diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/shader/decode/image.cpp | 41 |
1 files changed, 2 insertions, 39 deletions
diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp index 96e8db618..242cd6cc1 100644 --- a/src/video_core/shader/decode/image.cpp +++ b/src/video_core/shader/decode/image.cpp @@ -272,7 +272,7 @@ std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) { } // Anonymous namespace Node ShaderIR::GetComponentValue(ComponentType component_type, u32 component_size, - const Node original_value, bool* is_signed) { + Node original_value, bool* is_signed) { switch (component_type) { case ComponentType::SNORM: { *is_signed = true; @@ -366,38 +366,7 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { const auto comp_mask = GetImageComponentMask(descriptor.format); switch (instr.suldst.GetStoreDataLayout()) { - case StoreType::Bits32: { - u32 shifted_counter = 0; - Node value = Immediate(0); - for (u32 element = 0; element < 4; ++element) { - if (!IsComponentEnabled(comp_mask, element)) { - continue; - } - const auto component_type = GetComponentType(descriptor, element); - const auto component_size = GetComponentSize(descriptor.format, element); - bool is_signed = true; - MetaImage meta{image, {}, element}; - - Node converted_value = GetComponentValue( - component_type, component_size, - Operation(OperationCode::ImageLoad, meta, GetCoordinates(type)), - &is_signed); - - // shift element to correct position - const auto shifted = shifted_counter; - if (shifted > 0) { - converted_value = - SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, - std::move(converted_value), Immediate(shifted)); - } - shifted_counter += component_size; - - // add value into result - value = Operation(OperationCode::UBitwiseOr, value, std::move(converted_value)); - } - SetRegister(bb, instr.gpr0.Value(), std::move(value)); - break; - } + case StoreType::Bits32: case StoreType::Bits64: { u32 indexer = 0; u32 shifted_counter = 0; @@ -432,12 +401,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { // if we shifted enough for 1 byte -> we save it into temp if (shifted_counter >= 32) { SetTemporary(bb, indexer++, std::move(value)); - - // we only use 2 bytes for bits64 - if (indexer >= 2) { - break; - } - // reset counter and value to prepare pack next byte value = Immediate(0); shifted_counter = 0; |