summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/common/file_util.cpp11
-rw-r--r--src/common/file_util.h3
-rw-r--r--src/core/file_sys/mode.h6
-rw-r--r--src/core/file_sys/vfs_real.cpp47
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp45
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp9
6 files changed, 83 insertions, 38 deletions
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp
index 1bc291cf9..b8dd92b65 100644
--- a/src/common/file_util.cpp
+++ b/src/common/file_util.cpp
@@ -826,7 +826,7 @@ std::string_view GetPathWithoutTop(std::string_view path) {
}
while (path[0] == '\\' || path[0] == '/') {
- path.remove_suffix(1);
+ path.remove_prefix(1);
if (path.empty()) {
return path;
}
@@ -870,6 +870,15 @@ std::string_view RemoveTrailingSlash(std::string_view path) {
return path;
}
+std::string SanitizePath(std::string_view path_) {
+ std::string path(path_);
+ std::replace(path.begin(), path.end(), '\\', '/');
+ path.erase(std::unique(path.begin(), path.end(),
+ [](char c1, char c2) { return c1 == '/' && c2 == '/'; }),
+ path.end());
+ return std::string(RemoveTrailingSlash(path));
+}
+
IOFile::IOFile() {}
IOFile::IOFile(const std::string& filename, const char openmode[], int flags) {
diff --git a/src/common/file_util.h b/src/common/file_util.h
index abfa79eae..bc9272d89 100644
--- a/src/common/file_util.h
+++ b/src/common/file_util.h
@@ -178,6 +178,9 @@ std::vector<T> SliceVector(const std::vector<T>& vector, size_t first, size_t la
return std::vector<T>(vector.begin() + first, vector.begin() + first + last);
}
+// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'.
+std::string SanitizePath(std::string_view path);
+
// simple wrapper for cstdlib file functions to
// hopefully will make error checking easier
// and make forgetting an fclose() harder
diff --git a/src/core/file_sys/mode.h b/src/core/file_sys/mode.h
index b4363152a..c95205668 100644
--- a/src/core/file_sys/mode.h
+++ b/src/core/file_sys/mode.h
@@ -11,7 +11,13 @@ namespace FileSys {
enum class Mode : u32 {
Read = 1,
Write = 2,
+ ReadWrite = 3,
Append = 4,
+ WriteAppend = 6,
};
+inline u32 operator&(Mode lhs, Mode rhs) {
+ return static_cast<u32>(lhs) & static_cast<u32>(rhs);
+}
+
} // namespace FileSys
diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp
index 095fec77e..9ce2e1efa 100644
--- a/src/core/file_sys/vfs_real.cpp
+++ b/src/core/file_sys/vfs_real.cpp
@@ -13,24 +13,31 @@
namespace FileSys {
-static std::string PermissionsToCharArray(Mode perms) {
- std::string out;
- switch (perms) {
- case Mode::Read:
- out += "r";
- break;
- case Mode::Write:
- out += "r+";
- break;
- case Mode::Append:
- out += "a";
- break;
+static std::string ModeFlagsToString(Mode mode) {
+ std::string mode_str;
+
+ // Calculate the correct open mode for the file.
+ if (mode & Mode::Read && mode & Mode::Write) {
+ if (mode & Mode::Append)
+ mode_str = "a+";
+ else
+ mode_str = "r+";
+ } else {
+ if (mode & Mode::Read)
+ mode_str = "r";
+ else if (mode & Mode::Append)
+ mode_str = "a";
+ else if (mode & Mode::Write)
+ mode_str = "w";
}
- return out + "b";
+
+ mode_str += "b";
+
+ return mode_str;
}
RealVfsFile::RealVfsFile(const std::string& path_, Mode perms_)
- : backing(path_, PermissionsToCharArray(perms_).c_str()), path(path_),
+ : backing(path_, ModeFlagsToString(perms_).c_str()), path(path_),
parent_path(FileUtil::GetParentPath(path_)),
path_components(FileUtil::SplitPathComponents(path_)),
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
@@ -53,11 +60,11 @@ std::shared_ptr<VfsDirectory> RealVfsFile::GetContainingDirectory() const {
}
bool RealVfsFile::IsWritable() const {
- return perms == Mode::Append || perms == Mode::Write;
+ return (perms & Mode::WriteAppend) != 0;
}
bool RealVfsFile::IsReadable() const {
- return perms == Mode::Read || perms == Mode::Write;
+ return (perms & Mode::ReadWrite) != 0;
}
size_t RealVfsFile::Read(u8* data, size_t length, size_t offset) const {
@@ -79,7 +86,7 @@ bool RealVfsFile::Rename(std::string_view name) {
path = (parent_path + DIR_SEP).append(name);
path_components = parent_components;
path_components.push_back(std::move(name_str));
- backing = FileUtil::IOFile(path, PermissionsToCharArray(perms).c_str());
+ backing = FileUtil::IOFile(path, ModeFlagsToString(perms).c_str());
return out;
}
@@ -93,7 +100,7 @@ RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_)
path_components(FileUtil::SplitPathComponents(path)),
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
perms(perms_) {
- if (!FileUtil::Exists(path) && (perms == Mode::Write || perms == Mode::Append))
+ if (!FileUtil::Exists(path) && perms & Mode::WriteAppend)
FileUtil::CreateDir(path);
if (perms == Mode::Append)
@@ -120,11 +127,11 @@ std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories()
}
bool RealVfsDirectory::IsWritable() const {
- return perms == Mode::Write || perms == Mode::Append;
+ return (perms & Mode::WriteAppend) != 0;
}
bool RealVfsDirectory::IsReadable() const {
- return perms == Mode::Read || perms == Mode::Write;
+ return (perms & Mode::ReadWrite) != 0;
}
std::string RealVfsDirectory::GetName() const {
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index dbfe06cbc..fdd2fda18 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -24,7 +24,8 @@ namespace Service::FileSystem {
constexpr u64 EMULATED_SD_REPORTED_SIZE = 32000000000;
static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
- std::string_view dir_name) {
+ std::string_view dir_name_) {
+ std::string dir_name(FileUtil::SanitizePath(dir_name_));
if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\")
return base;
@@ -38,7 +39,8 @@ std::string VfsDirectoryServiceWrapper::GetName() const {
return backing->GetName();
}
-ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path, u64 size) const {
+ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const {
+ std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
auto file = dir->CreateFile(FileUtil::GetFilename(path));
if (file == nullptr) {
@@ -52,7 +54,8 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path, u64 s
return RESULT_SUCCESS;
}
-ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path) const {
+ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
+ std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (path == "/" || path == "\\") {
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
@@ -60,14 +63,15 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path) const
}
if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr)
return FileSys::ERROR_PATH_NOT_FOUND;
- if (!backing->DeleteFile(FileUtil::GetFilename(path))) {
+ if (!dir->DeleteFile(FileUtil::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
}
return RESULT_SUCCESS;
}
-ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path) const {
+ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
+ std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (dir == nullptr && FileUtil::GetFilename(FileUtil::GetParentPath(path)).empty())
dir = backing;
@@ -79,7 +83,8 @@ ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path)
return RESULT_SUCCESS;
}
-ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path) const {
+ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const {
+ std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
@@ -88,7 +93,8 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path)
return RESULT_SUCCESS;
}
-ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path) const {
+ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const {
+ std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
@@ -97,8 +103,10 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str
return RESULT_SUCCESS;
}
-ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path,
- const std::string& dest_path) const {
+ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
+ const std::string& dest_path_) const {
+ std::string src_path(FileUtil::SanitizePath(src_path_));
+ std::string dest_path(FileUtil::SanitizePath(dest_path_));
auto src = backing->GetFileRelative(src_path);
if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
// Use more-optimized vfs implementation rename.
@@ -130,8 +138,10 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path,
return RESULT_SUCCESS;
}
-ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path,
- const std::string& dest_path) const {
+ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
+ const std::string& dest_path_) const {
+ std::string src_path(FileUtil::SanitizePath(src_path_));
+ std::string dest_path(FileUtil::SanitizePath(dest_path_));
auto src = GetDirectoryRelativeWrapped(backing, src_path);
if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
// Use more-optimized vfs implementation rename.
@@ -154,8 +164,9 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
return ResultCode(-1);
}
-ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path,
+ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_,
FileSys::Mode mode) const {
+ std::string path(FileUtil::SanitizePath(path_));
auto npath = path;
while (npath.size() > 0 && (npath[0] == '/' || npath[0] == '\\'))
npath = npath.substr(1);
@@ -171,7 +182,8 @@ ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::
return MakeResult<FileSys::VirtualFile>(file);
}
-ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path) {
+ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path_) {
+ std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, path);
if (dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
@@ -188,7 +200,8 @@ u64 VfsDirectoryServiceWrapper::GetFreeSpaceSize() const {
}
ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
- const std::string& path) const {
+ const std::string& path_) const {
+ std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (dir == nullptr)
return FileSys::ERROR_PATH_NOT_FOUND;
@@ -272,9 +285,9 @@ void RegisterFileSystems() {
sdmc_factory = nullptr;
auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>(
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::Write);
+ FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite);
auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>(
- FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::Write);
+ FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::ReadWrite);
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
save_data_factory = std::move(savedata);
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index d125d5a20..acf067050 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -488,6 +488,12 @@ private:
*/
void SetRegister(const Register& reg, u64 elem, const std::string& value,
u64 dest_num_components, u64 value_num_components, u64 dest_elem) {
+ if (reg == Register::ZeroIndex) {
+ LOG_CRITICAL(HW_GPU, "Cannot set Register::ZeroIndex");
+ UNREACHABLE();
+ return;
+ }
+
std::string dest = GetRegister(reg, static_cast<u32>(dest_elem));
if (dest_num_components > 1) {
dest += GetSwizzle(elem);
@@ -804,7 +810,8 @@ private:
return offset + 1;
}
- shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName());
+ shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName() + " (" +
+ std::to_string(instr.value) + ')');
using Tegra::Shader::Pred;
ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute,