diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/common/file_util.cpp | 11 | ||||
-rw-r--r-- | src/common/file_util.h | 3 | ||||
-rw-r--r-- | src/core/file_sys/mode.h | 6 | ||||
-rw-r--r-- | src/core/file_sys/vfs_real.cpp | 47 | ||||
-rw-r--r-- | src/core/hle/service/filesystem/filesystem.cpp | 45 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 9 |
6 files changed, 83 insertions, 38 deletions
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index 1bc291cf9..b8dd92b65 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -826,7 +826,7 @@ std::string_view GetPathWithoutTop(std::string_view path) { } while (path[0] == '\\' || path[0] == '/') { - path.remove_suffix(1); + path.remove_prefix(1); if (path.empty()) { return path; } @@ -870,6 +870,15 @@ std::string_view RemoveTrailingSlash(std::string_view path) { return path; } +std::string SanitizePath(std::string_view path_) { + std::string path(path_); + std::replace(path.begin(), path.end(), '\\', '/'); + path.erase(std::unique(path.begin(), path.end(), + [](char c1, char c2) { return c1 == '/' && c2 == '/'; }), + path.end()); + return std::string(RemoveTrailingSlash(path)); +} + IOFile::IOFile() {} IOFile::IOFile(const std::string& filename, const char openmode[], int flags) { diff --git a/src/common/file_util.h b/src/common/file_util.h index abfa79eae..bc9272d89 100644 --- a/src/common/file_util.h +++ b/src/common/file_util.h @@ -178,6 +178,9 @@ std::vector<T> SliceVector(const std::vector<T>& vector, size_t first, size_t la return std::vector<T>(vector.begin() + first, vector.begin() + first + last); } +// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. +std::string SanitizePath(std::string_view path); + // simple wrapper for cstdlib file functions to // hopefully will make error checking easier // and make forgetting an fclose() harder diff --git a/src/core/file_sys/mode.h b/src/core/file_sys/mode.h index b4363152a..c95205668 100644 --- a/src/core/file_sys/mode.h +++ b/src/core/file_sys/mode.h @@ -11,7 +11,13 @@ namespace FileSys { enum class Mode : u32 { Read = 1, Write = 2, + ReadWrite = 3, Append = 4, + WriteAppend = 6, }; +inline u32 operator&(Mode lhs, Mode rhs) { + return static_cast<u32>(lhs) & static_cast<u32>(rhs); +} + } // namespace FileSys diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp index 095fec77e..9ce2e1efa 100644 --- a/src/core/file_sys/vfs_real.cpp +++ b/src/core/file_sys/vfs_real.cpp @@ -13,24 +13,31 @@ namespace FileSys { -static std::string PermissionsToCharArray(Mode perms) { - std::string out; - switch (perms) { - case Mode::Read: - out += "r"; - break; - case Mode::Write: - out += "r+"; - break; - case Mode::Append: - out += "a"; - break; +static std::string ModeFlagsToString(Mode mode) { + std::string mode_str; + + // Calculate the correct open mode for the file. + if (mode & Mode::Read && mode & Mode::Write) { + if (mode & Mode::Append) + mode_str = "a+"; + else + mode_str = "r+"; + } else { + if (mode & Mode::Read) + mode_str = "r"; + else if (mode & Mode::Append) + mode_str = "a"; + else if (mode & Mode::Write) + mode_str = "w"; } - return out + "b"; + + mode_str += "b"; + + return mode_str; } RealVfsFile::RealVfsFile(const std::string& path_, Mode perms_) - : backing(path_, PermissionsToCharArray(perms_).c_str()), path(path_), + : backing(path_, ModeFlagsToString(perms_).c_str()), path(path_), parent_path(FileUtil::GetParentPath(path_)), path_components(FileUtil::SplitPathComponents(path_)), parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)), @@ -53,11 +60,11 @@ std::shared_ptr<VfsDirectory> RealVfsFile::GetContainingDirectory() const { } bool RealVfsFile::IsWritable() const { - return perms == Mode::Append || perms == Mode::Write; + return (perms & Mode::WriteAppend) != 0; } bool RealVfsFile::IsReadable() const { - return perms == Mode::Read || perms == Mode::Write; + return (perms & Mode::ReadWrite) != 0; } size_t RealVfsFile::Read(u8* data, size_t length, size_t offset) const { @@ -79,7 +86,7 @@ bool RealVfsFile::Rename(std::string_view name) { path = (parent_path + DIR_SEP).append(name); path_components = parent_components; path_components.push_back(std::move(name_str)); - backing = FileUtil::IOFile(path, PermissionsToCharArray(perms).c_str()); + backing = FileUtil::IOFile(path, ModeFlagsToString(perms).c_str()); return out; } @@ -93,7 +100,7 @@ RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_) path_components(FileUtil::SplitPathComponents(path)), parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)), perms(perms_) { - if (!FileUtil::Exists(path) && (perms == Mode::Write || perms == Mode::Append)) + if (!FileUtil::Exists(path) && perms & Mode::WriteAppend) FileUtil::CreateDir(path); if (perms == Mode::Append) @@ -120,11 +127,11 @@ std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories() } bool RealVfsDirectory::IsWritable() const { - return perms == Mode::Write || perms == Mode::Append; + return (perms & Mode::WriteAppend) != 0; } bool RealVfsDirectory::IsReadable() const { - return perms == Mode::Read || perms == Mode::Write; + return (perms & Mode::ReadWrite) != 0; } std::string RealVfsDirectory::GetName() const { diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index dbfe06cbc..fdd2fda18 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -24,7 +24,8 @@ namespace Service::FileSystem { constexpr u64 EMULATED_SD_REPORTED_SIZE = 32000000000; static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base, - std::string_view dir_name) { + std::string_view dir_name_) { + std::string dir_name(FileUtil::SanitizePath(dir_name_)); if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\") return base; @@ -38,7 +39,8 @@ std::string VfsDirectoryServiceWrapper::GetName() const { return backing->GetName(); } -ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path, u64 size) const { +ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const { + std::string path(FileUtil::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); auto file = dir->CreateFile(FileUtil::GetFilename(path)); if (file == nullptr) { @@ -52,7 +54,8 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path, u64 s return RESULT_SUCCESS; } -ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path) const { +ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const { + std::string path(FileUtil::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); if (path == "/" || path == "\\") { // TODO(DarkLordZach): Why do games call this and what should it do? Works as is but... @@ -60,14 +63,15 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path) const } if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; - if (!backing->DeleteFile(FileUtil::GetFilename(path))) { + if (!dir->DeleteFile(FileUtil::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this return ResultCode(-1); } return RESULT_SUCCESS; } -ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path) const { +ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const { + std::string path(FileUtil::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); if (dir == nullptr && FileUtil::GetFilename(FileUtil::GetParentPath(path)).empty()) dir = backing; @@ -79,7 +83,8 @@ ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path) return RESULT_SUCCESS; } -ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path) const { +ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const { + std::string path(FileUtil::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this @@ -88,7 +93,8 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path) return RESULT_SUCCESS; } -ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path) const { +ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const { + std::string path(FileUtil::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this @@ -97,8 +103,10 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str return RESULT_SUCCESS; } -ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path, - const std::string& dest_path) const { +ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, + const std::string& dest_path_) const { + std::string src_path(FileUtil::SanitizePath(src_path_)); + std::string dest_path(FileUtil::SanitizePath(dest_path_)); auto src = backing->GetFileRelative(src_path); if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) { // Use more-optimized vfs implementation rename. @@ -130,8 +138,10 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path, return RESULT_SUCCESS; } -ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path, - const std::string& dest_path) const { +ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_, + const std::string& dest_path_) const { + std::string src_path(FileUtil::SanitizePath(src_path_)); + std::string dest_path(FileUtil::SanitizePath(dest_path_)); auto src = GetDirectoryRelativeWrapped(backing, src_path); if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) { // Use more-optimized vfs implementation rename. @@ -154,8 +164,9 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa return ResultCode(-1); } -ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path, +ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_, FileSys::Mode mode) const { + std::string path(FileUtil::SanitizePath(path_)); auto npath = path; while (npath.size() > 0 && (npath[0] == '/' || npath[0] == '\\')) npath = npath.substr(1); @@ -171,7 +182,8 @@ ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std:: return MakeResult<FileSys::VirtualFile>(file); } -ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path) { +ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path_) { + std::string path(FileUtil::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, path); if (dir == nullptr) { // TODO(DarkLordZach): Find a better error code for this @@ -188,7 +200,8 @@ u64 VfsDirectoryServiceWrapper::GetFreeSpaceSize() const { } ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType( - const std::string& path) const { + const std::string& path_) const { + std::string path(FileUtil::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); if (dir == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; @@ -272,9 +285,9 @@ void RegisterFileSystems() { sdmc_factory = nullptr; auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>( - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::Write); + FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite); auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>( - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::Write); + FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::ReadWrite); auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory)); save_data_factory = std::move(savedata); diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index d125d5a20..acf067050 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -488,6 +488,12 @@ private: */ void SetRegister(const Register& reg, u64 elem, const std::string& value, u64 dest_num_components, u64 value_num_components, u64 dest_elem) { + if (reg == Register::ZeroIndex) { + LOG_CRITICAL(HW_GPU, "Cannot set Register::ZeroIndex"); + UNREACHABLE(); + return; + } + std::string dest = GetRegister(reg, static_cast<u32>(dest_elem)); if (dest_num_components > 1) { dest += GetSwizzle(elem); @@ -804,7 +810,8 @@ private: return offset + 1; } - shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName()); + shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName() + " (" + + std::to_string(instr.value) + ')'); using Tegra::Shader::Pred; ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute, |