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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp7
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h2
3 files changed, 10 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index e6f9ece8b..7ab7f0c0a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -520,6 +520,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
// ASSERT_MSG(image_view->size.width == config.width, "Framebuffer width is different");
// ASSERT_MSG(image_view->size.height == config.height, "Framebuffer height is different");
+ screen_info.texture.width = image_view->size.width;
+ screen_info.texture.height = image_view->size.height;
screen_info.display_texture = image_view->Handle(Shader::TextureType::Color2D);
screen_info.display_srgb = VideoCore::Surface::IsPixelFormatSRGB(image_view->format);
return true;
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index f8f29013a..3a3c213bb 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -208,6 +208,8 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
// Framebuffer orientation handling
framebuffer_transform_flags = framebuffer.transform_flags;
framebuffer_crop_rect = framebuffer.crop_rect;
+ framebuffer_width = framebuffer.width;
+ framebuffer_height = framebuffer.height;
const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset};
screen_info.was_accelerated =
@@ -480,9 +482,12 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
ASSERT_MSG(framebuffer_crop_rect.top == 0, "Unimplemented");
ASSERT_MSG(framebuffer_crop_rect.left == 0, "Unimplemented");
+ f32 scale_u = static_cast<f32>(framebuffer_width) / static_cast<f32>(screen_info.texture.width);
+ f32 scale_v =
+ static_cast<f32>(framebuffer_height) / static_cast<f32>(screen_info.texture.height);
+
// Scale the output by the crop width/height. This is commonly used with 1280x720 rendering
// (e.g. handheld mode) on a 1920x1080 framebuffer.
- f32 scale_u = 1.f, scale_v = 1.f;
if (framebuffer_crop_rect.GetWidth() > 0) {
scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) /
static_cast<f32>(screen_info.texture.width);
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index aa206878b..ae9558a33 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -137,6 +137,8 @@ private:
/// Used for transforming the framebuffer orientation
Service::android::BufferTransformFlags framebuffer_transform_flags{};
Common::Rectangle<int> framebuffer_crop_rect;
+ u32 framebuffer_width;
+ u32 framebuffer_height;
};
} // namespace OpenGL