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-rw-r--r--src/common/assert.h7
-rw-r--r--src/common/param_package.h2
-rw-r--r--src/common/thread.cpp12
-rw-r--r--src/core/arm/cpu_interrupt_handler.cpp6
-rw-r--r--src/core/arm/cpu_interrupt_handler.h3
-rw-r--r--src/core/cpu_manager.cpp2
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp235
-rw-r--r--src/core/hle/service/hid/controllers/npad.h11
-rw-r--r--src/core/hle/service/hid/hid.cpp14
-rw-r--r--src/core/settings.cpp50
-rw-r--r--src/core/settings.h339
-rw-r--r--src/input_common/CMakeLists.txt2
-rw-r--r--src/input_common/gcadapter/gc_poller.cpp4
-rw-r--r--src/input_common/main.cpp201
-rw-r--r--src/input_common/main.h129
-rw-r--r--src/input_common/sdl/sdl.h19
-rw-r--r--src/input_common/sdl/sdl_impl.cpp413
-rw-r--r--src/input_common/sdl/sdl_impl.h8
-rw-r--r--src/input_common/settings.cpp33
-rw-r--r--src/input_common/settings.h335
-rw-r--r--src/input_common/udp/udp.cpp14
-rw-r--r--src/input_common/udp/udp.h7
-rw-r--r--src/video_core/CMakeLists.txt5
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt43
-rw-r--r--src/video_core/host_shaders/StringShaderHeader.cmake11
-rw-r--r--src/video_core/host_shaders/opengl_present.frag10
-rw-r--r--src/video_core/host_shaders/opengl_present.vert24
-rw-r--r--src/video_core/host_shaders/source_shader.h.in9
-rw-r--r--src/video_core/memory_manager.h34
-rw-r--r--src/video_core/renderer_opengl/gl_resource_manager.cpp9
-rw-r--r--src/video_core/renderer_opengl/gl_resource_manager.h3
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.cpp15
-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.h2
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp46
-rw-r--r--src/video_core/renderer_vulkan/vk_device.cpp8
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_state_tracker.cpp7
-rw-r--r--src/video_core/renderer_vulkan/vk_state_tracker.h16
-rw-r--r--src/video_core/shader/decode/memory.cpp3
-rw-r--r--src/yuzu/CMakeLists.txt9
-rw-r--r--src/yuzu/bootmanager.cpp25
-rw-r--r--src/yuzu/bootmanager.h9
-rw-r--r--src/yuzu/configuration/config.cpp68
-rw-r--r--src/yuzu/configuration/config.h4
-rw-r--r--src/yuzu/configuration/configure.ui59
-rw-r--r--src/yuzu/configuration/configure_debug_controller.cpp40
-rw-r--r--src/yuzu/configuration/configure_debug_controller.h38
-rw-r--r--src/yuzu/configuration/configure_debug_controller.ui97
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp13
-rw-r--r--src/yuzu/configuration/configure_dialog.h7
-rw-r--r--src/yuzu/configuration/configure_input.cpp272
-rw-r--r--src/yuzu/configuration/configure_input.h31
-rw-r--r--src/yuzu/configuration/configure_input.ui1039
-rw-r--r--src/yuzu/configuration/configure_input_advanced.cpp169
-rw-r--r--src/yuzu/configuration/configure_input_advanced.h45
-rw-r--r--src/yuzu/configuration/configure_input_advanced.ui2688
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp786
-rw-r--r--src/yuzu/configuration/configure_input_player.h114
-rw-r--r--src/yuzu/configuration/configure_input_player.ui4019
-rw-r--r--src/yuzu/configuration/configure_input_simple.cpp152
-rw-r--r--src/yuzu/configuration/configure_input_simple.h43
-rw-r--r--src/yuzu/configuration/configure_input_simple.ui97
-rw-r--r--src/yuzu/configuration/configure_mouse_advanced.cpp56
-rw-r--r--src/yuzu/configuration/configure_mouse_advanced.h15
-rw-r--r--src/yuzu/configuration/configure_mouse_advanced.ui252
-rw-r--r--src/yuzu/main.cpp11
-rw-r--r--src/yuzu/main.h17
-rw-r--r--src/yuzu/uisettings.cpp1
-rw-r--r--src/yuzu/uisettings.h4
-rw-r--r--src/yuzu_cmd/config.cpp2
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp18
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.h10
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp5
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h7
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp5
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h7
-rw-r--r--src/yuzu_cmd/yuzu.cpp9
-rw-r--r--src/yuzu_tester/config.cpp1
-rw-r--r--src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp5
-rw-r--r--src/yuzu_tester/emu_window/emu_window_sdl2_hide.h6
81 files changed, 8906 insertions, 3445 deletions
diff --git a/src/common/assert.h b/src/common/assert.h
index 5b67c5c52..06d7b5612 100644
--- a/src/common/assert.h
+++ b/src/common/assert.h
@@ -17,11 +17,12 @@
// enough for our purposes.
template <typename Fn>
#if defined(_MSC_VER)
-__declspec(noinline, noreturn)
+[[msvc::noinline, noreturn]]
#elif defined(__GNUC__)
- __attribute__((noinline, noreturn, cold))
+[[gnu::cold, gnu::noinline, noreturn]]
#endif
- static void assert_noinline_call(const Fn& fn) {
+static void
+assert_noinline_call(const Fn& fn) {
fn();
Crash();
exit(1); // Keeps GCC's mouth shut about this actually returning
diff --git a/src/common/param_package.h b/src/common/param_package.h
index c8a70bfa9..c13e45479 100644
--- a/src/common/param_package.h
+++ b/src/common/param_package.h
@@ -19,7 +19,7 @@ public:
explicit ParamPackage(const std::string& serialized);
ParamPackage(std::initializer_list<DataType::value_type> list);
ParamPackage(const ParamPackage& other) = default;
- ParamPackage(ParamPackage&& other) = default;
+ ParamPackage(ParamPackage&& other) noexcept = default;
ParamPackage& operator=(const ParamPackage& other) = default;
ParamPackage& operator=(ParamPackage&& other) = default;
diff --git a/src/common/thread.cpp b/src/common/thread.cpp
index 8e5935e6a..d2c1ac60d 100644
--- a/src/common/thread.cpp
+++ b/src/common/thread.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/common_funcs.h"
+#include "common/logging/log.h"
#include "common/thread.h"
#ifdef __APPLE__
#include <mach/mach.h>
@@ -19,6 +21,8 @@
#include <unistd.h>
#endif
+#include <string>
+
#ifdef __FreeBSD__
#define cpu_set_t cpuset_t
#endif
@@ -110,6 +114,14 @@ void SetCurrentThreadName(const char* name) {
pthread_set_name_np(pthread_self(), name);
#elif defined(__NetBSD__)
pthread_setname_np(pthread_self(), "%s", (void*)name);
+#elif defined(__linux__)
+ // Linux limits thread names to 15 characters and will outright reject any
+ // attempt to set a longer name with ERANGE.
+ std::string truncated(name, std::min(strlen(name), static_cast<size_t>(15)));
+ if (int e = pthread_setname_np(pthread_self(), truncated.c_str())) {
+ errno = e;
+ LOG_ERROR(Common, "Failed to set thread name to '{}': {}", truncated, GetLastErrorMsg());
+ }
#else
pthread_setname_np(pthread_self(), name);
#endif
diff --git a/src/core/arm/cpu_interrupt_handler.cpp b/src/core/arm/cpu_interrupt_handler.cpp
index df0350881..9c8898700 100644
--- a/src/core/arm/cpu_interrupt_handler.cpp
+++ b/src/core/arm/cpu_interrupt_handler.cpp
@@ -7,9 +7,7 @@
namespace Core {
-CPUInterruptHandler::CPUInterruptHandler() : is_interrupted{} {
- interrupt_event = std::make_unique<Common::Event>();
-}
+CPUInterruptHandler::CPUInterruptHandler() : interrupt_event{std::make_unique<Common::Event>()} {}
CPUInterruptHandler::~CPUInterruptHandler() = default;
@@ -17,7 +15,7 @@ void CPUInterruptHandler::SetInterrupt(bool is_interrupted_) {
if (is_interrupted_) {
interrupt_event->Set();
}
- this->is_interrupted = is_interrupted_;
+ is_interrupted = is_interrupted_;
}
void CPUInterruptHandler::AwaitInterrupt() {
diff --git a/src/core/arm/cpu_interrupt_handler.h b/src/core/arm/cpu_interrupt_handler.h
index 3d062d326..71e582f79 100644
--- a/src/core/arm/cpu_interrupt_handler.h
+++ b/src/core/arm/cpu_interrupt_handler.h
@@ -4,6 +4,7 @@
#pragma once
+#include <atomic>
#include <memory>
namespace Common {
@@ -32,8 +33,8 @@ public:
void AwaitInterrupt();
private:
- bool is_interrupted{};
std::unique_ptr<Common::Event> interrupt_event;
+ std::atomic_bool is_interrupted{false};
};
} // namespace Core
diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp
index ef0bae556..688b99eba 100644
--- a/src/core/cpu_manager.cpp
+++ b/src/core/cpu_manager.cpp
@@ -328,7 +328,7 @@ void CpuManager::RunThread(std::size_t core) {
system.RegisterCoreThread(core);
std::string name;
if (is_multicore) {
- name = "yuzu:CoreCPUThread_" + std::to_string(core);
+ name = "yuzu:CPUCore_" + std::to_string(core);
} else {
name = "yuzu:CPUThread";
}
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 0e7794dc7..45fde8df2 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -24,6 +24,7 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
constexpr std::size_t NPAD_OFFSET = 0x9A00;
constexpr u32 BATTERY_FULL = 2;
constexpr u32 MAX_NPAD_ID = 7;
+constexpr std::size_t HANDHELD_INDEX = 8;
constexpr std::array<u32, 10> npad_id_list{
0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN,
};
@@ -33,19 +34,41 @@ enum class JoystickId : std::size_t {
Joystick_Right,
};
-static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type) {
+Controller_NPad::NPadControllerType Controller_NPad::MapSettingsTypeToNPad(
+ Settings::ControllerType type) {
switch (type) {
case Settings::ControllerType::ProController:
- return Controller_NPad::NPadControllerType::ProController;
- case Settings::ControllerType::DualJoycon:
- return Controller_NPad::NPadControllerType::JoyDual;
+ return NPadControllerType::ProController;
+ case Settings::ControllerType::DualJoyconDetached:
+ return NPadControllerType::JoyDual;
case Settings::ControllerType::LeftJoycon:
- return Controller_NPad::NPadControllerType::JoyLeft;
+ return NPadControllerType::JoyLeft;
case Settings::ControllerType::RightJoycon:
- return Controller_NPad::NPadControllerType::JoyRight;
+ return NPadControllerType::JoyRight;
+ case Settings::ControllerType::Handheld:
+ return NPadControllerType::Handheld;
default:
UNREACHABLE();
- return Controller_NPad::NPadControllerType::JoyDual;
+ return NPadControllerType::ProController;
+ }
+}
+
+Settings::ControllerType Controller_NPad::MapNPadToSettingsType(
+ Controller_NPad::NPadControllerType type) {
+ switch (type) {
+ case NPadControllerType::ProController:
+ return Settings::ControllerType::ProController;
+ case NPadControllerType::JoyDual:
+ return Settings::ControllerType::DualJoyconDetached;
+ case NPadControllerType::JoyLeft:
+ return Settings::ControllerType::LeftJoycon;
+ case NPadControllerType::JoyRight:
+ return Settings::ControllerType::RightJoycon;
+ case NPadControllerType::Handheld:
+ return Settings::ControllerType::Handheld;
+ default:
+ UNREACHABLE();
+ return Settings::ControllerType::ProController;
}
}
@@ -60,9 +83,9 @@ std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) {
case 6:
case 7:
return npad_id;
- case 8:
+ case HANDHELD_INDEX:
case NPAD_HANDHELD:
- return 8;
+ return HANDHELD_INDEX;
case 9:
case NPAD_UNKNOWN:
return 9;
@@ -83,7 +106,7 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) {
case 6:
case 7:
return static_cast<u32>(index);
- case 8:
+ case HANDHELD_INDEX:
return NPAD_HANDHELD;
case 9:
return NPAD_UNKNOWN;
@@ -96,25 +119,35 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) {
Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {}
Controller_NPad::~Controller_NPad() = default;
-void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
+void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
const auto controller_type = connected_controllers[controller_idx].type;
auto& controller = shared_memory_entries[controller_idx];
if (controller_type == NPadControllerType::None) {
+ styleset_changed_events[controller_idx].writable->Signal();
return;
}
controller.joy_styles.raw = 0; // Zero out
controller.device_type.raw = 0;
+ controller.properties.raw = 0;
switch (controller_type) {
case NPadControllerType::None:
UNREACHABLE();
break;
+ case NPadControllerType::ProController:
+ controller.joy_styles.pro_controller.Assign(1);
+ controller.device_type.pro_controller.Assign(1);
+ controller.properties.is_vertical.Assign(1);
+ controller.properties.use_plus.Assign(1);
+ controller.properties.use_minus.Assign(1);
+ controller.pad_assignment = NPadAssignments::Single;
+ break;
case NPadControllerType::Handheld:
controller.joy_styles.handheld.Assign(1);
controller.device_type.handheld.Assign(1);
- controller.pad_assignment = NPadAssignments::Dual;
controller.properties.is_vertical.Assign(1);
controller.properties.use_plus.Assign(1);
controller.properties.use_minus.Assign(1);
+ controller.pad_assignment = NPadAssignments::Dual;
break;
case NPadControllerType::JoyDual:
controller.joy_styles.joycon_dual.Assign(1);
@@ -144,14 +177,6 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
controller.device_type.pokeball.Assign(1);
controller.pad_assignment = NPadAssignments::Single;
break;
- case NPadControllerType::ProController:
- controller.joy_styles.pro_controller.Assign(1);
- controller.device_type.pro_controller.Assign(1);
- controller.properties.is_vertical.Assign(1);
- controller.properties.use_plus.Assign(1);
- controller.properties.use_minus.Assign(1);
- controller.pad_assignment = NPadAssignments::Single;
- break;
}
controller.single_color_error = ColorReadError::ReadOk;
@@ -192,36 +217,25 @@ void Controller_NPad::OnInit() {
style.pokeball.Assign(1);
}
- std::transform(
- Settings::values.players.begin(), Settings::values.players.end(),
- connected_controllers.begin(), [](const Settings::PlayerInput& player) {
- return ControllerHolder{MapSettingsTypeToNPad(player.type), player.connected};
- });
-
- std::stable_partition(connected_controllers.begin(), connected_controllers.begin() + 8,
- [](const ControllerHolder& holder) { return holder.is_connected; });
+ std::transform(Settings::values.players.begin(), Settings::values.players.end(),
+ connected_controllers.begin(), [](const Settings::PlayerInput& player) {
+ return ControllerHolder{MapSettingsTypeToNPad(player.controller_type),
+ player.connected};
+ });
// Account for handheld
- if (connected_controllers[8].is_connected)
- connected_controllers[8].type = NPadControllerType::Handheld;
+ if (connected_controllers[HANDHELD_INDEX].is_connected) {
+ connected_controllers[HANDHELD_INDEX].type = NPadControllerType::Handheld;
+ }
supported_npad_id_types.resize(npad_id_list.size());
std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
npad_id_list.size() * sizeof(u32));
- // Add a default dual joycon controller if none are present.
- if (std::none_of(connected_controllers.begin(), connected_controllers.end(),
- [](const ControllerHolder& controller) { return controller.is_connected; })) {
- supported_npad_id_types.resize(npad_id_list.size());
- std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
- npad_id_list.size() * sizeof(u32));
- AddNewController(NPadControllerType::JoyDual);
- }
-
for (std::size_t i = 0; i < connected_controllers.size(); ++i) {
const auto& controller = connected_controllers[i];
if (controller.is_connected) {
- AddNewControllerAt(controller.type, IndexToNPad(i));
+ AddNewControllerAt(controller.type, i);
}
}
}
@@ -309,8 +323,9 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t data_len) {
- if (!IsControllerActivated())
+ if (!IsControllerActivated()) {
return;
+ }
for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
auto& npad = shared_memory_entries[i];
const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states,
@@ -360,13 +375,25 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
libnx_entry.connection_status.raw = 0;
+ libnx_entry.connection_status.IsConnected.Assign(1);
switch (controller_type) {
case NPadControllerType::None:
UNREACHABLE();
break;
+ case NPadControllerType::ProController:
+ main_controller.connection_status.raw = 0;
+ main_controller.connection_status.IsConnected.Assign(1);
+ main_controller.connection_status.IsWired.Assign(1);
+ main_controller.pad.pad_states.raw = pad_state.pad_states.raw;
+ main_controller.pad.l_stick = pad_state.l_stick;
+ main_controller.pad.r_stick = pad_state.r_stick;
+
+ libnx_entry.connection_status.IsWired.Assign(1);
+ break;
case NPadControllerType::Handheld:
handheld_entry.connection_status.raw = 0;
+ handheld_entry.connection_status.IsConnected.Assign(1);
handheld_entry.connection_status.IsWired.Assign(1);
handheld_entry.connection_status.IsLeftJoyConnected.Assign(1);
handheld_entry.connection_status.IsRightJoyConnected.Assign(1);
@@ -375,57 +402,52 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw;
handheld_entry.pad.l_stick = pad_state.l_stick;
handheld_entry.pad.r_stick = pad_state.r_stick;
+
+ libnx_entry.connection_status.IsWired.Assign(1);
+ libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
+ libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
+ libnx_entry.connection_status.IsLeftJoyWired.Assign(1);
+ libnx_entry.connection_status.IsRightJoyWired.Assign(1);
break;
case NPadControllerType::JoyDual:
dual_entry.connection_status.raw = 0;
-
+ dual_entry.connection_status.IsConnected.Assign(1);
dual_entry.connection_status.IsLeftJoyConnected.Assign(1);
dual_entry.connection_status.IsRightJoyConnected.Assign(1);
- dual_entry.connection_status.IsConnected.Assign(1);
-
- libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
- libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
- libnx_entry.connection_status.IsConnected.Assign(1);
-
dual_entry.pad.pad_states.raw = pad_state.pad_states.raw;
dual_entry.pad.l_stick = pad_state.l_stick;
dual_entry.pad.r_stick = pad_state.r_stick;
+
+ libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
+ libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
break;
case NPadControllerType::JoyLeft:
left_entry.connection_status.raw = 0;
-
left_entry.connection_status.IsConnected.Assign(1);
+ left_entry.connection_status.IsLeftJoyConnected.Assign(1);
left_entry.pad.pad_states.raw = pad_state.pad_states.raw;
left_entry.pad.l_stick = pad_state.l_stick;
left_entry.pad.r_stick = pad_state.r_stick;
+
+ libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
break;
case NPadControllerType::JoyRight:
right_entry.connection_status.raw = 0;
-
right_entry.connection_status.IsConnected.Assign(1);
+ right_entry.connection_status.IsRightJoyConnected.Assign(1);
right_entry.pad.pad_states.raw = pad_state.pad_states.raw;
right_entry.pad.l_stick = pad_state.l_stick;
right_entry.pad.r_stick = pad_state.r_stick;
+
+ libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
break;
case NPadControllerType::Pokeball:
pokeball_entry.connection_status.raw = 0;
-
pokeball_entry.connection_status.IsConnected.Assign(1);
- pokeball_entry.connection_status.IsWired.Assign(1);
-
pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw;
pokeball_entry.pad.l_stick = pad_state.l_stick;
pokeball_entry.pad.r_stick = pad_state.r_stick;
break;
- case NPadControllerType::ProController:
- main_controller.connection_status.raw = 0;
-
- main_controller.connection_status.IsConnected.Assign(1);
- main_controller.connection_status.IsWired.Assign(1);
- main_controller.pad.pad_states.raw = pad_state.pad_states.raw;
- main_controller.pad.l_stick = pad_state.l_stick;
- main_controller.pad.r_stick = pad_state.r_stick;
- break;
}
// LibNX exclusively uses this section, so we always update it since LibNX doesn't activate
@@ -453,26 +475,6 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
supported_npad_id_types.clear();
supported_npad_id_types.resize(length / sizeof(u32));
std::memcpy(supported_npad_id_types.data(), data, length);
- for (std::size_t i = 0; i < connected_controllers.size(); i++) {
- auto& controller = connected_controllers[i];
- if (!controller.is_connected) {
- continue;
- }
- const auto requested_controller =
- i <= MAX_NPAD_ID ? MapSettingsTypeToNPad(Settings::values.players[i].type)
- : NPadControllerType::Handheld;
- if (!IsControllerSupported(requested_controller)) {
- const auto is_handheld = requested_controller == NPadControllerType::Handheld;
- if (is_handheld) {
- controller.type = NPadControllerType::None;
- controller.is_connected = false;
- AddNewController(requested_controller);
- } else {
- controller.type = requested_controller;
- InitNewlyAddedControler(i);
- }
- }
- }
}
void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) {
@@ -504,7 +506,7 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
const std::vector<Vibration>& vibrations) {
LOG_DEBUG(Service_HID, "(STUBBED) called");
- if (!can_controllers_vibrate) {
+ if (!Settings::values.vibration_enabled || !can_controllers_vibrate) {
return;
}
for (std::size_t i = 0; i < controller_ids.size(); i++) {
@@ -517,8 +519,6 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
}
std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const {
- // TODO(ogniK): Figure out the best time to signal this event. This event seems that it should
- // be signalled at least once, and signaled after a new controller is connected?
const auto& styleset_event = styleset_changed_events[NPadIdToIndex(npad_id)];
return styleset_event.readable;
}
@@ -527,43 +527,43 @@ Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
return last_processed_vibration;
}
-void Controller_NPad::AddNewController(NPadControllerType controller) {
- controller = DecideBestController(controller);
- if (controller == NPadControllerType::Handheld) {
- connected_controllers[8] = {controller, true};
- InitNewlyAddedControler(8);
- return;
- }
- const auto pos =
- std::find_if(connected_controllers.begin(), connected_controllers.end() - 2,
- [](const ControllerHolder& holder) { return !holder.is_connected; });
- if (pos == connected_controllers.end() - 2) {
- LOG_ERROR(Service_HID, "Cannot connect any more controllers!");
+void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::size_t npad_index) {
+ UpdateControllerAt(controller, npad_index, true);
+}
+
+void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::size_t npad_index,
+ bool connected) {
+ if (!connected) {
+ DisconnectNPad(IndexToNPad(npad_index));
return;
}
- const auto controller_id = std::distance(connected_controllers.begin(), pos);
- connected_controllers[controller_id] = {controller, true};
- InitNewlyAddedControler(controller_id);
-}
-void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) {
- controller = DecideBestController(controller);
if (controller == NPadControllerType::Handheld) {
- connected_controllers[NPadIdToIndex(NPAD_HANDHELD)] = {controller, true};
- InitNewlyAddedControler(NPadIdToIndex(NPAD_HANDHELD));
+ Settings::values.players[HANDHELD_INDEX].controller_type =
+ MapNPadToSettingsType(controller);
+ Settings::values.players[HANDHELD_INDEX].connected = true;
+ connected_controllers[HANDHELD_INDEX] = {controller, true};
+ InitNewlyAddedController(HANDHELD_INDEX);
return;
}
- connected_controllers[NPadIdToIndex(npad_id)] = {controller, true};
- InitNewlyAddedControler(NPadIdToIndex(npad_id));
-}
-
-void Controller_NPad::ConnectNPad(u32 npad_id) {
- connected_controllers[NPadIdToIndex(npad_id)].is_connected = true;
+ Settings::values.players[npad_index].controller_type = MapNPadToSettingsType(controller);
+ Settings::values.players[npad_index].connected = true;
+ connected_controllers[npad_index] = {controller, true};
+ InitNewlyAddedController(npad_index);
}
void Controller_NPad::DisconnectNPad(u32 npad_id) {
- connected_controllers[NPadIdToIndex(npad_id)].is_connected = false;
+ const auto npad_index = NPadIdToIndex(npad_id);
+ connected_controllers[npad_index].is_connected = false;
+ Settings::values.players[npad_index].connected = false;
+
+ auto& controller = shared_memory_entries[npad_index];
+ controller.joy_styles.raw = 0; // Zero out
+ controller.device_type.raw = 0;
+ controller.properties.raw = 0;
+
+ styleset_changed_events[npad_index].writable->Signal();
}
void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) {
@@ -599,8 +599,8 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) {
std::swap(connected_controllers[npad_index_1].type, connected_controllers[npad_index_2].type);
- InitNewlyAddedControler(npad_index_1);
- InitNewlyAddedControler(npad_index_2);
+ AddNewControllerAt(connected_controllers[npad_index_1].type, npad_index_1);
+ AddNewControllerAt(connected_controllers[npad_index_2].type, npad_index_2);
return true;
}
@@ -614,11 +614,11 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
case 0:
return LedPattern{1, 0, 0, 0};
case 1:
- return LedPattern{0, 1, 0, 0};
+ return LedPattern{1, 1, 0, 0};
case 2:
- return LedPattern{0, 0, 1, 0};
+ return LedPattern{1, 1, 1, 0};
case 3:
- return LedPattern{0, 0, 0, 1};
+ return LedPattern{1, 1, 1, 1};
case 4:
return LedPattern{1, 0, 0, 1};
case 5:
@@ -628,7 +628,6 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
case 7:
return LedPattern{0, 1, 1, 0};
default:
- UNIMPLEMENTED_MSG("Unhandled npad_id {}", npad_id);
return LedPattern{0, 0, 0, 0};
}
}
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 5d4c58a43..75ce5b731 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -118,10 +118,11 @@ public:
std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const;
Vibration GetLastVibration() const;
- void AddNewController(NPadControllerType controller);
- void AddNewControllerAt(NPadControllerType controller, u32 npad_id);
+ // Adds a new controller at an index.
+ void AddNewControllerAt(NPadControllerType controller, std::size_t npad_index);
+ // Adds a new controller at an index with connection status.
+ void UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, bool connected);
- void ConnectNPad(u32 npad_id);
void DisconnectNPad(u32 npad_id);
void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode);
GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const;
@@ -141,6 +142,8 @@ public:
// Specifically for cheat engine and other features.
u32 GetAndResetPressState();
+ static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type);
+ static Settings::ControllerType MapNPadToSettingsType(Controller_NPad::NPadControllerType type);
static std::size_t NPadIdToIndex(u32 npad_id);
static u32 IndexToNPad(std::size_t index);
@@ -309,7 +312,7 @@ private:
bool is_connected;
};
- void InitNewlyAddedControler(std::size_t controller_idx);
+ void InitNewlyAddedController(std::size_t controller_idx);
bool IsControllerSupported(NPadControllerType controller) const;
NPadControllerType DecideBestController(NPadControllerType priority) const;
void RequestPadStateUpdate(u32 npad_id);
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 1e95b7580..33416b5dd 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -38,11 +38,9 @@
namespace Service::HID {
// Updating period for each HID device.
-// TODO(ogniK): Find actual polling rate of hid
-constexpr auto pad_update_ns = std::chrono::nanoseconds{1000000000 / 66};
-[[maybe_unused]] constexpr auto accelerometer_update_ns =
- std::chrono::nanoseconds{1000000000 / 100};
-[[maybe_unused]] constexpr auto gyroscope_update_ticks = std::chrono::nanoseconds{1000000000 / 100};
+// HID is polled every 15ms, this value was derived from
+// https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet
+constexpr auto pad_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.6Hz)
constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
IAppletResource::IAppletResource(Core::System& system)
@@ -845,8 +843,7 @@ void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
void Hid::PermitVibration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto can_vibrate{rp.Pop<bool>()};
- applet_resource->GetController<Controller_NPad>(HidController::NPad)
- .SetVibrationEnabled(can_vibrate);
+ Settings::values.vibration_enabled = can_vibrate;
LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate);
@@ -859,8 +856,7 @@ void Hid::IsVibrationPermitted(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(
- applet_resource->GetController<Controller_NPad>(HidController::NPad).IsVibrationEnabled());
+ rb.Push(Settings::values.vibration_enabled);
}
void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index d328fb8b7..28d3f9099 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -13,56 +13,6 @@
namespace Settings {
-namespace NativeButton {
-const std::array<const char*, NumButtons> mapping = {{
- "button_a",
- "button_b",
- "button_x",
- "button_y",
- "button_lstick",
- "button_rstick",
- "button_l",
- "button_r",
- "button_zl",
- "button_zr",
- "button_plus",
- "button_minus",
- "button_dleft",
- "button_dup",
- "button_dright",
- "button_ddown",
- "button_lstick_left",
- "button_lstick_up",
- "button_lstick_right",
- "button_lstick_down",
- "button_rstick_left",
- "button_rstick_up",
- "button_rstick_right",
- "button_rstick_down",
- "button_sl",
- "button_sr",
- "button_home",
- "button_screenshot",
-}};
-}
-
-namespace NativeAnalog {
-const std::array<const char*, NumAnalogs> mapping = {{
- "lstick",
- "rstick",
-}};
-}
-
-namespace NativeMouseButton {
-const std::array<const char*, NumMouseButtons> mapping = {{
- "left",
- "right",
- "middle",
- "forward",
- "back",
-}};
-}
-
Values values = {};
bool configuring_global = true;
diff --git a/src/core/settings.h b/src/core/settings.h
index 3681b5e9d..732c6a894 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -12,340 +12,10 @@
#include <string>
#include <vector>
#include "common/common_types.h"
+#include "input_common/settings.h"
namespace Settings {
-namespace NativeButton {
-enum Values {
- A,
- B,
- X,
- Y,
- LStick,
- RStick,
- L,
- R,
- ZL,
- ZR,
- Plus,
- Minus,
-
- DLeft,
- DUp,
- DRight,
- DDown,
-
- LStick_Left,
- LStick_Up,
- LStick_Right,
- LStick_Down,
-
- RStick_Left,
- RStick_Up,
- RStick_Right,
- RStick_Down,
-
- SL,
- SR,
-
- Home,
- Screenshot,
-
- NumButtons,
-};
-
-constexpr int BUTTON_HID_BEGIN = A;
-constexpr int BUTTON_NS_BEGIN = Home;
-
-constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN;
-constexpr int BUTTON_NS_END = NumButtons;
-
-constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
-constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
-
-extern const std::array<const char*, NumButtons> mapping;
-
-} // namespace NativeButton
-
-namespace NativeAnalog {
-enum Values {
- LStick,
- RStick,
-
- NumAnalogs,
-};
-
-constexpr int STICK_HID_BEGIN = LStick;
-constexpr int STICK_HID_END = NumAnalogs;
-constexpr int NUM_STICKS_HID = NumAnalogs;
-
-extern const std::array<const char*, NumAnalogs> mapping;
-} // namespace NativeAnalog
-
-namespace NativeMouseButton {
-enum Values {
- Left,
- Right,
- Middle,
- Forward,
- Back,
-
- NumMouseButtons,
-};
-
-constexpr int MOUSE_HID_BEGIN = Left;
-constexpr int MOUSE_HID_END = NumMouseButtons;
-constexpr int NUM_MOUSE_HID = NumMouseButtons;
-
-extern const std::array<const char*, NumMouseButtons> mapping;
-} // namespace NativeMouseButton
-
-namespace NativeKeyboard {
-enum Keys {
- None,
- Error,
-
- A = 4,
- B,
- C,
- D,
- E,
- F,
- G,
- H,
- I,
- J,
- K,
- L,
- M,
- N,
- O,
- P,
- Q,
- R,
- S,
- T,
- U,
- V,
- W,
- X,
- Y,
- Z,
- N1,
- N2,
- N3,
- N4,
- N5,
- N6,
- N7,
- N8,
- N9,
- N0,
- Enter,
- Escape,
- Backspace,
- Tab,
- Space,
- Minus,
- Equal,
- LeftBrace,
- RightBrace,
- Backslash,
- Tilde,
- Semicolon,
- Apostrophe,
- Grave,
- Comma,
- Dot,
- Slash,
- CapsLockKey,
-
- F1,
- F2,
- F3,
- F4,
- F5,
- F6,
- F7,
- F8,
- F9,
- F10,
- F11,
- F12,
-
- SystemRequest,
- ScrollLockKey,
- Pause,
- Insert,
- Home,
- PageUp,
- Delete,
- End,
- PageDown,
- Right,
- Left,
- Down,
- Up,
-
- NumLockKey,
- KPSlash,
- KPAsterisk,
- KPMinus,
- KPPlus,
- KPEnter,
- KP1,
- KP2,
- KP3,
- KP4,
- KP5,
- KP6,
- KP7,
- KP8,
- KP9,
- KP0,
- KPDot,
-
- Key102,
- Compose,
- Power,
- KPEqual,
-
- F13,
- F14,
- F15,
- F16,
- F17,
- F18,
- F19,
- F20,
- F21,
- F22,
- F23,
- F24,
-
- Open,
- Help,
- Properties,
- Front,
- Stop,
- Repeat,
- Undo,
- Cut,
- Copy,
- Paste,
- Find,
- Mute,
- VolumeUp,
- VolumeDown,
- CapsLockActive,
- NumLockActive,
- ScrollLockActive,
- KPComma,
-
- KPLeftParenthesis,
- KPRightParenthesis,
-
- LeftControlKey = 0xE0,
- LeftShiftKey,
- LeftAltKey,
- LeftMetaKey,
- RightControlKey,
- RightShiftKey,
- RightAltKey,
- RightMetaKey,
-
- MediaPlayPause,
- MediaStopCD,
- MediaPrevious,
- MediaNext,
- MediaEject,
- MediaVolumeUp,
- MediaVolumeDown,
- MediaMute,
- MediaWebsite,
- MediaBack,
- MediaForward,
- MediaStop,
- MediaFind,
- MediaScrollUp,
- MediaScrollDown,
- MediaEdit,
- MediaSleep,
- MediaCoffee,
- MediaRefresh,
- MediaCalculator,
-
- NumKeyboardKeys,
-};
-
-static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys.");
-
-enum Modifiers {
- LeftControl,
- LeftShift,
- LeftAlt,
- LeftMeta,
- RightControl,
- RightShift,
- RightAlt,
- RightMeta,
- CapsLock,
- ScrollLock,
- NumLock,
-
- NumKeyboardMods,
-};
-
-constexpr int KEYBOARD_KEYS_HID_BEGIN = None;
-constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys;
-constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys;
-
-constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl;
-constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods;
-constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
-
-} // namespace NativeKeyboard
-
-using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
-using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
-using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>;
-using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>;
-using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>;
-
-constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
-constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
-constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
-constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
-
-enum class ControllerType {
- ProController,
- DualJoycon,
- RightJoycon,
- LeftJoycon,
-};
-
-struct PlayerInput {
- bool connected;
- ControllerType type;
- ButtonsRaw buttons;
- AnalogsRaw analogs;
-
- u32 body_color_right;
- u32 button_color_right;
- u32 body_color_left;
- u32 button_color_left;
-};
-
-struct TouchscreenInput {
- bool enabled;
- std::string device;
-
- u32 finger;
- u32 diameter_x;
- u32 diameter_y;
- u32 rotation_angle;
-};
-
enum class RendererBackend {
OpenGL = 0,
Vulkan = 1,
@@ -461,6 +131,8 @@ struct Values {
// Controls
std::array<PlayerInput, 10> players;
+ bool use_docked_mode;
+
bool mouse_enabled;
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
@@ -474,14 +146,15 @@ struct Values {
AnalogsRaw debug_pad_analogs;
std::string motion_device;
+
+ bool vibration_enabled;
+
TouchscreenInput touchscreen;
std::atomic_bool is_device_reload_pending{true};
std::string udp_input_address;
u16 udp_input_port;
u8 udp_pad_index;
- bool use_docked_mode;
-
// Data Storage
bool use_virtual_sd;
bool gamecard_inserted;
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index 317c25bad..56267c8a8 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -7,6 +7,8 @@ add_library(input_common STATIC
main.h
motion_emu.cpp
motion_emu.h
+ settings.cpp
+ settings.h
gcadapter/gc_adapter.cpp
gcadapter/gc_adapter.h
gcadapter/gc_poller.cpp
diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp
index b346fdf8e..71cd85eeb 100644
--- a/src/input_common/gcadapter/gc_poller.cpp
+++ b/src/input_common/gcadapter/gc_poller.cpp
@@ -191,7 +191,7 @@ public:
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
const auto [x, y] = GetStatus();
- const float directional_deadzone = 0.4f;
+ const float directional_deadzone = 0.5f;
switch (direction) {
case Input::AnalogDirection::RIGHT:
return x > directional_deadzone;
@@ -232,7 +232,7 @@ std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::Param
const int port = params.Get("port", 0);
const int axis_x = params.Get("axis_x", 0);
const int axis_y = params.Get("axis_y", 1);
- const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
+ const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get(), range);
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index b9d5d0ec3..57e7a25fe 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -18,67 +18,166 @@
namespace InputCommon {
-static std::shared_ptr<Keyboard> keyboard;
-static std::shared_ptr<MotionEmu> motion_emu;
+struct InputSubsystem::Impl {
+ void Initialize() {
+ auto gcadapter = std::make_shared<GCAdapter::Adapter>();
+ gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
+ Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
+ gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
+ Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
+
+ keyboard = std::make_shared<Keyboard>();
+ Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
+ Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
+ std::make_shared<AnalogFromButton>());
+ motion_emu = std::make_shared<MotionEmu>();
+ Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
+
#ifdef HAVE_SDL2
-static std::unique_ptr<SDL::State> sdl;
+ sdl = SDL::Init();
#endif
-static std::unique_ptr<CemuhookUDP::State> udp;
-static std::shared_ptr<GCButtonFactory> gcbuttons;
-static std::shared_ptr<GCAnalogFactory> gcanalog;
-
-void Init() {
- auto gcadapter = std::make_shared<GCAdapter::Adapter>();
- gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
- Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
- gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
- Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
-
- keyboard = std::make_shared<Keyboard>();
- Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
- Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
- std::make_shared<AnalogFromButton>());
- motion_emu = std::make_shared<MotionEmu>();
- Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
+ udp = CemuhookUDP::Init();
+ }
+
+ void Shutdown() {
+ Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
+ keyboard.reset();
+ Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
+ Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
+ motion_emu.reset();
#ifdef HAVE_SDL2
- sdl = SDL::Init();
+ sdl.reset();
#endif
+ udp.reset();
+ Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
+ Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
+
+ gcbuttons.reset();
+ gcanalog.reset();
+ }
+
+ [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
+ std::vector<Common::ParamPackage> devices = {
+ Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
+ Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "key"}},
+ };
+#ifdef HAVE_SDL2
+ auto sdl_devices = sdl->GetInputDevices();
+ devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
+#endif
+ auto udp_devices = udp->GetInputDevices();
+ devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
+ return devices;
+ }
+
+ [[nodiscard]] AnalogMapping GetAnalogMappingForDevice(
+ const Common::ParamPackage& params) const {
+ if (!params.Has("class") || params.Get("class", "") == "any") {
+ return {};
+ }
+ if (params.Get("class", "") == "key") {
+ // TODO consider returning the SDL key codes for the default keybindings
+ return {};
+ }
+#ifdef HAVE_SDL2
+ if (params.Get("class", "") == "sdl") {
+ return sdl->GetAnalogMappingForDevice(params);
+ }
+#endif
+ return {};
+ }
+
+ [[nodiscard]] ButtonMapping GetButtonMappingForDevice(
+ const Common::ParamPackage& params) const {
+ if (!params.Has("class") || params.Get("class", "") == "any") {
+ return {};
+ }
+ if (params.Get("class", "") == "key") {
+ // TODO consider returning the SDL key codes for the default keybindings
+ return {};
+ }
+#ifdef HAVE_SDL2
+ if (params.Get("class", "") == "sdl") {
+ return sdl->GetButtonMappingForDevice(params);
+ }
+#endif
+ return {};
+ }
- udp = CemuhookUDP::Init();
-}
-
-void Shutdown() {
- Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
- keyboard.reset();
- Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
- Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
- motion_emu.reset();
+ std::shared_ptr<Keyboard> keyboard;
+ std::shared_ptr<MotionEmu> motion_emu;
#ifdef HAVE_SDL2
- sdl.reset();
+ std::unique_ptr<SDL::State> sdl;
#endif
- udp.reset();
- Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
- Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
+ std::unique_ptr<CemuhookUDP::State> udp;
+ std::shared_ptr<GCButtonFactory> gcbuttons;
+ std::shared_ptr<GCAnalogFactory> gcanalog;
+};
+
+InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
+
+InputSubsystem::~InputSubsystem() = default;
+
+void InputSubsystem::Initialize() {
+ impl->Initialize();
+}
+
+void InputSubsystem::Shutdown() {
+ impl->Shutdown();
+}
+
+Keyboard* InputSubsystem::GetKeyboard() {
+ return impl->keyboard.get();
+}
+
+const Keyboard* InputSubsystem::GetKeyboard() const {
+ return impl->keyboard.get();
+}
- gcbuttons.reset();
- gcanalog.reset();
+MotionEmu* InputSubsystem::GetMotionEmu() {
+ return impl->motion_emu.get();
}
-Keyboard* GetKeyboard() {
- return keyboard.get();
+const MotionEmu* InputSubsystem::GetMotionEmu() const {
+ return impl->motion_emu.get();
}
-MotionEmu* GetMotionEmu() {
- return motion_emu.get();
+std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
+ return impl->GetInputDevices();
}
-GCButtonFactory* GetGCButtons() {
- return gcbuttons.get();
+AnalogMapping InputSubsystem::GetAnalogMappingForDevice(const Common::ParamPackage& device) const {
+ return impl->GetAnalogMappingForDevice(device);
}
-GCAnalogFactory* GetGCAnalogs() {
- return gcanalog.get();
+ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPackage& device) const {
+ return impl->GetButtonMappingForDevice(device);
+}
+
+GCAnalogFactory* InputSubsystem::GetGCAnalogs() {
+ return impl->gcanalog.get();
+}
+
+const GCAnalogFactory* InputSubsystem::GetGCAnalogs() const {
+ return impl->gcanalog.get();
+}
+
+GCButtonFactory* InputSubsystem::GetGCButtons() {
+ return impl->gcbuttons.get();
+}
+
+const GCButtonFactory* InputSubsystem::GetGCButtons() const {
+ return impl->gcbuttons.get();
+}
+
+std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
+ Polling::DeviceType type) const {
+#ifdef HAVE_SDL2
+ return impl->sdl->GetPollers(type);
+#else
+ return {};
+#endif
}
std::string GenerateKeyboardParam(int key_code) {
@@ -102,18 +201,4 @@ std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left,
};
return circle_pad_param.Serialize();
}
-
-namespace Polling {
-
-std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
- std::vector<std::unique_ptr<DevicePoller>> pollers;
-
-#ifdef HAVE_SDL2
- pollers = sdl->GetPollers(type);
-#endif
-
- return pollers;
-}
-
-} // namespace Polling
} // namespace InputCommon
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 0e32856f6..58e5dc250 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -6,45 +6,25 @@
#include <memory>
#include <string>
+#include <unordered_map>
#include <vector>
-#include "input_common/gcadapter/gc_poller.h"
namespace Common {
class ParamPackage;
}
-namespace InputCommon {
-
-/// Initializes and registers all built-in input device factories.
-void Init();
-
-/// Deregisters all built-in input device factories and shuts them down.
-void Shutdown();
-
-class Keyboard;
-
-/// Gets the keyboard button device factory.
-Keyboard* GetKeyboard();
-
-class MotionEmu;
-
-/// Gets the motion emulation factory.
-MotionEmu* GetMotionEmu();
-
-GCButtonFactory* GetGCButtons();
-
-GCAnalogFactory* GetGCAnalogs();
-
-/// Generates a serialized param package for creating a keyboard button device
-std::string GenerateKeyboardParam(int key_code);
+namespace Settings::NativeAnalog {
+enum Values : int;
+}
-/// Generates a serialized param package for creating an analog device taking input from keyboard
-std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
- int key_modifier, float modifier_scale);
+namespace Settings::NativeButton {
+enum Values : int;
+}
+namespace InputCommon {
namespace Polling {
-enum class DeviceType { Button, Analog };
+enum class DeviceType { Button, AnalogPreferred };
/**
* A class that can be used to get inputs from an input device like controllers without having to
@@ -54,7 +34,9 @@ class DevicePoller {
public:
virtual ~DevicePoller() = default;
/// Setup and start polling for inputs, should be called before GetNextInput
- virtual void Start() = 0;
+ /// If a device_id is provided, events should be filtered to only include events from this
+ /// device id
+ virtual void Start(const std::string& device_id = "") = 0;
/// Stop polling
virtual void Stop() = 0;
/**
@@ -64,8 +46,89 @@ public:
*/
virtual Common::ParamPackage GetNextInput() = 0;
};
-
-// Get all DevicePoller from all backends for a specific device type
-std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type);
} // namespace Polling
+
+class GCAnalogFactory;
+class GCButtonFactory;
+class Keyboard;
+class MotionEmu;
+
+/**
+ * Given a ParamPackage for a Device returned from `GetInputDevices`, attempt to get the default
+ * mapping for the device. This is currently only implemented for the SDL backend devices.
+ */
+using AnalogMapping = std::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage>;
+using ButtonMapping = std::unordered_map<Settings::NativeButton::Values, Common::ParamPackage>;
+
+class InputSubsystem {
+public:
+ explicit InputSubsystem();
+ ~InputSubsystem();
+
+ InputSubsystem(const InputSubsystem&) = delete;
+ InputSubsystem& operator=(const InputSubsystem&) = delete;
+
+ InputSubsystem(InputSubsystem&&) = delete;
+ InputSubsystem& operator=(InputSubsystem&&) = delete;
+
+ /// Initializes and registers all built-in input device factories.
+ void Initialize();
+
+ /// Unregisters all built-in input device factories and shuts them down.
+ void Shutdown();
+
+ /// Retrieves the underlying keyboard device.
+ [[nodiscard]] Keyboard* GetKeyboard();
+
+ /// Retrieves the underlying keyboard device.
+ [[nodiscard]] const Keyboard* GetKeyboard() const;
+
+ /// Retrieves the underlying motion emulation factory.
+ [[nodiscard]] MotionEmu* GetMotionEmu();
+
+ /// Retrieves the underlying motion emulation factory.
+ [[nodiscard]] const MotionEmu* GetMotionEmu() const;
+
+ /**
+ * Returns all available input devices that this Factory can create a new device with.
+ * Each returned ParamPackage should have a `display` field used for display, a class field for
+ * backends to determine if this backend is meant to service the request and any other
+ * information needed to identify this in the backend later.
+ */
+ [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const;
+
+ /// Retrieves the analog mappings for the given device.
+ [[nodiscard]] AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& device) const;
+
+ /// Retrieves the button mappings for the given device.
+ [[nodiscard]] ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& device) const;
+
+ /// Retrieves the underlying GameCube analog handler.
+ [[nodiscard]] GCAnalogFactory* GetGCAnalogs();
+
+ /// Retrieves the underlying GameCube analog handler.
+ [[nodiscard]] const GCAnalogFactory* GetGCAnalogs() const;
+
+ /// Retrieves the underlying GameCube button handler.
+ [[nodiscard]] GCButtonFactory* GetGCButtons();
+
+ /// Retrieves the underlying GameCube button handler.
+ [[nodiscard]] const GCButtonFactory* GetGCButtons() const;
+
+ /// Get all DevicePoller from all backends for a specific device type
+ [[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers(
+ Polling::DeviceType type) const;
+
+private:
+ struct Impl;
+ std::unique_ptr<Impl> impl;
+};
+
+/// Generates a serialized param package for creating a keyboard button device
+std::string GenerateKeyboardParam(int key_code);
+
+/// Generates a serialized param package for creating an analog device taking input from keyboard
+std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
+ int key_modifier, float modifier_scale);
+
} // namespace InputCommon
diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h
index 5306daa70..f3554be9a 100644
--- a/src/input_common/sdl/sdl.h
+++ b/src/input_common/sdl/sdl.h
@@ -6,6 +6,7 @@
#include <memory>
#include <vector>
+#include "common/param_package.h"
#include "input_common/main.h"
namespace InputCommon::Polling {
@@ -22,14 +23,24 @@ public:
/// Unregisters SDL device factories and shut them down.
virtual ~State() = default;
- virtual Pollers GetPollers(Polling::DeviceType type) = 0;
+ virtual Pollers GetPollers(Polling::DeviceType type) {
+ return {};
+ }
+
+ virtual std::vector<Common::ParamPackage> GetInputDevices() {
+ return {};
+ }
+
+ virtual ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage&) {
+ return {};
+ }
+ virtual AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage&) {
+ return {};
+ }
};
class NullState : public State {
public:
- Pollers GetPollers(Polling::DeviceType type) override {
- return {};
- }
};
std::unique_ptr<State> Init();
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index d76c279d3..a9e676f4b 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -3,10 +3,13 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <array>
#include <atomic>
#include <cmath>
#include <functional>
#include <mutex>
+#include <optional>
+#include <sstream>
#include <string>
#include <thread>
#include <tuple>
@@ -15,15 +18,16 @@
#include <vector>
#include <SDL.h>
#include "common/logging/log.h"
-#include "common/math_util.h"
#include "common/param_package.h"
#include "common/threadsafe_queue.h"
#include "core/frontend/input.h"
#include "input_common/sdl/sdl_impl.h"
+#include "input_common/settings.h"
namespace InputCommon::SDL {
-static std::string GetGUID(SDL_Joystick* joystick) {
+namespace {
+std::string GetGUID(SDL_Joystick* joystick) {
const SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
char guid_str[33];
SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
@@ -31,7 +35,8 @@ static std::string GetGUID(SDL_Joystick* joystick) {
}
/// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice
-static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event);
+Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event);
+} // Anonymous namespace
static int SDLEventWatcher(void* user_data, SDL_Event* event) {
auto* const sdl_state = static_cast<SDLState*>(user_data);
@@ -48,8 +53,10 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) {
class SDLJoystick {
public:
- SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick)
- : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose} {}
+ SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick,
+ SDL_GameController* gamecontroller)
+ : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose},
+ sdl_controller{gamecontroller, &SDL_GameControllerClose} {}
void SetButton(int button, bool value) {
std::lock_guard lock{mutex};
@@ -115,10 +122,15 @@ public:
return sdl_joystick.get();
}
- void SetSDLJoystick(SDL_Joystick* joystick) {
+ void SetSDLJoystick(SDL_Joystick* joystick, SDL_GameController* controller) {
+ sdl_controller.reset(controller);
sdl_joystick.reset(joystick);
}
+ SDL_GameController* GetSDLGameController() const {
+ return sdl_controller.get();
+ }
+
private:
struct State {
std::unordered_map<int, bool> buttons;
@@ -128,6 +140,7 @@ private:
std::string guid;
int port;
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
+ std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller;
mutable std::mutex mutex;
};
@@ -136,18 +149,19 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& g
const auto it = joystick_map.find(guid);
if (it != joystick_map.end()) {
while (it->second.size() <= static_cast<std::size_t>(port)) {
- auto joystick =
- std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()), nullptr);
+ auto joystick = std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()),
+ nullptr, nullptr);
it->second.emplace_back(std::move(joystick));
}
return it->second[port];
}
- auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr);
+ auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, nullptr);
return joystick_map[guid].emplace_back(std::move(joystick));
}
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
+ auto sdl_controller = SDL_GameControllerFromInstanceID(sdl_id);
const std::string guid = GetGUID(sdl_joystick);
std::lock_guard lock{joystick_map_mutex};
@@ -171,23 +185,27 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_
});
if (nullptr_it != map_it->second.end()) {
// ... and map it
- (*nullptr_it)->SetSDLJoystick(sdl_joystick);
+ (*nullptr_it)->SetSDLJoystick(sdl_joystick, sdl_controller);
return *nullptr_it;
}
// There is no SDLJoystick without a mapped SDL_Joystick
// Create a new SDLJoystick
const int port = static_cast<int>(map_it->second.size());
- auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick);
+ auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_controller);
return map_it->second.emplace_back(std::move(joystick));
}
- auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
+ auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_controller);
return joystick_map[guid].emplace_back(std::move(joystick));
}
void SDLState::InitJoystick(int joystick_index) {
SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index);
+ SDL_GameController* sdl_gamecontroller = nullptr;
+ if (SDL_IsGameController(joystick_index)) {
+ sdl_gamecontroller = SDL_GameControllerOpen(joystick_index);
+ }
if (!sdl_joystick) {
LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
return;
@@ -196,7 +214,7 @@ void SDLState::InitJoystick(int joystick_index) {
std::lock_guard lock{joystick_map_mutex};
if (joystick_map.find(guid) == joystick_map.end()) {
- auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
+ auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller);
joystick_map[guid].emplace_back(std::move(joystick));
return;
}
@@ -205,11 +223,11 @@ void SDLState::InitJoystick(int joystick_index) {
joystick_guid_list.begin(), joystick_guid_list.end(),
[](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); });
if (it != joystick_guid_list.end()) {
- (*it)->SetSDLJoystick(sdl_joystick);
+ (*it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller);
return;
}
const int port = static_cast<int>(joystick_guid_list.size());
- auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick);
+ auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller);
joystick_guid_list.emplace_back(std::move(joystick));
}
@@ -231,7 +249,7 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
// Destruct SDL_Joystick outside the lock guard because SDL can internally call the
// event callback which locks the mutex again.
- joystick->SetSDLJoystick(nullptr);
+ joystick->SetSDLJoystick(nullptr, nullptr);
}
void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
@@ -341,12 +359,12 @@ public:
return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone),
y / r * (r - deadzone) / (1 - deadzone));
}
- return std::make_tuple<float, float>(0.0f, 0.0f);
+ return {};
}
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
const auto [x, y] = GetStatus();
- const float directional_deadzone = 0.4f;
+ const float directional_deadzone = 0.5f;
switch (direction) {
case Input::AnalogDirection::RIGHT:
return x > directional_deadzone;
@@ -460,7 +478,7 @@ public:
const int port = params.Get("port", 0);
const int axis_x = params.Get("axis_x", 0);
const int axis_y = params.Get("axis_y", 1);
- const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
+ const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
auto joystick = state.GetSDLJoystickByGUID(guid, port);
@@ -476,8 +494,10 @@ private:
SDLState::SDLState() {
using namespace Input;
- RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>(*this));
- RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>(*this));
+ analog_factory = std::make_shared<SDLAnalogFactory>(*this);
+ button_factory = std::make_shared<SDLButtonFactory>(*this);
+ RegisterFactory<AnalogDevice>("sdl", analog_factory);
+ RegisterFactory<ButtonDevice>("sdl", button_factory);
// If the frontend is going to manage the event loop, then we dont start one here
start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK);
@@ -485,6 +505,7 @@ SDLState::SDLState() {
LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError());
return;
}
+ has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER);
if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) {
LOG_ERROR(Input, "Failed to set hint for background events with: {}", SDL_GetError());
}
@@ -497,7 +518,7 @@ SDLState::SDLState() {
using namespace std::chrono_literals;
while (initialized) {
SDL_PumpEvents();
- std::this_thread::sleep_for(10ms);
+ std::this_thread::sleep_for(5ms);
}
});
}
@@ -523,65 +544,230 @@ SDLState::~SDLState() {
}
}
-static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) {
+std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
+ std::scoped_lock lock(joystick_map_mutex);
+ std::vector<Common::ParamPackage> devices;
+ for (const auto& [key, value] : joystick_map) {
+ for (const auto& joystick : value) {
+ auto joy = joystick->GetSDLJoystick();
+ if (auto controller = joystick->GetSDLGameController()) {
+ std::string name =
+ fmt::format("{} {}", SDL_GameControllerName(controller), joystick->GetPort());
+ devices.emplace_back(Common::ParamPackage{
+ {"class", "sdl"},
+ {"display", std::move(name)},
+ {"guid", joystick->GetGUID()},
+ {"port", std::to_string(joystick->GetPort())},
+ });
+ } else if (joy) {
+ std::string name = fmt::format("{} {}", SDL_JoystickName(joy), joystick->GetPort());
+ devices.emplace_back(Common::ParamPackage{
+ {"class", "sdl"},
+ {"display", std::move(name)},
+ {"guid", joystick->GetGUID()},
+ {"port", std::to_string(joystick->GetPort())},
+ });
+ }
+ }
+ }
+ return devices;
+}
+
+namespace {
+Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, u8 axis,
+ float value = 0.1f) {
Common::ParamPackage params({{"engine", "sdl"}});
+ params.Set("port", port);
+ params.Set("guid", std::move(guid));
+ params.Set("axis", axis);
+ if (value > 0) {
+ params.Set("direction", "+");
+ params.Set("threshold", "0.5");
+ } else {
+ params.Set("direction", "-");
+ params.Set("threshold", "-0.5");
+ }
+ return params;
+}
+Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, u8 button) {
+ Common::ParamPackage params({{"engine", "sdl"}});
+ params.Set("port", port);
+ params.Set("guid", std::move(guid));
+ params.Set("button", button);
+ return params;
+}
+
+Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u8 hat, u8 value) {
+ Common::ParamPackage params({{"engine", "sdl"}});
+
+ params.Set("port", port);
+ params.Set("guid", std::move(guid));
+ params.Set("hat", hat);
+ switch (value) {
+ case SDL_HAT_UP:
+ params.Set("direction", "up");
+ break;
+ case SDL_HAT_DOWN:
+ params.Set("direction", "down");
+ break;
+ case SDL_HAT_LEFT:
+ params.Set("direction", "left");
+ break;
+ case SDL_HAT_RIGHT:
+ params.Set("direction", "right");
+ break;
+ default:
+ return {};
+ }
+ return params;
+}
+
+Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) {
switch (event.type) {
case SDL_JOYAXISMOTION: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
- params.Set("port", joystick->GetPort());
- params.Set("guid", joystick->GetGUID());
- params.Set("axis", event.jaxis.axis);
- if (event.jaxis.value > 0) {
- params.Set("direction", "+");
- params.Set("threshold", "0.5");
- } else {
- params.Set("direction", "-");
- params.Set("threshold", "-0.5");
- }
- break;
+ return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
+ event.jaxis.axis, event.jaxis.value);
}
case SDL_JOYBUTTONUP: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
- params.Set("port", joystick->GetPort());
- params.Set("guid", joystick->GetGUID());
- params.Set("button", event.jbutton.button);
- break;
+ return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
+ event.jbutton.button);
}
case SDL_JOYHATMOTION: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
- params.Set("port", joystick->GetPort());
- params.Set("guid", joystick->GetGUID());
- params.Set("hat", event.jhat.hat);
- switch (event.jhat.value) {
- case SDL_HAT_UP:
- params.Set("direction", "up");
- break;
- case SDL_HAT_DOWN:
- params.Set("direction", "down");
- break;
- case SDL_HAT_LEFT:
- params.Set("direction", "left");
- break;
- case SDL_HAT_RIGHT:
- params.Set("direction", "right");
- break;
- default:
- return {};
- }
- break;
+ return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
+ event.jhat.hat, event.jhat.value);
}
}
+ return {};
+}
+
+Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid,
+ const SDL_GameControllerButtonBind& binding) {
+ switch (binding.bindType) {
+ case SDL_CONTROLLER_BINDTYPE_AXIS:
+ return BuildAnalogParamPackageForButton(port, guid, binding.value.axis);
+ case SDL_CONTROLLER_BINDTYPE_BUTTON:
+ return BuildButtonParamPackageForButton(port, guid, binding.value.button);
+ case SDL_CONTROLLER_BINDTYPE_HAT:
+ return BuildHatParamPackageForButton(port, guid, binding.value.hat.hat,
+ binding.value.hat.hat_mask);
+ }
+ return {};
+}
+
+Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& guid, int axis_x,
+ int axis_y) {
+ Common::ParamPackage params;
+ params.Set("engine", "sdl");
+ params.Set("port", port);
+ params.Set("guid", guid);
+ params.Set("axis_x", axis_x);
+ params.Set("axis_y", axis_y);
return params;
}
+} // Anonymous namespace
-namespace Polling {
+ButtonMapping SDLState::GetButtonMappingForDevice(const Common::ParamPackage& params) {
+ if (!params.Has("guid") || !params.Has("port")) {
+ return {};
+ }
+ const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0));
+ auto* controller = joystick->GetSDLGameController();
+ if (controller == nullptr) {
+ return {};
+ }
+
+ // This list is missing ZL/ZR since those are not considered buttons in SDL GameController.
+ // We will add those afterwards
+ // This list also excludes Screenshot since theres not really a mapping for that
+ using ButtonBindings =
+ std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>;
+ static constexpr ButtonBindings switch_to_sdl_button{{
+ {Settings::NativeButton::A, SDL_CONTROLLER_BUTTON_B},
+ {Settings::NativeButton::B, SDL_CONTROLLER_BUTTON_A},
+ {Settings::NativeButton::X, SDL_CONTROLLER_BUTTON_Y},
+ {Settings::NativeButton::Y, SDL_CONTROLLER_BUTTON_X},
+ {Settings::NativeButton::LStick, SDL_CONTROLLER_BUTTON_LEFTSTICK},
+ {Settings::NativeButton::RStick, SDL_CONTROLLER_BUTTON_RIGHTSTICK},
+ {Settings::NativeButton::L, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
+ {Settings::NativeButton::R, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
+ {Settings::NativeButton::Plus, SDL_CONTROLLER_BUTTON_START},
+ {Settings::NativeButton::Minus, SDL_CONTROLLER_BUTTON_BACK},
+ {Settings::NativeButton::DLeft, SDL_CONTROLLER_BUTTON_DPAD_LEFT},
+ {Settings::NativeButton::DUp, SDL_CONTROLLER_BUTTON_DPAD_UP},
+ {Settings::NativeButton::DRight, SDL_CONTROLLER_BUTTON_DPAD_RIGHT},
+ {Settings::NativeButton::DDown, SDL_CONTROLLER_BUTTON_DPAD_DOWN},
+ {Settings::NativeButton::SL, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
+ {Settings::NativeButton::SR, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
+ {Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE},
+ }};
+
+ // Add the missing bindings for ZL/ZR
+ using ZBindings =
+ std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>;
+ static constexpr ZBindings switch_to_sdl_axis{{
+ {Settings::NativeButton::ZL, SDL_CONTROLLER_AXIS_TRIGGERLEFT},
+ {Settings::NativeButton::ZR, SDL_CONTROLLER_AXIS_TRIGGERRIGHT},
+ }};
+
+ ButtonMapping mapping;
+ mapping.reserve(switch_to_sdl_button.size() + switch_to_sdl_axis.size());
+
+ for (const auto& [switch_button, sdl_button] : switch_to_sdl_button) {
+ const auto& binding = SDL_GameControllerGetBindForButton(controller, sdl_button);
+ mapping.insert_or_assign(
+ switch_button,
+ BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding));
+ }
+ for (const auto& [switch_button, sdl_axis] : switch_to_sdl_axis) {
+ const auto& binding = SDL_GameControllerGetBindForAxis(controller, sdl_axis);
+ mapping.insert_or_assign(
+ switch_button,
+ BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding));
+ }
+
+ return mapping;
+}
+AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& params) {
+ if (!params.Has("guid") || !params.Has("port")) {
+ return {};
+ }
+ const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0));
+ auto* controller = joystick->GetSDLGameController();
+ if (controller == nullptr) {
+ return {};
+ }
+
+ AnalogMapping mapping = {};
+ const auto& binding_left_x =
+ SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX);
+ const auto& binding_left_y =
+ SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY);
+ mapping.insert_or_assign(Settings::NativeAnalog::LStick,
+ BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
+ binding_left_x.value.axis,
+ binding_left_y.value.axis));
+ const auto& binding_right_x =
+ SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX);
+ const auto& binding_right_y =
+ SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY);
+ mapping.insert_or_assign(Settings::NativeAnalog::RStick,
+ BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
+ binding_right_x.value.axis,
+ binding_right_y.value.axis));
+ return mapping;
+}
+
+namespace Polling {
class SDLPoller : public InputCommon::Polling::DevicePoller {
public:
explicit SDLPoller(SDLState& state_) : state(state_) {}
- void Start() override {
+ void Start(const std::string& device_id) override {
state.event_queue.Clear();
state.polling = true;
}
@@ -601,71 +787,106 @@ public:
Common::ParamPackage GetNextInput() override {
SDL_Event event;
while (state.event_queue.Pop(event)) {
- switch (event.type) {
- case SDL_JOYAXISMOTION:
- if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
- break;
- }
- [[fallthrough]];
- case SDL_JOYBUTTONUP:
- case SDL_JOYHATMOTION:
- return SDLEventToButtonParamPackage(state, event);
+ const auto package = FromEvent(event);
+ if (package) {
+ return *package;
}
}
return {};
}
+ [[nodiscard]] std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) const {
+ switch (event.type) {
+ case SDL_JOYAXISMOTION:
+ if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
+ break;
+ }
+ [[fallthrough]];
+ case SDL_JOYBUTTONUP:
+ case SDL_JOYHATMOTION:
+ return {SDLEventToButtonParamPackage(state, event)};
+ }
+ return std::nullopt;
+ }
};
-class SDLAnalogPoller final : public SDLPoller {
+/**
+ * Attempts to match the press to a controller joy axis (left/right stick) and if a match
+ * isn't found, checks if the event matches anything from SDLButtonPoller and uses that
+ * instead
+ */
+class SDLAnalogPreferredPoller final : public SDLPoller {
public:
- explicit SDLAnalogPoller(SDLState& state_) : SDLPoller(state_) {}
-
- void Start() override {
- SDLPoller::Start();
+ explicit SDLAnalogPreferredPoller(SDLState& state_)
+ : SDLPoller(state_), button_poller(state_) {}
+ void Start(const std::string& device_id) override {
+ SDLPoller::Start(device_id);
+ // Load the game controller
// Reset stored axes
analog_x_axis = -1;
analog_y_axis = -1;
- analog_axes_joystick = -1;
}
Common::ParamPackage GetNextInput() override {
SDL_Event event;
while (state.event_queue.Pop(event)) {
- if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) {
+ // Filter out axis events that are below a threshold
+ if (event.type == SDL_JOYAXISMOTION && std::abs(event.jaxis.value / 32767.0) < 0.5) {
continue;
}
- // An analog device needs two axes, so we need to store the axis for later and wait for
- // a second SDL event. The axes also must be from the same joystick.
- const int axis = event.jaxis.axis;
- if (analog_x_axis == -1) {
- analog_x_axis = axis;
- analog_axes_joystick = event.jaxis.which;
- } else if (analog_y_axis == -1 && analog_x_axis != axis &&
- analog_axes_joystick == event.jaxis.which) {
- analog_y_axis = axis;
+ // Simplify controller config by testing if game controller support is enabled.
+ if (event.type == SDL_JOYAXISMOTION) {
+ const auto axis = event.jaxis.axis;
+ const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
+ const auto controller = joystick->GetSDLGameController();
+ if (controller) {
+ const auto axis_left_x =
+ SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX)
+ .value.axis;
+ const auto axis_left_y =
+ SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY)
+ .value.axis;
+ const auto axis_right_x =
+ SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX)
+ .value.axis;
+ const auto axis_right_y =
+ SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY)
+ .value.axis;
+
+ if (axis == axis_left_x || axis == axis_left_y) {
+ analog_x_axis = axis_left_x;
+ analog_y_axis = axis_left_y;
+ break;
+ } else if (axis == axis_right_x || axis == axis_right_y) {
+ analog_x_axis = axis_right_x;
+ analog_y_axis = axis_right_y;
+ break;
+ }
+ }
+ }
+
+ // If the press wasn't accepted as a joy axis, check for a button press
+ auto button_press = button_poller.FromEvent(event);
+ if (button_press) {
+ return *button_press;
}
}
- Common::ParamPackage params;
+
if (analog_x_axis != -1 && analog_y_axis != -1) {
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
- params.Set("engine", "sdl");
- params.Set("port", joystick->GetPort());
- params.Set("guid", joystick->GetGUID());
- params.Set("axis_x", analog_x_axis);
- params.Set("axis_y", analog_y_axis);
+ auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
+ analog_x_axis, analog_y_axis);
analog_x_axis = -1;
analog_y_axis = -1;
- analog_axes_joystick = -1;
return params;
}
- return params;
+ return {};
}
private:
int analog_x_axis = -1;
int analog_y_axis = -1;
- SDL_JoystickID analog_axes_joystick = -1;
+ SDLButtonPoller button_poller;
};
} // namespace Polling
@@ -673,8 +894,8 @@ SDLState::Pollers SDLState::GetPollers(InputCommon::Polling::DeviceType type) {
Pollers pollers;
switch (type) {
- case InputCommon::Polling::DeviceType::Analog:
- pollers.emplace_back(std::make_unique<Polling::SDLAnalogPoller>(*this));
+ case InputCommon::Polling::DeviceType::AnalogPreferred:
+ pollers.emplace_back(std::make_unique<Polling::SDLAnalogPreferredPoller>(*this));
break;
case InputCommon::Polling::DeviceType::Button:
pollers.emplace_back(std::make_unique<Polling::SDLButtonPoller>(*this));
diff --git a/src/input_common/sdl/sdl_impl.h b/src/input_common/sdl/sdl_impl.h
index 606a32c5b..bd19ba61d 100644
--- a/src/input_common/sdl/sdl_impl.h
+++ b/src/input_common/sdl/sdl_impl.h
@@ -50,6 +50,11 @@ public:
std::atomic<bool> polling = false;
Common::SPSCQueue<SDL_Event> event_queue;
+ std::vector<Common::ParamPackage> GetInputDevices() override;
+
+ ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override;
+ AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override;
+
private:
void InitJoystick(int joystick_index);
void CloseJoystick(SDL_Joystick* sdl_joystick);
@@ -57,6 +62,9 @@ private:
/// Needs to be called before SDL_QuitSubSystem.
void CloseJoysticks();
+ // Set to true if SDL supports game controller subsystem
+ bool has_gamecontroller = false;
+
/// Map of GUID of a list of corresponding virtual Joysticks
std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map;
std::mutex joystick_map_mutex;
diff --git a/src/input_common/settings.cpp b/src/input_common/settings.cpp
new file mode 100644
index 000000000..80c719cf4
--- /dev/null
+++ b/src/input_common/settings.cpp
@@ -0,0 +1,33 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "input_common/settings.h"
+
+namespace Settings {
+namespace NativeButton {
+const std::array<const char*, NumButtons> mapping = {{
+ "button_a", "button_b", "button_x", "button_y", "button_lstick",
+ "button_rstick", "button_l", "button_r", "button_zl", "button_zr",
+ "button_plus", "button_minus", "button_dleft", "button_dup", "button_dright",
+ "button_ddown", "button_sl", "button_sr", "button_home", "button_screenshot",
+}};
+}
+
+namespace NativeAnalog {
+const std::array<const char*, NumAnalogs> mapping = {{
+ "lstick",
+ "rstick",
+}};
+}
+
+namespace NativeMouseButton {
+const std::array<const char*, NumMouseButtons> mapping = {{
+ "left",
+ "right",
+ "middle",
+ "forward",
+ "back",
+}};
+}
+} // namespace Settings
diff --git a/src/input_common/settings.h b/src/input_common/settings.h
new file mode 100644
index 000000000..2d258960b
--- /dev/null
+++ b/src/input_common/settings.h
@@ -0,0 +1,335 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <string>
+#include "common/common_types.h"
+
+namespace Settings {
+namespace NativeButton {
+enum Values : int {
+ A,
+ B,
+ X,
+ Y,
+ LStick,
+ RStick,
+ L,
+ R,
+ ZL,
+ ZR,
+ Plus,
+ Minus,
+
+ DLeft,
+ DUp,
+ DRight,
+ DDown,
+
+ SL,
+ SR,
+
+ Home,
+ Screenshot,
+
+ NumButtons,
+};
+
+constexpr int BUTTON_HID_BEGIN = A;
+constexpr int BUTTON_NS_BEGIN = Home;
+
+constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN;
+constexpr int BUTTON_NS_END = NumButtons;
+
+constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
+constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
+
+extern const std::array<const char*, NumButtons> mapping;
+
+} // namespace NativeButton
+
+namespace NativeAnalog {
+enum Values : int {
+ LStick,
+ RStick,
+
+ NumAnalogs,
+};
+
+constexpr int STICK_HID_BEGIN = LStick;
+constexpr int STICK_HID_END = NumAnalogs;
+constexpr int NUM_STICKS_HID = NumAnalogs;
+
+extern const std::array<const char*, NumAnalogs> mapping;
+} // namespace NativeAnalog
+
+namespace NativeMouseButton {
+enum Values {
+ Left,
+ Right,
+ Middle,
+ Forward,
+ Back,
+
+ NumMouseButtons,
+};
+
+constexpr int MOUSE_HID_BEGIN = Left;
+constexpr int MOUSE_HID_END = NumMouseButtons;
+constexpr int NUM_MOUSE_HID = NumMouseButtons;
+
+extern const std::array<const char*, NumMouseButtons> mapping;
+} // namespace NativeMouseButton
+
+namespace NativeKeyboard {
+enum Keys {
+ None,
+ Error,
+
+ A = 4,
+ B,
+ C,
+ D,
+ E,
+ F,
+ G,
+ H,
+ I,
+ J,
+ K,
+ L,
+ M,
+ N,
+ O,
+ P,
+ Q,
+ R,
+ S,
+ T,
+ U,
+ V,
+ W,
+ X,
+ Y,
+ Z,
+ N1,
+ N2,
+ N3,
+ N4,
+ N5,
+ N6,
+ N7,
+ N8,
+ N9,
+ N0,
+ Enter,
+ Escape,
+ Backspace,
+ Tab,
+ Space,
+ Minus,
+ Equal,
+ LeftBrace,
+ RightBrace,
+ Backslash,
+ Tilde,
+ Semicolon,
+ Apostrophe,
+ Grave,
+ Comma,
+ Dot,
+ Slash,
+ CapsLockKey,
+
+ F1,
+ F2,
+ F3,
+ F4,
+ F5,
+ F6,
+ F7,
+ F8,
+ F9,
+ F10,
+ F11,
+ F12,
+
+ SystemRequest,
+ ScrollLockKey,
+ Pause,
+ Insert,
+ Home,
+ PageUp,
+ Delete,
+ End,
+ PageDown,
+ Right,
+ Left,
+ Down,
+ Up,
+
+ NumLockKey,
+ KPSlash,
+ KPAsterisk,
+ KPMinus,
+ KPPlus,
+ KPEnter,
+ KP1,
+ KP2,
+ KP3,
+ KP4,
+ KP5,
+ KP6,
+ KP7,
+ KP8,
+ KP9,
+ KP0,
+ KPDot,
+
+ Key102,
+ Compose,
+ Power,
+ KPEqual,
+
+ F13,
+ F14,
+ F15,
+ F16,
+ F17,
+ F18,
+ F19,
+ F20,
+ F21,
+ F22,
+ F23,
+ F24,
+
+ Open,
+ Help,
+ Properties,
+ Front,
+ Stop,
+ Repeat,
+ Undo,
+ Cut,
+ Copy,
+ Paste,
+ Find,
+ Mute,
+ VolumeUp,
+ VolumeDown,
+ CapsLockActive,
+ NumLockActive,
+ ScrollLockActive,
+ KPComma,
+
+ KPLeftParenthesis,
+ KPRightParenthesis,
+
+ LeftControlKey = 0xE0,
+ LeftShiftKey,
+ LeftAltKey,
+ LeftMetaKey,
+ RightControlKey,
+ RightShiftKey,
+ RightAltKey,
+ RightMetaKey,
+
+ MediaPlayPause,
+ MediaStopCD,
+ MediaPrevious,
+ MediaNext,
+ MediaEject,
+ MediaVolumeUp,
+ MediaVolumeDown,
+ MediaMute,
+ MediaWebsite,
+ MediaBack,
+ MediaForward,
+ MediaStop,
+ MediaFind,
+ MediaScrollUp,
+ MediaScrollDown,
+ MediaEdit,
+ MediaSleep,
+ MediaCoffee,
+ MediaRefresh,
+ MediaCalculator,
+
+ NumKeyboardKeys,
+};
+
+static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys.");
+
+enum Modifiers {
+ LeftControl,
+ LeftShift,
+ LeftAlt,
+ LeftMeta,
+ RightControl,
+ RightShift,
+ RightAlt,
+ RightMeta,
+ CapsLock,
+ ScrollLock,
+ NumLock,
+
+ NumKeyboardMods,
+};
+
+constexpr int KEYBOARD_KEYS_HID_BEGIN = None;
+constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys;
+constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys;
+
+constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl;
+constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods;
+constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
+
+} // namespace NativeKeyboard
+
+using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
+using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
+using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>;
+using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>;
+using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>;
+
+constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
+constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
+constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
+constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
+
+enum class ControllerType {
+ ProController,
+ DualJoyconDetached,
+ LeftJoycon,
+ RightJoycon,
+ Handheld,
+};
+
+struct PlayerInput {
+ bool connected;
+ ControllerType controller_type;
+ ButtonsRaw buttons;
+ AnalogsRaw analogs;
+ std::string lstick_mod;
+ std::string rstick_mod;
+
+ u32 body_color_left;
+ u32 body_color_right;
+ u32 button_color_left;
+ u32 button_color_right;
+};
+
+struct TouchscreenInput {
+ bool enabled;
+ std::string device;
+
+ u32 finger;
+ u32 diameter_x;
+ u32 diameter_y;
+ u32 rotation_angle;
+};
+} // namespace Settings
diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp
index 8c6ef1394..4b347e47e 100644
--- a/src/input_common/udp/udp.cpp
+++ b/src/input_common/udp/udp.cpp
@@ -77,10 +77,11 @@ State::State() {
std::make_unique<Client>(status, Settings::values.udp_input_address,
Settings::values.udp_input_port, Settings::values.udp_pad_index);
- Input::RegisterFactory<Input::TouchDevice>("cemuhookudp",
- std::make_shared<UDPTouchFactory>(status));
- Input::RegisterFactory<Input::MotionDevice>("cemuhookudp",
- std::make_shared<UDPMotionFactory>(status));
+ motion_factory = std::make_shared<UDPMotionFactory>(status);
+ touch_factory = std::make_shared<UDPTouchFactory>(status);
+
+ Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", motion_factory);
+ Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", touch_factory);
}
State::~State() {
@@ -88,6 +89,11 @@ State::~State() {
Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp");
}
+std::vector<Common::ParamPackage> State::GetInputDevices() const {
+ // TODO support binding udp devices
+ return {};
+}
+
void State::ReloadUDPClient() {
client->ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port,
Settings::values.udp_pad_index);
diff --git a/src/input_common/udp/udp.h b/src/input_common/udp/udp.h
index 4f83f0441..672a5c812 100644
--- a/src/input_common/udp/udp.h
+++ b/src/input_common/udp/udp.h
@@ -5,19 +5,26 @@
#pragma once
#include <memory>
+#include <vector>
+#include "common/param_package.h"
namespace InputCommon::CemuhookUDP {
class Client;
+class UDPMotionFactory;
+class UDPTouchFactory;
class State {
public:
State();
~State();
void ReloadUDPClient();
+ std::vector<Common::ParamPackage> GetInputDevices() const;
private:
std::unique_ptr<Client> client;
+ std::shared_ptr<UDPMotionFactory> motion_factory;
+ std::shared_ptr<UDPTouchFactory> touch_factory;
};
std::unique_ptr<State> Init();
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 3cd896a0f..d85f1e9d1 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -1,3 +1,5 @@
+add_subdirectory(host_shaders)
+
add_library(video_core STATIC
buffer_cache/buffer_block.h
buffer_cache/buffer_cache.h
@@ -244,6 +246,9 @@ create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC common core)
target_link_libraries(video_core PRIVATE glad xbyak)
+add_dependencies(video_core host_shaders)
+target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
+
if (ENABLE_VULKAN)
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
target_compile_definitions(video_core PRIVATE HAS_VULKAN)
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
new file mode 100644
index 000000000..aa62363a7
--- /dev/null
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -0,0 +1,43 @@
+set(SHADER_FILES
+ opengl_present.frag
+ opengl_present.vert
+)
+
+set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include)
+set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE)
+
+set(SHADER_DIR ${SHADER_INCLUDE}/video_core/host_shaders)
+add_custom_command(
+ OUTPUT
+ ${SHADER_DIR}
+ COMMAND
+ ${CMAKE_COMMAND} -E make_directory ${SHADER_DIR}
+)
+
+set(INPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/source_shader.h.in)
+set(HEADER_GENERATOR ${CMAKE_CURRENT_SOURCE_DIR}/StringShaderHeader.cmake)
+
+foreach(FILENAME IN ITEMS ${SHADER_FILES})
+ string(REPLACE "." "_" SHADER_NAME ${FILENAME})
+ set(SOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/${FILENAME})
+ set(HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}.h)
+ add_custom_command(
+ OUTPUT
+ ${HEADER_FILE}
+ COMMAND
+ ${CMAKE_COMMAND} -P ${HEADER_GENERATOR} ${SOURCE_FILE} ${HEADER_FILE} ${INPUT_FILE}
+ MAIN_DEPENDENCY
+ ${SOURCE_FILE}
+ DEPENDS
+ ${HEADER_GENERATOR}
+ ${INPUT_FILE}
+ )
+ set(SHADER_HEADERS ${SHADER_HEADERS} ${HEADER_FILE})
+endforeach()
+
+add_custom_target(host_shaders
+ DEPENDS
+ ${SHADER_HEADERS}
+ SOURCES
+ ${SHADER_FILES}
+)
diff --git a/src/video_core/host_shaders/StringShaderHeader.cmake b/src/video_core/host_shaders/StringShaderHeader.cmake
new file mode 100644
index 000000000..368bce0ed
--- /dev/null
+++ b/src/video_core/host_shaders/StringShaderHeader.cmake
@@ -0,0 +1,11 @@
+set(SOURCE_FILE ${CMAKE_ARGV3})
+set(HEADER_FILE ${CMAKE_ARGV4})
+set(INPUT_FILE ${CMAKE_ARGV5})
+
+get_filename_component(CONTENTS_NAME ${SOURCE_FILE} NAME)
+string(REPLACE "." "_" CONTENTS_NAME ${CONTENTS_NAME})
+string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME)
+
+file(READ ${SOURCE_FILE} CONTENTS)
+
+configure_file(${INPUT_FILE} ${HEADER_FILE} @ONLY)
diff --git a/src/video_core/host_shaders/opengl_present.frag b/src/video_core/host_shaders/opengl_present.frag
new file mode 100644
index 000000000..8a4cb024b
--- /dev/null
+++ b/src/video_core/host_shaders/opengl_present.frag
@@ -0,0 +1,10 @@
+#version 430 core
+
+layout (location = 0) in vec2 frag_tex_coord;
+layout (location = 0) out vec4 color;
+
+layout (binding = 0) uniform sampler2D color_texture;
+
+void main() {
+ color = vec4(texture(color_texture, frag_tex_coord).rgb, 1.0f);
+}
diff --git a/src/video_core/host_shaders/opengl_present.vert b/src/video_core/host_shaders/opengl_present.vert
new file mode 100644
index 000000000..2235d31a4
--- /dev/null
+++ b/src/video_core/host_shaders/opengl_present.vert
@@ -0,0 +1,24 @@
+#version 430 core
+
+out gl_PerVertex {
+ vec4 gl_Position;
+};
+
+layout (location = 0) in vec2 vert_position;
+layout (location = 1) in vec2 vert_tex_coord;
+layout (location = 0) out vec2 frag_tex_coord;
+
+// This is a truncated 3x3 matrix for 2D transformations:
+// The upper-left 2x2 submatrix performs scaling/rotation/mirroring.
+// The third column performs translation.
+// The third row could be used for projection, which we don't need in 2D. It hence is assumed to
+// implicitly be [0, 0, 1]
+layout (location = 0) uniform mat3x2 modelview_matrix;
+
+void main() {
+ // Multiply input position by the rotscale part of the matrix and then manually translate by
+ // the last column. This is equivalent to using a full 3x3 matrix and expanding the vector
+ // to `vec3(vert_position.xy, 1.0)`
+ gl_Position = vec4(mat2(modelview_matrix) * vert_position + modelview_matrix[2], 0.0, 1.0);
+ frag_tex_coord = vert_tex_coord;
+}
diff --git a/src/video_core/host_shaders/source_shader.h.in b/src/video_core/host_shaders/source_shader.h.in
new file mode 100644
index 000000000..ccdb0d2a9
--- /dev/null
+++ b/src/video_core/host_shaders/source_shader.h.in
@@ -0,0 +1,9 @@
+#pragma once
+
+#include <string_view>
+
+namespace HostShaders {
+
+constexpr std::string_view @CONTENTS_NAME@ = R"(@CONTENTS@)";
+
+} // namespace HostShaders
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index 533b415e9..53c8d122a 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -31,19 +31,19 @@ public:
constexpr PageEntry(State state) : state{state} {}
constexpr PageEntry(VAddr addr) : state{static_cast<State>(addr >> ShiftBits)} {}
- constexpr bool IsUnmapped() const {
+ [[nodiscard]] constexpr bool IsUnmapped() const {
return state == State::Unmapped;
}
- constexpr bool IsAllocated() const {
+ [[nodiscard]] constexpr bool IsAllocated() const {
return state == State::Allocated;
}
- constexpr bool IsValid() const {
+ [[nodiscard]] constexpr bool IsValid() const {
return !IsUnmapped() && !IsAllocated();
}
- constexpr VAddr ToAddress() const {
+ [[nodiscard]] constexpr VAddr ToAddress() const {
if (!IsValid()) {
return {};
}
@@ -51,7 +51,7 @@ public:
return static_cast<VAddr>(state) << ShiftBits;
}
- constexpr PageEntry operator+(u64 offset) {
+ [[nodiscard]] constexpr PageEntry operator+(u64 offset) const {
// If this is a reserved value, offsets do not apply
if (!IsValid()) {
return *this;
@@ -74,16 +74,16 @@ public:
/// Binds a renderer to the memory manager.
void BindRasterizer(VideoCore::RasterizerInterface& rasterizer);
- std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const;
+ [[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const;
template <typename T>
- T Read(GPUVAddr addr) const;
+ [[nodiscard]] T Read(GPUVAddr addr) const;
template <typename T>
void Write(GPUVAddr addr, T data);
- u8* GetPointer(GPUVAddr addr);
- const u8* GetPointer(GPUVAddr addr) const;
+ [[nodiscard]] u8* GetPointer(GPUVAddr addr);
+ [[nodiscard]] const u8* GetPointer(GPUVAddr addr) const;
/**
* ReadBlock and WriteBlock are full read and write operations over virtual
@@ -112,24 +112,24 @@ public:
/**
* IsGranularRange checks if a gpu region can be simply read with a pointer.
*/
- bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const;
+ [[nodiscard]] bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const;
- GPUVAddr Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size);
- GPUVAddr MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align);
- std::optional<GPUVAddr> AllocateFixed(GPUVAddr gpu_addr, std::size_t size);
- GPUVAddr Allocate(std::size_t size, std::size_t align);
+ [[nodiscard]] GPUVAddr Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size);
+ [[nodiscard]] GPUVAddr MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align);
+ [[nodiscard]] std::optional<GPUVAddr> AllocateFixed(GPUVAddr gpu_addr, std::size_t size);
+ [[nodiscard]] GPUVAddr Allocate(std::size_t size, std::size_t align);
void Unmap(GPUVAddr gpu_addr, std::size_t size);
private:
- PageEntry GetPageEntry(GPUVAddr gpu_addr) const;
+ [[nodiscard]] PageEntry GetPageEntry(GPUVAddr gpu_addr) const;
void SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size = page_size);
GPUVAddr UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size);
- std::optional<GPUVAddr> FindFreeRange(std::size_t size, std::size_t align) const;
+ [[nodiscard]] std::optional<GPUVAddr> FindFreeRange(std::size_t size, std::size_t align) const;
void TryLockPage(PageEntry page_entry, std::size_t size);
void TryUnlockPage(PageEntry page_entry, std::size_t size);
- static constexpr std::size_t PageEntryIndex(GPUVAddr gpu_addr) {
+ [[nodiscard]] static constexpr std::size_t PageEntryIndex(GPUVAddr gpu_addr) {
return (gpu_addr >> page_bits) & page_table_mask;
}
diff --git a/src/video_core/renderer_opengl/gl_resource_manager.cpp b/src/video_core/renderer_opengl/gl_resource_manager.cpp
index a787e27d2..0ebcec427 100644
--- a/src/video_core/renderer_opengl/gl_resource_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_resource_manager.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <string_view>
#include <utility>
#include <glad/glad.h>
#include "common/common_types.h"
@@ -82,11 +83,13 @@ void OGLSampler::Release() {
handle = 0;
}
-void OGLShader::Create(const char* source, GLenum type) {
- if (handle != 0)
+void OGLShader::Create(std::string_view source, GLenum type) {
+ if (handle != 0) {
return;
- if (source == nullptr)
+ }
+ if (source.empty()) {
return;
+ }
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
handle = GLShader::LoadShader(source, type);
diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h
index b05cb641c..f48398669 100644
--- a/src/video_core/renderer_opengl/gl_resource_manager.h
+++ b/src/video_core/renderer_opengl/gl_resource_manager.h
@@ -4,6 +4,7 @@
#pragma once
+#include <string_view>
#include <utility>
#include <glad/glad.h>
#include "common/common_types.h"
@@ -127,7 +128,7 @@ public:
return *this;
}
- void Create(const char* source, GLenum type);
+ void Create(std::string_view source, GLenum type);
void Release();
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index eb49a36bf..a07d56ef0 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -22,6 +22,7 @@
#include "video_core/memory_manager.h"
#include "video_core/renderer_opengl/gl_arb_decompiler.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
+#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
diff --git a/src/video_core/renderer_opengl/gl_shader_util.cpp b/src/video_core/renderer_opengl/gl_shader_util.cpp
index 9e74eda0d..4bf0d6090 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_util.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <string_view>
#include <vector>
#include <glad/glad.h>
#include "common/assert.h"
@@ -11,7 +12,8 @@
namespace OpenGL::GLShader {
namespace {
-const char* GetStageDebugName(GLenum type) {
+
+std::string_view StageDebugName(GLenum type) {
switch (type) {
case GL_VERTEX_SHADER:
return "vertex";
@@ -25,12 +27,17 @@ const char* GetStageDebugName(GLenum type) {
UNIMPLEMENTED();
return "unknown";
}
+
} // Anonymous namespace
-GLuint LoadShader(const char* source, GLenum type) {
- const char* debug_type = GetStageDebugName(type);
+GLuint LoadShader(std::string_view source, GLenum type) {
+ const std::string_view debug_type = StageDebugName(type);
const GLuint shader_id = glCreateShader(type);
- glShaderSource(shader_id, 1, &source, nullptr);
+
+ const GLchar* source_string = source.data();
+ const GLint source_length = static_cast<GLint>(source.size());
+
+ glShaderSource(shader_id, 1, &source_string, &source_length);
LOG_DEBUG(Render_OpenGL, "Compiling {} shader...", debug_type);
glCompileShader(shader_id);
diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h
index 03b7548c2..1b770532e 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.h
+++ b/src/video_core/renderer_opengl/gl_shader_util.h
@@ -38,7 +38,7 @@ void LogShaderSource(T... shaders) {
* @param source String of the GLSL shader program
* @param type Type of the shader (GL_VERTEX_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER)
*/
-GLuint LoadShader(const char* source, GLenum type);
+GLuint LoadShader(std::string_view source, GLenum type);
/**
* Utility function to create and compile an OpenGL GLSL shader program (vertex + fragment shader)
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index c39663db7..b759c2dba 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -21,6 +21,8 @@
#include "core/perf_stats.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
+#include "video_core/host_shaders/opengl_present_frag.h"
+#include "video_core/host_shaders/opengl_present_vert.h"
#include "video_core/morton.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
@@ -44,46 +46,6 @@ struct Frame {
bool is_srgb{}; /// Framebuffer is sRGB or RGB
};
-constexpr char VERTEX_SHADER[] = R"(
-#version 430 core
-
-out gl_PerVertex {
- vec4 gl_Position;
-};
-
-layout (location = 0) in vec2 vert_position;
-layout (location = 1) in vec2 vert_tex_coord;
-layout (location = 0) out vec2 frag_tex_coord;
-
-// This is a truncated 3x3 matrix for 2D transformations:
-// The upper-left 2x2 submatrix performs scaling/rotation/mirroring.
-// The third column performs translation.
-// The third row could be used for projection, which we don't need in 2D. It hence is assumed to
-// implicitly be [0, 0, 1]
-layout (location = 0) uniform mat3x2 modelview_matrix;
-
-void main() {
- // Multiply input position by the rotscale part of the matrix and then manually translate by
- // the last column. This is equivalent to using a full 3x3 matrix and expanding the vector
- // to `vec3(vert_position.xy, 1.0)`
- gl_Position = vec4(mat2(modelview_matrix) * vert_position + modelview_matrix[2], 0.0, 1.0);
- frag_tex_coord = vert_tex_coord;
-}
-)";
-
-constexpr char FRAGMENT_SHADER[] = R"(
-#version 430 core
-
-layout (location = 0) in vec2 frag_tex_coord;
-layout (location = 0) out vec4 color;
-
-layout (binding = 0) uniform sampler2D color_texture;
-
-void main() {
- color = vec4(texture(color_texture, frag_tex_coord).rgb, 1.0f);
-}
-)";
-
constexpr GLint PositionLocation = 0;
constexpr GLint TexCoordLocation = 1;
constexpr GLint ModelViewMatrixLocation = 0;
@@ -461,10 +423,10 @@ void RendererOpenGL::InitOpenGLObjects() {
// Create shader programs
OGLShader vertex_shader;
- vertex_shader.Create(VERTEX_SHADER, GL_VERTEX_SHADER);
+ vertex_shader.Create(HostShaders::OPENGL_PRESENT_VERT, GL_VERTEX_SHADER);
OGLShader fragment_shader;
- fragment_shader.Create(FRAGMENT_SHADER, GL_FRAGMENT_SHADER);
+ fragment_shader.Create(HostShaders::OPENGL_PRESENT_FRAG, GL_FRAGMENT_SHADER);
vertex_program.Create(true, false, vertex_shader.handle);
fragment_program.Create(true, false, fragment_shader.handle);
diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp
index ebcfaa0e3..4205bd573 100644
--- a/src/video_core/renderer_vulkan/vk_device.cpp
+++ b/src/video_core/renderer_vulkan/vk_device.cpp
@@ -380,6 +380,14 @@ bool VKDevice::Create() {
CollectTelemetryParameters();
+ if (ext_extended_dynamic_state && driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR) {
+ // AMD's proprietary driver supports VK_EXT_extended_dynamic_state but the <stride> field
+ // seems to be bugged. Blacklisting it for now.
+ LOG_WARNING(Render_Vulkan,
+ "Blacklisting AMD proprietary from VK_EXT_extended_dynamic_state");
+ ext_extended_dynamic_state = false;
+ }
+
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 936f76195..ff1b52eab 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -1443,10 +1443,10 @@ void RasterizerVulkan::UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs) {
}
void RasterizerVulkan::UpdatePrimitiveTopology(Tegra::Engines::Maxwell3D::Regs& regs) {
- if (!state_tracker.TouchPrimitiveTopology()) {
+ const Maxwell::PrimitiveTopology primitive_topology = regs.draw.topology.Value();
+ if (!state_tracker.ChangePrimitiveTopology(primitive_topology)) {
return;
}
- const Maxwell::PrimitiveTopology primitive_topology = regs.draw.topology.Value();
scheduler.Record([this, primitive_topology](vk::CommandBuffer cmdbuf) {
cmdbuf.SetPrimitiveTopologyEXT(MaxwellToVK::PrimitiveTopology(device, primitive_topology));
});
diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp
index 9151d9fb1..4bd1009f9 100644
--- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp
+++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp
@@ -42,7 +42,6 @@ Flags MakeInvalidationFlags() {
flags[DepthWriteEnable] = true;
flags[DepthCompareOp] = true;
flags[FrontFace] = true;
- flags[PrimitiveTopology] = true;
flags[StencilOp] = true;
flags[StencilTestEnable] = true;
return flags;
@@ -112,10 +111,6 @@ void SetupDirtyFrontFace(Tables& tables) {
table[OFF(screen_y_control)] = FrontFace;
}
-void SetupDirtyPrimitiveTopology(Tables& tables) {
- tables[0][OFF(draw.topology)] = PrimitiveTopology;
-}
-
void SetupDirtyStencilOp(Tables& tables) {
auto& table = tables[0];
table[OFF(stencil_front_op_fail)] = StencilOp;
@@ -156,13 +151,13 @@ void StateTracker::Initialize() {
SetupDirtyDepthWriteEnable(tables);
SetupDirtyDepthCompareOp(tables);
SetupDirtyFrontFace(tables);
- SetupDirtyPrimitiveTopology(tables);
SetupDirtyStencilOp(tables);
SetupDirtyStencilTestEnable(tables);
}
void StateTracker::InvalidateCommandBufferState() {
system.GPU().Maxwell3D().dirty.flags |= invalidation_flags;
+ current_topology = INVALID_TOPOLOGY;
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h
index 54ca0d6c6..13a6ce786 100644
--- a/src/video_core/renderer_vulkan/vk_state_tracker.h
+++ b/src/video_core/renderer_vulkan/vk_state_tracker.h
@@ -32,7 +32,6 @@ enum : u8 {
DepthWriteEnable,
DepthCompareOp,
FrontFace,
- PrimitiveTopology,
StencilOp,
StencilTestEnable,
@@ -43,6 +42,8 @@ static_assert(Last <= std::numeric_limits<u8>::max());
} // namespace Dirty
class StateTracker {
+ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+
public:
explicit StateTracker(Core::System& system);
@@ -102,10 +103,6 @@ public:
return Exchange(Dirty::FrontFace, false);
}
- bool TouchPrimitiveTopology() {
- return Exchange(Dirty::PrimitiveTopology, false);
- }
-
bool TouchStencilOp() {
return Exchange(Dirty::StencilOp, false);
}
@@ -114,7 +111,15 @@ public:
return Exchange(Dirty::StencilTestEnable, false);
}
+ bool ChangePrimitiveTopology(Maxwell::PrimitiveTopology new_topology) {
+ const bool has_changed = current_topology != new_topology;
+ current_topology = new_topology;
+ return has_changed;
+ }
+
private:
+ static constexpr auto INVALID_TOPOLOGY = static_cast<Maxwell::PrimitiveTopology>(~0u);
+
bool Exchange(std::size_t id, bool new_value) const noexcept {
auto& flags = system.GPU().Maxwell3D().dirty.flags;
const bool is_dirty = flags[id];
@@ -124,6 +129,7 @@ private:
Core::System& system;
Tegra::Engines::Maxwell3D::DirtyState::Flags invalidation_flags;
+ Maxwell::PrimitiveTopology current_topology = INVALID_TOPOLOGY;
};
} // namespace Vulkan
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index e4739394d..e2bba88dd 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -386,7 +386,8 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::RED: {
- UNIMPLEMENTED_IF_MSG(instr.red.type != GlobalAtomicType::U32);
+ UNIMPLEMENTED_IF_MSG(instr.red.type != GlobalAtomicType::U32, "type={}",
+ static_cast<int>(instr.red.type.Value()));
const auto [real_address, base_address, descriptor] =
TrackGlobalMemory(bb, instr, true, true);
if (!real_address || !base_address) {
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 656096c9f..6987e85e1 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -39,6 +39,9 @@ add_executable(yuzu
configuration/configure_debug.cpp
configuration/configure_debug.h
configuration/configure_debug.ui
+ configuration/configure_debug_controller.cpp
+ configuration/configure_debug_controller.h
+ configuration/configure_debug_controller.ui
configuration/configure_dialog.cpp
configuration/configure_dialog.h
configuration/configure_filesystem.cpp
@@ -62,9 +65,9 @@ add_executable(yuzu
configuration/configure_input_player.cpp
configuration/configure_input_player.h
configuration/configure_input_player.ui
- configuration/configure_input_simple.cpp
- configuration/configure_input_simple.h
- configuration/configure_input_simple.ui
+ configuration/configure_input_advanced.cpp
+ configuration/configure_input_advanced.h
+ configuration/configure_input_advanced.ui
configuration/configure_mouse_advanced.cpp
configuration/configure_mouse_advanced.h
configuration/configure_mouse_advanced.ui
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 8fc322b30..21707e451 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -304,8 +304,9 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow*
return wsi;
}
-GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread_)
- : QWidget(parent_), emu_thread(emu_thread_) {
+GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_)
+ : QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)} {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
QString::fromUtf8(Common::g_scm_branch),
@@ -314,15 +315,15 @@ GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread_)
auto layout = new QHBoxLayout(this);
layout->setMargin(0);
setLayout(layout);
- InputCommon::Init();
+ input_subsystem->Initialize();
this->setMouseTracking(true);
- connect(this, &GRenderWindow::FirstFrameDisplayed, parent_, &GMainWindow::OnLoadComplete);
+ connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
}
GRenderWindow::~GRenderWindow() {
- InputCommon::Shutdown();
+ input_subsystem->Shutdown();
}
void GRenderWindow::PollEvents() {
@@ -391,11 +392,11 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
}
void GRenderWindow::keyPressEvent(QKeyEvent* event) {
- InputCommon::GetKeyboard()->PressKey(event->key());
+ input_subsystem->GetKeyboard()->PressKey(event->key());
}
void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
- InputCommon::GetKeyboard()->ReleaseKey(event->key());
+ input_subsystem->GetKeyboard()->ReleaseKey(event->key());
}
void GRenderWindow::mousePressEvent(QMouseEvent* event) {
@@ -409,7 +410,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
const auto [x, y] = ScaleTouch(pos);
this->TouchPressed(x, y);
} else if (event->button() == Qt::RightButton) {
- InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
+ input_subsystem->GetMotionEmu()->BeginTilt(pos.x(), pos.y());
}
QWidget::mousePressEvent(event);
}
@@ -423,7 +424,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
auto pos = event->pos();
const auto [x, y] = ScaleTouch(pos);
this->TouchMoved(x, y);
- InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
+ input_subsystem->GetMotionEmu()->Tilt(pos.x(), pos.y());
QWidget::mouseMoveEvent(event);
}
@@ -436,7 +437,7 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
if (event->button() == Qt::LeftButton) {
this->TouchReleased();
} else if (event->button() == Qt::RightButton) {
- InputCommon::GetMotionEmu()->EndTilt();
+ input_subsystem->GetMotionEmu()->EndTilt();
}
}
@@ -451,7 +452,7 @@ void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
int active_points = 0;
// average all active touch points
- for (const auto tp : event->touchPoints()) {
+ for (const auto& tp : event->touchPoints()) {
if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) {
active_points++;
pos += tp.pos();
@@ -485,7 +486,7 @@ bool GRenderWindow::event(QEvent* event) {
void GRenderWindow::focusOutEvent(QFocusEvent* event) {
QWidget::focusOutEvent(event);
- InputCommon::GetKeyboard()->ReleaseAllKeys();
+ input_subsystem->GetKeyboard()->ReleaseAllKeys();
}
void GRenderWindow::resizeEvent(QResizeEvent* event) {
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 6c59b4d5c..ca35cf831 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -6,6 +6,7 @@
#include <atomic>
#include <condition_variable>
+#include <memory>
#include <mutex>
#include <QImage>
@@ -23,6 +24,10 @@ class QKeyEvent;
class QTouchEvent;
class QStringList;
+namespace InputCommon {
+class InputSubsystem;
+}
+
namespace VideoCore {
enum class LoadCallbackStage;
}
@@ -121,7 +126,8 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
Q_OBJECT
public:
- GRenderWindow(GMainWindow* parent, EmuThread* emu_thread);
+ explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_);
~GRenderWindow() override;
// EmuWindow implementation.
@@ -183,6 +189,7 @@ private:
QStringList GetUnsupportedGLExtensions() const;
EmuThread* emu_thread;
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
// Main context that will be shared with all other contexts that are requested.
// If this is used in a shared context setting, then this should not be used directly, but
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 7af974d8d..588bbd677 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -6,7 +6,6 @@
#include <QKeySequence>
#include <QSettings>
#include "common/file_util.h"
-#include "configure_input_simple.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "input_common/main.h"
@@ -32,29 +31,31 @@ Config::~Config() {
}
const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
- Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q,
- Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T,
- Qt::Key_H, Qt::Key_G, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right, Qt::Key_Down, Qt::Key_J,
- Qt::Key_I, Qt::Key_L, Qt::Key_K, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V,
+ Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q,
+ Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T,
+ Qt::Key_H, Qt::Key_G, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V,
};
-const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
+const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
{
Qt::Key_Up,
Qt::Key_Down,
Qt::Key_Left,
Qt::Key_Right,
- Qt::Key_E,
},
{
Qt::Key_I,
Qt::Key_K,
Qt::Key_J,
Qt::Key_L,
- Qt::Key_R,
},
}};
+const std::array<int, 2> Config::default_stick_mod = {
+ Qt::Key_E,
+ Qt::Key_R,
+};
+
const std::array<int, Settings::NativeMouseButton::NumMouseButtons> Config::default_mouse_buttons =
{
Qt::Key_BracketLeft, Qt::Key_BracketRight, Qt::Key_Apostrophe, Qt::Key_Minus, Qt::Key_Equal,
@@ -243,10 +244,10 @@ void Config::ReadPlayerValues() {
player.connected =
ReadSetting(QStringLiteral("player_%1_connected").arg(p), false).toBool();
- player.type = static_cast<Settings::ControllerType>(
+ player.controller_type = static_cast<Settings::ControllerType>(
qt_config
->value(QStringLiteral("player_%1_type").arg(p),
- static_cast<u8>(Settings::ControllerType::DualJoycon))
+ static_cast<u8>(Settings::ControllerType::ProController))
.toUInt());
player.body_color_left = qt_config
@@ -286,7 +287,7 @@ void Config::ReadPlayerValues() {
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
auto& player_analogs = player.analogs[i];
player_analogs = qt_config
@@ -300,12 +301,6 @@ void Config::ReadPlayerValues() {
}
}
}
-
- std::stable_partition(
- Settings::values.players.begin(),
- Settings::values.players.begin() +
- Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD),
- [](const auto& player) { return player.connected; });
}
void Config::ReadDebugValues() {
@@ -330,7 +325,7 @@ void Config::ReadDebugValues() {
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
debug_pad_analogs = qt_config
@@ -397,13 +392,6 @@ void Config::ReadTouchscreenValues() {
ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
}
-void Config::ApplyDefaultProfileIfInputInvalid() {
- if (!std::any_of(Settings::values.players.begin(), Settings::values.players.end(),
- [](const Settings::PlayerInput& in) { return in.connected; })) {
- ApplyInputProfileConfiguration(UISettings::values.profile_index);
- }
-}
-
void Config::ReadAudioValues() {
qt_config->beginGroup(QStringLiteral("Audio"));
@@ -433,6 +421,8 @@ void Config::ReadControlValues() {
ReadMouseValues();
ReadTouchscreenValues();
+ Settings::values.vibration_enabled =
+ ReadSetting(QStringLiteral("vibration_enabled"), true).toBool();
Settings::values.motion_device =
ReadSetting(QStringLiteral("motion_device"),
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"))
@@ -501,7 +491,7 @@ void Config::ReadDataStorageValues() {
Settings::values.gamecard_current_game =
ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool();
Settings::values.gamecard_path =
- ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString();
+ ReadSetting(QStringLiteral("gamecard_path"), QString{}).toString().toStdString();
qt_config->endGroup();
}
@@ -515,7 +505,7 @@ void Config::ReadDebuggingValues() {
Settings::values.use_gdbstub = ReadSetting(QStringLiteral("use_gdbstub"), false).toBool();
Settings::values.gdbstub_port = ReadSetting(QStringLiteral("gdbstub_port"), 24689).toInt();
Settings::values.program_args =
- ReadSetting(QStringLiteral("program_args"), QStringLiteral("")).toString().toStdString();
+ ReadSetting(QStringLiteral("program_args"), QString{}).toString().toStdString();
Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool();
Settings::values.dump_nso = ReadSetting(QStringLiteral("dump_nso"), false).toBool();
Settings::values.reporting_services =
@@ -548,8 +538,7 @@ void Config::ReadDisabledAddOnValues() {
const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
for (int j = 0; j < d_size; ++j) {
qt_config->setArrayIndex(j);
- out.push_back(
- ReadSetting(QStringLiteral("d"), QStringLiteral("")).toString().toStdString());
+ out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
}
qt_config->endArray();
Settings::values.disabled_addons.insert_or_assign(title_id, out);
@@ -788,14 +777,11 @@ void Config::ReadUIValues() {
UISettings::values.first_start = ReadSetting(QStringLiteral("firstStart"), true).toBool();
UISettings::values.callout_flags = ReadSetting(QStringLiteral("calloutFlags"), 0).toUInt();
UISettings::values.show_console = ReadSetting(QStringLiteral("showConsole"), false).toBool();
- UISettings::values.profile_index = ReadSetting(QStringLiteral("profileIndex"), 0).toUInt();
UISettings::values.pause_when_in_background =
ReadSetting(QStringLiteral("pauseWhenInBackground"), false).toBool();
UISettings::values.hide_mouse =
ReadSetting(QStringLiteral("hideInactiveMouse"), false).toBool();
- ApplyDefaultProfileIfInputInvalid();
-
qt_config->endGroup();
}
@@ -869,8 +855,9 @@ void Config::SavePlayerValues() {
const auto& player = Settings::values.players[p];
WriteSetting(QStringLiteral("player_%1_connected").arg(p), player.connected, false);
- WriteSetting(QStringLiteral("player_%1_type").arg(p), static_cast<u8>(player.type),
- static_cast<u8>(Settings::ControllerType::DualJoycon));
+ WriteSetting(QStringLiteral("player_%1_type").arg(p),
+ static_cast<u8>(player.controller_type),
+ static_cast<u8>(Settings::ControllerType::ProController));
WriteSetting(QStringLiteral("player_%1_body_color_left").arg(p), player.body_color_left,
Settings::JOYCON_BODY_NEON_BLUE);
@@ -892,7 +879,7 @@ void Config::SavePlayerValues() {
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
WriteSetting(QStringLiteral("player_%1_").arg(p) +
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
QString::fromStdString(player.analogs[i]),
@@ -913,7 +900,7 @@ void Config::SaveDebugValues() {
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
WriteSetting(QStringLiteral("debug_pad_") +
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
QString::fromStdString(Settings::values.debug_pad_analogs[i]),
@@ -990,6 +977,7 @@ void Config::SaveControlValues() {
SaveMouseValues();
SaveTouchscreenValues();
+ WriteSetting(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true);
WriteSetting(QStringLiteral("motion_device"),
QString::fromStdString(Settings::values.motion_device),
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
@@ -1036,7 +1024,7 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game,
false);
WriteSetting(QStringLiteral("gamecard_path"),
- QString::fromStdString(Settings::values.gamecard_path), QStringLiteral(""));
+ QString::fromStdString(Settings::values.gamecard_path), QString{});
qt_config->endGroup();
}
@@ -1049,7 +1037,7 @@ void Config::SaveDebuggingValues() {
WriteSetting(QStringLiteral("use_gdbstub"), Settings::values.use_gdbstub, false);
WriteSetting(QStringLiteral("gdbstub_port"), Settings::values.gdbstub_port, 24689);
WriteSetting(QStringLiteral("program_args"),
- QString::fromStdString(Settings::values.program_args), QStringLiteral(""));
+ QString::fromStdString(Settings::values.program_args), QString{});
WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false);
WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false);
WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false);
@@ -1076,8 +1064,7 @@ void Config::SaveDisabledAddOnValues() {
qt_config->beginWriteArray(QStringLiteral("disabled"));
for (std::size_t j = 0; j < elem.second.size(); ++j) {
qt_config->setArrayIndex(static_cast<int>(j));
- WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]),
- QStringLiteral(""));
+ WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
}
qt_config->endArray();
++i;
@@ -1266,7 +1253,6 @@ void Config::SaveUIValues() {
WriteSetting(QStringLiteral("firstStart"), UISettings::values.first_start, true);
WriteSetting(QStringLiteral("calloutFlags"), UISettings::values.callout_flags, 0);
WriteSetting(QStringLiteral("showConsole"), UISettings::values.show_console, false);
- WriteSetting(QStringLiteral("profileIndex"), UISettings::values.profile_index, 0);
WriteSetting(QStringLiteral("pauseWhenInBackground"),
UISettings::values.pause_when_in_background, false);
WriteSetting(QStringLiteral("hideInactiveMouse"), UISettings::values.hide_mouse, false);
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index e5f39b040..aa929d134 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -23,7 +23,8 @@ public:
void Save();
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
- static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs;
+ static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs;
+ static const std::array<int, 2> default_stick_mod;
static const std::array<int, Settings::NativeMouseButton::NumMouseButtons>
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
@@ -37,7 +38,6 @@ private:
void ReadKeyboardValues();
void ReadMouseValues();
void ReadTouchscreenValues();
- void ApplyDefaultProfileIfInputInvalid();
// Read functions bases off the respective config section names.
void ReadAudioValues();
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index 5f5d8e571..fcf42cdcb 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
- <width>382</width>
+ <width>650</width>
<height>650</height>
</rect>
</property>
@@ -26,13 +26,13 @@
<widget class="QListWidget" name="selectorList">
<property name="minimumSize">
<size>
- <width>150</width>
+ <width>120</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>150</width>
+ <width>120</width>
<height>16777215</height>
</size>
</property>
@@ -44,76 +44,121 @@
<number>0</number>
</property>
<widget class="ConfigureGeneral" name="generalTab">
+ <property name="accessibleName">
+ <string>General</string>
+ </property>
<attribute name="title">
<string>General</string>
</attribute>
</widget>
<widget class="ConfigureUi" name="uiTab">
+ <property name="accessibleName">
+ <string>UI</string>
+ </property>
<attribute name="title">
<string>Game List</string>
</attribute>
</widget>
<widget class="ConfigureSystem" name="systemTab">
+ <property name="accessibleName">
+ <string>System</string>
+ </property>
<attribute name="title">
<string>System</string>
</attribute>
</widget>
<widget class="ConfigureProfileManager" name="profileManagerTab">
+ <property name="accessibleName">
+ <string>Profiles</string>
+ </property>
<attribute name="title">
<string>Profiles</string>
</attribute>
</widget>
<widget class="ConfigureFilesystem" name="filesystemTab">
+ <property name="accessibleName">
+ <string>Filesystem</string>
+ </property>
<attribute name="title">
<string>Filesystem</string>
</attribute>
</widget>
- <widget class="ConfigureInputSimple" name="inputTab">
+ <widget class="ConfigureInput" name="inputTab">
+ <property name="accessibleName">
+ <string>Controls</string>
+ </property>
<attribute name="title">
- <string>Input</string>
+ <string>Controls</string>
</attribute>
</widget>
<widget class="ConfigureHotkeys" name="hotkeysTab">
+ <property name="accessibleName">
+ <string>Hotkeys</string>
+ </property>
<attribute name="title">
<string>Hotkeys</string>
</attribute>
</widget>
<widget class="ConfigureCpu" name="cpuTab">
+ <property name="accessibleName">
+ <string>CPU</string>
+ </property>
<attribute name="title">
<string>CPU</string>
</attribute>
</widget>
<widget class="ConfigureCpuDebug" name="cpuDebugTab">
+ <property name="accessibleName">
+ <string>Debug</string>
+ </property>
<attribute name="title">
<string>Debug</string>
</attribute>
</widget>
<widget class="ConfigureGraphics" name="graphicsTab">
+ <property name="accessibleName">
+ <string>Graphics</string>
+ </property>
<attribute name="title">
<string>Graphics</string>
</attribute>
</widget>
<widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab">
+ <property name="accessibleName">
+ <string>Advanced</string>
+ </property>
<attribute name="title">
<string>GraphicsAdvanced</string>
</attribute>
</widget>
<widget class="ConfigureAudio" name="audioTab">
+ <property name="accessibleName">
+ <string>Audio</string>
+ </property>
<attribute name="title">
<string>Audio</string>
</attribute>
</widget>
<widget class="ConfigureDebug" name="debugTab">
+ <property name="accessibleName">
+ <string>Debug</string>
+ </property>
<attribute name="title">
<string>Debug</string>
</attribute>
</widget>
<widget class="ConfigureWeb" name="webTab">
+ <property name="accessibleName">
+ <string>Web</string>
+ </property>
<attribute name="title">
<string>Web</string>
</attribute>
</widget>
<widget class="ConfigureService" name="serviceTab">
+ <property name="accessibleName">
+ <string>Services</string>
+ </property>
<attribute name="title">
<string>Services</string>
</attribute>
@@ -205,9 +250,9 @@
<container>1</container>
</customwidget>
<customwidget>
- <class>ConfigureInputSimple</class>
+ <class>ConfigureInput</class>
<extends>QWidget</extends>
- <header>configuration/configure_input_simple.h</header>
+ <header>configuration/configure_input.h</header>
<container>1</container>
</customwidget>
<customwidget>
diff --git a/src/yuzu/configuration/configure_debug_controller.cpp b/src/yuzu/configuration/configure_debug_controller.cpp
new file mode 100644
index 000000000..0097c9a29
--- /dev/null
+++ b/src/yuzu/configuration/configure_debug_controller.cpp
@@ -0,0 +1,40 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "ui_configure_debug_controller.h"
+#include "yuzu/configuration/configure_debug_controller.h"
+
+ConfigureDebugController::ConfigureDebugController(QWidget* parent,
+ InputCommon::InputSubsystem* input_subsystem)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()),
+ debug_controller(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, true)) {
+ ui->setupUi(this);
+
+ ui->controllerLayout->addWidget(debug_controller);
+
+ connect(ui->clear_all_button, &QPushButton::clicked, this,
+ [this] { debug_controller->ClearAll(); });
+ connect(ui->restore_defaults_button, &QPushButton::clicked, this,
+ [this] { debug_controller->RestoreDefaults(); });
+
+ RetranslateUI();
+}
+
+ConfigureDebugController::~ConfigureDebugController() = default;
+
+void ConfigureDebugController::ApplyConfiguration() {
+ debug_controller->ApplyConfiguration();
+}
+
+void ConfigureDebugController::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QDialog::changeEvent(event);
+}
+
+void ConfigureDebugController::RetranslateUI() {
+ ui->retranslateUi(this);
+}
diff --git a/src/yuzu/configuration/configure_debug_controller.h b/src/yuzu/configuration/configure_debug_controller.h
new file mode 100644
index 000000000..34dcf705f
--- /dev/null
+++ b/src/yuzu/configuration/configure_debug_controller.h
@@ -0,0 +1,38 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QDialog>
+#include "yuzu/configuration/configure_input_player.h"
+
+class QPushButton;
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
+namespace Ui {
+class ConfigureDebugController;
+}
+
+class ConfigureDebugController : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureDebugController(QWidget* parent,
+ InputCommon::InputSubsystem* input_subsystem);
+ ~ConfigureDebugController() override;
+
+ void ApplyConfiguration();
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ std::unique_ptr<Ui::ConfigureDebugController> ui;
+
+ ConfigureInputPlayer* debug_controller;
+};
diff --git a/src/yuzu/configuration/configure_debug_controller.ui b/src/yuzu/configuration/configure_debug_controller.ui
new file mode 100644
index 000000000..a95ed50ff
--- /dev/null
+++ b/src/yuzu/configuration/configure_debug_controller.ui
@@ -0,0 +1,97 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureDebugController</class>
+ <widget class="QDialog" name="ConfigureDebugController">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>780</width>
+ <height>500</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Configure Debug Controller</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <property name="spacing">
+ <number>2</number>
+ </property>
+ <property name="leftMargin">
+ <number>9</number>
+ </property>
+ <property name="topMargin">
+ <number>9</number>
+ </property>
+ <property name="rightMargin">
+ <number>9</number>
+ </property>
+ <property name="bottomMargin">
+ <number>9</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="controllerLayout"/>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QPushButton" name="clear_all_button">
+ <property name="text">
+ <string>Clear</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="restore_defaults_button">
+ <property name="text">
+ <string>Defaults</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureDebugController</receiver>
+ <slot>accept()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>140</x>
+ <y>318</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>140</x>
+ <y>169</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigureDebugController</receiver>
+ <slot>reject()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>140</x>
+ <y>318</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>140</x>
+ <y>169</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 4e30dc51e..8186929a6 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -12,7 +12,8 @@
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/hotkeys.h"
-ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
+ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
+ InputCommon::InputSubsystem* input_subsystem)
: QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
Settings::configuring_global = true;
@@ -20,6 +21,8 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
ui->hotkeysTab->Populate(registry);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
+ ui->inputTab->Initialize(input_subsystem);
+
SetConfiguration();
PopulateSelectionList();
@@ -80,12 +83,12 @@ Q_DECLARE_METATYPE(QList<QWidget*>);
void ConfigureDialog::PopulateSelectionList() {
const std::array<std::pair<QString, QList<QWidget*>>, 6> items{
- {{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}},
+ {{tr("General"), {ui->generalTab, ui->hotkeysTab, ui->uiTab, ui->webTab, ui->debugTab}},
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}},
{tr("CPU"), {ui->cpuTab, ui->cpuDebugTab}},
{tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}},
{tr("Audio"), {ui->audioTab}},
- {tr("Controls"), {ui->inputTab, ui->hotkeysTab}}},
+ {tr("Controls"), ui->inputTab->GetSubTabs()}},
};
[[maybe_unused]] const QSignalBlocker blocker(ui->selectorList);
@@ -117,7 +120,7 @@ void ConfigureDialog::UpdateVisibleTabs() {
{ui->generalTab, tr("General")},
{ui->systemTab, tr("System")},
{ui->profileManagerTab, tr("Profiles")},
- {ui->inputTab, tr("Input")},
+ {ui->inputTab, tr("Controls")},
{ui->hotkeysTab, tr("Hotkeys")},
{ui->cpuTab, tr("CPU")},
{ui->cpuDebugTab, tr("Debug")},
@@ -138,6 +141,6 @@ void ConfigureDialog::UpdateVisibleTabs() {
const QList<QWidget*> tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
for (const auto tab : tabs) {
- ui->tabWidget->addTab(tab, widgets.at(tab));
+ ui->tabWidget->addTab(tab, tab->accessibleName());
}
}
diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h
index 4289bc225..570c3b941 100644
--- a/src/yuzu/configuration/configure_dialog.h
+++ b/src/yuzu/configuration/configure_dialog.h
@@ -9,6 +9,10 @@
class HotkeyRegistry;
+namespace InputCommon {
+class InputSubsystem;
+}
+
namespace Ui {
class ConfigureDialog;
}
@@ -17,7 +21,8 @@ class ConfigureDialog : public QDialog {
Q_OBJECT
public:
- explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry);
+ explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
+ InputCommon::InputSubsystem* input_subsystem);
~ConfigureDialog() override;
void ApplyConfiguration();
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index f2977719c..5223eed1d 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -8,18 +8,32 @@
#include <QSignalBlocker>
#include <QTimer>
-#include "configuration/configure_touchscreen_advanced.h"
#include "core/core.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
-#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/sm/sm.h"
#include "ui_configure_input.h"
+#include "ui_configure_input_advanced.h"
#include "ui_configure_input_player.h"
+#include "yuzu/configuration/configure_debug_controller.h"
#include "yuzu/configuration/configure_input.h"
+#include "yuzu/configuration/configure_input_advanced.h"
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_mouse_advanced.h"
+#include "yuzu/configuration/configure_touchscreen_advanced.h"
+
+namespace {
+template <typename Dialog, typename... Args>
+void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
+ Dialog dialog(&parent, std::forward<Args>(args)...);
+
+ const auto res = dialog.exec();
+ if (res == QDialog::Accepted) {
+ dialog.ApplyConfiguration();
+ }
+}
+} // Anonymous namespace
void OnDockedModeChanged(bool last_state, bool new_state) {
if (last_state == new_state) {
@@ -48,97 +62,98 @@ void OnDockedModeChanged(bool last_state, bool new_state) {
}
}
-namespace {
-template <typename Dialog, typename... Args>
-void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
- parent.ApplyConfiguration();
- Dialog dialog(&parent, std::forward<Args>(args)...);
-
- const auto res = dialog.exec();
- if (res == QDialog::Accepted) {
- dialog.ApplyConfiguration();
- }
-}
-} // Anonymous namespace
-
ConfigureInput::ConfigureInput(QWidget* parent)
- : QDialog(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
ui->setupUi(this);
+}
- players_controller = {
- ui->player1_combobox, ui->player2_combobox, ui->player3_combobox, ui->player4_combobox,
- ui->player5_combobox, ui->player6_combobox, ui->player7_combobox, ui->player8_combobox,
- };
+ConfigureInput::~ConfigureInput() = default;
- players_configure = {
- ui->player1_configure, ui->player2_configure, ui->player3_configure, ui->player4_configure,
- ui->player5_configure, ui->player6_configure, ui->player7_configure, ui->player8_configure,
+void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem) {
+ player_controllers = {
+ new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem),
+ new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem),
+ new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem),
+ new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem),
+ new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem),
+ new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem),
+ new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem),
+ new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem),
};
- RetranslateUI();
- LoadConfiguration();
- UpdateUIEnabled();
+ player_tabs = {
+ ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4,
+ ui->tabPlayer5, ui->tabPlayer6, ui->tabPlayer7, ui->tabPlayer8,
+ };
- connect(ui->restore_defaults_button, &QPushButton::clicked, this,
- &ConfigureInput::RestoreDefaults);
+ player_connected = {
+ ui->checkboxPlayer1Connected, ui->checkboxPlayer2Connected, ui->checkboxPlayer3Connected,
+ ui->checkboxPlayer4Connected, ui->checkboxPlayer5Connected, ui->checkboxPlayer6Connected,
+ ui->checkboxPlayer7Connected, ui->checkboxPlayer8Connected,
+ };
- for (auto* enabled : players_controller) {
- connect(enabled, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureInput::UpdateUIEnabled);
- }
- connect(ui->use_docked_mode, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
- connect(ui->handheld_connected, &QCheckBox::stateChanged, this,
- &ConfigureInput::UpdateUIEnabled);
- connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
- connect(ui->keyboard_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
- connect(ui->debug_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled);
- connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this,
- &ConfigureInput::UpdateUIEnabled);
-
- for (std::size_t i = 0; i < players_configure.size(); ++i) {
- connect(players_configure[i], &QPushButton::clicked, this,
- [this, i] { CallConfigureDialog<ConfigureInputPlayer>(*this, i, false); });
+ for (std::size_t i = 0; i < player_tabs.size(); ++i) {
+ player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i]));
+ player_tabs[i]->layout()->addWidget(player_controllers[i]);
+ connect(player_controllers[i], &ConfigureInputPlayer::Connected, [&, i](bool is_connected) {
+ if (is_connected) {
+ for (std::size_t index = 0; index <= i; ++index) {
+ player_connected[index]->setChecked(is_connected);
+ }
+ } else {
+ for (std::size_t index = i; index < player_tabs.size(); ++index) {
+ player_connected[index]->setChecked(is_connected);
+ }
+ }
+ });
+ connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputDevices,
+ [this] { UpdateAllInputDevices(); });
+ connect(player_connected[i], &QCheckBox::stateChanged, [this, i](int state) {
+ player_controllers[i]->ConnectPlayer(state == Qt::Checked);
+ });
}
+ // Only the first player can choose handheld mode so connect the signal just to player 1
+ connect(player_controllers[0], &ConfigureInputPlayer::HandheldStateChanged,
+ [this](bool is_handheld) { UpdateDockedState(is_handheld); });
+
+ advanced = new ConfigureInputAdvanced(this);
+ ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced));
+ ui->tabAdvanced->layout()->addWidget(advanced);
+ connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] {
+ CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem);
+ });
+ connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] {
+ CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem);
+ });
+ connect(advanced, &ConfigureInputAdvanced::CallTouchscreenConfigDialog,
+ [this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); });
- connect(ui->handheld_configure, &QPushButton::clicked, this,
- [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 8, false); });
-
- connect(ui->debug_configure, &QPushButton::clicked, this,
- [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 9, true); });
-
- connect(ui->mouse_advanced, &QPushButton::clicked, this,
- [this] { CallConfigureDialog<ConfigureMouseAdvanced>(*this); });
+ connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
+ connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); });
- connect(ui->touchscreen_advanced, &QPushButton::clicked, this,
- [this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); });
+ RetranslateUI();
+ LoadConfiguration();
}
-ConfigureInput::~ConfigureInput() = default;
+QList<QWidget*> ConfigureInput::GetSubTabs() const {
+ return {
+ ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4, ui->tabPlayer5,
+ ui->tabPlayer6, ui->tabPlayer7, ui->tabPlayer8, ui->tabAdvanced,
+ };
+}
void ConfigureInput::ApplyConfiguration() {
- for (std::size_t i = 0; i < players_controller.size(); ++i) {
- const auto controller_type_index = players_controller[i]->currentIndex();
-
- Settings::values.players[i].connected = controller_type_index != 0;
-
- if (controller_type_index > 0) {
- Settings::values.players[i].type =
- static_cast<Settings::ControllerType>(controller_type_index - 1);
- } else {
- Settings::values.players[i].type = Settings::ControllerType::DualJoycon;
- }
+ for (auto controller : player_controllers) {
+ controller->ApplyConfiguration();
}
+ advanced->ApplyConfiguration();
+
const bool pre_docked_mode = Settings::values.use_docked_mode;
- Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
+ Settings::values.use_docked_mode = ui->radioDocked->isChecked();
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode);
- Settings::values
- .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)]
- .connected = ui->handheld_connected->isChecked();
- Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked();
- Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
- Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
- Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
+
+ Settings::values.vibration_enabled = ui->vibrationGroup->isChecked();
}
void ConfigureInput::changeEvent(QEvent* event) {
@@ -146,94 +161,63 @@ void ConfigureInput::changeEvent(QEvent* event) {
RetranslateUI();
}
- QDialog::changeEvent(event);
+ QWidget::changeEvent(event);
}
void ConfigureInput::RetranslateUI() {
ui->retranslateUi(this);
- RetranslateControllerComboBoxes();
}
-void ConfigureInput::RetranslateControllerComboBoxes() {
- for (auto* controller_box : players_controller) {
- [[maybe_unused]] const QSignalBlocker blocker(controller_box);
-
- controller_box->clear();
- controller_box->addItems({tr("None"), tr("Pro Controller"), tr("Dual Joycons"),
- tr("Single Right Joycon"), tr("Single Left Joycon")});
- }
-
+void ConfigureInput::LoadConfiguration() {
LoadPlayerControllerIndices();
-}
+ UpdateDockedState(Settings::values.players[0].controller_type ==
+ Settings::ControllerType::Handheld);
-void ConfigureInput::UpdateUIEnabled() {
- bool hit_disabled = false;
- for (auto* player : players_controller) {
- player->setDisabled(hit_disabled);
- if (hit_disabled) {
- player->setCurrentIndex(0);
- }
- if (!hit_disabled && player->currentIndex() == 0) {
- hit_disabled = true;
- }
- }
+ ui->vibrationGroup->setChecked(Settings::values.vibration_enabled);
+}
- for (std::size_t i = 0; i < players_controller.size(); ++i) {
- players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0);
+void ConfigureInput::LoadPlayerControllerIndices() {
+ for (std::size_t i = 0; i < player_connected.size(); ++i) {
+ const auto connected = Settings::values.players[i].connected ||
+ (i == 0 && Settings::values.players[8].connected);
+ player_connected[i]->setChecked(connected);
}
+}
- ui->handheld_connected->setChecked(ui->handheld_connected->isChecked() &&
- !ui->use_docked_mode->isChecked());
- ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked());
- ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() &&
- !ui->use_docked_mode->isChecked());
- ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked());
- ui->debug_configure->setEnabled(ui->debug_enabled->isChecked());
- ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked());
+void ConfigureInput::ClearAll() {
+ // We don't have a good way to know what tab is active, but we can find out by getting the
+ // parent of the consoleInputSettings
+ auto* player_tab = static_cast<ConfigureInputPlayer*>(ui->consoleInputSettings->parent());
+ player_tab->ClearAll();
}
-void ConfigureInput::LoadConfiguration() {
- std::stable_partition(
- Settings::values.players.begin(),
- Settings::values.players.begin() +
- Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD),
- [](const auto& player) { return player.connected; });
+void ConfigureInput::RestoreDefaults() {
+ // We don't have a good way to know what tab is active, but we can find out by getting the
+ // parent of the consoleInputSettings
+ auto* player_tab = static_cast<ConfigureInputPlayer*>(ui->consoleInputSettings->parent());
+ player_tab->RestoreDefaults();
+
+ ui->radioDocked->setChecked(true);
+ ui->radioUndocked->setChecked(false);
+ ui->vibrationGroup->setChecked(true);
+}
- LoadPlayerControllerIndices();
+void ConfigureInput::UpdateDockedState(bool is_handheld) {
+ // If the controller type is handheld only, disallow changing docked mode
+ ui->radioDocked->setEnabled(!is_handheld);
+ ui->radioUndocked->setEnabled(!is_handheld);
- ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
- ui->handheld_connected->setChecked(
- Settings::values
- .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)]
- .connected);
- ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled);
- ui->mouse_enabled->setChecked(Settings::values.mouse_enabled);
- ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled);
- ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
-
- UpdateUIEnabled();
-}
+ ui->radioDocked->setChecked(Settings::values.use_docked_mode);
+ ui->radioUndocked->setChecked(!Settings::values.use_docked_mode);
-void ConfigureInput::LoadPlayerControllerIndices() {
- for (std::size_t i = 0; i < players_controller.size(); ++i) {
- const auto connected = Settings::values.players[i].connected;
- players_controller[i]->setCurrentIndex(
- connected ? static_cast<u8>(Settings::values.players[i].type) + 1 : 0);
+ // If its handheld only, force docked mode off (since you can't play handheld in a dock)
+ if (is_handheld) {
+ ui->radioUndocked->setChecked(true);
}
}
-void ConfigureInput::RestoreDefaults() {
- players_controller[0]->setCurrentIndex(2);
-
- for (std::size_t i = 1; i < players_controller.size(); ++i) {
- players_controller[i]->setCurrentIndex(0);
+void ConfigureInput::UpdateAllInputDevices() {
+ for (const auto& player : player_controllers) {
+ player->UpdateInputDevices();
}
-
- ui->use_docked_mode->setCheckState(Qt::Unchecked);
- ui->handheld_connected->setCheckState(Qt::Unchecked);
- ui->mouse_enabled->setCheckState(Qt::Unchecked);
- ui->keyboard_enabled->setCheckState(Qt::Unchecked);
- ui->debug_enabled->setCheckState(Qt::Unchecked);
- ui->touchscreen_enabled->setCheckState(Qt::Checked);
- UpdateUIEnabled();
}
diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h
index 2f70cb3ca..d08a24f96 100644
--- a/src/yuzu/configuration/configure_input.h
+++ b/src/yuzu/configuration/configure_input.h
@@ -7,37 +7,50 @@
#include <array>
#include <memory>
-#include <QDialog>
#include <QKeyEvent>
+#include <QWidget>
+
+#include "yuzu/configuration/configure_input_advanced.h"
+#include "yuzu/configuration/configure_input_player.h"
#include "ui_configure_input.h"
-class QPushButton;
+class QCheckBox;
class QString;
class QTimer;
+namespace InputCommon {
+class InputSubsystem;
+}
+
namespace Ui {
class ConfigureInput;
}
void OnDockedModeChanged(bool last_state, bool new_state);
-class ConfigureInput : public QDialog {
+class ConfigureInput : public QWidget {
Q_OBJECT
public:
explicit ConfigureInput(QWidget* parent = nullptr);
~ConfigureInput() override;
- /// Save all button configurations to settings file
+ /// Initializes the input dialog with the given input subsystem.
+ void Initialize(InputCommon::InputSubsystem* input_subsystem_);
+
+ /// Save all button configurations to settings file.
void ApplyConfiguration();
+ QList<QWidget*> GetSubTabs() const;
+
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
- void RetranslateControllerComboBoxes();
+ void ClearAll();
- void UpdateUIEnabled();
+ void UpdateDockedState(bool is_handheld);
+ void UpdateAllInputDevices();
/// Load configuration settings.
void LoadConfiguration();
@@ -48,6 +61,8 @@ private:
std::unique_ptr<Ui::ConfigureInput> ui;
- std::array<QComboBox*, 8> players_controller;
- std::array<QPushButton*, 8> players_configure;
+ std::array<ConfigureInputPlayer*, 8> player_controllers;
+ std::array<QWidget*, 8> player_tabs;
+ std::array<QCheckBox*, 8> player_connected;
+ ConfigureInputAdvanced* advanced;
};
diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui
index efffd8487..136955224 100644
--- a/src/yuzu/configuration/configure_input.ui
+++ b/src/yuzu/configuration/configure_input.ui
@@ -1,529 +1,554 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureInput</class>
- <widget class="QDialog" name="ConfigureInput">
+ <widget class="QWidget" name="ConfigureInput">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
- <width>384</width>
- <height>576</height>
+ <width>700</width>
+ <height>540</height>
</rect>
</property>
<property name="windowTitle">
- <string>Custom Input Settings</string>
+ <string>ConfigureInput</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_5">
+ <property name="spacing">
+ <number>2</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
<item>
- <layout class="QVBoxLayout" name="verticalLayout">
- <item>
- <widget class="QGroupBox" name="gridGroupBox_1">
- <property name="title">
- <string>Players</string>
- </property>
- <layout class="QGridLayout" name="gridLayout">
- <item row="1" column="2">
- <widget class="QComboBox" name="player1_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="1" column="3">
- <widget class="QPushButton" name="player1_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="0" column="2">
- <widget class="QLabel" name="label">
- <property name="text">
- <string>Controller Type</string>
- </property>
- <property name="alignment">
- <set>Qt::AlignCenter</set>
- </property>
- </widget>
- </item>
- <item row="2" column="2">
- <widget class="QComboBox" name="player2_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="3" column="2">
- <widget class="QComboBox" name="player3_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="4" column="2">
- <widget class="QComboBox" name="player4_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="5" column="2">
- <widget class="QComboBox" name="player5_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="6" column="2">
- <widget class="QComboBox" name="player6_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="7" column="2">
- <widget class="QComboBox" name="player7_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="8" column="2">
- <widget class="QComboBox" name="player8_combobox">
- <property name="minimumSize">
- <size>
- <width>110</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="2" column="3">
- <widget class="QPushButton" name="player2_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="3" column="3">
- <widget class="QPushButton" name="player3_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="4" column="3">
- <widget class="QPushButton" name="player4_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="5" column="3">
- <widget class="QPushButton" name="player5_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="6" column="3">
- <widget class="QPushButton" name="player6_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="7" column="3">
- <widget class="QPushButton" name="player7_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="8" column="3">
- <widget class="QPushButton" name="player8_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="0" column="0">
- <spacer name="horizontalSpacer">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="0" column="4">
- <spacer name="horizontalSpacer_2">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="1" column="1">
- <widget class="QLabel" name="label_3">
- <property name="minimumSize">
- <size>
- <width>55</width>
- <height>0</height>
- </size>
- </property>
- <property name="text">
- <string>Player 1</string>
- </property>
- </widget>
- </item>
- <item row="2" column="1">
- <widget class="QLabel" name="label_4">
- <property name="text">
- <string>Player 2</string>
- </property>
- </widget>
- </item>
- <item row="3" column="1">
- <widget class="QLabel" name="label_5">
- <property name="text">
- <string>Player 3</string>
- </property>
- </widget>
- </item>
- <item row="4" column="1">
- <widget class="QLabel" name="label_6">
- <property name="text">
- <string>Player 4</string>
- </property>
- </widget>
- </item>
- <item row="5" column="1">
- <widget class="QLabel" name="label_7">
- <property name="text">
- <string>Player 5</string>
- </property>
- </widget>
- </item>
- <item row="6" column="1">
- <widget class="QLabel" name="label_8">
- <property name="text">
- <string>Player 6</string>
- </property>
- </widget>
- </item>
- <item row="7" column="1">
- <widget class="QLabel" name="label_9">
- <property name="text">
- <string>Player 7</string>
- </property>
- </widget>
- </item>
- <item row="8" column="1">
- <widget class="QLabel" name="label_10">
- <property name="text">
- <string>Player 8</string>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
- <item>
- <widget class="QGroupBox" name="gridGroupBox_2">
- <property name="title">
- <string>Handheld</string>
- </property>
- <layout class="QGridLayout" name="gridLayout_2">
- <item row="1" column="2">
- <spacer name="horizontalSpacer_5">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeType">
- <enum>QSizePolicy::Fixed</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>72</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="1" column="4">
- <spacer name="horizontalSpacer_4">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="1" column="3">
- <widget class="QPushButton" name="handheld_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="1" column="0">
- <spacer name="horizontalSpacer_3">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="1" column="1">
- <widget class="QCheckBox" name="handheld_connected">
- <property name="text">
- <string>Joycons Docked</string>
- </property>
- </widget>
- </item>
- <item row="0" column="1">
- <widget class="QCheckBox" name="use_docked_mode">
- <property name="text">
- <string>Use Docked Mode</string>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
- <item>
- <widget class="QGroupBox" name="gridGroupBox_3">
- <property name="title">
- <string>Other</string>
- </property>
- <layout class="QGridLayout" name="gridLayout_3">
- <item row="1" column="1">
- <widget class="QCheckBox" name="keyboard_enabled">
- <property name="minimumSize">
- <size>
- <width>0</width>
- <height>23</height>
- </size>
- </property>
- <property name="text">
- <string>Keyboard</string>
- </property>
- </widget>
- </item>
- <item row="2" column="1">
- <widget class="QCheckBox" name="debug_enabled">
- <property name="text">
- <string>Debug Controller</string>
- </property>
- </widget>
- </item>
- <item row="3" column="1">
- <widget class="QCheckBox" name="touchscreen_enabled">
- <property name="text">
- <string>Touchscreen</string>
- </property>
- </widget>
- </item>
- <item row="0" column="1">
- <widget class="QCheckBox" name="mouse_enabled">
- <property name="minimumSize">
- <size>
- <width>0</width>
- <height>23</height>
- </size>
- </property>
- <property name="text">
- <string>Mouse</string>
- </property>
- </widget>
- </item>
- <item row="0" column="4">
- <spacer name="horizontalSpacer_7">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="0" column="2">
- <spacer name="horizontalSpacer_8">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeType">
- <enum>QSizePolicy::Fixed</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>76</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="0" column="0">
- <spacer name="horizontalSpacer_6">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="3" column="3">
- <widget class="QPushButton" name="touchscreen_advanced">
- <property name="text">
- <string>Advanced</string>
- </property>
- </widget>
- </item>
- <item row="2" column="3">
- <widget class="QPushButton" name="debug_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="0" column="3">
- <widget class="QPushButton" name="mouse_advanced">
- <property name="text">
- <string>Advanced</string>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
- <item>
- <spacer name="verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>40</height>
- </size>
- </property>
- </spacer>
- </item>
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout">
- <item>
- <widget class="QPushButton" name="restore_defaults_button">
- <property name="text">
- <string>Restore Defaults</string>
+ <widget class="QTabWidget" name="tabWidget">
+ <property name="currentIndex">
+ <number>0</number>
+ </property>
+ <widget class="QWidget" name="tabPlayer1">
+ <property name="accessibleName">
+ <string>Player 1</string>
+ </property>
+ <attribute name="title">
+ <string>Player 1</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabPlayer2">
+ <property name="accessibleName">
+ <string>Player 2</string>
+ </property>
+ <attribute name="title">
+ <string>Player 2</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabPlayer3">
+ <property name="accessibleName">
+ <string>Player 3</string>
+ </property>
+ <attribute name="title">
+ <string>Player 3</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabPlayer4">
+ <property name="accessibleName">
+ <string>Player 4</string>
+ </property>
+ <attribute name="title">
+ <string>Player 4</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabPlayer5">
+ <property name="accessibleName">
+ <string>Player 5</string>
+ </property>
+ <attribute name="title">
+ <string>Player 5</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabPlayer6">
+ <property name="accessibleName">
+ <string>Player 6</string>
+ </property>
+ <attribute name="title">
+ <string>Player 6</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabPlayer7">
+ <property name="accessibleName">
+ <string>Player 7</string>
+ </property>
+ <attribute name="title">
+ <string>Player 7</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabPlayer8">
+ <property name="accessibleName">
+ <string>Player 8</string>
+ </property>
+ <attribute name="title">
+ <string>Player 8</string>
+ </attribute>
+ </widget>
+ <widget class="QWidget" name="tabAdvanced">
+ <property name="accessibleName">
+ <string>Advanced</string>
+ </property>
+ <attribute name="title">
+ <string>Advanced</string>
+ </attribute>
+ </widget>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignVCenter">
+ <widget class="QWidget" name="consoleInputSettings" native="true">
+ <layout class="QHBoxLayout" name="buttonsBottomRightHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignVCenter">
+ <widget class="QGroupBox" name="handheldGroup">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Console Mode</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>6</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QRadioButton" name="radioDocked">
+ <property name="text">
+ <string>Docked</string>
+ </property>
+ <property name="checked">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QRadioButton" name="radioUndocked">
+ <property name="text">
+ <string>Undocked</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroup">
+ <property name="title">
+ <string>Vibration</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpin">
+ <property name="minimumSize">
+ <size>
+ <width>65</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>65</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>200</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="motionGroup">
+ <property name="title">
+ <string>Motion</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="motionButton">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignVCenter">
+ <widget class="QWidget" name="widget" native="true">
+ <layout class="QGridLayout" name="gridLayout_2">
+ <property name="leftMargin">
+ <number>5</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- <item>
- <spacer name="horizontalSpacer_9">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
+ <property name="rightMargin">
+ <number>0</number>
</property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
+ <property name="bottomMargin">
+ <number>0</number>
</property>
- </spacer>
- </item>
- <item>
- <widget class="QDialogButtonBox" name="buttonBox">
- <property name="standardButtons">
- <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ <property name="spacing">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- </layout>
+ <item row="1" column="2">
+ <widget class="QCheckBox" name="checkboxPlayer2Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Controllers</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4">
+ <widget class="QCheckBox" name="checkboxPlayer4Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QCheckBox" name="checkboxPlayer3Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="5">
+ <widget class="QCheckBox" name="checkboxPlayer5Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>1</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="7">
+ <widget class="QCheckBox" name="checkboxPlayer7Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="6">
+ <widget class="QCheckBox" name="checkboxPlayer6Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QCheckBox" name="checkboxPlayer1Connected">
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="checked">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="8">
+ <widget class="QCheckBox" name="checkboxPlayer8Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>2</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>3</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4">
+ <widget class="QLabel" name="label_5">
+ <property name="text">
+ <string>4</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5">
+ <widget class="QLabel" name="label_6">
+ <property name="text">
+ <string>5</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="6">
+ <widget class="QLabel" name="label_7">
+ <property name="text">
+ <string>6</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="7">
+ <widget class="QLabel" name="label_8">
+ <property name="text">
+ <string>7</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="8">
+ <widget class="QLabel" name="label_9">
+ <property name="text">
+ <string>8</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_10">
+ <property name="text">
+ <string>Connected</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignBottom">
+ <widget class="QPushButton" name="buttonRestoreDefaults">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="sizeIncrement">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="baseSize">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Defaults</string>
+ </property>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignBottom">
+ <widget class="QPushButton" name="buttonClearAll">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="sizeIncrement">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="baseSize">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Clear</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
</item>
</layout>
</widget>
<resources/>
- <connections>
- <connection>
- <sender>buttonBox</sender>
- <signal>accepted()</signal>
- <receiver>ConfigureInput</receiver>
- <slot>accept()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>294</x>
- <y>553</y>
- </hint>
- <hint type="destinationlabel">
- <x>191</x>
- <y>287</y>
- </hint>
- </hints>
- </connection>
- <connection>
- <sender>buttonBox</sender>
- <signal>rejected()</signal>
- <receiver>ConfigureInput</receiver>
- <slot>reject()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>294</x>
- <y>553</y>
- </hint>
- <hint type="destinationlabel">
- <x>191</x>
- <y>287</y>
- </hint>
- </hints>
- </connection>
- </connections>
+ <connections/>
</ui>
diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp
new file mode 100644
index 000000000..db42b826b
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_advanced.cpp
@@ -0,0 +1,169 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QColorDialog>
+#include "core/core.h"
+#include "core/settings.h"
+#include "ui_configure_input_advanced.h"
+#include "yuzu/configuration/configure_input_advanced.h"
+
+ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputAdvanced>()) {
+ ui->setupUi(this);
+
+ controllers_color_buttons = {{
+ {
+ ui->player1_left_body_button,
+ ui->player1_left_buttons_button,
+ ui->player1_right_body_button,
+ ui->player1_right_buttons_button,
+ },
+ {
+ ui->player2_left_body_button,
+ ui->player2_left_buttons_button,
+ ui->player2_right_body_button,
+ ui->player2_right_buttons_button,
+ },
+ {
+ ui->player3_left_body_button,
+ ui->player3_left_buttons_button,
+ ui->player3_right_body_button,
+ ui->player3_right_buttons_button,
+ },
+ {
+ ui->player4_left_body_button,
+ ui->player4_left_buttons_button,
+ ui->player4_right_body_button,
+ ui->player4_right_buttons_button,
+ },
+ {
+ ui->player5_left_body_button,
+ ui->player5_left_buttons_button,
+ ui->player5_right_body_button,
+ ui->player5_right_buttons_button,
+ },
+ {
+ ui->player6_left_body_button,
+ ui->player6_left_buttons_button,
+ ui->player6_right_body_button,
+ ui->player6_right_buttons_button,
+ },
+ {
+ ui->player7_left_body_button,
+ ui->player7_left_buttons_button,
+ ui->player7_right_body_button,
+ ui->player7_right_buttons_button,
+ },
+ {
+ ui->player8_left_body_button,
+ ui->player8_left_buttons_button,
+ ui->player8_right_body_button,
+ ui->player8_right_buttons_button,
+ },
+ }};
+
+ for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) {
+ auto& color_buttons = controllers_color_buttons[player_idx];
+ for (std::size_t button_idx = 0; button_idx < color_buttons.size(); ++button_idx) {
+ connect(color_buttons[button_idx], &QPushButton::clicked, this,
+ [this, player_idx, button_idx] {
+ OnControllerButtonClick(static_cast<int>(player_idx),
+ static_cast<int>(button_idx));
+ });
+ }
+ }
+
+ connect(ui->mouse_enabled, &QCheckBox::stateChanged, this,
+ &ConfigureInputAdvanced::UpdateUIEnabled);
+ connect(ui->debug_enabled, &QCheckBox::stateChanged, this,
+ &ConfigureInputAdvanced::UpdateUIEnabled);
+ connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this,
+ &ConfigureInputAdvanced::UpdateUIEnabled);
+
+ connect(ui->debug_configure, &QPushButton::clicked, this,
+ [this] { CallDebugControllerDialog(); });
+ connect(ui->mouse_advanced, &QPushButton::clicked, this, [this] { CallMouseConfigDialog(); });
+ connect(ui->touchscreen_advanced, &QPushButton::clicked, this,
+ [this] { CallTouchscreenConfigDialog(); });
+
+ LoadConfiguration();
+}
+
+ConfigureInputAdvanced::~ConfigureInputAdvanced() = default;
+
+void ConfigureInputAdvanced::OnControllerButtonClick(int player_idx, int button_idx) {
+ const QColor new_bg_color = QColorDialog::getColor(controllers_colors[player_idx][button_idx]);
+ if (!new_bg_color.isValid()) {
+ return;
+ }
+ controllers_colors[player_idx][button_idx] = new_bg_color;
+ controllers_color_buttons[player_idx][button_idx]->setStyleSheet(
+ QStringLiteral("background-color: %1; min-width: 55px;")
+ .arg(controllers_colors[player_idx][button_idx].name()));
+}
+
+void ConfigureInputAdvanced::ApplyConfiguration() {
+ for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) {
+ auto& player = Settings::values.players[player_idx];
+ std::array<u32, 4> colors{};
+ std::transform(controllers_colors[player_idx].begin(), controllers_colors[player_idx].end(),
+ colors.begin(), [](QColor color) { return color.rgb(); });
+
+ player.body_color_left = colors[0];
+ player.button_color_left = colors[1];
+ player.body_color_right = colors[2];
+ player.button_color_right = colors[3];
+ }
+
+ Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked();
+ Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
+ Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
+ Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
+}
+
+void ConfigureInputAdvanced::LoadConfiguration() {
+ for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) {
+ auto& player = Settings::values.players[player_idx];
+ std::array<u32, 4> colors = {
+ player.body_color_left,
+ player.button_color_left,
+ player.body_color_right,
+ player.button_color_right,
+ };
+
+ std::transform(colors.begin(), colors.end(), controllers_colors[player_idx].begin(),
+ [](u32 rgb) { return QColor::fromRgb(rgb); });
+
+ for (std::size_t button_idx = 0; button_idx < colors.size(); ++button_idx) {
+ controllers_color_buttons[player_idx][button_idx]->setStyleSheet(
+ QStringLiteral("background-color: %1; min-width: 55px;")
+ .arg(controllers_colors[player_idx][button_idx].name()));
+ }
+ }
+
+ ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled);
+ ui->mouse_enabled->setChecked(Settings::values.mouse_enabled);
+ ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled);
+ ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
+
+ UpdateUIEnabled();
+}
+
+void ConfigureInputAdvanced::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QWidget::changeEvent(event);
+}
+
+void ConfigureInputAdvanced::RetranslateUI() {
+ ui->retranslateUi(this);
+}
+
+void ConfigureInputAdvanced::UpdateUIEnabled() {
+ ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked());
+ ui->debug_configure->setEnabled(ui->debug_enabled->isChecked());
+ ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked());
+}
diff --git a/src/yuzu/configuration/configure_input_advanced.h b/src/yuzu/configuration/configure_input_advanced.h
new file mode 100644
index 000000000..d8fcec52d
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_advanced.h
@@ -0,0 +1,45 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <QWidget>
+
+class QColor;
+class QPushButton;
+
+namespace Ui {
+class ConfigureInputAdvanced;
+}
+
+class ConfigureInputAdvanced : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureInputAdvanced(QWidget* parent = nullptr);
+ ~ConfigureInputAdvanced() override;
+
+ void ApplyConfiguration();
+
+signals:
+ void CallDebugControllerDialog();
+ void CallMouseConfigDialog();
+ void CallTouchscreenConfigDialog();
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+ void UpdateUIEnabled();
+
+ void OnControllerButtonClick(int player_idx, int button_idx);
+
+ void LoadConfiguration();
+
+ std::unique_ptr<Ui::ConfigureInputAdvanced> ui;
+
+ std::array<std::array<QColor, 4>, 8> controllers_colors;
+ std::array<std::array<QPushButton*, 4>, 8> controllers_color_buttons;
+};
diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui
new file mode 100644
index 000000000..5958435fc
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_advanced.ui
@@ -0,0 +1,2688 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureInputAdvanced</class>
+ <widget class="QWidget" name="ConfigureInputAdvanced">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>710</width>
+ <height>580</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Configure Input</string>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="mainInputAdvanced" native="true">
+ <layout class="QHBoxLayout" name="main" stretch="1,1">
+ <property name="spacing">
+ <number>9</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="leftInputAdvanced" native="true">
+ <layout class="QVBoxLayout" name="leftLayout" stretch="0">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="joyconColorsGroup">
+ <property name="title">
+ <string>Joycon Colors</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_3" stretch="1,1">
+ <property name="leftMargin">
+ <number>9</number>
+ </property>
+ <property name="topMargin">
+ <number>9</number>
+ </property>
+ <property name="rightMargin">
+ <number>9</number>
+ </property>
+ <property name="bottomMargin">
+ <number>9</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="topLeftInputAdvanced" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_4">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player12Widget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="player1Group">
+ <property name="title">
+ <string>Player 1</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player1LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_14">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player1LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_66">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player1_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player1LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_67">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player1_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player1RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_14">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player1RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_64">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player1_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player1RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_65">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player1_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="player2Group">
+ <property name="title">
+ <string>Player 2</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_14">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player2LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_15">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player2LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_70">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player2_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player2LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_71">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player2_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player2RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_15">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player2RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_68">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player2_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player2RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_69">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player2_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player34Widget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_5">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="player3Group">
+ <property name="title">
+ <string>Player 3</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_15">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player3LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_16">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player3LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_74">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player3_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player3LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_75">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player3_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player3RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_16">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player3RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_72">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player3_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player3RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_73">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player3_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="player4Group">
+ <property name="title">
+ <string>Player 4</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_16">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player4LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_17">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player4LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_78">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player4_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player4LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_79">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player4_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player4RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_17">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player4RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_76">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player4_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player4RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_77">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player4_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="bottomLeftInputAdvanced" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_5">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player56Widget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_6">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="player5Group">
+ <property name="title">
+ <string>Player 5</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_10">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player5LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_10">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player5LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_50">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player5_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player5LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_51">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player5_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player5RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_10">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player5RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_48">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player5_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player5RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_49">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player5_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="player6Group">
+ <property name="title">
+ <string>Player 6</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_11">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player6LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_11">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player6LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_54">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player6_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player6LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_55">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player6_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player6RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_11">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player6RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_52">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player6_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player6RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_53">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player6_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player78Widget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_7">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="player7Group">
+ <property name="title">
+ <string>Player 7</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_12">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player7LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_12">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player7LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_58">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player7_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player7LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_59">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player7_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player7RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_12">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player7RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_56">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player7_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player7RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_57">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player7_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="player8Group">
+ <property name="title">
+ <string>Player 8</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_13">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player8LeftJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_13">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player8LeftBodyGroup">
+ <property name="title">
+ <string>L Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_62">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player8_left_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player8LeftButtonsGroup">
+ <property name="title">
+ <string>L Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_63">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player8_left_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player8RightJoycon" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_13">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player8RightBodyGroup">
+ <property name="title">
+ <string>R Body</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_60">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player8_right_body_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="player8RightButtonsGroup">
+ <property name="title">
+ <string>R Button</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_61">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="player8_right_buttons_button">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="rightInputAdvanced" native="true">
+ <layout class="QVBoxLayout" name="rightLayout" stretch="1,1">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="topRightInputAdvanced" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="gridGroupBox_3">
+ <property name="title">
+ <string>Other</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="0" column="0">
+ <widget class="QCheckBox" name="keyboard_enabled">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>23</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>Keyboard</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="2">
+ <widget class="QPushButton" name="touchscreen_advanced">
+ <property name="text">
+ <string>Advanced</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <spacer name="horizontalSpacer_8">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>76</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="1" column="2">
+ <widget class="QPushButton" name="mouse_advanced">
+ <property name="text">
+ <string>Advanced</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0">
+ <widget class="QCheckBox" name="touchscreen_enabled">
+ <property name="text">
+ <string>Touchscreen</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QCheckBox" name="mouse_enabled">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>23</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>Mouse</string>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="0">
+ <widget class="QLabel" name="motion_touch">
+ <property name="text">
+ <string>Motion / Touch</string>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="2">
+ <widget class="QPushButton" name="buttonMotionTouch">
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0">
+ <widget class="QCheckBox" name="debug_enabled">
+ <property name="text">
+ <string>Debug Controller</string>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="2">
+ <widget class="QPushButton" name="debug_configure">
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="bottomRightInputAdvanced" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="mainVerticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources>
+ </resources>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 597defe8c..13ecb3dc5 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -5,39 +5,97 @@
#include <algorithm>
#include <memory>
#include <utility>
-#include <QColorDialog>
#include <QGridLayout>
+#include <QInputDialog>
#include <QKeyEvent>
#include <QMenu>
#include <QMessageBox>
#include <QTimer>
-#include "common/assert.h"
#include "common/param_package.h"
+#include "core/core.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/sm/sm.h"
+#include "input_common/gcadapter/gc_poller.h"
#include "input_common/main.h"
#include "ui_configure_input_player.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input_player.h"
+constexpr std::size_t HANDHELD_INDEX = 8;
+
const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
ConfigureInputPlayer::analog_sub_buttons{{
"up",
"down",
"left",
"right",
- "modifier",
}};
-static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) {
- const int index1 = grid->indexOf(item);
- const int index2 = grid->indexOf(onTopOf);
- int row, column, rowSpan, columnSpan;
- grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan);
- grid->takeAt(index1);
- grid->addWidget(item, row, column, rowSpan, columnSpan);
+namespace {
+
+void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
+ bool connected) {
+ Core::System& system{Core::System::GetInstance()};
+ if (!system.IsPoweredOn()) {
+ return;
+ }
+ Service::SM::ServiceManager& sm = system.ServiceManager();
+
+ auto& npad =
+ sm.GetService<Service::HID::Hid>("hid")
+ ->GetAppletResource()
+ ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
+
+ npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected);
+}
+
+/// Maps the controller type combobox index to Controller Type enum
+constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) {
+ switch (index) {
+ case 0:
+ default:
+ return Settings::ControllerType::ProController;
+ case 1:
+ return Settings::ControllerType::DualJoyconDetached;
+ case 2:
+ return Settings::ControllerType::LeftJoycon;
+ case 3:
+ return Settings::ControllerType::RightJoycon;
+ case 4:
+ return Settings::ControllerType::Handheld;
+ }
+}
+
+/// Maps the Controller Type enum to controller type combobox index
+constexpr int GetIndexFromControllerType(Settings::ControllerType type) {
+ switch (type) {
+ case Settings::ControllerType::ProController:
+ default:
+ return 0;
+ case Settings::ControllerType::DualJoyconDetached:
+ return 1;
+ case Settings::ControllerType::LeftJoycon:
+ return 2;
+ case Settings::ControllerType::RightJoycon:
+ return 3;
+ case Settings::ControllerType::Handheld:
+ return 4;
+ }
}
-static QString GetKeyName(int key_code) {
+QString GetKeyName(int key_code) {
switch (key_code) {
+ case Qt::LeftButton:
+ return QObject::tr("Click 0");
+ case Qt::RightButton:
+ return QObject::tr("Click 1");
+ case Qt::MiddleButton:
+ return QObject::tr("Click 2");
+ case Qt::BackButton:
+ return QObject::tr("Click 3");
+ case Qt::ForwardButton:
+ return QObject::tr("Click 4");
case Qt::Key_Shift:
return QObject::tr("Shift");
case Qt::Key_Control:
@@ -51,9 +109,16 @@ static QString GetKeyName(int key_code) {
}
}
-static void SetAnalogButton(const Common::ParamPackage& input_param,
- Common::ParamPackage& analog_param, const std::string& button_name) {
- if (analog_param.Get("engine", "") != "analog_from_button") {
+void SetAnalogParam(const Common::ParamPackage& input_param, Common::ParamPackage& analog_param,
+ const std::string& button_name) {
+ // The poller returned a complete axis, so set all the buttons
+ if (input_param.Has("axis_x") && input_param.Has("axis_y")) {
+ analog_param = input_param;
+ return;
+ }
+ // Check if the current configuration has either no engine or an axis binding.
+ // Clears out the old binding and adds one with analog_from_button.
+ if (!analog_param.Has("engine") || analog_param.Has("axis_x") || analog_param.Has("axis_y")) {
analog_param = {
{"engine", "analog_from_button"},
};
@@ -61,7 +126,7 @@ static void SetAnalogButton(const Common::ParamPackage& input_param,
analog_param.Set(button_name, input_param.Serialize());
}
-static QString ButtonToText(const Common::ParamPackage& param) {
+QString ButtonToText(const Common::ParamPackage& param) {
if (!param.Has("engine")) {
return QObject::tr("[not set]");
}
@@ -111,7 +176,7 @@ static QString ButtonToText(const Common::ParamPackage& param) {
return QObject::tr("[unknown]");
}
-static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
+QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
if (!param.Has("engine")) {
return QObject::tr("[not set]");
}
@@ -161,22 +226,25 @@ static QString AnalogToText(const Common::ParamPackage& param, const std::string
}
return QObject::tr("[unknown]");
}
-
-ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug)
- : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
- debug(debug), timeout_timer(std::make_unique<QTimer>()),
- poll_timer(std::make_unique<QTimer>()) {
+} // namespace
+
+ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
+ QWidget* bottom_row,
+ InputCommon::InputSubsystem* input_subsystem_,
+ bool debug)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
+ debug(debug), input_subsystem{input_subsystem_}, timeout_timer(std::make_unique<QTimer>()),
+ poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row) {
ui->setupUi(this);
+
setFocusPolicy(Qt::ClickFocus);
button_map = {
- ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
- ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
- ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
- ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
- ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
- ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
- ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
+ ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
+ ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
+ ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
+ ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
+ ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
};
analog_map_buttons = {{
@@ -185,223 +253,165 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
ui->buttonLStickDown,
ui->buttonLStickLeft,
ui->buttonLStickRight,
- ui->buttonLStickMod,
},
{
ui->buttonRStickUp,
ui->buttonRStickDown,
ui->buttonRStickLeft,
ui->buttonRStickRight,
- ui->buttonRStickMod,
},
}};
- debug_hidden = {
- ui->buttonSL, ui->labelSL,
- ui->buttonSR, ui->labelSR,
- ui->buttonLStick, ui->labelLStickPressed,
- ui->buttonRStick, ui->labelRStickPressed,
- ui->buttonHome, ui->labelHome,
- ui->buttonScreenshot, ui->labelScreenshot,
- };
-
- auto layout = Settings::values.players[player_index].type;
- if (debug)
- layout = Settings::ControllerType::DualJoycon;
-
- switch (layout) {
- case Settings::ControllerType::ProController:
- case Settings::ControllerType::DualJoycon:
- layout_hidden = {
- ui->buttonSL,
- ui->labelSL,
- ui->buttonSR,
- ui->labelSR,
- };
- break;
- case Settings::ControllerType::LeftJoycon:
- layout_hidden = {
- ui->right_body_button,
- ui->right_buttons_button,
- ui->right_body_label,
- ui->right_buttons_label,
- ui->buttonR,
- ui->labelR,
- ui->buttonZR,
- ui->labelZR,
- ui->labelHome,
- ui->buttonHome,
- ui->buttonPlus,
- ui->labelPlus,
- ui->RStick,
- ui->faceButtons,
- };
- break;
- case Settings::ControllerType::RightJoycon:
- layout_hidden = {
- ui->left_body_button, ui->left_buttons_button,
- ui->left_body_label, ui->left_buttons_label,
- ui->buttonL, ui->labelL,
- ui->buttonZL, ui->labelZL,
- ui->labelScreenshot, ui->buttonScreenshot,
- ui->buttonMinus, ui->labelMinus,
- ui->LStick, ui->Dpad,
- };
- break;
- }
-
- if (debug || layout == Settings::ControllerType::ProController) {
- ui->controller_color->hide();
- } else {
- if (layout == Settings::ControllerType::LeftJoycon ||
- layout == Settings::ControllerType::RightJoycon) {
- ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0});
-
- LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad);
- LayerGridElements(ui->buttons, ui->misc, ui->RStick);
- LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons);
- LayerGridElements(ui->buttons, ui->RStick, ui->LStick);
- }
- }
-
- for (auto* widget : layout_hidden)
- widget->setVisible(false);
-
- analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
- analog_map_deadzone_and_modifier_slider = {ui->sliderLStickDeadzoneAndModifier,
- ui->sliderRStickDeadzoneAndModifier};
- analog_map_deadzone_and_modifier_slider_label = {ui->labelLStickDeadzoneAndModifier,
- ui->labelRStickDeadzoneAndModifier};
+ analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone};
+ analog_map_deadzone_slider = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone};
+ analog_map_modifier_groupbox = {ui->buttonLStickModGroup, ui->buttonRStickModGroup};
+ analog_map_modifier_label = {ui->labelLStickModifierRange, ui->labelRStickModifierRange};
+ analog_map_modifier_slider = {ui->sliderLStickModifierRange, ui->sliderRStickModifierRange};
+ analog_map_range_groupbox = {ui->buttonLStickRangeGroup, ui->buttonRStickRangeGroup};
+ analog_map_range_spinbox = {ui->spinboxLStickRange, ui->spinboxRStickRange};
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
- auto* const button = button_map[button_id];
- if (button == nullptr) {
- continue;
- }
-
- button->setContextMenuPolicy(Qt::CustomContextMenu);
+ const auto ConfigureButtonClick = [&](QPushButton* button, Common::ParamPackage* param,
+ int default_val) {
connect(button, &QPushButton::clicked, [=, this] {
HandleClick(
- button_map[button_id],
+ button,
[=, this](Common::ParamPackage params) {
- // Workaround for ZL & ZR for analog triggers like on XBOX controllors.
- // Analog triggers (from controllers like the XBOX controller) would not
- // work due to a different range of their signals (from 0 to 255 on
- // analog triggers instead of -32768 to 32768 on analog joysticks). The
- // SDL driver misinterprets analog triggers as analog joysticks.
+ // Workaround for ZL & ZR for analog triggers like on XBOX
+ // controllers. Analog triggers (from controllers like the XBOX
+ // controller) would not work due to a different range of their
+ // signals (from 0 to 255 on analog triggers instead of -32768 to
+ // 32768 on analog joysticks). The SDL driver misinterprets analog
+ // triggers as analog joysticks.
// TODO: reinterpret the signal range for analog triggers to map the
- // values correctly. This is required for the correct emulation of the
- // analog triggers of the GameCube controller.
- if (button_id == Settings::NativeButton::ZL ||
- button_id == Settings::NativeButton::ZR) {
+ // values correctly. This is required for the correct emulation of
+ // the analog triggers of the GameCube controller.
+ if (button == ui->buttonZL || button == ui->buttonZR) {
params.Set("direction", "+");
params.Set("threshold", "0.5");
}
- buttons_param[button_id] = std::move(params);
+ *param = std::move(params);
},
InputCommon::Polling::DeviceType::Button);
});
- connect(button, &QPushButton::customContextMenuRequested,
- [=, this](const QPoint& menu_location) {
- QMenu context_menu;
- context_menu.addAction(tr("Clear"), [&] {
- buttons_param[button_id].Clear();
- button_map[button_id]->setText(tr("[not set]"));
- });
- context_menu.addAction(tr("Restore Default"), [&] {
- buttons_param[button_id] = Common::ParamPackage{
- InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
- button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
- });
- context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
- });
+ };
+
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
+ auto* const button = button_map[button_id];
+ if (button == nullptr) {
+ continue;
+ }
+ ConfigureButtonClick(button_map[button_id], &buttons_param[button_id],
+ Config::default_buttons[button_id]);
}
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ // Handle clicks for the modifier buttons as well.
+ ConfigureButtonClick(ui->buttonLStickMod, &lstick_mod, Config::default_stick_mod[0]);
+ ConfigureButtonClick(ui->buttonRStickMod, &rstick_mod, Config::default_stick_mod[1]);
+
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
+
if (analog_button == nullptr) {
continue;
}
- analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(analog_button, &QPushButton::clicked, [=, this] {
HandleClick(
analog_map_buttons[analog_id][sub_button_id],
[=, this](const Common::ParamPackage& params) {
- SetAnalogButton(params, analogs_param[analog_id],
- analog_sub_buttons[sub_button_id]);
+ SetAnalogParam(params, analogs_param[analog_id],
+ analog_sub_buttons[sub_button_id]);
},
- InputCommon::Polling::DeviceType::Button);
+ InputCommon::Polling::DeviceType::AnalogPreferred);
});
- connect(analog_button, &QPushButton::customContextMenuRequested,
- [=, this](const QPoint& menu_location) {
- QMenu context_menu;
- context_menu.addAction(tr("Clear"), [&] {
- analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
- analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
- });
- context_menu.addAction(tr("Restore Default"), [&] {
- Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
- Config::default_analogs[analog_id][sub_button_id])};
- SetAnalogButton(params, analogs_param[analog_id],
- analog_sub_buttons[sub_button_id]);
- analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
- analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
- });
- context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
- menu_location));
- });
}
- connect(analog_map_stick[analog_id], &QPushButton::clicked, [=, this] {
- if (QMessageBox::information(
- this, tr("Information"),
- tr("After pressing OK, first move your joystick horizontally, "
- "and then vertically."),
- QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) {
- HandleClick(
- analog_map_stick[analog_id],
- [=, this](const Common::ParamPackage& params) {
- analogs_param[analog_id] = params;
- },
- InputCommon::Polling::DeviceType::Analog);
- }
- });
- connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged,
+ connect(analog_map_range_spinbox[analog_id], qOverload<int>(&QSpinBox::valueChanged),
[=, this] {
- const float slider_value =
- analog_map_deadzone_and_modifier_slider[analog_id]->value();
- if (analogs_param[analog_id].Get("engine", "") == "sdl" ||
- analogs_param[analog_id].Get("engine", "") == "gcpad") {
- analog_map_deadzone_and_modifier_slider_label[analog_id]->setText(
- tr("Deadzone: %1%").arg(slider_value));
- analogs_param[analog_id].Set("deadzone", slider_value / 100.0f);
- } else {
- analog_map_deadzone_and_modifier_slider_label[analog_id]->setText(
- tr("Modifier Scale: %1%").arg(slider_value));
- analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f);
- }
+ const auto spinbox_value = analog_map_range_spinbox[analog_id]->value();
+ analogs_param[analog_id].Set("range", spinbox_value / 100.0f);
});
+
+ connect(analog_map_deadzone_slider[analog_id], &QSlider::valueChanged, [=, this] {
+ const auto slider_value = analog_map_deadzone_slider[analog_id]->value();
+ analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1%").arg(slider_value));
+ analogs_param[analog_id].Set("deadzone", slider_value / 100.0f);
+ });
+
+ connect(analog_map_modifier_slider[analog_id], &QSlider::valueChanged, [=, this] {
+ const auto slider_value = analog_map_modifier_slider[analog_id]->value();
+ analog_map_modifier_label[analog_id]->setText(
+ tr("Modifier Range: %1%").arg(slider_value));
+ analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f);
+ });
}
- connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
- connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); });
+ // Player Connected checkbox
+ connect(ui->groupConnectedController, &QGroupBox::toggled,
+ [this](bool checked) { emit Connected(checked); });
+
+ // Set up controller type. Only Player 1 can choose Handheld.
+ ui->comboControllerType->clear();
+
+ QStringList controller_types = {
+ tr("Pro Controller"),
+ tr("Dual Joycons"),
+ tr("Left Joycon"),
+ tr("Right Joycon"),
+ };
+
+ if (player_index == 0) {
+ controller_types.append(tr("Handheld"));
+ connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
+ [this](int index) {
+ emit HandheldStateChanged(GetControllerTypeFromIndex(index) ==
+ Settings::ControllerType::Handheld);
+ });
+ }
+
+ // The Debug Controller can only choose the Pro Controller.
+ if (debug) {
+ ui->buttonScreenshot->setEnabled(false);
+ ui->buttonHome->setEnabled(false);
+ ui->groupConnectedController->setCheckable(false);
+ QStringList debug_controller_types = {
+ tr("Pro Controller"),
+ };
+ ui->comboControllerType->addItems(debug_controller_types);
+ } else {
+ ui->comboControllerType->addItems(controller_types);
+ }
+
+ UpdateControllerIcon();
+ UpdateControllerAvailableButtons();
+ connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) {
+ UpdateControllerIcon();
+ UpdateControllerAvailableButtons();
+ });
+
+ connect(ui->comboDevices, qOverload<int>(&QComboBox::currentIndexChanged), this,
+ &ConfigureInputPlayer::UpdateMappingWithDefaults);
+
+ ui->buttonRefreshDevices->setIcon(QIcon::fromTheme(QStringLiteral("view-refresh")));
+ UpdateInputDevices();
+ connect(ui->buttonRefreshDevices, &QPushButton::clicked,
+ [this] { emit RefreshInputDevices(); });
timeout_timer->setSingleShot(true);
connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
connect(poll_timer.get(), &QTimer::timeout, [this] {
Common::ParamPackage params;
- if (InputCommon::GetGCButtons()->IsPolling()) {
- params = InputCommon::GetGCButtons()->GetNextInput();
+ if (input_subsystem->GetGCButtons()->IsPolling()) {
+ params = input_subsystem->GetGCButtons()->GetNextInput();
if (params.Has("engine")) {
SetPollingResult(params, false);
return;
}
}
- if (InputCommon::GetGCAnalogs()->IsPolling()) {
- params = InputCommon::GetGCAnalogs()->GetNextInput();
+ if (input_subsystem->GetGCAnalogs()->IsPolling()) {
+ params = input_subsystem->GetGCAnalogs()->GetNextInput();
if (params.Has("engine")) {
SetPollingResult(params, false);
return;
@@ -416,20 +426,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
});
- controller_color_buttons = {
- ui->left_body_button,
- ui->left_buttons_button,
- ui->right_body_button,
- ui->right_buttons_button,
- };
-
- for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) {
- connect(controller_color_buttons[i], &QPushButton::clicked, this,
- [this, i] { OnControllerButtonClick(static_cast<int>(i)); });
- }
-
LoadConfiguration();
- resize(0, 0);
// TODO(wwylele): enable this when we actually emulate it
ui->buttonHome->setEnabled(false);
@@ -438,27 +435,43 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
ConfigureInputPlayer::~ConfigureInputPlayer() = default;
void ConfigureInputPlayer::ApplyConfiguration() {
- auto& buttons =
- debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons;
- auto& analogs =
- debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs;
+ auto& player = Settings::values.players[player_index];
+ auto& buttons = debug ? Settings::values.debug_pad_buttons : player.buttons;
+ auto& analogs = debug ? Settings::values.debug_pad_analogs : player.analogs;
std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
- if (debug)
+ if (debug) {
return;
+ }
+
+ player.controller_type =
+ static_cast<Settings::ControllerType>(ui->comboControllerType->currentIndex());
+ player.connected = ui->groupConnectedController->isChecked();
- std::array<u32, 4> colors{};
- std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(),
- [](QColor color) { return color.rgb(); });
+ // Player 2-8
+ if (player_index != 0) {
+ UpdateController(player.controller_type, player_index, player.connected);
+ return;
+ }
- Settings::values.players[player_index].body_color_left = colors[0];
- Settings::values.players[player_index].button_color_left = colors[1];
- Settings::values.players[player_index].body_color_right = colors[2];
- Settings::values.players[player_index].button_color_right = colors[3];
+ // Player 1 and Handheld
+ auto& handheld = Settings::values.players[HANDHELD_INDEX];
+ // If Handheld is selected, copy all the settings from Player 1 to Handheld.
+ if (player.controller_type == Settings::ControllerType::Handheld) {
+ handheld = player;
+ handheld.connected = ui->groupConnectedController->isChecked();
+ player.connected = false; // Disconnect Player 1
+ } else {
+ player.connected = ui->groupConnectedController->isChecked();
+ handheld.connected = false; // Disconnect Handheld
+ }
+
+ UpdateController(player.controller_type, player_index, player.connected);
+ UpdateController(Settings::ControllerType::Handheld, HANDHELD_INDEX, handheld.connected);
}
void ConfigureInputPlayer::changeEvent(QEvent* event) {
@@ -466,24 +479,16 @@ void ConfigureInputPlayer::changeEvent(QEvent* event) {
RetranslateUI();
}
- QDialog::changeEvent(event);
+ QWidget::changeEvent(event);
}
void ConfigureInputPlayer::RetranslateUI() {
ui->retranslateUi(this);
- UpdateButtonLabels();
-}
-
-void ConfigureInputPlayer::OnControllerButtonClick(int i) {
- const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]);
- if (!new_bg_color.isValid())
- return;
- controller_colors[i] = new_bg_color;
- controller_color_buttons[i]->setStyleSheet(
- QStringLiteral("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
+ UpdateUI();
}
void ConfigureInputPlayer::LoadConfiguration() {
+ auto& player = Settings::values.players[player_index];
if (debug) {
std::transform(Settings::values.debug_pad_buttons.begin(),
Settings::values.debug_pad_buttons.end(), buttons_param.begin(),
@@ -492,56 +497,60 @@ void ConfigureInputPlayer::LoadConfiguration() {
Settings::values.debug_pad_analogs.end(), analogs_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
} else {
- std::transform(Settings::values.players[player_index].buttons.begin(),
- Settings::values.players[player_index].buttons.end(), buttons_param.begin(),
+ std::transform(player.buttons.begin(), player.buttons.end(), buttons_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
- std::transform(Settings::values.players[player_index].analogs.begin(),
- Settings::values.players[player_index].analogs.end(), analogs_param.begin(),
+ std::transform(player.analogs.begin(), player.analogs.end(), analogs_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
}
- UpdateButtonLabels();
+ UpdateUI();
- if (debug)
+ if (debug) {
return;
+ }
- std::array<u32, 4> colors = {
- Settings::values.players[player_index].body_color_left,
- Settings::values.players[player_index].button_color_left,
- Settings::values.players[player_index].body_color_right,
- Settings::values.players[player_index].button_color_right,
- };
-
- std::transform(colors.begin(), colors.end(), controller_colors.begin(),
- [](u32 rgb) { return QColor::fromRgb(rgb); });
+ ui->comboControllerType->setCurrentIndex(static_cast<int>(player.controller_type));
+ ui->groupConnectedController->setChecked(
+ player.connected ||
+ (player_index == 0 && Settings::values.players[HANDHELD_INDEX].connected));
+}
- for (std::size_t i = 0; i < colors.size(); ++i) {
- controller_color_buttons[i]->setStyleSheet(
- QStringLiteral("QPushButton { background-color: %1 }")
- .arg(controller_colors[i].name()));
+void ConfigureInputPlayer::UpdateInputDevices() {
+ input_devices = input_subsystem->GetInputDevices();
+ ui->comboDevices->clear();
+ for (auto device : input_devices) {
+ ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {});
}
}
void ConfigureInputPlayer::RestoreDefaults() {
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
+ // Reset Buttons
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
buttons_param[button_id] = Common::ParamPackage{
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
}
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ // Reset Modifier Buttons
+ lstick_mod =
+ Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[0]));
+ rstick_mod =
+ Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[1]));
+
+ // Reset Analogs
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
Config::default_analogs[analog_id][sub_button_id])};
- SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
+ SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
}
}
-
- UpdateButtonLabels();
- ApplyConfiguration();
+ UpdateUI();
+ UpdateInputDevices();
+ ui->comboControllerType->setCurrentIndex(0);
}
void ConfigureInputPlayer::ClearAll() {
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
const auto* const button = button_map[button_id];
if (button == nullptr || !button->isEnabled()) {
continue;
@@ -550,8 +559,11 @@ void ConfigureInputPlayer::ClearAll() {
buttons_param[button_id].Clear();
}
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ lstick_mod.Clear();
+ rstick_mod.Clear();
+
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
if (analog_button == nullptr || !analog_button->isEnabled()) {
continue;
@@ -561,17 +573,20 @@ void ConfigureInputPlayer::ClearAll() {
}
}
- UpdateButtonLabels();
- ApplyConfiguration();
+ UpdateUI();
+ UpdateInputDevices();
}
-void ConfigureInputPlayer::UpdateButtonLabels() {
- for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
+void ConfigureInputPlayer::UpdateUI() {
+ for (int button = 0; button < Settings::NativeButton::NumButtons; ++button) {
button_map[button]->setText(ButtonToText(buttons_param[button]));
}
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ ui->buttonLStickMod->setText(ButtonToText(lstick_mod));
+ ui->buttonRStickMod->setText(ButtonToText(rstick_mod));
+
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
if (analog_button == nullptr) {
@@ -581,99 +596,141 @@ void ConfigureInputPlayer::UpdateButtonLabels() {
analog_button->setText(
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
}
- analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
+ const auto deadzone_label = analog_map_deadzone_label[analog_id];
+ const auto deadzone_slider = analog_map_deadzone_slider[analog_id];
+ const auto modifier_groupbox = analog_map_modifier_groupbox[analog_id];
+ const auto modifier_label = analog_map_modifier_label[analog_id];
+ const auto modifier_slider = analog_map_modifier_slider[analog_id];
+ const auto range_groupbox = analog_map_range_groupbox[analog_id];
+ const auto range_spinbox = analog_map_range_spinbox[analog_id];
+
+ int slider_value;
auto& param = analogs_param[analog_id];
- auto* const analog_stick_slider = analog_map_deadzone_and_modifier_slider[analog_id];
- auto* const analog_stick_slider_label =
- analog_map_deadzone_and_modifier_slider_label[analog_id];
-
- if (param.Has("engine")) {
- if (param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad") {
- if (!param.Has("deadzone")) {
- param.Set("deadzone", 0.1f);
- }
-
- analog_stick_slider->setValue(static_cast<int>(param.Get("deadzone", 0.1f) * 100));
- if (analog_stick_slider->value() == 0) {
- analog_stick_slider_label->setText(tr("Deadzone: 0%"));
- }
- } else {
- if (!param.Has("modifier_scale")) {
- param.Set("modifier_scale", 0.5f);
- }
-
- analog_stick_slider->setValue(
- static_cast<int>(param.Get("modifier_scale", 0.5f) * 100));
- if (analog_stick_slider->value() == 0) {
- analog_stick_slider_label->setText(tr("Modifier Scale: 0%"));
- }
+ const bool is_controller =
+ param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad";
+
+ if (is_controller) {
+ if (!param.Has("deadzone")) {
+ param.Set("deadzone", 0.1f);
}
+ slider_value = static_cast<int>(param.Get("deadzone", 0.1f) * 100);
+ deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value));
+ deadzone_slider->setValue(slider_value);
+ if (!param.Has("range")) {
+ param.Set("range", 1.0f);
+ }
+ range_spinbox->setValue(static_cast<int>(param.Get("range", 1.0f) * 100));
+ } else {
+ if (!param.Has("modifier_scale")) {
+ param.Set("modifier_scale", 0.5f);
+ }
+ slider_value = static_cast<int>(param.Get("modifier_scale", 0.5f) * 100);
+ modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value));
+ modifier_slider->setValue(slider_value);
}
+
+ deadzone_label->setVisible(is_controller);
+ deadzone_slider->setVisible(is_controller);
+ modifier_groupbox->setVisible(!is_controller);
+ modifier_label->setVisible(!is_controller);
+ modifier_slider->setVisible(!is_controller);
+ range_groupbox->setVisible(is_controller);
}
}
+void ConfigureInputPlayer::UpdateMappingWithDefaults() {
+ if (ui->comboDevices->currentIndex() < 2) {
+ return;
+ }
+ const auto& device = input_devices[ui->comboDevices->currentIndex()];
+ auto button_mapping = input_subsystem->GetButtonMappingForDevice(device);
+ auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device);
+ for (int i = 0; i < buttons_param.size(); ++i) {
+ buttons_param[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)];
+ }
+ for (int i = 0; i < analogs_param.size(); ++i) {
+ analogs_param[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)];
+ }
+
+ UpdateUI();
+}
+
void ConfigureInputPlayer::HandleClick(
QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type) {
- button->setText(tr("[press key]"));
+ button->setText(tr("[waiting]"));
button->setFocus();
- // Keyboard keys can only be used as button devices
- want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
- if (want_keyboard_keys) {
- const auto iter = std::find(button_map.begin(), button_map.end(), button);
- ASSERT(iter != button_map.end());
- const auto index = std::distance(button_map.begin(), iter);
- ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
- }
+ // The first two input devices are always Any and Keyboard/Mouse. If the user filtered to a
+ // controller, then they don't want keyboard/mouse input
+ want_keyboard_mouse = ui->comboDevices->currentIndex() < 2;
input_setter = new_input_setter;
- device_pollers = InputCommon::Polling::GetPollers(type);
+ device_pollers = input_subsystem->GetPollers(type);
for (auto& poller : device_pollers) {
poller->Start();
}
- grabKeyboard();
- grabMouse();
+ QWidget::grabMouse();
+ QWidget::grabKeyboard();
+
if (type == InputCommon::Polling::DeviceType::Button) {
- InputCommon::GetGCButtons()->BeginConfiguration();
+ input_subsystem->GetGCButtons()->BeginConfiguration();
} else {
- InputCommon::GetGCAnalogs()->BeginConfiguration();
+ input_subsystem->GetGCAnalogs()->BeginConfiguration();
}
- timeout_timer->start(5000); // Cancel after 5 seconds
- poll_timer->start(200); // Check for new inputs every 200ms
+
+ timeout_timer->start(2500); // Cancel after 2.5 seconds
+ poll_timer->start(50); // Check for new inputs every 50ms
}
void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) {
- releaseKeyboard();
- releaseMouse();
timeout_timer->stop();
poll_timer->stop();
for (auto& poller : device_pollers) {
poller->Stop();
}
- InputCommon::GetGCButtons()->EndConfiguration();
- InputCommon::GetGCAnalogs()->EndConfiguration();
+ QWidget::releaseMouse();
+ QWidget::releaseKeyboard();
+
+ input_subsystem->GetGCButtons()->EndConfiguration();
+ input_subsystem->GetGCAnalogs()->EndConfiguration();
if (!abort) {
(*input_setter)(params);
}
- UpdateButtonLabels();
+ UpdateUI();
input_setter = std::nullopt;
}
+void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) {
+ if (!input_setter || !event) {
+ return;
+ }
+
+ if (want_keyboard_mouse) {
+ SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())},
+ false);
+ } else {
+ // We don't want any mouse buttons, so don't stop polling
+ return;
+ }
+
+ SetPollingResult({}, true);
+}
+
void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
if (!input_setter || !event) {
return;
}
if (event->key() != Qt::Key_Escape) {
- if (want_keyboard_keys) {
+ if (want_keyboard_mouse) {
SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
false);
} else {
@@ -681,5 +738,108 @@ void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
return;
}
}
+
SetPollingResult({}, true);
}
+
+void ConfigureInputPlayer::UpdateControllerIcon() {
+ // We aren't using Qt's built in theme support here since we aren't drawing an icon (and its
+ // "nonstandard" to use an image through the icon support)
+ const QString stylesheet = [this] {
+ switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) {
+ case Settings::ControllerType::ProController:
+ return QStringLiteral("image: url(:/controller/pro_controller%0)");
+ case Settings::ControllerType::DualJoyconDetached:
+ return QStringLiteral("image: url(:/controller/dual_joycon%0)");
+ case Settings::ControllerType::LeftJoycon:
+ return QStringLiteral("image: url(:/controller/single_joycon_left_vertical%0)");
+ case Settings::ControllerType::RightJoycon:
+ return QStringLiteral("image: url(:/controller/single_joycon_right_vertical%0)");
+ case Settings::ControllerType::Handheld:
+ return QStringLiteral("image: url(:/controller/handheld%0)");
+ default:
+ return QString{};
+ }
+ }();
+
+ const QString theme = [this] {
+ if (QIcon::themeName().contains(QStringLiteral("dark"))) {
+ return QStringLiteral("_dark");
+ } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
+ return QStringLiteral("_midnight");
+ } else {
+ return QString{};
+ }
+ }();
+
+ ui->controllerFrame->setStyleSheet(stylesheet.arg(theme));
+}
+
+void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
+ auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
+ if (debug) {
+ layout = Settings::ControllerType::ProController;
+ }
+
+ // List of all the widgets that will be hidden by any of the following layouts that need
+ // "unhidden" after the controller type changes
+ const std::array<QWidget*, 9> layout_show = {
+ ui->buttonShoulderButtonsSLSR,
+ ui->horizontalSpacerShoulderButtonsWidget,
+ ui->horizontalSpacerShoulderButtonsWidget2,
+ ui->buttonShoulderButtonsLeft,
+ ui->buttonMiscButtonsMinusScreenshot,
+ ui->bottomLeft,
+ ui->buttonShoulderButtonsRight,
+ ui->buttonMiscButtonsPlusHome,
+ ui->bottomRight,
+ };
+
+ for (auto* widget : layout_show) {
+ widget->show();
+ }
+
+ std::vector<QWidget*> layout_hidden;
+ switch (layout) {
+ case Settings::ControllerType::ProController:
+ case Settings::ControllerType::DualJoyconDetached:
+ case Settings::ControllerType::Handheld:
+ layout_hidden = {
+ ui->buttonShoulderButtonsSLSR,
+ ui->horizontalSpacerShoulderButtonsWidget2,
+ };
+ break;
+ case Settings::ControllerType::LeftJoycon:
+ layout_hidden = {
+ ui->horizontalSpacerShoulderButtonsWidget2,
+ ui->buttonShoulderButtonsRight,
+ ui->buttonMiscButtonsPlusHome,
+ ui->bottomRight,
+ };
+ break;
+ case Settings::ControllerType::RightJoycon:
+ layout_hidden = {
+ ui->horizontalSpacerShoulderButtonsWidget,
+ ui->buttonShoulderButtonsLeft,
+ ui->buttonMiscButtonsMinusScreenshot,
+ ui->bottomLeft,
+ };
+ break;
+ }
+
+ for (auto* widget : layout_hidden) {
+ widget->hide();
+ }
+}
+
+void ConfigureInputPlayer::showEvent(QShowEvent* event) {
+ if (bottom_row == nullptr) {
+ return;
+ }
+ QWidget::showEvent(event);
+ ui->main->addWidget(bottom_row);
+}
+
+void ConfigureInputPlayer::ConnectPlayer(bool connected) {
+ ui->groupConnectedController->setChecked(connected);
+}
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index 95afa5375..a25bc3bd9 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -10,16 +10,25 @@
#include <optional>
#include <string>
-#include <QDialog>
+#include <QWidget>
#include "common/param_package.h"
#include "core/settings.h"
#include "ui_configure_input.h"
+class QCheckBox;
class QKeyEvent;
+class QLabel;
class QPushButton;
+class QSlider;
+class QSpinBox;
class QString;
class QTimer;
+class QWidget;
+
+namespace InputCommon {
+class InputSubsystem;
+}
namespace InputCommon::Polling {
class DevicePoller;
@@ -30,77 +39,116 @@ namespace Ui {
class ConfigureInputPlayer;
}
-class ConfigureInputPlayer : public QDialog {
+class ConfigureInputPlayer : public QWidget {
Q_OBJECT
public:
- explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug = false);
+ explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row,
+ InputCommon::InputSubsystem* input_subsystem_,
+ bool debug = false);
~ConfigureInputPlayer() override;
- /// Save all button configurations to settings file
+ /// Save all button configurations to settings file.
void ApplyConfiguration();
+ /// Update the input devices combobox.
+ void UpdateInputDevices();
+
+ /// Restore all buttons to their default values.
+ void RestoreDefaults();
+
+ /// Clear all input configuration.
+ void ClearAll();
+
+ /// Set the connection state checkbox (used to sync state).
+ void ConnectPlayer(bool connected);
+
+signals:
+ /// Emitted when this controller is connected by the user.
+ void Connected(bool connected);
+ /// Emitted when the Handheld mode is selected (undocked with dual joycons attached).
+ void HandheldStateChanged(bool is_handheld);
+ /// Emitted when the input devices combobox is being refreshed.
+ void RefreshInputDevices();
+
+protected:
+ void showEvent(QShowEvent* event) override;
+
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
- void OnControllerButtonClick(int i);
-
/// Load configuration settings.
void LoadConfiguration();
- /// Restore all buttons to their default values.
- void RestoreDefaults();
- /// Clear all input configuration
- void ClearAll();
-
- /// Update UI to reflect current configuration.
- void UpdateButtonLabels();
/// Called when the button was pressed.
void HandleClick(QPushButton* button,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type);
- /// Finish polling and configure input using the input_setter
+ /// Finish polling and configure input using the input_setter.
void SetPollingResult(const Common::ParamPackage& params, bool abort);
+ /// Handle mouse button press events.
+ void mousePressEvent(QMouseEvent* event) override;
+
/// Handle key press events.
void keyPressEvent(QKeyEvent* event) override;
+ /// Update UI to reflect current configuration.
+ void UpdateUI();
+
+ /// Update the controller selection combobox
+ void UpdateControllerCombobox();
+
+ /// Update the current controller icon.
+ void UpdateControllerIcon();
+
+ /// Hides and disables controller settings based on the current controller type.
+ void UpdateControllerAvailableButtons();
+
+ /// Gets the default controller mapping for this device and auto configures the input to match.
+ void UpdateMappingWithDefaults();
+
std::unique_ptr<Ui::ConfigureInputPlayer> ui;
std::size_t player_index;
bool debug;
+ InputCommon::InputSubsystem* input_subsystem;
+
std::unique_ptr<QTimer> timeout_timer;
std::unique_ptr<QTimer> poll_timer;
+ static constexpr int PLAYER_COUNT = 8;
+ std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox;
+
/// This will be the the setting function when an input is awaiting configuration.
std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
- static constexpr int ANALOG_SUB_BUTTONS_NUM = 5;
+ static constexpr int ANALOG_SUB_BUTTONS_NUM = 4;
/// Each button input is represented by a QPushButton.
std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
+ /// Extra buttons for the modifiers.
+ Common::ParamPackage lstick_mod;
+ Common::ParamPackage rstick_mod;
- std::vector<QWidget*> debug_hidden;
- std::vector<QWidget*> layout_hidden;
-
- /// A group of five QPushButtons represent one analog input. The buttons each represent up,
- /// down, left, right, and modifier, respectively.
+ /// A group of four QPushButtons represent one analog input. The buttons each represent up,
+ /// down, left, right, respectively.
std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
analog_map_buttons;
- /// Analog inputs are also represented each with a single button, used to configure with an
- /// actual analog stick
- std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
- std::array<QSlider*, Settings::NativeAnalog::NumAnalogs>
- analog_map_deadzone_and_modifier_slider;
- std::array<QLabel*, Settings::NativeAnalog::NumAnalogs>
- analog_map_deadzone_and_modifier_slider_label;
+ std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label;
+ std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_slider;
+ std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_groupbox;
+ std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_label;
+ std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_slider;
+ std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_groupbox;
+ std::array<QSpinBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_spinbox;
static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
@@ -108,8 +156,14 @@ private:
/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
/// keyboard events are ignored.
- bool want_keyboard_keys = false;
+ bool want_keyboard_mouse = false;
+
+ /// List of physical devices users can map with. If a SDL backed device is selected, then you
+ /// can usue this device to get a default mapping.
+ std::vector<Common::ParamPackage> input_devices;
- std::array<QPushButton*, 4> controller_color_buttons;
- std::array<QColor, 4> controller_colors;
+ /// Bottom row is where console wide settings are held, and its "owned" by the parent
+ /// ConfigureInput widget. On show, add this widget to the main layout. This will change the
+ /// parent of the widget to this widget (but thats fine).
+ QWidget* bottom_row;
};
diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui
index f27a77180..9bc681894 100644
--- a/src/yuzu/configuration/configure_input_player.ui
+++ b/src/yuzu/configuration/configure_input_player.ui
@@ -1,1243 +1,2974 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureInputPlayer</class>
- <widget class="QDialog" name="ConfigureInputPlayer">
+ <widget class="QWidget" name="ConfigureInputPlayer">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
- <width>408</width>
- <height>731</height>
+ <width>780</width>
+ <height>487</height>
</rect>
</property>
<property name="windowTitle">
<string>Configure Input</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_5">
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
<item>
- <layout class="QGridLayout" name="buttons">
- <item row="1" column="1">
- <widget class="QGroupBox" name="RStick">
- <property name="title">
- <string>Right Stick</string>
- </property>
- <property name="alignment">
- <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
- </property>
- <property name="flat">
- <bool>false</bool>
+ <layout class="QVBoxLayout" name="main">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="top" stretch="0,1,2">
+ <property name="spacing">
+ <number>3</number>
</property>
- <property name="checkable">
- <bool>false</bool>
+ <property name="topMargin">
+ <number>0</number>
</property>
- <layout class="QGridLayout" name="gridLayout_5">
- <item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout">
+ <item>
+ <widget class="QGroupBox" name="groupConnectedController">
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="title">
+ <string>Connect Controller</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <property name="leftMargin">
+ <number>5</number>
+ </property>
+ <property name="topMargin">
+ <number>5</number>
+ </property>
+ <property name="rightMargin">
+ <number>5</number>
+ </property>
+ <property name="bottomMargin">
+ <number>5</number>
+ </property>
<item>
- <layout class="QHBoxLayout" name="buttonRStickDownHorizontalLayout">
+ <widget class="QComboBox" name="comboControllerType">
<item>
- <widget class="QLabel" name="labelRStickDown">
- <property name="text">
- <string>Down:</string>
- </property>
- </widget>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
</item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStickDown">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonRStickRightHorizontalLayout">
<item>
- <widget class="QLabel" name="labelRStickRight">
- <property name="text">
- <string>Right:</string>
- </property>
- </widget>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
</item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStickRight">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="3" column="0" colspan="2">
- <widget class="QPushButton" name="buttonRStickAnalog">
- <property name="text">
- <string>Set Analog Stick</string>
- </property>
- </widget>
- </item>
- <item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonRStickLeftHorizontalLayout">
<item>
- <widget class="QLabel" name="labelRStickLeft">
- <property name="text">
- <string>Left:</string>
- </property>
- </widget>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
</item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStickLeft">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonRStickUpHorizontalLayout">
<item>
- <widget class="QLabel" name="labelRStickUp">
- <property name="text">
- <string>Up:</string>
- </property>
- </widget>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
</item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStickUp">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="2" column="0">
- <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonRStickPressedHorizontalLayout">
<item>
- <widget class="QLabel" name="labelRStickPressed">
- <property name="text">
- <string>Pressed:</string>
- </property>
- </widget>
+ <property name="text">
+ <string>Handheld</string>
+ </property>
</item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStick">
- <property name="text">
- <string/>
- </property>
</widget>
</item>
</layout>
- </item>
- <item row="2" column="1">
- <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout">
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="devicesGroup">
+ <property name="title">
+ <string>Input Device</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_5">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>5</number>
+ </property>
+ <property name="topMargin">
+ <number>5</number>
+ </property>
+ <property name="rightMargin">
+ <number>5</number>
+ </property>
+ <property name="bottomMargin">
+ <number>5</number>
+ </property>
<item>
- <layout class="QHBoxLayout" name="buttonRStickModHorizontalLayout">
+ <widget class="QComboBox" name="comboDevices">
<item>
- <widget class="QLabel" name="labelRStickMod">
- <property name="text">
- <string>Modifier:</string>
- </property>
- </widget>
+ <property name="text">
+ <string>Any</string>
+ </property>
</item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRStickMod">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="4" column="0" colspan="2">
- <layout class="QVBoxLayout" name="sliderRStickDeadzoneAndModifierVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="sliderRStickDeadzoneAndModifierHorizontalLayout">
<item>
- <widget class="QLabel" name="labelRStickDeadzoneAndModifier">
- <property name="text">
- <string>Deadzone: 0</string>
- </property>
- <property name="alignment">
- <enum>Qt::AlignHCenter</enum>
- </property>
- </widget>
+ <property name="text">
+ <string>Keyboard/Mouse</string>
+ </property>
</item>
- </layout>
+ </widget>
</item>
<item>
- <widget class="QSlider" name="sliderRStickDeadzoneAndModifier">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
+ <widget class="QPushButton" name="buttonRefreshDevices">
+ <property name="minimumSize">
+ <size>
+ <width>24</width>
+ <height>22</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>24</width>
+ <height>22</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
</property>
</widget>
</item>
</layout>
- </item>
- <item row="5" column="0">
- <spacer name="RStick_verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="profilesGroup">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Profile</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_4" stretch="2,0,0,0">
+ <property name="spacing">
+ <number>3</number>
</property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
+ <property name="leftMargin">
+ <number>5</number>
+ </property>
+ <property name="topMargin">
+ <number>5</number>
+ </property>
+ <property name="rightMargin">
+ <number>5</number>
+ </property>
+ <property name="bottomMargin">
+ <number>5</number>
</property>
- </spacer>
- </item>
- </layout>
- </widget>
- </item>
- <item row="0" column="1">
- <widget class="QGroupBox" name="Dpad">
- <property name="title">
- <string>Directional Pad</string>
- </property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
- </property>
- <layout class="QGridLayout" name="gridLayout_2">
- <item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout">
<item>
- <layout class="QHBoxLayout" name="buttonDpadUpHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelDpadUp">
- <property name="text">
- <string>Up:</string>
- </property>
- </widget>
- </item>
- </layout>
+ <widget class="QComboBox" name="comboProfiles"/>
</item>
<item>
- <widget class="QPushButton" name="buttonDpadUp">
- <property name="text">
- <string/>
+ <widget class="QPushButton" name="buttonProfilesSave">
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonDpadDownHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelDpadDown">
- <property name="text">
- <string>Down:</string>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonDpadDown">
<property name="text">
- <string/>
+ <string>Save</string>
</property>
</widget>
</item>
- </layout>
- </item>
- <item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonDpadLeftHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelDpadLeft">
- <property name="minimumSize">
- <size>
- <width>80</width>
- <height>0</height>
- </size>
- </property>
- <property name="text">
- <string>Left:</string>
- </property>
- </widget>
- </item>
- </layout>
- </item>
<item>
- <widget class="QPushButton" name="buttonDpadLeft">
+ <widget class="QPushButton" name="buttonProfilesNew">
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
<property name="text">
- <string/>
+ <string>New</string>
</property>
</widget>
</item>
- </layout>
- </item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonDpadRightHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelDpadRight">
- <property name="minimumSize">
- <size>
- <width>80</width>
- <height>0</height>
- </size>
- </property>
- <property name="text">
- <string>Right:</string>
- </property>
- </widget>
- </item>
- </layout>
- </item>
<item>
- <widget class="QPushButton" name="buttonDpadRight">
+ <widget class="QPushButton" name="buttonProfilesDelete">
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
<property name="text">
- <string/>
+ <string>Delete</string>
</property>
</widget>
</item>
</layout>
- </item>
- </layout>
- </widget>
+ </widget>
+ </item>
+ </layout>
</item>
- <item row="0" column="0">
- <widget class="QGroupBox" name="faceButtons">
- <property name="title">
- <string>Face Buttons</string>
- </property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
+ <item>
+ <widget class="QFrame" name="bottom">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="MinimumExpanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
</property>
- <layout class="QGridLayout" name="gridLayout">
- <item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonFaceButtonsAHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelA">
- <property name="minimumSize">
- <size>
- <width>80</width>
- <height>0</height>
- </size>
+ <layout class="QHBoxLayout" name="_2">
+ <property name="sizeConstraint">
+ <enum>QLayout::SetMinimumSize</enum>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="bottomLeft" native="true">
+ <layout class="QVBoxLayout" name="bottomLeftLayout" stretch="0,0,0,0">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="sizeConstraint">
+ <enum>QLayout::SetDefaultConstraint</enum>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="LStick">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title">
+ <string>Left Stick</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <property name="spacing">
+ <number>0</number>
</property>
- <property name="text">
- <string>A:</string>
+ <property name="sizeConstraint">
+ <enum>QLayout::SetDefaultConstraint</enum>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonA">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonFaceButtonsBHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelB">
- <property name="minimumSize">
- <size>
- <width>80</width>
- <height>0</height>
- </size>
+ <property name="leftMargin">
+ <number>3</number>
</property>
- <property name="text">
- <string>B:</string>
+ <property name="topMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonB">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonFaceButtonsXHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelX">
- <property name="text">
- <string>X:</string>
+ <property name="rightMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonX">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonFaceButtonsYHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelY">
- <property name="text">
- <string>Y:</string>
+ <property name="bottomMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonY">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- </layout>
- </widget>
- </item>
- <item row="5" column="0" colspan="2">
- <widget class="QGroupBox" name="controller_color">
- <property name="title">
- <string>Controller Color</string>
- </property>
- <layout class="QGridLayout" name="gridLayout_10" columnstretch="0,0,0,0,0,0,0">
- <item row="0" column="0">
- <spacer name="horizontalSpacer_2">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="0" column="1">
- <widget class="QLabel" name="left_body_label">
- <property name="text">
- <string>Left Body</string>
- </property>
- </widget>
- </item>
- <item row="0" column="6">
- <spacer name="horizontalSpacer_3">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="1" column="1">
- <widget class="QLabel" name="left_buttons_label">
- <property name="minimumSize">
- <size>
- <width>90</width>
- <height>0</height>
- </size>
- </property>
- <property name="text">
- <string>Left Buttons</string>
- </property>
- </widget>
- </item>
- <item row="1" column="5">
- <widget class="QPushButton" name="right_buttons_button">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="minimumSize">
- <size>
- <width>32</width>
- <height>0</height>
- </size>
- </property>
- <property name="maximumSize">
- <size>
- <width>40</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- <item row="0" column="4">
- <widget class="QLabel" name="right_body_label">
- <property name="text">
- <string>Right Body</string>
- </property>
- </widget>
- </item>
- <item row="1" column="4">
- <widget class="QLabel" name="right_buttons_label">
- <property name="minimumSize">
- <size>
- <width>90</width>
- <height>0</height>
- </size>
- </property>
- <property name="text">
- <string>Right Buttons</string>
- </property>
- </widget>
- </item>
- <item row="1" column="2">
- <widget class="QPushButton" name="left_buttons_button">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="minimumSize">
- <size>
- <width>32</width>
- <height>0</height>
- </size>
- </property>
- <property name="maximumSize">
- <size>
- <width>40</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- <item row="0" column="2">
- <widget class="QPushButton" name="left_body_button">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="minimumSize">
- <size>
- <width>32</width>
- <height>0</height>
- </size>
- </property>
- <property name="maximumSize">
- <size>
- <width>40</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- <item row="0" column="5">
- <widget class="QPushButton" name="right_body_button">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="minimumSize">
- <size>
- <width>32</width>
- <height>0</height>
- </size>
- </property>
- <property name="maximumSize">
- <size>
- <width>40</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- <item row="0" column="3">
- <spacer name="horizontalSpacer_4">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeType">
- <enum>QSizePolicy::Fixed</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- </layout>
- </widget>
- </item>
- <item row="1" column="0">
- <widget class="QGroupBox" name="LStick">
- <property name="title">
- <string>Left Stick</string>
- </property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
- </property>
- <layout class="QGridLayout" name="gridLayout_4">
- <item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonLStickUpHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelLStickUp">
- <property name="text">
- <string>Up:</string>
+ <item>
+ <widget class="QWidget" name="buttonLStickUpWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_20">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerLStickUpLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonLStickUpGroup">
+ <property name="title">
+ <string>Up</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonLStickUp">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Up</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerLStickUpRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="buttonLStickLeftRightHorizontaLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonLStickLeftGroup">
+ <property name="title">
+ <string>Left</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonLStickLeft">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Left</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonLStickRightGroup">
+ <property name="title">
+ <string>Right</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonLStickRight">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Right</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonLStickDownWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_22">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerLStickDownLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonLStickDownGroup">
+ <property name="title">
+ <string>Down</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonLStickDown">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Down</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerLStickDownRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="buttonLStickPressedModifierHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonLStickPressedGroup">
+ <property name="title">
+ <string>Pressed</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonLStick">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Pressed</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonLStickModGroup">
+ <property name="title">
+ <string>Modifier</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonLStickMod">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Modifier</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="buttonLStickRangeGroup">
+ <property name="title">
+ <string>Range</string>
+ </property>
+ <layout class="QHBoxLayout" name="buttonLStickRangeGroupHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="spinboxLStickRange">
+ <property name="minimumSize">
+ <size>
+ <width>55</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>50</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QVBoxLayout" name="sliderLStickDeadzoneModifierRangeVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="sizeConstraint">
+ <enum>QLayout::SetDefaultConstraint</enum>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>2</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="sliderLStickDeadzoneHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelLStickDeadzone">
+ <property name="text">
+ <string>Deadzone: 0%</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignHCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QSlider" name="sliderLStickDeadzone">
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="sliderLStickModifierRangeHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelLStickModifierRange">
+ <property name="text">
+ <string>Modifier Range: 0%</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignHCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QSlider" name="sliderLStickModifierRange">
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacerBottomLeft">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>0</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="Dpad">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title">
+ <string>D-Pad</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_5">
+ <property name="spacing">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStickUp">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="0" column="2">
- <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonLStickRightHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelLStickRight">
- <property name="text">
- <string>Right:</string>
+ <property name="leftMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStickRight">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="4" column="1" colspan="2">
- <widget class="QPushButton" name="buttonLStickAnalog">
- <property name="text">
- <string>Set Analog Stick</string>
- </property>
- </widget>
- </item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonLStickLeftHorizontalLayout_2">
- <item>
- <widget class="QLabel" name="labelLStickLeft">
- <property name="text">
- <string>Left:</string>
+ <property name="topMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStickLeft">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="2">
- <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonLStickDownHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelLStickDown">
- <property name="text">
- <string>Down:</string>
+ <property name="rightMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStickDown">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="3" column="2">
- <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonLStickModHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelLStickMod">
- <property name="text">
- <string>Modifier:</string>
+ <property name="bottomMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStickMod">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item>
+ <widget class="QWidget" name="buttonDpadUpWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_23">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerDpadUpLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonDpadUpGroup">
+ <property name="title">
+ <string>Up</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonDpadUp">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Up</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerDpadUpRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="buttonDpadLeftRightHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonDpadLeftGroup">
+ <property name="title">
+ <string>Left</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonDpadLeft">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Left</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonDpadRightGroup">
+ <property name="title">
+ <string>Right</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonDpadRight">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Right</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonDpadDownWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_24">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerDpadDownLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonDpadDownGroup">
+ <property name="title">
+ <string>Down</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonDpadDown">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Down</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerDpadDownRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacerBottomLeft_2">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>0</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
</item>
- <item row="3" column="1">
- <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0,0">
- <item>
- <layout class="QHBoxLayout" name="buttonLStickPressedHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelLStickPressed">
- <property name="text">
- <string>Pressed:</string>
+ <item>
+ <widget class="QWidget" name="bottomMiddle" native="true">
+ <layout class="QVBoxLayout" stretch="0,0,0">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="shoulderButtons">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="buttonShoulderButtonsLeft" native="true">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsLeftVerticalLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="buttonShoulderButtonsButtonLGroup">
+ <property name="title">
+ <string>L</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonL">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>L</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="buttonShoulderButtonsButtonZLGroup">
+ <property name="title">
+ <string>ZL</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonZL">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>ZL</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="horizontalSpacerShoulderButtonsWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalSpacerShoulderButtonsWidgetLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerShoulderButtons1">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonMiscButtonsMinusScreenshot" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsMinusScreenshotVerticalLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonMiscButtonsMinusGroup">
+ <property name="title">
+ <string>Minus</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonMinus">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Minus</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonMiscButtonsScreenshotGroup">
+ <property name="title">
+ <string>Capture</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonScreenshot">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Capture</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonMiscButtonsPlusHome" native="true">
+ <layout class="QVBoxLayout" name="buttonMiscButtonsPlusHomeVerticalLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonMiscButtonsPlusGroup">
+ <property name="title">
+ <string>Plus</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonPlus">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Plus</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonMiscButtonsHomeGroup">
+ <property name="title">
+ <string>Home</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonHome">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Home</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="horizontalSpacerShoulderButtonsWidget3" native="true">
+ <layout class="QHBoxLayout" name="horizontalSpacerShoulderButtonsWidget3Layout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerShoulderButtons2">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonShoulderButtonsRight" native="true">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsRightVerticalLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="buttonShoulderButtonsRGroup">
+ <property name="title">
+ <string>R</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonR">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>R</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="buttonShoulderButtonsZRGroup">
+ <property name="title">
+ <string>ZR</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonZR">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>ZR</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="horizontalSpacerShoulderButtonsWidget2" native="true">
+ <layout class="QHBoxLayout" name="horizontalSpacerShoulderButtonsWidget2Layout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerShoulderButtons3">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonShoulderButtonsSLSR" native="true">
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsSLSRVerticalLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonShoulderButtonsSLGroup">
+ <property name="title">
+ <string>SL</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonSL">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>SL</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonShoulderButtonsSRGroup">
+ <property name="title">
+ <string>SR</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonSR">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>SR</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QFrame" name="controllerFrame">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="font">
+ <font>
+ <weight>75</weight>
+ <bold>true</bold>
+ </font>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">image: url(:/controller/pro);</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_4">
+ <property name="leftMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonLStick">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="5" column="1" colspan="2">
- <layout class="QVBoxLayout" name="sliderLStickDeadzoneAndModifierVerticalLayout">
- <property name="sizeConstraint">
- <enum>QLayout::SetDefaultConstraint</enum>
- </property>
- <item>
- <layout class="QHBoxLayout" name="sliderLStickDeadzoneAndModifierHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelLStickDeadzoneAndModifier">
- <property name="text">
- <string>Deadzone: 0</string>
+ <property name="topMargin">
+ <number>0</number>
</property>
- <property name="alignment">
- <enum>Qt::AlignHCenter</enum>
+ <property name="rightMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QSlider" name="sliderLStickDeadzoneAndModifier">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="6" column="1">
- <spacer name="LStick_verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
- </property>
- </spacer>
- </item>
- </layout>
- </widget>
- </item>
- <item row="3" column="0">
- <widget class="QGroupBox" name="shoulderButtons">
- <property name="title">
- <string>Shoulder Buttons</string>
- </property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
- </property>
- <layout class="QGridLayout" name="gridLayout_3">
- <item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsLHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelL">
- <property name="text">
- <string>L:</string>
+ <property name="bottomMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonL">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="miscButtons">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerMiscButtons1">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>0</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerMiscButtons4">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>0</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
</item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsRHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelR">
- <property name="text">
- <string>R:</string>
+ <item>
+ <widget class="QWidget" name="bottomRight" native="true">
+ <layout class="QVBoxLayout" name="bottomRightLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="faceButtons">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title">
+ <string>Face Buttons</string>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <property name="spacing">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonR">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsZLHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelZL">
- <property name="text">
- <string>ZL:</string>
+ <property name="leftMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonZL">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsZRHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelZR">
- <property name="text">
- <string>ZR:</string>
+ <property name="topMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonZR">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="0" column="2">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsSLHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelSL">
- <property name="text">
- <string>SL:</string>
+ <property name="rightMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonSL">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="2">
- <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonShoulderButtonsSRHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelSR">
- <property name="text">
- <string>SR:</string>
+ <property name="bottomMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonSR">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- </layout>
- </widget>
- </item>
- <item row="3" column="1">
- <widget class="QGroupBox" name="misc">
- <property name="title">
- <string>Misc.</string>
- </property>
- <property name="flat">
- <bool>false</bool>
- </property>
- <property name="checkable">
- <bool>false</bool>
- </property>
- <layout class="QGridLayout" name="gridLayout_6">
- <item row="1" column="0">
- <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonMiscMinusHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelMinus">
- <property name="text">
- <string>Minus:</string>
+ <item>
+ <widget class="QWidget" name="buttonFaceButtonsBWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_6">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerBLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonFaceButtonsXGroup">
+ <property name="title">
+ <string>X</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonX">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>X</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerBRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="buttonFaceButtonsYAHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonFaceButtonsYGroup">
+ <property name="title">
+ <string>Y</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonY">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Y</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonFaceButtonsAGroup">
+ <property name="title">
+ <string>A</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonA">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>A</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonFaceButtonsXWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_10">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerXLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonFaceButtonsBWidget_2">
+ <property name="title">
+ <string>B</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonB">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>B</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerXRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacerBottomRight">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>0</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="RStick">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title">
+ <string>Right Stick</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
+ </property>
+ <property name="flat">
+ <bool>false</bool>
+ </property>
+ <property name="checkable">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <property name="spacing">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonMinus">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="3" column="1">
- <spacer name="verticalSpacer_2">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>40</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="0" column="0">
- <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonMiscPlusHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelPlus">
- <property name="text">
- <string>Plus:</string>
+ <property name="leftMargin">
+ <number>3</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonPlus">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="0" column="1">
- <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonMiscHomeHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelHome">
- <property name="text">
- <string>Home:</string>
+ <property name="topMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonHome">
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="1" column="1">
- <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout">
- <item>
- <layout class="QHBoxLayout" name="buttonMiscScrCapHorizontalLayout">
- <item>
- <widget class="QLabel" name="labelScreenshot">
- <property name="text">
- <string>Screen Capture:</string>
+ <property name="rightMargin">
+ <number>3</number>
</property>
- <property name="wordWrap">
- <bool>false</bool>
+ <property name="bottomMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="buttonScreenshot">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="maximumSize">
- <size>
- <width>80</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string/>
- </property>
- </widget>
- </item>
- </layout>
+ <item>
+ <widget class="QWidget" name="buttonRStickUpWidget" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_9">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerRStickUpLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonRStickUpGroup">
+ <property name="title">
+ <string>Up</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonRStickUp">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Up</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerRStickUpRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="buttonRStickLeftRightHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonRStickLeftGroup">
+ <property name="title">
+ <string>Left</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonRStickLeft">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Left</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonRStickRightGroup">
+ <property name="title">
+ <string>Right</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonRStickRight">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Right</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QWidget" name="buttonRStickDownWidget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_11">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacerRStickDownLeft">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="buttonRStickDownGroup">
+ <property name="title">
+ <string>Down</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonRStickDown">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Down</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacerRStickDownRight">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="buttonRStickPressedModifierHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupRStickPressed">
+ <property name="title">
+ <string>Pressed</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonRStick">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Pressed</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="buttonRStickModGroup">
+ <property name="title">
+ <string>Modifier</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonRStickMod">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 55px;</string>
+ </property>
+ <property name="text">
+ <string>Modifier</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="buttonRStickRangeGroup">
+ <property name="title">
+ <string>Range</string>
+ </property>
+ <layout class="QHBoxLayout" name="buttonRStickRangeGroupHorizontalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="spinboxRStickRange">
+ <property name="minimumSize">
+ <size>
+ <width>55</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>55</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>50</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QVBoxLayout" name="sliderRStickDeadzoneModifierRangeVerticalLayout">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>2</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="sliderRStickDeadzoneHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelRStickDeadzone">
+ <property name="text">
+ <string>Deadzone: 0%</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignHCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QSlider" name="sliderRStickDeadzone">
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="sliderRStickModifierRangeHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelRStickModifierRange">
+ <property name="text">
+ <string>Modifier Range: 0%</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignHCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QSlider" name="sliderRStickModifierRange">
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacerBottomRight_2">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>0</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
</item>
</layout>
</widget>
</item>
</layout>
</item>
- <item>
- <spacer name="verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>40</height>
- </size>
- </property>
- </spacer>
- </item>
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout"/>
- </item>
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QPushButton" name="buttonClearAll">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="sizeIncrement">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
- </property>
- <property name="baseSize">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
- </property>
- <property name="layoutDirection">
- <enum>Qt::LeftToRight</enum>
- </property>
- <property name="text">
- <string>Clear All</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="buttonRestoreDefaults">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="sizeIncrement">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
- </property>
- <property name="baseSize">
- <size>
- <width>0</width>
- <height>0</height>
- </size>
- </property>
- <property name="layoutDirection">
- <enum>Qt::LeftToRight</enum>
- </property>
- <property name="text">
- <string>Restore Defaults</string>
- </property>
- </widget>
- </item>
- <item>
- <spacer name="horizontalSpacer">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item>
- <widget class="QDialogButtonBox" name="buttonBox">
- <property name="standardButtons">
- <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
- </property>
- </widget>
- </item>
- </layout>
- </item>
</layout>
</widget>
- <resources/>
- <connections>
- <connection>
- <sender>buttonBox</sender>
- <signal>accepted()</signal>
- <receiver>ConfigureInputPlayer</receiver>
- <slot>accept()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>371</x>
- <y>730</y>
- </hint>
- <hint type="destinationlabel">
- <x>229</x>
- <y>375</y>
- </hint>
- </hints>
- </connection>
- <connection>
- <sender>buttonBox</sender>
- <signal>rejected()</signal>
- <receiver>ConfigureInputPlayer</receiver>
- <slot>reject()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>371</x>
- <y>730</y>
- </hint>
- <hint type="destinationlabel">
- <x>229</x>
- <y>375</y>
- </hint>
- </hints>
- </connection>
- </connections>
+ <resources>
+ <include location="../../../dist/icons/controller/controller.qrc"/>
+ </resources>
+ <connections/>
</ui>
diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp
deleted file mode 100644
index 0e0e8f113..000000000
--- a/src/yuzu/configuration/configure_input_simple.cpp
+++ /dev/null
@@ -1,152 +0,0 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <array>
-#include <tuple>
-
-#include "ui_configure_input_simple.h"
-#include "yuzu/configuration/configure_input.h"
-#include "yuzu/configuration/configure_input_player.h"
-#include "yuzu/configuration/configure_input_simple.h"
-#include "yuzu/uisettings.h"
-
-namespace {
-
-template <typename Dialog, typename... Args>
-void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) {
- caller->ApplyConfiguration();
- Dialog dialog(caller, std::forward<Args>(args)...);
-
- const auto res = dialog.exec();
- if (res == QDialog::Accepted) {
- dialog.ApplyConfiguration();
- }
-}
-
-// OnProfileSelect functions should (when applicable):
-// - Set controller types
-// - Set controller enabled
-// - Set docked mode
-// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch)
-//
-// OnProfileSelect function should NOT however:
-// - Reset any button mappings
-// - Open any dialogs
-// - Block in any way
-
-constexpr std::size_t PLAYER_0_INDEX = 0;
-constexpr std::size_t HANDHELD_INDEX = 8;
-
-void HandheldOnProfileSelect() {
- Settings::values.players[HANDHELD_INDEX].connected = true;
- Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon;
-
- for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) {
- Settings::values.players[player].connected = false;
- }
-
- Settings::values.use_docked_mode = false;
- Settings::values.keyboard_enabled = false;
- Settings::values.mouse_enabled = false;
- Settings::values.debug_pad_enabled = false;
- Settings::values.touchscreen.enabled = true;
-}
-
-void DualJoyconsDockedOnProfileSelect() {
- Settings::values.players[PLAYER_0_INDEX].connected = true;
- Settings::values.players[PLAYER_0_INDEX].type = Settings::ControllerType::DualJoycon;
-
- for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) {
- Settings::values.players[player].connected = false;
- }
-
- Settings::values.use_docked_mode = true;
- Settings::values.keyboard_enabled = false;
- Settings::values.mouse_enabled = false;
- Settings::values.debug_pad_enabled = false;
- Settings::values.touchscreen.enabled = true;
-}
-
-// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure
-// is clicked)
-using InputProfile = std::tuple<const char*, void (*)(), void (*)(ConfigureInputSimple*)>;
-
-constexpr std::array<InputProfile, 3> INPUT_PROFILES{{
- {QT_TR_NOOP("Single Player - Handheld - Undocked"), HandheldOnProfileSelect,
- [](ConfigureInputSimple* caller) {
- CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false);
- }},
- {QT_TR_NOOP("Single Player - Dual Joycons - Docked"), DualJoyconsDockedOnProfileSelect,
- [](ConfigureInputSimple* caller) {
- CallConfigureDialog<ConfigureInputPlayer>(caller, PLAYER_0_INDEX, false);
- }},
- {QT_TR_NOOP("Custom"), [] {}, CallConfigureDialog<ConfigureInput>},
-}};
-
-} // namespace
-
-void ApplyInputProfileConfiguration(int profile_index) {
- std::get<1>(
- INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))();
-}
-
-ConfigureInputSimple::ConfigureInputSimple(QWidget* parent)
- : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) {
- ui->setupUi(this);
-
- for (const auto& profile : INPUT_PROFILES) {
- const QString label = tr(std::get<0>(profile));
- ui->profile_combobox->addItem(label, label);
- }
-
- connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureInputSimple::OnSelectProfile);
- connect(ui->profile_configure, &QPushButton::clicked, this, &ConfigureInputSimple::OnConfigure);
-
- LoadConfiguration();
-}
-
-ConfigureInputSimple::~ConfigureInputSimple() = default;
-
-void ConfigureInputSimple::ApplyConfiguration() {
- auto index = ui->profile_combobox->currentIndex();
- // Make the stored index for "Custom" very large so that if new profiles are added it
- // doesn't change.
- if (index >= static_cast<int>(INPUT_PROFILES.size() - 1)) {
- index = std::numeric_limits<int>::max();
- }
-
- UISettings::values.profile_index = index;
-}
-
-void ConfigureInputSimple::changeEvent(QEvent* event) {
- if (event->type() == QEvent::LanguageChange) {
- RetranslateUI();
- }
-
- QWidget::changeEvent(event);
-}
-
-void ConfigureInputSimple::RetranslateUI() {
- ui->retranslateUi(this);
-}
-
-void ConfigureInputSimple::LoadConfiguration() {
- const auto index = UISettings::values.profile_index;
- if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0) {
- ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1));
- } else {
- ui->profile_combobox->setCurrentIndex(index);
- }
-}
-
-void ConfigureInputSimple::OnSelectProfile(int index) {
- const auto old_docked = Settings::values.use_docked_mode;
- ApplyInputProfileConfiguration(index);
- OnDockedModeChanged(old_docked, Settings::values.use_docked_mode);
-}
-
-void ConfigureInputSimple::OnConfigure() {
- std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this);
-}
diff --git a/src/yuzu/configuration/configure_input_simple.h b/src/yuzu/configuration/configure_input_simple.h
deleted file mode 100644
index bb5050224..000000000
--- a/src/yuzu/configuration/configure_input_simple.h
+++ /dev/null
@@ -1,43 +0,0 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-
-#include <QWidget>
-
-class QPushButton;
-class QString;
-class QTimer;
-
-namespace Ui {
-class ConfigureInputSimple;
-}
-
-// Used by configuration loader to apply a profile if the input is invalid.
-void ApplyInputProfileConfiguration(int profile_index);
-
-class ConfigureInputSimple : public QWidget {
- Q_OBJECT
-
-public:
- explicit ConfigureInputSimple(QWidget* parent = nullptr);
- ~ConfigureInputSimple() override;
-
- /// Save all button configurations to settings file
- void ApplyConfiguration();
-
-private:
- void changeEvent(QEvent* event) override;
- void RetranslateUI();
-
- /// Load configuration settings.
- void LoadConfiguration();
-
- void OnSelectProfile(int index);
- void OnConfigure();
-
- std::unique_ptr<Ui::ConfigureInputSimple> ui;
-};
diff --git a/src/yuzu/configuration/configure_input_simple.ui b/src/yuzu/configuration/configure_input_simple.ui
deleted file mode 100644
index c4889caa9..000000000
--- a/src/yuzu/configuration/configure_input_simple.ui
+++ /dev/null
@@ -1,97 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<ui version="4.0">
- <class>ConfigureInputSimple</class>
- <widget class="QWidget" name="ConfigureInputSimple">
- <property name="geometry">
- <rect>
- <x>0</x>
- <y>0</y>
- <width>473</width>
- <height>685</height>
- </rect>
- </property>
- <property name="windowTitle">
- <string>ConfigureInputSimple</string>
- </property>
- <layout class="QVBoxLayout" name="verticalLayout_5">
- <item>
- <layout class="QVBoxLayout" name="verticalLayout">
- <item>
- <widget class="QGroupBox" name="gridGroupBox">
- <property name="title">
- <string>Profile</string>
- </property>
- <layout class="QGridLayout" name="gridLayout">
- <item row="1" column="2">
- <widget class="QPushButton" name="profile_configure">
- <property name="text">
- <string>Configure</string>
- </property>
- </widget>
- </item>
- <item row="1" column="0">
- <spacer name="horizontalSpacer">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="1" column="3">
- <spacer name="horizontalSpacer_2">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="1" column="1">
- <widget class="QComboBox" name="profile_combobox">
- <property name="minimumSize">
- <size>
- <width>250</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="0" column="1" colspan="2">
- <widget class="QLabel" name="label">
- <property name="text">
- <string>Choose a controller configuration:</string>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <spacer name="verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>40</height>
- </size>
- </property>
- </spacer>
- </item>
- </layout>
- </widget>
- <resources/>
- <connections/>
-</ui>
diff --git a/src/yuzu/configuration/configure_mouse_advanced.cpp b/src/yuzu/configuration/configure_mouse_advanced.cpp
index 5bcf5ffa8..2af3afda8 100644
--- a/src/yuzu/configuration/configure_mouse_advanced.cpp
+++ b/src/yuzu/configuration/configure_mouse_advanced.cpp
@@ -18,6 +18,16 @@
static QString GetKeyName(int key_code) {
switch (key_code) {
+ case Qt::LeftButton:
+ return QObject::tr("Click 0");
+ case Qt::RightButton:
+ return QObject::tr("Click 1");
+ case Qt::MiddleButton:
+ return QObject::tr("Click 2");
+ case Qt::BackButton:
+ return QObject::tr("Click 3");
+ case Qt::ForwardButton:
+ return QObject::tr("Click 4");
case Qt::Key_Shift:
return QObject::tr("Shift");
case Qt::Key_Control:
@@ -66,8 +76,10 @@ static QString ButtonToText(const Common::ParamPackage& param) {
return QObject::tr("[unknown]");
}
-ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent)
- : QDialog(parent), ui(std::make_unique<Ui::ConfigureMouseAdvanced>()),
+ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent,
+ InputCommon::InputSubsystem* input_subsystem_)
+ : QDialog(parent),
+ ui(std::make_unique<Ui::ConfigureMouseAdvanced>()), input_subsystem{input_subsystem_},
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
@@ -188,9 +200,9 @@ void ConfigureMouseAdvanced::HandleClick(
button->setText(tr("[press key]"));
button->setFocus();
- // Keyboard keys can only be used as button devices
- want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
- if (want_keyboard_keys) {
+ // Keyboard keys or mouse buttons can only be used as button devices
+ want_keyboard_mouse = type == InputCommon::Polling::DeviceType::Button;
+ if (want_keyboard_mouse) {
const auto iter = std::find(button_map.begin(), button_map.end(), button);
ASSERT(iter != button_map.end());
const auto index = std::distance(button_map.begin(), iter);
@@ -199,27 +211,29 @@ void ConfigureMouseAdvanced::HandleClick(
input_setter = new_input_setter;
- device_pollers = InputCommon::Polling::GetPollers(type);
+ device_pollers = input_subsystem->GetPollers(type);
for (auto& poller : device_pollers) {
poller->Start();
}
- grabKeyboard();
- grabMouse();
- timeout_timer->start(5000); // Cancel after 5 seconds
- poll_timer->start(200); // Check for new inputs every 200ms
+ QWidget::grabMouse();
+ QWidget::grabKeyboard();
+
+ timeout_timer->start(2500); // Cancel after 2.5 seconds
+ poll_timer->start(50); // Check for new inputs every 50ms
}
void ConfigureMouseAdvanced::SetPollingResult(const Common::ParamPackage& params, bool abort) {
- releaseKeyboard();
- releaseMouse();
timeout_timer->stop();
poll_timer->stop();
for (auto& poller : device_pollers) {
poller->Stop();
}
+ QWidget::releaseMouse();
+ QWidget::releaseKeyboard();
+
if (!abort) {
(*input_setter)(params);
}
@@ -228,13 +242,29 @@ void ConfigureMouseAdvanced::SetPollingResult(const Common::ParamPackage& params
input_setter = std::nullopt;
}
+void ConfigureMouseAdvanced::mousePressEvent(QMouseEvent* event) {
+ if (!input_setter || !event) {
+ return;
+ }
+
+ if (want_keyboard_mouse) {
+ SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())},
+ false);
+ } else {
+ // We don't want any mouse buttons, so don't stop polling
+ return;
+ }
+
+ SetPollingResult({}, true);
+}
+
void ConfigureMouseAdvanced::keyPressEvent(QKeyEvent* event) {
if (!input_setter || !event) {
return;
}
if (event->key() != Qt::Key_Escape) {
- if (want_keyboard_keys) {
+ if (want_keyboard_mouse) {
SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
false);
} else {
diff --git a/src/yuzu/configuration/configure_mouse_advanced.h b/src/yuzu/configuration/configure_mouse_advanced.h
index 342b82412..65b6fca9a 100644
--- a/src/yuzu/configuration/configure_mouse_advanced.h
+++ b/src/yuzu/configuration/configure_mouse_advanced.h
@@ -8,12 +8,14 @@
#include <optional>
#include <QDialog>
-#include "core/settings.h"
-
class QCheckBox;
class QPushButton;
class QTimer;
+namespace InputCommon {
+class InputSubsystem;
+}
+
namespace Ui {
class ConfigureMouseAdvanced;
}
@@ -22,7 +24,7 @@ class ConfigureMouseAdvanced : public QDialog {
Q_OBJECT
public:
- explicit ConfigureMouseAdvanced(QWidget* parent);
+ explicit ConfigureMouseAdvanced(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_);
~ConfigureMouseAdvanced() override;
void ApplyConfiguration();
@@ -49,11 +51,16 @@ private:
/// Finish polling and configure input using the input_setter
void SetPollingResult(const Common::ParamPackage& params, bool abort);
+ /// Handle mouse button press events.
+ void mousePressEvent(QMouseEvent* event) override;
+
/// Handle key press events.
void keyPressEvent(QKeyEvent* event) override;
std::unique_ptr<Ui::ConfigureMouseAdvanced> ui;
+ InputCommon::InputSubsystem* input_subsystem;
+
/// This will be the the setting function when an input is awaiting configuration.
std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
@@ -67,5 +74,5 @@ private:
/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
/// keyboard events are ignored.
- bool want_keyboard_keys = false;
+ bool want_keyboard_mouse = false;
};
diff --git a/src/yuzu/configuration/configure_mouse_advanced.ui b/src/yuzu/configuration/configure_mouse_advanced.ui
index 08245ecf0..74552fdbd 100644
--- a/src/yuzu/configuration/configure_mouse_advanced.ui
+++ b/src/yuzu/configuration/configure_mouse_advanced.ui
@@ -6,13 +6,18 @@
<rect>
<x>0</x>
<y>0</y>
- <width>250</width>
- <height>261</height>
+ <width>310</width>
+ <height>193</height>
</rect>
</property>
<property name="windowTitle">
<string>Configure Mouse</string>
</property>
+ <property name="styleSheet">
+ <string notr="true">QPushButton {
+ min-width: 55px;
+}</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QGroupBox" name="gridGroupBox">
@@ -20,81 +25,33 @@
<string>Mouse Buttons</string>
</property>
<layout class="QGridLayout" name="gridLayout">
- <item row="0" column="4">
- <spacer name="horizontalSpacer_2">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeType">
- <enum>QSizePolicy::Fixed</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="0" column="3">
- <layout class="QVBoxLayout" name="verticalLayout_4">
+ <item row="3" column="5">
+ <layout class="QVBoxLayout" name="verticalLayout_6">
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <layout class="QHBoxLayout" name="horizontalLayout_5">
<item>
- <widget class="QLabel" name="label_3">
+ <widget class="QLabel" name="label_5">
<property name="text">
- <string>Right:</string>
+ <string>Forward:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
- <widget class="QPushButton" name="right_button">
+ <widget class="QPushButton" name="forward_button">
<property name="minimumSize">
<size>
- <width>75</width>
+ <width>57</width>
<height>0</height>
</size>
</property>
- <property name="text">
- <string/>
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>16777215</height>
+ </size>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="0" column="0">
- <spacer name="horizontalSpacer">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeType">
- <enum>QSizePolicy::Fixed</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="2" column="1">
- <layout class="QVBoxLayout" name="verticalLayout_3">
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QLabel" name="label_2">
- <property name="text">
- <string>Middle:</string>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QPushButton" name="middle_button">
<property name="text">
<string/>
</property>
@@ -123,6 +80,12 @@
</item>
<item>
<widget class="QPushButton" name="back_button">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
<property name="text">
<string/>
</property>
@@ -147,7 +110,7 @@
<widget class="QPushButton" name="left_button">
<property name="minimumSize">
<size>
- <width>75</width>
+ <width>57</width>
<height>0</height>
</size>
</property>
@@ -158,21 +121,99 @@
</item>
</layout>
</item>
- <item row="3" column="3">
- <layout class="QVBoxLayout" name="verticalLayout_6">
+ <item row="0" column="3">
+ <layout class="QVBoxLayout" name="verticalLayout_3">
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_5">
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
- <widget class="QLabel" name="label_5">
+ <widget class="QLabel" name="label_2">
<property name="text">
- <string>Forward:</string>
+ <string>Middle:</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
- <widget class="QPushButton" name="forward_button">
+ <widget class="QPushButton" name="middle_button">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="6">
+ <spacer name="horizontalSpacer_2">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="0" column="0">
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="0" column="5">
+ <layout class="QVBoxLayout" name="verticalLayout_4">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>Right:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="right_button">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>16777215</height>
+ </size>
+ </property>
<property name="text">
<string/>
</property>
@@ -180,6 +221,32 @@
</item>
</layout>
</item>
+ <item row="0" column="2">
+ <spacer name="horizontalSpacer_4">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="0" column="4">
+ <spacer name="horizontalSpacer_5">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
</layout>
</widget>
</item>
@@ -187,15 +254,39 @@
<layout class="QHBoxLayout" name="horizontalLayout_6">
<item>
<widget class="QPushButton" name="buttonClearAll">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>16777215</height>
+ </size>
+ </property>
<property name="text">
- <string>Clear All</string>
+ <string>Clear</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonRestoreDefaults">
+ <property name="minimumSize">
+ <size>
+ <width>57</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>16777215</height>
+ </size>
+ </property>
<property name="text">
- <string>Restore Defaults</string>
+ <string>Defaults</string>
</property>
</widget>
</item>
@@ -206,21 +297,24 @@
</property>
<property name="sizeHint" stdset="0">
<size>
- <width>40</width>
+ <width>0</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
</layout>
</item>
- <item>
- <widget class="QDialogButtonBox" name="buttonBox">
- <property name="standardButtons">
- <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
- </property>
- </widget>
- </item>
</layout>
</widget>
<resources/>
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index cd7e78eb4..a1b61d119 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -94,6 +94,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/perf_stats.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
+#include "input_common/main.h"
#include "video_core/gpu.h"
#include "video_core/shader_notify.h"
#include "yuzu/about_dialog.h"
@@ -186,9 +187,9 @@ static void InitializeLogging() {
}
GMainWindow::GMainWindow()
- : config(new Config()), emu_thread(nullptr),
- vfs(std::make_shared<FileSys::RealVfsFilesystem>()),
- provider(std::make_unique<FileSys::ManualContentProvider>()) {
+ : input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
+ config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
+ provider{std::make_unique<FileSys::ManualContentProvider>()} {
InitializeLogging();
LoadTranslation();
@@ -473,7 +474,7 @@ void GMainWindow::InitializeWidgets() {
#ifdef YUZU_ENABLE_COMPATIBILITY_REPORTING
ui.action_Report_Compatibility->setVisible(true);
#endif
- render_window = new GRenderWindow(this, emu_thread.get());
+ render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem);
render_window->hide();
game_list = new GameList(vfs, provider.get(), this);
@@ -2213,7 +2214,7 @@ void GMainWindow::OnConfigure() {
const auto old_theme = UISettings::values.theme;
const bool old_discord_presence = UISettings::values.enable_discord_presence;
- ConfigureDialog configure_dialog(this, hotkey_registry);
+ ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get());
connect(&configure_dialog, &ConfigureDialog::LanguageChanged, this,
&GMainWindow::OnLanguageChanged);
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 01f9131e5..0ce66a1ca 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -40,12 +40,20 @@ namespace Core::Frontend {
struct SoftwareKeyboardParameters;
} // namespace Core::Frontend
+namespace DiscordRPC {
+class DiscordInterface;
+}
+
namespace FileSys {
class ContentProvider;
class ManualContentProvider;
class VfsFilesystem;
} // namespace FileSys
+namespace InputCommon {
+class InputSubsystem;
+}
+
enum class EmulatedDirectoryTarget {
NAND,
SDMC,
@@ -62,10 +70,6 @@ enum class ReinitializeKeyBehavior {
Warning,
};
-namespace DiscordRPC {
-class DiscordInterface;
-}
-
class GMainWindow : public QMainWindow {
Q_OBJECT
@@ -86,8 +90,6 @@ public:
GMainWindow();
~GMainWindow() override;
- std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
-
bool DropAction(QDropEvent* event);
void AcceptDropEvent(QDropEvent* event);
@@ -255,6 +257,9 @@ private:
Ui::MainWindow ui;
+ std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
+
GRenderWindow* render_window;
GameList* game_list;
LoadingScreen* loading_screen;
diff --git a/src/yuzu/uisettings.cpp b/src/yuzu/uisettings.cpp
index a51175f36..37499fc85 100644
--- a/src/yuzu/uisettings.cpp
+++ b/src/yuzu/uisettings.cpp
@@ -16,4 +16,5 @@ const Themes themes{{
}};
Values values = {};
+
} // namespace UISettings
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 2d2e82f15..ce3945485 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -87,9 +87,6 @@ struct Values {
// logging
bool show_console;
- // Controllers
- int profile_index;
-
// Game List
bool show_add_ons;
uint32_t icon_size;
@@ -100,6 +97,7 @@ struct Values {
};
extern Values values;
+
} // namespace UISettings
Q_DECLARE_METATYPE(UISettings::GameDir*);
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 8a63fd191..e9f1c6500 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -288,6 +288,8 @@ void Config::ReadValues() {
Settings::values.debug_pad_analogs[i] = default_param;
}
+ Settings::values.vibration_enabled =
+ sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true);
Settings::values.touchscreen.enabled =
sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
Settings::values.touchscreen.device =
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index e5e684206..a804d5185 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -13,23 +13,25 @@
#include "input_common/sdl/sdl.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
-EmuWindow_SDL2::EmuWindow_SDL2(Core::System& system, bool fullscreen) : system{system} {
+EmuWindow_SDL2::EmuWindow_SDL2(Core::System& system, bool fullscreen,
+ InputCommon::InputSubsystem* input_subsystem_)
+ : system{system}, input_subsystem{input_subsystem_} {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
exit(1);
}
- InputCommon::Init();
+ input_subsystem->Initialize();
SDL_SetMainReady();
}
EmuWindow_SDL2::~EmuWindow_SDL2() {
- InputCommon::Shutdown();
+ input_subsystem->Shutdown();
SDL_Quit();
}
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
- InputCommon::GetMotionEmu()->Tilt(x, y);
+ input_subsystem->GetMotionEmu()->Tilt(x, y);
}
void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
@@ -41,9 +43,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
}
} else if (button == SDL_BUTTON_RIGHT) {
if (state == SDL_PRESSED) {
- InputCommon::GetMotionEmu()->BeginTilt(x, y);
+ input_subsystem->GetMotionEmu()->BeginTilt(x, y);
} else {
- InputCommon::GetMotionEmu()->EndTilt();
+ input_subsystem->GetMotionEmu()->EndTilt();
}
}
}
@@ -79,9 +81,9 @@ void EmuWindow_SDL2::OnFingerUp() {
void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) {
if (state == SDL_PRESSED) {
- InputCommon::GetKeyboard()->PressKey(key);
+ input_subsystem->GetKeyboard()->PressKey(key);
} else if (state == SDL_RELEASED) {
- InputCommon::GetKeyboard()->ReleaseKey(key);
+ input_subsystem->GetKeyboard()->ReleaseKey(key);
}
}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
index fffac4252..82750ffec 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
@@ -14,9 +14,14 @@ namespace Core {
class System;
}
+namespace InputCommon {
+class InputSubsystem;
+}
+
class EmuWindow_SDL2 : public Core::Frontend::EmuWindow {
public:
- explicit EmuWindow_SDL2(Core::System& system, bool fullscreen);
+ explicit EmuWindow_SDL2(Core::System& system, bool fullscreen,
+ InputCommon::InputSubsystem* input_subsystem);
~EmuWindow_SDL2();
/// Polls window events
@@ -76,4 +81,7 @@ protected:
/// Keeps track of how often to update the title bar during gameplay
u32 last_time = 0;
+
+ /// Input subsystem to use with this window.
+ InputCommon::InputSubsystem* input_subsystem;
};
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
index e78025737..881b67a76 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
@@ -87,8 +87,9 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
return unsupported_ext.empty();
}
-EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system, bool fullscreen)
- : EmuWindow_SDL2{system, fullscreen} {
+EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system, bool fullscreen,
+ InputCommon::InputSubsystem* input_subsystem)
+ : EmuWindow_SDL2{system, fullscreen, input_subsystem} {
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY);
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
index 48bb41683..732a64edd 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
@@ -8,9 +8,14 @@
#include "core/frontend/emu_window.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
+namespace InputCommon {
+class InputSubsystem;
+}
+
class EmuWindow_SDL2_GL final : public EmuWindow_SDL2 {
public:
- explicit EmuWindow_SDL2_GL(Core::System& system, bool fullscreen);
+ explicit EmuWindow_SDL2_GL(Core::System& system, bool fullscreen,
+ InputCommon::InputSubsystem* input_subsystem);
~EmuWindow_SDL2_GL();
void Present() override;
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
index cb8e68a39..53491f86e 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
@@ -19,8 +19,9 @@
#include <SDL.h>
#include <SDL_syswm.h>
-EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen)
- : EmuWindow_SDL2{system, fullscreen} {
+EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen,
+ InputCommon::InputSubsystem* input_subsystem)
+ : EmuWindow_SDL2{system, fullscreen, input_subsystem} {
const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc);
render_window =
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
index 77a6ca72b..f99704d4c 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
@@ -13,9 +13,14 @@ namespace Core {
class System;
}
+namespace InputCommon {
+class InputSubsystem;
+}
+
class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 {
public:
- explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen);
+ explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen,
+ InputCommon::InputSubsystem* input_subsystem);
~EmuWindow_SDL2_VK();
void Present() override;
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 8efe49390..4f00c804d 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -23,12 +23,14 @@
#include "common/telemetry.h"
#include "core/core.h"
#include "core/crypto/key_manager.h"
+#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_real.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
+#include "input_common/main.h"
#include "video_core/renderer_base.h"
#include "yuzu_cmd/config.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
@@ -37,8 +39,6 @@
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
#endif
-#include "core/file_sys/registered_cache.h"
-
#ifdef _WIN32
// windows.h needs to be included before shellapi.h
#include <windows.h>
@@ -179,15 +179,16 @@ int main(int argc, char** argv) {
Settings::Apply();
Core::System& system{Core::System::GetInstance()};
+ InputCommon::InputSubsystem input_subsystem;
std::unique_ptr<EmuWindow_SDL2> emu_window;
switch (Settings::values.renderer_backend.GetValue()) {
case Settings::RendererBackend::OpenGL:
- emu_window = std::make_unique<EmuWindow_SDL2_GL>(system, fullscreen);
+ emu_window = std::make_unique<EmuWindow_SDL2_GL>(system, fullscreen, &input_subsystem);
break;
case Settings::RendererBackend::Vulkan:
#ifdef HAS_VULKAN
- emu_window = std::make_unique<EmuWindow_SDL2_VK>(system, fullscreen);
+ emu_window = std::make_unique<EmuWindow_SDL2_VK>(system, fullscreen, &input_subsystem);
break;
#else
LOG_CRITICAL(Frontend, "Vulkan backend has not been compiled!");
diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp
index 74022af23..aaf59129a 100644
--- a/src/yuzu_tester/config.cpp
+++ b/src/yuzu_tester/config.cpp
@@ -75,6 +75,7 @@ void Config::ReadValues() {
Settings::values.debug_pad_analogs[i] = "";
}
+ Settings::values.vibration_enabled = true;
Settings::values.touchscreen.enabled = "";
Settings::values.touchscreen.device = "";
Settings::values.touchscreen.finger = 0;
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
index 8584f6671..78f75fb38 100644
--- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
+++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
@@ -13,7 +13,6 @@
#include <glad/glad.h>
-#include "common/assert.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "core/settings.h"
@@ -53,7 +52,7 @@ EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() {
exit(1);
}
- InputCommon::Init();
+ input_subsystem->Initialize();
SDL_SetMainReady();
@@ -105,7 +104,7 @@ EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() {
}
EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() {
- InputCommon::Shutdown();
+ input_subsystem->Shutdown();
SDL_GL_DeleteContext(gl_context);
SDL_Quit();
}
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
index c13a82df2..a553b4b95 100644
--- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
+++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
@@ -8,6 +8,10 @@
struct SDL_Window;
+namespace InputCommon {
+class InputSubsystem;
+}
+
class EmuWindow_SDL2_Hide : public Core::Frontend::EmuWindow {
public:
explicit EmuWindow_SDL2_Hide();
@@ -25,6 +29,8 @@ private:
/// Whether the GPU and driver supports the OpenGL extension required
bool SupportsRequiredGLExtensions();
+ std::unique_ptr<InputCommon::InputSubsystem> input_subsystem;
+
/// Internal SDL2 render window
SDL_Window* render_window;