 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm
map.buffer,
};
std::array offsets{
- map.offset,
+ static_cast<size_t>(map.offset),
};
DownloadMemory(buffers, offsets, copies);
}
@@ -1785,8 +1785,22 @@ ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
: VideoCommon::ImageViewBase{info, view_info, gpu_addr_},
buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {}
-ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams& params)
- : VideoCommon::ImageViewBase{params} {}
+ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageViewParams& params)
+ : VideoCommon::ImageViewBase{params}, device{&runtime.device} {
+ if (device->HasNullDescriptor()) {
+ return;
+ }
+
+ // Handle fallback for devices without nullDescriptor
+ ImageInfo info{};
+ info.format = PixelFormat::A8B8G8R8_UNORM;
+
+ null_image = MakeImage(*device, runtime.memory_allocator, info, {});
+ image_handle = *null_image;
+ for (u32 i = 0; i < Shader::NUM_TEXTURE_TYPES; i++) {
+ image_views[i] = MakeView(VK_FORMAT_A8B8G8R8_UNORM_PACK32, VK_IMAGE_ASPECT_COLOR_BIT);
+ }
+}
ImageView::~ImageView() = default;
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index 7a0807709..0dbde65d6 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -147,10 +147,10 @@ public:
void UploadMemory(const StagingBufferRef& map,
std::span<const VideoCommon::BufferImageCopy> copies);
- void DownloadMemory(VkBuffer buffer, VkDeviceSize offset,
+ void DownloadMemory(VkBuffer buffer, size_t offset,
std::span<const VideoCommon::BufferImageCopy> copies);
- void DownloadMemory(std::span<VkBuffer> buffers, std::span<VkDeviceSize> offsets,
+ void DownloadMemory(std::span<VkBuffer> buffers, std::span<size_t> offsets,
std::span<const VideoCommon::BufferImageCopy> copies);
void DownloadMemory(const StagingBufferRef& map,
@@ -267,6 +267,7 @@ private:
vk::ImageView depth_view;
vk::ImageView stencil_view;
vk::ImageView color_view;
+ vk::Image null_image;
VkImage image_handle = VK_NULL_HANDLE;
VkImageView render_target = VK_NULL_HANDLE;
VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT;
diff --git a/src/video_core/texture_cache/slot_vector.h b/src/video_core/texture_cache/slot_vector.h
index 9df6a2903..3ffa2a661 100644
--- a/src/video_core/texture_cache/slot_vector.h
+++ b/src/video_core/texture_cache/slot_vector.h
@@ -138,6 +138,10 @@ public:
return Iterator(this, SlotId{SlotId::INVALID_INDEX});
}
+ [[nodiscard]] size_t size() const noexcept {
+ return values_capacity - free_list.size();
+ }
+
private:
struct NonTrivialDummy {
NonTrivialDummy() noexcept {}
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index d575c57ca..dade38b18 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -995,7 +995,7 @@ void TextureCache<P>::DownloadImageIntoBuffer(typename TextureCache<P>::Image* i
buffer,
download_map.buffer,
};
- std::array<u64, 2> buffer_offsets{
+ std::array<size_t, 2> buffer_offsets{
buffer_offset,
download_map.offset,
};
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index e518756d2..1fda0042d 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -519,10 +519,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_WARNING(Render_Vulkan, "ARM drivers have broken VK_EXT_extended_dynamic_state");
RemoveExtensionFeature(extensions.extended_dynamic_state, features.extended_dynamic_state,
VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
-
- LOG_WARNING(Render_Vulkan, "ARM drivers have broken VK_EXT_extended_dynamic_state2");
- RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2,
- VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
}
if (is_nvidia) {
@@ -611,17 +607,12 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
}
}
if (extensions.vertex_input_dynamic_state && is_qualcomm) {
- const u32 version = (properties.properties.driverVersion << 3) >> 3;
- if (version >= VK_MAKE_API_VERSION(0, 0, 676, 0) &&
- version < VK_MAKE_API_VERSION(0, 0, 680, 0)) {
- // Qualcomm Adreno 7xx drivers do not properly support vertex_input_dynamic_state.
- LOG_WARNING(
- Render_Vulkan,
- "Qualcomm Adreno 7xx drivers have broken VK_EXT_vertex_input_dynamic_state");
- RemoveExtensionFeature(extensions.vertex_input_dynamic_state,
- features.vertex_input_dynamic_state,
- VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
- }
+ // Qualcomm drivers do not properly support vertex_input_dynamic_state.
+ LOG_WARNING(Render_Vulkan,
+ "Qualcomm drivers have broken VK_EXT_vertex_input_dynamic_state");
+ RemoveExtensionFeature(extensions.vertex_input_dynamic_state,
+ features.vertex_input_dynamic_state,
+ VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
sets_per_pool = 64;
@@ -635,6 +626,12 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
has_broken_cube_compatibility = true;
}
}
+ if (is_qualcomm) {
+ const u32 version = (properties.properties.driverVersion << 3) >> 3;
+ if (version < VK_MAKE_API_VERSION(0, 255, 615, 512)) {
+ has_broken_parallel_compiling = true;
+ }
+ }
if (extensions.sampler_filter_minmax && is_amd) {
// Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken.
if (!features.shader_float16_int8.shaderFloat16) {
@@ -698,6 +695,22 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
std::min(properties.properties.limits.maxVertexInputBindings, 16U);
}
+ if (!extensions.extended_dynamic_state && extensions.extended_dynamic_state2) {
+ LOG_INFO(Render_Vulkan,
+ "Removing extendedDynamicState2 due to missing extendedDynamicState");
+ RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2,
+ VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
+ }
+
+ if (!extensions.extended_dynamic_state2 && extensions.extended_dynamic_state3) {
+ LOG_INFO(Render_Vulkan,
+ "Removing extendedDynamicState3 due to missing extendedDynamicState2");
+ RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3,
+ VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
+ dynamic_state3_blending = false;
+ dynamic_state3_enables = false;
+ }
+
logical = vk::Device::Create(physical, queue_cis, ExtensionListForVulkan(loaded_extensions),
first_next, dld);
@@ -841,11 +854,41 @@ std::string Device::GetDriverName() const {
case VK_DRIVER_ID_NVIDIA_PROPRIETARY:
return "NVIDIA";
case VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS:
- return "INTEL";
+ return "Intel";
case VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA:
return "ANV";
+ case VK_DRIVER_ID_IMAGINATION_PROPRIETARY:
+ return "PowerVR";
+ case VK_DRIVER_ID_QUALCOMM_PROPRIETARY:
+ return "Qualcomm";
+ case VK_DRIVER_ID_ARM_PROPRIETARY:
+ return "Mali";
+ case VK_DRIVER_ID_GOOGLE_SWIFTSHADER:
+ return "SwiftShader";
+ case VK_DRIVER_ID_BROADCOM_PROPRIETARY:
+ return "Broadcom";
case VK_DRIVER_ID_MESA_LLVMPIPE:
- return "LAVAPIPE";
+ return "Lavapipe";
+ case VK_DRIVER_ID_MOLTENVK:
+ return "MoltenVK";
+ case VK_DRIVER_ID_VERISILICON_PROPRIETARY:
+ return "Vivante";
+ case VK_DRIVER_ID_MESA_TURNIP:
+ return "Turnip";
+ case VK_DRIVER_ID_MESA_V3DV:
+ return "V3DV";
+ case VK_DRIVER_ID_MESA_PANVK:
+ return "PanVK";
+ case VK_DRIVER_ID_MESA_VENUS:
+ return "Venus";
+ case VK_DRIVER_ID_MESA_DOZEN:
+ return "Dozen";
+ case VK_DRIVER_ID_MESA_NVK:
+ return "NVK";
+ case VK_DRIVER_ID_IMAGINATION_OPEN_SOURCE_MESA:
+ return "PVR";
+ // case VK_DRIVER_ID_MESA_AGXV:
+ // return "Asahi";
default:
return properties.driver.driverName;
}
@@ -863,7 +906,8 @@ bool Device::ShouldBoostClocks() const {
driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA ||
driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY || driver_id == VK_DRIVER_ID_MESA_TURNIP;
- const bool is_steam_deck = vendor_id == 0x1002 && device_id == 0x163F;
+ const bool is_steam_deck = (vendor_id == 0x1002 && device_id == 0x163F) ||
+ (vendor_id == 0x1002 && device_id == 0x1435);
const bool is_debugging = this->HasDebuggingToolAttached();
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index b213ed7dd..4f3846345 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -102,6 +102,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_4444_FORMATS_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
@@ -599,6 +600,11 @@ public:
return has_broken_cube_compatibility;
}
+ /// Returns true if parallel shader compiling has issues with the current driver.
+ bool HasBrokenParallelShaderCompiling() const {
+ return has_broken_parallel_compiling;
+ }
+
/// Returns the vendor name reported from Vulkan.
std::string_view GetVendorName() const {
return properties.driver.driverName;
@@ -663,6 +669,10 @@ public:
return supports_conditional_barriers;
}
+ bool SupportsMultiViewport() const {
+ return features2.features.multiViewport;
+ }
+
[[nodiscard]] static constexpr bool CheckBrokenCompute(VkDriverId driver_id,
u32 driver_version) {
if (driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
@@ -794,6 +804,7 @@ private:
bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
bool has_broken_compute{}; ///< Compute shaders can cause crashes
bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit
+ bool has_broken_parallel_compiling{}; ///< Has broken parallel shader compiling.
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h
index 0487cd3b6..a0c70797f 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.h
+++ b/src/video_core/vulkan_common/vulkan_wrapper.h
@@ -1101,6 +1101,10 @@ public:
return &handle;
}
+ VkCommandBuffer operator*() const noexcept {
+ return handle;
+ }
+
void Begin(const VkCommandBufferBeginInfo& begin_info) const {
Check(dld->vkBeginCommandBuffer(handle, &begin_info));
}
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 33e1fb663..90278052a 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -38,8 +38,6 @@ add_executable(yuzu
compatdb.ui
compatibility_list.cpp
compatibility_list.h
- configuration/config.cpp
- configuration/config.h
configuration/configuration_shared.cpp
configuration/configuration_shared.h
configuration/configure.ui
@@ -147,6 +145,8 @@ add_executable(yuzu
configuration/shared_translation.h
configuration/shared_widget.cpp
configuration/shared_widget.h
+ configuration/qt_config.cpp
+ configuration/qt_config.h
debugger/console.cpp
debugger/console.h
debugger/controller.cpp
@@ -252,6 +252,7 @@ file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
if (ENABLE_QT_TRANSLATION)
set(YUZU_QT_LANGUAGES "${PROJECT_SOURCE_DIR}/dist/languages" CACHE PATH "Path to the translation bundle for the Qt frontend")
option(GENERATE_QT_TRANSLATION "Generate en.ts as the translation source file" OFF)
+ option(WORKAROUND_BROKEN_LUPDATE "Run lupdate directly through CMake if Qt's convenience wrappers don't work" OFF)
# Update source TS file if enabled
if (GENERATE_QT_TRANSLATION)
@@ -259,19 +260,51 @@ if (ENABLE_QT_TRANSLATION)
# these calls to qt_create_translation also creates a rule to generate en.qm which conflicts with providing english plurals
# so we have to set a OUTPUT_LOCATION so that we don't have multiple rules to generate en.qm
set_source_files_properties(${YUZU_QT_LANGUAGES}/en.ts PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/translations")
- qt_create_translation(QM_FILES
- ${SRCS}
- ${UIS}
- ${YUZU_QT_LANGUAGES}/en.ts
- OPTIONS
- -source-language en_US
- -target-language en_US
- )
+ if (WORKAROUND_BROKEN_LUPDATE)
+ add_custom_command(OUTPUT ${YUZU_QT_LANGUAGES}/en.ts
+ COMMAND lupdate
+ -source-language en_US
+ -target-language en_US
+ ${SRCS}
+ ${UIS}
+ -ts ${YUZU_QT_LANGUAGES}/en.ts
+ DEPENDS
+ ${SRCS}
+ ${UIS}
+ WORKING_DIRECTORY
+ ${CMAKE_CURRENT_SOURCE_DIR}
+ )
+ else()
+ qt_create_translation(QM_FILES
+ ${SRCS}
+ ${UIS}
+ ${YUZU_QT_LANGUAGES}/en.ts
+ OPTIONS
+ -source-language en_US
+ -target-language en_US
+ )
+ endif()
# Generate plurals into dist/english_plurals/generated_en.ts so it can be used to revise dist/english_plurals/en.ts
set(GENERATED_PLURALS_FILE ${PROJECT_SOURCE_DIR}/dist/english_plurals/generated_en.ts)
set_source_files_properties(${GENERATED_PLURALS_FILE} PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/plurals")
- qt_create_translation(QM_FILES ${SRCS} ${UIS} ${GENERATED_PLURALS_FILE} OPTIONS -pluralonly -source-language en_US -target-language en_US)
+ if (WORKAROUND_BROKEN_LUPDATE)
+ add_custom_command(OUTPUT ${GENERATED_PLURALS_FILE}
+ COMMAND lupdate
+ -source-language en_US
+ -target-language en_US
+ ${SRCS}
+ ${UIS}
+ -ts ${GENERATED_PLURALS_FILE}
+ DEPENDS
+ ${SRCS}
+ ${UIS}
+ WORKING_DIRECTORY
+ ${CMAKE_CURRENT_SOURCE_DIR}
+ )
+ else()
+ qt_create_translation(QM_FILES ${SRCS} ${UIS} ${GENERATED_PLURALS_FILE} OPTIONS -pluralonly -source-language en_US -target-language en_US)
+ endif()
add_custom_target(translation ALL DEPENDS ${YUZU_QT_LANGUAGES}/en.ts ${GENERATED_PLURALS_FILE})
endif()
@@ -344,7 +377,7 @@ endif()
create_target_directory_groups(yuzu)
-target_link_libraries(yuzu PRIVATE common core input_common network video_core)
+target_link_libraries(yuzu PRIVATE common core input_common frontend_common network video_core)
target_link_libraries(yuzu PRIVATE Boost::headers glad Qt${QT_MAJOR_VERSION}::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 2afa72140..ed5750155 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -30,7 +30,6 @@
#include <QSize>
#include <QStringLiteral>
#include <QSurfaceFormat>
-#include <QTimer>
#include <QWindow>
#include <QtCore/qobjectdefs.h>
@@ -66,6 +65,8 @@ class QObject;
class QPaintEngine;
class QSurface;
+constexpr int default_mouse_constrain_timeout = 10;
+
EmuThread::EmuThread(Core::System& system) : m_system{system} {}
EmuThread::~EmuThread() = default;
@@ -304,6 +305,9 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
Qt::QueuedConnection);
connect(this, &GRenderWindow::ExitSignal, parent, &GMainWindow::OnExit, Qt::QueuedConnection);
connect(this, &GRenderWindow::TasPlaybackStateChanged, parent, &GMainWindow::OnTasStateChanged);
+
+ mouse_constrain_timer.setInterval(default_mouse_constrain_timeout);
+ connect(&mouse_constrain_timer, &QTimer::timeout, this, &GRenderWindow::ConstrainMouse);
}
void GRenderWindow::ExecuteProgram(std::size_t program_index) {
@@ -393,6 +397,22 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
QWidget::closeEvent(event);
}
+void GRenderWindow::leaveEvent(QEvent* event) {
+ if (Settings::values.mouse_panning) {
+ const QRect& rect = QWidget::geometry();
+ QPoint position = QCursor::pos();
+
+ qint32 x = qBound(rect.left(), position.x(), rect.right());
+ qint32 y = qBound(rect.top(), position.y(), rect.bottom());
+ // Only start the timer if the mouse has left the window bound.
+ // The leave event is also triggered when the window looses focus.
+ if (x != position.x() || y != position.y()) {
+ mouse_constrain_timer.start();
+ }
+ event->accept();
+ }
+}
+
int GRenderWindow::QtKeyToSwitchKey(Qt::Key qt_key) {
static constexpr std::array<std::pair<Qt::Key, Settings::NativeKeyboard::Keys>, 106> key_map = {
std::pair<Qt::Key, Settings::NativeKeyboard::Keys>{Qt::Key_A, Settings::NativeKeyboard::A},
@@ -658,10 +678,19 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
input_subsystem->GetMouse()->TouchMove(touch_x, touch_y);
input_subsystem->GetMouse()->Move(pos.x(), pos.y(), center_x, center_y);
+ // Center mouse for mouse panning
if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
}
+ // Constrain mouse for mouse emulation with mouse panning
+ if (Settings::values.mouse_panning && Settings::values.mouse_enabled) {
+ const auto [clamped_mouse_x, clamped_mouse_y] = ClipToTouchScreen(x, y);
+ QCursor::setPos(mapToGlobal(
+ QPoint{static_cast<int>(clamped_mouse_x), static_cast<int>(clamped_mouse_y)}));
+ }
+
+ mouse_constrain_timer.stop();
emit MouseActivity();
}
@@ -675,6 +704,31 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
input_subsystem->GetMouse()->ReleaseButton(button);
}
+void GRenderWindow::ConstrainMouse() {
+ if (emu_thread == nullptr || !Settings::values.mouse_panning) {
+ mouse_constrain_timer.stop();
+ return;
+ }
+ if (!this->isActiveWindow()) {
+ mouse_constrain_timer.stop();
+ return;
+ }
+
+ if (Settings::values.mouse_enabled) {
+ const auto pos = mapFromGlobal(QCursor::pos());
+ const int new_pos_x = std::clamp(pos.x(), 0, width());
+ const int new_pos_y = std::clamp(pos.y(), 0, height());
+
+ QCursor::setPos(mapToGlobal(QPoint{new_pos_x, new_pos_y}));
+ return;
+ }
+
+ const int center_x = width() / 2;
+ const int center_y = height() / 2;
+
+ QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
+}
+
void GRenderWindow::wheelEvent(QWheelEvent* event) {
const int x = event->angleDelta().x();
const int y = event->angleDelta().y();
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 87b23df12..60edd464c 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -17,6 +17,7 @@
#include <QString>
#include <QStringList>
#include <QThread>
+#include <QTimer>
#include <QWidget>
#include <qglobal.h>
#include <qnamespace.h>
@@ -38,7 +39,6 @@ class QMouseEvent;
class QObject;
class QResizeEvent;
class QShowEvent;
-class QTimer;
class QTouchEvent;
class QWheelEvent;
@@ -166,6 +166,7 @@ public:
std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
void closeEvent(QCloseEvent* event) override;
+ void leaveEvent(QEvent* event) override;
void resizeEvent(QResizeEvent* event) override;
@@ -229,6 +230,7 @@ private:
void TouchBeginEvent(const QTouchEvent* event);
void TouchUpdateEvent(const QTouchEvent* event);
void TouchEndEvent();
+ void ConstrainMouse();
void RequestCameraCapture();
void OnCameraCapture(int requestId, const QImage& img);
@@ -268,6 +270,8 @@ private:
std::unique_ptr<QTimer> camera_timer;
#endif
+ QTimer mouse_constrain_timer;
+
Core::System& system;
protected:
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
deleted file mode 100644
index c0ae6468b..000000000
--- a/src/yuzu/configuration/config.cpp
+++ /dev/null
@@ -1,1309 +0,0 @@
-// SPDX-FileCopyrightText: 2014 Citra Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include <algorithm>
-#include <array>
-#include <QKeySequence>
-#include <QSettings>
-#include "common/fs/fs.h"
-#include "common/fs/path_util.h"
-#include "common/settings.h"
-#include "common/settings_common.h"
-#include "common/settings_enums.h"
-#include "core/core.h"
-#include "core/hle/service/acc/profile_manager.h"
-#include "core/hle/service/hid/controllers/npad.h"
-#include "input_common/main.h"
-#include "network/network.h"
-#include "yuzu/configuration/config.h"
-
-namespace FS = Common::FS;
-
-Config::Config(const std::string& config_name, ConfigType config_type)
- : type(config_type), global{config_type == ConfigType::GlobalConfig} {
- Initialize(config_name);
-}
-
-Config::~Config() {
- if (global) {
- Save();
- }
-}
-
-const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
- Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
- Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
- Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
- Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
- Qt::Key_Q, Qt::Key_E,
-};
-
-const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
- Qt::Key_7,
- Qt::Key_8,
-};
-
-const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
- {
- Qt::Key_W,
- Qt::Key_S,
- Qt::Key_A,
- Qt::Key_D,
- },
- {
- Qt::Key_I,
- Qt::Key_K,
- Qt::Key_J,
- Qt::Key_L,
- },
-}};
-
-const std::array<int, 2> Config::default_stick_mod = {
- Qt::Key_Shift,
- 0,
-};
-
-const std::array<int, 2> Config::default_ringcon_analogs{{
- Qt::Key_A,
- Qt::Key_D,
-}};
-
-const std::map<Settings::AntiAliasing, QString> Config::anti_aliasing_texts_map = {
- {Settings::AntiAliasing::None, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "None"))},
- {Settings::AntiAliasing::Fxaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FXAA"))},
- {Settings::AntiAliasing::Smaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SMAA"))},
-};
-
-const std::map<Settings::ScalingFilter, QString> Config::scaling_filter_texts_map = {
- {Settings::ScalingFilter::NearestNeighbor,
- QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Nearest"))},
- {Settings::ScalingFilter::Bilinear,
- QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bilinear"))},
- {Settings::ScalingFilter::Bicubic, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bicubic"))},
- {Settings::ScalingFilter::Gaussian,
- QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Gaussian"))},
- {Settings::ScalingFilter::ScaleForce,
- QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "ScaleForce"))},
- {Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},
-};
-
-const std::map<Settings::ConsoleMode, QString> Config::use_docked_mode_texts_map = {
- {Settings::ConsoleMode::Docked, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))},
- {Settings::ConsoleMode::Handheld, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))},
-};
-
-const std::map<Settings::GpuAccuracy, QString> Config::gpu_accuracy_texts_map = {
- {Settings::GpuAccuracy::Normal, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Normal"))},
- {Settings::GpuAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "High"))},
- {Settings::GpuAccuracy::Extreme, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Extreme"))},
-};
-
-const std::map<Settings::RendererBackend, QString> Config::renderer_backend_texts_map = {
- {Settings::RendererBackend::Vulkan, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Vulkan"))},
- {Settings::RendererBackend::OpenGL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "OpenGL"))},
- {Settings::RendererBackend::Null, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Null"))},
-};
-
-const std::map<Settings::ShaderBackend, QString> Config::shader_backend_texts_map = {
- {Settings::ShaderBackend::Glsl, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLSL"))},
- {Settings::ShaderBackend::Glasm, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLASM"))},
- {Settings::ShaderBackend::SpirV, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SPIRV"))},
-};
-
-// This shouldn't have anything except static initializers (no functions). So
-// QKeySequence(...).toString() is NOT ALLOWED HERE.
-// This must be in alphabetical order according to action name as it must have the same order as
-// UISetting::values.shortcuts, which is alphabetically ordered.
-// clang-format off
-const std::array<UISettings::Shortcut, 23> Config::default_hotkeys{{
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("="), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F8"), QStringLiteral("Home+L"), Qt::ApplicationShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Accuracy")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F9"), QStringLiteral("Home+R"), Qt::ApplicationShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit yuzu")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral("R+Plus+Minus"), Qt::WindowShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral("L+Plus+Minus"), Qt::WindowShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Renderdoc Capture")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral(""), QStringLiteral(""), Qt::ApplicationShortcut, false}},
- {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut, false}},
-}};
-// clang-format on
-
-void Config::Initialize(const std::string& config_name) {
- const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
- const auto config_file = fmt::format("{}.ini", config_name);
-
- switch (type) {
- case ConfigType::GlobalConfig:
- qt_config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
- void(FS::CreateParentDir(qt_config_loc));
- qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
- QSettings::IniFormat);
- Reload();
- break;
- case ConfigType::PerGameConfig:
- qt_config_loc =
- FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
- void(FS::CreateParentDir(qt_config_loc));
- qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
- QSettings::IniFormat);
- Reload();
- break;
- case ConfigType::InputProfile:
- qt_config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
- void(FS::CreateParentDir(qt_config_loc));
- qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
- QSettings::IniFormat);
- break;
- }
-}
-
-bool Config::IsCustomConfig() {
- return type == ConfigType::PerGameConfig;
-}
-
-void Config::ReadPlayerValue(std::size_t player_index) {
- const QString player_prefix = [this, player_index] {
- if (type == ConfigType::InputProfile) {
- return QString{};
- } else {
- return QStringLiteral("player_%1_").arg(player_index);
- }
- }();
-
- auto& player = Settings::values.players.GetValue()[player_index];
- if (IsCustomConfig()) {
- const auto profile_name =
- qt_config->value(QStringLiteral("%1profile_name").arg(player_prefix), QString{})
- .toString()
- .toStdString();
- if (profile_name.empty()) {
- // Use the global input config
- player = Settings::values.players.GetValue(true)[player_index];
- return;
- }
- player.profile_name = profile_name;
- }
-
- if (player_prefix.isEmpty() && Settings::IsConfiguringGlobal()) {
- const auto controller = static_cast<Settings::ControllerType>(
- qt_config
- ->value(QStringLiteral("%1type").arg(player_prefix),
- static_cast<u8>(Settings::ControllerType::ProController))
- .toUInt());
-
- if (controller == Settings::ControllerType::LeftJoycon ||
- controller == Settings::ControllerType::RightJoycon) {
- player.controller_type = controller;
- }
- } else {
- player.connected =
- ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
- .toBool();
-
- player.controller_type = static_cast<Settings::ControllerType>(
- qt_config
- ->value(QStringLiteral("%1type").arg(player_prefix),
- static_cast<u8>(Settings::ControllerType::ProController))
- .toUInt());
-
- player.vibration_enabled =
- qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
- .toBool();
-
- player.vibration_strength =
- qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
- .toInt();
-
- player.body_color_left = qt_config
- ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
- Settings::JOYCON_BODY_NEON_BLUE)
- .toUInt();
- player.body_color_right =
- qt_config
- ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
- Settings::JOYCON_BODY_NEON_RED)
- .toUInt();
- player.button_color_left =
- qt_config
- ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
- Settings::JOYCON_BUTTONS_NEON_BLUE)
- .toUInt();
- player.button_color_right =
- qt_config
- ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
- Settings::JOYCON_BUTTONS_NEON_RED)
- .toUInt();
- }
-
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- auto& player_buttons = player.buttons[i];
-
- player_buttons = qt_config
- ->value(QStringLiteral("%1").arg(player_prefix) +
- QString::fromUtf8(Settings::NativeButton::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (player_buttons.empty()) {
- player_buttons = default_param;
- }
- }
-
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_stick_mod[i], 0.5f);
- auto& player_analogs = player.analogs[i];
-
- player_analogs = qt_config
- ->value(QStringLiteral("%1").arg(player_prefix) +
- QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (player_analogs.empty()) {
- player_analogs = default_param;
- }
- }
-
- for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
- const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
- auto& player_motions = player.motions[i];
-
- player_motions = qt_config
- ->value(QStringLiteral("%1").arg(player_prefix) +
- QString::fromUtf8(Settings::NativeMotion::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (player_motions.empty()) {
- player_motions = default_param;
- }
- }
-}
-
-void Config::ReadDebugValues() {
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
-
- debug_pad_buttons = qt_config
- ->value(QStringLiteral("debug_pad_") +
- QString::fromUtf8(Settings::NativeButton::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (debug_pad_buttons.empty()) {
- debug_pad_buttons = default_param;
- }
- }
-
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_stick_mod[i], 0.5f);
- auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
-
- debug_pad_analogs = qt_config
- ->value(QStringLiteral("debug_pad_") +
- QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (debug_pad_analogs.empty()) {
- debug_pad_analogs = default_param;
- }
- }
-}
-
-void Config::ReadTouchscreenValues() {
- Settings::values.touchscreen.enabled =
- ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
-
- Settings::values.touchscreen.rotation_angle =
- ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
- Settings::values.touchscreen.diameter_x =
- ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
- Settings::values.touchscreen.diameter_y =
- ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
-}
-
-void Config::ReadHidbusValues() {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
- auto& ringcon_analogs = Settings::values.ringcon_analogs;
-
- ringcon_analogs =
- qt_config->value(QStringLiteral("ring_controller"), QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (ringcon_analogs.empty()) {
- ringcon_analogs = default_param;
- }
-}
-
-void Config::ReadAudioValues() {
- qt_config->beginGroup(QStringLiteral("Audio"));
-
- ReadCategory(Settings::Category::Audio);
- ReadCategory(Settings::Category::UiAudio);
-
- qt_config->endGroup();
-}
-
-void Config::ReadControlValues() {
- qt_config->beginGroup(QStringLiteral("Controls"));
-
- ReadCategory(Settings::Category::Controls);
-
- Settings::values.players.SetGlobal(!IsCustomConfig());
- for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
- ReadPlayerValue(p);
- }
-
- // Disable docked mode if handheld is selected
- const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
- if (controller_type == Settings::ControllerType::Handheld) {
- Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
- Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld);
- }
-
- if (IsCustomConfig()) {
- qt_config->endGroup();
- return;
- }
- ReadDebugValues();
- ReadTouchscreenValues();
- ReadMotionTouchValues();
- ReadHidbusValues();
-
- qt_config->endGroup();
-}
-
-void Config::ReadMotionTouchValues() {
- int num_touch_from_button_maps =
- qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
-
- if (num_touch_from_button_maps > 0) {
- const auto append_touch_from_button_map = [this] {
- Settings::TouchFromButtonMap map;
- map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
- .toString()
- .toStdString();
- const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
- map.buttons.reserve(num_touch_maps);
- for (int i = 0; i < num_touch_maps; i++) {
- qt_config->setArrayIndex(i);
- std::string touch_mapping =
- ReadSetting(QStringLiteral("bind")).toString().toStdString();
- map.buttons.emplace_back(std::move(touch_mapping));
- }
- qt_config->endArray(); // entries
- Settings::values.touch_from_button_maps.emplace_back(std::move(map));
- };
-
- for (int i = 0; i < num_touch_from_button_maps; ++i) {
- qt_config->setArrayIndex(i);
- append_touch_from_button_map();
- }
- } else {
- Settings::values.touch_from_button_maps.emplace_back(
- Settings::TouchFromButtonMap{"default", {}});
- num_touch_from_button_maps = 1;
- }
- qt_config->endArray();
-
- Settings::values.touch_from_button_map_index = std::clamp(
- Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
-}
-
-void Config::ReadCoreValues() {
- qt_config->beginGroup(QStringLiteral("Core"));
-
- ReadCategory(Settings::Category::Core);
-
- qt_config->endGroup();
-}
-
-void Config::ReadDataStorageValues() {
- qt_config->beginGroup(QStringLiteral("Data Storage"));
-
- FS::SetYuzuPath(
- FS::YuzuPath::NANDDir,
- qt_config
- ->value(QStringLiteral("nand_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)))
- .toString()
- .toStdString());
- FS::SetYuzuPath(
- FS::YuzuPath::SDMCDir,
- qt_config
- ->value(QStringLiteral("sdmc_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)))
- .toString()
- .toStdString());
- FS::SetYuzuPath(
- FS::YuzuPath::LoadDir,
- qt_config
- ->value(QStringLiteral("load_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)))
- .toString()
- .toStdString());
- FS::SetYuzuPath(
- FS::YuzuPath::DumpDir,
- qt_config
- ->value(QStringLiteral("dump_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
- .toString()
- .toStdString());
- FS::SetYuzuPath(FS::YuzuPath::TASDir,
- qt_config
- ->value(QStringLiteral("tas_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
- .toString()
- .toStdString());
-
- ReadCategory(Settings::Category::DataStorage);
-
- qt_config->endGroup();
-}
-
-void Config::ReadDebuggingValues() {
- qt_config->beginGroup(QStringLiteral("Debugging"));
-
- // Intentionally not using the QT default setting as this is intended to be changed in the ini
- Settings::values.record_frame_times =
- qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
-
- ReadCategory(Settings::Category::Debugging);
- ReadCategory(Settings::Category::DebuggingGraphics);
-
- qt_config->endGroup();
-}
-
-void Config::ReadServiceValues() {
- qt_config->beginGroup(QStringLiteral("Services"));
-
- ReadCategory(Settings::Category::Services);
-
- qt_config->endGroup();
-}
-
-void Config::ReadDisabledAddOnValues() {
- const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns"));
-
- for (int i = 0; i < size; ++i) {
- qt_config->setArrayIndex(i);
- const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong();
- std::vector<std::string> out;
- const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
- for (int j = 0; j < d_size; ++j) {
- qt_config->setArrayIndex(j);
- out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
- }
- qt_config->endArray();
- Settings::values.disabled_addons.insert_or_assign(title_id, out);
- }
-
- qt_config->endArray();
-}
-
-void Config::ReadMiscellaneousValues() {
- qt_config->beginGroup(QStringLiteral("Miscellaneous"));
-
- ReadCategory(Settings::Category::Miscellaneous);
-
- qt_config->endGroup();
-}
-
-void Config::ReadPathValues() {
- qt_config->beginGroup(QStringLiteral("Paths"));
-
- UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
- UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
- UISettings::values.game_dir_deprecated =
- ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
- UISettings::values.game_dir_deprecated_deepscan =
- ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
- const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
- for (int i = 0; i < gamedirs_size; ++i) {
- qt_config->setArrayIndex(i);
- UISettings::GameDir game_dir;
- game_dir.path = ReadSetting(QStringLiteral("path")).toString();
- game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
- game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
- UISettings::values.game_dirs.append(game_dir);
- }
- qt_config->endArray();
- // create NAND and SD card directories if empty, these are not removable through the UI,
- // also carries over old game list settings if present
- if (UISettings::values.game_dirs.isEmpty()) {
- UISettings::GameDir game_dir;
- game_dir.path = QStringLiteral("SDMC");
- game_dir.expanded = true;
- UISettings::values.game_dirs.append(game_dir);
- game_dir.path = QStringLiteral("UserNAND");
- UISettings::values.game_dirs.append(game_dir);
- game_dir.path = QStringLiteral("SysNAND");
- UISettings::values.game_dirs.append(game_dir);
- if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
- game_dir.path = UISettings::values.game_dir_deprecated;
- game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
- UISettings::values.game_dirs.append(game_dir);
- }
- }
- UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
- UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
-
- qt_config->endGroup();
-}
-
-void Config::ReadCpuValues() {
- qt_config->beginGroup(QStringLiteral("Cpu"));
-
- ReadCategory(Settings::Category::Cpu);
- ReadCategory(Settings::Category::CpuDebug);
- ReadCategory(Settings::Category::CpuUnsafe);
-
- qt_config->endGroup();
-}
-
-void Config::ReadRendererValues() {
- qt_config->beginGroup(QStringLiteral("Renderer"));
-
- ReadCategory(Settings::Category::Renderer);
- ReadCategory(Settings::Category::RendererAdvanced);
- ReadCategory(Settings::Category::RendererDebug);
-
- qt_config->endGroup();
-}
-
-void Config::ReadScreenshotValues() {
- qt_config->beginGroup(QStringLiteral("Screenshots"));
-
- ReadCategory(Settings::Category::Screenshots);
- FS::SetYuzuPath(
- FS::YuzuPath::ScreenshotsDir,
- qt_config
- ->value(QStringLiteral("screenshot_path"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)))
- .toString()
- .toStdString());
-
- qt_config->endGroup();
-}
-
-void Config::ReadShortcutValues() {
- qt_config->beginGroup(QStringLiteral("Shortcuts"));
-
- for (const auto& [name, group, shortcut] : default_hotkeys) {
- qt_config->beginGroup(group);
- qt_config->beginGroup(name);
- // No longer using ReadSetting for shortcut.second as it inaccurately returns a value of 1
- // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
- // a file dialog in windowed mode
- UISettings::values.shortcuts.push_back(
- {name,
- group,
- {ReadSetting(QStringLiteral("KeySeq"), shortcut.keyseq).toString(),
- ReadSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq)
- .toString(),
- shortcut.context, ReadSetting(QStringLiteral("Repeat"), shortcut.repeat).toBool()}});
- qt_config->endGroup();
- qt_config->endGroup();
- }
-
- qt_config->endGroup();
-}
-
-void Config::ReadSystemValues() {
- qt_config->beginGroup(QStringLiteral("System"));
-
- ReadCategory(Settings::Category::System);
- ReadCategory(Settings::Category::SystemAudio);
-
- qt_config->endGroup();
-}
-
-void Config::ReadUIValues() {
- qt_config->beginGroup(QStringLiteral("UI"));
-
- UISettings::values.theme =
- ReadSetting(
- QStringLiteral("theme"),
- QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second))
- .toString();
-
- ReadUIGamelistValues();
- ReadUILayoutValues();
- ReadPathValues();
- ReadScreenshotValues();
- ReadShortcutValues();
- ReadMultiplayerValues();
-
- ReadCategory(Settings::Category::Ui);
- ReadCategory(Settings::Category::UiGeneral);
-
- qt_config->endGroup();
-}
-
-void Config::ReadUIGamelistValues() {
- qt_config->beginGroup(QStringLiteral("UIGameList"));
-
- ReadCategory(Settings::Category::UiGameList);
-
- const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
- for (int i = 0; i < favorites_size; i++) {
- qt_config->setArrayIndex(i);
- UISettings::values.favorited_ids.append(
- ReadSetting(QStringLiteral("program_id")).toULongLong());
- }
- qt_config->endArray();
-
- qt_config->endGroup();
-}
-
-void Config::ReadUILayoutValues() {
- qt_config->beginGroup(QStringLiteral("UILayout"));
-
- UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
- UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
- UISettings::values.renderwindow_geometry =
- ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
- UISettings::values.gamelist_header_state =
- ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
- UISettings::values.microprofile_geometry =
- ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
-
- ReadCategory(Settings::Category::UiLayout);
-
- qt_config->endGroup();
-}
-
-void Config::ReadWebServiceValues() {
- qt_config->beginGroup(QStringLiteral("WebService"));
-
- ReadCategory(Settings::Category::WebService);
-
- qt_config->endGroup();
-}
-
-void Config::ReadMultiplayerValues() {
- qt_config->beginGroup(QStringLiteral("Multiplayer"));
-
- ReadCategory(Settings::Category::Multiplayer);
-
- // Read ban list back
- int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
- UISettings::values.multiplayer_ban_list.first.resize(size);
- for (int i = 0; i < size; ++i) {
- qt_config->setArrayIndex(i);
- UISettings::values.multiplayer_ban_list.first[i] =
- ReadSetting(QStringLiteral("username")).toString().toStdString();
- }
- qt_config->endArray();
- size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
- UISettings::values.multiplayer_ban_list.second.resize(size);
- for (int i = 0; i < size; ++i) {
- qt_config->setArrayIndex(i);
- UISettings::values.multiplayer_ban_list.second[i] =
- ReadSetting(QStringLiteral("ip")).toString().toStdString();
- }
- qt_config->endArray();
-
- qt_config->endGroup();
-}
-
-void Config::ReadNetworkValues() {
- qt_config->beginGroup(QString::fromStdString("Services"));
-
- ReadCategory(Settings::Category::Network);
-
- qt_config->endGroup();
-}
-
-void Config::ReadValues() {
- if (global) {
- ReadDataStorageValues();
- ReadDebuggingValues();
- ReadDisabledAddOnValues();
- ReadNetworkValues();
- ReadServiceValues();
- ReadUIValues();
- ReadWebServiceValues();
- ReadMiscellaneousValues();
- }
- ReadControlValues();
- ReadCoreValues();
- ReadCpuValues();
- ReadRendererValues();
- ReadAudioValues();
- ReadSystemValues();
-}
-
-void Config::SavePlayerValue(std::size_t player_index) {
- const QString player_prefix = [this, player_index] {
- if (type == ConfigType::InputProfile) {
- return QString{};
- } else {
- return QStringLiteral("player_%1_").arg(player_index);
- }
- }();
-
- const auto& player = Settings::values.players.GetValue()[player_index];
- if (IsCustomConfig()) {
- if (player.profile_name.empty()) {
- // No custom profile selected
- return;
- }
- WriteSetting(QStringLiteral("%1profile_name").arg(player_prefix),
- QString::fromStdString(player.profile_name), QString{});
- }
-
- WriteSetting(QStringLiteral("%1type").arg(player_prefix),
- static_cast<u8>(player.controller_type),
- static_cast<u8>(Settings::ControllerType::ProController));
-
- if (!player_prefix.isEmpty() || !Settings::IsConfiguringGlobal()) {
- WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
- player_index == 0);
- WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
- player.vibration_enabled, true);
- WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
- player.vibration_strength, 100);
- WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
- Settings::JOYCON_BODY_NEON_BLUE);
- WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
- player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
- WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
- player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
- WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
- player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
- }
-
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- WriteSetting(QStringLiteral("%1").arg(player_prefix) +
- QString::fromStdString(Settings::NativeButton::mapping[i]),
- QString::fromStdString(player.buttons[i]),
- QString::fromStdString(default_param));
- }
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_stick_mod[i], 0.5f);
- WriteSetting(QStringLiteral("%1").arg(player_prefix) +
- QString::fromStdString(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(player.analogs[i]),
- QString::fromStdString(default_param));
- }
- for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
- const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
- WriteSetting(QStringLiteral("%1").arg(player_prefix) +
- QString::fromStdString(Settings::NativeMotion::mapping[i]),
- QString::fromStdString(player.motions[i]),
- QString::fromStdString(default_param));
- }
-}
-
-void Config::SaveDebugValues() {
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- WriteSetting(QStringLiteral("debug_pad_") +
- QString::fromStdString(Settings::NativeButton::mapping[i]),
- QString::fromStdString(Settings::values.debug_pad_buttons[i]),
- QString::fromStdString(default_param));
- }
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_stick_mod[i], 0.5f);
- WriteSetting(QStringLiteral("debug_pad_") +
- QString::fromStdString(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(Settings::values.debug_pad_analogs[i]),
- QString::fromStdString(default_param));
- }
-}
-
-void Config::SaveTouchscreenValues() {
- const auto& touchscreen = Settings::values.touchscreen;
-
- WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
-
- WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
- WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
- WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
-}
-
-void Config::SaveMotionTouchValues() {
- qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
- for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
- qt_config->setArrayIndex(static_cast<int>(p));
- WriteSetting(QStringLiteral("name"),
- QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
- QStringLiteral("default"));
- qt_config->beginWriteArray(QStringLiteral("entries"));
- for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
- ++q) {
- qt_config->setArrayIndex(static_cast<int>(q));
- WriteSetting(
- QStringLiteral("bind"),
- QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
- }
- qt_config->endArray();
- }
- qt_config->endArray();
-}
-
-void Config::SaveHidbusValues() {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
- WriteSetting(QStringLiteral("ring_controller"),
- QString::fromStdString(Settings::values.ringcon_analogs),
- QString::fromStdString(default_param));
-}
-
-void Config::SaveValues() {
- if (global) {
- SaveDataStorageValues();
- SaveDebuggingValues();
- SaveDisabledAddOnValues();
- SaveNetworkValues();
- SaveUIValues();
- SaveWebServiceValues();
- SaveMiscellaneousValues();
- }
- SaveControlValues();
- SaveCoreValues();
- SaveCpuValues();
- SaveRendererValues();
- SaveAudioValues();
- SaveSystemValues();
-
- qt_config->sync();
-}
-
-void Config::SaveAudioValues() {
- qt_config->beginGroup(QStringLiteral("Audio"));
-
- WriteCategory(Settings::Category::Audio);
- WriteCategory(Settings::Category::UiAudio);
-
- qt_config->endGroup();
-}
-
-void Config::SaveControlValues() {
- qt_config->beginGroup(QStringLiteral("Controls"));
-
- WriteCategory(Settings::Category::Controls);
-
- Settings::values.players.SetGlobal(!IsCustomConfig());
- for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
- SavePlayerValue(p);
- }
- if (IsCustomConfig()) {
- qt_config->endGroup();
- return;
- }
- SaveDebugValues();
- SaveTouchscreenValues();
- SaveMotionTouchValues();
- SaveHidbusValues();
-
- qt_config->endGroup();
-}
-
-void Config::SaveCoreValues() {
- qt_config->beginGroup(QStringLiteral("Core"));
-
- WriteCategory(Settings::Category::Core);
-
- qt_config->endGroup();
-}
-
-void Config::SaveDataStorageValues() {
- qt_config->beginGroup(QStringLiteral("Data Storage"));
-
- WriteSetting(QStringLiteral("nand_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
- WriteSetting(QStringLiteral("sdmc_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
- WriteSetting(QStringLiteral("load_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
- WriteSetting(QStringLiteral("dump_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
- WriteSetting(QStringLiteral("tas_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
-
- WriteCategory(Settings::Category::DataStorage);
-
- qt_config->endGroup();
-}
-
-void Config::SaveDebuggingValues() {
- qt_config->beginGroup(QStringLiteral("Debugging"));
-
- // Intentionally not using the QT default setting as this is intended to be changed in the ini
- qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
-
- WriteCategory(Settings::Category::Debugging);
- WriteCategory(Settings::Category::DebuggingGraphics);
-
- qt_config->endGroup();
-}
-
-void Config::SaveNetworkValues() {
- qt_config->beginGroup(QStringLiteral("Services"));
-
- WriteCategory(Settings::Category::Network);
-
- qt_config->endGroup();
-}
-
-void Config::SaveDisabledAddOnValues() {
- qt_config->beginWriteArray(QStringLiteral("DisabledAddOns"));
-
- int i = 0;
- for (const auto& elem : Settings::values.disabled_addons) {
- qt_config->setArrayIndex(i);
- WriteSetting(QStringLiteral("title_id"), QVariant::fromValue<u64>(elem.first), 0);
- qt_config->beginWriteArray(QStringLiteral("disabled"));
- for (std::size_t j = 0; j < elem.second.size(); ++j) {
- qt_config->setArrayIndex(static_cast<int>(j));
- WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
- }
- qt_config->endArray();
- ++i;
- }
-
- qt_config->endArray();
-}
-
-void Config::SaveMiscellaneousValues() {
- qt_config->beginGroup(QStringLiteral("Miscellaneous"));
-
- WriteCategory(Settings::Category::Miscellaneous);
-
- qt_config->endGroup();
-}
-
-void Config::SavePathValues() {
- qt_config->beginGroup(QStringLiteral("Paths"));
-
- WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
- WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
- qt_config->beginWriteArray(QStringLiteral("gamedirs"));
- for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
- qt_config->setArrayIndex(i);
- const auto& game_dir = UISettings::values.game_dirs[i];
- WriteSetting(QStringLiteral("path"), game_dir.path);
- WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
- WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
- }
- qt_config->endArray();
- WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
- WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
-
- qt_config->endGroup();
-}
-
-void Config::SaveCpuValues() {
- qt_config->beginGroup(QStringLiteral("Cpu"));
-
- WriteCategory(Settings::Category::Cpu);
- WriteCategory(Settings::Category::CpuDebug);
- WriteCategory(Settings::Category::CpuUnsafe);
-
- qt_config->endGroup();
-}
-
-void Config::SaveRendererValues() {
- qt_config->beginGroup(QStringLiteral("Renderer"));
-
- WriteCategory(Settings::Category::Renderer);
- WriteCategory(Settings::Category::RendererAdvanced);
- WriteCategory(Settings::Category::RendererDebug);
-
- qt_config->endGroup();
-}
-
-void Config::SaveScreenshotValues() {
- qt_config->beginGroup(QStringLiteral("Screenshots"));
-
- WriteSetting(QStringLiteral("screenshot_path"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
- WriteCategory(Settings::Category::Screenshots);
-
- qt_config->endGroup();
-}
-
-void Config::SaveShortcutValues() {
- qt_config->beginGroup(QStringLiteral("Shortcuts"));
-
- // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
- // However, their ordering must also be the same.
- for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
- const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
- const auto& default_hotkey = default_hotkeys[i].shortcut;
-
- qt_config->beginGroup(group);
- qt_config->beginGroup(name);
- WriteSetting(QStringLiteral("KeySeq"), shortcut.keyseq, default_hotkey.keyseq);
- WriteSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq,
- default_hotkey.controller_keyseq);
- WriteSetting(QStringLiteral("Context"), shortcut.context, default_hotkey.context);
- WriteSetting(QStringLiteral("Repeat"), shortcut.repeat, default_hotkey.repeat);
- qt_config->endGroup();
- qt_config->endGroup();
- }
-
- qt_config->endGroup();
-}
-
-void Config::SaveSystemValues() {
- qt_config->beginGroup(QStringLiteral("System"));
-
- WriteCategory(Settings::Category::System);
- WriteCategory(Settings::Category::SystemAudio);
-
- qt_config->endGroup();
-}
-
-void Config::SaveUIValues() {
- qt_config->beginGroup(QStringLiteral("UI"));
-
- WriteCategory(Settings::Category::Ui);
- WriteCategory(Settings::Category::UiGeneral);
-
- WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
- QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second));
-
- SaveUIGamelistValues();
- SaveUILayoutValues();
- SavePathValues();
- SaveScreenshotValues();
- SaveShortcutValues();
- SaveMultiplayerValues();
-
- qt_config->endGroup();
-}
-
-void Config::SaveUIGamelistValues() {
- qt_config->beginGroup(QStringLiteral("UIGameList"));
-
- WriteCategory(Settings::Category::UiGameList);
-
- qt_config->beginWriteArray(QStringLiteral("favorites"));
- for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
- qt_config->setArrayIndex(i);
- WriteSetting(QStringLiteral("program_id"),
- QVariant::fromValue(UISettings::values.favorited_ids[i]));
- }
- qt_config->endArray();
-
- qt_config->endGroup();
-}
-
-void Config::SaveUILayoutValues() {
- qt_config->beginGroup(QStringLiteral("UILayout"));
-
- WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
- WriteSetting(QStringLiteral("state"), UISettings::values.state);
- WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
- WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
- WriteSetting(QStringLiteral("microProfileDialogGeometry"),
- UISettings::values.microprofile_geometry);
-
- WriteCategory(Settings::Category::UiLayout);
-
- qt_config->endGroup();
-}
-
-void Config::SaveWebServiceValues() {
- qt_config->beginGroup(QStringLiteral("WebService"));
-
- WriteCategory(Settings::Category::WebService);
-
- qt_config->endGroup();
-}
-
-void Config::SaveMultiplayerValues() {
- qt_config->beginGroup(QStringLiteral("Multiplayer"));
-
- WriteCategory(Settings::Category::Multiplayer);
-
- // Write ban list
- qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
- for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) {
- qt_config->setArrayIndex(static_cast<int>(i));
- WriteSetting(QStringLiteral("username"),
- QString::fromStdString(UISettings::values.multiplayer_ban_list.first[i]));
- }
- qt_config->endArray();
- qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
- for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) {
- qt_config->setArrayIndex(static_cast<int>(i));
- WriteSetting(QStringLiteral("ip"),
- QString::fromStdString(UISettings::values.multiplayer_ban_list.second[i]));
- }
- qt_config->endArray();
-
- qt_config->endGroup();
-}
-
-QVariant Config::ReadSetting(const QString& name) const {
- return qt_config->value(name);
-}
-
-QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
- QVariant result;
- if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
- result = default_value;
- } else {
- result = qt_config->value(name, default_value);
- }
- return result;
-}
-
-void Config::WriteSetting(const QString& name, const QVariant& value) {
- qt_config->setValue(name, value);
-}
-
-void Config::WriteSetting(const QString& name, const QVariant& value,
- const QVariant& default_value) {
- qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
- qt_config->setValue(name, value);
-}
-
-void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
- bool use_global) {
- if (!global) {
- qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
- }
- if (global || !use_global) {
- qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
- qt_config->setValue(name, value);
- }
-}
-
-void Config::Reload() {
- ReadValues();
- // To apply default value changes
- SaveValues();
-}
-
-void Config::Save() {
- SaveValues();
-}
-
-void Config::ReadControlPlayerValue(std::size_t player_index) {
- qt_config->beginGroup(QStringLiteral("Controls"));
- ReadPlayerValue(player_index);
- qt_config->endGroup();
-}
-
-void Config::SaveControlPlayerValue(std::size_t player_index) {
- qt_config->beginGroup(QStringLiteral("Controls"));
- SavePlayerValue(player_index);
- qt_config->endGroup();
-}
-
-void Config::ClearControlPlayerValues() {
- qt_config->beginGroup(QStringLiteral("Controls"));
- // If key is an empty string, all keys in the current group() are removed.
- qt_config->remove(QString{});
- qt_config->endGroup();
-}
-
-const std::string& Config::GetConfigFilePath() const {
- return qt_config_loc;
-}
-
-static auto FindRelevantList(Settings::Category category) {
- auto& map = Settings::values.linkage.by_category;
- if (map.contains(category)) {
- return Settings::values.linkage.by_category[category];
- }
- return UISettings::values.linkage.by_category[category];
-}
-
-void Config::ReadCategory(Settings::Category category) {
- const auto& settings = FindRelevantList(category);
- std::for_each(settings.begin(), settings.end(),
- [&](const auto& setting) { ReadSettingGeneric(setting); });
-}
-
-void Config::WriteCategory(Settings::Category category) {
- const auto& settings = FindRelevantList(category);
- std::for_each(settings.begin(), settings.end(),
- [&](const auto& setting) { WriteSettingGeneric(setting); });
-}
-
-void Config::ReadSettingGeneric(Settings::BasicSetting* const setting) {
- if (!setting->Save() || (!setting->Switchable() && !global)) {
- return;
- }
- const QString name = QString::fromStdString(setting->GetLabel());
- const auto default_value =
- QVariant::fromValue<QString>(QString::fromStdString(setting->DefaultToString()));
-
- bool use_global = true;
- if (setting->Switchable() && !global) {
- use_global = qt_config->value(name + QStringLiteral("/use_global"), true).value<bool>();
- setting->SetGlobal(use_global);
- }
-
- if (global || !use_global) {
- const bool is_default =
- qt_config->value(name + QStringLiteral("/default"), true).value<bool>();
- if (!is_default) {
- setting->LoadString(
- qt_config->value(name, default_value).value<QString>().toStdString());
- } else {
- // Empty string resets the Setting to default
- setting->LoadString("");
- }
- }
-}
-
-void Config::WriteSettingGeneric(Settings::BasicSetting* const setting) const {
- if (!setting->Save()) {
- return;
- }
- const QVariant value = QVariant::fromValue(QString::fromStdString(setting->ToString()));
- const QVariant default_value =
- QVariant::fromValue(QString::fromStdString(setting->DefaultToString()));
- const QString label = QString::fromStdString(setting->GetLabel());
- if (setting->Switchable()) {
- if (!global) {
- qt_config->setValue(label + QStringLiteral("/use_global"), setting->UsingGlobal());
- }
- if (global || !setting->UsingGlobal()) {
- qt_config->setValue(label + QStringLiteral("/default"), value == default_value);
- qt_config->setValue(label, value);
- }
- } else if (global) {
- qt_config->setValue(label + QStringLiteral("/default"), value == default_value);
- qt_config->setValue(label, value);
- }
-}
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
deleted file mode 100644
index 1589ba057..000000000
--- a/src/yuzu/configuration/config.h
+++ /dev/null
@@ -1,179 +0,0 @@
-// SPDX-FileCopyrightText: 2014 Citra Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <array>
-#include <memory>
-#include <string>
-#include <QMetaType>
-#include <QVariant>
-#include "common/settings.h"
-#include "common/settings_enums.h"
-#include "yuzu/uisettings.h"
-
-class QSettings;
-
-namespace Core {
-class System;
-}
-
-class Config {
-public:
- enum class ConfigType {
- GlobalConfig,
- PerGameConfig,
- InputProfile,
- };
-
- explicit Config(const std::string& config_name = "qt-config",
- ConfigType config_type = ConfigType::GlobalConfig);
- ~Config();
-
- void Reload();
- void Save();
-
- void ReadControlPlayerValue(std::size_t player_index);
- void SaveControlPlayerValue(std::size_t player_index);
- void ClearControlPlayerValues();
-
- const std::string& GetConfigFilePath() const;
-
- static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
- static const std::array<int, Settings::NativeMotion::NumMotions> default_motions;
- static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs;
- static const std::array<int, 2> default_stick_mod;
- static const std::array<int, 2> default_ringcon_analogs;
- static const std::array<int, Settings::NativeMouseButton::NumMouseButtons>
- default_mouse_buttons;
- static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
- static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
- static const std::array<UISettings::Shortcut, 23> default_hotkeys;
-
- static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map;
- static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map;
- static const std::map<Settings::ConsoleMode, QString> use_docked_mode_texts_map;
- static const std::map<Settings::GpuAccuracy, QString> gpu_accuracy_texts_map;
- static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map;
- static const std::map<Settings::ShaderBackend, QString> shader_backend_texts_map;
-
- static constexpr UISettings::Theme default_theme{
-#ifdef _WIN32
- UISettings::Theme::DarkColorful
-#else
- UISettings::Theme::DefaultColorful
-#endif
- };
-
-private:
- void Initialize(const std::string& config_name);
- bool IsCustomConfig();
-
- void ReadValues();
- void ReadPlayerValue(std::size_t player_index);
- void ReadDebugValues();
- void ReadKeyboardValues();
- void ReadMouseValues();
- void ReadTouchscreenValues();
- void ReadMotionTouchValues();
- void ReadHidbusValues();
- void ReadIrCameraValues();
-
- // Read functions bases off the respective config section names.
- void ReadAudioValues();
- void ReadControlValues();
- void ReadCoreValues();
- void ReadDataStorageValues();
- void ReadDebuggingValues();
- void ReadServiceValues();
- void ReadDisabledAddOnValues();
- void ReadMiscellaneousValues();
- void ReadPathValues();
- void ReadCpuValues();
- void ReadRendererValues();
- void ReadScreenshotValues();
- void ReadShortcutValues();
- void ReadSystemValues();
- void ReadUIValues();
- void ReadUIGamelistValues();
- void ReadUILayoutValues();
- void ReadWebServiceValues();
- void ReadMultiplayerValues();
- void ReadNetworkValues();
-
- void SaveValues();
- void SavePlayerValue(std::size_t player_index);
- void SaveDebugValues();
- void SaveMouseValues();
- void SaveTouchscreenValues();
- void SaveMotionTouchValues();
- void SaveHidbusValues();
- void SaveIrCameraValues();
-
- // Save functions based off the respective config section names.
- void SaveAudioValues();
- void SaveControlValues();
- void SaveCoreValues();
- void SaveDataStorageValues();
- void SaveDebuggingValues();
- void SaveNetworkValues();
- void SaveDisabledAddOnValues();
- void SaveMiscellaneousValues();
- void SavePathValues();
- void SaveCpuValues();
- void SaveRendererValues();
- void SaveScreenshotValues();
- void SaveShortcutValues();
- void SaveSystemValues();
- void SaveUIValues();
- void SaveUIGamelistValues();
- void SaveUILayoutValues();
- void SaveWebServiceValues();
- void SaveMultiplayerValues();
-
- /**
- * Reads a setting from the qt_config.
- *
- * @param name The setting's identifier
- * @param default_value The value to use when the setting is not already present in the config
- */
- QVariant ReadSetting(const QString& name) const;
- QVariant ReadSetting(const QString& name, const QVariant& default_value) const;
-
- /**
- * Writes a setting to the qt_config.
- *
- * @param name The setting's idetentifier
- * @param value Value of the setting
- * @param default_value Default of the setting if not present in qt_config
- * @param use_global Specifies if the custom or global config should be in use, for custom
- * configs
- */
- void WriteSetting(const QString& name, const QVariant& value);
- void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
- void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
- bool use_global);
-
- void ReadCategory(Settings::Category category);
- void WriteCategory(Settings::Category category);
- void ReadSettingGeneric(Settings::BasicSetting* const setting);
- void WriteSettingGeneric(Settings::BasicSetting* const setting) const;
-
- const ConfigType type;
- std::unique_ptr<QSettings> qt_config;
- std::string qt_config_loc;
- const bool global;
-};
-
-// These metatype declarations cannot be in common/settings.h because core is devoid of QT
-Q_DECLARE_METATYPE(Settings::CpuAccuracy);
-Q_DECLARE_METATYPE(Settings::GpuAccuracy);
-Q_DECLARE_METATYPE(Settings::FullscreenMode);
-Q_DECLARE_METATYPE(Settings::NvdecEmulation);
-Q_DECLARE_METATYPE(Settings::ResolutionSetup);
-Q_DECLARE_METATYPE(Settings::ScalingFilter);
-Q_DECLARE_METATYPE(Settings::AntiAliasing);
-Q_DECLARE_METATYPE(Settings::RendererBackend);
-Q_DECLARE_METATYPE(Settings::ShaderBackend);
-Q_DECLARE_METATYPE(Settings::AstcRecompression);
-Q_DECLARE_METATYPE(Settings::AstcDecodeMode);
diff --git a/src/yuzu/configuration/configure_camera.cpp b/src/yuzu/configuration/configure_camera.cpp
index d95e96696..3368f53f3 100644
--- a/src/yuzu/configuration/configure_camera.cpp
+++ b/src/yuzu/configuration/configure_camera.cpp
@@ -10,10 +10,10 @@
#include <QStandardItemModel>
#include <QTimer>
+#include "common/settings.h"
#include "input_common/drivers/camera.h"
#include "input_common/main.h"
#include "ui_configure_camera.h"
-#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_camera.h"
ConfigureCamera::ConfigureCamera(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_)
diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp
index a51359903..7e16cf17d 100644
--- a/src/yuzu/configuration/configure_cpu.cpp
+++ b/src/yuzu/configuration/configure_cpu.cpp
@@ -27,6 +27,13 @@ ConfigureCpu::ConfigureCpu(const Core::System& system_,
connect(accuracy_combobox, qOverload<int>(&QComboBox::currentIndexChanged), this,
&ConfigureCpu::UpdateGroup);
+
+ connect(backend_combobox, qOverload<int>(&QComboBox::currentIndexChanged), this,
+ &ConfigureCpu::UpdateGroup);
+
+#ifdef HAS_NCE
+ ui->backend_group->setVisible(true);
+#endif
}
ConfigureCpu::~ConfigureCpu() = default;
@@ -34,6 +41,7 @@ ConfigureCpu::~ConfigureCpu() = default;
void ConfigureCpu::SetConfiguration() {}
void ConfigureCpu::Setup(const ConfigurationShared::Builder& builder) {
auto* accuracy_layout = ui->widget_accuracy->layout();
+ auto* backend_layout = ui->widget_backend->layout();
auto* unsafe_layout = ui->unsafe_widget->layout();
std::map<u32, QWidget*> unsafe_hold{};
@@ -62,6 +70,9 @@ void ConfigureCpu::Setup(const ConfigurationShared::Builder& builder) {
// Keep track of cpu_accuracy combobox to display/hide the unsafe settings
accuracy_layout->addWidget(widget);
accuracy_combobox = widget->combobox;
+ } else if (setting->Id() == Settings::values.cpu_backend.Id()) {
+ backend_layout->addWidget(widget);
+ backend_combobox = widget->combobox;
} else {
// Presently, all other settings here are unsafe checkboxes
unsafe_hold.insert({setting->Id(), widget});
@@ -73,6 +84,7 @@ void ConfigureCpu::Setup(const ConfigurationShared::Builder& builder) {
}
UpdateGroup(accuracy_combobox->currentIndex());
+ UpdateGroup(backend_combobox->currentIndex());
}
void ConfigureCpu::UpdateGroup(int index) {
diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h
index 61a6de7aa..a102b4c1f 100644
--- a/src/yuzu/configuration/configure_cpu.h
+++ b/src/yuzu/configuration/configure_cpu.h
@@ -49,4 +49,5 @@ private:
std::vector<std::function<void(bool)>> apply_funcs{};
QComboBox* accuracy_combobox;
+ QComboBox* backend_combobox;
};
diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui
index f734e842e..13fd43605 100644
--- a/src/yuzu/configuration/configure_cpu.ui
+++ b/src/yuzu/configuration/configure_cpu.ui
@@ -60,6 +60,36 @@
</widget>
</item>
<item>
+ <widget class="QGroupBox" name="backend_group">
+ <property name="title">
+ <string>CPU Backend</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QWidget" name="widget_backend" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout1">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ <property name="visible">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QGroupBox" name="unsafe_group">
<property name="title">
<string>Unsafe CPU Optimization Settings</string>
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index ef421c754..1010038b7 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -51,6 +51,8 @@ void ConfigureDebug::SetConfiguration() {
ui->enable_all_controllers->setChecked(Settings::values.enable_all_controllers.GetValue());
ui->enable_renderdoc_hotkey->setEnabled(runtime_lock);
ui->enable_renderdoc_hotkey->setChecked(Settings::values.enable_renderdoc_hotkey.GetValue());
+ ui->disable_buffer_reorder->setEnabled(runtime_lock);
+ ui->disable_buffer_reorder->setChecked(Settings::values.disable_buffer_reorder.GetValue());
ui->enable_graphics_debugging->setEnabled(runtime_lock);
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue());
ui->enable_shader_feedback->setEnabled(runtime_lock);
@@ -96,6 +98,7 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.enable_all_controllers = ui->enable_all_controllers->isChecked();
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
Settings::values.enable_renderdoc_hotkey = ui->enable_renderdoc_hotkey->isChecked();
+ Settings::values.disable_buffer_reorder = ui->disable_buffer_reorder->isChecked();
Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked();
Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked();
Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked();
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 76fe98924..22b51f39c 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -271,19 +271,6 @@
</widget>
</item>
<item row="8" column="0">
- <widget class="QCheckBox" name="disable_macro_hle">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="toolTip">
- <string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string>
- </property>
- <property name="text">
- <string>Disable Macro HLE</string>
- </property>
- </widget>
- </item>
- <item row="7" column="0">
<widget class="QCheckBox" name="dump_macros">
<property name="enabled">
<bool>true</bool>
@@ -306,17 +293,27 @@
</property>
</widget>
</item>
- <item row="2" column="0">
- <widget class="QCheckBox" name="enable_shader_feedback">
+ <item row="6" column="0">
+ <widget class="QCheckBox" name="dump_shaders">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
<property name="toolTip">
- <string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
+ <string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string>
</property>
<property name="text">
- <string>Enable Shader Feedback</string>
+ <string>Dump Game Shaders</string>
</property>
</widget>
</item>
- <item row="6" column="0">
+ <item row="1" column="0">
+ <widget class="QCheckBox" name="enable_renderdoc_hotkey">
+ <property name="text">
+ <string>Enable Renderdoc Hotkey</string>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="0">
<widget class="QCheckBox" name="disable_macro_jit">
<property name="enabled">
<bool>true</bool>
@@ -330,20 +327,17 @@
</widget>
</item>
<item row="9" column="0">
- <spacer name="verticalSpacer_5">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
+ <widget class="QCheckBox" name="disable_macro_hle">
+ <property name="enabled">
+ <bool>true</bool>
</property>
- <property name="sizeType">
- <enum>QSizePolicy::Preferred</enum>
+ <property name="toolTip">
+ <string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string>
</property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>0</height>
- </size>
+ <property name="text">
+ <string>Disable Macro HLE</string>
</property>
- </spacer>
+ </widget>
</item>
<item row="0" column="0">
<widget class="QCheckBox" name="enable_graphics_debugging">
@@ -358,23 +352,39 @@
</property>
</widget>
</item>
- <item row="5" column="0">
- <widget class="QCheckBox" name="dump_shaders">
- <property name="enabled">
- <bool>true</bool>
+ <item row="10" column="0">
+ <spacer name="verticalSpacer_5">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Preferred</enum>
</property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>0</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="2" column="0">
+ <widget class="QCheckBox" name="enable_shader_feedback">
<property name="toolTip">
- <string>When checked, it will dump all the original assembler shaders from the disk shader cache or game as found</string>
+ <string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
</property>
<property name="text">
- <string>Dump Game Shaders</string>
+ <string>Enable Shader Feedback</string>
</property>
</widget>
</item>
- <item row="1" column="0">
- <widget class="QCheckBox" name="enable_renderdoc_hotkey">
+ <item row="5" column="0">
+ <widget class="QCheckBox" name="disable_buffer_reorder">
+ <property name="toolTip">
+ <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;When checked, disables reording of mapped memory uploads which allows to associate uploads with specific draws. May reduce performance in some cases.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
+ </property>
<property name="text">
- <string>Enable Renderdoc Hotkey</string>
+ <string>Disable Buffer Reorder</string>
</property>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 0ad95cc02..aab54a1cc 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -8,7 +8,6 @@
#include "core/core.h"
#include "ui_configure.h"
#include "vk_device_info.h"
-#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_audio.h"
#include "yuzu/configuration/configure_cpu.h"
#include "yuzu/configuration/configure_debug_tab.h"
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index c727fadd1..701b895e7 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -36,12 +36,29 @@ ConfigureGeneral::~ConfigureGeneral() = default;
void ConfigureGeneral::SetConfiguration() {}
void ConfigureGeneral::Setup(const ConfigurationShared::Builder& builder) {
- QLayout& layout = *ui->general_widget->layout();
+ QLayout& general_layout = *ui->general_widget->layout();
+ QLayout& linux_layout = *ui->linux_widget->layout();
- std::map<u32, QWidget*> hold{};
+ std::map<u32, QWidget*> general_hold{};
+ std::map<u32, QWidget*> linux_hold{};
- for (const auto setting :
- UISettings::values.linkage.by_category[Settings::Category::UiGeneral]) {
+ std::vector<Settings::BasicSetting*> settings;
+
+ auto push = [&settings](auto& list) {
+ for (auto setting : list) {
+ settings.push_back(setting);
+ }
+ };
+
+ push(UISettings::values.linkage.by_category[Settings::Category::UiGeneral]);
+ push(Settings::values.linkage.by_category[Settings::Category::Linux]);
+
+ // Only show Linux group on Unix
+#ifndef __unix__
+ ui->LinuxGroupBox->setVisible(false);
+#endif
+
+ for (const auto setting : settings) {
auto* widget = builder.BuildWidget(setting, apply_funcs);
if (widget == nullptr) {
@@ -52,11 +69,23 @@ void ConfigureGeneral::Setup(const ConfigurationShared::Builder& builder) {
continue;
}
- hold.emplace(setting->Id(), widget);
+ switch (setting->GetCategory()) {
+ case Settings::Category::UiGeneral:
+ general_hold.emplace(setting->Id(), widget);
+ break;
+ case Settings::Category::Linux:
+ linux_hold.emplace(setting->Id(), widget);
+ break;
+ default:
+ widget->deleteLater();
+ }
}
- for (const auto& [id, widget] : hold) {
- layout.addWidget(widget);
+ for (const auto& [id, widget] : general_hold) {
+ general_layout.addWidget(widget);
+ }
+ for (const auto& [id, widget] : linux_hold) {
+ linux_layout.addWidget(widget);
}
}
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index a10e7d3a5..ef20891a3 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -47,6 +47,33 @@
</widget>
</item>
<item>
+ <widget class="QGroupBox" name="LinuxGroupBox">
+ <property name="title">
+ <string>Linux</string>
+ </property>
+ <layout class="QVBoxLayout" name="LinuxVerticalLayout_1">
+ <item>
+ <widget class="QWidget" name="linux_widget" native="true">
+ <layout class="QVBoxLayout" name="LinuxVerticalLayout_2">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp
index 68e21cd84..76fc33e49 100644
--- a/src/yuzu/configuration/configure_hotkeys.cpp
+++ b/src/yuzu/configuration/configure_hotkeys.cpp
@@ -9,10 +9,11 @@
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
+#include "frontend_common/config.h"
#include "ui_configure_hotkeys.h"
-#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_hotkeys.h"
#include "yuzu/hotkeys.h"
+#include "yuzu/uisettings.h"
#include "yuzu/util/sequence_dialog/sequence_dialog.h"
constexpr int name_column = 0;
@@ -62,18 +63,21 @@ ConfigureHotkeys::~ConfigureHotkeys() = default;
void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
for (const auto& group : registry.hotkey_groups) {
+ QString parent_item_data = QString::fromStdString(group.first);
auto* parent_item =
- new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(group.first)));
+ new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(parent_item_data)));
parent_item->setEditable(false);
- parent_item->setData(group.first);
+ parent_item->setData(parent_item_data);
for (const auto& hotkey : group.second) {
- auto* action =
- new QStandardItem(QCoreApplication::translate("Hotkeys", qPrintable(hotkey.first)));
+ QString hotkey_action_data = QString::fromStdString(hotkey.first);
+ auto* action = new QStandardItem(
+ QCoreApplication::translate("Hotkeys", qPrintable(hotkey_action_data)));
auto* keyseq =
new QStandardItem(hotkey.second.keyseq.toString(QKeySequence::NativeText));
- auto* controller_keyseq = new QStandardItem(hotkey.second.controller_keyseq);
+ auto* controller_keyseq =
+ new QStandardItem(QString::fromStdString(hotkey.second.controller_keyseq));
action->setEditable(false);
- action->setData(hotkey.first);
+ action->setData(hotkey_action_data);
keyseq->setEditable(false);
controller_keyseq->setEditable(false);
parent_item->appendRow({action, keyseq, controller_keyseq});
@@ -301,13 +305,13 @@ void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
const QStandardItem* controller_keyseq =
parent->child(key_column_id, controller_column);
for (auto& [group, sub_actions] : registry.hotkey_groups) {
- if (group != parent->data())
+ if (group != parent->data().toString().toStdString())
continue;
for (auto& [action_name, hotkey] : sub_actions) {
- if (action_name != action->data())
+ if (action_name != action->data().toString().toStdString())
continue;
hotkey.keyseq = QKeySequence(keyseq->text());
- hotkey.controller_keyseq = controller_keyseq->text();
+ hotkey.controller_keyseq = controller_keyseq->text().toStdString();
}
}
}
@@ -319,7 +323,7 @@ void ConfigureHotkeys::ApplyConfiguration(HotkeyRegistry& registry) {
void ConfigureHotkeys::RestoreDefaults() {
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* parent = model->item(r, 0);
- const int hotkey_size = static_cast<int>(Config::default_hotkeys.size());
+ const int hotkey_size = static_cast<int>(UISettings::default_hotkeys.size());
if (hotkey_size != parent->rowCount()) {
QMessageBox::warning(this, tr("Invalid hotkey settings"),
@@ -330,10 +334,11 @@ void ConfigureHotkeys::RestoreDefaults() {
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
model->item(r, 0)
->child(r2, hotkey_column)
- ->setText(Config::default_hotkeys[r2].shortcut.keyseq);
+ ->setText(QString::fromStdString(UISettings::default_hotkeys[r2].shortcut.keyseq));
model->item(r, 0)
->child(r2, controller_column)
- ->setText(Config::default_hotkeys[r2].shortcut.controller_keyseq);
+ ->setText(QString::fromStdString(
+ UISettings::default_hotkeys[r2].shortcut.controller_keyseq));
}
}
}
@@ -379,7 +384,7 @@ void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) {
void ConfigureHotkeys::RestoreControllerHotkey(QModelIndex index) {
const QString& default_key_sequence =
- Config::default_hotkeys[index.row()].shortcut.controller_keyseq;
+ QString::fromStdString(UISettings::default_hotkeys[index.row()].shortcut.controller_keyseq);
const auto [key_sequence_used, used_action] = IsUsedControllerKey(default_key_sequence);
if (key_sequence_used && default_key_sequence != model->data(index).toString()) {
@@ -393,7 +398,8 @@ void ConfigureHotkeys::RestoreControllerHotkey(QModelIndex index) {
void ConfigureHotkeys::RestoreHotkey(QModelIndex index) {
const QKeySequence& default_key_sequence = QKeySequence::fromString(
- Config::default_hotkeys[index.row()].shortcut.keyseq, QKeySequence::NativeText);
+ QString::fromStdString(UISettings::default_hotkeys[index.row()].shortcut.keyseq),
+ QKeySequence::NativeText);
const auto [key_sequence_used, used_action] = IsUsedKey(default_key_sequence);
if (key_sequence_used && default_key_sequence != QKeySequence(model->data(index).toString())) {
diff --git a/src/yuzu/configuration/configure_input_per_game.cpp b/src/yuzu/configuration/configure_input_per_game.cpp
index 78e65d468..8d9f65a05 100644
--- a/src/yuzu/configuration/configure_input_per_game.cpp
+++ b/src/yuzu/configuration/configure_input_per_game.cpp
@@ -5,12 +5,12 @@
#include "core/core.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
+#include "frontend_common/config.h"
#include "ui_configure_input_per_game.h"
-#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input_per_game.h"
#include "yuzu/configuration/input_profiles.h"
-ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, Config* config_,
+ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, QtConfig* config_,
QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPerGame>()),
profiles(std::make_unique<InputProfiles>()), system{system_}, config{config_} {
@@ -110,6 +110,6 @@ void ConfigureInputPerGame::SaveConfiguration() {
// Clear all controls from the config in case the user reverted back to globals
config->ClearControlPlayerValues();
for (size_t index = 0; index < Settings::values.players.GetValue().size(); ++index) {
- config->SaveControlPlayerValue(index);
+ config->SaveQtControlPlayerValues(index);
}
}
diff --git a/src/yuzu/configuration/configure_input_per_game.h b/src/yuzu/configuration/configure_input_per_game.h
index 660faf574..4420e856c 100644
--- a/src/yuzu/configuration/configure_input_per_game.h
+++ b/src/yuzu/configuration/configure_input_per_game.h
@@ -9,6 +9,7 @@
#include "ui_configure_input_per_game.h"
#include "yuzu/configuration/input_profiles.h"
+#include "yuzu/configuration/qt_config.h"
class QComboBox;
@@ -22,7 +23,7 @@ class ConfigureInputPerGame : public QWidget {
Q_OBJECT
public:
- explicit ConfigureInputPerGame(Core::System& system_, Config* config_,
+ explicit ConfigureInputPerGame(Core::System& system_, QtConfig* config_,
QWidget* parent = nullptr);
/// Load and Save configurations to settings file.
@@ -41,5 +42,5 @@ private:
std::array<QComboBox*, 8> profile_comboboxes;
Core::System& system;
- Config* config;
+ QtConfig* config;
};
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 9259e2a5d..0f7b3714e 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -12,15 +12,16 @@
#include <QTimer>
#include "common/assert.h"
#include "common/param_package.h"
+#include "configuration/qt_config.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "core/hid/hid_types.h"
+#include "frontend_common/config.h"
#include "input_common/drivers/keyboard.h"
#include "input_common/drivers/mouse.h"
#include "input_common/main.h"
#include "ui_configure_input_player.h"
#include "yuzu/bootmanager.h"
-#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_input_player_widget.h"
#include "yuzu/configuration/configure_mouse_panning.h"
@@ -1397,25 +1398,25 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() {
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
emulated_controller->SetButtonParam(
button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam(
- Config::default_buttons[button_id])});
+ QtConfig::default_buttons[button_id])});
}
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
Common::ParamPackage analog_param{};
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
- Config::default_analogs[analog_id][sub_button_id])};
+ QtConfig::default_analogs[analog_id][sub_button_id])};
SetAnalogParam(params, analog_param, analog_sub_buttons[sub_button_id]);
}
analog_param.Set("modifier", InputCommon::GenerateKeyboardParam(
- Config::default_stick_mod[analog_id]));
+ QtConfig::default_stick_mod[analog_id]));
emulated_controller->SetStickParam(analog_id, analog_param);
}
for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
emulated_controller->SetMotionParam(
motion_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam(
- Config::default_motions[motion_id])});
+ QtConfig::default_motions[motion_id])});
}
// If mouse is selected we want to override with mappings from the driver
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp
index b91d6ad4a..b274a3321 100644
--- a/src/yuzu/configuration/configure_per_game.cpp
+++ b/src/yuzu/configuration/configure_per_game.cpp
@@ -25,8 +25,8 @@
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/xts_archive.h"
#include "core/loader/loader.h"
+#include "frontend_common/config.h"
#include "ui_configure_per_game.h"
-#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_audio.h"
#include "yuzu/configuration/configure_cpu.h"
@@ -50,8 +50,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
- game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
-
+ game_config = std::make_unique<QtConfig>(config_file_name, Config::ConfigType::PerGameConfig);
addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, *builder, this);
cpu_tab = std::make_unique<ConfigureCpu>(system_, tab_group, *builder, this);
@@ -108,7 +107,7 @@ void ConfigurePerGame::ApplyConfiguration() {
system.ApplySettings();
Settings::LogSettings();
- game_config->Save();
+ game_config->SaveAllValues();
}
void ConfigurePerGame::changeEvent(QEvent* event) {
diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h
index cc2513001..c8ee46c04 100644
--- a/src/yuzu/configuration/configure_per_game.h
+++ b/src/yuzu/configuration/configure_per_game.h
@@ -12,9 +12,10 @@
#include "configuration/shared_widget.h"
#include "core/file_sys/vfs_types.h"
+#include "frontend_common/config.h"
#include "vk_device_info.h"
-#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configuration_shared.h"
+#include "yuzu/configuration/qt_config.h"
#include "yuzu/configuration/shared_translation.h"
namespace Core {
@@ -72,7 +73,7 @@ private:
QGraphicsScene* scene;
- std::unique_ptr<Config> game_config;
+ std::unique_ptr<QtConfig> game_config;
Core::System& system;
std::unique_ptr<ConfigurationShared::Builder> builder;
diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp
index 674a75a62..140a7fe5d 100644
--- a/src/yuzu/configuration/configure_per_game_addons.cpp
+++ b/src/yuzu/configuration/configure_per_game_addons.cpp
@@ -19,7 +19,6 @@
#include "core/file_sys/xts_archive.h"
#include "core/loader/loader.h"
#include "ui_configure_per_game_addons.h"
-#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_per_game_addons.h"
#include "yuzu/uisettings.h"
diff --git a/src/yuzu/configuration/configure_ringcon.cpp b/src/yuzu/configuration/configure_ringcon.cpp
index f83705544..9572ff43c 100644
--- a/src/yuzu/configuration/configure_ringcon.cpp
+++ b/src/yuzu/configuration/configure_ringcon.cpp
@@ -8,6 +8,7 @@
#include <QTimer>
#include <fmt/format.h>
+#include "configuration/qt_config.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "input_common/drivers/keyboard.h"
@@ -15,7 +16,6 @@
#include "input_common/main.h"
#include "ui_configure_ringcon.h"
#include "yuzu/bootmanager.h"
-#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_ringcon.h"
const std::array<std::string, ConfigureRingController::ANALOG_SUB_BUTTONS_NUM>
@@ -270,7 +270,7 @@ void ConfigureRingController::LoadConfiguration() {
void ConfigureRingController::RestoreDefaults() {
const std::string default_ring_string = InputCommon::GenerateAnalogParamFromKeys(
- 0, 0, Config::default_ringcon_analogs[0], Config::default_ringcon_analogs[1], 0, 0.05f);
+ 0, 0, QtConfig::default_ringcon_analogs[0], QtConfig::default_ringcon_analogs[1], 0, 0.05f);
emulated_controller->SetRingParam(Common::ParamPackage(default_ring_string));
UpdateUI();
}
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index 0c8e5c8b4..7cbf43775 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -16,7 +16,6 @@
#include "core/core.h"
#include "core/hle/service/time/time_manager.h"
#include "ui_configure_system.h"
-#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_system.h"
#include "yuzu/configuration/shared_widget.h"
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 2a735836e..04b771129 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -57,7 +57,7 @@
</widget>
</item>
<item>
- <widget class="QGroupBox" name="groupBox">
+ <widget class="QGroupBox" name="coreGroup">
<property name="title">
<string>Core</string>
</property>
diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.cpp b/src/yuzu/configuration/configure_touchscreen_advanced.cpp
index 5a03e48df..94df6d9d3 100644
--- a/src/yuzu/configuration/configure_touchscreen_advanced.cpp
+++ b/src/yuzu/configuration/configure_touchscreen_advanced.cpp
@@ -2,8 +2,8 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <memory>
+#include "common/settings.h"
#include "ui_configure_touchscreen_advanced.h"
-#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_touchscreen_advanced.h"
ConfigureTouchscreenAdvanced::ConfigureTouchscreenAdvanced(QWidget* parent)
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index 82f3b6e78..dd43f0a0e 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -164,7 +164,7 @@ ConfigureUi::~ConfigureUi() = default;
void ConfigureUi::ApplyConfiguration() {
UISettings::values.theme =
- ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
+ ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString().toStdString();
UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
UISettings::values.show_compat = ui->show_compat->isChecked();
UISettings::values.show_size = ui->show_size->isChecked();
@@ -191,9 +191,10 @@ void ConfigureUi::RequestGameListUpdate() {
}
void ConfigureUi::SetConfiguration() {
- ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
+ ui->theme_combobox->setCurrentIndex(
+ ui->theme_combobox->findData(QString::fromStdString(UISettings::values.theme)));
ui->language_combobox->setCurrentIndex(
- ui->language_combobox->findData(UISettings::values.language));
+ ui->language_combobox->findData(QString::fromStdString(UISettings::values.language)));
ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue());
ui->show_compat->setChecked(UISettings::values.show_compat.GetValue());
ui->show_size->setChecked(UISettings::values.show_size.GetValue());
diff --git a/src/yuzu/configuration/input_profiles.cpp b/src/yuzu/configuration/input_profiles.cpp
index 41ef4250a..716efbccd 100644
--- a/src/yuzu/configuration/input_profiles.cpp
+++ b/src/yuzu/configuration/input_profiles.cpp
@@ -5,7 +5,7 @@
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
-#include "yuzu/configuration/config.h"
+#include "frontend_common/config.h"
#include "yuzu/configuration/input_profiles.h"
namespace FS = Common::FS;
@@ -44,7 +44,7 @@ InputProfiles::InputProfiles() {
if (IsINI(filename) && IsProfileNameValid(name_without_ext)) {
map_profiles.insert_or_assign(
name_without_ext,
- std::make_unique<Config>(name_without_ext, Config::ConfigType::InputProfile));
+ std::make_unique<QtConfig>(name_without_ext, Config::ConfigType::InputProfile));
}
return true;
@@ -85,7 +85,7 @@ bool InputProfiles::CreateProfile(const std::string& profile_name, std::size_t p
}
map_profiles.insert_or_assign(
- profile_name, std::make_unique<Config>(profile_name, Config::ConfigType::InputProfile));
+ profile_name, std::make_unique<QtConfig>(profile_name, Config::ConfigType::InputProfile));
return SaveProfile(profile_name, player_index);
}
@@ -113,7 +113,7 @@ bool InputProfiles::LoadProfile(const std::string& profile_name, std::size_t pla
return false;
}
- map_profiles[profile_name]->ReadControlPlayerValue(player_index);
+ map_profiles[profile_name]->ReadQtControlPlayerValues(player_index);
return true;
}
@@ -122,7 +122,7 @@ bool InputProfiles::SaveProfile(const std::string& profile_name, std::size_t pla
return false;
}
- map_profiles[profile_name]->SaveControlPlayerValue(player_index);
+ map_profiles[profile_name]->SaveQtControlPlayerValues(player_index);
return true;
}
diff --git a/src/yuzu/configuration/input_profiles.h b/src/yuzu/configuration/input_profiles.h
index 2bf3e4250..023ec74a6 100644
--- a/src/yuzu/configuration/input_profiles.h
+++ b/src/yuzu/configuration/input_profiles.h
@@ -6,6 +6,8 @@
#include <string>
#include <unordered_map>
+#include "configuration/qt_config.h"
+
namespace Core {
class System;
}
@@ -30,5 +32,5 @@ public:
private:
bool ProfileExistsInMap(const std::string& profile_name) const;
- std::unordered_map<std::string, std::unique_ptr<Config>> map_profiles;
+ std::unordered_map<std::string, std::unique_ptr<QtConfig>> map_profiles;
};
diff --git a/src/yuzu/configuration/qt_config.cpp b/src/yuzu/configuration/qt_config.cpp
new file mode 100644
index 000000000..5a8e69aa9
--- /dev/null
+++ b/src/yuzu/configuration/qt_config.cpp
@@ -0,0 +1,549 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "input_common/main.h"
+#include "qt_config.h"
+#include "uisettings.h"
+
+const std::array<int, Settings::NativeButton::NumButtons> QtConfig::default_buttons = {
+ Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
+ Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
+ Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
+ Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
+ Qt::Key_Q, Qt::Key_E,
+};
+
+const std::array<int, Settings::NativeMotion::NumMotions> QtConfig::default_motions = {
+ Qt::Key_7,
+ Qt::Key_8,
+};
+
+const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> QtConfig::default_analogs{{
+ {
+ Qt::Key_W,
+ Qt::Key_S,
+ Qt::Key_A,
+ Qt::Key_D,
+ },
+ {
+ Qt::Key_I,
+ Qt::Key_K,
+ Qt::Key_J,
+ Qt::Key_L,
+ },
+}};
+
+const std::array<int, 2> QtConfig::default_stick_mod = {
+ Qt::Key_Shift,
+ 0,
+};
+
+const std::array<int, 2> QtConfig::default_ringcon_analogs{{
+ Qt::Key_A,
+ Qt::Key_D,
+}};
+
+QtConfig::QtConfig(const std::string& config_name, const ConfigType config_type)
+ : Config(config_type) {
+ Initialize(config_name);
+ if (config_type != ConfigType::InputProfile) {
+ ReadQtValues();
+ SaveQtValues();
+ }
+}
+
+QtConfig::~QtConfig() {
+ if (global) {
+ QtConfig::SaveAllValues();
+ }
+}
+
+void QtConfig::ReloadAllValues() {
+ Reload();
+ ReadQtValues();
+ SaveQtValues();
+}
+
+void QtConfig::SaveAllValues() {
+ Save();
+ SaveQtValues();
+}
+
+void QtConfig::ReadQtValues() {
+ if (global) {
+ ReadUIValues();
+ }
+ ReadQtControlValues();
+}
+
+void QtConfig::ReadQtPlayerValues(const std::size_t player_index) {
+ std::string player_prefix;
+ if (type != ConfigType::InputProfile) {
+ player_prefix.append("player_").append(ToString(player_index)).append("_");
+ }
+
+ auto& player = Settings::values.players.GetValue()[player_index];
+ if (IsCustomConfig()) {
+ const auto profile_name =
+ ReadStringSetting(std::string(player_prefix).append("profile_name"));
+ if (profile_name.empty()) {
+ // Use the global input config
+ player = Settings::values.players.GetValue(true)[player_index];
+ return;
+ }
+ }
+
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ auto& player_buttons = player.buttons[i];
+
+ player_buttons = ReadStringSetting(
+ std::string(player_prefix).append(Settings::NativeButton::mapping[i]), default_param);
+ if (player_buttons.empty()) {
+ player_buttons = default_param;
+ }
+ }
+
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
+ auto& player_analogs = player.analogs[i];
+
+ player_analogs = ReadStringSetting(
+ std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), default_param);
+ if (player_analogs.empty()) {
+ player_analogs = default_param;
+ }
+ }
+
+ for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
+ auto& player_motions = player.motions[i];
+
+ player_motions = ReadStringSetting(
+ std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), default_param);
+ if (player_motions.empty()) {
+ player_motions = default_param;
+ }
+ }
+}
+
+void QtConfig::ReadHidbusValues() {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
+ auto& ringcon_analogs = Settings::values.ringcon_analogs;
+
+ ringcon_analogs = ReadStringSetting(std::string("ring_controller"), default_param);
+ if (ringcon_analogs.empty()) {
+ ringcon_analogs = default_param;
+ }
+}
+
+void QtConfig::ReadDebugControlValues() {
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
+
+ debug_pad_buttons = ReadStringSetting(
+ std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), default_param);
+ if (debug_pad_buttons.empty()) {
+ debug_pad_buttons = default_param;
+ }
+ }
+
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
+ auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
+
+ debug_pad_analogs = ReadStringSetting(
+ std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), default_param);
+ if (debug_pad_analogs.empty()) {
+ debug_pad_analogs = default_param;
+ }
+ }
+}
+
+void QtConfig::ReadQtControlValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
+
+ Settings::values.players.SetGlobal(!IsCustomConfig());
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
+ ReadQtPlayerValues(p);
+ }
+ if (IsCustomConfig()) {
+ EndGroup();
+ return;
+ }
+ ReadDebugControlValues();
+ ReadHidbusValues();
+
+ EndGroup();
+}
+
+void QtConfig::ReadPathValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
+
+ UISettings::values.roms_path = ReadStringSetting(std::string("romsPath"));
+ UISettings::values.symbols_path = ReadStringSetting(std::string("symbolsPath"));
+ UISettings::values.game_dir_deprecated =
+ ReadStringSetting(std::string("gameListRootDir"), std::string("."));
+ UISettings::values.game_dir_deprecated_deepscan =
+ ReadBooleanSetting(std::string("gameListDeepScan"), std::make_optional(false));
+
+ const int gamedirs_size = BeginArray(std::string("gamedirs"));
+ for (int i = 0; i < gamedirs_size; ++i) {
+ SetArrayIndex(i);
+ UISettings::GameDir game_dir;
+ game_dir.path = ReadStringSetting(std::string("path"));
+ game_dir.deep_scan =
+ ReadBooleanSetting(std::string("deep_scan"), std::make_optional(false));
+ game_dir.expanded = ReadBooleanSetting(std::string("expanded"), std::make_optional(true));
+ UISettings::values.game_dirs.append(game_dir);
+ }
+ EndArray();
+
+ // Create NAND and SD card directories if empty, these are not removable through the UI,
+ // also carries over old game list settings if present
+ if (UISettings::values.game_dirs.empty()) {
+ UISettings::GameDir game_dir;
+ game_dir.path = std::string("SDMC");
+ game_dir.expanded = true;
+ UISettings::values.game_dirs.append(game_dir);
+ game_dir.path = std::string("UserNAND");
+ UISettings::values.game_dirs.append(game_dir);
+ game_dir.path = std::string("SysNAND");
+ UISettings::values.game_dirs.append(game_dir);
+ if (UISettings::values.game_dir_deprecated != std::string(".")) {
+ game_dir.path = UISettings::values.game_dir_deprecated;
+ game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
+ UISettings::values.game_dirs.append(game_dir);
+ }
+ }
+ UISettings::values.recent_files =
+ QString::fromStdString(ReadStringSetting(std::string("recentFiles")))
+ .split(QStringLiteral(", "), Qt::SkipEmptyParts, Qt::CaseSensitive);
+ UISettings::values.language = ReadStringSetting(std::string("language"), std::string(""));
+
+ EndGroup();
+}
+
+void QtConfig::ReadShortcutValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Shortcuts));
+
+ for (const auto& [name, group, shortcut] : UISettings::default_hotkeys) {
+ BeginGroup(group);
+ BeginGroup(name);
+
+ // No longer using ReadSetting for shortcut.second as it inaccurately returns a value of 1
+ // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
+ // a file dialog in windowed mode
+ UISettings::values.shortcuts.push_back(
+ {name,
+ group,
+ {ReadStringSetting(std::string("KeySeq"), shortcut.keyseq),
+ ReadStringSetting(std::string("Controller_KeySeq"), shortcut.controller_keyseq),
+ shortcut.context,
+ ReadBooleanSetting(std::string("Repeat"), std::optional(shortcut.repeat))}});
+
+ EndGroup(); // name
+ EndGroup(); // group
+ }
+
+ EndGroup();
+}
+
+void QtConfig::ReadUIValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
+
+ UISettings::values.theme = ReadStringSetting(
+ std::string("theme"),
+ std::string(UISettings::themes[static_cast<size_t>(UISettings::default_theme)].second));
+
+ ReadUIGamelistValues();
+ ReadUILayoutValues();
+ ReadPathValues();
+ ReadScreenshotValues();
+ ReadShortcutValues();
+ ReadMultiplayerValues();
+
+ ReadCategory(Settings::Category::Ui);
+ ReadCategory(Settings::Category::UiGeneral);
+
+ EndGroup();
+}
+
+void QtConfig::ReadUIGamelistValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::UiGameList));
+
+ ReadCategory(Settings::Category::UiGameList);
+
+ const int favorites_size = BeginArray("favorites");
+ for (int i = 0; i < favorites_size; i++) {
+ SetArrayIndex(i);
+ UISettings::values.favorited_ids.append(
+ ReadUnsignedIntegerSetting(std::string("program_id")));
+ }
+ EndArray();
+
+ EndGroup();
+}
+
+void QtConfig::ReadUILayoutValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::UiGameList));
+
+ ReadCategory(Settings::Category::UiLayout);
+
+ EndGroup();
+}
+
+void QtConfig::ReadMultiplayerValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Multiplayer));
+
+ ReadCategory(Settings::Category::Multiplayer);
+
+ // Read ban list back
+ int size = BeginArray(std::string("username_ban_list"));
+ UISettings::values.multiplayer_ban_list.first.resize(size);
+ for (int i = 0; i < size; ++i) {
+ SetArrayIndex(i);
+ UISettings::values.multiplayer_ban_list.first[i] =
+ ReadStringSetting(std::string("username"), std::string(""));
+ }
+ EndArray();
+
+ size = BeginArray(std::string("ip_ban_list"));
+ UISettings::values.multiplayer_ban_list.second.resize(size);
+ for (int i = 0; i < size; ++i) {
+ UISettings::values.multiplayer_ban_list.second[i] =
+ ReadStringSetting("username", std::string(""));
+ }
+ EndArray();
+
+ EndGroup();
+}
+
+void QtConfig::SaveQtValues() {
+ if (global) {
+ SaveUIValues();
+ }
+ SaveQtControlValues();
+
+ WriteToIni();
+}
+
+void QtConfig::SaveQtPlayerValues(const std::size_t player_index) {
+ std::string player_prefix;
+ if (type != ConfigType::InputProfile) {
+ player_prefix = std::string("player_").append(ToString(player_index)).append("_");
+ }
+
+ const auto& player = Settings::values.players.GetValue()[player_index];
+ if (IsCustomConfig() && player.profile_name.empty()) {
+ // No custom profile selected
+ return;
+ }
+
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ WriteSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]),
+ player.buttons[i], std::make_optional(default_param));
+ }
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
+ WriteSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]),
+ player.analogs[i], std::make_optional(default_param));
+ }
+ for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
+ WriteSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]),
+ player.motions[i], std::make_optional(default_param));
+ }
+}
+
+void QtConfig::SaveDebugControlValues() {
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ WriteSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]),
+ Settings::values.debug_pad_buttons[i], std::make_optional(default_param));
+ }
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
+ WriteSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]),
+ Settings::values.debug_pad_analogs[i], std::make_optional(default_param));
+ }
+}
+
+void QtConfig::SaveHidbusValues() {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
+ WriteSetting(std::string("ring_controller"), Settings::values.ringcon_analogs,
+ std::make_optional(default_param));
+}
+
+void QtConfig::SaveQtControlValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
+
+ Settings::values.players.SetGlobal(!IsCustomConfig());
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
+ SaveQtPlayerValues(p);
+ }
+ if (IsCustomConfig()) {
+ EndGroup();
+ return;
+ }
+ SaveDebugControlValues();
+ SaveHidbusValues();
+
+ EndGroup();
+}
+
+void QtConfig::SavePathValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Paths));
+
+ WriteSetting(std::string("romsPath"), UISettings::values.roms_path);
+ WriteSetting(std::string("symbolsPath"), UISettings::values.symbols_path);
+ BeginArray(std::string("gamedirs"));
+ for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
+ SetArrayIndex(i);
+ const auto& game_dir = UISettings::values.game_dirs[i];
+ WriteSetting(std::string("path"), game_dir.path);
+ WriteSetting(std::string("deep_scan"), game_dir.deep_scan, std::make_optional(false));
+ WriteSetting(std::string("expanded"), game_dir.expanded, std::make_optional(true));
+ }
+ EndArray();
+
+ WriteSetting(std::string("recentFiles"),
+ UISettings::values.recent_files.join(QStringLiteral(", ")).toStdString());
+ WriteSetting(std::string("language"), UISettings::values.language);
+
+ EndGroup();
+}
+
+void QtConfig::SaveShortcutValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Shortcuts));
+
+ // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
+ // However, their ordering must also be the same.
+ for (std::size_t i = 0; i < UISettings::default_hotkeys.size(); i++) {
+ const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
+ const auto& default_hotkey = UISettings::default_hotkeys[i].shortcut;
+
+ BeginGroup(group);
+ BeginGroup(name);
+
+ WriteSetting(std::string("KeySeq"), shortcut.keyseq,
+ std::make_optional(default_hotkey.keyseq));
+ WriteSetting(std::string("Controller_KeySeq"), shortcut.controller_keyseq,
+ std::make_optional(default_hotkey.controller_keyseq));
+ WriteSetting(std::string("Context"), shortcut.context,
+ std::make_optional(default_hotkey.context));
+ WriteSetting(std::string("Repeat"), shortcut.repeat,
+ std::make_optional(default_hotkey.repeat));
+
+ EndGroup(); // name
+ EndGroup(); // group
+ }
+
+ EndGroup();
+}
+
+void QtConfig::SaveUIValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
+
+ WriteCategory(Settings::Category::Ui);
+ WriteCategory(Settings::Category::UiGeneral);
+
+ WriteSetting(std::string("theme"), UISettings::values.theme,
+ std::make_optional(std::string(
+ UISettings::themes[static_cast<size_t>(UISettings::default_theme)].second)));
+
+ SaveUIGamelistValues();
+ SaveUILayoutValues();
+ SavePathValues();
+ SaveScreenshotValues();
+ SaveShortcutValues();
+ SaveMultiplayerValues();
+
+ EndGroup();
+}
+
+void QtConfig::SaveUIGamelistValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::UiGameList));
+
+ WriteCategory(Settings::Category::UiGameList);
+
+ BeginArray(std::string("favorites"));
+ for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
+ SetArrayIndex(i);
+ WriteSetting(std::string("program_id"), UISettings::values.favorited_ids[i]);
+ }
+ EndArray(); // favorites
+
+ EndGroup();
+}
+
+void QtConfig::SaveUILayoutValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::UiLayout));
+
+ WriteCategory(Settings::Category::UiLayout);
+
+ EndGroup();
+}
+
+void QtConfig::SaveMultiplayerValues() {
+ BeginGroup(std::string("Multiplayer"));
+
+ WriteCategory(Settings::Category::Multiplayer);
+
+ // Write ban list
+ BeginArray(std::string("username_ban_list"));
+ for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) {
+ SetArrayIndex(static_cast<int>(i));
+ WriteSetting(std::string("username"), UISettings::values.multiplayer_ban_list.first[i]);
+ }
+ EndArray(); // username_ban_list
+
+ BeginArray(std::string("ip_ban_list"));
+ for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) {
+ SetArrayIndex(static_cast<int>(i));
+ WriteSetting(std::string("ip"), UISettings::values.multiplayer_ban_list.second[i]);
+ }
+ EndArray(); // ip_ban_list
+
+ EndGroup();
+}
+
+std::vector<Settings::BasicSetting*>& QtConfig::FindRelevantList(Settings::Category category) {
+ auto& map = Settings::values.linkage.by_category;
+ if (map.contains(category)) {
+ return Settings::values.linkage.by_category[category];
+ }
+ return UISettings::values.linkage.by_category[category];
+}
+
+void QtConfig::ReadQtControlPlayerValues(std::size_t player_index) {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
+
+ ReadPlayerValues(player_index);
+ ReadQtPlayerValues(player_index);
+
+ EndGroup();
+}
+
+void QtConfig::SaveQtControlPlayerValues(std::size_t player_index) {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
+
+ SavePlayerValues(player_index);
+ SaveQtPlayerValues(player_index);
+
+ EndGroup();
+
+ WriteToIni();
+}
diff --git a/src/yuzu/configuration/qt_config.h b/src/yuzu/configuration/qt_config.h
new file mode 100644
index 000000000..dc2dceb4d
--- /dev/null
+++ b/src/yuzu/configuration/qt_config.h
@@ -0,0 +1,55 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <QMetaType>
+
+#include "frontend_common/config.h"
+
+class QtConfig final : public Config {
+public:
+ explicit QtConfig(const std::string& config_name = "qt-config",
+ ConfigType config_type = ConfigType::GlobalConfig);
+ ~QtConfig() override;
+
+ void ReloadAllValues() override;
+ void SaveAllValues() override;
+
+ void ReadQtControlPlayerValues(std::size_t player_index);
+ void SaveQtControlPlayerValues(std::size_t player_index);
+
+protected:
+ void ReadQtValues();
+ void ReadQtPlayerValues(std::size_t player_index);
+ void ReadQtControlValues();
+ void ReadHidbusValues() override;
+ void ReadDebugControlValues() override;
+ void ReadPathValues() override;
+ void ReadShortcutValues() override;
+ void ReadUIValues() override;
+ void ReadUIGamelistValues() override;
+ void ReadUILayoutValues() override;
+ void ReadMultiplayerValues() override;
+
+ void SaveQtValues();
+ void SaveQtPlayerValues(std::size_t player_index);
+ void SaveQtControlValues();
+ void SaveHidbusValues() override;
+ void SaveDebugControlValues() override;
+ void SavePathValues() override;
+ void SaveShortcutValues() override;
+ void SaveUIValues() override;
+ void SaveUIGamelistValues() override;
+ void SaveUILayoutValues() override;
+ void SaveMultiplayerValues() override;
+
+ std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) override;
+
+public:
+ static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
+ static const std::array<int, Settings::NativeMotion::NumMotions> default_motions;
+ static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs;
+ static const std::array<int, 2> default_stick_mod;
+ static const std::array<int, 2> default_ringcon_analogs;
+};
diff --git a/src/yuzu/configuration/shared_translation.cpp b/src/yuzu/configuration/shared_translation.cpp
index 1434b1a56..7e908924c 100644
--- a/src/yuzu/configuration/shared_translation.cpp
+++ b/src/yuzu/configuration/shared_translation.cpp
@@ -1,17 +1,18 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include "common/time_zone.h"
#include "yuzu/configuration/shared_translation.h"
#include <map>
#include <memory>
#include <tuple>
#include <utility>
+#include <QCoreApplication>
#include <QWidget>
#include "common/settings.h"
#include "common/settings_enums.h"
#include "common/settings_setting.h"
+#include "common/time_zone.h"
#include "yuzu/uisettings.h"
namespace ConfigurationShared {
@@ -21,123 +22,136 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
const auto& tr = [parent](const char* text) -> QString { return parent->tr(text); };
#define INSERT(SETTINGS, ID, NAME, TOOLTIP) \
- translations->insert(std::pair{SETTINGS::values.ID.Id(), std::pair{tr((NAME)), tr((TOOLTIP))}})
+ translations->insert(std::pair{SETTINGS::values.ID.Id(), std::pair{(NAME), (TOOLTIP)}})
// A setting can be ignored by giving it a blank name
// Audio
- INSERT(Settings, sink_id, "Output Engine:", "");
- INSERT(Settings, audio_output_device_id, "Output Device:", "");
- INSERT(Settings, audio_input_device_id, "Input Device:", "");
- INSERT(Settings, audio_muted, "Mute audio", "");
- INSERT(Settings, volume, "Volume:", "");
- INSERT(Settings, dump_audio_commands, "", "");
- INSERT(UISettings, mute_when_in_background, "Mute audio when in background", "");
+ INSERT(Settings, sink_id, tr("Output Engine:"), QStringLiteral());
+ INSERT(Settings, audio_output_device_id, tr("Output Device:"), QStringLiteral());
+ INSERT(Settings, audio_input_device_id, tr("Input Device:"), QStringLiteral());
+ INSERT(Settings, audio_muted, tr("Mute audio"), QStringLiteral());
+ INSERT(Settings, volume, tr("Volume:"), QStringLiteral());
+ INSERT(Settings, dump_audio_commands, QStringLiteral(), QStringLiteral());
+ INSERT(UISettings, mute_when_in_background, tr("Mute audio when in background"),
+ QStringLiteral());
// Core
- INSERT(Settings, use_multi_core, "Multicore CPU Emulation", "");
- INSERT(Settings, memory_layout_mode, "Memory Layout", "");
- INSERT(Settings, use_speed_limit, "", "");
- INSERT(Settings, speed_limit, "Limit Speed Percent", "");
+ INSERT(Settings, use_multi_core, tr("Multicore CPU Emulation"), QStringLiteral());
+ INSERT(Settings, memory_layout_mode, tr("Memory Layout"), QStringLiteral());
+ INSERT(Settings, use_speed_limit, QStringLiteral(), QStringLiteral());
+ INSERT(Settings, speed_limit, tr("Limit Speed Percent"), QStringLiteral());
// Cpu
- INSERT(Settings, cpu_accuracy, "Accuracy:", "");
+ INSERT(Settings, cpu_accuracy, tr("Accuracy:"), QStringLiteral());
+ INSERT(Settings, cpu_backend, tr("Backend:"), QStringLiteral());
// Cpu Debug
// Cpu Unsafe
- INSERT(Settings, cpuopt_unsafe_unfuse_fma,
- "Unfuse FMA (improve performance on CPUs without FMA)",
- "This option improves speed by reducing accuracy of fused-multiply-add instructions on "
- "CPUs without native FMA support.");
- INSERT(Settings, cpuopt_unsafe_reduce_fp_error, "Faster FRSQRTE and FRECPE",
- "This option improves the speed of some approximate floating-point functions by using "
- "less accurate native approximations.");
- INSERT(Settings, cpuopt_unsafe_ignore_standard_fpcr, "Faster ASIMD instructions (32 bits only)",
- "This option improves the speed of 32 bits ASIMD floating-point functions by running "
- "with incorrect rounding modes.");
- INSERT(Settings, cpuopt_unsafe_inaccurate_nan, "Inaccurate NaN handling",
- "This option improves speed by removing NaN checking. Please note this also reduces "
- "accuracy of certain floating-point instructions.");
INSERT(
- Settings, cpuopt_unsafe_fastmem_check, "Disable address space checks",
- "This option improves speed by eliminating a safety check before every memory read/write "
- "in guest. Disabling it may allow a game to read/write the emulator's memory.");
- INSERT(Settings, cpuopt_unsafe_ignore_global_monitor, "Ignore global monitor",
- "This option improves speed by relying only on the semantics of cmpxchg to ensure "
+ Settings, cpuopt_unsafe_unfuse_fma,
+ tr("Unfuse FMA (improve performance on CPUs without FMA)"),
+ tr("This option improves speed by reducing accuracy of fused-multiply-add instructions on "
+ "CPUs without native FMA support."));
+ INSERT(
+ Settings, cpuopt_unsafe_reduce_fp_error, tr("Faster FRSQRTE and FRECPE"),
+ tr("This option improves the speed of some approximate floating-point functions by using "
+ "less accurate native approximations."));
+ INSERT(Settings, cpuopt_unsafe_ignore_standard_fpcr,
+ tr("Faster ASIMD instructions (32 bits only)"),
+ tr("This option improves the speed of 32 bits ASIMD floating-point functions by running "
+ "with incorrect rounding modes."));
+ INSERT(Settings, cpuopt_unsafe_inaccurate_nan, tr("Inaccurate NaN handling"),
+ tr("This option improves speed by removing NaN checking. Please note this also reduces "
+ "accuracy of certain floating-point instructions."));
+ INSERT(Settings, cpuopt_unsafe_fastmem_check, tr("Disable address space checks"),
+ tr("This option improves speed by eliminating a safety check before every memory "
+ "read/write "
+ "in guest. Disabling it may allow a game to read/write the emulator's memory."));
+ INSERT(
+ Settings, cpuopt_unsafe_ignore_global_monitor, tr("Ignore global monitor"),
+ tr("This option improves speed by relying only on the semantics of cmpxchg to ensure "
"safety of exclusive access instructions. Please note this may result in deadlocks and "
- "other race conditions.");
+ "other race conditions."));
// Renderer
- INSERT(Settings, renderer_backend, "API:", "");
- INSERT(Settings, vulkan_device, "Device:", "");
- INSERT(Settings, shader_backend, "Shader Backend:", "");
- INSERT(Settings, resolution_setup, "Resolution:", "");
- INSERT(Settings, scaling_filter, "Window Adapting Filter:", "");
- INSERT(Settings, fsr_sharpening_slider, "FSR Sharpness:", "");
- INSERT(Settings, anti_aliasing, "Anti-Aliasing Method:", "");
- INSERT(Settings, fullscreen_mode, "Fullscreen Mode:", "");
- INSERT(Settings, aspect_ratio, "Aspect Ratio:", "");
- INSERT(Settings, use_disk_shader_cache, "Use disk pipeline cache", "");
- INSERT(Settings, use_asynchronous_gpu_emulation, "Use asynchronous GPU emulation", "");
- INSERT(Settings, nvdec_emulation, "NVDEC emulation:", "");
- INSERT(Settings, accelerate_astc, "ASTC Decoding Method:", "");
- INSERT(Settings, astc_recompression, "ASTC Recompression Method:", "");
- INSERT(Settings, vsync_mode, "VSync Mode:",
- "FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen "
+ INSERT(Settings, renderer_backend, tr("API:"), QStringLiteral());
+ INSERT(Settings, vulkan_device, tr("Device:"), QStringLiteral());
+ INSERT(Settings, shader_backend, tr("Shader Backend:"), QStringLiteral());
+ INSERT(Settings, resolution_setup, tr("Resolution:"), QStringLiteral());
+ INSERT(Settings, scaling_filter, tr("Window Adapting Filter:"), QStringLiteral());
+ INSERT(Settings, fsr_sharpening_slider, tr("FSR Sharpness:"), QStringLiteral());
+ INSERT(Settings, anti_aliasing, tr("Anti-Aliasing Method:"), QStringLiteral());
+ INSERT(Settings, fullscreen_mode, tr("Fullscreen Mode:"), QStringLiteral());
+ INSERT(Settings, aspect_ratio, tr("Aspect Ratio:"), QStringLiteral());
+ INSERT(Settings, use_disk_shader_cache, tr("Use disk pipeline cache"), QStringLiteral());
+ INSERT(Settings, use_asynchronous_gpu_emulation, tr("Use asynchronous GPU emulation"),
+ QStringLiteral());
+ INSERT(Settings, nvdec_emulation, tr("NVDEC emulation:"), QStringLiteral());
+ INSERT(Settings, accelerate_astc, tr("ASTC Decoding Method:"), QStringLiteral());
+ INSERT(Settings, astc_recompression, tr("ASTC Recompression Method:"), QStringLiteral());
+ INSERT(
+ Settings, vsync_mode, tr("VSync Mode:"),
+ tr("FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen "
"refresh rate.\nFIFO Relaxed is similar to FIFO but allows tearing as it recovers from "
"a slow down.\nMailbox can have lower latency than FIFO and does not tear but may drop "
"frames.\nImmediate (no synchronization) just presents whatever is available and can "
- "exhibit tearing.");
- INSERT(Settings, bg_red, "", "");
- INSERT(Settings, bg_green, "", "");
- INSERT(Settings, bg_blue, "", "");
+ "exhibit tearing."));
+ INSERT(Settings, bg_red, QStringLiteral(), QStringLiteral());
+ INSERT(Settings, bg_green, QStringLiteral(), QStringLiteral());
+ INSERT(Settings, bg_blue, QStringLiteral(), QStringLiteral());
// Renderer (Advanced Graphics)
- INSERT(Settings, async_presentation, "Enable asynchronous presentation (Vulkan only)", "");
- INSERT(Settings, renderer_force_max_clock, "Force maximum clocks (Vulkan only)",
- "Runs work in the background while waiting for graphics commands to keep the GPU from "
- "lowering its clock speed.");
- INSERT(Settings, max_anisotropy, "Anisotropic Filtering:", "");
- INSERT(Settings, gpu_accuracy, "Accuracy Level:", "");
- INSERT(Settings, use_asynchronous_shaders, "Use asynchronous shader building (Hack)",
- "Enables asynchronous shader compilation, which may reduce shader stutter. This feature "
- "is experimental.");
- INSERT(Settings, use_fast_gpu_time, "Use Fast GPU Time (Hack)",
- "Enables Fast GPU Time. This option will force most games to run at their highest "
- "native resolution.");
- INSERT(Settings, use_vulkan_driver_pipeline_cache, "Use Vulkan pipeline cache",
- "Enables GPU vendor-specific pipeline cache. This option can improve shader loading "
- "time significantly in cases where the Vulkan driver does not store pipeline cache "
- "files internally.");
- INSERT(Settings, enable_compute_pipelines, "Enable Compute Pipelines (Intel Vulkan Only)",
- "Enable compute pipelines, required by some games.\nThis setting only exists for Intel "
+ INSERT(Settings, async_presentation, tr("Enable asynchronous presentation (Vulkan only)"),
+ QStringLiteral());
+ INSERT(
+ Settings, renderer_force_max_clock, tr("Force maximum clocks (Vulkan only)"),
+ tr("Runs work in the background while waiting for graphics commands to keep the GPU from "
+ "lowering its clock speed."));
+ INSERT(Settings, max_anisotropy, tr("Anisotropic Filtering:"), QStringLiteral());
+ INSERT(Settings, gpu_accuracy, tr("Accuracy Level:"), QStringLiteral());
+ INSERT(
+ Settings, use_asynchronous_shaders, tr("Use asynchronous shader building (Hack)"),
+ tr("Enables asynchronous shader compilation, which may reduce shader stutter. This feature "
+ "is experimental."));
+ INSERT(Settings, use_fast_gpu_time, tr("Use Fast GPU Time (Hack)"),
+ tr("Enables Fast GPU Time. This option will force most games to run at their highest "
+ "native resolution."));
+ INSERT(Settings, use_vulkan_driver_pipeline_cache, tr("Use Vulkan pipeline cache"),
+ tr("Enables GPU vendor-specific pipeline cache. This option can improve shader loading "
+ "time significantly in cases where the Vulkan driver does not store pipeline cache "
+ "files internally."));
+ INSERT(
+ Settings, enable_compute_pipelines, tr("Enable Compute Pipelines (Intel Vulkan Only)"),
+ tr("Enable compute pipelines, required by some games.\nThis setting only exists for Intel "
"proprietary drivers, and may crash if enabled.\nCompute pipelines are always enabled "
- "on all other drivers.");
- INSERT(Settings, use_reactive_flushing, "Enable Reactive Flushing",
- "Uses reactive flushing instead of predictive flushing, allowing more accurate memory "
- "syncing.");
- INSERT(Settings, use_video_framerate, "Sync to framerate of video playback",
- "Run the game at normal speed during video playback, even when the framerate is "
- "unlocked.");
- INSERT(Settings, barrier_feedback_loops, "Barrier feedback loops",
- "Improves rendering of transparency effects in specific games.");
+ "on all other drivers."));
+ INSERT(
+ Settings, use_reactive_flushing, tr("Enable Reactive Flushing"),
+ tr("Uses reactive flushing instead of predictive flushing, allowing more accurate memory "
+ "syncing."));
+ INSERT(Settings, use_video_framerate, tr("Sync to framerate of video playback"),
+ tr("Run the game at normal speed during video playback, even when the framerate is "
+ "unlocked."));
+ INSERT(Settings, barrier_feedback_loops, tr("Barrier feedback loops"),
+ tr("Improves rendering of transparency effects in specific games."));
// Renderer (Debug)
// System
- INSERT(Settings, rng_seed, "RNG Seed", "");
- INSERT(Settings, rng_seed_enabled, "", "");
- INSERT(Settings, device_name, "Device Name", "");
- INSERT(Settings, custom_rtc, "Custom RTC", "");
- INSERT(Settings, custom_rtc_enabled, "", "");
- INSERT(Settings, language_index,
- "Language:", "Note: this can be overridden when region setting is auto-select");
- INSERT(Settings, region_index, "Region:", "");
- INSERT(Settings, time_zone_index, "Time Zone:", "");
- INSERT(Settings, sound_index, "Sound Output Mode:", "");
- INSERT(Settings, use_docked_mode, "Console Mode:", "");
- INSERT(Settings, current_user, "", "");
+ INSERT(Settings, rng_seed, tr("RNG Seed"), QStringLiteral());
+ INSERT(Settings, rng_seed_enabled, QStringLiteral(), QStringLiteral());
+ INSERT(Settings, device_name, tr("Device Name"), QStringLiteral());
+ INSERT(Settings, custom_rtc, tr("Custom RTC"), QStringLiteral());
+ INSERT(Settings, custom_rtc_enabled, QStringLiteral(), QStringLiteral());
+ INSERT(Settings, language_index, tr("Language:"),
+ tr("Note: this can be overridden when region setting is auto-select"));
+ INSERT(Settings, region_index, tr("Region:"), QStringLiteral());
+ INSERT(Settings, time_zone_index, tr("Time Zone:"), QStringLiteral());
+ INSERT(Settings, sound_index, tr("Sound Output Mode:"), QStringLiteral());
+ INSERT(Settings, use_docked_mode, tr("Console Mode:"), QStringLiteral());
+ INSERT(Settings, current_user, QStringLiteral(), QStringLiteral());
// Controls
@@ -154,11 +168,17 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
// Ui
// Ui General
- INSERT(UISettings, select_user_on_boot, "Prompt for user on game boot", "");
- INSERT(UISettings, pause_when_in_background, "Pause emulation when in background", "");
- INSERT(UISettings, confirm_before_stopping, "Confirm before stopping emulation", "");
- INSERT(UISettings, hide_mouse, "Hide mouse on inactivity", "");
- INSERT(UISettings, controller_applet_disabled, "Disable controller applet", "");
+ INSERT(UISettings, select_user_on_boot, tr("Prompt for user on game boot"), QStringLiteral());
+ INSERT(UISettings, pause_when_in_background, tr("Pause emulation when in background"),
+ QStringLiteral());
+ INSERT(UISettings, confirm_before_stopping, tr("Confirm before stopping emulation"),
+ QStringLiteral());
+ INSERT(UISettings, hide_mouse, tr("Hide mouse on inactivity"), QStringLiteral());
+ INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"),
+ QStringLiteral());
+
+ // Linux
+ INSERT(Settings, enable_gamemode, tr("Enable Gamemode"), QStringLiteral());
// Ui Debugging
@@ -178,140 +198,146 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
return parent->tr(text, context);
};
-#define PAIR(ENUM, VALUE, TRANSLATION) \
- { static_cast<u32>(Settings::ENUM::VALUE), tr(TRANSLATION) }
-#define CTX_PAIR(ENUM, VALUE, TRANSLATION, CONTEXT) \
- { static_cast<u32>(Settings::ENUM::VALUE), tr(TRANSLATION, CONTEXT) }
+#define PAIR(ENUM, VALUE, TRANSLATION) {static_cast<u32>(Settings::ENUM::VALUE), (TRANSLATION)}
// Intentionally skipping VSyncMode to let the UI fill that one out
translations->insert({Settings::EnumMetadata<Settings::AstcDecodeMode>::Index(),
{
- PAIR(AstcDecodeMode, Cpu, "CPU"),
- PAIR(AstcDecodeMode, Gpu, "GPU"),
- PAIR(AstcDecodeMode, CpuAsynchronous, "CPU Asynchronous"),
- }});
- translations->insert({Settings::EnumMetadata<Settings::AstcRecompression>::Index(),
- {
- PAIR(AstcRecompression, Uncompressed, "Uncompressed (Best quality)"),
- PAIR(AstcRecompression, Bc1, "BC1 (Low quality)"),
- PAIR(AstcRecompression, Bc3, "BC3 (Medium quality)"),
+ PAIR(AstcDecodeMode, Cpu, tr("CPU")),
+ PAIR(AstcDecodeMode, Gpu, tr("GPU")),
+ PAIR(AstcDecodeMode, CpuAsynchronous, tr("CPU Asynchronous")),
}});
+ translations->insert(
+ {Settings::EnumMetadata<Settings::AstcRecompression>::Index(),
+ {
+ PAIR(AstcRecompression, Uncompressed, tr("Uncompressed (Best quality)")),
+ PAIR(AstcRecompression, Bc1, tr("BC1 (Low quality)")),
+ PAIR(AstcRecompression, Bc3, tr("BC3 (Medium quality)")),
+ }});
translations->insert({Settings::EnumMetadata<Settings::RendererBackend>::Index(),
{
#ifdef HAS_OPENGL
- PAIR(RendererBackend, OpenGL, "OpenGL"),
+ PAIR(RendererBackend, OpenGL, tr("OpenGL")),
#endif
- PAIR(RendererBackend, Vulkan, "Vulkan"),
- PAIR(RendererBackend, Null, "Null"),
- }});
- translations->insert({Settings::EnumMetadata<Settings::ShaderBackend>::Index(),
- {
- PAIR(ShaderBackend, Glsl, "GLSL"),
- PAIR(ShaderBackend, Glasm, "GLASM (Assembly Shaders, NVIDIA Only)"),
- PAIR(ShaderBackend, SpirV, "SPIR-V (Experimental, Mesa Only)"),
+ PAIR(RendererBackend, Vulkan, tr("Vulkan")),
+ PAIR(RendererBackend, Null, tr("Null")),
}});
+ translations->insert(
+ {Settings::EnumMetadata<Settings::ShaderBackend>::Index(),
+ {
+ PAIR(ShaderBackend, Glsl, tr("GLSL")),
+ PAIR(ShaderBackend, Glasm, tr("GLASM (Assembly Shaders, NVIDIA Only)")),
+ PAIR(ShaderBackend, SpirV, tr("SPIR-V (Experimental, Mesa Only)")),
+ }});
translations->insert({Settings::EnumMetadata<Settings::GpuAccuracy>::Index(),
{
- PAIR(GpuAccuracy, Normal, "Normal"),
- PAIR(GpuAccuracy, High, "High"),
- PAIR(GpuAccuracy, Extreme, "Extreme"),
+ PAIR(GpuAccuracy, Normal, tr("Normal")),
+ PAIR(GpuAccuracy, High, tr("High")),
+ PAIR(GpuAccuracy, Extreme, tr("Extreme")),
}});
- translations->insert({Settings::EnumMetadata<Settings::CpuAccuracy>::Index(),
+ translations->insert(
+ {Settings::EnumMetadata<Settings::CpuAccuracy>::Index(),
+ {
+ PAIR(CpuAccuracy, Auto, tr("Auto")),
+ PAIR(CpuAccuracy, Accurate, tr("Accurate")),
+ PAIR(CpuAccuracy, Unsafe, tr("Unsafe")),
+ PAIR(CpuAccuracy, Paranoid, tr("Paranoid (disables most optimizations)")),
+ }});
+ translations->insert({Settings::EnumMetadata<Settings::CpuBackend>::Index(),
{
- PAIR(CpuAccuracy, Auto, "Auto"),
- PAIR(CpuAccuracy, Accurate, "Accurate"),
- PAIR(CpuAccuracy, Unsafe, "Unsafe"),
- PAIR(CpuAccuracy, Paranoid, "Paranoid (disables most optimizations)"),
+ PAIR(CpuBackend, Dynarmic, tr("Dynarmic")),
+ PAIR(CpuBackend, Nce, tr("NCE")),
}});
translations->insert({Settings::EnumMetadata<Settings::FullscreenMode>::Index(),
{
- PAIR(FullscreenMode, Borderless, "Borderless Windowed"),
- PAIR(FullscreenMode, Exclusive, "Exclusive Fullscreen"),
+ PAIR(FullscreenMode, Borderless, tr("Borderless Windowed")),
+ PAIR(FullscreenMode, Exclusive, tr("Exclusive Fullscreen")),
}});
translations->insert({Settings::EnumMetadata<Settings::NvdecEmulation>::Index(),
{
- PAIR(NvdecEmulation, Off, "No Video Output"),
- PAIR(NvdecEmulation, Cpu, "CPU Video Decoding"),
- PAIR(NvdecEmulation, Gpu, "GPU Video Decoding (Default)"),
- }});
- translations->insert({Settings::EnumMetadata<Settings::ResolutionSetup>::Index(),
- {
- PAIR(ResolutionSetup, Res1_2X, "0.5X (360p/540p) [EXPERIMENTAL]"),
- PAIR(ResolutionSetup, Res3_4X, "0.75X (540p/810p) [EXPERIMENTAL]"),
- PAIR(ResolutionSetup, Res1X, "1X (720p/1080p)"),
- PAIR(ResolutionSetup, Res3_2X, "1.5X (1080p/1620p) [EXPERIMENTAL]"),
- PAIR(ResolutionSetup, Res2X, "2X (1440p/2160p)"),
- PAIR(ResolutionSetup, Res3X, "3X (2160p/3240p)"),
- PAIR(ResolutionSetup, Res4X, "4X (2880p/4320p)"),
- PAIR(ResolutionSetup, Res5X, "5X (3600p/5400p)"),
- PAIR(ResolutionSetup, Res6X, "6X (4320p/6480p)"),
- PAIR(ResolutionSetup, Res7X, "7X (5040p/7560p)"),
- PAIR(ResolutionSetup, Res8X, "8X (5760p/8640p)"),
+ PAIR(NvdecEmulation, Off, tr("No Video Output")),
+ PAIR(NvdecEmulation, Cpu, tr("CPU Video Decoding")),
+ PAIR(NvdecEmulation, Gpu, tr("GPU Video Decoding (Default)")),
}});
+ translations->insert(
+ {Settings::EnumMetadata<Settings::ResolutionSetup>::Index(),
+ {
+ PAIR(ResolutionSetup, Res1_2X, tr("0.5X (360p/540p) [EXPERIMENTAL]")),
+ PAIR(ResolutionSetup, Res3_4X, tr("0.75X (540p/810p) [EXPERIMENTAL]")),
+ PAIR(ResolutionSetup, Res1X, tr("1X (720p/1080p)")),
+ PAIR(ResolutionSetup, Res3_2X, tr("1.5X (1080p/1620p) [EXPERIMENTAL]")),
+ PAIR(ResolutionSetup, Res2X, tr("2X (1440p/2160p)")),
+ PAIR(ResolutionSetup, Res3X, tr("3X (2160p/3240p)")),
+ PAIR(ResolutionSetup, Res4X, tr("4X (2880p/4320p)")),
+ PAIR(ResolutionSetup, Res5X, tr("5X (3600p/5400p)")),
+ PAIR(ResolutionSetup, Res6X, tr("6X (4320p/6480p)")),
+ PAIR(ResolutionSetup, Res7X, tr("7X (5040p/7560p)")),
+ PAIR(ResolutionSetup, Res8X, tr("8X (5760p/8640p)")),
+ }});
translations->insert({Settings::EnumMetadata<Settings::ScalingFilter>::Index(),
{
- PAIR(ScalingFilter, NearestNeighbor, "Nearest Neighbor"),
- PAIR(ScalingFilter, Bilinear, "Bilinear"),
- PAIR(ScalingFilter, Bicubic, "Bicubic"),
- PAIR(ScalingFilter, Gaussian, "Gaussian"),
- PAIR(ScalingFilter, ScaleForce, "ScaleForce"),
- PAIR(ScalingFilter, Fsr, "AMD FidelityFX™️ Super Resolution"),
+ PAIR(ScalingFilter, NearestNeighbor, tr("Nearest Neighbor")),
+ PAIR(ScalingFilter, Bilinear, tr("Bilinear")),
+ PAIR(ScalingFilter, Bicubic, tr("Bicubic")),
+ PAIR(ScalingFilter, Gaussian, tr("Gaussian")),
+ PAIR(ScalingFilter, ScaleForce, tr("ScaleForce")),
+ PAIR(ScalingFilter, Fsr, tr("AMD FidelityFX™️ Super Resolution")),
}});
translations->insert({Settings::EnumMetadata<Settings::AntiAliasing>::Index(),
{
- PAIR(AntiAliasing, None, "None"),
- PAIR(AntiAliasing, Fxaa, "FXAA"),
- PAIR(AntiAliasing, Smaa, "SMAA"),
+ PAIR(AntiAliasing, None, tr("None")),
+ PAIR(AntiAliasing, Fxaa, tr("FXAA")),
+ PAIR(AntiAliasing, Smaa, tr("SMAA")),
}});
translations->insert({Settings::EnumMetadata<Settings::AspectRatio>::Index(),
{
- PAIR(AspectRatio, R16_9, "Default (16:9)"),
- PAIR(AspectRatio, R4_3, "Force 4:3"),
- PAIR(AspectRatio, R21_9, "Force 21:9"),
- PAIR(AspectRatio, R16_10, "Force 16:10"),
- PAIR(AspectRatio, Stretch, "Stretch to Window"),
+ PAIR(AspectRatio, R16_9, tr("Default (16:9)")),
+ PAIR(AspectRatio, R4_3, tr("Force 4:3")),
+ PAIR(AspectRatio, R21_9, tr("Force 21:9")),
+ PAIR(AspectRatio, R16_10, tr("Force 16:10")),
+ PAIR(AspectRatio, Stretch, tr("Stretch to Window")),
}});
translations->insert({Settings::EnumMetadata<Settings::AnisotropyMode>::Index(),
{
- PAIR(AnisotropyMode, Automatic, "Automatic"),
- PAIR(AnisotropyMode, Default, "Default"),
- PAIR(AnisotropyMode, X2, "2x"),
- PAIR(AnisotropyMode, X4, "4x"),
- PAIR(AnisotropyMode, X8, "8x"),
- PAIR(AnisotropyMode, X16, "16x"),
+ PAIR(AnisotropyMode, Automatic, tr("Automatic")),
+ PAIR(AnisotropyMode, Default, tr("Default")),
+ PAIR(AnisotropyMode, X2, tr("2x")),
+ PAIR(AnisotropyMode, X4, tr("4x")),
+ PAIR(AnisotropyMode, X8, tr("8x")),
+ PAIR(AnisotropyMode, X16, tr("16x")),
}});
translations->insert(
{Settings::EnumMetadata<Settings::Language>::Index(),
{
- PAIR(Language, Japanese, "Japanese (日本語)"),
- PAIR(Language, EnglishAmerican, "American English"),
- PAIR(Language, French, "French (français)"),
- PAIR(Language, German, "German (Deutsch)"),
- PAIR(Language, Italian, "Italian (italiano)"),
- PAIR(Language, Spanish, "Spanish (español)"),
- PAIR(Language, Chinese, "Chinese"),
- PAIR(Language, Korean, "Korean (한국어)"),
- PAIR(Language, Dutch, "Dutch (Nederlands)"),
- PAIR(Language, Portuguese, "Portuguese (português)"),
- PAIR(Language, Russian, "Russian (Русский)"),
- PAIR(Language, Taiwanese, "Taiwanese"),
- PAIR(Language, EnglishBritish, "British English"),
- PAIR(Language, FrenchCanadian, "Canadian French"),
- PAIR(Language, SpanishLatin, "Latin American Spanish"),
- PAIR(Language, ChineseSimplified, "Simplified Chinese"),
- PAIR(Language, ChineseTraditional, "Traditional Chinese (正體中文)"),
- PAIR(Language, PortugueseBrazilian, "Brazilian Portuguese (português do Brasil)"),
+ PAIR(Language, Japanese, tr("Japanese (日本語)")),
+ PAIR(Language, EnglishAmerican, tr("American English")),
+ PAIR(Language, French, tr("French (français)")),
+ PAIR(Language, German, tr("German (Deutsch)")),
+ PAIR(Language, Italian, tr("Italian (italiano)")),
+ PAIR(Language, Spanish, tr("Spanish (español)")),
+ PAIR(Language, Chinese, tr("Chinese")),
+ PAIR(Language, Korean, tr("Korean (한국어)")),
+ PAIR(Language, Dutch, tr("Dutch (Nederlands)")),
+ PAIR(Language, Portuguese, tr("Portuguese (português)")),
+ PAIR(Language, Russian, tr("Russian (Русский)")),
+ PAIR(Language, Taiwanese, tr("Taiwanese")),
+ PAIR(Language, EnglishBritish, tr("British English")),
+ PAIR(Language, FrenchCanadian, tr("Canadian French")),
+ PAIR(Language, SpanishLatin, tr("Latin American Spanish")),
+ PAIR(Language, ChineseSimplified, tr("Simplified Chinese")),
+ PAIR(Language, ChineseTraditional, tr("Traditional Chinese (正體中文)")),
+ PAIR(Language, PortugueseBrazilian, tr("Brazilian Portuguese (português do Brasil)")),
}});
translations->insert({Settings::EnumMetadata<Settings::Region>::Index(),
{
- PAIR(Region, Japan, "Japan"),
- PAIR(Region, Usa, "USA"),
- PAIR(Region, Europe, "Europe"),
- PAIR(Region, Australia, "Australia"),
- PAIR(Region, China, "China"),
- PAIR(Region, Korea, "Korea"),
- PAIR(Region, Taiwan, "Taiwan"),
+ PAIR(Region, Japan, tr("Japan")),
+ PAIR(Region, Usa, tr("USA")),
+ PAIR(Region, Europe, tr("Europe")),
+ PAIR(Region, Australia, tr("Australia")),
+ PAIR(Region, China, tr("China")),
+ PAIR(Region, Korea, tr("Korea")),
+ PAIR(Region, Taiwan, tr("Taiwan")),
}});
translations->insert(
{Settings::EnumMetadata<Settings::TimeZone>::Index(),
@@ -323,72 +349,74 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
{static_cast<u32>(Settings::TimeZone::Default),
tr("Default (%1)", "Default time zone")
.arg(QString::fromStdString(Common::TimeZone::GetDefaultTimeZone()))},
- PAIR(TimeZone, Cet, "CET"),
- PAIR(TimeZone, Cst6Cdt, "CST6CDT"),
- PAIR(TimeZone, Cuba, "Cuba"),
- PAIR(TimeZone, Eet, "EET"),
- PAIR(TimeZone, Egypt, "Egypt"),
- PAIR(TimeZone, Eire, "Eire"),
- PAIR(TimeZone, Est, "EST"),
- PAIR(TimeZone, Est5Edt, "EST5EDT"),
- PAIR(TimeZone, Gb, "GB"),
- PAIR(TimeZone, GbEire, "GB-Eire"),
- PAIR(TimeZone, Gmt, "GMT"),
- PAIR(TimeZone, GmtPlusZero, "GMT+0"),
- PAIR(TimeZone, GmtMinusZero, "GMT-0"),
- PAIR(TimeZone, GmtZero, "GMT0"),
- PAIR(TimeZone, Greenwich, "Greenwich"),
- PAIR(TimeZone, Hongkong, "Hongkong"),
- PAIR(TimeZone, Hst, "HST"),
- PAIR(TimeZone, Iceland, "Iceland"),
- PAIR(TimeZone, Iran, "Iran"),
- PAIR(TimeZone, Israel, "Israel"),
- PAIR(TimeZone, Jamaica, "Jamaica"),
- PAIR(TimeZone, Japan, "Japan"),
- PAIR(TimeZone, Kwajalein, "Kwajalein"),
- PAIR(TimeZone, Libya, "Libya"),
- PAIR(TimeZone, Met, "MET"),
- PAIR(TimeZone, Mst, "MST"),
- PAIR(TimeZone, Mst7Mdt, "MST7MDT"),
- PAIR(TimeZone, Navajo, "Navajo"),
- PAIR(TimeZone, Nz, "NZ"),
- PAIR(TimeZone, NzChat, "NZ-CHAT"),
- PAIR(TimeZone, Poland, "Poland"),
- PAIR(TimeZone, Portugal, "Portugal"),
- PAIR(TimeZone, Prc, "PRC"),
- PAIR(TimeZone, Pst8Pdt, "PST8PDT"),
- PAIR(TimeZone, Roc, "ROC"),
- PAIR(TimeZone, Rok, "ROK"),
- PAIR(TimeZone, Singapore, "Singapore"),
- PAIR(TimeZone, Turkey, "Turkey"),
- PAIR(TimeZone, Uct, "UCT"),
- PAIR(TimeZone, Universal, "Universal"),
- PAIR(TimeZone, Utc, "UTC"),
- PAIR(TimeZone, WSu, "W-SU"),
- PAIR(TimeZone, Wet, "WET"),
- PAIR(TimeZone, Zulu, "Zulu"),
+ PAIR(TimeZone, Cet, tr("CET")),
+ PAIR(TimeZone, Cst6Cdt, tr("CST6CDT")),
+ PAIR(TimeZone, Cuba, tr("Cuba")),
+ PAIR(TimeZone, Eet, tr("EET")),
+ PAIR(TimeZone, Egypt, tr("Egypt")),
+ PAIR(TimeZone, Eire, tr("Eire")),
+ PAIR(TimeZone, Est, tr("EST")),
+ PAIR(TimeZone, Est5Edt, tr("EST5EDT")),
+ PAIR(TimeZone, Gb, tr("GB")),
+ PAIR(TimeZone, GbEire, tr("GB-Eire")),
+ PAIR(TimeZone, Gmt, tr("GMT")),
+ PAIR(TimeZone, GmtPlusZero, tr("GMT+0")),
+ PAIR(TimeZone, GmtMinusZero, tr("GMT-0")),
+ PAIR(TimeZone, GmtZero, tr("GMT0")),
+ PAIR(TimeZone, Greenwich, tr("Greenwich")),
+ PAIR(TimeZone, Hongkong, tr("Hongkong")),
+ PAIR(TimeZone, Hst, tr("HST")),
+ PAIR(TimeZone, Iceland, tr("Iceland")),
+ PAIR(TimeZone, Iran, tr("Iran")),
+ PAIR(TimeZone, Israel, tr("Israel")),
+ PAIR(TimeZone, Jamaica, tr("Jamaica")),
+ PAIR(TimeZone, Japan, tr("Japan")),
+ PAIR(TimeZone, Kwajalein, tr("Kwajalein")),
+ PAIR(TimeZone, Libya, tr("Libya")),
+ PAIR(TimeZone, Met, tr("MET")),
+ PAIR(TimeZone, Mst, tr("MST")),
+ PAIR(TimeZone, Mst7Mdt, tr("MST7MDT")),
+ PAIR(TimeZone, Navajo, tr("Navajo")),
+ PAIR(TimeZone, Nz, tr("NZ")),
+ PAIR(TimeZone, NzChat, tr("NZ-CHAT")),
+ PAIR(TimeZone, Poland, tr("Poland")),
+ PAIR(TimeZone, Portugal, tr("Portugal")),
+ PAIR(TimeZone, Prc, tr("PRC")),
+ PAIR(TimeZone, Pst8Pdt, tr("PST8PDT")),
+ PAIR(TimeZone, Roc, tr("ROC")),
+ PAIR(TimeZone, Rok, tr("ROK")),
+ PAIR(TimeZone, Singapore, tr("Singapore")),
+ PAIR(TimeZone, Turkey, tr("Turkey")),
+ PAIR(TimeZone, Uct, tr("UCT")),
+ PAIR(TimeZone, Universal, tr("Universal")),
+ PAIR(TimeZone, Utc, tr("UTC")),
+ PAIR(TimeZone, WSu, tr("W-SU")),
+ PAIR(TimeZone, Wet, tr("WET")),
+ PAIR(TimeZone, Zulu, tr("Zulu")),
}});
translations->insert({Settings::EnumMetadata<Settings::AudioMode>::Index(),
{
- PAIR(AudioMode, Mono, "Mono"),
- PAIR(AudioMode, Stereo, "Stereo"),
- PAIR(AudioMode, Surround, "Surround"),
+ PAIR(AudioMode, Mono, tr("Mono")),
+ PAIR(AudioMode, Stereo, tr("Stereo")),
+ PAIR(AudioMode, Surround, tr("Surround")),
}});
translations->insert({Settings::EnumMetadata<Settings::MemoryLayout>::Index(),
{
- PAIR(MemoryLayout, Memory_4Gb, "4GB DRAM (Default)"),
- PAIR(MemoryLayout, Memory_6Gb, "6GB DRAM (Unsafe)"),
- PAIR(MemoryLayout, Memory_8Gb, "8GB DRAM (Unsafe)"),
+ PAIR(MemoryLayout, Memory_4Gb, tr("4GB DRAM (Default)")),
+ PAIR(MemoryLayout, Memory_6Gb, tr("6GB DRAM (Unsafe)")),
+ PAIR(MemoryLayout, Memory_8Gb, tr("8GB DRAM (Unsafe)")),
+ }});
+ translations->insert({Settings::EnumMetadata<Settings::ConsoleMode>::Index(),
+ {
+ PAIR(ConsoleMode, Docked, tr("Docked")),
+ PAIR(ConsoleMode, Handheld, tr("Handheld")),
}});
- translations->insert(
- {Settings::EnumMetadata<Settings::ConsoleMode>::Index(),
- {PAIR(ConsoleMode, Docked, "Docked"), PAIR(ConsoleMode, Handheld, "Handheld")}});
translations->insert(
{Settings::EnumMetadata<Settings::ConfirmStop>::Index(),
{
- PAIR(ConfirmStop, Ask_Always, "Always ask (Default)"),
- PAIR(ConfirmStop, Ask_Based_On_Game, "Only if game specifies not to stop"),
- PAIR(ConfirmStop, Ask_Never, "Never ask"),
+ PAIR(ConfirmStop, Ask_Always, tr("Always ask (Default)")),
+ PAIR(ConfirmStop, Ask_Based_On_Game, tr("Only if game specifies not to stop")),
+ PAIR(ConfirmStop, Ask_Never, tr("Never ask")),
}});
#undef PAIR
diff --git a/src/yuzu/configuration/shared_translation.h b/src/yuzu/configuration/shared_translation.h
index 99a0e808c..d5fc3b8de 100644
--- a/src/yuzu/configuration/shared_translation.h
+++ b/src/yuzu/configuration/shared_translation.h
@@ -10,6 +10,7 @@
#include <vector>
#include <QString>
#include "common/common_types.h"
+#include "common/settings.h"
class QWidget;
@@ -22,4 +23,46 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent);
std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent);
+static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map = {
+ {Settings::AntiAliasing::None, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "None"))},
+ {Settings::AntiAliasing::Fxaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FXAA"))},
+ {Settings::AntiAliasing::Smaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SMAA"))},
+};
+
+static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map = {
+ {Settings::ScalingFilter::NearestNeighbor,
+ QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Nearest"))},
+ {Settings::ScalingFilter::Bilinear,
+ QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bilinear"))},
+ {Settings::ScalingFilter::Bicubic, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bicubic"))},
+ {Settings::ScalingFilter::Gaussian,
+ QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Gaussian"))},
+ {Settings::ScalingFilter::ScaleForce,
+ QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "ScaleForce"))},
+ {Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},
+};
+
+static const std::map<Settings::ConsoleMode, QString> use_docked_mode_texts_map = {
+ {Settings::ConsoleMode::Docked, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))},
+ {Settings::ConsoleMode::Handheld, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))},
+};
+
+static const std::map<Settings::GpuAccuracy, QString> gpu_accuracy_texts_map = {
+ {Settings::GpuAccuracy::Normal, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Normal"))},
+ {Settings::GpuAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "High"))},
+ {Settings::GpuAccuracy::Extreme, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Extreme"))},
+};
+
+static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map = {
+ {Settings::RendererBackend::Vulkan, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Vulkan"))},
+ {Settings::RendererBackend::OpenGL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "OpenGL"))},
+ {Settings::RendererBackend::Null, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Null"))},
+};
+
+static const std::map<Settings::ShaderBackend, QString> shader_backend_texts_map = {
+ {Settings::ShaderBackend::Glsl, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLSL"))},
+ {Settings::ShaderBackend::Glasm, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLASM"))},
+ {Settings::ShaderBackend::SpirV, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SPIRV"))},
+};
+
} // namespace ConfigurationShared
diff --git a/src/yuzu/configuration/shared_widget.cpp b/src/yuzu/configuration/shared_widget.cpp
index ea8d7add4..941683a43 100644
--- a/src/yuzu/configuration/shared_widget.cpp
+++ b/src/yuzu/configuration/shared_widget.cpp
@@ -194,7 +194,7 @@ QWidget* Widget::CreateRadioGroup(std::function<std::string()>& serializer,
return group;
}
- const auto get_selected = [=]() -> int {
+ const auto get_selected = [this]() -> int {
for (const auto& [id, button] : radio_buttons) {
if (button->isChecked()) {
return id;
@@ -203,7 +203,7 @@ QWidget* Widget::CreateRadioGroup(std::function<std::string()>& serializer,
return -1;
};
- const auto set_index = [=](u32 value) {
+ const auto set_index = [this](u32 value) {
for (const auto& [id, button] : radio_buttons) {
button->setChecked(id == value);
}
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index 7049c57b6..6d227ef8d 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -36,10 +36,8 @@ constexpr std::array<std::array<Qt::GlobalColor, 2>, 10> WaitTreeColors{{
bool IsDarkTheme() {
const auto& theme = UISettings::values.theme;
- return theme == QStringLiteral("qdarkstyle") ||
- theme == QStringLiteral("qdarkstyle_midnight_blue") ||
- theme == QStringLiteral("colorful_dark") ||
- theme == QStringLiteral("colorful_midnight_blue");
+ return theme == std::string("qdarkstyle") || theme == std::string("qdarkstyle_midnight_blue") ||
+ theme == std::string("colorful_dark") || theme == std::string("colorful_midnight_blue");
}
} // namespace
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index f294dc23d..59b317135 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -278,7 +278,7 @@ void GameList::OnUpdateThemedIcons() {
case GameListItemType::CustomDir: {
const UISettings::GameDir& game_dir =
UISettings::values.game_dirs[child->data(GameListDir::GameDirRole).toInt()];
- const QString icon_name = QFileInfo::exists(game_dir.path)
+ const QString icon_name = QFileInfo::exists(QString::fromStdString(game_dir.path))
? QStringLiteral("folder")
: QStringLiteral("bad_folder");
child->setData(
@@ -727,7 +727,8 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
});
connect(open_directory_location, &QAction::triggered, [this, game_dir_index] {
- emit OpenDirectory(UISettings::values.game_dirs[game_dir_index].path);
+ emit OpenDirectory(
+ QString::fromStdString(UISettings::values.game_dirs[game_dir_index].path));
});
}
@@ -869,7 +870,7 @@ const QStringList GameList::supported_file_extensions = {
QStringLiteral("xci"), QStringLiteral("nsp"), QStringLiteral("kip")};
void GameList::RefreshGameDirectory() {
- if (!UISettings::values.game_dirs.isEmpty() && current_worker != nullptr) {
+ if (!UISettings::values.game_dirs.empty() && current_worker != nullptr) {
LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
PopulateAsync(UISettings::values.game_dirs);
}
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 86a0c41d9..c330b574f 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -286,13 +286,13 @@ public:
setData(QObject::tr("System Titles"), Qt::DisplayRole);
break;
case GameListItemType::CustomDir: {
- const QString icon_name = QFileInfo::exists(game_dir->path)
- ? QStringLiteral("folder")
- : QStringLiteral("bad_folder");
+ const QString path = QString::fromStdString(game_dir->path);
+ const QString icon_name =
+ QFileInfo::exists(path) ? QStringLiteral("folder") : QStringLiteral("bad_folder");
setData(QIcon::fromTheme(icon_name).pixmap(icon_size).scaled(
icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
Qt::DecorationRole);
- setData(game_dir->path, Qt::DisplayRole);
+ setData(path, Qt::DisplayRole);
break;
}
default:
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index 69be21027..dc006832e 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -456,29 +456,29 @@ void GameListWorker::run() {
break;
}
- if (game_dir.path == QStringLiteral("SDMC")) {
+ if (game_dir.path == std::string("SDMC")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SdmcDir);
DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
- } else if (game_dir.path == QStringLiteral("UserNAND")) {
+ } else if (game_dir.path == std::string("UserNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::UserNandDir);
DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
- } else if (game_dir.path == QStringLiteral("SysNAND")) {
+ } else if (game_dir.path == std::string("SysNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SysNandDir);
DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else {
- watch_list.append(game_dir.path);
+ watch_list.append(QString::fromStdString(game_dir.path));
auto* const game_list_dir = new GameListDir(game_dir);
DirEntryReady(game_list_dir);
- ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(),
- game_dir.deep_scan, game_list_dir);
- ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(),
- game_dir.deep_scan, game_list_dir);
+ ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path, game_dir.deep_scan,
+ game_list_dir);
+ ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path, game_dir.deep_scan,
+ game_list_dir);
}
}
- RecordEvent([=](GameList* game_list) { game_list->DonePopulating(watch_list); });
+ RecordEvent([this](GameList* game_list) { game_list->DonePopulating(watch_list); });
processing_completed.Set();
}
diff --git a/src/yuzu/hotkeys.cpp b/src/yuzu/hotkeys.cpp
index 6530186c1..eebfbf155 100644
--- a/src/yuzu/hotkeys.cpp
+++ b/src/yuzu/hotkeys.cpp
@@ -19,7 +19,7 @@ void HotkeyRegistry::SaveHotkeys() {
for (const auto& hotkey : group.second) {
UISettings::values.shortcuts.push_back(
{hotkey.first, group.first,
- UISettings::ContextualShortcut({hotkey.second.keyseq.toString(),
+ UISettings::ContextualShortcut({hotkey.second.keyseq.toString().toStdString(),
hotkey.second.controller_keyseq,
hotkey.second.context, hotkey.second.repeat})});
}
@@ -31,12 +31,12 @@ void HotkeyRegistry::LoadHotkeys() {
// beginGroup()
for (auto shortcut : UISettings::values.shortcuts) {
Hotkey& hk = hotkey_groups[shortcut.group][shortcut.name];
- if (!shortcut.shortcut.keyseq.isEmpty()) {
- hk.keyseq =
- QKeySequence::fromString(shortcut.shortcut.keyseq, QKeySequence::NativeText);
+ if (!shortcut.shortcut.keyseq.empty()) {
+ hk.keyseq = QKeySequence::fromString(QString::fromStdString(shortcut.shortcut.keyseq),
+ QKeySequence::NativeText);
hk.context = static_cast<Qt::ShortcutContext>(shortcut.shortcut.context);
}
- if (!shortcut.shortcut.controller_keyseq.isEmpty()) {
+ if (!shortcut.shortcut.controller_keyseq.empty()) {
hk.controller_keyseq = shortcut.shortcut.controller_keyseq;
}
if (hk.shortcut) {
@@ -51,7 +51,8 @@ void HotkeyRegistry::LoadHotkeys() {
}
}
-QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action, QWidget* widget) {
+QShortcut* HotkeyRegistry::GetHotkey(const std::string& group, const std::string& action,
+ QWidget* widget) {
Hotkey& hk = hotkey_groups[group][action];
if (!hk.shortcut) {
@@ -62,7 +63,8 @@ QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action
return hk.shortcut;
}
-ControllerShortcut* HotkeyRegistry::GetControllerHotkey(const QString& group, const QString& action,
+ControllerShortcut* HotkeyRegistry::GetControllerHotkey(const std::string& group,
+ const std::string& action,
Core::HID::EmulatedController* controller) {
Hotkey& hk = hotkey_groups[group][action];
@@ -74,12 +76,12 @@ ControllerShortcut* HotkeyRegistry::GetControllerHotkey(const QString& group, co
return hk.controller_shortcut;
}
-QKeySequence HotkeyRegistry::GetKeySequence(const QString& group, const QString& action) {
+QKeySequence HotkeyRegistry::GetKeySequence(const std::string& group, const std::string& action) {
return hotkey_groups[group][action].keyseq;
}
-Qt::ShortcutContext HotkeyRegistry::GetShortcutContext(const QString& group,
- const QString& action) {
+Qt::ShortcutContext HotkeyRegistry::GetShortcutContext(const std::string& group,
+ const std::string& action) {
return hotkey_groups[group][action].context;
}
@@ -101,10 +103,10 @@ void ControllerShortcut::SetKey(const ControllerButtonSequence& buttons) {
button_sequence = buttons;
}
-void ControllerShortcut::SetKey(const QString& buttons_shortcut) {
+void ControllerShortcut::SetKey(const std::string& buttons_shortcut) {
ControllerButtonSequence sequence{};
- name = buttons_shortcut.toStdString();
- std::istringstream command_line(buttons_shortcut.toStdString());
+ name = buttons_shortcut;
+ std::istringstream command_line(buttons_shortcut);
std::string line;
while (std::getline(command_line, line, '+')) {
if (line.empty()) {
diff --git a/src/yuzu/hotkeys.h b/src/yuzu/hotkeys.h
index 56eee8d82..e11332d2e 100644
--- a/src/yuzu/hotkeys.h
+++ b/src/yuzu/hotkeys.h
@@ -33,7 +33,7 @@ public:
~ControllerShortcut();
void SetKey(const ControllerButtonSequence& buttons);
- void SetKey(const QString& buttons_shortcut);
+ void SetKey(const std::string& buttons_shortcut);
ControllerButtonSequence ButtonSequence() const;
@@ -88,8 +88,8 @@ public:
* will be the same. Thus, you shouldn't rely on the caller really being the
* QShortcut's parent.
*/
- QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget);
- ControllerShortcut* GetControllerHotkey(const QString& group, const QString& action,
+ QShortcut* GetHotkey(const std::string& group, const std::string& action, QWidget* widget);
+ ControllerShortcut* GetControllerHotkey(const std::string& group, const std::string& action,
Core::HID::EmulatedController* controller);
/**
@@ -98,7 +98,7 @@ public:
* @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger").
* @param action Name of the action (e.g. "Start Emulation", "Load Image").
*/
- QKeySequence GetKeySequence(const QString& group, const QString& action);
+ QKeySequence GetKeySequence(const std::string& group, const std::string& action);
/**
* Returns a Qt::ShortcutContext object who can be connected to other
@@ -108,20 +108,20 @@ public:
* "Debugger").
* @param action Name of the action (e.g. "Start Emulation", "Load Image").
*/
- Qt::ShortcutContext GetShortcutContext(const QString& group, const QString& action);
+ Qt::ShortcutContext GetShortcutContext(const std::string& group, const std::string& action);
private:
struct Hotkey {
QKeySequence keyseq;
- QString controller_keyseq;
+ std::string controller_keyseq;
QShortcut* shortcut = nullptr;
ControllerShortcut* controller_shortcut = nullptr;
Qt::ShortcutContext context = Qt::WindowShortcut;
bool repeat;
};
- using HotkeyMap = std::map<QString, Hotkey>;
- using HotkeyGroupMap = std::map<QString, HotkeyMap>;
+ using HotkeyMap = std::map<std::string, Hotkey>;
+ using HotkeyGroupMap = std::map<std::string, HotkeyMap>;
HotkeyGroupMap hotkey_groups;
};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index f6b548fd3..b056c3717 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -17,6 +17,7 @@
#ifdef __unix__
#include <csignal>
#include <sys/socket.h>
+#include "common/linux/gamemode.h"
#endif
#include <boost/container/flat_set.hpp>
@@ -47,6 +48,7 @@
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applets.h"
+#include "core/hle/service/set/set_sys.h"
#include "yuzu/multiplayer/state.h"
#include "yuzu/util/controller_navigation.h"
@@ -128,6 +130,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/loader/loader.h"
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
+#include "frontend_common/config.h"
#include "input_common/drivers/tas_input.h"
#include "input_common/drivers/virtual_amiibo.h"
#include "input_common/main.h"
@@ -140,9 +143,9 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/bootmanager.h"
#include "yuzu/compatdb.h"
#include "yuzu/compatibility_list.h"
-#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h"
#include "yuzu/configuration/configure_input_per_game.h"
+#include "yuzu/configuration/qt_config.h"
#include "yuzu/debugger/console.h"
#include "yuzu/debugger/controller.h"
#include "yuzu/debugger/profiler.h"
@@ -185,7 +188,6 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
#endif
constexpr int default_mouse_hide_timeout = 2500;
-constexpr int default_mouse_center_timeout = 10;
constexpr int default_input_update_timeout = 1;
constexpr size_t CopyBufferSize = 1_MiB;
@@ -311,13 +313,14 @@ bool GMainWindow::CheckDarkMode() {
#endif // __unix__
}
-GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan)
+GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulkan)
: ui{std::make_unique<Ui::MainWindow>()}, system{std::make_unique<Core::System>()},
input_subsystem{std::make_shared<InputCommon::InputSubsystem>()}, config{std::move(config_)},
vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
provider{std::make_unique<FileSys::ManualContentProvider>()} {
#ifdef __unix__
SetupSigInterrupts();
+ SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue());
#endif
system->Initialize();
@@ -435,9 +438,6 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor);
connect(ui->menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor);
- mouse_center_timer.setInterval(default_mouse_center_timeout);
- connect(&mouse_center_timer, &QTimer::timeout, this, &GMainWindow::CenterMouseCursor);
-
update_input_timer.setInterval(default_input_update_timeout);
connect(&update_input_timer, &QTimer::timeout, this, &GMainWindow::UpdateInputDrivers);
update_input_timer.start();
@@ -676,7 +676,7 @@ void GMainWindow::ControllerSelectorReconfigureControllers(
// Don't forget to apply settings.
system->HIDCore().DisableAllControllerConfiguration();
system->ApplySettings();
- config->Save();
+ config->SaveAllValues();
UpdateStatusButtons();
@@ -1047,7 +1047,12 @@ void GMainWindow::InitializeWidgets() {
statusBar()->addPermanentWidget(label);
}
- // TODO (flTobi): Add the widget when multiplayer is fully implemented
+ firmware_label = new QLabel();
+ firmware_label->setObjectName(QStringLiteral("FirmwareLabel"));
+ firmware_label->setVisible(false);
+ firmware_label->setFocusPolicy(Qt::NoFocus);
+ statusBar()->addPermanentWidget(firmware_label);
+
statusBar()->addPermanentWidget(multiplayer_state->GetStatusText(), 0);
statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon(), 0);
@@ -1129,7 +1134,7 @@ void GMainWindow::InitializeWidgets() {
connect(aa_status_button, &QPushButton::customContextMenuRequested,
[this](const QPoint& menu_location) {
QMenu context_menu;
- for (auto const& aa_text_pair : Config::anti_aliasing_texts_map) {
+ for (auto const& aa_text_pair : ConfigurationShared::anti_aliasing_texts_map) {
context_menu.addAction(aa_text_pair.second, [this, aa_text_pair] {
Settings::values.anti_aliasing.SetValue(aa_text_pair.first);
UpdateAAText();
@@ -1153,7 +1158,7 @@ void GMainWindow::InitializeWidgets() {
connect(filter_status_button, &QPushButton::customContextMenuRequested,
[this](const QPoint& menu_location) {
QMenu context_menu;
- for (auto const& filter_text_pair : Config::scaling_filter_texts_map) {
+ for (auto const& filter_text_pair : ConfigurationShared::scaling_filter_texts_map) {
context_menu.addAction(filter_text_pair.second, [this, filter_text_pair] {
Settings::values.scaling_filter.SetValue(filter_text_pair.first);
UpdateFilterText();
@@ -1176,7 +1181,7 @@ void GMainWindow::InitializeWidgets() {
[this](const QPoint& menu_location) {
QMenu context_menu;
- for (auto const& pair : Config::use_docked_mode_texts_map) {
+ for (auto const& pair : ConfigurationShared::use_docked_mode_texts_map) {
context_menu.addAction(pair.second, [this, &pair] {
if (pair.first != Settings::values.use_docked_mode.GetValue()) {
OnToggleDockedMode();
@@ -1200,7 +1205,7 @@ void GMainWindow::InitializeWidgets() {
[this](const QPoint& menu_location) {
QMenu context_menu;
- for (auto const& gpu_accuracy_pair : Config::gpu_accuracy_texts_map) {
+ for (auto const& gpu_accuracy_pair : ConfigurationShared::gpu_accuracy_texts_map) {
if (gpu_accuracy_pair.first == Settings::GpuAccuracy::Extreme) {
continue;
}
@@ -1229,7 +1234,8 @@ void GMainWindow::InitializeWidgets() {
[this](const QPoint& menu_location) {
QMenu context_menu;
- for (auto const& renderer_backend_pair : Config::renderer_backend_texts_map) {
+ for (auto const& renderer_backend_pair :
+ ConfigurationShared::renderer_backend_texts_map) {
if (renderer_backend_pair.first == Settings::RendererBackend::Null) {
continue;
}
@@ -1294,16 +1300,17 @@ void GMainWindow::InitializeRecentFileMenuActions() {
void GMainWindow::LinkActionShortcut(QAction* action, const QString& action_name,
const bool tas_allowed) {
- static const QString main_window = QStringLiteral("Main Window");
- action->setShortcut(hotkey_registry.GetKeySequence(main_window, action_name));
- action->setShortcutContext(hotkey_registry.GetShortcutContext(main_window, action_name));
+ static const auto main_window = std::string("Main Window");
+ action->setShortcut(hotkey_registry.GetKeySequence(main_window, action_name.toStdString()));
+ action->setShortcutContext(
+ hotkey_registry.GetShortcutContext(main_window, action_name.toStdString()));
action->setAutoRepeat(false);
this->addAction(action);
auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
const auto* controller_hotkey =
- hotkey_registry.GetControllerHotkey(main_window, action_name, controller);
+ hotkey_registry.GetControllerHotkey(main_window, action_name.toStdString(), controller);
connect(
controller_hotkey, &ControllerShortcut::Activated, this,
[action, tas_allowed, this] {
@@ -1335,10 +1342,11 @@ void GMainWindow::InitializeHotkeys() {
static const QString main_window = QStringLiteral("Main Window");
const auto connect_shortcut = [&]<typename Fn>(const QString& action_name, const Fn& function) {
- const auto* hotkey = hotkey_registry.GetHotkey(main_window, action_name, this);
+ const auto* hotkey =
+ hotkey_registry.GetHotkey(main_window.toStdString(), action_name.toStdString(), this);
auto* controller = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
- const auto* controller_hotkey =
- hotkey_registry.GetControllerHotkey(main_window, action_name, controller);
+ const auto* controller_hotkey = hotkey_registry.GetControllerHotkey(
+ main_window.toStdString(), action_name.toStdString(), controller);
connect(hotkey, &QShortcut::activated, this, function);
connect(controller_hotkey, &ControllerShortcut::Activated, this, function,
Qt::QueuedConnection);
@@ -1366,14 +1374,6 @@ void GMainWindow::InitializeHotkeys() {
}
});
connect_shortcut(QStringLiteral("Toggle Mouse Panning"), [&] {
- if (Settings::values.mouse_enabled) {
- Settings::values.mouse_panning = false;
- QMessageBox::warning(
- this, tr("Emulated mouse is enabled"),
- tr("Real mouse input and mouse panning are incompatible. Please disable the "
- "emulated mouse in input advanced settings to allow mouse panning."));
- return;
- }
Settings::values.mouse_panning = !Settings::values.mouse_panning;
if (Settings::values.mouse_panning) {
render_window->installEventFilter(render_window);
@@ -1575,6 +1575,7 @@ void GMainWindow::ConnectMenuEvents() {
connect_menu(ui->action_Load_Cabinet_Formatter,
[this]() { OnCabinet(Service::NFP::CabinetMode::StartFormatter); });
connect_menu(ui->action_Load_Mii_Edit, &GMainWindow::OnMiiEdit);
+ connect_menu(ui->action_Open_Controller_Menu, &GMainWindow::OnOpenControllerMenu);
connect_menu(ui->action_Capture_Screenshot, &GMainWindow::OnCaptureScreenshot);
// TAS
@@ -1602,14 +1603,13 @@ void GMainWindow::UpdateMenuState() {
ui->action_Pause,
};
- const std::array applet_actions{
- ui->action_Load_Album,
- ui->action_Load_Cabinet_Nickname_Owner,
- ui->action_Load_Cabinet_Eraser,
- ui->action_Load_Cabinet_Restorer,
- ui->action_Load_Cabinet_Formatter,
- ui->action_Load_Mii_Edit,
- };
+ const std::array applet_actions{ui->action_Load_Album,
+ ui->action_Load_Cabinet_Nickname_Owner,
+ ui->action_Load_Cabinet_Eraser,
+ ui->action_Load_Cabinet_Restorer,
+ ui->action_Load_Cabinet_Formatter,
+ ui->action_Load_Mii_Edit,
+ ui->action_Open_Controller_Menu};
for (QAction* action : running_actions) {
action->setEnabled(emulation_running);
@@ -1918,7 +1918,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
// Save configurations
UpdateUISettings();
game_list->SaveInterfaceLayout();
- config->Save();
+ config->SaveAllValues();
u64 title_id{0};
@@ -1936,7 +1936,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
const auto config_file_name = title_id == 0
? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
- Config per_game_config(config_file_name, Config::ConfigType::PerGameConfig);
+ QtConfig per_game_config(config_file_name, Config::ConfigType::PerGameConfig);
system->HIDCore().ReloadInputDevices();
system->ApplySettings();
}
@@ -2122,6 +2122,10 @@ void GMainWindow::OnEmulationStopped() {
discord_rpc->Update();
+#ifdef __unix__
+ Common::Linux::StopGamemode();
+#endif
+
// The emulation is stopped, so closing the window or not does not matter anymore
disconnect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
@@ -2161,6 +2165,10 @@ void GMainWindow::OnEmulationStopped() {
emu_frametime_label->setVisible(false);
renderer_status_button->setEnabled(!UISettings::values.has_broken_vulkan);
+ if (!firmware_label->text().isEmpty()) {
+ firmware_label->setVisible(true);
+ }
+
current_game_path.clear();
// When closing the game, destroy the GLWindow to clear the context after the game is closed
@@ -2705,11 +2713,6 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
}
const auto base_romfs = base_nca->GetRomFS();
- if (!base_romfs) {
- failed();
- return;
- }
-
const auto dump_dir =
target == DumpRomFSTarget::Normal
? Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir)
@@ -3135,7 +3138,7 @@ void GMainWindow::OnGameListAddDirectory() {
return;
}
- UISettings::GameDir game_dir{dir_path, false, true};
+ UISettings::GameDir game_dir{dir_path.toStdString(), false, true};
if (!UISettings::values.game_dirs.contains(game_dir)) {
UISettings::values.game_dirs.append(game_dir);
game_list->PopulateAsync(UISettings::values.game_dirs);
@@ -3181,14 +3184,14 @@ void GMainWindow::OnMenuLoadFile() {
"%1 is an identifier for the Switch executable file extensions.")
.arg(extensions);
const QString filename = QFileDialog::getOpenFileName(
- this, tr("Load File"), UISettings::values.roms_path, file_filter);
+ this, tr("Load File"), QString::fromStdString(UISettings::values.roms_path), file_filter);
is_load_file_select_active = false;
if (filename.isEmpty()) {
return;
}
- UISettings::values.roms_path = QFileInfo(filename).path();
+ UISettings::values.roms_path = QFileInfo(filename).path().toStdString();
BootGame(filename);
}
@@ -3221,7 +3224,8 @@ void GMainWindow::OnMenuInstallToNAND() {
"Image (*.xci)");
QStringList filenames = QFileDialog::getOpenFileNames(
- this, tr("Install Files"), UISettings::values.roms_path, file_filter);
+ this, tr("Install Files"), QString::fromStdString(UISettings::values.roms_path),
+ file_filter);
if (filenames.isEmpty()) {
return;
@@ -3239,7 +3243,7 @@ void GMainWindow::OnMenuInstallToNAND() {
}
// Save folder location of the first selected file
- UISettings::values.roms_path = QFileInfo(filenames[0]).path();
+ UISettings::values.roms_path = QFileInfo(filenames[0]).path().toStdString();
int remaining = filenames.size();
@@ -3499,6 +3503,10 @@ void GMainWindow::OnStartGame() {
play_time_manager->Start();
discord_rpc->Update();
+
+#ifdef __unix__
+ Common::Linux::StartGamemode();
+#endif
}
void GMainWindow::OnRestartGame() {
@@ -3519,6 +3527,10 @@ void GMainWindow::OnPauseGame() {
play_time_manager->Stop();
UpdateMenuState();
AllowOSSleep();
+
+#ifdef __unix__
+ Common::Linux::StopGamemode();
+#endif
}
void GMainWindow::OnPauseContinueGame() {
@@ -3584,7 +3596,7 @@ void GMainWindow::OnExit() {
void GMainWindow::OnSaveConfig() {
system->ApplySettings();
- config->Save();
+ config->SaveAllValues();
}
void GMainWindow::ErrorDisplayDisplayError(QString error_code, QString error_text) {
@@ -3800,6 +3812,9 @@ void GMainWindow::OnConfigure() {
const auto old_theme = UISettings::values.theme;
const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue();
const auto old_language_index = Settings::values.language_index.GetValue();
+#ifdef __unix__
+ const bool old_gamemode = Settings::values.enable_gamemode.GetValue();
+#endif
Settings::SetConfiguringGlobal(true);
ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(),
@@ -3840,7 +3855,7 @@ void GMainWindow::OnConfigure() {
Settings::values.disabled_addons.clear();
- config = std::make_unique<Config>();
+ config = std::make_unique<QtConfig>();
UISettings::values.reset_to_defaults = false;
UISettings::values.game_dirs = std::move(old_game_dirs);
@@ -3861,6 +3876,11 @@ void GMainWindow::OnConfigure() {
if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) {
SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue());
}
+#ifdef __unix__
+ if (Settings::values.enable_gamemode.GetValue() != old_gamemode) {
+ SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue());
+ }
+#endif
if (!multiplayer_state->IsHostingPublicRoom()) {
multiplayer_state->UpdateCredentials();
@@ -3875,7 +3895,7 @@ void GMainWindow::OnConfigure() {
UISettings::values.configuration_applied = false;
- config->Save();
+ config->SaveAllValues();
if ((UISettings::values.hide_mouse || Settings::values.mouse_panning) && emulation_running) {
render_window->installEventFilter(render_window);
@@ -4091,7 +4111,7 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file
UISettings::values.configuration_applied = false;
if (!is_powered_on) {
- config->Save();
+ config->SaveAllValues();
}
}
@@ -4324,7 +4344,7 @@ void GMainWindow::OnAlbum() {
system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::PhotoViewer);
const auto filename = QString::fromStdString(album_nca->GetFullPath());
- UISettings::values.roms_path = QFileInfo(filename).path();
+ UISettings::values.roms_path = QFileInfo(filename).path().toStdString();
BootGame(filename, AlbumId);
}
@@ -4348,7 +4368,7 @@ void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) {
system->GetAppletManager().SetCabinetMode(mode);
const auto filename = QString::fromStdString(cabinet_nca->GetFullPath());
- UISettings::values.roms_path = QFileInfo(filename).path();
+ UISettings::values.roms_path = QFileInfo(filename).path().toStdString();
BootGame(filename, CabinetId);
}
@@ -4371,10 +4391,35 @@ void GMainWindow::OnMiiEdit() {
system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::MiiEdit);
const auto filename = QString::fromStdString((mii_applet_nca->GetFullPath()));
- UISettings::values.roms_path = QFileInfo(filename).path();
+ UISettings::values.roms_path = QFileInfo(filename).path().toStdString();
BootGame(filename, MiiEditId);
}
+void GMainWindow::OnOpenControllerMenu() {
+ constexpr u64 ControllerAppletId =
+ static_cast<u64>(Service::AM::Applets::AppletProgramId::Controller);
+ auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
+ if (!bis_system) {
+ QMessageBox::warning(this, tr("No firmware available"),
+ tr("Please install the firmware to use the Controller Menu."));
+ return;
+ }
+
+ auto controller_applet_nca =
+ bis_system->GetEntry(ControllerAppletId, FileSys::ContentRecordType::Program);
+ if (!controller_applet_nca) {
+ QMessageBox::warning(this, tr("Controller Applet"),
+ tr("Controller Menu is not available. Please reinstall firmware."));
+ return;
+ }
+
+ system->GetAppletManager().SetCurrentAppletId(Service::AM::Applets::AppletId::Controller);
+
+ const auto filename = QString::fromStdString((controller_applet_nca->GetFullPath()));
+ UISettings::values.roms_path = QFileInfo(filename).path().toStdString();
+ BootGame(filename, ControllerAppletId);
+}
+
void GMainWindow::OnCaptureScreenshot() {
if (emu_thread == nullptr || !emu_thread->IsRunning()) {
return;
@@ -4561,11 +4606,13 @@ void GMainWindow::UpdateStatusBar() {
emu_speed_label->setVisible(!Settings::values.use_multi_core.GetValue());
game_fps_label->setVisible(true);
emu_frametime_label->setVisible(true);
+ firmware_label->setVisible(false);
}
void GMainWindow::UpdateGPUAccuracyButton() {
const auto gpu_accuracy = Settings::values.gpu_accuracy.GetValue();
- const auto gpu_accuracy_text = Config::gpu_accuracy_texts_map.find(gpu_accuracy)->second;
+ const auto gpu_accuracy_text =
+ ConfigurationShared::gpu_accuracy_texts_map.find(gpu_accuracy)->second;
gpu_accuracy_button->setText(gpu_accuracy_text.toUpper());
gpu_accuracy_button->setChecked(gpu_accuracy != Settings::GpuAccuracy::Normal);
}
@@ -4574,31 +4621,32 @@ void GMainWindow::UpdateDockedButton() {
const auto console_mode = Settings::values.use_docked_mode.GetValue();
dock_status_button->setChecked(Settings::IsDockedMode());
dock_status_button->setText(
- Config::use_docked_mode_texts_map.find(console_mode)->second.toUpper());
+ ConfigurationShared::use_docked_mode_texts_map.find(console_mode)->second.toUpper());
}
void GMainWindow::UpdateAPIText() {
const auto api = Settings::values.renderer_backend.GetValue();
- const auto renderer_status_text = Config::renderer_backend_texts_map.find(api)->second;
+ const auto renderer_status_text =
+ ConfigurationShared::renderer_backend_texts_map.find(api)->second;
renderer_status_button->setText(
api == Settings::RendererBackend::OpenGL
- ? tr("%1 %2").arg(
- renderer_status_text.toUpper(),
- Config::shader_backend_texts_map.find(Settings::values.shader_backend.GetValue())
- ->second)
+ ? tr("%1 %2").arg(renderer_status_text.toUpper(),
+ ConfigurationShared::shader_backend_texts_map
+ .find(Settings::values.shader_backend.GetValue())
+ ->second)
: renderer_status_text.toUpper());
}
void GMainWindow::UpdateFilterText() {
const auto filter = Settings::values.scaling_filter.GetValue();
- const auto filter_text = Config::scaling_filter_texts_map.find(filter)->second;
+ const auto filter_text = ConfigurationShared::scaling_filter_texts_map.find(filter)->second;
filter_status_button->setText(filter == Settings::ScalingFilter::Fsr ? tr("FSR")
: filter_text.toUpper());
}
void GMainWindow::UpdateAAText() {
const auto aa_mode = Settings::values.anti_aliasing.GetValue();
- const auto aa_text = Config::anti_aliasing_texts_map.find(aa_mode)->second;
+ const auto aa_text = ConfigurationShared::anti_aliasing_texts_map.find(aa_mode)->second;
aa_status_button->setText(aa_mode == Settings::AntiAliasing::None
? QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "NO AA"))
: aa_text.toUpper());
@@ -4668,26 +4716,10 @@ void GMainWindow::ShowMouseCursor() {
}
}
-void GMainWindow::CenterMouseCursor() {
- if (emu_thread == nullptr || !Settings::values.mouse_panning) {
- mouse_center_timer.stop();
- return;
- }
- if (!this->isActiveWindow()) {
- mouse_center_timer.stop();
- return;
- }
- const int center_x = render_window->width() / 2;
- const int center_y = render_window->height() / 2;
-
- QCursor::setPos(mapToGlobal(QPoint{center_x, center_y}));
-}
-
void GMainWindow::OnMouseActivity() {
if (!Settings::values.mouse_panning) {
ShowMouseCursor();
}
- mouse_center_timer.stop();
}
void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
@@ -4778,6 +4810,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
"games."));
}
+ SetFirmwareVersion();
+
if (behavior == ReinitializeKeyBehavior::Warning) {
game_list->PopulateAsync(UISettings::values.game_dirs);
}
@@ -4805,7 +4839,7 @@ bool GMainWindow::CheckSystemArchiveDecryption() {
}
bool GMainWindow::CheckFirmwarePresence() {
- constexpr u64 MiiEditId = 0x0100000000001009ull;
+ constexpr u64 MiiEditId = static_cast<u64>(Service::AM::Applets::AppletProgramId::MiiEdit);
auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
if (!bis_system) {
@@ -4820,6 +4854,28 @@ bool GMainWindow::CheckFirmwarePresence() {
return true;
}
+void GMainWindow::SetFirmwareVersion() {
+ Service::Set::FirmwareVersionFormat firmware_data{};
+ const auto result = Service::Set::GetFirmwareVersionImpl(
+ firmware_data, *system, Service::Set::GetFirmwareVersionType::Version2);
+
+ if (result.IsError() || !CheckFirmwarePresence()) {
+ LOG_INFO(Frontend, "Installed firmware: No firmware available");
+ firmware_label->setVisible(false);
+ return;
+ }
+
+ firmware_label->setVisible(true);
+
+ const std::string display_version(firmware_data.display_version.data());
+ const std::string display_title(firmware_data.display_title.data());
+
+ LOG_INFO(Frontend, "Installed firmware: {}", display_title);
+
+ firmware_label->setText(QString::fromStdString(display_version));
+ firmware_label->setToolTip(QString::fromStdString(display_title));
+}
+
bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed, u64 program_id,
u64* selected_title_id, u8* selected_content_record_type) {
using ContentInfo = std::tuple<u64, FileSys::TitleType, FileSys::ContentRecordType>;
@@ -4901,6 +4957,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
UpdateUISettings();
game_list->SaveInterfaceLayout();
+ UISettings::SaveWindowState();
hotkey_registry.SaveHotkeys();
// Unload controllers early
@@ -4963,22 +5020,6 @@ void GMainWindow::dragMoveEvent(QDragMoveEvent* event) {
AcceptDropEvent(event);
}
-void GMainWindow::leaveEvent(QEvent* event) {
- if (Settings::values.mouse_panning) {
- const QRect& rect = geometry();
- QPoint position = QCursor::pos();
-
- qint32 x = qBound(rect.left(), position.x(), rect.right());
- qint32 y = qBound(rect.top(), position.y(), rect.bottom());
- // Only start the timer if the mouse has left the window bound.
- // The leave event is also triggered when the window looses focus.
- if (x != position.x() || y != position.y()) {
- mouse_center_timer.start();
- }
- event->accept();
- }
-}
-
bool GMainWindow::ConfirmChangeGame() {
if (emu_thread == nullptr)
return true;
@@ -5055,9 +5096,9 @@ static void AdjustLinkColor() {
}
void GMainWindow::UpdateUITheme() {
- const QString default_theme =
- QString::fromUtf8(UISettings::themes[static_cast<size_t>(Config::default_theme)].second);
- QString current_theme = UISettings::values.theme;
+ const QString default_theme = QString::fromUtf8(
+ UISettings::themes[static_cast<size_t>(UISettings::default_theme)].second);
+ QString current_theme = QString::fromStdString(UISettings::values.theme);
if (current_theme.isEmpty()) {
current_theme = default_theme;
@@ -5085,7 +5126,7 @@ void GMainWindow::UpdateUITheme() {
QFile f(theme_uri);
if (!f.open(QFile::ReadOnly | QFile::Text)) {
LOG_ERROR(Frontend, "Unable to open style \"{}\", fallback to the default theme",
- UISettings::values.theme.toStdString());
+ UISettings::values.theme);
current_theme = default_theme;
}
}
@@ -5098,7 +5139,7 @@ void GMainWindow::UpdateUITheme() {
setStyleSheet(ts.readAll());
} else {
LOG_ERROR(Frontend, "Unable to set style \"{}\", stylesheet file not found",
- UISettings::values.theme.toStdString());
+ UISettings::values.theme);
qApp->setStyleSheet({});
setStyleSheet({});
}
@@ -5107,27 +5148,28 @@ void GMainWindow::UpdateUITheme() {
void GMainWindow::LoadTranslation() {
bool loaded;
- if (UISettings::values.language.isEmpty()) {
+ if (UISettings::values.language.empty()) {
// If the selected language is empty, use system locale
loaded = translator.load(QLocale(), {}, {}, QStringLiteral(":/languages/"));
} else {
// Otherwise load from the specified file
- loaded = translator.load(UISettings::values.language, QStringLiteral(":/languages/"));
+ loaded = translator.load(QString::fromStdString(UISettings::values.language),
+ QStringLiteral(":/languages/"));
}
if (loaded) {
qApp->installTranslator(&translator);
} else {
- UISettings::values.language = QStringLiteral("en");
+ UISettings::values.language = std::string("en");
}
}
void GMainWindow::OnLanguageChanged(const QString& locale) {
- if (UISettings::values.language != QStringLiteral("en")) {
+ if (UISettings::values.language != std::string("en")) {
qApp->removeTranslator(&translator);
}
- UISettings::values.language = locale;
+ UISettings::values.language = locale.toStdString();
LoadTranslation();
ui->retranslateUi(this);
multiplayer_state->retranslateUi();
@@ -5147,13 +5189,21 @@ void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
discord_rpc->Update();
}
+#ifdef __unix__
+void GMainWindow::SetGamemodeEnabled(bool state) {
+ if (emulation_running) {
+ Common::Linux::SetGamemodeState(state);
+ }
+}
+#endif
+
void GMainWindow::changeEvent(QEvent* event) {
#ifdef __unix__
// PaletteChange event appears to only reach so far into the GUI, explicitly asking to
// UpdateUITheme is a decent work around
if (event->type() == QEvent::PaletteChange) {
const QPalette test_palette(qApp->palette());
- const QString current_theme = UISettings::values.theme;
+ const QString current_theme = QString::fromStdString(UISettings::values.theme);
// Keeping eye on QPalette::Window to avoid looping. QPalette::Text might be useful too
static QColor last_window_color;
const QColor window_color = test_palette.color(QPalette::Active, QPalette::Window);
@@ -5247,7 +5297,8 @@ static void SetHighDPIAttributes() {
}
int main(int argc, char* argv[]) {
- std::unique_ptr<Config> config = std::make_unique<Config>();
+ std::unique_ptr<QtConfig> config = std::make_unique<QtConfig>();
+ UISettings::RestoreWindowState(config);
bool has_broken_vulkan = false;
bool is_child = false;
if (CheckEnvVars(&is_child)) {
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index f67c4cfda..530e445f9 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -15,6 +15,7 @@
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
+#include "configuration/qt_config.h"
#include "input_common/drivers/tas_input.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/hotkeys.h"
@@ -26,7 +27,7 @@
#include <QtDBus/QtDBus>
#endif
-class Config;
+class QtConfig;
class ClickableLabel;
class EmuThread;
class GameList;
@@ -185,7 +186,7 @@ class GMainWindow : public QMainWindow {
public:
void filterBarSetChecked(bool state);
void UpdateUITheme();
- explicit GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan);
+ explicit GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulkan);
~GMainWindow() override;
bool DropAction(QDropEvent* event);
@@ -339,6 +340,7 @@ private:
void SetupSigInterrupts();
static void HandleSigInterrupt(int);
void OnSigInterruptNotifierActivated();
+ void SetGamemodeEnabled(bool state);
#endif
private slots:
@@ -410,6 +412,7 @@ private slots:
void OnAlbum();
void OnCabinet(Service::NFP::CabinetMode mode);
void OnMiiEdit();
+ void OnOpenControllerMenu();
void OnCaptureScreenshot();
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
void OnLanguageChanged(const QString& locale);
@@ -449,13 +452,13 @@ private:
void UpdateInputDrivers();
void HideMouseCursor();
void ShowMouseCursor();
- void CenterMouseCursor();
void OpenURL(const QUrl& url);
void LoadTranslation();
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
bool CheckDarkMode();
bool CheckSystemArchiveDecryption();
bool CheckFirmwarePresence();
+ void SetFirmwareVersion();
void ConfigureFilesystemProvider(const std::string& filepath);
/**
* Open (or not) the right confirm dialog based on current setting and game exit lock
@@ -510,6 +513,7 @@ private:
QLabel* game_fps_label = nullptr;
QLabel* emu_frametime_label = nullptr;
QLabel* tas_label = nullptr;
+ QLabel* firmware_label = nullptr;
QPushButton* gpu_accuracy_button = nullptr;
QPushButton* renderer_status_button = nullptr;
QPushButton* dock_status_button = nullptr;
@@ -520,7 +524,7 @@ private:
QSlider* volume_slider = nullptr;
QTimer status_bar_update_timer;
- std::unique_ptr<Config> config;
+ std::unique_ptr<QtConfig> config;
// Whether emulation is currently running in yuzu.
bool emulation_running = false;
@@ -531,7 +535,6 @@ private:
bool auto_paused = false;
bool auto_muted = false;
QTimer mouse_hide_timer;
- QTimer mouse_center_timer;
QTimer update_input_timer;
QString startup_icon_theme;
@@ -588,5 +591,4 @@ protected:
void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;
void dragMoveEvent(QDragMoveEvent* event) override;
- void leaveEvent(QEvent* event) override;
};
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index 88684ffb5..e53f9951e 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -25,7 +25,7 @@
</property>
<widget class="QWidget" name="centralwidget">
<layout class="QHBoxLayout" name="horizontalLayout">
- <property name="margin">
+ <property name="margin" stdset="0">
<number>0</number>
</property>
</layout>
@@ -36,7 +36,7 @@
<x>0</x>
<y>0</y>
<width>1280</width>
- <height>26</height>
+ <height>21</height>
</rect>
</property>
<widget class="QMenu" name="menu_File">
@@ -162,6 +162,7 @@
<addaction name="menu_cabinet_applet"/>
<addaction name="action_Load_Album"/>
<addaction name="action_Load_Mii_Edit"/>
+ <addaction name="action_Open_Controller_Menu"/>
<addaction name="separator"/>
<addaction name="action_Capture_Screenshot"/>
<addaction name="menuTAS"/>
@@ -382,9 +383,9 @@
</property>
</action>
<action name="action_Load_Album">
- <property name="text">
- <string>Open &amp;Album</string>
- </property>
+ <property name="text">
+ <string>Open &amp;Album</string>
+ </property>
</action>
<action name="action_Load_Cabinet_Nickname_Owner">
<property name="text">
@@ -407,9 +408,9 @@
</property>
</action>
<action name="action_Load_Mii_Edit">
- <property name="text">
- <string>Open &amp;Mii Editor</string>
- </property>
+ <property name="text">
+ <string>Open &amp;Mii Editor</string>
+ </property>
</action>
<action name="action_Configure_Tas">
<property name="text">
@@ -454,6 +455,11 @@
<string>R&amp;ecord</string>
</property>
</action>
+ <action name="action_Open_Controller_Menu">
+ <property name="text">
+ <string>Open &amp;Controller Menu</string>
+ </property>
+ </action>
</widget>
<resources>
<include location="yuzu.qrc"/>
diff --git a/src/yuzu/uisettings.cpp b/src/yuzu/uisettings.cpp
index 1c833767b..7bb7e95af 100644
--- a/src/yuzu/uisettings.cpp
+++ b/src/yuzu/uisettings.cpp
@@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include <QSettings>
+#include "common/fs/fs.h"
+#include "common/fs/path_util.h"
#include "yuzu/uisettings.h"
#ifndef CANNOT_EXPLICITLY_INSTANTIATE
@@ -15,6 +18,8 @@ template class Setting<unsigned long long>;
} // namespace Settings
#endif
+namespace FS = Common::FS;
+
namespace UISettings {
const Themes themes{{
@@ -28,10 +33,8 @@ const Themes themes{{
bool IsDarkTheme() {
const auto& theme = UISettings::values.theme;
- return theme == QStringLiteral("qdarkstyle") ||
- theme == QStringLiteral("qdarkstyle_midnight_blue") ||
- theme == QStringLiteral("colorful_dark") ||
- theme == QStringLiteral("colorful_midnight_blue");
+ return theme == std::string("qdarkstyle") || theme == std::string("qdarkstyle_midnight_blue") ||
+ theme == std::string("colorful_dark") || theme == std::string("colorful_midnight_blue");
}
Values values = {};
@@ -52,4 +55,58 @@ u32 CalculateWidth(u32 height, Settings::AspectRatio ratio) {
return height * 16 / 9;
}
+void SaveWindowState() {
+ const auto window_state_config_loc =
+ FS::PathToUTF8String(FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "window_state.ini");
+
+ void(FS::CreateParentDir(window_state_config_loc));
+ QSettings config(QString::fromStdString(window_state_config_loc), QSettings::IniFormat);
+
+ config.setValue(QStringLiteral("geometry"), values.geometry);
+ config.setValue(QStringLiteral("state"), values.state);
+ config.setValue(QStringLiteral("geometryRenderWindow"), values.renderwindow_geometry);
+ config.setValue(QStringLiteral("gameListHeaderState"), values.gamelist_header_state);
+ config.setValue(QStringLiteral("microProfileDialogGeometry"), values.microprofile_geometry);
+
+ config.sync();
+}
+
+void RestoreWindowState(std::unique_ptr<QtConfig>& qtConfig) {
+ const auto window_state_config_loc =
+ FS::PathToUTF8String(FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "window_state.ini");
+
+ // Migrate window state from old location
+ if (!FS::Exists(window_state_config_loc) && qtConfig->Exists("UI", "UILayout\\geometry")) {
+ const auto config_loc =
+ FS::PathToUTF8String(FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "qt-config.ini");
+ QSettings config(QString::fromStdString(config_loc), QSettings::IniFormat);
+
+ config.beginGroup(QStringLiteral("UI"));
+ config.beginGroup(QStringLiteral("UILayout"));
+ values.geometry = config.value(QStringLiteral("geometry")).toByteArray();
+ values.state = config.value(QStringLiteral("state")).toByteArray();
+ values.renderwindow_geometry =
+ config.value(QStringLiteral("geometryRenderWindow")).toByteArray();
+ values.gamelist_header_state =
+ config.value(QStringLiteral("gameListHeaderState")).toByteArray();
+ values.microprofile_geometry =
+ config.value(QStringLiteral("microProfileDialogGeometry")).toByteArray();
+ config.endGroup();
+ config.endGroup();
+ return;
+ }
+
+ void(FS::CreateParentDir(window_state_config_loc));
+ const QSettings config(QString::fromStdString(window_state_config_loc), QSettings::IniFormat);
+
+ values.geometry = config.value(QStringLiteral("geometry")).toByteArray();
+ values.state = config.value(QStringLiteral("state")).toByteArray();
+ values.renderwindow_geometry =
+ config.value(QStringLiteral("geometryRenderWindow")).toByteArray();
+ values.gamelist_header_state =
+ config.value(QStringLiteral("gameListHeaderState")).toByteArray();
+ values.microprofile_geometry =
+ config.value(QStringLiteral("microProfileDialogGeometry")).toByteArray();
+}
+
} // namespace UISettings
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 3485a6347..549a39e1b 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -14,6 +14,7 @@
#include "common/common_types.h"
#include "common/settings.h"
#include "common/settings_enums.h"
+#include "configuration/qt_config.h"
using Settings::Category;
using Settings::ConfirmStop;
@@ -37,15 +38,15 @@ namespace UISettings {
bool IsDarkTheme();
struct ContextualShortcut {
- QString keyseq;
- QString controller_keyseq;
+ std::string keyseq;
+ std::string controller_keyseq;
int context;
bool repeat;
};
struct Shortcut {
- QString name;
- QString group;
+ std::string name;
+ std::string group;
ContextualShortcut shortcut;
};
@@ -58,11 +59,19 @@ enum class Theme {
MidnightBlueColorful,
};
+static constexpr Theme default_theme{
+#ifdef _WIN32
+ Theme::DarkColorful
+#else
+ Theme::DefaultColorful
+#endif
+};
+
using Themes = std::array<std::pair<const char*, const char*>, 6>;
extern const Themes themes;
struct GameDir {
- QString path;
+ std::string path;
bool deep_scan = false;
bool expanded = false;
bool operator==(const GameDir& rhs) const {
@@ -144,15 +153,15 @@ struct Values {
Category::Screenshots};
Setting<u32> screenshot_height{linkage, 0, "screenshot_height", Category::Screenshots};
- QString roms_path;
- QString symbols_path;
- QString game_dir_deprecated;
+ std::string roms_path;
+ std::string symbols_path;
+ std::string game_dir_deprecated;
bool game_dir_deprecated_deepscan;
- QVector<UISettings::GameDir> game_dirs;
+ QVector<GameDir> game_dirs;
QStringList recent_files;
- QString language;
+ std::string language;
- QString theme;
+ std::string theme;
// Shortcut name <Shortcut, context>
std::vector<Shortcut> shortcuts;
@@ -206,6 +215,54 @@ extern Values values;
u32 CalculateWidth(u32 height, Settings::AspectRatio ratio);
+void SaveWindowState();
+void RestoreWindowState(std::unique_ptr<QtConfig>& qtConfig);
+
+// This shouldn't have anything except static initializers (no functions). So
+// QKeySequence(...).toString() is NOT ALLOWED HERE.
+// This must be in alphabetical order according to action name as it must have the same order as
+// UISetting::values.shortcuts, which is alphabetically ordered.
+// clang-format off
+const std::array<Shortcut, 23> default_hotkeys{{
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+M"), std::string("Home+Dpad_Right"), Qt::WindowShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("-"), std::string("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("="), std::string("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+P"), std::string("Screenshot"), Qt::WidgetWithChildrenShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F8"), std::string("Home+L"), Qt::ApplicationShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F10"), std::string("Home+X"), Qt::ApplicationShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Accuracy")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F9"), std::string("Home+R"), Qt::ApplicationShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F4"), std::string("Home+Plus"), Qt::WindowShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Esc"), std::string(""), Qt::WindowShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit yuzu")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+Q"), std::string("Home+Minus"), Qt::WindowShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F11"), std::string("Home+B"), Qt::WindowShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+O"), std::string(""), Qt::WidgetWithChildrenShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F2"), std::string("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F6"), std::string("R+Plus+Minus"), Qt::WindowShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F5"), std::string("L+Plus+Minus"), Qt::WindowShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F7"), std::string(""), Qt::ApplicationShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F6"), std::string(""), Qt::ApplicationShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F5"), std::string(""), Qt::ApplicationShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F"), std::string(""), Qt::WindowShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+U"), std::string("Home+Y"), Qt::ApplicationShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F9"), std::string(""), Qt::ApplicationShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Renderdoc Capture")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string(""), std::string(""), Qt::ApplicationShortcut, false}},
+ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+S"), std::string(""), Qt::WindowShortcut, false}},
+}};
+// clang-format on
+
} // namespace UISettings
Q_DECLARE_METATYPE(UISettings::GameDir*);
+
+// These metatype declarations cannot be in common/settings.h because core is devoid of QT
+Q_DECLARE_METATYPE(Settings::CpuAccuracy);
+Q_DECLARE_METATYPE(Settings::GpuAccuracy);
+Q_DECLARE_METATYPE(Settings::FullscreenMode);
+Q_DECLARE_METATYPE(Settings::NvdecEmulation);
+Q_DECLARE_METATYPE(Settings::ResolutionSetup);
+Q_DECLARE_METATYPE(Settings::ScalingFilter);
+Q_DECLARE_METATYPE(Settings::AntiAliasing);
+Q_DECLARE_METATYPE(Settings::RendererBackend);
+Q_DECLARE_METATYPE(Settings::ShaderBackend);
+Q_DECLARE_METATYPE(Settings::AstcRecompression);
+Q_DECLARE_METATYPE(Settings::AstcDecodeMode);
diff --git a/src/yuzu/util/util.cpp b/src/yuzu/util/util.cpp
index 7b2a47496..e22cf84bf 100644
--- a/src/yuzu/util/util.cpp
+++ b/src/yuzu/util/util.cpp
@@ -4,7 +4,10 @@
#include <array>
#include <cmath>
#include <QPainter>
+
+#include "common/logging/log.h"
#include "yuzu/util/util.h"
+
#ifdef _WIN32
#include <windows.h>
#include "common/fs/file.h"
diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt
index 46eddf423..fbeba8813 100644
--- a/src/yuzu_cmd/CMakeLists.txt
+++ b/src/yuzu_cmd/CMakeLists.txt
@@ -13,9 +13,6 @@ function(create_resource file output filename)
endfunction()
add_executable(yuzu-cmd
- config.cpp
- config.h
- default_ini.h
emu_window/emu_window_sdl2.cpp
emu_window/emu_window_sdl2.h
emu_window/emu_window_sdl2_gl.cpp
@@ -25,14 +22,16 @@ add_executable(yuzu-cmd
emu_window/emu_window_sdl2_vk.cpp
emu_window/emu_window_sdl2_vk.h
precompiled_headers.h
+ sdl_config.cpp
+ sdl_config.h
yuzu.cpp
yuzu.rc
)
create_target_directory_groups(yuzu-cmd)
-target_link_libraries(yuzu-cmd PRIVATE common core input_common)
-target_link_libraries(yuzu-cmd PRIVATE inih::INIReader glad)
+target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common)
+target_link_libraries(yuzu-cmd PRIVATE glad)
if (MSVC)
target_link_libraries(yuzu-cmd PRIVATE getopt)
endif()
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
deleted file mode 100644
index 0d25ff400..000000000
--- a/src/yuzu_cmd/config.cpp
+++ /dev/null
@@ -1,279 +0,0 @@
-// SPDX-FileCopyrightText: 2014 Citra Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include <memory>
-#include <optional>
-#include <sstream>
-#include <INIReader.h>
-#include <SDL.h>
-#include "common/fs/file.h"
-#include "common/fs/fs.h"
-#include "common/fs/path_util.h"
-#include "common/logging/log.h"
-#include "common/settings.h"
-#include "core/hle/service/acc/profile_manager.h"
-#include "input_common/main.h"
-#include "yuzu_cmd/config.h"
-#include "yuzu_cmd/default_ini.h"
-
-namespace FS = Common::FS;
-
-const std::filesystem::path default_config_path =
- FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "sdl2-config.ini";
-
-Config::Config(std::optional<std::filesystem::path> config_path)
- : sdl2_config_loc{config_path.value_or(default_config_path)},
- sdl2_config{std::make_unique<INIReader>(FS::PathToUTF8String(sdl2_config_loc))} {
- Reload();
-}
-
-Config::~Config() = default;
-
-bool Config::LoadINI(const std::string& default_contents, bool retry) {
- const auto config_loc_str = FS::PathToUTF8String(sdl2_config_loc);
- if (sdl2_config->ParseError() < 0) {
- if (retry) {
- LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...",
- config_loc_str);
-
- void(FS::CreateParentDir(sdl2_config_loc));
- void(FS::WriteStringToFile(sdl2_config_loc, FS::FileType::TextFile, default_contents));
-
- sdl2_config = std::make_unique<INIReader>(config_loc_str);
-
- return LoadINI(default_contents, false);
- }
- LOG_ERROR(Config, "Failed.");
- return false;
- }
- LOG_INFO(Config, "Successfully loaded {}", config_loc_str);
- return true;
-}
-
-static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = {
- SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
- SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
- SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
-};
-
-static const std::array<int, Settings::NativeMotion::NumMotions> default_motions = {
- SDL_SCANCODE_7,
- SDL_SCANCODE_8,
-};
-
-static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{
- {
- SDL_SCANCODE_UP,
- SDL_SCANCODE_DOWN,
- SDL_SCANCODE_LEFT,
- SDL_SCANCODE_RIGHT,
- SDL_SCANCODE_D,
- },
- {
- SDL_SCANCODE_I,
- SDL_SCANCODE_K,
- SDL_SCANCODE_J,
- SDL_SCANCODE_L,
- SDL_SCANCODE_D,
- },
-}};
-
-template <>
-void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
- std::string setting_value = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault());
- if (setting_value.empty()) {
- setting_value = setting.GetDefault();
- }
- setting = std::move(setting_value);
-}
-
-template <>
-void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
- setting = sdl2_config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
-}
-
-template <typename Type, bool ranged>
-void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
- setting = static_cast<Type>(sdl2_config->GetInteger(group, setting.GetLabel(),
- static_cast<long>(setting.GetDefault())));
-}
-
-void Config::ReadCategory(Settings::Category category) {
- for (const auto setting : Settings::values.linkage.by_category[category]) {
- const char* category_name = [&]() {
- if (category == Settings::Category::Controls) {
- // For compatibility with older configs
- return "ControlsGeneral";
- } else {
- return Settings::TranslateCategory(category);
- }
- }();
- std::string setting_value =
- sdl2_config->Get(category_name, setting->GetLabel(), setting->DefaultToString());
- setting->LoadString(setting_value);
- }
-}
-
-void Config::ReadValues() {
- // Controls
- ReadCategory(Settings::Category::Controls);
-
- for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
- auto& player = Settings::values.players.GetValue()[p];
-
- const auto group = fmt::format("ControlsP{}", p);
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- player.buttons[i] =
- sdl2_config->Get(group, Settings::NativeButton::mapping[i], default_param);
- if (player.buttons[i].empty()) {
- player.buttons[i] = default_param;
- }
- }
-
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
- player.analogs[i] =
- sdl2_config->Get(group, Settings::NativeAnalog::mapping[i], default_param);
- if (player.analogs[i].empty()) {
- player.analogs[i] = default_param;
- }
- }
-
- for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
- const std::string default_param =
- InputCommon::GenerateKeyboardParam(default_motions[i]);
- auto& player_motions = player.motions[i];
-
- player_motions =
- sdl2_config->Get(group, Settings::NativeMotion::mapping[i], default_param);
- if (player_motions.empty()) {
- player_motions = default_param;
- }
- }
-
- player.connected = sdl2_config->GetBoolean(group, "connected", false);
- }
-
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- Settings::values.debug_pad_buttons[i] = sdl2_config->Get(
- "ControlsGeneral", std::string("debug_pad_") + Settings::NativeButton::mapping[i],
- default_param);
- if (Settings::values.debug_pad_buttons[i].empty())
- Settings::values.debug_pad_buttons[i] = default_param;
- }
-
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
- Settings::values.debug_pad_analogs[i] = sdl2_config->Get(
- "ControlsGeneral", std::string("debug_pad_") + Settings::NativeAnalog::mapping[i],
- default_param);
- if (Settings::values.debug_pad_analogs[i].empty())
- Settings::values.debug_pad_analogs[i] = default_param;
- }
-
- Settings::values.touchscreen.enabled =
- sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
- Settings::values.touchscreen.rotation_angle =
- sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0);
- Settings::values.touchscreen.diameter_x =
- sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
- Settings::values.touchscreen.diameter_y =
- sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
-
- int num_touch_from_button_maps =
- sdl2_config->GetInteger("ControlsGeneral", "touch_from_button_map", 0);
- if (num_touch_from_button_maps > 0) {
- for (int i = 0; i < num_touch_from_button_maps; ++i) {
- Settings::TouchFromButtonMap map;
- map.name = sdl2_config->Get("ControlsGeneral",
- std::string("touch_from_button_maps_") + std::to_string(i) +
- std::string("_name"),
- "default");
- const int num_touch_maps = sdl2_config->GetInteger(
- "ControlsGeneral",
- std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"),
- 0);
- map.buttons.reserve(num_touch_maps);
-
- for (int j = 0; j < num_touch_maps; ++j) {
- std::string touch_mapping =
- sdl2_config->Get("ControlsGeneral",
- std::string("touch_from_button_maps_") + std::to_string(i) +
- std::string("_bind_") + std::to_string(j),
- "");
- map.buttons.emplace_back(std::move(touch_mapping));
- }
-
- Settings::values.touch_from_button_maps.emplace_back(std::move(map));
- }
- } else {
- Settings::values.touch_from_button_maps.emplace_back(
- Settings::TouchFromButtonMap{"default", {}});
- num_touch_from_button_maps = 1;
- }
- Settings::values.touch_from_button_map_index = std::clamp(
- Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
-
- ReadCategory(Settings::Category::Audio);
- ReadCategory(Settings::Category::Core);
- ReadCategory(Settings::Category::Cpu);
- ReadCategory(Settings::Category::CpuDebug);
- ReadCategory(Settings::Category::CpuUnsafe);
- ReadCategory(Settings::Category::Renderer);
- ReadCategory(Settings::Category::RendererAdvanced);
- ReadCategory(Settings::Category::RendererDebug);
- ReadCategory(Settings::Category::System);
- ReadCategory(Settings::Category::SystemAudio);
- ReadCategory(Settings::Category::DataStorage);
- ReadCategory(Settings::Category::Debugging);
- ReadCategory(Settings::Category::DebuggingGraphics);
- ReadCategory(Settings::Category::Miscellaneous);
- ReadCategory(Settings::Category::Network);
- ReadCategory(Settings::Category::WebService);
-
- // Data Storage
- FS::SetYuzuPath(FS::YuzuPath::NANDDir,
- sdl2_config->Get("Data Storage", "nand_directory",
- FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
- FS::SetYuzuPath(FS::YuzuPath::SDMCDir,
- sdl2_config->Get("Data Storage", "sdmc_directory",
- FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
- FS::SetYuzuPath(FS::YuzuPath::LoadDir,
- sdl2_config->Get("Data Storage", "load_directory",
- FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
- FS::SetYuzuPath(FS::YuzuPath::DumpDir,
- sdl2_config->Get("Data Storage", "dump_directory",
- FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
-
- // Debugging
- Settings::values.record_frame_times =
- sdl2_config->GetBoolean("Debugging", "record_frame_times", false);
-
- const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
- std::stringstream ss(title_list);
- std::string line;
- while (std::getline(ss, line, '|')) {
- const auto title_id = std::strtoul(line.c_str(), nullptr, 16);
- const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, "");
-
- std::stringstream inner_ss(disabled_list);
- std::string inner_line;
- std::vector<std::string> out;
- while (std::getline(inner_ss, inner_line, '|')) {
- out.push_back(inner_line);
- }
-
- Settings::values.disabled_addons.insert_or_assign(title_id, out);
- }
-}
-
-void Config::Reload() {
- LoadINI(DefaultINI::sdl2_config_file);
- ReadValues();
-}
diff --git a/src/yuzu_cmd/config.h b/src/yuzu_cmd/config.h
deleted file mode 100644
index 512591a39..000000000
--- a/src/yuzu_cmd/config.h
+++ /dev/null
@@ -1,38 +0,0 @@
-// SPDX-FileCopyrightText: 2014 Citra Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <filesystem>
-#include <memory>
-#include <optional>
-#include <string>
-
-#include "common/settings.h"
-
-class INIReader;
-
-class Config {
- std::filesystem::path sdl2_config_loc;
- std::unique_ptr<INIReader> sdl2_config;
-
- bool LoadINI(const std::string& default_contents = "", bool retry = true);
- void ReadValues();
-
-public:
- explicit Config(std::optional<std::filesystem::path> config_path);
- ~Config();
-
- void Reload();
-
-private:
- /**
- * Applies a value read from the sdl2_config to a Setting.
- *
- * @param group The name of the INI group
- * @param setting The yuzu setting to modify
- */
- template <typename Type, bool ranged>
- void ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting);
- void ReadCategory(Settings::Category category);
-};
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
deleted file mode 100644
index 119e22183..000000000
--- a/src/yuzu_cmd/default_ini.h
+++ /dev/null
@@ -1,553 +0,0 @@
-// SPDX-FileCopyrightText: 2014 Citra Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-namespace DefaultINI {
-
-const char* sdl2_config_file =
- R"(
-[ControlsP0]
-# The input devices and parameters for each Switch native input
-# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
-# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
-# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
-
-# Indicates if this player should be connected at boot
-# 0 (default): Disabled, 1: Enabled
-connected=
-
-# for button input, the following devices are available:
-# - "keyboard" (default) for keyboard input. Required parameters:
-# - "code": the code of the key to bind
-# - "sdl" for joystick input using SDL. Required parameters:
-# - "guid": SDL identification GUID of the joystick
-# - "port": the index of the joystick to bind
-# - "button"(optional): the index of the button to bind
-# - "hat"(optional): the index of the hat to bind as direction buttons
-# - "axis"(optional): the index of the axis to bind
-# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
-# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
-# triggered if the axis value crosses
-# - "direction"(only used for axis): "+" means the button is triggered when the axis value
-# is greater than the threshold; "-" means the button is triggered when the axis value
-# is smaller than the threshold
-button_a=
-button_b=
-button_x=
-button_y=
-button_lstick=
-button_rstick=
-button_l=
-button_r=
-button_zl=
-button_zr=
-button_plus=
-button_minus=
-button_dleft=
-button_dup=
-button_dright=
-button_ddown=
-button_lstick_left=
-button_lstick_up=
-button_lstick_right=
-button_lstick_down=
-button_sl=
-button_sr=
-button_home=
-button_screenshot=
-
-# for analog input, the following devices are available:
-# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
-# - "up", "down", "left", "right": sub-devices for each direction.
-# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
-# - "modifier": sub-devices as a modifier.
-# - "modifier_scale": a float number representing the applied modifier scale to the analog input.
-# Must be in range of 0.0-1.0. Defaults to 0.5
-# - "sdl" for joystick input using SDL. Required parameters:
-# - "guid": SDL identification GUID of the joystick
-# - "port": the index of the joystick to bind
-# - "axis_x": the index of the axis to bind as x-axis (default to 0)
-# - "axis_y": the index of the axis to bind as y-axis (default to 1)
-lstick=
-rstick=
-
-# for motion input, the following devices are available:
-# - "keyboard" (default) for emulating random motion input from buttons. Required parameters:
-# - "code": the code of the key to bind
-# - "sdl" for motion input using SDL. Required parameters:
-# - "guid": SDL identification GUID of the joystick
-# - "port": the index of the joystick to bind
-# - "motion": the index of the motion sensor to bind
-# - "cemuhookudp" for motion input using Cemu Hook protocol. Required parameters:
-# - "guid": the IP address of the cemu hook server encoded to a hex string. for example 192.168.0.1 = "c0a80001"
-# - "port": the port of the cemu hook server
-# - "pad": the index of the joystick
-# - "motion": the index of the motion sensor of the joystick to bind
-motionleft=
-motionright=
-
-[ControlsGeneral]
-# To use the debug_pad, prepend `debug_pad_` before each button setting above.
-# i.e. debug_pad_button_a=
-
-# Enable debug pad inputs to the guest
-# 0 (default): Disabled, 1: Enabled
-debug_pad_enabled =
-
-# Enable sdl raw input. Allows to configure up to 8 xinput controllers.
-# 0 (default): Disabled, 1: Enabled
-enable_raw_input =
-
-# Enable yuzu joycon driver instead of SDL drive.
-# 0: Disabled, 1 (default): Enabled
-enable_joycon_driver =
-
-# Emulates an analog input from buttons. Allowing to dial any angle.
-# 0 (default): Disabled, 1: Enabled
-emulate_analog_keyboard =
-
-# Whether to enable or disable vibration
-# 0: Disabled, 1 (default): Enabled
-vibration_enabled=
-
-# Whether to enable or disable accurate vibrations
-# 0 (default): Disabled, 1: Enabled
-enable_accurate_vibrations=
-
-# Enables controller motion inputs
-# 0: Disabled, 1 (default): Enabled
-motion_enabled =
-
-# Defines the udp device's touch screen coordinate system for cemuhookudp devices
-# - "min_x", "min_y", "max_x", "max_y"
-touch_device=
-
-# for mapping buttons to touch inputs.
-#touch_from_button_map=1
-#touch_from_button_maps_0_name=default
-#touch_from_button_maps_0_count=2
-#touch_from_button_maps_0_bind_0=foo
-#touch_from_button_maps_0_bind_1=bar
-# etc.
-
-# List of Cemuhook UDP servers, delimited by ','.
-# Default: 127.0.0.1:26760
-# Example: 127.0.0.1:26760,123.4.5.67:26761
-udp_input_servers =
-
-# Enable controlling an axis via a mouse input.
-# 0 (default): Off, 1: On
-mouse_panning =
-
-# Set mouse panning horizontal sensitivity.
-# Default: 50.0
-mouse_panning_x_sensitivity =
-
-# Set mouse panning vertical sensitivity.
-# Default: 50.0
-mouse_panning_y_sensitivity =
-
-# Set mouse panning deadzone horizontal counterweight.
-# Default: 0.0
-mouse_panning_deadzone_x_counterweight =
-
-# Set mouse panning deadzone vertical counterweight.
-# Default: 0.0
-mouse_panning_deadzone_y_counterweight =
-
-# Set mouse panning stick decay strength.
-# Default: 22.0
-mouse_panning_decay_strength =
-
-# Set mouse panning stick minimum decay.
-# Default: 5.0
-mouse_panning_minimum_decay =
-
-# Emulate an analog control stick from keyboard inputs.
-# 0 (default): Disabled, 1: Enabled
-emulate_analog_keyboard =
-
-# Enable mouse inputs to the guest
-# 0 (default): Disabled, 1: Enabled
-mouse_enabled =
-
-# Enable keyboard inputs to the guest
-# 0 (default): Disabled, 1: Enabled
-keyboard_enabled =
-
-)"
- R"(
-[Core]
-# Whether to use multi-core for CPU emulation
-# 0: Disabled, 1 (default): Enabled
-use_multi_core =
-
-# Enable unsafe extended guest system memory layout (8GB DRAM)
-# 0 (default): Disabled, 1: Enabled
-use_unsafe_extended_memory_layout =
-
-[Cpu]
-# Adjusts various optimizations.
-# Auto-select mode enables choice unsafe optimizations.
-# Accurate enables only safe optimizations.
-# Unsafe allows any unsafe optimizations.
-# 0 (default): Auto-select, 1: Accurate, 2: Enable unsafe optimizations
-cpu_accuracy =
-
-# Allow disabling safe optimizations.
-# 0 (default): Disabled, 1: Enabled
-cpu_debug_mode =
-
-# Enable inline page tables optimization (faster guest memory access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_page_tables =
-
-# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_block_linking =
-
-# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_return_stack_buffer =
-
-# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_fast_dispatcher =
-
-# Enable context elimination CPU Optimization (reduce host memory use for guest context)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_context_elimination =
-
-# Enable constant propagation CPU optimization (basic IR optimization)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_const_prop =
-
-# Enable miscellaneous CPU optimizations (basic IR optimization)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_misc_ir =
-
-# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_reduce_misalign_checks =
-
-# Enable Host MMU Emulation (faster guest memory access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_fastmem =
-
-# Enable Host MMU Emulation for exclusive memory instructions (faster guest memory access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_fastmem_exclusives =
-
-# Enable fallback on failure of fastmem of exclusive memory instructions (faster guest memory access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_recompile_exclusives =
-
-# Enable optimization to ignore invalid memory accesses (faster guest memory access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_ignore_memory_aborts =
-
-# Enable unfuse FMA (improve performance on CPUs without FMA)
-# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
-# 0: Disabled, 1 (default): Enabled
-cpuopt_unsafe_unfuse_fma =
-
-# Enable faster FRSQRTE and FRECPE
-# Only enabled if cpu_accuracy is set to Unsafe.
-# 0: Disabled, 1 (default): Enabled
-cpuopt_unsafe_reduce_fp_error =
-
-# Enable faster ASIMD instructions (32 bits only)
-# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
-# 0: Disabled, 1 (default): Enabled
-cpuopt_unsafe_ignore_standard_fpcr =
-
-# Enable inaccurate NaN handling
-# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
-# 0: Disabled, 1 (default): Enabled
-cpuopt_unsafe_inaccurate_nan =
-
-# Disable address space checks (64 bits only)
-# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
-# 0: Disabled, 1 (default): Enabled
-cpuopt_unsafe_fastmem_check =
-
-# Enable faster exclusive instructions
-# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
-# 0: Disabled, 1 (default): Enabled
-cpuopt_unsafe_ignore_global_monitor =
-
-)"
- R"(
-[Renderer]
-# Which backend API to use.
-# 0: OpenGL, 1 (default): Vulkan
-backend =
-
-# Whether to enable asynchronous presentation (Vulkan only)
-# 0 (default): Off, 1: On
-async_presentation =
-
-# Enable graphics API debugging mode.
-# 0 (default): Disabled, 1: Enabled
-debug =
-
-# Enable shader feedback.
-# 0 (default): Disabled, 1: Enabled
-renderer_shader_feedback =
-
-# Enable Nsight Aftermath crash dumps
-# 0 (default): Disabled, 1: Enabled
-nsight_aftermath =
-
-# Disable shader loop safety checks, executing the shader without loop logic changes
-# 0 (default): Disabled, 1: Enabled
-disable_shader_loop_safety_checks =
-
-# Which Vulkan physical device to use (defaults to 0)
-vulkan_device =
-
-# 0: 0.5x (360p/540p) [EXPERIMENTAL]
-# 1: 0.75x (540p/810p) [EXPERIMENTAL]
-# 2 (default): 1x (720p/1080p)
-# 3: 1.5x (1080p/1620p) [EXPERIMENTAL]
-# 4: 2x (1440p/2160p)
-# 5: 3x (2160p/3240p)
-# 6: 4x (2880p/4320p)
-# 7: 5x (3600p/5400p)
-# 8: 6x (4320p/6480p)
-# 9: 7x (5040p/7560p)
-# 10: 8x (5760/8640p)
-resolution_setup =
-
-# Pixel filter to use when up- or down-sampling rendered frames.
-# 0: Nearest Neighbor
-# 1 (default): Bilinear
-# 2: Bicubic
-# 3: Gaussian
-# 4: ScaleForce
-# 5: AMD FidelityFX™️ Super Resolution
-scaling_filter =
-
-# Anti-Aliasing (AA)
-# 0 (default): None, 1: FXAA, 2: SMAA
-anti_aliasing =
-
-# Whether to use fullscreen or borderless window mode
-# 0 (Windows default): Borderless window, 1 (All other default): Exclusive fullscreen
-fullscreen_mode =
-
-# Aspect ratio
-# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Force 16:10, 4: Stretch to Window
-aspect_ratio =
-
-# Anisotropic filtering
-# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
-max_anisotropy =
-
-# Whether to enable VSync or not.
-# OpenGL: Values other than 0 enable VSync
-# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
-# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
-# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
-# Mailbox can have lower latency than FIFO and does not tear but may drop frames.
-# Immediate (no synchronization) just presents whatever is available and can exhibit tearing.
-# 0: Immediate (Off), 1: Mailbox, 2 (Default): FIFO (On), 3: FIFO Relaxed
-use_vsync =
-
-# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
-# not available and GLASM is selected, GLSL will be used.
-# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
-shader_backend =
-
-# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.
-# 0: Off, 1 (default): On
-use_reactive_flushing =
-
-# Whether to allow asynchronous shader building.
-# 0 (default): Off, 1: On
-use_asynchronous_shaders =
-
-# NVDEC emulation.
-# 0: Disabled, 1: CPU Decoding, 2 (default): GPU Decoding
-nvdec_emulation =
-
-# Accelerate ASTC texture decoding.
-# 0: Off, 1 (default): On
-accelerate_astc =
-
-# Decode ASTC textures asynchronously.
-# 0 (default): Off, 1: On
-async_astc =
-
-# Recompress ASTC textures to a different format.
-# 0 (default): Uncompressed, 1: BC1 (Low quality), 2: BC3: (Medium quality)
-async_astc =
-
-# Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value
-# 0: Off, 1: On (default)
-use_speed_limit =
-
-# Limits the speed of the game to run no faster than this value as a percentage of target speed
-# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default)
-speed_limit =
-
-# Whether to use disk based shader cache
-# 0: Off, 1 (default): On
-use_disk_shader_cache =
-
-# Which gpu accuracy level to use
-# 0: Normal, 1 (default): High, 2: Extreme (Very slow)
-gpu_accuracy =
-
-# Whether to use asynchronous GPU emulation
-# 0 : Off (slow), 1 (default): On (fast)
-use_asynchronous_gpu_emulation =
-
-# Inform the guest that GPU operations completed more quickly than they did.
-# 0: Off, 1 (default): On
-use_fast_gpu_time =
-
-# Whether to use garbage collection or not for GPU caches.
-# 0 (default): Off, 1: On
-use_caches_gc =
-
-# The clear color for the renderer. What shows up on the sides of the bottom screen.
-# Must be in range of 0-255. Defaults to 0 for all.
-bg_red =
-bg_blue =
-bg_green =
-
-)"
- R"(
-[Audio]
-# Which audio output engine to use.
-# auto (default): Auto-select
-# cubeb: Cubeb audio engine (if available)
-# sdl2: SDL2 audio engine (if available)
-# null: No audio output
-output_engine =
-
-# Which audio device to use.
-# auto (default): Auto-select
-output_device =
-
-# Output volume.
-# 100 (default): 100%, 0; mute
-volume =
-
-[Data Storage]
-# Whether to create a virtual SD card.
-# 1 (default): Yes, 0: No
-use_virtual_sd =
-
-# Whether or not to enable gamecard emulation
-# 1: Yes, 0 (default): No
-gamecard_inserted =
-
-# Whether or not the gamecard should be emulated as the current game
-# If 'gamecard_inserted' is 0 this setting is irrelevant
-# 1: Yes, 0 (default): No
-gamecard_current_game =
-
-# Path to an XCI file to use as the gamecard
-# If 'gamecard_inserted' is 0 this setting is irrelevant
-# If 'gamecard_current_game' is 1 this setting is irrelevant
-gamecard_path =
-
-[System]
-# Whether the system is docked
-# 1 (default): Yes, 0: No
-use_docked_mode =
-
-# Sets the seed for the RNG generator built into the switch
-# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
-rng_seed_enabled =
-rng_seed =
-
-# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
-# This will auto-increment, with the time set being the time the game is started
-# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
-custom_rtc_enabled =
-custom_rtc =
-
-# Sets the systems language index
-# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
-# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
-# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese, 17: Brazilian Portuguese
-language_index =
-
-# The system region that yuzu will use during emulation
-# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
-region_index =
-
-# The system time zone that yuzu will use during emulation
-# 0: Auto-select (default), 1: Default (system archive value), Others: Index for specified time zone
-time_zone_index =
-
-# Sets the sound output mode.
-# 0: Mono, 1 (default): Stereo, 2: Surround
-sound_index =
-
-[Miscellaneous]
-# A filter which removes logs below a certain logging level.
-# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
-log_filter = *:Trace
-
-# Use developer keys
-# 0 (default): Disabled, 1: Enabled
-use_dev_keys =
-
-[Debugging]
-# Record frame time data, can be found in the log directory. Boolean value
-record_frame_times =
-# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
-dump_exefs=false
-# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
-dump_nso=false
-# Determines whether or not yuzu will save the filesystem access log.
-enable_fs_access_log=false
-# Enables verbose reporting services
-reporting_services =
-# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
-# false: Retail/Normal Mode (default), true: Kiosk Mode
-quest_flag =
-# Determines whether debug asserts should be enabled, which will throw an exception on asserts.
-# false: Disabled (default), true: Enabled
-use_debug_asserts =
-# Determines whether unimplemented HLE service calls should be automatically stubbed.
-# false: Disabled (default), true: Enabled
-use_auto_stub =
-# Enables/Disables the macro JIT compiler
-disable_macro_jit=false
-# Determines whether to enable the GDB stub and wait for the debugger to attach before running.
-# false: Disabled (default), true: Enabled
-use_gdbstub=false
-# The port to use for the GDB server, if it is enabled.
-gdbstub_port=6543
-
-[WebService]
-# Whether or not to enable telemetry
-# 0: No, 1 (default): Yes
-enable_telemetry =
-# URL for Web API
-web_api_url = https://api.yuzu-emu.org
-# Username and token for yuzu Web Service
-# See https://profile.yuzu-emu.org/ for more info
-yuzu_username =
-yuzu_token =
-
-[Network]
-# Name of the network interface device to use with yuzu LAN play.
-# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo'
-# e.g. On Windows: 'Ethernet', 'Wi-Fi'
-network_interface =
-
-[AddOns]
-# Used to disable add-ons
-# List of title IDs of games that will have add-ons disabled (separated by '|'):
-title_ids =
-# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
-# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
-)";
-} // namespace DefaultINI
diff --git a/src/yuzu_cmd/sdl_config.cpp b/src/yuzu_cmd/sdl_config.cpp
new file mode 100644
index 000000000..39fd8050c
--- /dev/null
+++ b/src/yuzu_cmd/sdl_config.cpp
@@ -0,0 +1,257 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+// SDL will break our main function in yuzu-cmd if we don't define this before adding SDL.h
+#define SDL_MAIN_HANDLED
+#include <SDL.h>
+
+#include "input_common/main.h"
+#include "sdl_config.h"
+
+const std::array<int, Settings::NativeButton::NumButtons> SdlConfig::default_buttons = {
+ SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
+ SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
+ SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
+};
+
+const std::array<int, Settings::NativeMotion::NumMotions> SdlConfig::default_motions = {
+ SDL_SCANCODE_7,
+ SDL_SCANCODE_8,
+};
+
+const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> SdlConfig::default_analogs{
+ {
+ {
+ SDL_SCANCODE_UP,
+ SDL_SCANCODE_DOWN,
+ SDL_SCANCODE_LEFT,
+ SDL_SCANCODE_RIGHT,
+ },
+ {
+ SDL_SCANCODE_I,
+ SDL_SCANCODE_K,
+ SDL_SCANCODE_J,
+ SDL_SCANCODE_L,
+ },
+ }};
+
+const std::array<int, 2> SdlConfig::default_stick_mod = {
+ SDL_SCANCODE_D,
+ 0,
+};
+
+const std::array<int, 2> SdlConfig::default_ringcon_analogs{{
+ 0,
+ 0,
+}};
+
+SdlConfig::SdlConfig(const std::optional<std::string> config_path) {
+ Initialize(config_path);
+ ReadSdlValues();
+ SaveSdlValues();
+}
+
+SdlConfig::~SdlConfig() {
+ if (global) {
+ SdlConfig::SaveAllValues();
+ }
+}
+
+void SdlConfig::ReloadAllValues() {
+ Reload();
+ ReadSdlValues();
+ SaveSdlValues();
+}
+
+void SdlConfig::SaveAllValues() {
+ Save();
+ SaveSdlValues();
+}
+
+void SdlConfig::ReadSdlValues() {
+ ReadSdlControlValues();
+}
+
+void SdlConfig::ReadSdlControlValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
+
+ Settings::values.players.SetGlobal(!IsCustomConfig());
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
+ ReadSdlPlayerValues(p);
+ }
+ if (IsCustomConfig()) {
+ EndGroup();
+ return;
+ }
+ ReadDebugControlValues();
+ ReadHidbusValues();
+
+ EndGroup();
+}
+
+void SdlConfig::ReadSdlPlayerValues(const std::size_t player_index) {
+ std::string player_prefix;
+ if (type != ConfigType::InputProfile) {
+ player_prefix.append("player_").append(ToString(player_index)).append("_");
+ }
+
+ auto& player = Settings::values.players.GetValue()[player_index];
+ if (IsCustomConfig()) {
+ const auto profile_name =
+ ReadStringSetting(std::string(player_prefix).append("profile_name"));
+ if (profile_name.empty()) {
+ // Use the global input config
+ player = Settings::values.players.GetValue(true)[player_index];
+ return;
+ }
+ }
+
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ auto& player_buttons = player.buttons[i];
+
+ player_buttons = ReadStringSetting(
+ std::string(player_prefix).append(Settings::NativeButton::mapping[i]), default_param);
+ if (player_buttons.empty()) {
+ player_buttons = default_param;
+ }
+ }
+
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
+ auto& player_analogs = player.analogs[i];
+
+ player_analogs = ReadStringSetting(
+ std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), default_param);
+ if (player_analogs.empty()) {
+ player_analogs = default_param;
+ }
+ }
+
+ for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
+ auto& player_motions = player.motions[i];
+
+ player_motions = ReadStringSetting(
+ std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), default_param);
+ if (player_motions.empty()) {
+ player_motions = default_param;
+ }
+ }
+}
+
+void SdlConfig::ReadDebugControlValues() {
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
+ debug_pad_buttons = ReadStringSetting(
+ std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), default_param);
+ if (debug_pad_buttons.empty()) {
+ debug_pad_buttons = default_param;
+ }
+ }
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
+ auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
+ debug_pad_analogs = ReadStringSetting(
+ std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), default_param);
+ if (debug_pad_analogs.empty()) {
+ debug_pad_analogs = default_param;
+ }
+ }
+}
+
+void SdlConfig::ReadHidbusValues() {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
+ auto& ringcon_analogs = Settings::values.ringcon_analogs;
+
+ ringcon_analogs = ReadStringSetting(std::string("ring_controller"), default_param);
+ if (ringcon_analogs.empty()) {
+ ringcon_analogs = default_param;
+ }
+}
+
+void SdlConfig::SaveSdlValues() {
+ SaveSdlControlValues();
+
+ WriteToIni();
+}
+
+void SdlConfig::SaveSdlControlValues() {
+ BeginGroup(Settings::TranslateCategory(Settings::Category::Controls));
+
+ Settings::values.players.SetGlobal(!IsCustomConfig());
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
+ SaveSdlPlayerValues(p);
+ }
+ if (IsCustomConfig()) {
+ EndGroup();
+ return;
+ }
+ SaveDebugControlValues();
+ SaveHidbusValues();
+
+ EndGroup();
+}
+
+void SdlConfig::SaveSdlPlayerValues(const std::size_t player_index) {
+ std::string player_prefix;
+ if (type != ConfigType::InputProfile) {
+ player_prefix = std::string("player_").append(ToString(player_index)).append("_");
+ }
+
+ const auto& player = Settings::values.players.GetValue()[player_index];
+ if (IsCustomConfig() && player.profile_name.empty()) {
+ // No custom profile selected
+ return;
+ }
+
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ WriteSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]),
+ player.buttons[i], std::make_optional(default_param));
+ }
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
+ WriteSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]),
+ player.analogs[i], std::make_optional(default_param));
+ }
+ for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
+ WriteSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]),
+ player.motions[i], std::make_optional(default_param));
+ }
+}
+
+void SdlConfig::SaveDebugControlValues() {
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ WriteSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]),
+ Settings::values.debug_pad_buttons[i], std::make_optional(default_param));
+ }
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
+ WriteSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]),
+ Settings::values.debug_pad_analogs[i], std::make_optional(default_param));
+ }
+}
+
+void SdlConfig::SaveHidbusValues() {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
+ WriteSetting(std::string("ring_controller"), Settings::values.ringcon_analogs,
+ std::make_optional(default_param));
+}
+
+std::vector<Settings::BasicSetting*>& SdlConfig::FindRelevantList(Settings::Category category) {
+ return Settings::values.linkage.by_category[category];
+}
diff --git a/src/yuzu_cmd/sdl_config.h b/src/yuzu_cmd/sdl_config.h
new file mode 100644
index 000000000..1fd1c692d
--- /dev/null
+++ b/src/yuzu_cmd/sdl_config.h
@@ -0,0 +1,49 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "frontend_common/config.h"
+
+class SdlConfig final : public Config {
+public:
+ explicit SdlConfig(std::optional<std::string> config_path);
+ ~SdlConfig() override;
+
+ void ReloadAllValues() override;
+ void SaveAllValues() override;
+
+protected:
+ void ReadSdlValues();
+ void ReadSdlPlayerValues(std::size_t player_index);
+ void ReadSdlControlValues();
+ void ReadHidbusValues() override;
+ void ReadDebugControlValues() override;
+ void ReadPathValues() override {}
+ void ReadShortcutValues() override {}
+ void ReadUIValues() override {}
+ void ReadUIGamelistValues() override {}
+ void ReadUILayoutValues() override {}
+ void ReadMultiplayerValues() override {}
+
+ void SaveSdlValues();
+ void SaveSdlPlayerValues(std::size_t player_index);
+ void SaveSdlControlValues();
+ void SaveHidbusValues() override;
+ void SaveDebugControlValues() override;
+ void SavePathValues() override {}
+ void SaveShortcutValues() override {}
+ void SaveUIValues() override {}
+ void SaveUIGamelistValues() override {}
+ void SaveUILayoutValues() override {}
+ void SaveMultiplayerValues() override {}
+
+ std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) override;
+
+public:
+ static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
+ static const std::array<int, Settings::NativeMotion::NumMotions> default_motions;
+ static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs;
+ static const std::array<int, 2> default_stick_mod;
+ static const std::array<int, 2> default_ringcon_analogs;
+};
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 087cfaa26..a81635fa4 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -29,10 +29,11 @@
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/telemetry_session.h"
+#include "frontend_common/config.h"
#include "input_common/main.h"
#include "network/network.h"
+#include "sdl_config.h"
#include "video_core/renderer_base.h"
-#include "yuzu_cmd/config.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
@@ -62,6 +63,10 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
#endif
+#ifdef __unix__
+#include "common/linux/gamemode.h"
+#endif
+
static void PrintHelp(const char* argv0) {
std::cout << "Usage: " << argv0
<< " [options] <filename>\n"
@@ -300,7 +305,7 @@ int main(int argc, char** argv) {
}
}
- Config config{config_path};
+ SdlConfig config{config_path};
// apply the log_filter setting
// the logger was initialized before and doesn't pick up the filter on its own
@@ -424,6 +429,10 @@ int main(int argc, char** argv) {
exit(0);
});
+#ifdef __unix__
+ Common::Linux::StartGamemode();
+#endif
+
void(system.Run());
if (system.DebuggerEnabled()) {
system.InitializeDebugger();
@@ -435,6 +444,10 @@ int main(int argc, char** argv) {
void(system.Pause());
system.ShutdownMainProcess();
+#ifdef __unix__
+ Common::Linux::StopGamemode();
+#endif
+
detached_tasks.WaitForAllTasks();
return 0;
}