diff options
Diffstat (limited to 'src')
66 files changed, 793 insertions, 295 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index f4325f0f8..5462decee 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -111,6 +111,8 @@ add_library(core STATIC frontend/scope_acquire_window_context.h gdbstub/gdbstub.cpp gdbstub/gdbstub.h + hardware_interrupt_manager.cpp + hardware_interrupt_manager.h hle/ipc.h hle/ipc_helpers.h hle/kernel/address_arbiter.cpp @@ -372,6 +374,7 @@ add_library(core STATIC hle/service/nvdrv/devices/nvmap.h hle/service/nvdrv/interface.cpp hle/service/nvdrv/interface.h + hle/service/nvdrv/nvdata.h hle/service/nvdrv/nvdrv.cpp hle/service/nvdrv/nvdrv.h hle/service/nvdrv/nvmemp.cpp diff --git a/src/core/core.cpp b/src/core/core.cpp index 4aceee785..20d64f3b0 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -19,6 +19,7 @@ #include "core/file_sys/vfs_concat.h" #include "core/file_sys/vfs_real.h" #include "core/gdbstub/gdbstub.h" +#include "core/hardware_interrupt_manager.h" #include "core/hle/kernel/client_port.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/process.h" @@ -151,7 +152,7 @@ struct System::Impl { if (!renderer->Init()) { return ResultStatus::ErrorVideoCore; } - + interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system); gpu_core = VideoCore::CreateGPU(system); is_powered_on = true; @@ -298,6 +299,7 @@ struct System::Impl { std::unique_ptr<VideoCore::RendererBase> renderer; std::unique_ptr<Tegra::GPU> gpu_core; std::shared_ptr<Tegra::DebugContext> debug_context; + std::unique_ptr<Core::Hardware::InterruptManager> interrupt_manager; CpuCoreManager cpu_core_manager; bool is_powered_on = false; @@ -444,6 +446,14 @@ const Tegra::GPU& System::GPU() const { return *impl->gpu_core; } +Core::Hardware::InterruptManager& System::InterruptManager() { + return *impl->interrupt_manager; +} + +const Core::Hardware::InterruptManager& System::InterruptManager() const { + return *impl->interrupt_manager; +} + VideoCore::RendererBase& System::Renderer() { return *impl->renderer; } diff --git a/src/core/core.h b/src/core/core.h index 8ebb385ac..0138d93b0 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -70,6 +70,10 @@ namespace Core::Timing { class CoreTiming; } +namespace Core::Hardware { +class InterruptManager; +} + namespace Core { class ARM_Interface; @@ -234,6 +238,12 @@ public: /// Provides a constant reference to the core timing instance. const Timing::CoreTiming& CoreTiming() const; + /// Provides a reference to the interrupt manager instance. + Core::Hardware::InterruptManager& InterruptManager(); + + /// Provides a constant reference to the interrupt manager instance. + const Core::Hardware::InterruptManager& InterruptManager() const; + /// Provides a reference to the kernel instance. Kernel::KernelCore& Kernel(); diff --git a/src/core/hardware_interrupt_manager.cpp b/src/core/hardware_interrupt_manager.cpp new file mode 100644 index 000000000..c2115db2d --- /dev/null +++ b/src/core/hardware_interrupt_manager.cpp @@ -0,0 +1,30 @@ +// Copyright 2019 Yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/core.h" +#include "core/core_timing.h" +#include "core/hardware_interrupt_manager.h" +#include "core/hle/service/nvdrv/interface.h" +#include "core/hle/service/sm/sm.h" + +namespace Core::Hardware { + +InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) { + gpu_interrupt_event = + system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 message, s64) { + auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv"); + const u32 syncpt = static_cast<u32>(message >> 32); + const u32 value = static_cast<u32>(message); + nvdrv->SignalGPUInterruptSyncpt(syncpt, value); + }); +} + +InterruptManager::~InterruptManager() = default; + +void InterruptManager::GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) { + const u64 msg = (static_cast<u64>(syncpoint_id) << 32ULL) | value; + system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, msg); +} + +} // namespace Core::Hardware diff --git a/src/core/hardware_interrupt_manager.h b/src/core/hardware_interrupt_manager.h new file mode 100644 index 000000000..494db883a --- /dev/null +++ b/src/core/hardware_interrupt_manager.h @@ -0,0 +1,31 @@ +// Copyright 2019 Yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" + +namespace Core { +class System; +} + +namespace Core::Timing { +struct EventType; +} + +namespace Core::Hardware { + +class InterruptManager { +public: + explicit InterruptManager(Core::System& system); + ~InterruptManager(); + + void GPUInterruptSyncpt(u32 syncpoint_id, u32 value); + +private: + Core::System& system; + Core::Timing::EventType* gpu_interrupt_event{}; +}; + +} // namespace Core::Hardware diff --git a/src/core/hle/service/nvdrv/devices/nvdevice.h b/src/core/hle/service/nvdrv/devices/nvdevice.h index 4f6042b00..5b8248433 100644 --- a/src/core/hle/service/nvdrv/devices/nvdevice.h +++ b/src/core/hle/service/nvdrv/devices/nvdevice.h @@ -8,6 +8,11 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "common/swap.h" +#include "core/hle/service/nvdrv/nvdata.h" + +namespace Core { +class System; +} namespace Service::Nvidia::Devices { @@ -15,7 +20,7 @@ namespace Service::Nvidia::Devices { /// implement the ioctl interface. class nvdevice { public: - nvdevice() = default; + explicit nvdevice(Core::System& system) : system{system} {}; virtual ~nvdevice() = default; union Ioctl { u32_le raw; @@ -33,7 +38,11 @@ public: * @param output A buffer where the output data will be written to. * @returns The result code of the ioctl. */ - virtual u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) = 0; + virtual u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) = 0; + +protected: + Core::System& system; }; } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp index 20c7c39aa..76494f0b7 100644 --- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp +++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp @@ -13,10 +13,12 @@ namespace Service::Nvidia::Devices { -nvdisp_disp0::nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {} +nvdisp_disp0::nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_dev) + : nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {} nvdisp_disp0 ::~nvdisp_disp0() = default; -u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) { +u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) { UNIMPLEMENTED_MSG("Unimplemented ioctl"); return 0; } @@ -34,9 +36,8 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3 addr, offset, width, height, stride, static_cast<PixelFormat>(format), transform, crop_rect}; - auto& instance = Core::System::GetInstance(); - instance.GetPerfStats().EndGameFrame(); - instance.GPU().SwapBuffers(framebuffer); + system.GetPerfStats().EndGameFrame(); + system.GPU().SwapBuffers(framebuffer); } } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h index 12f3ef825..e79e490ff 100644 --- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h +++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h @@ -17,10 +17,11 @@ class nvmap; class nvdisp_disp0 final : public nvdevice { public: - explicit nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev); + explicit nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_dev); ~nvdisp_disp0() override; - u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; + u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) override; /// Performs a screen flip, drawing the buffer pointed to by the handle. void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride, diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp index af62d33d2..24ab3f2e9 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp @@ -22,10 +22,12 @@ enum { }; } -nvhost_as_gpu::nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {} +nvhost_as_gpu::nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev) + : nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {} nvhost_as_gpu::~nvhost_as_gpu() = default; -u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) { +u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) { LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}", command.raw, input.size(), output.size()); @@ -65,7 +67,7 @@ u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>& LOG_DEBUG(Service_NVDRV, "called, pages={:X}, page_size={:X}, flags={:X}", params.pages, params.page_size, params.flags); - auto& gpu = Core::System::GetInstance().GPU(); + auto& gpu = system.GPU(); const u64 size{static_cast<u64>(params.pages) * static_cast<u64>(params.page_size)}; if (params.flags & 1) { params.offset = gpu.MemoryManager().AllocateSpace(params.offset, size, 1); @@ -85,7 +87,7 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output) std::vector<IoctlRemapEntry> entries(num_entries); std::memcpy(entries.data(), input.data(), input.size()); - auto& gpu = Core::System::GetInstance().GPU(); + auto& gpu = system.GPU(); for (const auto& entry : entries) { LOG_WARNING(Service_NVDRV, "remap entry, offset=0x{:X} handle=0x{:X} pages=0x{:X}", entry.offset, entry.nvmap_handle, entry.pages); @@ -136,7 +138,7 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou // case to prevent unexpected behavior. ASSERT(object->id == params.nvmap_handle); - auto& gpu = Core::System::GetInstance().GPU(); + auto& gpu = system.GPU(); if (params.flags & 1) { params.offset = gpu.MemoryManager().MapBufferEx(object->addr, params.offset, object->size); @@ -173,8 +175,7 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou return 0; } - params.offset = Core::System::GetInstance().GPU().MemoryManager().UnmapBuffer(params.offset, - itr->second.size); + params.offset = system.GPU().MemoryManager().UnmapBuffer(params.offset, itr->second.size); buffer_mappings.erase(itr->second.offset); std::memcpy(output.data(), ¶ms, output.size()); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h index eb14b1da8..30ca5f4c3 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h @@ -17,10 +17,11 @@ class nvmap; class nvhost_as_gpu final : public nvdevice { public: - explicit nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev); + explicit nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev); ~nvhost_as_gpu() override; - u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; + u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) override; private: enum class IoctlCommand : u32_le { diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp index b39fb9ef9..9a66a5f88 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp @@ -7,14 +7,20 @@ #include "common/assert.h" #include "common/logging/log.h" +#include "core/core.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/nvdrv/devices/nvhost_ctrl.h" +#include "video_core/gpu.h" namespace Service::Nvidia::Devices { -nvhost_ctrl::nvhost_ctrl() = default; +nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface) + : nvdevice(system), events_interface{events_interface} {} nvhost_ctrl::~nvhost_ctrl() = default; -u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) { +u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) { LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}", command.raw, input.size(), output.size()); @@ -22,11 +28,15 @@ u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector< case IoctlCommand::IocGetConfigCommand: return NvOsGetConfigU32(input, output); case IoctlCommand::IocCtrlEventWaitCommand: - return IocCtrlEventWait(input, output, false); + return IocCtrlEventWait(input, output, false, ctrl); case IoctlCommand::IocCtrlEventWaitAsyncCommand: - return IocCtrlEventWait(input, output, true); + return IocCtrlEventWait(input, output, true, ctrl); case IoctlCommand::IocCtrlEventRegisterCommand: return IocCtrlEventRegister(input, output); + case IoctlCommand::IocCtrlEventUnregisterCommand: + return IocCtrlEventUnregister(input, output); + case IoctlCommand::IocCtrlEventSignalCommand: + return IocCtrlEventSignal(input, output); } UNIMPLEMENTED_MSG("Unimplemented ioctl"); return 0; @@ -41,23 +51,137 @@ u32 nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& } u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, - bool is_async) { + bool is_async, IoctlCtrl& ctrl) { IocCtrlEventWaitParams params{}; std::memcpy(¶ms, input.data(), sizeof(params)); - LOG_WARNING(Service_NVDRV, - "(STUBBED) called, syncpt_id={}, threshold={}, timeout={}, is_async={}", - params.syncpt_id, params.threshold, params.timeout, is_async); + LOG_DEBUG(Service_NVDRV, "syncpt_id={}, threshold={}, timeout={}, is_async={}", + params.syncpt_id, params.threshold, params.timeout, is_async); - // TODO(Subv): Implement actual syncpt waiting. - params.value = 0; + if (params.syncpt_id >= MaxSyncPoints) { + return NvResult::BadParameter; + } + + auto& gpu = system.GPU(); + // This is mostly to take into account unimplemented features. As synced + // gpu is always synced. + if (!gpu.IsAsync()) { + return NvResult::Success; + } + auto lock = gpu.LockSync(); + const u32 current_syncpoint_value = gpu.GetSyncpointValue(params.syncpt_id); + const s32 diff = current_syncpoint_value - params.threshold; + if (diff >= 0) { + params.value = current_syncpoint_value; + std::memcpy(output.data(), ¶ms, sizeof(params)); + return NvResult::Success; + } + const u32 target_value = current_syncpoint_value - diff; + + if (!is_async) { + params.value = 0; + } + + if (params.timeout == 0) { + std::memcpy(output.data(), ¶ms, sizeof(params)); + return NvResult::Timeout; + } + + u32 event_id; + if (is_async) { + event_id = params.value & 0x00FF; + if (event_id >= MaxNvEvents) { + std::memcpy(output.data(), ¶ms, sizeof(params)); + return NvResult::BadParameter; + } + } else { + if (ctrl.fresh_call) { + const auto result = events_interface.GetFreeEvent(); + if (result) { + event_id = *result; + } else { + LOG_CRITICAL(Service_NVDRV, "No Free Events available!"); + event_id = params.value & 0x00FF; + } + } else { + event_id = ctrl.event_id; + } + } + + EventState status = events_interface.status[event_id]; + if (event_id < MaxNvEvents || status == EventState::Free || status == EventState::Registered) { + events_interface.SetEventStatus(event_id, EventState::Waiting); + events_interface.assigned_syncpt[event_id] = params.syncpt_id; + events_interface.assigned_value[event_id] = target_value; + if (is_async) { + params.value = params.syncpt_id << 4; + } else { + params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000; + } + params.value |= event_id; + events_interface.events[event_id].writable->Clear(); + gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value); + if (!is_async && ctrl.fresh_call) { + ctrl.must_delay = true; + ctrl.timeout = params.timeout; + ctrl.event_id = event_id; + return NvResult::Timeout; + } + std::memcpy(output.data(), ¶ms, sizeof(params)); + return NvResult::Timeout; + } std::memcpy(output.data(), ¶ms, sizeof(params)); - return 0; + return NvResult::BadParameter; } u32 nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output) { - LOG_WARNING(Service_NVDRV, "(STUBBED) called"); - // TODO(bunnei): Implement this. - return 0; + IocCtrlEventRegisterParams params{}; + std::memcpy(¶ms, input.data(), sizeof(params)); + const u32 event_id = params.user_event_id & 0x00FF; + LOG_DEBUG(Service_NVDRV, " called, user_event_id: {:X}", event_id); + if (event_id >= MaxNvEvents) { + return NvResult::BadParameter; + } + if (events_interface.registered[event_id]) { + return NvResult::BadParameter; + } + events_interface.RegisterEvent(event_id); + return NvResult::Success; +} + +u32 nvhost_ctrl::IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output) { + IocCtrlEventUnregisterParams params{}; + std::memcpy(¶ms, input.data(), sizeof(params)); + const u32 event_id = params.user_event_id & 0x00FF; + LOG_DEBUG(Service_NVDRV, " called, user_event_id: {:X}", event_id); + if (event_id >= MaxNvEvents) { + return NvResult::BadParameter; + } + if (!events_interface.registered[event_id]) { + return NvResult::BadParameter; + } + events_interface.UnregisterEvent(event_id); + return NvResult::Success; +} + +u32 nvhost_ctrl::IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8>& output) { + IocCtrlEventSignalParams params{}; + std::memcpy(¶ms, input.data(), sizeof(params)); + // TODO(Blinkhawk): This is normally called when an NvEvents timeout on WaitSynchronization + // It is believed from RE to cancel the GPU Event. However, better research is required + u32 event_id = params.user_event_id & 0x00FF; + LOG_WARNING(Service_NVDRV, "(STUBBED) called, user_event_id: {:X}", event_id); + if (event_id >= MaxNvEvents) { + return NvResult::BadParameter; + } + if (events_interface.status[event_id] == EventState::Waiting) { + auto& gpu = system.GPU(); + if (gpu.CancelSyncptInterrupt(events_interface.assigned_syncpt[event_id], + events_interface.assigned_value[event_id])) { + events_interface.LiberateEvent(event_id); + events_interface.events[event_id].writable->Signal(); + } + } + return NvResult::Success; } } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h index 6d0de2212..14e6e7e57 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h @@ -8,15 +8,17 @@ #include <vector> #include "common/common_types.h" #include "core/hle/service/nvdrv/devices/nvdevice.h" +#include "core/hle/service/nvdrv/nvdrv.h" namespace Service::Nvidia::Devices { class nvhost_ctrl final : public nvdevice { public: - nvhost_ctrl(); + explicit nvhost_ctrl(Core::System& system, EventInterface& events_interface); ~nvhost_ctrl() override; - u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; + u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) override; private: enum class IoctlCommand : u32_le { @@ -132,9 +134,16 @@ private: u32 NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output); - u32 IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async); + u32 IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async, + IoctlCtrl& ctrl); u32 IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output); + + u32 IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output); + + u32 IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8>& output); + + EventInterface& events_interface; }; } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp index 0e28755bd..988effd90 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp @@ -12,10 +12,11 @@ namespace Service::Nvidia::Devices { -nvhost_ctrl_gpu::nvhost_ctrl_gpu() = default; +nvhost_ctrl_gpu::nvhost_ctrl_gpu(Core::System& system) : nvdevice(system) {} nvhost_ctrl_gpu::~nvhost_ctrl_gpu() = default; -u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) { +u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) { LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}", command.raw, input.size(), output.size()); @@ -185,7 +186,7 @@ u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& o IoctlGetGpuTime params{}; std::memcpy(¶ms, input.data(), input.size()); - const auto ns = Core::Timing::CyclesToNs(Core::System::GetInstance().CoreTiming().GetTicks()); + const auto ns = Core::Timing::CyclesToNs(system.CoreTiming().GetTicks()); params.gpu_time = static_cast<u64_le>(ns.count()); std::memcpy(output.data(), ¶ms, output.size()); return 0; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h index 240435eea..2b035ae3f 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h @@ -13,10 +13,11 @@ namespace Service::Nvidia::Devices { class nvhost_ctrl_gpu final : public nvdevice { public: - nvhost_ctrl_gpu(); + explicit nvhost_ctrl_gpu(Core::System& system); ~nvhost_ctrl_gpu() override; - u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; + u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) override; private: enum class IoctlCommand : u32_le { diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp index 8ce7bc7a5..241dac881 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp @@ -13,10 +13,12 @@ namespace Service::Nvidia::Devices { -nvhost_gpu::nvhost_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {} +nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev) + : nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {} nvhost_gpu::~nvhost_gpu() = default; -u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) { +u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) { LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}", command.raw, input.size(), output.size()); @@ -119,8 +121,10 @@ u32 nvhost_gpu::AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& ou params.num_entries, params.flags, params.unk0, params.unk1, params.unk2, params.unk3); - params.fence_out.id = 0; - params.fence_out.value = 0; + auto& gpu = system.GPU(); + params.fence_out.id = assigned_syncpoints; + params.fence_out.value = gpu.GetSyncpointValue(assigned_syncpoints); + assigned_syncpoints++; std::memcpy(output.data(), ¶ms, output.size()); return 0; } @@ -143,7 +147,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp IoctlSubmitGpfifo params{}; std::memcpy(¶ms, input.data(), sizeof(IoctlSubmitGpfifo)); LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}", - params.address, params.num_entries, params.flags); + params.address, params.num_entries, params.flags.raw); ASSERT_MSG(input.size() == sizeof(IoctlSubmitGpfifo) + params.num_entries * sizeof(Tegra::CommandListHeader), @@ -153,10 +157,18 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp std::memcpy(entries.data(), &input[sizeof(IoctlSubmitGpfifo)], params.num_entries * sizeof(Tegra::CommandListHeader)); - Core::System::GetInstance().GPU().PushGPUEntries(std::move(entries)); + UNIMPLEMENTED_IF(params.flags.add_wait.Value() != 0); + UNIMPLEMENTED_IF(params.flags.add_increment.Value() != 0); + + auto& gpu = system.GPU(); + u32 current_syncpoint_value = gpu.GetSyncpointValue(params.fence_out.id); + if (params.flags.increment.Value()) { + params.fence_out.value += current_syncpoint_value; + } else { + params.fence_out.value = current_syncpoint_value; + } + gpu.PushGPUEntries(std::move(entries)); - params.fence_out.id = 0; - params.fence_out.value = 0; std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmitGpfifo)); return 0; } @@ -168,16 +180,24 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output) IoctlSubmitGpfifo params{}; std::memcpy(¶ms, input.data(), sizeof(IoctlSubmitGpfifo)); LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}", - params.address, params.num_entries, params.flags); + params.address, params.num_entries, params.flags.raw); Tegra::CommandList entries(params.num_entries); Memory::ReadBlock(params.address, entries.data(), params.num_entries * sizeof(Tegra::CommandListHeader)); - Core::System::GetInstance().GPU().PushGPUEntries(std::move(entries)); + UNIMPLEMENTED_IF(params.flags.add_wait.Value() != 0); + UNIMPLEMENTED_IF(params.flags.add_increment.Value() != 0); + + auto& gpu = system.GPU(); + u32 current_syncpoint_value = gpu.GetSyncpointValue(params.fence_out.id); + if (params.flags.increment.Value()) { + params.fence_out.value += current_syncpoint_value; + } else { + params.fence_out.value = current_syncpoint_value; + } + gpu.PushGPUEntries(std::move(entries)); - params.fence_out.id = 0; - params.fence_out.value = 0; std::memcpy(output.data(), ¶ms, output.size()); return 0; } diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h index 62beb5c0c..d2e8fbae9 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h @@ -10,6 +10,7 @@ #include "common/common_types.h" #include "common/swap.h" #include "core/hle/service/nvdrv/devices/nvdevice.h" +#include "core/hle/service/nvdrv/nvdata.h" namespace Service::Nvidia::Devices { @@ -20,10 +21,11 @@ constexpr u32 NVGPU_IOCTL_CHANNEL_KICKOFF_PB(0x1b); class nvhost_gpu final : public nvdevice { public: - explicit nvhost_gpu(std::shared_ptr<nvmap> nvmap_dev); + explicit nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev); ~nvhost_gpu() override; - u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; + u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) override; private: enum class IoctlCommand : u32_le { @@ -113,11 +115,7 @@ private: static_assert(sizeof(IoctlGetErrorNotification) == 16, "IoctlGetErrorNotification is incorrect size"); - struct IoctlFence { - u32_le id; - u32_le value; - }; - static_assert(sizeof(IoctlFence) == 8, "IoctlFence is incorrect size"); + static_assert(sizeof(Fence) == 8, "Fence is incorrect size"); struct IoctlAllocGpfifoEx { u32_le num_entries; @@ -132,13 +130,13 @@ private: static_assert(sizeof(IoctlAllocGpfifoEx) == 32, "IoctlAllocGpfifoEx is incorrect size"); struct IoctlAllocGpfifoEx2 { - u32_le num_entries; // in - u32_le flags; // in - u32_le unk0; // in (1 works) - IoctlFence fence_out; // out - u32_le unk1; // in - u32_le unk2; // in - u32_le unk3; // in + u32_le num_entries; // in + u32_le flags; // in + u32_le unk0; // in (1 works) + Fence fence_out; // out + u32_le unk1; // in + u32_le unk2; // in + u32_le unk3; // in }; static_assert(sizeof(IoctlAllocGpfifoEx2) == 32, "IoctlAllocGpfifoEx2 is incorrect size"); @@ -153,10 +151,16 @@ private: struct IoctlSubmitGpfifo { u64_le address; // pointer to gpfifo entry structs u32_le num_entries; // number of fence objects being submitted - u32_le flags; - IoctlFence fence_out; // returned new fence object for others to wait on - }; - static_assert(sizeof(IoctlSubmitGpfifo) == 16 + sizeof(IoctlFence), + union { + u32_le raw; + BitField<0, 1, u32_le> add_wait; // append a wait sync_point to the list + BitField<1, 1, u32_le> add_increment; // append an increment to the list + BitField<2, 1, u32_le> new_hw_format; // Mostly ignored + BitField<8, 1, u32_le> increment; // increment the returned fence + } flags; + Fence fence_out; // returned new fence object for others to wait on + }; + static_assert(sizeof(IoctlSubmitGpfifo) == 16 + sizeof(Fence), "IoctlSubmitGpfifo is incorrect size"); struct IoctlGetWaitbase { @@ -184,6 +188,7 @@ private: u32 ChannelSetTimeout(const std::vector<u8>& input, std::vector<u8>& output); std::shared_ptr<nvmap> nvmap_dev; + u32 assigned_syncpoints{}; }; } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp index f5e8ea7c3..f572ad30f 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp @@ -10,10 +10,11 @@ namespace Service::Nvidia::Devices { -nvhost_nvdec::nvhost_nvdec() = default; +nvhost_nvdec::nvhost_nvdec(Core::System& system) : nvdevice(system) {} nvhost_nvdec::~nvhost_nvdec() = default; -u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) { +u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) { LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}", command.raw, input.size(), output.size()); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h index 0e7b284f8..2710f0511 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h @@ -13,10 +13,11 @@ namespace Service::Nvidia::Devices { class nvhost_nvdec final : public nvdevice { public: - nvhost_nvdec(); + explicit nvhost_nvdec(Core::System& system); ~nvhost_nvdec() override; - u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; + u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) override; private: enum class IoctlCommand : u32_le { diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp index 3e0951ab0..38282956f 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp @@ -10,10 +10,11 @@ namespace Service::Nvidia::Devices { -nvhost_nvjpg::nvhost_nvjpg() = default; +nvhost_nvjpg::nvhost_nvjpg(Core::System& system) : nvdevice(system) {} nvhost_nvjpg::~nvhost_nvjpg() = default; -u32 nvhost_nvjpg::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) { +u32 nvhost_nvjpg::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) { LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}", command.raw, input.size(), output.size()); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h index 89fd5e95e..379766693 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h @@ -13,10 +13,11 @@ namespace Service::Nvidia::Devices { class nvhost_nvjpg final : public nvdevice { public: - nvhost_nvjpg(); + explicit nvhost_nvjpg(Core::System& system); ~nvhost_nvjpg() override; - u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; + u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) override; private: enum class IoctlCommand : u32_le { diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp index d544f0f31..70e8091db 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp @@ -10,10 +10,11 @@ namespace Service::Nvidia::Devices { -nvhost_vic::nvhost_vic() = default; +nvhost_vic::nvhost_vic(Core::System& system) : nvdevice(system) {} nvhost_vic::~nvhost_vic() = default; -u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) { +u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) { LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}", command.raw, input.size(), output.size()); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.h b/src/core/hle/service/nvdrv/devices/nvhost_vic.h index fc24c3f9c..7d111977e 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.h @@ -13,10 +13,11 @@ namespace Service::Nvidia::Devices { class nvhost_vic final : public nvdevice { public: - nvhost_vic(); + explicit nvhost_vic(Core::System& system); ~nvhost_vic() override; - u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; + u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) override; private: enum class IoctlCommand : u32_le { diff --git a/src/core/hle/service/nvdrv/devices/nvmap.cpp b/src/core/hle/service/nvdrv/devices/nvmap.cpp index 1ec796fc6..223b496b7 100644 --- a/src/core/hle/service/nvdrv/devices/nvmap.cpp +++ b/src/core/hle/service/nvdrv/devices/nvmap.cpp @@ -18,7 +18,7 @@ enum { }; } -nvmap::nvmap() = default; +nvmap::nvmap(Core::System& system) : nvdevice(system) {} nvmap::~nvmap() = default; VAddr nvmap::GetObjectAddress(u32 handle) const { @@ -28,7 +28,8 @@ VAddr nvmap::GetObjectAddress(u32 handle) const { return object->addr; } -u32 nvmap::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) { +u32 nvmap::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) { switch (static_cast<IoctlCommand>(command.raw)) { case IoctlCommand::Create: return IocCreate(input, output); diff --git a/src/core/hle/service/nvdrv/devices/nvmap.h b/src/core/hle/service/nvdrv/devices/nvmap.h index 396230c19..bf4a101c2 100644 --- a/src/core/hle/service/nvdrv/devices/nvmap.h +++ b/src/core/hle/service/nvdrv/devices/nvmap.h @@ -16,13 +16,14 @@ namespace Service::Nvidia::Devices { class nvmap final : public nvdevice { public: - nvmap(); + explicit nvmap(Core::System& system); ~nvmap() override; /// Returns the allocated address of an nvmap object given its handle. VAddr GetObjectAddress(u32 handle) const; - u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; + u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) override; /// Represents an nvmap object. struct Object { diff --git a/src/core/hle/service/nvdrv/interface.cpp b/src/core/hle/service/nvdrv/interface.cpp index b60fc748b..d5be64ed2 100644 --- a/src/core/hle/service/nvdrv/interface.cpp +++ b/src/core/hle/service/nvdrv/interface.cpp @@ -8,12 +8,18 @@ #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/thread.h" #include "core/hle/kernel/writable_event.h" #include "core/hle/service/nvdrv/interface.h" +#include "core/hle/service/nvdrv/nvdata.h" #include "core/hle/service/nvdrv/nvdrv.h" namespace Service::Nvidia { +void NVDRV::SignalGPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) { + nvdrv->SignalSyncpt(syncpoint_id, value); +} + void NVDRV::Open(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_NVDRV, "called"); @@ -36,11 +42,31 @@ void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) { std::vector<u8> output(ctx.GetWriteBufferSize()); + IoctlCtrl ctrl{}; + + u32 result = nvdrv->Ioctl(fd, command, ctx.ReadBuffer(), output, ctrl); + + if (ctrl.must_delay) { + ctrl.fresh_call = false; + ctx.SleepClientThread( + "NVServices::DelayedResponse", ctrl.timeout, + [=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx, + Kernel::ThreadWakeupReason reason) { + IoctlCtrl ctrl2{ctrl}; + std::vector<u8> output2 = output; + u32 result = nvdrv->Ioctl(fd, command, ctx.ReadBuffer(), output2, ctrl2); + ctx.WriteBuffer(output2); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(result); + }, + nvdrv->GetEventWriteable(ctrl.event_id)); + } else { + ctx.WriteBuffer(output); + } IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push(nvdrv->Ioctl(fd, command, ctx.ReadBuffer(), output)); - - ctx.WriteBuffer(output); + rb.Push(result); } void NVDRV::Close(Kernel::HLERequestContext& ctx) { @@ -66,13 +92,19 @@ void NVDRV::Initialize(Kernel::HLERequestContext& ctx) { void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; u32 fd = rp.Pop<u32>(); - u32 event_id = rp.Pop<u32>(); + // TODO(Blinkhawk): Figure the meaning of the flag at bit 16 + u32 event_id = rp.Pop<u32>() & 0x000000FF; LOG_WARNING(Service_NVDRV, "(STUBBED) called, fd={:X}, event_id={:X}", fd, event_id); IPC::ResponseBuilder rb{ctx, 3, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(query_event.readable); - rb.Push<u32>(0); + if (event_id < MaxNvEvents) { + rb.PushCopyObjects(nvdrv->GetEvent(event_id)); + rb.Push<u32>(NvResult::Success); + } else { + rb.Push<u32>(0); + rb.Push<u32>(NvResult::BadParameter); + } } void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) { @@ -127,10 +159,6 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name) {13, &NVDRV::FinishInitialize, "FinishInitialize"}, }; RegisterHandlers(functions); - - auto& kernel = Core::System::GetInstance().Kernel(); - query_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic, - "NVDRV::query_event"); } NVDRV::~NVDRV() = default; diff --git a/src/core/hle/service/nvdrv/interface.h b/src/core/hle/service/nvdrv/interface.h index 5b4889910..10a0ecd52 100644 --- a/src/core/hle/service/nvdrv/interface.h +++ b/src/core/hle/service/nvdrv/interface.h @@ -19,6 +19,8 @@ public: NVDRV(std::shared_ptr<Module> nvdrv, const char* name); ~NVDRV() override; + void SignalGPUInterruptSyncpt(const u32 syncpoint_id, const u32 value); + private: void Open(Kernel::HLERequestContext& ctx); void Ioctl(Kernel::HLERequestContext& ctx); @@ -33,8 +35,6 @@ private: std::shared_ptr<Module> nvdrv; u64 pid{}; - - Kernel::EventPair query_event; }; } // namespace Service::Nvidia diff --git a/src/core/hle/service/nvdrv/nvdata.h b/src/core/hle/service/nvdrv/nvdata.h new file mode 100644 index 000000000..ac03cbc23 --- /dev/null +++ b/src/core/hle/service/nvdrv/nvdata.h @@ -0,0 +1,48 @@ +#pragma once + +#include <array> +#include "common/common_types.h" + +namespace Service::Nvidia { + +constexpr u32 MaxSyncPoints = 192; +constexpr u32 MaxNvEvents = 64; + +struct Fence { + s32 id; + u32 value; +}; + +static_assert(sizeof(Fence) == 8, "Fence has wrong size"); + +struct MultiFence { + u32 num_fences; + std::array<Fence, 4> fences; +}; + +enum NvResult : u32 { + Success = 0, + BadParameter = 4, + Timeout = 5, + ResourceError = 15, +}; + +enum class EventState { + Free = 0, + Registered = 1, + Waiting = 2, + Busy = 3, +}; + +struct IoctlCtrl { + // First call done to the servioce for services that call itself again after a call. + bool fresh_call{true}; + // Tells the Ioctl Wrapper that it must delay the IPC response and send the thread to sleep + bool must_delay{}; + // Timeout for the delay + s64 timeout{}; + // NV Event Id + s32 event_id{-1}; +}; + +} // namespace Service::Nvidia diff --git a/src/core/hle/service/nvdrv/nvdrv.cpp b/src/core/hle/service/nvdrv/nvdrv.cpp index 6e4b8f2c6..2011a226a 100644 --- a/src/core/hle/service/nvdrv/nvdrv.cpp +++ b/src/core/hle/service/nvdrv/nvdrv.cpp @@ -4,7 +4,10 @@ #include <utility> +#include <fmt/format.h> #include "core/hle/ipc_helpers.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/kernel/writable_event.h" #include "core/hle/service/nvdrv/devices/nvdevice.h" #include "core/hle/service/nvdrv/devices/nvdisp_disp0.h" #include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h" @@ -22,8 +25,9 @@ namespace Service::Nvidia { -void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger) { - auto module_ = std::make_shared<Module>(); +void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger, + Core::System& system) { + auto module_ = std::make_shared<Module>(system); std::make_shared<NVDRV>(module_, "nvdrv")->InstallAsService(service_manager); std::make_shared<NVDRV>(module_, "nvdrv:a")->InstallAsService(service_manager); std::make_shared<NVDRV>(module_, "nvdrv:s")->InstallAsService(service_manager); @@ -32,17 +36,25 @@ void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger nvflinger.SetNVDrvInstance(module_); } -Module::Module() { - auto nvmap_dev = std::make_shared<Devices::nvmap>(); - devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>(nvmap_dev); - devices["/dev/nvhost-gpu"] = std::make_shared<Devices::nvhost_gpu>(nvmap_dev); - devices["/dev/nvhost-ctrl-gpu"] = std::make_shared<Devices::nvhost_ctrl_gpu>(); +Module::Module(Core::System& system) { + auto& kernel = system.Kernel(); + for (u32 i = 0; i < MaxNvEvents; i++) { + std::string event_label = fmt::format("NVDRV::NvEvent_{}", i); + events_interface.events[i] = Kernel::WritableEvent::CreateEventPair( + kernel, Kernel::ResetType::Automatic, event_label); + events_interface.status[i] = EventState::Free; + events_interface.registered[i] = false; + } + auto nvmap_dev = std::make_shared<Devices::nvmap>(system); + devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>(system, nvmap_dev); + devices["/dev/nvhost-gpu"] = std::make_shared<Devices::nvhost_gpu>(system, nvmap_dev); + devices["/dev/nvhost-ctrl-gpu"] = std::make_shared<Devices::nvhost_ctrl_gpu>(system); devices["/dev/nvmap"] = nvmap_dev; - devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev); - devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>(); - devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>(); - devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>(); - devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>(); + devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(system, nvmap_dev); + devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>(system, events_interface); + devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>(system); + devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>(system); + devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>(system); } Module::~Module() = default; @@ -59,12 +71,13 @@ u32 Module::Open(const std::string& device_name) { return fd; } -u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output) { +u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl) { auto itr = open_files.find(fd); ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device"); auto& device = itr->second; - return device->ioctl({command}, input, output); + return device->ioctl({command}, input, output, ctrl); } ResultCode Module::Close(u32 fd) { @@ -77,4 +90,22 @@ ResultCode Module::Close(u32 fd) { return RESULT_SUCCESS; } +void Module::SignalSyncpt(const u32 syncpoint_id, const u32 value) { + for (u32 i = 0; i < MaxNvEvents; i++) { + if (events_interface.assigned_syncpt[i] == syncpoint_id && + events_interface.assigned_value[i] == value) { + events_interface.LiberateEvent(i); + events_interface.events[i].writable->Signal(); + } + } +} + +Kernel::SharedPtr<Kernel::ReadableEvent> Module::GetEvent(const u32 event_id) const { + return events_interface.events[event_id].readable; +} + +Kernel::SharedPtr<Kernel::WritableEvent> Module::GetEventWriteable(const u32 event_id) const { + return events_interface.events[event_id].writable; +} + } // namespace Service::Nvidia diff --git a/src/core/hle/service/nvdrv/nvdrv.h b/src/core/hle/service/nvdrv/nvdrv.h index 53564f696..a339ab672 100644 --- a/src/core/hle/service/nvdrv/nvdrv.h +++ b/src/core/hle/service/nvdrv/nvdrv.h @@ -8,8 +8,14 @@ #include <unordered_map> #include <vector> #include "common/common_types.h" +#include "core/hle/kernel/writable_event.h" +#include "core/hle/service/nvdrv/nvdata.h" #include "core/hle/service/service.h" +namespace Core { +class System; +} + namespace Service::NVFlinger { class NVFlinger; } @@ -20,16 +26,72 @@ namespace Devices { class nvdevice; } -struct IoctlFence { - u32 id; - u32 value; +struct EventInterface { + // Mask representing currently busy events + u64 events_mask{}; + // Each kernel event associated to an NV event + std::array<Kernel::EventPair, MaxNvEvents> events; + // The status of the current NVEvent + std::array<EventState, MaxNvEvents> status{}; + // Tells if an NVEvent is registered or not + std::array<bool, MaxNvEvents> registered{}; + // When an NVEvent is waiting on GPU interrupt, this is the sync_point + // associated with it. + std::array<u32, MaxNvEvents> assigned_syncpt{}; + // This is the value of the GPU interrupt for which the NVEvent is waiting + // for. + std::array<u32, MaxNvEvents> assigned_value{}; + // Constant to denote an unasigned syncpoint. + static constexpr u32 unassigned_syncpt = 0xFFFFFFFF; + std::optional<u32> GetFreeEvent() const { + u64 mask = events_mask; + for (u32 i = 0; i < MaxNvEvents; i++) { + const bool is_free = (mask & 0x1) == 0; + if (is_free) { + if (status[i] == EventState::Registered || status[i] == EventState::Free) { + return {i}; + } + } + mask = mask >> 1; + } + return {}; + } + void SetEventStatus(const u32 event_id, EventState new_status) { + EventState old_status = status[event_id]; + if (old_status == new_status) { + return; + } + status[event_id] = new_status; + if (new_status == EventState::Registered) { + registered[event_id] = true; + } + if (new_status == EventState::Waiting || new_status == EventState::Busy) { + events_mask |= (1ULL << event_id); + } + } + void RegisterEvent(const u32 event_id) { + registered[event_id] = true; + if (status[event_id] == EventState::Free) { + status[event_id] = EventState::Registered; + } + } + void UnregisterEvent(const u32 event_id) { + registered[event_id] = false; + if (status[event_id] == EventState::Registered) { + status[event_id] = EventState::Free; + } + } + void LiberateEvent(const u32 event_id) { + status[event_id] = registered[event_id] ? EventState::Registered : EventState::Free; + events_mask &= ~(1ULL << event_id); + assigned_syncpt[event_id] = unassigned_syncpt; + assigned_value[event_id] = 0; + } }; -static_assert(sizeof(IoctlFence) == 8, "IoctlFence has wrong size"); - class Module final { public: - Module(); + Module(Core::System& system); ~Module(); /// Returns a pointer to one of the available devices, identified by its name. @@ -44,10 +106,17 @@ public: /// Opens a device node and returns a file descriptor to it. u32 Open(const std::string& device_name); /// Sends an ioctl command to the specified file descriptor. - u32 Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output); + u32 Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output, + IoctlCtrl& ctrl); /// Closes a device file descriptor and returns operation success. ResultCode Close(u32 fd); + void SignalSyncpt(const u32 syncpoint_id, const u32 value); + + Kernel::SharedPtr<Kernel::ReadableEvent> GetEvent(u32 event_id) const; + + Kernel::SharedPtr<Kernel::WritableEvent> GetEventWriteable(u32 event_id) const; + private: /// Id to use for the next open file descriptor. u32 next_fd = 1; @@ -57,9 +126,12 @@ private: /// Mapping of device node names to their implementation. std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices; + + EventInterface events_interface; }; /// Registers all NVDRV services with the specified service manager. -void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger); +void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger, + Core::System& system); } // namespace Service::Nvidia diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp index 5731e815f..e1a07d3ee 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue.cpp @@ -34,7 +34,8 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) buffer_wait_event.writable->Signal(); } -std::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) { +std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width, + u32 height) { auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) { // Only consider free buffers. Buffers become free once again after they've been Acquired // and Released by the compositor, see the NVFlinger::Compose method. @@ -51,7 +52,7 @@ std::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) { } itr->status = Buffer::Status::Dequeued; - return itr->slot; + return {{itr->slot, &itr->multi_fence}}; } const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const { @@ -63,7 +64,8 @@ const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const { } void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform, - const Common::Rectangle<int>& crop_rect) { + const Common::Rectangle<int>& crop_rect, u32 swap_interval, + Service::Nvidia::MultiFence& multi_fence) { auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) { return buffer.slot == slot; }); ASSERT(itr != queue.end()); @@ -71,12 +73,21 @@ void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform, itr->status = Buffer::Status::Queued; itr->transform = transform; itr->crop_rect = crop_rect; + itr->swap_interval = swap_interval; + itr->multi_fence = multi_fence; + queue_sequence.push_back(slot); } std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() { - auto itr = std::find_if(queue.begin(), queue.end(), [](const Buffer& buffer) { - return buffer.status == Buffer::Status::Queued; - }); + auto itr = queue.end(); + // Iterate to find a queued buffer matching the requested slot. + while (itr == queue.end() && !queue_sequence.empty()) { + u32 slot = queue_sequence.front(); + itr = std::find_if(queue.begin(), queue.end(), [&slot](const Buffer& buffer) { + return buffer.status == Buffer::Status::Queued && buffer.slot == slot; + }); + queue_sequence.pop_front(); + } if (itr == queue.end()) return {}; itr->status = Buffer::Status::Acquired; diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h index e1ccb6171..356bedb81 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.h +++ b/src/core/hle/service/nvflinger/buffer_queue.h @@ -4,6 +4,7 @@ #pragma once +#include <list> #include <optional> #include <vector> @@ -12,6 +13,7 @@ #include "common/swap.h" #include "core/hle/kernel/object.h" #include "core/hle/kernel/writable_event.h" +#include "core/hle/service/nvdrv/nvdata.h" namespace Service::NVFlinger { @@ -68,13 +70,17 @@ public: IGBPBuffer igbp_buffer; BufferTransformFlags transform; Common::Rectangle<int> crop_rect; + u32 swap_interval; + Service::Nvidia::MultiFence multi_fence; }; void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer); - std::optional<u32> DequeueBuffer(u32 width, u32 height); + std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> DequeueBuffer(u32 width, + u32 height); const IGBPBuffer& RequestBuffer(u32 slot) const; void QueueBuffer(u32 slot, BufferTransformFlags transform, - const Common::Rectangle<int>& crop_rect); + const Common::Rectangle<int>& crop_rect, u32 swap_interval, + Service::Nvidia::MultiFence& multi_fence); std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer(); void ReleaseBuffer(u32 slot); u32 Query(QueryType type); @@ -92,6 +98,7 @@ private: u64 layer_id; std::vector<Buffer> queue; + std::list<u32> queue_sequence; Kernel::EventPair buffer_wait_event; }; diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 3c5c53e24..f9db79370 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -37,15 +37,14 @@ NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_t displays.emplace_back(4, "Null"); // Schedule the screen composition events - const auto ticks = Settings::values.force_30fps_mode ? frame_ticks_30fps : frame_ticks; - - composition_event = core_timing.RegisterEvent( - "ScreenComposition", [this, ticks](u64 userdata, s64 cycles_late) { - Compose(); - this->core_timing.ScheduleEvent(ticks - cycles_late, composition_event); - }); - - core_timing.ScheduleEvent(ticks, composition_event); + composition_event = core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, + s64 cycles_late) { + Compose(); + const auto ticks = Settings::values.force_30fps_mode ? frame_ticks_30fps : GetNextTicks(); + this->core_timing.ScheduleEvent(std::max<s64>(0LL, ticks - cycles_late), composition_event); + }); + + core_timing.ScheduleEvent(frame_ticks, composition_event); } NVFlinger::~NVFlinger() { @@ -206,8 +205,14 @@ void NVFlinger::Compose() { igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride, buffer->get().transform, buffer->get().crop_rect); + swap_interval = buffer->get().swap_interval; buffer_queue.ReleaseBuffer(buffer->get().slot); } } +s64 NVFlinger::GetNextTicks() const { + constexpr s64 max_hertz = 120LL; + return (Core::Timing::BASE_CLOCK_RATE * (1LL << swap_interval)) / max_hertz; +} + } // namespace Service::NVFlinger diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index c0a83fffb..988be8726 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -74,6 +74,8 @@ public: /// finished. void Compose(); + s64 GetNextTicks() const; + private: /// Finds the display identified by the specified ID. VI::Display* FindDisplay(u64 display_id); @@ -98,6 +100,8 @@ private: /// layers. u32 next_buffer_queue_id = 1; + u32 swap_interval = 1; + /// Event that handles screen composition. Core::Timing::EventType* composition_event; diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index 7eefd733f..2daa1ae49 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -236,7 +236,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) { NIM::InstallInterfaces(*sm); NPNS::InstallInterfaces(*sm); NS::InstallInterfaces(*sm); - Nvidia::InstallInterfaces(*sm, *nv_flinger); + Nvidia::InstallInterfaces(*sm, *nv_flinger, system); PCIe::InstallInterfaces(*sm); PCTL::InstallInterfaces(*sm); PCV::InstallInterfaces(*sm); diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index f1fa6ccd1..199b30635 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -21,6 +21,7 @@ #include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/thread.h" #include "core/hle/kernel/writable_event.h" +#include "core/hle/service/nvdrv/nvdata.h" #include "core/hle/service/nvdrv/nvdrv.h" #include "core/hle/service/nvflinger/buffer_queue.h" #include "core/hle/service/nvflinger/nvflinger.h" @@ -328,32 +329,22 @@ public: Data data; }; -struct BufferProducerFence { - u32 is_valid; - std::array<Nvidia::IoctlFence, 4> fences; -}; -static_assert(sizeof(BufferProducerFence) == 36, "BufferProducerFence has wrong size"); - class IGBPDequeueBufferResponseParcel : public Parcel { public: - explicit IGBPDequeueBufferResponseParcel(u32 slot) : slot(slot) {} + explicit IGBPDequeueBufferResponseParcel(u32 slot, Service::Nvidia::MultiFence& multi_fence) + : slot(slot), multi_fence(multi_fence) {} ~IGBPDequeueBufferResponseParcel() override = default; protected: void SerializeData() override { - // TODO(Subv): Find out how this Fence is used. - BufferProducerFence fence = {}; - fence.is_valid = 1; - for (auto& fence_ : fence.fences) - fence_.id = -1; - Write(slot); Write<u32_le>(1); - WriteObject(fence); + WriteObject(multi_fence); Write<u32_le>(0); } u32_le slot; + Service::Nvidia::MultiFence multi_fence; }; class IGBPRequestBufferRequestParcel : public Parcel { @@ -400,12 +391,6 @@ public: data = Read<Data>(); } - struct Fence { - u32_le id; - u32_le value; - }; - static_assert(sizeof(Fence) == 8, "Fence has wrong size"); - struct Data { u32_le slot; INSERT_PADDING_WORDS(3); @@ -418,15 +403,15 @@ public: s32_le scaling_mode; NVFlinger::BufferQueue::BufferTransformFlags transform; u32_le sticky_transform; - INSERT_PADDING_WORDS(2); - u32_le fence_is_valid; - std::array<Fence, 2> fences; + INSERT_PADDING_WORDS(1); + u32_le swap_interval; + Service::Nvidia::MultiFence multi_fence; Common::Rectangle<int> GetCropRect() const { return {crop_left, crop_top, crop_right, crop_bottom}; } }; - static_assert(sizeof(Data) == 80, "ParcelData has wrong size"); + static_assert(sizeof(Data) == 96, "ParcelData has wrong size"); Data data; }; @@ -547,11 +532,11 @@ private: IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()}; const u32 width{request.data.width}; const u32 height{request.data.height}; - std::optional<u32> slot = buffer_queue.DequeueBuffer(width, height); + auto result = buffer_queue.DequeueBuffer(width, height); - if (slot) { + if (result) { // Buffer is available - IGBPDequeueBufferResponseParcel response{*slot}; + IGBPDequeueBufferResponseParcel response{result->first, *result->second}; ctx.WriteBuffer(response.Serialize()); } else { // Wait the current thread until a buffer becomes available @@ -561,10 +546,10 @@ private: Kernel::ThreadWakeupReason reason) { // Repeat TransactParcel DequeueBuffer when a buffer is available auto& buffer_queue = nv_flinger->FindBufferQueue(id); - std::optional<u32> slot = buffer_queue.DequeueBuffer(width, height); - ASSERT_MSG(slot != std::nullopt, "Could not dequeue buffer."); + auto result = buffer_queue.DequeueBuffer(width, height); + ASSERT_MSG(result != std::nullopt, "Could not dequeue buffer."); - IGBPDequeueBufferResponseParcel response{*slot}; + IGBPDequeueBufferResponseParcel response{result->first, *result->second}; ctx.WriteBuffer(response.Serialize()); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); @@ -582,7 +567,8 @@ private: IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()}; buffer_queue.QueueBuffer(request.data.slot, request.data.transform, - request.data.GetCropRect()); + request.data.GetCropRect(), request.data.swap_interval, + request.data.multi_fence); IGBPQueueBufferResponseParcel response{1280, 720}; ctx.WriteBuffer(response.Serialize()); diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 74c46ec04..125c53360 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -525,8 +525,9 @@ void Maxwell3D::ProcessSyncPoint() { const u32 sync_point = regs.sync_info.sync_point.Value(); const u32 increment = regs.sync_info.increment.Value(); const u32 cache_flush = regs.sync_info.unknown.Value(); - LOG_DEBUG(HW_GPU, "Syncpoint set {}, increment: {}, unk: {}", sync_point, increment, - cache_flush); + if (increment) { + system.GPU().IncrementSyncPoint(sync_point); + } } void Maxwell3D::DrawArrays() { diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 21007d8b2..1622332a4 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -29,7 +29,8 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) { UNREACHABLE(); } -GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer) : renderer{renderer} { +GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async) + : system{system}, renderer{renderer}, is_async{is_async} { auto& rasterizer{renderer.Rasterizer()}; memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer); dma_pusher = std::make_unique<Tegra::DmaPusher>(*this); @@ -74,6 +75,51 @@ const DmaPusher& GPU::DmaPusher() const { return *dma_pusher; } +void GPU::IncrementSyncPoint(const u32 syncpoint_id) { + syncpoints[syncpoint_id]++; + std::lock_guard lock{sync_mutex}; + if (!syncpt_interrupts[syncpoint_id].empty()) { + u32 value = syncpoints[syncpoint_id].load(); + auto it = syncpt_interrupts[syncpoint_id].begin(); + while (it != syncpt_interrupts[syncpoint_id].end()) { + if (value >= *it) { + TriggerCpuInterrupt(syncpoint_id, *it); + it = syncpt_interrupts[syncpoint_id].erase(it); + continue; + } + it++; + } + } +} + +u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const { + return syncpoints[syncpoint_id].load(); +} + +void GPU::RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value) { + auto& interrupt = syncpt_interrupts[syncpoint_id]; + bool contains = std::any_of(interrupt.begin(), interrupt.end(), + [value](u32 in_value) { return in_value == value; }); + if (contains) { + return; + } + syncpt_interrupts[syncpoint_id].emplace_back(value); +} + +bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) { + std::lock_guard lock{sync_mutex}; + auto& interrupt = syncpt_interrupts[syncpoint_id]; + const auto iter = + std::find_if(interrupt.begin(), interrupt.end(), + [value](u32 interrupt_value) { return value == interrupt_value; }); + + if (iter == interrupt.end()) { + return false; + } + interrupt.erase(iter); + return true; +} + u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { ASSERT(format != RenderTargetFormat::NONE); diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 0055e5326..87c96f46b 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -5,8 +5,12 @@ #pragma once #include <array> +#include <atomic> +#include <list> #include <memory> +#include <mutex> #include "common/common_types.h" +#include "core/hle/service/nvdrv/nvdata.h" #include "core/hle/service/nvflinger/buffer_queue.h" #include "video_core/dma_pusher.h" @@ -127,7 +131,7 @@ class MemoryManager; class GPU { public: - explicit GPU(Core::System& system, VideoCore::RendererBase& renderer); + explicit GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async); virtual ~GPU(); @@ -170,6 +174,22 @@ public: /// Returns a reference to the GPU DMA pusher. Tegra::DmaPusher& DmaPusher(); + void IncrementSyncPoint(u32 syncpoint_id); + + u32 GetSyncpointValue(u32 syncpoint_id) const; + + void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value); + + bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value); + + std::unique_lock<std::mutex> LockSync() { + return std::unique_lock{sync_mutex}; + } + + bool IsAsync() const { + return is_async; + } + /// Returns a const reference to the GPU DMA pusher. const Tegra::DmaPusher& DmaPusher() const; @@ -239,6 +259,9 @@ public: /// Notify rasterizer that any caches of the specified region should be flushed and invalidated virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0; +protected: + virtual void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const = 0; + private: void ProcessBindMethod(const MethodCall& method_call); void ProcessSemaphoreTriggerMethod(); @@ -257,6 +280,7 @@ private: protected: std::unique_ptr<Tegra::DmaPusher> dma_pusher; VideoCore::RendererBase& renderer; + Core::System& system; private: std::unique_ptr<Tegra::MemoryManager> memory_manager; @@ -273,6 +297,14 @@ private: std::unique_ptr<Engines::MaxwellDMA> maxwell_dma; /// Inline memory engine std::unique_ptr<Engines::KeplerMemory> kepler_memory; + + std::array<std::atomic<u32>, Service::Nvidia::MaxSyncPoints> syncpoints{}; + + std::array<std::list<u32>, Service::Nvidia::MaxSyncPoints> syncpt_interrupts; + + std::mutex sync_mutex; + + const bool is_async; }; #define ASSERT_REG_POSITION(field_name, position) \ diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp index d4e2553a9..ea67be831 100644 --- a/src/video_core/gpu_asynch.cpp +++ b/src/video_core/gpu_asynch.cpp @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "core/core.h" +#include "core/hardware_interrupt_manager.h" #include "video_core/gpu_asynch.h" #include "video_core/gpu_thread.h" #include "video_core/renderer_base.h" @@ -9,7 +11,7 @@ namespace VideoCommon { GPUAsynch::GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer) - : GPU(system, renderer), gpu_thread{system} {} + : GPU(system, renderer, true), gpu_thread{system} {} GPUAsynch::~GPUAsynch() = default; @@ -38,4 +40,9 @@ void GPUAsynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) { gpu_thread.FlushAndInvalidateRegion(addr, size); } +void GPUAsynch::TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const { + auto& interrupt_manager = system.InterruptManager(); + interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value); +} + } // namespace VideoCommon diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h index 30be74cba..36377d677 100644 --- a/src/video_core/gpu_asynch.h +++ b/src/video_core/gpu_asynch.h @@ -27,6 +27,9 @@ public: void InvalidateRegion(CacheAddr addr, u64 size) override; void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override; +protected: + void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const override; + private: GPUThread::ThreadManager gpu_thread; }; diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp index 45e43b1dc..d4ead9c47 100644 --- a/src/video_core/gpu_synch.cpp +++ b/src/video_core/gpu_synch.cpp @@ -8,7 +8,7 @@ namespace VideoCommon { GPUSynch::GPUSynch(Core::System& system, VideoCore::RendererBase& renderer) - : GPU(system, renderer) {} + : GPU(system, renderer, false) {} GPUSynch::~GPUSynch() = default; diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h index 3031fcf72..07bcc47f1 100644 --- a/src/video_core/gpu_synch.h +++ b/src/video_core/gpu_synch.h @@ -25,6 +25,10 @@ public: void FlushRegion(CacheAddr addr, u64 size) override; void InvalidateRegion(CacheAddr addr, u64 size) override; void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override; + +protected: + void TriggerCpuInterrupt([[maybe_unused]] u32 syncpoint_id, + [[maybe_unused]] u32 value) const override {} }; } // namespace VideoCommon diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 3f0939ec9..b441e92b0 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -21,7 +21,8 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p MicroProfileOnThreadCreate("GpuThread"); // Wait for first GPU command before acquiring the window context - state.WaitForCommands(); + while (state.queue.Empty()) + ; // If emulation was stopped during disk shader loading, abort before trying to acquire context if (!state.is_running) { @@ -32,7 +33,6 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p CommandDataContainer next; while (state.is_running) { - state.WaitForCommands(); while (!state.queue.Empty()) { state.queue.Pop(next); if (const auto submit_list = std::get_if<SubmitListCommand>(&next.data)) { @@ -49,8 +49,7 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p } else { UNREACHABLE(); } - state.signaled_fence = next.fence; - state.TrySynchronize(); + state.signaled_fence.store(next.fence); } } } @@ -89,12 +88,7 @@ void ThreadManager::FlushRegion(CacheAddr addr, u64 size) { } void ThreadManager::InvalidateRegion(CacheAddr addr, u64 size) { - if (state.queue.Empty()) { - // It's quicker to invalidate a single region on the CPU if the queue is already empty - system.Renderer().Rasterizer().InvalidateRegion(addr, size); - } else { - PushCommand(InvalidateRegionCommand(addr, size)); - } + system.Renderer().Rasterizer().InvalidateRegion(addr, size); } void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) { @@ -105,22 +99,13 @@ void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) { u64 ThreadManager::PushCommand(CommandData&& command_data) { const u64 fence{++state.last_fence}; state.queue.Push(CommandDataContainer(std::move(command_data), fence)); - state.SignalCommands(); return fence; } MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192)); void SynchState::WaitForSynchronization(u64 fence) { - if (signaled_fence >= fence) { - return; - } - - // Wait for the GPU to be idle (all commands to be executed) - { - MICROPROFILE_SCOPE(GPU_wait); - std::unique_lock lock{synchronization_mutex}; - synchronization_condition.wait(lock, [this, fence] { return signaled_fence >= fence; }); - } + while (signaled_fence.load() < fence) + ; } } // namespace VideoCommon::GPUThread diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index 05a168a72..1d9d0c39e 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -88,41 +88,9 @@ struct CommandDataContainer { /// Struct used to synchronize the GPU thread struct SynchState final { std::atomic_bool is_running{true}; - std::atomic_int queued_frame_count{}; - std::mutex synchronization_mutex; - std::mutex commands_mutex; - std::condition_variable commands_condition; - std::condition_variable synchronization_condition; - - /// Returns true if the gap in GPU commands is small enough that we can consider the CPU and GPU - /// synchronized. This is entirely empirical. - bool IsSynchronized() const { - constexpr std::size_t max_queue_gap{5}; - return queue.Size() <= max_queue_gap; - } - - void TrySynchronize() { - if (IsSynchronized()) { - std::lock_guard lock{synchronization_mutex}; - synchronization_condition.notify_one(); - } - } void WaitForSynchronization(u64 fence); - void SignalCommands() { - if (queue.Empty()) { - return; - } - - commands_condition.notify_one(); - } - - void WaitForCommands() { - std::unique_lock lock{commands_mutex}; - commands_condition.wait(lock, [this] { return !queue.Empty(); }); - } - using CommandQueue = Common::SPSCQueue<CommandDataContainer>; CommandQueue queue; u64 last_fence{}; diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 3dc0e47d0..f051e17b4 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -1,5 +1,6 @@ set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) +set(CMAKE_AUTOUIC ON) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) @@ -7,6 +8,7 @@ add_executable(yuzu Info.plist about_dialog.cpp about_dialog.h + aboutdialog.ui applets/error.cpp applets/error.h applets/profile_select.cpp @@ -17,42 +19,59 @@ add_executable(yuzu applets/web_browser.h bootmanager.cpp bootmanager.h + compatdb.ui compatibility_list.cpp compatibility_list.h configuration/config.cpp configuration/config.h + configuration/configure.ui configuration/configure_audio.cpp configuration/configure_audio.h + configuration/configure_audio.ui configuration/configure_debug.cpp configuration/configure_debug.h + configuration/configure_debug.ui configuration/configure_dialog.cpp configuration/configure_dialog.h configuration/configure_gamelist.cpp configuration/configure_gamelist.h + configuration/configure_gamelist.ui configuration/configure_general.cpp configuration/configure_general.h + configuration/configure_general.ui configuration/configure_graphics.cpp configuration/configure_graphics.h + configuration/configure_graphics.ui configuration/configure_hotkeys.cpp configuration/configure_hotkeys.h + configuration/configure_hotkeys.ui configuration/configure_input.cpp configuration/configure_input.h + configuration/configure_input.ui configuration/configure_input_player.cpp configuration/configure_input_player.h + configuration/configure_input_player.ui configuration/configure_input_simple.cpp configuration/configure_input_simple.h + configuration/configure_input_simple.ui configuration/configure_mouse_advanced.cpp configuration/configure_mouse_advanced.h + configuration/configure_mouse_advanced.ui + configuration/configure_per_general.cpp + configuration/configure_per_general.h + configuration/configure_per_general.ui configuration/configure_profile_manager.cpp configuration/configure_profile_manager.h + configuration/configure_profile_manager.ui configuration/configure_system.cpp configuration/configure_system.h - configuration/configure_per_general.cpp - configuration/configure_per_general.h + configuration/configure_system.ui configuration/configure_touchscreen_advanced.cpp configuration/configure_touchscreen_advanced.h + configuration/configure_touchscreen_advanced.ui configuration/configure_web.cpp configuration/configure_web.h + configuration/configure_web.ui debugger/graphics/graphics_breakpoint_observer.cpp debugger/graphics/graphics_breakpoint_observer.h debugger/graphics/graphics_breakpoints.cpp @@ -72,12 +91,14 @@ add_executable(yuzu game_list_worker.h loading_screen.cpp loading_screen.h + loading_screen.ui hotkeys.cpp hotkeys.h main.cpp main.h - ui_settings.cpp - ui_settings.h + main.ui + uisettings.cpp + uisettings.h util/limitable_input_dialog.cpp util/limitable_input_dialog.h util/sequence_dialog/sequence_dialog.cpp @@ -89,44 +110,18 @@ add_executable(yuzu yuzu.rc ) -set(UIS - aboutdialog.ui - configuration/configure.ui - configuration/configure_audio.ui - configuration/configure_debug.ui - configuration/configure_gamelist.ui - configuration/configure_general.ui - configuration/configure_graphics.ui - configuration/configure_hotkeys.ui - configuration/configure_input.ui - configuration/configure_input_player.ui - configuration/configure_input_simple.ui - configuration/configure_mouse_advanced.ui - configuration/configure_per_general.ui - configuration/configure_profile_manager.ui - configuration/configure_system.ui - configuration/configure_touchscreen_advanced.ui - configuration/configure_web.ui - compatdb.ui - loading_screen.ui - main.ui -) - file(GLOB COMPAT_LIST ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json) file(GLOB_RECURSE ICONS ${PROJECT_SOURCE_DIR}/dist/icons/*) file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*) -qt5_wrap_ui(UI_HDRS ${UIS}) target_sources(yuzu PRIVATE ${COMPAT_LIST} ${ICONS} ${THEMES} - ${UI_HDRS} - ${UIS} ) if (APPLE) diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index b7f3fdf75..5d0fb3f9f 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -11,7 +11,7 @@ #include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" #include "yuzu/configuration/config.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" Config::Config() { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index 9a13bb797..5b7e03056 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -12,13 +12,13 @@ #include "ui_configure_debug.h" #include "yuzu/configuration/configure_debug.h" #include "yuzu/debugger/console.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) { ui->setupUi(this); SetConfiguration(); - connect(ui->open_log_button, &QPushButton::pressed, []() { + connect(ui->open_log_button, &QPushButton::clicked, []() { QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LogDir)); QDesktopServices::openUrl(QUrl::fromLocalFile(path)); }); diff --git a/src/yuzu/configuration/configure_gamelist.cpp b/src/yuzu/configuration/configure_gamelist.cpp index d1724ba89..daedbc33e 100644 --- a/src/yuzu/configuration/configure_gamelist.cpp +++ b/src/yuzu/configuration/configure_gamelist.cpp @@ -9,7 +9,7 @@ #include "core/settings.h" #include "ui_configure_gamelist.h" #include "yuzu/configuration/configure_gamelist.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" namespace { constexpr std::array default_icon_sizes{ diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 7a6e921cd..75fcbfea3 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -6,7 +6,7 @@ #include "core/settings.h" #include "ui_configure_general.h" #include "yuzu/configuration/configure_general.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" ConfigureGeneral::ConfigureGeneral(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureGeneral) { diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 4dd775aab..7613197f2 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -79,7 +79,7 @@ ConfigureInput::ConfigureInput(QWidget* parent) LoadConfiguration(); UpdateUIEnabled(); - connect(ui->restore_defaults_button, &QPushButton::pressed, this, + connect(ui->restore_defaults_button, &QPushButton::clicked, this, &ConfigureInput::RestoreDefaults); for (auto* enabled : players_controller) { @@ -96,20 +96,20 @@ ConfigureInput::ConfigureInput(QWidget* parent) &ConfigureInput::UpdateUIEnabled); for (std::size_t i = 0; i < players_configure.size(); ++i) { - connect(players_configure[i], &QPushButton::pressed, this, + connect(players_configure[i], &QPushButton::clicked, this, [this, i] { CallConfigureDialog<ConfigureInputPlayer>(*this, i, false); }); } - connect(ui->handheld_configure, &QPushButton::pressed, this, + connect(ui->handheld_configure, &QPushButton::clicked, this, [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 8, false); }); - connect(ui->debug_configure, &QPushButton::pressed, this, + connect(ui->debug_configure, &QPushButton::clicked, this, [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 9, true); }); - connect(ui->mouse_advanced, &QPushButton::pressed, this, + connect(ui->mouse_advanced, &QPushButton::clicked, this, [this] { CallConfigureDialog<ConfigureMouseAdvanced>(*this); }); - connect(ui->touchscreen_advanced, &QPushButton::pressed, this, + connect(ui->touchscreen_advanced, &QPushButton::clicked, this, [this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); }); } diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 916baccc1..7b70f307c 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -244,7 +244,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(button, &QPushButton::released, [=] { + connect(button, &QPushButton::clicked, [=] { HandleClick( button_map[button_id], [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, @@ -273,7 +273,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } analog_button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(analog_button, &QPushButton::released, [=]() { + connect(analog_button, &QPushButton::clicked, [=]() { HandleClick(analog_map_buttons[analog_id][sub_button_id], [=](const Common::ParamPackage& params) { SetAnalogButton(params, analogs_param[analog_id], @@ -300,7 +300,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i menu_location)); }); } - connect(analog_map_stick[analog_id], &QPushButton::released, [=] { + connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] { QMessageBox::information(this, tr("Information"), tr("After pressing OK, first move your joystick horizontally, " "and then vertically.")); @@ -311,8 +311,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i }); } - connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); }); - connect(ui->buttonRestoreDefaults, &QPushButton::released, [this] { RestoreDefaults(); }); + connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); + connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); }); timeout_timer->setSingleShot(true); connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); }); diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp index 864803ea3..ab3a11d30 100644 --- a/src/yuzu/configuration/configure_input_simple.cpp +++ b/src/yuzu/configuration/configure_input_simple.cpp @@ -9,7 +9,7 @@ #include "yuzu/configuration/configure_input.h" #include "yuzu/configuration/configure_input_player.h" #include "yuzu/configuration/configure_input_simple.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" namespace { @@ -101,7 +101,7 @@ ConfigureInputSimple::ConfigureInputSimple(QWidget* parent) connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &ConfigureInputSimple::OnSelectProfile); - connect(ui->profile_configure, &QPushButton::pressed, this, &ConfigureInputSimple::OnConfigure); + connect(ui->profile_configure, &QPushButton::clicked, this, &ConfigureInputSimple::OnConfigure); LoadConfiguration(); } diff --git a/src/yuzu/configuration/configure_mouse_advanced.cpp b/src/yuzu/configuration/configure_mouse_advanced.cpp index b7305e653..0a4abe34f 100644 --- a/src/yuzu/configuration/configure_mouse_advanced.cpp +++ b/src/yuzu/configuration/configure_mouse_advanced.cpp @@ -83,7 +83,7 @@ ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent) } button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(button, &QPushButton::released, [=] { + connect(button, &QPushButton::clicked, [=] { HandleClick( button_map[button_id], [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, @@ -104,8 +104,8 @@ ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent) }); } - connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); }); - connect(ui->buttonRestoreDefaults, &QPushButton::released, [this] { RestoreDefaults(); }); + connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); + connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); }); timeout_timer->setSingleShot(true); connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); }); diff --git a/src/yuzu/configuration/configure_per_general.cpp b/src/yuzu/configuration/configure_per_general.cpp index 90336e235..d7f259f12 100644 --- a/src/yuzu/configuration/configure_per_general.cpp +++ b/src/yuzu/configuration/configure_per_general.cpp @@ -23,7 +23,7 @@ #include "yuzu/configuration/config.h" #include "yuzu/configuration/configure_input.h" #include "yuzu/configuration/configure_per_general.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" #include "yuzu/util/util.h" ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id) diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp index c90f4cdd8..f53423440 100644 --- a/src/yuzu/configuration/configure_profile_manager.cpp +++ b/src/yuzu/configuration/configure_profile_manager.cpp @@ -108,10 +108,10 @@ ConfigureProfileManager ::ConfigureProfileManager(QWidget* parent) connect(tree_view, &QTreeView::clicked, this, &ConfigureProfileManager::SelectUser); - connect(ui->pm_add, &QPushButton::pressed, this, &ConfigureProfileManager::AddUser); - connect(ui->pm_rename, &QPushButton::pressed, this, &ConfigureProfileManager::RenameUser); - connect(ui->pm_remove, &QPushButton::pressed, this, &ConfigureProfileManager::DeleteUser); - connect(ui->pm_set_image, &QPushButton::pressed, this, &ConfigureProfileManager::SetUserImage); + connect(ui->pm_add, &QPushButton::clicked, this, &ConfigureProfileManager::AddUser); + connect(ui->pm_rename, &QPushButton::clicked, this, &ConfigureProfileManager::RenameUser); + connect(ui->pm_remove, &QPushButton::clicked, this, &ConfigureProfileManager::DeleteUser); + connect(ui->pm_set_image, &QPushButton::clicked, this, &ConfigureProfileManager::SetUserImage); scene = new QGraphicsScene; ui->current_user_icon->setScene(scene); diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.cpp b/src/yuzu/configuration/configure_touchscreen_advanced.cpp index 8ced28c75..7d7cc00b7 100644 --- a/src/yuzu/configuration/configure_touchscreen_advanced.cpp +++ b/src/yuzu/configuration/configure_touchscreen_advanced.cpp @@ -11,7 +11,7 @@ ConfigureTouchscreenAdvanced::ConfigureTouchscreenAdvanced(QWidget* parent) : QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchscreenAdvanced>()) { ui->setupUi(this); - connect(ui->restore_defaults_button, &QPushButton::pressed, this, + connect(ui->restore_defaults_button, &QPushButton::clicked, this, &ConfigureTouchscreenAdvanced::RestoreDefaults); LoadConfiguration(); diff --git a/src/yuzu/configuration/configure_web.cpp b/src/yuzu/configuration/configure_web.cpp index 5a70ef168..336b062b3 100644 --- a/src/yuzu/configuration/configure_web.cpp +++ b/src/yuzu/configuration/configure_web.cpp @@ -9,7 +9,7 @@ #include "core/telemetry_session.h" #include "ui_configure_web.h" #include "yuzu/configuration/configure_web.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" ConfigureWeb::ConfigureWeb(QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::ConfigureWeb>()) { diff --git a/src/yuzu/debugger/console.cpp b/src/yuzu/debugger/console.cpp index 320898f6a..207ff4d58 100644 --- a/src/yuzu/debugger/console.cpp +++ b/src/yuzu/debugger/console.cpp @@ -10,7 +10,7 @@ #include "common/logging/backend.h" #include "yuzu/debugger/console.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" namespace Debugger { void ToggleConsole() { diff --git a/src/yuzu/discord_impl.cpp b/src/yuzu/discord_impl.cpp index 9d87a41eb..ea0079353 100644 --- a/src/yuzu/discord_impl.cpp +++ b/src/yuzu/discord_impl.cpp @@ -9,7 +9,7 @@ #include "core/core.h" #include "core/loader/loader.h" #include "yuzu/discord_impl.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" namespace DiscordRPC { diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 1885587af..d18b96519 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -23,7 +23,7 @@ #include "yuzu/game_list_p.h" #include "yuzu/game_list_worker.h" #include "yuzu/main.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {} diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 0b458ef48..ece534dd6 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -19,7 +19,7 @@ #include "common/common_types.h" #include "common/logging/log.h" #include "common/string_util.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" #include "yuzu/util/util.h" /** diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index 4f30e9147..77f358630 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -29,7 +29,7 @@ #include "yuzu/game_list.h" #include "yuzu/game_list_p.h" #include "yuzu/game_list_worker.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" namespace { diff --git a/src/yuzu/hotkeys.cpp b/src/yuzu/hotkeys.cpp index 4582e7f21..d4e97fa16 100644 --- a/src/yuzu/hotkeys.cpp +++ b/src/yuzu/hotkeys.cpp @@ -7,7 +7,7 @@ #include <QTreeWidgetItem> #include <QtGlobal> #include "yuzu/hotkeys.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" HotkeyRegistry::HotkeyRegistry() = default; HotkeyRegistry::~HotkeyRegistry() = default; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 381644694..a7c656fdb 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -100,7 +100,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "yuzu/hotkeys.h" #include "yuzu/loading_screen.h" #include "yuzu/main.h" -#include "yuzu/ui_settings.h" +#include "yuzu/uisettings.h" #ifdef USE_DISCORD_PRESENCE #include "yuzu/discord_impl.h" diff --git a/src/yuzu/ui_settings.cpp b/src/yuzu/uisettings.cpp index 4bdc302e0..7f7d247a3 100644 --- a/src/yuzu/ui_settings.cpp +++ b/src/yuzu/uisettings.cpp @@ -2,7 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "ui_settings.h" +#include "yuzu/uisettings.h" namespace UISettings { diff --git a/src/yuzu/ui_settings.h b/src/yuzu/uisettings.h index a62cd6911..a62cd6911 100644 --- a/src/yuzu/ui_settings.h +++ b/src/yuzu/uisettings.h |