diff options
Diffstat (limited to 'src')
136 files changed, 8878 insertions, 3734 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index eccd8f64a..a5e71d879 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -44,7 +44,6 @@ add_library(common STATIC detached_tasks.cpp detached_tasks.h bit_field.h - bit_set.h cityhash.cpp cityhash.h color.h @@ -95,14 +94,9 @@ if(ARCHITECTURE_x86_64) PRIVATE x64/cpu_detect.cpp x64/cpu_detect.h - x64/xbyak_abi.h - x64/xbyak_util.h ) endif() create_target_directory_groups(common) target_link_libraries(common PUBLIC Boost::boost fmt microprofile) -if (ARCHITECTURE_x86_64) - target_link_libraries(common PRIVATE xbyak) -endif() diff --git a/src/common/assert.h b/src/common/assert.h index 0d4eddc19..6002f7ab1 100644 --- a/src/common/assert.h +++ b/src/common/assert.h @@ -52,5 +52,8 @@ __declspec(noinline, noreturn) #define DEBUG_ASSERT_MSG(_a_, _desc_, ...) #endif -#define UNIMPLEMENTED() LOG_CRITICAL(Debug, "Unimplemented code!") +#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!") #define UNIMPLEMENTED_MSG(...) ASSERT_MSG(false, __VA_ARGS__) + +#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!") +#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__) diff --git a/src/common/bit_set.h b/src/common/bit_set.h deleted file mode 100644 index 5cd1352b2..000000000 --- a/src/common/bit_set.h +++ /dev/null @@ -1,244 +0,0 @@ -// This file is under the public domain. - -#pragma once - -#include <cstddef> -#ifdef _WIN32 -#include <intrin.h> -#endif -#include <initializer_list> -#include <new> -#include <type_traits> -#include "common/common_types.h" - -// namespace avoids conflict with OS X Carbon; don't use BitSet<T> directly -namespace Common { - -// Helper functions: - -#ifdef _MSC_VER -template <typename T> -static inline int CountSetBits(T v) { - // from https://graphics.stanford.edu/~seander/bithacks.html - // GCC has this built in, but MSVC's intrinsic will only emit the actual - // POPCNT instruction, which we're not depending on - v = v - ((v >> 1) & (T) ~(T)0 / 3); - v = (v & (T) ~(T)0 / 15 * 3) + ((v >> 2) & (T) ~(T)0 / 15 * 3); - v = (v + (v >> 4)) & (T) ~(T)0 / 255 * 15; - return (T)(v * ((T) ~(T)0 / 255)) >> (sizeof(T) - 1) * 8; -} -static inline int LeastSignificantSetBit(u8 val) { - unsigned long index; - _BitScanForward(&index, val); - return (int)index; -} -static inline int LeastSignificantSetBit(u16 val) { - unsigned long index; - _BitScanForward(&index, val); - return (int)index; -} -static inline int LeastSignificantSetBit(u32 val) { - unsigned long index; - _BitScanForward(&index, val); - return (int)index; -} -static inline int LeastSignificantSetBit(u64 val) { - unsigned long index; - _BitScanForward64(&index, val); - return (int)index; -} -#else -static inline int CountSetBits(u8 val) { - return __builtin_popcount(val); -} -static inline int CountSetBits(u16 val) { - return __builtin_popcount(val); -} -static inline int CountSetBits(u32 val) { - return __builtin_popcount(val); -} -static inline int CountSetBits(u64 val) { - return __builtin_popcountll(val); -} -static inline int LeastSignificantSetBit(u8 val) { - return __builtin_ctz(val); -} -static inline int LeastSignificantSetBit(u16 val) { - return __builtin_ctz(val); -} -static inline int LeastSignificantSetBit(u32 val) { - return __builtin_ctz(val); -} -static inline int LeastSignificantSetBit(u64 val) { - return __builtin_ctzll(val); -} -#endif - -// Similar to std::bitset, this is a class which encapsulates a bitset, i.e. -// using the set bits of an integer to represent a set of integers. Like that -// class, it acts like an array of bools: -// BitSet32 bs; -// bs[1] = true; -// but also like the underlying integer ([0] = least significant bit): -// BitSet32 bs2 = ...; -// bs = (bs ^ bs2) & BitSet32(0xffff); -// The following additional functionality is provided: -// - Construction using an initializer list. -// BitSet bs { 1, 2, 4, 8 }; -// - Efficiently iterating through the set bits: -// for (int i : bs) -// [i is the *index* of a set bit] -// (This uses the appropriate CPU instruction to find the next set bit in one -// operation.) -// - Counting set bits using .Count() - see comment on that method. - -// TODO: use constexpr when MSVC gets out of the Dark Ages - -template <typename IntTy> -class BitSet { - static_assert(!std::is_signed_v<IntTy>, "BitSet should not be used with signed types"); - -public: - // A reference to a particular bit, returned from operator[]. - class Ref { - public: - Ref(Ref&& other) : m_bs(other.m_bs), m_mask(other.m_mask) {} - Ref(BitSet* bs, IntTy mask) : m_bs(bs), m_mask(mask) {} - operator bool() const { - return (m_bs->m_val & m_mask) != 0; - } - bool operator=(bool set) { - m_bs->m_val = (m_bs->m_val & ~m_mask) | (set ? m_mask : 0); - return set; - } - - private: - BitSet* m_bs; - IntTy m_mask; - }; - - // A STL-like iterator is required to be able to use range-based for loops. - class Iterator { - public: - Iterator(const Iterator& other) : m_val(other.m_val), m_bit(other.m_bit) {} - Iterator(IntTy val) : m_val(val), m_bit(0) {} - Iterator& operator=(Iterator other) { - new (this) Iterator(other); - return *this; - } - int operator*() { - return m_bit + ComputeLsb(); - } - Iterator& operator++() { - int lsb = ComputeLsb(); - m_val >>= lsb + 1; - m_bit += lsb + 1; - m_has_lsb = false; - return *this; - } - Iterator operator++(int _) { - Iterator other(*this); - ++*this; - return other; - } - bool operator==(Iterator other) const { - return m_val == other.m_val; - } - bool operator!=(Iterator other) const { - return m_val != other.m_val; - } - - private: - int ComputeLsb() { - if (!m_has_lsb) { - m_lsb = LeastSignificantSetBit(m_val); - m_has_lsb = true; - } - return m_lsb; - } - IntTy m_val; - int m_bit; - int m_lsb = -1; - bool m_has_lsb = false; - }; - - BitSet() : m_val(0) {} - explicit BitSet(IntTy val) : m_val(val) {} - BitSet(std::initializer_list<int> init) { - m_val = 0; - for (int bit : init) - m_val |= (IntTy)1 << bit; - } - - static BitSet AllTrue(std::size_t count) { - return BitSet(count == sizeof(IntTy) * 8 ? ~(IntTy)0 : (((IntTy)1 << count) - 1)); - } - - Ref operator[](std::size_t bit) { - return Ref(this, (IntTy)1 << bit); - } - const Ref operator[](std::size_t bit) const { - return (*const_cast<BitSet*>(this))[bit]; - } - bool operator==(BitSet other) const { - return m_val == other.m_val; - } - bool operator!=(BitSet other) const { - return m_val != other.m_val; - } - bool operator<(BitSet other) const { - return m_val < other.m_val; - } - bool operator>(BitSet other) const { - return m_val > other.m_val; - } - BitSet operator|(BitSet other) const { - return BitSet(m_val | other.m_val); - } - BitSet operator&(BitSet other) const { - return BitSet(m_val & other.m_val); - } - BitSet operator^(BitSet other) const { - return BitSet(m_val ^ other.m_val); - } - BitSet operator~() const { - return BitSet(~m_val); - } - BitSet& operator|=(BitSet other) { - return *this = *this | other; - } - BitSet& operator&=(BitSet other) { - return *this = *this & other; - } - BitSet& operator^=(BitSet other) { - return *this = *this ^ other; - } - operator u32() = delete; - operator bool() { - return m_val != 0; - } - - // Warning: Even though on modern CPUs this is a single fast instruction, - // Dolphin's official builds do not currently assume POPCNT support on x86, - // so slower explicit bit twiddling is generated. Still should generally - // be faster than a loop. - unsigned int Count() const { - return CountSetBits(m_val); - } - - Iterator begin() const { - return Iterator(m_val); - } - Iterator end() const { - return Iterator(0); - } - - IntTy m_val; -}; - -} // namespace Common - -typedef Common::BitSet<u8> BitSet8; -typedef Common::BitSet<u16> BitSet16; -typedef Common::BitSet<u32> BitSet32; -typedef Common::BitSet<u64> BitSet64; diff --git a/src/common/math_util.h b/src/common/math_util.h index 343cdd902..94b4394c5 100644 --- a/src/common/math_util.h +++ b/src/common/math_util.h @@ -4,18 +4,12 @@ #pragma once -#include <algorithm> #include <cstdlib> #include <type_traits> namespace MathUtil { -static constexpr float PI = 3.14159265f; - -inline bool IntervalsIntersect(unsigned start0, unsigned length0, unsigned start1, - unsigned length1) { - return (std::max(start0, start1) < std::min(start0 + length0, start1 + length1)); -} +constexpr float PI = 3.14159265f; template <class T> struct Rectangle { @@ -24,16 +18,16 @@ struct Rectangle { T right{}; T bottom{}; - Rectangle() = default; + constexpr Rectangle() = default; - Rectangle(T left, T top, T right, T bottom) + constexpr Rectangle(T left, T top, T right, T bottom) : left(left), top(top), right(right), bottom(bottom) {} T GetWidth() const { - return std::abs(static_cast<typename std::make_signed<T>::type>(right - left)); + return std::abs(static_cast<std::make_signed_t<T>>(right - left)); } T GetHeight() const { - return std::abs(static_cast<typename std::make_signed<T>::type>(bottom - top)); + return std::abs(static_cast<std::make_signed_t<T>>(bottom - top)); } Rectangle<T> TranslateX(const T x) const { return Rectangle{left + x, top, right + x, bottom}; diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp index 14f7037d8..959f278aa 100644 --- a/src/common/string_util.cpp +++ b/src/common/string_util.cpp @@ -214,6 +214,15 @@ std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t return std::string(buffer, len); } +std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer, + std::size_t max_len) { + std::size_t len = 0; + while (len < max_len && buffer[len] != '\0') + ++len; + + return std::u16string(buffer.begin(), buffer.begin() + len); +} + const char* TrimSourcePath(const char* path, const char* root) { const char* p = path; diff --git a/src/common/string_util.h b/src/common/string_util.h index 08f96533b..583fd05e6 100644 --- a/src/common/string_util.h +++ b/src/common/string_util.h @@ -67,6 +67,14 @@ bool ComparePartialString(InIt begin, InIt end, const char* other) { std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t max_len); /** + * Creates a UTF-16 std::u16string from a fixed-size NUL-terminated char buffer. If the buffer isn't + * null-terminated, then the string ends at the greatest multiple of two less then or equal to + * max_len_bytes. + */ +std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer, + std::size_t max_len); + +/** * Attempts to trim an arbitrary prefix from `path`, leaving only the part starting at `root`. It's * intended to be used to strip a system-specific build directory from the `__FILE__` macro, * leaving only the path relative to the sources root. diff --git a/src/common/thread.cpp b/src/common/thread.cpp index 9e207118f..5144c0d9f 100644 --- a/src/common/thread.cpp +++ b/src/common/thread.cpp @@ -25,23 +25,6 @@ namespace Common { -int CurrentThreadId() { -#ifdef _MSC_VER - return GetCurrentThreadId(); -#elif defined __APPLE__ - return mach_thread_self(); -#else - return 0; -#endif -} - -#ifdef _WIN32 -// Supporting functions -void SleepCurrentThread(int ms) { - Sleep(ms); -} -#endif - #ifdef _MSC_VER void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) { @@ -62,7 +45,7 @@ void SwitchCurrentThread() { // This is implemented much nicer in upcoming msvc++, see: // http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.100).aspx -void SetCurrentThreadName(const char* szThreadName) { +void SetCurrentThreadName(const char* name) { static const DWORD MS_VC_EXCEPTION = 0x406D1388; #pragma pack(push, 8) @@ -75,7 +58,7 @@ void SetCurrentThreadName(const char* szThreadName) { #pragma pack(pop) info.dwType = 0x1000; - info.szName = szThreadName; + info.szName = name; info.dwThreadID = -1; // dwThreadID; info.dwFlags = 0; @@ -107,10 +90,6 @@ void SetCurrentThreadAffinity(u32 mask) { } #ifndef _WIN32 -void SleepCurrentThread(int ms) { - usleep(1000 * ms); -} - void SwitchCurrentThread() { usleep(1000 * 1); } @@ -118,15 +97,15 @@ void SwitchCurrentThread() { // MinGW with the POSIX threading model does not support pthread_setname_np #if !defined(_WIN32) || defined(_MSC_VER) -void SetCurrentThreadName(const char* szThreadName) { +void SetCurrentThreadName(const char* name) { #ifdef __APPLE__ - pthread_setname_np(szThreadName); + pthread_setname_np(name); #elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__) - pthread_set_name_np(pthread_self(), szThreadName); + pthread_set_name_np(pthread_self(), name); #elif defined(__NetBSD__) - pthread_setname_np(pthread_self(), "%s", (void*)szThreadName); + pthread_setname_np(pthread_self(), "%s", (void*)name); #else - pthread_setname_np(pthread_self(), szThreadName); + pthread_setname_np(pthread_self(), name); #endif } #endif diff --git a/src/common/thread.h b/src/common/thread.h index 6cbdb96a3..2cf74452d 100644 --- a/src/common/thread.h +++ b/src/common/thread.h @@ -13,15 +13,8 @@ namespace Common { -int CurrentThreadId(); - -void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask); -void SetCurrentThreadAffinity(u32 mask); - class Event { public: - Event() : is_set(false) {} - void Set() { std::lock_guard<std::mutex> lk(mutex); if (!is_set) { @@ -53,14 +46,14 @@ public: } private: - bool is_set; + bool is_set = false; std::condition_variable condvar; std::mutex mutex; }; class Barrier { public: - explicit Barrier(std::size_t count_) : count(count_), waiting(0), generation(0) {} + explicit Barrier(std::size_t count_) : count(count_) {} /// Blocks until all "count" threads have called Sync() void Sync() { @@ -80,12 +73,13 @@ public: private: std::condition_variable condvar; std::mutex mutex; - const std::size_t count; - std::size_t waiting; - std::size_t generation; // Incremented once each time the barrier is used + std::size_t count; + std::size_t waiting = 0; + std::size_t generation = 0; // Incremented once each time the barrier is used }; -void SleepCurrentThread(int ms); +void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask); +void SetCurrentThreadAffinity(u32 mask); void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms void SetCurrentThreadName(const char* name); diff --git a/src/common/x64/xbyak_abi.h b/src/common/x64/xbyak_abi.h deleted file mode 100644 index 636a5c0f9..000000000 --- a/src/common/x64/xbyak_abi.h +++ /dev/null @@ -1,222 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <initializer_list> -#include <xbyak.h> -#include "common/assert.h" -#include "common/bit_set.h" - -namespace Common::X64 { - -inline int RegToIndex(const Xbyak::Reg& reg) { - using Kind = Xbyak::Reg::Kind; - ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0, - "RegSet only support GPRs and XMM registers."); - ASSERT_MSG(reg.getIdx() < 16, "RegSet only supports XXM0-15."); - return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16); -} - -inline Xbyak::Reg64 IndexToReg64(int reg_index) { - ASSERT(reg_index < 16); - return Xbyak::Reg64(reg_index); -} - -inline Xbyak::Xmm IndexToXmm(int reg_index) { - ASSERT(reg_index >= 16 && reg_index < 32); - return Xbyak::Xmm(reg_index - 16); -} - -inline Xbyak::Reg IndexToReg(int reg_index) { - if (reg_index < 16) { - return IndexToReg64(reg_index); - } else { - return IndexToXmm(reg_index); - } -} - -inline BitSet32 BuildRegSet(std::initializer_list<Xbyak::Reg> regs) { - BitSet32 bits; - for (const Xbyak::Reg& reg : regs) { - bits[RegToIndex(reg)] = true; - } - return bits; -} - -const BitSet32 ABI_ALL_GPRS(0x0000FFFF); -const BitSet32 ABI_ALL_XMMS(0xFFFF0000); - -#ifdef _WIN32 - -// Microsoft x64 ABI -const Xbyak::Reg ABI_RETURN = Xbyak::util::rax; -const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx; -const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx; -const Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8; -const Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9; - -const BitSet32 ABI_ALL_CALLER_SAVED = BuildRegSet({ - // GPRs - Xbyak::util::rcx, - Xbyak::util::rdx, - Xbyak::util::r8, - Xbyak::util::r9, - Xbyak::util::r10, - Xbyak::util::r11, - // XMMs - Xbyak::util::xmm0, - Xbyak::util::xmm1, - Xbyak::util::xmm2, - Xbyak::util::xmm3, - Xbyak::util::xmm4, - Xbyak::util::xmm5, -}); - -const BitSet32 ABI_ALL_CALLEE_SAVED = BuildRegSet({ - // GPRs - Xbyak::util::rbx, - Xbyak::util::rsi, - Xbyak::util::rdi, - Xbyak::util::rbp, - Xbyak::util::r12, - Xbyak::util::r13, - Xbyak::util::r14, - Xbyak::util::r15, - // XMMs - Xbyak::util::xmm6, - Xbyak::util::xmm7, - Xbyak::util::xmm8, - Xbyak::util::xmm9, - Xbyak::util::xmm10, - Xbyak::util::xmm11, - Xbyak::util::xmm12, - Xbyak::util::xmm13, - Xbyak::util::xmm14, - Xbyak::util::xmm15, -}); - -constexpr std::size_t ABI_SHADOW_SPACE = 0x20; - -#else - -// System V x86-64 ABI -const Xbyak::Reg ABI_RETURN = Xbyak::util::rax; -const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi; -const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi; -const Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx; -const Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx; - -const BitSet32 ABI_ALL_CALLER_SAVED = BuildRegSet({ - // GPRs - Xbyak::util::rcx, - Xbyak::util::rdx, - Xbyak::util::rdi, - Xbyak::util::rsi, - Xbyak::util::r8, - Xbyak::util::r9, - Xbyak::util::r10, - Xbyak::util::r11, - // XMMs - Xbyak::util::xmm0, - Xbyak::util::xmm1, - Xbyak::util::xmm2, - Xbyak::util::xmm3, - Xbyak::util::xmm4, - Xbyak::util::xmm5, - Xbyak::util::xmm6, - Xbyak::util::xmm7, - Xbyak::util::xmm8, - Xbyak::util::xmm9, - Xbyak::util::xmm10, - Xbyak::util::xmm11, - Xbyak::util::xmm12, - Xbyak::util::xmm13, - Xbyak::util::xmm14, - Xbyak::util::xmm15, -}); - -const BitSet32 ABI_ALL_CALLEE_SAVED = BuildRegSet({ - // GPRs - Xbyak::util::rbx, - Xbyak::util::rbp, - Xbyak::util::r12, - Xbyak::util::r13, - Xbyak::util::r14, - Xbyak::util::r15, -}); - -constexpr std::size_t ABI_SHADOW_SPACE = 0; - -#endif - -inline void ABI_CalculateFrameSize(BitSet32 regs, std::size_t rsp_alignment, - std::size_t needed_frame_size, s32* out_subtraction, - s32* out_xmm_offset) { - int count = (regs & ABI_ALL_GPRS).Count(); - rsp_alignment -= count * 8; - std::size_t subtraction = 0; - int xmm_count = (regs & ABI_ALL_XMMS).Count(); - if (xmm_count) { - // If we have any XMMs to save, we must align the stack here. - subtraction = rsp_alignment & 0xF; - } - subtraction += 0x10 * xmm_count; - std::size_t xmm_base_subtraction = subtraction; - subtraction += needed_frame_size; - subtraction += ABI_SHADOW_SPACE; - // Final alignment. - rsp_alignment -= subtraction; - subtraction += rsp_alignment & 0xF; - - *out_subtraction = (s32)subtraction; - *out_xmm_offset = (s32)(subtraction - xmm_base_subtraction); -} - -inline std::size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs, - std::size_t rsp_alignment, - std::size_t needed_frame_size = 0) { - s32 subtraction, xmm_offset; - ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset); - - for (int reg_index : (regs & ABI_ALL_GPRS)) { - code.push(IndexToReg64(reg_index)); - } - - if (subtraction != 0) { - code.sub(code.rsp, subtraction); - } - - for (int reg_index : (regs & ABI_ALL_XMMS)) { - code.movaps(code.xword[code.rsp + xmm_offset], IndexToXmm(reg_index)); - xmm_offset += 0x10; - } - - return ABI_SHADOW_SPACE; -} - -inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, BitSet32 regs, - std::size_t rsp_alignment, - std::size_t needed_frame_size = 0) { - s32 subtraction, xmm_offset; - ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size, &subtraction, &xmm_offset); - - for (int reg_index : (regs & ABI_ALL_XMMS)) { - code.movaps(IndexToXmm(reg_index), code.xword[code.rsp + xmm_offset]); - xmm_offset += 0x10; - } - - if (subtraction != 0) { - code.add(code.rsp, subtraction); - } - - // GPRs need to be popped in reverse order - for (int reg_index = 15; reg_index >= 0; reg_index--) { - if (regs[reg_index]) { - code.pop(IndexToReg64(reg_index)); - } - } -} - -} // namespace Common::X64 diff --git a/src/common/x64/xbyak_util.h b/src/common/x64/xbyak_util.h deleted file mode 100644 index 5cc8a8c76..000000000 --- a/src/common/x64/xbyak_util.h +++ /dev/null @@ -1,47 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <type_traits> -#include <xbyak.h> -#include "common/x64/xbyak_abi.h" - -namespace Common::X64 { - -// Constants for use with cmpps/cmpss -enum { - CMP_EQ = 0, - CMP_LT = 1, - CMP_LE = 2, - CMP_UNORD = 3, - CMP_NEQ = 4, - CMP_NLT = 5, - CMP_NLE = 6, - CMP_ORD = 7, -}; - -inline bool IsWithin2G(uintptr_t ref, uintptr_t target) { - u64 distance = target - (ref + 5); - return !(distance >= 0x8000'0000ULL && distance <= ~0x8000'0000ULL); -} - -inline bool IsWithin2G(const Xbyak::CodeGenerator& code, uintptr_t target) { - return IsWithin2G(reinterpret_cast<uintptr_t>(code.getCurr()), target); -} - -template <typename T> -inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) { - static_assert(std::is_pointer_v<T>, "Argument must be a (function) pointer."); - std::size_t addr = reinterpret_cast<std::size_t>(f); - if (IsWithin2G(code, addr)) { - code.call(f); - } else { - // ABI_RETURN is a safe temp register to use before a call - code.mov(ABI_RETURN, addr); - code.call(ABI_RETURN); - } -} - -} // namespace Common::X64 diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 64fdf38cd..e1f21a764 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -12,6 +12,8 @@ add_library(core STATIC core_timing.h core_timing_util.cpp core_timing_util.h + cpu_core_manager.cpp + cpu_core_manager.h crypto/aes_util.cpp crypto/aes_util.h crypto/encryption_layer.cpp @@ -77,6 +79,8 @@ add_library(core STATIC file_sys/vfs_vector.h file_sys/xts_archive.cpp file_sys/xts_archive.h + frontend/applets/software_keyboard.cpp + frontend/applets/software_keyboard.h frontend/emu_window.cpp frontend/emu_window.h frontend/framebuffer_layout.cpp @@ -150,6 +154,12 @@ add_library(core STATIC hle/service/am/applet_ae.h hle/service/am/applet_oe.cpp hle/service/am/applet_oe.h + hle/service/am/applets/applets.cpp + hle/service/am/applets/applets.h + hle/service/am/applets/software_keyboard.cpp + hle/service/am/applets/software_keyboard.h + hle/service/am/applets/stub_applet.cpp + hle/service/am/applets/stub_applet.h hle/service/am/idle.cpp hle/service/am/idle.h hle/service/am/omm.cpp diff --git a/src/core/core.cpp b/src/core/core.cpp index 6d5b5a2d0..795fabc65 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -14,6 +14,7 @@ #include "core/core.h" #include "core/core_cpu.h" #include "core/core_timing.h" +#include "core/cpu_core_manager.h" #include "core/file_sys/mode.h" #include "core/file_sys/vfs_concat.h" #include "core/file_sys/vfs_real.h" @@ -23,12 +24,13 @@ #include "core/hle/kernel/process.h" #include "core/hle/kernel/scheduler.h" #include "core/hle/kernel/thread.h" +#include "core/hle/service/am/applets/software_keyboard.h" #include "core/hle/service/service.h" #include "core/hle/service/sm/sm.h" #include "core/loader/loader.h" #include "core/perf_stats.h" -#include "core/settings.h" #include "core/telemetry_session.h" +#include "frontend/applets/software_keyboard.h" #include "video_core/debug_utils/debug_utils.h" #include "video_core/gpu.h" #include "video_core/renderer_base.h" @@ -69,64 +71,22 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, return vfs->OpenFile(path, FileSys::Mode::Read); } - -/// Runs a CPU core while the system is powered on -void RunCpuCore(Cpu& cpu_state) { - while (Core::System::GetInstance().IsPoweredOn()) { - cpu_state.RunLoop(true); - } -} } // Anonymous namespace struct System::Impl { Cpu& CurrentCpuCore() { - if (Settings::values.use_multi_core) { - const auto& search = thread_to_cpu.find(std::this_thread::get_id()); - ASSERT(search != thread_to_cpu.end()); - ASSERT(search->second); - return *search->second; - } - - // Otherwise, use single-threaded mode active_core variable - return *cpu_cores[active_core]; + return cpu_core_manager.GetCurrentCore(); } ResultStatus RunLoop(bool tight_loop) { status = ResultStatus::Success; - // Update thread_to_cpu in case Core 0 is run from a different host thread - thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get(); - - if (GDBStub::IsServerEnabled()) { - GDBStub::HandlePacket(); - - // If the loop is halted and we want to step, use a tiny (1) number of instructions to - // execute. Otherwise, get out of the loop function. - if (GDBStub::GetCpuHaltFlag()) { - if (GDBStub::GetCpuStepFlag()) { - tight_loop = false; - } else { - return ResultStatus::Success; - } - } - } - - for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) { - cpu_cores[active_core]->RunLoop(tight_loop); - if (Settings::values.use_multi_core) { - // Cores 1-3 are run on other threads in this mode - break; - } - } - - if (GDBStub::IsServerEnabled()) { - GDBStub::SetCpuStepFlag(false); - } + cpu_core_manager.RunLoop(tight_loop); return status; } - ResultStatus Init(Frontend::EmuWindow& emu_window) { + ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) { LOG_DEBUG(HW_Memory, "initialized OK"); CoreTiming::Init(); @@ -136,15 +96,13 @@ struct System::Impl { if (virtual_filesystem == nullptr) virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>(); + /// Create default implementations of applets if one is not provided. + if (software_keyboard == nullptr) + software_keyboard = std::make_unique<Core::Frontend::DefaultSoftwareKeyboardApplet>(); + auto main_process = Kernel::Process::Create(kernel, "main"); kernel.MakeCurrentProcess(main_process.get()); - cpu_barrier = std::make_unique<CpuBarrier>(); - cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size()); - for (std::size_t index = 0; index < cpu_cores.size(); ++index) { - cpu_cores[index] = std::make_unique<Cpu>(*cpu_exclusive_monitor, *cpu_barrier, index); - } - telemetry_session = std::make_unique<Core::TelemetrySession>(); service_manager = std::make_shared<Service::SM::ServiceManager>(); @@ -158,17 +116,8 @@ struct System::Impl { gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer()); - // Create threads for CPU cores 1-3, and build thread_to_cpu map - // CPU core 0 is run on the main thread - thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0].get(); - if (Settings::values.use_multi_core) { - for (std::size_t index = 0; index < cpu_core_threads.size(); ++index) { - cpu_core_threads[index] = - std::make_unique<std::thread>(RunCpuCore, std::ref(*cpu_cores[index + 1])); - thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1].get(); - } - } - + cpu_core_manager.Initialize(system); + is_powered_on = true; LOG_DEBUG(Core, "Initialized OK"); // Reset counters and set time origin to current frame @@ -178,7 +127,8 @@ struct System::Impl { return ResultStatus::Success; } - ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath) { + ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, + const std::string& filepath) { app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath)); if (!app_loader) { @@ -195,7 +145,7 @@ struct System::Impl { return ResultStatus::ErrorSystemMode; } - ResultStatus init_result{Init(emu_window)}; + ResultStatus init_result{Init(system, emu_window)}; if (init_result != ResultStatus::Success) { LOG_CRITICAL(Core, "Failed to initialize system (Error {})!", static_cast<int>(init_result)); @@ -225,6 +175,8 @@ struct System::Impl { Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", perf_results.frametime * 1000.0); + is_powered_on = false; + // Shutdown emulation session renderer.reset(); GDBStub::Shutdown(); @@ -234,19 +186,7 @@ struct System::Impl { gpu_core.reset(); // Close all CPU/threading state - cpu_barrier->NotifyEnd(); - if (Settings::values.use_multi_core) { - for (auto& thread : cpu_core_threads) { - thread->join(); - thread.reset(); - } - } - thread_to_cpu.clear(); - for (auto& cpu_core : cpu_cores) { - cpu_core.reset(); - } - cpu_exclusive_monitor.reset(); - cpu_barrier.reset(); + cpu_core_manager.Shutdown(); // Shutdown kernel and core timing kernel.Shutdown(); @@ -283,11 +223,11 @@ struct System::Impl { std::unique_ptr<VideoCore::RendererBase> renderer; std::unique_ptr<Tegra::GPU> gpu_core; std::shared_ptr<Tegra::DebugContext> debug_context; - std::unique_ptr<ExclusiveMonitor> cpu_exclusive_monitor; - std::unique_ptr<CpuBarrier> cpu_barrier; - std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cpu_cores; - std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads; - std::size_t active_core{}; ///< Active core, only used in single thread mode + CpuCoreManager cpu_core_manager; + bool is_powered_on = false; + + /// Frontend applets + std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard; /// Service manager std::shared_ptr<Service::SM::ServiceManager> service_manager; @@ -298,9 +238,6 @@ struct System::Impl { ResultStatus status = ResultStatus::Success; std::string status_details = ""; - /// Map of guest threads to CPU cores - std::map<std::thread::id, Cpu*> thread_to_cpu; - Core::PerfStats perf_stats; Core::FrameLimiter frame_limiter; }; @@ -325,17 +262,15 @@ System::ResultStatus System::SingleStep() { } void System::InvalidateCpuInstructionCaches() { - for (auto& cpu : impl->cpu_cores) { - cpu->ArmInterface().ClearInstructionCache(); - } + impl->cpu_core_manager.InvalidateAllInstructionCaches(); } System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) { - return impl->Load(emu_window, filepath); + return impl->Load(*this, emu_window, filepath); } bool System::IsPoweredOn() const { - return impl->cpu_barrier && impl->cpu_barrier->IsAlive(); + return impl->is_powered_on; } void System::PrepareReschedule() { @@ -399,21 +334,20 @@ const ARM_Interface& System::ArmInterface(std::size_t core_index) const { } Cpu& System::CpuCore(std::size_t core_index) { - ASSERT(core_index < NUM_CPU_CORES); - return *impl->cpu_cores[core_index]; + return impl->cpu_core_manager.GetCore(core_index); } const Cpu& System::CpuCore(std::size_t core_index) const { ASSERT(core_index < NUM_CPU_CORES); - return *impl->cpu_cores[core_index]; + return impl->cpu_core_manager.GetCore(core_index); } ExclusiveMonitor& System::Monitor() { - return *impl->cpu_exclusive_monitor; + return impl->cpu_core_manager.GetExclusiveMonitor(); } const ExclusiveMonitor& System::Monitor() const { - return *impl->cpu_exclusive_monitor; + return impl->cpu_core_manager.GetExclusiveMonitor(); } Tegra::GPU& System::GPU() { @@ -488,8 +422,16 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const { return impl->virtual_filesystem; } +void System::SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet) { + impl->software_keyboard = std::move(applet); +} + +const Core::Frontend::SoftwareKeyboardApplet& System::GetSoftwareKeyboard() const { + return *impl->software_keyboard; +} + System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) { - return impl->Init(emu_window); + return impl->Init(*this, emu_window); } void System::Shutdown() { diff --git a/src/core/core.h b/src/core/core.h index cfacceb81..be71bd437 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -13,6 +13,7 @@ namespace Core::Frontend { class EmuWindow; +class SoftwareKeyboardApplet; } // namespace Core::Frontend namespace FileSys { @@ -236,6 +237,10 @@ public: std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const; + void SetSoftwareKeyboard(std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> applet); + + const Core::Frontend::SoftwareKeyboardApplet& GetSoftwareKeyboard() const; + private: System(); diff --git a/src/core/cpu_core_manager.cpp b/src/core/cpu_core_manager.cpp new file mode 100644 index 000000000..769a6fefa --- /dev/null +++ b/src/core/cpu_core_manager.cpp @@ -0,0 +1,142 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/assert.h" +#include "core/arm/exclusive_monitor.h" +#include "core/core.h" +#include "core/core_cpu.h" +#include "core/cpu_core_manager.h" +#include "core/gdbstub/gdbstub.h" +#include "core/settings.h" + +namespace Core { +namespace { +void RunCpuCore(const System& system, Cpu& cpu_state) { + while (system.IsPoweredOn()) { + cpu_state.RunLoop(true); + } +} +} // Anonymous namespace + +CpuCoreManager::CpuCoreManager() = default; +CpuCoreManager::~CpuCoreManager() = default; + +void CpuCoreManager::Initialize(System& system) { + barrier = std::make_unique<CpuBarrier>(); + exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size()); + + for (std::size_t index = 0; index < cores.size(); ++index) { + cores[index] = std::make_unique<Cpu>(*exclusive_monitor, *barrier, index); + } + + // Create threads for CPU cores 1-3, and build thread_to_cpu map + // CPU core 0 is run on the main thread + thread_to_cpu[std::this_thread::get_id()] = cores[0].get(); + if (!Settings::values.use_multi_core) { + return; + } + + for (std::size_t index = 0; index < core_threads.size(); ++index) { + core_threads[index] = std::make_unique<std::thread>(RunCpuCore, std::cref(system), + std::ref(*cores[index + 1])); + thread_to_cpu[core_threads[index]->get_id()] = cores[index + 1].get(); + } +} + +void CpuCoreManager::Shutdown() { + barrier->NotifyEnd(); + if (Settings::values.use_multi_core) { + for (auto& thread : core_threads) { + thread->join(); + thread.reset(); + } + } + + thread_to_cpu.clear(); + for (auto& cpu_core : cores) { + cpu_core.reset(); + } + + exclusive_monitor.reset(); + barrier.reset(); +} + +Cpu& CpuCoreManager::GetCore(std::size_t index) { + return *cores.at(index); +} + +const Cpu& CpuCoreManager::GetCore(std::size_t index) const { + return *cores.at(index); +} + +ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() { + return *exclusive_monitor; +} + +const ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() const { + return *exclusive_monitor; +} + +Cpu& CpuCoreManager::GetCurrentCore() { + if (Settings::values.use_multi_core) { + const auto& search = thread_to_cpu.find(std::this_thread::get_id()); + ASSERT(search != thread_to_cpu.end()); + ASSERT(search->second); + return *search->second; + } + + // Otherwise, use single-threaded mode active_core variable + return *cores[active_core]; +} + +const Cpu& CpuCoreManager::GetCurrentCore() const { + if (Settings::values.use_multi_core) { + const auto& search = thread_to_cpu.find(std::this_thread::get_id()); + ASSERT(search != thread_to_cpu.end()); + ASSERT(search->second); + return *search->second; + } + + // Otherwise, use single-threaded mode active_core variable + return *cores[active_core]; +} + +void CpuCoreManager::RunLoop(bool tight_loop) { + // Update thread_to_cpu in case Core 0 is run from a different host thread + thread_to_cpu[std::this_thread::get_id()] = cores[0].get(); + + if (GDBStub::IsServerEnabled()) { + GDBStub::HandlePacket(); + + // If the loop is halted and we want to step, use a tiny (1) number of instructions to + // execute. Otherwise, get out of the loop function. + if (GDBStub::GetCpuHaltFlag()) { + if (GDBStub::GetCpuStepFlag()) { + tight_loop = false; + } else { + return; + } + } + } + + for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) { + cores[active_core]->RunLoop(tight_loop); + if (Settings::values.use_multi_core) { + // Cores 1-3 are run on other threads in this mode + break; + } + } + + if (GDBStub::IsServerEnabled()) { + GDBStub::SetCpuStepFlag(false); + } +} + +void CpuCoreManager::InvalidateAllInstructionCaches() { + for (auto& cpu : cores) { + cpu->ArmInterface().ClearInstructionCache(); + } +} + +} // namespace Core diff --git a/src/core/cpu_core_manager.h b/src/core/cpu_core_manager.h new file mode 100644 index 000000000..a4d70ec56 --- /dev/null +++ b/src/core/cpu_core_manager.h @@ -0,0 +1,59 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <map> +#include <memory> +#include <thread> + +namespace Core { + +class Cpu; +class CpuBarrier; +class ExclusiveMonitor; +class System; + +class CpuCoreManager { +public: + CpuCoreManager(); + CpuCoreManager(const CpuCoreManager&) = delete; + CpuCoreManager(CpuCoreManager&&) = delete; + + ~CpuCoreManager(); + + CpuCoreManager& operator=(const CpuCoreManager&) = delete; + CpuCoreManager& operator=(CpuCoreManager&&) = delete; + + void Initialize(System& system); + void Shutdown(); + + Cpu& GetCore(std::size_t index); + const Cpu& GetCore(std::size_t index) const; + + Cpu& GetCurrentCore(); + const Cpu& GetCurrentCore() const; + + ExclusiveMonitor& GetExclusiveMonitor(); + const ExclusiveMonitor& GetExclusiveMonitor() const; + + void RunLoop(bool tight_loop); + + void InvalidateAllInstructionCaches(); + +private: + static constexpr std::size_t NUM_CPU_CORES = 4; + + std::unique_ptr<ExclusiveMonitor> exclusive_monitor; + std::unique_ptr<CpuBarrier> barrier; + std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cores; + std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> core_threads; + std::size_t active_core{}; ///< Active core, only used in single thread mode + + /// Map of guest threads to CPU cores + std::map<std::thread::id, Cpu*> thread_to_cpu; +}; + +} // namespace Core diff --git a/src/core/file_sys/card_image.h b/src/core/file_sys/card_image.h index 25f5914b6..a350496f7 100644 --- a/src/core/file_sys/card_image.h +++ b/src/core/file_sys/card_image.h @@ -32,7 +32,18 @@ enum class GamecardSize : u8 { }; struct GamecardInfo { - std::array<u8, 0x70> data; + u64_le firmware_version; + u32_le access_control_flags; + u32_le read_wait_time1; + u32_le read_wait_time2; + u32_le write_wait_time1; + u32_le write_wait_time2; + u32_le firmware_mode; + u32_le cup_version; + std::array<u8, 4> reserved1; + u64_le update_partition_hash; + u64_le cup_id; + std::array<u8, 0x38> reserved2; }; static_assert(sizeof(GamecardInfo) == 0x70, "GamecardInfo has incorrect size."); diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp index 8d062eb3e..e8df08724 100644 --- a/src/core/file_sys/patch_manager.cpp +++ b/src/core/file_sys/patch_manager.cpp @@ -26,6 +26,11 @@ namespace FileSys { constexpr u64 SINGLE_BYTE_MODULUS = 0x100; constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000; +constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{ + "main", "main.npdm", "rtld", "sdk", "subsdk0", "subsdk1", "subsdk2", + "subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7", "subsdk8", "subsdk9", +}; + struct NSOBuildHeader { u32_le magic; INSERT_PADDING_BYTES(0x3C); @@ -57,6 +62,15 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const { if (exefs == nullptr) return exefs; + if (Settings::values.dump_exefs) { + LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id); + const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id); + if (dump_dir != nullptr) { + const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs"); + VfsRawCopyD(exefs, exefs_dir); + } + } + const auto installed = Service::FileSystem::GetUnionContents(); // Game Updates @@ -70,6 +84,30 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const { exefs = update->GetExeFS(); } + // LayeredExeFS + const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id); + if (load_dir != nullptr && load_dir->GetSize() > 0) { + auto patch_dirs = load_dir->GetSubdirectories(); + std::sort( + patch_dirs.begin(), patch_dirs.end(), + [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); }); + + std::vector<VirtualDir> layers; + layers.reserve(patch_dirs.size() + 1); + for (const auto& subdir : patch_dirs) { + auto exefs_dir = subdir->GetSubdirectory("exefs"); + if (exefs_dir != nullptr) + layers.push_back(std::move(exefs_dir)); + } + layers.push_back(exefs); + + auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers)); + if (layered != nullptr) { + LOG_INFO(Loader, " ExeFS: LayeredExeFS patches applied successfully"); + exefs = std::move(layered); + } + } + return exefs; } @@ -314,18 +352,25 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam if (IsDirValidAndNonEmpty(exefs_dir)) { bool ips = false; bool ipswitch = false; + bool layeredfs = false; for (const auto& file : exefs_dir->GetFiles()) { - if (file->GetExtension() == "ips") + if (file->GetExtension() == "ips") { ips = true; - else if (file->GetExtension() == "pchtxt") + } else if (file->GetExtension() == "pchtxt") { ipswitch = true; + } else if (std::find(EXEFS_FILE_NAMES.begin(), EXEFS_FILE_NAMES.end(), + file->GetName()) != EXEFS_FILE_NAMES.end()) { + layeredfs = true; + } } if (ips) AppendCommaIfNotEmpty(types, "IPS"); if (ipswitch) AppendCommaIfNotEmpty(types, "IPSwitch"); + if (layeredfs) + AppendCommaIfNotEmpty(types, "LayeredExeFS"); } if (IsDirValidAndNonEmpty(mod->GetSubdirectory("romfs"))) AppendCommaIfNotEmpty(types, "LayeredFS"); diff --git a/src/core/frontend/applets/software_keyboard.cpp b/src/core/frontend/applets/software_keyboard.cpp new file mode 100644 index 000000000..856ed33da --- /dev/null +++ b/src/core/frontend/applets/software_keyboard.cpp @@ -0,0 +1,29 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/logging/backend.h" +#include "common/string_util.h" +#include "core/frontend/applets/software_keyboard.h" + +namespace Core::Frontend { +SoftwareKeyboardApplet::~SoftwareKeyboardApplet() = default; + +void DefaultSoftwareKeyboardApplet::RequestText( + std::function<void(std::optional<std::u16string>)> out, + SoftwareKeyboardParameters parameters) const { + if (parameters.initial_text.empty()) + out(u"yuzu"); + + out(parameters.initial_text); +} + +void DefaultSoftwareKeyboardApplet::SendTextCheckDialog( + std::u16string error_message, std::function<void()> finished_check) const { + LOG_WARNING(Service_AM, + "(STUBBED) called - Default fallback software keyboard does not support text " + "check! (error_message={})", + Common::UTF16ToUTF8(error_message)); + finished_check(); +} +} // namespace Core::Frontend diff --git a/src/core/frontend/applets/software_keyboard.h b/src/core/frontend/applets/software_keyboard.h new file mode 100644 index 000000000..f9b202664 --- /dev/null +++ b/src/core/frontend/applets/software_keyboard.h @@ -0,0 +1,54 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <functional> +#include <optional> +#include <string> +#include "common/bit_field.h" +#include "common/common_types.h" + +namespace Core::Frontend { +struct SoftwareKeyboardParameters { + std::u16string submit_text; + std::u16string header_text; + std::u16string sub_text; + std::u16string guide_text; + std::u16string initial_text; + std::size_t max_length; + bool password; + bool cursor_at_beginning; + + union { + u8 value; + + BitField<1, 1, u8> disable_space; + BitField<2, 1, u8> disable_address; + BitField<3, 1, u8> disable_percent; + BitField<4, 1, u8> disable_slash; + BitField<6, 1, u8> disable_number; + BitField<7, 1, u8> disable_download_code; + }; +}; + +class SoftwareKeyboardApplet { +public: + virtual ~SoftwareKeyboardApplet(); + + virtual void RequestText(std::function<void(std::optional<std::u16string>)> out, + SoftwareKeyboardParameters parameters) const = 0; + virtual void SendTextCheckDialog(std::u16string error_message, + std::function<void()> finished_check) const = 0; +}; + +class DefaultSoftwareKeyboardApplet final : public SoftwareKeyboardApplet { +public: + void RequestText(std::function<void(std::optional<std::u16string>)> out, + SoftwareKeyboardParameters parameters) const override; + void SendTextCheckDialog(std::u16string error_message, + std::function<void()> finished_check) const override; +}; + +} // namespace Core::Frontend diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h index 39bdf4e21..16fdcd376 100644 --- a/src/core/frontend/input.h +++ b/src/core/frontend/input.h @@ -132,4 +132,11 @@ using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float> */ using TouchDevice = InputDevice<std::tuple<float, float, bool>>; +/** + * A mouse device is an input device that returns a tuple of two floats and four ints. + * The first two floats are X and Y device coordinates of the mouse (from 0-1). + * The s32s are the mouse wheel. + */ +using MouseDevice = InputDevice<std::tuple<float, float, s32, s32>>; + } // namespace Input diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp index bdcc889e0..687dea409 100644 --- a/src/core/gdbstub/gdbstub.cpp +++ b/src/core/gdbstub/gdbstub.cpp @@ -71,10 +71,6 @@ constexpr u32 PSTATE_REGISTER = 33; constexpr u32 UC_ARM64_REG_Q0 = 34; constexpr u32 FPCR_REGISTER = 66; -// TODO/WiP - Used while working on support for FPU -constexpr u32 TODO_DUMMY_REG_997 = 997; -constexpr u32 TODO_DUMMY_REG_998 = 998; - // For sample XML files see the GDB source /gdb/features // GDB also wants the l character at the start // This XML defines what the registers are for this specific ARM device @@ -260,6 +256,36 @@ static void RegWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr) } } +static u128 FpuRead(std::size_t id, Kernel::Thread* thread = nullptr) { + if (!thread) { + return u128{0}; + } + + auto& thread_context = thread->GetContext(); + + if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) { + return thread_context.vector_registers[id - UC_ARM64_REG_Q0]; + } else if (id == FPCR_REGISTER) { + return u128{thread_context.fpcr, 0}; + } else { + return u128{0}; + } +} + +static void FpuWrite(std::size_t id, u128 val, Kernel::Thread* thread = nullptr) { + if (!thread) { + return; + } + + auto& thread_context = thread->GetContext(); + + if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) { + thread_context.vector_registers[id - UC_ARM64_REG_Q0] = val; + } else if (id == FPCR_REGISTER) { + thread_context.fpcr = val[0]; + } +} + /** * Turns hex string character into the equivalent byte. * @@ -409,6 +435,27 @@ static u64 GdbHexToLong(const u8* src) { return output; } +/** + * Convert a gdb-formatted hex string into a u128. + * + * @param src Pointer to hex string. + */ +static u128 GdbHexToU128(const u8* src) { + u128 output; + + for (int i = 0; i < 16; i += 2) { + output[0] = (output[0] << 4) | HexCharToValue(src[15 - i - 1]); + output[0] = (output[0] << 4) | HexCharToValue(src[15 - i]); + } + + for (int i = 0; i < 16; i += 2) { + output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i - 1]); + output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i]); + } + + return output; +} + /// Read a byte from the gdb client. static u8 ReadByte() { u8 c; @@ -599,8 +646,7 @@ static void HandleQuery() { for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) { const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList(); for (const auto& thread : threads) { - val += fmt::format("{:x}", thread->GetThreadID()); - val += ","; + val += fmt::format("{:x},", thread->GetThreadID()); } } val.pop_back(); @@ -791,11 +837,15 @@ static void ReadRegister() { } else if (id == PSTATE_REGISTER) { IntToGdbHex(reply, static_cast<u32>(RegRead(id, current_thread))); } else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) { - LongToGdbHex(reply, RegRead(id, current_thread)); + u128 r = FpuRead(id, current_thread); + LongToGdbHex(reply, r[0]); + LongToGdbHex(reply + 16, r[1]); } else if (id == FPCR_REGISTER) { - LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_998, current_thread)); - } else { - LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_997, current_thread)); + u128 r = FpuRead(id, current_thread); + IntToGdbHex(reply, static_cast<u32>(r[0])); + } else if (id == FPCR_REGISTER + 1) { + u128 r = FpuRead(id, current_thread); + IntToGdbHex(reply, static_cast<u32>(r[0] >> 32)); } SendReply(reinterpret_cast<char*>(reply)); @@ -822,13 +872,18 @@ static void ReadRegisters() { bufptr += 8; - for (u32 reg = UC_ARM64_REG_Q0; reg <= UC_ARM64_REG_Q0 + 31; reg++) { - LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread)); + u128 r; + + for (u32 reg = UC_ARM64_REG_Q0; reg < FPCR_REGISTER; reg++) { + r = FpuRead(reg, current_thread); + LongToGdbHex(bufptr + reg * 32, r[0]); + LongToGdbHex(bufptr + reg * 32 + 16, r[1]); } bufptr += 32 * 32; - LongToGdbHex(bufptr, RegRead(TODO_DUMMY_REG_998, current_thread)); + r = FpuRead(FPCR_REGISTER, current_thread); + IntToGdbHex(bufptr, static_cast<u32>(r[0])); bufptr += 8; @@ -853,14 +908,12 @@ static void WriteRegister() { } else if (id == PSTATE_REGISTER) { RegWrite(id, GdbHexToInt(buffer_ptr), current_thread); } else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) { - RegWrite(id, GdbHexToLong(buffer_ptr), current_thread); + FpuWrite(id, GdbHexToU128(buffer_ptr), current_thread); } else if (id == FPCR_REGISTER) { - RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr), current_thread); - } else { - RegWrite(TODO_DUMMY_REG_997, GdbHexToLong(buffer_ptr), current_thread); + } else if (id == FPCR_REGISTER + 1) { } - // Update Unicorn context skipping scheduler, no running threads at this point + // Update ARM context, skipping scheduler - no running threads at this point Core::System::GetInstance() .ArmInterface(current_core) .LoadContext(current_thread->GetContext()); @@ -885,13 +938,13 @@ static void WriteRegisters() { } else if (reg >= UC_ARM64_REG_Q0 && reg < FPCR_REGISTER) { RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread); } else if (reg == FPCR_REGISTER) { - RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr + i * 16), current_thread); - } else { - UNIMPLEMENTED(); + RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread); + } else if (reg == FPCR_REGISTER + 1) { + RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread); } } - // Update Unicorn context skipping scheduler, no running threads at this point + // Update ARM context, skipping scheduler - no running threads at this point Core::System::GetInstance() .ArmInterface(current_core) .LoadContext(current_thread->GetContext()); @@ -917,12 +970,6 @@ static void ReadMemory() { SendReply("E01"); } - const auto& vm_manager = Core::CurrentProcess()->VMManager(); - if (addr < vm_manager.GetCodeRegionBaseAddress() || - addr >= vm_manager.GetMapRegionEndAddress()) { - return SendReply("E00"); - } - if (!Memory::IsValidVirtualAddress(addr)) { return SendReply("E00"); } @@ -967,7 +1014,7 @@ void Break(bool is_memory_break) { static void Step() { if (command_length > 1) { RegWrite(PC_REGISTER, GdbHexToLong(command_buffer + 1), current_thread); - // Update Unicorn context skipping scheduler, no running threads at this point + // Update ARM context, skipping scheduler - no running threads at this point Core::System::GetInstance() .ArmInterface(current_core) .LoadContext(current_thread->GetContext()); @@ -1010,7 +1057,7 @@ static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) { breakpoint.addr = addr; breakpoint.len = len; Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size()); - static constexpr std::array<u8, 4> btrap{{0x00, 0x7d, 0x20, 0xd4}}; + static constexpr std::array<u8, 4> btrap{0x00, 0x7d, 0x20, 0xd4}; Memory::WriteBlock(addr, btrap.data(), btrap.size()); Core::System::GetInstance().InvalidateCpuInstructionCaches(); p.insert({addr, breakpoint}); @@ -1321,13 +1368,15 @@ void SetCpuStepFlag(bool is_step) { } void SendTrap(Kernel::Thread* thread, int trap) { - if (send_trap) { - if (!halt_loop || current_thread == thread) { - current_thread = thread; - SendSignal(thread, trap); - } - halt_loop = true; - send_trap = false; + if (!send_trap) { + return; } + + if (!halt_loop || current_thread == thread) { + current_thread = thread; + SendSignal(thread, trap); + } + halt_loop = true; + send_trap = false; } }; // namespace GDBStub diff --git a/src/core/hle/kernel/handle_table.cpp b/src/core/hle/kernel/handle_table.cpp index 5ee5c05e3..1bf79b692 100644 --- a/src/core/hle/kernel/handle_table.cpp +++ b/src/core/hle/kernel/handle_table.cpp @@ -12,12 +12,23 @@ #include "core/hle/kernel/thread.h" namespace Kernel { +namespace { +constexpr u16 GetSlot(Handle handle) { + return handle >> 15; +} + +constexpr u16 GetGeneration(Handle handle) { + return handle & 0x7FFF; +} +} // Anonymous namespace HandleTable::HandleTable() { next_generation = 1; Clear(); } +HandleTable::~HandleTable() = default; + ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) { DEBUG_ASSERT(obj != nullptr); diff --git a/src/core/hle/kernel/handle_table.h b/src/core/hle/kernel/handle_table.h index 9e2f33e8a..e3f3e3fb8 100644 --- a/src/core/hle/kernel/handle_table.h +++ b/src/core/hle/kernel/handle_table.h @@ -43,6 +43,7 @@ enum KernelHandle : Handle { class HandleTable final : NonCopyable { public: HandleTable(); + ~HandleTable(); /** * Allocates a handle for the given object. @@ -89,18 +90,8 @@ public: void Clear(); private: - /** - * This is the maximum limit of handles allowed per process in CTR-OS. It can be further - * reduced by ExHeader values, but this is not emulated here. - */ - static const std::size_t MAX_COUNT = 4096; - - static u16 GetSlot(Handle handle) { - return handle >> 15; - } - static u16 GetGeneration(Handle handle) { - return handle & 0x7FFF; - } + /// This is the maximum limit of handles allowed per process in Horizon + static constexpr std::size_t MAX_COUNT = 1024; /// Stores the Object referenced by the handle or null if the slot is empty. std::array<SharedPtr<Object>, MAX_COUNT> objects; diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 1fd4ba5d2..e441c5bc6 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -105,7 +105,7 @@ struct KernelCore::Impl { void Initialize(KernelCore& kernel) { Shutdown(); - InitializeResourceLimits(kernel); + InitializeSystemResourceLimit(kernel); InitializeThreads(); InitializeTimers(); } @@ -118,7 +118,7 @@ struct KernelCore::Impl { process_list.clear(); current_process = nullptr; - resource_limits.fill(nullptr); + system_resource_limit = nullptr; thread_wakeup_callback_handle_table.Clear(); thread_wakeup_event_type = nullptr; @@ -129,63 +129,17 @@ struct KernelCore::Impl { named_ports.clear(); } - void InitializeResourceLimits(KernelCore& kernel) { - // Create the four resource limits that the system uses - // Create the APPLICATION resource limit - SharedPtr<ResourceLimit> resource_limit = ResourceLimit::Create(kernel, "Applications"); - resource_limit->max_priority = 0x18; - resource_limit->max_commit = 0x4000000; - resource_limit->max_threads = 0x20; - resource_limit->max_events = 0x20; - resource_limit->max_mutexes = 0x20; - resource_limit->max_semaphores = 0x8; - resource_limit->max_timers = 0x8; - resource_limit->max_shared_mems = 0x10; - resource_limit->max_address_arbiters = 0x2; - resource_limit->max_cpu_time = 0x1E; - resource_limits[static_cast<u8>(ResourceLimitCategory::APPLICATION)] = resource_limit; - - // Create the SYS_APPLET resource limit - resource_limit = ResourceLimit::Create(kernel, "System Applets"); - resource_limit->max_priority = 0x4; - resource_limit->max_commit = 0x5E00000; - resource_limit->max_threads = 0x1D; - resource_limit->max_events = 0xB; - resource_limit->max_mutexes = 0x8; - resource_limit->max_semaphores = 0x4; - resource_limit->max_timers = 0x4; - resource_limit->max_shared_mems = 0x8; - resource_limit->max_address_arbiters = 0x3; - resource_limit->max_cpu_time = 0x2710; - resource_limits[static_cast<u8>(ResourceLimitCategory::SYS_APPLET)] = resource_limit; - - // Create the LIB_APPLET resource limit - resource_limit = ResourceLimit::Create(kernel, "Library Applets"); - resource_limit->max_priority = 0x4; - resource_limit->max_commit = 0x600000; - resource_limit->max_threads = 0xE; - resource_limit->max_events = 0x8; - resource_limit->max_mutexes = 0x8; - resource_limit->max_semaphores = 0x4; - resource_limit->max_timers = 0x4; - resource_limit->max_shared_mems = 0x8; - resource_limit->max_address_arbiters = 0x1; - resource_limit->max_cpu_time = 0x2710; - resource_limits[static_cast<u8>(ResourceLimitCategory::LIB_APPLET)] = resource_limit; - - // Create the OTHER resource limit - resource_limit = ResourceLimit::Create(kernel, "Others"); - resource_limit->max_priority = 0x4; - resource_limit->max_commit = 0x2180000; - resource_limit->max_threads = 0xE1; - resource_limit->max_events = 0x108; - resource_limit->max_mutexes = 0x25; - resource_limit->max_semaphores = 0x43; - resource_limit->max_timers = 0x2C; - resource_limit->max_shared_mems = 0x1F; - resource_limit->max_address_arbiters = 0x2D; - resource_limit->max_cpu_time = 0x3E8; - resource_limits[static_cast<u8>(ResourceLimitCategory::OTHER)] = resource_limit; + // Creates the default system resource limit + void InitializeSystemResourceLimit(KernelCore& kernel) { + system_resource_limit = ResourceLimit::Create(kernel, "System"); + + // If setting the default system values fails, then something seriously wrong has occurred. + ASSERT(system_resource_limit->SetLimitValue(ResourceType::PhysicalMemory, 0x200000000) + .IsSuccess()); + ASSERT(system_resource_limit->SetLimitValue(ResourceType::Threads, 800).IsSuccess()); + ASSERT(system_resource_limit->SetLimitValue(ResourceType::Events, 700).IsSuccess()); + ASSERT(system_resource_limit->SetLimitValue(ResourceType::TransferMemory, 200).IsSuccess()); + ASSERT(system_resource_limit->SetLimitValue(ResourceType::Sessions, 900).IsSuccess()); } void InitializeThreads() { @@ -208,7 +162,7 @@ struct KernelCore::Impl { std::vector<SharedPtr<Process>> process_list; Process* current_process = nullptr; - std::array<SharedPtr<ResourceLimit>, 4> resource_limits; + SharedPtr<ResourceLimit> system_resource_limit; /// The event type of the generic timer callback event CoreTiming::EventType* timer_callback_event_type = nullptr; @@ -239,9 +193,8 @@ void KernelCore::Shutdown() { impl->Shutdown(); } -SharedPtr<ResourceLimit> KernelCore::ResourceLimitForCategory( - ResourceLimitCategory category) const { - return impl->resource_limits.at(static_cast<std::size_t>(category)); +SharedPtr<ResourceLimit> KernelCore::GetSystemResourceLimit() const { + return impl->system_resource_limit; } SharedPtr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const { diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index 7f822d524..ea00c89f5 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -24,8 +24,6 @@ class ResourceLimit; class Thread; class Timer; -enum class ResourceLimitCategory : u8; - /// Represents a single instance of the kernel. class KernelCore { private: @@ -47,8 +45,8 @@ public: /// Clears all resources in use by the kernel instance. void Shutdown(); - /// Retrieves a shared pointer to a ResourceLimit identified by the given category. - SharedPtr<ResourceLimit> ResourceLimitForCategory(ResourceLimitCategory category) const; + /// Retrieves a shared pointer to the system resource limit instance. + SharedPtr<ResourceLimit> GetSystemResourceLimit() const; /// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table. SharedPtr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const; diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp index f06b6bb55..7ca538401 100644 --- a/src/core/hle/kernel/process.cpp +++ b/src/core/hle/kernel/process.cpp @@ -4,6 +4,7 @@ #include <algorithm> #include <memory> +#include <random> #include "common/assert.h" #include "common/logging/log.h" #include "core/core.h" @@ -28,7 +29,7 @@ SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) { process->name = std::move(name); process->flags.raw = 0; process->flags.memory_region.Assign(MemoryRegion::APPLICATION); - process->resource_limit = kernel.ResourceLimitForCategory(ResourceLimitCategory::APPLICATION); + process->resource_limit = kernel.GetSystemResourceLimit(); process->status = ProcessStatus::Created; process->program_id = 0; process->process_id = kernel.CreateNewProcessID(); @@ -252,8 +253,8 @@ ResultCode Process::HeapFree(VAddr target, u32 size) { return vm_manager.HeapFree(target, size); } -ResultCode Process::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size) { - return vm_manager.MirrorMemory(dst_addr, src_addr, size); +ResultCode Process::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state) { + return vm_manager.MirrorMemory(dst_addr, src_addr, size, state); } ResultCode Process::UnmapMemory(VAddr dst_addr, VAddr /*src_addr*/, u64 size) { diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h index cf48787ce..ada845c7f 100644 --- a/src/core/hle/kernel/process.h +++ b/src/core/hle/kernel/process.h @@ -8,7 +8,6 @@ #include <bitset> #include <cstddef> #include <memory> -#include <random> #include <string> #include <vector> #include <boost/container/static_vector.hpp> @@ -259,7 +258,8 @@ public: ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms); ResultCode HeapFree(VAddr target, u32 size); - ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size); + ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, + MemoryState state = MemoryState::Mapped); ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size); diff --git a/src/core/hle/kernel/resource_limit.cpp b/src/core/hle/kernel/resource_limit.cpp index b253a680f..2f9695005 100644 --- a/src/core/hle/kernel/resource_limit.cpp +++ b/src/core/hle/kernel/resource_limit.cpp @@ -2,12 +2,16 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <cstring> -#include "common/assert.h" -#include "common/logging/log.h" +#include "core/hle/kernel/errors.h" #include "core/hle/kernel/resource_limit.h" +#include "core/hle/result.h" namespace Kernel { +namespace { +constexpr std::size_t ResourceTypeToIndex(ResourceType type) { + return static_cast<std::size_t>(type); +} +} // Anonymous namespace ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {} ResourceLimit::~ResourceLimit() = default; @@ -19,59 +23,22 @@ SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel, std::string n return resource_limit; } -s32 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const { - switch (resource) { - case ResourceType::Commit: - return current_commit; - case ResourceType::Thread: - return current_threads; - case ResourceType::Event: - return current_events; - case ResourceType::Mutex: - return current_mutexes; - case ResourceType::Semaphore: - return current_semaphores; - case ResourceType::Timer: - return current_timers; - case ResourceType::SharedMemory: - return current_shared_mems; - case ResourceType::AddressArbiter: - return current_address_arbiters; - case ResourceType::CPUTime: - return current_cpu_time; - default: - LOG_ERROR(Kernel, "Unknown resource type={:08X}", static_cast<u32>(resource)); - UNIMPLEMENTED(); - return 0; - } +s64 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const { + return values.at(ResourceTypeToIndex(resource)); +} + +s64 ResourceLimit::GetMaxResourceValue(ResourceType resource) const { + return limits.at(ResourceTypeToIndex(resource)); } -u32 ResourceLimit::GetMaxResourceValue(ResourceType resource) const { - switch (resource) { - case ResourceType::Priority: - return max_priority; - case ResourceType::Commit: - return max_commit; - case ResourceType::Thread: - return max_threads; - case ResourceType::Event: - return max_events; - case ResourceType::Mutex: - return max_mutexes; - case ResourceType::Semaphore: - return max_semaphores; - case ResourceType::Timer: - return max_timers; - case ResourceType::SharedMemory: - return max_shared_mems; - case ResourceType::AddressArbiter: - return max_address_arbiters; - case ResourceType::CPUTime: - return max_cpu_time; - default: - LOG_ERROR(Kernel, "Unknown resource type={:08X}", static_cast<u32>(resource)); - UNIMPLEMENTED(); - return 0; +ResultCode ResourceLimit::SetLimitValue(ResourceType resource, s64 value) { + const auto index = ResourceTypeToIndex(resource); + + if (value < values[index]) { + return ERR_INVALID_STATE; } + + values[index] = value; + return RESULT_SUCCESS; } } // namespace Kernel diff --git a/src/core/hle/kernel/resource_limit.h b/src/core/hle/kernel/resource_limit.h index 219e49562..bec065543 100644 --- a/src/core/hle/kernel/resource_limit.h +++ b/src/core/hle/kernel/resource_limit.h @@ -4,31 +4,25 @@ #pragma once +#include <array> #include "common/common_types.h" #include "core/hle/kernel/object.h" +union ResultCode; + namespace Kernel { class KernelCore; -enum class ResourceLimitCategory : u8 { - APPLICATION = 0, - SYS_APPLET = 1, - LIB_APPLET = 2, - OTHER = 3 -}; - enum class ResourceType { - Priority = 0, - Commit = 1, - Thread = 2, - Event = 3, - Mutex = 4, - Semaphore = 5, - Timer = 6, - SharedMemory = 7, - AddressArbiter = 8, - CPUTime = 9, + PhysicalMemory, + Threads, + Events, + TransferMemory, + Sessions, + + // Used as a count, not an actual type. + ResourceTypeCount }; class ResourceLimit final : public Object { @@ -55,61 +49,51 @@ public: * @param resource Requested resource type * @returns The current value of the resource type */ - s32 GetCurrentResourceValue(ResourceType resource) const; + s64 GetCurrentResourceValue(ResourceType resource) const; /** * Gets the max value for the specified resource. * @param resource Requested resource type * @returns The max value of the resource type */ - u32 GetMaxResourceValue(ResourceType resource) const; - - /// Name of resource limit object. - std::string name; - - /// Max thread priority that a process in this category can create - s32 max_priority = 0; - - /// Max memory that processes in this category can use - s32 max_commit = 0; + s64 GetMaxResourceValue(ResourceType resource) const; - ///< Max number of objects that can be collectively created by the processes in this category - s32 max_threads = 0; - s32 max_events = 0; - s32 max_mutexes = 0; - s32 max_semaphores = 0; - s32 max_timers = 0; - s32 max_shared_mems = 0; - s32 max_address_arbiters = 0; + /** + * Sets the limit value for a given resource type. + * + * @param resource The resource type to apply the limit to. + * @param value The limit to apply to the given resource type. + * + * @return A result code indicating if setting the limit value + * was successful or not. + * + * @note The supplied limit value *must* be greater than or equal to + * the current resource value for the given resource type, + * otherwise ERR_INVALID_STATE will be returned. + */ + ResultCode SetLimitValue(ResourceType resource, s64 value); - /// Max CPU time that the processes in this category can utilize - s32 max_cpu_time = 0; +private: + explicit ResourceLimit(KernelCore& kernel); + ~ResourceLimit() override; - // TODO(Subv): Increment these in their respective Kernel::T::Create functions, keeping in mind - // that APPLICATION resource limits should not be affected by the objects created by service - // modules. + // TODO(Subv): Increment resource limit current values in their respective Kernel::T::Create + // functions + // // Currently we have no way of distinguishing if a Create was called by the running application, // or by a service module. Approach this once we have separated the service modules into their // own processes - /// Current memory that the processes in this category are using - s32 current_commit = 0; + using ResourceArray = + std::array<s64, static_cast<std::size_t>(ResourceType::ResourceTypeCount)>; - ///< Current number of objects among all processes in this category - s32 current_threads = 0; - s32 current_events = 0; - s32 current_mutexes = 0; - s32 current_semaphores = 0; - s32 current_timers = 0; - s32 current_shared_mems = 0; - s32 current_address_arbiters = 0; + /// Maximum values a resource type may reach. + ResourceArray limits{}; + /// Current resource limit values. + ResourceArray values{}; - /// Current CPU time that the processes in this category are utilizing - s32 current_cpu_time = 0; - -private: - explicit ResourceLimit(KernelCore& kernel); - ~ResourceLimit() override; + /// Name of resource limit object. + std::string name; }; } // namespace Kernel diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp index a016a86b6..0494581f5 100644 --- a/src/core/hle/kernel/shared_memory.cpp +++ b/src/core/hle/kernel/shared_memory.cpp @@ -61,7 +61,7 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Proce } SharedPtr<SharedMemory> SharedMemory::CreateForApplet( - KernelCore& kernel, std::shared_ptr<std::vector<u8>> heap_block, u32 offset, u32 size, + KernelCore& kernel, std::shared_ptr<std::vector<u8>> heap_block, std::size_t offset, u64 size, MemoryPermission permissions, MemoryPermission other_permissions, std::string name) { SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel)); @@ -78,10 +78,10 @@ SharedPtr<SharedMemory> SharedMemory::CreateForApplet( return shared_memory; } -ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermission permissions, +ResultCode SharedMemory::Map(Process& target_process, VAddr address, MemoryPermission permissions, MemoryPermission other_permissions) { const MemoryPermission own_other_permissions = - target_process == owner_process ? this->permissions : this->other_permissions; + &target_process == owner_process ? this->permissions : this->other_permissions; // Automatically allocated memory blocks can only be mapped with other_permissions = DontCare if (base_address == 0 && other_permissions != MemoryPermission::DontCare) { @@ -106,7 +106,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi VAddr target_address = address; // Map the memory block into the target process - auto result = target_process->VMManager().MapMemoryBlock( + auto result = target_process.VMManager().MapMemoryBlock( target_address, backing_block, backing_block_offset, size, MemoryState::Shared); if (result.Failed()) { LOG_ERROR( @@ -116,14 +116,14 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi return result.Code(); } - return target_process->VMManager().ReprotectRange(target_address, size, - ConvertPermissions(permissions)); + return target_process.VMManager().ReprotectRange(target_address, size, + ConvertPermissions(permissions)); } -ResultCode SharedMemory::Unmap(Process* target_process, VAddr address) { +ResultCode SharedMemory::Unmap(Process& target_process, VAddr address) { // TODO(Subv): Verify what happens if the application tries to unmap an address that is not // mapped to a SharedMemory. - return target_process->VMManager().UnmapRange(address, size); + return target_process.VMManager().UnmapRange(address, size); } VMAPermission SharedMemory::ConvertPermissions(MemoryPermission permission) { @@ -132,7 +132,11 @@ VMAPermission SharedMemory::ConvertPermissions(MemoryPermission permission) { return static_cast<VMAPermission>(masked_permissions); } -u8* SharedMemory::GetPointer(u32 offset) { +u8* SharedMemory::GetPointer(std::size_t offset) { + return backing_block->data() + backing_block_offset + offset; +} + +const u8* SharedMemory::GetPointer(std::size_t offset) const { return backing_block->data() + backing_block_offset + offset; } diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h index 2c06bb7ce..0b48db699 100644 --- a/src/core/hle/kernel/shared_memory.h +++ b/src/core/hle/kernel/shared_memory.h @@ -64,7 +64,7 @@ public: */ static SharedPtr<SharedMemory> CreateForApplet(KernelCore& kernel, std::shared_ptr<std::vector<u8>> heap_block, - u32 offset, u32 size, + std::size_t offset, u64 size, MemoryPermission permissions, MemoryPermission other_permissions, std::string name = "Unknown Applet"); @@ -81,6 +81,11 @@ public: return HANDLE_TYPE; } + /// Gets the size of the underlying memory block in bytes. + u64 GetSize() const { + return size; + } + /** * Converts the specified MemoryPermission into the equivalent VMAPermission. * @param permission The MemoryPermission to convert. @@ -94,44 +99,51 @@ public: * @param permissions Memory block map permissions (specified by SVC field) * @param other_permissions Memory block map other permissions (specified by SVC field) */ - ResultCode Map(Process* target_process, VAddr address, MemoryPermission permissions, + ResultCode Map(Process& target_process, VAddr address, MemoryPermission permissions, MemoryPermission other_permissions); /** * Unmaps a shared memory block from the specified address in system memory - * @param target_process Process from which to umap the memory block. + * @param target_process Process from which to unmap the memory block. * @param address Address in system memory where the shared memory block is mapped * @return Result code of the unmap operation */ - ResultCode Unmap(Process* target_process, VAddr address); + ResultCode Unmap(Process& target_process, VAddr address); /** * Gets a pointer to the shared memory block * @param offset Offset from the start of the shared memory block to get pointer - * @return Pointer to the shared memory block from the specified offset + * @return A pointer to the shared memory block from the specified offset */ - u8* GetPointer(u32 offset = 0); + u8* GetPointer(std::size_t offset = 0); + + /** + * Gets a constant pointer to the shared memory block + * @param offset Offset from the start of the shared memory block to get pointer + * @return A constant pointer to the shared memory block from the specified offset + */ + const u8* GetPointer(std::size_t offset = 0) const; + +private: + explicit SharedMemory(KernelCore& kernel); + ~SharedMemory() override; - /// Process that created this shared memory block. - SharedPtr<Process> owner_process; - /// Address of shared memory block in the owner process if specified. - VAddr base_address; /// Backing memory for this shared memory block. std::shared_ptr<std::vector<u8>> backing_block; /// Offset into the backing block for this shared memory. - std::size_t backing_block_offset; + std::size_t backing_block_offset = 0; /// Size of the memory block. Page-aligned. - u64 size; + u64 size = 0; /// Permission restrictions applied to the process which created the block. - MemoryPermission permissions; + MemoryPermission permissions{}; /// Permission restrictions applied to other processes mapping the block. - MemoryPermission other_permissions; + MemoryPermission other_permissions{}; + /// Process that created this shared memory block. + SharedPtr<Process> owner_process; + /// Address of shared memory block in the owner process if specified. + VAddr base_address = 0; /// Name of shared memory object. std::string name; - -private: - explicit SharedMemory(KernelCore& kernel); - ~SharedMemory() override; }; } // namespace Kernel diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 2e7c9d094..f287f7c97 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -671,7 +671,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) break; } default: - UNIMPLEMENTED(); + LOG_WARNING(Kernel_SVC, "(STUBBED) Unimplemented svcGetInfo id=0x{:016X}", info_id); + return ERR_INVALID_ENUM_VALUE; } return RESULT_SUCCESS; @@ -736,13 +737,6 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) { const auto* const current_process = Core::CurrentProcess(); - // Note: The kernel uses the current process's resource limit instead of - // the one from the thread owner's resource limit. - const ResourceLimit& resource_limit = current_process->GetResourceLimit(); - if (resource_limit.GetMaxResourceValue(ResourceType::Priority) > priority) { - return ERR_INVALID_THREAD_PRIORITY; - } - SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle); if (!thread) { return ERR_INVALID_HANDLE; @@ -796,7 +790,7 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s return ERR_INVALID_MEMORY_RANGE; } - return shared_memory->Map(current_process, addr, permissions_type, MemoryPermission::DontCare); + return shared_memory->Map(*current_process, addr, permissions_type, MemoryPermission::DontCare); } static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size) { @@ -826,7 +820,7 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 return ERR_INVALID_MEMORY_RANGE; } - return shared_memory->Unmap(current_process, addr); + return shared_memory->Unmap(*current_process, addr); } /// Query process memory @@ -885,10 +879,6 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V } auto* const current_process = Core::CurrentProcess(); - const ResourceLimit& resource_limit = current_process->GetResourceLimit(); - if (resource_limit.GetMaxResourceValue(ResourceType::Priority) > priority) { - return ERR_INVALID_THREAD_PRIORITY; - } if (processor_id == THREADPROCESSORID_DEFAULT) { // Set the target CPU to the one specified in the process' exheader. @@ -1181,7 +1171,7 @@ static ResultCode CloseHandle(Handle handle) { /// Reset an event static ResultCode ResetSignal(Handle handle) { - LOG_WARNING(Kernel_SVC, "(STUBBED) called handle 0x{:08X}", handle); + LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle); const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); auto event = handle_table.Get<Event>(handle); @@ -1194,9 +1184,39 @@ static ResultCode ResetSignal(Handle handle) { /// Creates a TransferMemory object static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32 permissions) { - LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x{:X}, size=0x{:X}, perms=0x{:08X}", addr, size, - permissions); - *handle = 0; + LOG_DEBUG(Kernel_SVC, "called addr=0x{:X}, size=0x{:X}, perms=0x{:08X}", addr, size, + permissions); + + if (!Common::Is4KBAligned(addr)) { + LOG_ERROR(Kernel_SVC, "Address ({:016X}) is not page aligned!", addr); + return ERR_INVALID_ADDRESS; + } + + if (!Common::Is4KBAligned(size) || size == 0) { + LOG_ERROR(Kernel_SVC, "Size ({:016X}) is not page aligned or equal to zero!", size); + return ERR_INVALID_ADDRESS; + } + + if (!IsValidAddressRange(addr, size)) { + LOG_ERROR(Kernel_SVC, "Address and size cause overflow! (address={:016X}, size={:016X})", + addr, size); + return ERR_INVALID_ADDRESS_STATE; + } + + const auto perms = static_cast<MemoryPermission>(permissions); + if (perms != MemoryPermission::None && perms != MemoryPermission::Read && + perms != MemoryPermission::ReadWrite) { + LOG_ERROR(Kernel_SVC, "Invalid memory permissions for transfer memory! (perms={:08X})", + permissions); + return ERR_INVALID_MEMORY_PERMISSIONS; + } + + auto& kernel = Core::System::GetInstance().Kernel(); + auto& handle_table = Core::CurrentProcess()->GetHandleTable(); + const auto shared_mem_handle = SharedMemory::Create( + kernel, handle_table.Get<Process>(CurrentProcess), size, perms, perms, addr); + + CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle)); return RESULT_SUCCESS; } diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp index ec7fd6150..100f8f6bf 100644 --- a/src/core/hle/kernel/vm_manager.cpp +++ b/src/core/hle/kernel/vm_manager.cpp @@ -298,7 +298,7 @@ ResultCode VMManager::HeapFree(VAddr target, u64 size) { return RESULT_SUCCESS; } -ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size) { +ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state) { const auto vma = FindVMA(src_addr); ASSERT_MSG(vma != vma_map.end(), "Invalid memory address"); @@ -312,8 +312,8 @@ ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size) { const std::shared_ptr<std::vector<u8>>& backing_block = vma->second.backing_block; const std::size_t backing_block_offset = vma->second.offset + vma_offset; - CASCADE_RESULT(auto new_vma, MapMemoryBlock(dst_addr, backing_block, backing_block_offset, size, - MemoryState::Mapped)); + CASCADE_RESULT(auto new_vma, + MapMemoryBlock(dst_addr, backing_block, backing_block_offset, size, state)); // Protect mirror with permissions from old region Reprotect(new_vma, vma->second.permissions); // Remove permissions from old region diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h index 248cc46dc..d522404fe 100644 --- a/src/core/hle/kernel/vm_manager.h +++ b/src/core/hle/kernel/vm_manager.h @@ -189,7 +189,8 @@ public: ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms); ResultCode HeapFree(VAddr target, u64 size); - ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size); + ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, + MemoryState state = MemoryState::Mapped); /** * Scans all VMAs and updates the page table range of any that use the given vector as backing diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 0477ce66e..4f17b52f9 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -6,14 +6,19 @@ #include <cinttypes> #include <cstring> #include <stack> +#include "audio_core/audio_renderer.h" #include "core/core.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/event.h" #include "core/hle/kernel/process.h" +#include "core/hle/kernel/shared_memory.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/am/am.h" #include "core/hle/service/am/applet_ae.h" #include "core/hle/service/am/applet_oe.h" +#include "core/hle/service/am/applets/applets.h" +#include "core/hle/service/am/applets/software_keyboard.h" +#include "core/hle/service/am/applets/stub_applet.h" #include "core/hle/service/am/idle.h" #include "core/hle/service/am/omm.h" #include "core/hle/service/am/spsm.h" @@ -28,6 +33,13 @@ namespace Service::AM { +constexpr ResultCode ERR_NO_DATA_IN_CHANNEL{ErrorModule::AM, 0x2}; +constexpr ResultCode ERR_SIZE_OUT_OF_BOUNDS{ErrorModule::AM, 0x1F7}; + +enum class AppletId : u32 { + SoftwareKeyboard = 0x11, +}; + constexpr u32 POP_LAUNCH_PARAMETER_MAGIC = 0xC79497CA; struct LaunchParameters { @@ -203,8 +215,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger ISelfController::~ISelfController() = default; void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) { - // Takes 3 input u8s with each field located immediately after the previous u8, these are - // bool flags. No output. + // Takes 3 input u8s with each field located immediately after the previous + // u8, these are bool flags. No output. IPC::RequestParser rp{ctx}; @@ -258,8 +270,8 @@ void ISelfController::SetOperationModeChangedNotification(Kernel::HLERequestCont } void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) { - // Takes 3 input u8s with each field located immediately after the previous u8, these are - // bool flags. No output. + // Takes 3 input u8s with each field located immediately after the previous + // u8, these are bool flags. No output. IPC::RequestParser rp{ctx}; bool enabled = rp.Pop<bool>(); @@ -302,8 +314,8 @@ void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& c } void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx) { - // TODO(Subv): Find out how AM determines the display to use, for now just create the layer - // in the Default display. + // TODO(Subv): Find out how AM determines the display to use, for now just + // create the layer in the Default display. u64 display_id = nvflinger->OpenDisplay("Default"); u64 layer_id = nvflinger->CreateLayer(display_id); @@ -471,16 +483,38 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext& rb.Push(RESULT_SUCCESS); if (Settings::values.use_docked_mode) { - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth)); - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) * + static_cast<u32>(Settings::values.resolution_factor)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) * + static_cast<u32>(Settings::values.resolution_factor)); } else { - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth)); - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) * + static_cast<u32>(Settings::values.resolution_factor)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) * + static_cast<u32>(Settings::values.resolution_factor)); } LOG_DEBUG(Service_AM, "called"); } +IStorage::IStorage(std::vector<u8> buffer) + : ServiceFramework("IStorage"), buffer(std::move(buffer)) { + // clang-format off + static const FunctionInfo functions[] = { + {0, &IStorage::Open, "Open"}, + {1, nullptr, "OpenTransferStorage"}, + }; + // clang-format on + + RegisterHandlers(functions); +} + +IStorage::~IStorage() = default; + +const std::vector<u8>& IStorage::GetData() const { + return buffer; +} + void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) { const bool use_docked_mode{Settings::values.use_docked_mode}; IPC::ResponseBuilder rb{ctx, 3}; @@ -500,15 +534,30 @@ void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_AM, "called"); } -class IStorageAccessor final : public ServiceFramework<IStorageAccessor> { +class ILibraryAppletAccessor final : public ServiceFramework<ILibraryAppletAccessor> { public: - explicit IStorageAccessor(std::vector<u8> buffer) - : ServiceFramework("IStorageAccessor"), buffer(std::move(buffer)) { + explicit ILibraryAppletAccessor(std::shared_ptr<Applets::Applet> applet) + : ServiceFramework("ILibraryAppletAccessor"), applet(std::move(applet)) { // clang-format off static const FunctionInfo functions[] = { - {0, &IStorageAccessor::GetSize, "GetSize"}, - {10, &IStorageAccessor::Write, "Write"}, - {11, &IStorageAccessor::Read, "Read"}, + {0, &ILibraryAppletAccessor::GetAppletStateChangedEvent, "GetAppletStateChangedEvent"}, + {1, &ILibraryAppletAccessor::IsCompleted, "IsCompleted"}, + {10, &ILibraryAppletAccessor::Start, "Start"}, + {20, nullptr, "RequestExit"}, + {25, nullptr, "Terminate"}, + {30, &ILibraryAppletAccessor::GetResult, "GetResult"}, + {50, nullptr, "SetOutOfFocusApplicationSuspendingEnabled"}, + {100, &ILibraryAppletAccessor::PushInData, "PushInData"}, + {101, &ILibraryAppletAccessor::PopOutData, "PopOutData"}, + {102, nullptr, "PushExtraStorage"}, + {103, &ILibraryAppletAccessor::PushInteractiveInData, "PushInteractiveInData"}, + {104, &ILibraryAppletAccessor::PopInteractiveOutData, "PopInteractiveOutData"}, + {105, &ILibraryAppletAccessor::GetPopOutDataEvent, "GetPopOutDataEvent"}, + {106, &ILibraryAppletAccessor::GetPopInteractiveOutDataEvent, "GetPopInteractiveOutDataEvent"}, + {110, nullptr, "NeedsToExitProcess"}, + {120, nullptr, "GetLibraryAppletInfo"}, + {150, nullptr, "RequestForAppletToGetForeground"}, + {160, nullptr, "GetIndirectLayerConsumerHandle"}, }; // clang-format on @@ -516,158 +565,187 @@ public: } private: - std::vector<u8> buffer; + void GetAppletStateChangedEvent(Kernel::HLERequestContext& ctx) { + const auto event = applet->GetBroker().GetStateChangedEvent(); + event->Signal(); - void GetSize(Kernel::HLERequestContext& ctx) { - IPC::ResponseBuilder rb{ctx, 4}; + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushCopyObjects(event); + + LOG_DEBUG(Service_AM, "called"); + } + void IsCompleted(Kernel::HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push(static_cast<u64>(buffer.size())); + rb.Push<u32>(applet->TransactionComplete()); LOG_DEBUG(Service_AM, "called"); } - void Write(Kernel::HLERequestContext& ctx) { - IPC::RequestParser rp{ctx}; + void GetResult(Kernel::HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(applet->GetStatus()); - const u64 offset{rp.Pop<u64>()}; - const std::vector<u8> data{ctx.ReadBuffer()}; + LOG_DEBUG(Service_AM, "called"); + } - ASSERT(offset + data.size() <= buffer.size()); + void Start(Kernel::HLERequestContext& ctx) { + ASSERT(applet != nullptr); - std::memcpy(&buffer[offset], data.data(), data.size()); + applet->Initialize(); + applet->Execute(); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_AM, "called, offset={}", offset); + LOG_DEBUG(Service_AM, "called"); } - void Read(Kernel::HLERequestContext& ctx) { + void PushInData(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; + applet->GetBroker().PushNormalDataFromGame(*rp.PopIpcInterface<IStorage>()); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + + LOG_DEBUG(Service_AM, "called"); + } - const u64 offset{rp.Pop<u64>()}; - const std::size_t size{ctx.GetWriteBufferSize()}; + void PopOutData(Kernel::HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; - ASSERT(offset + size <= buffer.size()); + const auto storage = applet->GetBroker().PopNormalDataToGame(); + if (storage == nullptr) { + rb.Push(ERR_NO_DATA_IN_CHANNEL); + return; + } - ctx.WriteBuffer(buffer.data() + offset, size); + rb.Push(RESULT_SUCCESS); + rb.PushIpcInterface<IStorage>(std::move(*storage)); + + LOG_DEBUG(Service_AM, "called"); + } + + void PushInteractiveInData(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + applet->GetBroker().PushInteractiveDataFromGame(*rp.PopIpcInterface<IStorage>()); + + ASSERT(applet->IsInitialized()); + applet->ExecuteInteractive(); + applet->Execute(); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_AM, "called, offset={}", offset); + LOG_DEBUG(Service_AM, "called"); } -}; -class IStorage final : public ServiceFramework<IStorage> { -public: - explicit IStorage(std::vector<u8> buffer) - : ServiceFramework("IStorage"), buffer(std::move(buffer)) { - // clang-format off - static const FunctionInfo functions[] = { - {0, &IStorage::Open, "Open"}, - {1, nullptr, "OpenTransferStorage"}, - }; - // clang-format on + void PopInteractiveOutData(Kernel::HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; - RegisterHandlers(functions); + const auto storage = applet->GetBroker().PopInteractiveDataToGame(); + if (storage == nullptr) { + rb.Push(ERR_NO_DATA_IN_CHANNEL); + return; + } + + rb.Push(RESULT_SUCCESS); + rb.PushIpcInterface<IStorage>(std::move(*storage)); + + LOG_DEBUG(Service_AM, "called"); } -private: - std::vector<u8> buffer; + void GetPopOutDataEvent(Kernel::HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushCopyObjects(applet->GetBroker().GetNormalDataEvent()); - void Open(Kernel::HLERequestContext& ctx) { - IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + LOG_DEBUG(Service_AM, "called"); + } + void GetPopInteractiveOutDataEvent(Kernel::HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<AM::IStorageAccessor>(buffer); + rb.PushCopyObjects(applet->GetBroker().GetInteractiveDataEvent()); LOG_DEBUG(Service_AM, "called"); } + + std::shared_ptr<Applets::Applet> applet; }; -class ILibraryAppletAccessor final : public ServiceFramework<ILibraryAppletAccessor> { -public: - explicit ILibraryAppletAccessor() : ServiceFramework("ILibraryAppletAccessor") { - // clang-format off +void IStorage::Open(Kernel::HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + + rb.Push(RESULT_SUCCESS); + rb.PushIpcInterface<IStorageAccessor>(*this); + + LOG_DEBUG(Service_AM, "called"); +} + +IStorageAccessor::IStorageAccessor(IStorage& storage) + : ServiceFramework("IStorageAccessor"), backing(storage) { + // clang-format off static const FunctionInfo functions[] = { - {0, &ILibraryAppletAccessor::GetAppletStateChangedEvent, "GetAppletStateChangedEvent"}, - {1, nullptr, "IsCompleted"}, - {10, &ILibraryAppletAccessor::Start, "Start"}, - {20, nullptr, "RequestExit"}, - {25, nullptr, "Terminate"}, - {30, &ILibraryAppletAccessor::GetResult, "GetResult"}, - {50, nullptr, "SetOutOfFocusApplicationSuspendingEnabled"}, - {100, &ILibraryAppletAccessor::PushInData, "PushInData"}, - {101, &ILibraryAppletAccessor::PopOutData, "PopOutData"}, - {102, nullptr, "PushExtraStorage"}, - {103, nullptr, "PushInteractiveInData"}, - {104, nullptr, "PopInteractiveOutData"}, - {105, nullptr, "GetPopOutDataEvent"}, - {106, nullptr, "GetPopInteractiveOutDataEvent"}, - {110, nullptr, "NeedsToExitProcess"}, - {120, nullptr, "GetLibraryAppletInfo"}, - {150, nullptr, "RequestForAppletToGetForeground"}, - {160, nullptr, "GetIndirectLayerConsumerHandle"}, + {0, &IStorageAccessor::GetSize, "GetSize"}, + {10, &IStorageAccessor::Write, "Write"}, + {11, &IStorageAccessor::Read, "Read"}, }; - // clang-format on + // clang-format on - RegisterHandlers(functions); + RegisterHandlers(functions); +} - auto& kernel = Core::System::GetInstance().Kernel(); - state_changed_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, - "ILibraryAppletAccessor:StateChangedEvent"); - } +IStorageAccessor::~IStorageAccessor() = default; -private: - void GetAppletStateChangedEvent(Kernel::HLERequestContext& ctx) { - state_changed_event->Signal(); +void IStorageAccessor::GetSize(Kernel::HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 4}; - IPC::ResponseBuilder rb{ctx, 2, 1}; - rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(state_changed_event); + rb.Push(RESULT_SUCCESS); + rb.Push(static_cast<u64>(backing.buffer.size())); - LOG_WARNING(Service_AM, "(STUBBED) called"); - } + LOG_DEBUG(Service_AM, "called"); +} - void GetResult(Kernel::HLERequestContext& ctx) { - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); +void IStorageAccessor::Write(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; - LOG_WARNING(Service_AM, "(STUBBED) called"); - } + const u64 offset{rp.Pop<u64>()}; + const std::vector<u8> data{ctx.ReadBuffer()}; - void Start(Kernel::HLERequestContext& ctx) { + if (data.size() > backing.buffer.size() - offset) { IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); - - LOG_WARNING(Service_AM, "(STUBBED) called"); + rb.Push(ERR_SIZE_OUT_OF_BOUNDS); } - void PushInData(Kernel::HLERequestContext& ctx) { - IPC::RequestParser rp{ctx}; - storage_stack.push(rp.PopIpcInterface<AM::IStorage>()); + std::memcpy(backing.buffer.data() + offset, data.data(), data.size()); - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); - LOG_DEBUG(Service_AM, "called"); - } + LOG_DEBUG(Service_AM, "called, offset={}", offset); +} - void PopOutData(Kernel::HLERequestContext& ctx) { - IPC::ResponseBuilder rb{ctx, 2, 0, 1}; - rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<AM::IStorage>(std::move(storage_stack.top())); +void IStorageAccessor::Read(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; - storage_stack.pop(); + const u64 offset{rp.Pop<u64>()}; + const std::size_t size{ctx.GetWriteBufferSize()}; - LOG_DEBUG(Service_AM, "called"); + if (size > backing.buffer.size() - offset) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERR_SIZE_OUT_OF_BOUNDS); } - std::stack<std::shared_ptr<AM::IStorage>> storage_stack; - Kernel::SharedPtr<Kernel::Event> state_changed_event; -}; + ctx.WriteBuffer(backing.buffer.data() + offset, size); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + + LOG_DEBUG(Service_AM, "called, offset={}", offset); +} ILibraryAppletCreator::ILibraryAppletCreator() : ServiceFramework("ILibraryAppletCreator") { static const FunctionInfo functions[] = { @@ -675,7 +753,7 @@ ILibraryAppletCreator::ILibraryAppletCreator() : ServiceFramework("ILibraryApple {1, nullptr, "TerminateAllLibraryApplets"}, {2, nullptr, "AreAnyLibraryAppletsLeft"}, {10, &ILibraryAppletCreator::CreateStorage, "CreateStorage"}, - {11, nullptr, "CreateTransferMemoryStorage"}, + {11, &ILibraryAppletCreator::CreateTransferMemoryStorage, "CreateTransferMemoryStorage"}, {12, nullptr, "CreateHandleStorage"}, }; RegisterHandlers(functions); @@ -683,11 +761,37 @@ ILibraryAppletCreator::ILibraryAppletCreator() : ServiceFramework("ILibraryApple ILibraryAppletCreator::~ILibraryAppletCreator() = default; +static std::shared_ptr<Applets::Applet> GetAppletFromId(AppletId id) { + switch (id) { + case AppletId::SoftwareKeyboard: + return std::make_shared<Applets::SoftwareKeyboard>(); + default: + LOG_ERROR(Service_AM, "Unimplemented AppletId [{:08X}]! -- Falling back to stub!", + static_cast<u32>(id)); + return std::make_shared<Applets::StubApplet>(); + } +} + void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto applet_id = rp.PopRaw<AppletId>(); + const auto applet_mode = rp.PopRaw<u32>(); + + LOG_DEBUG(Service_AM, "called with applet_id={:08X}, applet_mode={:08X}", + static_cast<u32>(applet_id), applet_mode); + + const auto applet = GetAppletFromId(applet_id); + + if (applet == nullptr) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultCode(-1)); + return; + } + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<AM::ILibraryAppletAccessor>(); + rb.PushIpcInterface<AM::ILibraryAppletAccessor>(applet); LOG_DEBUG(Service_AM, "called"); } @@ -704,6 +808,31 @@ void ILibraryAppletCreator::CreateStorage(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_AM, "called, size={}", size); } +void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + + rp.SetCurrentOffset(3); + const auto handle{rp.Pop<Kernel::Handle>()}; + + const auto shared_mem = + Core::System::GetInstance().CurrentProcess()->GetHandleTable().Get<Kernel::SharedMemory>( + handle); + + if (shared_mem == nullptr) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultCode(-1)); + return; + } + + const u8* mem_begin = shared_mem->GetPointer(); + const u8* mem_end = mem_begin + shared_mem->GetSize(); + std::vector<u8> memory{mem_begin, mem_end}; + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushIpcInterface(std::make_shared<IStorage>(std::move(memory))); +} + IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationFunctions") { // clang-format off static const FunctionInfo functions[] = { @@ -733,7 +862,7 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF {70, nullptr, "RequestToShutdown"}, {71, nullptr, "RequestToReboot"}, {80, nullptr, "ExitAndRequestToShowThanksMessage"}, - {90, nullptr, "EnableApplicationCrashReport"}, + {90, &IApplicationFunctions::EnableApplicationCrashReport, "EnableApplicationCrashReport"}, {100, nullptr, "InitializeApplicationCopyrightFrameBuffer"}, {101, nullptr, "SetApplicationCopyrightImage"}, {102, nullptr, "SetApplicationCopyrightVisibility"}, @@ -752,6 +881,12 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF IApplicationFunctions::~IApplicationFunctions() = default; +void IApplicationFunctions::EnableApplicationCrashReport(Kernel::HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + LOG_WARNING(Service_AM, "(STUBBED) called"); +} + void IApplicationFunctions::BeginBlockingHomeButtonShortAndLongPressed( Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2}; @@ -821,7 +956,8 @@ void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) { void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) { // Takes an input u32 Result, no output. - // For example, in some cases official apps use this with error 0x2A2 then uses svcBreak. + // For example, in some cases official apps use this with error 0x2A2 then + // uses svcBreak. IPC::RequestParser rp{ctx}; u32 result = rp.Pop<u32>(); @@ -884,8 +1020,8 @@ void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) { void InstallInterfaces(SM::ServiceManager& service_manager, std::shared_ptr<NVFlinger::NVFlinger> nvflinger) { auto message_queue = std::make_shared<AppletMessageQueue>(); - message_queue->PushMessage( - AppletMessageQueue::AppletMessage::FocusStateChanged); // Needed on game boot + message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged); // Needed on + // game boot std::make_shared<AppletAE>(nvflinger, message_queue)->InstallAsService(service_manager); std::make_shared<AppletOE>(nvflinger, message_queue)->InstallAsService(service_manager); diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index 2f1c20bce..44c1bcde5 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -155,6 +155,34 @@ private: std::shared_ptr<AppletMessageQueue> msg_queue; }; +class IStorage final : public ServiceFramework<IStorage> { +public: + explicit IStorage(std::vector<u8> buffer); + ~IStorage() override; + + const std::vector<u8>& GetData() const; + +private: + void Open(Kernel::HLERequestContext& ctx); + + std::vector<u8> buffer; + + friend class IStorageAccessor; +}; + +class IStorageAccessor final : public ServiceFramework<IStorageAccessor> { +public: + explicit IStorageAccessor(IStorage& backing); + ~IStorageAccessor() override; + +private: + void GetSize(Kernel::HLERequestContext& ctx); + void Write(Kernel::HLERequestContext& ctx); + void Read(Kernel::HLERequestContext& ctx); + + IStorage& backing; +}; + class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> { public: ILibraryAppletCreator(); @@ -163,6 +191,7 @@ public: private: void CreateLibraryApplet(Kernel::HLERequestContext& ctx); void CreateStorage(Kernel::HLERequestContext& ctx); + void CreateTransferMemoryStorage(Kernel::HLERequestContext& ctx); }; class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> { @@ -185,6 +214,7 @@ private: void EndBlockingHomeButtonShortAndLongPressed(Kernel::HLERequestContext& ctx); void BeginBlockingHomeButton(Kernel::HLERequestContext& ctx); void EndBlockingHomeButton(Kernel::HLERequestContext& ctx); + void EnableApplicationCrashReport(Kernel::HLERequestContext& ctx); }; class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> { diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp new file mode 100644 index 000000000..becbadd06 --- /dev/null +++ b/src/core/hle/service/am/applets/applets.cpp @@ -0,0 +1,113 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cstring> +#include "common/assert.h" +#include "core/core.h" +#include "core/hle/kernel/event.h" +#include "core/hle/kernel/server_port.h" +#include "core/hle/service/am/am.h" +#include "core/hle/service/am/applets/applets.h" + +namespace Service::AM::Applets { + +AppletDataBroker::AppletDataBroker() { + auto& kernel = Core::System::GetInstance().Kernel(); + state_changed_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, + "ILibraryAppletAccessor:StateChangedEvent"); + pop_out_data_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, + "ILibraryAppletAccessor:PopDataOutEvent"); + pop_interactive_out_data_event = Kernel::Event::Create( + kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:PopInteractiveDataOutEvent"); +} + +AppletDataBroker::~AppletDataBroker() = default; + +std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToGame() { + if (out_channel.empty()) + return nullptr; + + auto out = std::move(out_channel.front()); + out_channel.pop(); + return out; +} + +std::unique_ptr<IStorage> AppletDataBroker::PopNormalDataToApplet() { + if (in_channel.empty()) + return nullptr; + + auto out = std::move(in_channel.front()); + in_channel.pop(); + return out; +} + +std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToGame() { + if (out_interactive_channel.empty()) + return nullptr; + + auto out = std::move(out_interactive_channel.front()); + out_interactive_channel.pop(); + return out; +} + +std::unique_ptr<IStorage> AppletDataBroker::PopInteractiveDataToApplet() { + if (in_interactive_channel.empty()) + return nullptr; + + auto out = std::move(in_interactive_channel.front()); + in_interactive_channel.pop(); + return out; +} + +void AppletDataBroker::PushNormalDataFromGame(IStorage storage) { + in_channel.push(std::make_unique<IStorage>(storage)); +} + +void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) { + out_channel.push(std::make_unique<IStorage>(storage)); + pop_out_data_event->Signal(); +} + +void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) { + in_interactive_channel.push(std::make_unique<IStorage>(storage)); +} + +void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) { + out_interactive_channel.push(std::make_unique<IStorage>(storage)); + pop_interactive_out_data_event->Signal(); +} + +void AppletDataBroker::SignalStateChanged() const { + state_changed_event->Signal(); +} + +Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetNormalDataEvent() const { + return pop_out_data_event; +} + +Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetInteractiveDataEvent() const { + return pop_interactive_out_data_event; +} + +Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetStateChangedEvent() const { + return state_changed_event; +} + +Applet::Applet() = default; + +Applet::~Applet() = default; + +void Applet::Initialize() { + const auto common = broker.PopNormalDataToApplet(); + ASSERT(common != nullptr); + + const auto common_data = common->GetData(); + + ASSERT(common_data.size() >= sizeof(CommonArguments)); + std::memcpy(&common_args, common_data.data(), sizeof(CommonArguments)); + + initialized = true; +} + +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/am/applets/applets.h b/src/core/hle/service/am/applets/applets.h new file mode 100644 index 000000000..f65ea119c --- /dev/null +++ b/src/core/hle/service/am/applets/applets.h @@ -0,0 +1,112 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <queue> +#include "common/swap.h" +#include "core/hle/kernel/kernel.h" + +union ResultCode; + +namespace Kernel { +class Event; +} + +namespace Service::AM { + +class IStorage; + +namespace Applets { + +class AppletDataBroker final { +public: + AppletDataBroker(); + ~AppletDataBroker(); + + std::unique_ptr<IStorage> PopNormalDataToGame(); + std::unique_ptr<IStorage> PopNormalDataToApplet(); + + std::unique_ptr<IStorage> PopInteractiveDataToGame(); + std::unique_ptr<IStorage> PopInteractiveDataToApplet(); + + void PushNormalDataFromGame(IStorage storage); + void PushNormalDataFromApplet(IStorage storage); + + void PushInteractiveDataFromGame(IStorage storage); + void PushInteractiveDataFromApplet(IStorage storage); + + void SignalStateChanged() const; + + Kernel::SharedPtr<Kernel::Event> GetNormalDataEvent() const; + Kernel::SharedPtr<Kernel::Event> GetInteractiveDataEvent() const; + Kernel::SharedPtr<Kernel::Event> GetStateChangedEvent() const; + +private: + // Queues are named from applet's perspective + + // PopNormalDataToApplet and PushNormalDataFromGame + std::queue<std::unique_ptr<IStorage>> in_channel; + + // PopNormalDataToGame and PushNormalDataFromApplet + std::queue<std::unique_ptr<IStorage>> out_channel; + + // PopInteractiveDataToApplet and PushInteractiveDataFromGame + std::queue<std::unique_ptr<IStorage>> in_interactive_channel; + + // PopInteractiveDataToGame and PushInteractiveDataFromApplet + std::queue<std::unique_ptr<IStorage>> out_interactive_channel; + + Kernel::SharedPtr<Kernel::Event> state_changed_event; + + // Signaled on PushNormalDataFromApplet + Kernel::SharedPtr<Kernel::Event> pop_out_data_event; + + // Signaled on PushInteractiveDataFromApplet + Kernel::SharedPtr<Kernel::Event> pop_interactive_out_data_event; +}; + +class Applet { +public: + Applet(); + virtual ~Applet(); + + virtual void Initialize(); + + virtual bool TransactionComplete() const = 0; + virtual ResultCode GetStatus() const = 0; + virtual void ExecuteInteractive() = 0; + virtual void Execute() = 0; + + bool IsInitialized() const { + return initialized; + } + + AppletDataBroker& GetBroker() { + return broker; + } + + const AppletDataBroker& GetBroker() const { + return broker; + } + +protected: + struct CommonArguments { + u32_le arguments_version; + u32_le size; + u32_le library_version; + u32_le theme_color; + u8 play_startup_sound; + u64_le system_tick; + }; + static_assert(sizeof(CommonArguments) == 0x20, "CommonArguments has incorrect size."); + + CommonArguments common_args{}; + AppletDataBroker broker; + bool initialized = false; +}; + +} // namespace Applets +} // namespace Service::AM diff --git a/src/core/hle/service/am/applets/software_keyboard.cpp b/src/core/hle/service/am/applets/software_keyboard.cpp new file mode 100644 index 000000000..981bdec51 --- /dev/null +++ b/src/core/hle/service/am/applets/software_keyboard.cpp @@ -0,0 +1,161 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <cstring> +#include "common/assert.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/frontend/applets/software_keyboard.h" +#include "core/hle/service/am/am.h" +#include "core/hle/service/am/applets/software_keyboard.h" + +namespace Service::AM::Applets { + +constexpr std::size_t SWKBD_OUTPUT_BUFFER_SIZE = 0x7D8; +constexpr std::size_t SWKBD_OUTPUT_INTERACTIVE_BUFFER_SIZE = 0x7D4; +constexpr std::size_t DEFAULT_MAX_LENGTH = 500; +constexpr bool INTERACTIVE_STATUS_OK = false; + +static Core::Frontend::SoftwareKeyboardParameters ConvertToFrontendParameters( + KeyboardConfig config, std::u16string initial_text) { + Core::Frontend::SoftwareKeyboardParameters params{}; + + params.submit_text = Common::UTF16StringFromFixedZeroTerminatedBuffer( + config.submit_text.data(), config.submit_text.size()); + params.header_text = Common::UTF16StringFromFixedZeroTerminatedBuffer( + config.header_text.data(), config.header_text.size()); + params.sub_text = Common::UTF16StringFromFixedZeroTerminatedBuffer(config.sub_text.data(), + config.sub_text.size()); + params.guide_text = Common::UTF16StringFromFixedZeroTerminatedBuffer(config.guide_text.data(), + config.guide_text.size()); + params.initial_text = initial_text; + params.max_length = config.length_limit == 0 ? DEFAULT_MAX_LENGTH : config.length_limit; + params.password = static_cast<bool>(config.is_password); + params.cursor_at_beginning = static_cast<bool>(config.initial_cursor_position); + params.value = static_cast<u8>(config.keyset_disable_bitmask); + + return params; +} + +SoftwareKeyboard::SoftwareKeyboard() = default; + +SoftwareKeyboard::~SoftwareKeyboard() = default; + +void SoftwareKeyboard::Initialize() { + complete = false; + initial_text.clear(); + final_data.clear(); + + Applet::Initialize(); + + const auto keyboard_config_storage = broker.PopNormalDataToApplet(); + ASSERT(keyboard_config_storage != nullptr); + const auto& keyboard_config = keyboard_config_storage->GetData(); + + ASSERT(keyboard_config.size() >= sizeof(KeyboardConfig)); + std::memcpy(&config, keyboard_config.data(), sizeof(KeyboardConfig)); + + const auto work_buffer_storage = broker.PopNormalDataToApplet(); + ASSERT(work_buffer_storage != nullptr); + const auto& work_buffer = work_buffer_storage->GetData(); + + if (config.initial_string_size == 0) + return; + + std::vector<char16_t> string(config.initial_string_size); + std::memcpy(string.data(), work_buffer.data() + config.initial_string_offset, + string.size() * 2); + initial_text = Common::UTF16StringFromFixedZeroTerminatedBuffer(string.data(), string.size()); +} + +bool SoftwareKeyboard::TransactionComplete() const { + return complete; +} + +ResultCode SoftwareKeyboard::GetStatus() const { + return RESULT_SUCCESS; +} + +void SoftwareKeyboard::ExecuteInteractive() { + if (complete) + return; + + const auto storage = broker.PopInteractiveDataToApplet(); + ASSERT(storage != nullptr); + const auto data = storage->GetData(); + const auto status = static_cast<bool>(data[0]); + + if (status == INTERACTIVE_STATUS_OK) { + complete = true; + } else { + const auto& frontend{Core::System::GetInstance().GetSoftwareKeyboard()}; + + std::array<char16_t, SWKBD_OUTPUT_INTERACTIVE_BUFFER_SIZE / 2 - 2> string; + std::memcpy(string.data(), data.data() + 4, string.size() * 2); + frontend.SendTextCheckDialog( + Common::UTF16StringFromFixedZeroTerminatedBuffer(string.data(), string.size()), + [this] { broker.SignalStateChanged(); }); + } +} + +void SoftwareKeyboard::Execute() { + if (complete) { + broker.PushNormalDataFromApplet(IStorage{final_data}); + return; + } + + const auto& frontend{Core::System::GetInstance().GetSoftwareKeyboard()}; + + const auto parameters = ConvertToFrontendParameters(config, initial_text); + + frontend.RequestText([this](std::optional<std::u16string> text) { WriteText(text); }, + parameters); +} + +void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) { + std::vector<u8> output_main(SWKBD_OUTPUT_BUFFER_SIZE); + + if (text.has_value()) { + std::vector<u8> output_sub(SWKBD_OUTPUT_BUFFER_SIZE); + + if (config.utf_8) { + const u64 size = text->size() + 8; + const auto new_text = Common::UTF16ToUTF8(*text); + + std::memcpy(output_sub.data(), &size, sizeof(u64)); + std::memcpy(output_sub.data() + 8, new_text.data(), + std::min(new_text.size(), SWKBD_OUTPUT_BUFFER_SIZE - 8)); + + output_main[0] = INTERACTIVE_STATUS_OK; + std::memcpy(output_main.data() + 4, new_text.data(), + std::min(new_text.size(), SWKBD_OUTPUT_BUFFER_SIZE - 4)); + } else { + const u64 size = text->size() * 2 + 8; + std::memcpy(output_sub.data(), &size, sizeof(u64)); + std::memcpy(output_sub.data() + 8, text->data(), + std::min(text->size() * 2, SWKBD_OUTPUT_BUFFER_SIZE - 8)); + + output_main[0] = INTERACTIVE_STATUS_OK; + std::memcpy(output_main.data() + 4, text->data(), + std::min(text->size() * 2, SWKBD_OUTPUT_BUFFER_SIZE - 4)); + } + + complete = !config.text_check; + final_data = output_main; + + if (complete) { + broker.PushNormalDataFromApplet(IStorage{output_main}); + } else { + broker.PushInteractiveDataFromApplet(IStorage{output_sub}); + } + + broker.SignalStateChanged(); + } else { + output_main[0] = 1; + complete = true; + broker.PushNormalDataFromApplet(IStorage{output_main}); + broker.SignalStateChanged(); + } +} +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/am/applets/software_keyboard.h b/src/core/hle/service/am/applets/software_keyboard.h new file mode 100644 index 000000000..efd5753a1 --- /dev/null +++ b/src/core/hle/service/am/applets/software_keyboard.h @@ -0,0 +1,74 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <string> +#include <vector> + +#include "common/common_funcs.h" +#include "common/swap.h" +#include "core/hle/service/am/am.h" +#include "core/hle/service/am/applets/applets.h" + +namespace Service::AM::Applets { + +enum class KeysetDisable : u32 { + Space = 0x02, + Address = 0x04, + Percent = 0x08, + Slashes = 0x10, + Numbers = 0x40, + DownloadCode = 0x80, +}; + +struct KeyboardConfig { + INSERT_PADDING_BYTES(4); + std::array<char16_t, 9> submit_text; + u16_le left_symbol_key; + u16_le right_symbol_key; + INSERT_PADDING_BYTES(1); + KeysetDisable keyset_disable_bitmask; + u32_le initial_cursor_position; + std::array<char16_t, 65> header_text; + std::array<char16_t, 129> sub_text; + std::array<char16_t, 257> guide_text; + u32_le length_limit; + INSERT_PADDING_BYTES(4); + u32_le is_password; + INSERT_PADDING_BYTES(5); + bool utf_8; + bool draw_background; + u32_le initial_string_offset; + u32_le initial_string_size; + u32_le user_dictionary_offset; + u32_le user_dictionary_size; + bool text_check; + u64_le text_check_callback; +}; +static_assert(sizeof(KeyboardConfig) == 0x3E0, "KeyboardConfig has incorrect size."); + +class SoftwareKeyboard final : public Applet { +public: + SoftwareKeyboard(); + ~SoftwareKeyboard() override; + + void Initialize() override; + + bool TransactionComplete() const override; + ResultCode GetStatus() const override; + void ExecuteInteractive() override; + void Execute() override; + + void WriteText(std::optional<std::u16string> text); + +private: + KeyboardConfig config; + std::u16string initial_text; + bool complete = false; + std::vector<u8> final_data; +}; + +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/am/applets/stub_applet.cpp b/src/core/hle/service/am/applets/stub_applet.cpp new file mode 100644 index 000000000..ed166b87d --- /dev/null +++ b/src/core/hle/service/am/applets/stub_applet.cpp @@ -0,0 +1,70 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <string> + +#include "common/hex_util.h" +#include "common/logging/log.h" +#include "core/hle/result.h" +#include "core/hle/service/am/am.h" +#include "core/hle/service/am/applets/stub_applet.h" + +namespace Service::AM::Applets { + +static void LogCurrentStorage(AppletDataBroker& broker, std::string prefix) { + std::unique_ptr<IStorage> storage = broker.PopNormalDataToApplet(); + for (; storage != nullptr; storage = broker.PopNormalDataToApplet()) { + const auto data = storage->GetData(); + LOG_INFO(Service_AM, + "called (STUBBED), during {} recieved normal data with size={:08X}, data={}", + prefix, data.size(), Common::HexVectorToString(data)); + } + + storage = broker.PopInteractiveDataToApplet(); + for (; storage != nullptr; storage = broker.PopInteractiveDataToApplet()) { + const auto data = storage->GetData(); + LOG_INFO(Service_AM, + "called (STUBBED), during {} recieved interactive data with size={:08X}, data={}", + prefix, data.size(), Common::HexVectorToString(data)); + } +} + +StubApplet::StubApplet() = default; + +StubApplet::~StubApplet() = default; + +void StubApplet::Initialize() { + LOG_WARNING(Service_AM, "called (STUBBED)"); + Applet::Initialize(); + LogCurrentStorage(broker, "Initialize"); +} + +bool StubApplet::TransactionComplete() const { + LOG_WARNING(Service_AM, "called (STUBBED)"); + return true; +} + +ResultCode StubApplet::GetStatus() const { + LOG_WARNING(Service_AM, "called (STUBBED)"); + return RESULT_SUCCESS; +} + +void StubApplet::ExecuteInteractive() { + LOG_WARNING(Service_AM, "called (STUBBED)"); + LogCurrentStorage(broker, "ExecuteInteractive"); + + broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)}); + broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)}); + broker.SignalStateChanged(); +} + +void StubApplet::Execute() { + LOG_WARNING(Service_AM, "called (STUBBED)"); + LogCurrentStorage(broker, "Execute"); + + broker.PushNormalDataFromApplet(IStorage{std::vector<u8>(0x1000)}); + broker.PushInteractiveDataFromApplet(IStorage{std::vector<u8>(0x1000)}); + broker.SignalStateChanged(); +} +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/am/applets/stub_applet.h b/src/core/hle/service/am/applets/stub_applet.h new file mode 100644 index 000000000..7d8dc968d --- /dev/null +++ b/src/core/hle/service/am/applets/stub_applet.h @@ -0,0 +1,24 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "core/hle/service/am/applets/applets.h" + +namespace Service::AM::Applets { + +class StubApplet final : public Applet { +public: + StubApplet(); + ~StubApplet() override; + + void Initialize() override; + + bool TransactionComplete() const override; + ResultCode GetStatus() const override; + void ExecuteInteractive() override; + void Execute() override; +}; + +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index ff1edefbb..23e1f1165 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -44,8 +44,10 @@ enum class AudioState : u32 { class IAudioOut final : public ServiceFramework<IAudioOut> { public: - IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core) - : ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params) { + IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core, std::string&& device_name, + std::string&& unique_name) + : ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params), + device_name(std::move(device_name)) { static const FunctionInfo functions[] = { {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"}, @@ -69,7 +71,7 @@ public: Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioOutBufferReleased"); stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count, - "IAudioOut", [=]() { buffer_event->Signal(); }); + std::move(unique_name), [=]() { buffer_event->Signal(); }); } private: @@ -177,6 +179,7 @@ private: AudioCore::AudioOut& audio_core; AudioCore::StreamPtr stream; + std::string device_name; AudoutParams audio_params{}; @@ -199,7 +202,15 @@ void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) { void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Audio, "called"); - ctx.WriteBuffer(DefaultDevice); + const auto device_name_data{ctx.ReadBuffer()}; + std::string device_name; + if (device_name_data[0] != '\0') { + device_name.assign(device_name_data.begin(), device_name_data.end()); + } else { + device_name.assign(DefaultDevice.begin(), DefaultDevice.end()); + } + ctx.WriteBuffer(device_name); + IPC::RequestParser rp{ctx}; auto params{rp.PopRaw<AudoutParams>()}; if (params.channel_count <= 2) { @@ -212,10 +223,9 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) { params.sample_rate = DefaultSampleRate; } - // TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl - // will likely need to be updated as well. - ASSERT_MSG(!audio_out_interface, "Unimplemented"); - audio_out_interface = std::make_shared<IAudioOut>(params, *audio_core); + std::string unique_name{fmt::format("{}-{}", device_name, audio_out_interfaces.size())}; + auto audio_out_interface = std::make_shared<IAudioOut>( + params, *audio_core, std::move(device_name), std::move(unique_name)); IPC::ResponseBuilder rb{ctx, 6, 0, 1}; rb.Push(RESULT_SUCCESS); @@ -224,6 +234,8 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) { rb.Push<u32>(static_cast<u32>(AudioCore::Codec::PcmFormat::Int16)); rb.Push<u32>(static_cast<u32>(AudioState::Stopped)); rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface); + + audio_out_interfaces.push_back(std::move(audio_out_interface)); } AudOutU::AudOutU() : ServiceFramework("audout:u") { diff --git a/src/core/hle/service/audio/audout_u.h b/src/core/hle/service/audio/audout_u.h index dcaf64708..aed4c43b2 100644 --- a/src/core/hle/service/audio/audout_u.h +++ b/src/core/hle/service/audio/audout_u.h @@ -4,6 +4,7 @@ #pragma once +#include <vector> #include "core/hle/service/service.h" namespace AudioCore { @@ -24,7 +25,7 @@ public: ~AudOutU() override; private: - std::shared_ptr<IAudioOut> audio_out_interface; + std::vector<std::shared_ptr<IAudioOut>> audio_out_interfaces; std::unique_ptr<AudioCore::AudioOut> audio_core; void ListAudioOutsImpl(Kernel::HLERequestContext& ctx); diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index 5d6294016..2aa77f68d 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -341,6 +341,10 @@ std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents() { return registered_cache_union; } +void ClearUnionContents() { + registered_cache_union = nullptr; +} + FileSys::RegisteredCache* GetSystemNANDContents() { LOG_TRACE(Service_FS, "Opening System NAND Contents"); @@ -391,6 +395,7 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) { bis_factory = nullptr; save_data_factory = nullptr; sdmc_factory = nullptr; + ClearUnionContents(); } auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h index ff9182e84..0a6cb6635 100644 --- a/src/core/hle/service/filesystem/filesystem.h +++ b/src/core/hle/service/filesystem/filesystem.h @@ -49,6 +49,7 @@ ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space) ResultVal<FileSys::VirtualDir> OpenSDMC(); std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents(); +void ClearUnionContents(); FileSys::RegisteredCache* GetSystemNANDContents(); FileSys::RegisteredCache* GetUserNANDContents(); diff --git a/src/core/hle/service/hid/controllers/debug_pad.cpp b/src/core/hle/service/hid/controllers/debug_pad.cpp index 3d100763f..c22357d8c 100644 --- a/src/core/hle/service/hid/controllers/debug_pad.cpp +++ b/src/core/hle/service/hid/controllers/debug_pad.cpp @@ -6,9 +6,14 @@ #include "common/common_types.h" #include "core/core_timing.h" #include "core/hle/service/hid/controllers/debug_pad.h" +#include "core/settings.h" namespace Service::HID { +constexpr s32 HID_JOYSTICK_MAX = 0x7fff; +constexpr s32 HID_JOYSTICK_MIN = -0x7fff; +enum class JoystickId : std::size_t { Joystick_Left, Joystick_Right }; + Controller_DebugPad::Controller_DebugPad() = default; Controller_DebugPad::~Controller_DebugPad() = default; @@ -33,10 +38,44 @@ void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) { cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number2 = cur_entry.sampling_number; - // TODO(ogniK): Update debug pad states + cur_entry.attribute.connected.Assign(1); + auto& pad = cur_entry.pad_state; + + using namespace Settings::NativeButton; + pad.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); + pad.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); + pad.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); + pad.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); + pad.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); + pad.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); + pad.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus()); + pad.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus()); + pad.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus()); + pad.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus()); + pad.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus()); + pad.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus()); + pad.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus()); + pad.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus()); + + const auto [stick_l_x_f, stick_l_y_f] = + analogs[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus(); + const auto [stick_r_x_f, stick_r_y_f] = + analogs[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus(); + cur_entry.l_stick.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX); + cur_entry.l_stick.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX); + cur_entry.r_stick.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX); + cur_entry.r_stick.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX); std::memcpy(data, &shared_memory, sizeof(SharedMemory)); } -void Controller_DebugPad::OnLoadInputDevices() {} +void Controller_DebugPad::OnLoadInputDevices() { + std::transform(Settings::values.debug_pad_buttons.begin(), + Settings::values.debug_pad_buttons.begin() + + Settings::NativeButton::NUM_BUTTONS_HID, + buttons.begin(), Input::CreateDevice<Input::ButtonDevice>); + std::transform(Settings::values.debug_pad_analogs.begin(), + Settings::values.debug_pad_analogs.end(), analogs.begin(), + Input::CreateDevice<Input::AnalogDevice>); +} } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/debug_pad.h b/src/core/hle/service/hid/controllers/debug_pad.h index 62b4f2682..68b734248 100644 --- a/src/core/hle/service/hid/controllers/debug_pad.h +++ b/src/core/hle/service/hid/controllers/debug_pad.h @@ -5,10 +5,13 @@ #pragma once #include <array> +#include "common/bit_field.h" #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" +#include "core/frontend/input.h" #include "core/hle/service/hid/controllers/controller_base.h" +#include "core/settings.h" namespace Service::HID { class Controller_DebugPad final : public ControllerBase { @@ -35,11 +38,40 @@ private: }; static_assert(sizeof(AnalogStick) == 0x8); + struct PadState { + union { + u32_le raw{}; + BitField<0, 1, u32_le> a; + BitField<1, 1, u32_le> b; + BitField<2, 1, u32_le> x; + BitField<3, 1, u32_le> y; + BitField<4, 1, u32_le> l; + BitField<5, 1, u32_le> r; + BitField<6, 1, u32_le> zl; + BitField<7, 1, u32_le> zr; + BitField<8, 1, u32_le> plus; + BitField<9, 1, u32_le> minus; + BitField<10, 1, u32_le> d_left; + BitField<11, 1, u32_le> d_up; + BitField<12, 1, u32_le> d_right; + BitField<13, 1, u32_le> d_down; + }; + }; + static_assert(sizeof(PadState) == 0x4, "PadState is an invalid size"); + + struct Attributes { + union { + u32_le raw{}; + BitField<0, 1, u32_le> connected; + }; + }; + static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size"); + struct PadStates { s64_le sampling_number; s64_le sampling_number2; - u32_le attribute; - u32_le button_state; + Attributes attribute; + PadState pad_state; AnalogStick r_stick; AnalogStick l_stick; }; @@ -52,5 +84,10 @@ private: }; static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size"); SharedMemory shared_memory{}; + + std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID> + buttons; + std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> + analogs; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/keyboard.cpp b/src/core/hle/service/hid/controllers/keyboard.cpp index ccfbce9ac..ca75adc2b 100644 --- a/src/core/hle/service/hid/controllers/keyboard.cpp +++ b/src/core/hle/service/hid/controllers/keyboard.cpp @@ -6,9 +6,11 @@ #include "common/common_types.h" #include "core/core_timing.h" #include "core/hle/service/hid/controllers/keyboard.h" +#include "core/settings.h" namespace Service::HID { constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800; +constexpr u8 KEYS_PER_BYTE = 8; Controller_Keyboard::Controller_Keyboard() = default; Controller_Keyboard::~Controller_Keyboard() = default; @@ -34,10 +36,24 @@ void Controller_Keyboard::OnUpdate(u8* data, std::size_t size) { cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number2 = cur_entry.sampling_number; - // TODO(ogniK): Update keyboard states + + for (std::size_t i = 0; i < keyboard_keys.size(); ++i) { + for (std::size_t k = 0; k < KEYS_PER_BYTE; ++k) { + cur_entry.key[i / KEYS_PER_BYTE] |= (keyboard_keys[i]->GetStatus() << k); + } + } + + for (std::size_t i = 0; i < keyboard_mods.size(); ++i) { + cur_entry.modifier |= (keyboard_mods[i]->GetStatus() << i); + } std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); } -void Controller_Keyboard::OnLoadInputDevices() {} +void Controller_Keyboard::OnLoadInputDevices() { + std::transform(Settings::values.keyboard_keys.begin(), Settings::values.keyboard_keys.end(), + keyboard_keys.begin(), Input::CreateDevice<Input::ButtonDevice>); + std::transform(Settings::values.keyboard_mods.begin(), Settings::values.keyboard_mods.end(), + keyboard_mods.begin(), Input::CreateDevice<Input::ButtonDevice>); +} } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/keyboard.h b/src/core/hle/service/hid/controllers/keyboard.h index 493e68fce..f52775456 100644 --- a/src/core/hle/service/hid/controllers/keyboard.h +++ b/src/core/hle/service/hid/controllers/keyboard.h @@ -8,7 +8,9 @@ #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" +#include "core/frontend/input.h" #include "core/hle/service/hid/controllers/controller_base.h" +#include "core/settings.h" namespace Service::HID { class Controller_Keyboard final : public ControllerBase { @@ -46,5 +48,10 @@ private: }; static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size"); SharedMemory shared_memory{}; + + std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeKeyboard::NumKeyboardKeys> + keyboard_keys; + std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeKeyboard::NumKeyboardMods> + keyboard_mods; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/mouse.cpp b/src/core/hle/service/hid/controllers/mouse.cpp index 4e246a57d..63391dbe9 100644 --- a/src/core/hle/service/hid/controllers/mouse.cpp +++ b/src/core/hle/service/hid/controllers/mouse.cpp @@ -5,6 +5,7 @@ #include <cstring> #include "common/common_types.h" #include "core/core_timing.h" +#include "core/frontend/emu_window.h" #include "core/hle/service/hid/controllers/mouse.h" namespace Service::HID { @@ -14,7 +15,6 @@ Controller_Mouse::Controller_Mouse() = default; Controller_Mouse::~Controller_Mouse() = default; void Controller_Mouse::OnInit() {} - void Controller_Mouse::OnRelease() {} void Controller_Mouse::OnUpdate(u8* data, std::size_t size) { @@ -34,10 +34,29 @@ void Controller_Mouse::OnUpdate(u8* data, std::size_t size) { cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number2 = cur_entry.sampling_number; - // TODO(ogniK): Update mouse states + + if (Settings::values.mouse_enabled) { + const auto [px, py, sx, sy] = mouse_device->GetStatus(); + const auto x = static_cast<s32>(px * Layout::ScreenUndocked::Width); + const auto y = static_cast<s32>(py * Layout::ScreenUndocked::Height); + cur_entry.x = x; + cur_entry.y = y; + cur_entry.delta_x = x - last_entry.x; + cur_entry.delta_y = y - last_entry.y; + cur_entry.mouse_wheel_x = sx; + cur_entry.mouse_wheel_y = sy; + + for (std::size_t i = 0; i < mouse_button_devices.size(); ++i) { + cur_entry.button |= (mouse_button_devices[i]->GetStatus() << i); + } + } std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); } -void Controller_Mouse::OnLoadInputDevices() {} +void Controller_Mouse::OnLoadInputDevices() { + mouse_device = Input::CreateDevice<Input::MouseDevice>(Settings::values.mouse_device); + std::transform(Settings::values.mouse_buttons.begin(), Settings::values.mouse_buttons.end(), + mouse_button_devices.begin(), Input::CreateDevice<Input::ButtonDevice>); +} } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/mouse.h b/src/core/hle/service/hid/controllers/mouse.h index 543b0b71f..70b654d07 100644 --- a/src/core/hle/service/hid/controllers/mouse.h +++ b/src/core/hle/service/hid/controllers/mouse.h @@ -7,7 +7,9 @@ #include <array> #include "common/common_types.h" #include "common/swap.h" +#include "core/frontend/input.h" #include "core/hle/service/hid/controllers/controller_base.h" +#include "core/settings.h" namespace Service::HID { class Controller_Mouse final : public ControllerBase { @@ -35,7 +37,8 @@ private: s32_le y; s32_le delta_x; s32_le delta_y; - s32_le mouse_wheel; + s32_le mouse_wheel_x; + s32_le mouse_wheel_y; s32_le button; s32_le attribute; }; @@ -46,5 +49,9 @@ private: std::array<MouseState, 17> mouse_states; }; SharedMemory shared_memory{}; + + std::unique_ptr<Input::MouseDevice> mouse_device; + std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeMouseButton::NumMouseButtons> + mouse_button_devices; }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 205e4fd14..46604887c 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -17,22 +17,13 @@ #include "core/settings.h" namespace Service::HID { - -constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; -constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; -constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; -constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; constexpr s32 HID_JOYSTICK_MAX = 0x7fff; constexpr s32 HID_JOYSTICK_MIN = -0x7fff; constexpr std::size_t NPAD_OFFSET = 0x9A00; constexpr u32 BATTERY_FULL = 2; -constexpr u32 NPAD_HANDHELD = 32; -constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this? constexpr u32 MAX_NPAD_ID = 7; -constexpr Controller_NPad::NPadControllerType PREFERRED_CONTROLLER = - Controller_NPad::NPadControllerType::JoyDual; constexpr std::array<u32, 10> npad_id_list{ - 0, 1, 2, 3, 4, 5, 6, 7, 32, 16, + 0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN, }; enum class JoystickId : std::size_t { @@ -40,7 +31,23 @@ enum class JoystickId : std::size_t { Joystick_Right, }; -static std::size_t NPadIdToIndex(u32 npad_id) { +static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type) { + switch (type) { + case Settings::ControllerType::ProController: + return Controller_NPad::NPadControllerType::ProController; + case Settings::ControllerType::DualJoycon: + return Controller_NPad::NPadControllerType::JoyDual; + case Settings::ControllerType::LeftJoycon: + return Controller_NPad::NPadControllerType::JoyLeft; + case Settings::ControllerType::RightJoycon: + return Controller_NPad::NPadControllerType::JoyRight; + default: + UNREACHABLE(); + return Controller_NPad::NPadControllerType::JoyDual; + } +} + +std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) { switch (npad_id) { case 0: case 1: @@ -63,6 +70,27 @@ static std::size_t NPadIdToIndex(u32 npad_id) { } } +u32 Controller_NPad::IndexToNPad(std::size_t index) { + switch (index) { + case 0: + case 1: + case 2: + case 3: + case 4: + case 5: + case 6: + case 7: + return static_cast<u32>(index); + case 8: + return NPAD_HANDHELD; + case 9: + return NPAD_UNKNOWN; + default: + UNIMPLEMENTED_MSG("Unknown npad index {}", index); + return 0; + }; +} + Controller_NPad::Controller_NPad() = default; Controller_NPad::~Controller_NPad() = default; @@ -79,22 +107,32 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { controller.joy_styles.handheld.Assign(1); controller.device_type.handheld.Assign(1); controller.pad_assignment = NPadAssignments::Dual; + controller.properties.is_vertical.Assign(1); + controller.properties.use_plus.Assign(1); + controller.properties.use_minus.Assign(1); break; case NPadControllerType::JoyDual: controller.joy_styles.joycon_dual.Assign(1); controller.device_type.joycon_left.Assign(1); controller.device_type.joycon_right.Assign(1); + controller.properties.is_vertical.Assign(1); + controller.properties.use_plus.Assign(1); + controller.properties.use_minus.Assign(1); controller.pad_assignment = NPadAssignments::Dual; break; case NPadControllerType::JoyLeft: controller.joy_styles.joycon_left.Assign(1); controller.device_type.joycon_left.Assign(1); - controller.pad_assignment = NPadAssignments::Dual; + controller.properties.is_horizontal.Assign(1); + controller.properties.use_minus.Assign(1); + controller.pad_assignment = NPadAssignments::Single; break; case NPadControllerType::JoyRight: controller.joy_styles.joycon_right.Assign(1); controller.device_type.joycon_right.Assign(1); - controller.pad_assignment = NPadAssignments::Dual; + controller.properties.is_horizontal.Assign(1); + controller.properties.use_plus.Assign(1); + controller.pad_assignment = NPadAssignments::Single; break; case NPadControllerType::Pokeball: controller.joy_styles.pokeball.Assign(1); @@ -104,6 +142,9 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { case NPadControllerType::ProController: controller.joy_styles.pro_controller.Assign(1); controller.device_type.pro_controller.Assign(1); + controller.properties.is_vertical.Assign(1); + controller.properties.use_plus.Assign(1); + controller.properties.use_minus.Assign(1); controller.pad_assignment = NPadAssignments::Single; break; } @@ -113,14 +154,12 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { controller.single_color.button_color = 0; controller.dual_color_error = ColorReadError::ReadOk; - controller.left_color.body_color = JOYCON_BODY_NEON_BLUE; - controller.left_color.button_color = JOYCON_BUTTONS_NEON_BLUE; - controller.right_color.body_color = JOYCON_BODY_NEON_RED; - controller.right_color.button_color = JOYCON_BUTTONS_NEON_RED; - - controller.properties.is_vertical.Assign(1); // TODO(ogniK): Swap joycons orientations - controller.properties.use_plus.Assign(1); - controller.properties.use_minus.Assign(1); + controller.left_color.body_color = Settings::values.players[controller_idx].body_color_left; + controller.left_color.button_color = Settings::values.players[controller_idx].button_color_left; + controller.right_color.body_color = Settings::values.players[controller_idx].body_color_right; + controller.right_color.button_color = + Settings::values.players[controller_idx].button_color_right; + controller.battery_level[0] = BATTERY_FULL; controller.battery_level[1] = BATTERY_FULL; controller.battery_level[2] = BATTERY_FULL; @@ -144,26 +183,109 @@ void Controller_NPad::OnInit() { style.pro_controller.Assign(1); style.pokeball.Assign(1); } + + std::transform( + Settings::values.players.begin(), Settings::values.players.end(), + connected_controllers.begin(), [](const Settings::PlayerInput& player) { + return ControllerHolder{MapSettingsTypeToNPad(player.type), player.connected}; + }); + + std::stable_partition(connected_controllers.begin(), connected_controllers.begin() + 8, + [](const ControllerHolder& holder) { return holder.is_connected; }); + + // Account for handheld + if (connected_controllers[8].is_connected) + connected_controllers[8].type = NPadControllerType::Handheld; + + supported_npad_id_types.resize(npad_id_list.size()); + std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), + npad_id_list.size() * sizeof(u32)); + + // Add a default dual joycon controller if none are present. if (std::none_of(connected_controllers.begin(), connected_controllers.end(), [](const ControllerHolder& controller) { return controller.is_connected; })) { supported_npad_id_types.resize(npad_id_list.size()); std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), npad_id_list.size() * sizeof(u32)); - AddNewController(PREFERRED_CONTROLLER); + AddNewController(NPadControllerType::JoyDual); + } + + for (std::size_t i = 0; i < connected_controllers.size(); ++i) { + const auto& controller = connected_controllers[i]; + if (controller.is_connected) { + AddNewControllerAt(controller.type, IndexToNPad(i)); + } } } void Controller_NPad::OnLoadInputDevices() { - std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, - Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END, - buttons.begin(), Input::CreateDevice<Input::ButtonDevice>); - std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, - Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END, - sticks.begin(), Input::CreateDevice<Input::AnalogDevice>); + const auto& players = Settings::values.players; + for (std::size_t i = 0; i < players.size(); ++i) { + std::transform(players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN, + players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_END, + buttons[i].begin(), Input::CreateDevice<Input::ButtonDevice>); + std::transform(players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN, + players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_END, + sticks[i].begin(), Input::CreateDevice<Input::AnalogDevice>); + } } void Controller_NPad::OnRelease() {} +void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { + const auto controller_idx = NPadIdToIndex(npad_id); + const auto controller_type = connected_controllers[controller_idx].type; + if (!connected_controllers[controller_idx].is_connected) { + return; + } + auto& pad_state = npad_pad_states[controller_idx].pad_states; + auto& lstick_entry = npad_pad_states[controller_idx].l_stick; + auto& rstick_entry = npad_pad_states[controller_idx].r_stick; + const auto& button_state = buttons[controller_idx]; + const auto& analog_state = sticks[controller_idx]; + + using namespace Settings::NativeButton; + pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.l_stick_left.Assign(button_state[LStick_Left - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick_up.Assign(button_state[LStick_Up - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick_right.Assign(button_state[LStick_Right - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick_down.Assign(button_state[LStick_Down - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.r_stick_left.Assign(button_state[RStick_Left - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick_up.Assign(button_state[RStick_Up - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick_right.Assign(button_state[RStick_Right - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick_down.Assign(button_state[RStick_Down - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus()); + + const auto [stick_l_x_f, stick_l_y_f] = + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus(); + const auto [stick_r_x_f, stick_r_y_f] = + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus(); + lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX); + lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX); + rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX); + rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX); +} + void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { if (!IsControllerActivated()) return; @@ -199,97 +321,9 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) { continue; } - - // Pad states - ControllerPadState pad_state{}; - using namespace Settings::NativeButton; - pad_state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l_stick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r_stick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.l_stick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l_stick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l_stick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l_stick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.r_stick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r_stick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r_stick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r_stick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus()); - - AnalogPosition lstick_entry{}; - AnalogPosition rstick_entry{}; - - const auto [stick_l_x_f, stick_l_y_f] = - sticks[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus(); - const auto [stick_r_x_f, stick_r_y_f] = - sticks[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus(); - lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX); - lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX); - rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX); - rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX); - - if (controller_type == NPadControllerType::JoyLeft || - controller_type == NPadControllerType::JoyRight) { - if (npad.properties.is_horizontal) { - ControllerPadState state{}; - AnalogPosition temp_lstick_entry{}; - AnalogPosition temp_rstick_entry{}; - if (controller_type == NPadControllerType::JoyLeft) { - state.d_down.Assign(pad_state.d_left.Value()); - state.d_left.Assign(pad_state.d_up.Value()); - state.d_right.Assign(pad_state.d_down.Value()); - state.d_up.Assign(pad_state.d_right.Value()); - state.l.Assign(pad_state.l.Value() | pad_state.sl.Value()); - state.r.Assign(pad_state.r.Value() | pad_state.sr.Value()); - - state.zl.Assign(pad_state.zl.Value()); - state.plus.Assign(pad_state.minus.Value()); - - temp_lstick_entry = lstick_entry; - temp_rstick_entry = rstick_entry; - std::swap(temp_lstick_entry.x, temp_lstick_entry.y); - std::swap(temp_rstick_entry.x, temp_rstick_entry.y); - temp_lstick_entry.y *= -1; - } else if (controller_type == NPadControllerType::JoyRight) { - state.x.Assign(pad_state.a.Value()); - state.a.Assign(pad_state.b.Value()); - state.b.Assign(pad_state.y.Value()); - state.y.Assign(pad_state.b.Value()); - - state.l.Assign(pad_state.l.Value() | pad_state.sl.Value()); - state.r.Assign(pad_state.r.Value() | pad_state.sr.Value()); - state.zr.Assign(pad_state.zr.Value()); - state.plus.Assign(pad_state.plus.Value()); - - temp_lstick_entry = lstick_entry; - temp_rstick_entry = rstick_entry; - std::swap(temp_lstick_entry.x, temp_lstick_entry.y); - std::swap(temp_rstick_entry.x, temp_rstick_entry.y); - temp_rstick_entry.x *= -1; - } - pad_state.raw = state.raw; - lstick_entry = temp_lstick_entry; - rstick_entry = temp_rstick_entry; - } - } + const u32 npad_index = static_cast<u32>(i); + RequestPadStateUpdate(npad_index); + auto& pad_state = npad_pad_states[npad_index]; auto& main_controller = npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index]; @@ -304,8 +338,51 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index]; if (hold_type == NpadHoldType::Horizontal) { - // TODO(ogniK): Remap buttons for different orientations + ControllerPadState state{}; + AnalogPosition temp_lstick_entry{}; + AnalogPosition temp_rstick_entry{}; + if (controller_type == NPadControllerType::JoyLeft) { + state.d_down.Assign(pad_state.pad_states.d_left.Value()); + state.d_left.Assign(pad_state.pad_states.d_up.Value()); + state.d_right.Assign(pad_state.pad_states.d_down.Value()); + state.d_up.Assign(pad_state.pad_states.d_right.Value()); + state.l.Assign(pad_state.pad_states.l.Value() | + pad_state.pad_states.left_sl.Value()); + state.r.Assign(pad_state.pad_states.r.Value() | + pad_state.pad_states.left_sr.Value()); + + state.zl.Assign(pad_state.pad_states.zl.Value()); + state.plus.Assign(pad_state.pad_states.minus.Value()); + + temp_lstick_entry = pad_state.l_stick; + temp_rstick_entry = pad_state.r_stick; + std::swap(temp_lstick_entry.x, temp_lstick_entry.y); + std::swap(temp_rstick_entry.x, temp_rstick_entry.y); + temp_lstick_entry.y *= -1; + } else if (controller_type == NPadControllerType::JoyRight) { + state.x.Assign(pad_state.pad_states.a.Value()); + state.a.Assign(pad_state.pad_states.b.Value()); + state.b.Assign(pad_state.pad_states.y.Value()); + state.y.Assign(pad_state.pad_states.b.Value()); + + state.l.Assign(pad_state.pad_states.l.Value() | + pad_state.pad_states.right_sl.Value()); + state.r.Assign(pad_state.pad_states.r.Value() | + pad_state.pad_states.right_sr.Value()); + state.zr.Assign(pad_state.pad_states.zr.Value()); + state.plus.Assign(pad_state.pad_states.plus.Value()); + + temp_lstick_entry = pad_state.l_stick; + temp_rstick_entry = pad_state.r_stick; + std::swap(temp_lstick_entry.x, temp_lstick_entry.y); + std::swap(temp_rstick_entry.x, temp_rstick_entry.y); + temp_rstick_entry.x *= -1; + } + pad_state.pad_states.raw = state.raw; + pad_state.l_stick = temp_lstick_entry; + pad_state.r_stick = temp_rstick_entry; } + libnx_entry.connection_status.raw = 0; switch (controller_type) { @@ -316,9 +393,9 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { handheld_entry.connection_status.IsRightJoyConnected.Assign(1); handheld_entry.connection_status.IsLeftJoyWired.Assign(1); handheld_entry.connection_status.IsRightJoyWired.Assign(1); - handheld_entry.pad_states.raw = pad_state.raw; - handheld_entry.l_stick = lstick_entry; - handheld_entry.r_stick = rstick_entry; + handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw; + handheld_entry.pad.l_stick = pad_state.l_stick; + handheld_entry.pad.r_stick = pad_state.r_stick; break; case NPadControllerType::JoyDual: dual_entry.connection_status.raw = 0; @@ -331,25 +408,25 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { libnx_entry.connection_status.IsRightJoyConnected.Assign(1); libnx_entry.connection_status.IsConnected.Assign(1); - dual_entry.pad_states.raw = pad_state.raw; - dual_entry.l_stick = lstick_entry; - dual_entry.r_stick = rstick_entry; + dual_entry.pad.pad_states.raw = pad_state.pad_states.raw; + dual_entry.pad.l_stick = pad_state.l_stick; + dual_entry.pad.r_stick = pad_state.r_stick; break; case NPadControllerType::JoyLeft: left_entry.connection_status.raw = 0; left_entry.connection_status.IsConnected.Assign(1); - left_entry.pad_states.raw = pad_state.raw; - left_entry.l_stick = lstick_entry; - left_entry.r_stick = rstick_entry; + left_entry.pad.pad_states.raw = pad_state.pad_states.raw; + left_entry.pad.l_stick = pad_state.l_stick; + left_entry.pad.r_stick = pad_state.r_stick; break; case NPadControllerType::JoyRight: right_entry.connection_status.raw = 0; right_entry.connection_status.IsConnected.Assign(1); - right_entry.pad_states.raw = pad_state.raw; - right_entry.l_stick = lstick_entry; - right_entry.r_stick = rstick_entry; + right_entry.pad.pad_states.raw = pad_state.pad_states.raw; + right_entry.pad.l_stick = pad_state.l_stick; + right_entry.pad.r_stick = pad_state.r_stick; break; case NPadControllerType::Pokeball: pokeball_entry.connection_status.raw = 0; @@ -357,30 +434,30 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { pokeball_entry.connection_status.IsConnected.Assign(1); pokeball_entry.connection_status.IsWired.Assign(1); - pokeball_entry.pad_states.raw = pad_state.raw; - pokeball_entry.l_stick = lstick_entry; - pokeball_entry.r_stick = rstick_entry; + pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; + pokeball_entry.pad.l_stick = pad_state.l_stick; + pokeball_entry.pad.r_stick = pad_state.r_stick; break; case NPadControllerType::ProController: main_controller.connection_status.raw = 0; main_controller.connection_status.IsConnected.Assign(1); main_controller.connection_status.IsWired.Assign(1); - main_controller.pad_states.raw = pad_state.raw; - main_controller.l_stick = lstick_entry; - main_controller.r_stick = rstick_entry; + main_controller.pad.pad_states.raw = pad_state.pad_states.raw; + main_controller.pad.l_stick = pad_state.l_stick; + main_controller.pad.r_stick = pad_state.r_stick; break; } // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate // any controllers. - libnx_entry.pad_states.raw = pad_state.raw; - libnx_entry.l_stick = lstick_entry; - libnx_entry.r_stick = rstick_entry; + libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw; + libnx_entry.pad.l_stick = pad_state.l_stick; + libnx_entry.pad.r_stick = pad_state.r_stick; } std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(), shared_memory_entries.size() * sizeof(NPadEntry)); -} // namespace Service::HID +} void Controller_NPad::SetSupportedStyleSet(NPadType style_set) { style.raw = style_set.raw; @@ -401,23 +478,24 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) { if (!controller.is_connected) { continue; } - if (!IsControllerSupported(PREFERRED_CONTROLLER)) { - const auto best_type = DecideBestController(PREFERRED_CONTROLLER); - const bool is_handheld = (best_type == NPadControllerType::Handheld || - PREFERRED_CONTROLLER == NPadControllerType::Handheld); + const auto requested_controller = + i <= MAX_NPAD_ID ? MapSettingsTypeToNPad(Settings::values.players[i].type) + : NPadControllerType::Handheld; + if (!IsControllerSupported(requested_controller)) { + const auto is_handheld = requested_controller == NPadControllerType::Handheld; if (is_handheld) { controller.type = NPadControllerType::None; controller.is_connected = false; - AddNewController(best_type); + AddNewController(requested_controller); } else { - controller.type = best_type; + controller.type = requested_controller; InitNewlyAddedControler(i); } had_controller_update = true; } - } - if (had_controller_update) { - styleset_changed_event->Signal(); + if (had_controller_update) { + styleset_changed_event->Signal(); + } } } @@ -450,15 +528,7 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, return; } for (std::size_t i = 0; i < controller_ids.size(); i++) { - std::size_t controller_pos = i; - // Handheld controller conversion - if (controller_pos == NPAD_HANDHELD) { - controller_pos = 8; - } - // Unknown controller conversion - if (controller_pos == NPAD_UNKNOWN) { - controller_pos = 9; - } + std::size_t controller_pos = NPadIdToIndex(static_cast<u32>(i)); if (connected_controllers[controller_pos].is_connected) { // TODO(ogniK): Vibrate the physical controller } @@ -477,7 +547,9 @@ Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() cons Controller_NPad::Vibration Controller_NPad::GetLastVibration() const { return last_processed_vibration; } + void Controller_NPad::AddNewController(NPadControllerType controller) { + controller = DecideBestController(controller); if (controller == NPadControllerType::Handheld) { connected_controllers[8] = {controller, true}; InitNewlyAddedControler(8); @@ -495,6 +567,18 @@ void Controller_NPad::AddNewController(NPadControllerType controller) { InitNewlyAddedControler(controller_id); } +void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) { + controller = DecideBestController(controller); + if (controller == NPadControllerType::Handheld) { + connected_controllers[NPadIdToIndex(NPAD_HANDHELD)] = {controller, true}; + InitNewlyAddedControler(NPadIdToIndex(NPAD_HANDHELD)); + return; + } + + connected_controllers[npad_id] = {controller, true}; + InitNewlyAddedControler(npad_id); +} + void Controller_NPad::ConnectNPad(u32 npad_id) { connected_controllers[NPadIdToIndex(npad_id)].is_connected = true; } @@ -503,6 +587,36 @@ void Controller_NPad::DisconnectNPad(u32 npad_id) { connected_controllers[NPadIdToIndex(npad_id)].is_connected = false; } +bool Controller_NPad::IsControllerSupported(NPadControllerType controller) { + if (controller == NPadControllerType::Handheld) { + // Handheld is not even a supported type, lets stop here + if (std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), + NPAD_HANDHELD) == supported_npad_id_types.end()) { + return false; + } + // Handheld should not be supported in docked mode + if (Settings::values.use_docked_mode) { + return false; + } + } + switch (controller) { + case NPadControllerType::ProController: + return style.pro_controller; + case NPadControllerType::Handheld: + return style.handheld; + case NPadControllerType::JoyDual: + return style.joycon_dual; + case NPadControllerType::JoyLeft: + return style.joycon_left; + case NPadControllerType::JoyRight: + return style.joycon_right; + case NPadControllerType::Pokeball: + return style.pokeball; + default: + return false; + } +} + Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { if (npad_id == npad_id_list.back() || npad_id == npad_id_list[npad_id_list.size() - 2]) { // These are controllers without led patterns @@ -534,6 +648,36 @@ void Controller_NPad::SetVibrationEnabled(bool can_vibrate) { can_controllers_vibrate = can_vibrate; } +void Controller_NPad::ClearAllConnectedControllers() { + for (auto& controller : connected_controllers) { + if (controller.is_connected && controller.type != NPadControllerType::None) { + controller.type = NPadControllerType::None; + controller.is_connected = false; + } + } +} +void Controller_NPad::DisconnectAllConnectedControllers() { + std::for_each(connected_controllers.begin(), connected_controllers.end(), + [](ControllerHolder& controller) { controller.is_connected = false; }); +} + +void Controller_NPad::ConnectAllDisconnectedControllers() { + std::for_each(connected_controllers.begin(), connected_controllers.end(), + [](ControllerHolder& controller) { + if (controller.type != NPadControllerType::None && !controller.is_connected) { + controller.is_connected = false; + } + }); +} + +void Controller_NPad::ClearAllControllers() { + std::for_each(connected_controllers.begin(), connected_controllers.end(), + [](ControllerHolder& controller) { + controller.type = NPadControllerType::None; + controller.is_connected = false; + }); +} + bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const { const bool support_handheld = std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), NPAD_HANDHELD) != diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index ac86985ff..ea8057b80 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -5,13 +5,18 @@ #pragma once #include <array> +#include "common/bit_field.h" #include "common/common_types.h" #include "core/frontend/input.h" +#include "core/hle/kernel/event.h" #include "core/hle/service/hid/controllers/controller_base.h" #include "core/settings.h" namespace Service::HID { +constexpr u32 NPAD_HANDHELD = 32; +constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this? + class Controller_NPad final : public ControllerBase { public: Controller_NPad(); @@ -107,11 +112,19 @@ public: Vibration GetLastVibration() const; void AddNewController(NPadControllerType controller); + void AddNewControllerAt(NPadControllerType controller, u32 npad_id); void ConnectNPad(u32 npad_id); void DisconnectNPad(u32 npad_id); LedPattern GetLedPattern(u32 npad_id); void SetVibrationEnabled(bool can_vibrate); + void ClearAllConnectedControllers(); + void DisconnectAllConnectedControllers(); + void ConnectAllDisconnectedControllers(); + void ClearAllControllers(); + + static std::size_t NPadIdToIndex(u32 npad_id); + static u32 IndexToNPad(std::size_t index); private: struct CommonHeader { @@ -164,8 +177,11 @@ private: BitField<23, 1, u64_le> r_stick_down; // Not always active? - BitField<24, 1, u64_le> sl; - BitField<25, 1, u64_le> sr; + BitField<24, 1, u64_le> left_sl; + BitField<25, 1, u64_le> left_sr; + + BitField<26, 1, u64_le> right_sl; + BitField<27, 1, u64_le> right_sr; }; }; static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size"); @@ -189,12 +205,17 @@ private: }; static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size"); - struct GenericStates { - s64_le timestamp; - s64_le timestamp2; + struct ControllerPad { ControllerPadState pad_states; AnalogPosition l_stick; AnalogPosition r_stick; + }; + static_assert(sizeof(ControllerPad) == 0x18, "ControllerPad is an invalid size"); + + struct GenericStates { + s64_le timestamp; + s64_le timestamp2; + ControllerPad pad; ConnectionState connection_status; }; static_assert(sizeof(GenericStates) == 0x30, "NPadGenericStates is an invalid size"); @@ -266,15 +287,20 @@ private: static_assert(sizeof(NPadEntry) == 0x5000, "NPadEntry is an invalid size"); struct ControllerHolder { - Controller_NPad::NPadControllerType type; + NPadControllerType type; bool is_connected; }; NPadType style{}; std::array<NPadEntry, 10> shared_memory_entries{}; - std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID> + std::array< + std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>, + 10> buttons; - std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks; + std::array< + std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>, + 10> + sticks; std::vector<u32> supported_npad_id_types{}; NpadHoldType hold_type{NpadHoldType::Vertical}; Kernel::SharedPtr<Kernel::Event> styleset_changed_event; @@ -285,5 +311,8 @@ private: void InitNewlyAddedControler(std::size_t controller_idx); bool IsControllerSupported(NPadControllerType controller) const; NPadControllerType DecideBestController(NPadControllerType priority) const; + void RequestPadStateUpdate(u32 npad_id); + std::array<ControllerPad, 10> npad_pad_states{}; + bool IsControllerSupported(NPadControllerType controller); }; } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp index 43efef803..f666b1bd8 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.cpp +++ b/src/core/hle/service/hid/controllers/touchscreen.cpp @@ -41,16 +41,17 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) { const auto [x, y, pressed] = touch_device->GetStatus(); auto& touch_entry = cur_entry.states[0]; - if (pressed) { + touch_entry.attribute.raw = 0; + if (pressed && Settings::values.touchscreen.enabled) { touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width); touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height); - touch_entry.diameter_x = 15; - touch_entry.diameter_y = 15; - touch_entry.rotation_angle = 0; + touch_entry.diameter_x = Settings::values.touchscreen.diameter_x; + touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; + touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; const u64 tick = CoreTiming::GetTicks(); touch_entry.delta_time = tick - last_touch; last_touch = tick; - touch_entry.finger = 0; + touch_entry.finger = Settings::values.touchscreen.finger; cur_entry.entry_count = 1; } else { cur_entry.entry_count = 0; @@ -60,6 +61,6 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) { } void Controller_Touchscreen::OnLoadInputDevices() { - touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device); + touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device); } } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h index e5db6e6ba..94cd0eba9 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.h +++ b/src/core/hle/service/hid/controllers/touchscreen.h @@ -4,6 +4,7 @@ #pragma once +#include "common/bit_field.h" #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" @@ -29,9 +30,18 @@ public: void OnLoadInputDevices() override; private: + struct Attributes { + union { + u32 raw{}; + BitField<0, 1, u32_le> start_touch; + BitField<1, 1, u32_le> end_touch; + }; + }; + static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size"); + struct TouchState { u64_le delta_time; - u32_le attribute; + Attributes attribute; u32_le finger; u32_le x; u32_le y; diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 39631b14f..7c0dac5dc 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -34,8 +34,8 @@ namespace Service::HID { // Updating period for each HID device. -// TODO(shinyquagsire23): These need better values. -constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100; +// TODO(ogniK): Find actual polling rate of hid +constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 66; constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100; constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100; constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp index d607d985e..7a9d0d0dd 100644 --- a/src/core/hle/service/ldr/ldr.cpp +++ b/src/core/hle/service/ldr/ldr.cpp @@ -4,7 +4,10 @@ #include <memory> #include <fmt/format.h> +#include <mbedtls/sha256.h> +#include "common/alignment.h" +#include "common/hex_util.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/process.h" #include "core/hle/service/ldr/ldr.h" @@ -13,6 +16,21 @@ namespace Service::LDR { +constexpr ResultCode ERROR_INVALID_MEMORY_STATE{ErrorModule::Loader, 51}; +constexpr ResultCode ERROR_INVALID_NRO{ErrorModule::Loader, 52}; +constexpr ResultCode ERROR_INVALID_NRR{ErrorModule::Loader, 53}; +constexpr ResultCode ERROR_MISSING_NRR_HASH{ErrorModule::Loader, 54}; +constexpr ResultCode ERROR_MAXIMUM_NRO{ErrorModule::Loader, 55}; +constexpr ResultCode ERROR_MAXIMUM_NRR{ErrorModule::Loader, 56}; +constexpr ResultCode ERROR_ALREADY_LOADED{ErrorModule::Loader, 57}; +constexpr ResultCode ERROR_INVALID_ALIGNMENT{ErrorModule::Loader, 81}; +constexpr ResultCode ERROR_INVALID_SIZE{ErrorModule::Loader, 82}; +constexpr ResultCode ERROR_INVALID_NRO_ADDRESS{ErrorModule::Loader, 84}; +constexpr ResultCode ERROR_INVALID_NRR_ADDRESS{ErrorModule::Loader, 85}; +constexpr ResultCode ERROR_NOT_INITIALIZED{ErrorModule::Loader, 87}; + +constexpr u64 MAXIMUM_LOADED_RO = 0x40; + class DebugMonitor final : public ServiceFramework<DebugMonitor> { public: explicit DebugMonitor() : ServiceFramework{"ldr:dmnt"} { @@ -64,9 +82,9 @@ public: // clang-format off static const FunctionInfo functions[] = { {0, &RelocatableObject::LoadNro, "LoadNro"}, - {1, nullptr, "UnloadNro"}, + {1, &RelocatableObject::UnloadNro, "UnloadNro"}, {2, &RelocatableObject::LoadNrr, "LoadNrr"}, - {3, nullptr, "UnloadNrr"}, + {3, &RelocatableObject::UnloadNrr, "UnloadNrr"}, {4, &RelocatableObject::Initialize, "Initialize"}, }; // clang-format on @@ -75,9 +93,123 @@ public: } void LoadNrr(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + rp.Skip(2, false); + const VAddr nrr_addr{rp.Pop<VAddr>()}; + const u64 nrr_size{rp.Pop<u64>()}; + + if (!initialized) { + LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_NOT_INITIALIZED); + return; + } + + if (nrr.size() >= MAXIMUM_LOADED_RO) { + LOG_ERROR(Service_LDR, "Loading new NRR would exceed the maximum number of loaded NRRs " + "(0x40)! Failing..."); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_MAXIMUM_NRR); + return; + } + + // NRR Address does not fall on 0x1000 byte boundary + if (!Common::Is4KBAligned(nrr_addr)) { + LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!", nrr_addr); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_ALIGNMENT); + return; + } + + // NRR Size is zero or causes overflow + if (nrr_addr + nrr_size <= nrr_addr || nrr_size == 0 || !Common::Is4KBAligned(nrr_size)) { + LOG_ERROR(Service_LDR, "NRR Size is invalid! (nrr_address={:016X}, nrr_size={:016X})", + nrr_addr, nrr_size); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_SIZE); + return; + } + // Read NRR data from memory + std::vector<u8> nrr_data(nrr_size); + Memory::ReadBlock(nrr_addr, nrr_data.data(), nrr_size); + NRRHeader header; + std::memcpy(&header, nrr_data.data(), sizeof(NRRHeader)); + + if (header.magic != Common::MakeMagic('N', 'R', 'R', '0')) { + LOG_ERROR(Service_LDR, "NRR did not have magic 'NRR0' (actual {:08X})!", header.magic); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_NRR); + return; + } + + if (header.size != nrr_size) { + LOG_ERROR(Service_LDR, + "NRR header reported size did not match LoadNrr parameter size! " + "(header_size={:016X}, loadnrr_size={:016X})", + header.size, nrr_size); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_SIZE); + return; + } + + if (Core::CurrentProcess()->GetTitleID() != header.title_id) { + LOG_ERROR(Service_LDR, + "Attempting to load NRR with title ID other than current process. (actual " + "{:016X})!", + header.title_id); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_NRR); + return; + } + + std::vector<SHA256Hash> hashes; + + // Copy all hashes in the NRR (specified by hash count/hash offset) into vector. + for (std::size_t i = header.hash_offset; + i < (header.hash_offset + (header.hash_count * sizeof(SHA256Hash))); i += 8) { + SHA256Hash hash; + std::memcpy(hash.data(), nrr_data.data() + i, sizeof(SHA256Hash)); + hashes.emplace_back(hash); + } + + nrr.insert_or_assign(nrr_addr, std::move(hashes)); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void UnloadNrr(Kernel::HLERequestContext& ctx) { + if (!initialized) { + LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_NOT_INITIALIZED); + return; + } + + IPC::RequestParser rp{ctx}; + rp.Skip(2, false); + const auto nrr_addr{rp.Pop<VAddr>()}; + + if (!Common::Is4KBAligned(nrr_addr)) { + LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!", nrr_addr); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_ALIGNMENT); + return; + } + + const auto iter = nrr.find(nrr_addr); + if (iter == nrr.end()) { + LOG_ERROR(Service_LDR, + "Attempting to unload NRR which has not been loaded! (addr={:016X})", + nrr_addr); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_NRR_ADDRESS); + return; + } + + nrr.erase(iter); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_LDR, "(STUBBED) called"); } void LoadNro(Kernel::HLERequestContext& ctx) { @@ -88,33 +220,253 @@ public: const VAddr bss_addr{rp.Pop<VAddr>()}; const u64 bss_size{rp.Pop<u64>()}; + if (!initialized) { + LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_NOT_INITIALIZED); + return; + } + + if (nro.size() >= MAXIMUM_LOADED_RO) { + LOG_ERROR(Service_LDR, "Loading new NRO would exceed the maximum number of loaded NROs " + "(0x40)! Failing..."); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_MAXIMUM_NRO); + return; + } + + // NRO Address does not fall on 0x1000 byte boundary + if (!Common::Is4KBAligned(nro_addr)) { + LOG_ERROR(Service_LDR, "NRO Address has invalid alignment (actual {:016X})!", nro_addr); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_ALIGNMENT); + return; + } + + // NRO Size or BSS Size is zero or causes overflow + const auto nro_size_valid = + nro_size != 0 && nro_addr + nro_size > nro_addr && Common::Is4KBAligned(nro_size); + const auto bss_size_valid = + nro_size + bss_size >= nro_size && (bss_size == 0 || bss_addr + bss_size > bss_addr); + + if (!nro_size_valid || !bss_size_valid) { + LOG_ERROR(Service_LDR, + "NRO Size or BSS Size is invalid! (nro_address={:016X}, nro_size={:016X}, " + "bss_address={:016X}, bss_size={:016X})", + nro_addr, nro_size, bss_addr, bss_size); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_SIZE); + return; + } + // Read NRO data from memory std::vector<u8> nro_data(nro_size); Memory::ReadBlock(nro_addr, nro_data.data(), nro_size); + SHA256Hash hash{}; + mbedtls_sha256(nro_data.data(), nro_data.size(), hash.data(), 0); + + // NRO Hash is already loaded + if (std::any_of(nro.begin(), nro.end(), [&hash](const std::pair<VAddr, NROInfo>& info) { + return info.second.hash == hash; + })) { + LOG_ERROR(Service_LDR, "NRO is already loaded!"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_ALREADY_LOADED); + return; + } + + // NRO Hash is not in any loaded NRR + if (!IsValidNROHash(hash)) { + LOG_ERROR(Service_LDR, + "NRO hash is not present in any currently loaded NRRs (hash={})!", + Common::HexArrayToString(hash)); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_MISSING_NRR_HASH); + return; + } + + NROHeader header; + std::memcpy(&header, nro_data.data(), sizeof(NROHeader)); + + if (!IsValidNRO(header, nro_size, bss_size)) { + LOG_ERROR(Service_LDR, "NRO was invalid!"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_NRO); + return; + } + // Load NRO as new executable module - const VAddr addr{*Core::CurrentProcess()->VMManager().FindFreeRegion(nro_size + bss_size)}; - Loader::AppLoader_NRO::LoadNro(nro_data, fmt::format("nro-{:08x}", addr), addr); + auto* process = Core::CurrentProcess(); + auto& vm_manager = process->VMManager(); + auto map_address = vm_manager.FindFreeRegion(nro_size + bss_size); + + if (!map_address.Succeeded() || + *map_address + nro_size + bss_size > vm_manager.GetAddressSpaceEndAddress()) { + + LOG_ERROR(Service_LDR, + "General error while allocation memory or no available memory to allocate!"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_MEMORY_STATE); + return; + } + + ASSERT(process->MirrorMemory(*map_address, nro_addr, nro_size, + Kernel::MemoryState::ModuleCodeStatic) == RESULT_SUCCESS); + ASSERT(process->UnmapMemory(nro_addr, 0, nro_size) == RESULT_SUCCESS); - // TODO(bunnei): This is an incomplete implementation. It was tested with Super Mario Party. - // It is currently missing: - // - Signature checks with LoadNRR - // - Checking if a module has already been loaded - // - Using/validating BSS, etc. params (these are used from NRO header instead) - // - Error checking - // - ...Probably other things + if (bss_size > 0) { + ASSERT(process->MirrorMemory(*map_address + nro_size, bss_addr, bss_size, + Kernel::MemoryState::ModuleCodeStatic) == RESULT_SUCCESS); + ASSERT(process->UnmapMemory(bss_addr, 0, bss_size) == RESULT_SUCCESS); + } + + vm_manager.ReprotectRange(*map_address, header.text_size, + Kernel::VMAPermission::ReadExecute); + vm_manager.ReprotectRange(*map_address + header.ro_offset, header.ro_size, + Kernel::VMAPermission::Read); + vm_manager.ReprotectRange(*map_address + header.rw_offset, header.rw_size, + Kernel::VMAPermission::ReadWrite); + + Core::System::GetInstance().ArmInterface(0).ClearInstructionCache(); + Core::System::GetInstance().ArmInterface(1).ClearInstructionCache(); + Core::System::GetInstance().ArmInterface(2).ClearInstructionCache(); + Core::System::GetInstance().ArmInterface(3).ClearInstructionCache(); + + nro.insert_or_assign(*map_address, NROInfo{hash, nro_size + bss_size}); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); - rb.Push(addr); - LOG_WARNING(Service_LDR, "(STUBBED) called"); + rb.Push(*map_address); + } + + void UnloadNro(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + rp.Skip(2, false); + const VAddr mapped_addr{rp.PopRaw<VAddr>()}; + const VAddr heap_addr{rp.PopRaw<VAddr>()}; + + if (!initialized) { + LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_NOT_INITIALIZED); + return; + } + + if (!Common::Is4KBAligned(mapped_addr) || !Common::Is4KBAligned(heap_addr)) { + LOG_ERROR(Service_LDR, + "NRO/BSS Address has invalid alignment (actual nro_addr={:016X}, " + "bss_addr={:016X})!", + mapped_addr, heap_addr); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_ALIGNMENT); + return; + } + + const auto iter = nro.find(mapped_addr); + if (iter == nro.end()) { + LOG_ERROR(Service_LDR, + "The NRO attempting to unmap was not mapped or has an invalid address " + "(actual {:016X})!", + mapped_addr); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ERROR_INVALID_NRO_ADDRESS); + return; + } + + auto* process = Core::CurrentProcess(); + auto& vm_manager = process->VMManager(); + const auto& nro_size = iter->second.size; + + ASSERT(process->MirrorMemory(heap_addr, mapped_addr, nro_size, + Kernel::MemoryState::ModuleCodeStatic) == RESULT_SUCCESS); + ASSERT(process->UnmapMemory(mapped_addr, 0, nro_size) == RESULT_SUCCESS); + + Core::System::GetInstance().ArmInterface(0).ClearInstructionCache(); + Core::System::GetInstance().ArmInterface(1).ClearInstructionCache(); + Core::System::GetInstance().ArmInterface(2).ClearInstructionCache(); + Core::System::GetInstance().ArmInterface(3).ClearInstructionCache(); + + nro.erase(iter); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); } void Initialize(Kernel::HLERequestContext& ctx) { + initialized = true; + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); LOG_WARNING(Service_LDR, "(STUBBED) called"); } + +private: + using SHA256Hash = std::array<u8, 0x20>; + + struct NROHeader { + u32_le entrypoint_insn; + u32_le mod_offset; + INSERT_PADDING_WORDS(2); + u32_le magic; + INSERT_PADDING_WORDS(1); + u32_le nro_size; + INSERT_PADDING_WORDS(1); + u32_le text_offset; + u32_le text_size; + u32_le ro_offset; + u32_le ro_size; + u32_le rw_offset; + u32_le rw_size; + u32_le bss_size; + INSERT_PADDING_WORDS(1); + std::array<u8, 0x20> build_id; + INSERT_PADDING_BYTES(0x20); + }; + static_assert(sizeof(NROHeader) == 0x80, "NROHeader has invalid size."); + + struct NRRHeader { + u32_le magic; + INSERT_PADDING_BYTES(0x1C); + u64_le title_id_mask; + u64_le title_id_pattern; + std::array<u8, 0x100> modulus; + std::array<u8, 0x100> signature_1; + std::array<u8, 0x100> signature_2; + u64_le title_id; + u32_le size; + INSERT_PADDING_BYTES(4); + u32_le hash_offset; + u32_le hash_count; + INSERT_PADDING_BYTES(8); + }; + static_assert(sizeof(NRRHeader) == 0x350, "NRRHeader has incorrect size."); + + struct NROInfo { + SHA256Hash hash; + u64 size; + }; + + bool initialized = false; + + std::map<VAddr, NROInfo> nro; + std::map<VAddr, std::vector<SHA256Hash>> nrr; + + bool IsValidNROHash(const SHA256Hash& hash) { + return std::any_of( + nrr.begin(), nrr.end(), [&hash](const std::pair<VAddr, std::vector<SHA256Hash>>& p) { + return std::find(p.second.begin(), p.second.end(), hash) != p.second.end(); + }); + } + + static bool IsValidNRO(const NROHeader& header, u64 nro_size, u64 bss_size) { + return header.magic == Common::MakeMagic('N', 'R', 'O', '0') && + header.nro_size == nro_size && header.bss_size == bss_size && + header.ro_offset == header.text_offset + header.text_size && + header.rw_offset == header.ro_offset + header.ro_size && + nro_size == header.rw_offset + header.rw_size && + Common::Is4KBAligned(header.text_size) && Common::Is4KBAligned(header.ro_size) && + Common::Is4KBAligned(header.rw_size); + } }; void InstallInterfaces(SM::ServiceManager& sm) { diff --git a/src/core/hle/service/lm/lm.cpp b/src/core/hle/service/lm/lm.cpp index c89157a4d..4e5fdb16e 100644 --- a/src/core/hle/service/lm/lm.cpp +++ b/src/core/hle/service/lm/lm.cpp @@ -18,7 +18,7 @@ public: ILogger() : ServiceFramework("ILogger") { static const FunctionInfo functions[] = { {0x00000000, &ILogger::Initialize, "Initialize"}, - {0x00000001, nullptr, "SetDestination"}, + {0x00000001, &ILogger::SetDestination, "SetDestination"}, }; RegisterHandlers(functions); } @@ -178,6 +178,17 @@ private: } } + // This service function is intended to be used as a way to + // redirect logging output to different destinations, however, + // given we always want to see the logging output, it's sufficient + // to do nothing and return success here. + void SetDestination(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LM, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + std::ostringstream log_stream; }; diff --git a/src/core/hle/service/ns/pl_u.cpp b/src/core/hle/service/ns/pl_u.cpp index 44accecb7..1066bf505 100644 --- a/src/core/hle/service/ns/pl_u.cpp +++ b/src/core/hle/service/ns/pl_u.cpp @@ -351,6 +351,14 @@ void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) { font_sizes.push_back(region.size); } + // Resize buffers if game requests smaller size output. + font_codes.resize( + std::min<std::size_t>(font_codes.size(), ctx.GetWriteBufferSize(0) / sizeof(u32))); + font_offsets.resize( + std::min<std::size_t>(font_offsets.size(), ctx.GetWriteBufferSize(1) / sizeof(u32))); + font_sizes.resize( + std::min<std::size_t>(font_sizes.size(), ctx.GetWriteBufferSize(2) / sizeof(u32))); + ctx.WriteBuffer(font_codes, 0); ctx.WriteBuffer(font_offsets, 1); ctx.WriteBuffer(font_sizes, 2); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp index 7a88ae029..792d26e52 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp @@ -5,6 +5,8 @@ #include <cstring> #include "common/assert.h" #include "common/logging/log.h" +#include "core/core_timing.h" +#include "core/core_timing_util.h" #include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h" namespace Service::Nvidia::Devices { @@ -33,6 +35,8 @@ u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vec return ZBCQueryTable(input, output); case IoctlCommand::IocFlushL2: return FlushL2(input, output); + case IoctlCommand::IocGetGpuTime: + return GetGpuTime(input, output); } UNIMPLEMENTED_MSG("Unimplemented ioctl"); return 0; @@ -169,4 +173,13 @@ u32 nvhost_ctrl_gpu::FlushL2(const std::vector<u8>& input, std::vector<u8>& outp return 0; } +u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output) { + LOG_DEBUG(Service_NVDRV, "called"); + IoctlGetGpuTime params{}; + std::memcpy(¶ms, input.data(), input.size()); + params.gpu_time = CoreTiming::cyclesToNs(CoreTiming::GetTicks()); + std::memcpy(output.data(), ¶ms, output.size()); + return 0; +} + } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h index 3bbf028ad..240435eea 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h @@ -156,6 +156,11 @@ private: }; static_assert(sizeof(IoctlFlushL2) == 8, "IoctlFlushL2 is incorrect size"); + struct IoctlGetGpuTime { + u64_le gpu_time; + }; + static_assert(sizeof(IoctlGetGpuTime) == 8, "IoctlGetGpuTime is incorrect size"); + u32 GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output); u32 GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output); u32 GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output); @@ -164,6 +169,7 @@ private: u32 ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& output); u32 ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output); u32 FlushL2(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output); }; } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/interface.cpp b/src/core/hle/service/nvdrv/interface.cpp index ac3859353..602086eed 100644 --- a/src/core/hle/service/nvdrv/interface.cpp +++ b/src/core/hle/service/nvdrv/interface.cpp @@ -88,6 +88,20 @@ void NVDRV::FinishInitialize(Kernel::HLERequestContext& ctx) { rb.Push(RESULT_SUCCESS); } +void NVDRV::GetStatus(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + +void NVDRV::DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx) { + // According to SwitchBrew, this has no inputs and no outputs, so effectively does nothing on + // retail hardware. + LOG_DEBUG(Service_NVDRV, "called"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name) : ServiceFramework(name), nvdrv(std::move(nvdrv)) { static const FunctionInfo functions[] = { @@ -97,10 +111,10 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name) {3, &NVDRV::Initialize, "Initialize"}, {4, &NVDRV::QueryEvent, "QueryEvent"}, {5, nullptr, "MapSharedMem"}, - {6, nullptr, "GetStatus"}, + {6, &NVDRV::GetStatus, "GetStatus"}, {7, nullptr, "ForceSetClientPID"}, {8, &NVDRV::SetClientPID, "SetClientPID"}, - {9, nullptr, "DumpGraphicsMemoryInfo"}, + {9, &NVDRV::DumpGraphicsMemoryInfo, "DumpGraphicsMemoryInfo"}, {10, nullptr, "InitializeDevtools"}, {11, &NVDRV::Ioctl, "Ioctl2"}, {12, nullptr, "Ioctl3"}, diff --git a/src/core/hle/service/nvdrv/interface.h b/src/core/hle/service/nvdrv/interface.h index d340893c2..5a1e4baa7 100644 --- a/src/core/hle/service/nvdrv/interface.h +++ b/src/core/hle/service/nvdrv/interface.h @@ -24,6 +24,8 @@ private: void QueryEvent(Kernel::HLERequestContext& ctx); void SetClientPID(Kernel::HLERequestContext& ctx); void FinishInitialize(Kernel::HLERequestContext& ctx); + void GetStatus(Kernel::HLERequestContext& ctx); + void DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx); std::shared_ptr<Module> nvdrv; diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp index 464e79d01..9ca8483a5 100644 --- a/src/core/hle/service/sm/sm.cpp +++ b/src/core/hle/service/sm/sm.cpp @@ -63,6 +63,17 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService return MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port)); } +ResultCode ServiceManager::UnregisterService(const std::string& name) { + CASCADE_CODE(ValidateServiceName(name)); + + const auto iter = registered_services.find(name); + if (iter == registered_services.end()) + return ERR_SERVICE_NOT_REGISTERED; + + registered_services.erase(iter); + return RESULT_SUCCESS; +} + ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort( const std::string& name) { @@ -127,13 +138,52 @@ void SM::GetService(Kernel::HLERequestContext& ctx) { } } +void SM::RegisterService(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + + const auto name_buf = rp.PopRaw<std::array<char, 8>>(); + const auto end = std::find(name_buf.begin(), name_buf.end(), '\0'); + + const std::string name(name_buf.begin(), end); + + const auto unk_bool = static_cast<bool>(rp.PopRaw<u32>()); + const auto session_count = rp.PopRaw<u32>(); + + LOG_DEBUG(Service_SM, "called with unk_bool={}", unk_bool); + + auto handle = service_manager->RegisterService(name, session_count); + if (handle.Failed()) { + LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}", + handle.Code().raw); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(handle.Code()); + return; + } + + IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles}; + rb.Push(handle.Code()); + rb.PushMoveObjects(std::move(handle).Unwrap()); +} + +void SM::UnregisterService(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + + const auto name_buf = rp.PopRaw<std::array<char, 8>>(); + const auto end = std::find(name_buf.begin(), name_buf.end(), '\0'); + + const std::string name(name_buf.begin(), end); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(service_manager->UnregisterService(name)); +} + SM::SM(std::shared_ptr<ServiceManager> service_manager) : ServiceFramework("sm:", 4), service_manager(std::move(service_manager)) { static const FunctionInfo functions[] = { {0x00000000, &SM::Initialize, "Initialize"}, {0x00000001, &SM::GetService, "GetService"}, - {0x00000002, nullptr, "RegisterService"}, - {0x00000003, nullptr, "UnregisterService"}, + {0x00000002, &SM::RegisterService, "RegisterService"}, + {0x00000003, &SM::UnregisterService, "UnregisterService"}, }; RegisterHandlers(functions); } diff --git a/src/core/hle/service/sm/sm.h b/src/core/hle/service/sm/sm.h index 4f8145dda..bef25433e 100644 --- a/src/core/hle/service/sm/sm.h +++ b/src/core/hle/service/sm/sm.h @@ -35,6 +35,8 @@ public: private: void Initialize(Kernel::HLERequestContext& ctx); void GetService(Kernel::HLERequestContext& ctx); + void RegisterService(Kernel::HLERequestContext& ctx); + void UnregisterService(Kernel::HLERequestContext& ctx); std::shared_ptr<ServiceManager> service_manager; }; @@ -48,6 +50,7 @@ public: ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> RegisterService(std::string name, unsigned int max_sessions); + ResultCode UnregisterService(const std::string& name); ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> GetServicePort(const std::string& name); ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ConnectToService(const std::string& name); diff --git a/src/core/hle/service/time/interface.cpp b/src/core/hle/service/time/interface.cpp index e3cbd7004..b3a196f65 100644 --- a/src/core/hle/service/time/interface.cpp +++ b/src/core/hle/service/time/interface.cpp @@ -23,7 +23,8 @@ Time::Time(std::shared_ptr<Module> time, const char* name) {300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"}, {400, &Time::GetClockSnapshot, "GetClockSnapshot"}, {401, nullptr, "GetClockSnapshotFromSystemClockContext"}, - {500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"}, + {500, &Time::CalculateStandardUserSystemClockDifferenceByUser, + "CalculateStandardUserSystemClockDifferenceByUser"}, {501, nullptr, "CalculateSpanBetween"}, }; RegisterHandlers(functions); diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp index 85e7b1195..e561a0c52 100644 --- a/src/core/hle/service/time/time.cpp +++ b/src/core/hle/service/time/time.cpp @@ -299,6 +299,21 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) { ctx.WriteBuffer(&clock_snapshot, sizeof(ClockSnapshot)); } +void Module::Interface::CalculateStandardUserSystemClockDifferenceByUser( + Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_Time, "called"); + + IPC::RequestParser rp{ctx}; + const auto snapshot_a = rp.PopRaw<ClockSnapshot>(); + const auto snapshot_b = rp.PopRaw<ClockSnapshot>(); + const u64 difference = + snapshot_b.user_clock_context.offset - snapshot_a.user_clock_context.offset; + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.PushRaw<u64>(difference); +} + Module::Interface::Interface(std::shared_ptr<Module> time, const char* name) : ServiceFramework(name), time(std::move(time)) {} diff --git a/src/core/hle/service/time/time.h b/src/core/hle/service/time/time.h index 77871ae07..ea43fbea7 100644 --- a/src/core/hle/service/time/time.h +++ b/src/core/hle/service/time/time.h @@ -84,6 +84,7 @@ public: void GetTimeZoneService(Kernel::HLERequestContext& ctx); void GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx); void GetClockSnapshot(Kernel::HLERequestContext& ctx); + void CalculateStandardUserSystemClockDifferenceByUser(Kernel::HLERequestContext& ctx); protected: std::shared_ptr<Module> time; diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index d764b2406..a72416084 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -237,6 +237,22 @@ private: Data data{}; }; +/// Represents a parcel containing one int '0' as its data +/// Used by DetachBuffer and Disconnect +class IGBPEmptyResponseParcel : public Parcel { +protected: + void SerializeData() override { + Write(data); + } + +private: + struct Data { + u32_le unk_0; + }; + + Data data{}; +}; + class IGBPSetPreallocatedBufferRequestParcel : public Parcel { public: explicit IGBPSetPreallocatedBufferRequestParcel(std::vector<u8> buffer) @@ -494,7 +510,11 @@ private: if (transaction == TransactionId::Connect) { IGBPConnectRequestParcel request{ctx.ReadBuffer()}; - IGBPConnectResponseParcel response{1280, 720}; + IGBPConnectResponseParcel response{ + static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) * + Settings::values.resolution_factor), + static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) * + Settings::values.resolution_factor)}; ctx.WriteBuffer(response.Serialize()); } else if (transaction == TransactionId::SetPreallocatedBuffer) { IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()}; @@ -554,6 +574,12 @@ private: ctx.WriteBuffer(response.Serialize()); } else if (transaction == TransactionId::CancelBuffer) { LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer"); + } else if (transaction == TransactionId::Disconnect || + transaction == TransactionId::DetachBuffer) { + const auto buffer = ctx.ReadBuffer(); + + IGBPEmptyResponseParcel response{}; + ctx.WriteBuffer(response.Serialize()); } else { ASSERT_MSG(false, "Unimplemented"); } @@ -670,11 +696,15 @@ private: rb.Push(RESULT_SUCCESS); if (Settings::values.use_docked_mode) { - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth)); - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) * + static_cast<u32>(Settings::values.resolution_factor)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) * + static_cast<u32>(Settings::values.resolution_factor)); } else { - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth)); - rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) * + static_cast<u32>(Settings::values.resolution_factor)); + rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) * + static_cast<u32>(Settings::values.resolution_factor)); } rb.PushRaw<float>(60.0f); @@ -879,11 +909,15 @@ private: rb.Push(RESULT_SUCCESS); if (Settings::values.use_docked_mode) { - rb.Push(static_cast<u64>(DisplayResolution::DockedWidth)); - rb.Push(static_cast<u64>(DisplayResolution::DockedHeight)); + rb.Push(static_cast<u64>(DisplayResolution::DockedWidth) * + static_cast<u32>(Settings::values.resolution_factor)); + rb.Push(static_cast<u64>(DisplayResolution::DockedHeight) * + static_cast<u32>(Settings::values.resolution_factor)); } else { - rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth)); - rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight)); + rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) * + static_cast<u32>(Settings::values.resolution_factor)); + rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) * + static_cast<u32>(Settings::values.resolution_factor)); } } @@ -900,6 +934,8 @@ private: void ListDisplays(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; DisplayInfo display_info; + display_info.width *= static_cast<u64>(Settings::values.resolution_factor); + display_info.height *= static_cast<u64>(Settings::values.resolution_factor); ctx.WriteBuffer(&display_info, sizeof(DisplayInfo)); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp index c8e491fec..fbbd6b0de 100644 --- a/src/core/loader/nro.cpp +++ b/src/core/loader/nro.cpp @@ -170,17 +170,20 @@ static constexpr u32 PageAlignSize(u32 size) { arg_data.size()); } - // Read MOD header - ModHeader mod_header{}; // Default .bss to NRO header bss size if MOD0 section doesn't exist u32 bss_size{PageAlignSize(nro_header.bss_size)}; + + // Read MOD header + ModHeader mod_header{}; std::memcpy(&mod_header, program_image.data() + nro_header.module_header_offset, sizeof(ModHeader)); + const bool has_mod_header{mod_header.magic == Common::MakeMagic('M', 'O', 'D', '0')}; if (has_mod_header) { // Resize program image to include .bss section and page align each section bss_size = PageAlignSize(mod_header.bss_end_offset - mod_header.bss_start_offset); } + codeset.DataSegment().size += bss_size; program_image.resize(static_cast<u32>(program_image.size()) + bss_size); diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 0da159559..26fcd3405 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -10,6 +10,56 @@ namespace Settings { +namespace NativeButton { +const std::array<const char*, NumButtons> mapping = {{ + "button_a", + "button_b", + "button_x", + "button_y", + "button_lstick", + "button_rstick", + "button_l", + "button_r", + "button_zl", + "button_zr", + "button_plus", + "button_minus", + "button_dleft", + "button_dup", + "button_dright", + "button_ddown", + "button_lstick_left", + "button_lstick_up", + "button_lstick_right", + "button_lstick_down", + "button_rstick_left", + "button_rstick_up", + "button_rstick_right", + "button_rstick_down", + "button_sl", + "button_sr", + "button_home", + "button_screenshot", +}}; +} + +namespace NativeAnalog { +const std::array<const char*, NumAnalogs> mapping = {{ + "lstick", + "rstick", +}}; +} + +namespace NativeMouseButton { +const std::array<const char*, NumMouseButtons> mapping = {{ + "left", + "right", + "middle", + "forward", + "back", +}}; +} + Values values = {}; void Apply() { diff --git a/src/core/settings.h b/src/core/settings.h index e424479f2..a0c5fd447 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -60,36 +60,7 @@ constexpr int BUTTON_NS_END = NumButtons; constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN; constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN; -static const std::array<const char*, NumButtons> mapping = {{ - "button_a", - "button_b", - "button_x", - "button_y", - "button_lstick", - "button_rstick", - "button_l", - "button_r", - "button_zl", - "button_zr", - "button_plus", - "button_minus", - "button_dleft", - "button_dup", - "button_dright", - "button_ddown", - "button_lstick_left", - "button_lstick_up", - "button_lstick_right", - "button_lstick_down", - "button_rstick_left", - "button_rstick_up", - "button_rstick_right", - "button_rstick_down", - "button_sl", - "button_sr", - "button_home", - "button_screenshot", -}}; +extern const std::array<const char*, NumButtons> mapping; } // namespace NativeButton @@ -105,12 +76,273 @@ constexpr int STICK_HID_BEGIN = LStick; constexpr int STICK_HID_END = NumAnalogs; constexpr int NUM_STICKS_HID = NumAnalogs; -static const std::array<const char*, NumAnalogs> mapping = {{ - "lstick", - "rstick", -}}; +extern const std::array<const char*, NumAnalogs> mapping; } // namespace NativeAnalog +namespace NativeMouseButton { +enum Values { + Left, + Right, + Middle, + Forward, + Back, + + NumMouseButtons, +}; + +constexpr int MOUSE_HID_BEGIN = Left; +constexpr int MOUSE_HID_END = NumMouseButtons; +constexpr int NUM_MOUSE_HID = NumMouseButtons; + +extern const std::array<const char*, NumMouseButtons> mapping; +} // namespace NativeMouseButton + +namespace NativeKeyboard { +enum Keys { + None, + Error, + + A = 4, + B, + C, + D, + E, + F, + G, + H, + I, + J, + K, + L, + M, + N, + O, + P, + Q, + R, + S, + T, + U, + V, + W, + X, + Y, + Z, + N1, + N2, + N3, + N4, + N5, + N6, + N7, + N8, + N9, + N0, + Enter, + Escape, + Backspace, + Tab, + Space, + Minus, + Equal, + LeftBrace, + RightBrace, + Backslash, + Tilde, + Semicolon, + Apostrophe, + Grave, + Comma, + Dot, + Slash, + CapsLockKey, + + F1, + F2, + F3, + F4, + F5, + F6, + F7, + F8, + F9, + F10, + F11, + F12, + + SystemRequest, + ScrollLockKey, + Pause, + Insert, + Home, + PageUp, + Delete, + End, + PageDown, + Right, + Left, + Down, + Up, + + NumLockKey, + KPSlash, + KPAsterisk, + KPMinus, + KPPlus, + KPEnter, + KP1, + KP2, + KP3, + KP4, + KP5, + KP6, + KP7, + KP8, + KP9, + KP0, + KPDot, + + Key102, + Compose, + Power, + KPEqual, + + F13, + F14, + F15, + F16, + F17, + F18, + F19, + F20, + F21, + F22, + F23, + F24, + + Open, + Help, + Properties, + Front, + Stop, + Repeat, + Undo, + Cut, + Copy, + Paste, + Find, + Mute, + VolumeUp, + VolumeDown, + CapsLockActive, + NumLockActive, + ScrollLockActive, + KPComma, + + KPLeftParenthesis, + KPRightParenthesis, + + LeftControlKey = 0xE0, + LeftShiftKey, + LeftAltKey, + LeftMetaKey, + RightControlKey, + RightShiftKey, + RightAltKey, + RightMetaKey, + + MediaPlayPause, + MediaStopCD, + MediaPrevious, + MediaNext, + MediaEject, + MediaVolumeUp, + MediaVolumeDown, + MediaMute, + MediaWebsite, + MediaBack, + MediaForward, + MediaStop, + MediaFind, + MediaScrollUp, + MediaScrollDown, + MediaEdit, + MediaSleep, + MediaCoffee, + MediaRefresh, + MediaCalculator, + + NumKeyboardKeys, +}; + +static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys."); + +enum Modifiers { + LeftControl, + LeftShift, + LeftAlt, + LeftMeta, + RightControl, + RightShift, + RightAlt, + RightMeta, + CapsLock, + ScrollLock, + NumLock, + + NumKeyboardMods, +}; + +constexpr int KEYBOARD_KEYS_HID_BEGIN = None; +constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys; +constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys; + +constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl; +constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods; +constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods; + +} // namespace NativeKeyboard + +using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>; +using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>; +using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>; +using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>; +using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>; + +constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; +constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; +constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; +constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; + +enum class ControllerType { + ProController, + DualJoycon, + RightJoycon, + LeftJoycon, +}; + +struct PlayerInput { + bool connected; + ControllerType type; + ButtonsRaw buttons; + AnalogsRaw analogs; + + u32 body_color_right; + u32 button_color_right; + u32 body_color_left; + u32 button_color_left; +}; + +struct TouchscreenInput { + bool enabled; + std::string device; + + u32 finger; + u32 diameter_x; + u32 diameter_y; + u32 rotation_angle; +}; + struct Values { // System bool use_docked_mode; @@ -120,10 +352,22 @@ struct Values { s32 language_index; // Controls - std::array<std::string, NativeButton::NumButtons> buttons; - std::array<std::string, NativeAnalog::NumAnalogs> analogs; + std::array<PlayerInput, 10> players; + + bool mouse_enabled; + std::string mouse_device; + MouseButtonsRaw mouse_buttons; + + bool keyboard_enabled; + KeyboardKeysRaw keyboard_keys; + KeyboardModsRaw keyboard_mods; + + bool debug_pad_enabled; + ButtonsRaw debug_pad_buttons; + AnalogsRaw debug_pad_analogs; + std::string motion_device; - std::string touch_device; + TouchscreenInput touchscreen; std::atomic_bool is_device_reload_pending{true}; // Core @@ -159,6 +403,7 @@ struct Values { bool use_gdbstub; u16 gdbstub_port; std::string program_args; + bool dump_exefs; bool dump_nso; // WebService diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index a780215c1..3f906a517 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -21,6 +21,8 @@ add_library(video_core STATIC macro_interpreter.h memory_manager.cpp memory_manager.h + morton.cpp + morton.h rasterizer_cache.cpp rasterizer_cache.h rasterizer_interface.h @@ -62,7 +64,6 @@ add_library(video_core STATIC textures/decoders.cpp textures/decoders.h textures/texture.h - utils.h video_core.cpp video_core.h ) diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 1772882b2..f0a5470b9 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -34,8 +34,8 @@ void Maxwell3D::InitializeRegisterDefaults() { // Depth range near/far is not always set, but is expected to be the default 0.0f, 1.0f. This is // needed for ARMS. for (std::size_t viewport{}; viewport < Regs::NumViewports; ++viewport) { - regs.viewport[viewport].depth_range_near = 0.0f; - regs.viewport[viewport].depth_range_far = 1.0f; + regs.viewports[viewport].depth_range_near = 0.0f; + regs.viewports[viewport].depth_range_far = 1.0f; } // Doom and Bomberman seems to use the uninitialized registers and just enable blend // so initialize blend registers with sane values @@ -66,6 +66,18 @@ void Maxwell3D::InitializeRegisterDefaults() { regs.stencil_back_func_func = Regs::ComparisonOp::Always; regs.stencil_back_func_mask = 0xFFFFFFFF; regs.stencil_back_mask = 0xFFFFFFFF; + // TODO(Rodrigo): Most games do not set a point size. I think this is a case of a + // register carrying a default value. Assume it's OpenGL's default (1). + regs.point_size = 1.0f; + + // TODO(bunnei): Some games do not initialize the color masks (e.g. Sonic Mania). Assuming a + // default of enabled fixes rendering here. + for (std::size_t color_mask = 0; color_mask < Regs::NumRenderTargets; color_mask++) { + regs.color_mask[color_mask].R.Assign(1); + regs.color_mask[color_mask].G.Assign(1); + regs.color_mask[color_mask].B.Assign(1); + regs.color_mask[color_mask].A.Assign(1); + } } void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) { diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 0848b7121..e44a23135 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -389,6 +389,13 @@ public: ReverseSubtract = 3, Min = 4, Max = 5, + + // These values are used by Nouveau and some games. + AddGL = 0x8006, + SubtractGL = 0x8007, + ReverseSubtractGL = 0x8008, + MinGL = 0x800a, + MaxGL = 0x800b }; enum class Factor : u32 { @@ -480,6 +487,67 @@ public: }; }; + struct ViewportTransform { + f32 scale_x; + f32 scale_y; + f32 scale_z; + f32 translate_x; + f32 translate_y; + f32 translate_z; + INSERT_PADDING_WORDS(2); + + MathUtil::Rectangle<s32> GetRect() const { + return { + GetX(), // left + GetY() + GetHeight(), // top + GetX() + GetWidth(), // right + GetY() // bottom + }; + }; + + s32 GetX() const { + return static_cast<s32>(std::max(0.0f, translate_x - std::fabs(scale_x))); + } + + s32 GetY() const { + return static_cast<s32>(std::max(0.0f, translate_y - std::fabs(scale_y))); + } + + s32 GetWidth() const { + return static_cast<s32>(translate_x + std::fabs(scale_x)) - GetX(); + } + + s32 GetHeight() const { + return static_cast<s32>(translate_y + std::fabs(scale_y)) - GetY(); + } + }; + + struct ScissorTest { + u32 enable; + union { + BitField<0, 16, u32> min_x; + BitField<16, 16, u32> max_x; + }; + union { + BitField<0, 16, u32> min_y; + BitField<16, 16, u32> max_y; + }; + u32 fill; + }; + + struct ViewPort { + union { + BitField<0, 16, u32> x; + BitField<16, 16, u32> width; + }; + union { + BitField<0, 16, u32> y; + BitField<16, 16, u32> height; + }; + float depth_range_near; + float depth_range_far; + }; + bool IsShaderConfigEnabled(std::size_t index) const { // The VertexB is always enabled. if (index == static_cast<std::size_t>(Regs::ShaderProgram::VertexB)) { @@ -505,55 +573,11 @@ public: INSERT_PADDING_WORDS(0x2E); - RenderTargetConfig rt[NumRenderTargets]; - - struct { - f32 scale_x; - f32 scale_y; - f32 scale_z; - f32 translate_x; - f32 translate_y; - f32 translate_z; - INSERT_PADDING_WORDS(2); - - MathUtil::Rectangle<s32> GetRect() const { - return { - GetX(), // left - GetY() + GetHeight(), // top - GetX() + GetWidth(), // right - GetY() // bottom - }; - }; - - s32 GetX() const { - return static_cast<s32>(std::max(0.0f, translate_x - std::fabs(scale_x))); - } - - s32 GetY() const { - return static_cast<s32>(std::max(0.0f, translate_y - std::fabs(scale_y))); - } - - s32 GetWidth() const { - return static_cast<s32>(translate_x + std::fabs(scale_x)) - GetX(); - } + std::array<RenderTargetConfig, NumRenderTargets> rt; - s32 GetHeight() const { - return static_cast<s32>(translate_y + std::fabs(scale_y)) - GetY(); - } - } viewport_transform[NumViewports]; + std::array<ViewportTransform, NumViewports> viewport_transform; - struct { - union { - BitField<0, 16, u32> x; - BitField<16, 16, u32> width; - }; - union { - BitField<0, 16, u32> y; - BitField<16, 16, u32> height; - }; - float depth_range_near; - float depth_range_far; - } viewport[NumViewports]; + std::array<ViewPort, NumViewports> viewports; INSERT_PADDING_WORDS(0x1D); @@ -566,24 +590,22 @@ public: float clear_color[4]; float clear_depth; + INSERT_PADDING_WORDS(0x3); + s32 clear_stencil; - INSERT_PADDING_WORDS(0x17); + INSERT_PADDING_WORDS(0x7); - struct { - u32 enable; - union { - BitField<0, 16, u32> min_x; - BitField<16, 16, u32> max_x; - }; - union { - BitField<0, 16, u32> min_y; - BitField<16, 16, u32> max_y; - }; - } scissor_test; + u32 polygon_offset_point_enable; + u32 polygon_offset_line_enable; + u32 polygon_offset_fill_enable; + + INSERT_PADDING_WORDS(0xD); + + std::array<ScissorTest, NumViewports> scissor_test; - INSERT_PADDING_WORDS(0x52); + INSERT_PADDING_WORDS(0x15); s32 stencil_back_func_ref; u32 stencil_back_mask; @@ -617,7 +639,16 @@ public: } } zeta; - INSERT_PADDING_WORDS(0x5B); + INSERT_PADDING_WORDS(0x41); + + union { + BitField<0, 4, u32> stencil; + BitField<4, 4, u32> unknown; + BitField<8, 4, u32> scissor; + BitField<12, 4, u32> viewport; + } clear_flags; + + INSERT_PADDING_WORDS(0x19); std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format; @@ -700,9 +731,12 @@ public: u32 stencil_front_func_mask; u32 stencil_front_mask; - INSERT_PADDING_WORDS(0x3); + INSERT_PADDING_WORDS(0x2); + + u32 frag_color_clamp; union { + BitField<0, 1, u32> y_negate; BitField<4, 1, u32> triangle_rast_flip; } screen_y_control; @@ -718,7 +752,12 @@ public: u32 zeta_enable; - INSERT_PADDING_WORDS(0x8); + union { + BitField<0, 1, u32> alpha_to_coverage; + BitField<4, 1, u32> alpha_to_one; + } multisample_control; + + INSERT_PADDING_WORDS(0x7); struct { u32 tsc_address_high; @@ -731,7 +770,11 @@ public: } } tsc; - INSERT_PADDING_WORDS(0x3); + INSERT_PADDING_WORDS(0x1); + + float polygon_offset_factor; + + INSERT_PADDING_WORDS(0x1); struct { u32 tic_address_high; @@ -756,7 +799,9 @@ public: u32 framebuffer_srgb; - INSERT_PADDING_WORDS(0x12); + float polygon_offset_units; + + INSERT_PADDING_WORDS(0x11); union { BitField<2, 1, u32> coord_origin; @@ -833,7 +878,9 @@ public: INSERT_PADDING_WORDS(0x7); - INSERT_PADDING_WORDS(0x20); + INSERT_PADDING_WORDS(0x1F); + + float polygon_offset_clamp; struct { u32 is_instanced[NumVertexArrays]; @@ -1105,12 +1152,15 @@ private: ASSERT_REG_POSITION(macros, 0x45); ASSERT_REG_POSITION(tfb_enabled, 0x1D1); ASSERT_REG_POSITION(rt, 0x200); -ASSERT_REG_POSITION(viewport_transform[0], 0x280); -ASSERT_REG_POSITION(viewport, 0x300); +ASSERT_REG_POSITION(viewport_transform, 0x280); +ASSERT_REG_POSITION(viewports, 0x300); ASSERT_REG_POSITION(vertex_buffer, 0x35D); ASSERT_REG_POSITION(clear_color[0], 0x360); ASSERT_REG_POSITION(clear_depth, 0x364); ASSERT_REG_POSITION(clear_stencil, 0x368); +ASSERT_REG_POSITION(polygon_offset_point_enable, 0x370); +ASSERT_REG_POSITION(polygon_offset_line_enable, 0x371); +ASSERT_REG_POSITION(polygon_offset_fill_enable, 0x372); ASSERT_REG_POSITION(scissor_test, 0x380); ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5); ASSERT_REG_POSITION(stencil_back_mask, 0x3D6); @@ -1118,6 +1168,7 @@ ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7); ASSERT_REG_POSITION(color_mask_common, 0x3E4); ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB); ASSERT_REG_POSITION(zeta, 0x3F8); +ASSERT_REG_POSITION(clear_flags, 0x43E); ASSERT_REG_POSITION(vertex_attrib_format, 0x458); ASSERT_REG_POSITION(rt_control, 0x487); ASSERT_REG_POSITION(zeta_width, 0x48a); @@ -1141,11 +1192,14 @@ ASSERT_REG_POSITION(stencil_front_func_func, 0x4E4); ASSERT_REG_POSITION(stencil_front_func_ref, 0x4E5); ASSERT_REG_POSITION(stencil_front_func_mask, 0x4E6); ASSERT_REG_POSITION(stencil_front_mask, 0x4E7); +ASSERT_REG_POSITION(frag_color_clamp, 0x4EA); ASSERT_REG_POSITION(screen_y_control, 0x4EB); ASSERT_REG_POSITION(vb_element_base, 0x50D); ASSERT_REG_POSITION(point_size, 0x546); ASSERT_REG_POSITION(zeta_enable, 0x54E); +ASSERT_REG_POSITION(multisample_control, 0x54F); ASSERT_REG_POSITION(tsc, 0x557); +ASSERT_REG_POSITION(polygon_offset_factor, 0x55b); ASSERT_REG_POSITION(tic, 0x55D); ASSERT_REG_POSITION(stencil_two_side_enable, 0x565); ASSERT_REG_POSITION(stencil_back_op_fail, 0x566); @@ -1153,11 +1207,13 @@ ASSERT_REG_POSITION(stencil_back_op_zfail, 0x567); ASSERT_REG_POSITION(stencil_back_op_zpass, 0x568); ASSERT_REG_POSITION(stencil_back_func_func, 0x569); ASSERT_REG_POSITION(framebuffer_srgb, 0x56E); +ASSERT_REG_POSITION(polygon_offset_units, 0x56F); ASSERT_REG_POSITION(point_coord_replace, 0x581); ASSERT_REG_POSITION(code_address, 0x582); ASSERT_REG_POSITION(draw, 0x585); ASSERT_REG_POSITION(primitive_restart, 0x591); ASSERT_REG_POSITION(index_array, 0x5F2); +ASSERT_REG_POSITION(polygon_offset_clamp, 0x61F); ASSERT_REG_POSITION(instanced_arrays, 0x620); ASSERT_REG_POSITION(cull, 0x646); ASSERT_REG_POSITION(logic_op, 0x671); diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 83a6fd875..b9faaf8e0 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -82,6 +82,8 @@ union Attribute { Position = 7, Attribute_0 = 8, Attribute_31 = 39, + ClipDistances0123 = 44, + ClipDistances4567 = 45, PointCoord = 46, // This attribute contains a tuple of (~, ~, InstanceId, VertexId) when inside a vertex // shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval @@ -153,6 +155,7 @@ enum class PredCondition : u64 { NotEqual = 5, GreaterEqual = 6, LessThanWithNan = 9, + LessEqualWithNan = 11, GreaterThanWithNan = 12, NotEqualWithNan = 13, GreaterEqualWithNan = 14, @@ -261,7 +264,7 @@ enum class FlowCondition : u64 { Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for? }; -enum class ControlCode : u64 { +enum class ConditionCode : u64 { F = 0, LT = 1, EQ = 2, @@ -365,6 +368,11 @@ enum class HalfPrecision : u64 { FMZ = 2, }; +enum class R2pMode : u64 { + Pr = 0, + Cc = 1, +}; + enum class IpaInterpMode : u64 { Linear = 0, Perspective = 1, @@ -569,7 +577,6 @@ union Instruction { BitField<39, 2, u64> tab5cb8_2; BitField<41, 3, u64> tab5c68_1; BitField<44, 2, u64> tab5c68_0; - BitField<47, 1, u64> cc; BitField<48, 1, u64> negate_b; } fmul; @@ -831,7 +838,7 @@ union Instruction { union { BitField<0, 3, u64> pred0; BitField<3, 3, u64> pred3; - BitField<8, 5, ControlCode> cc; // flag in cc + BitField<8, 5, ConditionCode> cc; // flag in cc BitField<39, 3, u64> pred39; BitField<42, 1, u64> neg_pred39; BitField<45, 4, PredOperation> op; // op with pred39 @@ -855,6 +862,12 @@ union Instruction { } hsetp2; union { + BitField<40, 1, R2pMode> mode; + BitField<41, 2, u64> byte; + BitField<20, 7, u64> immediate_mask; + } r2p; + + union { BitField<39, 3, u64> pred39; BitField<42, 1, u64> neg_pred; BitField<43, 1, u64> neg_a; @@ -1235,7 +1248,7 @@ union Instruction { BitField<60, 1, u64> is_b_gpr; BitField<59, 1, u64> is_c_gpr; BitField<20, 24, s64> smem_imm; - BitField<0, 5, ControlCode> flow_control_code; + BitField<0, 5, ConditionCode> flow_condition_code; Attribute attribute; Sampler sampler; @@ -1256,6 +1269,7 @@ public: BFE_C, BFE_R, BFE_IMM, + BFI_IMM_R, BRA, PBK, LD_A, @@ -1381,6 +1395,7 @@ public: PSETP, PSET, CSETP, + R2P_IMM, XMAD_IMM, XMAD_CR, XMAD_RC, @@ -1396,6 +1411,7 @@ public: ArithmeticHalf, ArithmeticHalfImmediate, Bfe, + Bfi, Shift, Ffma, Hfma2, @@ -1410,6 +1426,7 @@ public: HalfSetPredicate, PredicateSetPredicate, PredicateSetRegister, + RegisterSetPredicate, Conversion, Xmad, Unknown, @@ -1613,6 +1630,7 @@ private: INST("0100110000000---", Id::BFE_C, Type::Bfe, "BFE_C"), INST("0101110000000---", Id::BFE_R, Type::Bfe, "BFE_R"), INST("0011100-00000---", Id::BFE_IMM, Type::Bfe, "BFE_IMM"), + INST("0011011-11110---", Id::BFI_IMM_R, Type::Bfi, "BFI_IMM_R"), INST("0100110001000---", Id::LOP_C, Type::ArithmeticInteger, "LOP_C"), INST("0101110001000---", Id::LOP_R, Type::ArithmeticInteger, "LOP_R"), INST("0011100001000---", Id::LOP_IMM, Type::ArithmeticInteger, "LOP_IMM"), @@ -1647,6 +1665,7 @@ private: INST("0101000010001---", Id::PSET, Type::PredicateSetRegister, "PSET"), INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"), INST("010100001010----", Id::CSETP, Type::PredicateSetPredicate, "CSETP"), + INST("0011100-11110---", Id::R2P_IMM, Type::RegisterSetPredicate, "R2P_IMM"), INST("0011011-00------", Id::XMAD_IMM, Type::Xmad, "XMAD_IMM"), INST("0100111---------", Id::XMAD_CR, Type::Xmad, "XMAD_CR"), INST("010100010-------", Id::XMAD_RC, Type::Xmad, "XMAD_RC"), diff --git a/src/video_core/engines/shader_header.h b/src/video_core/engines/shader_header.h index a0e015c4b..99c34649f 100644 --- a/src/video_core/engines/shader_header.h +++ b/src/video_core/engines/shader_header.h @@ -62,7 +62,16 @@ struct Header { INSERT_PADDING_BYTES(1); // ImapSystemValuesB INSERT_PADDING_BYTES(16); // ImapGenericVector[32] INSERT_PADDING_BYTES(2); // ImapColor - INSERT_PADDING_BYTES(2); // ImapSystemValuesC + union { + BitField<0, 8, u16> clip_distances; + BitField<8, 1, u16> point_sprite_s; + BitField<9, 1, u16> point_sprite_t; + BitField<10, 1, u16> fog_coordinate; + BitField<12, 1, u16> tessellation_eval_point_u; + BitField<13, 1, u16> tessellation_eval_point_v; + BitField<14, 1, u16> instance_id; + BitField<15, 1, u16> vertex_id; + }; INSERT_PADDING_BYTES(5); // ImapFixedFncTexture[10] INSERT_PADDING_BYTES(1); // ImapReserved INSERT_PADDING_BYTES(3); // OmapSystemValuesA diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 83c7e5b0b..51b3904f6 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -17,6 +17,8 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) { switch (format) { case PixelFormat::ABGR8: return 4; + default: + return 4; } UNREACHABLE(); diff --git a/src/video_core/macro_interpreter.cpp b/src/video_core/macro_interpreter.cpp index 335a8d407..2b0dea5cd 100644 --- a/src/video_core/macro_interpreter.cpp +++ b/src/video_core/macro_interpreter.cpp @@ -35,6 +35,7 @@ void MacroInterpreter::Reset() { // The next parameter index starts at 1, because $r1 already has the value of the first // parameter. next_parameter_index = 1; + carry_flag = false; } bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) { @@ -135,14 +136,28 @@ MacroInterpreter::Opcode MacroInterpreter::GetOpcode(u32 offset) const { return {macro_memory[offset + pc / sizeof(u32)]}; } -u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const { +u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) { switch (operation) { - case ALUOperation::Add: - return src_a + src_b; - // TODO(Subv): Implement AddWithCarry - case ALUOperation::Subtract: - return src_a - src_b; - // TODO(Subv): Implement SubtractWithBorrow + case ALUOperation::Add: { + const u64 result{static_cast<u64>(src_a) + src_b}; + carry_flag = result > 0xffffffff; + return static_cast<u32>(result); + } + case ALUOperation::AddWithCarry: { + const u64 result{static_cast<u64>(src_a) + src_b + (carry_flag ? 1ULL : 0ULL)}; + carry_flag = result > 0xffffffff; + return static_cast<u32>(result); + } + case ALUOperation::Subtract: { + const u64 result{static_cast<u64>(src_a) - src_b}; + carry_flag = result < 0x100000000; + return static_cast<u32>(result); + } + case ALUOperation::SubtractWithBorrow: { + const u64 result{static_cast<u64>(src_a) - src_b - (carry_flag ? 0ULL : 1ULL)}; + carry_flag = result < 0x100000000; + return static_cast<u32>(result); + } case ALUOperation::Xor: return src_a ^ src_b; case ALUOperation::Or: diff --git a/src/video_core/macro_interpreter.h b/src/video_core/macro_interpreter.h index 62d1ce289..cde360288 100644 --- a/src/video_core/macro_interpreter.h +++ b/src/video_core/macro_interpreter.h @@ -117,7 +117,7 @@ private: bool Step(u32 offset, bool is_delay_slot); /// Calculates the result of an ALU operation. src_a OP src_b; - u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const; + u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b); /// Performs the result operation on the input result and stores it in the specified register /// (if necessary). @@ -165,5 +165,7 @@ private: std::vector<u32> parameters; /// Index of the next parameter that will be fetched by the 'parm' instruction. u32 next_parameter_index = 0; + + bool carry_flag{}; }; } // namespace Tegra diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 77a20bb84..47247f097 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -9,6 +9,13 @@ namespace Tegra { +MemoryManager::MemoryManager() { + // Mark the first page as reserved, so that 0 is not a valid GPUVAddr. Otherwise, games might + // try to use 0 as a valid address, which is also used to mean nullptr. This fixes a bug with + // Undertale using 0 for a render target. + PageSlot(0) = static_cast<u64>(PageStatus::Reserved); +} + GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) { const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, align, PageStatus::Unmapped)}; diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index 4eb338aa2..fb03497ca 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -18,7 +18,7 @@ using GPUVAddr = u64; class MemoryManager final { public: - MemoryManager() = default; + MemoryManager(); GPUVAddr AllocateSpace(u64 size, u64 align); GPUVAddr AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align); @@ -37,6 +37,7 @@ private: enum class PageStatus : u64 { Unmapped = 0xFFFFFFFFFFFFFFFFULL, Allocated = 0xFFFFFFFFFFFFFFFEULL, + Reserved = 0xFFFFFFFFFFFFFFFDULL, }; std::optional<GPUVAddr> FindFreeBlock(GPUVAddr region_start, u64 size, u64 align, diff --git a/src/video_core/morton.cpp b/src/video_core/morton.cpp new file mode 100644 index 000000000..f14abba7d --- /dev/null +++ b/src/video_core/morton.cpp @@ -0,0 +1,353 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <array> +#include <cstring> +#include "common/assert.h" +#include "common/common_types.h" +#include "core/memory.h" +#include "video_core/morton.h" +#include "video_core/surface.h" +#include "video_core/textures/decoders.h" + +namespace VideoCore { + +using Surface::GetBytesPerPixel; +using Surface::PixelFormat; + +using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr); +using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>; + +template <bool morton_to_linear, PixelFormat format> +static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, + u8* buffer, std::size_t buffer_size, VAddr addr) { + constexpr u32 bytes_per_pixel = GetBytesPerPixel(format); + + // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual + // pixel values. + const u32 tile_size_x{GetDefaultBlockWidth(format)}; + const u32 tile_size_y{GetDefaultBlockHeight(format)}; + + if constexpr (morton_to_linear) { + Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel, + stride, height, depth, block_height, block_depth); + } else { + Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x, + (height + tile_size_y - 1) / tile_size_y, depth, + bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr), + buffer, false, block_height, block_depth); + } +} + +static constexpr ConversionArray morton_to_linear_fns = { + // clang-format off + MortonCopy<true, PixelFormat::ABGR8U>, + MortonCopy<true, PixelFormat::ABGR8S>, + MortonCopy<true, PixelFormat::ABGR8UI>, + MortonCopy<true, PixelFormat::B5G6R5U>, + MortonCopy<true, PixelFormat::A2B10G10R10U>, + MortonCopy<true, PixelFormat::A1B5G5R5U>, + MortonCopy<true, PixelFormat::R8U>, + MortonCopy<true, PixelFormat::R8UI>, + MortonCopy<true, PixelFormat::RGBA16F>, + MortonCopy<true, PixelFormat::RGBA16U>, + MortonCopy<true, PixelFormat::RGBA16UI>, + MortonCopy<true, PixelFormat::R11FG11FB10F>, + MortonCopy<true, PixelFormat::RGBA32UI>, + MortonCopy<true, PixelFormat::DXT1>, + MortonCopy<true, PixelFormat::DXT23>, + MortonCopy<true, PixelFormat::DXT45>, + MortonCopy<true, PixelFormat::DXN1>, + MortonCopy<true, PixelFormat::DXN2UNORM>, + MortonCopy<true, PixelFormat::DXN2SNORM>, + MortonCopy<true, PixelFormat::BC7U>, + MortonCopy<true, PixelFormat::BC6H_UF16>, + MortonCopy<true, PixelFormat::BC6H_SF16>, + MortonCopy<true, PixelFormat::ASTC_2D_4X4>, + MortonCopy<true, PixelFormat::G8R8U>, + MortonCopy<true, PixelFormat::G8R8S>, + MortonCopy<true, PixelFormat::BGRA8>, + MortonCopy<true, PixelFormat::RGBA32F>, + MortonCopy<true, PixelFormat::RG32F>, + MortonCopy<true, PixelFormat::R32F>, + MortonCopy<true, PixelFormat::R16F>, + MortonCopy<true, PixelFormat::R16U>, + MortonCopy<true, PixelFormat::R16S>, + MortonCopy<true, PixelFormat::R16UI>, + MortonCopy<true, PixelFormat::R16I>, + MortonCopy<true, PixelFormat::RG16>, + MortonCopy<true, PixelFormat::RG16F>, + MortonCopy<true, PixelFormat::RG16UI>, + MortonCopy<true, PixelFormat::RG16I>, + MortonCopy<true, PixelFormat::RG16S>, + MortonCopy<true, PixelFormat::RGB32F>, + MortonCopy<true, PixelFormat::RGBA8_SRGB>, + MortonCopy<true, PixelFormat::RG8U>, + MortonCopy<true, PixelFormat::RG8S>, + MortonCopy<true, PixelFormat::RG32UI>, + MortonCopy<true, PixelFormat::R32UI>, + MortonCopy<true, PixelFormat::ASTC_2D_8X8>, + MortonCopy<true, PixelFormat::ASTC_2D_8X5>, + MortonCopy<true, PixelFormat::ASTC_2D_5X4>, + MortonCopy<true, PixelFormat::BGRA8_SRGB>, + MortonCopy<true, PixelFormat::DXT1_SRGB>, + MortonCopy<true, PixelFormat::DXT23_SRGB>, + MortonCopy<true, PixelFormat::DXT45_SRGB>, + MortonCopy<true, PixelFormat::BC7U_SRGB>, + MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>, + MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>, + MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>, + MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>, + MortonCopy<true, PixelFormat::ASTC_2D_5X5>, + MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>, + MortonCopy<true, PixelFormat::ASTC_2D_10X8>, + MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>, + MortonCopy<true, PixelFormat::Z32F>, + MortonCopy<true, PixelFormat::Z16>, + MortonCopy<true, PixelFormat::Z24S8>, + MortonCopy<true, PixelFormat::S8Z24>, + MortonCopy<true, PixelFormat::Z32FS8>, + // clang-format on +}; + +static constexpr ConversionArray linear_to_morton_fns = { + // clang-format off + MortonCopy<false, PixelFormat::ABGR8U>, + MortonCopy<false, PixelFormat::ABGR8S>, + MortonCopy<false, PixelFormat::ABGR8UI>, + MortonCopy<false, PixelFormat::B5G6R5U>, + MortonCopy<false, PixelFormat::A2B10G10R10U>, + MortonCopy<false, PixelFormat::A1B5G5R5U>, + MortonCopy<false, PixelFormat::R8U>, + MortonCopy<false, PixelFormat::R8UI>, + MortonCopy<false, PixelFormat::RGBA16F>, + MortonCopy<false, PixelFormat::RGBA16U>, + MortonCopy<false, PixelFormat::RGBA16UI>, + MortonCopy<false, PixelFormat::R11FG11FB10F>, + MortonCopy<false, PixelFormat::RGBA32UI>, + MortonCopy<false, PixelFormat::DXT1>, + MortonCopy<false, PixelFormat::DXT23>, + MortonCopy<false, PixelFormat::DXT45>, + MortonCopy<false, PixelFormat::DXN1>, + MortonCopy<false, PixelFormat::DXN2UNORM>, + MortonCopy<false, PixelFormat::DXN2SNORM>, + MortonCopy<false, PixelFormat::BC7U>, + MortonCopy<false, PixelFormat::BC6H_UF16>, + MortonCopy<false, PixelFormat::BC6H_SF16>, + // TODO(Subv): Swizzling ASTC formats are not supported + nullptr, + MortonCopy<false, PixelFormat::G8R8U>, + MortonCopy<false, PixelFormat::G8R8S>, + MortonCopy<false, PixelFormat::BGRA8>, + MortonCopy<false, PixelFormat::RGBA32F>, + MortonCopy<false, PixelFormat::RG32F>, + MortonCopy<false, PixelFormat::R32F>, + MortonCopy<false, PixelFormat::R16F>, + MortonCopy<false, PixelFormat::R16U>, + MortonCopy<false, PixelFormat::R16S>, + MortonCopy<false, PixelFormat::R16UI>, + MortonCopy<false, PixelFormat::R16I>, + MortonCopy<false, PixelFormat::RG16>, + MortonCopy<false, PixelFormat::RG16F>, + MortonCopy<false, PixelFormat::RG16UI>, + MortonCopy<false, PixelFormat::RG16I>, + MortonCopy<false, PixelFormat::RG16S>, + MortonCopy<false, PixelFormat::RGB32F>, + MortonCopy<false, PixelFormat::RGBA8_SRGB>, + MortonCopy<false, PixelFormat::RG8U>, + MortonCopy<false, PixelFormat::RG8S>, + MortonCopy<false, PixelFormat::RG32UI>, + MortonCopy<false, PixelFormat::R32UI>, + nullptr, + nullptr, + nullptr, + MortonCopy<false, PixelFormat::BGRA8_SRGB>, + MortonCopy<false, PixelFormat::DXT1_SRGB>, + MortonCopy<false, PixelFormat::DXT23_SRGB>, + MortonCopy<false, PixelFormat::DXT45_SRGB>, + MortonCopy<false, PixelFormat::BC7U_SRGB>, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + nullptr, + MortonCopy<false, PixelFormat::Z32F>, + MortonCopy<false, PixelFormat::Z16>, + MortonCopy<false, PixelFormat::Z24S8>, + MortonCopy<false, PixelFormat::S8Z24>, + MortonCopy<false, PixelFormat::Z32FS8>, + // clang-format on +}; + +constexpr MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFormat format) { + switch (mode) { + case MortonSwizzleMode::MortonToLinear: + return morton_to_linear_fns[static_cast<std::size_t>(format)]; + case MortonSwizzleMode::LinearToMorton: + return linear_to_morton_fns[static_cast<std::size_t>(format)]; + } +} + +/// 8x8 Z-Order coordinate from 2D coordinates +static u32 MortonInterleave(u32 x, u32 y) { + static const u32 xlut[] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15}; + static const u32 ylut[] = {0x00, 0x02, 0x08, 0x0a, 0x20, 0x22, 0x28, 0x2a}; + return xlut[x % 8] + ylut[y % 8]; +} + +/// Calculates the offset of the position of the pixel in Morton order +static u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) { + // Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each + // of which is composed of four 2x2 subtiles each of which is composed of four texels. + // Each structure is embedded into the next-bigger one in a diagonal pattern, e.g. + // texels are laid out in a 2x2 subtile like this: + // 2 3 + // 0 1 + // + // The full 8x8 tile has the texels arranged like this: + // + // 42 43 46 47 58 59 62 63 + // 40 41 44 45 56 57 60 61 + // 34 35 38 39 50 51 54 55 + // 32 33 36 37 48 49 52 53 + // 10 11 14 15 26 27 30 31 + // 08 09 12 13 24 25 28 29 + // 02 03 06 07 18 19 22 23 + // 00 01 04 05 16 17 20 21 + // + // This pattern is what's called Z-order curve, or Morton order. + + const unsigned int block_height = 8; + const unsigned int coarse_x = x & ~7; + + u32 i = MortonInterleave(x, y); + + const unsigned int offset = coarse_x * block_height; + + return (i + offset) * bytes_per_pixel; +} + +static u32 MortonInterleave128(u32 x, u32 y) { + // 128x128 Z-Order coordinate from 2D coordinates + static constexpr u32 xlut[] = { + 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, + 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, + 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, + 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, + 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, + 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, + 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, + 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, + 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, + 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, + 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, + 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, + 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, + 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, + 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, + 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, + 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, + 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, + 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, + 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, + 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, + 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, + 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, + 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, + 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, + 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, + 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, + 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, + 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, + 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, + 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, + 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, + 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, + 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, + 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, + }; + static constexpr u32 ylut[] = { + 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, + 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, + 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, + 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, + 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, + 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, + 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, + 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, + 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, + 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, + 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, + 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, + 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, + 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, + 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, + 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, + 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, + 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, + 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, + 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, + 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, + 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, + 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, + 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, + 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, + 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, + 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, + 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, + 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, + 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, + 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, + 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, + 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, + 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, + 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, + }; + return xlut[x % 128] + ylut[y % 128]; +} + +static u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) { + // Calculates the offset of the position of the pixel in Morton order + // Framebuffer images are split into 128x128 tiles. + + constexpr u32 block_height = 128; + const u32 coarse_x = x & ~127; + + const u32 i = MortonInterleave128(x, y); + + const u32 offset = coarse_x * block_height; + + return (i + offset) * bytes_per_pixel; +} + +void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride, + u32 block_height, u32 height, u32 block_depth, u32 depth, u8* buffer, + std::size_t buffer_size, VAddr addr) { + + GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth, buffer, + buffer_size, addr); +} + +void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel, + u8* morton_data, u8* linear_data, bool morton_to_linear) { + u8* data_ptrs[2]; + for (u32 y = 0; y < height; ++y) { + for (u32 x = 0; x < width; ++x) { + const u32 coarse_y = y & ~127; + const u32 morton_offset = + GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel; + const u32 linear_pixel_index = (x + y * width) * linear_bytes_per_pixel; + + data_ptrs[morton_to_linear ? 1 : 0] = morton_data + morton_offset; + data_ptrs[morton_to_linear ? 0 : 1] = &linear_data[linear_pixel_index]; + + std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel); + } + } +} + +} // namespace VideoCore
\ No newline at end of file diff --git a/src/video_core/morton.h b/src/video_core/morton.h new file mode 100644 index 000000000..b9b9eca86 --- /dev/null +++ b/src/video_core/morton.h @@ -0,0 +1,21 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" +#include "video_core/surface.h" + +namespace VideoCore { + +enum class MortonSwizzleMode { MortonToLinear, LinearToMorton }; + +void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat format, u32 stride, + u32 block_height, u32 height, u32 block_depth, u32 depth, u8* buffer, + std::size_t buffer_size, VAddr addr); + +void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel, + u8* morton_data, u8* linear_data, bool morton_to_linear); + +} // namespace VideoCore
\ No newline at end of file diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index cb0d0c16a..1f9acda36 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -98,17 +98,10 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo has_ARB_direct_state_access = true; } else if (extension == "GL_ARB_multi_bind") { has_ARB_multi_bind = true; - } else if (extension == "GL_ARB_separate_shader_objects") { - has_ARB_separate_shader_objects = true; - } else if (extension == "GL_ARB_vertex_attrib_binding") { - has_ARB_vertex_attrib_binding = true; } } - ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported"); OpenGLState::ApplyDefaultState(); - // Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0 - state.clip_distance[0] = true; // Create render framebuffer framebuffer.Create(); @@ -556,6 +549,30 @@ void RasterizerOpenGL::Clear() { ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear stencil but buffer is not enabled!"); use_stencil = true; clear_state.stencil.test_enabled = true; + if (regs.clear_flags.stencil) { + // Stencil affects the clear so fill it with the used masks + clear_state.stencil.front.test_func = GL_ALWAYS; + clear_state.stencil.front.test_mask = regs.stencil_front_func_mask; + clear_state.stencil.front.action_stencil_fail = GL_KEEP; + clear_state.stencil.front.action_depth_fail = GL_KEEP; + clear_state.stencil.front.action_depth_pass = GL_KEEP; + clear_state.stencil.front.write_mask = regs.stencil_front_mask; + if (regs.stencil_two_side_enable) { + clear_state.stencil.back.test_func = GL_ALWAYS; + clear_state.stencil.back.test_mask = regs.stencil_back_func_mask; + clear_state.stencil.back.action_stencil_fail = GL_KEEP; + clear_state.stencil.back.action_depth_fail = GL_KEEP; + clear_state.stencil.back.action_depth_pass = GL_KEEP; + clear_state.stencil.back.write_mask = regs.stencil_back_mask; + } else { + clear_state.stencil.back.test_func = GL_ALWAYS; + clear_state.stencil.back.test_mask = 0xFFFFFFFF; + clear_state.stencil.back.write_mask = 0xFFFFFFFF; + clear_state.stencil.back.action_stencil_fail = GL_KEEP; + clear_state.stencil.back.action_depth_fail = GL_KEEP; + clear_state.stencil.back.action_depth_pass = GL_KEEP; + } + } } if (!use_color && !use_depth && !use_stencil) { @@ -567,6 +584,14 @@ void RasterizerOpenGL::Clear() { ConfigureFramebuffers(clear_state, use_color, use_depth || use_stencil, false, regs.clear_buffers.RT.Value()); + if (regs.clear_flags.scissor) { + SyncScissorTest(clear_state); + } + + if (regs.clear_flags.viewport) { + clear_state.EmulateViewportWithScissor(); + } + clear_state.Apply(); if (use_color) { @@ -594,18 +619,20 @@ void RasterizerOpenGL::DrawArrays() { ConfigureFramebuffers(state); SyncColorMask(); + SyncFragmentColorClampState(); + SyncMultiSampleState(); SyncDepthTestState(); SyncStencilTestState(); SyncBlendState(); SyncLogicOpState(); SyncCullMode(); SyncPrimitiveRestart(); - SyncScissorTest(); + SyncScissorTest(state); // Alpha Testing is synced on shaders. SyncTransformFeedback(); SyncPointState(); CheckAlphaTests(); - + SyncPolygonOffset(); // TODO(bunnei): Sync framebuffer_scale uniform here // TODO(bunnei): Sync scissorbox uniform(s) here @@ -658,7 +685,7 @@ void RasterizerOpenGL::DrawArrays() { params.DispatchDraw(); // Disable scissor test - state.scissor.enabled = false; + state.viewports[0].scissor.enabled = false; accelerate_draw = AccelDraw::Disabled; @@ -749,9 +776,8 @@ void RasterizerOpenGL::SamplerInfo::Create() { glSamplerParameteri(sampler.handle, GL_TEXTURE_COMPARE_FUNC, GL_NEVER); } -void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::FullTextureInfo& info) { +void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) { const GLuint s = sampler.handle; - const Tegra::Texture::TSCEntry& config = info.tsc; if (mag_filter != config.mag_filter) { mag_filter = config.mag_filter; glSamplerParameteri( @@ -793,30 +819,50 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::FullTex MaxwellToGL::DepthCompareFunc(depth_compare_func)); } - if (wrap_u == Tegra::Texture::WrapMode::Border || wrap_v == Tegra::Texture::WrapMode::Border || - wrap_p == Tegra::Texture::WrapMode::Border) { - const GLvec4 new_border_color = {{config.border_color_r, config.border_color_g, - config.border_color_b, config.border_color_a}}; - if (border_color != new_border_color) { - border_color = new_border_color; - glSamplerParameterfv(s, GL_TEXTURE_BORDER_COLOR, border_color.data()); - } + GLvec4 new_border_color; + if (config.srgb_conversion) { + new_border_color[0] = config.srgb_border_color_r / 255.0f; + new_border_color[1] = config.srgb_border_color_g / 255.0f; + new_border_color[2] = config.srgb_border_color_g / 255.0f; + } else { + new_border_color[0] = config.border_color_r; + new_border_color[1] = config.border_color_g; + new_border_color[2] = config.border_color_b; } - if (info.tic.use_header_opt_control == 0) { + new_border_color[3] = config.border_color_a; + + if (border_color != new_border_color) { + border_color = new_border_color; + glSamplerParameterfv(s, GL_TEXTURE_BORDER_COLOR, border_color.data()); + } + + const float anisotropic_max = static_cast<float>(1 << config.max_anisotropy.Value()); + if (anisotropic_max != max_anisotropic) { + max_anisotropic = anisotropic_max; if (GLAD_GL_ARB_texture_filter_anisotropic) { - glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY, - static_cast<float>(1 << info.tic.max_anisotropy.Value())); + glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY, max_anisotropic); } else if (GLAD_GL_EXT_texture_filter_anisotropic) { - glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY_EXT, - static_cast<float>(1 << info.tic.max_anisotropy.Value())); + glSamplerParameterf(s, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropic); } - glSamplerParameterf(s, GL_TEXTURE_MIN_LOD, - static_cast<float>(info.tic.res_min_mip_level.Value())); - glSamplerParameterf(s, GL_TEXTURE_MAX_LOD, - static_cast<float>(info.tic.res_max_mip_level.Value() == 0 - ? 16 - : info.tic.res_max_mip_level.Value())); - glSamplerParameterf(s, GL_TEXTURE_LOD_BIAS, info.tic.mip_lod_bias.Value() / 256.f); + } + const float lod_min = static_cast<float>(config.min_lod_clamp.Value()) / 256.0f; + if (lod_min != min_lod) { + min_lod = lod_min; + glSamplerParameterf(s, GL_TEXTURE_MIN_LOD, min_lod); + } + + const float lod_max = static_cast<float>(config.max_lod_clamp.Value()) / 256.0f; + if (lod_max != max_lod) { + max_lod = lod_max; + glSamplerParameterf(s, GL_TEXTURE_MAX_LOD, max_lod); + } + const u32 bias = config.mip_lod_bias.Value(); + // Sign extend the 13-bit value. + constexpr u32 mask = 1U << (13 - 1); + const float bias_lod = static_cast<s32>((bias ^ mask) - mask) / 256.f; + if (lod_bias != bias_lod) { + lod_bias = bias_lod; + glSamplerParameterf(s, GL_TEXTURE_LOD_BIAS, lod_bias); } } @@ -915,7 +961,7 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader, continue; } - texture_samplers[current_bindpoint].SyncWithConfig(texture); + texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc); Surface surface = res_cache.GetTextureSurface(texture, entry); if (surface != nullptr) { state.texture_units[current_bindpoint].texture = surface->Texture().handle; @@ -939,15 +985,15 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader, void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { + for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumViewports; i++) { const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()}; auto& viewport = current_state.viewports[i]; viewport.x = viewport_rect.left; viewport.y = viewport_rect.bottom; - viewport.width = static_cast<GLfloat>(viewport_rect.GetWidth()); - viewport.height = static_cast<GLfloat>(viewport_rect.GetHeight()); - viewport.depth_range_far = regs.viewport[i].depth_range_far; - viewport.depth_range_near = regs.viewport[i].depth_range_near; + viewport.width = viewport_rect.GetWidth(); + viewport.height = viewport_rect.GetHeight(); + viewport.depth_range_far = regs.viewports[i].depth_range_far; + viewport.depth_range_near = regs.viewports[i].depth_range_near; } } @@ -1038,7 +1084,9 @@ void RasterizerOpenGL::SyncStencilTestState() { void RasterizerOpenGL::SyncColorMask() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { + const std::size_t count = + regs.independent_blend_enable ? Tegra::Engines::Maxwell3D::Regs::NumRenderTargets : 1; + for (std::size_t i = 0; i < count; i++) { const auto& source = regs.color_mask[regs.color_mask_common ? 0 : i]; auto& dest = state.color_mask[i]; dest.red_enabled = (source.R == 0) ? GL_FALSE : GL_TRUE; @@ -1048,6 +1096,17 @@ void RasterizerOpenGL::SyncColorMask() { } } +void RasterizerOpenGL::SyncMultiSampleState() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + state.multisample_control.alpha_to_coverage = regs.multisample_control.alpha_to_coverage != 0; + state.multisample_control.alpha_to_one = regs.multisample_control.alpha_to_one != 0; +} + +void RasterizerOpenGL::SyncFragmentColorClampState() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + state.fragment_color_clamp.enabled = regs.frag_color_clamp != 0; +} + void RasterizerOpenGL::SyncBlendState() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; @@ -1059,43 +1118,40 @@ void RasterizerOpenGL::SyncBlendState() { state.independant_blend.enabled = regs.independent_blend_enable; if (!state.independant_blend.enabled) { auto& blend = state.blend[0]; - blend.enabled = regs.blend.enable[0] != 0; - blend.separate_alpha = regs.blend.separate_alpha; - blend.rgb_equation = MaxwellToGL::BlendEquation(regs.blend.equation_rgb); - blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_rgb); - blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_rgb); - if (blend.separate_alpha) { - blend.a_equation = MaxwellToGL::BlendEquation(regs.blend.equation_a); - blend.src_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_a); - blend.dst_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_a); + const auto& src = regs.blend; + blend.enabled = src.enable[0] != 0; + if (blend.enabled) { + blend.rgb_equation = MaxwellToGL::BlendEquation(src.equation_rgb); + blend.src_rgb_func = MaxwellToGL::BlendFunc(src.factor_source_rgb); + blend.dst_rgb_func = MaxwellToGL::BlendFunc(src.factor_dest_rgb); + blend.a_equation = MaxwellToGL::BlendEquation(src.equation_a); + blend.src_a_func = MaxwellToGL::BlendFunc(src.factor_source_a); + blend.dst_a_func = MaxwellToGL::BlendFunc(src.factor_dest_a); } - for (size_t i = 1; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { + for (std::size_t i = 1; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { state.blend[i].enabled = false; } return; } - for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { + for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { auto& blend = state.blend[i]; + const auto& src = regs.independent_blend[i]; blend.enabled = regs.blend.enable[i] != 0; if (!blend.enabled) continue; - blend.separate_alpha = regs.independent_blend[i].separate_alpha; - blend.rgb_equation = MaxwellToGL::BlendEquation(regs.independent_blend[i].equation_rgb); - blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_source_rgb); - blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_dest_rgb); - if (blend.separate_alpha) { - blend.a_equation = MaxwellToGL::BlendEquation(regs.independent_blend[i].equation_a); - blend.src_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_source_a); - blend.dst_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[i].factor_dest_a); - } + blend.rgb_equation = MaxwellToGL::BlendEquation(src.equation_rgb); + blend.src_rgb_func = MaxwellToGL::BlendFunc(src.factor_source_rgb); + blend.dst_rgb_func = MaxwellToGL::BlendFunc(src.factor_dest_rgb); + blend.a_equation = MaxwellToGL::BlendEquation(src.equation_a); + blend.src_a_func = MaxwellToGL::BlendFunc(src.factor_source_a); + blend.dst_a_func = MaxwellToGL::BlendFunc(src.factor_dest_a); } } void RasterizerOpenGL::SyncLogicOpState() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - // TODO(Subv): Support more than just render target 0. state.logic_op.enabled = regs.logic_op.enable != 0; if (!state.logic_op.enabled) @@ -1107,20 +1163,22 @@ void RasterizerOpenGL::SyncLogicOpState() { state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation); } -void RasterizerOpenGL::SyncScissorTest() { - // TODO: what is the correct behavior here, a single scissor for all targets - // or scissor disabled for the rest of the targets? +void RasterizerOpenGL::SyncScissorTest(OpenGLState& current_state) { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - state.scissor.enabled = (regs.scissor_test.enable != 0); - if (regs.scissor_test.enable == 0) { - return; + for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumViewports; i++) { + const auto& src = regs.scissor_test[i]; + auto& dst = current_state.viewports[i].scissor; + dst.enabled = (src.enable != 0); + if (dst.enabled == 0) { + return; + } + const u32 width = src.max_x - src.min_x; + const u32 height = src.max_y - src.min_y; + dst.x = src.min_x; + dst.y = src.min_y; + dst.width = width; + dst.height = height; } - const u32 width = regs.scissor_test.max_x - regs.scissor_test.min_x; - const u32 height = regs.scissor_test.max_y - regs.scissor_test.min_y; - state.scissor.x = regs.scissor_test.min_x; - state.scissor.y = regs.scissor_test.min_y; - state.scissor.width = width; - state.scissor.height = height; } void RasterizerOpenGL::SyncTransformFeedback() { @@ -1134,11 +1192,17 @@ void RasterizerOpenGL::SyncTransformFeedback() { void RasterizerOpenGL::SyncPointState() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + state.point.size = regs.point_size; +} - // TODO(Rodrigo): Most games do not set a point size. I think this is a case of a - // register carrying a default value. For now, if the point size is zero, assume it's - // OpenGL's default (1). - state.point.size = regs.point_size == 0 ? 1 : regs.point_size; +void RasterizerOpenGL::SyncPolygonOffset() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + state.polygon_offset.fill_enable = regs.polygon_offset_fill_enable != 0; + state.polygon_offset.line_enable = regs.polygon_offset_line_enable != 0; + state.polygon_offset.point_enable = regs.polygon_offset_point_enable != 0; + state.polygon_offset.units = regs.polygon_offset_units; + state.polygon_offset.factor = regs.polygon_offset_factor; + state.polygon_offset.clamp = regs.polygon_offset_clamp; } void RasterizerOpenGL::CheckAlphaTests() { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 8ef0f6c12..dfb4616f2 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -88,18 +88,23 @@ private: /// SamplerInfo struct. void Create(); /// Syncs the sampler object with the config, updating any necessary state. - void SyncWithConfig(const Tegra::Texture::FullTextureInfo& info); + void SyncWithConfig(const Tegra::Texture::TSCEntry& info); private: - Tegra::Texture::TextureFilter mag_filter; - Tegra::Texture::TextureFilter min_filter; - Tegra::Texture::TextureMipmapFilter mip_filter; - Tegra::Texture::WrapMode wrap_u; - Tegra::Texture::WrapMode wrap_v; - Tegra::Texture::WrapMode wrap_p; - bool uses_depth_compare; - Tegra::Texture::DepthCompareFunc depth_compare_func; - GLvec4 border_color; + Tegra::Texture::TextureFilter mag_filter = Tegra::Texture::TextureFilter::Nearest; + Tegra::Texture::TextureFilter min_filter = Tegra::Texture::TextureFilter::Nearest; + Tegra::Texture::TextureMipmapFilter mip_filter = Tegra::Texture::TextureMipmapFilter::None; + Tegra::Texture::WrapMode wrap_u = Tegra::Texture::WrapMode::ClampToEdge; + Tegra::Texture::WrapMode wrap_v = Tegra::Texture::WrapMode::ClampToEdge; + Tegra::Texture::WrapMode wrap_p = Tegra::Texture::WrapMode::ClampToEdge; + bool uses_depth_compare = false; + Tegra::Texture::DepthCompareFunc depth_compare_func = + Tegra::Texture::DepthCompareFunc::Always; + GLvec4 border_color = {}; + float min_lod = 0.0f; + float max_lod = 16.0f; + float lod_bias = 0.0f; + float max_anisotropic = 1.0f; }; /** @@ -160,8 +165,14 @@ private: /// Syncs the LogicOp state to match the guest state void SyncLogicOpState(); + /// Syncs the the color clamp state + void SyncFragmentColorClampState(); + + /// Syncs the alpha coverage and alpha to one + void SyncMultiSampleState(); + /// Syncs the scissor test state to match the guest state - void SyncScissorTest(); + void SyncScissorTest(OpenGLState& current_state); /// Syncs the transform feedback state to match the guest state void SyncTransformFeedback(); @@ -172,13 +183,14 @@ private: /// Syncs Color Mask void SyncColorMask(); + /// Syncs the polygon offsets + void SyncPolygonOffset(); + /// Check asserts for alpha testing. void CheckAlphaTests(); bool has_ARB_direct_state_access = false; bool has_ARB_multi_bind = false; - bool has_ARB_separate_shader_objects = false; - bool has_ARB_vertex_attrib_binding = false; OpenGLState state; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index b44ecfa1c..d458f77e4 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -15,6 +15,7 @@ #include "core/memory.h" #include "core/settings.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/morton.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/renderer_opengl/gl_state.h" @@ -22,10 +23,11 @@ #include "video_core/surface.h" #include "video_core/textures/astc.h" #include "video_core/textures/decoders.h" -#include "video_core/utils.h" namespace OpenGL { +using VideoCore::MortonSwizzle; +using VideoCore::MortonSwizzleMode; using VideoCore::Surface::ComponentTypeFromDepthFormat; using VideoCore::Surface::ComponentTypeFromRenderTarget; using VideoCore::Surface::ComponentTypeFromTexture; @@ -265,11 +267,11 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex {GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN2UNORM {GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM - {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, + {GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // BC7U - {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, - ComponentType::Float, true}, // BC6H_UF16 - {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, + {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, + true}, // BC6H_UF16 + {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, true}, // BC6H_SF16 {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4 {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U @@ -306,8 +308,8 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex true}, // DXT23_SRGB {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXT45_SRGB - {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, - ComponentType::UNorm, true}, // BC7U_SRGB + {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, + true}, // BC7U_SRGB {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4_SRGB {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB @@ -346,7 +348,7 @@ static GLenum SurfaceTargetToGL(SurfaceTarget target) { case SurfaceTarget::TextureCubemap: return GL_TEXTURE_CUBE_MAP; case SurfaceTarget::TextureCubeArray: - return GL_TEXTURE_CUBE_MAP_ARRAY_ARB; + return GL_TEXTURE_CUBE_MAP_ARRAY; } LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target)); UNREACHABLE(); @@ -370,177 +372,7 @@ MathUtil::Rectangle<u32> SurfaceParams::GetRect(u32 mip_level) const { return {0, actual_height, MipWidth(mip_level), 0}; } -template <bool morton_to_gl, PixelFormat format> -void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u8* gl_buffer, - std::size_t gl_buffer_size, VAddr addr) { - constexpr u32 bytes_per_pixel = GetBytesPerPixel(format); - - // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual - // pixel values. - const u32 tile_size_x{GetDefaultBlockWidth(format)}; - const u32 tile_size_y{GetDefaultBlockHeight(format)}; - - if (morton_to_gl) { - const std::vector<u8> data = - Tegra::Texture::UnswizzleTexture(addr, tile_size_x, tile_size_y, bytes_per_pixel, - stride, height, depth, block_height, block_depth); - const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())}; - memcpy(gl_buffer, data.data(), size_to_copy); - } else { - Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x, - (height + tile_size_y - 1) / tile_size_y, depth, - bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr), - gl_buffer, false, block_height, block_depth); - } -} - -using GLConversionArray = std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr), - VideoCore::Surface::MaxPixelFormat>; - -static constexpr GLConversionArray morton_to_gl_fns = { - // clang-format off - MortonCopy<true, PixelFormat::ABGR8U>, - MortonCopy<true, PixelFormat::ABGR8S>, - MortonCopy<true, PixelFormat::ABGR8UI>, - MortonCopy<true, PixelFormat::B5G6R5U>, - MortonCopy<true, PixelFormat::A2B10G10R10U>, - MortonCopy<true, PixelFormat::A1B5G5R5U>, - MortonCopy<true, PixelFormat::R8U>, - MortonCopy<true, PixelFormat::R8UI>, - MortonCopy<true, PixelFormat::RGBA16F>, - MortonCopy<true, PixelFormat::RGBA16U>, - MortonCopy<true, PixelFormat::RGBA16UI>, - MortonCopy<true, PixelFormat::R11FG11FB10F>, - MortonCopy<true, PixelFormat::RGBA32UI>, - MortonCopy<true, PixelFormat::DXT1>, - MortonCopy<true, PixelFormat::DXT23>, - MortonCopy<true, PixelFormat::DXT45>, - MortonCopy<true, PixelFormat::DXN1>, - MortonCopy<true, PixelFormat::DXN2UNORM>, - MortonCopy<true, PixelFormat::DXN2SNORM>, - MortonCopy<true, PixelFormat::BC7U>, - MortonCopy<true, PixelFormat::BC6H_UF16>, - MortonCopy<true, PixelFormat::BC6H_SF16>, - MortonCopy<true, PixelFormat::ASTC_2D_4X4>, - MortonCopy<true, PixelFormat::G8R8U>, - MortonCopy<true, PixelFormat::G8R8S>, - MortonCopy<true, PixelFormat::BGRA8>, - MortonCopy<true, PixelFormat::RGBA32F>, - MortonCopy<true, PixelFormat::RG32F>, - MortonCopy<true, PixelFormat::R32F>, - MortonCopy<true, PixelFormat::R16F>, - MortonCopy<true, PixelFormat::R16U>, - MortonCopy<true, PixelFormat::R16S>, - MortonCopy<true, PixelFormat::R16UI>, - MortonCopy<true, PixelFormat::R16I>, - MortonCopy<true, PixelFormat::RG16>, - MortonCopy<true, PixelFormat::RG16F>, - MortonCopy<true, PixelFormat::RG16UI>, - MortonCopy<true, PixelFormat::RG16I>, - MortonCopy<true, PixelFormat::RG16S>, - MortonCopy<true, PixelFormat::RGB32F>, - MortonCopy<true, PixelFormat::RGBA8_SRGB>, - MortonCopy<true, PixelFormat::RG8U>, - MortonCopy<true, PixelFormat::RG8S>, - MortonCopy<true, PixelFormat::RG32UI>, - MortonCopy<true, PixelFormat::R32UI>, - MortonCopy<true, PixelFormat::ASTC_2D_8X8>, - MortonCopy<true, PixelFormat::ASTC_2D_8X5>, - MortonCopy<true, PixelFormat::ASTC_2D_5X4>, - MortonCopy<true, PixelFormat::BGRA8_SRGB>, - MortonCopy<true, PixelFormat::DXT1_SRGB>, - MortonCopy<true, PixelFormat::DXT23_SRGB>, - MortonCopy<true, PixelFormat::DXT45_SRGB>, - MortonCopy<true, PixelFormat::BC7U_SRGB>, - MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>, - MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>, - MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>, - MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>, - MortonCopy<true, PixelFormat::ASTC_2D_5X5>, - MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>, - MortonCopy<true, PixelFormat::ASTC_2D_10X8>, - MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>, - MortonCopy<true, PixelFormat::Z32F>, - MortonCopy<true, PixelFormat::Z16>, - MortonCopy<true, PixelFormat::Z24S8>, - MortonCopy<true, PixelFormat::S8Z24>, - MortonCopy<true, PixelFormat::Z32FS8>, - // clang-format on -}; - -static constexpr GLConversionArray gl_to_morton_fns = { - // clang-format off - MortonCopy<false, PixelFormat::ABGR8U>, - MortonCopy<false, PixelFormat::ABGR8S>, - MortonCopy<false, PixelFormat::ABGR8UI>, - MortonCopy<false, PixelFormat::B5G6R5U>, - MortonCopy<false, PixelFormat::A2B10G10R10U>, - MortonCopy<false, PixelFormat::A1B5G5R5U>, - MortonCopy<false, PixelFormat::R8U>, - MortonCopy<false, PixelFormat::R8UI>, - MortonCopy<false, PixelFormat::RGBA16F>, - MortonCopy<false, PixelFormat::RGBA16U>, - MortonCopy<false, PixelFormat::RGBA16UI>, - MortonCopy<false, PixelFormat::R11FG11FB10F>, - MortonCopy<false, PixelFormat::RGBA32UI>, - MortonCopy<false, PixelFormat::DXT1>, - MortonCopy<false, PixelFormat::DXT23>, - MortonCopy<false, PixelFormat::DXT45>, - MortonCopy<false, PixelFormat::DXN1>, - MortonCopy<false, PixelFormat::DXN2UNORM>, - MortonCopy<false, PixelFormat::DXN2SNORM>, - MortonCopy<false, PixelFormat::BC7U>, - MortonCopy<false, PixelFormat::BC6H_UF16>, - MortonCopy<false, PixelFormat::BC6H_SF16>, - // TODO(Subv): Swizzling ASTC formats are not supported - nullptr, - MortonCopy<false, PixelFormat::G8R8U>, - MortonCopy<false, PixelFormat::G8R8S>, - MortonCopy<false, PixelFormat::BGRA8>, - MortonCopy<false, PixelFormat::RGBA32F>, - MortonCopy<false, PixelFormat::RG32F>, - MortonCopy<false, PixelFormat::R32F>, - MortonCopy<false, PixelFormat::R16F>, - MortonCopy<false, PixelFormat::R16U>, - MortonCopy<false, PixelFormat::R16S>, - MortonCopy<false, PixelFormat::R16UI>, - MortonCopy<false, PixelFormat::R16I>, - MortonCopy<false, PixelFormat::RG16>, - MortonCopy<false, PixelFormat::RG16F>, - MortonCopy<false, PixelFormat::RG16UI>, - MortonCopy<false, PixelFormat::RG16I>, - MortonCopy<false, PixelFormat::RG16S>, - MortonCopy<false, PixelFormat::RGB32F>, - MortonCopy<false, PixelFormat::RGBA8_SRGB>, - MortonCopy<false, PixelFormat::RG8U>, - MortonCopy<false, PixelFormat::RG8S>, - MortonCopy<false, PixelFormat::RG32UI>, - MortonCopy<false, PixelFormat::R32UI>, - nullptr, - nullptr, - nullptr, - MortonCopy<false, PixelFormat::BGRA8_SRGB>, - MortonCopy<false, PixelFormat::DXT1_SRGB>, - MortonCopy<false, PixelFormat::DXT23_SRGB>, - MortonCopy<false, PixelFormat::DXT45_SRGB>, - MortonCopy<false, PixelFormat::BC7U_SRGB>, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - nullptr, - MortonCopy<false, PixelFormat::Z32F>, - MortonCopy<false, PixelFormat::Z16>, - MortonCopy<false, PixelFormat::Z24S8>, - MortonCopy<false, PixelFormat::S8Z24>, - MortonCopy<false, PixelFormat::Z32FS8>, - // clang-format on -}; - -void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params, +void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params, std::vector<u8>& gl_buffer, u32 mip_level) { u32 depth = params.MipDepth(mip_level); if (params.target == SurfaceTarget::Texture2D) { @@ -553,19 +385,19 @@ void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params const u64 layer_size = params.LayerMemorySize(); const u64 gl_size = params.LayerSizeGL(mip_level); for (u32 i = 0; i < params.depth; i++) { - functions[static_cast<std::size_t>(params.pixel_format)]( - params.MipWidth(mip_level), params.MipBlockHeight(mip_level), - params.MipHeight(mip_level), params.MipBlockDepth(mip_level), 1, - gl_buffer.data() + offset_gl, gl_size, params.addr + offset); + MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level), + params.MipBlockHeight(mip_level), params.MipHeight(mip_level), + params.MipBlockDepth(mip_level), 1, gl_buffer.data() + offset_gl, gl_size, + params.addr + offset); offset += layer_size; offset_gl += gl_size; } } else { const u64 offset = params.GetMipmapLevelOffset(mip_level); - functions[static_cast<std::size_t>(params.pixel_format)]( - params.MipWidth(mip_level), params.MipBlockHeight(mip_level), - params.MipHeight(mip_level), params.MipBlockDepth(mip_level), depth, gl_buffer.data(), - gl_buffer.size(), params.addr + offset); + MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level), + params.MipBlockHeight(mip_level), params.MipHeight(mip_level), + params.MipBlockDepth(mip_level), depth, gl_buffer.data(), gl_buffer.size(), + params.addr + offset); } } @@ -729,7 +561,7 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface, const std::size_t buffer_size = std::max(src_params.size_in_bytes, dst_params.size_in_bytes); glBindBuffer(GL_PIXEL_PACK_BUFFER, copy_pbo_handle); - glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB); + glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW); if (source_format.compressed) { glGetCompressedTextureImage(src_surface->Texture().handle, src_attachment, static_cast<GLsizei>(src_params.size_in_bytes), nullptr); @@ -999,7 +831,7 @@ void CachedSurface::LoadGLBuffer() { ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}", params.block_width, static_cast<u32>(params.target)); for (u32 i = 0; i < params.max_mip_level; i++) - SwizzleFunc(morton_to_gl_fns, params, gl_buffer[i], i); + SwizzleFunc(MortonSwizzleMode::MortonToLinear, params, gl_buffer[i], i); } else { const auto texture_src_data{Memory::GetPointer(params.addr)}; const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl}; @@ -1038,7 +870,7 @@ void CachedSurface::FlushGLBuffer() { ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}", params.block_width, static_cast<u32>(params.target)); - SwizzleFunc(gl_to_morton_fns, params, gl_buffer[0], 0); + SwizzleFunc(MortonSwizzleMode::LinearToMorton, params, gl_buffer[0], 0); } else { std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer[0].data(), GetSizeInBytes()); } @@ -1278,6 +1110,31 @@ Surface RasterizerCacheOpenGL::GetUncachedSurface(const SurfaceParams& params) { return surface; } +void RasterizerCacheOpenGL::FastLayeredCopySurface(const Surface& src_surface, + const Surface& dst_surface) { + const auto& init_params{src_surface->GetSurfaceParams()}; + const auto& dst_params{dst_surface->GetSurfaceParams()}; + VAddr address = init_params.addr; + const std::size_t layer_size = dst_params.LayerMemorySize(); + for (u32 layer = 0; layer < dst_params.depth; layer++) { + for (u32 mipmap = 0; mipmap < dst_params.max_mip_level; mipmap++) { + const VAddr sub_address = address + dst_params.GetMipmapLevelOffset(mipmap); + const Surface& copy = TryGet(sub_address); + if (!copy) + continue; + const auto& src_params{copy->GetSurfaceParams()}; + const u32 width{std::min(src_params.width, dst_params.MipWidth(mipmap))}; + const u32 height{std::min(src_params.height, dst_params.MipHeight(mipmap))}; + + glCopyImageSubData(copy->Texture().handle, SurfaceTargetToGL(src_params.target), 0, 0, + 0, 0, dst_surface->Texture().handle, + SurfaceTargetToGL(dst_params.target), mipmap, 0, 0, layer, width, + height, 1); + } + address += layer_size; + } +} + void RasterizerCacheOpenGL::FermiCopySurface( const Tegra::Engines::Fermi2D::Regs::Surface& src_config, const Tegra::Engines::Fermi2D::Regs::Surface& dst_config) { @@ -1343,11 +1200,13 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface, CopySurface(old_surface, new_surface, copy_pbo.handle); } break; - case SurfaceTarget::TextureCubemap: case SurfaceTarget::Texture3D: + AccurateCopySurface(old_surface, new_surface); + break; + case SurfaceTarget::TextureCubemap: case SurfaceTarget::Texture2DArray: case SurfaceTarget::TextureCubeArray: - AccurateCopySurface(old_surface, new_surface); + FastLayeredCopySurface(old_surface, new_surface); break; default: LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}", diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 494f6b903..9ac79c5a4 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -350,6 +350,7 @@ private: /// Performs a slow but accurate surface copy, flushing to RAM and reinterpreting the data void AccurateCopySurface(const Surface& src_surface, const Surface& dst_surface); + void FastLayeredCopySurface(const Surface& src_surface, const Surface& dst_surface); /// The surface reserve is a "backup" cache, this is where we put unique surfaces that have /// previously been used. This is to prevent surfaces from being constantly created and diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index a85a7c0c5..038b25c75 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -84,6 +84,7 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type) } entries = program_result.second; + shader_length = entries.shader_length; if (program_type != Maxwell::ShaderProgram::Geometry) { OGLShader shader; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index ffbf21831..08f470de3 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -30,7 +30,7 @@ public: } std::size_t GetSizeInBytes() const override { - return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64); + return shader_length; } // We do not have to flush this cache as things in it are never modified by us. @@ -82,6 +82,7 @@ private: u32 max_vertices, const std::string& debug_name); VAddr addr; + std::size_t shader_length; Maxwell::ShaderProgram program_type; GLShader::ShaderSetup setup; GLShader::ShaderEntries entries; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 5fde22ad4..7c0935a4e 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -34,6 +34,17 @@ constexpr u32 PROGRAM_HEADER_SIZE = sizeof(Tegra::Shader::Header); constexpr u32 MAX_GEOMETRY_BUFFERS = 6; constexpr u32 MAX_ATTRIBUTES = 0x100; // Size in vec4s, this value is untested +static const char* INTERNAL_FLAG_NAMES[] = {"zero_flag", "sign_flag", "carry_flag", + "overflow_flag"}; + +enum class InternalFlag : u64 { + ZeroFlag = 0, + SignFlag = 1, + CarryFlag = 2, + OverflowFlag = 3, + Amount +}; + class DecompileFail : public std::runtime_error { public: using std::runtime_error::runtime_error; @@ -49,8 +60,7 @@ static std::string GetTopologyName(Tegra::Shader::OutputTopology topology) { case Tegra::Shader::OutputTopology::TriangleStrip: return "triangle_strip"; default: - LOG_CRITICAL(Render_OpenGL, "Unknown output topology {}", static_cast<u32>(topology)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unknown output topology: {}", static_cast<u32>(topology)); return "points"; } } @@ -85,7 +95,8 @@ struct Subroutine { class ControlFlowAnalyzer { public: ControlFlowAnalyzer(const ProgramCode& program_code, u32 main_offset, const std::string& suffix) - : program_code(program_code) { + : program_code(program_code), shader_coverage_begin(main_offset), + shader_coverage_end(main_offset + 1) { // Recursively finds all subroutines. const Subroutine& program_main = AddSubroutine(main_offset, PROGRAM_END, suffix); @@ -97,10 +108,16 @@ public: return std::move(subroutines); } + std::size_t GetShaderLength() const { + return shader_coverage_end * sizeof(u64); + } + private: const ProgramCode& program_code; std::set<Subroutine> subroutines; std::map<std::pair<u32, u32>, ExitMethod> exit_method_map; + u32 shader_coverage_begin; + u32 shader_coverage_end; /// Adds and analyzes a new subroutine if it is not added yet. const Subroutine& AddSubroutine(u32 begin, u32 end, const std::string& suffix) { @@ -142,6 +159,9 @@ private: return exit_method; for (u32 offset = begin; offset != end && offset != PROGRAM_END; ++offset) { + shader_coverage_begin = std::min(shader_coverage_begin, offset); + shader_coverage_end = std::max(shader_coverage_end, offset + 1); + const Instruction instr = {program_code[offset]}; if (const auto opcode = OpCode::Decode(instr)) { switch (opcode->get().GetId()) { @@ -167,8 +187,8 @@ private: case OpCode::Id::SSY: case OpCode::Id::PBK: { // The SSY and PBK use a similar encoding as the BRA instruction. - ASSERT_MSG(instr.bra.constant_buffer == 0, - "Constant buffer branching is not supported"); + UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0, + "Constant buffer branching is not supported"); const u32 target = offset + instr.bra.GetBranchTarget(); labels.insert(target); // Continue scanning for an exit method. @@ -258,14 +278,6 @@ private: const std::string& suffix; }; -enum class InternalFlag : u64 { - ZeroFlag = 0, - CarryFlag = 1, - OverflowFlag = 2, - NaNFlag = 3, - Amount -}; - /** * Used to manage shader registers that are emulated with GLSL. This class keeps track of the state * of all registers (e.g. whether they are currently being used as Floats or Integers), and @@ -299,8 +311,7 @@ public: // Default - do nothing return value; default: - LOG_CRITICAL(HW_GPU, "Unimplemented conversion size {}", static_cast<u32>(size)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented conversion size: {}", static_cast<u32>(size)); } } @@ -363,7 +374,7 @@ public: u64 value_num_components, bool is_saturated = false, u64 dest_elem = 0, Register::Size size = Register::Size::Word, bool sets_cc = false) { - ASSERT_MSG(!is_saturated, "Unimplemented"); + UNIMPLEMENTED_IF(is_saturated); const std::string func{is_signed ? "intBitsToFloat" : "uintBitsToFloat"}; @@ -373,7 +384,7 @@ public: if (sets_cc) { const std::string zero_condition = "( " + ConvertIntegerSize(value, size) + " == 0 )"; SetInternalFlag(InternalFlag::ZeroFlag, zero_condition); - LOG_WARNING(HW_GPU, "Control Codes Imcomplete."); + LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete."); } } @@ -392,7 +403,7 @@ public: Tegra::Shader::HalfMerge merge, u64 dest_num_components, u64 value_num_components, bool is_saturated = false, u64 dest_elem = 0) { - ASSERT_MSG(!is_saturated, "Unimplemented"); + UNIMPLEMENTED_IF(is_saturated); const std::string result = [&]() { switch (merge) { @@ -456,24 +467,25 @@ public: shader.AddLine("lmem[" + index + "] = " + func + '(' + value + ");"); } - std::string GetControlCode(const Tegra::Shader::ControlCode cc) const { + std::string GetConditionCode(const Tegra::Shader::ConditionCode cc) const { switch (cc) { - case Tegra::Shader::ControlCode::NEU: + case Tegra::Shader::ConditionCode::NEU: return "!(" + GetInternalFlag(InternalFlag::ZeroFlag) + ')'; default: - LOG_CRITICAL(HW_GPU, "Unimplemented Control Code {}", static_cast<u32>(cc)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented condition code: {}", static_cast<u32>(cc)); return "false"; } } - std::string GetInternalFlag(const InternalFlag ii) const { - const u32 code = static_cast<u32>(ii); - return "internalFlag_" + std::to_string(code) + suffix; + std::string GetInternalFlag(const InternalFlag flag) const { + const auto index = static_cast<u32>(flag); + ASSERT(index < static_cast<u32>(InternalFlag::Amount)); + + return std::string(INTERNAL_FLAG_NAMES[index]) + '_' + suffix; } - void SetInternalFlag(const InternalFlag ii, const std::string& value) const { - shader.AddLine(GetInternalFlag(ii) + " = " + value + ';'); + void SetInternalFlag(const InternalFlag flag, const std::string& value) const { + shader.AddLine(GetInternalFlag(flag) + " = " + value + ';'); } /** @@ -488,27 +500,42 @@ public: const Register& buf_reg) { const std::string dest = GetOutputAttribute(attribute); const std::string src = GetRegisterAsFloat(val_reg); + if (dest.empty()) + return; - if (!dest.empty()) { - // Can happen with unknown/unimplemented output attributes, in which case we ignore the - // instruction for now. - if (stage == Maxwell3D::Regs::ShaderStage::Geometry) { - // TODO(Rodrigo): nouveau sets some attributes after setting emitting a geometry - // shader. These instructions use a dirty register as buffer index, to avoid some - // drivers from complaining about out of boundary writes, guard them. - const std::string buf_index{"((" + GetRegisterAsInteger(buf_reg) + ") % " + - std::to_string(MAX_GEOMETRY_BUFFERS) + ')'}; - shader.AddLine("amem[" + buf_index + "][" + - std::to_string(static_cast<u32>(attribute)) + ']' + - GetSwizzle(elem) + " = " + src + ';'); - } else { - if (attribute == Attribute::Index::PointSize) { - fixed_pipeline_output_attributes_used.insert(attribute); - shader.AddLine(dest + " = " + src + ';'); - } else { - shader.AddLine(dest + GetSwizzle(elem) + " = " + src + ';'); - } - } + // Can happen with unknown/unimplemented output attributes, in which case we ignore the + // instruction for now. + if (stage == Maxwell3D::Regs::ShaderStage::Geometry) { + // TODO(Rodrigo): nouveau sets some attributes after setting emitting a geometry + // shader. These instructions use a dirty register as buffer index, to avoid some + // drivers from complaining about out of boundary writes, guard them. + const std::string buf_index{"((" + GetRegisterAsInteger(buf_reg) + ") % " + + std::to_string(MAX_GEOMETRY_BUFFERS) + ')'}; + shader.AddLine("amem[" + buf_index + "][" + + std::to_string(static_cast<u32>(attribute)) + ']' + GetSwizzle(elem) + + " = " + src + ';'); + return; + } + + switch (attribute) { + case Attribute::Index::ClipDistances0123: + case Attribute::Index::ClipDistances4567: { + const u64 index = attribute == Attribute::Index::ClipDistances4567 ? 4 : 0 + elem; + UNIMPLEMENTED_IF_MSG( + ((header.vtg.clip_distances >> index) & 1) == 0, + "Shader is setting gl_ClipDistance{} without enabling it in the header", index); + + fixed_pipeline_output_attributes_used.insert(attribute); + shader.AddLine(dest + '[' + std::to_string(index) + "] = " + src + ';'); + break; + } + case Attribute::Index::PointSize: + fixed_pipeline_output_attributes_used.insert(attribute); + shader.AddLine(dest + " = " + src + ';'); + break; + default: + shader.AddLine(dest + GetSwizzle(elem) + " = " + src + ';'); + break; } } @@ -624,8 +651,8 @@ private: /// Generates declarations for internal flags. void GenerateInternalFlags() { - for (u32 ii = 0; ii < static_cast<u64>(InternalFlag::Amount); ii++) { - const InternalFlag code = static_cast<InternalFlag>(ii); + for (u32 flag = 0; flag < static_cast<u32>(InternalFlag::Amount); flag++) { + const InternalFlag code = static_cast<InternalFlag>(flag); declarations.AddLine("bool " + GetInternalFlag(code) + " = false;"); } declarations.AddNewLine(); @@ -728,12 +755,19 @@ private: void GenerateVertex() { if (stage != Maxwell3D::Regs::ShaderStage::Vertex) return; + bool clip_distances_declared = false; + declarations.AddLine("out gl_PerVertex {"); ++declarations.scope; declarations.AddLine("vec4 gl_Position;"); for (auto& o : fixed_pipeline_output_attributes_used) { if (o == Attribute::Index::PointSize) declarations.AddLine("float gl_PointSize;"); + if (!clip_distances_declared && (o == Attribute::Index::ClipDistances0123 || + o == Attribute::Index::ClipDistances4567)) { + declarations.AddLine("float gl_ClipDistance[];"); + clip_distances_declared = true; + } } --declarations.scope; declarations.AddLine("};"); @@ -761,8 +795,7 @@ private: u64 dest_num_components, u64 value_num_components, u64 dest_elem, bool precise) { if (reg == Register::ZeroIndex) { - LOG_CRITICAL(HW_GPU, "Cannot set Register::ZeroIndex"); - UNREACHABLE(); + // Setting RZ is a nop in hardware. return; } @@ -834,7 +867,8 @@ private: // vertex shader, and what's the value of the fourth element when inside a Tess Eval // shader. ASSERT(stage == Maxwell3D::Regs::ShaderStage::Vertex); - return "vec4(0, 0, uintBitsToFloat(instance_id.x), uintBitsToFloat(gl_VertexID))"; + // Config pack's first value is instance_id. + return "vec4(0, 0, uintBitsToFloat(config_pack[0]), uintBitsToFloat(gl_VertexID))"; case Attribute::Index::FrontFacing: // TODO(Subv): Find out what the values are for the other elements. ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment); @@ -847,16 +881,13 @@ private: if (declr_input_attribute.count(attribute) == 0) { declr_input_attribute[attribute] = input_mode; } else { - if (declr_input_attribute[attribute] != input_mode) { - LOG_CRITICAL(HW_GPU, "Same Input multiple input modes"); - UNREACHABLE(); - } + UNIMPLEMENTED_IF_MSG(declr_input_attribute[attribute] != input_mode, + "Multiple input modes for the same attribute"); } return GeometryPass("input_attribute_" + std::to_string(index)); } - LOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", static_cast<u32>(attribute)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled input attribute: {}", static_cast<u32>(attribute)); } return "vec4(0, 0, 0, 0)"; @@ -882,24 +913,20 @@ private: break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled Ipa InterpMode: {}", static_cast<u32>(interp_mode)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled IPA interp mode: {}", static_cast<u32>(interp_mode)); } } switch (sample_mode) { - case Tegra::Shader::IpaSampleMode::Centroid: { - // Note not implemented, it can be implemented with the "centroid " keyword in glsl; - LOG_CRITICAL(HW_GPU, "Ipa Sampler Mode: centroid, not implemented"); - UNREACHABLE(); + case Tegra::Shader::IpaSampleMode::Centroid: + // It can be implemented with the "centroid " keyword in glsl + UNIMPLEMENTED_MSG("Unimplemented IPA sampler mode centroid"); break; - } - case Tegra::Shader::IpaSampleMode::Default: { + case Tegra::Shader::IpaSampleMode::Default: // Default, n/a break; - } default: { - LOG_CRITICAL(HW_GPU, "Unhandled Ipa SampleMode: {}", static_cast<u32>(sample_mode)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented IPA sampler mode: {}", static_cast<u32>(sample_mode)); + break; } } return out; @@ -912,6 +939,10 @@ private: return "gl_PointSize"; case Attribute::Index::Position: return "position"; + case Attribute::Index::ClipDistances0123: + case Attribute::Index::ClipDistances4567: { + return "gl_ClipDistance"; + } default: const u32 index{static_cast<u32>(attribute) - static_cast<u32>(Attribute::Index::Attribute_0)}; @@ -920,8 +951,7 @@ private: return "output_attribute_" + std::to_string(index); } - LOG_CRITICAL(HW_GPU, "Unhandled output attribute: {}", index); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled output attribute={}", index); return {}; } } @@ -951,9 +981,10 @@ private: class GLSLGenerator { public: GLSLGenerator(const std::set<Subroutine>& subroutines, const ProgramCode& program_code, - u32 main_offset, Maxwell3D::Regs::ShaderStage stage, const std::string& suffix) + u32 main_offset, Maxwell3D::Regs::ShaderStage stage, const std::string& suffix, + std::size_t shader_length) : subroutines(subroutines), program_code(program_code), main_offset(main_offset), - stage(stage), suffix(suffix) { + stage(stage), suffix(suffix), shader_length(shader_length) { std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header)); local_memory_size = header.GetLocalMemorySize(); regs.SetLocalMemory(local_memory_size); @@ -966,7 +997,7 @@ public: /// Returns entries in the shader that are useful for external functions ShaderEntries GetEntries() const { - return {regs.GetConstBuffersDeclarations(), regs.GetSamplers()}; + return {regs.GetConstBuffersDeclarations(), regs.GetSamplers(), shader_length}; } private: @@ -1071,19 +1102,26 @@ private: const std::string& op_a, const std::string& op_b) const { using Tegra::Shader::PredCondition; static const std::unordered_map<PredCondition, const char*> PredicateComparisonStrings = { - {PredCondition::LessThan, "<"}, {PredCondition::Equal, "=="}, - {PredCondition::LessEqual, "<="}, {PredCondition::GreaterThan, ">"}, - {PredCondition::NotEqual, "!="}, {PredCondition::GreaterEqual, ">="}, - {PredCondition::LessThanWithNan, "<"}, {PredCondition::NotEqualWithNan, "!="}, - {PredCondition::GreaterThanWithNan, ">"}, {PredCondition::GreaterEqualWithNan, ">="}}; + {PredCondition::LessThan, "<"}, + {PredCondition::Equal, "=="}, + {PredCondition::LessEqual, "<="}, + {PredCondition::GreaterThan, ">"}, + {PredCondition::NotEqual, "!="}, + {PredCondition::GreaterEqual, ">="}, + {PredCondition::LessThanWithNan, "<"}, + {PredCondition::NotEqualWithNan, "!="}, + {PredCondition::LessEqualWithNan, "<="}, + {PredCondition::GreaterThanWithNan, ">"}, + {PredCondition::GreaterEqualWithNan, ">="}}; const auto& comparison{PredicateComparisonStrings.find(condition)}; - ASSERT_MSG(comparison != PredicateComparisonStrings.end(), - "Unknown predicate comparison operation"); + UNIMPLEMENTED_IF_MSG(comparison == PredicateComparisonStrings.end(), + "Unknown predicate comparison operation"); std::string predicate{'(' + op_a + ") " + comparison->second + " (" + op_b + ')'}; if (condition == PredCondition::LessThanWithNan || condition == PredCondition::NotEqualWithNan || + condition == PredCondition::LessEqualWithNan || condition == PredCondition::GreaterThanWithNan || condition == PredCondition::GreaterEqualWithNan) { predicate += " || isnan(" + op_a + ") || isnan(" + op_b + ')'; @@ -1107,7 +1145,7 @@ private: }; auto op = PredicateOperationStrings.find(operation); - ASSERT_MSG(op != PredicateOperationStrings.end(), "Unknown predicate operation"); + UNIMPLEMENTED_IF_MSG(op == PredicateOperationStrings.end(), "Unknown predicate operation"); return op->second; } @@ -1205,8 +1243,7 @@ private: break; } default: - LOG_CRITICAL(HW_GPU, "Unimplemented logic operation: {}", static_cast<u32>(logic_op)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented logic operation={}", static_cast<u32>(logic_op)); } if (dest != Tegra::Shader::Register::ZeroIndex) { @@ -1224,9 +1261,8 @@ private: SetPredicate(static_cast<u64>(predicate), '(' + result + ") != 0"); break; default: - LOG_CRITICAL(HW_GPU, "Unimplemented predicate result mode: {}", - static_cast<u32>(predicate_mode)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented predicate result mode: {}", + static_cast<u32>(predicate_mode)); } } @@ -1264,6 +1300,7 @@ private: shader.AddLine('{'); ++shader.scope; shader.AddLine(coord); + shader.AddLine("vec4 texture_tmp = " + texture + ';'); // TEXS has two destination registers and a swizzle. The first two elements in the swizzle // go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1 @@ -1276,37 +1313,32 @@ private: if (written_components < 2) { // Write the first two swizzle components to gpr0 and gpr0+1 - regs.SetRegisterToFloat(instr.gpr0, component, texture, 1, 4, false, + regs.SetRegisterToFloat(instr.gpr0, component, "texture_tmp", 1, 4, false, written_components % 2); } else { ASSERT(instr.texs.HasTwoDestinations()); // Write the rest of the swizzle components to gpr28 and gpr28+1 - regs.SetRegisterToFloat(instr.gpr28, component, texture, 1, 4, false, + regs.SetRegisterToFloat(instr.gpr28, component, "texture_tmp", 1, 4, false, written_components % 2); } ++written_components; } - --shader.scope; shader.AddLine('}'); } static u32 TextureCoordinates(Tegra::Shader::TextureType texture_type) { switch (texture_type) { - case Tegra::Shader::TextureType::Texture1D: { + case Tegra::Shader::TextureType::Texture1D: return 1; - } - case Tegra::Shader::TextureType::Texture2D: { + case Tegra::Shader::TextureType::Texture2D: return 2; - } case Tegra::Shader::TextureType::Texture3D: - case Tegra::Shader::TextureType::TextureCube: { + case Tegra::Shader::TextureType::TextureCube: return 3; - } default: - LOG_CRITICAL(HW_GPU, "Unhandled texture type {}", static_cast<u32>(texture_type)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled texture type: {}", static_cast<u32>(texture_type)); return 0; } } @@ -1342,7 +1374,7 @@ private: void EmitFragmentOutputsWrite() { ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment); - ASSERT_MSG(header.ps.omap.sample_mask == 0, "Samplemask write is unimplemented"); + UNIMPLEMENTED_IF_MSG(header.ps.omap.sample_mask != 0, "Samplemask write is unimplemented"); shader.AddLine("if (alpha_test[0] != 0) {"); ++shader.scope; @@ -1408,7 +1440,7 @@ private: case Tegra::Shader::VideoType::Size32: // TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when // this type is used (1 * 1 + 0 == 0x5b800000). Until a better - // explanation is found: assert. + // explanation is found: abort. UNIMPLEMENTED(); return zero; case Tegra::Shader::VideoType::Invalid: @@ -1464,8 +1496,7 @@ private: // Decoding failure if (!opcode) { - LOG_CRITICAL(HW_GPU, "Unhandled instruction: {0:x}", instr.value); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled instruction: {0:x}", instr.value); return offset + 1; } @@ -1473,8 +1504,8 @@ private: fmt::format("// {}: {} (0x{:016x})", offset, opcode->get().GetName(), instr.value)); using Tegra::Shader::Pred; - ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute, - "NeverExecute predicate not implemented"); + UNIMPLEMENTED_IF_MSG(instr.pred.full_pred == Pred::NeverExecute, + "NeverExecute predicate not implemented"); // Some instructions (like SSY) don't have a predicate field, they are always // unconditionally executed. @@ -1517,37 +1548,36 @@ private: case OpCode::Id::FMUL_R: case OpCode::Id::FMUL_IMM: { // FMUL does not have 'abs' bits and only the second operand has a 'neg' bit. - ASSERT_MSG(instr.fmul.tab5cb8_2 == 0, "FMUL tab5cb8_2({}) is not implemented", - instr.fmul.tab5cb8_2.Value()); - ASSERT_MSG(instr.fmul.tab5c68_1 == 0, "FMUL tab5cb8_1({}) is not implemented", - instr.fmul.tab5c68_1.Value()); - ASSERT_MSG(instr.fmul.tab5c68_0 == 1, "FMUL tab5cb8_0({}) is not implemented", - instr.fmul.tab5c68_0 - .Value()); // SMO typical sends 1 here which seems to be the default - ASSERT_MSG(instr.fmul.cc == 0, "FMUL cc is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.fmul.tab5cb8_2 != 0, + "FMUL tab5cb8_2({}) is not implemented", + instr.fmul.tab5cb8_2.Value()); + UNIMPLEMENTED_IF_MSG(instr.fmul.tab5c68_1 != 0, + "FMUL tab5cb8_1({}) is not implemented", + instr.fmul.tab5c68_1.Value()); + UNIMPLEMENTED_IF_MSG( + instr.fmul.tab5c68_0 != 1, "FMUL tab5cb8_0({}) is not implemented", + instr.fmul.tab5c68_0 + .Value()); // SMO typical sends 1 here which seems to be the default + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in FMUL is not implemented"); op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b); regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1, instr.alu.saturate_d, 0, true); - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "FMUL Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } case OpCode::Id::FADD_C: case OpCode::Id::FADD_R: case OpCode::Id::FADD_IMM: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in FADD is not implemented"); + op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a); op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b); regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, instr.alu.saturate_d, 0, true); - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "FADD Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } case OpCode::Id::MUFU: { @@ -1582,15 +1612,17 @@ private: instr.alu.saturate_d, 0, true); break; default: - LOG_CRITICAL(HW_GPU, "Unhandled MUFU sub op: {0:x}", - static_cast<unsigned>(instr.sub_op.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled MUFU sub op={0:x}", + static_cast<unsigned>(instr.sub_op.Value())); } break; } case OpCode::Id::FMNMX_C: case OpCode::Id::FMNMX_R: case OpCode::Id::FMNMX_IMM: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in FMNMX is not implemented"); + op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a); op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b); @@ -1601,10 +1633,6 @@ private: '(' + condition + ") ? min(" + parameters + ") : max(" + parameters + ')', 1, 1, false, 0, true); - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "FMNMX Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } case OpCode::Id::RRO_C: @@ -1617,9 +1645,7 @@ private: break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {}", - opcode->get().GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled arithmetic instruction: {}", opcode->get().GetName()); } } break; @@ -1631,17 +1657,19 @@ private: break; } case OpCode::Id::FMUL32_IMM: { + UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc, + "Condition codes generation in FMUL32 is not implemented"); + regs.SetRegisterToFloat(instr.gpr0, 0, regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1, instr.fmul32.saturate, 0, true); - if (instr.op_32.generates_cc) { - LOG_CRITICAL(HW_GPU, "FMUL32 Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } case OpCode::Id::FADD32I: { + UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc, + "Condition codes generation in FADD32I is not implemented"); + std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); std::string op_b = GetImmediate32(instr); @@ -1662,23 +1690,22 @@ private: } regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, false, 0, true); - if (instr.op_32.generates_cc) { - LOG_CRITICAL(HW_GPU, "FADD32 Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } } break; } case OpCode::Type::Bfe: { - ASSERT_MSG(!instr.bfe.negate_b, "Unimplemented"); + UNIMPLEMENTED_IF(instr.bfe.negate_b); std::string op_a = instr.bfe.negate_a ? "-" : ""; op_a += regs.GetRegisterAsInteger(instr.gpr8); switch (opcode->get().GetId()) { case OpCode::Id::BFE_IMM: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in BFE is not implemented"); + std::string inner_shift = '(' + op_a + " << " + std::to_string(instr.bfe.GetLeftShiftValue()) + ')'; std::string outer_shift = @@ -1686,20 +1713,35 @@ private: std::to_string(instr.bfe.GetLeftShiftValue() + instr.bfe.shift_position) + ')'; regs.SetRegisterToInteger(instr.gpr0, true, 0, outer_shift, 1, 1); - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "BFE Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->get().GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled BFE instruction: {}", opcode->get().GetName()); } } break; } + case OpCode::Type::Bfi: { + UNIMPLEMENTED_IF(instr.generates_cc); + + const auto [base, packed_shift] = [&]() -> std::tuple<std::string, std::string> { + switch (opcode->get().GetId()) { + case OpCode::Id::BFI_IMM_R: + return {regs.GetRegisterAsInteger(instr.gpr39, 0, false), + std::to_string(instr.alu.GetSignedImm20_20())}; + default: + UNREACHABLE(); + } + }(); + const std::string offset = '(' + packed_shift + " & 0xff)"; + const std::string bits = "((" + packed_shift + " >> 8) & 0xff)"; + const std::string insert = regs.GetRegisterAsInteger(instr.gpr8, 0, false); + regs.SetRegisterToInteger( + instr.gpr0, false, 0, + "bitfieldInsert(" + base + ", " + insert + ", " + offset + ", " + bits + ')', 1, 1); + break; + } case OpCode::Type::Shift: { std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, true); std::string op_b; @@ -1719,6 +1761,9 @@ private: case OpCode::Id::SHR_C: case OpCode::Id::SHR_R: case OpCode::Id::SHR_IMM: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in SHR is not implemented"); + if (!instr.shift.is_signed) { // Logical shift right op_a = "uint(" + op_a + ')'; @@ -1727,24 +1772,17 @@ private: // Cast to int is superfluous for arithmetic shift, it's only for a logical shift regs.SetRegisterToInteger(instr.gpr0, true, 0, "int(" + op_a + " >> " + op_b + ')', 1, 1); - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "SHR Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } case OpCode::Id::SHL_C: case OpCode::Id::SHL_R: case OpCode::Id::SHL_IMM: + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in SHL is not implemented"); regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " << " + op_b, 1, 1); - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "SHL Generates an unhandled Control Code"); - UNREACHABLE(); - } break; default: { - LOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->get().GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled shift instruction: {}", opcode->get().GetName()); } } break; @@ -1755,17 +1793,19 @@ private: switch (opcode->get().GetId()) { case OpCode::Id::IADD32I: + UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc, + "Condition codes generation in IADD32I is not implemented"); + if (instr.iadd32i.negate_a) op_a = "-(" + op_a + ')'; regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1, instr.iadd32i.saturate != 0); - if (instr.op_32.generates_cc) { - LOG_CRITICAL(HW_GPU, "IADD32 Generates an unhandled Control Code"); - UNREACHABLE(); - } break; case OpCode::Id::LOP32I: { + UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc, + "Condition codes generation in LOP32I is not implemented"); + if (instr.alu.lop32i.invert_a) op_a = "~(" + op_a + ')'; @@ -1775,16 +1815,11 @@ private: WriteLogicOperation(instr.gpr0, instr.alu.lop32i.operation, op_a, op_b, Tegra::Shader::PredicateResultMode::None, Tegra::Shader::Pred::UnusedIndex); - if (instr.op_32.generates_cc) { - LOG_CRITICAL(HW_GPU, "LOP32I Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticIntegerImmediate instruction: {}", - opcode->get().GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled ArithmeticIntegerImmediate instruction: {}", + opcode->get().GetName()); } } break; @@ -1807,6 +1842,9 @@ private: case OpCode::Id::IADD_C: case OpCode::Id::IADD_R: case OpCode::Id::IADD_IMM: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in IADD is not implemented"); + if (instr.alu_integer.negate_a) op_a = "-(" + op_a + ')'; @@ -1815,15 +1853,14 @@ private: regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1, instr.alu.saturate_d); - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "IADD Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } case OpCode::Id::IADD3_C: case OpCode::Id::IADD3_R: case OpCode::Id::IADD3_IMM: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in IADD3 is not implemented"); + std::string op_c = regs.GetRegisterAsInteger(instr.gpr39); auto apply_height = [](auto height, auto& oprand) { @@ -1837,9 +1874,8 @@ private: oprand = "((" + oprand + ") >> 16)"; break; default: - LOG_CRITICAL(HW_GPU, "Unhandled IADD3 height: {}", - static_cast<u32>(height.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled IADD3 height: {}", + static_cast<u32>(height.Value())); } }; @@ -1880,16 +1916,14 @@ private: } regs.SetRegisterToInteger(instr.gpr0, true, 0, result, 1, 1); - - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "IADD3 Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } case OpCode::Id::ISCADD_C: case OpCode::Id::ISCADD_R: case OpCode::Id::ISCADD_IMM: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in ISCADD is not implemented"); + if (instr.alu_integer.negate_a) op_a = "-(" + op_a + ')'; @@ -1900,10 +1934,6 @@ private: regs.SetRegisterToInteger(instr.gpr0, true, 0, "((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1); - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "ISCADD Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } case OpCode::Id::POPC_C: @@ -1927,6 +1957,9 @@ private: case OpCode::Id::LOP_C: case OpCode::Id::LOP_R: case OpCode::Id::LOP_IMM: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in LOP is not implemented"); + if (instr.alu.lop.invert_a) op_a = "~(" + op_a + ')'; @@ -1935,15 +1968,14 @@ private: WriteLogicOperation(instr.gpr0, instr.alu.lop.operation, op_a, op_b, instr.alu.lop.pred_result_mode, instr.alu.lop.pred48); - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "LOP Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } case OpCode::Id::LOP3_C: case OpCode::Id::LOP3_R: case OpCode::Id::LOP3_IMM: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in LOP3 is not implemented"); + const std::string op_c = regs.GetRegisterAsInteger(instr.gpr39); std::string lut; @@ -1954,17 +1986,15 @@ private: } WriteLop3Instruction(instr.gpr0, op_a, op_b, op_c, lut); - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "LOP3 Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } case OpCode::Id::IMNMX_C: case OpCode::Id::IMNMX_R: case OpCode::Id::IMNMX_IMM: { - ASSERT_MSG(instr.imnmx.exchange == Tegra::Shader::IMinMaxExchange::None, - "Unimplemented"); + UNIMPLEMENTED_IF(instr.imnmx.exchange != Tegra::Shader::IMinMaxExchange::None); + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in IMNMX is not implemented"); + const std::string condition = GetPredicateCondition(instr.imnmx.pred, instr.imnmx.negate_pred != 0); const std::string parameters = op_a + ',' + op_b; @@ -1972,10 +2002,6 @@ private: '(' + condition + ") ? min(" + parameters + ") : max(" + parameters + ')', 1, 1); - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "IMNMX Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } case OpCode::Id::LEA_R2: @@ -2030,24 +2056,19 @@ private: op_b = regs.GetRegisterAsInteger(instr.gpr8); op_a = std::to_string(instr.lea.imm.entry_a); op_c = std::to_string(instr.lea.imm.entry_b); - LOG_CRITICAL(HW_GPU, "Unhandled LEA subinstruction: {}", - opcode->get().GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled LEA subinstruction: {}", opcode->get().GetName()); } } - if (instr.lea.pred48 != static_cast<u64>(Pred::UnusedIndex)) { - LOG_ERROR(HW_GPU, "Unhandled LEA Predicate"); - UNREACHABLE(); - } + UNIMPLEMENTED_IF_MSG(instr.lea.pred48 != static_cast<u64>(Pred::UnusedIndex), + "Unhandled LEA Predicate"); const std::string value = '(' + op_a + " + (" + op_b + "*(1 << " + op_c + ")))"; regs.SetRegisterToInteger(instr.gpr0, true, 0, value, 1, 1); break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}", - opcode->get().GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled ArithmeticInteger instruction: {}", + opcode->get().GetName()); } } @@ -2056,7 +2077,7 @@ private: case OpCode::Type::ArithmeticHalf: { if (opcode->get().GetId() == OpCode::Id::HADD2_C || opcode->get().GetId() == OpCode::Id::HADD2_R) { - ASSERT_MSG(instr.alu_half.ftz == 0, "Unimplemented"); + UNIMPLEMENTED_IF(instr.alu_half.ftz != 0); } const bool negate_a = opcode->get().GetId() != OpCode::Id::HMUL2_R && instr.alu_half.negate_a != 0; @@ -2094,9 +2115,8 @@ private: case OpCode::Id::HMUL2_R: return '(' + op_a + " * " + op_b + ')'; default: - LOG_CRITICAL(HW_GPU, "Unhandled half float instruction: {}", - opcode->get().GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled half float instruction: {}", + opcode->get().GetName()); return std::string("0"); } }(); @@ -2107,10 +2127,10 @@ private: } case OpCode::Type::ArithmeticHalfImmediate: { if (opcode->get().GetId() == OpCode::Id::HADD2_IMM) { - ASSERT_MSG(instr.alu_half_imm.ftz == 0, "Unimplemented"); + UNIMPLEMENTED_IF(instr.alu_half_imm.ftz != 0); } else { - ASSERT_MSG(instr.alu_half_imm.precision == Tegra::Shader::HalfPrecision::None, - "Unimplemented"); + UNIMPLEMENTED_IF(instr.alu_half_imm.precision != + Tegra::Shader::HalfPrecision::None); } const std::string op_a = GetHalfFloat( @@ -2140,11 +2160,14 @@ private: std::string op_b = instr.ffma.negate_b ? "-" : ""; std::string op_c = instr.ffma.negate_c ? "-" : ""; - ASSERT_MSG(instr.ffma.cc == 0, "FFMA cc not implemented"); - ASSERT_MSG(instr.ffma.tab5980_0 == 1, "FFMA tab5980_0({}) not implemented", - instr.ffma.tab5980_0.Value()); // Seems to be 1 by default based on SMO - ASSERT_MSG(instr.ffma.tab5980_1 == 0, "FFMA tab5980_1({}) not implemented", - instr.ffma.tab5980_1.Value()); + UNIMPLEMENTED_IF_MSG(instr.ffma.cc != 0, "FFMA cc not implemented"); + UNIMPLEMENTED_IF_MSG( + instr.ffma.tab5980_0 != 1, "FFMA tab5980_0({}) not implemented", + instr.ffma.tab5980_0.Value()); // Seems to be 1 by default based on SMO + UNIMPLEMENTED_IF_MSG(instr.ffma.tab5980_1 != 0, "FFMA tab5980_1({}) not implemented", + instr.ffma.tab5980_1.Value()); + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in FFMA is not implemented"); switch (opcode->get().GetId()) { case OpCode::Id::FFMA_CR: { @@ -2170,27 +2193,19 @@ private: break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {}", opcode->get().GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled FFMA instruction: {}", opcode->get().GetName()); } } regs.SetRegisterToFloat(instr.gpr0, 0, "fma(" + op_a + ", " + op_b + ", " + op_c + ')', 1, 1, instr.alu.saturate_d, 0, true); - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "FFMA Generates an unhandled Control Code"); - UNREACHABLE(); - } - break; } case OpCode::Type::Hfma2: { if (opcode->get().GetId() == OpCode::Id::HFMA2_RR) { - ASSERT_MSG(instr.hfma2.rr.precision == Tegra::Shader::HalfPrecision::None, - "Unimplemented"); + UNIMPLEMENTED_IF(instr.hfma2.rr.precision != Tegra::Shader::HalfPrecision::None); } else { - ASSERT_MSG(instr.hfma2.precision == Tegra::Shader::HalfPrecision::None, - "Unimplemented"); + UNIMPLEMENTED_IF(instr.hfma2.precision != Tegra::Shader::HalfPrecision::None); } const bool saturate = opcode->get().GetId() == OpCode::Id::HFMA2_RR ? instr.hfma2.rr.saturate != 0 @@ -2240,7 +2255,7 @@ private: case OpCode::Type::Conversion: { switch (opcode->get().GetId()) { case OpCode::Id::I2I_R: { - ASSERT_MSG(!instr.conversion.selector, "Unimplemented"); + UNIMPLEMENTED_IF(instr.conversion.selector); std::string op_a = regs.GetRegisterAsInteger( instr.gpr20, 0, instr.conversion.is_input_signed, instr.conversion.src_size); @@ -2260,8 +2275,10 @@ private: } case OpCode::Id::I2F_R: case OpCode::Id::I2F_C: { - ASSERT_MSG(instr.conversion.dest_size == Register::Size::Word, "Unimplemented"); - ASSERT_MSG(!instr.conversion.selector, "Unimplemented"); + UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word); + UNIMPLEMENTED_IF(instr.conversion.selector); + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in I2F is not implemented"); std::string op_a{}; @@ -2286,16 +2303,13 @@ private: } regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1); - - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "I2F Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } case OpCode::Id::F2F_R: { - ASSERT_MSG(instr.conversion.dest_size == Register::Size::Word, "Unimplemented"); - ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented"); + UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word); + UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word); + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in F2F is not implemented"); std::string op_a = regs.GetRegisterAsFloat(instr.gpr20); if (instr.conversion.abs_a) { @@ -2322,23 +2336,19 @@ private: op_a = "trunc(" + op_a + ')'; break; default: - LOG_CRITICAL(HW_GPU, "Unimplemented f2f rounding mode {}", - static_cast<u32>(instr.conversion.f2f.rounding.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}", + static_cast<u32>(instr.conversion.f2f.rounding.Value())); break; } regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1, instr.alu.saturate_d); - - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "F2F Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } case OpCode::Id::F2I_R: case OpCode::Id::F2I_C: { - ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented"); + UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word); + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in F2I is not implemented"); std::string op_a{}; if (instr.is_b_gpr) { @@ -2369,9 +2379,8 @@ private: op_a = "trunc(" + op_a + ')'; break; default: - LOG_CRITICAL(HW_GPU, "Unimplemented f2i rounding mode {}", - static_cast<u32>(instr.conversion.f2i.rounding.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unimplemented F2I rounding mode {}", + static_cast<u32>(instr.conversion.f2i.rounding.Value())); break; } @@ -2383,16 +2392,10 @@ private: regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1, 1, false, 0, instr.conversion.dest_size); - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "F2I Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", - opcode->get().GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled conversion instruction: {}", opcode->get().GetName()); } } break; @@ -2401,10 +2404,10 @@ private: switch (opcode->get().GetId()) { case OpCode::Id::LD_A: { // Note: Shouldn't this be interp mode flat? As in no interpolation made. - ASSERT_MSG(instr.gpr8.Value() == Register::ZeroIndex, - "Indirect attribute loads are not supported"); - ASSERT_MSG((instr.attribute.fmt20.immediate.Value() % sizeof(u32)) == 0, - "Unaligned attribute loads are not supported"); + UNIMPLEMENTED_IF_MSG(instr.gpr8.Value() != Register::ZeroIndex, + "Indirect attribute loads are not supported"); + UNIMPLEMENTED_IF_MSG((instr.attribute.fmt20.immediate.Value() % sizeof(u32)) != 0, + "Unaligned attribute loads are not supported"); Tegra::Shader::IpaMode input_mode{Tegra::Shader::IpaInterpMode::Perspective, Tegra::Shader::IpaSampleMode::Default}; @@ -2431,7 +2434,7 @@ private: break; } case OpCode::Id::LD_C: { - ASSERT_MSG(instr.ld_c.unknown == 0, "Unimplemented"); + UNIMPLEMENTED_IF(instr.ld_c.unknown != 0); // Add an extra scope and declare the index register inside to prevent // overwriting it in case it is used as an output of the LD instruction. @@ -2459,9 +2462,8 @@ private: break; } default: - LOG_CRITICAL(HW_GPU, "Unhandled type: {}", - static_cast<unsigned>(instr.ld_c.type.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled type: {}", + static_cast<unsigned>(instr.ld_c.type.Value())); } --shader.scope; @@ -2469,6 +2471,9 @@ private: break; } case OpCode::Id::LD_L: { + UNIMPLEMENTED_IF_MSG(instr.ld_l.unknown == 1, "LD_L Unhandled mode: {}", + static_cast<unsigned>(instr.ld_l.unknown.Value())); + // Add an extra scope and declare the index register inside to prevent // overwriting it in case it is used as an output of the LD instruction. shader.AddLine('{'); @@ -2481,20 +2486,13 @@ private: const std::string op_a = regs.GetLocalMemoryAsFloat("index"); - if (instr.ld_l.unknown != 1) { - LOG_CRITICAL(HW_GPU, "LD_L Unhandled mode: {}", - static_cast<unsigned>(instr.ld_l.unknown.Value())); - UNREACHABLE(); - } - switch (instr.ldst_sl.type.Value()) { case Tegra::Shader::StoreType::Bytes32: regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1); break; default: - LOG_CRITICAL(HW_GPU, "LD_L Unhandled type: {}", - static_cast<unsigned>(instr.ldst_sl.type.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("LD_L Unhandled type: {}", + static_cast<unsigned>(instr.ldst_sl.type.Value())); } --shader.scope; @@ -2502,10 +2500,10 @@ private: break; } case OpCode::Id::ST_A: { - ASSERT_MSG(instr.gpr8.Value() == Register::ZeroIndex, - "Indirect attribute loads are not supported"); - ASSERT_MSG((instr.attribute.fmt20.immediate.Value() % sizeof(u32)) == 0, - "Unaligned attribute loads are not supported"); + UNIMPLEMENTED_IF_MSG(instr.gpr8.Value() != Register::ZeroIndex, + "Indirect attribute loads are not supported"); + UNIMPLEMENTED_IF_MSG((instr.attribute.fmt20.immediate.Value() % sizeof(u32)) != 0, + "Unaligned attribute loads are not supported"); u64 next_element = instr.attribute.fmt20.element; u64 next_index = static_cast<u64>(instr.attribute.fmt20.index.Value()); @@ -2530,6 +2528,9 @@ private: break; } case OpCode::Id::ST_L: { + UNIMPLEMENTED_IF_MSG(instr.st_l.unknown == 0, "ST_L Unhandled mode: {}", + static_cast<unsigned>(instr.st_l.unknown.Value())); + // Add an extra scope and declare the index register inside to prevent // overwriting it in case it is used as an output of the LD instruction. shader.AddLine('{'); @@ -2540,20 +2541,13 @@ private: shader.AddLine("uint index = (" + op + " / 4);"); - if (instr.st_l.unknown != 0) { - LOG_CRITICAL(HW_GPU, "ST_L Unhandled mode: {}", - static_cast<unsigned>(instr.st_l.unknown.Value())); - UNREACHABLE(); - } - switch (instr.ldst_sl.type.Value()) { case Tegra::Shader::StoreType::Bytes32: regs.SetLocalMemoryAsFloat("index", regs.GetRegisterAsFloat(instr.gpr0)); break; default: - LOG_CRITICAL(HW_GPU, "ST_L Unhandled type: {}", - static_cast<unsigned>(instr.ldst_sl.type.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("ST_L Unhandled type: {}", + static_cast<unsigned>(instr.ldst_sl.type.Value())); } --shader.scope; @@ -2565,78 +2559,99 @@ private: std::string coord; const bool is_array = instr.tex.array != 0; - ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), - "NODEP is not implemented"); - ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), - "AOFFI is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), + "NODEP is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), + "AOFFI is not implemented"); const bool depth_compare = instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC); u32 num_coordinates = TextureCoordinates(texture_type); - if (depth_compare) - num_coordinates += 1; + u32 start_index = 0; + std::string array_elem; + if (is_array) { + array_elem = regs.GetRegisterAsInteger(instr.gpr8); + start_index = 1; + } + const auto process_mode = instr.tex.GetTextureProcessMode(); + u32 start_index_b = 0; + std::string lod_value; + if (process_mode != Tegra::Shader::TextureProcessMode::LZ && + process_mode != Tegra::Shader::TextureProcessMode::None) { + start_index_b = 1; + lod_value = regs.GetRegisterAsFloat(instr.gpr20); + } + + std::string depth_value; + if (depth_compare) { + depth_value = regs.GetRegisterAsFloat(instr.gpr20.Value() + start_index_b); + } + + bool depth_compare_extra = false; switch (num_coordinates) { case 1: { + const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index); if (is_array) { - const std::string index = regs.GetRegisterAsInteger(instr.gpr8); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - coord = "vec2 coords = vec2(" + x + ", " + index + ");"; + if (depth_compare) { + coord = "vec3 coords = vec3(" + x + ", " + depth_value + ", " + + array_elem + ");"; + } else { + coord = "vec2 coords = vec2(" + x + ", " + array_elem + ");"; + } } else { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - coord = "float coords = " + x + ';'; + if (depth_compare) { + coord = "vec2 coords = vec2(" + x + ", " + depth_value + ");"; + } else { + coord = "float coords = " + x + ';'; + } } break; } case 2: { + const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index); + const std::string y = + regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 1); if (is_array) { - const std::string index = regs.GetRegisterAsInteger(instr.gpr8); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); - coord = "vec3 coords = vec3(" + x + ", " + y + ", " + index + ");"; + if (depth_compare) { + coord = "vec4 coords = vec4(" + x + ", " + y + ", " + depth_value + + ", " + array_elem + ");"; + } else { + coord = "vec3 coords = vec3(" + x + ", " + y + ", " + array_elem + ");"; + } } else { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; + if (depth_compare) { + coord = + "vec3 coords = vec3(" + x + ", " + y + ", " + depth_value + ");"; + } else { + coord = "vec2 coords = vec2(" + x + ", " + y + ");"; + } } break; } case 3: { - if (depth_compare) { - if (is_array) { - const std::string index = regs.GetRegisterAsInteger(instr.gpr8); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string y = regs.GetRegisterAsFloat(instr.gpr20); - const std::string z = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1); - coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index + - ");"; - } else { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string z = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; - } + const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index); + const std::string y = + regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 1); + const std::string z = + regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 2); + if (is_array) { + depth_compare_extra = depth_compare; + coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + + array_elem + ");"; } else { - if (is_array) { - const std::string index = regs.GetRegisterAsInteger(instr.gpr8); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); - const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 3); - coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index + - ");"; + if (depth_compare) { + coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + + depth_value + ");"; } else { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; } } break; } default: - LOG_CRITICAL(HW_GPU, "Unhandled coordinates number {}", - static_cast<u32>(num_coordinates)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled coordinates number {}", + static_cast<u32>(num_coordinates)); // Fallback to interpreting as a 2D texture for now const std::string x = regs.GetRegisterAsFloat(instr.gpr8); @@ -2644,126 +2659,172 @@ private: coord = "vec2 coords = vec2(" + x + ", " + y + ");"; texture_type = Tegra::Shader::TextureType::Texture2D; } - // TODO: make sure coordinates are always indexed to gpr8 and gpr20 is always bias - // or lod. - std::string op_c; const std::string sampler = GetSampler(instr.sampler, texture_type, is_array, depth_compare); // Add an extra scope and declare the texture coords inside to prevent // overwriting them in case they are used as outputs of the texs instruction. - shader.AddLine("{"); + shader.AddLine('{'); ++shader.scope; shader.AddLine(coord); std::string texture; switch (instr.tex.GetTextureProcessMode()) { case Tegra::Shader::TextureProcessMode::None: { - texture = "texture(" + sampler + ", coords)"; + if (!depth_compare_extra) { + texture = "texture(" + sampler + ", coords)"; + } else { + texture = "texture(" + sampler + ", coords, " + depth_value + ')'; + } break; } case Tegra::Shader::TextureProcessMode::LZ: { - texture = "textureLod(" + sampler + ", coords, 0.0)"; + if (!depth_compare_extra) { + texture = "textureLod(" + sampler + ", coords, 0.0)"; + } else { + texture = "texture(" + sampler + ", coords, " + depth_value + ')'; + } break; } case Tegra::Shader::TextureProcessMode::LB: case Tegra::Shader::TextureProcessMode::LBA: { - if (depth_compare) { - if (is_array) - op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 2); - else - op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1); + // TODO: Figure if A suffix changes the equation at all. + if (!depth_compare_extra) { + texture = "texture(" + sampler + ", coords, " + lod_value + ')'; } else { - op_c = regs.GetRegisterAsFloat(instr.gpr20); + texture = "texture(" + sampler + ", coords, " + depth_value + ')'; + LOG_WARNING(HW_GPU, + "OpenGL Limitation: can't set bias value along depth compare"); } - // TODO: Figure if A suffix changes the equation at all. - texture = "texture(" + sampler + ", coords, " + op_c + ')'; break; } case Tegra::Shader::TextureProcessMode::LL: case Tegra::Shader::TextureProcessMode::LLA: { - if (num_coordinates <= 2) { - op_c = regs.GetRegisterAsFloat(instr.gpr20); + // TODO: Figure if A suffix changes the equation at all. + if (!depth_compare_extra) { + texture = "textureLod(" + sampler + ", coords, " + lod_value + ')'; } else { - op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1); + texture = "texture(" + sampler + ", coords, " + depth_value + ')'; + LOG_WARNING(HW_GPU, + "OpenGL Limitation: can't set lod value along depth compare"); } - // TODO: Figure if A suffix changes the equation at all. - texture = "textureLod(" + sampler + ", coords, " + op_c + ')'; break; } default: { - texture = "texture(" + sampler + ", coords)"; - LOG_CRITICAL(HW_GPU, "Unhandled texture process mode {}", - static_cast<u32>(instr.tex.GetTextureProcessMode())); - UNREACHABLE(); + if (!depth_compare_extra) { + texture = "texture(" + sampler + ", coords)"; + } else { + texture = "texture(" + sampler + ", coords, " + depth_value + ')'; + } + UNIMPLEMENTED_MSG("Unhandled texture process mode {}", + static_cast<u32>(instr.tex.GetTextureProcessMode())); } } if (!depth_compare) { + shader.AddLine("vec4 texture_tmp = " + texture + ';'); std::size_t dest_elem{}; for (std::size_t elem = 0; elem < 4; ++elem) { if (!instr.tex.IsComponentEnabled(elem)) { // Skip disabled components continue; } - regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem); + regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false, + dest_elem); ++dest_elem; } } else { regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false); } --shader.scope; - shader.AddLine("}"); + shader.AddLine('}'); break; } case OpCode::Id::TEXS: { - std::string coord; Tegra::Shader::TextureType texture_type{instr.texs.GetTextureType()}; bool is_array{instr.texs.IsArrayTexture()}; - ASSERT_MSG(!instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), - "NODEP is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), + "NODEP is not implemented"); const bool depth_compare = instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC); u32 num_coordinates = TextureCoordinates(texture_type); - if (depth_compare) - num_coordinates += 1; + const auto process_mode = instr.texs.GetTextureProcessMode(); + std::string lod_value; + std::string coord; + u32 lod_offset = 0; + if (process_mode == Tegra::Shader::TextureProcessMode::LL) { + if (num_coordinates > 2) { + lod_value = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1); + lod_offset = 2; + } else { + lod_value = regs.GetRegisterAsFloat(instr.gpr20); + lod_offset = 1; + } + } switch (num_coordinates) { + case 1: { + coord = "float coords = " + regs.GetRegisterAsFloat(instr.gpr8) + ';'; + break; + } case 2: { if (is_array) { - const std::string index = regs.GetRegisterAsInteger(instr.gpr8); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string y = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec3 coords = vec3(" + x + ", " + y + ", " + index + ");"; + if (depth_compare) { + const std::string index = regs.GetRegisterAsInteger(instr.gpr8); + const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string y = regs.GetRegisterAsFloat(instr.gpr20); + const std::string z = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1); + coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index + + ");"; + } else { + const std::string index = regs.GetRegisterAsInteger(instr.gpr8); + const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string y = regs.GetRegisterAsFloat(instr.gpr20); + coord = "vec3 coords = vec3(" + x + ", " + y + ", " + index + ");"; + } } else { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; + if (lod_offset != 0) { + if (depth_compare) { + const std::string x = regs.GetRegisterAsFloat(instr.gpr8); + const std::string y = + regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string z = + regs.GetRegisterAsFloat(instr.gpr20.Value() + lod_offset); + coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; + } else { + const std::string x = regs.GetRegisterAsFloat(instr.gpr8); + const std::string y = + regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + coord = "vec2 coords = vec2(" + x + ", " + y + ");"; + } + } else { + if (depth_compare) { + const std::string x = regs.GetRegisterAsFloat(instr.gpr8); + const std::string y = + regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string z = regs.GetRegisterAsFloat(instr.gpr20); + coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; + } else { + const std::string x = regs.GetRegisterAsFloat(instr.gpr8); + const std::string y = regs.GetRegisterAsFloat(instr.gpr20); + coord = "vec2 coords = vec2(" + x + ", " + y + ");"; + } + } } break; } case 3: { - if (is_array) { - const std::string index = regs.GetRegisterAsInteger(instr.gpr8); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); - const std::string z = regs.GetRegisterAsFloat(instr.gpr20); - coord = - "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index + ");"; - } else { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string z = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; - } + const std::string x = regs.GetRegisterAsFloat(instr.gpr8); + const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string z = regs.GetRegisterAsFloat(instr.gpr20); + coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; break; } default: - LOG_CRITICAL(HW_GPU, "Unhandled coordinates number {}", - static_cast<u32>(num_coordinates)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled coordinates number {}", + static_cast<u32>(num_coordinates)); // Fallback to interpreting as a 2D texture for now const std::string x = regs.GetRegisterAsFloat(instr.gpr8); @@ -2775,7 +2836,7 @@ private: const std::string sampler = GetSampler(instr.sampler, texture_type, is_array, depth_compare); std::string texture; - switch (instr.texs.GetTextureProcessMode()) { + switch (process_mode) { case Tegra::Shader::TextureProcessMode::None: { texture = "texture(" + sampler + ", coords)"; break; @@ -2789,15 +2850,13 @@ private: break; } case Tegra::Shader::TextureProcessMode::LL: { - const std::string op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1); - texture = "textureLod(" + sampler + ", coords, " + op_c + ')'; + texture = "textureLod(" + sampler + ", coords, " + lod_value + ')'; break; } default: { texture = "texture(" + sampler + ", coords)"; - LOG_CRITICAL(HW_GPU, "Unhandled texture process mode {}", - static_cast<u32>(instr.texs.GetTextureProcessMode())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled texture process mode {}", + static_cast<u32>(instr.texs.GetTextureProcessMode())); } } if (!depth_compare) { @@ -2805,47 +2864,48 @@ private: } else { WriteTexsInstruction(instr, coord, "vec4(" + texture + ')'); } + break; } case OpCode::Id::TLDS: { - std::string coord; const Tegra::Shader::TextureType texture_type{instr.tlds.GetTextureType()}; const bool is_array{instr.tlds.IsArrayTexture()}; ASSERT(texture_type == Tegra::Shader::TextureType::Texture2D); ASSERT(is_array == false); - ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), - "NODEP is not implemented"); - ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), - "AOFFI is not implemented"); - ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ), - "MZ is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), + "NODEP is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), + "AOFFI is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ), + "MZ is not implemented"); - u32 op_c_offset = 0; + u32 extra_op_offset = 0; + + // Scope to avoid variable name overlaps. + shader.AddLine('{'); + ++shader.scope; + std::string coords; switch (texture_type) { case Tegra::Shader::TextureType::Texture1D: { const std::string x = regs.GetRegisterAsInteger(instr.gpr8); - coord = "int coords = " + x + ';'; + coords = "float coords = " + x + ';'; break; } case Tegra::Shader::TextureType::Texture2D: { - if (is_array) { - LOG_CRITICAL(HW_GPU, "Unhandled 2d array texture"); - UNREACHABLE(); - } else { - const std::string x = regs.GetRegisterAsInteger(instr.gpr8); - const std::string y = regs.GetRegisterAsInteger(instr.gpr20); - coord = "ivec2 coords = ivec2(" + x + ", " + y + ");"; - op_c_offset = 1; - } + UNIMPLEMENTED_IF_MSG(is_array, "Unhandled 2d array texture"); + + const std::string x = regs.GetRegisterAsInteger(instr.gpr8); + const std::string y = regs.GetRegisterAsInteger(instr.gpr20); + // shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");"); + coords = "ivec2 coords = ivec2(" + x + ", " + y + ");"; + extra_op_offset = 1; break; } default: - LOG_CRITICAL(HW_GPU, "Unhandled texture type {}", - static_cast<u32>(texture_type)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled texture type {}", static_cast<u32>(texture_type)); } const std::string sampler = GetSampler(instr.sampler, texture_type, is_array, false); @@ -2856,19 +2916,22 @@ private: break; } case Tegra::Shader::TextureProcessMode::LL: { - const std::string op_c = - regs.GetRegisterAsInteger(instr.gpr20.Value() + op_c_offset); - texture = "texelFetch(" + sampler + ", coords, " + op_c + ')'; + shader.AddLine( + "float lod = " + + regs.GetRegisterAsInteger(instr.gpr20.Value() + extra_op_offset) + ';'); + texture = "texelFetch(" + sampler + ", coords, lod)"; break; } default: { texture = "texelFetch(" + sampler + ", coords, 0)"; - LOG_CRITICAL(HW_GPU, "Unhandled texture process mode {}", - static_cast<u32>(instr.tlds.GetTextureProcessMode())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled texture process mode {}", + static_cast<u32>(instr.tlds.GetTextureProcessMode())); } } - WriteTexsInstruction(instr, coord, texture); + WriteTexsInstruction(instr, coords, texture); + + --shader.scope; + shader.AddLine('}'); break; } case OpCode::Id::TLD4: { @@ -2876,14 +2939,14 @@ private: ASSERT(instr.tld4.array == 0); std::string coord; - ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), - "NODEP is not implemented"); - ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), - "AOFFI is not implemented"); - ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV), - "NDV is not implemented"); - ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::PTP), - "PTP is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), + "NODEP is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), + "AOFFI is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV), + "NDV is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::PTP), + "PTP is not implemented"); const bool depth_compare = instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC); auto texture_type = instr.tld4.texture_type.Value(); @@ -2891,61 +2954,71 @@ private: if (depth_compare) num_coordinates += 1; + // Add an extra scope and declare the texture coords inside to prevent + // overwriting them in case they are used as outputs of the texs instruction. + shader.AddLine('{'); + ++shader.scope; + switch (num_coordinates) { case 2: { const std::string x = regs.GetRegisterAsFloat(instr.gpr8); const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; + shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");"); break; } case 3: { const std::string x = regs.GetRegisterAsFloat(instr.gpr8); const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); - coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; + shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"); break; } default: - LOG_CRITICAL(HW_GPU, "Unhandled coordinates number {}", - static_cast<u32>(num_coordinates)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled coordinates number {}", + static_cast<u32>(num_coordinates)); const std::string x = regs.GetRegisterAsFloat(instr.gpr8); const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; + shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");"); texture_type = Tegra::Shader::TextureType::Texture2D; } const std::string sampler = GetSampler(instr.sampler, texture_type, false, depth_compare); - // Add an extra scope and declare the texture coords inside to prevent - // overwriting them in case they are used as outputs of the texs instruction. - shader.AddLine("{"); - ++shader.scope; - shader.AddLine(coord); + const std::string texture = "textureGather(" + sampler + ", coords, " + std::to_string(instr.tld4.component) + ')'; + if (!depth_compare) { + shader.AddLine("vec4 texture_tmp = " + texture + ';'); std::size_t dest_elem{}; for (std::size_t elem = 0; elem < 4; ++elem) { if (!instr.tex.IsComponentEnabled(elem)) { // Skip disabled components continue; } - regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem); + regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false, + dest_elem); ++dest_elem; } } else { regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false); } --shader.scope; - shader.AddLine("}"); + shader.AddLine('}'); break; } case OpCode::Id::TLD4S: { - ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), - "NODEP is not implemented"); - ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), - "AOFFI is not implemented"); + UNIMPLEMENTED_IF_MSG( + instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), + "NODEP is not implemented"); + UNIMPLEMENTED_IF_MSG( + instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), + "AOFFI is not implemented"); + + // Scope to avoid variable name overlaps. + shader.AddLine('{'); + ++shader.scope; + std::string coords; const bool depth_compare = instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC); @@ -2954,28 +3027,32 @@ private: // TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction. const std::string sampler = GetSampler( instr.sampler, Tegra::Shader::TextureType::Texture2D, false, depth_compare); - std::string coord; if (!depth_compare) { - coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");"; + coords = "vec2 coords = vec2(" + op_a + ", " + op_b + ");"; } else { // Note: TLD4S coordinate encoding works just like TEXS's - const std::string op_c = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - coord = "vec3 coords = vec3(" + op_a + ", " + op_c + ", " + op_b + ");"; + const std::string op_y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + coords = "vec3 coords = vec3(" + op_a + ", " + op_y + ", " + op_b + ");"; } const std::string texture = "textureGather(" + sampler + ", coords, " + std::to_string(instr.tld4s.component) + ')'; if (!depth_compare) { - WriteTexsInstruction(instr, coord, texture); + WriteTexsInstruction(instr, coords, texture); } else { - WriteTexsInstruction(instr, coord, "vec4(" + texture + ')'); + WriteTexsInstruction(instr, coords, "vec4(" + texture + ')'); } + + --shader.scope; + shader.AddLine('}'); break; } case OpCode::Id::TXQ: { - ASSERT_MSG(!instr.txq.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), - "NODEP is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.txq.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), + "NODEP is not implemented"); + ++shader.scope; + shader.AddLine('{'); // TODO: the new commits on the texture refactor, change the way samplers work. // Sadly, not all texture instructions specify the type of texture their sampler // uses. This must be fixed at a later instance. @@ -2983,23 +3060,30 @@ private: GetSampler(instr.sampler, Tegra::Shader::TextureType::Texture2D, false, false); switch (instr.txq.query_type) { case Tegra::Shader::TextureQueryType::Dimension: { - const std::string texture = "textureQueryLevels(" + sampler + ')'; - regs.SetRegisterToInteger(instr.gpr0, true, 0, texture, 1, 1); + const std::string texture = "textureSize(" + sampler + ", " + + regs.GetRegisterAsInteger(instr.gpr8) + ')'; + const std::string mip_level = "textureQueryLevels(" + sampler + ')'; + shader.AddLine("ivec2 sizes = " + texture + ';'); + regs.SetRegisterToInteger(instr.gpr0, true, 0, "sizes.x", 1, 1); + regs.SetRegisterToInteger(instr.gpr0.Value() + 1, true, 0, "sizes.y", 1, 1); + regs.SetRegisterToInteger(instr.gpr0.Value() + 2, true, 0, "0", 1, 1); + regs.SetRegisterToInteger(instr.gpr0.Value() + 3, true, 0, mip_level, 1, 1); break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled texture query type: {}", - static_cast<u32>(instr.txq.query_type.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled texture query type: {}", + static_cast<u32>(instr.txq.query_type.Value())); } } + --shader.scope; + shader.AddLine('}'); break; } case OpCode::Id::TMML: { - ASSERT_MSG(!instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), - "NODEP is not implemented"); - ASSERT_MSG(!instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV), - "NDV is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), + "NODEP is not implemented"); + UNIMPLEMENTED_IF_MSG(instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV), + "NDV is not implemented"); const std::string x = regs.GetRegisterAsFloat(instr.gpr8); const bool is_array = instr.tmml.array != 0; @@ -3021,9 +3105,7 @@ private: break; } default: - LOG_CRITICAL(HW_GPU, "Unhandled texture type {}", - static_cast<u32>(texture_type)); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled texture type {}", static_cast<u32>(texture_type)); // Fallback to interpreting as a 2D texture for now const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); @@ -3046,8 +3128,7 @@ private: break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {}", opcode->get().GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled memory instruction: {}", opcode->get().GetName()); } } break; @@ -3133,7 +3214,7 @@ private: break; } case OpCode::Type::HalfSetPredicate: { - ASSERT_MSG(instr.hsetp2.ftz == 0, "Unimplemented"); + UNIMPLEMENTED_IF(instr.hsetp2.ftz != 0); const std::string op_a = GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.hsetp2.type_a, @@ -3178,6 +3259,9 @@ private: break; } case OpCode::Type::PredicateSetRegister: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in PSET is not implemented"); + const std::string op_a = GetPredicateCondition(instr.pset.pred12, instr.pset.neg_pred12 != 0); const std::string op_b = @@ -3198,12 +3282,6 @@ private: const std::string value = '(' + result + ") ? 1.0 : 0.0"; regs.SetRegisterToFloat(instr.gpr0, 0, value, 1, 1); } - - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "PSET Generates an unhandled Control Code"); - UNREACHABLE(); - } - break; } case OpCode::Type::PredicateSetPredicate: { @@ -3241,25 +3319,51 @@ private: const std::string pred = GetPredicateCondition(instr.csetp.pred39, instr.csetp.neg_pred39 != 0); const std::string combiner = GetPredicateCombiner(instr.csetp.op); - const std::string control_code = regs.GetControlCode(instr.csetp.cc); + const std::string condition_code = regs.GetConditionCode(instr.csetp.cc); if (instr.csetp.pred3 != static_cast<u64>(Pred::UnusedIndex)) { SetPredicate(instr.csetp.pred3, - '(' + control_code + ") " + combiner + " (" + pred + ')'); + '(' + condition_code + ") " + combiner + " (" + pred + ')'); } if (instr.csetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) { SetPredicate(instr.csetp.pred0, - "!(" + control_code + ") " + combiner + " (" + pred + ')'); + "!(" + condition_code + ") " + combiner + " (" + pred + ')'); } break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled predicate instruction: {}", - opcode->get().GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled predicate instruction: {}", opcode->get().GetName()); } } break; } + case OpCode::Type::RegisterSetPredicate: { + UNIMPLEMENTED_IF(instr.r2p.mode != Tegra::Shader::R2pMode::Pr); + + const std::string apply_mask = [&]() { + switch (opcode->get().GetId()) { + case OpCode::Id::R2P_IMM: + return std::to_string(instr.r2p.immediate_mask); + default: + UNREACHABLE(); + } + }(); + const std::string mask = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + + " >> " + std::to_string(instr.r2p.byte) + ')'; + + constexpr u64 programmable_preds = 7; + for (u64 pred = 0; pred < programmable_preds; ++pred) { + const auto shift = std::to_string(1 << pred); + + shader.AddLine("if ((" + apply_mask + " & " + shift + ") != 0) {"); + ++shader.scope; + + SetPredicate(pred, '(' + mask + " & " + shift + ") != 0"); + + --shader.scope; + shader.AddLine('}'); + } + break; + } case OpCode::Type::FloatSet: { const std::string op_a = GetOperandAbsNeg(regs.GetRegisterAsFloat(instr.gpr8), instr.fset.abs_a != 0, instr.fset.neg_a != 0); @@ -3297,6 +3401,10 @@ private: regs.SetRegisterToInteger(instr.gpr0, false, 0, predicate + " ? 0xFFFFFFFF : 0", 1, 1); } + if (instr.generates_cc.Value() != 0) { + regs.SetInternalFlag(InternalFlag::ZeroFlag, predicate); + LOG_WARNING(HW_GPU, "FSET Condition Code is incomplete"); + } break; } case OpCode::Type::IntegerSet: { @@ -3335,7 +3443,7 @@ private: break; } case OpCode::Type::HalfSet: { - ASSERT_MSG(instr.hset2.ftz == 0, "Unimplemented"); + UNIMPLEMENTED_IF(instr.hset2.ftz != 0); const std::string op_a = GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.hset2.type_a, @@ -3379,15 +3487,17 @@ private: break; } case OpCode::Type::Xmad: { - ASSERT_MSG(!instr.xmad.sign_a, "Unimplemented"); - ASSERT_MSG(!instr.xmad.sign_b, "Unimplemented"); + UNIMPLEMENTED_IF(instr.xmad.sign_a); + UNIMPLEMENTED_IF(instr.xmad.sign_b); + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in XMAD is not implemented"); std::string op_a{regs.GetRegisterAsInteger(instr.gpr8, 0, instr.xmad.sign_a)}; std::string op_b; std::string op_c; // TODO(bunnei): Needs to be fixed once op_a or op_b is signed - ASSERT_MSG(instr.xmad.sign_a == instr.xmad.sign_b, "Unimplemented"); + UNIMPLEMENTED_IF(instr.xmad.sign_a != instr.xmad.sign_b); const bool is_signed{instr.xmad.sign_a == 1}; bool is_merge{}; @@ -3420,8 +3530,7 @@ private: break; } default: { - LOG_CRITICAL(HW_GPU, "Unhandled XMAD instruction: {}", opcode->get().GetName()); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName()); } } @@ -3457,9 +3566,8 @@ private: op_c = "((" + op_c + ") + (" + src2 + "<< 16))"; break; default: { - LOG_CRITICAL(HW_GPU, "Unhandled XMAD mode: {}", - static_cast<u32>(instr.xmad.mode.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled XMAD mode: {}", + static_cast<u32>(instr.xmad.mode.Value())); } } @@ -3469,25 +3577,19 @@ private: } regs.SetRegisterToInteger(instr.gpr0, is_signed, 0, sum, 1, 1); - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "XMAD Generates an unhandled Control Code"); - UNREACHABLE(); - } break; } default: { switch (opcode->get().GetId()) { case OpCode::Id::EXIT: { + const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; + UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, + "EXIT condition code used: {}", static_cast<u32>(cc)); + if (stage == Maxwell3D::Regs::ShaderStage::Fragment) { EmitFragmentOutputsWrite(); } - const Tegra::Shader::ControlCode cc = instr.flow_control_code; - if (cc != Tegra::Shader::ControlCode::T) { - LOG_CRITICAL(HW_GPU, "EXIT Control Code used: {}", static_cast<u32>(cc)); - UNREACHABLE(); - } - switch (instr.flow.cond) { case Tegra::Shader::FlowCondition::Always: shader.AddLine("return true;"); @@ -3502,26 +3604,24 @@ private: case Tegra::Shader::FlowCondition::Fcsm_Tr: // TODO(bunnei): What is this used for? If we assume this conditon is not // satisifed, dual vertex shaders in Farming Simulator make more sense - LOG_CRITICAL(HW_GPU, "Skipping unknown FlowCondition::Fcsm_Tr"); + UNIMPLEMENTED_MSG("Skipping unknown FlowCondition::Fcsm_Tr"); break; default: - LOG_CRITICAL(HW_GPU, "Unhandled flow condition: {}", - static_cast<u32>(instr.flow.cond.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled flow condition: {}", + static_cast<u32>(instr.flow.cond.Value())); } break; } case OpCode::Id::KIL: { - ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always); + UNIMPLEMENTED_IF(instr.flow.cond != Tegra::Shader::FlowCondition::Always); + + const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; + UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, + "KIL condition code used: {}", static_cast<u32>(cc)); // Enclose "discard" in a conditional, so that GLSL compilation does not complain // about unexecuted instructions that may follow this. - const Tegra::Shader::ControlCode cc = instr.flow_control_code; - if (cc != Tegra::Shader::ControlCode::T) { - LOG_CRITICAL(HW_GPU, "KIL Control Code used: {}", static_cast<u32>(cc)); - UNREACHABLE(); - } shader.AddLine("if (true) {"); ++shader.scope; shader.AddLine("discard;"); @@ -3531,7 +3631,8 @@ private: break; } case OpCode::Id::OUT_R: { - ASSERT(instr.gpr20.Value() == Register::ZeroIndex); + UNIMPLEMENTED_IF_MSG(instr.gpr20.Value() != Register::ZeroIndex, + "Stream buffer is not supported"); ASSERT_MSG(stage == Maxwell3D::Regs::ShaderStage::Geometry, "OUT is expected to be used in a geometry shader."); @@ -3557,19 +3658,23 @@ private: regs.SetRegisterToInteger(instr.gpr0, false, 0, "0u", 1, 1); break; } + case Tegra::Shader::SystemVariable::Ydirection: { + // Config pack's third value is Y_NEGATE's state. + regs.SetRegisterToFloat(instr.gpr0, 0, "uintBitsToFloat(config_pack[2])", 1, 1); + break; + } default: { - LOG_CRITICAL(HW_GPU, "Unhandled system move: {}", - static_cast<u32>(instr.sys20.Value())); - UNREACHABLE(); + UNIMPLEMENTED_MSG("Unhandled system move: {}", + static_cast<u32>(instr.sys20.Value())); } } break; } case OpCode::Id::ISBERD: { - ASSERT(instr.isberd.o == 0); - ASSERT(instr.isberd.skew == 0); - ASSERT(instr.isberd.shift == Tegra::Shader::IsberdShift::None); - ASSERT(instr.isberd.mode == Tegra::Shader::IsberdMode::None); + UNIMPLEMENTED_IF(instr.isberd.o != 0); + UNIMPLEMENTED_IF(instr.isberd.skew != 0); + UNIMPLEMENTED_IF(instr.isberd.shift != Tegra::Shader::IsberdShift::None); + UNIMPLEMENTED_IF(instr.isberd.mode != Tegra::Shader::IsberdMode::None); ASSERT_MSG(stage == Maxwell3D::Regs::ShaderStage::Geometry, "ISBERD is expected to be used in a geometry shader."); LOG_WARNING(HW_GPU, "ISBERD instruction is incomplete"); @@ -3577,15 +3682,21 @@ private: break; } case OpCode::Id::BRA: { - ASSERT_MSG(instr.bra.constant_buffer == 0, - "BRA with constant buffers are not implemented"); - const Tegra::Shader::ControlCode cc = instr.flow_control_code; - if (cc != Tegra::Shader::ControlCode::T) { - LOG_CRITICAL(HW_GPU, "BRA Control Code used: {}", static_cast<u32>(cc)); - UNREACHABLE(); - } + UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0, + "BRA with constant buffers are not implemented"); + + const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; const u32 target = offset + instr.bra.GetBranchTarget(); - shader.AddLine("{ jmp_to = " + std::to_string(target) + "u; break; }"); + if (cc != Tegra::Shader::ConditionCode::T) { + const std::string condition_code = regs.GetConditionCode(cc); + shader.AddLine("if (" + condition_code + "){"); + shader.scope++; + shader.AddLine("{ jmp_to = " + std::to_string(target) + "u; break; }"); + shader.scope--; + shader.AddLine('}'); + } else { + shader.AddLine("{ jmp_to = " + std::to_string(target) + "u; break; }"); + } break; } case OpCode::Id::IPA: { @@ -3606,7 +3717,8 @@ private: // The SSY opcode tells the GPU where to re-converge divergent execution paths, it // sets the target of the jump that the SYNC instruction will make. The SSY opcode // has a similar structure to the BRA opcode. - ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer flow is not supported"); + UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0, + "Constant buffer flow is not supported"); const u32 target = offset + instr.bra.GetBranchTarget(); EmitPushToFlowStack(target); @@ -3616,29 +3728,28 @@ private: // PBK pushes to a stack the address where BRK will jump to. This shares stack with // SSY but using SYNC on a PBK address will kill the shader execution. We don't // emulate this because it's very unlikely a driver will emit such invalid shader. - ASSERT_MSG(instr.bra.constant_buffer == 0, "Constant buffer PBK is not supported"); + UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0, + "Constant buffer PBK is not supported"); const u32 target = offset + instr.bra.GetBranchTarget(); EmitPushToFlowStack(target); break; } case OpCode::Id::SYNC: { + const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; + UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, + "SYNC condition code used: {}", static_cast<u32>(cc)); + // The SYNC opcode jumps to the address previously set by the SSY opcode - const Tegra::Shader::ControlCode cc = instr.flow_control_code; - if (cc != Tegra::Shader::ControlCode::T) { - LOG_CRITICAL(HW_GPU, "SYNC Control Code used: {}", static_cast<u32>(cc)); - UNREACHABLE(); - } EmitPopFromFlowStack(); break; } case OpCode::Id::BRK: { // The BRK opcode jumps to the address previously set by the PBK opcode - const Tegra::Shader::ControlCode cc = instr.flow_control_code; - if (cc != Tegra::Shader::ControlCode::T) { - LOG_CRITICAL(HW_GPU, "BRK Control Code used: {}", static_cast<u32>(cc)); - UNREACHABLE(); - } + const Tegra::Shader::ConditionCode cc = instr.flow_condition_code; + UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, + "BRK condition code used: {}", static_cast<u32>(cc)); + EmitPopFromFlowStack(); break; } @@ -3649,6 +3760,9 @@ private: break; } case OpCode::Id::VMAD: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in VMAD is not implemented"); + const bool result_signed = instr.video.signed_a == 1 || instr.video.signed_b == 1; const std::string op_a = GetVideoOperandA(instr); const std::string op_b = GetVideoOperandB(instr); @@ -3668,11 +3782,6 @@ private: regs.SetRegisterToInteger(instr.gpr0, result_signed, 1, result, 1, 1, instr.vmad.saturate == 1, 0, Register::Size::Word, instr.vmad.cc); - if (instr.generates_cc) { - LOG_CRITICAL(HW_GPU, "VMAD Generates an unhandled Control Code"); - UNREACHABLE(); - } - break; } case OpCode::Id::VSETP: { @@ -3699,10 +3808,7 @@ private: } break; } - default: { - LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->get().GetName()); - UNREACHABLE(); - } + default: { UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName()); } } break; @@ -3827,6 +3933,7 @@ private: Maxwell3D::Regs::ShaderStage stage; const std::string& suffix; u64 local_memory_size; + std::size_t shader_length; ShaderWriter shader; ShaderWriter declarations; @@ -3845,9 +3952,10 @@ std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u Maxwell3D::Regs::ShaderStage stage, const std::string& suffix) { try { - const auto subroutines = - ControlFlowAnalyzer(program_code, main_offset, suffix).GetSubroutines(); - GLSLGenerator generator(subroutines, program_code, main_offset, stage, suffix); + ControlFlowAnalyzer analyzer(program_code, main_offset, suffix); + const auto subroutines = analyzer.GetSubroutines(); + GLSLGenerator generator(subroutines, program_code, main_offset, stage, suffix, + analyzer.GetShaderLength()); return ProgramResult{generator.GetShaderCode(), generator.GetEntries()}; } catch (const DecompileFail& exception) { LOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what()); diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index eea090e52..23ed91e27 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -24,8 +24,7 @@ layout (location = 0) out vec4 position; layout(std140) uniform vs_config { vec4 viewport_flip; - uvec4 instance_id; - uvec4 flip_stage; + uvec4 config_pack; // instance_id, flip_stage, y_direction, padding uvec4 alpha_test; }; )"; @@ -63,7 +62,8 @@ void main() { out += R"( // Check if the flip stage is VertexB - if (flip_stage[0] == 1) { + // Config pack's second value is flip_stage + if (config_pack[1] == 1) { // Viewport can be flipped, which is unsupported by glViewport position.xy *= viewport_flip.xy; } @@ -71,7 +71,7 @@ void main() { // TODO(bunnei): This is likely a hack, position.w should be interpolated as 1.0 // For now, this is here to bring order in lieu of proper emulation - if (flip_stage[0] == 1) { + if (config_pack[1] == 1) { position.w = 1.0; } } @@ -101,8 +101,7 @@ layout (location = 0) out vec4 position; layout (std140) uniform gs_config { vec4 viewport_flip; - uvec4 instance_id; - uvec4 flip_stage; + uvec4 config_pack; // instance_id, flip_stage, y_direction, padding uvec4 alpha_test; }; @@ -139,8 +138,7 @@ layout (location = 0) in vec4 position; layout (std140) uniform fs_config { vec4 viewport_flip; - uvec4 instance_id; - uvec4 flip_stage; + uvec4 config_pack; // instance_id, flip_stage, y_direction, padding uvec4 alpha_test; }; diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h index 520b9d4e3..b425d98ae 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.h +++ b/src/video_core/renderer_opengl/gl_shader_gen.h @@ -163,6 +163,7 @@ private: struct ShaderEntries { std::vector<ConstBufferEntry> const_buffer_entries; std::vector<SamplerEntry> texture_samplers; + std::size_t shader_length; }; using ProgramResult = std::pair<std::string, ShaderEntries>; diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp index 8b8869ecb..6a30c28d2 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.cpp +++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp @@ -27,16 +27,18 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh alpha_test.func = func; alpha_test.ref = regs.alpha_test_ref; - // We only assign the instance to the first component of the vector, the rest is just padding. - instance_id[0] = state.current_instance; + instance_id = state.current_instance; // Assign in which stage the position has to be flipped // (the last stage before the fragment shader). if (gpu.regs.shader_config[static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry)].enable) { - flip_stage[0] = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry); + flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry); } else { - flip_stage[0] = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB); + flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB); } + + // Y_NEGATE controls what value S2R returns for the Y_DIRECTION system value. + y_direction = regs.screen_y_control.y_negate == 0 ? 1.f : -1.f; } } // namespace OpenGL::GLShader diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index 2a069cdd8..b757f5f44 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h @@ -21,8 +21,11 @@ using Tegra::Engines::Maxwell3D; struct MaxwellUniformData { void SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage); alignas(16) GLvec4 viewport_flip; - alignas(16) GLuvec4 instance_id; - alignas(16) GLuvec4 flip_stage; + struct alignas(16) { + GLuint instance_id; + GLuint flip_stage; + GLfloat y_direction; + }; struct alignas(16) { GLuint enabled; GLuint func; @@ -30,7 +33,7 @@ struct MaxwellUniformData { GLuint padding; } alpha_test; }; -static_assert(sizeof(MaxwellUniformData) == 64, "MaxwellUniformData structure size is incorrect"); +static_assert(sizeof(MaxwellUniformData) == 48, "MaxwellUniformData structure size is incorrect"); static_assert(sizeof(MaxwellUniformData) < 16384, "MaxwellUniformData structure must be less than 16kb as per the OpenGL spec"); @@ -67,6 +70,7 @@ public: glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fs); state.draw.shader_program = 0; state.draw.program_pipeline = pipeline.handle; + state.geometry_shaders.enabled = (gs != 0); } private: diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index 98622a058..b3bfad6a0 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -14,7 +14,10 @@ OpenGLState OpenGLState::cur_state; bool OpenGLState::s_rgb_used; OpenGLState::OpenGLState() { // These all match default OpenGL values + geometry_shaders.enabled = false; framebuffer_srgb.enabled = false; + multisample_control.alpha_to_coverage = false; + multisample_control.alpha_to_one = false; cull.enabled = false; cull.mode = GL_BACK; cull.front_face = GL_CCW; @@ -50,12 +53,12 @@ OpenGLState::OpenGLState() { item.height = 0; item.depth_range_near = 0.0f; item.depth_range_far = 1.0f; + item.scissor.enabled = false; + item.scissor.x = 0; + item.scissor.y = 0; + item.scissor.width = 0; + item.scissor.height = 0; } - scissor.enabled = false; - scissor.x = 0; - scissor.y = 0; - scissor.width = 0; - scissor.height = 0; for (auto& item : blend) { item.enabled = true; item.rgb_equation = GL_FUNC_ADD; @@ -88,6 +91,14 @@ OpenGLState::OpenGLState() { clip_distance = {}; point.size = 1; + fragment_color_clamp.enabled = false; + + polygon_offset.fill_enable = false; + polygon_offset.line_enable = false; + polygon_offset.point_enable = false; + polygon_offset.factor = 0.0f; + polygon_offset.units = 0.0f; + polygon_offset.clamp = 0.0f; } void OpenGLState::ApplyDefaultState() { @@ -136,7 +147,7 @@ void OpenGLState::ApplyCulling() const { } void OpenGLState::ApplyColorMask() const { - if (GLAD_GL_ARB_viewport_array) { + if (GLAD_GL_ARB_viewport_array && independant_blend.enabled) { for (size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { const auto& updated = color_mask[i]; const auto& current = cur_state.color_mask[i]; @@ -229,50 +240,88 @@ void OpenGLState::ApplyStencilTest() const { config_stencil(GL_BACK, stencil.back, cur_state.stencil.back); } } - -void OpenGLState::ApplyScissor() const { - const bool scissor_changed = scissor.enabled != cur_state.scissor.enabled; - if (scissor_changed) { - if (scissor.enabled) { - glEnable(GL_SCISSOR_TEST); - } else { - glDisable(GL_SCISSOR_TEST); - } - } - if (scissor.enabled && - (scissor_changed || scissor.x != cur_state.scissor.x || scissor.y != cur_state.scissor.y || - scissor.width != cur_state.scissor.width || scissor.height != cur_state.scissor.height)) { - glScissor(scissor.x, scissor.y, scissor.width, scissor.height); +// Viewport does not affects glClearBuffer so emulate viewport using scissor test +void OpenGLState::EmulateViewportWithScissor() { + auto& current = viewports[0]; + if (current.scissor.enabled) { + const GLint left = std::max(current.x, current.scissor.x); + const GLint right = + std::max(current.x + current.width, current.scissor.x + current.scissor.width); + const GLint bottom = std::max(current.y, current.scissor.y); + const GLint top = + std::max(current.y + current.height, current.scissor.y + current.scissor.height); + current.scissor.x = std::max(left, 0); + current.scissor.y = std::max(bottom, 0); + current.scissor.width = std::max(right - left, 0); + current.scissor.height = std::max(top - bottom, 0); + } else { + current.scissor.enabled = true; + current.scissor.x = current.x; + current.scissor.y = current.y; + current.scissor.width = current.width; + current.scissor.height = current.height; } } void OpenGLState::ApplyViewport() const { - if (GLAD_GL_ARB_viewport_array) { - for (GLuint i = 0; - i < static_cast<GLuint>(Tegra::Engines::Maxwell3D::Regs::NumRenderTargets); i++) { + if (GLAD_GL_ARB_viewport_array && geometry_shaders.enabled) { + for (GLuint i = 0; i < static_cast<GLuint>(Tegra::Engines::Maxwell3D::Regs::NumViewports); + i++) { const auto& current = cur_state.viewports[i]; const auto& updated = viewports[i]; if (updated.x != current.x || updated.y != current.y || updated.width != current.width || updated.height != current.height) { - glViewportIndexedf(i, updated.x, updated.y, updated.width, updated.height); + glViewportIndexedf( + i, static_cast<GLfloat>(updated.x), static_cast<GLfloat>(updated.y), + static_cast<GLfloat>(updated.width), static_cast<GLfloat>(updated.height)); } if (updated.depth_range_near != current.depth_range_near || updated.depth_range_far != current.depth_range_far) { glDepthRangeIndexed(i, updated.depth_range_near, updated.depth_range_far); } + const bool scissor_changed = updated.scissor.enabled != current.scissor.enabled; + if (scissor_changed) { + if (updated.scissor.enabled) { + glEnablei(GL_SCISSOR_TEST, i); + } else { + glDisablei(GL_SCISSOR_TEST, i); + } + } + if (updated.scissor.enabled && + (scissor_changed || updated.scissor.x != current.scissor.x || + updated.scissor.y != current.scissor.y || + updated.scissor.width != current.scissor.width || + updated.scissor.height != current.scissor.height)) { + glScissorIndexed(i, updated.scissor.x, updated.scissor.y, updated.scissor.width, + updated.scissor.height); + } } } else { const auto& current = cur_state.viewports[0]; const auto& updated = viewports[0]; if (updated.x != current.x || updated.y != current.y || updated.width != current.width || updated.height != current.height) { - glViewport(static_cast<GLint>(updated.x), static_cast<GLint>(updated.y), - static_cast<GLsizei>(updated.width), static_cast<GLsizei>(updated.height)); + glViewport(updated.x, updated.y, updated.width, updated.height); } if (updated.depth_range_near != current.depth_range_near || updated.depth_range_far != current.depth_range_far) { glDepthRange(updated.depth_range_near, updated.depth_range_far); } + const bool scissor_changed = updated.scissor.enabled != current.scissor.enabled; + if (scissor_changed) { + if (updated.scissor.enabled) { + glEnable(GL_SCISSOR_TEST); + } else { + glDisable(GL_SCISSOR_TEST); + } + } + if (updated.scissor.enabled && (scissor_changed || updated.scissor.x != current.scissor.x || + updated.scissor.y != current.scissor.y || + updated.scissor.width != current.scissor.width || + updated.scissor.height != current.scissor.height)) { + glScissor(updated.scissor.x, updated.scissor.y, updated.scissor.width, + updated.scissor.height); + } } } @@ -290,27 +339,16 @@ void OpenGLState::ApplyGlobalBlending() const { if (!updated.enabled) { return; } - if (updated.separate_alpha) { - if (blend_changed || updated.src_rgb_func != current.src_rgb_func || - updated.dst_rgb_func != current.dst_rgb_func || - updated.src_a_func != current.src_a_func || updated.dst_a_func != current.dst_a_func) { - glBlendFuncSeparate(updated.src_rgb_func, updated.dst_rgb_func, updated.src_a_func, - updated.dst_a_func); - } - - if (blend_changed || updated.rgb_equation != current.rgb_equation || - updated.a_equation != current.a_equation) { - glBlendEquationSeparate(updated.rgb_equation, updated.a_equation); - } - } else { - if (blend_changed || updated.src_rgb_func != current.src_rgb_func || - updated.dst_rgb_func != current.dst_rgb_func) { - glBlendFunc(updated.src_rgb_func, updated.dst_rgb_func); - } + if (blend_changed || updated.src_rgb_func != current.src_rgb_func || + updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func || + updated.dst_a_func != current.dst_a_func) { + glBlendFuncSeparate(updated.src_rgb_func, updated.dst_rgb_func, updated.src_a_func, + updated.dst_a_func); + } - if (blend_changed || updated.rgb_equation != current.rgb_equation) { - glBlendEquation(updated.rgb_equation); - } + if (blend_changed || updated.rgb_equation != current.rgb_equation || + updated.a_equation != current.a_equation) { + glBlendEquationSeparate(updated.rgb_equation, updated.a_equation); } } @@ -328,29 +366,17 @@ void OpenGLState::ApplyTargetBlending(std::size_t target, bool force) const { if (!updated.enabled) { return; } - if (updated.separate_alpha) { - if (blend_changed || updated.src_rgb_func != current.src_rgb_func || - updated.dst_rgb_func != current.dst_rgb_func || - updated.src_a_func != current.src_a_func || updated.dst_a_func != current.dst_a_func) { - glBlendFuncSeparateiARB(static_cast<GLuint>(target), updated.src_rgb_func, - updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func); - } - - if (blend_changed || updated.rgb_equation != current.rgb_equation || - updated.a_equation != current.a_equation) { - glBlendEquationSeparateiARB(static_cast<GLuint>(target), updated.rgb_equation, - updated.a_equation); - } - } else { - if (blend_changed || updated.src_rgb_func != current.src_rgb_func || - updated.dst_rgb_func != current.dst_rgb_func) { - glBlendFunciARB(static_cast<GLuint>(target), updated.src_rgb_func, - updated.dst_rgb_func); - } + if (blend_changed || updated.src_rgb_func != current.src_rgb_func || + updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func || + updated.dst_a_func != current.dst_a_func) { + glBlendFuncSeparatei(static_cast<GLuint>(target), updated.src_rgb_func, + updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func); + } - if (blend_changed || updated.rgb_equation != current.rgb_equation) { - glBlendEquationiARB(static_cast<GLuint>(target), updated.rgb_equation); - } + if (blend_changed || updated.rgb_equation != current.rgb_equation || + updated.a_equation != current.a_equation) { + glBlendEquationSeparatei(static_cast<GLuint>(target), updated.rgb_equation, + updated.a_equation); } } @@ -387,6 +413,55 @@ void OpenGLState::ApplyLogicOp() const { } } +void OpenGLState::ApplyPolygonOffset() const { + + const bool fill_enable_changed = + polygon_offset.fill_enable != cur_state.polygon_offset.fill_enable; + const bool line_enable_changed = + polygon_offset.line_enable != cur_state.polygon_offset.line_enable; + const bool point_enable_changed = + polygon_offset.point_enable != cur_state.polygon_offset.point_enable; + const bool factor_changed = polygon_offset.factor != cur_state.polygon_offset.factor; + const bool units_changed = polygon_offset.units != cur_state.polygon_offset.units; + const bool clamp_changed = polygon_offset.clamp != cur_state.polygon_offset.clamp; + + if (fill_enable_changed) { + if (polygon_offset.fill_enable) { + glEnable(GL_POLYGON_OFFSET_FILL); + } else { + glDisable(GL_POLYGON_OFFSET_FILL); + } + } + + if (line_enable_changed) { + if (polygon_offset.line_enable) { + glEnable(GL_POLYGON_OFFSET_LINE); + } else { + glDisable(GL_POLYGON_OFFSET_LINE); + } + } + + if (point_enable_changed) { + if (polygon_offset.point_enable) { + glEnable(GL_POLYGON_OFFSET_POINT); + } else { + glDisable(GL_POLYGON_OFFSET_POINT); + } + } + + if ((polygon_offset.fill_enable || polygon_offset.line_enable || polygon_offset.point_enable) && + (factor_changed || units_changed || clamp_changed)) { + + if (GLAD_GL_EXT_polygon_offset_clamp && polygon_offset.clamp != 0) { + glPolygonOffsetClamp(polygon_offset.factor, polygon_offset.units, polygon_offset.clamp); + } else { + glPolygonOffset(polygon_offset.factor, polygon_offset.units); + UNIMPLEMENTED_IF_MSG(polygon_offset.clamp != 0, + "Unimplemented Depth polygon offset clamp."); + } + } +} + void OpenGLState::ApplyTextures() const { for (std::size_t i = 0; i < std::size(texture_units); ++i) { const auto& texture_unit = texture_units[i]; @@ -481,9 +556,29 @@ void OpenGLState::Apply() const { if (point.size != cur_state.point.size) { glPointSize(point.size); } + if (GLAD_GL_ARB_color_buffer_float) { + if (fragment_color_clamp.enabled != cur_state.fragment_color_clamp.enabled) { + glClampColor(GL_CLAMP_FRAGMENT_COLOR_ARB, + fragment_color_clamp.enabled ? GL_TRUE : GL_FALSE); + } + } + if (multisample_control.alpha_to_coverage != cur_state.multisample_control.alpha_to_coverage) { + if (multisample_control.alpha_to_coverage) { + glEnable(GL_SAMPLE_ALPHA_TO_COVERAGE); + } else { + glDisable(GL_SAMPLE_ALPHA_TO_COVERAGE); + } + } + if (multisample_control.alpha_to_one != cur_state.multisample_control.alpha_to_one) { + if (multisample_control.alpha_to_one) { + glEnable(GL_SAMPLE_ALPHA_TO_ONE); + } else { + glDisable(GL_SAMPLE_ALPHA_TO_ONE); + } + } + ApplyColorMask(); ApplyViewport(); - ApplyScissor(); ApplyStencilTest(); ApplySRgb(); ApplyCulling(); @@ -493,6 +588,7 @@ void OpenGLState::Apply() const { ApplyLogicOp(); ApplyTextures(); ApplySamplers(); + ApplyPolygonOffset(); cur_state = *this; } diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index e5d1baae6..0bf19ed07 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -40,6 +40,19 @@ public: } framebuffer_srgb; struct { + bool alpha_to_coverage; // GL_ALPHA_TO_COVERAGE + bool alpha_to_one; // GL_ALPHA_TO_ONE + } multisample_control; + + struct { + bool enabled; // GL_CLAMP_FRAGMENT_COLOR_ARB + } fragment_color_clamp; + + struct { + bool enabled; // viewports arrays are only supported when geometry shaders are enabled. + } geometry_shaders; + + struct { bool enabled; // GL_CULL_FACE GLenum mode; // GL_CULL_FACE_MODE GLenum front_face; // GL_FRONT_FACE @@ -79,7 +92,6 @@ public: struct Blend { bool enabled; // GL_BLEND - bool separate_alpha; // Independent blend enabled GLenum rgb_equation; // GL_BLEND_EQUATION_RGB GLenum a_equation; // GL_BLEND_EQUATION_ALPHA GLenum src_rgb_func; // GL_BLEND_SRC_RGB @@ -144,27 +156,35 @@ public: } draw; struct viewport { - GLfloat x; - GLfloat y; - GLfloat width; - GLfloat height; + GLint x; + GLint y; + GLint width; + GLint height; GLfloat depth_range_near; // GL_DEPTH_RANGE GLfloat depth_range_far; // GL_DEPTH_RANGE + struct { + bool enabled; // GL_SCISSOR_TEST + GLint x; + GLint y; + GLsizei width; + GLsizei height; + } scissor; }; - std::array<viewport, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> viewports; - - struct { - bool enabled; // GL_SCISSOR_TEST - GLint x; - GLint y; - GLsizei width; - GLsizei height; - } scissor; + std::array<viewport, Tegra::Engines::Maxwell3D::Regs::NumViewports> viewports; struct { float size; // GL_POINT_SIZE } point; + struct { + bool point_enable; + bool line_enable; + bool fill_enable; + GLfloat units; + GLfloat factor; + GLfloat clamp; + } polygon_offset; + std::array<bool, 2> clip_distance; // GL_CLIP_DISTANCE OpenGLState(); @@ -195,6 +215,7 @@ public: OpenGLState& ResetBuffer(GLuint handle); OpenGLState& ResetVertexArray(GLuint handle); OpenGLState& ResetFramebuffer(GLuint handle); + void EmulateViewportWithScissor(); private: static OpenGLState cur_state; @@ -214,7 +235,7 @@ private: void ApplyLogicOp() const; void ApplyTextures() const; void ApplySamplers() const; - void ApplyScissor() const; + void ApplyPolygonOffset() const; }; } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 3ce2cc6d2..a8833c06e 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -180,6 +180,12 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) { return GL_CLAMP_TO_BORDER; case Tegra::Texture::WrapMode::MirrorOnceClampToEdge: return GL_MIRROR_CLAMP_TO_EDGE; + case Tegra::Texture::WrapMode::MirrorOnceBorder: + if (GL_EXT_texture_mirror_clamp) { + return GL_MIRROR_CLAMP_TO_BORDER_EXT; + } else { + return GL_MIRROR_CLAMP_TO_EDGE; + } } LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode)); return GL_REPEAT; @@ -212,14 +218,19 @@ inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) { inline GLenum BlendEquation(Maxwell::Blend::Equation equation) { switch (equation) { case Maxwell::Blend::Equation::Add: + case Maxwell::Blend::Equation::AddGL: return GL_FUNC_ADD; case Maxwell::Blend::Equation::Subtract: + case Maxwell::Blend::Equation::SubtractGL: return GL_FUNC_SUBTRACT; case Maxwell::Blend::Equation::ReverseSubtract: + case Maxwell::Blend::Equation::ReverseSubtractGL: return GL_FUNC_REVERSE_SUBTRACT; case Maxwell::Blend::Equation::Min: + case Maxwell::Blend::Equation::MinGL: return GL_MIN; case Maxwell::Blend::Equation::Max: + case Maxwell::Blend::Equation::MaxGL: return GL_MAX; } LOG_ERROR(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation)); diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index ea38da932..4fd0d66c5 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -19,9 +19,9 @@ #include "core/settings.h" #include "core/telemetry_session.h" #include "core/tracer/recorder.h" +#include "video_core/morton.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/renderer_opengl.h" -#include "video_core/utils.h" namespace OpenGL { @@ -304,6 +304,12 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, gl_framebuffer_data.resize(texture.width * texture.height * 4); break; default: + internal_format = GL_RGBA; + texture.gl_format = GL_RGBA; + texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV; + gl_framebuffer_data.resize(texture.width * texture.height * 4); + LOG_CRITICAL(Render_OpenGL, "Unknown framebuffer pixel format: {}", + static_cast<u32>(framebuffer.pixel_format)); UNREACHABLE(); } @@ -484,7 +490,7 @@ bool RendererOpenGL::Init() { Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model); Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version); - if (!GLAD_GL_VERSION_3_3) { + if (!GLAD_GL_VERSION_4_3) { return false; } diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 19f30b1b5..7eabd34f1 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -37,8 +37,14 @@ struct alignas(64) SwizzleTable { std::array<std::array<u16, M>, N> values{}; }; -constexpr auto legacy_swizzle_table = SwizzleTable<8, 64, 1>(); -constexpr auto fast_swizzle_table = SwizzleTable<8, 4, 16>(); +constexpr u32 gob_size_x = 64; +constexpr u32 gob_size_y = 8; +constexpr u32 gob_size_z = 1; +constexpr u32 gob_size = gob_size_x * gob_size_y * gob_size_z; +constexpr u32 fast_swizzle_align = 16; + +constexpr auto legacy_swizzle_table = SwizzleTable<gob_size_y, gob_size_x, gob_size_z>(); +constexpr auto fast_swizzle_table = SwizzleTable<gob_size_y, 4, fast_swizzle_align>(); /** * This function manages ALL the GOBs(Group of Bytes) Inside a single block. @@ -52,10 +58,7 @@ void PreciseProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, con const u32 bytes_per_pixel, const u32 out_bytes_per_pixel) { std::array<u8*, 2> data_ptrs; u32 z_address = tile_offset; - const u32 gob_size_x = 64; - const u32 gob_size_y = 8; - const u32 gob_size_z = 1; - const u32 gob_size = gob_size_x * gob_size_y * gob_size_z; + for (u32 z = z_start; z < z_end; z++) { u32 y_address = z_address; u32 pixel_base = layer_z * z + y_start * stride_x; @@ -90,23 +93,19 @@ void FastProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const u32 z_address = tile_offset; const u32 x_startb = x_start * bytes_per_pixel; const u32 x_endb = x_end * bytes_per_pixel; - constexpr u32 copy_size = 16; - constexpr u32 gob_size_x = 64; - constexpr u32 gob_size_y = 8; - constexpr u32 gob_size_z = 1; - const u32 gob_size = gob_size_x * gob_size_y * gob_size_z; + for (u32 z = z_start; z < z_end; z++) { u32 y_address = z_address; u32 pixel_base = layer_z * z + y_start * stride_x; for (u32 y = y_start; y < y_end; y++) { const auto& table = fast_swizzle_table[y % gob_size_y]; - for (u32 xb = x_startb; xb < x_endb; xb += copy_size) { - const u32 swizzle_offset{y_address + table[(xb / copy_size) % 4]}; + for (u32 xb = x_startb; xb < x_endb; xb += fast_swizzle_align) { + const u32 swizzle_offset{y_address + table[(xb / fast_swizzle_align) % 4]}; const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel; const u32 pixel_index{out_x + pixel_base}; data_ptrs[unswizzle] = swizzled_data + swizzle_offset; data_ptrs[!unswizzle] = unswizzled_data + pixel_index; - std::memcpy(data_ptrs[0], data_ptrs[1], copy_size); + std::memcpy(data_ptrs[0], data_ptrs[1], fast_swizzle_align); } pixel_base += stride_x; if ((y + 1) % gob_size_y == 0) @@ -132,17 +131,15 @@ void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); }; const u32 stride_x = width * out_bytes_per_pixel; const u32 layer_z = height * stride_x; - constexpr u32 gob_x_bytes = 64; - const u32 gob_elements_x = gob_x_bytes / bytes_per_pixel; - constexpr u32 gob_elements_y = 8; - constexpr u32 gob_elements_z = 1; + const u32 gob_elements_x = gob_size_x / bytes_per_pixel; + constexpr u32 gob_elements_y = gob_size_y; + constexpr u32 gob_elements_z = gob_size_z; const u32 block_x_elements = gob_elements_x; const u32 block_y_elements = gob_elements_y * block_height; const u32 block_z_elements = gob_elements_z * block_depth; const u32 blocks_on_x = div_ceil(width, block_x_elements); const u32 blocks_on_y = div_ceil(height, block_y_elements); const u32 blocks_on_z = div_ceil(depth, block_z_elements); - constexpr u32 gob_size = gob_x_bytes * gob_elements_y * gob_elements_z; const u32 xy_block_size = gob_size * block_height; const u32 block_size = xy_block_size * block_depth; u32 tile_offset = 0; @@ -173,7 +170,7 @@ void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel, u32 out_bytes_per_pixel, u8* const swizzled_data, u8* const unswizzled_data, bool unswizzle, u32 block_height, u32 block_depth) { - if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % 16 == 0) { + if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % fast_swizzle_align == 0) { SwizzledData<true>(swizzled_data, unswizzled_data, unswizzle, width, height, depth, bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth); } else { @@ -229,29 +226,38 @@ u32 BytesPerPixel(TextureFormat format) { } } +void UnswizzleTexture(u8* const unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y, + u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height, + u32 block_depth) { + CopySwizzledData((width + tile_size_x - 1) / tile_size_x, + (height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel, + bytes_per_pixel, Memory::GetPointer(address), unswizzled_data, true, + block_height, block_depth); +} + std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y, u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth) { std::vector<u8> unswizzled_data(width * height * depth * bytes_per_pixel); - CopySwizzledData((width + tile_size_x - 1) / tile_size_x, - (height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel, - bytes_per_pixel, Memory::GetPointer(address), unswizzled_data.data(), true, - block_height, block_depth); + UnswizzleTexture(unswizzled_data.data(), address, tile_size_x, tile_size_y, bytes_per_pixel, + width, height, depth, block_height, block_depth); return unswizzled_data; } void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width, u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data, u32 block_height) { - const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + 63) / 64}; + const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) / + gob_size_x}; for (u32 line = 0; line < subrect_height; ++line) { const u32 gob_address_y = - (line / (8 * block_height)) * 512 * block_height * image_width_in_gobs + - (line % (8 * block_height) / 8) * 512; - const auto& table = legacy_swizzle_table[line % 8]; + (line / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs + + ((line % (gob_size_y * block_height)) / gob_size_y) * gob_size; + const auto& table = legacy_swizzle_table[line % gob_size_y]; for (u32 x = 0; x < subrect_width; ++x) { - const u32 gob_address = gob_address_y + (x * bytes_per_pixel / 64) * 512 * block_height; - const u32 swizzled_offset = gob_address + table[(x * bytes_per_pixel) % 64]; + const u32 gob_address = + gob_address_y + (x * bytes_per_pixel / gob_size_x) * gob_size * block_height; + const u32 swizzled_offset = gob_address + table[(x * bytes_per_pixel) % gob_size_x]; const VAddr source_line = unswizzled_data + line * source_pitch + x * bytes_per_pixel; const VAddr dest_addr = swizzled_data + swizzled_offset; @@ -265,13 +271,13 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 u32 block_height, u32 offset_x, u32 offset_y) { for (u32 line = 0; line < subrect_height; ++line) { const u32 y2 = line + offset_y; - const u32 gob_address_y = - (y2 / (8 * block_height)) * 512 * block_height + (y2 % (8 * block_height) / 8) * 512; - const auto& table = legacy_swizzle_table[y2 % 8]; + const u32 gob_address_y = (y2 / (gob_size_y * block_height)) * gob_size * block_height + + ((y2 % (gob_size_y * block_height)) / gob_size_y) * gob_size; + const auto& table = legacy_swizzle_table[y2 % gob_size_y]; for (u32 x = 0; x < subrect_width; ++x) { const u32 x2 = (x + offset_x) * bytes_per_pixel; - const u32 gob_address = gob_address_y + (x2 / 64) * 512 * block_height; - const u32 swizzled_offset = gob_address + table[x2 % 64]; + const u32 gob_address = gob_address_y + (x2 / gob_size_x) * gob_size * block_height; + const u32 swizzled_offset = gob_address + table[x2 % gob_size_x]; const VAddr dest_line = unswizzled_data + line * dest_pitch + x * bytes_per_pixel; const VAddr source_addr = swizzled_data + swizzled_offset; @@ -325,12 +331,9 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth) { if (tiled) { - constexpr u32 gobs_in_x = 64; - constexpr u32 gobs_in_y = 8; - constexpr u32 gobs_in_z = 1; - const u32 aligned_width = Common::AlignUp(width * bytes_per_pixel, gobs_in_x); - const u32 aligned_height = Common::AlignUp(height, gobs_in_y * block_height); - const u32 aligned_depth = Common::AlignUp(depth, gobs_in_z * block_depth); + const u32 aligned_width = Common::AlignUp(width * bytes_per_pixel, gob_size_x); + const u32 aligned_height = Common::AlignUp(height, gob_size_y * block_height); + const u32 aligned_depth = Common::AlignUp(depth, gob_size_z * block_depth); return aligned_width * aligned_height * aligned_depth; } else { return width * height * depth * bytes_per_pixel; diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h index ba065510b..f4ef7c73e 100644 --- a/src/video_core/textures/decoders.h +++ b/src/video_core/textures/decoders.h @@ -19,6 +19,13 @@ inline std::size_t GetGOBSize() { /** * Unswizzles a swizzled texture without changing its format. */ +void UnswizzleTexture(u8* unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y, + u32 bytes_per_pixel, u32 width, u32 height, u32 depth, + u32 block_height = TICEntry::DefaultBlockHeight, + u32 block_depth = TICEntry::DefaultBlockHeight); +/** + * Unswizzles a swizzled texture without changing its format. + */ std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y, u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height = TICEntry::DefaultBlockHeight, diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h index e199d019a..ffa08f5c1 100644 --- a/src/video_core/textures/texture.h +++ b/src/video_core/textures/texture.h @@ -190,6 +190,7 @@ struct TICEntry { union { BitField<0, 4, u32> res_min_mip_level; BitField<4, 4, u32> res_max_mip_level; + BitField<12, 12, u32> min_lod_clamp; }; GPUVAddr Address() const { @@ -284,13 +285,25 @@ struct TSCEntry { BitField<6, 3, WrapMode> wrap_p; BitField<9, 1, u32> depth_compare_enabled; BitField<10, 3, DepthCompareFunc> depth_compare_func; + BitField<13, 1, u32> srgb_conversion; + BitField<20, 3, u32> max_anisotropy; }; union { BitField<0, 2, TextureFilter> mag_filter; BitField<4, 2, TextureFilter> min_filter; BitField<6, 2, TextureMipmapFilter> mip_filter; + BitField<9, 1, u32> cubemap_interface_filtering; + BitField<12, 13, u32> mip_lod_bias; + }; + union { + BitField<0, 12, u32> min_lod_clamp; + BitField<12, 12, u32> max_lod_clamp; + BitField<24, 8, u32> srgb_border_color_r; + }; + union { + BitField<12, 8, u32> srgb_border_color_g; + BitField<20, 8, u32> srgb_border_color_b; }; - INSERT_PADDING_BYTES(8); float border_color_r; float border_color_g; float border_color_b; diff --git a/src/video_core/utils.h b/src/video_core/utils.h deleted file mode 100644 index e0a14d48f..000000000 --- a/src/video_core/utils.h +++ /dev/null @@ -1,164 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include "common/common_types.h" - -namespace VideoCore { - -// 8x8 Z-Order coordinate from 2D coordinates -static inline u32 MortonInterleave(u32 x, u32 y) { - static const u32 xlut[] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15}; - static const u32 ylut[] = {0x00, 0x02, 0x08, 0x0a, 0x20, 0x22, 0x28, 0x2a}; - return xlut[x % 8] + ylut[y % 8]; -} - -/** - * Calculates the offset of the position of the pixel in Morton order - */ -static inline u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) { - // Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each - // of which is composed of four 2x2 subtiles each of which is composed of four texels. - // Each structure is embedded into the next-bigger one in a diagonal pattern, e.g. - // texels are laid out in a 2x2 subtile like this: - // 2 3 - // 0 1 - // - // The full 8x8 tile has the texels arranged like this: - // - // 42 43 46 47 58 59 62 63 - // 40 41 44 45 56 57 60 61 - // 34 35 38 39 50 51 54 55 - // 32 33 36 37 48 49 52 53 - // 10 11 14 15 26 27 30 31 - // 08 09 12 13 24 25 28 29 - // 02 03 06 07 18 19 22 23 - // 00 01 04 05 16 17 20 21 - // - // This pattern is what's called Z-order curve, or Morton order. - - const unsigned int block_height = 8; - const unsigned int coarse_x = x & ~7; - - u32 i = VideoCore::MortonInterleave(x, y); - - const unsigned int offset = coarse_x * block_height; - - return (i + offset) * bytes_per_pixel; -} - -static inline u32 MortonInterleave128(u32 x, u32 y) { - // 128x128 Z-Order coordinate from 2D coordinates - static constexpr u32 xlut[] = { - 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, - 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, - 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, - 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, - 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, - 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, - 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, - 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, - 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, - 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, - 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, - 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, - 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, - 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, - 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, - 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, - 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, - 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, - 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, - 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, - 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, - 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, - 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, - 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, - 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, - 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, - 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, - 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, - 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, - 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, - 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, - 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, - 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, - 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, - 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, - }; - static constexpr u32 ylut[] = { - 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, - 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, - 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, - 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, - 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, - 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, - 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, - 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, - 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, - 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, - 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, - 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, - 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, - 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, - 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, - 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, - 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, - 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, - 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, - 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, - 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, - 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, - 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, - 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, - 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, - 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, - 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, - 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, - 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, - 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, - 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, - 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, - 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, - 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, - 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, - }; - return xlut[x % 128] + ylut[y % 128]; -} - -static inline u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) { - // Calculates the offset of the position of the pixel in Morton order - // Framebuffer images are split into 128x128 tiles. - - const unsigned int block_height = 128; - const unsigned int coarse_x = x & ~127; - - u32 i = MortonInterleave128(x, y); - - const unsigned int offset = coarse_x * block_height; - - return (i + offset) * bytes_per_pixel; -} - -static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, - u32 gl_bytes_per_pixel, u8* morton_data, u8* gl_data, - bool morton_to_gl) { - u8* data_ptrs[2]; - for (unsigned y = 0; y < height; ++y) { - for (unsigned x = 0; x < width; ++x) { - const u32 coarse_y = y & ~127; - u32 morton_offset = - GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel; - u32 gl_pixel_index = (x + y * width) * gl_bytes_per_pixel; - - data_ptrs[morton_to_gl] = morton_data + morton_offset; - data_ptrs[!morton_to_gl] = &gl_data[gl_pixel_index]; - - memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel); - } - } -} - -} // namespace VideoCore diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index f9ca2948e..cfca8f4a8 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -7,6 +7,8 @@ add_executable(yuzu Info.plist about_dialog.cpp about_dialog.h + applets/software_keyboard.cpp + applets/software_keyboard.h bootmanager.cpp bootmanager.h compatibility_list.cpp @@ -27,8 +29,14 @@ add_executable(yuzu configuration/configure_graphics.h configuration/configure_input.cpp configuration/configure_input.h + configuration/configure_input_player.cpp + configuration/configure_input_player.h + configuration/configure_mouse_advanced.cpp + configuration/configure_mouse_advanced.h configuration/configure_system.cpp configuration/configure_system.h + configuration/configure_touchscreen_advanced.cpp + configuration/configure_touchscreen_advanced.h configuration/configure_web.cpp configuration/configure_web.h debugger/graphics/graphics_breakpoint_observer.cpp @@ -76,7 +84,10 @@ set(UIS configuration/configure_general.ui configuration/configure_graphics.ui configuration/configure_input.ui + configuration/configure_input_player.ui + configuration/configure_mouse_advanced.ui configuration/configure_system.ui + configuration/configure_touchscreen_advanced.ui configuration/configure_web.ui hotkeys.ui main.ui diff --git a/src/yuzu/applets/software_keyboard.cpp b/src/yuzu/applets/software_keyboard.cpp new file mode 100644 index 000000000..8a26fdff1 --- /dev/null +++ b/src/yuzu/applets/software_keyboard.cpp @@ -0,0 +1,152 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <mutex> +#include <QDialogButtonBox> +#include <QFont> +#include <QLabel> +#include <QLineEdit> +#include <QVBoxLayout> +#include "core/hle/lock.h" +#include "yuzu/applets/software_keyboard.h" +#include "yuzu/main.h" + +QtSoftwareKeyboardValidator::QtSoftwareKeyboardValidator( + Core::Frontend::SoftwareKeyboardParameters parameters) + : parameters(std::move(parameters)) {} + +QValidator::State QtSoftwareKeyboardValidator::validate(QString& input, int& pos) const { + if (input.size() > parameters.max_length) + return Invalid; + if (parameters.disable_space && input.contains(' ')) + return Invalid; + if (parameters.disable_address && input.contains('@')) + return Invalid; + if (parameters.disable_percent && input.contains('%')) + return Invalid; + if (parameters.disable_slash && (input.contains('/') || input.contains('\\'))) + return Invalid; + if (parameters.disable_number && + std::any_of(input.begin(), input.end(), [](QChar c) { return c.isDigit(); })) { + return Invalid; + } + + if (parameters.disable_download_code && + std::any_of(input.begin(), input.end(), [](QChar c) { return c == 'O' || c == 'I'; })) { + return Invalid; + } + + return Acceptable; +} + +QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog( + QWidget* parent, Core::Frontend::SoftwareKeyboardParameters parameters_) + : QDialog(parent), parameters(std::move(parameters_)) { + layout = new QVBoxLayout; + + header_label = new QLabel(QString::fromStdU16String(parameters.header_text)); + header_label->setFont({header_label->font().family(), 11, QFont::Bold}); + if (header_label->text().isEmpty()) + header_label->setText(tr("Enter text:")); + + sub_label = new QLabel(QString::fromStdU16String(parameters.sub_text)); + sub_label->setFont({sub_label->font().family(), sub_label->font().pointSize(), + sub_label->font().weight(), true}); + sub_label->setHidden(parameters.sub_text.empty()); + + guide_label = new QLabel(QString::fromStdU16String(parameters.guide_text)); + guide_label->setHidden(parameters.guide_text.empty()); + + length_label = new QLabel(QStringLiteral("0/%1").arg(parameters.max_length)); + length_label->setAlignment(Qt::AlignRight); + length_label->setFont({length_label->font().family(), 8}); + + line_edit = new QLineEdit; + line_edit->setValidator(new QtSoftwareKeyboardValidator(parameters)); + line_edit->setMaxLength(static_cast<int>(parameters.max_length)); + line_edit->setText(QString::fromStdU16String(parameters.initial_text)); + line_edit->setCursorPosition( + parameters.cursor_at_beginning ? 0 : static_cast<int>(parameters.initial_text.size())); + line_edit->setEchoMode(parameters.password ? QLineEdit::Password : QLineEdit::Normal); + + connect(line_edit, &QLineEdit::textChanged, this, [this](const QString& text) { + length_label->setText(QStringLiteral("%1/%2").arg(text.size()).arg(parameters.max_length)); + }); + + buttons = new QDialogButtonBox; + buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole); + buttons->addButton(parameters.submit_text.empty() + ? tr("OK") + : QString::fromStdU16String(parameters.submit_text), + QDialogButtonBox::AcceptRole); + + connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept); + connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject); + layout->addWidget(header_label); + layout->addWidget(sub_label); + layout->addWidget(guide_label); + layout->addWidget(length_label); + layout->addWidget(line_edit); + layout->addWidget(buttons); + setLayout(layout); + setWindowTitle(tr("Software Keyboard")); +} + +QtSoftwareKeyboardDialog::~QtSoftwareKeyboardDialog() = default; + +void QtSoftwareKeyboardDialog::accept() { + ok = true; + text = line_edit->text().toStdU16String(); + QDialog::accept(); +} + +void QtSoftwareKeyboardDialog::reject() { + ok = false; + text.clear(); + QDialog::reject(); +} + +std::u16string QtSoftwareKeyboardDialog::GetText() const { + return text; +} + +bool QtSoftwareKeyboardDialog::GetStatus() const { + return ok; +} + +QtSoftwareKeyboard::QtSoftwareKeyboard(GMainWindow& main_window) { + connect(this, &QtSoftwareKeyboard::MainWindowGetText, &main_window, + &GMainWindow::SoftwareKeyboardGetText, Qt::QueuedConnection); + connect(this, &QtSoftwareKeyboard::MainWindowTextCheckDialog, &main_window, + &GMainWindow::SoftwareKeyboardInvokeCheckDialog, Qt::BlockingQueuedConnection); + connect(&main_window, &GMainWindow::SoftwareKeyboardFinishedText, this, + &QtSoftwareKeyboard::MainWindowFinishedText, Qt::QueuedConnection); +} + +QtSoftwareKeyboard::~QtSoftwareKeyboard() = default; + +void QtSoftwareKeyboard::RequestText(std::function<void(std::optional<std::u16string>)> out, + Core::Frontend::SoftwareKeyboardParameters parameters) const { + text_output = std::move(out); + emit MainWindowGetText(parameters); +} + +void QtSoftwareKeyboard::SendTextCheckDialog(std::u16string error_message, + std::function<void()> finished_check) const { + this->finished_check = std::move(finished_check); + emit MainWindowTextCheckDialog(error_message); +} + +void QtSoftwareKeyboard::MainWindowFinishedText(std::optional<std::u16string> text) { + // Acquire the HLE mutex + std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock); + text_output(text); +} + +void QtSoftwareKeyboard::MainWindowFinishedCheckDialog() { + // Acquire the HLE mutex + std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock); + finished_check(); +} diff --git a/src/yuzu/applets/software_keyboard.h b/src/yuzu/applets/software_keyboard.h new file mode 100644 index 000000000..c63720ba4 --- /dev/null +++ b/src/yuzu/applets/software_keyboard.h @@ -0,0 +1,79 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <QDialog> +#include <QValidator> +#include "common/assert.h" +#include "core/frontend/applets/software_keyboard.h" + +class GMainWindow; +class QDialogButtonBox; +class QLabel; +class QLineEdit; +class QVBoxLayout; +class QtSoftwareKeyboard; + +class QtSoftwareKeyboardValidator final : public QValidator { +public: + explicit QtSoftwareKeyboardValidator(Core::Frontend::SoftwareKeyboardParameters parameters); + State validate(QString& input, int& pos) const override; + +private: + Core::Frontend::SoftwareKeyboardParameters parameters; +}; + +class QtSoftwareKeyboardDialog final : public QDialog { + Q_OBJECT + +public: + QtSoftwareKeyboardDialog(QWidget* parent, + Core::Frontend::SoftwareKeyboardParameters parameters); + ~QtSoftwareKeyboardDialog() override; + + void accept() override; + void reject() override; + + std::u16string GetText() const; + bool GetStatus() const; + +private: + bool ok = false; + std::u16string text; + + QDialogButtonBox* buttons; + QLabel* header_label; + QLabel* sub_label; + QLabel* guide_label; + QLabel* length_label; + QLineEdit* line_edit; + QVBoxLayout* layout; + + Core::Frontend::SoftwareKeyboardParameters parameters; +}; + +class QtSoftwareKeyboard final : public QObject, public Core::Frontend::SoftwareKeyboardApplet { + Q_OBJECT + +public: + explicit QtSoftwareKeyboard(GMainWindow& parent); + ~QtSoftwareKeyboard() override; + + void RequestText(std::function<void(std::optional<std::u16string>)> out, + Core::Frontend::SoftwareKeyboardParameters parameters) const override; + void SendTextCheckDialog(std::u16string error_message, + std::function<void()> finished_check) const override; + +signals: + void MainWindowGetText(Core::Frontend::SoftwareKeyboardParameters parameters) const; + void MainWindowTextCheckDialog(std::u16string error_message) const; + +private: + void MainWindowFinishedText(std::optional<std::u16string> text); + void MainWindowFinishedCheckDialog(); + + mutable std::function<void(std::optional<std::u16string>)> text_output; + mutable std::function<void()> finished_check; +}; diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 39eef8858..384e17921 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -310,7 +310,7 @@ void GRenderWindow::InitRenderTarget() { // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, // WA_DontShowOnScreen, WA_DeleteOnClose QGLFormat fmt; - fmt.setVersion(3, 3); + fmt.setVersion(4, 3); fmt.setProfile(QGLFormat::CoreProfile); fmt.setSwapInterval(false); diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index be69fb831..83ebbd1fe 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -5,6 +5,7 @@ #include <QSettings> #include "common/file_util.h" #include "core/hle/service/acc/profile_manager.h" +#include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" #include "yuzu/configuration/config.h" #include "yuzu/ui_settings.h" @@ -47,40 +48,313 @@ const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config: }, }}; -void Config::ReadValues() { - qt_config->beginGroup("Controls"); +const std::array<int, Settings::NativeMouseButton::NumMouseButtons> Config::default_mouse_buttons = + { + Qt::Key_BracketLeft, Qt::Key_BracketRight, Qt::Key_Apostrophe, Qt::Key_Minus, Qt::Key_Equal, +}; + +const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> Config::default_keyboard_keys = { + 0, + 0, + 0, + 0, + Qt::Key_A, + Qt::Key_B, + Qt::Key_C, + Qt::Key_D, + Qt::Key_E, + Qt::Key_F, + Qt::Key_G, + Qt::Key_H, + Qt::Key_I, + Qt::Key_J, + Qt::Key_K, + Qt::Key_L, + Qt::Key_M, + Qt::Key_N, + Qt::Key_O, + Qt::Key_P, + Qt::Key_Q, + Qt::Key_R, + Qt::Key_S, + Qt::Key_T, + Qt::Key_U, + Qt::Key_V, + Qt::Key_W, + Qt::Key_X, + Qt::Key_Y, + Qt::Key_Z, + Qt::Key_1, + Qt::Key_2, + Qt::Key_3, + Qt::Key_4, + Qt::Key_5, + Qt::Key_6, + Qt::Key_7, + Qt::Key_8, + Qt::Key_9, + Qt::Key_0, + Qt::Key_Enter, + Qt::Key_Escape, + Qt::Key_Backspace, + Qt::Key_Tab, + Qt::Key_Space, + Qt::Key_Minus, + Qt::Key_Equal, + Qt::Key_BracketLeft, + Qt::Key_BracketRight, + Qt::Key_Backslash, + Qt::Key_Dead_Tilde, + Qt::Key_Semicolon, + Qt::Key_Apostrophe, + Qt::Key_Dead_Grave, + Qt::Key_Comma, + Qt::Key_Period, + Qt::Key_Slash, + Qt::Key_CapsLock, + + Qt::Key_F1, + Qt::Key_F2, + Qt::Key_F3, + Qt::Key_F4, + Qt::Key_F5, + Qt::Key_F6, + Qt::Key_F7, + Qt::Key_F8, + Qt::Key_F9, + Qt::Key_F10, + Qt::Key_F11, + Qt::Key_F12, + + Qt::Key_SysReq, + Qt::Key_ScrollLock, + Qt::Key_Pause, + Qt::Key_Insert, + Qt::Key_Home, + Qt::Key_PageUp, + Qt::Key_Delete, + Qt::Key_End, + Qt::Key_PageDown, + Qt::Key_Right, + Qt::Key_Left, + Qt::Key_Down, + Qt::Key_Up, + + Qt::Key_NumLock, + Qt::Key_Slash, + Qt::Key_Asterisk, + Qt::Key_Minus, + Qt::Key_Plus, + Qt::Key_Enter, + Qt::Key_1, + Qt::Key_2, + Qt::Key_3, + Qt::Key_4, + Qt::Key_5, + Qt::Key_6, + Qt::Key_7, + Qt::Key_8, + Qt::Key_9, + Qt::Key_0, + Qt::Key_Period, + + 0, + 0, + Qt::Key_PowerOff, + Qt::Key_Equal, + + Qt::Key_F13, + Qt::Key_F14, + Qt::Key_F15, + Qt::Key_F16, + Qt::Key_F17, + Qt::Key_F18, + Qt::Key_F19, + Qt::Key_F20, + Qt::Key_F21, + Qt::Key_F22, + Qt::Key_F23, + Qt::Key_F24, + + Qt::Key_Open, + Qt::Key_Help, + Qt::Key_Menu, + 0, + Qt::Key_Stop, + Qt::Key_AudioRepeat, + Qt::Key_Undo, + Qt::Key_Cut, + Qt::Key_Copy, + Qt::Key_Paste, + Qt::Key_Find, + Qt::Key_VolumeMute, + Qt::Key_VolumeUp, + Qt::Key_VolumeDown, + Qt::Key_CapsLock, + Qt::Key_NumLock, + Qt::Key_ScrollLock, + Qt::Key_Comma, + + Qt::Key_ParenLeft, + Qt::Key_ParenRight, +}; + +const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default_keyboard_mods = { + Qt::Key_Control, Qt::Key_Shift, Qt::Key_Alt, Qt::Key_ApplicationLeft, + Qt::Key_Control, Qt::Key_Shift, Qt::Key_AltGr, Qt::Key_ApplicationRight, +}; + +void Config::ReadPlayerValues() { + for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { + Settings::values.players[p].connected = + qt_config->value(QString("player_%1_connected").arg(p), false).toBool(); + + Settings::values.players[p].type = static_cast<Settings::ControllerType>( + qt_config + ->value(QString("player_%1_type").arg(p), + static_cast<u8>(Settings::ControllerType::DualJoycon)) + .toUInt()); + + Settings::values.players[p].body_color_left = + qt_config + ->value(QString("player_%1_body_color_left").arg(p), + Settings::JOYCON_BODY_NEON_BLUE) + .toUInt(); + Settings::values.players[p].body_color_right = + qt_config + ->value(QString("player_%1_body_color_right").arg(p), + Settings::JOYCON_BODY_NEON_RED) + .toUInt(); + Settings::values.players[p].button_color_left = + qt_config + ->value(QString("player_%1_button_color_left").arg(p), + Settings::JOYCON_BUTTONS_NEON_BLUE) + .toUInt(); + Settings::values.players[p].button_color_right = + qt_config + ->value(QString("player_%1_button_color_right").arg(p), + Settings::JOYCON_BUTTONS_NEON_RED) + .toUInt(); + + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + Settings::values.players[p].buttons[i] = + qt_config + ->value(QString("player_%1_").arg(p) + Settings::NativeButton::mapping[i], + QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (Settings::values.players[p].buttons[i].empty()) + Settings::values.players[p].buttons[i] = default_param; + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_analogs[i][4], 0.5f); + Settings::values.players[p].analogs[i] = + qt_config + ->value(QString("player_%1_").arg(p) + Settings::NativeAnalog::mapping[i], + QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (Settings::values.players[p].analogs[i].empty()) + Settings::values.players[p].analogs[i] = default_param; + } + } + + std::stable_partition( + Settings::values.players.begin(), + Settings::values.players.begin() + + Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD), + [](const auto& player) { return player.connected; }); +} + +void Config::ReadDebugValues() { + Settings::values.debug_pad_enabled = qt_config->value("debug_pad_enabled", false).toBool(); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - Settings::values.buttons[i] = + Settings::values.debug_pad_buttons[i] = qt_config - ->value(Settings::NativeButton::mapping[i], QString::fromStdString(default_param)) + ->value(QString("debug_pad_") + Settings::NativeButton::mapping[i], + QString::fromStdString(default_param)) .toString() .toStdString(); - if (Settings::values.buttons[i].empty()) - Settings::values.buttons[i] = default_param; + if (Settings::values.debug_pad_buttons[i].empty()) + Settings::values.debug_pad_buttons[i] = default_param; } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_analogs[i][4], 0.5f); - Settings::values.analogs[i] = + Settings::values.debug_pad_analogs[i] = qt_config - ->value(Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param)) + ->value(QString("debug_pad_") + Settings::NativeAnalog::mapping[i], + QString::fromStdString(default_param)) .toString() .toStdString(); - if (Settings::values.analogs[i].empty()) - Settings::values.analogs[i] = default_param; + if (Settings::values.debug_pad_analogs[i].empty()) + Settings::values.debug_pad_analogs[i] = default_param; } +} + +void Config::ReadKeyboardValues() { + Settings::values.keyboard_enabled = qt_config->value("keyboard_enabled", false).toBool(); + + std::transform(default_keyboard_keys.begin(), default_keyboard_keys.end(), + Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam); + std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(), + Settings::values.keyboard_keys.begin() + + Settings::NativeKeyboard::LeftControlKey, + InputCommon::GenerateKeyboardParam); + std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(), + Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam); +} + +void Config::ReadMouseValues() { + Settings::values.mouse_enabled = qt_config->value("mouse_enabled", false).toBool(); + + for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]); + Settings::values.mouse_buttons[i] = + qt_config + ->value(QString("mouse_") + Settings::NativeMouseButton::mapping[i], + QString::fromStdString(default_param)) + .toString() + .toStdString(); + if (Settings::values.mouse_buttons[i].empty()) + Settings::values.mouse_buttons[i] = default_param; + } +} + +void Config::ReadTouchscreenValues() { + Settings::values.touchscreen.enabled = qt_config->value("touchscreen_enabled", true).toBool(); + Settings::values.touchscreen.device = + qt_config->value("touchscreen_device", "engine:emu_window").toString().toStdString(); + + Settings::values.touchscreen.finger = qt_config->value("touchscreen_finger", 0).toUInt(); + Settings::values.touchscreen.rotation_angle = qt_config->value("touchscreen_angle", 0).toUInt(); + Settings::values.touchscreen.diameter_x = + qt_config->value("touchscreen_diameter_x", 15).toUInt(); + Settings::values.touchscreen.diameter_y = + qt_config->value("touchscreen_diameter_y", 15).toUInt(); + qt_config->endGroup(); +} + +void Config::ReadValues() { + qt_config->beginGroup("Controls"); + + ReadPlayerValues(); + ReadDebugValues(); + ReadKeyboardValues(); + ReadMouseValues(); + ReadTouchscreenValues(); Settings::values.motion_device = qt_config->value("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01") .toString() .toStdString(); - Settings::values.touch_device = - qt_config->value("touch_device", "engine:emu_window").toString().toStdString(); - - qt_config->endGroup(); qt_config->beginGroup("Core"); Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool(); @@ -126,6 +400,11 @@ void Config::ReadValues() { .toStdString()); qt_config->endGroup(); + qt_config->beginGroup("Core"); + Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool(); + Settings::values.use_multi_core = qt_config->value("use_multi_core", false).toBool(); + qt_config->endGroup(); + qt_config->beginGroup("System"); Settings::values.use_docked_mode = qt_config->value("use_docked_mode", false).toBool(); Settings::values.enable_nfc = qt_config->value("enable_nfc", true).toBool(); @@ -153,6 +432,7 @@ void Config::ReadValues() { Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool(); Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt(); Settings::values.program_args = qt_config->value("program_args", "").toString().toStdString(); + Settings::values.dump_exefs = qt_config->value("dump_exefs", false).toBool(); Settings::values.dump_nso = qt_config->value("dump_nso", false).toBool(); qt_config->endGroup(); @@ -230,18 +510,81 @@ void Config::ReadValues() { qt_config->endGroup(); } -void Config::SaveValues() { - qt_config->beginGroup("Controls"); +void Config::SavePlayerValues() { + for (int p = 0; p < Settings::values.players.size(); ++p) { + qt_config->setValue(QString("player_%1_connected").arg(p), + Settings::values.players[p].connected); + qt_config->setValue(QString("player_%1_type").arg(p), + static_cast<u8>(Settings::values.players[p].type)); + + qt_config->setValue(QString("player_%1_body_color_left").arg(p), + Settings::values.players[p].body_color_left); + qt_config->setValue(QString("player_%1_body_color_right").arg(p), + Settings::values.players[p].body_color_right); + qt_config->setValue(QString("player_%1_button_color_left").arg(p), + Settings::values.players[p].button_color_left); + qt_config->setValue(QString("player_%1_button_color_right").arg(p), + Settings::values.players[p].button_color_right); + + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + qt_config->setValue(QString("player_%1_").arg(p) + + QString::fromStdString(Settings::NativeButton::mapping[i]), + QString::fromStdString(Settings::values.players[p].buttons[i])); + } + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + qt_config->setValue(QString("player_%1_").arg(p) + + QString::fromStdString(Settings::NativeAnalog::mapping[i]), + QString::fromStdString(Settings::values.players[p].analogs[i])); + } + } +} + +void Config::SaveDebugValues() { + qt_config->setValue("debug_pad_enabled", Settings::values.debug_pad_enabled); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { - qt_config->setValue(QString::fromStdString(Settings::NativeButton::mapping[i]), - QString::fromStdString(Settings::values.buttons[i])); + qt_config->setValue(QString("debug_pad_") + + QString::fromStdString(Settings::NativeButton::mapping[i]), + QString::fromStdString(Settings::values.debug_pad_buttons[i])); } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { - qt_config->setValue(QString::fromStdString(Settings::NativeAnalog::mapping[i]), - QString::fromStdString(Settings::values.analogs[i])); + qt_config->setValue(QString("debug_pad_") + + QString::fromStdString(Settings::NativeAnalog::mapping[i]), + QString::fromStdString(Settings::values.debug_pad_analogs[i])); } +} + +void Config::SaveMouseValues() { + qt_config->setValue("mouse_enabled", Settings::values.mouse_enabled); + + for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { + qt_config->setValue(QString("mouse_") + + QString::fromStdString(Settings::NativeMouseButton::mapping[i]), + QString::fromStdString(Settings::values.mouse_buttons[i])); + } +} + +void Config::SaveTouchscreenValues() { + qt_config->setValue("touchscreen_enabled", Settings::values.touchscreen.enabled); + qt_config->setValue("touchscreen_device", + QString::fromStdString(Settings::values.touchscreen.device)); + + qt_config->setValue("touchscreen_finger", Settings::values.touchscreen.finger); + qt_config->setValue("touchscreen_angle", Settings::values.touchscreen.rotation_angle); + qt_config->setValue("touchscreen_diameter_x", Settings::values.touchscreen.diameter_x); + qt_config->setValue("touchscreen_diameter_y", Settings::values.touchscreen.diameter_y); +} + +void Config::SaveValues() { + qt_config->beginGroup("Controls"); + + SavePlayerValues(); + SaveDebugValues(); + SaveMouseValues(); + SaveTouchscreenValues(); + qt_config->setValue("motion_device", QString::fromStdString(Settings::values.motion_device)); - qt_config->setValue("touch_device", QString::fromStdString(Settings::values.touch_device)); + qt_config->setValue("keyboard_enabled", Settings::values.keyboard_enabled); + qt_config->endGroup(); qt_config->beginGroup("Core"); @@ -280,7 +623,6 @@ void Config::SaveValues() { qt_config->setValue("use_docked_mode", Settings::values.use_docked_mode); qt_config->setValue("enable_nfc", Settings::values.enable_nfc); qt_config->setValue("current_user", Settings::values.current_user); - qt_config->setValue("language_index", Settings::values.language_index); qt_config->setValue("rng_seed_enabled", Settings::values.rng_seed.has_value()); @@ -297,6 +639,7 @@ void Config::SaveValues() { qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub); qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port); qt_config->setValue("program_args", QString::fromStdString(Settings::values.program_args)); + qt_config->setValue("dump_exefs", Settings::values.dump_exefs); qt_config->setValue("dump_nso", Settings::values.dump_nso); qt_config->endGroup(); diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 9c99c1b75..a1c27bbf9 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -22,10 +22,24 @@ public: static const std::array<int, Settings::NativeButton::NumButtons> default_buttons; static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs; + static const std::array<int, Settings::NativeMouseButton::NumMouseButtons> + default_mouse_buttons; + static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys; + static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods; private: void ReadValues(); + void ReadPlayerValues(); + void ReadDebugValues(); + void ReadKeyboardValues(); + void ReadMouseValues(); + void ReadTouchscreenValues(); + void SaveValues(); + void SavePlayerValues(); + void SaveDebugValues(); + void SaveMouseValues(); + void SaveTouchscreenValues(); std::unique_ptr<QSettings> qt_config; std::string qt_config_loc; diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index fd5876b41..aa7de7b54 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -34,6 +34,7 @@ void ConfigureDebug::setConfiguration() { ui->toggle_console->setChecked(UISettings::values.show_console); ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter)); ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args)); + ui->dump_exefs->setChecked(Settings::values.dump_exefs); ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso); } @@ -43,6 +44,7 @@ void ConfigureDebug::applyConfiguration() { UISettings::values.show_console = ui->toggle_console->isChecked(); Settings::values.log_filter = ui->log_filter_edit->text().toStdString(); Settings::values.program_args = ui->homebrew_args_edit->text().toStdString(); + Settings::values.dump_exefs = ui->dump_exefs->isChecked(); Settings::values.dump_nso = ui->dump_decompressed_nso->isChecked(); Debugger::ToggleConsole(); Log::Filter filter; diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index 9c5b702f8..758a92335 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -145,6 +145,16 @@ </property> </widget> </item> + <item> + <widget class="QCheckBox" name="dump_exefs"> + <property name="whatsThis"> + <string>When checked, any game that yuzu loads will have its ExeFS dumped to the yuzu/dump directory.</string> + </property> + <property name="text"> + <string>Dump ExeFS</string> + </property> + </widget> + </item> </layout> </widget> </item> diff --git a/src/yuzu/configuration/configure_gamelist.cpp b/src/yuzu/configuration/configure_gamelist.cpp index 639d5df0f..ae8cac243 100644 --- a/src/yuzu/configuration/configure_gamelist.cpp +++ b/src/yuzu/configuration/configure_gamelist.cpp @@ -36,6 +36,16 @@ ConfigureGameList::ConfigureGameList(QWidget* parent) InitializeRowComboBoxes(); this->setConfiguration(); + + // Force game list reload if any of the relevant settings are changed. + connect(ui->show_unknown, &QCheckBox::stateChanged, this, + &ConfigureGameList::RequestGameListUpdate); + connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureGameList::RequestGameListUpdate); + connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureGameList::RequestGameListUpdate); + connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureGameList::RequestGameListUpdate); } ConfigureGameList::~ConfigureGameList() = default; @@ -49,6 +59,10 @@ void ConfigureGameList::applyConfiguration() { Settings::Apply(); } +void ConfigureGameList::RequestGameListUpdate() { + UISettings::values.is_game_list_reload_pending.exchange(true); +} + void ConfigureGameList::setConfiguration() { ui->show_unknown->setChecked(UISettings::values.show_unknown); ui->show_add_ons->setChecked(UISettings::values.show_add_ons); diff --git a/src/yuzu/configuration/configure_gamelist.h b/src/yuzu/configuration/configure_gamelist.h index ff7406c60..bbf7e25f1 100644 --- a/src/yuzu/configuration/configure_gamelist.h +++ b/src/yuzu/configuration/configure_gamelist.h @@ -21,6 +21,8 @@ public: void applyConfiguration(); private: + void RequestGameListUpdate(); + void setConfiguration(); void changeEvent(QEvent*) override; diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 314f51203..92a441308 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -3,10 +3,6 @@ // Refer to the license.txt file included. #include "core/core.h" -#include "core/hle/service/am/am.h" -#include "core/hle/service/am/applet_ae.h" -#include "core/hle/service/am/applet_oe.h" -#include "core/hle/service/sm/sm.h" #include "core/settings.h" #include "ui_configure_general.h" #include "yuzu/configuration/configure_general.h" @@ -23,6 +19,9 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent) this->setConfiguration(); + connect(ui->toggle_deepscan, &QCheckBox::stateChanged, this, + [] { UISettings::values.is_game_list_reload_pending.exchange(true); }); + ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn()); } @@ -33,7 +32,6 @@ void ConfigureGeneral::setConfiguration() { ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme)); ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit); - ui->use_docked_mode->setChecked(Settings::values.use_docked_mode); ui->enable_nfc->setChecked(Settings::values.enable_nfc); } @@ -41,33 +39,6 @@ void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) { ui->widget->Populate(registry); } -void ConfigureGeneral::OnDockedModeChanged(bool last_state, bool new_state) { - if (last_state == new_state) { - return; - } - - Core::System& system{Core::System::GetInstance()}; - if (!system.IsPoweredOn()) { - return; - } - Service::SM::ServiceManager& sm = system.ServiceManager(); - - // Message queue is shared between these services, we just need to signal an operation - // change to one and it will handle both automatically - auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE"); - auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE"); - bool has_signalled = false; - - if (applet_oe != nullptr) { - applet_oe->GetMessageQueue()->OperationModeChanged(); - has_signalled = true; - } - - if (applet_ae != nullptr && !has_signalled) { - applet_ae->GetMessageQueue()->OperationModeChanged(); - } -} - void ConfigureGeneral::applyConfiguration() { UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked(); UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); @@ -75,9 +46,5 @@ void ConfigureGeneral::applyConfiguration() { ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString(); Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked(); - const bool pre_docked_mode = Settings::values.use_docked_mode; - Settings::values.use_docked_mode = ui->use_docked_mode->isChecked(); - OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode); - Settings::values.enable_nfc = ui->enable_nfc->isChecked(); } diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h index 2210d48da..4770034cc 100644 --- a/src/yuzu/configuration/configure_general.h +++ b/src/yuzu/configuration/configure_general.h @@ -25,7 +25,6 @@ public: private: void setConfiguration(); - void OnDockedModeChanged(bool last_state, bool new_state); std::unique_ptr<Ui::ConfigureGeneral> ui; }; diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui index b82fffde8..bf37446c6 100644 --- a/src/yuzu/configuration/configure_general.ui +++ b/src/yuzu/configuration/configure_general.ui @@ -7,7 +7,7 @@ <x>0</x> <y>0</y> <width>300</width> - <height>377</height> + <height>407</height> </rect> </property> <property name="windowTitle"> @@ -72,13 +72,6 @@ <item> <layout class="QVBoxLayout" name="EmulationVerticalLayout"> <item> - <widget class="QCheckBox" name="use_docked_mode"> - <property name="text"> - <string>Enable docked mode</string> - </property> - </widget> - </item> - <item> <widget class="QCheckBox" name="enable_nfc"> <property name="text"> <string>Enable NFC</string> diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index 91fcad994..e278cdd05 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -23,31 +23,31 @@ </property> <layout class="QVBoxLayout" name="verticalLayout_2"> <item> - <layout class="QHBoxLayout" name="horizontalLayout_2"> - <item> - <widget class="QCheckBox" name="toggle_frame_limit"> - <property name="text"> - <string>Limit Speed Percent</string> - </property> - </widget> - </item> - <item> - <widget class="QSpinBox" name="frame_limit"> - <property name="suffix"> - <string>%</string> - </property> - <property name="minimum"> - <number>1</number> - </property> - <property name="maximum"> - <number>9999</number> - </property> - <property name="value"> - <number>100</number> - </property> - </widget> - </item> - </layout> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <item> + <widget class="QCheckBox" name="toggle_frame_limit"> + <property name="text"> + <string>Limit Speed Percent</string> + </property> + </widget> + </item> + <item> + <widget class="QSpinBox" name="frame_limit"> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>9999</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> </item> <item> <widget class="QCheckBox" name="use_accurate_gpu_emulation"> @@ -61,7 +61,7 @@ <item> <widget class="QLabel" name="label"> <property name="text"> - <string>Internal Resolution:(Currently does nothing.)</string> + <string>Internal Resolution</string> </property> </widget> </item> @@ -96,27 +96,27 @@ </item> </layout> </item> - <item> - <layout class="QHBoxLayout" name="horizontalLayout_6"> - <item> - <widget class="QLabel" name="bg_label"> - <property name="text"> - <string>Background Color:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="bg_button"> - <property name="maximumSize"> - <size> - <width>40</width> - <height>16777215</height> - </size> - </property> - </widget> - </item> - </layout> - </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <item> + <widget class="QLabel" name="bg_label"> + <property name="text"> + <string>Background Color:</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="bg_button"> + <property name="maximumSize"> + <size> + <width>40</width> + <height>16777215</height> + </size> + </property> + </widget> + </item> + </layout> + </item> </layout> </widget> </item> diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 42a7beac6..7ee572761 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -9,334 +9,202 @@ #include <QMessageBox> #include <QTimer> #include "common/param_package.h" +#include "configuration/configure_touchscreen_advanced.h" +#include "core/core.h" +#include "core/hle/service/am/am.h" +#include "core/hle/service/am/applet_ae.h" +#include "core/hle/service/am/applet_oe.h" +#include "core/hle/service/hid/controllers/npad.h" +#include "core/hle/service/sm/sm.h" #include "input_common/main.h" +#include "ui_configure_input.h" +#include "ui_configure_input_player.h" +#include "ui_configure_mouse_advanced.h" +#include "ui_configure_touchscreen_advanced.h" #include "yuzu/configuration/config.h" #include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_input_player.h" +#include "yuzu/configuration/configure_mouse_advanced.h" -const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM> - ConfigureInput::analog_sub_buttons{{ - "up", - "down", - "left", - "right", - "modifier", - }}; - -static QString getKeyName(int key_code) { - switch (key_code) { - case Qt::Key_Shift: - return QObject::tr("Shift"); - case Qt::Key_Control: - return QObject::tr("Ctrl"); - case Qt::Key_Alt: - return QObject::tr("Alt"); - case Qt::Key_Meta: - return ""; - default: - return QKeySequence(key_code).toString(); - } -} +ConfigureInput::ConfigureInput(QWidget* parent) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) { + ui->setupUi(this); -static void SetAnalogButton(const Common::ParamPackage& input_param, - Common::ParamPackage& analog_param, const std::string& button_name) { - if (analog_param.Get("engine", "") != "analog_from_button") { - analog_param = { - {"engine", "analog_from_button"}, - {"modifier_scale", "0.5"}, - }; - } - analog_param.Set(button_name, input_param.Serialize()); -} + players_controller = { + ui->player1_combobox, ui->player2_combobox, ui->player3_combobox, ui->player4_combobox, + ui->player5_combobox, ui->player6_combobox, ui->player7_combobox, ui->player8_combobox, + }; -static QString ButtonToText(const Common::ParamPackage& param) { - if (!param.Has("engine")) { - return QObject::tr("[not set]"); - } else if (param.Get("engine", "") == "keyboard") { - return getKeyName(param.Get("code", 0)); - } else if (param.Get("engine", "") == "sdl") { - if (param.Has("hat")) { - return QString(QObject::tr("Hat %1 %2")) - .arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str()); - } - if (param.Has("axis")) { - return QString(QObject::tr("Axis %1%2")) - .arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str()); - } - if (param.Has("button")) { - return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str()); - } - return QString(); - } else { - return QObject::tr("[unknown]"); - } -}; - -static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { - if (!param.Has("engine")) { - return QObject::tr("[not set]"); - } else if (param.Get("engine", "") == "analog_from_button") { - return ButtonToText(Common::ParamPackage{param.Get(dir, "")}); - } else if (param.Get("engine", "") == "sdl") { - if (dir == "modifier") { - return QString(QObject::tr("[unused]")); - } + players_configure = { + ui->player1_configure, ui->player2_configure, ui->player3_configure, ui->player4_configure, + ui->player5_configure, ui->player6_configure, ui->player7_configure, ui->player8_configure, + }; - if (dir == "left" || dir == "right") { - return QString(QObject::tr("Axis %1")).arg(param.Get("axis_x", "").c_str()); - } else if (dir == "up" || dir == "down") { - return QString(QObject::tr("Axis %1")).arg(param.Get("axis_y", "").c_str()); - } - return QString(); - } else { - return QObject::tr("[unknown]"); + for (auto* controller_box : players_controller) { + controller_box->addItems({"None", "Pro Controller", "Dual Joycons", "Single Right Joycon", + "Single Left Joycon"}); } -}; -ConfigureInput::ConfigureInput(QWidget* parent) - : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()), - timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) { + this->loadConfiguration(); + updateUIEnabled(); - ui->setupUi(this); - setFocusPolicy(Qt::ClickFocus); - - button_map = { - ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, - ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, - ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, - ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, - ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown, - ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown, - ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, - }; + connect(ui->restore_defaults_button, &QPushButton::pressed, this, + &ConfigureInput::restoreDefaults); - analog_map_buttons = {{ - { - ui->buttonLStickUp, - ui->buttonLStickDown, - ui->buttonLStickLeft, - ui->buttonLStickRight, - ui->buttonLStickMod, - }, - { - ui->buttonRStickUp, - ui->buttonRStickDown, - ui->buttonRStickLeft, - ui->buttonRStickRight, - ui->buttonRStickMod, - }, - }}; - - analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog}; - - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { - if (!button_map[button_id]) - continue; - button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu); - connect(button_map[button_id], &QPushButton::released, [=]() { - handleClick( - button_map[button_id], - [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, - InputCommon::Polling::DeviceType::Button); - }); - connect(button_map[button_id], &QPushButton::customContextMenuRequested, - [=](const QPoint& menu_location) { - QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] { - buttons_param[button_id].Clear(); - button_map[button_id]->setText(tr("[not set]")); - }); - context_menu.addAction(tr("Restore Default"), [&] { - buttons_param[button_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; - button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); - }); - context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); - }); - } + for (auto* enabled : players_controller) + connect(enabled, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureInput::updateUIEnabled); + connect(ui->use_docked_mode, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled); + connect(ui->handheld_connected, &QCheckBox::stateChanged, this, + &ConfigureInput::updateUIEnabled); + connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled); + connect(ui->keyboard_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled); + connect(ui->debug_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::updateUIEnabled); + connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this, + &ConfigureInput::updateUIEnabled); - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { - if (!analog_map_buttons[analog_id][sub_button_id]) - continue; - analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy( - Qt::CustomContextMenu); - connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() { - handleClick(analog_map_buttons[analog_id][sub_button_id], - [=](const Common::ParamPackage& params) { - SetAnalogButton(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); - }, - InputCommon::Polling::DeviceType::Button); - }); - connect(analog_map_buttons[analog_id][sub_button_id], - &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { - QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] { - analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); - analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); - }); - context_menu.addAction(tr("Restore Default"), [&] { - Common::ParamPackage params{InputCommon::GenerateKeyboardParam( - Config::default_analogs[analog_id][sub_button_id])}; - SetAnalogButton(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); - analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText( - analogs_param[analog_id], analog_sub_buttons[sub_button_id])); - }); - context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal( - menu_location)); - }); - } - connect(analog_map_stick[analog_id], &QPushButton::released, [=]() { - QMessageBox::information(this, tr("Information"), - tr("After pressing OK, first move your joystick horizontally, " - "and then vertically.")); - handleClick( - analog_map_stick[analog_id], - [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; }, - InputCommon::Polling::DeviceType::Analog); - }); + for (std::size_t i = 0; i < players_configure.size(); ++i) { + connect(players_configure[i], &QPushButton::pressed, this, + [this, i]() { CallConfigureDialog<ConfigureInputPlayer>(i, false); }); } - connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); }); - connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); - - timeout_timer->setSingleShot(true); - connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); }); + connect(ui->handheld_configure, &QPushButton::pressed, this, + [this]() { CallConfigureDialog<ConfigureInputPlayer>(8, false); }); - connect(poll_timer.get(), &QTimer::timeout, [this]() { - Common::ParamPackage params; - for (auto& poller : device_pollers) { - params = poller->GetNextInput(); - if (params.Has("engine")) { - setPollingResult(params, false); - return; - } - } - }); + connect(ui->debug_configure, &QPushButton::pressed, this, + [this]() { CallConfigureDialog<ConfigureInputPlayer>(9, true); }); - this->loadConfiguration(); + connect(ui->mouse_advanced, &QPushButton::pressed, this, + [this]() { CallConfigureDialog<ConfigureMouseAdvanced>(); }); - // TODO(wwylele): enable this when we actually emulate it - ui->buttonHome->setEnabled(false); + connect(ui->touchscreen_advanced, &QPushButton::pressed, this, + [this]() { CallConfigureDialog<ConfigureTouchscreenAdvanced>(); }); } -void ConfigureInput::applyConfiguration() { - std::transform(buttons_param.begin(), buttons_param.end(), Settings::values.buttons.begin(), - [](const Common::ParamPackage& param) { return param.Serialize(); }); - std::transform(analogs_param.begin(), analogs_param.end(), Settings::values.analogs.begin(), - [](const Common::ParamPackage& param) { return param.Serialize(); }); -} +template <typename Dialog, typename... Args> +void ConfigureInput::CallConfigureDialog(Args&&... args) { + this->applyConfiguration(); + Dialog dialog(this, std::forward<Args>(args)...); -void ConfigureInput::loadConfiguration() { - std::transform(Settings::values.buttons.begin(), Settings::values.buttons.end(), - buttons_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - std::transform(Settings::values.analogs.begin(), Settings::values.analogs.end(), - analogs_param.begin(), - [](const std::string& str) { return Common::ParamPackage(str); }); - updateButtonLabels(); + const auto res = dialog.exec(); + if (res == QDialog::Accepted) { + dialog.applyConfiguration(); + } } -void ConfigureInput::restoreDefaults() { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { - buttons_param[button_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; +void ConfigureInput::OnDockedModeChanged(bool last_state, bool new_state) { + if (last_state == new_state) { + return; } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { - Common::ParamPackage params{InputCommon::GenerateKeyboardParam( - Config::default_analogs[analog_id][sub_button_id])}; - SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); - } + Core::System& system{Core::System::GetInstance()}; + if (!system.IsPoweredOn()) { + return; } - updateButtonLabels(); -} + Service::SM::ServiceManager& sm = system.ServiceManager(); -void ConfigureInput::ClearAll() { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { - if (button_map[button_id] && button_map[button_id]->isEnabled()) - buttons_param[button_id].Clear(); - } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { - if (analog_map_buttons[analog_id][sub_button_id] && - analog_map_buttons[analog_id][sub_button_id]->isEnabled()) - analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); - } - } - updateButtonLabels(); -} + // Message queue is shared between these services, we just need to signal an operation + // change to one and it will handle both automatically + auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE"); + auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE"); + bool has_signalled = false; -void ConfigureInput::updateButtonLabels() { - for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { - button_map[button]->setText(ButtonToText(buttons_param[button])); + if (applet_oe != nullptr) { + applet_oe->GetMessageQueue()->OperationModeChanged(); + has_signalled = true; } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { - if (analog_map_buttons[analog_id][sub_button_id]) { - analog_map_buttons[analog_id][sub_button_id]->setText( - AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); - } - } - analog_map_stick[analog_id]->setText(tr("Set Analog Stick")); + if (applet_ae != nullptr && !has_signalled) { + applet_ae->GetMessageQueue()->OperationModeChanged(); } } -void ConfigureInput::handleClick(QPushButton* button, - std::function<void(const Common::ParamPackage&)> new_input_setter, - InputCommon::Polling::DeviceType type) { - button->setText(tr("[press key]")); - button->setFocus(); - - input_setter = new_input_setter; - - device_pollers = InputCommon::Polling::GetPollers(type); +void ConfigureInput::applyConfiguration() { + for (std::size_t i = 0; i < players_controller.size(); ++i) { + const auto controller_type_index = players_controller[i]->currentIndex(); - // Keyboard keys can only be used as button devices - want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button; + Settings::values.players[i].connected = controller_type_index != 0; - for (auto& poller : device_pollers) { - poller->Start(); + if (controller_type_index > 0) { + Settings::values.players[i].type = + static_cast<Settings::ControllerType>(controller_type_index - 1); + } else { + Settings::values.players[i].type = Settings::ControllerType::DualJoycon; + } } - grabKeyboard(); - grabMouse(); - timeout_timer->start(5000); // Cancel after 5 seconds - poll_timer->start(200); // Check for new inputs every 200ms + const bool pre_docked_mode = Settings::values.use_docked_mode; + Settings::values.use_docked_mode = ui->use_docked_mode->isChecked(); + OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode); + Settings::values + .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)] + .connected = ui->handheld_connected->isChecked(); + Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked(); + Settings::values.mouse_enabled = ui->mouse_enabled->isChecked(); + Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked(); + Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked(); } -void ConfigureInput::setPollingResult(const Common::ParamPackage& params, bool abort) { - releaseKeyboard(); - releaseMouse(); - timeout_timer->stop(); - poll_timer->stop(); - for (auto& poller : device_pollers) { - poller->Stop(); +void ConfigureInput::updateUIEnabled() { + bool hit_disabled = false; + for (auto* player : players_controller) { + player->setDisabled(hit_disabled); + if (hit_disabled) + player->setCurrentIndex(0); + if (!hit_disabled && player->currentIndex() == 0) + hit_disabled = true; } - if (!abort) { - (*input_setter)(params); + for (std::size_t i = 0; i < players_controller.size(); ++i) { + players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0); } - updateButtonLabels(); - input_setter = {}; + ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked()); + ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() && + !ui->use_docked_mode->isChecked()); + ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked()); + ui->debug_configure->setEnabled(ui->debug_enabled->isChecked()); + ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked()); } -void ConfigureInput::keyPressEvent(QKeyEvent* event) { - if (!input_setter || !event) - return; +void ConfigureInput::loadConfiguration() { + std::stable_partition( + Settings::values.players.begin(), + Settings::values.players.begin() + + Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD), + [](const auto& player) { return player.connected; }); + + for (std::size_t i = 0; i < players_controller.size(); ++i) { + const auto connected = Settings::values.players[i].connected; + players_controller[i]->setCurrentIndex( + connected ? static_cast<u8>(Settings::values.players[i].type) + 1 : 0); + } + + ui->use_docked_mode->setChecked(Settings::values.use_docked_mode); + ui->handheld_connected->setChecked( + Settings::values + .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)] + .connected); + ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled); + ui->mouse_enabled->setChecked(Settings::values.mouse_enabled); + ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled); + ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled); + + updateUIEnabled(); +} - if (event->key() != Qt::Key_Escape) { - if (want_keyboard_keys) { - setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, - false); - } else { - // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling - return; - } +void ConfigureInput::restoreDefaults() { + players_controller[0]->setCurrentIndex(2); + + for (std::size_t i = 1; i < players_controller.size(); ++i) { + players_controller[i]->setCurrentIndex(0); } - setPollingResult({}, true); + + ui->use_docked_mode->setCheckState(Qt::Unchecked); + ui->handheld_connected->setCheckState(Qt::Unchecked); + ui->mouse_enabled->setCheckState(Qt::Unchecked); + ui->keyboard_enabled->setCheckState(Qt::Unchecked); + ui->debug_enabled->setCheckState(Qt::Unchecked); + ui->touchscreen_enabled->setCheckState(Qt::Checked); + updateUIEnabled(); } diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h index 32c7183f9..29a8a03f8 100644 --- a/src/yuzu/configuration/configure_input.h +++ b/src/yuzu/configuration/configure_input.h @@ -18,6 +18,7 @@ #include "core/settings.h" #include "input_common/main.h" #include "ui_configure_input.h" +#include "yuzu/configuration/config.h" class QPushButton; class QString; @@ -37,57 +38,20 @@ public: void applyConfiguration(); private: - std::unique_ptr<Ui::ConfigureInput> ui; - - std::unique_ptr<QTimer> timeout_timer; - std::unique_ptr<QTimer> poll_timer; - - /// This will be the the setting function when an input is awaiting configuration. - std::optional<std::function<void(const Common::ParamPackage&)>> input_setter; - - std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param; - std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param; - - static constexpr int ANALOG_SUB_BUTTONS_NUM = 5; - - /// Each button input is represented by a QPushButton. - std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map; + void updateUIEnabled(); - /// A group of five QPushButtons represent one analog input. The buttons each represent up, - /// down, left, right, and modifier, respectively. - std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs> - analog_map_buttons; + template <typename Dialog, typename... Args> + void CallConfigureDialog(Args&&... args); - /// Analog inputs are also represented each with a single button, used to configure with an - /// actual analog stick - std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick; - - static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons; - - std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers; - - /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false, - /// keyboard events are ignored. - bool want_keyboard_keys = false; + void OnDockedModeChanged(bool last_state, bool new_state); /// Load configuration settings. void loadConfiguration(); /// Restore all buttons to their default values. void restoreDefaults(); - /// Clear all input configuration - void ClearAll(); - /// Update UI to reflect current configuration. - void updateButtonLabels(); - - /// Called when the button was pressed. - void handleClick(QPushButton* button, - std::function<void(const Common::ParamPackage&)> new_input_setter, - InputCommon::Polling::DeviceType type); - - /// Finish polling and configure input using the input_setter - void setPollingResult(const Common::ParamPackage& params, bool abort); + std::unique_ptr<Ui::ConfigureInput> ui; - /// Handle key press events. - void keyPressEvent(QKeyEvent* event) override; + std::array<QComboBox*, 8> players_controller; + std::array<QPushButton*, 8> players_configure; }; diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui index 8a019a693..dae8277bc 100644 --- a/src/yuzu/configuration/configure_input.ui +++ b/src/yuzu/configuration/configure_input.ui @@ -6,8 +6,8 @@ <rect> <x>0</x> <y>0</y> - <width>343</width> - <height>677</height> + <width>473</width> + <height>685</height> </rect> </property> <property name="windowTitle"> @@ -15,740 +15,470 @@ </property> <layout class="QVBoxLayout" name="verticalLayout_5"> <item> - <layout class="QGridLayout" name="buttons"> - <item row="3" column="1"> - <widget class="QGroupBox" name="misc"> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QGroupBox" name="gridGroupBox"> <property name="title"> - <string>Misc.</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> + <string>Players</string> </property> - <layout class="QGridLayout" name="gridLayout_6"> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout"> - <item> - <widget class="QLabel" name="labelMinus"> - <property name="text"> - <string>Minus:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonMinus"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <layout class="QGridLayout" name="gridLayout"> + <item row="1" column="2"> + <widget class="QComboBox" name="player1_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout"> - <item> - <widget class="QLabel" name="labelPlus"> - <property name="text"> - <string>Plus:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonPlus"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="1" column="3"> + <widget class="QPushButton" name="player1_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout"> - <item> - <widget class="QLabel" name="labelHome"> - <property name="text"> - <string>Home:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonHome"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="0" column="2"> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Controller Type</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout"> - <item> - <widget class="QLabel" name="labelScrCap"> - <property name="text"> - <string>Screen -Capture:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonScreenshot"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="2" column="2"> + <widget class="QComboBox" name="player2_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> </item> - <item row="2" column="1"> - <spacer name="verticalSpacer"> + <item row="3" column="2"> + <widget class="QComboBox" name="player3_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="4" column="2"> + <widget class="QComboBox" name="player4_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="5" column="2"> + <widget class="QComboBox" name="player5_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="6" column="2"> + <widget class="QComboBox" name="player6_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="7" column="2"> + <widget class="QComboBox" name="player7_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="8" column="2"> + <widget class="QComboBox" name="player8_combobox"> + <property name="minimumSize"> + <size> + <width>110</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="2" column="3"> + <widget class="QPushButton" name="player2_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="3" column="3"> + <widget class="QPushButton" name="player3_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="4" column="3"> + <widget class="QPushButton" name="player4_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="5" column="3"> + <widget class="QPushButton" name="player5_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="6" column="3"> + <widget class="QPushButton" name="player6_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="7" column="3"> + <widget class="QPushButton" name="player7_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="8" column="3"> + <widget class="QPushButton" name="player8_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="0" column="0"> + <spacer name="horizontalSpacer"> <property name="orientation"> - <enum>Qt::Vertical</enum> + <enum>Qt::Horizontal</enum> </property> <property name="sizeHint" stdset="0"> <size> - <width>20</width> - <height>40</height> + <width>40</width> + <height>20</height> </size> </property> </spacer> </item> - </layout> - </widget> - </item> - <item row="0" column="0"> - <widget class="QGroupBox" name="faceButtons"> - <property name="title"> - <string>Face Buttons</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout"> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout"> - <item> - <widget class="QLabel" name="labelA"> - <property name="text"> - <string>A:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonA"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="0" column="4"> + <spacer name="horizontalSpacer_2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout"> - <item> - <widget class="QLabel" name="labelB"> - <property name="text"> - <string>B:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonB"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="1" column="1"> + <widget class="QLabel" name="label_3"> + <property name="minimumSize"> + <size> + <width>55</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>Player 1</string> + </property> + </widget> </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout"> - <item> - <widget class="QLabel" name="labelX"> - <property name="text"> - <string>X:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonX"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="2" column="1"> + <widget class="QLabel" name="label_4"> + <property name="text"> + <string>Player 2</string> + </property> + </widget> </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout"> - <item> - <widget class="QLabel" name="labelY"> - <property name="text"> - <string>Y:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonY"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="3" column="1"> + <widget class="QLabel" name="label_5"> + <property name="text"> + <string>Player 3</string> + </property> + </widget> </item> - </layout> - </widget> - </item> - <item row="0" column="1"> - <widget class="QGroupBox" name="Dpad"> - <property name="title"> - <string>Directional Pad</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_2"> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout"> - <item> - <widget class="QLabel" name="labelDpadUp"> - <property name="text"> - <string>Up:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonDpadUp"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="4" column="1"> + <widget class="QLabel" name="label_6"> + <property name="text"> + <string>Player 4</string> + </property> + </widget> </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout"> - <item> - <widget class="QLabel" name="labelDpadDown"> - <property name="text"> - <string>Down:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonDpadDown"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="5" column="1"> + <widget class="QLabel" name="label_7"> + <property name="text"> + <string>Player 5</string> + </property> + </widget> </item> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout"> - <item> - <widget class="QLabel" name="labelDpadLeft"> - <property name="text"> - <string>Left:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonDpadLeft"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="6" column="1"> + <widget class="QLabel" name="label_8"> + <property name="text"> + <string>Player 6</string> + </property> + </widget> </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout"> - <item> - <widget class="QLabel" name="labelDpadRight"> - <property name="text"> - <string>Right:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonDpadRight"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="7" column="1"> + <widget class="QLabel" name="label_9"> + <property name="text"> + <string>Player 7</string> + </property> + </widget> + </item> + <item row="8" column="1"> + <widget class="QLabel" name="label_10"> + <property name="text"> + <string>Player 8</string> + </property> + </widget> </item> </layout> </widget> </item> - <item row="3" column="0"> - <widget class="QGroupBox" name="shoulderButtons"> + <item> + <widget class="QGroupBox" name="gridGroupBox"> <property name="title"> - <string>Shoulder Buttons</string> - </property> - <property name="flat"> - <bool>false</bool> + <string>Handheld</string> </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_3"> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout"> - <item> - <widget class="QLabel" name="labelL"> - <property name="text"> - <string>L:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonL"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <layout class="QGridLayout" name="gridLayout_2"> + <item row="1" column="2"> + <spacer name="horizontalSpacer_5"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>72</width> + <height>20</height> + </size> + </property> + </spacer> </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout"> - <item> - <widget class="QLabel" name="labelR"> - <property name="text"> - <string>R:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonR"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="1" column="4"> + <spacer name="horizontalSpacer_4"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="1" column="3"> + <widget class="QPushButton" name="handheld_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> </item> <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout"> - <item> - <widget class="QLabel" name="labelZL"> - <property name="text"> - <string>ZL:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonZL"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <spacer name="horizontalSpacer_3"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> </item> <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout"> - <item> - <widget class="QLabel" name="labelZR"> - <property name="text"> - <string>ZR:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonZR"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="2" column="0"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout"> - <item> - <widget class="QLabel" name="labelSL"> - <property name="text"> - <string>SL:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonSL"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <widget class="QCheckBox" name="handheld_connected"> + <property name="text"> + <string>Joycons Docked</string> + </property> + </widget> </item> - <item row="2" column="1"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout"> - <item> - <widget class="QLabel" name="labelSR"> - <property name="text"> - <string>SR:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonSR"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="0" column="1"> + <widget class="QCheckBox" name="use_docked_mode"> + <property name="text"> + <string>Use Docked Mode</string> + </property> + </widget> </item> </layout> </widget> </item> - <item row="1" column="1"> - <widget class="QGroupBox" name="RStick"> + <item> + <widget class="QGroupBox" name="gridGroupBox"> <property name="title"> - <string>Right Stick</string> - </property> - <property name="alignment"> - <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set> - </property> - <property name="flat"> - <bool>false</bool> + <string>Other</string> </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_5"> + <layout class="QGridLayout" name="gridLayout_3"> <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout"> - <item> - <widget class="QLabel" name="labelRStickDown"> - <property name="text"> - <string>Down:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRStickDown"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout"> - <item> - <widget class="QLabel" name="labelRStickRight"> - <property name="text"> - <string>Right:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRStickRight"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="3" column="0" colspan="2"> - <widget class="QPushButton" name="buttonRStickAnalog"> + <widget class="QCheckBox" name="keyboard_enabled"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>23</height> + </size> + </property> <property name="text"> - <string>Set Analog Stick</string> + <string>Keyboard</string> </property> </widget> </item> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout"> - <item> - <widget class="QLabel" name="labelRStickLeft"> - <property name="text"> - <string>Left:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRStickLeft"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout"> - <item> - <widget class="QLabel" name="labelRStickUp"> - <property name="text"> - <string>Up:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRStickUp"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="2" column="0"> - <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout"> - <item> - <widget class="QLabel" name="labelRStickPressed"> - <property name="text"> - <string>Pressed:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRStick"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> <item row="2" column="1"> - <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout"> - <item> - <widget class="QLabel" name="labelRStickMod"> - <property name="text"> - <string>Modifier:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRStickMod"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <widget class="QCheckBox" name="debug_enabled"> + <property name="text"> + <string>Debug Controller</string> + </property> + </widget> </item> - </layout> - </widget> - </item> - <item row="1" column="0"> - <widget class="QGroupBox" name="LStick"> - <property name="title"> - <string>Left Stick</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_4"> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout"> - <item> - <widget class="QLabel" name="labelLStickDown"> - <property name="text"> - <string>Down:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonLStickDown"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="4" column="0" colspan="2"> - <widget class="QPushButton" name="buttonLStickAnalog"> + <item row="3" column="1"> + <widget class="QCheckBox" name="touchscreen_enabled"> <property name="text"> - <string>Set Analog Stick</string> + <string>Touchscreen</string> </property> </widget> </item> <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout"> - <item> - <widget class="QLabel" name="labelLStickRight"> - <property name="text"> - <string>Right:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonLStickRight"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <widget class="QCheckBox" name="mouse_enabled"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>23</height> + </size> + </property> + <property name="text"> + <string>Mouse</string> + </property> + </widget> + </item> + <item row="0" column="4"> + <spacer name="horizontalSpacer_7"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="2"> + <spacer name="horizontalSpacer_8"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>76</width> + <height>20</height> + </size> + </property> + </spacer> </item> <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout"> - <item> - <widget class="QLabel" name="labelLStickLeft"> - <property name="text"> - <string>Left:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonLStickLeft"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <spacer name="horizontalSpacer_6"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout"> - <item> - <widget class="QLabel" name="labelLStickUp"> - <property name="text"> - <string>Up:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonLStickUp"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="3" column="0"> - <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout"> - <item> - <widget class="QLabel" name="labelLStickMod"> - <property name="text"> - <string>Modifier:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonLStickMod"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="3" column="3"> + <widget class="QPushButton" name="touchscreen_advanced"> + <property name="text"> + <string>Advanced</string> + </property> + </widget> </item> - <item row="3" column="1"> - <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0,0"> - <item> - <widget class="QLabel" name="labelLStickPressed"> - <property name="text"> - <string>Pressed:</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonLStick"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item row="2" column="3"> + <widget class="QPushButton" name="debug_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QPushButton" name="mouse_advanced"> + <property name="text"> + <string>Advanced</string> + </property> + </widget> </item> </layout> </widget> </item> - </layout> - </item> - <item> - <layout class="QHBoxLayout" name="horizontalLayout"> <item> - <spacer name="horizontalSpacer"> + <spacer name="verticalSpacer"> <property name="orientation"> - <enum>Qt::Horizontal</enum> + <enum>Qt::Vertical</enum> </property> <property name="sizeHint" stdset="0"> <size> - <width>40</width> - <height>20</height> + <width>20</width> + <height>40</height> </size> </property> </spacer> </item> <item> - <widget class="QPushButton" name="buttonClearAll"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="sizeIncrement"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="baseSize"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="layoutDirection"> - <enum>Qt::LeftToRight</enum> - </property> - <property name="text"> - <string>Clear All</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRestoreDefaults"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="sizeIncrement"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="baseSize"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="layoutDirection"> - <enum>Qt::LeftToRight</enum> - </property> - <property name="text"> - <string>Restore Defaults</string> - </property> - </widget> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QPushButton" name="restore_defaults_button"> + <property name="text"> + <string>Restore Defaults</string> + </property> + </widget> + </item> + <item> + <spacer name="horizontalSpacer_9"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> </item> </layout> </item> diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp new file mode 100644 index 000000000..ba6e09368 --- /dev/null +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -0,0 +1,508 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <memory> +#include <utility> +#include <QColorDialog> +#include <QMenu> +#include <QMessageBox> +#include <QTimer> +#include "common/assert.h" +#include "common/param_package.h" +#include "input_common/main.h" +#include "ui_configure_input_player.h" +#include "yuzu/configuration/config.h" +#include "yuzu/configuration/configure_input_player.h" + +const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM> + ConfigureInputPlayer::analog_sub_buttons{{ + "up", + "down", + "left", + "right", + "modifier", + }}; + +static void MoveGridElement(QGridLayout* grid, int row_old, int column_old, int row_new, + int column_new) { + const auto item = grid->itemAtPosition(row_old, column_old); + // grid->removeItem(item); + grid->addItem(item, row_new, column_new); +} + +static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) { + const int index1 = grid->indexOf(item); + const int index2 = grid->indexOf(onTopOf); + int row, column, rowSpan, columnSpan; + grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan); + grid->takeAt(index1); + grid->addWidget(item, row, column, rowSpan, columnSpan); +} + +static QString GetKeyName(int key_code) { + switch (key_code) { + case Qt::Key_Shift: + return QObject::tr("Shift"); + case Qt::Key_Control: + return QObject::tr("Ctrl"); + case Qt::Key_Alt: + return QObject::tr("Alt"); + case Qt::Key_Meta: + return ""; + default: + return QKeySequence(key_code).toString(); + } +} + +static void SetAnalogButton(const Common::ParamPackage& input_param, + Common::ParamPackage& analog_param, const std::string& button_name) { + if (analog_param.Get("engine", "") != "analog_from_button") { + analog_param = { + {"engine", "analog_from_button"}, + {"modifier_scale", "0.5"}, + }; + } + analog_param.Set(button_name, input_param.Serialize()); +} + +static QString ButtonToText(const Common::ParamPackage& param) { + if (!param.Has("engine")) { + return QObject::tr("[not set]"); + } else if (param.Get("engine", "") == "keyboard") { + return GetKeyName(param.Get("code", 0)); + } else if (param.Get("engine", "") == "sdl") { + if (param.Has("hat")) { + return QString(QObject::tr("Hat %1 %2")) + .arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str()); + } + if (param.Has("axis")) { + return QString(QObject::tr("Axis %1%2")) + .arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str()); + } + if (param.Has("button")) { + return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str()); + } + return QString(); + } else { + return QObject::tr("[unknown]"); + } +}; + +static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { + if (!param.Has("engine")) { + return QObject::tr("[not set]"); + } else if (param.Get("engine", "") == "analog_from_button") { + return ButtonToText(Common::ParamPackage{param.Get(dir, "")}); + } else if (param.Get("engine", "") == "sdl") { + if (dir == "modifier") { + return QString(QObject::tr("[unused]")); + } + + if (dir == "left" || dir == "right") { + return QString(QObject::tr("Axis %1")).arg(param.Get("axis_x", "").c_str()); + } else if (dir == "up" || dir == "down") { + return QString(QObject::tr("Axis %1")).arg(param.Get("axis_y", "").c_str()); + } + return QString(); + } else { + return QObject::tr("[unknown]"); + } +}; + +ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, u8 player_index, bool debug) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), + timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()), + player_index(player_index), debug(debug) { + + ui->setupUi(this); + setFocusPolicy(Qt::ClickFocus); + + button_map = { + ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, + ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, + ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, + ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, + ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown, + ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown, + ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, + }; + + analog_map_buttons = {{ + { + ui->buttonLStickUp, + ui->buttonLStickDown, + ui->buttonLStickLeft, + ui->buttonLStickRight, + ui->buttonLStickMod, + }, + { + ui->buttonRStickUp, + ui->buttonRStickDown, + ui->buttonRStickLeft, + ui->buttonRStickRight, + ui->buttonRStickMod, + }, + }}; + + debug_hidden = { + ui->buttonSL, ui->labelSL, + ui->buttonSR, ui->labelSR, + ui->buttonLStick, ui->labelLStickPressed, + ui->buttonRStick, ui->labelRStickPressed, + ui->buttonHome, ui->labelHome, + ui->buttonScreenshot, ui->labelScreenshot, + }; + + auto layout = Settings::values.players[player_index].type; + if (debug) + layout = Settings::ControllerType::DualJoycon; + + switch (layout) { + case Settings::ControllerType::ProController: + case Settings::ControllerType::DualJoycon: + layout_hidden = { + ui->buttonSL, + ui->labelSL, + ui->buttonSR, + ui->labelSR, + }; + break; + case Settings::ControllerType::LeftJoycon: + layout_hidden = { + ui->right_body_button, + ui->right_buttons_button, + ui->right_body_label, + ui->right_buttons_label, + ui->buttonR, + ui->labelR, + ui->buttonZR, + ui->labelZR, + ui->labelHome, + ui->buttonHome, + ui->buttonPlus, + ui->labelPlus, + ui->RStick, + ui->faceButtons, + }; + break; + case Settings::ControllerType::RightJoycon: + layout_hidden = { + ui->left_body_button, ui->left_buttons_button, + ui->left_body_label, ui->left_buttons_label, + ui->buttonL, ui->labelL, + ui->buttonZL, ui->labelZL, + ui->labelScreenshot, ui->buttonScreenshot, + ui->buttonMinus, ui->labelMinus, + ui->LStick, ui->Dpad, + }; + break; + } + + if (debug || layout == Settings::ControllerType::ProController) { + ui->controller_color->hide(); + } else { + if (layout == Settings::ControllerType::LeftJoycon || + layout == Settings::ControllerType::RightJoycon) { + ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0}); + + LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad); + LayerGridElements(ui->buttons, ui->misc, ui->RStick); + LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons); + LayerGridElements(ui->buttons, ui->RStick, ui->LStick); + } + } + + for (auto* widget : layout_hidden) + widget->setVisible(false); + + analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog}; + + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + if (!button_map[button_id]) + continue; + button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu); + connect(button_map[button_id], &QPushButton::released, [=]() { + handleClick( + button_map[button_id], + [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, + InputCommon::Polling::DeviceType::Button); + }); + connect(button_map[button_id], &QPushButton::customContextMenuRequested, + [=](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + buttons_param[button_id].Clear(); + button_map[button_id]->setText(tr("[not set]")); + }); + context_menu.addAction(tr("Restore Default"), [&] { + buttons_param[button_id] = Common::ParamPackage{ + InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; + button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); + }); + context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); + }); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + if (!analog_map_buttons[analog_id][sub_button_id]) + continue; + analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy( + Qt::CustomContextMenu); + connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() { + handleClick(analog_map_buttons[analog_id][sub_button_id], + [=](const Common::ParamPackage& params) { + SetAnalogButton(params, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); + }, + InputCommon::Polling::DeviceType::Button); + }); + connect(analog_map_buttons[analog_id][sub_button_id], + &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); + analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); + }); + context_menu.addAction(tr("Restore Default"), [&] { + Common::ParamPackage params{InputCommon::GenerateKeyboardParam( + Config::default_analogs[analog_id][sub_button_id])}; + SetAnalogButton(params, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); + analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText( + analogs_param[analog_id], analog_sub_buttons[sub_button_id])); + }); + context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal( + menu_location)); + }); + } + connect(analog_map_stick[analog_id], &QPushButton::released, [=]() { + QMessageBox::information(this, tr("Information"), + tr("After pressing OK, first move your joystick horizontally, " + "and then vertically.")); + handleClick( + analog_map_stick[analog_id], + [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; }, + InputCommon::Polling::DeviceType::Analog); + }); + } + + connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); }); + connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); + + timeout_timer->setSingleShot(true); + connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); }); + + connect(poll_timer.get(), &QTimer::timeout, [this]() { + Common::ParamPackage params; + for (auto& poller : device_pollers) { + params = poller->GetNextInput(); + if (params.Has("engine")) { + setPollingResult(params, false); + return; + } + } + }); + + controller_color_buttons = { + ui->left_body_button, + ui->left_buttons_button, + ui->right_body_button, + ui->right_buttons_button, + }; + + for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) { + connect(controller_color_buttons[i], &QPushButton::clicked, this, + std::bind(&ConfigureInputPlayer::OnControllerButtonClick, this, i)); + } + + this->loadConfiguration(); + this->resize(0, 0); + + // TODO(wwylele): enable this when we actually emulate it + ui->buttonHome->setEnabled(false); +} + +ConfigureInputPlayer::~ConfigureInputPlayer() = default; + +void ConfigureInputPlayer::applyConfiguration() { + auto& buttons = + debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons; + auto& analogs = + debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs; + + std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); + std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); + + if (debug) + return; + + std::array<u32, 4> colors{}; + std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(), + [](QColor color) { return color.rgb(); }); + + Settings::values.players[player_index].body_color_left = colors[0]; + Settings::values.players[player_index].button_color_left = colors[1]; + Settings::values.players[player_index].body_color_right = colors[2]; + Settings::values.players[player_index].button_color_right = colors[3]; +} + +void ConfigureInputPlayer::OnControllerButtonClick(int i) { + const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]); + if (!new_bg_color.isValid()) + return; + controller_colors[i] = new_bg_color; + controller_color_buttons[i]->setStyleSheet( + QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name())); +} + +void ConfigureInputPlayer::loadConfiguration() { + if (debug) { + std::transform(Settings::values.debug_pad_buttons.begin(), + Settings::values.debug_pad_buttons.end(), buttons_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + std::transform(Settings::values.debug_pad_analogs.begin(), + Settings::values.debug_pad_analogs.end(), analogs_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + } else { + std::transform(Settings::values.players[player_index].buttons.begin(), + Settings::values.players[player_index].buttons.end(), buttons_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + std::transform(Settings::values.players[player_index].analogs.begin(), + Settings::values.players[player_index].analogs.end(), analogs_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + } + + updateButtonLabels(); + + if (debug) + return; + + std::array<u32, 4> colors = { + Settings::values.players[player_index].body_color_left, + Settings::values.players[player_index].button_color_left, + Settings::values.players[player_index].body_color_right, + Settings::values.players[player_index].button_color_right, + }; + + std::transform(colors.begin(), colors.end(), controller_colors.begin(), + [](u32 rgb) { return QColor::fromRgb(rgb); }); + + for (std::size_t i = 0; i < colors.size(); ++i) { + controller_color_buttons[i]->setStyleSheet( + QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name())); + } +} + +void ConfigureInputPlayer::restoreDefaults() { + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + buttons_param[button_id] = Common::ParamPackage{ + InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + Common::ParamPackage params{InputCommon::GenerateKeyboardParam( + Config::default_analogs[analog_id][sub_button_id])}; + SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); + } + } + updateButtonLabels(); +} + +void ConfigureInputPlayer::ClearAll() { + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + if (button_map[button_id] && button_map[button_id]->isEnabled()) + buttons_param[button_id].Clear(); + } + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + if (analog_map_buttons[analog_id][sub_button_id] && + analog_map_buttons[analog_id][sub_button_id]->isEnabled()) + analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); + } + } + + updateButtonLabels(); +} + +void ConfigureInputPlayer::updateButtonLabels() { + for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { + button_map[button]->setText(ButtonToText(buttons_param[button])); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + if (analog_map_buttons[analog_id][sub_button_id]) { + analog_map_buttons[analog_id][sub_button_id]->setText( + AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); + } + } + analog_map_stick[analog_id]->setText(tr("Set Analog Stick")); + } +} + +void ConfigureInputPlayer::handleClick( + QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter, + InputCommon::Polling::DeviceType type) { + button->setText(tr("[press key]")); + button->setFocus(); + + const auto iter = std::find(button_map.begin(), button_map.end(), button); + ASSERT(iter != button_map.end()); + const auto index = std::distance(button_map.begin(), iter); + ASSERT(index < Settings::NativeButton::NumButtons && index >= 0); + + input_setter = new_input_setter; + + device_pollers = InputCommon::Polling::GetPollers(type); + + // Keyboard keys can only be used as button devices + want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button; + + for (auto& poller : device_pollers) { + poller->Start(); + } + + grabKeyboard(); + grabMouse(); + timeout_timer->start(5000); // Cancel after 5 seconds + poll_timer->start(200); // Check for new inputs every 200ms +} + +void ConfigureInputPlayer::setPollingResult(const Common::ParamPackage& params, bool abort) { + releaseKeyboard(); + releaseMouse(); + timeout_timer->stop(); + poll_timer->stop(); + for (auto& poller : device_pollers) { + poller->Stop(); + } + + if (!abort) { + (*input_setter)(params); + } + + updateButtonLabels(); + input_setter = std::nullopt; +} + +void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { + if (!input_setter || !event) + return; + + if (event->key() != Qt::Key_Escape) { + if (want_keyboard_keys) { + setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, + false); + } else { + // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling + return; + } + } + setPollingResult({}, true); +} diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h new file mode 100644 index 000000000..b0e5550c5 --- /dev/null +++ b/src/yuzu/configuration/configure_input_player.h @@ -0,0 +1,103 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <functional> +#include <memory> +#include <optional> +#include <string> +#include <unordered_map> +#include <QDialog> +#include <QKeyEvent> +#include "common/param_package.h" +#include "core/settings.h" +#include "input_common/main.h" +#include "ui_configure_input.h" + +class QPushButton; +class QString; +class QTimer; + +namespace Ui { +class ConfigureInputPlayer; +} + +class ConfigureInputPlayer : public QDialog { + Q_OBJECT + +public: + explicit ConfigureInputPlayer(QWidget* parent, u8 player_index, bool debug = false); + ~ConfigureInputPlayer() override; + + /// Save all button configurations to settings file + void applyConfiguration(); + +private: + std::unique_ptr<Ui::ConfigureInputPlayer> ui; + + u8 player_index; + bool debug; + + std::unique_ptr<QTimer> timeout_timer; + std::unique_ptr<QTimer> poll_timer; + + /// This will be the the setting function when an input is awaiting configuration. + std::optional<std::function<void(const Common::ParamPackage&)>> input_setter; + + std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param; + std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param; + + static constexpr int ANALOG_SUB_BUTTONS_NUM = 5; + + /// Each button input is represented by a QPushButton. + std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map; + + std::vector<QWidget*> debug_hidden; + std::vector<QWidget*> layout_hidden; + + /// A group of five QPushButtons represent one analog input. The buttons each represent up, + /// down, left, right, and modifier, respectively. + std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs> + analog_map_buttons; + + /// Analog inputs are also represented each with a single button, used to configure with an + /// actual analog stick + std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick; + + static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons; + + std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers; + + /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false, + /// keyboard events are ignored. + bool want_keyboard_keys = false; + + std::array<QPushButton*, 4> controller_color_buttons; + std::array<QColor, 4> controller_colors; + + void OnControllerButtonClick(int i); + + /// Load configuration settings. + void loadConfiguration(); + /// Restore all buttons to their default values. + void restoreDefaults(); + /// Clear all input configuration + void ClearAll(); + + /// Update UI to reflect current configuration. + void updateButtonLabels(); + + /// Called when the button was pressed. + void handleClick(QPushButton* button, + std::function<void(const Common::ParamPackage&)> new_input_setter, + InputCommon::Polling::DeviceType type); + + /// Finish polling and configure input using the input_setter + void setPollingResult(const Common::ParamPackage& params, bool abort); + + /// Handle key press events. + void keyPressEvent(QKeyEvent* event) override; +}; diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui new file mode 100644 index 000000000..42db020be --- /dev/null +++ b/src/yuzu/configuration/configure_input_player.ui @@ -0,0 +1,1164 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureInputPlayer</class> + <widget class="QDialog" name="ConfigureInputPlayer"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>408</width> + <height>731</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Input</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_5"> + <item> + <layout class="QGridLayout" name="buttons"> + <item row="1" column="1"> + <widget class="QGroupBox" name="RStick"> + <property name="title"> + <string>Right Stick</string> + </property> + <property name="alignment"> + <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout_5"> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonRStickDownHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickDown"> + <property name="text"> + <string>Down:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonRStickDown"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonRStickRightHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickRight"> + <property name="text"> + <string>Right:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonRStickRight"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="3" column="0" colspan="2"> + <widget class="QPushButton" name="buttonRStickAnalog"> + <property name="text"> + <string>Set Analog Stick</string> + </property> + </widget> + </item> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonRStickLeftHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickLeft"> + <property name="text"> + <string>Left:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonRStickLeft"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="0"> + <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonRStickUpHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickUp"> + <property name="text"> + <string>Up:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonRStickUp"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="2" column="0"> + <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonRStickPressedHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickPressed"> + <property name="text"> + <string>Pressed:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonRStick"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="2" column="1"> + <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonRStickModHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickMod"> + <property name="text"> + <string>Modifier:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonRStickMod"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="0" column="1"> + <widget class="QGroupBox" name="Dpad"> + <property name="title"> + <string>Directional Pad</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout_2"> + <item row="1" column="0"> + <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonDpadUpHorizontalLayout"> + <item> + <widget class="QLabel" name="labelDpadUp"> + <property name="text"> + <string>Up:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonDpadUp"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonDpadDownHorizontalLayout"> + <item> + <widget class="QLabel" name="labelDpadDown"> + <property name="text"> + <string>Down:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonDpadDown"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonDpadLeftHorizontalLayout"> + <item> + <widget class="QLabel" name="labelDpadLeft"> + <property name="minimumSize"> + <size> + <width>80</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>Left:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonDpadLeft"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonDpadRightHorizontalLayout"> + <item> + <widget class="QLabel" name="labelDpadRight"> + <property name="minimumSize"> + <size> + <width>80</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>Right:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonDpadRight"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="0" column="0"> + <widget class="QGroupBox" name="faceButtons"> + <property name="title"> + <string>Face Buttons</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout"> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonFaceButtonsAHorizontalLayout"> + <item> + <widget class="QLabel" name="labelA"> + <property name="minimumSize"> + <size> + <width>80</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>A:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonA"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonFaceButtonsBHorizontalLayout"> + <item> + <widget class="QLabel" name="labelB"> + <property name="minimumSize"> + <size> + <width>80</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>B:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonB"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="0"> + <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonFaceButtonsXHorizontalLayout"> + <item> + <widget class="QLabel" name="labelX"> + <property name="text"> + <string>X:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonX"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonFaceButtonsYHorizontalLayout"> + <item> + <widget class="QLabel" name="labelY"> + <property name="text"> + <string>Y:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonY"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="5" column="0" colspan="2"> + <widget class="QGroupBox" name="controller_color"> + <property name="title"> + <string>Controller Color</string> + </property> + <layout class="QGridLayout" name="gridLayout_10" columnstretch="0,0,0,0,0,0,0"> + <item row="0" column="0"> + <spacer name="horizontalSpacer_2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="1"> + <widget class="QLabel" name="left_body_label"> + <property name="text"> + <string>Left Body</string> + </property> + </widget> + </item> + <item row="0" column="6"> + <spacer name="horizontalSpacer_3"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="1" column="1"> + <widget class="QLabel" name="left_buttons_label"> + <property name="minimumSize"> + <size> + <width>90</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>Left Buttons</string> + </property> + </widget> + </item> + <item row="1" column="5"> + <widget class="QPushButton" name="right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>32</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>40</width> + <height>16777215</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="4"> + <widget class="QLabel" name="right_body_label"> + <property name="text"> + <string>Right Body</string> + </property> + </widget> + </item> + <item row="1" column="4"> + <widget class="QLabel" name="right_buttons_label"> + <property name="minimumSize"> + <size> + <width>90</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>Right Buttons</string> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QPushButton" name="left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>32</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>40</width> + <height>16777215</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QPushButton" name="left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>32</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>40</width> + <height>16777215</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="5"> + <widget class="QPushButton" name="right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>32</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>40</width> + <height>16777215</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="3"> + <spacer name="horizontalSpacer_4"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="1" column="0"> + <widget class="QGroupBox" name="LStick"> + <property name="title"> + <string>Left Stick</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout_4"> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonLStickUpHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickUp"> + <property name="text"> + <string>Up:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonLStickUp"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="2"> + <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonLStickRightHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickRight"> + <property name="text"> + <string>Right:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonLStickRight"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="4" column="1" colspan="2"> + <widget class="QPushButton" name="buttonLStickAnalog"> + <property name="text"> + <string>Set Analog Stick</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonLStickLeftHorizontalLayout_2"> + <item> + <widget class="QLabel" name="labelLStickLeft"> + <property name="text"> + <string>Left:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonLStickLeft"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="2"> + <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonLStickDownHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickDown"> + <property name="text"> + <string>Down:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonLStickDown"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="3" column="2"> + <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonLStickModHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickMod"> + <property name="text"> + <string>Modifier:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonLStickMod"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="3" column="1"> + <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0,0"> + <item> + <layout class="QHBoxLayout" name="buttonLStickPressedHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickPressed"> + <property name="text"> + <string>Pressed:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonLStick"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="3" column="0"> + <widget class="QGroupBox" name="shoulderButtons"> + <property name="title"> + <string>Shoulder Buttons</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout_3"> + <item row="3" column="0"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonShoulderButtonsSLHorizontalLayout"> + <item> + <widget class="QLabel" name="labelSL"> + <property name="text"> + <string>SL:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonSL"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="2" column="1"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonShoulderButtonsZRHorizontalLayout"> + <item> + <widget class="QLabel" name="labelZR"> + <property name="text"> + <string>ZR:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonZR"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="3" column="1"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonShoulderButtonsSRHorizontalLayout"> + <item> + <widget class="QLabel" name="labelSR"> + <property name="text"> + <string>SR:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonSR"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonShoulderButtonsZLHorizontalLayout"> + <item> + <widget class="QLabel" name="labelZL"> + <property name="text"> + <string>ZL:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonZL"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonShoulderButtonsLHorizontalLayout"> + <item> + <widget class="QLabel" name="labelL"> + <property name="text"> + <string>L:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonL"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="2" column="0"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonShoulderButtonsRHorizontalLayout"> + <item> + <widget class="QLabel" name="labelR"> + <property name="text"> + <string>R:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonR"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item row="3" column="1"> + <widget class="QGroupBox" name="misc"> + <property name="title"> + <string>Misc.</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QGridLayout" name="gridLayout_6"> + <item row="1" column="0"> + <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonMiscMinusHorizontalLayout"> + <item> + <widget class="QLabel" name="labelMinus"> + <property name="text"> + <string>Minus:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonMinus"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="3" column="1"> + <spacer name="verticalSpacer_2"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="0"> + <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonMiscPlusHorizontalLayout"> + <item> + <widget class="QLabel" name="labelPlus"> + <property name="text"> + <string>Plus:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonPlus"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonMiscHomeHorizontalLayout"> + <item> + <widget class="QLabel" name="labelHome"> + <property name="text"> + <string>Home:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonHome"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="1" column="1"> + <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout"> + <item> + <layout class="QHBoxLayout" name="buttonMiscScrCapHorizontalLayout"> + <item> + <widget class="QLabel" name="labelScreenshot"> + <property name="text"> + <string>Screen Capture:</string> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="buttonScreenshot"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="maximumSize"> + <size> + <width>80</width> + <height>16777215</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout"/> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <item> + <widget class="QPushButton" name="buttonClearAll"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="sizeIncrement"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="baseSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="text"> + <string>Clear All</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonRestoreDefaults"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="sizeIncrement"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="baseSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="text"> + <string>Restore Defaults</string> + </property> + </widget> + </item> + <item> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureInputPlayer</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>371</x> + <y>730</y> + </hint> + <hint type="destinationlabel"> + <x>229</x> + <y>375</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigureInputPlayer</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>371</x> + <y>730</y> + </hint> + <hint type="destinationlabel"> + <x>229</x> + <y>375</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_mouse_advanced.cpp b/src/yuzu/configuration/configure_mouse_advanced.cpp new file mode 100644 index 000000000..dab58fbaa --- /dev/null +++ b/src/yuzu/configuration/configure_mouse_advanced.cpp @@ -0,0 +1,213 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <memory> +#include <utility> +#include <QKeyEvent> +#include <QMenu> +#include <QMessageBox> +#include <QTimer> +#include "common/assert.h" +#include "common/param_package.h" +#include "input_common/main.h" +#include "ui_configure_mouse_advanced.h" +#include "yuzu/configuration/config.h" +#include "yuzu/configuration/configure_mouse_advanced.h" + +static QString GetKeyName(int key_code) { + switch (key_code) { + case Qt::Key_Shift: + return QObject::tr("Shift"); + case Qt::Key_Control: + return QObject::tr("Ctrl"); + case Qt::Key_Alt: + return QObject::tr("Alt"); + case Qt::Key_Meta: + return ""; + default: + return QKeySequence(key_code).toString(); + } +} + +static QString ButtonToText(const Common::ParamPackage& param) { + if (!param.Has("engine")) { + return QObject::tr("[not set]"); + } else if (param.Get("engine", "") == "keyboard") { + return GetKeyName(param.Get("code", 0)); + } else if (param.Get("engine", "") == "sdl") { + if (param.Has("hat")) { + return QString(QObject::tr("Hat %1 %2")) + .arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str()); + } + if (param.Has("axis")) { + return QString(QObject::tr("Axis %1%2")) + .arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str()); + } + if (param.Has("button")) { + return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str()); + } + return QString(); + } else { + return QObject::tr("[unknown]"); + } +} + +ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureMouseAdvanced>()), + timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) { + ui->setupUi(this); + setFocusPolicy(Qt::ClickFocus); + + button_map = { + ui->left_button, ui->right_button, ui->middle_button, ui->forward_button, ui->back_button, + }; + + for (int button_id = 0; button_id < Settings::NativeMouseButton::NumMouseButtons; button_id++) { + if (!button_map[button_id]) + continue; + button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu); + connect(button_map[button_id], &QPushButton::released, [=]() { + handleClick( + button_map[button_id], + [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, + InputCommon::Polling::DeviceType::Button); + }); + connect(button_map[button_id], &QPushButton::customContextMenuRequested, + [=](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + buttons_param[button_id].Clear(); + button_map[button_id]->setText(tr("[not set]")); + }); + context_menu.addAction(tr("Restore Default"), [&] { + buttons_param[button_id] = + Common::ParamPackage{InputCommon::GenerateKeyboardParam( + Config::default_mouse_buttons[button_id])}; + button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); + }); + context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); + }); + } + + connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); }); + connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); + + timeout_timer->setSingleShot(true); + connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); }); + + connect(poll_timer.get(), &QTimer::timeout, [this]() { + Common::ParamPackage params; + for (auto& poller : device_pollers) { + params = poller->GetNextInput(); + if (params.Has("engine")) { + setPollingResult(params, false); + return; + } + } + }); + + loadConfiguration(); + resize(0, 0); +} + +ConfigureMouseAdvanced::~ConfigureMouseAdvanced() = default; + +void ConfigureMouseAdvanced::applyConfiguration() { + std::transform(buttons_param.begin(), buttons_param.end(), + Settings::values.mouse_buttons.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); +} + +void ConfigureMouseAdvanced::loadConfiguration() { + std::transform(Settings::values.mouse_buttons.begin(), Settings::values.mouse_buttons.end(), + buttons_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + updateButtonLabels(); +} + +void ConfigureMouseAdvanced::restoreDefaults() { + for (int button_id = 0; button_id < Settings::NativeMouseButton::NumMouseButtons; button_id++) { + buttons_param[button_id] = Common::ParamPackage{ + InputCommon::GenerateKeyboardParam(Config::default_mouse_buttons[button_id])}; + } + + updateButtonLabels(); +} + +void ConfigureMouseAdvanced::ClearAll() { + for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { + if (button_map[i] && button_map[i]->isEnabled()) + buttons_param[i].Clear(); + } + + updateButtonLabels(); +} + +void ConfigureMouseAdvanced::updateButtonLabels() { + for (int button = 0; button < Settings::NativeMouseButton::NumMouseButtons; button++) { + button_map[button]->setText(ButtonToText(buttons_param[button])); + } +} + +void ConfigureMouseAdvanced::handleClick( + QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter, + InputCommon::Polling::DeviceType type) { + button->setText(tr("[press key]")); + button->setFocus(); + + const auto iter = std::find(button_map.begin(), button_map.end(), button); + ASSERT(iter != button_map.end()); + const auto index = std::distance(button_map.begin(), iter); + ASSERT(index < Settings::NativeButton::NumButtons && index >= 0); + + input_setter = new_input_setter; + + device_pollers = InputCommon::Polling::GetPollers(type); + + // Keyboard keys can only be used as button devices + want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button; + + for (auto& poller : device_pollers) { + poller->Start(); + } + + grabKeyboard(); + grabMouse(); + timeout_timer->start(5000); // Cancel after 5 seconds + poll_timer->start(200); // Check for new inputs every 200ms +} + +void ConfigureMouseAdvanced::setPollingResult(const Common::ParamPackage& params, bool abort) { + releaseKeyboard(); + releaseMouse(); + timeout_timer->stop(); + poll_timer->stop(); + for (auto& poller : device_pollers) { + poller->Stop(); + } + + if (!abort) { + (*input_setter)(params); + } + + updateButtonLabels(); + input_setter = std::nullopt; +} + +void ConfigureMouseAdvanced::keyPressEvent(QKeyEvent* event) { + if (!input_setter || !event) + return; + + if (event->key() != Qt::Key_Escape) { + if (want_keyboard_keys) { + setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, + false); + } else { + // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling + return; + } + } + setPollingResult({}, true); +} diff --git a/src/yuzu/configuration/configure_mouse_advanced.h b/src/yuzu/configuration/configure_mouse_advanced.h new file mode 100644 index 000000000..218df2bda --- /dev/null +++ b/src/yuzu/configuration/configure_mouse_advanced.h @@ -0,0 +1,68 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <optional> +#include <QDialog> +#include <QWidget> +#include "core/settings.h" + +class QCheckBox; +class QPushButton; +class QTimer; + +namespace Ui { +class ConfigureMouseAdvanced; +} + +class ConfigureMouseAdvanced : public QDialog { + Q_OBJECT + +public: + explicit ConfigureMouseAdvanced(QWidget* parent); + ~ConfigureMouseAdvanced() override; + + void applyConfiguration(); + +private: + std::unique_ptr<Ui::ConfigureMouseAdvanced> ui; + + /// This will be the the setting function when an input is awaiting configuration. + std::optional<std::function<void(const Common::ParamPackage&)>> input_setter; + + std::array<QPushButton*, Settings::NativeMouseButton::NumMouseButtons> button_map; + std::array<Common::ParamPackage, Settings::NativeMouseButton::NumMouseButtons> buttons_param; + + std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers; + + std::unique_ptr<QTimer> timeout_timer; + std::unique_ptr<QTimer> poll_timer; + + /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false, + /// keyboard events are ignored. + bool want_keyboard_keys = false; + + /// Load configuration settings. + void loadConfiguration(); + /// Restore all buttons to their default values. + void restoreDefaults(); + /// Clear all input configuration + void ClearAll(); + + /// Update UI to reflect current configuration. + void updateButtonLabels(); + + /// Called when the button was pressed. + void handleClick(QPushButton* button, + std::function<void(const Common::ParamPackage&)> new_input_setter, + InputCommon::Polling::DeviceType type); + + /// Finish polling and configure input using the input_setter + void setPollingResult(const Common::ParamPackage& params, bool abort); + + /// Handle key press events. + void keyPressEvent(QKeyEvent* event) override; +}; diff --git a/src/yuzu/configuration/configure_mouse_advanced.ui b/src/yuzu/configuration/configure_mouse_advanced.ui new file mode 100644 index 000000000..08245ecf0 --- /dev/null +++ b/src/yuzu/configuration/configure_mouse_advanced.ui @@ -0,0 +1,261 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureMouseAdvanced</class> + <widget class="QDialog" name="ConfigureMouseAdvanced"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>250</width> + <height>261</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Mouse</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QGroupBox" name="gridGroupBox"> + <property name="title"> + <string>Mouse Buttons</string> + </property> + <layout class="QGridLayout" name="gridLayout"> + <item row="0" column="4"> + <spacer name="horizontalSpacer_2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="3"> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <item> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>Right:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="right_button"> + <property name="minimumSize"> + <size> + <width>75</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="0"> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="2" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_3"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <item> + <widget class="QLabel" name="label_2"> + <property name="text"> + <string>Middle:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="middle_button"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="3" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_5"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_4"> + <item> + <widget class="QLabel" name="label_4"> + <property name="minimumSize"> + <size> + <width>54</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>Back:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="back_button"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="1"> + <layout class="QVBoxLayout" name="verticalLayout_2"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Left:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="left_button"> + <property name="minimumSize"> + <size> + <width>75</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="3" column="3"> + <layout class="QVBoxLayout" name="verticalLayout_6"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_5"> + <item> + <widget class="QLabel" name="label_5"> + <property name="text"> + <string>Forward:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="forward_button"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <item> + <widget class="QPushButton" name="buttonClearAll"> + <property name="text"> + <string>Clear All</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="buttonRestoreDefaults"> + <property name="text"> + <string>Restore Defaults</string> + </property> + </widget> + </item> + <item> + <spacer name="horizontalSpacer_3"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureMouseAdvanced</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>124</x> + <y>266</y> + </hint> + <hint type="destinationlabel"> + <x>124</x> + <y>143</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigureMouseAdvanced</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>124</x> + <y>266</y> + </hint> + <hint type="destinationlabel"> + <x>124</x> + <y>143</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.cpp b/src/yuzu/configuration/configure_touchscreen_advanced.cpp new file mode 100644 index 000000000..9c1561e9d --- /dev/null +++ b/src/yuzu/configuration/configure_touchscreen_advanced.cpp @@ -0,0 +1,42 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <memory> +#include "ui_configure_touchscreen_advanced.h" +#include "yuzu/configuration/config.h" +#include "yuzu/configuration/configure_touchscreen_advanced.h" + +ConfigureTouchscreenAdvanced::ConfigureTouchscreenAdvanced(QWidget* parent) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchscreenAdvanced>()) { + ui->setupUi(this); + + connect(ui->restore_defaults_button, &QPushButton::pressed, this, + &ConfigureTouchscreenAdvanced::restoreDefaults); + + loadConfiguration(); + resize(0, 0); +} + +ConfigureTouchscreenAdvanced::~ConfigureTouchscreenAdvanced() = default; + +void ConfigureTouchscreenAdvanced::applyConfiguration() { + Settings::values.touchscreen.finger = ui->finger_box->value(); + Settings::values.touchscreen.diameter_x = ui->diameter_x_box->value(); + Settings::values.touchscreen.diameter_y = ui->diameter_y_box->value(); + Settings::values.touchscreen.rotation_angle = ui->angle_box->value(); +} + +void ConfigureTouchscreenAdvanced::loadConfiguration() { + ui->finger_box->setValue(Settings::values.touchscreen.finger); + ui->diameter_x_box->setValue(Settings::values.touchscreen.diameter_x); + ui->diameter_y_box->setValue(Settings::values.touchscreen.diameter_y); + ui->angle_box->setValue(Settings::values.touchscreen.rotation_angle); +} + +void ConfigureTouchscreenAdvanced::restoreDefaults() { + ui->finger_box->setValue(0); + ui->diameter_x_box->setValue(15); + ui->diameter_y_box->setValue(15); + ui->angle_box->setValue(0); +} diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.h b/src/yuzu/configuration/configure_touchscreen_advanced.h new file mode 100644 index 000000000..41cd255fb --- /dev/null +++ b/src/yuzu/configuration/configure_touchscreen_advanced.h @@ -0,0 +1,32 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QDialog> +#include <QWidget> +#include "yuzu/configuration/config.h" + +namespace Ui { +class ConfigureTouchscreenAdvanced; +} + +class ConfigureTouchscreenAdvanced : public QDialog { + Q_OBJECT + +public: + explicit ConfigureTouchscreenAdvanced(QWidget* parent); + ~ConfigureTouchscreenAdvanced() override; + + void applyConfiguration(); + +private: + /// Load configuration settings. + void loadConfiguration(); + /// Restore all buttons to their default values. + void restoreDefaults(); + + std::unique_ptr<Ui::ConfigureTouchscreenAdvanced> ui; +}; diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.ui b/src/yuzu/configuration/configure_touchscreen_advanced.ui new file mode 100644 index 000000000..1171c2dd1 --- /dev/null +++ b/src/yuzu/configuration/configure_touchscreen_advanced.ui @@ -0,0 +1,199 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureTouchscreenAdvanced</class> + <widget class="QDialog" name="ConfigureTouchscreenAdvanced"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>298</width> + <height>339</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Touchscreen</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QLabel" name="label_2"> + <property name="minimumSize"> + <size> + <width>280</width> + <height>0</height> + </size> + </property> + <property name="text"> + <string>Warning: The settings in this page affect the inner workings of yuzu's emulated touchscreen. Changing them may result in undesirable behavior, such as the touchscreen partially or not working. You should only use this page if you know what you are doing.</string> + </property> + <property name="wordWrap"> + <bool>true</bool> + </property> + </widget> + </item> + <item> + <spacer name="verticalSpacer_2"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QGroupBox" name="gridGroupBox"> + <property name="title"> + <string>Touch Parameters</string> + </property> + <layout class="QGridLayout" name="gridLayout"> + <item row="0" column="0"> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="2" column="1"> + <widget class="QLabel" name="label_4"> + <property name="text"> + <string>Touch Diameter Y</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Finger</string> + </property> + </widget> + </item> + <item row="0" column="3"> + <spacer name="horizontalSpacer_2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="1" column="1"> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>Touch Diameter X</string> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QSpinBox" name="finger_box"> + <property name="minimumSize"> + <size> + <width>80</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="3" column="1"> + <widget class="QLabel" name="label_5"> + <property name="text"> + <string>Rotational Angle</string> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QSpinBox" name="diameter_x_box"/> + </item> + <item row="2" column="2"> + <widget class="QSpinBox" name="diameter_y_box"/> + </item> + <item row="3" column="2"> + <widget class="QSpinBox" name="angle_box"/> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QPushButton" name="restore_defaults_button"> + <property name="text"> + <string>Restore Defaults</string> + </property> + </widget> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureTouchscreenAdvanced</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>140</x> + <y>318</y> + </hint> + <hint type="destinationlabel"> + <x>140</x> + <y>169</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigureTouchscreenAdvanced</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>140</x> + <y>318</y> + </hint> + <hint type="destinationlabel"> + <x>140</x> + <y>169</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 999086e7f..9c6d150a5 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -8,9 +8,11 @@ #include <thread> // VFS includes must be before glad as they will conflict with Windows file api, which uses defines. +#include "applets/software_keyboard.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" #include "core/hle/service/acc/profile_manager.h" +#include "core/hle/service/am/applets/applets.h" // These are wrappers to avoid the calls to CreateDirectory and CreateFile because of the Windows // defines. @@ -59,6 +61,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "core/file_sys/romfs.h" #include "core/file_sys/savedata_factory.h" #include "core/file_sys/submission_package.h" +#include "core/frontend/applets/software_keyboard.h" #include "core/hle/kernel/process.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/filesystem/fsp_ldr.h" @@ -204,6 +207,27 @@ GMainWindow::~GMainWindow() { delete render_window; } +void GMainWindow::SoftwareKeyboardGetText( + const Core::Frontend::SoftwareKeyboardParameters& parameters) { + QtSoftwareKeyboardDialog dialog(this, parameters); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | + Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); + dialog.setWindowModality(Qt::WindowModal); + dialog.exec(); + + if (!dialog.GetStatus()) { + emit SoftwareKeyboardFinishedText(std::nullopt); + return; + } + + emit SoftwareKeyboardFinishedText(dialog.GetText()); +} + +void GMainWindow::SoftwareKeyboardInvokeCheckDialog(std::u16string error_message) { + QMessageBox::warning(this, tr("Text Check Failed"), QString::fromStdU16String(error_message)); + emit SoftwareKeyboardFinishedCheckDialog(); +} + void GMainWindow::InitializeWidgets() { #ifdef YUZU_ENABLE_COMPATIBILITY_REPORTING ui.action_Report_Compatibility->setVisible(true); @@ -494,32 +518,18 @@ void GMainWindow::OnDisplayTitleBars(bool show) { QStringList GMainWindow::GetUnsupportedGLExtensions() { QStringList unsupported_ext; - if (!GLAD_GL_ARB_program_interface_query) - unsupported_ext.append("ARB_program_interface_query"); - if (!GLAD_GL_ARB_separate_shader_objects) - unsupported_ext.append("ARB_separate_shader_objects"); - if (!GLAD_GL_ARB_vertex_attrib_binding) - unsupported_ext.append("ARB_vertex_attrib_binding"); if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev"); if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) unsupported_ext.append("ARB_texture_mirror_clamp_to_edge"); - if (!GLAD_GL_ARB_base_instance) - unsupported_ext.append("ARB_base_instance"); - if (!GLAD_GL_ARB_texture_storage) - unsupported_ext.append("ARB_texture_storage"); if (!GLAD_GL_ARB_multi_bind) unsupported_ext.append("ARB_multi_bind"); - if (!GLAD_GL_ARB_copy_image) - unsupported_ext.append("ARB_copy_image"); // Extensions required to support some texture formats. if (!GLAD_GL_EXT_texture_compression_s3tc) unsupported_ext.append("EXT_texture_compression_s3tc"); if (!GLAD_GL_ARB_texture_compression_rgtc) unsupported_ext.append("ARB_texture_compression_rgtc"); - if (!GLAD_GL_ARB_texture_compression_bptc) - unsupported_ext.append("ARB_texture_compression_bptc"); if (!GLAD_GL_ARB_depth_buffer_float) unsupported_ext.append("ARB_depth_buffer_float"); @@ -538,8 +548,8 @@ bool GMainWindow::LoadROM(const QString& filename) { render_window->MakeCurrent(); if (!gladLoadGL()) { - QMessageBox::critical(this, tr("Error while initializing OpenGL 3.3 Core!"), - tr("Your GPU may not support OpenGL 3.3, or you do not " + QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3 Core!"), + tr("Your GPU may not support OpenGL 4.3, or you do not " "have the latest graphics driver.")); return false; } @@ -559,6 +569,8 @@ bool GMainWindow::LoadROM(const QString& filename) { system.SetGPUDebugContext(debug_context); + system.SetSoftwareKeyboard(std::make_unique<QtSoftwareKeyboard>(*this)); + const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())}; const auto drd_callout = @@ -1228,8 +1240,13 @@ void GMainWindow::OnMenuRecentFile() { void GMainWindow::OnStartGame() { emu_thread->SetRunning(true); + + qRegisterMetaType<Core::Frontend::SoftwareKeyboardParameters>( + "Core::Frontend::SoftwareKeyboardParameters"); qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus"); qRegisterMetaType<std::string>("std::string"); + qRegisterMetaType<std::optional<std::u16string>>("std::optional<std::u16string>"); + connect(emu_thread.get(), &EmuThread::ErrorThrown, this, &GMainWindow::OnCoreError); ui.action_Start->setEnabled(false); @@ -1341,7 +1358,13 @@ void GMainWindow::OnConfigure() { UpdateUITheme(); if (UISettings::values.enable_discord_presence != old_discord_presence) SetDiscordEnabled(UISettings::values.enable_discord_presence); - game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + + const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); + if (reload) { + game_list->PopulateAsync(UISettings::values.gamedir, + UISettings::values.gamedir_deepscan); + } + config->Save(); } } diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 929250e8c..674e73412 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -29,6 +29,10 @@ class ProfilerWidget; class WaitTreeWidget; enum class GameListOpenTarget; +namespace Core::Frontend { +struct SoftwareKeyboardParameters; +} // namespace Core::Frontend + namespace FileSys { class RegisteredCacheUnion; class VfsFilesystem; @@ -95,6 +99,13 @@ signals: // Signal that tells widgets to update icons to use the current theme void UpdateThemedIcons(); + void SoftwareKeyboardFinishedText(std::optional<std::u16string> text); + void SoftwareKeyboardFinishedCheckDialog(); + +public slots: + void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters); + void SoftwareKeyboardInvokeCheckDialog(std::u16string error_message); + private: void InitializeWidgets(); void InitializeDebugWidgets(); diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h index 32a0d813c..e80aebc0a 100644 --- a/src/yuzu/ui_settings.h +++ b/src/yuzu/ui_settings.h @@ -5,6 +5,7 @@ #pragma once #include <array> +#include <atomic> #include <vector> #include <QByteArray> #include <QString> @@ -63,6 +64,7 @@ struct Values { uint32_t icon_size; uint8_t row_1_text_id; uint8_t row_2_text_id; + std::atomic_bool is_game_list_reload_pending{false}; }; extern Values values; diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 9cc409fd5..097c1fbe3 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -65,54 +65,246 @@ static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> }, }}; +static const std::array<int, Settings::NativeMouseButton::NumMouseButtons> default_mouse_buttons = { + SDL_SCANCODE_LEFTBRACKET, SDL_SCANCODE_RIGHTBRACKET, SDL_SCANCODE_APOSTROPHE, + SDL_SCANCODE_MINUS, SDL_SCANCODE_EQUALS, +}; + +static const std::array<int, 0x8A> keyboard_keys = { + 0, + 0, + 0, + 0, + SDL_SCANCODE_A, + SDL_SCANCODE_B, + SDL_SCANCODE_C, + SDL_SCANCODE_D, + SDL_SCANCODE_E, + SDL_SCANCODE_F, + SDL_SCANCODE_G, + SDL_SCANCODE_H, + SDL_SCANCODE_I, + SDL_SCANCODE_J, + SDL_SCANCODE_K, + SDL_SCANCODE_L, + SDL_SCANCODE_M, + SDL_SCANCODE_N, + SDL_SCANCODE_O, + SDL_SCANCODE_P, + SDL_SCANCODE_Q, + SDL_SCANCODE_R, + SDL_SCANCODE_S, + SDL_SCANCODE_T, + SDL_SCANCODE_U, + SDL_SCANCODE_V, + SDL_SCANCODE_W, + SDL_SCANCODE_X, + SDL_SCANCODE_Y, + SDL_SCANCODE_Z, + SDL_SCANCODE_1, + SDL_SCANCODE_2, + SDL_SCANCODE_3, + SDL_SCANCODE_4, + SDL_SCANCODE_5, + SDL_SCANCODE_6, + SDL_SCANCODE_7, + SDL_SCANCODE_8, + SDL_SCANCODE_9, + SDL_SCANCODE_0, + SDL_SCANCODE_RETURN, + SDL_SCANCODE_ESCAPE, + SDL_SCANCODE_BACKSPACE, + SDL_SCANCODE_TAB, + SDL_SCANCODE_SPACE, + SDL_SCANCODE_MINUS, + SDL_SCANCODE_EQUALS, + SDL_SCANCODE_LEFTBRACKET, + SDL_SCANCODE_RIGHTBRACKET, + SDL_SCANCODE_BACKSLASH, + 0, + SDL_SCANCODE_SEMICOLON, + SDL_SCANCODE_APOSTROPHE, + SDL_SCANCODE_GRAVE, + SDL_SCANCODE_COMMA, + SDL_SCANCODE_PERIOD, + SDL_SCANCODE_SLASH, + SDL_SCANCODE_CAPSLOCK, + + SDL_SCANCODE_F1, + SDL_SCANCODE_F2, + SDL_SCANCODE_F3, + SDL_SCANCODE_F4, + SDL_SCANCODE_F5, + SDL_SCANCODE_F6, + SDL_SCANCODE_F7, + SDL_SCANCODE_F8, + SDL_SCANCODE_F9, + SDL_SCANCODE_F10, + SDL_SCANCODE_F11, + SDL_SCANCODE_F12, + + 0, + SDL_SCANCODE_SCROLLLOCK, + SDL_SCANCODE_PAUSE, + SDL_SCANCODE_INSERT, + SDL_SCANCODE_HOME, + SDL_SCANCODE_PAGEUP, + SDL_SCANCODE_DELETE, + SDL_SCANCODE_END, + SDL_SCANCODE_PAGEDOWN, + SDL_SCANCODE_RIGHT, + SDL_SCANCODE_LEFT, + SDL_SCANCODE_DOWN, + SDL_SCANCODE_UP, + + SDL_SCANCODE_NUMLOCKCLEAR, + SDL_SCANCODE_KP_DIVIDE, + SDL_SCANCODE_KP_MULTIPLY, + SDL_SCANCODE_KP_MINUS, + SDL_SCANCODE_KP_PLUS, + SDL_SCANCODE_KP_ENTER, + SDL_SCANCODE_KP_1, + SDL_SCANCODE_KP_2, + SDL_SCANCODE_KP_3, + SDL_SCANCODE_KP_4, + SDL_SCANCODE_KP_5, + SDL_SCANCODE_KP_6, + SDL_SCANCODE_KP_7, + SDL_SCANCODE_KP_8, + SDL_SCANCODE_KP_9, + SDL_SCANCODE_KP_0, + SDL_SCANCODE_KP_PERIOD, + + 0, + 0, + SDL_SCANCODE_POWER, + SDL_SCANCODE_KP_EQUALS, + + SDL_SCANCODE_F13, + SDL_SCANCODE_F14, + SDL_SCANCODE_F15, + SDL_SCANCODE_F16, + SDL_SCANCODE_F17, + SDL_SCANCODE_F18, + SDL_SCANCODE_F19, + SDL_SCANCODE_F20, + SDL_SCANCODE_F21, + SDL_SCANCODE_F22, + SDL_SCANCODE_F23, + SDL_SCANCODE_F24, + + 0, + SDL_SCANCODE_HELP, + SDL_SCANCODE_MENU, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + SDL_SCANCODE_KP_COMMA, + SDL_SCANCODE_KP_LEFTPAREN, + SDL_SCANCODE_KP_RIGHTPAREN, + 0, + 0, + 0, + 0, +}; + +static const std::array<int, 8> keyboard_mods{ + SDL_SCANCODE_LCTRL, SDL_SCANCODE_LSHIFT, SDL_SCANCODE_LALT, SDL_SCANCODE_LGUI, + SDL_SCANCODE_RCTRL, SDL_SCANCODE_RSHIFT, SDL_SCANCODE_RALT, SDL_SCANCODE_RGUI, +}; + void Config::ReadValues() { // Controls + for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { + const auto group = fmt::format("ControlsP{}", p); + for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); + Settings::values.players[p].buttons[i] = + sdl2_config->Get(group, Settings::NativeButton::mapping[i], default_param); + if (Settings::values.players[p].buttons[i].empty()) + Settings::values.players[p].buttons[i] = default_param; + } + + for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { + std::string default_param = InputCommon::GenerateAnalogParamFromKeys( + default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], + default_analogs[i][3], default_analogs[i][4], 0.5f); + Settings::values.players[p].analogs[i] = + sdl2_config->Get(group, Settings::NativeAnalog::mapping[i], default_param); + if (Settings::values.players[p].analogs[i].empty()) + Settings::values.players[p].analogs[i] = default_param; + } + } + + Settings::values.mouse_enabled = + sdl2_config->GetBoolean("ControlsGeneral", "mouse_enabled", false); + for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { + std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]); + Settings::values.mouse_buttons[i] = sdl2_config->Get( + "ControlsGeneral", std::string("mouse_") + Settings::NativeMouseButton::mapping[i], + default_param); + if (Settings::values.mouse_buttons[i].empty()) + Settings::values.mouse_buttons[i] = default_param; + } + + Settings::values.motion_device = sdl2_config->Get( + "ControlsGeneral", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01"); + + Settings::values.keyboard_enabled = + sdl2_config->GetBoolean("ControlsGeneral", "keyboard_enabled", false); + + Settings::values.debug_pad_enabled = + sdl2_config->GetBoolean("ControlsGeneral", "debug_pad_enabled", false); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - Settings::values.buttons[i] = - sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param); - if (Settings::values.buttons[i].empty()) - Settings::values.buttons[i] = default_param; + Settings::values.debug_pad_buttons[i] = sdl2_config->Get( + "ControlsGeneral", std::string("debug_pad_") + Settings::NativeButton::mapping[i], + default_param); + if (Settings::values.debug_pad_buttons[i].empty()) + Settings::values.debug_pad_buttons[i] = default_param; } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_analogs[i][4], 0.5f); - Settings::values.analogs[i] = - sdl2_config->Get("Controls", Settings::NativeAnalog::mapping[i], default_param); - if (Settings::values.analogs[i].empty()) - Settings::values.analogs[i] = default_param; + Settings::values.debug_pad_analogs[i] = sdl2_config->Get( + "ControlsGeneral", std::string("debug_pad_") + Settings::NativeAnalog::mapping[i], + default_param); + if (Settings::values.debug_pad_analogs[i].empty()) + Settings::values.debug_pad_analogs[i] = default_param; } - Settings::values.motion_device = sdl2_config->Get( - "Controls", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01"); - Settings::values.touch_device = - sdl2_config->Get("Controls", "touch_device", "engine:emu_window"); - - // Core - Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true); - Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false); + Settings::values.touchscreen.enabled = + sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true); + Settings::values.touchscreen.device = + sdl2_config->Get("ControlsGeneral", "touch_device", "engine:emu_window"); + Settings::values.touchscreen.finger = + sdl2_config->GetInteger("ControlsGeneral", "touch_finger", 0); + Settings::values.touchscreen.rotation_angle = + sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0); + Settings::values.touchscreen.diameter_x = + sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15); + Settings::values.touchscreen.diameter_y = + sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15); - // Renderer - Settings::values.resolution_factor = - (float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0); - Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true); - Settings::values.frame_limit = - static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100)); - Settings::values.use_accurate_gpu_emulation = - sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false); - - Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0); - Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0); - Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0); - - // Audio - Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto"); - Settings::values.enable_audio_stretching = - sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true); - Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto"); - Settings::values.volume = sdl2_config->GetReal("Audio", "volume", 1); + std::transform(keyboard_keys.begin(), keyboard_keys.end(), + Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam); + std::transform(keyboard_mods.begin(), keyboard_mods.end(), + Settings::values.keyboard_keys.begin() + + Settings::NativeKeyboard::LeftControlKey, + InputCommon::GenerateKeyboardParam); + std::transform(keyboard_mods.begin(), keyboard_mods.end(), + Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam); // Data Storage Settings::values.use_virtual_sd = @@ -139,6 +331,32 @@ void Config::ReadValues() { Settings::values.rng_seed = std::nullopt; } + // Core + Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true); + Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false); + + // Renderer + Settings::values.resolution_factor = + (float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0); + Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true); + Settings::values.frame_limit = + static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100)); + Settings::values.use_accurate_gpu_emulation = + sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false); + + Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0); + Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0); + Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0); + + // Audio + Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto"); + Settings::values.enable_audio_stretching = + sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true); + Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto"); + Settings::values.volume = sdl2_config->GetReal("Audio", "volume", 1); + + Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1); + // Miscellaneous Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace"); Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false); @@ -148,6 +366,7 @@ void Config::ReadValues() { Settings::values.gdbstub_port = static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689)); Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", ""); + Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false); Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false); // Web Service diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index ecf625e7b..d73669f36 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -206,6 +206,8 @@ log_filter = *:Trace # Port for listening to GDB connections. use_gdbstub=false gdbstub_port=24689 +# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them +dump_exefs=false # Determines whether or not yuzu will dump all NSOs it attempts to load while loading them dump_nso=false diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index a9ad92a80..2d6f8cced 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -111,32 +111,18 @@ void EmuWindow_SDL2::Fullscreen() { bool EmuWindow_SDL2::SupportsRequiredGLExtensions() { std::vector<std::string> unsupported_ext; - if (!GLAD_GL_ARB_program_interface_query) - unsupported_ext.push_back("ARB_program_interface_query"); - if (!GLAD_GL_ARB_separate_shader_objects) - unsupported_ext.push_back("ARB_separate_shader_objects"); - if (!GLAD_GL_ARB_vertex_attrib_binding) - unsupported_ext.push_back("ARB_vertex_attrib_binding"); if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev"); if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge"); - if (!GLAD_GL_ARB_base_instance) - unsupported_ext.push_back("ARB_base_instance"); - if (!GLAD_GL_ARB_texture_storage) - unsupported_ext.push_back("ARB_texture_storage"); if (!GLAD_GL_ARB_multi_bind) unsupported_ext.push_back("ARB_multi_bind"); - if (!GLAD_GL_ARB_copy_image) - unsupported_ext.push_back("ARB_copy_image"); // Extensions required to support some texture formats. if (!GLAD_GL_EXT_texture_compression_s3tc) unsupported_ext.push_back("EXT_texture_compression_s3tc"); if (!GLAD_GL_ARB_texture_compression_rgtc) unsupported_ext.push_back("ARB_texture_compression_rgtc"); - if (!GLAD_GL_ARB_texture_compression_bptc) - unsupported_ext.push_back("ARB_texture_compression_bptc"); if (!GLAD_GL_ARB_depth_buffer_float) unsupported_ext.push_back("ARB_depth_buffer_float"); @@ -157,7 +143,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { exit(1); } - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); |