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-rw-r--r--src/common/CMakeLists.txt2
-rw-r--r--src/common/dynamic_library.cpp106
-rw-r--r--src/common/dynamic_library.h75
-rw-r--r--src/common/file_util.cpp22
-rw-r--r--src/common/thread.cpp9
-rw-r--r--src/core/frontend/emu_window.h41
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp48
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h2
-rw-r--r--src/core/hle/service/vi/vi.cpp46
-rw-r--r--src/core/memory.cpp127
-rw-r--r--src/core/memory.h78
-rw-r--r--src/video_core/CMakeLists.txt1
-rw-r--r--src/video_core/buffer_cache/buffer_block.h42
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h145
-rw-r--r--src/video_core/buffer_cache/map_interval.h12
-rw-r--r--src/video_core/engines/maxwell_3d.h67
-rw-r--r--src/video_core/engines/shader_bytecode.h63
-rw-r--r--src/video_core/gpu.h6
-rw-r--r--src/video_core/gpu_asynch.cpp6
-rw-r--r--src/video_core/gpu_asynch.h6
-rw-r--r--src/video_core/gpu_synch.cpp6
-rw-r--r--src/video_core/gpu_synch.h6
-rw-r--r--src/video_core/gpu_thread.cpp6
-rw-r--r--src/video_core/gpu_thread.h18
-rw-r--r--src/video_core/memory_manager.cpp93
-rw-r--r--src/video_core/memory_manager.h5
-rw-r--r--src/video_core/query_cache.h37
-rw-r--r--src/video_core/rasterizer_cache.h44
-rw-r--r--src/video_core/rasterizer_interface.h6
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp8
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp13
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h6
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp46
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h8
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp12
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp4
-rw-r--r--src/video_core/renderer_vulkan/declarations.h2
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp264
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.h19
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp8
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_device.cpp92
-rw-r--r--src/video_core/renderer_vulkan/vk_device.h21
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp38
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.h7
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp15
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h6
-rw-r--r--src/video_core/shader/decode/image.cpp360
-rw-r--r--src/video_core/shader/decode/other.cpp12
-rw-r--r--src/video_core/shader/decode/texture.cpp14
-rw-r--r--src/video_core/shader/decode/video.cpp58
-rw-r--r--src/video_core/shader/shader_ir.cpp3
-rw-r--r--src/video_core/shader/shader_ir.h7
-rw-r--r--src/video_core/texture_cache/surface_base.cpp42
-rw-r--r--src/video_core/texture_cache/surface_base.h34
-rw-r--r--src/video_core/texture_cache/surface_params.cpp6
-rw-r--r--src/video_core/texture_cache/texture_cache.h121
-rw-r--r--src/video_core/textures/texture.cpp80
-rw-r--r--src/video_core/textures/texture.h46
-rw-r--r--src/yuzu/CMakeLists.txt4
-rw-r--r--src/yuzu/about_dialog.cpp9
-rw-r--r--src/yuzu/bootmanager.cpp93
-rw-r--r--src/yuzu/bootmanager.h9
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp42
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp15
-rw-r--r--src/yuzu/configuration/configure_input_player.ui4
-rw-r--r--src/yuzu/configuration/configure_input_simple.cpp9
-rw-r--r--src/yuzu/configuration/configure_mouse_advanced.cpp15
-rw-r--r--src/yuzu/game_list.cpp6
-rw-r--r--src/yuzu/game_list_p.h24
-rw-r--r--src/yuzu/main.cpp8
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp6
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h4
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp159
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h18
-rw-r--r--src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp4
-rw-r--r--src/yuzu_tester/emu_window/emu_window_sdl2_hide.h4
78 files changed, 2007 insertions, 911 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index fbebed715..eeceaa655 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -106,6 +106,8 @@ add_library(common STATIC
common_funcs.h
common_paths.h
common_types.h
+ dynamic_library.cpp
+ dynamic_library.h
file_util.cpp
file_util.h
hash.h
diff --git a/src/common/dynamic_library.cpp b/src/common/dynamic_library.cpp
new file mode 100644
index 000000000..7ab54e9e4
--- /dev/null
+++ b/src/common/dynamic_library.cpp
@@ -0,0 +1,106 @@
+// Copyright 2019 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include <string>
+#include <utility>
+
+#include <fmt/format.h>
+
+#include "common/dynamic_library.h"
+
+#ifdef _WIN32
+#include <windows.h>
+#else
+#include <dlfcn.h>
+#endif
+
+namespace Common {
+
+DynamicLibrary::DynamicLibrary() = default;
+
+DynamicLibrary::DynamicLibrary(const char* filename) {
+ Open(filename);
+}
+
+DynamicLibrary::DynamicLibrary(DynamicLibrary&& rhs) noexcept
+ : handle{std::exchange(rhs.handle, nullptr)} {}
+
+DynamicLibrary& DynamicLibrary::operator=(DynamicLibrary&& rhs) noexcept {
+ Close();
+ handle = std::exchange(rhs.handle, nullptr);
+ return *this;
+}
+
+DynamicLibrary::~DynamicLibrary() {
+ Close();
+}
+
+std::string DynamicLibrary::GetUnprefixedFilename(const char* filename) {
+#if defined(_WIN32)
+ return std::string(filename) + ".dll";
+#elif defined(__APPLE__)
+ return std::string(filename) + ".dylib";
+#else
+ return std::string(filename) + ".so";
+#endif
+}
+
+std::string DynamicLibrary::GetVersionedFilename(const char* libname, int major, int minor) {
+#if defined(_WIN32)
+ if (major >= 0 && minor >= 0)
+ return fmt::format("{}-{}-{}.dll", libname, major, minor);
+ else if (major >= 0)
+ return fmt::format("{}-{}.dll", libname, major);
+ else
+ return fmt::format("{}.dll", libname);
+#elif defined(__APPLE__)
+ const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
+ if (major >= 0 && minor >= 0)
+ return fmt::format("{}{}.{}.{}.dylib", prefix, libname, major, minor);
+ else if (major >= 0)
+ return fmt::format("{}{}.{}.dylib", prefix, libname, major);
+ else
+ return fmt::format("{}{}.dylib", prefix, libname);
+#else
+ const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
+ if (major >= 0 && minor >= 0)
+ return fmt::format("{}{}.so.{}.{}", prefix, libname, major, minor);
+ else if (major >= 0)
+ return fmt::format("{}{}.so.{}", prefix, libname, major);
+ else
+ return fmt::format("{}{}.so", prefix, libname);
+#endif
+}
+
+bool DynamicLibrary::Open(const char* filename) {
+#ifdef _WIN32
+ handle = reinterpret_cast<void*>(LoadLibraryA(filename));
+#else
+ handle = dlopen(filename, RTLD_NOW);
+#endif
+ return handle != nullptr;
+}
+
+void DynamicLibrary::Close() {
+ if (!IsOpen())
+ return;
+
+#ifdef _WIN32
+ FreeLibrary(reinterpret_cast<HMODULE>(handle));
+#else
+ dlclose(handle);
+#endif
+ handle = nullptr;
+}
+
+void* DynamicLibrary::GetSymbolAddress(const char* name) const {
+#ifdef _WIN32
+ return reinterpret_cast<void*>(GetProcAddress(reinterpret_cast<HMODULE>(handle), name));
+#else
+ return reinterpret_cast<void*>(dlsym(handle, name));
+#endif
+}
+
+} // namespace Common
diff --git a/src/common/dynamic_library.h b/src/common/dynamic_library.h
new file mode 100644
index 000000000..2a06372fd
--- /dev/null
+++ b/src/common/dynamic_library.h
@@ -0,0 +1,75 @@
+// Copyright 2019 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+
+namespace Common {
+
+/**
+ * Provides a platform-independent interface for loading a dynamic library and retrieving symbols.
+ * The interface maintains an internal reference count to allow one handle to be shared between
+ * multiple users.
+ */
+class DynamicLibrary final {
+public:
+ /// Default constructor, does not load a library.
+ explicit DynamicLibrary();
+
+ /// Automatically loads the specified library. Call IsOpen() to check validity before use.
+ explicit DynamicLibrary(const char* filename);
+
+ /// Moves the library.
+ DynamicLibrary(DynamicLibrary&&) noexcept;
+ DynamicLibrary& operator=(DynamicLibrary&&) noexcept;
+
+ /// Delete copies, we can't copy a dynamic library.
+ DynamicLibrary(const DynamicLibrary&) = delete;
+ DynamicLibrary& operator=(const DynamicLibrary&) = delete;
+
+ /// Closes the library.
+ ~DynamicLibrary();
+
+ /// Returns the specified library name with the platform-specific suffix added.
+ static std::string GetUnprefixedFilename(const char* filename);
+
+ /// Returns the specified library name in platform-specific format.
+ /// Major/minor versions will not be included if set to -1.
+ /// If libname already contains the "lib" prefix, it will not be added again.
+ /// Windows: LIBNAME-MAJOR-MINOR.dll
+ /// Linux: libLIBNAME.so.MAJOR.MINOR
+ /// Mac: libLIBNAME.MAJOR.MINOR.dylib
+ static std::string GetVersionedFilename(const char* libname, int major = -1, int minor = -1);
+
+ /// Returns true if a module is loaded, otherwise false.
+ bool IsOpen() const {
+ return handle != nullptr;
+ }
+
+ /// Loads (or replaces) the handle with the specified library file name.
+ /// Returns true if the library was loaded and can be used.
+ bool Open(const char* filename);
+
+ /// Unloads the library, any function pointers from this library are no longer valid.
+ void Close();
+
+ /// Returns the address of the specified symbol (function or variable) as an untyped pointer.
+ /// If the specified symbol does not exist in this library, nullptr is returned.
+ void* GetSymbolAddress(const char* name) const;
+
+ /// Obtains the address of the specified symbol, automatically casting to the correct type.
+ /// Returns true if the symbol was found and assigned, otherwise false.
+ template <typename T>
+ bool GetSymbol(const char* name, T* ptr) const {
+ *ptr = reinterpret_cast<T>(GetSymbolAddress(name));
+ return *ptr != nullptr;
+ }
+
+private:
+ /// Platform-dependent data type representing a dynamic library handle.
+ void* handle = nullptr;
+};
+
+} // namespace Common
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp
index 41167f57a..35eee0096 100644
--- a/src/common/file_util.cpp
+++ b/src/common/file_util.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <array>
+#include <limits>
#include <memory>
#include <sstream>
#include <unordered_map>
@@ -530,11 +531,11 @@ void CopyDir(const std::string& source_path, const std::string& dest_path) {
std::optional<std::string> GetCurrentDir() {
// Get the current working directory (getcwd uses malloc)
#ifdef _WIN32
- wchar_t* dir;
- if (!(dir = _wgetcwd(nullptr, 0))) {
+ wchar_t* dir = _wgetcwd(nullptr, 0);
+ if (!dir) {
#else
- char* dir;
- if (!(dir = getcwd(nullptr, 0))) {
+ char* dir = getcwd(nullptr, 0);
+ if (!dir) {
#endif
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
return {};
@@ -918,19 +919,22 @@ void IOFile::Swap(IOFile& other) noexcept {
bool IOFile::Open(const std::string& filename, const char openmode[], int flags) {
Close();
+ bool m_good;
#ifdef _WIN32
if (flags != 0) {
m_file = _wfsopen(Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str(), flags);
+ m_good = m_file != nullptr;
} else {
- _wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
- Common::UTF8ToUTF16W(openmode).c_str());
+ m_good = _wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
+ Common::UTF8ToUTF16W(openmode).c_str()) == 0;
}
#else
- m_file = fopen(filename.c_str(), openmode);
+ m_file = std::fopen(filename.c_str(), openmode);
+ m_good = m_file != nullptr;
#endif
- return IsOpen();
+ return m_good;
}
bool IOFile::Close() {
@@ -956,7 +960,7 @@ u64 IOFile::Tell() const {
if (IsOpen())
return ftello(m_file);
- return -1;
+ return std::numeric_limits<u64>::max();
}
bool IOFile::Flush() {
diff --git a/src/common/thread.cpp b/src/common/thread.cpp
index fe7a420cc..0cd2d10bf 100644
--- a/src/common/thread.cpp
+++ b/src/common/thread.cpp
@@ -28,11 +28,8 @@ namespace Common {
#ifdef _MSC_VER
// Sets the debugger-visible name of the current thread.
-// Uses undocumented (actually, it is now documented) trick.
-// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
-
-// This is implemented much nicer in upcoming msvc++, see:
-// http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.100).aspx
+// Uses trick documented in:
+// https://docs.microsoft.com/en-us/visualstudio/debugger/how-to-set-a-thread-name-in-native-code
void SetCurrentThreadName(const char* name) {
static const DWORD MS_VC_EXCEPTION = 0x406D1388;
@@ -47,7 +44,7 @@ void SetCurrentThreadName(const char* name) {
info.dwType = 0x1000;
info.szName = name;
- info.dwThreadID = -1; // dwThreadID;
+ info.dwThreadID = std::numeric_limits<DWORD>::max();
info.dwFlags = 0;
__try {
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 72294d4d8..13aa14934 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -12,6 +12,15 @@
namespace Core::Frontend {
+/// Information for the Graphics Backends signifying what type of screen pointer is in
+/// WindowInformation
+enum class WindowSystemType {
+ Headless,
+ Windows,
+ X11,
+ Wayland,
+};
+
/**
* Represents a drawing context that supports graphics operations.
*/
@@ -76,6 +85,23 @@ public:
std::pair<unsigned, unsigned> min_client_area_size;
};
+ /// Data describing host window system information
+ struct WindowSystemInfo {
+ // Window system type. Determines which GL context or Vulkan WSI is used.
+ WindowSystemType type = WindowSystemType::Headless;
+
+ // Connection to a display server. This is used on X11 and Wayland platforms.
+ void* display_connection = nullptr;
+
+ // Render surface. This is a pointer to the native window handle, which depends
+ // on the platform. e.g. HWND for Windows, Window for X11. If the surface is
+ // set to nullptr, the video backend will run in headless mode.
+ void* render_surface = nullptr;
+
+ // Scale of the render surface. For hidpi systems, this will be >1.
+ float render_surface_scale = 1.0f;
+ };
+
/// Polls window events
virtual void PollEvents() = 0;
@@ -87,10 +113,6 @@ public:
/// Returns if window is shown (not minimized)
virtual bool IsShown() const = 0;
- /// Retrieves Vulkan specific handlers from the window
- virtual void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
- void* surface) const = 0;
-
/**
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
* @param framebuffer_x Framebuffer x-coordinate that was pressed
@@ -128,6 +150,13 @@ public:
}
/**
+ * Returns system information about the drawing area.
+ */
+ const WindowSystemInfo& GetWindowInfo() const {
+ return window_info;
+ }
+
+ /**
* Gets the framebuffer layout (width, height, and screen regions)
* @note This method is thread-safe
*/
@@ -142,7 +171,7 @@ public:
void UpdateCurrentFramebufferLayout(unsigned width, unsigned height);
protected:
- EmuWindow();
+ explicit EmuWindow();
virtual ~EmuWindow();
/**
@@ -179,6 +208,8 @@ protected:
client_area_height = size.second;
}
+ WindowSystemInfo window_info;
+
private:
/**
* Handler called when the minimal client area was requested to be changed via SetConfig.
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index 32b6f4b27..f1e3d832a 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -28,6 +28,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
buffer.slot = slot;
buffer.igbp_buffer = igbp_buffer;
buffer.status = Buffer::Status::Free;
+ free_buffers.push_back(slot);
queue.emplace_back(buffer);
buffer_wait_event.writable->Signal();
@@ -35,16 +36,37 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
u32 height) {
- auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
- // Only consider free buffers. Buffers become free once again after they've been Acquired
- // and Released by the compositor, see the NVFlinger::Compose method.
- if (buffer.status != Buffer::Status::Free) {
- return false;
- }
- // Make sure that the parameters match.
- return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height;
- });
+ if (free_buffers.empty()) {
+ return {};
+ }
+
+ auto f_itr = free_buffers.begin();
+ auto itr = queue.end();
+
+ while (f_itr != free_buffers.end()) {
+ auto slot = *f_itr;
+ itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
+ // Only consider free buffers. Buffers become free once again after they've been
+ // Acquired and Released by the compositor, see the NVFlinger::Compose method.
+ if (buffer.status != Buffer::Status::Free) {
+ return false;
+ }
+
+ if (buffer.slot != slot) {
+ return false;
+ }
+
+ // Make sure that the parameters match.
+ return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height;
+ });
+
+ if (itr != queue.end()) {
+ free_buffers.erase(f_itr);
+ break;
+ }
+ ++f_itr;
+ }
if (itr == queue.end()) {
return {};
@@ -99,10 +121,18 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
ASSERT(itr != queue.end());
ASSERT(itr->status == Buffer::Status::Acquired);
itr->status = Buffer::Status::Free;
+ free_buffers.push_back(slot);
buffer_wait_event.writable->Signal();
}
+void BufferQueue::Disconnect() {
+ queue.clear();
+ queue_sequence.clear();
+ id = 1;
+ layer_id = 1;
+}
+
u32 BufferQueue::Query(QueryType type) {
LOG_WARNING(Service, "(STUBBED) called type={}", static_cast<u32>(type));
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index f4bbfd945..d5f31e567 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -87,6 +87,7 @@ public:
Service::Nvidia::MultiFence& multi_fence);
std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
void ReleaseBuffer(u32 slot);
+ void Disconnect();
u32 Query(QueryType type);
u32 GetId() const {
@@ -101,6 +102,7 @@ private:
u32 id;
u64 layer_id;
+ std::list<u32> free_buffers;
std::vector<Buffer> queue;
std::list<u32> queue_sequence;
Kernel::EventPair buffer_wait_event;
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 519da74e0..fdc62d05b 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -513,7 +513,8 @@ private:
auto& buffer_queue = nv_flinger->FindBufferQueue(id);
- if (transaction == TransactionId::Connect) {
+ switch (transaction) {
+ case TransactionId::Connect: {
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
IGBPConnectResponseParcel response{
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) *
@@ -521,14 +522,18 @@ private:
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
Settings::values.resolution_factor)};
ctx.WriteBuffer(response.Serialize());
- } else if (transaction == TransactionId::SetPreallocatedBuffer) {
+ break;
+ }
+ case TransactionId::SetPreallocatedBuffer: {
IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
buffer_queue.SetPreallocatedBuffer(request.data.slot, request.buffer);
IGBPSetPreallocatedBufferResponseParcel response{};
ctx.WriteBuffer(response.Serialize());
- } else if (transaction == TransactionId::DequeueBuffer) {
+ break;
+ }
+ case TransactionId::DequeueBuffer: {
IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
const u32 width{request.data.width};
const u32 height{request.data.height};
@@ -556,14 +561,18 @@ private:
},
buffer_queue.GetWritableBufferWaitEvent());
}
- } else if (transaction == TransactionId::RequestBuffer) {
+ break;
+ }
+ case TransactionId::RequestBuffer: {
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
auto& buffer = buffer_queue.RequestBuffer(request.slot);
IGBPRequestBufferResponseParcel response{buffer};
ctx.WriteBuffer(response.Serialize());
- } else if (transaction == TransactionId::QueueBuffer) {
+ break;
+ }
+ case TransactionId::QueueBuffer: {
IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()};
buffer_queue.QueueBuffer(request.data.slot, request.data.transform,
@@ -572,7 +581,9 @@ private:
IGBPQueueBufferResponseParcel response{1280, 720};
ctx.WriteBuffer(response.Serialize());
- } else if (transaction == TransactionId::Query) {
+ break;
+ }
+ case TransactionId::Query: {
IGBPQueryRequestParcel request{ctx.ReadBuffer()};
const u32 value =
@@ -580,15 +591,30 @@ private:
IGBPQueryResponseParcel response{value};
ctx.WriteBuffer(response.Serialize());
- } else if (transaction == TransactionId::CancelBuffer) {
+ break;
+ }
+ case TransactionId::CancelBuffer: {
LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer");
- } else if (transaction == TransactionId::Disconnect ||
- transaction == TransactionId::DetachBuffer) {
+ break;
+ }
+ case TransactionId::Disconnect: {
+ LOG_WARNING(Service_VI, "(STUBBED) called, transaction=Disconnect");
+ const auto buffer = ctx.ReadBuffer();
+
+ buffer_queue.Disconnect();
+
+ IGBPEmptyResponseParcel response{};
+ ctx.WriteBuffer(response.Serialize());
+ break;
+ }
+ case TransactionId::DetachBuffer: {
const auto buffer = ctx.ReadBuffer();
IGBPEmptyResponseParcel response{};
ctx.WriteBuffer(response.Serialize());
- } else {
+ break;
+ }
+ default:
ASSERT_MSG(false, "Unimplemented");
}
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index f0888327f..6061d37ae 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -242,7 +242,52 @@ struct Memory::Impl {
}
case Common::PageType::RasterizerCachedMemory: {
const u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
- system.GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
+ system.GPU().FlushRegion(current_vaddr, copy_amount);
+ std::memcpy(dest_buffer, host_ptr, copy_amount);
+ break;
+ }
+ default:
+ UNREACHABLE();
+ }
+
+ page_index++;
+ page_offset = 0;
+ dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
+ remaining_size -= copy_amount;
+ }
+ }
+
+ void ReadBlockUnsafe(const Kernel::Process& process, const VAddr src_addr, void* dest_buffer,
+ const std::size_t size) {
+ const auto& page_table = process.VMManager().page_table;
+
+ std::size_t remaining_size = size;
+ std::size_t page_index = src_addr >> PAGE_BITS;
+ std::size_t page_offset = src_addr & PAGE_MASK;
+
+ while (remaining_size > 0) {
+ const std::size_t copy_amount =
+ std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
+ const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
+
+ switch (page_table.attributes[page_index]) {
+ case Common::PageType::Unmapped: {
+ LOG_ERROR(HW_Memory,
+ "Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
+ current_vaddr, src_addr, size);
+ std::memset(dest_buffer, 0, copy_amount);
+ break;
+ }
+ case Common::PageType::Memory: {
+ DEBUG_ASSERT(page_table.pointers[page_index]);
+
+ const u8* const src_ptr =
+ page_table.pointers[page_index] + page_offset + (page_index << PAGE_BITS);
+ std::memcpy(dest_buffer, src_ptr, copy_amount);
+ break;
+ }
+ case Common::PageType::RasterizerCachedMemory: {
+ const u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
std::memcpy(dest_buffer, host_ptr, copy_amount);
break;
}
@@ -261,6 +306,10 @@ struct Memory::Impl {
ReadBlock(*system.CurrentProcess(), src_addr, dest_buffer, size);
}
+ void ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
+ ReadBlockUnsafe(*system.CurrentProcess(), src_addr, dest_buffer, size);
+ }
+
void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const void* src_buffer,
const std::size_t size) {
const auto& page_table = process.VMManager().page_table;
@@ -290,7 +339,50 @@ struct Memory::Impl {
}
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
- system.GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
+ system.GPU().InvalidateRegion(current_vaddr, copy_amount);
+ std::memcpy(host_ptr, src_buffer, copy_amount);
+ break;
+ }
+ default:
+ UNREACHABLE();
+ }
+
+ page_index++;
+ page_offset = 0;
+ src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
+ remaining_size -= copy_amount;
+ }
+ }
+
+ void WriteBlockUnsafe(const Kernel::Process& process, const VAddr dest_addr,
+ const void* src_buffer, const std::size_t size) {
+ const auto& page_table = process.VMManager().page_table;
+ std::size_t remaining_size = size;
+ std::size_t page_index = dest_addr >> PAGE_BITS;
+ std::size_t page_offset = dest_addr & PAGE_MASK;
+
+ while (remaining_size > 0) {
+ const std::size_t copy_amount =
+ std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
+ const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
+
+ switch (page_table.attributes[page_index]) {
+ case Common::PageType::Unmapped: {
+ LOG_ERROR(HW_Memory,
+ "Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
+ current_vaddr, dest_addr, size);
+ break;
+ }
+ case Common::PageType::Memory: {
+ DEBUG_ASSERT(page_table.pointers[page_index]);
+
+ u8* const dest_ptr =
+ page_table.pointers[page_index] + page_offset + (page_index << PAGE_BITS);
+ std::memcpy(dest_ptr, src_buffer, copy_amount);
+ break;
+ }
+ case Common::PageType::RasterizerCachedMemory: {
+ u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
std::memcpy(host_ptr, src_buffer, copy_amount);
break;
}
@@ -309,6 +401,10 @@ struct Memory::Impl {
WriteBlock(*system.CurrentProcess(), dest_addr, src_buffer, size);
}
+ void WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
+ WriteBlockUnsafe(*system.CurrentProcess(), dest_addr, src_buffer, size);
+ }
+
void ZeroBlock(const Kernel::Process& process, const VAddr dest_addr, const std::size_t size) {
const auto& page_table = process.VMManager().page_table;
std::size_t remaining_size = size;
@@ -337,7 +433,7 @@ struct Memory::Impl {
}
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
- system.GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
+ system.GPU().InvalidateRegion(current_vaddr, copy_amount);
std::memset(host_ptr, 0, copy_amount);
break;
}
@@ -384,7 +480,7 @@ struct Memory::Impl {
}
case Common::PageType::RasterizerCachedMemory: {
const u8* const host_ptr = GetPointerFromVMA(process, current_vaddr);
- system.GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
+ system.GPU().FlushRegion(current_vaddr, copy_amount);
WriteBlock(process, dest_addr, host_ptr, copy_amount);
break;
}
@@ -545,7 +641,7 @@ struct Memory::Impl {
break;
case Common::PageType::RasterizerCachedMemory: {
const u8* const host_ptr = GetPointerFromVMA(vaddr);
- system.GPU().FlushRegion(ToCacheAddr(host_ptr), sizeof(T));
+ system.GPU().FlushRegion(vaddr, sizeof(T));
T value;
std::memcpy(&value, host_ptr, sizeof(T));
return value;
@@ -587,7 +683,7 @@ struct Memory::Impl {
break;
case Common::PageType::RasterizerCachedMemory: {
u8* const host_ptr{GetPointerFromVMA(vaddr)};
- system.GPU().InvalidateRegion(ToCacheAddr(host_ptr), sizeof(T));
+ system.GPU().InvalidateRegion(vaddr, sizeof(T));
std::memcpy(host_ptr, &data, sizeof(T));
break;
}
@@ -696,6 +792,15 @@ void Memory::ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_
impl->ReadBlock(src_addr, dest_buffer, size);
}
+void Memory::ReadBlockUnsafe(const Kernel::Process& process, const VAddr src_addr,
+ void* dest_buffer, const std::size_t size) {
+ impl->ReadBlockUnsafe(process, src_addr, dest_buffer, size);
+}
+
+void Memory::ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
+ impl->ReadBlockUnsafe(src_addr, dest_buffer, size);
+}
+
void Memory::WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
std::size_t size) {
impl->WriteBlock(process, dest_addr, src_buffer, size);
@@ -705,6 +810,16 @@ void Memory::WriteBlock(const VAddr dest_addr, const void* src_buffer, const std
impl->WriteBlock(dest_addr, src_buffer, size);
}
+void Memory::WriteBlockUnsafe(const Kernel::Process& process, VAddr dest_addr,
+ const void* src_buffer, std::size_t size) {
+ impl->WriteBlockUnsafe(process, dest_addr, src_buffer, size);
+}
+
+void Memory::WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer,
+ const std::size_t size) {
+ impl->WriteBlockUnsafe(dest_addr, src_buffer, size);
+}
+
void Memory::ZeroBlock(const Kernel::Process& process, VAddr dest_addr, std::size_t size) {
impl->ZeroBlock(process, dest_addr, size);
}
diff --git a/src/core/memory.h b/src/core/memory.h
index 8913a9da4..b92d678a4 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -295,6 +295,27 @@ public:
std::size_t size);
/**
+ * Reads a contiguous block of bytes from a specified process' address space.
+ * This unsafe version does not trigger GPU flushing.
+ *
+ * @param process The process to read the data from.
+ * @param src_addr The virtual address to begin reading from.
+ * @param dest_buffer The buffer to place the read bytes into.
+ * @param size The amount of data to read, in bytes.
+ *
+ * @note If a size of 0 is specified, then this function reads nothing and
+ * no attempts to access memory are made at all.
+ *
+ * @pre dest_buffer must be at least size bytes in length, otherwise a
+ * buffer overrun will occur.
+ *
+ * @post The range [dest_buffer, size) contains the read bytes from the
+ * process' address space.
+ */
+ void ReadBlockUnsafe(const Kernel::Process& process, VAddr src_addr, void* dest_buffer,
+ std::size_t size);
+
+ /**
* Reads a contiguous block of bytes from the current process' address space.
*
* @param src_addr The virtual address to begin reading from.
@@ -313,6 +334,25 @@ public:
void ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size);
/**
+ * Reads a contiguous block of bytes from the current process' address space.
+ * This unsafe version does not trigger GPU flushing.
+ *
+ * @param src_addr The virtual address to begin reading from.
+ * @param dest_buffer The buffer to place the read bytes into.
+ * @param size The amount of data to read, in bytes.
+ *
+ * @note If a size of 0 is specified, then this function reads nothing and
+ * no attempts to access memory are made at all.
+ *
+ * @pre dest_buffer must be at least size bytes in length, otherwise a
+ * buffer overrun will occur.
+ *
+ * @post The range [dest_buffer, size) contains the read bytes from the
+ * current process' address space.
+ */
+ void ReadBlockUnsafe(VAddr src_addr, void* dest_buffer, std::size_t size);
+
+ /**
* Writes a range of bytes into a given process' address space at the specified
* virtual address.
*
@@ -336,6 +376,26 @@ public:
std::size_t size);
/**
+ * Writes a range of bytes into a given process' address space at the specified
+ * virtual address.
+ * This unsafe version does not invalidate GPU Memory.
+ *
+ * @param process The process to write data into the address space of.
+ * @param dest_addr The destination virtual address to begin writing the data at.
+ * @param src_buffer The data to write into the process' address space.
+ * @param size The size of the data to write, in bytes.
+ *
+ * @post The address range [dest_addr, size) in the process' address space
+ * contains the data that was within src_buffer.
+ *
+ * @post If an attempt is made to write into an unmapped region of memory, the writes
+ * will be ignored and an error will be logged.
+ *
+ */
+ void WriteBlockUnsafe(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
+ std::size_t size);
+
+ /**
* Writes a range of bytes into the current process' address space at the specified
* virtual address.
*
@@ -357,6 +417,24 @@ public:
void WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size);
/**
+ * Writes a range of bytes into the current process' address space at the specified
+ * virtual address.
+ * This unsafe version does not invalidate GPU Memory.
+ *
+ * @param dest_addr The destination virtual address to begin writing the data at.
+ * @param src_buffer The data to write into the current process' address space.
+ * @param size The size of the data to write, in bytes.
+ *
+ * @post The address range [dest_addr, size) in the current process' address space
+ * contains the data that was within src_buffer.
+ *
+ * @post If an attempt is made to write into an unmapped region of memory, the writes
+ * will be ignored and an error will be logged.
+ *
+ */
+ void WriteBlockUnsafe(VAddr dest_addr, const void* src_buffer, std::size_t size);
+
+ /**
* Fills the specified address range within a process' address space with zeroes.
*
* @param process The process that will have a portion of its memory zeroed out.
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index effe76a63..f7febd6a2 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -148,6 +148,7 @@ add_library(video_core STATIC
textures/convert.h
textures/decoders.cpp
textures/decoders.h
+ textures/texture.cpp
textures/texture.h
video_core.cpp
video_core.h
diff --git a/src/video_core/buffer_cache/buffer_block.h b/src/video_core/buffer_cache/buffer_block.h
index 4b9193182..e35ee0b67 100644
--- a/src/video_core/buffer_cache/buffer_block.h
+++ b/src/video_core/buffer_cache/buffer_block.h
@@ -15,37 +15,29 @@ namespace VideoCommon {
class BufferBlock {
public:
- bool Overlaps(const CacheAddr start, const CacheAddr end) const {
- return (cache_addr < end) && (cache_addr_end > start);
+ bool Overlaps(const VAddr start, const VAddr end) const {
+ return (cpu_addr < end) && (cpu_addr_end > start);
}
- bool IsInside(const CacheAddr other_start, const CacheAddr other_end) const {
- return cache_addr <= other_start && other_end <= cache_addr_end;
+ bool IsInside(const VAddr other_start, const VAddr other_end) const {
+ return cpu_addr <= other_start && other_end <= cpu_addr_end;
}
- u8* GetWritableHostPtr() const {
- return FromCacheAddr(cache_addr);
+ std::size_t GetOffset(const VAddr in_addr) {
+ return static_cast<std::size_t>(in_addr - cpu_addr);
}
- u8* GetWritableHostPtr(std::size_t offset) const {
- return FromCacheAddr(cache_addr + offset);
+ VAddr GetCpuAddr() const {
+ return cpu_addr;
}
- std::size_t GetOffset(const CacheAddr in_addr) {
- return static_cast<std::size_t>(in_addr - cache_addr);
+ VAddr GetCpuAddrEnd() const {
+ return cpu_addr_end;
}
- CacheAddr GetCacheAddr() const {
- return cache_addr;
- }
-
- CacheAddr GetCacheAddrEnd() const {
- return cache_addr_end;
- }
-
- void SetCacheAddr(const CacheAddr new_addr) {
- cache_addr = new_addr;
- cache_addr_end = new_addr + size;
+ void SetCpuAddr(const VAddr new_addr) {
+ cpu_addr = new_addr;
+ cpu_addr_end = new_addr + size;
}
std::size_t GetSize() const {
@@ -61,14 +53,14 @@ public:
}
protected:
- explicit BufferBlock(CacheAddr cache_addr, const std::size_t size) : size{size} {
- SetCacheAddr(cache_addr);
+ explicit BufferBlock(VAddr cpu_addr, const std::size_t size) : size{size} {
+ SetCpuAddr(cpu_addr);
}
~BufferBlock() = default;
private:
- CacheAddr cache_addr{};
- CacheAddr cache_addr_end{};
+ VAddr cpu_addr{};
+ VAddr cpu_addr_end{};
std::size_t size{};
u64 epoch{};
};
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 186aca61d..b57c0d4d4 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -19,6 +19,7 @@
#include "common/alignment.h"
#include "common/common_types.h"
#include "core/core.h"
+#include "core/memory.h"
#include "video_core/buffer_cache/buffer_block.h"
#include "video_core/buffer_cache/map_interval.h"
#include "video_core/memory_manager.h"
@@ -37,28 +38,45 @@ public:
bool is_written = false, bool use_fast_cbuf = false) {
std::lock_guard lock{mutex};
- auto& memory_manager = system.GPU().MemoryManager();
- const auto host_ptr = memory_manager.GetPointer(gpu_addr);
- if (!host_ptr) {
+ const std::optional<VAddr> cpu_addr_opt =
+ system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
+
+ if (!cpu_addr_opt) {
return {GetEmptyBuffer(size), 0};
}
- const auto cache_addr = ToCacheAddr(host_ptr);
+
+ VAddr cpu_addr = *cpu_addr_opt;
// Cache management is a big overhead, so only cache entries with a given size.
// TODO: Figure out which size is the best for given games.
constexpr std::size_t max_stream_size = 0x800;
if (use_fast_cbuf || size < max_stream_size) {
- if (!is_written && !IsRegionWritten(cache_addr, cache_addr + size - 1)) {
+ if (!is_written && !IsRegionWritten(cpu_addr, cpu_addr + size - 1)) {
+ auto& memory_manager = system.GPU().MemoryManager();
if (use_fast_cbuf) {
- return ConstBufferUpload(host_ptr, size);
+ if (memory_manager.IsGranularRange(gpu_addr, size)) {
+ const auto host_ptr = memory_manager.GetPointer(gpu_addr);
+ return ConstBufferUpload(host_ptr, size);
+ } else {
+ staging_buffer.resize(size);
+ memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
+ return ConstBufferUpload(staging_buffer.data(), size);
+ }
} else {
- return StreamBufferUpload(host_ptr, size, alignment);
+ if (memory_manager.IsGranularRange(gpu_addr, size)) {
+ const auto host_ptr = memory_manager.GetPointer(gpu_addr);
+ return StreamBufferUpload(host_ptr, size, alignment);
+ } else {
+ staging_buffer.resize(size);
+ memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
+ return StreamBufferUpload(staging_buffer.data(), size, alignment);
+ }
}
}
}
- auto block = GetBlock(cache_addr, size);
- auto map = MapAddress(block, gpu_addr, cache_addr, size);
+ auto block = GetBlock(cpu_addr, size);
+ auto map = MapAddress(block, gpu_addr, cpu_addr, size);
if (is_written) {
map->MarkAsModified(true, GetModifiedTicks());
if (!map->IsWritten()) {
@@ -71,7 +89,7 @@ public:
}
}
- const u64 offset = static_cast<u64>(block->GetOffset(cache_addr));
+ const u64 offset = static_cast<u64>(block->GetOffset(cpu_addr));
return {ToHandle(block), offset};
}
@@ -112,7 +130,7 @@ public:
}
/// Write any cached resources overlapping the specified region back to memory
- void FlushRegion(CacheAddr addr, std::size_t size) {
+ void FlushRegion(VAddr addr, std::size_t size) {
std::lock_guard lock{mutex};
std::vector<MapInterval> objects = GetMapsInRange(addr, size);
@@ -127,7 +145,7 @@ public:
}
/// Mark the specified region as being invalidated
- void InvalidateRegion(CacheAddr addr, u64 size) {
+ void InvalidateRegion(VAddr addr, u64 size) {
std::lock_guard lock{mutex};
std::vector<MapInterval> objects = GetMapsInRange(addr, size);
@@ -152,7 +170,7 @@ protected:
virtual void WriteBarrier() = 0;
- virtual TBuffer CreateBlock(CacheAddr cache_addr, std::size_t size) = 0;
+ virtual TBuffer CreateBlock(VAddr cpu_addr, std::size_t size) = 0;
virtual void UploadBlockData(const TBuffer& buffer, std::size_t offset, std::size_t size,
const u8* data) = 0;
@@ -169,20 +187,17 @@ protected:
/// Register an object into the cache
void Register(const MapInterval& new_map, bool inherit_written = false) {
- const CacheAddr cache_ptr = new_map->GetStart();
- const std::optional<VAddr> cpu_addr =
- system.GPU().MemoryManager().GpuToCpuAddress(new_map->GetGpuAddress());
- if (!cache_ptr || !cpu_addr) {
+ const VAddr cpu_addr = new_map->GetStart();
+ if (!cpu_addr) {
LOG_CRITICAL(HW_GPU, "Failed to register buffer with unmapped gpu_address 0x{:016x}",
new_map->GetGpuAddress());
return;
}
const std::size_t size = new_map->GetEnd() - new_map->GetStart();
- new_map->SetCpuAddress(*cpu_addr);
new_map->MarkAsRegistered(true);
const IntervalType interval{new_map->GetStart(), new_map->GetEnd()};
mapped_addresses.insert({interval, new_map});
- rasterizer.UpdatePagesCachedCount(*cpu_addr, size, 1);
+ rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
if (inherit_written) {
MarkRegionAsWritten(new_map->GetStart(), new_map->GetEnd() - 1);
new_map->MarkAsWritten(true);
@@ -192,7 +207,7 @@ protected:
/// Unregisters an object from the cache
void Unregister(MapInterval& map) {
const std::size_t size = map->GetEnd() - map->GetStart();
- rasterizer.UpdatePagesCachedCount(map->GetCpuAddress(), size, -1);
+ rasterizer.UpdatePagesCachedCount(map->GetStart(), size, -1);
map->MarkAsRegistered(false);
if (map->IsWritten()) {
UnmarkRegionAsWritten(map->GetStart(), map->GetEnd() - 1);
@@ -202,32 +217,39 @@ protected:
}
private:
- MapInterval CreateMap(const CacheAddr start, const CacheAddr end, const GPUVAddr gpu_addr) {
+ MapInterval CreateMap(const VAddr start, const VAddr end, const GPUVAddr gpu_addr) {
return std::make_shared<MapIntervalBase>(start, end, gpu_addr);
}
- MapInterval MapAddress(const TBuffer& block, const GPUVAddr gpu_addr,
- const CacheAddr cache_addr, const std::size_t size) {
+ MapInterval MapAddress(const TBuffer& block, const GPUVAddr gpu_addr, const VAddr cpu_addr,
+ const std::size_t size) {
- std::vector<MapInterval> overlaps = GetMapsInRange(cache_addr, size);
+ std::vector<MapInterval> overlaps = GetMapsInRange(cpu_addr, size);
if (overlaps.empty()) {
- const CacheAddr cache_addr_end = cache_addr + size;
- MapInterval new_map = CreateMap(cache_addr, cache_addr_end, gpu_addr);
- u8* host_ptr = FromCacheAddr(cache_addr);
- UploadBlockData(block, block->GetOffset(cache_addr), size, host_ptr);
+ auto& memory_manager = system.GPU().MemoryManager();
+ const VAddr cpu_addr_end = cpu_addr + size;
+ MapInterval new_map = CreateMap(cpu_addr, cpu_addr_end, gpu_addr);
+ if (memory_manager.IsGranularRange(gpu_addr, size)) {
+ u8* host_ptr = memory_manager.GetPointer(gpu_addr);
+ UploadBlockData(block, block->GetOffset(cpu_addr), size, host_ptr);
+ } else {
+ staging_buffer.resize(size);
+ memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
+ UploadBlockData(block, block->GetOffset(cpu_addr), size, staging_buffer.data());
+ }
Register(new_map);
return new_map;
}
- const CacheAddr cache_addr_end = cache_addr + size;
+ const VAddr cpu_addr_end = cpu_addr + size;
if (overlaps.size() == 1) {
MapInterval& current_map = overlaps[0];
- if (current_map->IsInside(cache_addr, cache_addr_end)) {
+ if (current_map->IsInside(cpu_addr, cpu_addr_end)) {
return current_map;
}
}
- CacheAddr new_start = cache_addr;
- CacheAddr new_end = cache_addr_end;
+ VAddr new_start = cpu_addr;
+ VAddr new_end = cpu_addr_end;
bool write_inheritance = false;
bool modified_inheritance = false;
// Calculate new buffer parameters
@@ -237,7 +259,7 @@ private:
write_inheritance |= overlap->IsWritten();
modified_inheritance |= overlap->IsModified();
}
- GPUVAddr new_gpu_addr = gpu_addr + new_start - cache_addr;
+ GPUVAddr new_gpu_addr = gpu_addr + new_start - cpu_addr;
for (auto& overlap : overlaps) {
Unregister(overlap);
}
@@ -250,7 +272,7 @@ private:
return new_map;
}
- void UpdateBlock(const TBuffer& block, CacheAddr start, CacheAddr end,
+ void UpdateBlock(const TBuffer& block, VAddr start, VAddr end,
std::vector<MapInterval>& overlaps) {
const IntervalType base_interval{start, end};
IntervalSet interval_set{};
@@ -262,13 +284,15 @@ private:
for (auto& interval : interval_set) {
std::size_t size = interval.upper() - interval.lower();
if (size > 0) {
- u8* host_ptr = FromCacheAddr(interval.lower());
- UploadBlockData(block, block->GetOffset(interval.lower()), size, host_ptr);
+ staging_buffer.resize(size);
+ system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
+ UploadBlockData(block, block->GetOffset(interval.lower()), size,
+ staging_buffer.data());
}
}
}
- std::vector<MapInterval> GetMapsInRange(CacheAddr addr, std::size_t size) {
+ std::vector<MapInterval> GetMapsInRange(VAddr addr, std::size_t size) {
if (size == 0) {
return {};
}
@@ -290,8 +314,9 @@ private:
void FlushMap(MapInterval map) {
std::size_t size = map->GetEnd() - map->GetStart();
TBuffer block = blocks[map->GetStart() >> block_page_bits];
- u8* host_ptr = FromCacheAddr(map->GetStart());
- DownloadBlockData(block, block->GetOffset(map->GetStart()), size, host_ptr);
+ staging_buffer.resize(size);
+ DownloadBlockData(block, block->GetOffset(map->GetStart()), size, staging_buffer.data());
+ system.Memory().WriteBlockUnsafe(map->GetStart(), staging_buffer.data(), size);
map->MarkAsModified(false, 0);
}
@@ -316,14 +341,14 @@ private:
TBuffer EnlargeBlock(TBuffer buffer) {
const std::size_t old_size = buffer->GetSize();
const std::size_t new_size = old_size + block_page_size;
- const CacheAddr cache_addr = buffer->GetCacheAddr();
- TBuffer new_buffer = CreateBlock(cache_addr, new_size);
+ const VAddr cpu_addr = buffer->GetCpuAddr();
+ TBuffer new_buffer = CreateBlock(cpu_addr, new_size);
CopyBlock(buffer, new_buffer, 0, 0, old_size);
buffer->SetEpoch(epoch);
pending_destruction.push_back(buffer);
- const CacheAddr cache_addr_end = cache_addr + new_size - 1;
- u64 page_start = cache_addr >> block_page_bits;
- const u64 page_end = cache_addr_end >> block_page_bits;
+ const VAddr cpu_addr_end = cpu_addr + new_size - 1;
+ u64 page_start = cpu_addr >> block_page_bits;
+ const u64 page_end = cpu_addr_end >> block_page_bits;
while (page_start <= page_end) {
blocks[page_start] = new_buffer;
++page_start;
@@ -334,9 +359,9 @@ private:
TBuffer MergeBlocks(TBuffer first, TBuffer second) {
const std::size_t size_1 = first->GetSize();
const std::size_t size_2 = second->GetSize();
- const CacheAddr first_addr = first->GetCacheAddr();
- const CacheAddr second_addr = second->GetCacheAddr();
- const CacheAddr new_addr = std::min(first_addr, second_addr);
+ const VAddr first_addr = first->GetCpuAddr();
+ const VAddr second_addr = second->GetCpuAddr();
+ const VAddr new_addr = std::min(first_addr, second_addr);
const std::size_t new_size = size_1 + size_2;
TBuffer new_buffer = CreateBlock(new_addr, new_size);
CopyBlock(first, new_buffer, 0, new_buffer->GetOffset(first_addr), size_1);
@@ -345,9 +370,9 @@ private:
second->SetEpoch(epoch);
pending_destruction.push_back(first);
pending_destruction.push_back(second);
- const CacheAddr cache_addr_end = new_addr + new_size - 1;
+ const VAddr cpu_addr_end = new_addr + new_size - 1;
u64 page_start = new_addr >> block_page_bits;
- const u64 page_end = cache_addr_end >> block_page_bits;
+ const u64 page_end = cpu_addr_end >> block_page_bits;
while (page_start <= page_end) {
blocks[page_start] = new_buffer;
++page_start;
@@ -355,18 +380,18 @@ private:
return new_buffer;
}
- TBuffer GetBlock(const CacheAddr cache_addr, const std::size_t size) {
+ TBuffer GetBlock(const VAddr cpu_addr, const std::size_t size) {
TBuffer found{};
- const CacheAddr cache_addr_end = cache_addr + size - 1;
- u64 page_start = cache_addr >> block_page_bits;
- const u64 page_end = cache_addr_end >> block_page_bits;
+ const VAddr cpu_addr_end = cpu_addr + size - 1;
+ u64 page_start = cpu_addr >> block_page_bits;
+ const u64 page_end = cpu_addr_end >> block_page_bits;
while (page_start <= page_end) {
auto it = blocks.find(page_start);
if (it == blocks.end()) {
if (found) {
found = EnlargeBlock(found);
} else {
- const CacheAddr start_addr = (page_start << block_page_bits);
+ const VAddr start_addr = (page_start << block_page_bits);
found = CreateBlock(start_addr, block_page_size);
blocks[page_start] = found;
}
@@ -386,7 +411,7 @@ private:
return found;
}
- void MarkRegionAsWritten(const CacheAddr start, const CacheAddr end) {
+ void MarkRegionAsWritten(const VAddr start, const VAddr end) {
u64 page_start = start >> write_page_bit;
const u64 page_end = end >> write_page_bit;
while (page_start <= page_end) {
@@ -400,7 +425,7 @@ private:
}
}
- void UnmarkRegionAsWritten(const CacheAddr start, const CacheAddr end) {
+ void UnmarkRegionAsWritten(const VAddr start, const VAddr end) {
u64 page_start = start >> write_page_bit;
const u64 page_end = end >> write_page_bit;
while (page_start <= page_end) {
@@ -416,7 +441,7 @@ private:
}
}
- bool IsRegionWritten(const CacheAddr start, const CacheAddr end) const {
+ bool IsRegionWritten(const VAddr start, const VAddr end) const {
u64 page_start = start >> write_page_bit;
const u64 page_end = end >> write_page_bit;
while (page_start <= page_end) {
@@ -440,8 +465,8 @@ private:
u64 buffer_offset = 0;
u64 buffer_offset_base = 0;
- using IntervalSet = boost::icl::interval_set<CacheAddr>;
- using IntervalCache = boost::icl::interval_map<CacheAddr, MapInterval>;
+ using IntervalSet = boost::icl::interval_set<VAddr>;
+ using IntervalCache = boost::icl::interval_map<VAddr, MapInterval>;
using IntervalType = typename IntervalCache::interval_type;
IntervalCache mapped_addresses;
@@ -456,6 +481,8 @@ private:
u64 epoch = 0;
u64 modified_ticks = 0;
+ std::vector<u8> staging_buffer;
+
std::recursive_mutex mutex;
};
diff --git a/src/video_core/buffer_cache/map_interval.h b/src/video_core/buffer_cache/map_interval.h
index 3a104d5cd..b0956029d 100644
--- a/src/video_core/buffer_cache/map_interval.h
+++ b/src/video_core/buffer_cache/map_interval.h
@@ -11,7 +11,7 @@ namespace VideoCommon {
class MapIntervalBase {
public:
- MapIntervalBase(const CacheAddr start, const CacheAddr end, const GPUVAddr gpu_addr)
+ MapIntervalBase(const VAddr start, const VAddr end, const GPUVAddr gpu_addr)
: start{start}, end{end}, gpu_addr{gpu_addr} {}
void SetCpuAddress(VAddr new_cpu_addr) {
@@ -26,7 +26,7 @@ public:
return gpu_addr;
}
- bool IsInside(const CacheAddr other_start, const CacheAddr other_end) const {
+ bool IsInside(const VAddr other_start, const VAddr other_end) const {
return (start <= other_start && other_end <= end);
}
@@ -46,11 +46,11 @@ public:
return is_registered;
}
- CacheAddr GetStart() const {
+ VAddr GetStart() const {
return start;
}
- CacheAddr GetEnd() const {
+ VAddr GetEnd() const {
return end;
}
@@ -76,8 +76,8 @@ public:
}
private:
- CacheAddr start;
- CacheAddr end;
+ VAddr start;
+ VAddr end;
GPUVAddr gpu_addr;
VAddr cpu_addr{};
bool is_written{};
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index d24c9f657..4637ddabd 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -312,6 +312,35 @@ public:
}
};
+ struct MsaaSampleLocation {
+ union {
+ BitField<0, 4, u32> x0;
+ BitField<4, 4, u32> y0;
+ BitField<8, 4, u32> x1;
+ BitField<12, 4, u32> y1;
+ BitField<16, 4, u32> x2;
+ BitField<20, 4, u32> y2;
+ BitField<24, 4, u32> x3;
+ BitField<28, 4, u32> y3;
+ };
+
+ constexpr std::pair<u32, u32> Location(int index) const {
+ switch (index) {
+ case 0:
+ return {x0, y0};
+ case 1:
+ return {x1, y1};
+ case 2:
+ return {x2, y2};
+ case 3:
+ return {x3, y3};
+ default:
+ UNREACHABLE();
+ return {0, 0};
+ }
+ }
+ };
+
enum class DepthMode : u32 {
MinusOneToOne = 0,
ZeroToOne = 1,
@@ -793,7 +822,13 @@ public:
u32 rt_separate_frag_data;
- INSERT_UNION_PADDING_WORDS(0xC);
+ INSERT_UNION_PADDING_WORDS(0x1);
+
+ u32 multisample_raster_enable;
+ u32 multisample_raster_samples;
+ std::array<u32, 4> multisample_sample_mask;
+
+ INSERT_UNION_PADDING_WORDS(0x5);
struct {
u32 address_high;
@@ -830,7 +865,16 @@ public:
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
- INSERT_UNION_PADDING_WORDS(0xF);
+ std::array<MsaaSampleLocation, 4> multisample_sample_locations;
+
+ INSERT_UNION_PADDING_WORDS(0x2);
+
+ union {
+ BitField<0, 1, u32> enable;
+ BitField<4, 3, u32> target;
+ } multisample_coverage_to_color;
+
+ INSERT_UNION_PADDING_WORDS(0x8);
struct {
union {
@@ -943,7 +987,7 @@ public:
CounterReset counter_reset;
- INSERT_UNION_PADDING_WORDS(0x1);
+ u32 multisample_enable;
u32 zeta_enable;
@@ -1007,7 +1051,11 @@ public:
float polygon_offset_units;
- INSERT_UNION_PADDING_WORDS(0x11);
+ INSERT_UNION_PADDING_WORDS(0x4);
+
+ Tegra::Texture::MsaaMode multisample_mode;
+
+ INSERT_UNION_PADDING_WORDS(0xC);
union {
BitField<2, 1, u32> coord_origin;
@@ -1507,12 +1555,17 @@ ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5);
ASSERT_REG_POSITION(stencil_back_mask, 0x3D6);
ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7);
ASSERT_REG_POSITION(color_mask_common, 0x3E4);
-ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB);
ASSERT_REG_POSITION(depth_bounds, 0x3E7);
+ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB);
+ASSERT_REG_POSITION(multisample_raster_enable, 0x3ED);
+ASSERT_REG_POSITION(multisample_raster_samples, 0x3EE);
+ASSERT_REG_POSITION(multisample_sample_mask, 0x3EF);
ASSERT_REG_POSITION(zeta, 0x3F8);
ASSERT_REG_POSITION(clear_flags, 0x43E);
ASSERT_REG_POSITION(fill_rectangle, 0x44F);
ASSERT_REG_POSITION(vertex_attrib_format, 0x458);
+ASSERT_REG_POSITION(multisample_sample_locations, 0x478);
+ASSERT_REG_POSITION(multisample_coverage_to_color, 0x47E);
ASSERT_REG_POSITION(rt_control, 0x487);
ASSERT_REG_POSITION(zeta_width, 0x48a);
ASSERT_REG_POSITION(zeta_height, 0x48b);
@@ -1545,11 +1598,12 @@ ASSERT_REG_POSITION(samplecnt_enable, 0x545);
ASSERT_REG_POSITION(point_size, 0x546);
ASSERT_REG_POSITION(point_sprite_enable, 0x548);
ASSERT_REG_POSITION(counter_reset, 0x54C);
+ASSERT_REG_POSITION(multisample_enable, 0x54D);
ASSERT_REG_POSITION(zeta_enable, 0x54E);
ASSERT_REG_POSITION(multisample_control, 0x54F);
ASSERT_REG_POSITION(condition, 0x554);
ASSERT_REG_POSITION(tsc, 0x557);
-ASSERT_REG_POSITION(polygon_offset_factor, 0x55b);
+ASSERT_REG_POSITION(polygon_offset_factor, 0x55B);
ASSERT_REG_POSITION(tic, 0x55D);
ASSERT_REG_POSITION(stencil_two_side_enable, 0x565);
ASSERT_REG_POSITION(stencil_back_op_fail, 0x566);
@@ -1558,6 +1612,7 @@ ASSERT_REG_POSITION(stencil_back_op_zpass, 0x568);
ASSERT_REG_POSITION(stencil_back_func_func, 0x569);
ASSERT_REG_POSITION(framebuffer_srgb, 0x56E);
ASSERT_REG_POSITION(polygon_offset_units, 0x56F);
+ASSERT_REG_POSITION(multisample_mode, 0x574);
ASSERT_REG_POSITION(point_coord_replace, 0x581);
ASSERT_REG_POSITION(code_address, 0x582);
ASSERT_REG_POSITION(draw, 0x585);
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 59d070d7d..c66c66f6c 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -290,6 +290,23 @@ enum class VmadShr : u64 {
Shr15 = 2,
};
+enum class VmnmxType : u64 {
+ Bits8,
+ Bits16,
+ Bits32,
+};
+
+enum class VmnmxOperation : u64 {
+ Mrg_16H = 0,
+ Mrg_16L = 1,
+ Mrg_8B0 = 2,
+ Mrg_8B2 = 3,
+ Acc = 4,
+ Min = 5,
+ Max = 6,
+ Nop = 7,
+};
+
enum class XmadMode : u64 {
None = 0,
CLo = 1,
@@ -1651,6 +1668,42 @@ union Instruction {
} vmad;
union {
+ BitField<54, 1, u64> is_dest_signed;
+ BitField<48, 1, u64> is_src_a_signed;
+ BitField<49, 1, u64> is_src_b_signed;
+ BitField<37, 2, u64> src_format_a;
+ BitField<29, 2, u64> src_format_b;
+ BitField<56, 1, u64> mx;
+ BitField<55, 1, u64> sat;
+ BitField<36, 2, u64> selector_a;
+ BitField<28, 2, u64> selector_b;
+ BitField<50, 1, u64> is_op_b_register;
+ BitField<51, 3, VmnmxOperation> operation;
+
+ VmnmxType SourceFormatA() const {
+ switch (src_format_a) {
+ case 0b11:
+ return VmnmxType::Bits32;
+ case 0b10:
+ return VmnmxType::Bits16;
+ default:
+ return VmnmxType::Bits8;
+ }
+ }
+
+ VmnmxType SourceFormatB() const {
+ switch (src_format_b) {
+ case 0b11:
+ return VmnmxType::Bits32;
+ case 0b10:
+ return VmnmxType::Bits16;
+ default:
+ return VmnmxType::Bits8;
+ }
+ }
+ } vmnmx;
+
+ union {
BitField<20, 16, u64> imm20_16;
BitField<35, 1, u64> high_b_rr; // used on RR
BitField<36, 1, u64> product_shift_left;
@@ -1712,6 +1765,7 @@ public:
BRK,
DEPBAR,
VOTE,
+ VOTE_VTG,
SHFL,
FSWZADD,
BFE_C,
@@ -1758,9 +1812,11 @@ public:
IPA,
OUT_R, // Emit vertex/primitive
ISBERD,
+ BAR,
MEMBAR,
VMAD,
VSETP,
+ VMNMX,
FFMA_IMM, // Fused Multiply and Add
FFMA_CR,
FFMA_RC,
@@ -1842,7 +1898,7 @@ public:
MOV_C,
MOV_R,
MOV_IMM,
- MOV_SYS,
+ S2R,
MOV32_IMM,
SHL_C,
SHL_R,
@@ -2026,6 +2082,7 @@ private:
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
+ INST("0101000011100---", Id::VOTE_VTG, Type::Warp, "VOTE_VTG"),
INST("1110111100010---", Id::SHFL, Type::Warp, "SHFL"),
INST("0101000011111---", Id::FSWZADD, Type::Warp, "FSWZADD"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
@@ -2063,9 +2120,11 @@ private:
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"),
INST("1110111111010---", Id::ISBERD, Type::Trivial, "ISBERD"),
+ INST("1111000010101---", Id::BAR, Type::Trivial, "BAR"),
INST("1110111110011---", Id::MEMBAR, Type::Trivial, "MEMBAR"),
INST("01011111--------", Id::VMAD, Type::Video, "VMAD"),
INST("0101000011110---", Id::VSETP, Type::Video, "VSETP"),
+ INST("0011101---------", Id::VMNMX, Type::Video, "VMNMX"),
INST("0011001-1-------", Id::FFMA_IMM, Type::Ffma, "FFMA_IMM"),
INST("010010011-------", Id::FFMA_CR, Type::Ffma, "FFMA_CR"),
INST("010100011-------", Id::FFMA_RC, Type::Ffma, "FFMA_RC"),
@@ -2134,7 +2193,7 @@ private:
INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"),
INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"),
INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"),
- INST("1111000011001---", Id::MOV_SYS, Type::Trivial, "MOV_SYS"),
+ INST("1111000011001---", Id::S2R, Type::Trivial, "S2R"),
INST("000000010000----", Id::MOV32_IMM, Type::ArithmeticImmediate, "MOV32_IMM"),
INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"),
INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"),
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index ced9d7e28..1a2d747be 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -270,13 +270,13 @@ public:
virtual void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- virtual void FlushRegion(CacheAddr addr, u64 size) = 0;
+ virtual void FlushRegion(VAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be invalidated
- virtual void InvalidateRegion(CacheAddr addr, u64 size) = 0;
+ virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
- virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
+ virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
protected:
virtual void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const = 0;
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp
index 925be8d7b..cc434faf7 100644
--- a/src/video_core/gpu_asynch.cpp
+++ b/src/video_core/gpu_asynch.cpp
@@ -30,15 +30,15 @@ void GPUAsynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
gpu_thread.SwapBuffers(framebuffer);
}
-void GPUAsynch::FlushRegion(CacheAddr addr, u64 size) {
+void GPUAsynch::FlushRegion(VAddr addr, u64 size) {
gpu_thread.FlushRegion(addr, size);
}
-void GPUAsynch::InvalidateRegion(CacheAddr addr, u64 size) {
+void GPUAsynch::InvalidateRegion(VAddr addr, u64 size) {
gpu_thread.InvalidateRegion(addr, size);
}
-void GPUAsynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
+void GPUAsynch::FlushAndInvalidateRegion(VAddr addr, u64 size) {
gpu_thread.FlushAndInvalidateRegion(addr, size);
}
diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h
index 265c62758..03fd0eef0 100644
--- a/src/video_core/gpu_asynch.h
+++ b/src/video_core/gpu_asynch.h
@@ -27,9 +27,9 @@ public:
void Start() override;
void PushGPUEntries(Tegra::CommandList&& entries) override;
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
- void FlushRegion(CacheAddr addr, u64 size) override;
- void InvalidateRegion(CacheAddr addr, u64 size) override;
- void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
+ void FlushRegion(VAddr addr, u64 size) override;
+ void InvalidateRegion(VAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void WaitIdle() const override;
protected:
diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp
index bd5278a5c..6f38a672a 100644
--- a/src/video_core/gpu_synch.cpp
+++ b/src/video_core/gpu_synch.cpp
@@ -26,15 +26,15 @@ void GPUSynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
renderer->SwapBuffers(framebuffer);
}
-void GPUSynch::FlushRegion(CacheAddr addr, u64 size) {
+void GPUSynch::FlushRegion(VAddr addr, u64 size) {
renderer->Rasterizer().FlushRegion(addr, size);
}
-void GPUSynch::InvalidateRegion(CacheAddr addr, u64 size) {
+void GPUSynch::InvalidateRegion(VAddr addr, u64 size) {
renderer->Rasterizer().InvalidateRegion(addr, size);
}
-void GPUSynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
+void GPUSynch::FlushAndInvalidateRegion(VAddr addr, u64 size) {
renderer->Rasterizer().FlushAndInvalidateRegion(addr, size);
}
diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h
index 866a94c8c..4a6e9a01d 100644
--- a/src/video_core/gpu_synch.h
+++ b/src/video_core/gpu_synch.h
@@ -26,9 +26,9 @@ public:
void Start() override;
void PushGPUEntries(Tegra::CommandList&& entries) override;
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
- void FlushRegion(CacheAddr addr, u64 size) override;
- void InvalidateRegion(CacheAddr addr, u64 size) override;
- void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
+ void FlushRegion(VAddr addr, u64 size) override;
+ void InvalidateRegion(VAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void WaitIdle() const override {}
protected:
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 270c7ae0d..10cda686b 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -77,15 +77,15 @@ void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
PushCommand(SwapBuffersCommand(framebuffer ? std::make_optional(*framebuffer) : std::nullopt));
}
-void ThreadManager::FlushRegion(CacheAddr addr, u64 size) {
+void ThreadManager::FlushRegion(VAddr addr, u64 size) {
PushCommand(FlushRegionCommand(addr, size));
}
-void ThreadManager::InvalidateRegion(CacheAddr addr, u64 size) {
+void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {
system.Renderer().Rasterizer().InvalidateRegion(addr, size);
}
-void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
+void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
// Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important
InvalidateRegion(addr, size);
}
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index be36c580e..cd74ad330 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -47,26 +47,26 @@ struct SwapBuffersCommand final {
/// Command to signal to the GPU thread to flush a region
struct FlushRegionCommand final {
- explicit constexpr FlushRegionCommand(CacheAddr addr, u64 size) : addr{addr}, size{size} {}
+ explicit constexpr FlushRegionCommand(VAddr addr, u64 size) : addr{addr}, size{size} {}
- CacheAddr addr;
+ VAddr addr;
u64 size;
};
/// Command to signal to the GPU thread to invalidate a region
struct InvalidateRegionCommand final {
- explicit constexpr InvalidateRegionCommand(CacheAddr addr, u64 size) : addr{addr}, size{size} {}
+ explicit constexpr InvalidateRegionCommand(VAddr addr, u64 size) : addr{addr}, size{size} {}
- CacheAddr addr;
+ VAddr addr;
u64 size;
};
/// Command to signal to the GPU thread to flush and invalidate a region
struct FlushAndInvalidateRegionCommand final {
- explicit constexpr FlushAndInvalidateRegionCommand(CacheAddr addr, u64 size)
+ explicit constexpr FlushAndInvalidateRegionCommand(VAddr addr, u64 size)
: addr{addr}, size{size} {}
- CacheAddr addr;
+ VAddr addr;
u64 size;
};
@@ -111,13 +111,13 @@ public:
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- void FlushRegion(CacheAddr addr, u64 size);
+ void FlushRegion(VAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be invalidated
- void InvalidateRegion(CacheAddr addr, u64 size);
+ void InvalidateRegion(VAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
- void FlushAndInvalidateRegion(CacheAddr addr, u64 size);
+ void FlushAndInvalidateRegion(VAddr addr, u64 size);
// Wait until the gpu thread is idle.
void WaitIdle() const;
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index f5d33f27a..a3389d0d2 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -81,12 +81,11 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
ASSERT((gpu_addr & page_mask) == 0);
const u64 aligned_size{Common::AlignUp(size, page_size)};
- const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
const auto cpu_addr = GpuToCpuAddress(gpu_addr);
ASSERT(cpu_addr);
// Flush and invalidate through the GPU interface, to be asynchronous if possible.
- system.GPU().FlushAndInvalidateRegion(cache_addr, aligned_size);
+ system.GPU().FlushAndInvalidateRegion(*cpu_addr, aligned_size);
UnmapRange(gpu_addr, aligned_size);
ASSERT(system.CurrentProcess()
@@ -140,11 +139,11 @@ T MemoryManager::Read(GPUVAddr addr) const {
return {};
}
- const u8* page_pointer{page_table.pointers[addr >> page_bits]};
+ const u8* page_pointer{GetPointer(addr)};
if (page_pointer) {
// NOTE: Avoid adding any extra logic to this fast-path block
T value;
- std::memcpy(&value, &page_pointer[addr & page_mask], sizeof(T));
+ std::memcpy(&value, page_pointer, sizeof(T));
return value;
}
@@ -167,10 +166,10 @@ void MemoryManager::Write(GPUVAddr addr, T data) {
return;
}
- u8* page_pointer{page_table.pointers[addr >> page_bits]};
+ u8* page_pointer{GetPointer(addr)};
if (page_pointer) {
// NOTE: Avoid adding any extra logic to this fast-path block
- std::memcpy(&page_pointer[addr & page_mask], &data, sizeof(T));
+ std::memcpy(page_pointer, &data, sizeof(T));
return;
}
@@ -201,9 +200,12 @@ u8* MemoryManager::GetPointer(GPUVAddr addr) {
return {};
}
- u8* const page_pointer{page_table.pointers[addr >> page_bits]};
- if (page_pointer != nullptr) {
- return page_pointer + (addr & page_mask);
+ auto& memory = system.Memory();
+
+ const VAddr page_addr{page_table.backing_addr[addr >> page_bits]};
+
+ if (page_addr != 0) {
+ return memory.GetPointer(page_addr + (addr & page_mask));
}
LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
@@ -215,9 +217,12 @@ const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
return {};
}
- const u8* const page_pointer{page_table.pointers[addr >> page_bits]};
- if (page_pointer != nullptr) {
- return page_pointer + (addr & page_mask);
+ const auto& memory = system.Memory();
+
+ const VAddr page_addr{page_table.backing_addr[addr >> page_bits]};
+
+ if (page_addr != 0) {
+ return memory.GetPointer(page_addr + (addr & page_mask));
}
LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
@@ -238,17 +243,19 @@ void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::s
std::size_t page_index{src_addr >> page_bits};
std::size_t page_offset{src_addr & page_mask};
+ auto& memory = system.Memory();
+
while (remaining_size > 0) {
const std::size_t copy_amount{
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
switch (page_table.attributes[page_index]) {
case Common::PageType::Memory: {
- const u8* src_ptr{page_table.pointers[page_index] + page_offset};
+ const VAddr src_addr{page_table.backing_addr[page_index] + page_offset};
// Flush must happen on the rasterizer interface, such that memory is always synchronous
// when it is read (even when in asynchronous GPU mode). Fixes Dead Cells title menu.
- rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
- std::memcpy(dest_buffer, src_ptr, copy_amount);
+ rasterizer.FlushRegion(src_addr, copy_amount);
+ memory.ReadBlockUnsafe(src_addr, dest_buffer, copy_amount);
break;
}
default:
@@ -268,13 +275,15 @@ void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
std::size_t page_index{src_addr >> page_bits};
std::size_t page_offset{src_addr & page_mask};
+ auto& memory = system.Memory();
+
while (remaining_size > 0) {
const std::size_t copy_amount{
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
const u8* page_pointer = page_table.pointers[page_index];
if (page_pointer) {
- const u8* src_ptr{page_pointer + page_offset};
- std::memcpy(dest_buffer, src_ptr, copy_amount);
+ const VAddr src_addr{page_table.backing_addr[page_index] + page_offset};
+ memory.ReadBlockUnsafe(src_addr, dest_buffer, copy_amount);
} else {
std::memset(dest_buffer, 0, copy_amount);
}
@@ -290,17 +299,19 @@ void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const
std::size_t page_index{dest_addr >> page_bits};
std::size_t page_offset{dest_addr & page_mask};
+ auto& memory = system.Memory();
+
while (remaining_size > 0) {
const std::size_t copy_amount{
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
switch (page_table.attributes[page_index]) {
case Common::PageType::Memory: {
- u8* dest_ptr{page_table.pointers[page_index] + page_offset};
+ const VAddr dest_addr{page_table.backing_addr[page_index] + page_offset};
// Invalidate must happen on the rasterizer interface, such that memory is always
// synchronous when it is written (even when in asynchronous GPU mode).
- rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
- std::memcpy(dest_ptr, src_buffer, copy_amount);
+ rasterizer.InvalidateRegion(dest_addr, copy_amount);
+ memory.WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
break;
}
default:
@@ -320,13 +331,15 @@ void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
std::size_t page_index{dest_addr >> page_bits};
std::size_t page_offset{dest_addr & page_mask};
+ auto& memory = system.Memory();
+
while (remaining_size > 0) {
const std::size_t copy_amount{
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
u8* page_pointer = page_table.pointers[page_index];
if (page_pointer) {
- u8* dest_ptr{page_pointer + page_offset};
- std::memcpy(dest_ptr, src_buffer, copy_amount);
+ const VAddr dest_addr{page_table.backing_addr[page_index] + page_offset};
+ memory.WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
}
page_index++;
page_offset = 0;
@@ -336,33 +349,9 @@ void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
}
void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
- std::size_t remaining_size{size};
- std::size_t page_index{src_addr >> page_bits};
- std::size_t page_offset{src_addr & page_mask};
-
- while (remaining_size > 0) {
- const std::size_t copy_amount{
- std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
-
- switch (page_table.attributes[page_index]) {
- case Common::PageType::Memory: {
- // Flush must happen on the rasterizer interface, such that memory is always synchronous
- // when it is copied (even when in asynchronous GPU mode).
- const u8* src_ptr{page_table.pointers[page_index] + page_offset};
- rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
- WriteBlock(dest_addr, src_ptr, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- dest_addr += static_cast<VAddr>(copy_amount);
- src_addr += static_cast<VAddr>(copy_amount);
- remaining_size -= copy_amount;
- }
+ std::vector<u8> tmp_buffer(size);
+ ReadBlock(src_addr, tmp_buffer.data(), size);
+ WriteBlock(dest_addr, tmp_buffer.data(), size);
}
void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
@@ -371,6 +360,12 @@ void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const
WriteBlockUnsafe(dest_addr, tmp_buffer.data(), size);
}
+bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) {
+ const VAddr addr = page_table.backing_addr[gpu_addr >> page_bits];
+ const std::size_t page = (addr & Memory::PAGE_MASK) + size;
+ return page <= Memory::PAGE_SIZE;
+}
+
void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
VAddr backing_addr) {
LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index 073bdb491..0d9468535 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -97,6 +97,11 @@ public:
void WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
void CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size);
+ /**
+ * IsGranularRange checks if a gpu region can be simply read with a pointer
+ */
+ bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size);
+
private:
using VMAMap = std::map<GPUVAddr, VirtualMemoryArea>;
using VMAHandle = VMAMap::const_iterator;
diff --git a/src/video_core/query_cache.h b/src/video_core/query_cache.h
index e66054ed0..5ea2b01f2 100644
--- a/src/video_core/query_cache.h
+++ b/src/video_core/query_cache.h
@@ -98,12 +98,12 @@ public:
static_cast<QueryCache&>(*this),
VideoCore::QueryType::SamplesPassed}}} {}
- void InvalidateRegion(CacheAddr addr, std::size_t size) {
+ void InvalidateRegion(VAddr addr, std::size_t size) {
std::unique_lock lock{mutex};
FlushAndRemoveRegion(addr, size);
}
- void FlushRegion(CacheAddr addr, std::size_t size) {
+ void FlushRegion(VAddr addr, std::size_t size) {
std::unique_lock lock{mutex};
FlushAndRemoveRegion(addr, size);
}
@@ -117,14 +117,16 @@ public:
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) {
std::unique_lock lock{mutex};
auto& memory_manager = system.GPU().MemoryManager();
- const auto host_ptr = memory_manager.GetPointer(gpu_addr);
+ const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
+ ASSERT(cpu_addr_opt);
+ VAddr cpu_addr = *cpu_addr_opt;
- CachedQuery* query = TryGet(ToCacheAddr(host_ptr));
+ CachedQuery* query = TryGet(cpu_addr);
if (!query) {
- const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
- ASSERT_OR_EXECUTE(cpu_addr, return;);
+ ASSERT_OR_EXECUTE(cpu_addr_opt, return;);
+ const auto host_ptr = memory_manager.GetPointer(gpu_addr);
- query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
+ query = Register(type, cpu_addr, host_ptr, timestamp.has_value());
}
query->BindCounter(Stream(type).Current(), timestamp);
@@ -173,11 +175,11 @@ protected:
private:
/// Flushes a memory range to guest memory and removes it from the cache.
- void FlushAndRemoveRegion(CacheAddr addr, std::size_t size) {
+ void FlushAndRemoveRegion(VAddr addr, std::size_t size) {
const u64 addr_begin = static_cast<u64>(addr);
const u64 addr_end = addr_begin + static_cast<u64>(size);
const auto in_range = [addr_begin, addr_end](CachedQuery& query) {
- const u64 cache_begin = query.GetCacheAddr();
+ const u64 cache_begin = query.GetCpuAddr();
const u64 cache_end = cache_begin + query.SizeInBytes();
return cache_begin < addr_end && addr_begin < cache_end;
};
@@ -193,7 +195,7 @@ private:
if (!in_range(query)) {
continue;
}
- rasterizer.UpdatePagesCachedCount(query.CpuAddr(), query.SizeInBytes(), -1);
+ rasterizer.UpdatePagesCachedCount(query.GetCpuAddr(), query.SizeInBytes(), -1);
query.Flush();
}
contents.erase(std::remove_if(std::begin(contents), std::end(contents), in_range),
@@ -204,22 +206,21 @@ private:
/// Registers the passed parameters as cached and returns a pointer to the stored cached query.
CachedQuery* Register(VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr, bool timestamp) {
rasterizer.UpdatePagesCachedCount(cpu_addr, CachedQuery::SizeInBytes(timestamp), 1);
- const u64 page = static_cast<u64>(ToCacheAddr(host_ptr)) >> PAGE_SHIFT;
+ const u64 page = static_cast<u64>(cpu_addr) >> PAGE_SHIFT;
return &cached_queries[page].emplace_back(static_cast<QueryCache&>(*this), type, cpu_addr,
host_ptr);
}
/// Tries to a get a cached query. Returns nullptr on failure.
- CachedQuery* TryGet(CacheAddr addr) {
+ CachedQuery* TryGet(VAddr addr) {
const u64 page = static_cast<u64>(addr) >> PAGE_SHIFT;
const auto it = cached_queries.find(page);
if (it == std::end(cached_queries)) {
return nullptr;
}
auto& contents = it->second;
- const auto found =
- std::find_if(std::begin(contents), std::end(contents),
- [addr](auto& query) { return query.GetCacheAddr() == addr; });
+ const auto found = std::find_if(std::begin(contents), std::end(contents),
+ [addr](auto& query) { return query.GetCpuAddr() == addr; });
return found != std::end(contents) ? &*found : nullptr;
}
@@ -323,14 +324,10 @@ public:
timestamp = timestamp_;
}
- VAddr CpuAddr() const noexcept {
+ VAddr GetCpuAddr() const noexcept {
return cpu_addr;
}
- CacheAddr GetCacheAddr() const noexcept {
- return ToCacheAddr(host_ptr);
- }
-
u64 SizeInBytes() const noexcept {
return SizeInBytes(timestamp.has_value());
}
diff --git a/src/video_core/rasterizer_cache.h b/src/video_core/rasterizer_cache.h
index 6de1597a2..22987751e 100644
--- a/src/video_core/rasterizer_cache.h
+++ b/src/video_core/rasterizer_cache.h
@@ -18,22 +18,14 @@
class RasterizerCacheObject {
public:
- explicit RasterizerCacheObject(const u8* host_ptr)
- : host_ptr{host_ptr}, cache_addr{ToCacheAddr(host_ptr)} {}
+ explicit RasterizerCacheObject(const VAddr cpu_addr) : cpu_addr{cpu_addr} {}
virtual ~RasterizerCacheObject();
- CacheAddr GetCacheAddr() const {
- return cache_addr;
+ VAddr GetCpuAddr() const {
+ return cpu_addr;
}
- const u8* GetHostPtr() const {
- return host_ptr;
- }
-
- /// Gets the address of the shader in guest memory, required for cache management
- virtual VAddr GetCpuAddr() const = 0;
-
/// Gets the size of the shader in guest memory, required for cache management
virtual std::size_t GetSizeInBytes() const = 0;
@@ -68,8 +60,7 @@ private:
bool is_registered{}; ///< Whether the object is currently registered with the cache
bool is_dirty{}; ///< Whether the object is dirty (out of sync with guest memory)
u64 last_modified_ticks{}; ///< When the object was last modified, used for in-order flushing
- const u8* host_ptr{}; ///< Pointer to the memory backing this cached region
- CacheAddr cache_addr{}; ///< Cache address memory, unique from emulated virtual address space
+ VAddr cpu_addr{}; ///< Cpu address memory, unique from emulated virtual address space
};
template <class T>
@@ -80,7 +71,7 @@ public:
explicit RasterizerCache(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {}
/// Write any cached resources overlapping the specified region back to memory
- void FlushRegion(CacheAddr addr, std::size_t size) {
+ void FlushRegion(VAddr addr, std::size_t size) {
std::lock_guard lock{mutex};
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
@@ -90,7 +81,7 @@ public:
}
/// Mark the specified region as being invalidated
- void InvalidateRegion(CacheAddr addr, u64 size) {
+ void InvalidateRegion(VAddr addr, u64 size) {
std::lock_guard lock{mutex};
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
@@ -114,27 +105,20 @@ public:
protected:
/// Tries to get an object from the cache with the specified cache address
- T TryGet(CacheAddr addr) const {
+ T TryGet(VAddr addr) const {
const auto iter = map_cache.find(addr);
if (iter != map_cache.end())
return iter->second;
return nullptr;
}
- T TryGet(const void* addr) const {
- const auto iter = map_cache.find(ToCacheAddr(addr));
- if (iter != map_cache.end())
- return iter->second;
- return nullptr;
- }
-
/// Register an object into the cache
virtual void Register(const T& object) {
std::lock_guard lock{mutex};
object->SetIsRegistered(true);
interval_cache.add({GetInterval(object), ObjectSet{object}});
- map_cache.insert({object->GetCacheAddr(), object});
+ map_cache.insert({object->GetCpuAddr(), object});
rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), 1);
}
@@ -144,7 +128,7 @@ protected:
object->SetIsRegistered(false);
rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), -1);
- const CacheAddr addr = object->GetCacheAddr();
+ const VAddr addr = object->GetCpuAddr();
interval_cache.subtract({GetInterval(object), ObjectSet{object}});
map_cache.erase(addr);
}
@@ -173,7 +157,7 @@ protected:
private:
/// Returns a list of cached objects from the specified memory region, ordered by access time
- std::vector<T> GetSortedObjectsFromRegion(CacheAddr addr, u64 size) {
+ std::vector<T> GetSortedObjectsFromRegion(VAddr addr, u64 size) {
if (size == 0) {
return {};
}
@@ -197,13 +181,13 @@ private:
}
using ObjectSet = std::set<T>;
- using ObjectCache = std::unordered_map<CacheAddr, T>;
- using IntervalCache = boost::icl::interval_map<CacheAddr, ObjectSet>;
+ using ObjectCache = std::unordered_map<VAddr, T>;
+ using IntervalCache = boost::icl::interval_map<VAddr, ObjectSet>;
using ObjectInterval = typename IntervalCache::interval_type;
static auto GetInterval(const T& object) {
- return ObjectInterval::right_open(object->GetCacheAddr(),
- object->GetCacheAddr() + object->GetSizeInBytes());
+ return ObjectInterval::right_open(object->GetCpuAddr(),
+ object->GetCpuAddr() + object->GetSizeInBytes());
}
ObjectCache map_cache;
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index 1a68e3caa..8ae5b9c4e 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -53,14 +53,14 @@ public:
virtual void FlushAll() = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- virtual void FlushRegion(CacheAddr addr, u64 size) = 0;
+ virtual void FlushRegion(VAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be invalidated
- virtual void InvalidateRegion(CacheAddr addr, u64 size) = 0;
+ virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
/// and invalidated
- virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
+ virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
/// Notify the rasterizer to send all written commands to the host GPU.
virtual void FlushCommands() = 0;
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index 0375fca17..4eb37a96c 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -21,8 +21,8 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
MICROPROFILE_DEFINE(OpenGL_Buffer_Download, "OpenGL", "Buffer Download", MP_RGB(192, 192, 128));
-CachedBufferBlock::CachedBufferBlock(CacheAddr cache_addr, const std::size_t size)
- : VideoCommon::BufferBlock{cache_addr, size} {
+CachedBufferBlock::CachedBufferBlock(VAddr cpu_addr, const std::size_t size)
+ : VideoCommon::BufferBlock{cpu_addr, size} {
gl_buffer.Create();
glNamedBufferData(gl_buffer.handle, static_cast<GLsizeiptr>(size), nullptr, GL_DYNAMIC_DRAW);
}
@@ -47,8 +47,8 @@ OGLBufferCache::~OGLBufferCache() {
glDeleteBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs));
}
-Buffer OGLBufferCache::CreateBlock(CacheAddr cache_addr, std::size_t size) {
- return std::make_shared<CachedBufferBlock>(cache_addr, size);
+Buffer OGLBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
+ return std::make_shared<CachedBufferBlock>(cpu_addr, size);
}
void OGLBufferCache::WriteBarrier() {
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index 8c7145443..d94a11252 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -31,7 +31,7 @@ using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuf
class CachedBufferBlock : public VideoCommon::BufferBlock {
public:
- explicit CachedBufferBlock(CacheAddr cache_addr, const std::size_t size);
+ explicit CachedBufferBlock(VAddr cpu_addr, const std::size_t size);
~CachedBufferBlock();
const GLuint* GetHandle() const {
@@ -55,7 +55,7 @@ public:
}
protected:
- Buffer CreateBlock(CacheAddr cache_addr, std::size_t size) override;
+ Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override;
void WriteBarrier() override;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 346feeb2f..368f399df 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -656,9 +656,9 @@ void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
void RasterizerOpenGL::FlushAll() {}
-void RasterizerOpenGL::FlushRegion(CacheAddr addr, u64 size) {
+void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
- if (!addr || !size) {
+ if (addr == 0 || size == 0) {
return;
}
texture_cache.FlushRegion(addr, size);
@@ -666,9 +666,9 @@ void RasterizerOpenGL::FlushRegion(CacheAddr addr, u64 size) {
query_cache.FlushRegion(addr, size);
}
-void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) {
+void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
- if (!addr || !size) {
+ if (addr == 0 || size == 0) {
return;
}
texture_cache.InvalidateRegion(addr, size);
@@ -677,7 +677,7 @@ void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) {
query_cache.InvalidateRegion(addr, size);
}
-void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
+void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
if (Settings::values.use_accurate_gpu_emulation) {
FlushRegion(addr, size);
}
@@ -716,8 +716,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
- const auto surface{
- texture_cache.TryFindFramebufferSurface(system.Memory().GetPointer(framebuffer_addr))};
+ const auto surface{texture_cache.TryFindFramebufferSurface(framebuffer_addr)};
if (!surface) {
return {};
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 2d3be2437..212dad852 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -65,9 +65,9 @@ public:
void ResetCounter(VideoCore::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
void FlushAll() override;
- void FlushRegion(CacheAddr addr, u64 size) override;
- void InvalidateRegion(CacheAddr addr, u64 size) override;
- void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
+ void FlushRegion(VAddr addr, u64 size) override;
+ void InvalidateRegion(VAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void FlushCommands() override;
void TickFrame() override;
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 046ee55a5..6d2ff20f9 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -214,11 +214,11 @@ std::unordered_set<GLenum> GetSupportedFormats() {
} // Anonymous namespace
-CachedShader::CachedShader(const u8* host_ptr, VAddr cpu_addr, std::size_t size_in_bytes,
+CachedShader::CachedShader(VAddr cpu_addr, std::size_t size_in_bytes,
std::shared_ptr<VideoCommon::Shader::Registry> registry,
ShaderEntries entries, std::shared_ptr<OGLProgram> program)
- : RasterizerCacheObject{host_ptr}, registry{std::move(registry)}, entries{std::move(entries)},
- cpu_addr{cpu_addr}, size_in_bytes{size_in_bytes}, program{std::move(program)} {}
+ : RasterizerCacheObject{cpu_addr}, registry{std::move(registry)}, entries{std::move(entries)},
+ size_in_bytes{size_in_bytes}, program{std::move(program)} {}
CachedShader::~CachedShader() = default;
@@ -254,9 +254,8 @@ Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params,
entry.bindless_samplers = registry->GetBindlessSamplers();
params.disk_cache.SaveEntry(std::move(entry));
- return std::shared_ptr<CachedShader>(new CachedShader(params.host_ptr, params.cpu_addr,
- size_in_bytes, std::move(registry),
- MakeEntries(ir), std::move(program)));
+ return std::shared_ptr<CachedShader>(new CachedShader(
+ params.cpu_addr, size_in_bytes, std::move(registry), MakeEntries(ir), std::move(program)));
}
Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, ProgramCode code) {
@@ -279,17 +278,16 @@ Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, Prog
entry.bindless_samplers = registry->GetBindlessSamplers();
params.disk_cache.SaveEntry(std::move(entry));
- return std::shared_ptr<CachedShader>(new CachedShader(params.host_ptr, params.cpu_addr,
- size_in_bytes, std::move(registry),
- MakeEntries(ir), std::move(program)));
+ return std::shared_ptr<CachedShader>(new CachedShader(
+ params.cpu_addr, size_in_bytes, std::move(registry), MakeEntries(ir), std::move(program)));
}
Shader CachedShader::CreateFromCache(const ShaderParameters& params,
const PrecompiledShader& precompiled_shader,
std::size_t size_in_bytes) {
- return std::shared_ptr<CachedShader>(new CachedShader(
- params.host_ptr, params.cpu_addr, size_in_bytes, precompiled_shader.registry,
- precompiled_shader.entries, precompiled_shader.program));
+ return std::shared_ptr<CachedShader>(
+ new CachedShader(params.cpu_addr, size_in_bytes, precompiled_shader.registry,
+ precompiled_shader.entries, precompiled_shader.program));
}
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
@@ -449,12 +447,14 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
const GPUVAddr address{GetShaderAddress(system, program)};
// Look up shader in the cache based on address
- const auto host_ptr{memory_manager.GetPointer(address)};
- Shader shader{TryGet(host_ptr)};
+ const auto cpu_addr{memory_manager.GpuToCpuAddress(address)};
+ Shader shader{cpu_addr ? TryGet(*cpu_addr) : nullptr};
if (shader) {
return last_shaders[static_cast<std::size_t>(program)] = shader;
}
+ const auto host_ptr{memory_manager.GetPointer(address)};
+
// No shader found - create a new one
ProgramCode code{GetShaderCode(memory_manager, address, host_ptr)};
ProgramCode code_b;
@@ -465,9 +465,9 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
const auto unique_identifier = GetUniqueIdentifier(
GetShaderType(program), program == Maxwell::ShaderProgram::VertexA, code, code_b);
- const auto cpu_addr{*memory_manager.GpuToCpuAddress(address)};
- const ShaderParameters params{system, disk_cache, device,
- cpu_addr, host_ptr, unique_identifier};
+
+ const ShaderParameters params{system, disk_cache, device,
+ *cpu_addr, host_ptr, unique_identifier};
const auto found = runtime_cache.find(unique_identifier);
if (found == runtime_cache.end()) {
@@ -484,18 +484,20 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
Shader ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
auto& memory_manager{system.GPU().MemoryManager()};
- const auto host_ptr{memory_manager.GetPointer(code_addr)};
- auto kernel = TryGet(host_ptr);
+ const auto cpu_addr{memory_manager.GpuToCpuAddress(code_addr)};
+
+ auto kernel = cpu_addr ? TryGet(*cpu_addr) : nullptr;
if (kernel) {
return kernel;
}
+ const auto host_ptr{memory_manager.GetPointer(code_addr)};
// No kernel found, create a new one
auto code{GetShaderCode(memory_manager, code_addr, host_ptr)};
const auto unique_identifier{GetUniqueIdentifier(ShaderType::Compute, false, code)};
- const auto cpu_addr{*memory_manager.GpuToCpuAddress(code_addr)};
- const ShaderParameters params{system, disk_cache, device,
- cpu_addr, host_ptr, unique_identifier};
+
+ const ShaderParameters params{system, disk_cache, device,
+ *cpu_addr, host_ptr, unique_identifier};
const auto found = runtime_cache.find(unique_identifier);
if (found == runtime_cache.end()) {
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index 4935019fc..c836df5bd 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -65,11 +65,6 @@ public:
/// Gets the GL program handle for the shader
GLuint GetHandle() const;
- /// Returns the guest CPU address of the shader
- VAddr GetCpuAddr() const override {
- return cpu_addr;
- }
-
/// Returns the size in bytes of the shader
std::size_t GetSizeInBytes() const override {
return size_in_bytes;
@@ -90,13 +85,12 @@ public:
std::size_t size_in_bytes);
private:
- explicit CachedShader(const u8* host_ptr, VAddr cpu_addr, std::size_t size_in_bytes,
+ explicit CachedShader(VAddr cpu_addr, std::size_t size_in_bytes,
std::shared_ptr<VideoCommon::Shader::Registry> registry,
ShaderEntries entries, std::shared_ptr<OGLProgram> program);
std::shared_ptr<VideoCommon::Shader::Registry> registry;
ShaderEntries entries;
- VAddr cpu_addr = 0;
std::size_t size_in_bytes = 0;
std::shared_ptr<OGLProgram> program;
};
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 160ae4340..1f1f01313 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -1819,15 +1819,15 @@ private:
}
Expression HMergeH0(Operation operation) {
- std::string dest = VisitOperand(operation, 0).AsUint();
- std::string src = VisitOperand(operation, 1).AsUint();
- return {fmt::format("(({} & 0x0000FFFFU) | ({} & 0xFFFF0000U))", src, dest), Type::Uint};
+ const std::string dest = VisitOperand(operation, 0).AsUint();
+ const std::string src = VisitOperand(operation, 1).AsUint();
+ return {fmt::format("bitfieldInsert({}, {}, 0, 16)", dest, src), Type::Uint};
}
Expression HMergeH1(Operation operation) {
- std::string dest = VisitOperand(operation, 0).AsUint();
- std::string src = VisitOperand(operation, 1).AsUint();
- return {fmt::format("(({} & 0x0000FFFFU) | ({} & 0xFFFF0000U))", dest, src), Type::Uint};
+ const std::string dest = VisitOperand(operation, 0).AsUint();
+ const std::string src = VisitOperand(operation, 1).AsUint();
+ return {fmt::format("bitfieldInsert({}, {}, 16, 16)", dest, src), Type::Uint};
}
Expression HPack2(Operation operation) {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 36590a6d0..0b4d999d7 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -411,14 +411,13 @@ CachedSurfaceView::~CachedSurfaceView() = default;
void CachedSurfaceView::Attach(GLenum attachment, GLenum target) const {
ASSERT(params.num_levels == 1);
- const GLuint texture = surface.GetTexture();
if (params.num_layers > 1) {
// Layered framebuffer attachments
UNIMPLEMENTED_IF(params.base_layer != 0);
switch (params.target) {
case SurfaceTarget::Texture2DArray:
- glFramebufferTexture(target, attachment, texture, params.base_level);
+ glFramebufferTexture(target, attachment, GetTexture(), params.base_level);
break;
default:
UNIMPLEMENTED();
@@ -427,6 +426,7 @@ void CachedSurfaceView::Attach(GLenum attachment, GLenum target) const {
}
const GLenum view_target = surface.GetTarget();
+ const GLuint texture = surface.GetTexture();
switch (surface.GetSurfaceParams().target) {
case SurfaceTarget::Texture1D:
glFramebufferTexture1D(target, attachment, view_target, texture, params.base_level);
diff --git a/src/video_core/renderer_vulkan/declarations.h b/src/video_core/renderer_vulkan/declarations.h
index 323bf6b39..89a035ca4 100644
--- a/src/video_core/renderer_vulkan/declarations.h
+++ b/src/video_core/renderer_vulkan/declarations.h
@@ -39,6 +39,7 @@ using UniqueFence = UniqueHandle<vk::Fence>;
using UniqueFramebuffer = UniqueHandle<vk::Framebuffer>;
using UniqueImage = UniqueHandle<vk::Image>;
using UniqueImageView = UniqueHandle<vk::ImageView>;
+using UniqueInstance = UniqueHandle<vk::Instance>;
using UniqueIndirectCommandsLayoutNVX = UniqueHandle<vk::IndirectCommandsLayoutNVX>;
using UniqueObjectTableNVX = UniqueHandle<vk::ObjectTableNVX>;
using UniquePipeline = UniqueHandle<vk::Pipeline>;
@@ -50,6 +51,7 @@ using UniqueSampler = UniqueHandle<vk::Sampler>;
using UniqueSamplerYcbcrConversion = UniqueHandle<vk::SamplerYcbcrConversion>;
using UniqueSemaphore = UniqueHandle<vk::Semaphore>;
using UniqueShaderModule = UniqueHandle<vk::ShaderModule>;
+using UniqueSurfaceKHR = UniqueHandle<vk::SurfaceKHR>;
using UniqueSwapchainKHR = UniqueHandle<vk::SwapchainKHR>;
using UniqueValidationCacheEXT = UniqueHandle<vk::ValidationCacheEXT>;
using UniqueDebugReportCallbackEXT = UniqueHandle<vk::DebugReportCallbackEXT>;
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 6953aaafe..9cdb4b627 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -2,13 +2,18 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
+#include <array>
+#include <cstring>
#include <memory>
#include <optional>
+#include <string>
#include <vector>
#include <fmt/format.h>
#include "common/assert.h"
+#include "common/dynamic_library.h"
#include "common/logging/log.h"
#include "common/telemetry.h"
#include "core/core.h"
@@ -30,15 +35,30 @@
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
+// Include these late to avoid changing Vulkan-Hpp's dynamic dispatcher size
+#ifdef _WIN32
+#include <windows.h>
+// ensure include order
+#include <vulkan/vulkan_win32.h>
+#endif
+
+#ifdef __linux__
+#include <X11/Xlib.h>
+#include <vulkan/vulkan_wayland.h>
+#include <vulkan/vulkan_xlib.h>
+#endif
+
namespace Vulkan {
namespace {
+using Core::Frontend::WindowSystemType;
+
VkBool32 DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity_,
VkDebugUtilsMessageTypeFlagsEXT type,
const VkDebugUtilsMessengerCallbackDataEXT* data,
[[maybe_unused]] void* user_data) {
- const vk::DebugUtilsMessageSeverityFlagBitsEXT severity{severity_};
+ const auto severity{static_cast<vk::DebugUtilsMessageSeverityFlagBitsEXT>(severity_)};
const char* message{data->pMessage};
if (severity & vk::DebugUtilsMessageSeverityFlagBitsEXT::eError) {
@@ -53,6 +73,110 @@ VkBool32 DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity_,
return VK_FALSE;
}
+Common::DynamicLibrary OpenVulkanLibrary() {
+ Common::DynamicLibrary library;
+#ifdef __APPLE__
+ // Check if a path to a specific Vulkan library has been specified.
+ char* libvulkan_env = getenv("LIBVULKAN_PATH");
+ if (!libvulkan_env || !library.Open(libvulkan_env)) {
+ // Use the libvulkan.dylib from the application bundle.
+ std::string filename = File::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
+ library.Open(filename.c_str());
+ }
+#else
+ std::string filename = Common::DynamicLibrary::GetVersionedFilename("vulkan", 1);
+ if (!library.Open(filename.c_str())) {
+ // Android devices may not have libvulkan.so.1, only libvulkan.so.
+ filename = Common::DynamicLibrary::GetVersionedFilename("vulkan");
+ library.Open(filename.c_str());
+ }
+#endif
+ return library;
+}
+
+UniqueInstance CreateInstance(Common::DynamicLibrary& library, vk::DispatchLoaderDynamic& dld,
+ WindowSystemType window_type = WindowSystemType::Headless,
+ bool enable_layers = false) {
+ if (!library.IsOpen()) {
+ LOG_ERROR(Render_Vulkan, "Vulkan library not available");
+ return UniqueInstance{};
+ }
+ PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
+ if (!library.GetSymbol("vkGetInstanceProcAddr", &vkGetInstanceProcAddr)) {
+ LOG_ERROR(Render_Vulkan, "vkGetInstanceProcAddr not present in Vulkan");
+ return UniqueInstance{};
+ }
+ dld.init(vkGetInstanceProcAddr);
+
+ std::vector<const char*> extensions;
+ extensions.reserve(4);
+ switch (window_type) {
+ case Core::Frontend::WindowSystemType::Headless:
+ break;
+#ifdef _WIN32
+ case Core::Frontend::WindowSystemType::Windows:
+ extensions.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
+ break;
+#endif
+#ifdef __linux__
+ case Core::Frontend::WindowSystemType::X11:
+ extensions.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME);
+ break;
+ case Core::Frontend::WindowSystemType::Wayland:
+ extensions.push_back(VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME);
+ break;
+#endif
+ default:
+ LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
+ break;
+ }
+ if (window_type != Core::Frontend::WindowSystemType::Headless) {
+ extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
+ }
+ if (enable_layers) {
+ extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
+ }
+
+ u32 num_properties;
+ if (vk::enumerateInstanceExtensionProperties(nullptr, &num_properties, nullptr, dld) !=
+ vk::Result::eSuccess) {
+ LOG_ERROR(Render_Vulkan, "Failed to query number of extension properties");
+ return UniqueInstance{};
+ }
+ std::vector<vk::ExtensionProperties> properties(num_properties);
+ if (vk::enumerateInstanceExtensionProperties(nullptr, &num_properties, properties.data(),
+ dld) != vk::Result::eSuccess) {
+ LOG_ERROR(Render_Vulkan, "Failed to query extension properties");
+ return UniqueInstance{};
+ }
+
+ for (const char* extension : extensions) {
+ const auto it =
+ std::find_if(properties.begin(), properties.end(), [extension](const auto& prop) {
+ return !std::strcmp(extension, prop.extensionName);
+ });
+ if (it == properties.end()) {
+ LOG_ERROR(Render_Vulkan, "Required instance extension {} is not available", extension);
+ return UniqueInstance{};
+ }
+ }
+
+ const vk::ApplicationInfo application_info("yuzu Emulator", VK_MAKE_VERSION(0, 1, 0),
+ "yuzu Emulator", VK_MAKE_VERSION(0, 1, 0),
+ VK_API_VERSION_1_1);
+ const std::array layers = {"VK_LAYER_LUNARG_standard_validation"};
+ const vk::InstanceCreateInfo instance_ci(
+ {}, &application_info, enable_layers ? static_cast<u32>(layers.size()) : 0, layers.data(),
+ static_cast<u32>(extensions.size()), extensions.data());
+ vk::Instance unsafe_instance;
+ if (vk::createInstance(&instance_ci, nullptr, &unsafe_instance, dld) != vk::Result::eSuccess) {
+ LOG_ERROR(Render_Vulkan, "Failed to create Vulkan instance");
+ return UniqueInstance{};
+ }
+ dld.init(unsafe_instance);
+ return UniqueInstance(unsafe_instance, {nullptr, dld});
+}
+
std::string GetReadableVersion(u32 version) {
return fmt::format("{}.{}.{}", VK_VERSION_MAJOR(version), VK_VERSION_MINOR(version),
VK_VERSION_PATCH(version));
@@ -147,27 +271,12 @@ bool RendererVulkan::TryPresent(int /*timeout_ms*/) {
}
bool RendererVulkan::Init() {
- PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{};
- render_window.RetrieveVulkanHandlers(&vkGetInstanceProcAddr, &instance, &surface);
- const vk::DispatchLoaderDynamic dldi(instance, vkGetInstanceProcAddr);
-
- std::optional<vk::DebugUtilsMessengerEXT> callback;
- if (Settings::values.renderer_debug && dldi.vkCreateDebugUtilsMessengerEXT) {
- callback = CreateDebugCallback(dldi);
- if (!callback) {
- return false;
- }
- }
-
- if (!PickDevices(dldi)) {
- if (callback) {
- instance.destroy(*callback, nullptr, dldi);
- }
+ library = OpenVulkanLibrary();
+ instance = CreateInstance(library, dld, render_window.GetWindowInfo().type,
+ Settings::values.renderer_debug);
+ if (!instance || !CreateDebugCallback() || !CreateSurface() || !PickDevices()) {
return false;
}
- debug_callback = UniqueDebugUtilsMessengerEXT(
- *callback, vk::ObjectDestroy<vk::Instance, vk::DispatchLoaderDynamic>(
- instance, nullptr, device->GetDispatchLoader()));
Report();
@@ -176,7 +285,7 @@ bool RendererVulkan::Init() {
resource_manager = std::make_unique<VKResourceManager>(*device);
const auto& framebuffer = render_window.GetFramebufferLayout();
- swapchain = std::make_unique<VKSwapchain>(surface, *device);
+ swapchain = std::make_unique<VKSwapchain>(*surface, *device);
swapchain->Create(framebuffer.width, framebuffer.height, false);
state_tracker = std::make_unique<StateTracker>(system);
@@ -213,8 +322,10 @@ void RendererVulkan::ShutDown() {
device.reset();
}
-std::optional<vk::DebugUtilsMessengerEXT> RendererVulkan::CreateDebugCallback(
- const vk::DispatchLoaderDynamic& dldi) {
+bool RendererVulkan::CreateDebugCallback() {
+ if (!Settings::values.renderer_debug) {
+ return true;
+ }
const vk::DebugUtilsMessengerCreateInfoEXT callback_ci(
{},
vk::DebugUtilsMessageSeverityFlagBitsEXT::eError |
@@ -225,32 +336,88 @@ std::optional<vk::DebugUtilsMessengerEXT> RendererVulkan::CreateDebugCallback(
vk::DebugUtilsMessageTypeFlagBitsEXT::eValidation |
vk::DebugUtilsMessageTypeFlagBitsEXT::ePerformance,
&DebugCallback, nullptr);
- vk::DebugUtilsMessengerEXT callback;
- if (instance.createDebugUtilsMessengerEXT(&callback_ci, nullptr, &callback, dldi) !=
+ vk::DebugUtilsMessengerEXT unsafe_callback;
+ if (instance->createDebugUtilsMessengerEXT(&callback_ci, nullptr, &unsafe_callback, dld) !=
vk::Result::eSuccess) {
LOG_ERROR(Render_Vulkan, "Failed to create debug callback");
- return {};
+ return false;
+ }
+ debug_callback = UniqueDebugUtilsMessengerEXT(unsafe_callback, {*instance, nullptr, dld});
+ return true;
+}
+
+bool RendererVulkan::CreateSurface() {
+ [[maybe_unused]] const auto& window_info = render_window.GetWindowInfo();
+ VkSurfaceKHR unsafe_surface = nullptr;
+
+#ifdef _WIN32
+ if (window_info.type == Core::Frontend::WindowSystemType::Windows) {
+ const HWND hWnd = static_cast<HWND>(window_info.render_surface);
+ const VkWin32SurfaceCreateInfoKHR win32_ci{VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR,
+ nullptr, 0, nullptr, hWnd};
+ const auto vkCreateWin32SurfaceKHR = reinterpret_cast<PFN_vkCreateWin32SurfaceKHR>(
+ dld.vkGetInstanceProcAddr(*instance, "vkCreateWin32SurfaceKHR"));
+ if (!vkCreateWin32SurfaceKHR || vkCreateWin32SurfaceKHR(instance.get(), &win32_ci, nullptr,
+ &unsafe_surface) != VK_SUCCESS) {
+ LOG_ERROR(Render_Vulkan, "Failed to initialize Win32 surface");
+ return false;
+ }
+ }
+#endif
+#ifdef __linux__
+ if (window_info.type == Core::Frontend::WindowSystemType::X11) {
+ const VkXlibSurfaceCreateInfoKHR xlib_ci{
+ VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, nullptr, 0,
+ static_cast<Display*>(window_info.display_connection),
+ reinterpret_cast<Window>(window_info.render_surface)};
+ const auto vkCreateXlibSurfaceKHR = reinterpret_cast<PFN_vkCreateXlibSurfaceKHR>(
+ dld.vkGetInstanceProcAddr(*instance, "vkCreateXlibSurfaceKHR"));
+ if (!vkCreateXlibSurfaceKHR || vkCreateXlibSurfaceKHR(instance.get(), &xlib_ci, nullptr,
+ &unsafe_surface) != VK_SUCCESS) {
+ LOG_ERROR(Render_Vulkan, "Failed to initialize Xlib surface");
+ return false;
+ }
+ }
+ if (window_info.type == Core::Frontend::WindowSystemType::Wayland) {
+ const VkWaylandSurfaceCreateInfoKHR wayland_ci{
+ VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR, nullptr, 0,
+ static_cast<wl_display*>(window_info.display_connection),
+ static_cast<wl_surface*>(window_info.render_surface)};
+ const auto vkCreateWaylandSurfaceKHR = reinterpret_cast<PFN_vkCreateWaylandSurfaceKHR>(
+ dld.vkGetInstanceProcAddr(*instance, "vkCreateWaylandSurfaceKHR"));
+ if (!vkCreateWaylandSurfaceKHR ||
+ vkCreateWaylandSurfaceKHR(instance.get(), &wayland_ci, nullptr, &unsafe_surface) !=
+ VK_SUCCESS) {
+ LOG_ERROR(Render_Vulkan, "Failed to initialize Wayland surface");
+ return false;
+ }
+ }
+#endif
+ if (!unsafe_surface) {
+ LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
+ return false;
}
- return callback;
+
+ surface = UniqueSurfaceKHR(unsafe_surface, {*instance, nullptr, dld});
+ return true;
}
-bool RendererVulkan::PickDevices(const vk::DispatchLoaderDynamic& dldi) {
- const auto devices = instance.enumeratePhysicalDevices(dldi);
+bool RendererVulkan::PickDevices() {
+ const auto devices = instance->enumeratePhysicalDevices(dld);
- // TODO(Rodrigo): Choose device from config file
const s32 device_index = Settings::values.vulkan_device;
if (device_index < 0 || device_index >= static_cast<s32>(devices.size())) {
LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
return false;
}
- const vk::PhysicalDevice physical_device = devices[device_index];
+ const vk::PhysicalDevice physical_device = devices[static_cast<std::size_t>(device_index)];
- if (!VKDevice::IsSuitable(dldi, physical_device, surface)) {
+ if (!VKDevice::IsSuitable(physical_device, *surface, dld)) {
return false;
}
- device = std::make_unique<VKDevice>(dldi, physical_device, surface);
- return device->Create(dldi, instance);
+ device = std::make_unique<VKDevice>(dld, physical_device, *surface);
+ return device->Create(*instance);
}
void RendererVulkan::Report() const {
@@ -276,4 +443,33 @@ void RendererVulkan::Report() const {
telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
}
+std::vector<std::string> RendererVulkan::EnumerateDevices() {
+ // Avoid putting DispatchLoaderDynamic, it's too large
+ auto dld_memory = std::make_unique<vk::DispatchLoaderDynamic>();
+ auto& dld = *dld_memory;
+
+ Common::DynamicLibrary library = OpenVulkanLibrary();
+ UniqueInstance instance = CreateInstance(library, dld);
+ if (!instance) {
+ return {};
+ }
+
+ u32 num_devices;
+ if (instance->enumeratePhysicalDevices(&num_devices, nullptr, dld) != vk::Result::eSuccess) {
+ return {};
+ }
+ std::vector<vk::PhysicalDevice> devices(num_devices);
+ if (instance->enumeratePhysicalDevices(&num_devices, devices.data(), dld) !=
+ vk::Result::eSuccess) {
+ return {};
+ }
+
+ std::vector<std::string> names;
+ names.reserve(num_devices);
+ for (auto& device : devices) {
+ names.push_back(device.getProperties(dld).deviceName);
+ }
+ return names;
+}
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index d14384e79..42e253de5 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -6,8 +6,11 @@
#include <memory>
#include <optional>
+#include <string>
#include <vector>
+#include "common/dynamic_library.h"
+
#include "video_core/renderer_base.h"
#include "video_core/renderer_vulkan/declarations.h"
@@ -44,18 +47,24 @@ public:
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
bool TryPresent(int timeout_ms) override;
+ static std::vector<std::string> EnumerateDevices();
+
private:
- std::optional<vk::DebugUtilsMessengerEXT> CreateDebugCallback(
- const vk::DispatchLoaderDynamic& dldi);
+ bool CreateDebugCallback();
- bool PickDevices(const vk::DispatchLoaderDynamic& dldi);
+ bool CreateSurface();
+
+ bool PickDevices();
void Report() const;
Core::System& system;
- vk::Instance instance;
- vk::SurfaceKHR surface;
+ Common::DynamicLibrary library;
+ vk::DispatchLoaderDynamic dld;
+
+ UniqueInstance instance;
+ UniqueSurfaceKHR surface;
VKScreenInfo screen_info;
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 1ba544943..326d74f29 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -42,8 +42,8 @@ auto CreateStreamBuffer(const VKDevice& device, VKScheduler& scheduler) {
} // Anonymous namespace
CachedBufferBlock::CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
- CacheAddr cache_addr, std::size_t size)
- : VideoCommon::BufferBlock{cache_addr, size} {
+ VAddr cpu_addr, std::size_t size)
+ : VideoCommon::BufferBlock{cpu_addr, size} {
const vk::BufferCreateInfo buffer_ci({}, static_cast<vk::DeviceSize>(size),
BufferUsage | vk::BufferUsageFlagBits::eTransferSrc |
vk::BufferUsageFlagBits::eTransferDst,
@@ -68,8 +68,8 @@ VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::S
VKBufferCache::~VKBufferCache() = default;
-Buffer VKBufferCache::CreateBlock(CacheAddr cache_addr, std::size_t size) {
- return std::make_shared<CachedBufferBlock>(device, memory_manager, cache_addr, size);
+Buffer VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
+ return std::make_shared<CachedBufferBlock>(device, memory_manager, cpu_addr, size);
}
const vk::Buffer* VKBufferCache::ToHandle(const Buffer& buffer) {
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 3f38eed0c..508214618 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -30,7 +30,7 @@ class VKScheduler;
class CachedBufferBlock final : public VideoCommon::BufferBlock {
public:
explicit CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager,
- CacheAddr cache_addr, std::size_t size);
+ VAddr cpu_addr, std::size_t size);
~CachedBufferBlock();
const vk::Buffer* GetHandle() const {
@@ -55,7 +55,7 @@ public:
protected:
void WriteBarrier() override {}
- Buffer CreateBlock(CacheAddr cache_addr, std::size_t size) override;
+ Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override;
const vk::Buffer* ToHandle(const Buffer& buffer) override;
diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp
index 7aafb5e59..6f4ae9132 100644
--- a/src/video_core/renderer_vulkan/vk_device.cpp
+++ b/src/video_core/renderer_vulkan/vk_device.cpp
@@ -10,6 +10,7 @@
#include <string_view>
#include <thread>
#include <vector>
+
#include "common/assert.h"
#include "core/settings.h"
#include "video_core/renderer_vulkan/declarations.h"
@@ -35,20 +36,20 @@ void SetNext(void**& next, T& data) {
}
template <typename T>
-T GetFeatures(vk::PhysicalDevice physical, const vk::DispatchLoaderDynamic& dldi) {
+T GetFeatures(vk::PhysicalDevice physical, const vk::DispatchLoaderDynamic& dld) {
vk::PhysicalDeviceFeatures2 features;
T extension_features;
features.pNext = &extension_features;
- physical.getFeatures2(&features, dldi);
+ physical.getFeatures2(&features, dld);
return extension_features;
}
template <typename T>
-T GetProperties(vk::PhysicalDevice physical, const vk::DispatchLoaderDynamic& dldi) {
+T GetProperties(vk::PhysicalDevice physical, const vk::DispatchLoaderDynamic& dld) {
vk::PhysicalDeviceProperties2 properties;
T extension_properties;
properties.pNext = &extension_properties;
- physical.getProperties2(&properties, dldi);
+ physical.getProperties2(&properties, dld);
return extension_properties;
}
@@ -78,19 +79,19 @@ vk::FormatFeatureFlags GetFormatFeatures(vk::FormatProperties properties, Format
} // Anonymous namespace
-VKDevice::VKDevice(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
+VKDevice::VKDevice(const vk::DispatchLoaderDynamic& dld, vk::PhysicalDevice physical,
vk::SurfaceKHR surface)
- : physical{physical}, properties{physical.getProperties(dldi)},
- format_properties{GetFormatProperties(dldi, physical)} {
- SetupFamilies(dldi, surface);
- SetupFeatures(dldi);
+ : dld{dld}, physical{physical}, properties{physical.getProperties(dld)},
+ format_properties{GetFormatProperties(dld, physical)} {
+ SetupFamilies(surface);
+ SetupFeatures();
}
VKDevice::~VKDevice() = default;
-bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instance) {
+bool VKDevice::Create(vk::Instance instance) {
const auto queue_cis = GetDeviceQueueCreateInfos();
- const std::vector extensions = LoadExtensions(dldi);
+ const std::vector extensions = LoadExtensions();
vk::PhysicalDeviceFeatures2 features2;
void** next = &features2.pNext;
@@ -165,15 +166,13 @@ bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instan
nullptr);
device_ci.pNext = &features2;
- vk::Device dummy_logical;
- if (physical.createDevice(&device_ci, nullptr, &dummy_logical, dldi) != vk::Result::eSuccess) {
+ vk::Device unsafe_logical;
+ if (physical.createDevice(&device_ci, nullptr, &unsafe_logical, dld) != vk::Result::eSuccess) {
LOG_CRITICAL(Render_Vulkan, "Logical device failed to be created!");
return false;
}
-
- dld.init(instance, dldi.vkGetInstanceProcAddr, dummy_logical, dldi.vkGetDeviceProcAddr);
- logical = UniqueDevice(
- dummy_logical, vk::ObjectDestroy<vk::NoParent, vk::DispatchLoaderDynamic>(nullptr, dld));
+ dld.init(instance, dld.vkGetInstanceProcAddr, unsafe_logical);
+ logical = UniqueDevice(unsafe_logical, {nullptr, dld});
CollectTelemetryParameters();
@@ -235,8 +234,8 @@ void VKDevice::ReportLoss() const {
// *(VKGraphicsPipeline*)data[0]
}
-bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features,
- const vk::DispatchLoaderDynamic& dldi) const {
+bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features) const {
+ // Disable for now to avoid converting ASTC twice.
static constexpr std::array astc_formats = {
vk::Format::eAstc4x4UnormBlock, vk::Format::eAstc4x4SrgbBlock,
vk::Format::eAstc5x4UnormBlock, vk::Format::eAstc5x4SrgbBlock,
@@ -260,7 +259,7 @@ bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features
vk::FormatFeatureFlagBits::eBlitDst | vk::FormatFeatureFlagBits::eTransferSrc |
vk::FormatFeatureFlagBits::eTransferDst};
for (const auto format : astc_formats) {
- const auto format_properties{physical.getFormatProperties(format, dldi)};
+ const auto format_properties{physical.getFormatProperties(format, dld)};
if (!(format_properties.optimalTilingFeatures & format_feature_usage)) {
return false;
}
@@ -279,11 +278,9 @@ bool VKDevice::IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlag
return (supported_usage & wanted_usage) == wanted_usage;
}
-bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
- vk::SurfaceKHR surface) {
- bool is_suitable = true;
-
- constexpr std::array required_extensions = {
+bool VKDevice::IsSuitable(vk::PhysicalDevice physical, vk::SurfaceKHR surface,
+ const vk::DispatchLoaderDynamic& dld) {
+ static constexpr std::array required_extensions = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
VK_KHR_16BIT_STORAGE_EXTENSION_NAME,
VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
@@ -293,9 +290,10 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
};
+ bool is_suitable = true;
std::bitset<required_extensions.size()> available_extensions{};
- for (const auto& prop : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
+ for (const auto& prop : physical.enumerateDeviceExtensionProperties(nullptr, dld)) {
for (std::size_t i = 0; i < required_extensions.size(); ++i) {
if (available_extensions[i]) {
continue;
@@ -315,7 +313,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
}
bool has_graphics{}, has_present{};
- const auto queue_family_properties = physical.getQueueFamilyProperties(dldi);
+ const auto queue_family_properties = physical.getQueueFamilyProperties(dld);
for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) {
const auto& family = queue_family_properties[i];
if (family.queueCount == 0) {
@@ -323,7 +321,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
}
has_graphics |=
(family.queueFlags & vk::QueueFlagBits::eGraphics) != static_cast<vk::QueueFlagBits>(0);
- has_present |= physical.getSurfaceSupportKHR(i, surface, dldi) != 0;
+ has_present |= physical.getSurfaceSupportKHR(i, surface, dld) != 0;
}
if (!has_graphics || !has_present) {
LOG_ERROR(Render_Vulkan, "Device lacks a graphics and present queue");
@@ -331,7 +329,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
}
// TODO(Rodrigo): Check if the device matches all requeriments.
- const auto properties{physical.getProperties(dldi)};
+ const auto properties{physical.getProperties(dld)};
const auto& limits{properties.limits};
constexpr u32 required_ubo_size = 65536;
@@ -348,7 +346,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
is_suitable = false;
}
- const auto features{physical.getFeatures(dldi)};
+ const auto features{physical.getFeatures(dld)};
const std::array feature_report = {
std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
std::make_pair(features.independentBlend, "independentBlend"),
@@ -380,7 +378,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
return is_suitable;
}
-std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynamic& dldi) {
+std::vector<const char*> VKDevice::LoadExtensions() {
std::vector<const char*> extensions;
const auto Test = [&](const vk::ExtensionProperties& extension,
std::optional<std::reference_wrapper<bool>> status, const char* name,
@@ -411,7 +409,7 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
bool has_khr_shader_float16_int8{};
bool has_ext_subgroup_size_control{};
bool has_ext_transform_feedback{};
- for (const auto& extension : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
+ for (const auto& extension : physical.enumerateDeviceExtensionProperties(nullptr, dld)) {
Test(extension, khr_uniform_buffer_standard_layout,
VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
Test(extension, has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME,
@@ -433,15 +431,15 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
if (has_khr_shader_float16_int8) {
is_float16_supported =
- GetFeatures<vk::PhysicalDeviceFloat16Int8FeaturesKHR>(physical, dldi).shaderFloat16;
+ GetFeatures<vk::PhysicalDeviceFloat16Int8FeaturesKHR>(physical, dld).shaderFloat16;
extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
}
if (has_ext_subgroup_size_control) {
const auto features =
- GetFeatures<vk::PhysicalDeviceSubgroupSizeControlFeaturesEXT>(physical, dldi);
+ GetFeatures<vk::PhysicalDeviceSubgroupSizeControlFeaturesEXT>(physical, dld);
const auto properties =
- GetProperties<vk::PhysicalDeviceSubgroupSizeControlPropertiesEXT>(physical, dldi);
+ GetProperties<vk::PhysicalDeviceSubgroupSizeControlPropertiesEXT>(physical, dld);
is_warp_potentially_bigger = properties.maxSubgroupSize > GuestWarpSize;
@@ -456,9 +454,9 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
if (has_ext_transform_feedback) {
const auto features =
- GetFeatures<vk::PhysicalDeviceTransformFeedbackFeaturesEXT>(physical, dldi);
+ GetFeatures<vk::PhysicalDeviceTransformFeedbackFeaturesEXT>(physical, dld);
const auto properties =
- GetProperties<vk::PhysicalDeviceTransformFeedbackPropertiesEXT>(physical, dldi);
+ GetProperties<vk::PhysicalDeviceTransformFeedbackPropertiesEXT>(physical, dld);
if (features.transformFeedback && features.geometryStreams &&
properties.maxTransformFeedbackStreams >= 4 && properties.maxTransformFeedbackBuffers &&
@@ -471,10 +469,10 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
return extensions;
}
-void VKDevice::SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface) {
+void VKDevice::SetupFamilies(vk::SurfaceKHR surface) {
std::optional<u32> graphics_family_, present_family_;
- const auto queue_family_properties = physical.getQueueFamilyProperties(dldi);
+ const auto queue_family_properties = physical.getQueueFamilyProperties(dld);
for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) {
if (graphics_family_ && present_family_)
break;
@@ -483,10 +481,12 @@ void VKDevice::SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceK
if (queue_family.queueCount == 0)
continue;
- if (queue_family.queueFlags & vk::QueueFlagBits::eGraphics)
+ if (queue_family.queueFlags & vk::QueueFlagBits::eGraphics) {
graphics_family_ = i;
- if (physical.getSurfaceSupportKHR(i, surface, dldi))
+ }
+ if (physical.getSurfaceSupportKHR(i, surface, dld)) {
present_family_ = i;
+ }
}
ASSERT(graphics_family_ && present_family_);
@@ -494,10 +494,10 @@ void VKDevice::SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceK
present_family = *present_family_;
}
-void VKDevice::SetupFeatures(const vk::DispatchLoaderDynamic& dldi) {
- const auto supported_features{physical.getFeatures(dldi)};
+void VKDevice::SetupFeatures() {
+ const auto supported_features{physical.getFeatures(dld)};
is_formatless_image_load_supported = supported_features.shaderStorageImageReadWithoutFormat;
- is_optimal_astc_supported = IsOptimalAstcSupported(supported_features, dldi);
+ is_optimal_astc_supported = IsOptimalAstcSupported(supported_features);
}
void VKDevice::CollectTelemetryParameters() {
@@ -525,7 +525,7 @@ std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() con
}
std::unordered_map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperties(
- const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical) {
+ const vk::DispatchLoaderDynamic& dld, vk::PhysicalDevice physical) {
static constexpr std::array formats{vk::Format::eA8B8G8R8UnormPack32,
vk::Format::eA8B8G8R8UintPack32,
vk::Format::eA8B8G8R8SnormPack32,
@@ -606,7 +606,7 @@ std::unordered_map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperti
vk::Format::eE5B9G9R9UfloatPack32};
std::unordered_map<vk::Format, vk::FormatProperties> format_properties;
for (const auto format : formats) {
- format_properties.emplace(format, physical.getFormatProperties(format, dldi));
+ format_properties.emplace(format, physical.getFormatProperties(format, dld));
}
return format_properties;
}
diff --git a/src/video_core/renderer_vulkan/vk_device.h b/src/video_core/renderer_vulkan/vk_device.h
index 6e656517f..d9d809852 100644
--- a/src/video_core/renderer_vulkan/vk_device.h
+++ b/src/video_core/renderer_vulkan/vk_device.h
@@ -22,12 +22,12 @@ const u32 GuestWarpSize = 32;
/// Handles data specific to a physical device.
class VKDevice final {
public:
- explicit VKDevice(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
+ explicit VKDevice(const vk::DispatchLoaderDynamic& dld, vk::PhysicalDevice physical,
vk::SurfaceKHR surface);
~VKDevice();
/// Initializes the device. Returns true on success.
- bool Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instance);
+ bool Create(vk::Instance instance);
/**
* Returns a format supported by the device for the passed requeriments.
@@ -188,18 +188,18 @@ public:
}
/// Checks if the physical device is suitable.
- static bool IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
- vk::SurfaceKHR surface);
+ static bool IsSuitable(vk::PhysicalDevice physical, vk::SurfaceKHR surface,
+ const vk::DispatchLoaderDynamic& dld);
private:
/// Loads extensions into a vector and stores available ones in this object.
- std::vector<const char*> LoadExtensions(const vk::DispatchLoaderDynamic& dldi);
+ std::vector<const char*> LoadExtensions();
/// Sets up queue families.
- void SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface);
+ void SetupFamilies(vk::SurfaceKHR surface);
/// Sets up device features.
- void SetupFeatures(const vk::DispatchLoaderDynamic& dldi);
+ void SetupFeatures();
/// Collects telemetry information from the device.
void CollectTelemetryParameters();
@@ -208,8 +208,7 @@ private:
std::vector<vk::DeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
/// Returns true if ASTC textures are natively supported.
- bool IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features,
- const vk::DispatchLoaderDynamic& dldi) const;
+ bool IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features) const;
/// Returns true if a format is supported.
bool IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
@@ -217,10 +216,10 @@ private:
/// Returns the device properties for Vulkan formats.
static std::unordered_map<vk::Format, vk::FormatProperties> GetFormatProperties(
- const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical);
+ const vk::DispatchLoaderDynamic& dld, vk::PhysicalDevice physical);
- const vk::PhysicalDevice physical; ///< Physical device.
vk::DispatchLoaderDynamic dld; ///< Device function pointers.
+ vk::PhysicalDevice physical; ///< Physical device.
vk::PhysicalDeviceProperties properties; ///< Device properties.
UniqueDevice logical; ///< Logical device.
vk::Queue graphics_queue; ///< Main graphics queue.
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 557b9d662..c2a426aeb 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -158,11 +158,11 @@ u32 FillDescriptorLayout(const ShaderEntries& entries,
} // Anonymous namespace
CachedShader::CachedShader(Core::System& system, Tegra::Engines::ShaderType stage,
- GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr,
- ProgramCode program_code, u32 main_offset)
- : RasterizerCacheObject{host_ptr}, gpu_addr{gpu_addr}, cpu_addr{cpu_addr},
- program_code{std::move(program_code)}, registry{stage, GetEngine(system, stage)},
- shader_ir{this->program_code, main_offset, compiler_settings, registry},
+ GPUVAddr gpu_addr, VAddr cpu_addr, ProgramCode program_code,
+ u32 main_offset)
+ : RasterizerCacheObject{cpu_addr}, gpu_addr{gpu_addr}, program_code{std::move(program_code)},
+ registry{stage, GetEngine(system, stage)}, shader_ir{this->program_code, main_offset,
+ compiler_settings, registry},
entries{GenerateShaderEntries(shader_ir)} {}
CachedShader::~CachedShader() = default;
@@ -201,19 +201,19 @@ std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
auto& memory_manager{system.GPU().MemoryManager()};
const GPUVAddr program_addr{GetShaderAddress(system, program)};
- const auto host_ptr{memory_manager.GetPointer(program_addr)};
- auto shader = TryGet(host_ptr);
+ const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
+ ASSERT(cpu_addr);
+ auto shader = cpu_addr ? TryGet(*cpu_addr) : nullptr;
if (!shader) {
+ const auto host_ptr{memory_manager.GetPointer(program_addr)};
+
// No shader found - create a new one
constexpr u32 stage_offset = 10;
const auto stage = static_cast<Tegra::Engines::ShaderType>(index == 0 ? 0 : index - 1);
auto code = GetShaderCode(memory_manager, program_addr, host_ptr, false);
- const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
- ASSERT(cpu_addr);
-
shader = std::make_shared<CachedShader>(system, stage, program_addr, *cpu_addr,
- host_ptr, std::move(code), stage_offset);
+ std::move(code), stage_offset);
Register(shader);
}
shaders[index] = std::move(shader);
@@ -253,18 +253,19 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
auto& memory_manager = system.GPU().MemoryManager();
const auto program_addr = key.shader;
- const auto host_ptr = memory_manager.GetPointer(program_addr);
- auto shader = TryGet(host_ptr);
+ const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
+ ASSERT(cpu_addr);
+
+ auto shader = cpu_addr ? TryGet(*cpu_addr) : nullptr;
if (!shader) {
// No shader found - create a new one
- const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
- ASSERT(cpu_addr);
+ const auto host_ptr = memory_manager.GetPointer(program_addr);
auto code = GetShaderCode(memory_manager, program_addr, host_ptr, true);
constexpr u32 kernel_main_offset = 0;
shader = std::make_shared<CachedShader>(system, Tegra::Engines::ShaderType::Compute,
- program_addr, *cpu_addr, host_ptr, std::move(code),
+ program_addr, *cpu_addr, std::move(code),
kernel_main_offset);
Register(shader);
}
@@ -345,8 +346,9 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
}
const GPUVAddr gpu_addr = GetShaderAddress(system, program_enum);
- const auto host_ptr = memory_manager.GetPointer(gpu_addr);
- const auto shader = TryGet(host_ptr);
+ const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
+ ASSERT(cpu_addr);
+ const auto shader = TryGet(*cpu_addr);
ASSERT(shader);
const std::size_t stage = index == 0 ? 0 : index - 1; // Stage indices are 0 - 5
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index c4c112290..27c01732f 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -113,17 +113,13 @@ namespace Vulkan {
class CachedShader final : public RasterizerCacheObject {
public:
explicit CachedShader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
- VAddr cpu_addr, u8* host_ptr, ProgramCode program_code, u32 main_offset);
+ VAddr cpu_addr, ProgramCode program_code, u32 main_offset);
~CachedShader();
GPUVAddr GetGpuAddr() const {
return gpu_addr;
}
- VAddr GetCpuAddr() const override {
- return cpu_addr;
- }
-
std::size_t GetSizeInBytes() const override {
return program_code.size() * sizeof(u64);
}
@@ -149,7 +145,6 @@ private:
Tegra::Engines::ShaderType stage);
GPUVAddr gpu_addr{};
- VAddr cpu_addr{};
ProgramCode program_code;
VideoCommon::Shader::Registry registry;
VideoCommon::Shader::ShaderIR shader_ir;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 58c69b786..0a2ea4fd4 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -495,20 +495,26 @@ void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
void RasterizerVulkan::FlushAll() {}
-void RasterizerVulkan::FlushRegion(CacheAddr addr, u64 size) {
+void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
+ if (addr == 0 || size == 0) {
+ return;
+ }
texture_cache.FlushRegion(addr, size);
buffer_cache.FlushRegion(addr, size);
query_cache.FlushRegion(addr, size);
}
-void RasterizerVulkan::InvalidateRegion(CacheAddr addr, u64 size) {
+void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) {
+ if (addr == 0 || size == 0) {
+ return;
+ }
texture_cache.InvalidateRegion(addr, size);
pipeline_cache.InvalidateRegion(addr, size);
buffer_cache.InvalidateRegion(addr, size);
query_cache.InvalidateRegion(addr, size);
}
-void RasterizerVulkan::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
+void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size) {
FlushRegion(addr, size);
InvalidateRegion(addr, size);
}
@@ -540,8 +546,7 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config,
return false;
}
- const u8* host_ptr{system.Memory().GetPointer(framebuffer_addr)};
- const auto surface{texture_cache.TryFindFramebufferSurface(host_ptr)};
+ const auto surface{texture_cache.TryFindFramebufferSurface(framebuffer_addr)};
if (!surface) {
return false;
}
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index 3185868e9..f642dde76 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -118,9 +118,9 @@ public:
void ResetCounter(VideoCore::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
void FlushAll() override;
- void FlushRegion(CacheAddr addr, u64 size) override;
- void InvalidateRegion(CacheAddr addr, u64 size) override;
- void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
+ void FlushRegion(VAddr addr, u64 size) override;
+ void InvalidateRegion(VAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void FlushCommands() override;
void TickFrame() override;
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp
index d2fe4ec5d..0dd7a1196 100644
--- a/src/video_core/shader/decode/image.cpp
+++ b/src/video_core/shader/decode/image.cpp
@@ -13,13 +13,247 @@
#include "video_core/engines/shader_bytecode.h"
#include "video_core/shader/node_helper.h"
#include "video_core/shader/shader_ir.h"
+#include "video_core/textures/texture.h"
namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
+using Tegra::Shader::PredCondition;
+using Tegra::Shader::StoreType;
+using Tegra::Texture::ComponentType;
+using Tegra::Texture::TextureFormat;
+using Tegra::Texture::TICEntry;
namespace {
+
+ComponentType GetComponentType(Tegra::Engines::SamplerDescriptor descriptor,
+ std::size_t component) {
+ const TextureFormat format{descriptor.format};
+ switch (format) {
+ case TextureFormat::R16_G16_B16_A16:
+ case TextureFormat::R32_G32_B32_A32:
+ case TextureFormat::R32_G32_B32:
+ case TextureFormat::R32_G32:
+ case TextureFormat::R16_G16:
+ case TextureFormat::R32:
+ case TextureFormat::R16:
+ case TextureFormat::R8:
+ case TextureFormat::R1:
+ if (component == 0) {
+ return descriptor.r_type;
+ }
+ if (component == 1) {
+ return descriptor.g_type;
+ }
+ if (component == 2) {
+ return descriptor.b_type;
+ }
+ if (component == 3) {
+ return descriptor.a_type;
+ }
+ break;
+ case TextureFormat::A8R8G8B8:
+ if (component == 0) {
+ return descriptor.a_type;
+ }
+ if (component == 1) {
+ return descriptor.r_type;
+ }
+ if (component == 2) {
+ return descriptor.g_type;
+ }
+ if (component == 3) {
+ return descriptor.b_type;
+ }
+ break;
+ case TextureFormat::A2B10G10R10:
+ case TextureFormat::A4B4G4R4:
+ case TextureFormat::A5B5G5R1:
+ case TextureFormat::A1B5G5R5:
+ if (component == 0) {
+ return descriptor.a_type;
+ }
+ if (component == 1) {
+ return descriptor.b_type;
+ }
+ if (component == 2) {
+ return descriptor.g_type;
+ }
+ if (component == 3) {
+ return descriptor.r_type;
+ }
+ break;
+ case TextureFormat::R32_B24G8:
+ if (component == 0) {
+ return descriptor.r_type;
+ }
+ if (component == 1) {
+ return descriptor.b_type;
+ }
+ if (component == 2) {
+ return descriptor.g_type;
+ }
+ break;
+ case TextureFormat::B5G6R5:
+ case TextureFormat::B6G5R5:
+ if (component == 0) {
+ return descriptor.b_type;
+ }
+ if (component == 1) {
+ return descriptor.g_type;
+ }
+ if (component == 2) {
+ return descriptor.r_type;
+ }
+ break;
+ case TextureFormat::G8R24:
+ case TextureFormat::G24R8:
+ case TextureFormat::G8R8:
+ case TextureFormat::G4R4:
+ if (component == 0) {
+ return descriptor.g_type;
+ }
+ if (component == 1) {
+ return descriptor.r_type;
+ }
+ break;
+ }
+ UNIMPLEMENTED_MSG("texture format not implement={}", format);
+ return ComponentType::FLOAT;
+}
+
+bool IsComponentEnabled(std::size_t component_mask, std::size_t component) {
+ constexpr u8 R = 0b0001;
+ constexpr u8 G = 0b0010;
+ constexpr u8 B = 0b0100;
+ constexpr u8 A = 0b1000;
+ constexpr std::array<u8, 16> mask = {
+ 0, (R), (G), (R | G), (B), (R | B), (G | B), (R | G | B),
+ (A), (R | A), (G | A), (R | G | A), (B | A), (R | B | A), (G | B | A), (R | G | B | A)};
+ return std::bitset<4>{mask.at(component_mask)}.test(component);
+}
+
+u32 GetComponentSize(TextureFormat format, std::size_t component) {
+ switch (format) {
+ case TextureFormat::R32_G32_B32_A32:
+ return 32;
+ case TextureFormat::R16_G16_B16_A16:
+ return 16;
+ case TextureFormat::R32_G32_B32:
+ return component <= 2 ? 32 : 0;
+ case TextureFormat::R32_G32:
+ return component <= 1 ? 32 : 0;
+ case TextureFormat::R16_G16:
+ return component <= 1 ? 16 : 0;
+ case TextureFormat::R32:
+ return component == 0 ? 32 : 0;
+ case TextureFormat::R16:
+ return component == 0 ? 16 : 0;
+ case TextureFormat::R8:
+ return component == 0 ? 8 : 0;
+ case TextureFormat::R1:
+ return component == 0 ? 1 : 0;
+ case TextureFormat::A8R8G8B8:
+ return 8;
+ case TextureFormat::A2B10G10R10:
+ return (component == 3 || component == 2 || component == 1) ? 10 : 2;
+ case TextureFormat::A4B4G4R4:
+ return 4;
+ case TextureFormat::A5B5G5R1:
+ return (component == 0 || component == 1 || component == 2) ? 5 : 1;
+ case TextureFormat::A1B5G5R5:
+ return (component == 1 || component == 2 || component == 3) ? 5 : 1;
+ case TextureFormat::R32_B24G8:
+ if (component == 0) {
+ return 32;
+ }
+ if (component == 1) {
+ return 24;
+ }
+ if (component == 2) {
+ return 8;
+ }
+ return 0;
+ case TextureFormat::B5G6R5:
+ if (component == 0 || component == 2) {
+ return 5;
+ }
+ if (component == 1) {
+ return 6;
+ }
+ return 0;
+ case TextureFormat::B6G5R5:
+ if (component == 1 || component == 2) {
+ return 5;
+ }
+ if (component == 0) {
+ return 6;
+ }
+ return 0;
+ case TextureFormat::G8R24:
+ if (component == 0) {
+ return 8;
+ }
+ if (component == 1) {
+ return 24;
+ }
+ return 0;
+ case TextureFormat::G24R8:
+ if (component == 0) {
+ return 8;
+ }
+ if (component == 1) {
+ return 24;
+ }
+ return 0;
+ case TextureFormat::G8R8:
+ return (component == 0 || component == 1) ? 8 : 0;
+ case TextureFormat::G4R4:
+ return (component == 0 || component == 1) ? 4 : 0;
+ default:
+ UNIMPLEMENTED_MSG("texture format not implement={}", format);
+ return 0;
+ }
+}
+
+std::size_t GetImageComponentMask(TextureFormat format) {
+ constexpr u8 R = 0b0001;
+ constexpr u8 G = 0b0010;
+ constexpr u8 B = 0b0100;
+ constexpr u8 A = 0b1000;
+ switch (format) {
+ case TextureFormat::R32_G32_B32_A32:
+ case TextureFormat::R16_G16_B16_A16:
+ case TextureFormat::A8R8G8B8:
+ case TextureFormat::A2B10G10R10:
+ case TextureFormat::A4B4G4R4:
+ case TextureFormat::A5B5G5R1:
+ case TextureFormat::A1B5G5R5:
+ return std::size_t{R | G | B | A};
+ case TextureFormat::R32_G32_B32:
+ case TextureFormat::R32_B24G8:
+ case TextureFormat::B5G6R5:
+ case TextureFormat::B6G5R5:
+ return std::size_t{R | G | B};
+ case TextureFormat::R32_G32:
+ case TextureFormat::R16_G16:
+ case TextureFormat::G8R24:
+ case TextureFormat::G24R8:
+ case TextureFormat::G8R8:
+ case TextureFormat::G4R4:
+ return std::size_t{R | G};
+ case TextureFormat::R32:
+ case TextureFormat::R16:
+ case TextureFormat::R8:
+ case TextureFormat::R1:
+ return std::size_t{R};
+ default:
+ UNIMPLEMENTED_MSG("texture format not implement={}", format);
+ return std::size_t{R | G | B | A};
+ }
+}
+
std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
switch (image_type) {
case Tegra::Shader::ImageType::Texture1D:
@@ -37,6 +271,39 @@ std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
}
} // Anonymous namespace
+std::pair<Node, bool> ShaderIR::GetComponentValue(ComponentType component_type, u32 component_size,
+ Node original_value) {
+ switch (component_type) {
+ case ComponentType::SNORM: {
+ // range [-1.0, 1.0]
+ auto cnv_value = Operation(OperationCode::FMul, original_value,
+ Immediate(static_cast<float>(1 << component_size) / 2.f - 1.f));
+ cnv_value = Operation(OperationCode::ICastFloat, std::move(cnv_value));
+ return {BitfieldExtract(std::move(cnv_value), 0, component_size), true};
+ }
+ case ComponentType::SINT:
+ case ComponentType::UNORM: {
+ bool is_signed = component_type == ComponentType::SINT;
+ // range [0.0, 1.0]
+ auto cnv_value = Operation(OperationCode::FMul, original_value,
+ Immediate(static_cast<float>(1 << component_size) - 1.f));
+ return {SignedOperation(OperationCode::ICastFloat, is_signed, std::move(cnv_value)),
+ is_signed};
+ }
+ case ComponentType::UINT: // range [0, (1 << component_size) - 1]
+ return {std::move(original_value), false};
+ case ComponentType::FLOAT:
+ if (component_size == 16) {
+ return {Operation(OperationCode::HCastFloat, original_value), true};
+ } else {
+ return {std::move(original_value), true};
+ }
+ default:
+ UNIMPLEMENTED_MSG("Unimplement component type={}", component_type);
+ return {std::move(original_value), true};
+ }
+}
+
u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
@@ -53,7 +320,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
switch (opcode->get().GetId()) {
case OpCode::Id::SULD: {
- UNIMPLEMENTED_IF(instr.suldst.mode != Tegra::Shader::SurfaceDataMode::P);
UNIMPLEMENTED_IF(instr.suldst.out_of_bounds_store !=
Tegra::Shader::OutOfBoundsStore::Ignore);
@@ -62,17 +328,89 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
: GetBindlessImage(instr.gpr39, type)};
image.MarkRead();
- u32 indexer = 0;
- for (u32 element = 0; element < 4; ++element) {
- if (!instr.suldst.IsComponentEnabled(element)) {
- continue;
+ if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::P) {
+ u32 indexer = 0;
+ for (u32 element = 0; element < 4; ++element) {
+ if (!instr.suldst.IsComponentEnabled(element)) {
+ continue;
+ }
+ MetaImage meta{image, {}, element};
+ Node value = Operation(OperationCode::ImageLoad, meta, GetCoordinates(type));
+ SetTemporary(bb, indexer++, std::move(value));
+ }
+ for (u32 i = 0; i < indexer; ++i) {
+ SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
+ }
+ } else if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::D_BA) {
+ UNIMPLEMENTED_IF(instr.suldst.GetStoreDataLayout() != StoreType::Bits32 &&
+ instr.suldst.GetStoreDataLayout() != StoreType::Bits64);
+
+ auto descriptor = [this, instr] {
+ std::optional<Tegra::Engines::SamplerDescriptor> descriptor;
+ if (instr.suldst.is_immediate) {
+ descriptor =
+ registry.ObtainBoundSampler(static_cast<u32>(instr.image.index.Value()));
+ } else {
+ const Node image_register = GetRegister(instr.gpr39);
+ const auto [base_image, buffer, offset] = TrackCbuf(
+ image_register, global_code, static_cast<s64>(global_code.size()));
+ descriptor = registry.ObtainBindlessSampler(buffer, offset);
+ }
+ if (!descriptor) {
+ UNREACHABLE_MSG("Failed to obtain image descriptor");
+ }
+ return *descriptor;
+ }();
+
+ const auto comp_mask = GetImageComponentMask(descriptor.format);
+
+ switch (instr.suldst.GetStoreDataLayout()) {
+ case StoreType::Bits32:
+ case StoreType::Bits64: {
+ u32 indexer = 0;
+ u32 shifted_counter = 0;
+ Node value = Immediate(0);
+ for (u32 element = 0; element < 4; ++element) {
+ if (!IsComponentEnabled(comp_mask, element)) {
+ continue;
+ }
+ const auto component_type = GetComponentType(descriptor, element);
+ const auto component_size = GetComponentSize(descriptor.format, element);
+ MetaImage meta{image, {}, element};
+
+ auto [converted_value, is_signed] = GetComponentValue(
+ component_type, component_size,
+ Operation(OperationCode::ImageLoad, meta, GetCoordinates(type)));
+
+ // shift element to correct position
+ const auto shifted = shifted_counter;
+ if (shifted > 0) {
+ converted_value =
+ SignedOperation(OperationCode::ILogicalShiftLeft, is_signed,
+ std::move(converted_value), Immediate(shifted));
+ }
+ shifted_counter += component_size;
+
+ // add value into result
+ value = Operation(OperationCode::UBitwiseOr, value, std::move(converted_value));
+
+ // if we shifted enough for 1 byte -> we save it into temp
+ if (shifted_counter >= 32) {
+ SetTemporary(bb, indexer++, std::move(value));
+ // reset counter and value to prepare pack next byte
+ value = Immediate(0);
+ shifted_counter = 0;
+ }
+ }
+ for (u32 i = 0; i < indexer; ++i) {
+ SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
+ }
+ break;
+ }
+ default:
+ UNREACHABLE();
+ break;
}
- MetaImage meta{image, {}, element};
- Node value = Operation(OperationCode::ImageLoad, meta, GetCoordinates(type));
- SetTemporary(bb, indexer++, std::move(value));
- }
- for (u32 i = 0; i < indexer; ++i) {
- SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
}
break;
}
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index e6edec459..d4f95b18c 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -71,18 +71,24 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
bb.push_back(Operation(OperationCode::Discard));
break;
}
- case OpCode::Id::MOV_SYS: {
+ case OpCode::Id::S2R: {
const Node value = [this, instr] {
switch (instr.sys20) {
case SystemVariable::LaneId:
- LOG_WARNING(HW_GPU, "MOV_SYS instruction with LaneId is incomplete");
+ LOG_WARNING(HW_GPU, "S2R instruction with LaneId is incomplete");
return Immediate(0U);
case SystemVariable::InvocationId:
return Operation(OperationCode::InvocationId);
case SystemVariable::Ydirection:
return Operation(OperationCode::YNegate);
case SystemVariable::InvocationInfo:
- LOG_WARNING(HW_GPU, "MOV_SYS instruction with InvocationInfo is incomplete");
+ LOG_WARNING(HW_GPU, "S2R instruction with InvocationInfo is incomplete");
+ return Immediate(0U);
+ case SystemVariable::WscaleFactorXY:
+ UNIMPLEMENTED_MSG("S2R WscaleFactorXY is not implemented");
+ return Immediate(0U);
+ case SystemVariable::WscaleFactorZ:
+ UNIMPLEMENTED_MSG("S2R WscaleFactorZ is not implemented");
return Immediate(0U);
case SystemVariable::Tid: {
Node value = Immediate(0);
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index 48350e042..6c4a1358b 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -780,20 +780,6 @@ Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is
// When lod is used always is in gpr20
const Node lod = lod_enabled ? GetRegister(instr.gpr20) : Immediate(0);
- // Fill empty entries from the guest sampler
- const std::size_t entry_coord_count = GetCoordCount(sampler.GetType());
- if (type_coord_count != entry_coord_count) {
- LOG_WARNING(HW_GPU, "Bound and built texture types mismatch");
-
- // When the size is higher we insert zeroes
- for (std::size_t i = type_coord_count; i < entry_coord_count; ++i) {
- coords.push_back(GetRegister(Register::ZeroIndex));
- }
-
- // Then we ensure the size matches the number of entries (dropping unused values)
- coords.resize(entry_coord_count);
- }
-
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
auto coords_copy = coords;
diff --git a/src/video_core/shader/decode/video.cpp b/src/video_core/shader/decode/video.cpp
index b047cf870..64ba60ea2 100644
--- a/src/video_core/shader/decode/video.cpp
+++ b/src/video_core/shader/decode/video.cpp
@@ -10,16 +10,24 @@
namespace VideoCommon::Shader {
+using std::move;
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
using Tegra::Shader::Pred;
using Tegra::Shader::VideoType;
using Tegra::Shader::VmadShr;
+using Tegra::Shader::VmnmxOperation;
+using Tegra::Shader::VmnmxType;
u32 ShaderIR::DecodeVideo(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
+ if (opcode->get().GetId() == OpCode::Id::VMNMX) {
+ DecodeVMNMX(bb, instr);
+ return pc;
+ }
+
const Node op_a =
GetVideoOperand(GetRegister(instr.gpr8), instr.video.is_byte_chunk_a, instr.video.signed_a,
instr.video.type_a, instr.video.byte_height_a);
@@ -109,4 +117,54 @@ Node ShaderIR::GetVideoOperand(Node op, bool is_chunk, bool is_signed,
}
}
+void ShaderIR::DecodeVMNMX(NodeBlock& bb, Tegra::Shader::Instruction instr) {
+ UNIMPLEMENTED_IF(!instr.vmnmx.is_op_b_register);
+ UNIMPLEMENTED_IF(instr.vmnmx.SourceFormatA() != VmnmxType::Bits32);
+ UNIMPLEMENTED_IF(instr.vmnmx.SourceFormatB() != VmnmxType::Bits32);
+ UNIMPLEMENTED_IF(instr.vmnmx.is_src_a_signed != instr.vmnmx.is_src_b_signed);
+ UNIMPLEMENTED_IF(instr.vmnmx.sat);
+ UNIMPLEMENTED_IF(instr.generates_cc);
+
+ Node op_a = GetRegister(instr.gpr8);
+ Node op_b = GetRegister(instr.gpr20);
+ Node op_c = GetRegister(instr.gpr39);
+
+ const bool is_oper1_signed = instr.vmnmx.is_src_a_signed; // Stubbed
+ const bool is_oper2_signed = instr.vmnmx.is_dest_signed;
+
+ const auto operation_a = instr.vmnmx.mx ? OperationCode::IMax : OperationCode::IMin;
+ Node value = SignedOperation(operation_a, is_oper1_signed, move(op_a), move(op_b));
+
+ switch (instr.vmnmx.operation) {
+ case VmnmxOperation::Mrg_16H:
+ value = BitfieldInsert(move(op_c), move(value), 16, 16);
+ break;
+ case VmnmxOperation::Mrg_16L:
+ value = BitfieldInsert(move(op_c), move(value), 0, 16);
+ break;
+ case VmnmxOperation::Mrg_8B0:
+ value = BitfieldInsert(move(op_c), move(value), 0, 8);
+ break;
+ case VmnmxOperation::Mrg_8B2:
+ value = BitfieldInsert(move(op_c), move(value), 16, 8);
+ break;
+ case VmnmxOperation::Acc:
+ value = Operation(OperationCode::IAdd, move(value), move(op_c));
+ break;
+ case VmnmxOperation::Min:
+ value = SignedOperation(OperationCode::IMin, is_oper2_signed, move(value), move(op_c));
+ break;
+ case VmnmxOperation::Max:
+ value = SignedOperation(OperationCode::IMax, is_oper2_signed, move(value), move(op_c));
+ break;
+ case VmnmxOperation::Nop:
+ break;
+ default:
+ UNREACHABLE();
+ break;
+ }
+
+ SetRegister(bb, instr.gpr0, move(value));
+}
+
} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp
index baf7188d2..8852c8a1b 100644
--- a/src/video_core/shader/shader_ir.cpp
+++ b/src/video_core/shader/shader_ir.cpp
@@ -359,6 +359,9 @@ Node ShaderIR::GetConditionCode(Tegra::Shader::ConditionCode cc) const {
switch (cc) {
case Tegra::Shader::ConditionCode::NEU:
return GetInternalFlag(InternalFlag::Zero, true);
+ case Tegra::Shader::ConditionCode::FCSM_TR:
+ UNIMPLEMENTED_MSG("EXIT.FCSM_TR is not implemented");
+ return MakeNode<PredicateNode>(Pred::NeverExecute, false);
default:
UNIMPLEMENTED_MSG("Unimplemented condition code: {}", static_cast<u32>(cc));
return MakeNode<PredicateNode>(Pred::NeverExecute, false);
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 80fc9b82c..c6e7bdf50 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -312,6 +312,10 @@ private:
/// Conditionally saturates a half float pair
Node GetSaturatedHalfFloat(Node value, bool saturate = true);
+ /// Get image component value by type and size
+ std::pair<Node, bool> GetComponentValue(Tegra::Texture::ComponentType component_type,
+ u32 component_size, Node original_value);
+
/// Returns a predicate comparing two floats
Node GetPredicateComparisonFloat(Tegra::Shader::PredCondition condition, Node op_a, Node op_b);
/// Returns a predicate comparing two integers
@@ -350,6 +354,9 @@ private:
/// Marks the usage of a input or output attribute.
void MarkAttributeUsage(Tegra::Shader::Attribute::Index index, u64 element);
+ /// Decodes VMNMX instruction and inserts its code into the passed basic block.
+ void DecodeVMNMX(NodeBlock& bb, Tegra::Shader::Instruction instr);
+
void WriteTexInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
const Node4& components);
diff --git a/src/video_core/texture_cache/surface_base.cpp b/src/video_core/texture_cache/surface_base.cpp
index 6fe815135..7af0e792c 100644
--- a/src/video_core/texture_cache/surface_base.cpp
+++ b/src/video_core/texture_cache/surface_base.cpp
@@ -190,22 +190,11 @@ void SurfaceBaseImpl::LoadBuffer(Tegra::MemoryManager& memory_manager,
MICROPROFILE_SCOPE(GPU_Load_Texture);
auto& staging_buffer = staging_cache.GetBuffer(0);
u8* host_ptr;
- is_continuous = memory_manager.IsBlockContinuous(gpu_addr, guest_memory_size);
-
- // Handle continuouty
- if (is_continuous) {
- // Use physical memory directly
- host_ptr = memory_manager.GetPointer(gpu_addr);
- if (!host_ptr) {
- return;
- }
- } else {
- // Use an extra temporal buffer
- auto& tmp_buffer = staging_cache.GetBuffer(1);
- tmp_buffer.resize(guest_memory_size);
- host_ptr = tmp_buffer.data();
- memory_manager.ReadBlockUnsafe(gpu_addr, host_ptr, guest_memory_size);
- }
+ // Use an extra temporal buffer
+ auto& tmp_buffer = staging_cache.GetBuffer(1);
+ tmp_buffer.resize(guest_memory_size);
+ host_ptr = tmp_buffer.data();
+ memory_manager.ReadBlockUnsafe(gpu_addr, host_ptr, guest_memory_size);
if (params.is_tiled) {
ASSERT_MSG(params.block_width == 0, "Block width is defined as {} on texture target {}",
@@ -257,19 +246,10 @@ void SurfaceBaseImpl::FlushBuffer(Tegra::MemoryManager& memory_manager,
auto& staging_buffer = staging_cache.GetBuffer(0);
u8* host_ptr;
- // Handle continuouty
- if (is_continuous) {
- // Use physical memory directly
- host_ptr = memory_manager.GetPointer(gpu_addr);
- if (!host_ptr) {
- return;
- }
- } else {
- // Use an extra temporal buffer
- auto& tmp_buffer = staging_cache.GetBuffer(1);
- tmp_buffer.resize(guest_memory_size);
- host_ptr = tmp_buffer.data();
- }
+ // Use an extra temporal buffer
+ auto& tmp_buffer = staging_cache.GetBuffer(1);
+ tmp_buffer.resize(guest_memory_size);
+ host_ptr = tmp_buffer.data();
if (params.is_tiled) {
ASSERT_MSG(params.block_width == 0, "Block width is defined as {}", params.block_width);
@@ -300,9 +280,7 @@ void SurfaceBaseImpl::FlushBuffer(Tegra::MemoryManager& memory_manager,
}
}
}
- if (!is_continuous) {
- memory_manager.WriteBlockUnsafe(gpu_addr, host_ptr, guest_memory_size);
- }
+ memory_manager.WriteBlockUnsafe(gpu_addr, host_ptr, guest_memory_size);
}
} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/surface_base.h b/src/video_core/texture_cache/surface_base.h
index d7882a031..a39a8661b 100644
--- a/src/video_core/texture_cache/surface_base.h
+++ b/src/video_core/texture_cache/surface_base.h
@@ -68,8 +68,8 @@ public:
return gpu_addr;
}
- bool Overlaps(const CacheAddr start, const CacheAddr end) const {
- return (cache_addr < end) && (cache_addr_end > start);
+ bool Overlaps(const VAddr start, const VAddr end) const {
+ return (cpu_addr < end) && (cpu_addr_end > start);
}
bool IsInside(const GPUVAddr other_start, const GPUVAddr other_end) {
@@ -86,21 +86,13 @@ public:
return cpu_addr;
}
- void SetCpuAddr(const VAddr new_addr) {
- cpu_addr = new_addr;
- }
-
- CacheAddr GetCacheAddr() const {
- return cache_addr;
- }
-
- CacheAddr GetCacheAddrEnd() const {
- return cache_addr_end;
+ VAddr GetCpuAddrEnd() const {
+ return cpu_addr_end;
}
- void SetCacheAddr(const CacheAddr new_addr) {
- cache_addr = new_addr;
- cache_addr_end = new_addr + guest_memory_size;
+ void SetCpuAddr(const VAddr new_addr) {
+ cpu_addr = new_addr;
+ cpu_addr_end = new_addr + guest_memory_size;
}
const SurfaceParams& GetSurfaceParams() const {
@@ -119,14 +111,6 @@ public:
return mipmap_sizes[level];
}
- void MarkAsContinuous(const bool is_continuous) {
- this->is_continuous = is_continuous;
- }
-
- bool IsContinuous() const {
- return is_continuous;
- }
-
bool IsLinear() const {
return !params.is_tiled;
}
@@ -175,10 +159,8 @@ protected:
std::size_t guest_memory_size;
std::size_t host_memory_size;
GPUVAddr gpu_addr{};
- CacheAddr cache_addr{};
- CacheAddr cache_addr_end{};
VAddr cpu_addr{};
- bool is_continuous{};
+ VAddr cpu_addr_end{};
bool is_converted{};
std::vector<std::size_t> mipmap_sizes;
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
index 47b2aafbd..6f3ef45be 100644
--- a/src/video_core/texture_cache/surface_params.cpp
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -113,10 +113,8 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta
params.height = tic.Height();
params.depth = tic.Depth();
params.pitch = params.is_tiled ? 0 : tic.Pitch();
- if (params.target == SurfaceTarget::Texture2D && params.depth > 1) {
- params.depth = 1;
- } else if (params.target == SurfaceTarget::TextureCubemap ||
- params.target == SurfaceTarget::TextureCubeArray) {
+ if (params.target == SurfaceTarget::TextureCubemap ||
+ params.target == SurfaceTarget::TextureCubeArray) {
params.depth *= 6;
}
params.num_levels = tic.max_mip_level + 1;
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index c8f8d659d..88fe3e25f 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -52,11 +52,9 @@ using RenderTargetConfig = Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig;
template <typename TSurface, typename TView>
class TextureCache {
- using IntervalMap = boost::icl::interval_map<CacheAddr, std::set<TSurface>>;
- using IntervalType = typename IntervalMap::interval_type;
public:
- void InvalidateRegion(CacheAddr addr, std::size_t size) {
+ void InvalidateRegion(VAddr addr, std::size_t size) {
std::lock_guard lock{mutex};
for (const auto& surface : GetSurfacesInRegion(addr, size)) {
@@ -76,7 +74,7 @@ public:
guard_samplers = new_guard;
}
- void FlushRegion(CacheAddr addr, std::size_t size) {
+ void FlushRegion(VAddr addr, std::size_t size) {
std::lock_guard lock{mutex};
auto surfaces = GetSurfacesInRegion(addr, size);
@@ -99,9 +97,9 @@ public:
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
- const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
- const auto cache_addr{ToCacheAddr(host_ptr)};
- if (!cache_addr) {
+ const std::optional<VAddr> cpu_addr =
+ system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
+ if (!cpu_addr) {
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
@@ -110,7 +108,7 @@ public:
}
const auto params{SurfaceParams::CreateForTexture(format_lookup_table, tic, entry)};
- const auto [surface, view] = GetSurface(gpu_addr, cache_addr, params, true, false);
+ const auto [surface, view] = GetSurface(gpu_addr, *cpu_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
}
@@ -124,13 +122,13 @@ public:
if (!gpu_addr) {
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
- const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
- const auto cache_addr{ToCacheAddr(host_ptr)};
- if (!cache_addr) {
+ const std::optional<VAddr> cpu_addr =
+ system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
+ if (!cpu_addr) {
return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
}
const auto params{SurfaceParams::CreateForImage(format_lookup_table, tic, entry)};
- const auto [surface, view] = GetSurface(gpu_addr, cache_addr, params, true, false);
+ const auto [surface, view] = GetSurface(gpu_addr, *cpu_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
}
@@ -159,14 +157,14 @@ public:
SetEmptyDepthBuffer();
return {};
}
- const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
- const auto cache_addr{ToCacheAddr(host_ptr)};
- if (!cache_addr) {
+ const std::optional<VAddr> cpu_addr =
+ system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
+ if (!cpu_addr) {
SetEmptyDepthBuffer();
return {};
}
const auto depth_params{SurfaceParams::CreateForDepthBuffer(system)};
- auto surface_view = GetSurface(gpu_addr, cache_addr, depth_params, preserve_contents, true);
+ auto surface_view = GetSurface(gpu_addr, *cpu_addr, depth_params, preserve_contents, true);
if (depth_buffer.target)
depth_buffer.target->MarkAsRenderTarget(false, NO_RT);
depth_buffer.target = surface_view.first;
@@ -199,15 +197,15 @@ public:
return {};
}
- const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
- const auto cache_addr{ToCacheAddr(host_ptr)};
- if (!cache_addr) {
+ const std::optional<VAddr> cpu_addr =
+ system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
+ if (!cpu_addr) {
SetEmptyColorBuffer(index);
return {};
}
auto surface_view =
- GetSurface(gpu_addr, cache_addr, SurfaceParams::CreateForFramebuffer(system, index),
+ GetSurface(gpu_addr, *cpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
preserve_contents, true);
if (render_targets[index].target)
render_targets[index].target->MarkAsRenderTarget(false, NO_RT);
@@ -257,27 +255,26 @@ public:
const GPUVAddr src_gpu_addr = src_config.Address();
const GPUVAddr dst_gpu_addr = dst_config.Address();
DeduceBestBlit(src_params, dst_params, src_gpu_addr, dst_gpu_addr);
- const auto dst_host_ptr{system.GPU().MemoryManager().GetPointer(dst_gpu_addr)};
- const auto dst_cache_addr{ToCacheAddr(dst_host_ptr)};
- const auto src_host_ptr{system.GPU().MemoryManager().GetPointer(src_gpu_addr)};
- const auto src_cache_addr{ToCacheAddr(src_host_ptr)};
+ const std::optional<VAddr> dst_cpu_addr =
+ system.GPU().MemoryManager().GpuToCpuAddress(dst_gpu_addr);
+ const std::optional<VAddr> src_cpu_addr =
+ system.GPU().MemoryManager().GpuToCpuAddress(src_gpu_addr);
std::pair<TSurface, TView> dst_surface =
- GetSurface(dst_gpu_addr, dst_cache_addr, dst_params, true, false);
+ GetSurface(dst_gpu_addr, *dst_cpu_addr, dst_params, true, false);
std::pair<TSurface, TView> src_surface =
- GetSurface(src_gpu_addr, src_cache_addr, src_params, true, false);
+ GetSurface(src_gpu_addr, *src_cpu_addr, src_params, true, false);
ImageBlit(src_surface.second, dst_surface.second, copy_config);
dst_surface.first->MarkAsModified(true, Tick());
}
- TSurface TryFindFramebufferSurface(const u8* host_ptr) {
- const CacheAddr cache_addr = ToCacheAddr(host_ptr);
- if (!cache_addr) {
+ TSurface TryFindFramebufferSurface(VAddr addr) {
+ if (!addr) {
return nullptr;
}
- const CacheAddr page = cache_addr >> registry_page_bits;
+ const VAddr page = addr >> registry_page_bits;
std::vector<TSurface>& list = registry[page];
for (auto& surface : list) {
- if (surface->GetCacheAddr() == cache_addr) {
+ if (surface->GetCpuAddr() == addr) {
return surface;
}
}
@@ -338,18 +335,14 @@ protected:
void Register(TSurface surface) {
const GPUVAddr gpu_addr = surface->GetGpuAddr();
- const CacheAddr cache_ptr = ToCacheAddr(system.GPU().MemoryManager().GetPointer(gpu_addr));
const std::size_t size = surface->GetSizeInBytes();
const std::optional<VAddr> cpu_addr =
system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
- if (!cache_ptr || !cpu_addr) {
+ if (!cpu_addr) {
LOG_CRITICAL(HW_GPU, "Failed to register surface with unmapped gpu_address 0x{:016x}",
gpu_addr);
return;
}
- const bool continuous = system.GPU().MemoryManager().IsBlockContinuous(gpu_addr, size);
- surface->MarkAsContinuous(continuous);
- surface->SetCacheAddr(cache_ptr);
surface->SetCpuAddr(*cpu_addr);
RegisterInnerCache(surface);
surface->MarkAsRegistered(true);
@@ -634,7 +627,7 @@ private:
std::optional<std::pair<TSurface, TView>> Manage3DSurfaces(std::vector<TSurface>& overlaps,
const SurfaceParams& params,
const GPUVAddr gpu_addr,
- const CacheAddr cache_addr,
+ const VAddr cpu_addr,
bool preserve_contents) {
if (params.target == SurfaceTarget::Texture3D) {
bool failed = false;
@@ -659,7 +652,7 @@ private:
failed = true;
break;
}
- const u32 offset = static_cast<u32>(surface->GetCacheAddr() - cache_addr);
+ const u32 offset = static_cast<u32>(surface->GetCpuAddr() - cpu_addr);
const auto [x, y, z] = params.GetBlockOffsetXYZ(offset);
modified |= surface->IsModified();
const CopyParams copy_params(0, 0, 0, 0, 0, z, 0, 0, params.width, params.height,
@@ -679,7 +672,7 @@ private:
} else {
for (const auto& surface : overlaps) {
if (!surface->MatchTarget(params.target)) {
- if (overlaps.size() == 1 && surface->GetCacheAddr() == cache_addr) {
+ if (overlaps.size() == 1 && surface->GetCpuAddr() == cpu_addr) {
if (Settings::values.use_accurate_gpu_emulation) {
return std::nullopt;
}
@@ -688,7 +681,7 @@ private:
}
return std::nullopt;
}
- if (surface->GetCacheAddr() != cache_addr) {
+ if (surface->GetCpuAddr() != cpu_addr) {
continue;
}
if (surface->MatchesStructure(params) == MatchStructureResult::FullMatch) {
@@ -722,13 +715,13 @@ private:
* left blank.
* @param is_render Whether or not the surface is a render target.
**/
- std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const CacheAddr cache_addr,
+ std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const VAddr cpu_addr,
const SurfaceParams& params, bool preserve_contents,
bool is_render) {
// Step 1
// Check Level 1 Cache for a fast structural match. If candidate surface
// matches at certain level we are pretty much done.
- if (const auto iter = l1_cache.find(cache_addr); iter != l1_cache.end()) {
+ if (const auto iter = l1_cache.find(cpu_addr); iter != l1_cache.end()) {
TSurface& current_surface = iter->second;
const auto topological_result = current_surface->MatchesTopology(params);
if (topological_result != MatchTopologyResult::FullMatch) {
@@ -755,7 +748,7 @@ private:
// Step 2
// Obtain all possible overlaps in the memory region
const std::size_t candidate_size = params.GetGuestSizeInBytes();
- auto overlaps{GetSurfacesInRegion(cache_addr, candidate_size)};
+ auto overlaps{GetSurfacesInRegion(cpu_addr, candidate_size)};
// If none are found, we are done. we just load the surface and create it.
if (overlaps.empty()) {
@@ -777,7 +770,7 @@ private:
// Check if it's a 3D texture
if (params.block_depth > 0) {
auto surface =
- Manage3DSurfaces(overlaps, params, gpu_addr, cache_addr, preserve_contents);
+ Manage3DSurfaces(overlaps, params, gpu_addr, cpu_addr, preserve_contents);
if (surface) {
return *surface;
}
@@ -852,16 +845,16 @@ private:
* @param params The parameters on the candidate surface.
**/
Deduction DeduceSurface(const GPUVAddr gpu_addr, const SurfaceParams& params) {
- const auto host_ptr{system.GPU().MemoryManager().GetPointer(gpu_addr)};
- const auto cache_addr{ToCacheAddr(host_ptr)};
+ const std::optional<VAddr> cpu_addr =
+ system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
- if (!cache_addr) {
+ if (!cpu_addr) {
Deduction result{};
result.type = DeductionType::DeductionFailed;
return result;
}
- if (const auto iter = l1_cache.find(cache_addr); iter != l1_cache.end()) {
+ if (const auto iter = l1_cache.find(*cpu_addr); iter != l1_cache.end()) {
TSurface& current_surface = iter->second;
const auto topological_result = current_surface->MatchesTopology(params);
if (topological_result != MatchTopologyResult::FullMatch) {
@@ -880,7 +873,7 @@ private:
}
const std::size_t candidate_size = params.GetGuestSizeInBytes();
- auto overlaps{GetSurfacesInRegion(cache_addr, candidate_size)};
+ auto overlaps{GetSurfacesInRegion(*cpu_addr, candidate_size)};
if (overlaps.empty()) {
Deduction result{};
@@ -1024,10 +1017,10 @@ private:
}
void RegisterInnerCache(TSurface& surface) {
- const CacheAddr cache_addr = surface->GetCacheAddr();
- CacheAddr start = cache_addr >> registry_page_bits;
- const CacheAddr end = (surface->GetCacheAddrEnd() - 1) >> registry_page_bits;
- l1_cache[cache_addr] = surface;
+ const VAddr cpu_addr = surface->GetCpuAddr();
+ VAddr start = cpu_addr >> registry_page_bits;
+ const VAddr end = (surface->GetCpuAddrEnd() - 1) >> registry_page_bits;
+ l1_cache[cpu_addr] = surface;
while (start <= end) {
registry[start].push_back(surface);
start++;
@@ -1035,10 +1028,10 @@ private:
}
void UnregisterInnerCache(TSurface& surface) {
- const CacheAddr cache_addr = surface->GetCacheAddr();
- CacheAddr start = cache_addr >> registry_page_bits;
- const CacheAddr end = (surface->GetCacheAddrEnd() - 1) >> registry_page_bits;
- l1_cache.erase(cache_addr);
+ const VAddr cpu_addr = surface->GetCpuAddr();
+ VAddr start = cpu_addr >> registry_page_bits;
+ const VAddr end = (surface->GetCpuAddrEnd() - 1) >> registry_page_bits;
+ l1_cache.erase(cpu_addr);
while (start <= end) {
auto& reg{registry[start]};
reg.erase(std::find(reg.begin(), reg.end(), surface));
@@ -1046,18 +1039,18 @@ private:
}
}
- std::vector<TSurface> GetSurfacesInRegion(const CacheAddr cache_addr, const std::size_t size) {
+ std::vector<TSurface> GetSurfacesInRegion(const VAddr cpu_addr, const std::size_t size) {
if (size == 0) {
return {};
}
- const CacheAddr cache_addr_end = cache_addr + size;
- CacheAddr start = cache_addr >> registry_page_bits;
- const CacheAddr end = (cache_addr_end - 1) >> registry_page_bits;
+ const VAddr cpu_addr_end = cpu_addr + size;
+ VAddr start = cpu_addr >> registry_page_bits;
+ const VAddr end = (cpu_addr_end - 1) >> registry_page_bits;
std::vector<TSurface> surfaces;
while (start <= end) {
std::vector<TSurface>& list = registry[start];
for (auto& surface : list) {
- if (!surface->IsPicked() && surface->Overlaps(cache_addr, cache_addr_end)) {
+ if (!surface->IsPicked() && surface->Overlaps(cpu_addr, cpu_addr_end)) {
surface->MarkAsPicked(true);
surfaces.push_back(surface);
}
@@ -1146,14 +1139,14 @@ private:
// large in size.
static constexpr u64 registry_page_bits{20};
static constexpr u64 registry_page_size{1 << registry_page_bits};
- std::unordered_map<CacheAddr, std::vector<TSurface>> registry;
+ std::unordered_map<VAddr, std::vector<TSurface>> registry;
static constexpr u32 DEPTH_RT = 8;
static constexpr u32 NO_RT = 0xFFFFFFFF;
// The L1 Cache is used for fast texture lookup before checking the overlaps
// This avoids calculating size and other stuffs.
- std::unordered_map<CacheAddr, TSurface> l1_cache;
+ std::unordered_map<VAddr, TSurface> l1_cache;
/// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
/// previously been used. This is to prevent surfaces from being constantly created and
diff --git a/src/video_core/textures/texture.cpp b/src/video_core/textures/texture.cpp
new file mode 100644
index 000000000..d1939d744
--- /dev/null
+++ b/src/video_core/textures/texture.cpp
@@ -0,0 +1,80 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <array>
+
+#include "core/settings.h"
+#include "video_core/textures/texture.h"
+
+namespace Tegra::Texture {
+
+namespace {
+
+constexpr std::array<float, 256> SRGB_CONVERSION_LUT = {
+ 0.000000f, 0.000000f, 0.000000f, 0.000012f, 0.000021f, 0.000033f, 0.000046f, 0.000062f,
+ 0.000081f, 0.000102f, 0.000125f, 0.000151f, 0.000181f, 0.000214f, 0.000251f, 0.000293f,
+ 0.000338f, 0.000388f, 0.000443f, 0.000503f, 0.000568f, 0.000639f, 0.000715f, 0.000798f,
+ 0.000887f, 0.000983f, 0.001085f, 0.001195f, 0.001312f, 0.001437f, 0.001569f, 0.001710f,
+ 0.001860f, 0.002019f, 0.002186f, 0.002364f, 0.002551f, 0.002748f, 0.002955f, 0.003174f,
+ 0.003403f, 0.003643f, 0.003896f, 0.004160f, 0.004436f, 0.004725f, 0.005028f, 0.005343f,
+ 0.005672f, 0.006015f, 0.006372f, 0.006744f, 0.007130f, 0.007533f, 0.007950f, 0.008384f,
+ 0.008834f, 0.009301f, 0.009785f, 0.010286f, 0.010805f, 0.011342f, 0.011898f, 0.012472f,
+ 0.013066f, 0.013680f, 0.014313f, 0.014967f, 0.015641f, 0.016337f, 0.017054f, 0.017793f,
+ 0.018554f, 0.019337f, 0.020144f, 0.020974f, 0.021828f, 0.022706f, 0.023609f, 0.024536f,
+ 0.025489f, 0.026468f, 0.027473f, 0.028504f, 0.029563f, 0.030649f, 0.031762f, 0.032904f,
+ 0.034074f, 0.035274f, 0.036503f, 0.037762f, 0.039050f, 0.040370f, 0.041721f, 0.043103f,
+ 0.044518f, 0.045964f, 0.047444f, 0.048956f, 0.050503f, 0.052083f, 0.053699f, 0.055349f,
+ 0.057034f, 0.058755f, 0.060513f, 0.062307f, 0.064139f, 0.066008f, 0.067915f, 0.069861f,
+ 0.071845f, 0.073869f, 0.075933f, 0.078037f, 0.080182f, 0.082369f, 0.084597f, 0.086867f,
+ 0.089180f, 0.091535f, 0.093935f, 0.096378f, 0.098866f, 0.101398f, 0.103977f, 0.106601f,
+ 0.109271f, 0.111988f, 0.114753f, 0.117565f, 0.120426f, 0.123335f, 0.126293f, 0.129301f,
+ 0.132360f, 0.135469f, 0.138629f, 0.141841f, 0.145105f, 0.148421f, 0.151791f, 0.155214f,
+ 0.158691f, 0.162224f, 0.165810f, 0.169453f, 0.173152f, 0.176907f, 0.180720f, 0.184589f,
+ 0.188517f, 0.192504f, 0.196549f, 0.200655f, 0.204820f, 0.209046f, 0.213334f, 0.217682f,
+ 0.222093f, 0.226567f, 0.231104f, 0.235704f, 0.240369f, 0.245099f, 0.249894f, 0.254754f,
+ 0.259681f, 0.264674f, 0.269736f, 0.274864f, 0.280062f, 0.285328f, 0.290664f, 0.296070f,
+ 0.301546f, 0.307094f, 0.312713f, 0.318404f, 0.324168f, 0.330006f, 0.335916f, 0.341902f,
+ 0.347962f, 0.354097f, 0.360309f, 0.366597f, 0.372961f, 0.379403f, 0.385924f, 0.392524f,
+ 0.399202f, 0.405960f, 0.412798f, 0.419718f, 0.426719f, 0.433802f, 0.440967f, 0.448216f,
+ 0.455548f, 0.462965f, 0.470465f, 0.478052f, 0.485725f, 0.493484f, 0.501329f, 0.509263f,
+ 0.517285f, 0.525396f, 0.533595f, 0.541885f, 0.550265f, 0.558736f, 0.567299f, 0.575954f,
+ 0.584702f, 0.593542f, 0.602477f, 0.611507f, 0.620632f, 0.629852f, 0.639168f, 0.648581f,
+ 0.658092f, 0.667700f, 0.677408f, 0.687214f, 0.697120f, 0.707127f, 0.717234f, 0.727443f,
+ 0.737753f, 0.748167f, 0.758685f, 0.769305f, 0.780031f, 0.790861f, 0.801798f, 0.812839f,
+ 0.823989f, 0.835246f, 0.846611f, 0.858085f, 0.869668f, 0.881360f, 0.893164f, 0.905078f,
+ 0.917104f, 0.929242f, 0.941493f, 0.953859f, 0.966338f, 1.000000f, 1.000000f, 1.000000f,
+};
+
+unsigned SettingsMinimumAnisotropy() noexcept {
+ switch (static_cast<Anisotropy>(Settings::values.max_anisotropy)) {
+ default:
+ case Anisotropy::Default:
+ return 1U;
+ case Anisotropy::Filter2x:
+ return 2U;
+ case Anisotropy::Filter4x:
+ return 4U;
+ case Anisotropy::Filter8x:
+ return 8U;
+ case Anisotropy::Filter16x:
+ return 16U;
+ }
+}
+
+} // Anonymous namespace
+
+std::array<float, 4> TSCEntry::GetBorderColor() const noexcept {
+ if (!srgb_conversion) {
+ return border_color;
+ }
+ return {SRGB_CONVERSION_LUT[srgb_border_color_r], SRGB_CONVERSION_LUT[srgb_border_color_g],
+ SRGB_CONVERSION_LUT[srgb_border_color_b], border_color[3]};
+}
+
+float TSCEntry::GetMaxAnisotropy() const noexcept {
+ return static_cast<float>(std::max(1U << max_anisotropy, SettingsMinimumAnisotropy()));
+}
+
+} // namespace Tegra::Texture
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index 7edc4abe1..eba05aced 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -8,7 +8,6 @@
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_types.h"
-#include "core/settings.h"
namespace Tegra::Texture {
@@ -132,6 +131,20 @@ enum class SwizzleSource : u32 {
OneFloat = 7,
};
+enum class MsaaMode : u32 {
+ Msaa1x1 = 0,
+ Msaa2x1 = 1,
+ Msaa2x2 = 2,
+ Msaa4x2 = 3,
+ Msaa4x2_D3D = 4,
+ Msaa2x1_D3D = 5,
+ Msaa4x4 = 6,
+ Msaa2x2_VC4 = 8,
+ Msaa2x2_VC12 = 9,
+ Msaa4x2_VC8 = 10,
+ Msaa4x2_VC24 = 11,
+};
+
union TextureHandle {
TextureHandle(u32 raw) : raw{raw} {}
@@ -198,6 +211,7 @@ struct TICEntry {
union {
BitField<0, 4, u32> res_min_mip_level;
BitField<4, 4, u32> res_max_mip_level;
+ BitField<8, 4, MsaaMode> msaa_mode;
BitField<12, 12, u32> min_lod_clamp;
};
@@ -336,24 +350,9 @@ struct TSCEntry {
std::array<u8, 0x20> raw;
};
- float GetMaxAnisotropy() const {
- const u32 min_value = [] {
- switch (static_cast<Anisotropy>(Settings::values.max_anisotropy)) {
- default:
- case Anisotropy::Default:
- return 1U;
- case Anisotropy::Filter2x:
- return 2U;
- case Anisotropy::Filter4x:
- return 4U;
- case Anisotropy::Filter8x:
- return 8U;
- case Anisotropy::Filter16x:
- return 16U;
- }
- }();
- return static_cast<float>(std::max(1U << max_anisotropy, min_value));
- }
+ std::array<float, 4> GetBorderColor() const noexcept;
+
+ float GetMaxAnisotropy() const noexcept;
float GetMinLod() const {
return static_cast<float>(min_lod_clamp) / 256.0f;
@@ -368,15 +367,6 @@ struct TSCEntry {
constexpr u32 mask = 1U << (13 - 1);
return static_cast<float>(static_cast<s32>((mip_lod_bias ^ mask) - mask)) / 256.0f;
}
-
- std::array<float, 4> GetBorderColor() const {
- if (srgb_conversion) {
- return {static_cast<float>(srgb_border_color_r) / 255.0f,
- static_cast<float>(srgb_border_color_g) / 255.0f,
- static_cast<float>(srgb_border_color_b) / 255.0f, border_color[3]};
- }
- return border_color;
- }
};
static_assert(sizeof(TSCEntry) == 0x20, "TSCEntry has wrong size");
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index d34b47b3f..8b9404718 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -150,6 +150,10 @@ target_link_libraries(yuzu PRIVATE common core input_common video_core)
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
+if (ENABLE_VULKAN AND NOT WIN32)
+ target_include_directories(yuzu PRIVATE ${Qt5Gui_PRIVATE_INCLUDE_DIRS})
+endif()
+
target_compile_definitions(yuzu PRIVATE
# Use QStringBuilder for string concatenation to reduce
# the overall number of temporary strings created.
diff --git a/src/yuzu/about_dialog.cpp b/src/yuzu/about_dialog.cpp
index d39b3f07a..695b2ef5f 100644
--- a/src/yuzu/about_dialog.cpp
+++ b/src/yuzu/about_dialog.cpp
@@ -3,15 +3,22 @@
// Refer to the license.txt file included.
#include <QIcon>
+#include <fmt/format.h>
#include "common/scm_rev.h"
#include "ui_aboutdialog.h"
#include "yuzu/about_dialog.h"
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
+ const auto build_id = std::string(Common::g_build_id);
+ const auto fmt = std::string(Common::g_title_bar_format_idle);
+ const auto yuzu_build_version =
+ fmt::format(fmt.empty() ? "yuzu Development Build" : fmt, std::string{}, std::string{},
+ std::string{}, std::string{}, std::string{}, build_id);
+
ui->setupUi(this);
ui->labelLogo->setPixmap(QIcon::fromTheme(QStringLiteral("yuzu")).pixmap(200));
ui->labelBuildInfo->setText(ui->labelBuildInfo->text().arg(
- QString::fromUtf8(Common::g_build_fullname), QString::fromUtf8(Common::g_scm_branch),
+ QString::fromStdString(yuzu_build_version), QString::fromUtf8(Common::g_scm_branch),
QString::fromUtf8(Common::g_scm_desc), QString::fromUtf8(Common::g_build_date).left(10)));
}
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index eaded2640..1cac2f942 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -14,8 +14,9 @@
#include <QScreen>
#include <QStringList>
#include <QWindow>
-#ifdef HAS_VULKAN
-#include <QVulkanWindow>
+
+#if !defined(WIN32) && HAS_VULKAN
+#include <qpa/qplatformnativeinterface.h>
#endif
#include <fmt/format.h>
@@ -224,7 +225,6 @@ public:
}
context->MakeCurrent();
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
if (Core::System::GetInstance().Renderer().TryPresent(100)) {
context->SwapBuffers();
glFinish();
@@ -238,16 +238,50 @@ private:
#ifdef HAS_VULKAN
class VulkanRenderWidget : public RenderWidget {
public:
- explicit VulkanRenderWidget(GRenderWindow* parent, QVulkanInstance* instance)
- : RenderWidget(parent) {
+ explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
windowHandle()->setSurfaceType(QWindow::VulkanSurface);
- windowHandle()->setVulkanInstance(instance);
}
};
#endif
-GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread)
- : QWidget(parent_), emu_thread(emu_thread) {
+static Core::Frontend::WindowSystemType GetWindowSystemType() {
+ // Determine WSI type based on Qt platform.
+ QString platform_name = QGuiApplication::platformName();
+ if (platform_name == QStringLiteral("windows"))
+ return Core::Frontend::WindowSystemType::Windows;
+ else if (platform_name == QStringLiteral("xcb"))
+ return Core::Frontend::WindowSystemType::X11;
+ else if (platform_name == QStringLiteral("wayland"))
+ return Core::Frontend::WindowSystemType::Wayland;
+
+ LOG_CRITICAL(Frontend, "Unknown Qt platform!");
+ return Core::Frontend::WindowSystemType::Windows;
+}
+
+static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) {
+ Core::Frontend::EmuWindow::WindowSystemInfo wsi;
+ wsi.type = GetWindowSystemType();
+
+#ifdef HAS_VULKAN
+ // Our Win32 Qt external doesn't have the private API.
+#if defined(WIN32) || defined(__APPLE__)
+ wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
+#else
+ QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface();
+ wsi.display_connection = pni->nativeResourceForWindow("display", window);
+ if (wsi.type == Core::Frontend::WindowSystemType::Wayland)
+ wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
+ else
+ wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
+#endif
+ wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
+#endif
+
+ return wsi;
+}
+
+GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread_)
+ : QWidget(parent_), emu_thread(emu_thread_) {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
QString::fromUtf8(Common::g_scm_branch),
@@ -460,6 +494,9 @@ bool GRenderWindow::InitRenderTarget() {
break;
}
+ // Update the Window System information with the new render target
+ window_info = GetWindowSystemInfo(child_widget->windowHandle());
+
child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
layout()->addWidget(child_widget);
// Reset minimum required size to avoid resizing issues on the main window after restarting.
@@ -531,30 +568,7 @@ bool GRenderWindow::InitializeOpenGL() {
bool GRenderWindow::InitializeVulkan() {
#ifdef HAS_VULKAN
- vk_instance = std::make_unique<QVulkanInstance>();
- vk_instance->setApiVersion(QVersionNumber(1, 1, 0));
- vk_instance->setFlags(QVulkanInstance::Flag::NoDebugOutputRedirect);
- if (Settings::values.renderer_debug) {
- const auto supported_layers{vk_instance->supportedLayers()};
- const bool found =
- std::find_if(supported_layers.begin(), supported_layers.end(), [](const auto& layer) {
- constexpr const char searched_layer[] = "VK_LAYER_LUNARG_standard_validation";
- return layer.name == searched_layer;
- });
- if (found) {
- vk_instance->setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
- vk_instance->setExtensions(QByteArrayList() << VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
- }
- }
- if (!vk_instance->create()) {
- QMessageBox::critical(
- this, tr("Error while initializing Vulkan 1.1!"),
- tr("Your OS doesn't seem to support Vulkan 1.1 instances, or you do not have the "
- "latest graphics drivers."));
- return false;
- }
-
- auto child = new VulkanRenderWidget(this, vk_instance.get());
+ auto child = new VulkanRenderWidget(this);
child_widget = child;
child_widget->windowHandle()->create();
main_context = std::make_unique<DummyContext>();
@@ -567,21 +581,6 @@ bool GRenderWindow::InitializeVulkan() {
#endif
}
-void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
- void* surface) const {
-#ifdef HAS_VULKAN
- const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
- const VkInstance instance_copy = vk_instance->vkInstance();
- const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child_widget->windowHandle());
-
- std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
- std::memcpy(instance, &instance_copy, sizeof(instance_copy));
- std::memcpy(surface, &surface_copy, sizeof(surface_copy));
-#else
- UNREACHABLE_MSG("Executing Vulkan code without compiling Vulkan");
-#endif
-}
-
bool GRenderWindow::LoadOpenGL() {
auto context = CreateSharedContext();
auto scope = context->Acquire();
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index d69078df1..3626604ca 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -22,9 +22,6 @@ class GMainWindow;
class QKeyEvent;
class QTouchEvent;
class QStringList;
-#ifdef HAS_VULKAN
-class QVulkanInstance;
-#endif
namespace VideoCore {
enum class LoadCallbackStage;
@@ -122,8 +119,6 @@ public:
// EmuWindow implementation.
void PollEvents() override;
bool IsShown() const override;
- void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
- void* surface) const override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
void BackupGeometry();
@@ -186,10 +181,6 @@ private:
// should instead be shared from
std::shared_ptr<Core::Frontend::GraphicsContext> main_context;
-#ifdef HAS_VULKAN
- std::unique_ptr<QVulkanInstance> vk_instance;
-#endif
-
/// Temporary storage of the screenshot taken
QImage screenshot_image;
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index a821c7b3c..ea667caef 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -15,6 +15,10 @@
#include "ui_configure_graphics.h"
#include "yuzu/configuration/configure_graphics.h"
+#ifdef HAS_VULKAN
+#include "video_core/renderer_vulkan/renderer_vulkan.h"
+#endif
+
namespace {
enum class Resolution : int {
Auto,
@@ -165,41 +169,9 @@ void ConfigureGraphics::UpdateDeviceComboBox() {
void ConfigureGraphics::RetrieveVulkanDevices() {
#ifdef HAS_VULKAN
- QVulkanInstance instance;
- instance.setApiVersion(QVersionNumber(1, 1, 0));
- if (!instance.create()) {
- LOG_INFO(Frontend, "Vulkan 1.1 not available");
- return;
- }
- const auto vkEnumeratePhysicalDevices{reinterpret_cast<PFN_vkEnumeratePhysicalDevices>(
- instance.getInstanceProcAddr("vkEnumeratePhysicalDevices"))};
- if (vkEnumeratePhysicalDevices == nullptr) {
- LOG_INFO(Frontend, "Failed to get pointer to vkEnumeratePhysicalDevices");
- return;
- }
- u32 physical_device_count;
- if (vkEnumeratePhysicalDevices(instance.vkInstance(), &physical_device_count, nullptr) !=
- VK_SUCCESS) {
- LOG_INFO(Frontend, "Failed to get physical devices count");
- return;
- }
- std::vector<VkPhysicalDevice> physical_devices(physical_device_count);
- if (vkEnumeratePhysicalDevices(instance.vkInstance(), &physical_device_count,
- physical_devices.data()) != VK_SUCCESS) {
- LOG_INFO(Frontend, "Failed to get physical devices");
- return;
- }
-
- const auto vkGetPhysicalDeviceProperties{reinterpret_cast<PFN_vkGetPhysicalDeviceProperties>(
- instance.getInstanceProcAddr("vkGetPhysicalDeviceProperties"))};
- if (vkGetPhysicalDeviceProperties == nullptr) {
- LOG_INFO(Frontend, "Failed to get pointer to vkGetPhysicalDeviceProperties");
- return;
- }
- for (const auto physical_device : physical_devices) {
- VkPhysicalDeviceProperties properties;
- vkGetPhysicalDeviceProperties(physical_device, &properties);
- vulkan_devices.push_back(QString::fromUtf8(properties.deviceName));
+ vulkan_devices.clear();
+ for (auto& name : Vulkan::RendererVulkan::EnumerateDevices()) {
+ vulkan_devices.push_back(QString::fromStdString(name));
}
#endif
}
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 96dec50e2..15ac30f12 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -541,18 +541,19 @@ void ConfigureInputPlayer::HandleClick(
button->setText(tr("[press key]"));
button->setFocus();
- const auto iter = std::find(button_map.begin(), button_map.end(), button);
- ASSERT(iter != button_map.end());
- const auto index = std::distance(button_map.begin(), iter);
- ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
+ // Keyboard keys can only be used as button devices
+ want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
+ if (want_keyboard_keys) {
+ const auto iter = std::find(button_map.begin(), button_map.end(), button);
+ ASSERT(iter != button_map.end());
+ const auto index = std::distance(button_map.begin(), iter);
+ ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
+ }
input_setter = new_input_setter;
device_pollers = InputCommon::Polling::GetPollers(type);
- // Keyboard keys can only be used as button devices
- want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
-
for (auto& poller : device_pollers) {
poller->Start();
}
diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui
index c3a1b68f0..4b37746a1 100644
--- a/src/yuzu/configuration/configure_input_player.ui
+++ b/src/yuzu/configuration/configure_input_player.ui
@@ -927,7 +927,7 @@
</item>
</layout>
</item>
- <item row="2" column="0">
+ <item row="0" column="2">
<layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout">
<item>
<layout class="QHBoxLayout" name="buttonShoulderButtonsSLHorizontalLayout">
@@ -949,7 +949,7 @@
</item>
</layout>
</item>
- <item row="2" column="1">
+ <item row="1" column="2">
<layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout">
<item>
<layout class="QHBoxLayout" name="buttonShoulderButtonsSRHorizontalLayout">
diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp
index ab3a11d30..0e0e8f113 100644
--- a/src/yuzu/configuration/configure_input_simple.cpp
+++ b/src/yuzu/configuration/configure_input_simple.cpp
@@ -35,6 +35,7 @@ void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) {
// - Open any dialogs
// - Block in any way
+constexpr std::size_t PLAYER_0_INDEX = 0;
constexpr std::size_t HANDHELD_INDEX = 8;
void HandheldOnProfileSelect() {
@@ -53,8 +54,8 @@ void HandheldOnProfileSelect() {
}
void DualJoyconsDockedOnProfileSelect() {
- Settings::values.players[0].connected = true;
- Settings::values.players[0].type = Settings::ControllerType::DualJoycon;
+ Settings::values.players[PLAYER_0_INDEX].connected = true;
+ Settings::values.players[PLAYER_0_INDEX].type = Settings::ControllerType::DualJoycon;
for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) {
Settings::values.players[player].connected = false;
@@ -64,7 +65,7 @@ void DualJoyconsDockedOnProfileSelect() {
Settings::values.keyboard_enabled = false;
Settings::values.mouse_enabled = false;
Settings::values.debug_pad_enabled = false;
- Settings::values.touchscreen.enabled = false;
+ Settings::values.touchscreen.enabled = true;
}
// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure
@@ -78,7 +79,7 @@ constexpr std::array<InputProfile, 3> INPUT_PROFILES{{
}},
{QT_TR_NOOP("Single Player - Dual Joycons - Docked"), DualJoyconsDockedOnProfileSelect,
[](ConfigureInputSimple* caller) {
- CallConfigureDialog<ConfigureInputPlayer>(caller, 1, false);
+ CallConfigureDialog<ConfigureInputPlayer>(caller, PLAYER_0_INDEX, false);
}},
{QT_TR_NOOP("Custom"), [] {}, CallConfigureDialog<ConfigureInput>},
}};
diff --git a/src/yuzu/configuration/configure_mouse_advanced.cpp b/src/yuzu/configuration/configure_mouse_advanced.cpp
index 0a4abe34f..e0647ea5b 100644
--- a/src/yuzu/configuration/configure_mouse_advanced.cpp
+++ b/src/yuzu/configuration/configure_mouse_advanced.cpp
@@ -184,18 +184,19 @@ void ConfigureMouseAdvanced::HandleClick(
button->setText(tr("[press key]"));
button->setFocus();
- const auto iter = std::find(button_map.begin(), button_map.end(), button);
- ASSERT(iter != button_map.end());
- const auto index = std::distance(button_map.begin(), iter);
- ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
+ // Keyboard keys can only be used as button devices
+ want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
+ if (want_keyboard_keys) {
+ const auto iter = std::find(button_map.begin(), button_map.end(), button);
+ ASSERT(iter != button_map.end());
+ const auto index = std::distance(button_map.begin(), iter);
+ ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
+ }
input_setter = new_input_setter;
device_pollers = InputCommon::Polling::GetPollers(type);
- // Keyboard keys can only be used as button devices
- want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
-
for (auto& poller : device_pollers) {
poller->Start();
}
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index a2b88c787..dccbabcbf 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -315,7 +315,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvide
item_model->setHeaderData(COLUMN_FILE_TYPE - 1, Qt::Horizontal, tr("File type"));
item_model->setHeaderData(COLUMN_SIZE - 1, Qt::Horizontal, tr("Size"));
}
- item_model->setSortRole(GameListItemPath::TitleRole);
+ item_model->setSortRole(GameListItemPath::SortRole);
connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::onUpdateThemedIcons);
connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry);
@@ -441,6 +441,8 @@ void GameList::DonePopulating(QStringList watch_list) {
if (children_total > 0) {
search_field->setFocus();
}
+ item_model->sort(tree_view->header()->sortIndicatorSection(),
+ tree_view->header()->sortIndicatorOrder());
}
void GameList::PopupContextMenu(const QPoint& menu_location) {
@@ -666,8 +668,6 @@ void GameList::LoadInterfaceLayout() {
// so make it as large as possible as default.
header->resizeSection(COLUMN_NAME, header->width());
}
-
- item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder());
}
const QStringList GameList::supported_file_extensions = {
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 7cde72d1b..3e6d5a7cd 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -65,10 +65,10 @@ public:
*/
class GameListItemPath : public GameListItem {
public:
- static const int TitleRole = SortRole;
- static const int FullPathRole = SortRole + 1;
- static const int ProgramIdRole = SortRole + 2;
- static const int FileTypeRole = SortRole + 3;
+ static const int TitleRole = SortRole + 1;
+ static const int FullPathRole = SortRole + 2;
+ static const int ProgramIdRole = SortRole + 3;
+ static const int FileTypeRole = SortRole + 4;
GameListItemPath() = default;
GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data,
@@ -95,7 +95,7 @@ public:
}
QVariant data(int role) const override {
- if (role == Qt::DisplayRole) {
+ if (role == Qt::DisplayRole || role == SortRole) {
std::string filename;
Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename,
nullptr);
@@ -110,6 +110,9 @@ public:
const auto& row1 = row_data.at(UISettings::values.row_1_text_id);
const int row2_id = UISettings::values.row_2_text_id;
+ if (role == SortRole)
+ return row1.toLower();
+
if (row2_id == 4) // None
return row1;
@@ -123,6 +126,13 @@ public:
return GameListItem::data(role);
}
+
+ /**
+ * Override to prevent automatic sorting.
+ */
+ bool operator<(const QStandardItem& other) const override {
+ return false;
+ }
};
class GameListItemCompat : public GameListItem {
@@ -289,6 +299,10 @@ public:
int type() const override {
return static_cast<int>(GameListItemType::AddDir);
}
+
+ bool operator<(const QStandardItem& other) const override {
+ return false;
+ }
};
class GameList;
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 940f24dc8..1717e06f9 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -205,7 +205,13 @@ GMainWindow::GMainWindow()
ConnectMenuEvents();
ConnectWidgetEvents();
- LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
+ const auto build_id = std::string(Common::g_build_id);
+ const auto fmt = std::string(Common::g_title_bar_format_idle);
+ const auto yuzu_build_version =
+ fmt::format(fmt.empty() ? "yuzu Development Build" : fmt, std::string{}, std::string{},
+ std::string{}, std::string{}, std::string{}, build_id);
+
+ LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", yuzu_build_version, Common::g_scm_branch,
Common::g_scm_desc);
#ifdef ARCHITECTURE_x86_64
LOG_INFO(Frontend, "Host CPU: {}", Common::GetCPUCaps().cpu_string);
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
index 3522dcf6d..411e7e647 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
@@ -156,12 +156,6 @@ EmuWindow_SDL2_GL::~EmuWindow_SDL2_GL() {
SDL_GL_DeleteContext(window_context);
}
-void EmuWindow_SDL2_GL::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
- void* surface) const {
- // Should not have been called from OpenGL
- UNREACHABLE();
-}
-
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_GL::CreateSharedContext() const {
return std::make_unique<SDLGLContext>();
}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
index e092021d7..48bb41683 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
@@ -15,10 +15,6 @@ public:
void Present() override;
- /// Ignored in OpenGL
- void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
- void* surface) const override;
-
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
private:
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
index 46d053f04..f2990910e 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
@@ -2,102 +2,62 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <algorithm>
+#include <cstdlib>
+#include <memory>
#include <string>
-#include <vector>
-#include <SDL.h>
-#include <SDL_vulkan.h>
+
#include <fmt/format.h>
-#include <vulkan/vulkan.h>
+
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "core/settings.h"
+#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
+// Include these late to avoid polluting everything with Xlib macros
+#include <SDL.h>
+#include <SDL_syswm.h>
+
EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen)
: EmuWindow_SDL2{system, fullscreen} {
- if (SDL_Vulkan_LoadLibrary(nullptr) != 0) {
- LOG_CRITICAL(Frontend, "SDL failed to load the Vulkan library: {}", SDL_GetError());
- exit(EXIT_FAILURE);
- }
-
- vkGetInstanceProcAddr =
- reinterpret_cast<PFN_vkGetInstanceProcAddr>(SDL_Vulkan_GetVkGetInstanceProcAddr());
- if (vkGetInstanceProcAddr == nullptr) {
- LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!");
- exit(EXIT_FAILURE);
- }
-
const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc);
render_window =
- SDL_CreateWindow(window_title.c_str(),
- SDL_WINDOWPOS_UNDEFINED, // x position
- SDL_WINDOWPOS_UNDEFINED, // y position
+ SDL_CreateWindow(window_title.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
- SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_VULKAN);
-
- const bool use_standard_layers = UseStandardLayers(vkGetInstanceProcAddr);
-
- u32 extra_ext_count{};
- if (!SDL_Vulkan_GetInstanceExtensions(render_window, &extra_ext_count, NULL)) {
- LOG_CRITICAL(Frontend, "Failed to query Vulkan extensions count from SDL! {}",
- SDL_GetError());
- exit(1);
- }
-
- auto extra_ext_names = std::make_unique<const char* []>(extra_ext_count);
- if (!SDL_Vulkan_GetInstanceExtensions(render_window, &extra_ext_count, extra_ext_names.get())) {
- LOG_CRITICAL(Frontend, "Failed to query Vulkan extensions from SDL! {}", SDL_GetError());
- exit(1);
- }
- std::vector<const char*> enabled_extensions;
- enabled_extensions.insert(enabled_extensions.begin(), extra_ext_names.get(),
- extra_ext_names.get() + extra_ext_count);
-
- std::vector<const char*> enabled_layers;
- if (use_standard_layers) {
- enabled_extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
- enabled_layers.push_back("VK_LAYER_LUNARG_standard_validation");
- }
-
- VkApplicationInfo app_info{};
- app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
- app_info.apiVersion = VK_API_VERSION_1_1;
- app_info.applicationVersion = VK_MAKE_VERSION(0, 1, 0);
- app_info.pApplicationName = "yuzu-emu";
- app_info.engineVersion = VK_MAKE_VERSION(0, 1, 0);
- app_info.pEngineName = "yuzu-emu";
+ SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
- VkInstanceCreateInfo instance_ci{};
- instance_ci.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
- instance_ci.pApplicationInfo = &app_info;
- instance_ci.enabledExtensionCount = static_cast<u32>(enabled_extensions.size());
- instance_ci.ppEnabledExtensionNames = enabled_extensions.data();
- if (Settings::values.renderer_debug) {
- instance_ci.enabledLayerCount = static_cast<u32>(enabled_layers.size());
- instance_ci.ppEnabledLayerNames = enabled_layers.data();
+ SDL_SysWMinfo wm;
+ if (SDL_GetWindowWMInfo(render_window, &wm) == SDL_FALSE) {
+ LOG_CRITICAL(Frontend, "Failed to get information from the window manager");
+ std::exit(EXIT_FAILURE);
}
- const auto vkCreateInstance =
- reinterpret_cast<PFN_vkCreateInstance>(vkGetInstanceProcAddr(nullptr, "vkCreateInstance"));
- if (vkCreateInstance == nullptr ||
- vkCreateInstance(&instance_ci, nullptr, &vk_instance) != VK_SUCCESS) {
- LOG_CRITICAL(Frontend, "Failed to create Vulkan instance!");
- exit(EXIT_FAILURE);
- }
-
- vkDestroyInstance = reinterpret_cast<PFN_vkDestroyInstance>(
- vkGetInstanceProcAddr(vk_instance, "vkDestroyInstance"));
- if (vkDestroyInstance == nullptr) {
- LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!");
- exit(EXIT_FAILURE);
- }
-
- if (!SDL_Vulkan_CreateSurface(render_window, vk_instance, &vk_surface)) {
- LOG_CRITICAL(Frontend, "Failed to create Vulkan surface! {}", SDL_GetError());
- exit(EXIT_FAILURE);
+ switch (wm.subsystem) {
+#ifdef SDL_VIDEO_DRIVER_WINDOWS
+ case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS:
+ window_info.type = Core::Frontend::WindowSystemType::Windows;
+ window_info.render_surface = reinterpret_cast<void*>(wm.info.win.window);
+ break;
+#endif
+#ifdef SDL_VIDEO_DRIVER_X11
+ case SDL_SYSWM_TYPE::SDL_SYSWM_X11:
+ window_info.type = Core::Frontend::WindowSystemType::X11;
+ window_info.display_connection = wm.info.x11.display;
+ window_info.render_surface = reinterpret_cast<void*>(wm.info.x11.window);
+ break;
+#endif
+#ifdef SDL_VIDEO_DRIVER_WAYLAND
+ case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND:
+ window_info.type = Core::Frontend::WindowSystemType::Wayland;
+ window_info.display_connection = wm.info.wl.display;
+ window_info.render_surface = wm.info.wl.surface;
+ break;
+#endif
+ default:
+ LOG_CRITICAL(Frontend, "Window manager subsystem not implemented");
+ std::exit(EXIT_FAILURE);
}
OnResize();
@@ -107,51 +67,12 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen)
Common::g_scm_branch, Common::g_scm_desc);
}
-EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() {
- vkDestroyInstance(vk_instance, nullptr);
-}
-
-void EmuWindow_SDL2_VK::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
- void* surface) const {
- const auto instance_proc_addr = vkGetInstanceProcAddr;
- std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
- std::memcpy(instance, &vk_instance, sizeof(vk_instance));
- std::memcpy(surface, &vk_surface, sizeof(vk_surface));
-}
+EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() = default;
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_VK::CreateSharedContext() const {
return nullptr;
}
-bool EmuWindow_SDL2_VK::UseStandardLayers(PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr) const {
- if (!Settings::values.renderer_debug) {
- return false;
- }
-
- const auto vkEnumerateInstanceLayerProperties =
- reinterpret_cast<PFN_vkEnumerateInstanceLayerProperties>(
- vkGetInstanceProcAddr(nullptr, "vkEnumerateInstanceLayerProperties"));
- if (vkEnumerateInstanceLayerProperties == nullptr) {
- LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!");
- return false;
- }
-
- u32 available_layers_count{};
- if (vkEnumerateInstanceLayerProperties(&available_layers_count, nullptr) != VK_SUCCESS) {
- LOG_CRITICAL(Frontend, "Failed to enumerate Vulkan validation layers!");
- return false;
- }
- std::vector<VkLayerProperties> layers(available_layers_count);
- if (vkEnumerateInstanceLayerProperties(&available_layers_count, layers.data()) != VK_SUCCESS) {
- LOG_CRITICAL(Frontend, "Failed to enumerate Vulkan validation layers!");
- return false;
- }
-
- return std::find_if(layers.begin(), layers.end(), [&](const auto& layer) {
- return layer.layerName == std::string("VK_LAYER_LUNARG_standard_validation");
- }) != layers.end();
-}
-
void EmuWindow_SDL2_VK::Present() {
// TODO (bunnei): ImplementMe
}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
index 3dd1f3f61..b8021ebea 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
@@ -4,27 +4,21 @@
#pragma once
-#include <vulkan/vulkan.h>
+#include <memory>
+
#include "core/frontend/emu_window.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
+namespace Core {
+class System;
+}
+
class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 {
public:
explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen);
~EmuWindow_SDL2_VK();
void Present() override;
- void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
- void* surface) const override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
-
-private:
- bool UseStandardLayers(PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr) const;
-
- VkInstance vk_instance{};
- VkSurfaceKHR vk_surface{};
-
- PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{};
- PFN_vkDestroyInstance vkDestroyInstance{};
};
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
index a837430cc..8584f6671 100644
--- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
+++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
@@ -116,10 +116,6 @@ bool EmuWindow_SDL2_Hide::IsShown() const {
return false;
}
-void EmuWindow_SDL2_Hide::RetrieveVulkanHandlers(void*, void*, void*) const {
- UNREACHABLE();
-}
-
class SDLGLContext : public Core::Frontend::GraphicsContext {
public:
explicit SDLGLContext() {
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
index 9f5d04fca..c13a82df2 100644
--- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
+++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
@@ -19,10 +19,6 @@ public:
/// Whether the screen is being shown or not.
bool IsShown() const override;
- /// Retrieves Vulkan specific handlers from the window
- void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
- void* surface) const override;
-
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
private: