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-rw-r--r--src/common/CMakeLists.txt1
-rw-r--r--src/common/file_util.h2
-rw-r--r--src/common/logging/backend.cpp4
-rw-r--r--src/common/logging/log.h6
-rw-r--r--src/common/platform.h34
-rw-r--r--src/common/swap.h14
-rw-r--r--src/common/telemetry.h2
-rw-r--r--src/common/x64/cpu_detect.cpp2
-rw-r--r--src/core/CMakeLists.txt38
-rw-r--r--src/core/arm/arm_interface.h35
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.cpp36
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.h7
-rw-r--r--src/core/arm/unicorn/arm_unicorn.cpp15
-rw-r--r--src/core/arm/unicorn/arm_unicorn.h5
-rw-r--r--src/core/core.cpp31
-rw-r--r--src/core/core.h26
-rw-r--r--src/core/file_sys/directory.h37
-rw-r--r--src/core/file_sys/disk_filesystem.cpp228
-rw-r--r--src/core/file_sys/disk_filesystem.h85
-rw-r--r--src/core/file_sys/errors.h25
-rw-r--r--src/core/file_sys/filesystem.h34
-rw-r--r--src/core/file_sys/romfs_factory.cpp2
-rw-r--r--src/core/file_sys/romfs_factory.h2
-rw-r--r--src/core/file_sys/romfs_filesystem.cpp17
-rw-r--r--src/core/file_sys/romfs_filesystem.h17
-rw-r--r--src/core/file_sys/savedata_factory.cpp57
-rw-r--r--src/core/file_sys/savedata_factory.h33
-rw-r--r--src/core/file_sys/sdmc_factory.cpp40
-rw-r--r--src/core/file_sys/sdmc_factory.h31
-rw-r--r--src/core/gdbstub/gdbstub.cpp2
-rw-r--r--src/core/hle/ipc_helpers.h3
-rw-r--r--src/core/hle/kernel/handle_table.cpp3
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp67
-rw-r--r--src/core/hle/kernel/hle_ipc.h34
-rw-r--r--src/core/hle/kernel/kernel.cpp1
-rw-r--r--src/core/hle/kernel/kernel.h4
-rw-r--r--src/core/hle/kernel/object_address_table.cpp4
-rw-r--r--src/core/hle/kernel/process.cpp27
-rw-r--r--src/core/hle/kernel/process.h8
-rw-r--r--src/core/hle/kernel/scheduler.cpp7
-rw-r--r--src/core/hle/kernel/server_session.cpp8
-rw-r--r--src/core/hle/kernel/shared_memory.cpp18
-rw-r--r--src/core/hle/kernel/svc.cpp68
-rw-r--r--src/core/hle/kernel/svc_wrap.h15
-rw-r--r--src/core/hle/kernel/thread.cpp33
-rw-r--r--src/core/hle/kernel/thread.h2
-rw-r--r--src/core/hle/kernel/vm_manager.cpp42
-rw-r--r--src/core/hle/kernel/vm_manager.h38
-rw-r--r--src/core/hle/kernel/wait_object.cpp3
-rw-r--r--src/core/hle/result.h7
-rw-r--r--src/core/hle/service/am/am.cpp30
-rw-r--r--src/core/hle/service/audio/audout_u.cpp4
-rw-r--r--src/core/hle/service/audio/audren_u.cpp97
-rw-r--r--src/core/hle/service/audio/audren_u.h2
-rw-r--r--src/core/hle/service/fatal/fatal.cpp38
-rw-r--r--src/core/hle/service/fatal/fatal.h29
-rw-r--r--src/core/hle/service/fatal/fatal_p.cpp14
-rw-r--r--src/core/hle/service/fatal/fatal_p.h18
-rw-r--r--src/core/hle/service/fatal/fatal_u.cpp19
-rw-r--r--src/core/hle/service/fatal/fatal_u.h18
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp29
-rw-r--r--src/core/hle/service/filesystem/filesystem.h9
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp323
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.h2
-rw-r--r--src/core/hle/service/hid/hid.cpp46
-rw-r--r--src/core/hle/service/nfp/nfp.cpp28
-rw-r--r--src/core/hle/service/nfp/nfp.h28
-rw-r--r--src/core/hle/service/nfp/nfp_user.cpp19
-rw-r--r--src/core/hle/service/nfp/nfp_user.h18
-rw-r--r--src/core/hle/service/nifm/nifm.cpp96
-rw-r--r--src/core/hle/service/nifm/nifm.h20
-rw-r--r--src/core/hle/service/nifm/nifm_a.cpp19
-rw-r--r--src/core/hle/service/nifm/nifm_a.h12
-rw-r--r--src/core/hle/service/nifm/nifm_s.cpp19
-rw-r--r--src/core/hle/service/nifm/nifm_s.h12
-rw-r--r--src/core/hle/service/nifm/nifm_u.cpp19
-rw-r--r--src/core/hle/service/nifm/nifm_u.h12
-rw-r--r--src/core/hle/service/ns/pl_u.cpp19
-rw-r--r--src/core/hle/service/ns/pl_u.h1
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp15
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp29
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h8
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp3
-rw-r--r--src/core/hle/service/service.cpp29
-rw-r--r--src/core/hle/service/set/set.cpp13
-rw-r--r--src/core/hle/service/set/set.h5
-rw-r--r--src/core/hle/service/set/set_cal.cpp40
-rw-r--r--src/core/hle/service/set/set_cal.h19
-rw-r--r--src/core/hle/service/set/set_fd.cpp25
-rw-r--r--src/core/hle/service/set/set_fd.h19
-rw-r--r--src/core/hle/service/set/set_sys.cpp167
-rw-r--r--src/core/hle/service/set/set_sys.h22
-rw-r--r--src/core/hle/service/set/settings.cpp22
-rw-r--r--src/core/hle/service/set/settings.h16
-rw-r--r--src/core/hle/service/sockets/bsd.cpp (renamed from src/core/hle/service/sockets/bsd_u.cpp)30
-rw-r--r--src/core/hle/service/sockets/bsd.h (renamed from src/core/hle/service/sockets/bsd_u.h)6
-rw-r--r--src/core/hle/service/sockets/nsd.cpp34
-rw-r--r--src/core/hle/service/sockets/nsd.h20
-rw-r--r--src/core/hle/service/sockets/sfdnsres.cpp22
-rw-r--r--src/core/hle/service/sockets/sfdnsres.h2
-rw-r--r--src/core/hle/service/sockets/sockets.cpp8
-rw-r--r--src/core/hle/service/spl/csrng.cpp18
-rw-r--r--src/core/hle/service/spl/csrng.h18
-rw-r--r--src/core/hle/service/spl/module.cpp42
-rw-r--r--src/core/hle/service/spl/module.h29
-rw-r--r--src/core/hle/service/spl/spl.cpp41
-rw-r--r--src/core/hle/service/spl/spl.h18
-rw-r--r--src/core/hle/service/ssl/ssl.cpp17
-rw-r--r--src/core/hle/service/ssl/ssl.h22
-rw-r--r--src/core/hle/service/time/time.cpp2
-rw-r--r--src/core/hle/service/vi/vi.cpp274
-rw-r--r--src/core/hle/service/vi/vi.h34
-rw-r--r--src/core/hle/service/vi/vi_m.cpp15
-rw-r--r--src/core/hle/service/vi/vi_m.h17
-rw-r--r--src/core/hle/service/vi/vi_s.cpp15
-rw-r--r--src/core/hle/service/vi/vi_s.h17
-rw-r--r--src/core/hle/service/vi/vi_u.cpp15
-rw-r--r--src/core/hle/service/vi/vi_u.h17
-rw-r--r--src/core/loader/deconstructed_rom_directory.cpp7
-rw-r--r--src/core/loader/elf.cpp5
-rw-r--r--src/core/loader/linker.cpp2
-rw-r--r--src/core/loader/nro.cpp9
-rw-r--r--src/core/loader/nso.cpp13
-rw-r--r--src/core/loader/nso.h2
-rw-r--r--src/core/memory.cpp453
-rw-r--r--src/core/memory.h85
-rw-r--r--src/core/settings.h10
-rw-r--r--src/core/telemetry_session.cpp9
-rw-r--r--src/core/telemetry_session.h4
-rw-r--r--src/tests/core/arm/arm_test_common.cpp4
-rw-r--r--src/video_core/CMakeLists.txt20
-rw-r--r--src/video_core/command_processor.cpp50
-rw-r--r--src/video_core/command_processor.h2
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp64
-rw-r--r--src/video_core/debug_utils/debug_utils.h163
-rw-r--r--src/video_core/engines/maxwell_3d.cpp258
-rw-r--r--src/video_core/engines/maxwell_3d.h526
-rw-r--r--src/video_core/gpu.cpp25
-rw-r--r--src/video_core/gpu.h74
-rw-r--r--src/video_core/macro_interpreter.cpp257
-rw-r--r--src/video_core/macro_interpreter.h164
-rw-r--r--src/video_core/rasterizer_interface.h63
-rw-r--r--src/video_core/renderer_base.cpp7
-rw-r--r--src/video_core/renderer_base.h40
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp578
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h179
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp1432
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h369
-rw-r--r--src/video_core/renderer_opengl/gl_resource_manager.h85
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp58
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.h27
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp20
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.h66
-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.cpp156
-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.h6
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp125
-rw-r--r--src/video_core/renderer_opengl/gl_state.h35
-rw-r--r--src/video_core/renderer_opengl/gl_stream_buffer.cpp182
-rw-r--r--src/video_core/renderer_opengl/gl_stream_buffer.h34
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h50
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp243
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h17
-rw-r--r--src/video_core/textures/decoders.cpp105
-rw-r--r--src/video_core/textures/decoders.h26
-rw-r--r--src/video_core/textures/texture.h137
-rw-r--r--src/video_core/utils.h112
-rw-r--r--src/video_core/video_core.cpp2
-rw-r--r--src/video_core/video_core.h2
-rw-r--r--src/yuzu/CMakeLists.txt7
-rw-r--r--src/yuzu/about_dialog.cpp2
-rw-r--r--src/yuzu/configuration/config.cpp15
-rw-r--r--src/yuzu/configuration/configure_general.cpp18
-rw-r--r--src/yuzu/configuration/configure_general.ui104
-rw-r--r--src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp27
-rw-r--r--src/yuzu/debugger/graphics/graphics_breakpoint_observer.h33
-rw-r--r--src/yuzu/debugger/graphics/graphics_breakpoints.cpp212
-rw-r--r--src/yuzu/debugger/graphics/graphics_breakpoints.h46
-rw-r--r--src/yuzu/debugger/graphics/graphics_breakpoints_p.h36
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.cpp451
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.h97
-rw-r--r--src/yuzu/debugger/wait_tree.cpp6
-rw-r--r--src/yuzu/main.cpp78
-rw-r--r--src/yuzu/main.h26
-rw-r--r--src/yuzu/ui_settings.h4
-rw-r--r--src/yuzu_cmd/config.cpp6
-rw-r--r--src/yuzu_cmd/default_ini.h22
-rw-r--r--src/yuzu_cmd/yuzu.cpp2
-rw-r--r--src/yuzu_cmd/yuzu.rc2
188 files changed, 9504 insertions, 1477 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 4480c25f9..2ba1da195 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -58,7 +58,6 @@ add_library(common STATIC
misc.cpp
param_package.cpp
param_package.h
- platform.h
quaternion.h
scm_rev.cpp
scm_rev.h
diff --git a/src/common/file_util.h b/src/common/file_util.h
index 630232a25..143f099eb 100644
--- a/src/common/file_util.h
+++ b/src/common/file_util.h
@@ -121,7 +121,7 @@ void CopyDir(const std::string& source_path, const std::string& dest_path);
// Set the current directory to given directory
bool SetCurrentDir(const std::string& directory);
-// Returns a pointer to a string with a Citra data dir in the user's home
+// Returns a pointer to a string with a yuzu data dir in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath = "");
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 22afa1d66..3db654913 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -38,16 +38,20 @@ namespace Log {
SUB(Service, AM) \
SUB(Service, AOC) \
SUB(Service, APM) \
+ SUB(Service, Fatal) \
SUB(Service, Friend) \
SUB(Service, FS) \
SUB(Service, HID) \
SUB(Service, LM) \
+ SUB(Service, NFP) \
SUB(Service, NIFM) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, PCTL) \
SUB(Service, SET) \
SUB(Service, SM) \
+ SUB(Service, SPL) \
+ SUB(Service, SSL) \
SUB(Service, Time) \
SUB(Service, VI) \
CLS(HW) \
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index 7f6d2ade8..8432628ae 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -55,16 +55,20 @@ enum class Class : ClassType {
Service_AOC, ///< The AOC (AddOn Content) service
Service_APM, ///< The APM (Performance) service
Service_Audio, ///< The Audio (Audio control) service
+ Service_Fatal, ///< The Fatal service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_HID, ///< The HID (Human interface device) service
Service_LM, ///< The LM (Logger) service
+ Service_NFP, ///< The NFP service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_PCTL, ///< The PCTL (Parental control) service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
+ Service_SPL, ///< The SPL service
+ Service_SSL, ///< The SSL service
Service_Time, ///< The time service
Service_VI, ///< The VI (Video interface) service
HW, ///< Low-level hardware emulation
@@ -83,7 +87,7 @@ enum class Class : ClassType {
Loader, ///< ROM loader
Input, ///< Input emulation
Network, ///< Network emulation
- WebService, ///< Interface to Citra Web Services
+ WebService, ///< Interface to yuzu Web Services
Count ///< Total number of logging classes
};
diff --git a/src/common/platform.h b/src/common/platform.h
deleted file mode 100644
index c62fb7c8f..000000000
--- a/src/common/platform.h
+++ /dev/null
@@ -1,34 +0,0 @@
-/**
- * Copyright (C) 2005-2012 Gekko Emulator
- *
- * @file platform.h
- * @author ShizZy <shizzy247@gmail.com>
- * @date 2012-02-11
- * @brief Platform detection macros for portable compilation
- *
- * @section LICENSE
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of
- * the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details at
- * http://www.gnu.org/copyleft/gpl.html
- *
- * Official project repository can be found at:
- * http://code.google.com/p/gekko-gc-emu/
- */
-
-#pragma once
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// Platform detection
-
-#if defined(ARCHITECTURE_x86_64) || defined(__aarch64__)
-#define EMU_ARCH_BITS 64
-#elif defined(__i386) || defined(_M_IX86) || defined(__arm__) || defined(_M_ARM)
-#define EMU_ARCH_BITS 32
-#endif
diff --git a/src/common/swap.h b/src/common/swap.h
index d94cbe6b2..4a4012d1a 100644
--- a/src/common/swap.h
+++ b/src/common/swap.h
@@ -103,7 +103,19 @@ inline __attribute__((always_inline)) u64 swap64(u64 _data) {
return __builtin_bswap64(_data);
}
#elif defined(__Bitrig__) || defined(__OpenBSD__)
-// swap16, swap32, swap64 are left as is
+// redefine swap16, swap32, swap64 as inline functions
+#undef swap16
+#undef swap32
+#undef swap64
+inline u16 swap16(u16 _data) {
+ return __swap16(_data);
+}
+inline u32 swap32(u32 _data) {
+ return __swap32(_data);
+}
+inline u64 swap64(u64 _data) {
+ return __swap64(_data);
+}
#elif defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__)
inline u16 swap16(u16 _data) {
return bswap16(_data);
diff --git a/src/common/telemetry.h b/src/common/telemetry.h
index 3694c76f2..7a09df0a7 100644
--- a/src/common/telemetry.h
+++ b/src/common/telemetry.h
@@ -15,7 +15,7 @@ namespace Telemetry {
/// Field type, used for grouping fields together in the final submitted telemetry log
enum class FieldType : u8 {
None = 0, ///< No specified field group
- App, ///< Citra application fields (e.g. version, branch, etc.)
+ App, ///< yuzu application fields (e.g. version, branch, etc.)
Session, ///< Emulated session fields (e.g. title ID, log, etc.)
Performance, ///< Emulated performance (e.g. fps, emulated CPU speed, etc.)
UserFeedback, ///< User submitted feedback (e.g. star rating, user notes, etc.)
diff --git a/src/common/x64/cpu_detect.cpp b/src/common/x64/cpu_detect.cpp
index 62f17fbb5..2dfcd39c8 100644
--- a/src/common/x64/cpu_detect.cpp
+++ b/src/common/x64/cpu_detect.cpp
@@ -54,7 +54,7 @@ static CPUCaps Detect() {
caps.num_cores = std::thread::hardware_concurrency();
// Assumes the CPU supports the CPUID instruction. Those that don't would likely not support
- // Citra at all anyway
+ // yuzu at all anyway
int cpu_id[4];
memset(caps.brand_string, 0, sizeof(caps.brand_string));
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 1bc536075..6f8104516 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -7,6 +7,8 @@ add_library(core STATIC
core_timing.cpp
core_timing.h
file_sys/directory.h
+ file_sys/disk_filesystem.cpp
+ file_sys/disk_filesystem.h
file_sys/errors.h
file_sys/filesystem.cpp
file_sys/filesystem.h
@@ -18,6 +20,10 @@ add_library(core STATIC
file_sys/romfs_factory.h
file_sys/romfs_filesystem.cpp
file_sys/romfs_filesystem.h
+ file_sys/savedata_factory.cpp
+ file_sys/savedata_factory.h
+ file_sys/sdmc_factory.cpp
+ file_sys/sdmc_factory.h
file_sys/storage.h
frontend/emu_window.cpp
frontend/emu_window.h
@@ -110,6 +116,12 @@ add_library(core STATIC
hle/service/audio/audren_u.h
hle/service/audio/codecctl.cpp
hle/service/audio/codecctl.h
+ hle/service/fatal/fatal.cpp
+ hle/service/fatal/fatal.h
+ hle/service/fatal/fatal_p.cpp
+ hle/service/fatal/fatal_p.h
+ hle/service/fatal/fatal_u.cpp
+ hle/service/fatal/fatal_u.h
hle/service/filesystem/filesystem.cpp
hle/service/filesystem/filesystem.h
hle/service/filesystem/fsp_srv.cpp
@@ -130,6 +142,10 @@ add_library(core STATIC
hle/service/nifm/nifm_s.h
hle/service/nifm/nifm_u.cpp
hle/service/nifm/nifm_u.h
+ hle/service/nfp/nfp.cpp
+ hle/service/nfp/nfp.h
+ hle/service/nfp/nfp_user.cpp
+ hle/service/nfp/nfp_user.h
hle/service/ns/ns.cpp
hle/service/ns/ns.h
hle/service/ns/pl_u.cpp
@@ -165,16 +181,34 @@ add_library(core STATIC
hle/service/service.h
hle/service/set/set.cpp
hle/service/set/set.h
+ hle/service/set/set_cal.cpp
+ hle/service/set/set_cal.h
+ hle/service/set/set_fd.cpp
+ hle/service/set/set_fd.h
+ hle/service/set/set_sys.cpp
+ hle/service/set/set_sys.h
+ hle/service/set/settings.cpp
+ hle/service/set/settings.h
hle/service/sm/controller.cpp
hle/service/sm/controller.h
hle/service/sm/sm.cpp
hle/service/sm/sm.h
- hle/service/sockets/bsd_u.cpp
- hle/service/sockets/bsd_u.h
+ hle/service/sockets/bsd.cpp
+ hle/service/sockets/bsd.h
+ hle/service/sockets/nsd.cpp
+ hle/service/sockets/nsd.h
hle/service/sockets/sfdnsres.cpp
hle/service/sockets/sfdnsres.h
hle/service/sockets/sockets.cpp
hle/service/sockets/sockets.h
+ hle/service/spl/csrng.cpp
+ hle/service/spl/csrng.h
+ hle/service/spl/module.cpp
+ hle/service/spl/module.h
+ hle/service/spl/spl.cpp
+ hle/service/spl/spl.h
+ hle/service/ssl/ssl.cpp
+ hle/service/ssl/ssl.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/time/time_s.cpp
diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h
index 5ae60214e..32ff3c345 100644
--- a/src/core/arm/arm_interface.h
+++ b/src/core/arm/arm_interface.h
@@ -25,22 +25,18 @@ public:
VAddr tls_address;
};
- /**
- * Runs the CPU for the given number of instructions
- * @param num_instructions Number of instructions to run
- */
- void Run(int num_instructions) {
- ExecuteInstructions(num_instructions);
- this->num_instructions += num_instructions;
- }
+ /// Runs the CPU until an event happens
+ virtual void Run() = 0;
/// Step CPU by one instruction
- void Step() {
- Run(1);
- }
+ virtual void Step() = 0;
+ /// Maps a backing memory region for the CPU
virtual void MapBackingMemory(VAddr address, size_t size, u8* memory,
- Kernel::VMAPermission perms) {}
+ Kernel::VMAPermission perms) = 0;
+
+ /// Unmaps a region of memory that was previously mapped using MapBackingMemory
+ virtual void UnmapMemory(VAddr address, size_t size) = 0;
/// Clear all instruction cache
virtual void ClearInstructionCache() = 0;
@@ -122,19 +118,4 @@ public:
/// Prepare core for thread reschedule (if needed to correctly handle state)
virtual void PrepareReschedule() = 0;
-
- /// Getter for num_instructions
- u64 GetNumInstructions() const {
- return num_instructions;
- }
-
-protected:
- /**
- * Executes the given number of instructions
- * @param num_instructions Number of instructions to executes
- */
- virtual void ExecuteInstructions(int num_instructions) = 0;
-
-private:
- u64 num_instructions = 0; ///< Number of instructions executed
};
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp
index e7f6bf8c2..6afad0e0c 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic.cpp
@@ -8,6 +8,7 @@
#include <dynarmic/A64/config.h>
#include "common/logging/log.h"
#include "core/arm/dynarmic/arm_dynarmic.h"
+#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/svc.h"
@@ -85,28 +86,24 @@ public:
}
void AddTicks(u64 ticks) override {
- if (ticks > ticks_remaining) {
- ticks_remaining = 0;
- return;
- }
- ticks -= ticks_remaining;
+ CoreTiming::AddTicks(ticks - num_interpreted_instructions);
+ num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
- return ticks_remaining;
+ return std::max(CoreTiming::GetDowncount(), 0);
}
u64 GetCNTPCT() override {
return CoreTiming::GetTicks();
}
ARM_Dynarmic& parent;
- size_t ticks_remaining = 0;
size_t num_interpreted_instructions = 0;
u64 tpidrro_el0 = 0;
u64 tpidr_el0 = 0;
};
std::unique_ptr<Dynarmic::A64::Jit> MakeJit(const std::unique_ptr<ARM_Dynarmic_Callbacks>& cb) {
- const auto page_table = Kernel::g_current_process->vm_manager.page_table.pointers.data();
+ const auto page_table = Core::CurrentProcess()->vm_manager.page_table.pointers.data();
Dynarmic::A64::UserConfig config;
config.callbacks = cb.get();
@@ -121,11 +118,22 @@ std::unique_ptr<Dynarmic::A64::Jit> MakeJit(const std::unique_ptr<ARM_Dynarmic_C
return std::make_unique<Dynarmic::A64::Jit>(config);
}
+void ARM_Dynarmic::Run() {
+ ASSERT(Memory::GetCurrentPageTable() == current_page_table);
+
+ jit->Run();
+}
+
+void ARM_Dynarmic::Step() {
+ cb->InterpreterFallback(jit->GetPC(), 1);
+}
+
ARM_Dynarmic::ARM_Dynarmic()
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), jit(MakeJit(cb)) {
ARM_Interface::ThreadContext ctx;
inner_unicorn.SaveContext(ctx);
LoadContext(ctx);
+ PageTableChanged();
}
ARM_Dynarmic::~ARM_Dynarmic() = default;
@@ -135,6 +143,10 @@ void ARM_Dynarmic::MapBackingMemory(u64 address, size_t size, u8* memory,
inner_unicorn.MapBackingMemory(address, size, memory, perms);
}
+void ARM_Dynarmic::UnmapMemory(u64 address, size_t size) {
+ inner_unicorn.UnmapMemory(address, size);
+}
+
void ARM_Dynarmic::SetPC(u64 pc) {
jit->SetPC(pc);
}
@@ -184,13 +196,6 @@ void ARM_Dynarmic::SetTlsAddress(u64 address) {
cb->tpidrro_el0 = address;
}
-void ARM_Dynarmic::ExecuteInstructions(int num_instructions) {
- cb->ticks_remaining = num_instructions;
- jit->Run();
- CoreTiming::AddTicks(num_instructions - cb->num_interpreted_instructions);
- cb->num_interpreted_instructions = 0;
-}
-
void ARM_Dynarmic::SaveContext(ARM_Interface::ThreadContext& ctx) {
ctx.cpu_registers = jit->GetRegisters();
ctx.sp = jit->GetSP();
@@ -223,4 +228,5 @@ void ARM_Dynarmic::ClearInstructionCache() {
void ARM_Dynarmic::PageTableChanged() {
jit = MakeJit(cb);
+ current_page_table = Memory::GetCurrentPageTable();
}
diff --git a/src/core/arm/dynarmic/arm_dynarmic.h b/src/core/arm/dynarmic/arm_dynarmic.h
index 1d9dcf5ff..128669d01 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.h
+++ b/src/core/arm/dynarmic/arm_dynarmic.h
@@ -19,7 +19,7 @@ public:
void MapBackingMemory(VAddr address, size_t size, u8* memory,
Kernel::VMAPermission perms) override;
-
+ void UnmapMemory(u64 address, size_t size) override;
void SetPC(u64 pc) override;
u64 GetPC() const override;
u64 GetReg(int index) const override;
@@ -29,6 +29,8 @@ public:
u32 GetVFPReg(int index) const override;
void SetVFPReg(int index, u32 value) override;
u32 GetCPSR() const override;
+ void Run() override;
+ void Step() override;
void SetCPSR(u32 cpsr) override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
@@ -37,7 +39,6 @@ public:
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;
- void ExecuteInstructions(int num_instructions) override;
void ClearInstructionCache() override;
void PageTableChanged() override;
@@ -47,4 +48,6 @@ private:
std::unique_ptr<ARM_Dynarmic_Callbacks> cb;
std::unique_ptr<Dynarmic::A64::Jit> jit;
ARM_Unicorn inner_unicorn;
+
+ Memory::PageTable* current_page_table = nullptr;
};
diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp
index 5d2956bfd..b0cdc2403 100644
--- a/src/core/arm/unicorn/arm_unicorn.cpp
+++ b/src/core/arm/unicorn/arm_unicorn.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <unicorn/arm64.h>
#include "common/assert.h"
#include "common/microprofile.h"
@@ -52,7 +53,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
void* user_data) {
ARM_Interface::ThreadContext ctx{};
Core::CPU().SaveContext(ctx);
- ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x%llx, pc=0x%llx, lr=0x%llx", addr,
+ ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x%lx, pc=0x%lx, lr=0x%lx", addr,
ctx.pc, ctx.cpu_registers[30]);
return {};
}
@@ -77,6 +78,10 @@ void ARM_Unicorn::MapBackingMemory(VAddr address, size_t size, u8* memory,
CHECKED(uc_mem_map_ptr(uc, address, size, static_cast<u32>(perms), memory));
}
+void ARM_Unicorn::UnmapMemory(VAddr address, size_t size) {
+ CHECKED(uc_mem_unmap(uc, address, size));
+}
+
void ARM_Unicorn::SetPC(u64 pc) {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_PC, &pc));
}
@@ -149,6 +154,14 @@ void ARM_Unicorn::SetTlsAddress(VAddr base) {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDRRO_EL0, &base));
}
+void ARM_Unicorn::Run() {
+ ExecuteInstructions(std::max(CoreTiming::GetDowncount(), 0));
+}
+
+void ARM_Unicorn::Step() {
+ ExecuteInstructions(1);
+}
+
MICROPROFILE_DEFINE(ARM_Jit, "ARM JIT", "ARM JIT", MP_RGB(255, 64, 64));
void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
diff --git a/src/core/arm/unicorn/arm_unicorn.h b/src/core/arm/unicorn/arm_unicorn.h
index c9a561dec..b99b58e4c 100644
--- a/src/core/arm/unicorn/arm_unicorn.h
+++ b/src/core/arm/unicorn/arm_unicorn.h
@@ -14,6 +14,7 @@ public:
~ARM_Unicorn();
void MapBackingMemory(VAddr address, size_t size, u8* memory,
Kernel::VMAPermission perms) override;
+ void UnmapMemory(VAddr address, size_t size) override;
void SetPC(u64 pc) override;
u64 GetPC() const override;
u64 GetReg(int index) const override;
@@ -29,7 +30,9 @@ public:
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;
- void ExecuteInstructions(int num_instructions) override;
+ void ExecuteInstructions(int num_instructions);
+ void Run() override;
+ void Step() override;
void ClearInstructionCache() override;
void PageTableChanged() override{};
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 4fb035556..11654d4da 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -26,7 +26,7 @@ namespace Core {
/*static*/ System System::s_instance;
-System::ResultStatus System::RunLoop(int tight_loop) {
+System::ResultStatus System::RunLoop(bool tight_loop) {
status = ResultStatus::Success;
if (!cpu_core) {
return ResultStatus::ErrorNotInitialized;
@@ -40,7 +40,7 @@ System::ResultStatus System::RunLoop(int tight_loop) {
if (GDBStub::GetCpuHaltFlag()) {
if (GDBStub::GetCpuStepFlag()) {
GDBStub::SetCpuStepFlag(false);
- tight_loop = 1;
+ tight_loop = false;
} else {
return ResultStatus::Success;
}
@@ -56,7 +56,11 @@ System::ResultStatus System::RunLoop(int tight_loop) {
PrepareReschedule();
} else {
CoreTiming::Advance();
- cpu_core->Run(tight_loop);
+ if (tight_loop) {
+ cpu_core->Run();
+ } else {
+ cpu_core->Step();
+ }
}
HW::Update();
@@ -66,7 +70,7 @@ System::ResultStatus System::RunLoop(int tight_loop) {
}
System::ResultStatus System::SingleStep() {
- return RunLoop(1);
+ return RunLoop(false);
}
System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
@@ -95,14 +99,15 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
ResultStatus init_result{Init(emu_window, system_mode.first.get())};
if (init_result != ResultStatus::Success) {
- LOG_CRITICAL(Core, "Failed to initialize system (Error %i)!", init_result);
+ LOG_CRITICAL(Core, "Failed to initialize system (Error %i)!",
+ static_cast<int>(init_result));
System::Shutdown();
return init_result;
}
- const Loader::ResultStatus load_result{app_loader->Load(Kernel::g_current_process)};
+ const Loader::ResultStatus load_result{app_loader->Load(current_process)};
if (Loader::ResultStatus::Success != load_result) {
- LOG_CRITICAL(Core, "Failed to load ROM (Error %i)!", load_result);
+ LOG_CRITICAL(Core, "Failed to load ROM (Error %i)!", static_cast<int>(load_result));
System::Shutdown();
switch (load_result) {
@@ -141,19 +146,17 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
CoreTiming::Init();
- switch (Settings::values.cpu_core) {
- case Settings::CpuCore::Unicorn:
- cpu_core = std::make_shared<ARM_Unicorn>();
- break;
- case Settings::CpuCore::Dynarmic:
- default:
+ current_process = Kernel::Process::Create("main");
+
+ if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
cpu_core = std::make_shared<ARM_Dynarmic>();
#else
cpu_core = std::make_shared<ARM_Unicorn>();
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
- break;
+ } else {
+ cpu_core = std::make_shared<ARM_Unicorn>();
}
gpu_core = std::make_unique<Tegra::GPU>();
diff --git a/src/core/core.h b/src/core/core.h
index ada23b347..ade456cfc 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -7,11 +7,13 @@
#include <memory>
#include <string>
#include "common/common_types.h"
+#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/scheduler.h"
#include "core/loader/loader.h"
#include "core/memory.h"
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
+#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu.h"
class EmuWindow;
@@ -52,10 +54,10 @@ public:
* is not required to do a full dispatch with each instruction. NOTE: the number of instructions
* requested is not guaranteed to run, as this will be interrupted preemptively if a hardware
* update is requested (e.g. on a thread switch).
- * @param tight_loop Number of instructions to execute.
+ * @param tight_loop If false, the CPU single-steps.
* @return Result status, indicating whether or not the operation succeeded.
*/
- ResultStatus RunLoop(int tight_loop = 100000);
+ ResultStatus RunLoop(bool tight_loop = true);
/**
* Step the CPU one instruction
@@ -112,6 +114,10 @@ public:
return *scheduler;
}
+ Kernel::SharedPtr<Kernel::Process>& CurrentProcess() {
+ return current_process;
+ }
+
PerfStats perf_stats;
FrameLimiter frame_limiter;
@@ -130,6 +136,14 @@ public:
return *app_loader;
}
+ void SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context) {
+ debug_context = std::move(context);
+ }
+
+ std::shared_ptr<Tegra::DebugContext> GetGPUDebugContext() const {
+ return debug_context;
+ }
+
private:
/**
* Initialize the emulated system.
@@ -149,6 +163,10 @@ private:
std::unique_ptr<Kernel::Scheduler> scheduler;
std::unique_ptr<Tegra::GPU> gpu_core;
+ std::shared_ptr<Tegra::DebugContext> debug_context;
+
+ Kernel::SharedPtr<Kernel::Process> current_process;
+
/// When true, signals that a reschedule should happen
bool reschedule_pending{};
@@ -169,4 +187,8 @@ inline TelemetrySession& Telemetry() {
return System::GetInstance().TelemetrySession();
}
+inline Kernel::SharedPtr<Kernel::Process>& CurrentProcess() {
+ return System::GetInstance().CurrentProcess();
+}
+
} // namespace Core
diff --git a/src/core/file_sys/directory.h b/src/core/file_sys/directory.h
index 5a40bf472..c7639795e 100644
--- a/src/core/file_sys/directory.h
+++ b/src/core/file_sys/directory.h
@@ -6,34 +6,28 @@
#include <array>
#include <cstddef>
+#include "common/common_funcs.h"
#include "common/common_types.h"
+#include "core/file_sys/filesystem.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
-// Structure of a directory entry, from http://3dbrew.org/wiki/FSDir:Read#Entry_format
-const size_t FILENAME_LENGTH = 0x20C / 2;
+// Structure of a directory entry, from
+// http://switchbrew.org/index.php?title=Filesystem_services#DirectoryEntry
+const size_t FILENAME_LENGTH = 0x300;
struct Entry {
- char16_t filename[FILENAME_LENGTH]; // Entry name (UTF-16, null-terminated)
- std::array<char, 9> short_name; // 8.3 file name ('longfilename' -> 'LONGFI~1', null-terminated)
- char unknown1; // unknown (observed values: 0x0A, 0x70, 0xFD)
- std::array<char, 4>
- extension; // 8.3 file extension (set to spaces for directories, null-terminated)
- char unknown2; // unknown (always 0x01)
- char unknown3; // unknown (0x00 or 0x08)
- char is_directory; // directory flag
- char is_hidden; // hidden flag
- char is_archive; // archive flag
- char is_read_only; // read-only flag
- u64 file_size; // file size (for files only)
+ char filename[FILENAME_LENGTH];
+ INSERT_PADDING_BYTES(4);
+ EntryType type;
+ INSERT_PADDING_BYTES(3);
+ u64 file_size;
};
-static_assert(sizeof(Entry) == 0x228, "Directory Entry struct isn't exactly 0x228 bytes long!");
-static_assert(offsetof(Entry, short_name) == 0x20C, "Wrong offset for short_name in Entry.");
-static_assert(offsetof(Entry, extension) == 0x216, "Wrong offset for extension in Entry.");
-static_assert(offsetof(Entry, is_archive) == 0x21E, "Wrong offset for is_archive in Entry.");
-static_assert(offsetof(Entry, file_size) == 0x220, "Wrong offset for file_size in Entry.");
+static_assert(sizeof(Entry) == 0x310, "Directory Entry struct isn't exactly 0x310 bytes long!");
+static_assert(offsetof(Entry, type) == 0x304, "Wrong offset for type in Entry.");
+static_assert(offsetof(Entry, file_size) == 0x308, "Wrong offset for file_size in Entry.");
class DirectoryBackend : NonCopyable {
public:
@@ -46,7 +40,10 @@ public:
* @param entries Buffer to read data into
* @return Number of entries listed
*/
- virtual u32 Read(const u32 count, Entry* entries) = 0;
+ virtual u64 Read(const u64 count, Entry* entries) = 0;
+
+ /// Returns the number of entries still left to read.
+ virtual u64 GetEntryCount() const = 0;
/**
* Close the directory
diff --git a/src/core/file_sys/disk_filesystem.cpp b/src/core/file_sys/disk_filesystem.cpp
new file mode 100644
index 000000000..4235f3935
--- /dev/null
+++ b/src/core/file_sys/disk_filesystem.cpp
@@ -0,0 +1,228 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include <memory>
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "core/file_sys/disk_filesystem.h"
+#include "core/file_sys/errors.h"
+
+namespace FileSys {
+
+static std::string ModeFlagsToString(Mode mode) {
+ std::string mode_str;
+ u32 mode_flags = static_cast<u32>(mode);
+
+ // Calculate the correct open mode for the file.
+ if ((mode_flags & static_cast<u32>(Mode::Read)) &&
+ (mode_flags & static_cast<u32>(Mode::Write))) {
+ if (mode_flags & static_cast<u32>(Mode::Append))
+ mode_str = "a+";
+ else
+ mode_str = "r+";
+ } else {
+ if (mode_flags & static_cast<u32>(Mode::Read))
+ mode_str = "r";
+ else if (mode_flags & static_cast<u32>(Mode::Append))
+ mode_str = "a";
+ else if (mode_flags & static_cast<u32>(Mode::Write))
+ mode_str = "w";
+ }
+
+ mode_str += "b";
+
+ return mode_str;
+}
+
+std::string Disk_FileSystem::GetName() const {
+ return "Disk";
+}
+
+ResultVal<std::unique_ptr<StorageBackend>> Disk_FileSystem::OpenFile(const std::string& path,
+ Mode mode) const {
+
+ // Calculate the correct open mode for the file.
+ std::string mode_str = ModeFlagsToString(mode);
+
+ std::string full_path = base_directory + path;
+ auto file = std::make_shared<FileUtil::IOFile>(full_path, mode_str.c_str());
+
+ if (!file->IsOpen()) {
+ return ERROR_PATH_NOT_FOUND;
+ }
+
+ return MakeResult<std::unique_ptr<StorageBackend>>(
+ std::make_unique<Disk_Storage>(std::move(file)));
+}
+
+ResultCode Disk_FileSystem::DeleteFile(const Path& path) const {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+ // TODO(bunnei): Use correct error code
+ return ResultCode(-1);
+}
+
+ResultCode Disk_FileSystem::RenameFile(const Path& src_path, const Path& dest_path) const {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+ // TODO(wwylele): Use correct error code
+ return ResultCode(-1);
+}
+
+ResultCode Disk_FileSystem::DeleteDirectory(const Path& path) const {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+ // TODO(wwylele): Use correct error code
+ return ResultCode(-1);
+}
+
+ResultCode Disk_FileSystem::DeleteDirectoryRecursively(const Path& path) const {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+ // TODO(wwylele): Use correct error code
+ return ResultCode(-1);
+}
+
+ResultCode Disk_FileSystem::CreateFile(const std::string& path, u64 size) const {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+
+ std::string full_path = base_directory + path;
+ if (size == 0) {
+ FileUtil::CreateEmptyFile(full_path);
+ return RESULT_SUCCESS;
+ }
+
+ FileUtil::IOFile file(full_path, "wb");
+ // Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
+ // We do this by seeking to the right size, then writing a single null byte.
+ if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1) {
+ return RESULT_SUCCESS;
+ }
+
+ LOG_ERROR(Service_FS, "Too large file");
+ // TODO(Subv): Find out the correct error code
+ return ResultCode(-1);
+}
+
+ResultCode Disk_FileSystem::CreateDirectory(const std::string& path) const {
+ // TODO(Subv): Perform path validation to prevent escaping the emulator sandbox.
+ std::string full_path = base_directory + path;
+
+ if (FileUtil::CreateDir(full_path)) {
+ return RESULT_SUCCESS;
+ }
+
+ LOG_CRITICAL(Service_FS, "(unreachable) Unknown error creating %s", full_path.c_str());
+ // TODO(wwylele): Use correct error code
+ return ResultCode(-1);
+}
+
+ResultCode Disk_FileSystem::RenameDirectory(const Path& src_path, const Path& dest_path) const {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+ // TODO(wwylele): Use correct error code
+ return ResultCode(-1);
+}
+
+ResultVal<std::unique_ptr<DirectoryBackend>> Disk_FileSystem::OpenDirectory(
+ const std::string& path) const {
+
+ std::string full_path = base_directory + path;
+
+ if (!FileUtil::IsDirectory(full_path)) {
+ // TODO(Subv): Find the correct error code for this.
+ return ResultCode(-1);
+ }
+
+ auto directory = std::make_unique<Disk_Directory>(full_path);
+ return MakeResult<std::unique_ptr<DirectoryBackend>>(std::move(directory));
+}
+
+u64 Disk_FileSystem::GetFreeSpaceSize() const {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+ return 0;
+}
+
+ResultVal<FileSys::EntryType> Disk_FileSystem::GetEntryType(const std::string& path) const {
+ std::string full_path = base_directory + path;
+ if (!FileUtil::Exists(full_path)) {
+ return ERROR_PATH_NOT_FOUND;
+ }
+
+ if (FileUtil::IsDirectory(full_path))
+ return MakeResult(EntryType::Directory);
+
+ return MakeResult(EntryType::File);
+}
+
+ResultVal<size_t> Disk_Storage::Read(const u64 offset, const size_t length, u8* buffer) const {
+ LOG_TRACE(Service_FS, "called offset=%llu, length=%zu", offset, length);
+ file->Seek(offset, SEEK_SET);
+ return MakeResult<size_t>(file->ReadBytes(buffer, length));
+}
+
+ResultVal<size_t> Disk_Storage::Write(const u64 offset, const size_t length, const bool flush,
+ const u8* buffer) const {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+ file->Seek(offset, SEEK_SET);
+ size_t written = file->WriteBytes(buffer, length);
+ if (flush) {
+ file->Flush();
+ }
+ return MakeResult<size_t>(written);
+}
+
+u64 Disk_Storage::GetSize() const {
+ return file->GetSize();
+}
+
+bool Disk_Storage::SetSize(const u64 size) const {
+ file->Resize(size);
+ file->Flush();
+ return true;
+}
+
+Disk_Directory::Disk_Directory(const std::string& path) : directory() {
+ unsigned size = FileUtil::ScanDirectoryTree(path, directory);
+ directory.size = size;
+ directory.isDirectory = true;
+ children_iterator = directory.children.begin();
+}
+
+u64 Disk_Directory::Read(const u64 count, Entry* entries) {
+ u64 entries_read = 0;
+
+ while (entries_read < count && children_iterator != directory.children.cend()) {
+ const FileUtil::FSTEntry& file = *children_iterator;
+ const std::string& filename = file.virtualName;
+ Entry& entry = entries[entries_read];
+
+ LOG_TRACE(Service_FS, "File %s: size=%llu dir=%d", filename.c_str(), file.size,
+ file.isDirectory);
+
+ // TODO(Link Mauve): use a proper conversion to UTF-16.
+ for (size_t j = 0; j < FILENAME_LENGTH; ++j) {
+ entry.filename[j] = filename[j];
+ if (!filename[j])
+ break;
+ }
+
+ if (file.isDirectory) {
+ entry.file_size = 0;
+ entry.type = EntryType::Directory;
+ } else {
+ entry.file_size = file.size;
+ entry.type = EntryType::File;
+ }
+
+ ++entries_read;
+ ++children_iterator;
+ }
+ return entries_read;
+}
+
+u64 Disk_Directory::GetEntryCount() const {
+ // We convert the children iterator into a const_iterator to allow template argument deduction
+ // in std::distance.
+ std::vector<FileUtil::FSTEntry>::const_iterator current = children_iterator;
+ return std::distance(current, directory.children.end());
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/disk_filesystem.h b/src/core/file_sys/disk_filesystem.h
new file mode 100644
index 000000000..742d7db1a
--- /dev/null
+++ b/src/core/file_sys/disk_filesystem.h
@@ -0,0 +1,85 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <cstddef>
+#include <memory>
+#include <string>
+#include "common/common_types.h"
+#include "common/file_util.h"
+#include "core/file_sys/directory.h"
+#include "core/file_sys/filesystem.h"
+#include "core/file_sys/storage.h"
+#include "core/hle/result.h"
+
+namespace FileSys {
+
+class Disk_FileSystem : public FileSystemBackend {
+public:
+ explicit Disk_FileSystem(std::string base_directory)
+ : base_directory(std::move(base_directory)) {}
+
+ std::string GetName() const override;
+
+ ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
+ Mode mode) const override;
+ ResultCode DeleteFile(const Path& path) const override;
+ ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
+ ResultCode DeleteDirectory(const Path& path) const override;
+ ResultCode DeleteDirectoryRecursively(const Path& path) const override;
+ ResultCode CreateFile(const std::string& path, u64 size) const override;
+ ResultCode CreateDirectory(const std::string& path) const override;
+ ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
+ ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
+ const std::string& path) const override;
+ u64 GetFreeSpaceSize() const override;
+ ResultVal<EntryType> GetEntryType(const std::string& path) const override;
+
+protected:
+ std::string base_directory;
+};
+
+class Disk_Storage : public StorageBackend {
+public:
+ Disk_Storage(std::shared_ptr<FileUtil::IOFile> file) : file(std::move(file)) {}
+
+ ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const override;
+ ResultVal<size_t> Write(u64 offset, size_t length, bool flush, const u8* buffer) const override;
+ u64 GetSize() const override;
+ bool SetSize(u64 size) const override;
+ bool Close() const override {
+ return false;
+ }
+ void Flush() const override {}
+
+private:
+ std::shared_ptr<FileUtil::IOFile> file;
+};
+
+class Disk_Directory : public DirectoryBackend {
+public:
+ Disk_Directory(const std::string& path);
+
+ ~Disk_Directory() override {
+ Close();
+ }
+
+ u64 Read(const u64 count, Entry* entries) override;
+ u64 GetEntryCount() const override;
+
+ bool Close() const override {
+ return true;
+ }
+
+protected:
+ u32 total_entries_in_directory;
+ FileUtil::FSTEntry directory;
+
+ // We need to remember the last entry we returned, so a subsequent call to Read will continue
+ // from the next one. This iterator will always point to the next unread entry.
+ std::vector<FileUtil::FSTEntry>::iterator children_iterator;
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/errors.h b/src/core/file_sys/errors.h
index be3224ef8..0ed7d2a0c 100644
--- a/src/core/file_sys/errors.h
+++ b/src/core/file_sys/errors.h
@@ -10,36 +10,17 @@ namespace FileSys {
namespace ErrCodes {
enum {
- RomFSNotFound = 100,
- ArchiveNotMounted = 101,
- FileNotFound = 112,
- PathNotFound = 113,
- GameCardNotInserted = 141,
- NotFound = 120,
- FileAlreadyExists = 180,
- DirectoryAlreadyExists = 185,
- AlreadyExists = 190,
- InvalidOpenFlags = 230,
- DirectoryNotEmpty = 240,
- NotAFile = 250,
- NotFormatted = 340, ///< This is used by the FS service when creating a SaveData archive
- ExeFSSectionNotFound = 567,
- CommandNotAllowed = 630,
- InvalidReadFlag = 700,
- InvalidPath = 702,
- WriteBeyondEnd = 705,
- UnsupportedOpenFlags = 760,
- IncorrectExeFSReadSize = 761,
- UnexpectedFileOrDirectory = 770,
+ NotFound = 1,
};
}
+constexpr ResultCode ERROR_PATH_NOT_FOUND(ErrorModule::FS, ErrCodes::NotFound);
+
// TODO(bunnei): Replace these with correct errors for Switch OS
constexpr ResultCode ERROR_INVALID_PATH(ResultCode(-1));
constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(ResultCode(-1));
constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(ResultCode(-1));
constexpr ResultCode ERROR_FILE_NOT_FOUND(ResultCode(-1));
-constexpr ResultCode ERROR_PATH_NOT_FOUND(ResultCode(-1));
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(ResultCode(-1));
constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(ResultCode(-1));
constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(ResultCode(-1));
diff --git a/src/core/file_sys/filesystem.h b/src/core/file_sys/filesystem.h
index 02705506b..399427ca2 100644
--- a/src/core/file_sys/filesystem.h
+++ b/src/core/file_sys/filesystem.h
@@ -27,11 +27,15 @@ enum LowPathType : u32 {
Wchar = 4,
};
-union Mode {
- u32 hex;
- BitField<0, 1, u32> read_flag;
- BitField<1, 1, u32> write_flag;
- BitField<2, 1, u32> create_flag;
+enum EntryType : u8 {
+ Directory = 0,
+ File = 1,
+};
+
+enum class Mode : u32 {
+ Read = 1,
+ Write = 2,
+ Append = 4,
};
class Path {
@@ -86,7 +90,7 @@ public:
* @param size The size of the new file, filled with zeroes
* @return Result of the operation
*/
- virtual ResultCode CreateFile(const Path& path, u64 size) const = 0;
+ virtual ResultCode CreateFile(const std::string& path, u64 size) const = 0;
/**
* Delete a file specified by its path
@@ -100,7 +104,7 @@ public:
* @param path Path relative to the archive
* @return Result of the operation
*/
- virtual ResultCode CreateDirectory(const Path& path) const = 0;
+ virtual ResultCode CreateDirectory(const std::string& path) const = 0;
/**
* Delete a directory specified by its path
@@ -138,21 +142,28 @@ public:
* @param mode Mode to open the file with
* @return Opened file, or error code
*/
- virtual ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const Path& path,
- const Mode& mode) const = 0;
+ virtual ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
+ Mode mode) const = 0;
/**
* Open a directory specified by its path
* @param path Path relative to the archive
* @return Opened directory, or error code
*/
- virtual ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const = 0;
+ virtual ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
+ const std::string& path) const = 0;
/**
* Get the free space
* @return The number of free bytes in the archive
*/
virtual u64 GetFreeSpaceSize() const = 0;
+
+ /**
+ * Get the type of the specified path
+ * @return The type of the specified path or error code
+ */
+ virtual ResultVal<EntryType> GetEntryType(const std::string& path) const = 0;
};
class FileSystemFactory : NonCopyable {
@@ -174,10 +185,9 @@ public:
/**
* Deletes the archive contents and then re-creates the base folder
* @param path Path to the archive
- * @param format_info Format information for the new archive
* @return ResultCode of the operation, 0 on success
*/
- virtual ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) = 0;
+ virtual ResultCode Format(const Path& path) = 0;
/**
* Retrieves the format info about the archive with the specified path
diff --git a/src/core/file_sys/romfs_factory.cpp b/src/core/file_sys/romfs_factory.cpp
index e0de49f05..b21427948 100644
--- a/src/core/file_sys/romfs_factory.cpp
+++ b/src/core/file_sys/romfs_factory.cpp
@@ -23,7 +23,7 @@ ResultVal<std::unique_ptr<FileSystemBackend>> RomFS_Factory::Open(const Path& pa
return MakeResult<std::unique_ptr<FileSystemBackend>>(std::move(archive));
}
-ResultCode RomFS_Factory::Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) {
+ResultCode RomFS_Factory::Format(const Path& path) {
LOG_ERROR(Service_FS, "Unimplemented Format archive %s", GetName().c_str());
// TODO(bunnei): Find the right error code for this
return ResultCode(-1);
diff --git a/src/core/file_sys/romfs_factory.h b/src/core/file_sys/romfs_factory.h
index 10ea13966..e0698e642 100644
--- a/src/core/file_sys/romfs_factory.h
+++ b/src/core/file_sys/romfs_factory.h
@@ -23,7 +23,7 @@ public:
return "ArchiveFactory_RomFS";
}
ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) override;
- ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) override;
+ ResultCode Format(const Path& path) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
private:
diff --git a/src/core/file_sys/romfs_filesystem.cpp b/src/core/file_sys/romfs_filesystem.cpp
index ca1463d7c..0c6cc3157 100644
--- a/src/core/file_sys/romfs_filesystem.cpp
+++ b/src/core/file_sys/romfs_filesystem.cpp
@@ -14,8 +14,8 @@ std::string RomFS_FileSystem::GetName() const {
return "RomFS";
}
-ResultVal<std::unique_ptr<StorageBackend>> RomFS_FileSystem::OpenFile(const Path& path,
- const Mode& mode) const {
+ResultVal<std::unique_ptr<StorageBackend>> RomFS_FileSystem::OpenFile(const std::string& path,
+ Mode mode) const {
return MakeResult<std::unique_ptr<StorageBackend>>(
std::make_unique<RomFS_Storage>(romfs_file, data_offset, data_size));
}
@@ -48,14 +48,14 @@ ResultCode RomFS_FileSystem::DeleteDirectoryRecursively(const Path& path) const
return ResultCode(-1);
}
-ResultCode RomFS_FileSystem::CreateFile(const Path& path, u64 size) const {
+ResultCode RomFS_FileSystem::CreateFile(const std::string& path, u64 size) const {
LOG_CRITICAL(Service_FS, "Attempted to create a file in an ROMFS archive (%s).",
GetName().c_str());
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
-ResultCode RomFS_FileSystem::CreateDirectory(const Path& path) const {
+ResultCode RomFS_FileSystem::CreateDirectory(const std::string& path) const {
LOG_CRITICAL(Service_FS, "Attempted to create a directory in an ROMFS archive (%s).",
GetName().c_str());
// TODO(wwylele): Use correct error code
@@ -70,7 +70,8 @@ ResultCode RomFS_FileSystem::RenameDirectory(const Path& src_path, const Path& d
}
ResultVal<std::unique_ptr<DirectoryBackend>> RomFS_FileSystem::OpenDirectory(
- const Path& path) const {
+ const std::string& path) const {
+ LOG_WARNING(Service_FS, "Opening Directory in a ROMFS archive");
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::make_unique<ROMFSDirectory>());
}
@@ -79,6 +80,12 @@ u64 RomFS_FileSystem::GetFreeSpaceSize() const {
return 0;
}
+ResultVal<FileSys::EntryType> RomFS_FileSystem::GetEntryType(const std::string& path) const {
+ LOG_CRITICAL(Service_FS, "Called within an ROMFS archive (path %s).", path.c_str());
+ // TODO(wwylele): Use correct error code
+ return ResultCode(-1);
+}
+
ResultVal<size_t> RomFS_Storage::Read(const u64 offset, const size_t length, u8* buffer) const {
LOG_TRACE(Service_FS, "called offset=%llu, length=%zu", offset, length);
romfs_file->Seek(data_offset + offset, SEEK_SET);
diff --git a/src/core/file_sys/romfs_filesystem.h b/src/core/file_sys/romfs_filesystem.h
index 900ea567a..3f94c04d0 100644
--- a/src/core/file_sys/romfs_filesystem.h
+++ b/src/core/file_sys/romfs_filesystem.h
@@ -29,17 +29,19 @@ public:
std::string GetName() const override;
- ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const Path& path,
- const Mode& mode) const override;
+ ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
+ Mode mode) const override;
ResultCode DeleteFile(const Path& path) const override;
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
- ResultCode CreateFile(const Path& path, u64 size) const override;
- ResultCode CreateDirectory(const Path& path) const override;
+ ResultCode CreateFile(const std::string& path, u64 size) const override;
+ ResultCode CreateDirectory(const std::string& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
- ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
+ ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
+ const std::string& path) const override;
u64 GetFreeSpaceSize() const override;
+ ResultVal<EntryType> GetEntryType(const std::string& path) const override;
protected:
std::shared_ptr<FileUtil::IOFile> romfs_file;
@@ -69,7 +71,10 @@ private:
class ROMFSDirectory : public DirectoryBackend {
public:
- u32 Read(const u32 count, Entry* entries) override {
+ u64 Read(const u64 count, Entry* entries) override {
+ return 0;
+ }
+ u64 GetEntryCount() const override {
return 0;
}
bool Close() const override {
diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp
new file mode 100644
index 000000000..14868fed2
--- /dev/null
+++ b/src/core/file_sys/savedata_factory.cpp
@@ -0,0 +1,57 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cinttypes>
+#include <memory>
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "common/string_util.h"
+#include "core/core.h"
+#include "core/file_sys/disk_filesystem.h"
+#include "core/file_sys/savedata_factory.h"
+#include "core/hle/kernel/process.h"
+
+namespace FileSys {
+
+SaveData_Factory::SaveData_Factory(std::string nand_directory)
+ : nand_directory(std::move(nand_directory)) {}
+
+ResultVal<std::unique_ptr<FileSystemBackend>> SaveData_Factory::Open(const Path& path) {
+ std::string save_directory = GetFullPath();
+ // Return an error if the save data doesn't actually exist.
+ if (!FileUtil::IsDirectory(save_directory)) {
+ // TODO(Subv): Find out correct error code.
+ return ResultCode(-1);
+ }
+
+ auto archive = std::make_unique<Disk_FileSystem>(save_directory);
+ return MakeResult<std::unique_ptr<FileSystemBackend>>(std::move(archive));
+}
+
+ResultCode SaveData_Factory::Format(const Path& path) {
+ LOG_WARNING(Service_FS, "Format archive %s", GetName().c_str());
+ // Create the save data directory.
+ if (!FileUtil::CreateFullPath(GetFullPath())) {
+ // TODO(Subv): Find the correct error code.
+ return ResultCode(-1);
+ }
+
+ return RESULT_SUCCESS;
+}
+
+ResultVal<ArchiveFormatInfo> SaveData_Factory::GetFormatInfo(const Path& path) const {
+ LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive %s", GetName().c_str());
+ // TODO(bunnei): Find the right error code for this
+ return ResultCode(-1);
+}
+
+std::string SaveData_Factory::GetFullPath() const {
+ u64 title_id = Core::CurrentProcess()->program_id;
+ // TODO(Subv): Somehow obtain this value.
+ u32 user = 0;
+ return Common::StringFromFormat("%ssave/%016" PRIX64 "/%08X/", nand_directory.c_str(), title_id,
+ user);
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/savedata_factory.h b/src/core/file_sys/savedata_factory.h
new file mode 100644
index 000000000..73a42aab6
--- /dev/null
+++ b/src/core/file_sys/savedata_factory.h
@@ -0,0 +1,33 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <string>
+#include "common/common_types.h"
+#include "core/file_sys/filesystem.h"
+#include "core/hle/result.h"
+
+namespace FileSys {
+
+/// File system interface to the SaveData archive
+class SaveData_Factory final : public FileSystemFactory {
+public:
+ explicit SaveData_Factory(std::string nand_directory);
+
+ std::string GetName() const override {
+ return "SaveData_Factory";
+ }
+ ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) override;
+ ResultCode Format(const Path& path) override;
+ ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
+
+private:
+ std::string nand_directory;
+
+ std::string GetFullPath() const;
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/sdmc_factory.cpp b/src/core/file_sys/sdmc_factory.cpp
new file mode 100644
index 000000000..00e80d2a7
--- /dev/null
+++ b/src/core/file_sys/sdmc_factory.cpp
@@ -0,0 +1,40 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cinttypes>
+#include <memory>
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "common/string_util.h"
+#include "core/core.h"
+#include "core/file_sys/disk_filesystem.h"
+#include "core/file_sys/sdmc_factory.h"
+
+namespace FileSys {
+
+SDMC_Factory::SDMC_Factory(std::string sd_directory) : sd_directory(std::move(sd_directory)) {}
+
+ResultVal<std::unique_ptr<FileSystemBackend>> SDMC_Factory::Open(const Path& path) {
+ // Create the SD Card directory if it doesn't already exist.
+ if (!FileUtil::IsDirectory(sd_directory)) {
+ FileUtil::CreateFullPath(sd_directory);
+ }
+
+ auto archive = std::make_unique<Disk_FileSystem>(sd_directory);
+ return MakeResult<std::unique_ptr<FileSystemBackend>>(std::move(archive));
+}
+
+ResultCode SDMC_Factory::Format(const Path& path) {
+ LOG_ERROR(Service_FS, "Unimplemented Format archive %s", GetName().c_str());
+ // TODO(Subv): Find the right error code for this
+ return ResultCode(-1);
+}
+
+ResultVal<ArchiveFormatInfo> SDMC_Factory::GetFormatInfo(const Path& path) const {
+ LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive %s", GetName().c_str());
+ // TODO(bunnei): Find the right error code for this
+ return ResultCode(-1);
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/sdmc_factory.h b/src/core/file_sys/sdmc_factory.h
new file mode 100644
index 000000000..93becda25
--- /dev/null
+++ b/src/core/file_sys/sdmc_factory.h
@@ -0,0 +1,31 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <string>
+#include "common/common_types.h"
+#include "core/file_sys/filesystem.h"
+#include "core/hle/result.h"
+
+namespace FileSys {
+
+/// File system interface to the SDCard archive
+class SDMC_Factory final : public FileSystemFactory {
+public:
+ explicit SDMC_Factory(std::string sd_directory);
+
+ std::string GetName() const override {
+ return "SDMC_Factory";
+ }
+ ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) override;
+ ResultCode Format(const Path& path) override;
+ ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
+
+private:
+ std::string sd_directory;
+};
+
+} // namespace FileSys
diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp
index 7a142dc21..e4f337a0a 100644
--- a/src/core/gdbstub/gdbstub.cpp
+++ b/src/core/gdbstub/gdbstub.cpp
@@ -693,7 +693,7 @@ static void ReadMemory() {
u64 len =
HexToLong(start_offset, static_cast<u64>((command_buffer + command_length) - start_offset));
- LOG_DEBUG(Debug_GDBStub, "gdb: addr: %016llx len: %016llx\n", addr, len);
+ LOG_DEBUG(Debug_GDBStub, "gdb: addr: %016lx len: %016lx\n", addr, len);
if (len * 2 > sizeof(reply)) {
SendReply("E01");
diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h
index 6066d8a18..3f87c4297 100644
--- a/src/core/hle/ipc_helpers.h
+++ b/src/core/hle/ipc_helpers.h
@@ -118,7 +118,8 @@ public:
AlignWithPadding();
- if (context.Session()->IsDomain()) {
+ const bool request_has_domain_header{context.GetDomainMessageHeader() != nullptr};
+ if (context.Session()->IsDomain() && request_has_domain_header) {
IPC::DomainMessageHeader domain_header{};
domain_header.num_objects = num_domain_objects;
PushRaw(domain_header);
diff --git a/src/core/hle/kernel/handle_table.cpp b/src/core/hle/kernel/handle_table.cpp
index 3beb55753..822449cd5 100644
--- a/src/core/hle/kernel/handle_table.cpp
+++ b/src/core/hle/kernel/handle_table.cpp
@@ -5,6 +5,7 @@
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
@@ -77,7 +78,7 @@ SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
if (handle == CurrentThread) {
return GetCurrentThread();
} else if (handle == CurrentProcess) {
- return g_current_process;
+ return Core::CurrentProcess();
}
if (!IsValid(handle)) {
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index 25ba26f18..bef4f15f5 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -7,6 +7,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
@@ -26,6 +27,32 @@ void SessionRequestHandler::ClientDisconnected(SharedPtr<ServerSession> server_s
boost::range::remove_erase(connected_sessions, server_session);
}
+SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
+ const std::string& reason, u64 timeout,
+ WakeupCallback&& callback) {
+
+ // Put the client thread to sleep until the wait event is signaled or the timeout expires.
+ thread->wakeup_callback =
+ [context = *this, callback](ThreadWakeupReason reason, SharedPtr<Thread> thread,
+ SharedPtr<WaitObject> object, size_t index) mutable -> bool {
+ ASSERT(thread->status == THREADSTATUS_WAIT_HLE_EVENT);
+ callback(thread, context, reason);
+ context.WriteToOutgoingCommandBuffer(*thread);
+ return true;
+ };
+
+ auto event = Kernel::Event::Create(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
+ thread->status = THREADSTATUS_WAIT_HLE_EVENT;
+ thread->wait_objects = {event};
+ event->AddWaitingThread(thread);
+
+ if (timeout > 0) {
+ thread->WakeAfterDelay(timeout);
+ }
+
+ return event;
+}
+
HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session)
: server_session(std::move(server_session)) {
cmd_buf[0] = 0;
@@ -35,7 +62,7 @@ HLERequestContext::~HLERequestContext() = default;
void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
IPC::RequestParser rp(src_cmdbuf);
- command_header = std::make_unique<IPC::CommandHeader>(rp.PopRaw<IPC::CommandHeader>());
+ command_header = std::make_shared<IPC::CommandHeader>(rp.PopRaw<IPC::CommandHeader>());
if (command_header->type == IPC::CommandType::Close) {
// Close does not populate the rest of the IPC header
@@ -45,7 +72,7 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
// If handle descriptor is present, add size of it
if (command_header->enable_handle_descriptor) {
handle_descriptor_header =
- std::make_unique<IPC::HandleDescriptorHeader>(rp.PopRaw<IPC::HandleDescriptorHeader>());
+ std::make_shared<IPC::HandleDescriptorHeader>(rp.PopRaw<IPC::HandleDescriptorHeader>());
if (handle_descriptor_header->send_current_pid) {
rp.Skip(2, false);
}
@@ -85,13 +112,18 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
if (Session()->IsDomain() && (command_header->type == IPC::CommandType::Request || !incoming)) {
// If this is an incoming message, only CommandType "Request" has a domain header
- // All outgoing domain messages have the domain header
- domain_message_header =
- std::make_unique<IPC::DomainMessageHeader>(rp.PopRaw<IPC::DomainMessageHeader>());
+ // All outgoing domain messages have the domain header, if only incoming has it
+ if (incoming || domain_message_header) {
+ domain_message_header =
+ std::make_shared<IPC::DomainMessageHeader>(rp.PopRaw<IPC::DomainMessageHeader>());
+ } else {
+ if (Session()->IsDomain())
+ LOG_WARNING(IPC, "Domain request has no DomainMessageHeader!");
+ }
}
data_payload_header =
- std::make_unique<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
+ std::make_shared<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
data_payload_offset = rp.GetCurrentOffset();
@@ -154,8 +186,11 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdb
return RESULT_SUCCESS;
}
-ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, Process& dst_process,
- HandleTable& dst_table) {
+ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
+ std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;
+ Memory::ReadBlock(*thread.owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
+ dst_cmdbuf.size() * sizeof(u32));
+
// The header was already built in the internal command buffer. Attempt to parse it to verify
// the integrity and then copy it over to the target command buffer.
ParseCommandBuffer(cmd_buf.data(), false);
@@ -166,7 +201,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, P
if (domain_message_header)
size -= sizeof(IPC::DomainMessageHeader) / sizeof(u32);
- std::copy_n(cmd_buf.begin(), size, dst_cmdbuf);
+ std::copy_n(cmd_buf.begin(), size, dst_cmdbuf.data());
if (command_header->enable_handle_descriptor) {
ASSERT_MSG(!move_objects.empty() || !copy_objects.empty(),
@@ -196,7 +231,7 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, P
// TODO(Subv): Translate the X/A/B/W buffers.
- if (Session()->IsDomain()) {
+ if (Session()->IsDomain() && domain_message_header) {
ASSERT(domain_message_header->num_objects == domain_objects.size());
// Write the domain objects to the command buffer, these go after the raw untranslated data.
// TODO(Subv): This completely ignores C buffers.
@@ -208,6 +243,11 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, P
dst_cmdbuf[domain_offset++] = static_cast<u32_le>(request_handlers.size());
}
}
+
+ // Copy the translated command buffer back into the thread's command buffer area.
+ Memory::WriteBlock(*thread.owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),
+ dst_cmdbuf.size() * sizeof(u32));
+
return RESULT_SUCCESS;
}
@@ -228,8 +268,11 @@ std::vector<u8> HLERequestContext::ReadBuffer() const {
size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size) const {
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[0].Size()};
-
- ASSERT_MSG(size <= GetWriteBufferSize(), "Size %d is too big", size);
+ const size_t buffer_size{GetWriteBufferSize()};
+ if (size > buffer_size) {
+ LOG_CRITICAL(Core, "size (%016zx) is greater than buffer_size (%016zx)", size, buffer_size);
+ size = buffer_size; // TODO(bunnei): This needs to be HW tested
+ }
if (is_buffer_b) {
Memory::WriteBlock(BufferDescriptorB()[0].Address(), buffer, size);
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index b5631b773..8b35da4c9 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -6,6 +6,7 @@
#include <array>
#include <memory>
+#include <string>
#include <vector>
#include <boost/container/small_vector.hpp>
#include "common/common_types.h"
@@ -13,6 +14,7 @@
#include "core/hle/ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/server_session.h"
+#include "core/hle/kernel/thread.h"
namespace Service {
class ServiceFrameworkBase;
@@ -24,6 +26,7 @@ class Domain;
class HandleTable;
class HLERequestContext;
class Process;
+class Event;
/**
* Interface implemented by HLE Session handlers.
@@ -102,14 +105,31 @@ public:
return server_session;
}
+ using WakeupCallback = std::function<void(SharedPtr<Thread> thread, HLERequestContext& context,
+ ThreadWakeupReason reason)>;
+
+ /**
+ * Puts the specified guest thread to sleep until the returned event is signaled or until the
+ * specified timeout expires.
+ * @param thread Thread to be put to sleep.
+ * @param reason Reason for pausing the thread, to be used for debugging purposes.
+ * @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback
+ * invoked with a Timeout reason.
+ * @param callback Callback to be invoked when the thread is resumed. This callback must write
+ * the entire command response once again, regardless of the state of it before this function
+ * was called.
+ * @returns Event that when signaled will resume the thread and call the callback function.
+ */
+ SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
+ u64 timeout, WakeupCallback&& callback);
+
void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming);
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf, Process& src_process,
HandleTable& src_table);
/// Writes data from this context back to the requesting process/thread.
- ResultCode WriteToOutgoingCommandBuffer(u32_le* dst_cmdbuf, Process& dst_process,
- HandleTable& dst_table);
+ ResultCode WriteToOutgoingCommandBuffer(Thread& thread);
u32_le GetCommand() const {
return command;
@@ -139,7 +159,7 @@ public:
return buffer_c_desciptors;
}
- const std::unique_ptr<IPC::DomainMessageHeader>& GetDomainMessageHeader() const {
+ const std::shared_ptr<IPC::DomainMessageHeader>& GetDomainMessageHeader() const {
return domain_message_header;
}
@@ -212,10 +232,10 @@ private:
boost::container::small_vector<SharedPtr<Object>, 8> copy_objects;
boost::container::small_vector<std::shared_ptr<SessionRequestHandler>, 8> domain_objects;
- std::unique_ptr<IPC::CommandHeader> command_header;
- std::unique_ptr<IPC::HandleDescriptorHeader> handle_descriptor_header;
- std::unique_ptr<IPC::DataPayloadHeader> data_payload_header;
- std::unique_ptr<IPC::DomainMessageHeader> domain_message_header;
+ std::shared_ptr<IPC::CommandHeader> command_header;
+ std::shared_ptr<IPC::HandleDescriptorHeader> handle_descriptor_header;
+ std::shared_ptr<IPC::DataPayloadHeader> data_payload_header;
+ std::shared_ptr<IPC::DomainMessageHeader> domain_message_header;
std::vector<IPC::BufferDescriptorX> buffer_x_desciptors;
std::vector<IPC::BufferDescriptorABW> buffer_a_desciptors;
std::vector<IPC::BufferDescriptorABW> buffer_b_desciptors;
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index b0c3f4ae1..b325b879b 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -41,7 +41,6 @@ void Shutdown() {
g_object_address_table.Clear();
Kernel::ThreadingShutdown();
- g_current_process = nullptr;
Kernel::TimersShutdown();
Kernel::ResourceLimitsShutdown();
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index c77e58f3c..053bf4e17 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -33,10 +33,6 @@ enum class HandleType : u32 {
ServerSession,
};
-enum {
- DEFAULT_STACK_SIZE = 0x10000,
-};
-
enum class ResetType {
OneShot,
Sticky,
diff --git a/src/core/hle/kernel/object_address_table.cpp b/src/core/hle/kernel/object_address_table.cpp
index 434c16add..cd286f85d 100644
--- a/src/core/hle/kernel/object_address_table.cpp
+++ b/src/core/hle/kernel/object_address_table.cpp
@@ -10,12 +10,12 @@ namespace Kernel {
ObjectAddressTable g_object_address_table;
void ObjectAddressTable::Insert(VAddr addr, SharedPtr<Object> obj) {
- ASSERT_MSG(objects.find(addr) == objects.end(), "Object already exists with addr=0x%llx", addr);
+ ASSERT_MSG(objects.find(addr) == objects.end(), "Object already exists with addr=0x%lx", addr);
objects[addr] = obj;
}
void ObjectAddressTable::Close(VAddr addr) {
- ASSERT_MSG(objects.find(addr) != objects.end(), "Object does not exist with addr=0x%llx", addr);
+ ASSERT_MSG(objects.find(addr) != objects.end(), "Object does not exist with addr=0x%lx", addr);
objects.erase(addr);
}
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 8e74059ea..2cffec198 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -20,12 +20,9 @@ namespace Kernel {
// Lists all processes that exist in the current session.
static std::vector<SharedPtr<Process>> process_list;
-SharedPtr<CodeSet> CodeSet::Create(std::string name, u64 program_id) {
+SharedPtr<CodeSet> CodeSet::Create(std::string name) {
SharedPtr<CodeSet> codeset(new CodeSet);
-
codeset->name = std::move(name);
- codeset->program_id = program_id;
-
return codeset;
}
@@ -41,6 +38,7 @@ SharedPtr<Process> Process::Create(std::string&& name) {
process->flags.raw = 0;
process->flags.memory_region.Assign(MemoryRegion::APPLICATION);
process->status = ProcessStatus::Created;
+ process->program_id = 0;
process_list.push_back(process);
return process;
@@ -119,11 +117,13 @@ void Process::ParseKernelCaps(const u32* kernel_caps, size_t len) {
}
void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
- // Allocate and map stack
+ // Allocate and map the main thread stack
+ // TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part
+ // of the user address space.
vm_manager
- .MapMemoryBlock(Memory::HEAP_VADDR_END - stack_size,
+ .MapMemoryBlock(Memory::STACK_AREA_VADDR_END - stack_size,
std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
- MemoryState::Heap)
+ MemoryState::Mapped)
.Unwrap();
misc_memory_used += stack_size;
memory_region->used += stack_size;
@@ -155,9 +155,9 @@ void Process::LoadModule(SharedPtr<CodeSet> module_, VAddr base_addr) {
};
// Map CodeSet segments
- MapSegment(module_->code, VMAPermission::ReadExecute, MemoryState::Code);
- MapSegment(module_->rodata, VMAPermission::Read, MemoryState::Static);
- MapSegment(module_->data, VMAPermission::ReadWrite, MemoryState::Static);
+ MapSegment(module_->code, VMAPermission::ReadExecute, MemoryState::CodeStatic);
+ MapSegment(module_->rodata, VMAPermission::Read, MemoryState::CodeMutable);
+ MapSegment(module_->data, VMAPermission::ReadWrite, MemoryState::CodeMutable);
}
VAddr Process::GetLinearHeapAreaAddress() const {
@@ -184,6 +184,8 @@ ResultVal<VAddr> Process::HeapAllocate(VAddr target, u64 size, VMAPermission per
// Initialize heap
heap_memory = std::make_shared<std::vector<u8>>();
heap_start = heap_end = target;
+ } else {
+ vm_manager.UnmapRange(heap_start, heap_end - heap_start);
}
// If necessary, expand backing vector to cover new heap extents.
@@ -203,7 +205,7 @@ ResultVal<VAddr> Process::HeapAllocate(VAddr target, u64 size, VMAPermission per
size, MemoryState::Heap));
vm_manager.Reprotect(vma, perms);
- heap_used += size;
+ heap_used = size;
memory_region->used += size;
return MakeResult<VAddr>(heap_end - size);
@@ -290,7 +292,7 @@ ResultCode Process::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
CASCADE_RESULT(auto new_vma,
vm_manager.MapMemoryBlock(dst_addr, backing_block, backing_block_offset, size,
- vma->second.meminfo_state));
+ MemoryState::Mapped));
// Protect mirror with permissions from old region
vm_manager.Reprotect(new_vma, vma->second.permissions);
// Remove permissions from old region
@@ -321,5 +323,4 @@ SharedPtr<Process> GetProcessById(u32 process_id) {
return *itr;
}
-SharedPtr<Process> g_current_process;
} // namespace Kernel
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index add98472f..68e77a4d1 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -56,7 +56,7 @@ class ResourceLimit;
struct MemoryRegionInfo;
struct CodeSet final : public Object {
- static SharedPtr<CodeSet> Create(std::string name, u64 program_id);
+ static SharedPtr<CodeSet> Create(std::string name);
std::string GetTypeName() const override {
return "CodeSet";
@@ -72,8 +72,6 @@ struct CodeSet final : public Object {
/// Name of the process
std::string name;
- /// Title ID corresponding to the process
- u64 program_id;
std::shared_ptr<std::vector<u8>> memory;
@@ -113,6 +111,9 @@ public:
static u32 next_process_id;
+ /// Title ID corresponding to the process
+ u64 program_id;
+
/// Resource limit descriptor for this process
SharedPtr<ResourceLimit> resource_limit;
@@ -202,5 +203,4 @@ void ClearProcessList();
/// Retrieves a process from the current list of processes.
SharedPtr<Process> GetProcessById(u32 process_id);
-extern SharedPtr<Process> g_current_process;
} // namespace Kernel
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
index 235068b22..921f27efb 100644
--- a/src/core/hle/kernel/scheduler.cpp
+++ b/src/core/hle/kernel/scheduler.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
@@ -67,7 +68,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
// Cancel any outstanding wakeup events for this thread
new_thread->CancelWakeupTimer();
- auto previous_process = Kernel::g_current_process;
+ auto previous_process = Core::CurrentProcess();
current_thread = new_thread;
@@ -75,8 +76,8 @@ void Scheduler::SwitchContext(Thread* new_thread) {
new_thread->status = THREADSTATUS_RUNNING;
if (previous_process != current_thread->owner_process) {
- Kernel::g_current_process = current_thread->owner_process;
- SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);
+ Core::CurrentProcess() = current_thread->owner_process;
+ SetCurrentPageTable(&Core::CurrentProcess()->vm_manager.page_table);
}
cpu_core->LoadContext(new_thread->context);
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 5608418c3..33397d84f 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -4,6 +4,7 @@
#include <tuple>
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
@@ -77,7 +78,8 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
}
}
- LOG_CRITICAL(IPC, "Unknown domain command=%d", domain_message_header->command.Value());
+ LOG_CRITICAL(IPC, "Unknown domain command=%d",
+ static_cast<int>(domain_message_header->command.Value()));
ASSERT(false);
}
@@ -91,12 +93,12 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
Kernel::HLERequestContext context(this);
u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress());
- context.PopulateFromIncomingCommandBuffer(cmd_buf, *Kernel::g_current_process,
+ context.PopulateFromIncomingCommandBuffer(cmd_buf, *Core::CurrentProcess(),
Kernel::g_handle_table);
ResultCode result = RESULT_SUCCESS;
// If the session has been converted to a domain, handle the domain request
- if (IsDomain()) {
+ if (IsDomain() && context.GetDomainMessageHeader()) {
result = HandleDomainSyncRequest(context);
// If there is no domain header, the regular session handler is used
} else if (hle_handler != nullptr) {
diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp
index d4505061e..88230bdd9 100644
--- a/src/core/hle/kernel/shared_memory.cpp
+++ b/src/core/hle/kernel/shared_memory.cpp
@@ -4,6 +4,7 @@
#include <cstring>
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/shared_memory.h"
@@ -51,8 +52,8 @@ SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u
}
// Refresh the address mappings for the current process.
- if (Kernel::g_current_process != nullptr) {
- Kernel::g_current_process->vm_manager.RefreshMemoryBlockMappings(linheap_memory.get());
+ if (Core::CurrentProcess() != nullptr) {
+ Core::CurrentProcess()->vm_manager.RefreshMemoryBlockMappings(linheap_memory.get());
}
} else {
auto& vm_manager = shared_memory->owner_process->vm_manager;
@@ -106,7 +107,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
// Error out if the requested permissions don't match what the creator process allows.
if (static_cast<u32>(permissions) & ~static_cast<u32>(own_other_permissions)) {
- LOG_ERROR(Kernel, "cannot map id=%u, address=0x%llx name=%s, permissions don't match",
+ LOG_ERROR(Kernel, "cannot map id=%u, address=0x%lx name=%s, permissions don't match",
GetObjectId(), address, name.c_str());
return ERR_INVALID_COMBINATION;
}
@@ -114,7 +115,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
// Error out if the provided permissions are not compatible with what the creator process needs.
if (other_permissions != MemoryPermission::DontCare &&
static_cast<u32>(this->permissions) & ~static_cast<u32>(other_permissions)) {
- LOG_ERROR(Kernel, "cannot map id=%u, address=0x%llx name=%s, permissions don't match",
+ LOG_ERROR(Kernel, "cannot map id=%u, address=0x%lx name=%s, permissions don't match",
GetObjectId(), address, name.c_str());
return ERR_WRONG_PERMISSION;
}
@@ -125,7 +126,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
if (address != 0) {
// TODO(shinyquagsire23): Check for virtual/mappable memory here too?
if (address >= Memory::HEAP_VADDR && address < Memory::HEAP_VADDR_END) {
- LOG_ERROR(Kernel, "cannot map id=%u, address=0x%llx name=%s, invalid address",
+ LOG_ERROR(Kernel, "cannot map id=%u, address=0x%lx name=%s, invalid address",
GetObjectId(), address, name.c_str());
return ERR_INVALID_ADDRESS;
}
@@ -142,10 +143,9 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
auto result = target_process->vm_manager.MapMemoryBlock(
target_address, backing_block, backing_block_offset, size, MemoryState::Shared);
if (result.Failed()) {
- LOG_ERROR(
- Kernel,
- "cannot map id=%u, target_address=0x%llx name=%s, error mapping to virtual memory",
- GetObjectId(), target_address, name.c_str());
+ LOG_ERROR(Kernel,
+ "cannot map id=%u, target_address=0x%lx name=%s, error mapping to virtual memory",
+ GetObjectId(), target_address, name.c_str());
return result.Code();
}
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 1ab8cbd88..171bbd956 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -8,6 +8,7 @@
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/string_util.h"
+#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
@@ -31,14 +32,14 @@ namespace Kernel {
/// Set the process heap to a given Size. It can both extend and shrink the heap.
static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
LOG_TRACE(Kernel_SVC, "called, heap_size=0x%llx", heap_size);
- auto& process = *g_current_process;
+ auto& process = *Core::CurrentProcess();
CASCADE_RESULT(*heap_addr,
process.HeapAllocate(Memory::HEAP_VADDR, heap_size, VMAPermission::ReadWrite));
return RESULT_SUCCESS;
}
static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) {
- LOG_WARNING(Kernel_SVC, "(STUBBED) called, addr=0x%llx", addr);
+ LOG_WARNING(Kernel_SVC, "(STUBBED) called, addr=0x%lx", addr);
return RESULT_SUCCESS;
}
@@ -46,14 +47,14 @@ static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state
static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x%llx, src_addr=0x%llx, size=0x%llx", dst_addr,
src_addr, size);
- return g_current_process->MirrorMemory(dst_addr, src_addr, size);
+ return Core::CurrentProcess()->MirrorMemory(dst_addr, src_addr, size);
}
/// Unmaps a region that was previously mapped with svcMapMemory
static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x%llx, src_addr=0x%llx, size=0x%llx", dst_addr,
src_addr, size);
- return g_current_process->UnmapMemory(dst_addr, src_addr, size);
+ return Core::CurrentProcess()->UnmapMemory(dst_addr, src_addr, size);
}
/// Connect to an OS service given the port name, returns the handle to the port to out
@@ -306,23 +307,23 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
LOG_TRACE(Kernel_SVC, "called info_id=0x%X, info_sub_id=0x%X, handle=0x%08X", info_id,
info_sub_id, handle);
- auto& vm_manager = g_current_process->vm_manager;
+ auto& vm_manager = Core::CurrentProcess()->vm_manager;
switch (static_cast<GetInfoType>(info_id)) {
case GetInfoType::AllowedCpuIdBitmask:
- *result = g_current_process->allowed_processor_mask;
+ *result = Core::CurrentProcess()->allowed_processor_mask;
break;
case GetInfoType::AllowedThreadPrioBitmask:
- *result = g_current_process->allowed_thread_priority_mask;
+ *result = Core::CurrentProcess()->allowed_thread_priority_mask;
break;
case GetInfoType::MapRegionBaseAddr:
- *result = vm_manager.GetMapRegionBaseAddr();
+ *result = Memory::MAP_REGION_VADDR;
break;
case GetInfoType::MapRegionSize:
- *result = vm_manager.GetAddressSpaceSize();
+ *result = Memory::MAP_REGION_SIZE;
break;
case GetInfoType::HeapRegionBaseAddr:
- *result = vm_manager.GetNewMapRegionBaseAddr() + vm_manager.GetNewMapRegionSize();
+ *result = Memory::HEAP_VADDR;
break;
case GetInfoType::HeapRegionSize:
*result = Memory::HEAP_SIZE;
@@ -346,13 +347,13 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
*result = vm_manager.GetAddressSpaceSize();
break;
case GetInfoType::NewMapRegionBaseAddr:
- *result = vm_manager.GetNewMapRegionBaseAddr();
+ *result = Memory::NEW_MAP_REGION_VADDR;
break;
case GetInfoType::NewMapRegionSize:
- *result = vm_manager.GetNewMapRegionSize();
+ *result = Memory::NEW_MAP_REGION_SIZE;
break;
case GetInfoType::IsVirtualAddressMemoryEnabled:
- *result = g_current_process->is_virtual_address_memory_enabled;
+ *result = Core::CurrentProcess()->is_virtual_address_memory_enabled;
break;
case GetInfoType::TitleId:
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query titleid, returned 0");
@@ -392,7 +393,7 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
// Note: The kernel uses the current process's resource limit instead of
// the one from the thread owner's resource limit.
- SharedPtr<ResourceLimit>& resource_limit = g_current_process->resource_limit;
+ SharedPtr<ResourceLimit>& resource_limit = Core::CurrentProcess()->resource_limit;
if (resource_limit->GetMaxResourceValue(ResourceTypes::PRIORITY) > priority) {
return ERR_NOT_AUTHORIZED;
}
@@ -435,7 +436,7 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
case MemoryPermission::WriteExecute:
case MemoryPermission::ReadWriteExecute:
case MemoryPermission::DontCare:
- return shared_memory->Map(g_current_process.get(), addr, permissions_type,
+ return shared_memory->Map(Core::CurrentProcess().get(), addr, permissions_type,
MemoryPermission::DontCare);
default:
LOG_ERROR(Kernel_SVC, "unknown permissions=0x%08X", permissions);
@@ -451,7 +452,7 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
SharedPtr<SharedMemory> shared_memory = g_handle_table.Get<SharedMemory>(shared_memory_handle);
- return shared_memory->Unmap(g_current_process.get(), addr);
+ return shared_memory->Unmap(Core::CurrentProcess().get(), addr);
}
/// Query process memory
@@ -463,11 +464,11 @@ static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_i
}
auto vma = process->vm_manager.FindVMA(addr);
memory_info->attributes = 0;
- if (vma == g_current_process->vm_manager.vma_map.end()) {
+ if (vma == Core::CurrentProcess()->vm_manager.vma_map.end()) {
memory_info->base_address = 0;
memory_info->permission = static_cast<u32>(VMAPermission::None);
memory_info->size = 0;
- memory_info->type = static_cast<u32>(MemoryState::Free);
+ memory_info->type = static_cast<u32>(MemoryState::Unmapped);
} else {
memory_info->base_address = vma->second.base;
memory_info->permission = static_cast<u32>(vma->second.permissions);
@@ -487,16 +488,17 @@ static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAdd
/// Exits the current process
static void ExitProcess() {
- LOG_INFO(Kernel_SVC, "Process %u exiting", g_current_process->process_id);
+ LOG_INFO(Kernel_SVC, "Process %u exiting", Core::CurrentProcess()->process_id);
- ASSERT_MSG(g_current_process->status == ProcessStatus::Running, "Process has already exited");
+ ASSERT_MSG(Core::CurrentProcess()->status == ProcessStatus::Running,
+ "Process has already exited");
- g_current_process->status = ProcessStatus::Exited;
+ Core::CurrentProcess()->status = ProcessStatus::Exited;
// Stop all the process threads that are currently waiting for objects.
auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList();
for (auto& thread : thread_list) {
- if (thread->owner_process != g_current_process)
+ if (thread->owner_process != Core::CurrentProcess())
continue;
if (thread == GetCurrentThread())
@@ -525,14 +527,14 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
return ERR_OUT_OF_RANGE;
}
- SharedPtr<ResourceLimit>& resource_limit = g_current_process->resource_limit;
+ SharedPtr<ResourceLimit>& resource_limit = Core::CurrentProcess()->resource_limit;
if (resource_limit->GetMaxResourceValue(ResourceTypes::PRIORITY) > priority) {
return ERR_NOT_AUTHORIZED;
}
if (processor_id == THREADPROCESSORID_DEFAULT) {
// Set the target CPU to the one specified in the process' exheader.
- processor_id = g_current_process->ideal_processor;
+ processor_id = Core::CurrentProcess()->ideal_processor;
ASSERT(processor_id != THREADPROCESSORID_DEFAULT);
}
@@ -554,7 +556,7 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
CASCADE_RESULT(SharedPtr<Thread> thread,
Thread::Create(name, entry_point, priority, arg, processor_id, stack_top,
- g_current_process));
+ Core::CurrentProcess()));
CASCADE_RESULT(thread->guest_handle, g_handle_table.Create(thread));
*out_handle = thread->guest_handle;
@@ -748,14 +750,22 @@ static ResultCode ResetSignal(Handle handle) {
/// Creates a TransferMemory object
static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32 permissions) {
- LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x%llx, size=0x%llx, perms=%08X", addr, size,
+ LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x%lx, size=0x%lx, perms=%08X", addr, size,
permissions);
*handle = 0;
return RESULT_SUCCESS;
}
-static ResultCode SetThreadCoreMask(u64, u64, u64) {
- LOG_WARNING(Kernel_SVC, "(STUBBED) called");
+static ResultCode GetThreadCoreMask(Handle handle, u32* mask, u64* unknown) {
+ LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X", handle);
+ *mask = 0x0;
+ *unknown = 0xf;
+ return RESULT_SUCCESS;
+}
+
+static ResultCode SetThreadCoreMask(Handle handle, u32 mask, u64 unknown) {
+ LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, mask=0x%08X, unknown=0x%lx", handle,
+ mask, unknown);
return RESULT_SUCCESS;
}
@@ -807,7 +817,7 @@ static const FunctionDef SVC_Table[] = {
{0x0B, SvcWrap<SleepThread>, "SleepThread"},
{0x0C, SvcWrap<GetThreadPriority>, "GetThreadPriority"},
{0x0D, SvcWrap<SetThreadPriority>, "SetThreadPriority"},
- {0x0E, nullptr, "GetThreadCoreMask"},
+ {0x0E, SvcWrap<GetThreadCoreMask>, "GetThreadCoreMask"},
{0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"},
{0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
{0x11, nullptr, "SignalEvent"},
diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h
index b224f5e67..5da4f5269 100644
--- a/src/core/hle/kernel/svc_wrap.h
+++ b/src/core/hle/kernel/svc_wrap.h
@@ -70,6 +70,21 @@ void SvcWrap() {
FuncReturn(retval);
}
+template <ResultCode func(u32, u32, u64)>
+void SvcWrap() {
+ FuncReturn(func((u32)(PARAM(0) & 0xFFFFFFFF), (u32)(PARAM(1) & 0xFFFFFFFF), PARAM(2)).raw);
+}
+
+template <ResultCode func(u32, u32*, u64*)>
+void SvcWrap() {
+ u32 param_1 = 0;
+ u64 param_2 = 0;
+ ResultCode retval = func((u32)(PARAM(2) & 0xFFFFFFFF), &param_1, &param_2);
+ Core::CPU().SetReg(1, param_1);
+ Core::CPU().SetReg(2, param_2);
+ FuncReturn(retval.raw);
+}
+
template <ResultCode func(u64, u64, u32, u32)>
void SvcWrap() {
FuncReturn(
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index dd0a8ae48..f3a8aa4aa 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -55,16 +55,6 @@ inline static u32 const NewThreadId() {
Thread::Thread() {}
Thread::~Thread() {}
-/**
- * Check if the specified thread is waiting on the specified address to be arbitrated
- * @param thread The thread to test
- * @param wait_address The address to test against
- * @return True if the thread is waiting, false otherwise
- */
-static bool CheckWait_AddressArbiter(const Thread* thread, VAddr wait_address) {
- return thread->status == THREADSTATUS_WAIT_ARB && wait_address == thread->wait_address;
-}
-
void Thread::Stop() {
// Cancel any outstanding wakeup events for this thread
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
@@ -94,7 +84,7 @@ void Thread::Stop() {
u64 tls_page = (tls_address - Memory::TLS_AREA_VADDR) / Memory::PAGE_SIZE;
u64 tls_slot =
((tls_address - Memory::TLS_AREA_VADDR) % Memory::PAGE_SIZE) / Memory::TLS_ENTRY_SIZE;
- Kernel::g_current_process->tls_slots[tls_page].reset(tls_slot);
+ Core::CurrentProcess()->tls_slots[tls_page].reset(tls_slot);
}
void WaitCurrentThread_Sleep() {
@@ -102,12 +92,6 @@ void WaitCurrentThread_Sleep() {
thread->status = THREADSTATUS_WAIT_SLEEP;
}
-void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) {
- Thread* thread = GetCurrentThread();
- thread->wait_address = wait_address;
- thread->status = THREADSTATUS_WAIT_ARB;
-}
-
void ExitCurrentThread() {
Thread* thread = GetCurrentThread();
thread->Stop();
@@ -129,7 +113,8 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
bool resume = true;
if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
- thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) {
+ thread->status == THREADSTATUS_WAIT_SYNCH_ALL ||
+ thread->status == THREADSTATUS_WAIT_HLE_EVENT) {
// Remove the thread from each of its waiting objects' waitlists
for (auto& object : thread->wait_objects)
@@ -163,7 +148,7 @@ void Thread::ResumeFromWait() {
switch (status) {
case THREADSTATUS_WAIT_SYNCH_ALL:
case THREADSTATUS_WAIT_SYNCH_ANY:
- case THREADSTATUS_WAIT_ARB:
+ case THREADSTATUS_WAIT_HLE_EVENT:
case THREADSTATUS_WAIT_SLEEP:
case THREADSTATUS_WAIT_IPC:
break;
@@ -314,7 +299,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
// TODO(Subv): Find the correct MemoryState for this region.
vm_manager.MapMemoryBlock(Memory::TLS_AREA_VADDR + available_page * Memory::PAGE_SIZE,
linheap_memory, offset, Memory::PAGE_SIZE,
- MemoryState::ThreadLocalStorage);
+ MemoryState::ThreadLocal);
}
// Mark the slot as used
@@ -353,11 +338,11 @@ void Thread::BoostPriority(u32 priority) {
SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority,
SharedPtr<Process> owner_process) {
// Setup page table so we can write to memory
- SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);
+ SetCurrentPageTable(&Core::CurrentProcess()->vm_manager.page_table);
// Initialize new "main" thread
auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0,
- Memory::HEAP_VADDR_END, owner_process);
+ Memory::STACK_AREA_VADDR_END, owner_process);
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
@@ -406,6 +391,8 @@ void ThreadingInit() {
next_thread_id = 1;
}
-void ThreadingShutdown() {}
+void ThreadingShutdown() {
+ Kernel::ClearProcessList();
+}
} // namespace Kernel
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 4fd2fc2f8..dbf47e269 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -38,7 +38,7 @@ enum ThreadProcessorId : s32 {
enum ThreadStatus {
THREADSTATUS_RUNNING, ///< Currently running
THREADSTATUS_READY, ///< Ready to run
- THREADSTATUS_WAIT_ARB, ///< Waiting on an address arbiter
+ THREADSTATUS_WAIT_HLE_EVENT, ///< Waiting for hle event to finish
THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
THREADSTATUS_WAIT_IPC, ///< Waiting for the reply from an IPC request
THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp
index d5b36d71a..1c2f873aa 100644
--- a/src/core/hle/kernel/vm_manager.cpp
+++ b/src/core/hle/kernel/vm_manager.cpp
@@ -18,8 +18,26 @@ namespace Kernel {
static const char* GetMemoryStateName(MemoryState state) {
static const char* names[] = {
- "Free", "Reserved", "IO", "Static", "Code", "Private",
- "Shared", "Continuous", "Aliased", "Alias", "AliasCode", "Locked",
+ "Unmapped",
+ "Io",
+ "Normal",
+ "CodeStatic",
+ "CodeMutable",
+ "Heap",
+ "Shared",
+ "Unknown1"
+ "ModuleCodeStatic",
+ "ModuleCodeMutable",
+ "IpcBuffer0",
+ "Mapped",
+ "ThreadLocal",
+ "TransferMemoryIsolated",
+ "TransferMemory",
+ "ProcessMemory",
+ "Unknown2"
+ "IpcBuffer1",
+ "IpcBuffer3",
+ "KernelStack",
};
return names[(int)state];
@@ -142,7 +160,7 @@ VMManager::VMAIter VMManager::Unmap(VMAIter vma_handle) {
VirtualMemoryArea& vma = vma_handle->second;
vma.type = VMAType::Free;
vma.permissions = VMAPermission::None;
- vma.meminfo_state = MemoryState::Free;
+ vma.meminfo_state = MemoryState::Unmapped;
vma.backing_block = nullptr;
vma.offset = 0;
@@ -166,6 +184,9 @@ ResultCode VMManager::UnmapRange(VAddr target, u64 size) {
}
ASSERT(FindVMA(target)->second.size >= size);
+
+ Core::CPU().UnmapMemory(target, size);
+
return RESULT_SUCCESS;
}
@@ -377,19 +398,4 @@ u64 VMManager::GetAddressSpaceSize() {
return MAX_ADDRESS;
}
-VAddr VMManager::GetMapRegionBaseAddr() {
- LOG_WARNING(Kernel, "(STUBBED) called");
- return Memory::HEAP_VADDR;
-}
-
-VAddr VMManager::GetNewMapRegionBaseAddr() {
- LOG_WARNING(Kernel, "(STUBBED) called");
- return 0x8000000;
-}
-
-u64 VMManager::GetNewMapRegionSize() {
- LOG_WARNING(Kernel, "(STUBBED) called");
- return 0x8000000;
-}
-
} // namespace Kernel
diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h
index 8de704a60..4d66146f6 100644
--- a/src/core/hle/kernel/vm_manager.h
+++ b/src/core/hle/kernel/vm_manager.h
@@ -41,15 +41,24 @@ enum class VMAPermission : u8 {
/// Set of values returned in MemoryInfo.state by svcQueryMemory.
enum class MemoryState : u32 {
- Free = 0,
- IO = 1,
- Normal = 2,
- Code = 3,
- Static = 4,
- Heap = 5,
- Shared = 6,
- Mapped = 6,
- ThreadLocalStorage = 12,
+ Unmapped = 0x0,
+ Io = 0x1,
+ Normal = 0x2,
+ CodeStatic = 0x3,
+ CodeMutable = 0x4,
+ Heap = 0x5,
+ Shared = 0x6,
+ ModuleCodeStatic = 0x8,
+ ModuleCodeMutable = 0x9,
+ IpcBuffer0 = 0xA,
+ Mapped = 0xB,
+ ThreadLocal = 0xC,
+ TransferMemoryIsolated = 0xD,
+ TransferMemory = 0xE,
+ ProcessMemory = 0xF,
+ IpcBuffer1 = 0x11,
+ IpcBuffer3 = 0x12,
+ KernelStack = 0x13,
};
/**
@@ -66,7 +75,7 @@ struct VirtualMemoryArea {
VMAType type = VMAType::Free;
VMAPermission permissions = VMAPermission::None;
/// Tag returned by svcQueryMemory. Not otherwise used.
- MemoryState meminfo_state = MemoryState::Free;
+ MemoryState meminfo_state = MemoryState::Unmapped;
// Settings for type = AllocatedMemoryBlock
/// Memory block backing this VMA.
@@ -192,15 +201,6 @@ public:
/// Gets the total address space address size, used by svcGetInfo
u64 GetAddressSpaceSize();
- /// Gets the map region base address, used by svcGetInfo
- VAddr GetMapRegionBaseAddr();
-
- /// Gets the base address for a new memory region, used by svcGetInfo
- VAddr GetNewMapRegionBaseAddr();
-
- /// Gets the size for a new memory region, used by svcGetInfo
- u64 GetNewMapRegionSize();
-
/// Each VMManager has its own page table, which is set as the main one when the owning process
/// is scheduled.
Memory::PageTable page_table;
diff --git a/src/core/hle/kernel/wait_object.cpp b/src/core/hle/kernel/wait_object.cpp
index ec147b84c..b08ac72c1 100644
--- a/src/core/hle/kernel/wait_object.cpp
+++ b/src/core/hle/kernel/wait_object.cpp
@@ -39,7 +39,8 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
for (const auto& thread : waiting_threads) {
// The list of waiting threads must not contain threads that are not waiting to be awakened.
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
- thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
+ thread->status == THREADSTATUS_WAIT_SYNCH_ALL ||
+ thread->status == THREADSTATUS_WAIT_HLE_EVENT,
"Inconsistent thread statuses in waiting_threads");
if (thread->current_priority >= candidate_priority)
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index 656e1b4a7..052f49979 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -108,11 +108,11 @@ union ResultCode {
}
constexpr bool IsSuccess() const {
- return is_error.ExtractValue(raw) == 0;
+ return raw == 0;
}
constexpr bool IsError() const {
- return is_error.ExtractValue(raw) == 1;
+ return raw != 0;
}
};
@@ -200,6 +200,9 @@ public:
}
ResultVal& operator=(const ResultVal& o) {
+ if (this == &o) {
+ return *this;
+ }
if (!empty()) {
if (!o.empty()) {
object = o.object;
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index d3a674cf6..bab338205 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -2,13 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cinttypes>
+#include "core/file_sys/filesystem.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/apm/apm.h"
+#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/nvflinger/nvflinger.h"
+#include "core/settings.h"
namespace Service {
namespace AM {
@@ -238,17 +242,20 @@ void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
}
void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
+ const bool use_docked_mode{Settings::values.use_docked_mode};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(static_cast<u8>(OperationMode::Handheld));
+ rb.Push(static_cast<u8>(use_docked_mode ? OperationMode::Docked : OperationMode::Handheld));
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
+ const bool use_docked_mode{Settings::values.use_docked_mode};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(static_cast<u32>(APM::PerformanceMode::Handheld));
+ rb.Push(static_cast<u32>(use_docked_mode ? APM::PerformanceMode::Docked
+ : APM::PerformanceMode::Handheld));
LOG_WARNING(Service_AM, "(STUBBED) called");
}
@@ -416,9 +423,24 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
}
void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ u128 uid = rp.PopRaw<u128>();
+
+ LOG_WARNING(Service, "(STUBBED) called uid = %016" PRIX64 "%016" PRIX64, uid[1], uid[0]);
+
IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(RESULT_SUCCESS);
+
+ FileSys::Path unused;
+ auto savedata = FileSystem::OpenFileSystem(FileSystem::Type::SaveData, unused);
+ if (savedata.Failed()) {
+ // Create the save data and return an error indicating that the operation was performed.
+ FileSystem::FormatFileSystem(FileSystem::Type::SaveData);
+ // TODO(Subv): Find out the correct error code for this.
+ rb.Push(ResultCode(ErrorModule::FS, 40));
+ } else {
+ rb.Push(RESULT_SUCCESS);
+ }
+
rb.Push<u64>(0);
}
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index 780a4e6e5..e873d768f 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -52,7 +52,9 @@ public:
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
}
- ~IAudioOut() = default;
+ ~IAudioOut() {
+ CoreTiming::UnscheduleEvent(audio_event, 0);
+ }
private:
void StartAudioOut(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index dda135d18..6d0461bbc 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -45,7 +45,9 @@ public:
// Start the audio event
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
}
- ~IAudioRenderer() = default;
+ ~IAudioRenderer() {
+ CoreTiming::UnscheduleEvent(audio_event, 0);
+ }
private:
void UpdateAudioCallback() {
@@ -57,12 +59,12 @@ private:
AudioRendererResponseData response_data{};
response_data.section_0_size =
- response_data.state_entries.size() * sizeof(AudioRendererStateEntry);
- response_data.section_1_size = response_data.section_1.size();
- response_data.section_2_size = response_data.section_2.size();
- response_data.section_3_size = response_data.section_3.size();
- response_data.section_4_size = response_data.section_4.size();
- response_data.section_5_size = response_data.section_5.size();
+ static_cast<u32>(response_data.state_entries.size() * sizeof(AudioRendererStateEntry));
+ response_data.section_1_size = static_cast<u32>(response_data.section_1.size());
+ response_data.section_2_size = static_cast<u32>(response_data.section_2.size());
+ response_data.section_3_size = static_cast<u32>(response_data.section_3.size());
+ response_data.section_4_size = static_cast<u32>(response_data.section_4.size());
+ response_data.section_5_size = static_cast<u32>(response_data.section_5.size());
response_data.total_size = sizeof(AudioRendererResponseData);
for (unsigned i = 0; i < response_data.state_entries.size(); i++) {
@@ -149,12 +151,80 @@ private:
Kernel::SharedPtr<Kernel::Event> system_event;
};
+class IAudioDevice final : public ServiceFramework<IAudioDevice> {
+public:
+ IAudioDevice() : ServiceFramework("IAudioDevice") {
+ static const FunctionInfo functions[] = {
+ {0x0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
+ {0x1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
+ {0x2, nullptr, "GetAudioDeviceOutputVolume"},
+ {0x3, nullptr, "GetActiveAudioDeviceName"},
+ {0x4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
+ {0x5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
+ {0x6, nullptr, "ListAudioDeviceNameAuto"},
+ {0x7, nullptr, "SetAudioDeviceOutputVolumeAuto"},
+ {0x8, nullptr, "GetAudioDeviceOutputVolumeAuto"},
+ {0x10, nullptr, "GetActiveAudioDeviceNameAuto"},
+ {0x11, nullptr, "QueryAudioDeviceInputEvent"},
+ {0x12, nullptr, "QueryAudioDeviceOutputEvent"}};
+ RegisterHandlers(functions);
+
+ buffer_event =
+ Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent");
+ }
+
+private:
+ void ListAudioDeviceName(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+
+ const std::string audio_interface = "AudioInterface";
+ ctx.WriteBuffer(audio_interface.c_str(), audio_interface.size());
+
+ IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(1);
+ }
+
+ void SetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+
+ IPC::RequestParser rp{ctx};
+ f32 volume = static_cast<f32>(rp.Pop<u32>());
+
+ auto file_buffer = ctx.ReadBuffer();
+ auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
+
+ IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+
+ buffer_event->Signal();
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyObjects(buffer_event);
+ }
+
+ void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(1);
+ }
+
+ Kernel::SharedPtr<Kernel::Event> buffer_event;
+
+}; // namespace Audio
+
AudRenU::AudRenU() : ServiceFramework("audren:u") {
static const FunctionInfo functions[] = {
{0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
{1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
- {2, &AudRenU::GetAudioRenderersProcessMasterVolume, "GetAudioRenderersProcessMasterVolume"},
- {3, nullptr, "SetAudioRenderersProcessMasterVolume"},
+ {2, &AudRenU::GetAudioDevice, "GetAudioDevice"},
};
RegisterHandlers(functions);
}
@@ -177,12 +247,13 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
-void AudRenU::GetAudioRenderersProcessMasterVolume(Kernel::HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 3};
+void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(100);
- LOG_WARNING(Service_Audio, "(STUBBED) called");
+ rb.PushIpcInterface<Audio::IAudioDevice>();
+
+ LOG_DEBUG(Service_Audio, "called");
}
} // namespace Audio
diff --git a/src/core/hle/service/audio/audren_u.h b/src/core/hle/service/audio/audren_u.h
index 939d353a9..f59d1627d 100644
--- a/src/core/hle/service/audio/audren_u.h
+++ b/src/core/hle/service/audio/audren_u.h
@@ -21,7 +21,7 @@ public:
private:
void OpenAudioRenderer(Kernel::HLERequestContext& ctx);
void GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx);
- void GetAudioRenderersProcessMasterVolume(Kernel::HLERequestContext& ctx);
+ void GetAudioDevice(Kernel::HLERequestContext& ctx);
};
} // namespace Audio
diff --git a/src/core/hle/service/fatal/fatal.cpp b/src/core/hle/service/fatal/fatal.cpp
new file mode 100644
index 000000000..1a18e0051
--- /dev/null
+++ b/src/core/hle/service/fatal/fatal.cpp
@@ -0,0 +1,38 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/logging/log.h"
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/service/fatal/fatal.h"
+#include "core/hle/service/fatal/fatal_p.h"
+#include "core/hle/service/fatal/fatal_u.h"
+
+namespace Service {
+namespace Fatal {
+
+Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
+ : ServiceFramework(name), module(std::move(module)) {}
+
+void Module::Interface::FatalSimple(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp(ctx);
+ u32 error_code = rp.Pop<u32>();
+ LOG_WARNING(Service_Fatal, "(STUBBED) called, error_code=0x%X", error_code);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void Module::Interface::TransitionToFatalError(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Fatal, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void InstallInterfaces(SM::ServiceManager& service_manager) {
+ auto module = std::make_shared<Module>();
+ std::make_shared<Fatal_P>(module)->InstallAsService(service_manager);
+ std::make_shared<Fatal_U>(module)->InstallAsService(service_manager);
+}
+
+} // namespace Fatal
+} // namespace Service
diff --git a/src/core/hle/service/fatal/fatal.h b/src/core/hle/service/fatal/fatal.h
new file mode 100644
index 000000000..85272b4be
--- /dev/null
+++ b/src/core/hle/service/fatal/fatal.h
@@ -0,0 +1,29 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace Fatal {
+
+class Module final {
+public:
+ class Interface : public ServiceFramework<Interface> {
+ public:
+ Interface(std::shared_ptr<Module> module, const char* name);
+
+ void FatalSimple(Kernel::HLERequestContext& ctx);
+ void TransitionToFatalError(Kernel::HLERequestContext& ctx);
+
+ protected:
+ std::shared_ptr<Module> module;
+ };
+};
+
+void InstallInterfaces(SM::ServiceManager& service_manager);
+
+} // namespace Fatal
+} // namespace Service
diff --git a/src/core/hle/service/fatal/fatal_p.cpp b/src/core/hle/service/fatal/fatal_p.cpp
new file mode 100644
index 000000000..ba194e340
--- /dev/null
+++ b/src/core/hle/service/fatal/fatal_p.cpp
@@ -0,0 +1,14 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/fatal/fatal_p.h"
+
+namespace Service {
+namespace Fatal {
+
+Fatal_P::Fatal_P(std::shared_ptr<Module> module)
+ : Module::Interface(std::move(module), "fatal:p") {}
+
+} // namespace Fatal
+} // namespace Service
diff --git a/src/core/hle/service/fatal/fatal_p.h b/src/core/hle/service/fatal/fatal_p.h
new file mode 100644
index 000000000..d77b24bc4
--- /dev/null
+++ b/src/core/hle/service/fatal/fatal_p.h
@@ -0,0 +1,18 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/fatal/fatal.h"
+
+namespace Service {
+namespace Fatal {
+
+class Fatal_P final : public Module::Interface {
+public:
+ explicit Fatal_P(std::shared_ptr<Module> module);
+};
+
+} // namespace Fatal
+} // namespace Service
diff --git a/src/core/hle/service/fatal/fatal_u.cpp b/src/core/hle/service/fatal/fatal_u.cpp
new file mode 100644
index 000000000..065cc868d
--- /dev/null
+++ b/src/core/hle/service/fatal/fatal_u.cpp
@@ -0,0 +1,19 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/fatal/fatal_u.h"
+
+namespace Service {
+namespace Fatal {
+
+Fatal_U::Fatal_U(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "fatal:u") {
+ static const FunctionInfo functions[] = {
+ {1, &Fatal_U::FatalSimple, "FatalSimple"},
+ {2, &Fatal_U::TransitionToFatalError, "TransitionToFatalError"},
+ };
+ RegisterHandlers(functions);
+}
+
+} // namespace Fatal
+} // namespace Service
diff --git a/src/core/hle/service/fatal/fatal_u.h b/src/core/hle/service/fatal/fatal_u.h
new file mode 100644
index 000000000..22374755e
--- /dev/null
+++ b/src/core/hle/service/fatal/fatal_u.h
@@ -0,0 +1,18 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/fatal/fatal.h"
+
+namespace Service {
+namespace Fatal {
+
+class Fatal_U final : public Module::Interface {
+public:
+ explicit Fatal_U(std::shared_ptr<Module> module);
+};
+
+} // namespace Fatal
+} // namespace Service
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index 4b47548fd..945832e98 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -3,7 +3,10 @@
// Refer to the license.txt file included.
#include <boost/container/flat_map.hpp>
+#include "common/file_util.h"
#include "core/file_sys/filesystem.h"
+#include "core/file_sys/savedata_factory.h"
+#include "core/file_sys/sdmc_factory.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_srv.h"
@@ -41,12 +44,34 @@ ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenFileSystem(Type type,
return itr->second->Open(path);
}
-void UnregisterFileSystems() {
+ResultCode FormatFileSystem(Type type) {
+ LOG_TRACE(Service_FS, "Formatting FileSystem with type=%d", type);
+
+ auto itr = filesystem_map.find(type);
+ if (itr == filesystem_map.end()) {
+ // TODO(bunnei): Find a better error code for this
+ return ResultCode(-1);
+ }
+
+ FileSys::Path unused;
+ return itr->second->Format(unused);
+}
+
+void RegisterFileSystems() {
filesystem_map.clear();
+
+ std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX);
+ std::string sd_directory = FileUtil::GetUserPath(D_SDMC_IDX);
+
+ auto savedata = std::make_unique<FileSys::SaveData_Factory>(std::move(nand_directory));
+ RegisterFileSystem(std::move(savedata), Type::SaveData);
+
+ auto sdcard = std::make_unique<FileSys::SDMC_Factory>(std::move(sd_directory));
+ RegisterFileSystem(std::move(sdcard), Type::SDMC);
}
void InstallInterfaces(SM::ServiceManager& service_manager) {
- UnregisterFileSystems();
+ RegisterFileSystems();
std::make_shared<FSP_SRV>()->InstallAsService(service_manager);
}
diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h
index a674c9493..56d26146e 100644
--- a/src/core/hle/service/filesystem/filesystem.h
+++ b/src/core/hle/service/filesystem/filesystem.h
@@ -25,6 +25,8 @@ namespace FileSystem {
/// Supported FileSystem types
enum class Type {
RomFS = 1,
+ SaveData = 2,
+ SDMC = 3,
};
/**
@@ -43,6 +45,13 @@ ResultCode RegisterFileSystem(std::unique_ptr<FileSys::FileSystemFactory>&& fact
ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenFileSystem(Type type,
FileSys::Path& path);
+/**
+ * Formats a file system
+ * @param type Type of the file system to format
+ * @return ResultCode of the operation
+ */
+ResultCode FormatFileSystem(Type type);
+
/// Registers all Filesystem services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index 87a07e457..89fa70ae6 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -2,8 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cinttypes>
#include "common/logging/log.h"
#include "core/core.h"
+#include "core/file_sys/directory.h"
#include "core/file_sys/filesystem.h"
#include "core/file_sys/storage.h"
#include "core/hle/ipc_helpers.h"
@@ -34,7 +36,7 @@ private:
const s64 offset = rp.Pop<s64>();
const s64 length = rp.Pop<s64>();
- LOG_DEBUG(Service_FS, "called, offset=0x%llx, length=0x%llx", offset, length);
+ LOG_DEBUG(Service_FS, "called, offset=0x%ld, length=0x%ld", offset, length);
// Error checking
if (length < 0) {
@@ -65,10 +67,299 @@ private:
}
};
+class IFile final : public ServiceFramework<IFile> {
+public:
+ explicit IFile(std::unique_ptr<FileSys::StorageBackend>&& backend)
+ : ServiceFramework("IFile"), backend(std::move(backend)) {
+ static const FunctionInfo functions[] = {
+ {0, &IFile::Read, "Read"}, {1, &IFile::Write, "Write"}, {2, nullptr, "Flush"},
+ {3, &IFile::SetSize, "SetSize"}, {4, &IFile::GetSize, "GetSize"},
+ };
+ RegisterHandlers(functions);
+ }
+
+private:
+ std::unique_ptr<FileSys::StorageBackend> backend;
+
+ void Read(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const u64 unk = rp.Pop<u64>();
+ const s64 offset = rp.Pop<s64>();
+ const s64 length = rp.Pop<s64>();
+
+ LOG_DEBUG(Service_FS, "called, offset=0x%ld, length=0x%ld", offset, length);
+
+ // Error checking
+ if (length < 0) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidLength));
+ return;
+ }
+ if (offset < 0) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidOffset));
+ return;
+ }
+
+ // Read the data from the Storage backend
+ std::vector<u8> output(length);
+ ResultVal<size_t> res = backend->Read(offset, length, output.data());
+ if (res.Failed()) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res.Code());
+ return;
+ }
+
+ // Write the data to memory
+ ctx.WriteBuffer(output);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(static_cast<u64>(*res));
+ }
+
+ void Write(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const u64 unk = rp.Pop<u64>();
+ const s64 offset = rp.Pop<s64>();
+ const s64 length = rp.Pop<s64>();
+
+ LOG_DEBUG(Service_FS, "called, offset=0x%ld, length=0x%ld", offset, length);
+
+ // Error checking
+ if (length < 0) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidLength));
+ return;
+ }
+ if (offset < 0) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultCode(ErrorModule::FS, ErrorDescription::InvalidOffset));
+ return;
+ }
+
+ // Write the data to the Storage backend
+ std::vector<u8> data = ctx.ReadBuffer();
+ ResultVal<size_t> res = backend->Write(offset, length, true, data.data());
+ if (res.Failed()) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res.Code());
+ return;
+ }
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void SetSize(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const u64 size = rp.Pop<u64>();
+ backend->SetSize(size);
+ LOG_DEBUG(Service_FS, "called, size=%" PRIu64, size);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void GetSize(Kernel::HLERequestContext& ctx) {
+ const u64 size = backend->GetSize();
+ LOG_DEBUG(Service_FS, "called, size=%" PRIu64, size);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u64>(size);
+ }
+};
+
+class IDirectory final : public ServiceFramework<IDirectory> {
+public:
+ explicit IDirectory(std::unique_ptr<FileSys::DirectoryBackend>&& backend)
+ : ServiceFramework("IDirectory"), backend(std::move(backend)) {
+ static const FunctionInfo functions[] = {
+ {0, &IDirectory::Read, "Read"},
+ {1, &IDirectory::GetEntryCount, "GetEntryCount"},
+ };
+ RegisterHandlers(functions);
+ }
+
+private:
+ std::unique_ptr<FileSys::DirectoryBackend> backend;
+
+ void Read(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const u64 unk = rp.Pop<u64>();
+
+ LOG_DEBUG(Service_FS, "called, unk=0x%llx", unk);
+
+ // Calculate how many entries we can fit in the output buffer
+ u64 count_entries = ctx.GetWriteBufferSize() / sizeof(FileSys::Entry);
+
+ // Read the data from the Directory backend
+ std::vector<FileSys::Entry> entries(count_entries);
+ u64 read_entries = backend->Read(count_entries, entries.data());
+
+ // Convert the data into a byte array
+ std::vector<u8> output(entries.size() * sizeof(FileSys::Entry));
+ std::memcpy(output.data(), entries.data(), output.size());
+
+ // Write the data to memory
+ ctx.WriteBuffer(output);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(read_entries);
+ }
+
+ void GetEntryCount(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_FS, "called");
+
+ u64 count = backend->GetEntryCount();
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(count);
+ }
+};
+
+class IFileSystem final : public ServiceFramework<IFileSystem> {
+public:
+ explicit IFileSystem(std::unique_ptr<FileSys::FileSystemBackend>&& backend)
+ : ServiceFramework("IFileSystem"), backend(std::move(backend)) {
+ static const FunctionInfo functions[] = {
+ {0, &IFileSystem::CreateFile, "CreateFile"},
+ {2, &IFileSystem::CreateDirectory, "CreateDirectory"},
+ {7, &IFileSystem::GetEntryType, "GetEntryType"},
+ {8, &IFileSystem::OpenFile, "OpenFile"},
+ {9, &IFileSystem::OpenDirectory, "OpenDirectory"},
+ {10, &IFileSystem::Commit, "Commit"},
+ };
+ RegisterHandlers(functions);
+ }
+
+ void CreateFile(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ auto file_buffer = ctx.ReadBuffer();
+ auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
+
+ std::string name(file_buffer.begin(), end);
+
+ u64 mode = rp.Pop<u64>();
+ u32 size = rp.Pop<u32>();
+
+ LOG_DEBUG(Service_FS, "called file %s mode 0x%" PRIX64 " size 0x%08X", name.c_str(), mode,
+ size);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(backend->CreateFile(name, size));
+ }
+
+ void CreateDirectory(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ auto file_buffer = ctx.ReadBuffer();
+ auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
+
+ std::string name(file_buffer.begin(), end);
+
+ LOG_DEBUG(Service_FS, "called directory %s", name.c_str());
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(backend->CreateDirectory(name));
+ }
+
+ void OpenFile(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ auto file_buffer = ctx.ReadBuffer();
+ auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
+
+ std::string name(file_buffer.begin(), end);
+
+ auto mode = static_cast<FileSys::Mode>(rp.Pop<u32>());
+
+ LOG_DEBUG(Service_FS, "called file %s mode %u", name.c_str(), static_cast<u32>(mode));
+
+ auto result = backend->OpenFile(name, mode);
+ if (result.Failed()) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result.Code());
+ return;
+ }
+
+ auto file = std::move(result.Unwrap());
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IFile>(std::move(file));
+ }
+
+ void OpenDirectory(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ auto file_buffer = ctx.ReadBuffer();
+ auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
+
+ std::string name(file_buffer.begin(), end);
+
+ // TODO(Subv): Implement this filter.
+ u32 filter_flags = rp.Pop<u32>();
+
+ LOG_DEBUG(Service_FS, "called directory %s filter %u", name.c_str(), filter_flags);
+
+ auto result = backend->OpenDirectory(name);
+ if (result.Failed()) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result.Code());
+ return;
+ }
+
+ auto directory = std::move(result.Unwrap());
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IDirectory>(std::move(directory));
+ }
+
+ void GetEntryType(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ auto file_buffer = ctx.ReadBuffer();
+ auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
+
+ std::string name(file_buffer.begin(), end);
+
+ LOG_DEBUG(Service_FS, "called file %s", name.c_str());
+
+ auto result = backend->GetEntryType(name);
+ if (result.Failed()) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result.Code());
+ return;
+ }
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(static_cast<u32>(*result));
+ }
+
+ void Commit(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+private:
+ std::unique_ptr<FileSys::FileSystemBackend> backend;
+};
+
FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
static const FunctionInfo functions[] = {
{1, &FSP_SRV::Initalize, "Initalize"},
{18, &FSP_SRV::MountSdCard, "MountSdCard"},
+ {22, &FSP_SRV::CreateSaveData, "CreateSaveData"},
+ {51, &FSP_SRV::MountSaveData, "MountSaveData"},
{200, &FSP_SRV::OpenDataStorageByCurrentProcess, "OpenDataStorageByCurrentProcess"},
{202, nullptr, "OpenDataStorageByDataId"},
{203, &FSP_SRV::OpenRomStorage, "OpenRomStorage"},
@@ -96,12 +387,40 @@ void FSP_SRV::Initalize(Kernel::HLERequestContext& ctx) {
}
void FSP_SRV::MountSdCard(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_FS, "(STUBBED) called");
+ LOG_DEBUG(Service_FS, "called");
+
+ FileSys::Path unused;
+ auto filesystem = OpenFileSystem(Type::SDMC, unused).Unwrap();
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IFileSystem>(std::move(filesystem));
+}
+
+void FSP_SRV::CreateSaveData(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ auto save_struct = rp.PopRaw<std::array<u8, 0x40>>();
+ auto save_create_struct = rp.PopRaw<std::array<u8, 0x40>>();
+ u128 uid = rp.PopRaw<u128>();
+
+ LOG_WARNING(Service_FS, "(STUBBED) called uid = %016" PRIX64 "%016" PRIX64, uid[1], uid[0]);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
+void FSP_SRV::MountSaveData(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+
+ FileSys::Path unused;
+ auto filesystem = OpenFileSystem(Type::SaveData, unused).Unwrap();
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IFileSystem>(std::move(filesystem));
+}
+
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_FS, "(STUBBED) called");
diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h
index 56afc4b90..e15ba4375 100644
--- a/src/core/hle/service/filesystem/fsp_srv.h
+++ b/src/core/hle/service/filesystem/fsp_srv.h
@@ -24,6 +24,8 @@ private:
void Initalize(Kernel::HLERequestContext& ctx);
void MountSdCard(Kernel::HLERequestContext& ctx);
+ void CreateSaveData(Kernel::HLERequestContext& ctx);
+ void MountSaveData(Kernel::HLERequestContext& ctx);
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OpenRomStorage(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index dacd1862d..019a09444 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -45,6 +45,10 @@ public:
CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
}
+ ~IAppletResource() {
+ CoreTiming::UnscheduleEvent(pad_update_event, 0);
+ }
+
private:
void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
@@ -61,13 +65,14 @@ private:
}
void UpdatePadCallback(u64 userdata, int cycles_late) {
- SharedMemory* mem = reinterpret_cast<SharedMemory*>(shared_mem->GetPointer());
+ SharedMemory mem{};
+ std::memcpy(&mem, shared_mem->GetPointer(), sizeof(SharedMemory));
if (is_device_reload_pending.exchange(false))
LoadInputDevices();
// Set up controllers as neon red+blue Joy-Con attached to console
- ControllerHeader& controller_header = mem->controllers[Controller_Handheld].header;
+ ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header;
controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair;
controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
controller_header.right_color_body = JOYCON_BODY_NEON_RED;
@@ -75,8 +80,8 @@ private:
controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
- for (int layoutIdx = 0; layoutIdx < HID_NUM_LAYOUTS; layoutIdx++) {
- ControllerLayout& layout = mem->controllers[Controller_Handheld].layouts[layoutIdx];
+ for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
+ ControllerLayout& layout = mem.controllers[Controller_Handheld].layouts[index];
layout.header.num_entries = HID_NUM_ENTRIES;
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
@@ -132,10 +137,25 @@ private:
// layouts)
}
- // TODO(shinyquagsire23): Update touch info
+ // TODO(bunnei): Properly implement the touch screen, the below will just write empty data
+
+ TouchScreen& touchscreen = mem.touchscreen;
+ const u64 last_entry = touchscreen.header.latest_entry;
+ const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size();
+ const u64 timestamp = CoreTiming::GetTicks();
+ const u64 sample_counter = touchscreen.entries[last_entry].header.timestamp + 1;
+ touchscreen.header.timestamp_ticks = timestamp;
+ touchscreen.header.num_entries = touchscreen.entries.size();
+ touchscreen.header.latest_entry = curr_entry;
+ touchscreen.header.max_entry_index = touchscreen.entries.size();
+ touchscreen.header.timestamp = timestamp;
+ touchscreen.entries[curr_entry].header.timestamp = sample_counter;
+ touchscreen.entries[curr_entry].header.num_touches = 0;
// TODO(shinyquagsire23): Signal events
+ std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory));
+
// Reschedule recurrent event
CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
}
@@ -181,6 +201,7 @@ public:
{66, &Hid::StartSixAxisSensor, "StartSixAxisSensor"},
{79, &Hid::SetGyroscopeZeroDriftMode, "SetGyroscopeZeroDriftMode"},
{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
+ {101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
{102, &Hid::SetSupportedNpadIdType, "SetSupportedNpadIdType"},
{103, &Hid::ActivateNpad, "ActivateNpad"},
{106, &Hid::AcquireNpadStyleSetUpdateEventHandle,
@@ -189,7 +210,7 @@ public:
{121, &Hid::GetNpadJoyHoldType, "GetNpadJoyHoldType"},
{122, &Hid::SetNpadJoyAssignmentModeSingleByDefault,
"SetNpadJoyAssignmentModeSingleByDefault"},
- {124, nullptr, "SetNpadJoyAssignmentModeDual"},
+ {124, &Hid::SetNpadJoyAssignmentModeDual, "SetNpadJoyAssignmentModeDual"},
{128, &Hid::SetNpadHandheldActivationMode, "SetNpadHandheldActivationMode"},
{200, &Hid::GetVibrationDeviceInfo, "GetVibrationDeviceInfo"},
{201, &Hid::SendVibrationValue, "SendVibrationValue"},
@@ -261,6 +282,13 @@ private:
LOG_WARNING(Service_HID, "(STUBBED) called");
}
+ void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(0);
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+ }
+
void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -311,6 +339,12 @@ private:
LOG_WARNING(Service_HID, "(STUBBED) called");
}
+ void SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+ }
+
void SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp
new file mode 100644
index 000000000..49870841c
--- /dev/null
+++ b/src/core/hle/service/nfp/nfp.cpp
@@ -0,0 +1,28 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/logging/log.h"
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/service/nfp/nfp.h"
+#include "core/hle/service/nfp/nfp_user.h"
+
+namespace Service {
+namespace NFP {
+
+Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
+ : ServiceFramework(name), module(std::move(module)) {}
+
+void Module::Interface::Unknown(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NFP, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void InstallInterfaces(SM::ServiceManager& service_manager) {
+ auto module = std::make_shared<Module>();
+ std::make_shared<NFP_User>(module)->InstallAsService(service_manager);
+}
+
+} // namespace NFP
+} // namespace Service
diff --git a/src/core/hle/service/nfp/nfp.h b/src/core/hle/service/nfp/nfp.h
new file mode 100644
index 000000000..1163e9954
--- /dev/null
+++ b/src/core/hle/service/nfp/nfp.h
@@ -0,0 +1,28 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace NFP {
+
+class Module final {
+public:
+ class Interface : public ServiceFramework<Interface> {
+ public:
+ Interface(std::shared_ptr<Module> module, const char* name);
+
+ void Unknown(Kernel::HLERequestContext& ctx);
+
+ protected:
+ std::shared_ptr<Module> module;
+ };
+};
+
+void InstallInterfaces(SM::ServiceManager& service_manager);
+
+} // namespace NFP
+} // namespace Service
diff --git a/src/core/hle/service/nfp/nfp_user.cpp b/src/core/hle/service/nfp/nfp_user.cpp
new file mode 100644
index 000000000..14e5647c4
--- /dev/null
+++ b/src/core/hle/service/nfp/nfp_user.cpp
@@ -0,0 +1,19 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/nfp/nfp_user.h"
+
+namespace Service {
+namespace NFP {
+
+NFP_User::NFP_User(std::shared_ptr<Module> module)
+ : Module::Interface(std::move(module), "nfp:user") {
+ static const FunctionInfo functions[] = {
+ {0, &NFP_User::Unknown, "Unknown"},
+ };
+ RegisterHandlers(functions);
+}
+
+} // namespace NFP
+} // namespace Service
diff --git a/src/core/hle/service/nfp/nfp_user.h b/src/core/hle/service/nfp/nfp_user.h
new file mode 100644
index 000000000..1606444ca
--- /dev/null
+++ b/src/core/hle/service/nfp/nfp_user.h
@@ -0,0 +1,18 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/nfp/nfp.h"
+
+namespace Service {
+namespace NFP {
+
+class NFP_User final : public Module::Interface {
+public:
+ explicit NFP_User(std::shared_ptr<Module> module);
+};
+
+} // namespace NFP
+} // namespace Service
diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp
index e6f05eae5..dd2d5fe63 100644
--- a/src/core/hle/service/nifm/nifm.cpp
+++ b/src/core/hle/service/nifm/nifm.cpp
@@ -32,7 +32,7 @@ public:
{0, &IRequest::GetRequestState, "GetRequestState"},
{1, &IRequest::GetResult, "GetResult"},
{2, &IRequest::GetSystemEventReadableHandles, "GetSystemEventReadableHandles"},
- {3, nullptr, "Cancel"},
+ {3, &IRequest::Cancel, "Cancel"},
{4, nullptr, "Submit"},
{5, nullptr, "SetRequirement"},
{6, nullptr, "SetRequirementPreset"},
@@ -80,6 +80,11 @@ private:
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(event1, event2);
}
+ void Cancel(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NIFM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
Kernel::SharedPtr<Kernel::Event> event1, event2;
};
@@ -96,13 +101,56 @@ public:
}
};
+class IGeneralService final : public ServiceFramework<IGeneralService> {
+public:
+ IGeneralService();
+
+private:
+ void GetClientId(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NIFM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u64>(0);
+ }
+ void CreateScanRequest(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IScanRequest>();
+
+ LOG_DEBUG(Service_NIFM, "called");
+ }
+ void CreateRequest(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IRequest>();
+
+ LOG_DEBUG(Service_NIFM, "called");
+ }
+ void RemoveNetworkProfile(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NIFM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+ void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<INetworkProfile>();
+
+ LOG_DEBUG(Service_NIFM, "called");
+ }
+};
+
IGeneralService::IGeneralService() : ServiceFramework("IGeneralService") {
static const FunctionInfo functions[] = {
{1, &IGeneralService::GetClientId, "GetClientId"},
{2, &IGeneralService::CreateScanRequest, "CreateScanRequest"},
{4, &IGeneralService::CreateRequest, "CreateRequest"},
- {6, nullptr, "GetCurrentNetworkProfile"},
- {7, nullptr, "EnumerateNetworkInterfaces"},
+ {5, nullptr, "GetCurrentNetworkProfile"},
+ {6, nullptr, "EnumerateNetworkInterfaces"},
+ {7, nullptr, "EnumerateNetworkProfiles"},
{8, nullptr, "GetNetworkProfile"},
{9, nullptr, "SetNetworkProfile"},
{10, &IGeneralService::RemoveNetworkProfile, "RemoveNetworkProfile"},
@@ -137,50 +185,28 @@ IGeneralService::IGeneralService() : ServiceFramework("IGeneralService") {
RegisterHandlers(functions);
}
-void IGeneralService::GetClientId(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_NIFM, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(RESULT_SUCCESS);
- rb.Push<u64>(0);
-}
-
-void IGeneralService::CreateScanRequest(Kernel::HLERequestContext& ctx) {
+void Module::Interface::CreateGeneralServiceOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
-
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IScanRequest>();
-
+ rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
-void IGeneralService::CreateRequest(Kernel::HLERequestContext& ctx) {
+void Module::Interface::CreateGeneralService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
-
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IRequest>();
-
+ rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
-void IGeneralService::RemoveNetworkProfile(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_NIFM, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
-}
-
-void IGeneralService::CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
-
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<INetworkProfile>();
-
- LOG_DEBUG(Service_NIFM, "called");
-}
+Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
+ : ServiceFramework(name), module(std::move(module)) {}
void InstallInterfaces(SM::ServiceManager& service_manager) {
- std::make_shared<NIFM_A>()->InstallAsService(service_manager);
- std::make_shared<NIFM_S>()->InstallAsService(service_manager);
- std::make_shared<NIFM_U>()->InstallAsService(service_manager);
+ auto module = std::make_shared<Module>();
+ std::make_shared<NIFM_A>(module)->InstallAsService(service_manager);
+ std::make_shared<NIFM_S>(module)->InstallAsService(service_manager);
+ std::make_shared<NIFM_U>(module)->InstallAsService(service_manager);
}
} // namespace NIFM
diff --git a/src/core/hle/service/nifm/nifm.h b/src/core/hle/service/nifm/nifm.h
index 6edbfe4a4..11d263b12 100644
--- a/src/core/hle/service/nifm/nifm.h
+++ b/src/core/hle/service/nifm/nifm.h
@@ -9,16 +9,18 @@
namespace Service {
namespace NIFM {
-class IGeneralService final : public ServiceFramework<IGeneralService> {
+class Module final {
public:
- IGeneralService();
-
-private:
- void GetClientId(Kernel::HLERequestContext& ctx);
- void CreateScanRequest(Kernel::HLERequestContext& ctx);
- void CreateRequest(Kernel::HLERequestContext& ctx);
- void RemoveNetworkProfile(Kernel::HLERequestContext& ctx);
- void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx);
+ class Interface : public ServiceFramework<Interface> {
+ public:
+ Interface(std::shared_ptr<Module> module, const char* name);
+
+ void CreateGeneralServiceOld(Kernel::HLERequestContext& ctx);
+ void CreateGeneralService(Kernel::HLERequestContext& ctx);
+
+ protected:
+ std::shared_ptr<Module> module;
+ };
};
void InstallInterfaces(SM::ServiceManager& service_manager);
diff --git a/src/core/hle/service/nifm/nifm_a.cpp b/src/core/hle/service/nifm/nifm_a.cpp
index ee61d8ff4..f75df8c04 100644
--- a/src/core/hle/service/nifm/nifm_a.cpp
+++ b/src/core/hle/service/nifm/nifm_a.cpp
@@ -2,29 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "common/logging/log.h"
-#include "core/hle/ipc_helpers.h"
-#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nifm/nifm_a.h"
namespace Service {
namespace NIFM {
-void NIFM_A::CreateGeneralServiceOld(Kernel::HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IGeneralService>();
- LOG_DEBUG(Service_NIFM, "called");
-}
-
-void NIFM_A::CreateGeneralService(Kernel::HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IGeneralService>();
- LOG_DEBUG(Service_NIFM, "called");
-}
-
-NIFM_A::NIFM_A() : ServiceFramework("nifm:a") {
+NIFM_A::NIFM_A(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "nifm:a") {
static const FunctionInfo functions[] = {
{4, &NIFM_A::CreateGeneralServiceOld, "CreateGeneralServiceOld"},
{5, &NIFM_A::CreateGeneralService, "CreateGeneralService"},
diff --git a/src/core/hle/service/nifm/nifm_a.h b/src/core/hle/service/nifm/nifm_a.h
index 06a92a93c..eaea14e29 100644
--- a/src/core/hle/service/nifm/nifm_a.h
+++ b/src/core/hle/service/nifm/nifm_a.h
@@ -4,20 +4,14 @@
#pragma once
-#include "core/hle/kernel/hle_ipc.h"
-#include "core/hle/service/service.h"
+#include "core/hle/service/nifm/nifm.h"
namespace Service {
namespace NIFM {
-class NIFM_A final : public ServiceFramework<NIFM_A> {
+class NIFM_A final : public Module::Interface {
public:
- NIFM_A();
- ~NIFM_A() = default;
-
-private:
- void CreateGeneralServiceOld(Kernel::HLERequestContext& ctx);
- void CreateGeneralService(Kernel::HLERequestContext& ctx);
+ explicit NIFM_A(std::shared_ptr<Module> module);
};
} // namespace NIFM
diff --git a/src/core/hle/service/nifm/nifm_s.cpp b/src/core/hle/service/nifm/nifm_s.cpp
index c38b2a4c7..9c0b300e4 100644
--- a/src/core/hle/service/nifm/nifm_s.cpp
+++ b/src/core/hle/service/nifm/nifm_s.cpp
@@ -2,29 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "common/logging/log.h"
-#include "core/hle/ipc_helpers.h"
-#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nifm/nifm_s.h"
namespace Service {
namespace NIFM {
-void NIFM_S::CreateGeneralServiceOld(Kernel::HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IGeneralService>();
- LOG_DEBUG(Service_NIFM, "called");
-}
-
-void NIFM_S::CreateGeneralService(Kernel::HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IGeneralService>();
- LOG_DEBUG(Service_NIFM, "called");
-}
-
-NIFM_S::NIFM_S() : ServiceFramework("nifm:s") {
+NIFM_S::NIFM_S(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "nifm:s") {
static const FunctionInfo functions[] = {
{4, &NIFM_S::CreateGeneralServiceOld, "CreateGeneralServiceOld"},
{5, &NIFM_S::CreateGeneralService, "CreateGeneralService"},
diff --git a/src/core/hle/service/nifm/nifm_s.h b/src/core/hle/service/nifm/nifm_s.h
index d11a1ec29..f9e2d8039 100644
--- a/src/core/hle/service/nifm/nifm_s.h
+++ b/src/core/hle/service/nifm/nifm_s.h
@@ -4,20 +4,14 @@
#pragma once
-#include "core/hle/kernel/hle_ipc.h"
-#include "core/hle/service/service.h"
+#include "core/hle/service/nifm/nifm.h"
namespace Service {
namespace NIFM {
-class NIFM_S final : public ServiceFramework<NIFM_S> {
+class NIFM_S final : public Module::Interface {
public:
- NIFM_S();
- ~NIFM_S() = default;
-
-private:
- void CreateGeneralServiceOld(Kernel::HLERequestContext& ctx);
- void CreateGeneralService(Kernel::HLERequestContext& ctx);
+ explicit NIFM_S(std::shared_ptr<Module> module);
};
} // namespace NIFM
diff --git a/src/core/hle/service/nifm/nifm_u.cpp b/src/core/hle/service/nifm/nifm_u.cpp
index a5895c13c..44e6f483d 100644
--- a/src/core/hle/service/nifm/nifm_u.cpp
+++ b/src/core/hle/service/nifm/nifm_u.cpp
@@ -2,29 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "common/logging/log.h"
-#include "core/hle/ipc_helpers.h"
-#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nifm/nifm_u.h"
namespace Service {
namespace NIFM {
-void NIFM_U::CreateGeneralServiceOld(Kernel::HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IGeneralService>();
- LOG_DEBUG(Service_NIFM, "called");
-}
-
-void NIFM_U::CreateGeneralService(Kernel::HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IGeneralService>();
- LOG_DEBUG(Service_NIFM, "called");
-}
-
-NIFM_U::NIFM_U() : ServiceFramework("nifm:u") {
+NIFM_U::NIFM_U(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "nifm:u") {
static const FunctionInfo functions[] = {
{4, &NIFM_U::CreateGeneralServiceOld, "CreateGeneralServiceOld"},
{5, &NIFM_U::CreateGeneralService, "CreateGeneralService"},
diff --git a/src/core/hle/service/nifm/nifm_u.h b/src/core/hle/service/nifm/nifm_u.h
index da40b604f..912006775 100644
--- a/src/core/hle/service/nifm/nifm_u.h
+++ b/src/core/hle/service/nifm/nifm_u.h
@@ -4,20 +4,14 @@
#pragma once
-#include "core/hle/kernel/hle_ipc.h"
-#include "core/hle/service/service.h"
+#include "core/hle/service/nifm/nifm.h"
namespace Service {
namespace NIFM {
-class NIFM_U final : public ServiceFramework<NIFM_U> {
+class NIFM_U final : public Module::Interface {
public:
- NIFM_U();
- ~NIFM_U() = default;
-
-private:
- void CreateGeneralServiceOld(Kernel::HLERequestContext& ctx);
- void CreateGeneralService(Kernel::HLERequestContext& ctx);
+ explicit NIFM_U(std::shared_ptr<Module> module);
};
} // namespace NIFM
diff --git a/src/core/hle/service/ns/pl_u.cpp b/src/core/hle/service/ns/pl_u.cpp
index cc9d03a7c..ef3c7799a 100644
--- a/src/core/hle/service/ns/pl_u.cpp
+++ b/src/core/hle/service/ns/pl_u.cpp
@@ -4,6 +4,7 @@
#include "common/common_paths.h"
#include "common/file_util.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/ns/pl_u.h"
@@ -32,6 +33,7 @@ enum class LoadState : u32 {
PL_U::PL_U() : ServiceFramework("pl:u") {
static const FunctionInfo functions[] = {
+ {0, &PL_U::RequestLoad, "RequestLoad"},
{1, &PL_U::GetLoadState, "GetLoadState"},
{2, &PL_U::GetSize, "GetSize"},
{3, &PL_U::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"},
@@ -53,6 +55,15 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
}
}
+void PL_U::RequestLoad(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const u32 shared_font_type{rp.Pop<u32>()};
+
+ LOG_DEBUG(Service_NS, "called, shared_font_type=%d", shared_font_type);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
void PL_U::GetLoadState(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 font_id{rp.Pop<u32>()};
@@ -90,13 +101,13 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
// dump. In the future, we need to replace this with a more robust solution.
// Map backing memory for the font data
- Kernel::g_current_process->vm_manager.MapMemoryBlock(SHARED_FONT_MEM_VADDR, shared_font, 0,
- SHARED_FONT_MEM_SIZE,
- Kernel::MemoryState::Shared);
+ Core::CurrentProcess()->vm_manager.MapMemoryBlock(SHARED_FONT_MEM_VADDR, shared_font, 0,
+ SHARED_FONT_MEM_SIZE,
+ Kernel::MemoryState::Shared);
// Create shared font memory object
shared_font_mem = Kernel::SharedMemory::Create(
- Kernel::g_current_process, SHARED_FONT_MEM_SIZE, Kernel::MemoryPermission::ReadWrite,
+ Core::CurrentProcess(), SHARED_FONT_MEM_SIZE, Kernel::MemoryPermission::ReadWrite,
Kernel::MemoryPermission::Read, SHARED_FONT_MEM_VADDR, Kernel::MemoryRegion::BASE,
"PL_U:shared_font_mem");
}
diff --git a/src/core/hle/service/ns/pl_u.h b/src/core/hle/service/ns/pl_u.h
index 7a4766338..360482d13 100644
--- a/src/core/hle/service/ns/pl_u.h
+++ b/src/core/hle/service/ns/pl_u.h
@@ -17,6 +17,7 @@ public:
~PL_U() = default;
private:
+ void RequestLoad(Kernel::HLERequestContext& ctx);
void GetLoadState(Kernel::HLERequestContext& ctx);
void GetSize(Kernel::HLERequestContext& ctx);
void GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index 7674d332d..87b3a2d74 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -23,17 +23,16 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform) {
VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
LOG_WARNING(Service,
- "Drawing from address %llx offset %08X Width %u Height %u Stride %u Format %u",
- addr, offset, width, height, stride, format);
+ "Drawing from address %lx offset %08X Width %u Height %u Stride %u Format %u", addr,
+ offset, width, height, stride, format);
- using PixelFormat = RendererBase::FramebufferInfo::PixelFormat;
- using Flags = NVFlinger::BufferQueue::BufferTransformFlags;
- const bool flip_vertical = static_cast<u32>(transform) & static_cast<u32>(Flags::FlipV);
- const RendererBase::FramebufferInfo framebuffer_info{
- addr, offset, width, height, stride, static_cast<PixelFormat>(format), flip_vertical};
+ using PixelFormat = Tegra::FramebufferConfig::PixelFormat;
+ const Tegra::FramebufferConfig framebuffer{
+ addr, offset, width, height, stride, static_cast<PixelFormat>(format), transform};
Core::System::GetInstance().perf_stats.EndGameFrame();
- VideoCore::g_renderer->SwapBuffers(framebuffer_info);
+
+ VideoCore::g_renderer->SwapBuffers(framebuffer);
}
} // namespace Devices
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index ff7b6b039..e4ff2e267 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -26,26 +26,30 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
LOG_WARNING(Service, "Adding graphics buffer %u", slot);
queue.emplace_back(buffer);
+
+ if (buffer_wait_event) {
+ buffer_wait_event->Signal();
+ }
}
-u32 BufferQueue::DequeueBuffer(u32 pixel_format, u32 width, u32 height) {
+boost::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
// Only consider free buffers. Buffers become free once again after they've been Acquired
// and Released by the compositor, see the NVFlinger::Compose method.
- if (buffer.status != Buffer::Status::Free)
+ if (buffer.status != Buffer::Status::Free) {
return false;
+ }
// Make sure that the parameters match.
- auto& igbp_buffer = buffer.igbp_buffer;
- return igbp_buffer.format == pixel_format && igbp_buffer.width == width &&
- igbp_buffer.height == height;
+ return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height;
});
+
if (itr == queue.end()) {
- LOG_CRITICAL(Service_NVDRV, "no free buffers for pixel_format=%d, width=%d, height=%d",
- pixel_format, width, height);
- itr = queue.begin();
+ return boost::none;
}
+ buffer_wait_event = nullptr;
+
itr->status = Buffer::Status::Dequeued;
return itr->slot;
}
@@ -83,6 +87,10 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
ASSERT(itr != queue.end());
ASSERT(itr->status == Buffer::Status::Acquired);
itr->status = Buffer::Status::Free;
+
+ if (buffer_wait_event) {
+ buffer_wait_event->Signal();
+ }
}
u32 BufferQueue::Query(QueryType type) {
@@ -98,5 +106,10 @@ u32 BufferQueue::Query(QueryType type) {
return 0;
}
+void BufferQueue::SetBufferWaitEvent(Kernel::SharedPtr<Kernel::Event>&& wait_event) {
+ ASSERT_MSG(!buffer_wait_event, "buffer_wait_event only supports a single waiting thread!");
+ buffer_wait_event = std::move(wait_event);
+}
+
} // namespace NVFlinger
} // namespace Service
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index ef9732769..1de5767cb 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -47,6 +47,8 @@ public:
~BufferQueue() = default;
enum class BufferTransformFlags : u32 {
+ /// No transform flags are set
+ Unset = 0x00,
/// Flip source image horizontally (around the vertical axis)
FlipH = 0x01,
/// Flip source image vertically (around the horizontal axis)
@@ -69,12 +71,13 @@ public:
};
void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer);
- u32 DequeueBuffer(u32 pixel_format, u32 width, u32 height);
+ boost::optional<u32> DequeueBuffer(u32 width, u32 height);
const IGBPBuffer& RequestBuffer(u32 slot) const;
void QueueBuffer(u32 slot, BufferTransformFlags transform);
boost::optional<const Buffer&> AcquireBuffer();
void ReleaseBuffer(u32 slot);
u32 Query(QueryType type);
+ void SetBufferWaitEvent(Kernel::SharedPtr<Kernel::Event>&& wait_event);
u32 GetId() const {
return id;
@@ -90,6 +93,9 @@ private:
std::vector<Buffer> queue;
Kernel::SharedPtr<Kernel::Event> native_handle;
+
+ /// Used to signal waiting thread when no buffers are available
+ Kernel::SharedPtr<Kernel::Event> buffer_wait_event;
};
} // namespace NVFlinger
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index a54239b0f..0d30f54dc 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -150,6 +150,9 @@ void NVFlinger::Compose() {
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride, buffer->transform);
buffer_queue->ReleaseBuffer(buffer->slot);
+
+ // TODO(Subv): Figure out when we should actually signal this event.
+ buffer_queue->GetNativeHandle()->Signal();
}
}
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index 6a2d6a4ef..c5490c1ae 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -7,6 +7,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/string_util.h"
+#include "core/core.h"
#include "core/hle/ipc.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
@@ -19,19 +20,23 @@
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/audio/audio.h"
+#include "core/hle/service/fatal/fatal.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/lm/lm.h"
+#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/pctl/pctl.h"
#include "core/hle/service/service.h"
-#include "core/hle/service/set/set.h"
+#include "core/hle/service/set/settings.h"
#include "core/hle/service/sm/controller.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/sockets/sockets.h"
+#include "core/hle/service/spl/module.h"
+#include "core/hle/service/ssl/ssl.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/vi/vi.h"
@@ -107,15 +112,15 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext
auto cmd_buf = ctx.CommandBuffer();
std::string function_name = info == nullptr ? fmt::format("{}", ctx.GetCommand()) : info->name;
- fmt::MemoryWriter w;
- w.write("function '{}': port='{}' cmd_buf={{[0]={:#x}", function_name, service_name,
- cmd_buf[0]);
+ fmt::memory_buffer buf;
+ fmt::format_to(buf, "function '{}': port='{}' cmd_buf={{[0]={:#x}", function_name, service_name,
+ cmd_buf[0]);
for (int i = 1; i <= 8; ++i) {
- w.write(", [{}]={:#x}", i, cmd_buf[i]);
+ fmt::format_to(buf, ", [{}]={:#x}", i, cmd_buf[i]);
}
- w << '}';
+ buf.push_back('}');
- LOG_ERROR(Service, "unknown / unimplemented %s", w.c_str());
+ LOG_ERROR(Service, "unknown / unimplemented %s", fmt::to_string(buf).c_str());
UNIMPLEMENTED();
}
@@ -148,12 +153,10 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
break;
}
default:
- UNIMPLEMENTED_MSG("command_type=%d", context.GetCommandType());
+ UNIMPLEMENTED_MSG("command_type=%d", static_cast<int>(context.GetCommandType()));
}
- u32* cmd_buf = (u32*)Memory::GetPointer(Kernel::GetCurrentThread()->GetTLSAddress());
- context.WriteToOutgoingCommandBuffer(cmd_buf, *Kernel::g_current_process,
- Kernel::g_handle_table);
+ context.WriteToOutgoingCommandBuffer(*Kernel::GetCurrentThread());
return RESULT_SUCCESS;
}
@@ -180,15 +183,19 @@ void Init() {
AOC::InstallInterfaces(*SM::g_service_manager);
APM::InstallInterfaces(*SM::g_service_manager);
Audio::InstallInterfaces(*SM::g_service_manager);
+ Fatal::InstallInterfaces(*SM::g_service_manager);
FileSystem::InstallInterfaces(*SM::g_service_manager);
Friend::InstallInterfaces(*SM::g_service_manager);
HID::InstallInterfaces(*SM::g_service_manager);
LM::InstallInterfaces(*SM::g_service_manager);
+ NFP::InstallInterfaces(*SM::g_service_manager);
NIFM::InstallInterfaces(*SM::g_service_manager);
NS::InstallInterfaces(*SM::g_service_manager);
Nvidia::InstallInterfaces(*SM::g_service_manager);
PCTL::InstallInterfaces(*SM::g_service_manager);
Sockets::InstallInterfaces(*SM::g_service_manager);
+ SPL::InstallInterfaces(*SM::g_service_manager);
+ SSL::InstallInterfaces(*SM::g_service_manager);
Time::InstallInterfaces(*SM::g_service_manager);
VI::InstallInterfaces(*SM::g_service_manager, nv_flinger);
Set::InstallInterfaces(*SM::g_service_manager);
diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp
index 3001ee411..aa7c924e7 100644
--- a/src/core/hle/service/set/set.cpp
+++ b/src/core/hle/service/set/set.cpp
@@ -26,16 +26,19 @@ void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_SET, "(STUBBED) called");
}
-SET::SET(const char* name) : ServiceFramework(name) {
+SET::SET() : ServiceFramework("set") {
static const FunctionInfo functions[] = {
+ {0, nullptr, "GetLanguageCode"},
{1, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes"},
+ {2, nullptr, "MakeLanguageCode"},
+ {3, nullptr, "GetAvailableLanguageCodeCount"},
+ {4, nullptr, "GetRegionCode"},
+ {5, nullptr, "GetAvailableLanguageCodes2"},
+ {6, nullptr, "GetAvailableLanguageCodeCount2"},
+ {7, nullptr, "GetKeyCodeMap"},
};
RegisterHandlers(functions);
}
-void InstallInterfaces(SM::ServiceManager& service_manager) {
- std::make_shared<SET>("set")->InstallAsService(service_manager);
-}
-
} // namespace Set
} // namespace Service
diff --git a/src/core/hle/service/set/set.h b/src/core/hle/service/set/set.h
index 61e957946..7b7814ed1 100644
--- a/src/core/hle/service/set/set.h
+++ b/src/core/hle/service/set/set.h
@@ -11,15 +11,12 @@ namespace Set {
class SET final : public ServiceFramework<SET> {
public:
- explicit SET(const char* name);
+ explicit SET();
~SET() = default;
private:
void GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx);
};
-/// Registers all Set services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& service_manager);
-
} // namespace Set
} // namespace Service
diff --git a/src/core/hle/service/set/set_cal.cpp b/src/core/hle/service/set/set_cal.cpp
new file mode 100644
index 000000000..6231acd96
--- /dev/null
+++ b/src/core/hle/service/set/set_cal.cpp
@@ -0,0 +1,40 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/set/set_cal.h"
+
+namespace Service {
+namespace Set {
+
+SET_CAL::SET_CAL() : ServiceFramework("set:cal") {
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "GetBluetoothBdAddress"},
+ {1, nullptr, "GetConfigurationId1"},
+ {2, nullptr, "GetAccelerometerOffset"},
+ {3, nullptr, "GetAccelerometerScale"},
+ {4, nullptr, "GetGyroscopeOffset"},
+ {5, nullptr, "GetGyroscopeScale"},
+ {6, nullptr, "GetWirelessLanMacAddress"},
+ {7, nullptr, "GetWirelessLanCountryCodeCount"},
+ {8, nullptr, "GetWirelessLanCountryCodes"},
+ {9, nullptr, "GetSerialNumber"},
+ {10, nullptr, "SetInitialSystemAppletProgramId"},
+ {11, nullptr, "SetOverlayDispProgramId"},
+ {12, nullptr, "GetBatteryLot"},
+ {14, nullptr, "GetEciDeviceCertificate"},
+ {15, nullptr, "GetEticketDeviceCertificate"},
+ {16, nullptr, "GetSslKey"},
+ {17, nullptr, "GetSslCertificate"},
+ {18, nullptr, "GetGameCardKey"},
+ {19, nullptr, "GetGameCardCertificate"},
+ {20, nullptr, "GetEciDeviceKey"},
+ {21, nullptr, "GetEticketDeviceKey"},
+ {22, nullptr, "GetSpeakerParameter"},
+ {23, nullptr, "GetLcdVendorId"},
+ };
+ RegisterHandlers(functions);
+}
+
+} // namespace Set
+} // namespace Service
diff --git a/src/core/hle/service/set/set_cal.h b/src/core/hle/service/set/set_cal.h
new file mode 100644
index 000000000..9c0b851d0
--- /dev/null
+++ b/src/core/hle/service/set/set_cal.h
@@ -0,0 +1,19 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace Set {
+
+class SET_CAL final : public ServiceFramework<SET_CAL> {
+public:
+ explicit SET_CAL();
+ ~SET_CAL() = default;
+};
+
+} // namespace Set
+} // namespace Service
diff --git a/src/core/hle/service/set/set_fd.cpp b/src/core/hle/service/set/set_fd.cpp
new file mode 100644
index 000000000..8320d4250
--- /dev/null
+++ b/src/core/hle/service/set/set_fd.cpp
@@ -0,0 +1,25 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/set/set_fd.h"
+
+namespace Service {
+namespace Set {
+
+SET_FD::SET_FD() : ServiceFramework("set:fd") {
+ static const FunctionInfo functions[] = {
+ {2, nullptr, "SetSettingsItemValue"},
+ {3, nullptr, "ResetSettingsItemValue"},
+ {4, nullptr, "CreateSettingsItemKeyIterator"},
+ {10, nullptr, "ReadSettings"},
+ {11, nullptr, "ResetSettings"},
+ {20, nullptr, "SetWebInspectorFlag"},
+ {21, nullptr, "SetAllowedSslHosts"},
+ {22, nullptr, "SetHostFsMountPoint"},
+ };
+ RegisterHandlers(functions);
+}
+
+} // namespace Set
+} // namespace Service
diff --git a/src/core/hle/service/set/set_fd.h b/src/core/hle/service/set/set_fd.h
new file mode 100644
index 000000000..65b36bcb3
--- /dev/null
+++ b/src/core/hle/service/set/set_fd.h
@@ -0,0 +1,19 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace Set {
+
+class SET_FD final : public ServiceFramework<SET_FD> {
+public:
+ explicit SET_FD();
+ ~SET_FD() = default;
+};
+
+} // namespace Set
+} // namespace Service
diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp
new file mode 100644
index 000000000..363abd10a
--- /dev/null
+++ b/src/core/hle/service/set/set_sys.cpp
@@ -0,0 +1,167 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/logging/log.h"
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/client_port.h"
+#include "core/hle/service/set/set_sys.h"
+
+namespace Service {
+namespace Set {
+
+void SET_SYS::GetColorSetId(Kernel::HLERequestContext& ctx) {
+
+ IPC::ResponseBuilder rb{ctx, 3};
+
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(0);
+
+ LOG_WARNING(Service_SET, "(STUBBED) called");
+}
+
+SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "SetLanguageCode"},
+ {1, nullptr, "SetNetworkSettings"},
+ {2, nullptr, "GetNetworkSettings"},
+ {3, nullptr, "GetFirmwareVersion"},
+ {4, nullptr, "GetFirmwareVersion2"},
+ {7, nullptr, "GetLockScreenFlag"},
+ {8, nullptr, "SetLockScreenFlag"},
+ {9, nullptr, "GetBacklightSettings"},
+ {10, nullptr, "SetBacklightSettings"},
+ {11, nullptr, "SetBluetoothDevicesSettings"},
+ {12, nullptr, "GetBluetoothDevicesSettings"},
+ {13, nullptr, "GetExternalSteadyClockSourceId"},
+ {14, nullptr, "SetExternalSteadyClockSourceId"},
+ {15, nullptr, "GetUserSystemClockContext"},
+ {16, nullptr, "SetUserSystemClockContext"},
+ {17, nullptr, "GetAccountSettings"},
+ {18, nullptr, "SetAccountSettings"},
+ {19, nullptr, "GetAudioVolume"},
+ {20, nullptr, "SetAudioVolume"},
+ {21, nullptr, "GetEulaVersions"},
+ {22, nullptr, "SetEulaVersions"},
+ {23, &SET_SYS::GetColorSetId, "GetColorSetId"},
+ {24, nullptr, "SetColorSetId"},
+ {25, nullptr, "GetConsoleInformationUploadFlag"},
+ {26, nullptr, "SetConsoleInformationUploadFlag"},
+ {27, nullptr, "GetAutomaticApplicationDownloadFlag"},
+ {28, nullptr, "SetAutomaticApplicationDownloadFlag"},
+ {29, nullptr, "GetNotificationSettings"},
+ {30, nullptr, "SetNotificationSettings"},
+ {31, nullptr, "GetAccountNotificationSettings"},
+ {32, nullptr, "SetAccountNotificationSettings"},
+ {35, nullptr, "GetVibrationMasterVolume"},
+ {36, nullptr, "SetVibrationMasterVolume"},
+ {37, nullptr, "GetSettingsItemValueSize"},
+ {38, nullptr, "GetSettingsItemValue"},
+ {39, nullptr, "GetTvSettings"},
+ {40, nullptr, "SetTvSettings"},
+ {41, nullptr, "GetEdid"},
+ {42, nullptr, "SetEdid"},
+ {43, nullptr, "GetAudioOutputMode"},
+ {44, nullptr, "SetAudioOutputMode"},
+ {45, nullptr, "IsForceMuteOnHeadphoneRemoved"},
+ {46, nullptr, "SetForceMuteOnHeadphoneRemoved"},
+ {47, nullptr, "GetQuestFlag"},
+ {48, nullptr, "SetQuestFlag"},
+ {49, nullptr, "GetDataDeletionSettings"},
+ {50, nullptr, "SetDataDeletionSettings"},
+ {51, nullptr, "GetInitialSystemAppletProgramId"},
+ {52, nullptr, "GetOverlayDispProgramId"},
+ {53, nullptr, "GetDeviceTimeZoneLocationName"},
+ {54, nullptr, "SetDeviceTimeZoneLocationName"},
+ {55, nullptr, "GetWirelessCertificationFileSize"},
+ {56, nullptr, "GetWirelessCertificationFile"},
+ {57, nullptr, "SetRegionCode"},
+ {58, nullptr, "GetNetworkSystemClockContext"},
+ {59, nullptr, "SetNetworkSystemClockContext"},
+ {60, nullptr, "IsUserSystemClockAutomaticCorrectionEnabled"},
+ {61, nullptr, "SetUserSystemClockAutomaticCorrectionEnabled"},
+ {62, nullptr, "GetDebugModeFlag"},
+ {63, nullptr, "GetPrimaryAlbumStorage"},
+ {64, nullptr, "SetPrimaryAlbumStorage"},
+ {65, nullptr, "GetUsb30EnableFlag"},
+ {66, nullptr, "SetUsb30EnableFlag"},
+ {67, nullptr, "GetBatteryLot"},
+ {68, nullptr, "GetSerialNumber"},
+ {69, nullptr, "GetNfcEnableFlag"},
+ {70, nullptr, "SetNfcEnableFlag"},
+ {71, nullptr, "GetSleepSettings"},
+ {72, nullptr, "SetSleepSettings"},
+ {73, nullptr, "GetWirelessLanEnableFlag"},
+ {74, nullptr, "SetWirelessLanEnableFlag"},
+ {75, nullptr, "GetInitialLaunchSettings"},
+ {76, nullptr, "SetInitialLaunchSettings"},
+ {77, nullptr, "GetDeviceNickName"},
+ {78, nullptr, "SetDeviceNickName"},
+ {79, nullptr, "GetProductModel"},
+ {80, nullptr, "GetLdnChannel"},
+ {81, nullptr, "SetLdnChannel"},
+ {82, nullptr, "AcquireTelemetryDirtyFlagEventHandle"},
+ {83, nullptr, "GetTelemetryDirtyFlags"},
+ {84, nullptr, "GetPtmBatteryLot"},
+ {85, nullptr, "SetPtmBatteryLot"},
+ {86, nullptr, "GetPtmFuelGaugeParameter"},
+ {87, nullptr, "SetPtmFuelGaugeParameter"},
+ {88, nullptr, "GetBluetoothEnableFlag"},
+ {89, nullptr, "SetBluetoothEnableFlag"},
+ {90, nullptr, "GetMiiAuthorId"},
+ {91, nullptr, "SetShutdownRtcValue"},
+ {92, nullptr, "GetShutdownRtcValue"},
+ {93, nullptr, "AcquireFatalDirtyFlagEventHandle"},
+ {94, nullptr, "GetFatalDirtyFlags"},
+ {95, nullptr, "GetAutoUpdateEnableFlag"},
+ {96, nullptr, "SetAutoUpdateEnableFlag"},
+ {97, nullptr, "GetNxControllerSettings"},
+ {98, nullptr, "SetNxControllerSettings"},
+ {99, nullptr, "GetBatteryPercentageFlag"},
+ {100, nullptr, "SetBatteryPercentageFlag"},
+ {101, nullptr, "GetExternalRtcResetFlag"},
+ {102, nullptr, "SetExternalRtcResetFlag"},
+ {103, nullptr, "GetUsbFullKeyEnableFlag"},
+ {104, nullptr, "SetUsbFullKeyEnableFlag"},
+ {105, nullptr, "SetExternalSteadyClockInternalOffset"},
+ {106, nullptr, "GetExternalSteadyClockInternalOffset"},
+ {107, nullptr, "GetBacklightSettingsEx"},
+ {108, nullptr, "SetBacklightSettingsEx"},
+ {109, nullptr, "GetHeadphoneVolumeWarningCount"},
+ {110, nullptr, "SetHeadphoneVolumeWarningCount"},
+ {111, nullptr, "GetBluetoothAfhEnableFlag"},
+ {112, nullptr, "SetBluetoothAfhEnableFlag"},
+ {113, nullptr, "GetBluetoothBoostEnableFlag"},
+ {114, nullptr, "SetBluetoothBoostEnableFlag"},
+ {115, nullptr, "GetInRepairProcessEnableFlag"},
+ {116, nullptr, "SetInRepairProcessEnableFlag"},
+ {117, nullptr, "GetHeadphoneVolumeUpdateFlag"},
+ {118, nullptr, "SetHeadphoneVolumeUpdateFlag"},
+ {119, nullptr, "NeedsToUpdateHeadphoneVolume"},
+ {120, nullptr, "GetPushNotificationActivityModeOnSleep"},
+ {121, nullptr, "SetPushNotificationActivityModeOnSleep"},
+ {122, nullptr, "GetServiceDiscoveryControlSettings"},
+ {123, nullptr, "SetServiceDiscoveryControlSettings"},
+ {124, nullptr, "GetErrorReportSharePermission"},
+ {125, nullptr, "SetErrorReportSharePermission"},
+ {126, nullptr, "GetAppletLaunchFlags"},
+ {127, nullptr, "SetAppletLaunchFlags"},
+ {128, nullptr, "GetConsoleSixAxisSensorAccelerationBias"},
+ {129, nullptr, "SetConsoleSixAxisSensorAccelerationBias"},
+ {130, nullptr, "GetConsoleSixAxisSensorAngularVelocityBias"},
+ {131, nullptr, "SetConsoleSixAxisSensorAngularVelocityBias"},
+ {132, nullptr, "GetConsoleSixAxisSensorAccelerationGain"},
+ {133, nullptr, "SetConsoleSixAxisSensorAccelerationGain"},
+ {134, nullptr, "GetConsoleSixAxisSensorAngularVelocityGain"},
+ {135, nullptr, "SetConsoleSixAxisSensorAngularVelocityGain"},
+ {136, nullptr, "GetKeyboardLayout"},
+ {137, nullptr, "SetKeyboardLayout"},
+ {138, nullptr, "GetWebInspectorFlag"},
+ {139, nullptr, "GetAllowedSslHosts"},
+ {140, nullptr, "GetHostFsMountPoint"},
+ };
+ RegisterHandlers(functions);
+}
+
+} // namespace Set
+} // namespace Service
diff --git a/src/core/hle/service/set/set_sys.h b/src/core/hle/service/set/set_sys.h
new file mode 100644
index 000000000..105f1a3c7
--- /dev/null
+++ b/src/core/hle/service/set/set_sys.h
@@ -0,0 +1,22 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace Set {
+
+class SET_SYS final : public ServiceFramework<SET_SYS> {
+public:
+ explicit SET_SYS();
+ ~SET_SYS() = default;
+
+private:
+ void GetColorSetId(Kernel::HLERequestContext& ctx);
+};
+
+} // namespace Set
+} // namespace Service
diff --git a/src/core/hle/service/set/settings.cpp b/src/core/hle/service/set/settings.cpp
new file mode 100644
index 000000000..c6bc9e240
--- /dev/null
+++ b/src/core/hle/service/set/settings.cpp
@@ -0,0 +1,22 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/set/set.h"
+#include "core/hle/service/set/set_cal.h"
+#include "core/hle/service/set/set_fd.h"
+#include "core/hle/service/set/set_sys.h"
+#include "core/hle/service/set/settings.h"
+
+namespace Service {
+namespace Set {
+
+void InstallInterfaces(SM::ServiceManager& service_manager) {
+ std::make_shared<SET>()->InstallAsService(service_manager);
+ std::make_shared<SET_CAL>()->InstallAsService(service_manager);
+ std::make_shared<SET_FD>()->InstallAsService(service_manager);
+ std::make_shared<SET_SYS>()->InstallAsService(service_manager);
+}
+
+} // namespace Set
+} // namespace Service
diff --git a/src/core/hle/service/set/settings.h b/src/core/hle/service/set/settings.h
new file mode 100644
index 000000000..6c8d5a58c
--- /dev/null
+++ b/src/core/hle/service/set/settings.h
@@ -0,0 +1,16 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace Set {
+
+/// Registers all Settings services with the specified service manager.
+void InstallInterfaces(SM::ServiceManager& service_manager);
+
+} // namespace Set
+} // namespace Service
diff --git a/src/core/hle/service/sockets/bsd_u.cpp b/src/core/hle/service/sockets/bsd.cpp
index 2ca1000ca..790ff82b3 100644
--- a/src/core/hle/service/sockets/bsd_u.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -3,12 +3,12 @@
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
-#include "core/hle/service/sockets/bsd_u.h"
+#include "core/hle/service/sockets/bsd.h"
namespace Service {
namespace Sockets {
-void BSD_U::RegisterClient(Kernel::HLERequestContext& ctx) {
+void BSD::RegisterClient(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
@@ -17,7 +17,7 @@ void BSD_U::RegisterClient(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
-void BSD_U::StartMonitoring(Kernel::HLERequestContext& ctx) {
+void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
@@ -26,7 +26,7 @@ void BSD_U::StartMonitoring(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
-void BSD_U::Socket(Kernel::HLERequestContext& ctx) {
+void BSD::Socket(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u32 domain = rp.Pop<u32>();
@@ -44,7 +44,7 @@ void BSD_U::Socket(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
-void BSD_U::Connect(Kernel::HLERequestContext& ctx) {
+void BSD::Connect(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
@@ -54,7 +54,7 @@ void BSD_U::Connect(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
-void BSD_U::SendTo(Kernel::HLERequestContext& ctx) {
+void BSD::SendTo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
@@ -64,7 +64,7 @@ void BSD_U::SendTo(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
-void BSD_U::Close(Kernel::HLERequestContext& ctx) {
+void BSD::Close(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
@@ -74,13 +74,15 @@ void BSD_U::Close(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
-BSD_U::BSD_U() : ServiceFramework("bsd:u") {
- static const FunctionInfo functions[] = {{0, &BSD_U::RegisterClient, "RegisterClient"},
- {1, &BSD_U::StartMonitoring, "StartMonitoring"},
- {2, &BSD_U::Socket, "Socket"},
- {11, &BSD_U::SendTo, "SendTo"},
- {14, &BSD_U::Connect, "Connect"},
- {26, &BSD_U::Close, "Close"}};
+BSD::BSD(const char* name) : ServiceFramework(name) {
+ static const FunctionInfo functions[] = {
+ {0, &BSD::RegisterClient, "RegisterClient"},
+ {1, &BSD::StartMonitoring, "StartMonitoring"},
+ {2, &BSD::Socket, "Socket"},
+ {11, &BSD::SendTo, "SendTo"},
+ {14, &BSD::Connect, "Connect"},
+ {26, &BSD::Close, "Close"},
+ };
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/sockets/bsd_u.h b/src/core/hle/service/sockets/bsd.h
index 4e1252e9d..32d949e95 100644
--- a/src/core/hle/service/sockets/bsd_u.h
+++ b/src/core/hle/service/sockets/bsd.h
@@ -10,10 +10,10 @@
namespace Service {
namespace Sockets {
-class BSD_U final : public ServiceFramework<BSD_U> {
+class BSD final : public ServiceFramework<BSD> {
public:
- BSD_U();
- ~BSD_U() = default;
+ explicit BSD(const char* name);
+ ~BSD() = default;
private:
void RegisterClient(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/sockets/nsd.cpp b/src/core/hle/service/sockets/nsd.cpp
new file mode 100644
index 000000000..e3542d325
--- /dev/null
+++ b/src/core/hle/service/sockets/nsd.cpp
@@ -0,0 +1,34 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/sockets/nsd.h"
+
+namespace Service {
+namespace Sockets {
+
+NSD::NSD(const char* name) : ServiceFramework(name) {
+ static const FunctionInfo functions[] = {
+ {10, nullptr, "GetSettingName"},
+ {11, nullptr, "GetEnvironmentIdentifier"},
+ {12, nullptr, "GetDeviceId"},
+ {13, nullptr, "DeleteSettings"},
+ {14, nullptr, "ImportSettings"},
+ {20, nullptr, "Resolve"},
+ {21, nullptr, "ResolveEx"},
+ {30, nullptr, "GetNasServiceSetting"},
+ {31, nullptr, "GetNasServiceSettingEx"},
+ {40, nullptr, "GetNasRequestFqdn"},
+ {41, nullptr, "GetNasRequestFqdnEx"},
+ {42, nullptr, "GetNasApiFqdn"},
+ {43, nullptr, "GetNasApiFqdnEx"},
+ {50, nullptr, "GetCurrentSetting"},
+ {60, nullptr, "ReadSaveDataFromFsForTest"},
+ {61, nullptr, "WriteSaveDataToFsForTest"},
+ {62, nullptr, "DeleteSaveDataOfFsForTest"},
+ };
+ RegisterHandlers(functions);
+}
+
+} // namespace Sockets
+} // namespace Service
diff --git a/src/core/hle/service/sockets/nsd.h b/src/core/hle/service/sockets/nsd.h
new file mode 100644
index 000000000..a7c15a860
--- /dev/null
+++ b/src/core/hle/service/sockets/nsd.h
@@ -0,0 +1,20 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace Sockets {
+
+class NSD final : public ServiceFramework<NSD> {
+public:
+ explicit NSD(const char* name);
+ ~NSD() = default;
+};
+
+} // namespace Sockets
+} // namespace Service
diff --git a/src/core/hle/service/sockets/sfdnsres.cpp b/src/core/hle/service/sockets/sfdnsres.cpp
index 4d7bc7c3e..eb4b5fa57 100644
--- a/src/core/hle/service/sockets/sfdnsres.cpp
+++ b/src/core/hle/service/sockets/sfdnsres.cpp
@@ -19,16 +19,18 @@ void SFDNSRES::GetAddrInfo(Kernel::HLERequestContext& ctx) {
}
SFDNSRES::SFDNSRES() : ServiceFramework("sfdnsres") {
- static const FunctionInfo functions[] = {{0, nullptr, "SetDnsAddressesPrivate"},
- {1, nullptr, "GetDnsAddressPrivate"},
- {2, nullptr, "GetHostByName"},
- {3, nullptr, "GetHostByAddr"},
- {4, nullptr, "GetHostStringError"},
- {5, nullptr, "GetGaiStringError"},
- {6, &SFDNSRES::GetAddrInfo, "GetAddrInfo"},
- {7, nullptr, "GetNameInfo"},
- {8, nullptr, "RequestCancelHandle"},
- {9, nullptr, "CancelSocketCall"}};
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "SetDnsAddressesPrivate"},
+ {1, nullptr, "GetDnsAddressPrivate"},
+ {2, nullptr, "GetHostByName"},
+ {3, nullptr, "GetHostByAddr"},
+ {4, nullptr, "GetHostStringError"},
+ {5, nullptr, "GetGaiStringError"},
+ {6, &SFDNSRES::GetAddrInfo, "GetAddrInfo"},
+ {7, nullptr, "GetNameInfo"},
+ {8, nullptr, "RequestCancelHandle"},
+ {9, nullptr, "CancelSocketCall"},
+ };
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/sockets/sfdnsres.h b/src/core/hle/service/sockets/sfdnsres.h
index b726a30fd..c07cc1594 100644
--- a/src/core/hle/service/sockets/sfdnsres.h
+++ b/src/core/hle/service/sockets/sfdnsres.h
@@ -12,7 +12,7 @@ namespace Sockets {
class SFDNSRES final : public ServiceFramework<SFDNSRES> {
public:
- SFDNSRES();
+ explicit SFDNSRES();
~SFDNSRES() = default;
private:
diff --git a/src/core/hle/service/sockets/sockets.cpp b/src/core/hle/service/sockets/sockets.cpp
index f1396eaa1..cedc276d9 100644
--- a/src/core/hle/service/sockets/sockets.cpp
+++ b/src/core/hle/service/sockets/sockets.cpp
@@ -2,7 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "core/hle/service/sockets/bsd_u.h"
+#include "core/hle/service/sockets/bsd.h"
+#include "core/hle/service/sockets/nsd.h"
#include "core/hle/service/sockets/sfdnsres.h"
#include "core/hle/service/sockets/sockets.h"
@@ -10,7 +11,10 @@ namespace Service {
namespace Sockets {
void InstallInterfaces(SM::ServiceManager& service_manager) {
- std::make_shared<BSD_U>()->InstallAsService(service_manager);
+ std::make_shared<BSD>("bsd:s")->InstallAsService(service_manager);
+ std::make_shared<BSD>("bsd:u")->InstallAsService(service_manager);
+ std::make_shared<NSD>("nsd:a")->InstallAsService(service_manager);
+ std::make_shared<NSD>("nsd:u")->InstallAsService(service_manager);
std::make_shared<SFDNSRES>()->InstallAsService(service_manager);
}
diff --git a/src/core/hle/service/spl/csrng.cpp b/src/core/hle/service/spl/csrng.cpp
new file mode 100644
index 000000000..cde05717a
--- /dev/null
+++ b/src/core/hle/service/spl/csrng.cpp
@@ -0,0 +1,18 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/spl/csrng.h"
+
+namespace Service {
+namespace SPL {
+
+CSRNG::CSRNG(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "csrng") {
+ static const FunctionInfo functions[] = {
+ {0, &CSRNG::GetRandomBytes, "GetRandomBytes"},
+ };
+ RegisterHandlers(functions);
+}
+
+} // namespace SPL
+} // namespace Service
diff --git a/src/core/hle/service/spl/csrng.h b/src/core/hle/service/spl/csrng.h
new file mode 100644
index 000000000..59ca794dd
--- /dev/null
+++ b/src/core/hle/service/spl/csrng.h
@@ -0,0 +1,18 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/spl/module.h"
+
+namespace Service {
+namespace SPL {
+
+class CSRNG final : public Module::Interface {
+public:
+ explicit CSRNG(std::shared_ptr<Module> module);
+};
+
+} // namespace SPL
+} // namespace Service
diff --git a/src/core/hle/service/spl/module.cpp b/src/core/hle/service/spl/module.cpp
new file mode 100644
index 000000000..fc1bcd94c
--- /dev/null
+++ b/src/core/hle/service/spl/module.cpp
@@ -0,0 +1,42 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <cstdlib>
+#include <vector>
+#include "common/logging/log.h"
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/service/spl/csrng.h"
+#include "core/hle/service/spl/module.h"
+#include "core/hle/service/spl/spl.h"
+
+namespace Service {
+namespace SPL {
+
+Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
+ : ServiceFramework(name), module(std::move(module)) {}
+
+void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ size_t size = ctx.GetWriteBufferSize();
+
+ std::vector<u8> data(size);
+ std::generate(data.begin(), data.end(), std::rand);
+
+ ctx.WriteBuffer(data);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ LOG_DEBUG(Service_SPL, "called");
+}
+
+void InstallInterfaces(SM::ServiceManager& service_manager) {
+ auto module = std::make_shared<Module>();
+ std::make_shared<CSRNG>(module)->InstallAsService(service_manager);
+ std::make_shared<SPL>(module)->InstallAsService(service_manager);
+}
+
+} // namespace SPL
+} // namespace Service
diff --git a/src/core/hle/service/spl/module.h b/src/core/hle/service/spl/module.h
new file mode 100644
index 000000000..12cdb2980
--- /dev/null
+++ b/src/core/hle/service/spl/module.h
@@ -0,0 +1,29 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace SPL {
+
+class Module final {
+public:
+ class Interface : public ServiceFramework<Interface> {
+ public:
+ Interface(std::shared_ptr<Module> module, const char* name);
+
+ void GetRandomBytes(Kernel::HLERequestContext& ctx);
+
+ protected:
+ std::shared_ptr<Module> module;
+ };
+};
+
+/// Registers all SPL services with the specified service manager.
+void InstallInterfaces(SM::ServiceManager& service_manager);
+
+} // namespace SPL
+} // namespace Service
diff --git a/src/core/hle/service/spl/spl.cpp b/src/core/hle/service/spl/spl.cpp
new file mode 100644
index 000000000..deab29b91
--- /dev/null
+++ b/src/core/hle/service/spl/spl.cpp
@@ -0,0 +1,41 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/spl/spl.h"
+
+namespace Service {
+namespace SPL {
+
+SPL::SPL(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "spl:") {
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "GetConfig"},
+ {1, nullptr, "UserExpMod"},
+ {2, nullptr, "GenerateAesKek"},
+ {3, nullptr, "LoadAesKey"},
+ {4, nullptr, "GenerateAesKey"},
+ {5, nullptr, "SetConfig"},
+ {7, &SPL::GetRandomBytes, "GetRandomBytes"},
+ {9, nullptr, "LoadSecureExpModKey"},
+ {10, nullptr, "SecureExpMod"},
+ {11, nullptr, "IsDevelopment"},
+ {12, nullptr, "GenerateSpecificAesKey"},
+ {13, nullptr, "DecryptPrivk"},
+ {14, nullptr, "DecryptAesKey"},
+ {15, nullptr, "DecryptAesCtr"},
+ {16, nullptr, "ComputeCmac"},
+ {17, nullptr, "LoadRsaOaepKey"},
+ {18, nullptr, "UnwrapRsaOaepWrappedTitleKey"},
+ {19, nullptr, "LoadTitleKey"},
+ {20, nullptr, "UnwrapAesWrappedTitleKey"},
+ {21, nullptr, "LockAesEngine"},
+ {22, nullptr, "UnlockAesEngine"},
+ {23, nullptr, "GetSplWaitEvent"},
+ {24, nullptr, "SetSharedData"},
+ {25, nullptr, "GetSharedData"},
+ };
+ RegisterHandlers(functions);
+}
+
+} // namespace SPL
+} // namespace Service
diff --git a/src/core/hle/service/spl/spl.h b/src/core/hle/service/spl/spl.h
new file mode 100644
index 000000000..9fd6059af
--- /dev/null
+++ b/src/core/hle/service/spl/spl.h
@@ -0,0 +1,18 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/spl/module.h"
+
+namespace Service {
+namespace SPL {
+
+class SPL final : public Module::Interface {
+public:
+ explicit SPL(std::shared_ptr<Module> module);
+};
+
+} // namespace SPL
+} // namespace Service
diff --git a/src/core/hle/service/ssl/ssl.cpp b/src/core/hle/service/ssl/ssl.cpp
new file mode 100644
index 000000000..afa8d5d79
--- /dev/null
+++ b/src/core/hle/service/ssl/ssl.cpp
@@ -0,0 +1,17 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/ssl/ssl.h"
+
+namespace Service {
+namespace SSL {
+
+SSL::SSL() : ServiceFramework("ssl") {}
+
+void InstallInterfaces(SM::ServiceManager& service_manager) {
+ std::make_shared<SSL>()->InstallAsService(service_manager);
+}
+
+} // namespace SSL
+} // namespace Service
diff --git a/src/core/hle/service/ssl/ssl.h b/src/core/hle/service/ssl/ssl.h
new file mode 100644
index 000000000..645dad003
--- /dev/null
+++ b/src/core/hle/service/ssl/ssl.h
@@ -0,0 +1,22 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace SSL {
+
+class SSL final : public ServiceFramework<SSL> {
+public:
+ explicit SSL();
+ ~SSL() = default;
+};
+
+/// Registers all SSL services with the specified service manager.
+void InstallInterfaces(SM::ServiceManager& service_manager);
+
+} // namespace SSL
+} // namespace Service
diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp
index ad49f4265..c3e46f866 100644
--- a/src/core/hle/service/time/time.cpp
+++ b/src/core/hle/service/time/time.cpp
@@ -107,7 +107,7 @@ private:
IPC::RequestParser rp{ctx};
u64 posix_time = rp.Pop<u64>();
- LOG_WARNING(Service_Time, "(STUBBED) called, posix_time=0x%016llX", posix_time);
+ LOG_WARNING(Service_Time, "(STUBBED) called, posix_time=0x%016lX", posix_time);
CalendarTime calendar_time{2018, 1, 1, 0, 0, 0};
CalendarAdditionalInfo additional_info{};
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 0aa621dfe..06c34e979 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -4,10 +4,13 @@
#include <algorithm>
#include <array>
+#include <memory>
+#include <boost/optional.hpp>
#include "common/alignment.h"
#include "common/scope_exit.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/event.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/vi/vi.h"
@@ -471,7 +474,7 @@ private:
u32 flags = rp.Pop<u32>();
auto buffer_queue = nv_flinger->GetBufferQueue(id);
- LOG_DEBUG(Service_VI, "called, transaction=%x", transaction);
+ LOG_DEBUG(Service_VI, "called, transaction=%x", static_cast<u32>(transaction));
if (transaction == TransactionId::Connect) {
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
@@ -486,12 +489,30 @@ private:
ctx.WriteBuffer(response.Serialize());
} else if (transaction == TransactionId::DequeueBuffer) {
IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
-
- u32 slot = buffer_queue->DequeueBuffer(request.data.pixel_format, request.data.width,
- request.data.height);
-
- IGBPDequeueBufferResponseParcel response{slot};
- ctx.WriteBuffer(response.Serialize());
+ const u32 width{request.data.width};
+ const u32 height{request.data.height};
+ boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
+
+ if (slot != boost::none) {
+ // Buffer is available
+ IGBPDequeueBufferResponseParcel response{*slot};
+ ctx.WriteBuffer(response.Serialize());
+ } else {
+ // Wait the current thread until a buffer becomes available
+ auto wait_event = ctx.SleepClientThread(
+ Kernel::GetCurrentThread(), "IHOSBinderDriver::DequeueBuffer", -1,
+ [=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
+ ThreadWakeupReason reason) {
+ // Repeat TransactParcel DequeueBuffer when a buffer is available
+ auto buffer_queue = nv_flinger->GetBufferQueue(id);
+ boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
+ IGBPDequeueBufferResponseParcel response{*slot};
+ ctx.WriteBuffer(response.Serialize());
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ });
+ buffer_queue->SetBufferWaitEvent(std::move(wait_event));
+ }
} else if (transaction == TransactionId::RequestBuffer) {
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
@@ -628,144 +649,152 @@ private:
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
-void IApplicationDisplayService::GetRelayService(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_VI, "(STUBBED) called");
+class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
+public:
+ IApplicationDisplayService(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
+ ~IApplicationDisplayService() = default;
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
-}
+private:
+ void GetRelayService(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_VI, "(STUBBED) called");
-void IApplicationDisplayService::GetSystemDisplayService(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_VI, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
+ }
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISystemDisplayService>();
-}
+ void GetSystemDisplayService(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_VI, "(STUBBED) called");
-void IApplicationDisplayService::GetManagerDisplayService(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_VI, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<ISystemDisplayService>();
+ }
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IManagerDisplayService>(nv_flinger);
-}
+ void GetManagerDisplayService(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_VI, "(STUBBED) called");
-void IApplicationDisplayService::GetIndirectDisplayTransactionService(
- Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_VI, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IManagerDisplayService>(nv_flinger);
+ }
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
-}
+ void GetIndirectDisplayTransactionService(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_VI, "(STUBBED) called");
-void IApplicationDisplayService::OpenDisplay(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_VI, "(STUBBED) called");
- IPC::RequestParser rp{ctx};
- auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
- auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
+ }
- std::string name(name_buf.begin(), end);
+ void OpenDisplay(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_VI, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
+ auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
- ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet");
+ std::string name(name_buf.begin(), end);
- IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
- rb.Push(RESULT_SUCCESS);
- rb.Push<u64>(nv_flinger->OpenDisplay(name));
-}
+ ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet");
-void IApplicationDisplayService::CloseDisplay(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_VI, "(STUBBED) called");
- IPC::RequestParser rp{ctx};
- u64 display_id = rp.Pop<u64>();
+ IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u64>(nv_flinger->OpenDisplay(name));
+ }
- IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
- rb.Push(RESULT_SUCCESS);
-}
+ void CloseDisplay(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_VI, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ u64 display_id = rp.Pop<u64>();
+
+ IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_VI, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ u32 scaling_mode = rp.Pop<u32>();
+ u64 unknown = rp.Pop<u64>();
-void IApplicationDisplayService::OpenLayer(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_VI, "called");
- IPC::RequestParser rp{ctx};
- auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
- auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
+ IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
+ rb.Push(RESULT_SUCCESS);
+ }
- std::string display_name(name_buf.begin(), end);
+ void ListDisplays(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ DisplayInfo display_info;
+ ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
+ IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u64>(1);
+ LOG_WARNING(Service_VI, "(STUBBED) called");
+ }
- u64 layer_id = rp.Pop<u64>();
- u64 aruid = rp.Pop<u64>();
+ void OpenLayer(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_VI, "called");
+ IPC::RequestParser rp{ctx};
+ auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
+ auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
- u64 display_id = nv_flinger->OpenDisplay(display_name);
- u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
+ std::string display_name(name_buf.begin(), end);
- NativeWindow native_window{buffer_queue_id};
- IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
- rb.Push(RESULT_SUCCESS);
- rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
-}
+ u64 layer_id = rp.Pop<u64>();
+ u64 aruid = rp.Pop<u64>();
-void IApplicationDisplayService::CreateStrayLayer(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_VI, "called");
+ u64 display_id = nv_flinger->OpenDisplay(display_name);
+ u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
- IPC::RequestParser rp{ctx};
- u32 flags = rp.Pop<u32>();
- rp.Pop<u32>(); // padding
- u64 display_id = rp.Pop<u64>();
+ NativeWindow native_window{buffer_queue_id};
+ IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
+ }
- // TODO(Subv): What's the difference between a Stray and a Managed layer?
+ void CreateStrayLayer(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_VI, "called");
- u64 layer_id = nv_flinger->CreateLayer(display_id);
- u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
+ IPC::RequestParser rp{ctx};
+ u32 flags = rp.Pop<u32>();
+ rp.Pop<u32>(); // padding
+ u64 display_id = rp.Pop<u64>();
- NativeWindow native_window{buffer_queue_id};
- IPC::ResponseBuilder rb = rp.MakeBuilder(6, 0, 0);
- rb.Push(RESULT_SUCCESS);
- rb.Push(layer_id);
- rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
-}
+ // TODO(Subv): What's the difference between a Stray and a Managed layer?
-void IApplicationDisplayService::DestroyStrayLayer(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_VI, "(STUBBED) called");
+ u64 layer_id = nv_flinger->CreateLayer(display_id);
+ u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
- IPC::RequestParser rp{ctx};
- u64 layer_id = rp.Pop<u64>();
+ NativeWindow native_window{buffer_queue_id};
+ IPC::ResponseBuilder rb = rp.MakeBuilder(6, 0, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(layer_id);
+ rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
+ }
- IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
- rb.Push(RESULT_SUCCESS);
-}
+ void DestroyStrayLayer(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_VI, "(STUBBED) called");
-void IApplicationDisplayService::SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_VI, "(STUBBED) called");
- IPC::RequestParser rp{ctx};
- u32 scaling_mode = rp.Pop<u32>();
- u64 unknown = rp.Pop<u64>();
+ IPC::RequestParser rp{ctx};
+ u64 layer_id = rp.Pop<u64>();
- IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
- rb.Push(RESULT_SUCCESS);
-}
+ IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
+ rb.Push(RESULT_SUCCESS);
+ }
-void IApplicationDisplayService::ListDisplays(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- DisplayInfo display_info;
- ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
- IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
- rb.Push(RESULT_SUCCESS);
- rb.Push<u64>(1);
- LOG_WARNING(Service_VI, "(STUBBED) called");
-}
+ void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_VI, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ u64 display_id = rp.Pop<u64>();
-void IApplicationDisplayService::GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_VI, "(STUBBED) called");
- IPC::RequestParser rp{ctx};
- u64 display_id = rp.Pop<u64>();
+ auto vsync_event = nv_flinger->GetVsyncEvent(display_id);
- auto vsync_event = nv_flinger->GetVsyncEvent(display_id);
+ IPC::ResponseBuilder rb = rp.MakeBuilder(2, 1, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyObjects(vsync_event);
+ }
- IPC::ResponseBuilder rb = rp.MakeBuilder(2, 1, 0);
- rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(vsync_event);
-}
+ std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
+};
IApplicationDisplayService::IApplicationDisplayService(
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
@@ -788,11 +817,24 @@ IApplicationDisplayService::IApplicationDisplayService(
RegisterHandlers(functions);
}
+Module::Interface::Interface(std::shared_ptr<Module> module, const char* name,
+ std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
+ : ServiceFramework(name), module(std::move(module)), nv_flinger(std::move(nv_flinger)) {}
+
+void Module::Interface::GetDisplayService(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_VI, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
+}
+
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger) {
- std::make_shared<VI_M>(nv_flinger)->InstallAsService(service_manager);
- std::make_shared<VI_S>(nv_flinger)->InstallAsService(service_manager);
- std::make_shared<VI_U>(nv_flinger)->InstallAsService(service_manager);
+ auto module = std::make_shared<Module>();
+ std::make_shared<VI_M>(module, nv_flinger)->InstallAsService(service_manager);
+ std::make_shared<VI_S>(module, nv_flinger)->InstallAsService(service_manager);
+ std::make_shared<VI_U>(module, nv_flinger)->InstallAsService(service_manager);
}
} // namespace VI
diff --git a/src/core/hle/service/vi/vi.h b/src/core/hle/service/vi/vi.h
index f6be7d1e6..985c9d27c 100644
--- a/src/core/hle/service/vi/vi.h
+++ b/src/core/hle/service/vi/vi.h
@@ -4,9 +4,6 @@
#pragma once
-#include <memory>
-#include <boost/optional.hpp>
-#include "core/hle/kernel/event.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/service.h"
@@ -17,26 +14,19 @@ struct EventType;
namespace Service {
namespace VI {
-class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
+class Module final {
public:
- IApplicationDisplayService(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
- ~IApplicationDisplayService() = default;
-
-private:
- void GetRelayService(Kernel::HLERequestContext& ctx);
- void GetSystemDisplayService(Kernel::HLERequestContext& ctx);
- void GetManagerDisplayService(Kernel::HLERequestContext& ctx);
- void GetIndirectDisplayTransactionService(Kernel::HLERequestContext& ctx);
- void OpenDisplay(Kernel::HLERequestContext& ctx);
- void CloseDisplay(Kernel::HLERequestContext& ctx);
- void SetLayerScalingMode(Kernel::HLERequestContext& ctx);
- void ListDisplays(Kernel::HLERequestContext& ctx);
- void OpenLayer(Kernel::HLERequestContext& ctx);
- void CreateStrayLayer(Kernel::HLERequestContext& ctx);
- void DestroyStrayLayer(Kernel::HLERequestContext& ctx);
- void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx);
-
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
+ class Interface : public ServiceFramework<Interface> {
+ public:
+ Interface(std::shared_ptr<Module> module, const char* name,
+ std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
+
+ void GetDisplayService(Kernel::HLERequestContext& ctx);
+
+ protected:
+ std::shared_ptr<Module> module;
+ std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
+ };
};
/// Registers all VI services with the specified service manager.
diff --git a/src/core/hle/service/vi/vi_m.cpp b/src/core/hle/service/vi/vi_m.cpp
index 5d99647dc..5781fa9ec 100644
--- a/src/core/hle/service/vi/vi_m.cpp
+++ b/src/core/hle/service/vi/vi_m.cpp
@@ -2,24 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "common/logging/log.h"
-#include "core/hle/ipc_helpers.h"
-#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
namespace Service {
namespace VI {
-void VI_M::GetDisplayService(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_VI, "(STUBBED) called");
-
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
-}
-
-VI_M::VI_M(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
- : ServiceFramework("vi:m"), nv_flinger(std::move(nv_flinger)) {
+VI_M::VI_M(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
+ : Module::Interface(std::move(module), "vi:m", std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{2, &VI_M::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
diff --git a/src/core/hle/service/vi/vi_m.h b/src/core/hle/service/vi/vi_m.h
index e5319b1e7..0f7b799d6 100644
--- a/src/core/hle/service/vi/vi_m.h
+++ b/src/core/hle/service/vi/vi_m.h
@@ -4,25 +4,14 @@
#pragma once
-#include <memory>
-#include "core/hle/service/service.h"
+#include "core/hle/service/vi/vi.h"
namespace Service {
-namespace NVFlinger {
-class NVFlinger;
-}
-
namespace VI {
-class VI_M final : public ServiceFramework<VI_M> {
+class VI_M final : public Module::Interface {
public:
- VI_M(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
- ~VI_M() = default;
-
-private:
- void GetDisplayService(Kernel::HLERequestContext& ctx);
-
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
+ explicit VI_M(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
};
} // namespace VI
diff --git a/src/core/hle/service/vi/vi_s.cpp b/src/core/hle/service/vi/vi_s.cpp
index 411757981..1f937b2a8 100644
--- a/src/core/hle/service/vi/vi_s.cpp
+++ b/src/core/hle/service/vi/vi_s.cpp
@@ -2,24 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "common/logging/log.h"
-#include "core/hle/ipc_helpers.h"
-#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_s.h"
namespace Service {
namespace VI {
-void VI_S::GetDisplayService(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_VI, "(STUBBED) called");
-
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
-}
-
-VI_S::VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
- : ServiceFramework("vi:s"), nv_flinger(std::move(nv_flinger)) {
+VI_S::VI_S(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
+ : Module::Interface(std::move(module), "vi:s", std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{1, &VI_S::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
diff --git a/src/core/hle/service/vi/vi_s.h b/src/core/hle/service/vi/vi_s.h
index 6978fd700..7b32fdddc 100644
--- a/src/core/hle/service/vi/vi_s.h
+++ b/src/core/hle/service/vi/vi_s.h
@@ -4,25 +4,14 @@
#pragma once
-#include <memory>
-#include "core/hle/service/service.h"
+#include "core/hle/service/vi/vi.h"
namespace Service {
-namespace NVFlinger {
-class NVFlinger;
-}
-
namespace VI {
-class VI_S final : public ServiceFramework<VI_S> {
+class VI_S final : public Module::Interface {
public:
- VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
- ~VI_S() = default;
-
-private:
- void GetDisplayService(Kernel::HLERequestContext& ctx);
-
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
+ explicit VI_S(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
};
} // namespace VI
diff --git a/src/core/hle/service/vi/vi_u.cpp b/src/core/hle/service/vi/vi_u.cpp
index f5568383b..14e375b86 100644
--- a/src/core/hle/service/vi/vi_u.cpp
+++ b/src/core/hle/service/vi/vi_u.cpp
@@ -2,24 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "common/logging/log.h"
-#include "core/hle/ipc_helpers.h"
-#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_u.h"
namespace Service {
namespace VI {
-void VI_U::GetDisplayService(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_VI, "(STUBBED) called");
-
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
-}
-
-VI_U::VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
- : ServiceFramework("vi:u"), nv_flinger(std::move(nv_flinger)) {
+VI_U::VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
+ : Module::Interface(std::move(module), "vi:u", std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{0, &VI_U::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
diff --git a/src/core/hle/service/vi/vi_u.h b/src/core/hle/service/vi/vi_u.h
index b3e9c094d..c557a2235 100644
--- a/src/core/hle/service/vi/vi_u.h
+++ b/src/core/hle/service/vi/vi_u.h
@@ -4,25 +4,14 @@
#pragma once
-#include <memory>
-#include "core/hle/service/service.h"
+#include "core/hle/service/vi/vi.h"
namespace Service {
-namespace NVFlinger {
-class NVFlinger;
-}
-
namespace VI {
-class VI_U final : public ServiceFramework<VI_U> {
+class VI_U final : public Module::Interface {
public:
- VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
- ~VI_U() = default;
-
-private:
- void GetDisplayService(Kernel::HLERequestContext& ctx);
-
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
+ explicit VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
};
} // namespace VI
diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp
index 864cf25cd..8b4ee970f 100644
--- a/src/core/loader/deconstructed_rom_directory.cpp
+++ b/src/core/loader/deconstructed_rom_directory.cpp
@@ -76,7 +76,7 @@ FileType AppLoader_DeconstructedRomDirectory::IdentifyType(FileUtil::IOFile& fil
} else if (Common::ToLower(virtual_name) == "sdk") {
is_sdk_found = true;
} else {
- // Contrinue searching
+ // Continue searching
return true;
}
@@ -110,8 +110,6 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
return ResultStatus::Error;
}
- process = Kernel::Process::Create("main");
-
const std::string directory = filepath.substr(0, filepath.find_last_of("/\\")) + DIR_SEP;
const std::string npdm_path = directory + DIR_SEP + "main.npdm";
@@ -127,7 +125,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
"subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) {
const std::string path = directory + DIR_SEP + module;
const VAddr load_addr = next_load_addr;
- next_load_addr = AppLoader_NSO::LoadModule(path, load_addr, metadata.GetTitleID());
+ next_load_addr = AppLoader_NSO::LoadModule(path, load_addr);
if (next_load_addr) {
LOG_DEBUG(Loader, "loaded module %s @ 0x%" PRIx64, module, load_addr);
} else {
@@ -135,6 +133,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
}
}
+ process->program_id = metadata.GetTitleID();
process->svc_access_mask.set();
process->address_mappings = default_address_mappings;
process->resource_limit =
diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp
index b87320656..e9f462196 100644
--- a/src/core/loader/elf.cpp
+++ b/src/core/loader/elf.cpp
@@ -300,7 +300,7 @@ SharedPtr<CodeSet> ElfReader::LoadInto(u32 vaddr) {
std::vector<u8> program_image(total_image_size);
size_t current_image_position = 0;
- SharedPtr<CodeSet> codeset = CodeSet::Create("", 0);
+ SharedPtr<CodeSet> codeset = CodeSet::Create("");
for (unsigned int i = 0; i < header->e_phnum; ++i) {
Elf32_Phdr* p = &segments[i];
@@ -406,7 +406,6 @@ ResultStatus AppLoader_ELF::Load(Kernel::SharedPtr<Kernel::Process>& process) {
SharedPtr<CodeSet> codeset = elf_reader.LoadInto(Memory::PROCESS_IMAGE_VADDR);
codeset->name = filename;
- process = Kernel::Process::Create("main");
process->LoadModule(codeset, codeset->entrypoint);
process->svc_access_mask.set();
process->address_mappings = default_address_mappings;
@@ -415,7 +414,7 @@ ResultStatus AppLoader_ELF::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
- process->Run(codeset->entrypoint, 48, Kernel::DEFAULT_STACK_SIZE);
+ process->Run(codeset->entrypoint, 48, Memory::DEFAULT_STACK_SIZE);
is_loaded = true;
return ResultStatus::Success;
diff --git a/src/core/loader/linker.cpp b/src/core/loader/linker.cpp
index 87cc65e91..69198e3e3 100644
--- a/src/core/loader/linker.cpp
+++ b/src/core/loader/linker.cpp
@@ -84,7 +84,7 @@ void Linker::WriteRelocations(std::vector<u8>& program_image, const std::vector<
}
break;
default:
- LOG_CRITICAL(Loader, "Unknown relocation type: %d", rela.type);
+ LOG_CRITICAL(Loader, "Unknown relocation type: %d", static_cast<int>(rela.type));
break;
}
}
diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp
index 6f8a2f21e..b5133e4d6 100644
--- a/src/core/loader/nro.cpp
+++ b/src/core/loader/nro.cpp
@@ -8,6 +8,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/swap.h"
+#include "core/core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/loader/nro.h"
@@ -83,7 +84,7 @@ bool AppLoader_NRO::LoadNro(const std::string& path, VAddr load_base) {
}
// Build program image
- Kernel::SharedPtr<Kernel::CodeSet> codeset = Kernel::CodeSet::Create("", 0);
+ Kernel::SharedPtr<Kernel::CodeSet> codeset = Kernel::CodeSet::Create("");
std::vector<u8> program_image;
program_image.resize(PageAlignSize(nro_header.file_size));
file.Seek(0, SEEK_SET);
@@ -112,7 +113,7 @@ bool AppLoader_NRO::LoadNro(const std::string& path, VAddr load_base) {
// Load codeset for current process
codeset->name = path;
codeset->memory = std::make_shared<std::vector<u8>>(std::move(program_image));
- Kernel::g_current_process->LoadModule(codeset, load_base);
+ Core::CurrentProcess()->LoadModule(codeset, load_base);
return true;
}
@@ -125,8 +126,6 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
return ResultStatus::Error;
}
- process = Kernel::Process::Create("main");
-
// Load NRO
static constexpr VAddr base_addr{Memory::PROCESS_IMAGE_VADDR};
@@ -138,7 +137,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
- process->Run(base_addr, 48, Kernel::DEFAULT_STACK_SIZE);
+ process->Run(base_addr, 48, Memory::DEFAULT_STACK_SIZE);
is_loaded = true;
return ResultStatus::Success;
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index 7f8d24dd6..3bc10ed0d 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -9,6 +9,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/swap.h"
+#include "core/core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/loader/nso.h"
@@ -92,7 +93,7 @@ static constexpr u32 PageAlignSize(u32 size) {
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
}
-VAddr AppLoader_NSO::LoadModule(const std::string& path, VAddr load_base, u64 tid) {
+VAddr AppLoader_NSO::LoadModule(const std::string& path, VAddr load_base) {
FileUtil::IOFile file(path, "rb");
if (!file.IsOpen()) {
return {};
@@ -109,7 +110,7 @@ VAddr AppLoader_NSO::LoadModule(const std::string& path, VAddr load_base, u64 ti
}
// Build program image
- Kernel::SharedPtr<Kernel::CodeSet> codeset = Kernel::CodeSet::Create("", tid);
+ Kernel::SharedPtr<Kernel::CodeSet> codeset = Kernel::CodeSet::Create("");
std::vector<u8> program_image;
for (int i = 0; i < nso_header.segments.size(); ++i) {
std::vector<u8> data =
@@ -142,7 +143,7 @@ VAddr AppLoader_NSO::LoadModule(const std::string& path, VAddr load_base, u64 ti
// Load codeset for current process
codeset->name = path;
codeset->memory = std::make_shared<std::vector<u8>>(std::move(program_image));
- Kernel::g_current_process->LoadModule(codeset, load_base);
+ Core::CurrentProcess()->LoadModule(codeset, load_base);
return load_base + image_size;
}
@@ -155,10 +156,8 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
return ResultStatus::Error;
}
- process = Kernel::Process::Create("main");
-
// Load module
- LoadModule(filepath, Memory::PROCESS_IMAGE_VADDR, 0);
+ LoadModule(filepath, Memory::PROCESS_IMAGE_VADDR);
LOG_DEBUG(Loader, "loaded module %s @ 0x%" PRIx64, filepath.c_str(),
Memory::PROCESS_IMAGE_VADDR);
@@ -166,7 +165,7 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
- process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Kernel::DEFAULT_STACK_SIZE);
+ process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Memory::DEFAULT_STACK_SIZE);
is_loaded = true;
return ResultStatus::Success;
diff --git a/src/core/loader/nso.h b/src/core/loader/nso.h
index 14eb1d87e..1ae30a824 100644
--- a/src/core/loader/nso.h
+++ b/src/core/loader/nso.h
@@ -29,7 +29,7 @@ public:
return IdentifyType(file, filepath);
}
- static VAddr LoadModule(const std::string& path, VAddr load_base, u64 tid);
+ static VAddr LoadModule(const std::string& path, VAddr load_base);
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index ce62666d7..291bf066f 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -15,6 +15,7 @@
#include "core/core.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"
+#include "core/hle/lock.h"
#include "core/memory.h"
#include "core/memory_setup.h"
#include "video_core/renderer_base.h"
@@ -23,7 +24,6 @@
namespace Memory {
static std::array<u8, Memory::VRAM_SIZE> vram;
-static std::array<u8, Memory::N3DS_EXTRA_RAM_SIZE> n3ds_extra_ram;
static PageTable* current_page_table = nullptr;
@@ -42,6 +42,9 @@ static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, Pa
LOG_DEBUG(HW_Memory, "Mapping %p onto %016" PRIX64 "-%016" PRIX64, memory, base * PAGE_SIZE,
(base + size) * PAGE_SIZE);
+ RasterizerFlushVirtualRegion(base << PAGE_BITS, size * PAGE_SIZE,
+ FlushMode::FlushAndInvalidate);
+
VAddr end = base + size;
while (base != end) {
ASSERT_MSG(base < PAGE_TABLE_NUM_ENTRIES, "out of range mapping at %016" PRIX64, base);
@@ -109,100 +112,129 @@ static std::set<MemoryHookPointer> GetSpecialHandlers(const PageTable& page_tabl
}
static std::set<MemoryHookPointer> GetSpecialHandlers(VAddr vaddr, u64 size) {
- const PageTable& page_table = Kernel::g_current_process->vm_manager.page_table;
+ const PageTable& page_table = Core::CurrentProcess()->vm_manager.page_table;
return GetSpecialHandlers(page_table, vaddr, size);
}
-template <typename T>
-boost::optional<T> ReadSpecial(VAddr addr);
+/**
+ * Gets a pointer to the exact memory at the virtual address (i.e. not page aligned)
+ * using a VMA from the current process
+ */
+static u8* GetPointerFromVMA(const Kernel::Process& process, VAddr vaddr) {
+ u8* direct_pointer = nullptr;
+
+ auto& vm_manager = process.vm_manager;
+
+ auto it = vm_manager.FindVMA(vaddr);
+ ASSERT(it != vm_manager.vma_map.end());
+
+ auto& vma = it->second;
+ switch (vma.type) {
+ case Kernel::VMAType::AllocatedMemoryBlock:
+ direct_pointer = vma.backing_block->data() + vma.offset;
+ break;
+ case Kernel::VMAType::BackingMemory:
+ direct_pointer = vma.backing_memory;
+ break;
+ case Kernel::VMAType::Free:
+ return nullptr;
+ default:
+ UNREACHABLE();
+ }
+
+ return direct_pointer + (vaddr - vma.base);
+}
+
+/**
+ * Gets a pointer to the exact memory at the virtual address (i.e. not page aligned)
+ * using a VMA from the current process.
+ */
+static u8* GetPointerFromVMA(VAddr vaddr) {
+ return GetPointerFromVMA(*Core::CurrentProcess(), vaddr);
+}
template <typename T>
T Read(const VAddr vaddr) {
- if ((vaddr >> PAGE_BITS) >= PAGE_TABLE_NUM_ENTRIES) {
- LOG_ERROR(HW_Memory, "Read%lu after page table @ 0x%016" PRIX64, sizeof(T) * 8, vaddr);
- return 0;
+ const u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
+ if (page_pointer) {
+ // NOTE: Avoid adding any extra logic to this fast-path block
+ T value;
+ std::memcpy(&value, &page_pointer[vaddr & PAGE_MASK], sizeof(T));
+ return value;
}
- const PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
+ // The memory access might do an MMIO or cached access, so we have to lock the HLE kernel state
+ std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+
+ PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
switch (type) {
case PageType::Unmapped:
- LOG_ERROR(HW_Memory, "unmapped Read%zu @ 0x%016" PRIX64, sizeof(T) * 8, vaddr);
+ LOG_ERROR(HW_Memory, "unmapped Read%lu @ 0x%08X", sizeof(T) * 8, vaddr);
return 0;
- case PageType::Special: {
- if (auto result = ReadSpecial<T>(vaddr))
- return *result;
- [[fallthrough]];
- }
- case PageType::Memory: {
- const u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
- ASSERT_MSG(page_pointer, "Mapped memory page without a pointer @ %016" PRIX64, vaddr);
+ case PageType::Memory:
+ ASSERT_MSG(false, "Mapped memory page without a pointer @ %08X", vaddr);
+ break;
+ case PageType::RasterizerCachedMemory: {
+ RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Flush);
T value;
- std::memcpy(&value, &page_pointer[vaddr & PAGE_MASK], sizeof(T));
+ std::memcpy(&value, GetPointerFromVMA(vaddr), sizeof(T));
return value;
}
+ default:
+ UNREACHABLE();
}
- UNREACHABLE();
- return 0;
}
template <typename T>
-bool WriteSpecial(VAddr addr, const T data);
-
-template <typename T>
void Write(const VAddr vaddr, const T data) {
- if ((vaddr >> PAGE_BITS) >= PAGE_TABLE_NUM_ENTRIES) {
- LOG_ERROR(HW_Memory, "Write%lu after page table 0x%08X @ 0x%016" PRIX64, sizeof(data) * 8,
- (u32)data, vaddr);
+ u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
+ if (page_pointer) {
+ // NOTE: Avoid adding any extra logic to this fast-path block
+ std::memcpy(&page_pointer[vaddr & PAGE_MASK], &data, sizeof(T));
return;
}
- const PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
+ // The memory access might do an MMIO or cached access, so we have to lock the HLE kernel state
+ std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+
+ PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
switch (type) {
case PageType::Unmapped:
- LOG_ERROR(HW_Memory, "unmapped Write%zu 0x%08X @ 0x%016" PRIX64, sizeof(data) * 8,
- static_cast<u32>(data), vaddr);
- return;
- case PageType::Special: {
- if (WriteSpecial<T>(vaddr, data))
- return;
- [[fallthrough]];
- }
- case PageType::Memory: {
- u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
- ASSERT_MSG(page_pointer, "Mapped memory page without a pointer @ %016" PRIX64, vaddr);
- std::memcpy(&page_pointer[vaddr & PAGE_MASK], &data, sizeof(T));
+ LOG_ERROR(HW_Memory, "unmapped Write%lu 0x%08X @ 0x%08X", sizeof(data) * 8, (u32)data,
+ vaddr);
return;
+ case PageType::Memory:
+ ASSERT_MSG(false, "Mapped memory page without a pointer @ %08X", vaddr);
+ break;
+ case PageType::RasterizerCachedMemory: {
+ RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Invalidate);
+ std::memcpy(GetPointerFromVMA(vaddr), &data, sizeof(T));
+ break;
}
+ default:
+ UNREACHABLE();
}
- UNREACHABLE();
}
bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr) {
auto& page_table = process.vm_manager.page_table;
- if ((vaddr >> PAGE_BITS) >= PAGE_TABLE_NUM_ENTRIES)
- return false;
+ const u8* page_pointer = page_table.pointers[vaddr >> PAGE_BITS];
+ if (page_pointer)
+ return true;
- const PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
- switch (type) {
- case PageType::Unmapped:
- return false;
- case PageType::Memory:
+ if (page_table.attributes[vaddr >> PAGE_BITS] == PageType::RasterizerCachedMemory)
return true;
- case PageType::Special: {
- for (auto handler : GetSpecialHandlers(page_table, vaddr, 1))
- if (auto result = handler->IsValidAddress(vaddr))
- return *result;
- return current_page_table->pointers[vaddr >> PAGE_BITS] != nullptr;
- }
- }
- UNREACHABLE();
+
+ if (page_table.attributes[vaddr >> PAGE_BITS] != PageType::Special)
+ return false;
+
return false;
}
bool IsValidVirtualAddress(const VAddr vaddr) {
- return IsValidVirtualAddress(*Kernel::g_current_process, vaddr);
+ return IsValidVirtualAddress(*Core::CurrentProcess(), vaddr);
}
bool IsValidPhysicalAddress(const PAddr paddr) {
@@ -215,7 +247,11 @@ u8* GetPointer(const VAddr vaddr) {
return page_pointer + (vaddr & PAGE_MASK);
}
- LOG_ERROR(HW_Memory, "unknown GetPointer @ 0x%016" PRIx64, vaddr);
+ if (current_page_table->attributes[vaddr >> PAGE_BITS] == PageType::RasterizerCachedMemory) {
+ return GetPointerFromVMA(vaddr);
+ }
+
+ LOG_ERROR(HW_Memory, "unknown GetPointer @ 0x%08x", vaddr);
return nullptr;
}
@@ -244,7 +280,6 @@ u8* GetPhysicalPointer(PAddr address) {
{IO_AREA_PADDR, IO_AREA_SIZE},
{DSP_RAM_PADDR, DSP_RAM_SIZE},
{FCRAM_PADDR, FCRAM_N3DS_SIZE},
- {N3DS_EXTRA_RAM_PADDR, N3DS_EXTRA_RAM_SIZE},
};
const auto area =
@@ -283,9 +318,6 @@ u8* GetPhysicalPointer(PAddr address) {
}
ASSERT_MSG(target_pointer != nullptr, "Invalid FCRAM address");
break;
- case N3DS_EXTRA_RAM_PADDR:
- target_pointer = n3ds_extra_ram.data() + offset_into_region;
- break;
default:
UNREACHABLE();
}
@@ -293,6 +325,95 @@ u8* GetPhysicalPointer(PAddr address) {
return target_pointer;
}
+void RasterizerMarkRegionCached(VAddr start, u64 size, bool cached) {
+ if (start == 0) {
+ return;
+ }
+
+ u64 num_pages = ((start + size - 1) >> PAGE_BITS) - (start >> PAGE_BITS) + 1;
+ VAddr vaddr = start;
+
+ for (unsigned i = 0; i < num_pages; ++i, vaddr += PAGE_SIZE) {
+ PageType& page_type = current_page_table->attributes[vaddr >> PAGE_BITS];
+
+ if (cached) {
+ // Switch page type to cached if now cached
+ switch (page_type) {
+ case PageType::Unmapped:
+ // It is not necessary for a process to have this region mapped into its address
+ // space, for example, a system module need not have a VRAM mapping.
+ break;
+ case PageType::Memory:
+ page_type = PageType::RasterizerCachedMemory;
+ current_page_table->pointers[vaddr >> PAGE_BITS] = nullptr;
+ break;
+ default:
+ UNREACHABLE();
+ }
+ } else {
+ // Switch page type to uncached if now uncached
+ switch (page_type) {
+ case PageType::Unmapped:
+ // It is not necessary for a process to have this region mapped into its address
+ // space, for example, a system module need not have a VRAM mapping.
+ break;
+ case PageType::RasterizerCachedMemory: {
+ u8* pointer = GetPointerFromVMA(vaddr & ~PAGE_MASK);
+ if (pointer == nullptr) {
+ // It's possible that this function has been called while updating the pagetable
+ // after unmapping a VMA. In that case the underlying VMA will no longer exist,
+ // and we should just leave the pagetable entry blank.
+ page_type = PageType::Unmapped;
+ } else {
+ page_type = PageType::Memory;
+ current_page_table->pointers[vaddr >> PAGE_BITS] = pointer;
+ }
+ break;
+ }
+ default:
+ UNREACHABLE();
+ }
+ }
+ }
+}
+
+void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
+ // Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
+ // null here
+ if (VideoCore::g_renderer == nullptr) {
+ return;
+ }
+
+ VAddr end = start + size;
+
+ auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
+ if (start >= region_end || end <= region_start) {
+ // No overlap with region
+ return;
+ }
+
+ VAddr overlap_start = std::max(start, region_start);
+ VAddr overlap_end = std::min(end, region_end);
+ u64 overlap_size = overlap_end - overlap_start;
+
+ auto* rasterizer = VideoCore::g_renderer->Rasterizer();
+ switch (mode) {
+ case FlushMode::Flush:
+ rasterizer->FlushRegion(overlap_start, overlap_size);
+ break;
+ case FlushMode::Invalidate:
+ rasterizer->InvalidateRegion(overlap_start, overlap_size);
+ break;
+ case FlushMode::FlushAndInvalidate:
+ rasterizer->FlushAndInvalidateRegion(overlap_start, overlap_size);
+ break;
+ }
+ };
+
+ CheckRegion(PROCESS_IMAGE_VADDR, PROCESS_IMAGE_VADDR_END);
+ CheckRegion(HEAP_VADDR, HEAP_VADDR_END);
+}
+
u8 Read8(const VAddr addr) {
return Read<u8>(addr);
}
@@ -309,17 +430,6 @@ u64 Read64(const VAddr addr) {
return Read<u64_le>(addr);
}
-static bool ReadSpecialBlock(const Kernel::Process& process, const VAddr src_addr,
- void* dest_buffer, const size_t size) {
- auto& page_table = process.vm_manager.page_table;
- for (const auto& handler : GetSpecialHandlers(page_table, src_addr, size)) {
- if (handler->ReadBlock(src_addr, dest_buffer, size)) {
- return true;
- }
- }
- return false;
-}
-
void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_buffer,
const size_t size) {
auto& page_table = process.vm_manager.page_table;
@@ -329,21 +439,16 @@ void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_
size_t page_offset = src_addr & PAGE_MASK;
while (remaining_size > 0) {
- const size_t copy_amount = std::min<size_t>(PAGE_SIZE - page_offset, remaining_size);
+ const size_t copy_amount =
+ std::min(static_cast<size_t>(PAGE_SIZE) - page_offset, remaining_size);
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
- case PageType::Unmapped:
- LOG_ERROR(HW_Memory,
- "unmapped ReadBlock @ 0x%016" PRIX64 " (start address = 0x%" PRIx64
- ", size = %zu)",
+ case PageType::Unmapped: {
+ LOG_ERROR(HW_Memory, "unmapped ReadBlock @ 0x%08X (start address = 0x%08X, size = %zu)",
current_vaddr, src_addr, size);
std::memset(dest_buffer, 0, copy_amount);
break;
- case PageType::Special: {
- if (ReadSpecialBlock(process, current_vaddr, dest_buffer, copy_amount))
- break;
- [[fallthrough]];
}
case PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
@@ -352,6 +457,12 @@ void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_
std::memcpy(dest_buffer, src_ptr, copy_amount);
break;
}
+ case PageType::RasterizerCachedMemory: {
+ RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
+ FlushMode::Flush);
+ std::memcpy(dest_buffer, GetPointerFromVMA(process, current_vaddr), copy_amount);
+ break;
+ }
default:
UNREACHABLE();
}
@@ -364,7 +475,7 @@ void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_
}
void ReadBlock(const VAddr src_addr, void* dest_buffer, const size_t size) {
- ReadBlock(*Kernel::g_current_process, src_addr, dest_buffer, size);
+ ReadBlock(*Core::CurrentProcess(), src_addr, dest_buffer, size);
}
void Write8(const VAddr addr, const u8 data) {
@@ -383,17 +494,6 @@ void Write64(const VAddr addr, const u64 data) {
Write<u64_le>(addr, data);
}
-static bool WriteSpecialBlock(const Kernel::Process& process, const VAddr dest_addr,
- const void* src_buffer, const size_t size) {
- auto& page_table = process.vm_manager.page_table;
- for (const auto& handler : GetSpecialHandlers(page_table, dest_addr, size)) {
- if (handler->WriteBlock(dest_addr, src_buffer, size)) {
- return true;
- }
- }
- return false;
-}
-
void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const void* src_buffer,
const size_t size) {
auto& page_table = process.vm_manager.page_table;
@@ -402,20 +502,17 @@ void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const voi
size_t page_offset = dest_addr & PAGE_MASK;
while (remaining_size > 0) {
- const size_t copy_amount = std::min<size_t>(PAGE_SIZE - page_offset, remaining_size);
+ const size_t copy_amount =
+ std::min(static_cast<size_t>(PAGE_SIZE) - page_offset, remaining_size);
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
- case PageType::Unmapped:
+ case PageType::Unmapped: {
LOG_ERROR(HW_Memory,
- "unmapped WriteBlock @ 0x%016" PRIX64 " (start address = 0x%016" PRIX64
- ", size = %zu)",
+ "unmapped WriteBlock @ 0x%08X (start address = 0x%08X, size = %zu)",
current_vaddr, dest_addr, size);
break;
- case PageType::Special:
- if (WriteSpecialBlock(process, current_vaddr, src_buffer, copy_amount))
- break;
- [[fallthrough]];
+ }
case PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
@@ -423,6 +520,12 @@ void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const voi
std::memcpy(dest_ptr, src_buffer, copy_amount);
break;
}
+ case PageType::RasterizerCachedMemory: {
+ RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
+ FlushMode::Invalidate);
+ std::memcpy(GetPointerFromVMA(process, current_vaddr), src_buffer, copy_amount);
+ break;
+ }
default:
UNREACHABLE();
}
@@ -435,12 +538,11 @@ void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const voi
}
void WriteBlock(const VAddr dest_addr, const void* src_buffer, const size_t size) {
- WriteBlock(*Kernel::g_current_process, dest_addr, src_buffer, size);
+ WriteBlock(*Core::CurrentProcess(), dest_addr, src_buffer, size);
}
-void ZeroBlock(const VAddr dest_addr, const size_t size) {
- const auto& process = *Kernel::g_current_process;
-
+void ZeroBlock(const Kernel::Process& process, const VAddr dest_addr, const size_t size) {
+ auto& page_table = process.vm_manager.page_table;
size_t remaining_size = size;
size_t page_index = dest_addr >> PAGE_BITS;
size_t page_offset = dest_addr & PAGE_MASK;
@@ -448,27 +550,29 @@ void ZeroBlock(const VAddr dest_addr, const size_t size) {
static const std::array<u8, PAGE_SIZE> zeros = {};
while (remaining_size > 0) {
- const size_t copy_amount = std::min<size_t>(PAGE_SIZE - page_offset, remaining_size);
+ const size_t copy_amount =
+ std::min(static_cast<size_t>(PAGE_SIZE) - page_offset, remaining_size);
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
- switch (current_page_table->attributes[page_index]) {
- case PageType::Unmapped:
- LOG_ERROR(HW_Memory,
- "unmapped ZeroBlock @ 0x%016" PRIX64 " (start address = 0x%016" PRIX64
- ", size = %zu)",
+ switch (page_table.attributes[page_index]) {
+ case PageType::Unmapped: {
+ LOG_ERROR(HW_Memory, "unmapped ZeroBlock @ 0x%08X (start address = 0x%08X, size = %zu)",
current_vaddr, dest_addr, size);
break;
- case PageType::Special:
- if (WriteSpecialBlock(process, current_vaddr, zeros.data(), copy_amount))
- break;
- [[fallthrough]];
+ }
case PageType::Memory: {
- DEBUG_ASSERT(current_page_table->pointers[page_index]);
+ DEBUG_ASSERT(page_table.pointers[page_index]);
- u8* dest_ptr = current_page_table->pointers[page_index] + page_offset;
+ u8* dest_ptr = page_table.pointers[page_index] + page_offset;
std::memset(dest_ptr, 0, copy_amount);
break;
}
+ case PageType::RasterizerCachedMemory: {
+ RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
+ FlushMode::Invalidate);
+ std::memset(GetPointerFromVMA(process, current_vaddr), 0, copy_amount);
+ break;
+ }
default:
UNREACHABLE();
}
@@ -479,37 +583,34 @@ void ZeroBlock(const VAddr dest_addr, const size_t size) {
}
}
-void CopyBlock(VAddr dest_addr, VAddr src_addr, const size_t size) {
- const auto& process = *Kernel::g_current_process;
-
+void CopyBlock(const Kernel::Process& process, VAddr dest_addr, VAddr src_addr, const size_t size) {
+ auto& page_table = process.vm_manager.page_table;
size_t remaining_size = size;
size_t page_index = src_addr >> PAGE_BITS;
size_t page_offset = src_addr & PAGE_MASK;
while (remaining_size > 0) {
- const size_t copy_amount = std::min<size_t>(PAGE_SIZE - page_offset, remaining_size);
+ const size_t copy_amount =
+ std::min(static_cast<size_t>(PAGE_SIZE) - page_offset, remaining_size);
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
- switch (current_page_table->attributes[page_index]) {
- case PageType::Unmapped:
- LOG_ERROR(HW_Memory,
- "unmapped CopyBlock @ 0x%016" PRIX64 " (start address = 0x%016" PRIX64
- ", size = %zu)",
+ switch (page_table.attributes[page_index]) {
+ case PageType::Unmapped: {
+ LOG_ERROR(HW_Memory, "unmapped CopyBlock @ 0x%08X (start address = 0x%08X, size = %zu)",
current_vaddr, src_addr, size);
- ZeroBlock(dest_addr, copy_amount);
+ ZeroBlock(process, dest_addr, copy_amount);
break;
- case PageType::Special: {
- std::vector<u8> buffer(copy_amount);
- if (ReadSpecialBlock(process, current_vaddr, buffer.data(), buffer.size())) {
- WriteBlock(dest_addr, buffer.data(), buffer.size());
- break;
- }
- [[fallthrough]];
}
case PageType::Memory: {
- DEBUG_ASSERT(current_page_table->pointers[page_index]);
- const u8* src_ptr = current_page_table->pointers[page_index] + page_offset;
- WriteBlock(dest_addr, src_ptr, copy_amount);
+ DEBUG_ASSERT(page_table.pointers[page_index]);
+ const u8* src_ptr = page_table.pointers[page_index] + page_offset;
+ WriteBlock(process, dest_addr, src_ptr, copy_amount);
+ break;
+ }
+ case PageType::RasterizerCachedMemory: {
+ RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
+ FlushMode::Flush);
+ WriteBlock(process, dest_addr, GetPointerFromVMA(process, current_vaddr), copy_amount);
break;
}
default:
@@ -524,78 +625,6 @@ void CopyBlock(VAddr dest_addr, VAddr src_addr, const size_t size) {
}
}
-template <>
-boost::optional<u8> ReadSpecial<u8>(VAddr addr) {
- const PageTable& page_table = Kernel::g_current_process->vm_manager.page_table;
- for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u8)))
- if (auto result = handler->Read8(addr))
- return *result;
- return {};
-}
-
-template <>
-boost::optional<u16> ReadSpecial<u16>(VAddr addr) {
- const PageTable& page_table = Kernel::g_current_process->vm_manager.page_table;
- for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u16)))
- if (auto result = handler->Read16(addr))
- return *result;
- return {};
-}
-
-template <>
-boost::optional<u32> ReadSpecial<u32>(VAddr addr) {
- const PageTable& page_table = Kernel::g_current_process->vm_manager.page_table;
- for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u32)))
- if (auto result = handler->Read32(addr))
- return *result;
- return {};
-}
-
-template <>
-boost::optional<u64> ReadSpecial<u64>(VAddr addr) {
- const PageTable& page_table = Kernel::g_current_process->vm_manager.page_table;
- for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u64)))
- if (auto result = handler->Read64(addr))
- return *result;
- return {};
-}
-
-template <>
-bool WriteSpecial<u8>(VAddr addr, const u8 data) {
- const PageTable& page_table = Kernel::g_current_process->vm_manager.page_table;
- for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u8)))
- if (handler->Write8(addr, data))
- return true;
- return false;
-}
-
-template <>
-bool WriteSpecial<u16>(VAddr addr, const u16 data) {
- const PageTable& page_table = Kernel::g_current_process->vm_manager.page_table;
- for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u16)))
- if (handler->Write16(addr, data))
- return true;
- return false;
-}
-
-template <>
-bool WriteSpecial<u32>(VAddr addr, const u32 data) {
- const PageTable& page_table = Kernel::g_current_process->vm_manager.page_table;
- for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u32)))
- if (handler->Write32(addr, data))
- return true;
- return false;
-}
-
-template <>
-bool WriteSpecial<u64>(VAddr addr, const u64 data) {
- const PageTable& page_table = Kernel::g_current_process->vm_manager.page_table;
- for (const auto& handler : GetSpecialHandlers(page_table, addr, sizeof(u64)))
- if (handler->Write64(addr, data))
- return true;
- return false;
-}
-
boost::optional<PAddr> TryVirtualToPhysicalAddress(const VAddr addr) {
if (addr == 0) {
return 0;
@@ -609,8 +638,6 @@ boost::optional<PAddr> TryVirtualToPhysicalAddress(const VAddr addr) {
return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
return addr - IO_AREA_VADDR + IO_AREA_PADDR;
- } else if (addr >= N3DS_EXTRA_RAM_VADDR && addr < N3DS_EXTRA_RAM_VADDR_END) {
- return addr - N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_PADDR;
}
return boost::none;
@@ -632,13 +659,11 @@ boost::optional<VAddr> PhysicalToVirtualAddress(const PAddr addr) {
} else if (addr >= VRAM_PADDR && addr < VRAM_PADDR_END) {
return addr - VRAM_PADDR + VRAM_VADDR;
} else if (addr >= FCRAM_PADDR && addr < FCRAM_PADDR_END) {
- return addr - FCRAM_PADDR + Kernel::g_current_process->GetLinearHeapAreaAddress();
+ return addr - FCRAM_PADDR + Core::CurrentProcess()->GetLinearHeapAreaAddress();
} else if (addr >= DSP_RAM_PADDR && addr < DSP_RAM_PADDR_END) {
return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
return addr - IO_AREA_PADDR + IO_AREA_VADDR;
- } else if (addr >= N3DS_EXTRA_RAM_PADDR && addr < N3DS_EXTRA_RAM_PADDR_END) {
- return addr - N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_VADDR;
}
return boost::none;
diff --git a/src/core/memory.h b/src/core/memory.h
index f3ace7a98..e9b8ca873 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -36,7 +36,10 @@ enum class PageType : u8 {
Unmapped,
/// Page is mapped to regular memory. This is the only type you can get pointers to.
Memory,
- /// Page is mapped to a memory hook, which intercepts read and write requests.
+ /// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
+ /// invalidation
+ RasterizerCachedMemory,
+ /// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
Special,
};
@@ -98,12 +101,6 @@ enum : PAddr {
VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
- /// New 3DS additional memory. Supposedly faster than regular FCRAM. Part of it can be used by
- /// applications and system modules if mapped via the ExHeader.
- N3DS_EXTRA_RAM_PADDR = 0x1F000000,
- N3DS_EXTRA_RAM_SIZE = 0x00400000, ///< New 3DS additional memory size (4MB)
- N3DS_EXTRA_RAM_PADDR_END = N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_SIZE,
-
/// DSP memory
DSP_RAM_PADDR = 0x1FF00000,
DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
@@ -119,7 +116,6 @@ enum : PAddr {
FCRAM_SIZE = 0x08000000, ///< FCRAM size on the Old 3DS (128MB)
FCRAM_N3DS_SIZE = 0x10000000, ///< FCRAM size on the New 3DS (256MB)
FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE,
- FCRAM_N3DS_PADDR_END = FCRAM_PADDR + FCRAM_N3DS_SIZE,
};
/// Virtual user-space memory regions
@@ -129,31 +125,12 @@ enum : VAddr {
PROCESS_IMAGE_MAX_SIZE = 0x08000000,
PROCESS_IMAGE_VADDR_END = PROCESS_IMAGE_VADDR + PROCESS_IMAGE_MAX_SIZE,
- /// Area where IPC buffers are mapped onto.
- IPC_MAPPING_VADDR = 0x04000000,
- IPC_MAPPING_SIZE = 0x04000000,
- IPC_MAPPING_VADDR_END = IPC_MAPPING_VADDR + IPC_MAPPING_SIZE,
-
- /// Application heap (includes stack).
- HEAP_VADDR = 0x108000000,
- HEAP_SIZE = 0xF0000000,
- HEAP_VADDR_END = HEAP_VADDR + HEAP_SIZE,
-
- /// Area where shared memory buffers are mapped onto.
- SHARED_MEMORY_VADDR = 0x10000000,
- SHARED_MEMORY_SIZE = 0x04000000,
- SHARED_MEMORY_VADDR_END = SHARED_MEMORY_VADDR + SHARED_MEMORY_SIZE,
-
/// Maps 1:1 to an offset in FCRAM. Used for HW allocations that need to be linear in physical
/// memory.
LINEAR_HEAP_VADDR = 0x14000000,
LINEAR_HEAP_SIZE = 0x08000000,
LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
- /// Maps 1:1 to New 3DS additional memory
- N3DS_EXTRA_RAM_VADDR = 0x1E800000,
- N3DS_EXTRA_RAM_VADDR_END = N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_SIZE,
-
/// Maps 1:1 to the IO register area.
IO_AREA_VADDR = 0x1EC00000,
IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
@@ -176,14 +153,40 @@ enum : VAddr {
SHARED_PAGE_SIZE = 0x00001000,
SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
- /// Area where TLS (Thread-Local Storage) buffers are allocated.
- TLS_AREA_VADDR = 0x228000000,
- TLS_ENTRY_SIZE = 0x200,
-
/// Equivalent to LINEAR_HEAP_VADDR, but expanded to cover the extra memory in the New 3DS.
NEW_LINEAR_HEAP_VADDR = 0x30000000,
NEW_LINEAR_HEAP_SIZE = 0x10000000,
NEW_LINEAR_HEAP_VADDR_END = NEW_LINEAR_HEAP_VADDR + NEW_LINEAR_HEAP_SIZE,
+
+ /// Area where TLS (Thread-Local Storage) buffers are allocated.
+ TLS_AREA_VADDR = NEW_LINEAR_HEAP_VADDR_END,
+ TLS_ENTRY_SIZE = 0x200,
+ TLS_AREA_SIZE = 0x10000000,
+ TLS_AREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE,
+
+ /// Application stack
+ STACK_AREA_VADDR = TLS_AREA_VADDR_END,
+ STACK_AREA_SIZE = 0x10000000,
+ STACK_AREA_VADDR_END = STACK_AREA_VADDR + STACK_AREA_SIZE,
+ DEFAULT_STACK_SIZE = 0x100000,
+
+ /// Application heap
+ /// Size is confirmed to be a static value on fw 3.0.0
+ HEAP_VADDR = 0x108000000,
+ HEAP_SIZE = 0x180000000,
+ HEAP_VADDR_END = HEAP_VADDR + HEAP_SIZE,
+
+ /// New map region
+ /// Size is confirmed to be a static value on fw 3.0.0
+ NEW_MAP_REGION_VADDR = HEAP_VADDR_END,
+ NEW_MAP_REGION_SIZE = 0x80000000,
+ NEW_MAP_REGION_VADDR_END = NEW_MAP_REGION_VADDR + NEW_MAP_REGION_SIZE,
+
+ /// Map region
+ /// Size is confirmed to be a static value on fw 3.0.0
+ MAP_REGION_VADDR = NEW_MAP_REGION_VADDR_END,
+ MAP_REGION_SIZE = 0x1000000000,
+ MAP_REGION_VADDR_END = MAP_REGION_VADDR + MAP_REGION_SIZE,
};
/// Currently active page table
@@ -243,4 +246,24 @@ boost::optional<VAddr> PhysicalToVirtualAddress(PAddr addr);
*/
u8* GetPhysicalPointer(PAddr address);
+enum class FlushMode {
+ /// Write back modified surfaces to RAM
+ Flush,
+ /// Remove region from the cache
+ Invalidate,
+ /// Write back modified surfaces to RAM, and also remove them from the cache
+ FlushAndInvalidate,
+};
+
+/**
+ * Mark each page touching the region as cached.
+ */
+void RasterizerMarkRegionCached(VAddr start, u64 size, bool cached);
+
+/**
+ * Flushes and invalidates any externally cached rasterizer resources touching the given virtual
+ * address region.
+ */
+void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode);
+
} // namespace Memory
diff --git a/src/core/settings.h b/src/core/settings.h
index 6f8cd0f03..2c94caab7 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -105,12 +105,10 @@ static const std::array<const char*, NumAnalogs> mapping = {{
}};
} // namespace NativeAnalog
-enum class CpuCore {
- Unicorn,
- Dynarmic,
-};
-
struct Values {
+ // System
+ bool use_docked_mode;
+
// Controls
std::array<std::string, NativeButton::NumButtons> buttons;
std::array<std::string, NativeAnalog::NumAnalogs> analogs;
@@ -118,7 +116,7 @@ struct Values {
std::string touch_device;
// Core
- CpuCore cpu_core;
+ bool use_cpu_jit;
// Data Storage
bool use_virtual_sd;
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index bea05a09b..cecf0a5cb 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -87,8 +87,8 @@ TelemetrySession::TelemetrySession() {
#ifdef ENABLE_WEB_SERVICE
if (Settings::values.enable_telemetry) {
backend = std::make_unique<WebService::TelemetryJson>(
- Settings::values.telemetry_endpoint_url, Settings::values.citra_username,
- Settings::values.citra_token);
+ Settings::values.telemetry_endpoint_url, Settings::values.yuzu_username,
+ Settings::values.yuzu_token);
} else {
backend = std::make_unique<Telemetry::NullVisitor>();
}
@@ -154,12 +154,13 @@ TelemetrySession::TelemetrySession() {
#endif
// Log user configuration information
- AddField(Telemetry::FieldType::UserConfig, "Core_CpuCore",
- static_cast<int>(Settings::values.cpu_core));
+ AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.use_cpu_jit);
AddField(Telemetry::FieldType::UserConfig, "Renderer_ResolutionFactor",
Settings::values.resolution_factor);
AddField(Telemetry::FieldType::UserConfig, "Renderer_ToggleFramelimit",
Settings::values.toggle_framelimit);
+ AddField(Telemetry::FieldType::UserConfig, "System_UseDockedMode",
+ Settings::values.use_docked_mode);
}
TelemetrySession::~TelemetrySession() {
diff --git a/src/core/telemetry_session.h b/src/core/telemetry_session.h
index 550c6ea2d..dbc4f8bd4 100644
--- a/src/core/telemetry_session.h
+++ b/src/core/telemetry_session.h
@@ -50,8 +50,8 @@ u64 RegenerateTelemetryId();
/**
* Verifies the username and token.
- * @param username Citra username to use for authentication.
- * @param token Citra token to use for authentication.
+ * @param username yuzu username to use for authentication.
+ * @param token yuzu token to use for authentication.
* @param func A function that gets exectued when the verification is finished
* @returns Future with bool indicating whether the verification succeeded
*/
diff --git a/src/tests/core/arm/arm_test_common.cpp b/src/tests/core/arm/arm_test_common.cpp
index 88bbbc95c..7f9f27e19 100644
--- a/src/tests/core/arm/arm_test_common.cpp
+++ b/src/tests/core/arm/arm_test_common.cpp
@@ -15,8 +15,8 @@ static Memory::PageTable* page_table = nullptr;
TestEnvironment::TestEnvironment(bool mutable_memory_)
: mutable_memory(mutable_memory_), test_memory(std::make_shared<TestMemory>(this)) {
- Kernel::g_current_process = Kernel::Process::Create("");
- page_table = &Kernel::g_current_process->vm_manager.page_table;
+ Core::CurrentProcess() = Kernel::Process::Create("");
+ page_table = &Core::CurrentProcess()->vm_manager.page_table;
page_table->pointers.fill(nullptr);
page_table->special_regions.clear();
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index ed87f8ff1..a710c4bc5 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -1,24 +1,44 @@
add_library(video_core STATIC
command_processor.cpp
command_processor.h
+ debug_utils/debug_utils.cpp
+ debug_utils/debug_utils.h
engines/fermi_2d.cpp
engines/fermi_2d.h
engines/maxwell_3d.cpp
engines/maxwell_3d.h
engines/maxwell_compute.cpp
engines/maxwell_compute.h
+ gpu.cpp
gpu.h
+ macro_interpreter.cpp
+ macro_interpreter.h
memory_manager.cpp
memory_manager.h
+ rasterizer_interface.h
renderer_base.cpp
renderer_base.h
+ renderer_opengl/gl_rasterizer.cpp
+ renderer_opengl/gl_rasterizer.h
+ renderer_opengl/gl_rasterizer_cache.cpp
+ renderer_opengl/gl_rasterizer_cache.h
renderer_opengl/gl_resource_manager.h
+ renderer_opengl/gl_shader_decompiler.cpp
+ renderer_opengl/gl_shader_decompiler.h
+ renderer_opengl/gl_shader_gen.cpp
+ renderer_opengl/gl_shader_gen.h
renderer_opengl/gl_shader_util.cpp
renderer_opengl/gl_shader_util.h
renderer_opengl/gl_state.cpp
renderer_opengl/gl_state.h
+ renderer_opengl/gl_stream_buffer.cpp
+ renderer_opengl/gl_stream_buffer.h
+ renderer_opengl/maxwell_to_gl.h
renderer_opengl/renderer_opengl.cpp
renderer_opengl/renderer_opengl.h
+ textures/decoders.cpp
+ textures/decoders.h
+ textures/texture.h
utils.h
video_core.cpp
video_core.h
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 21d672085..d4cdb4ab2 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -24,12 +24,37 @@ namespace Tegra {
enum class BufferMethods {
BindObject = 0,
+ SetGraphMacroCode = 0x45,
+ SetGraphMacroCodeArg = 0x46,
+ SetGraphMacroEntry = 0x47,
CountBufferMethods = 0x100,
};
-void GPU::WriteReg(u32 method, u32 subchannel, u32 value) {
- LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u value %08X", method, subchannel,
- value);
+void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params) {
+ LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u value %08X remaining params %u",
+ method, subchannel, value, remaining_params);
+
+ if (method == static_cast<u32>(BufferMethods::SetGraphMacroEntry)) {
+ // Prepare to upload a new macro, reset the upload counter.
+ LOG_DEBUG(HW_GPU, "Uploading GPU macro %08X", value);
+ current_macro_entry = value;
+ current_macro_code.clear();
+ return;
+ }
+
+ if (method == static_cast<u32>(BufferMethods::SetGraphMacroCodeArg)) {
+ // Append a new code word to the current macro.
+ current_macro_code.push_back(value);
+
+ // There are no more params remaining, submit the code to the 3D engine.
+ if (remaining_params == 0) {
+ maxwell_3d->SubmitMacroCode(current_macro_entry, std::move(current_macro_code));
+ current_macro_entry = InvalidGraphMacroEntry;
+ current_macro_code.clear();
+ }
+
+ return;
+ }
if (method == static_cast<u32>(BufferMethods::BindObject)) {
// Bind the current subchannel to the desired engine id.
@@ -54,7 +79,7 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value) {
fermi_2d->WriteReg(method, value);
break;
case EngineID::MAXWELL_B:
- maxwell_3d->WriteReg(method, value);
+ maxwell_3d->WriteReg(method, value, remaining_params);
break;
case EngineID::MAXWELL_COMPUTE_B:
maxwell_compute->WriteReg(method, value);
@@ -78,7 +103,8 @@ void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
case SubmissionMode::Increasing: {
// Increase the method value with each argument.
for (unsigned i = 0; i < header.arg_count; ++i) {
- WriteReg(header.method + i, header.subchannel, Memory::Read32(current_addr));
+ WriteReg(header.method + i, header.subchannel, Memory::Read32(current_addr),
+ header.arg_count - i - 1);
current_addr += sizeof(u32);
}
break;
@@ -87,27 +113,31 @@ void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
case SubmissionMode::NonIncreasing: {
// Use the same method value for all arguments.
for (unsigned i = 0; i < header.arg_count; ++i) {
- WriteReg(header.method, header.subchannel, Memory::Read32(current_addr));
+ WriteReg(header.method, header.subchannel, Memory::Read32(current_addr),
+ header.arg_count - i - 1);
current_addr += sizeof(u32);
}
break;
}
case SubmissionMode::IncreaseOnce: {
ASSERT(header.arg_count.Value() >= 1);
+
// Use the original method for the first argument and then the next method for all other
// arguments.
- WriteReg(header.method, header.subchannel, Memory::Read32(current_addr));
+ WriteReg(header.method, header.subchannel, Memory::Read32(current_addr),
+ header.arg_count - 1);
current_addr += sizeof(u32);
- // Use the same method value for all arguments.
+
for (unsigned i = 1; i < header.arg_count; ++i) {
- WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr));
+ WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr),
+ header.arg_count - i - 1);
current_addr += sizeof(u32);
}
break;
}
case SubmissionMode::Inline: {
// The register value is stored in the bits 16-28 as an immediate
- WriteReg(header.method, header.subchannel, header.inline_data);
+ WriteReg(header.method, header.subchannel, header.inline_data, 0);
break;
}
default:
diff --git a/src/video_core/command_processor.h b/src/video_core/command_processor.h
index b511bfcf7..f7214ffec 100644
--- a/src/video_core/command_processor.h
+++ b/src/video_core/command_processor.h
@@ -34,6 +34,4 @@ static_assert(std::is_standard_layout<CommandHeader>::value == true,
"CommandHeader does not use standard layout");
static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
-void ProcessCommandList(VAddr address, u32 size);
-
} // namespace Tegra
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
new file mode 100644
index 000000000..22d44aab2
--- /dev/null
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -0,0 +1,64 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <condition_variable>
+#include <cstdint>
+#include <cstring>
+#include <fstream>
+#include <map>
+#include <mutex>
+#include <string>
+
+#include "common/assert.h"
+#include "common/bit_field.h"
+#include "common/color.h"
+#include "common/common_types.h"
+#include "common/file_util.h"
+#include "common/logging/log.h"
+#include "common/math_util.h"
+#include "common/vector_math.h"
+#include "video_core/debug_utils/debug_utils.h"
+
+namespace Tegra {
+
+void DebugContext::DoOnEvent(Event event, void* data) {
+ {
+ std::unique_lock<std::mutex> lock(breakpoint_mutex);
+
+ // TODO(Subv): Commit the rasterizer's caches so framebuffers, render targets, etc. will
+ // show on debug widgets
+
+ // TODO: Should stop the CPU thread here once we multithread emulation.
+
+ active_breakpoint = event;
+ at_breakpoint = true;
+
+ // Tell all observers that we hit a breakpoint
+ for (auto& breakpoint_observer : breakpoint_observers) {
+ breakpoint_observer->OnMaxwellBreakPointHit(event, data);
+ }
+
+ // Wait until another thread tells us to Resume()
+ resume_from_breakpoint.wait(lock, [&] { return !at_breakpoint; });
+ }
+}
+
+void DebugContext::Resume() {
+ {
+ std::lock_guard<std::mutex> lock(breakpoint_mutex);
+
+ // Tell all observers that we are about to resume
+ for (auto& breakpoint_observer : breakpoint_observers) {
+ breakpoint_observer->OnMaxwellResume();
+ }
+
+ // Resume the waiting thread (i.e. OnEvent())
+ at_breakpoint = false;
+ }
+
+ resume_from_breakpoint.notify_one();
+}
+
+} // namespace Tegra
diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h
new file mode 100644
index 000000000..bbba8e380
--- /dev/null
+++ b/src/video_core/debug_utils/debug_utils.h
@@ -0,0 +1,163 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <algorithm>
+#include <array>
+#include <condition_variable>
+#include <iterator>
+#include <list>
+#include <map>
+#include <memory>
+#include <mutex>
+#include <string>
+#include <utility>
+#include <vector>
+#include "common/common_types.h"
+#include "common/vector_math.h"
+
+namespace Tegra {
+
+class DebugContext {
+public:
+ enum class Event {
+ FirstEvent = 0,
+
+ MaxwellCommandLoaded = FirstEvent,
+ MaxwellCommandProcessed,
+ IncomingPrimitiveBatch,
+ FinishedPrimitiveBatch,
+
+ NumEvents
+ };
+
+ /**
+ * Inherit from this class to be notified of events registered to some debug context.
+ * Most importantly this is used for our debugger GUI.
+ *
+ * To implement event handling, override the OnMaxwellBreakPointHit and OnMaxwellResume methods.
+ * @warning All BreakPointObservers need to be on the same thread to guarantee thread-safe state
+ * access
+ * @todo Evaluate an alternative interface, in which there is only one managing observer and
+ * multiple child observers running (by design) on the same thread.
+ */
+ class BreakPointObserver {
+ public:
+ /// Constructs the object such that it observes events of the given DebugContext.
+ BreakPointObserver(std::shared_ptr<DebugContext> debug_context)
+ : context_weak(debug_context) {
+ std::unique_lock<std::mutex> lock(debug_context->breakpoint_mutex);
+ debug_context->breakpoint_observers.push_back(this);
+ }
+
+ virtual ~BreakPointObserver() {
+ auto context = context_weak.lock();
+ if (context) {
+ std::unique_lock<std::mutex> lock(context->breakpoint_mutex);
+ context->breakpoint_observers.remove(this);
+
+ // If we are the last observer to be destroyed, tell the debugger context that
+ // it is free to continue. In particular, this is required for a proper yuzu
+ // shutdown, when the emulation thread is waiting at a breakpoint.
+ if (context->breakpoint_observers.empty())
+ context->Resume();
+ }
+ }
+
+ /**
+ * Action to perform when a breakpoint was reached.
+ * @param event Type of event which triggered the breakpoint
+ * @param data Optional data pointer (if unused, this is a nullptr)
+ * @note This function will perform nothing unless it is overridden in the child class.
+ */
+ virtual void OnMaxwellBreakPointHit(Event event, void* data) {}
+
+ /**
+ * Action to perform when emulation is resumed from a breakpoint.
+ * @note This function will perform nothing unless it is overridden in the child class.
+ */
+ virtual void OnMaxwellResume() {}
+
+ protected:
+ /**
+ * Weak context pointer. This need not be valid, so when requesting a shared_ptr via
+ * context_weak.lock(), always compare the result against nullptr.
+ */
+ std::weak_ptr<DebugContext> context_weak;
+ };
+
+ /**
+ * Simple structure defining a breakpoint state
+ */
+ struct BreakPoint {
+ bool enabled = false;
+ };
+
+ /**
+ * Static constructor used to create a shared_ptr of a DebugContext.
+ */
+ static std::shared_ptr<DebugContext> Construct() {
+ return std::shared_ptr<DebugContext>(new DebugContext);
+ }
+
+ /**
+ * Used by the emulation core when a given event has happened. If a breakpoint has been set
+ * for this event, OnEvent calls the event handlers of the registered breakpoint observers.
+ * The current thread then is halted until Resume() is called from another thread (or until
+ * emulation is stopped).
+ * @param event Event which has happened
+ * @param data Optional data pointer (pass nullptr if unused). Needs to remain valid until
+ * Resume() is called.
+ */
+ void OnEvent(Event event, void* data) {
+ // This check is left in the header to allow the compiler to inline it.
+ if (!breakpoints[(int)event].enabled)
+ return;
+ // For the rest of event handling, call a separate function.
+ DoOnEvent(event, data);
+ }
+
+ void DoOnEvent(Event event, void* data);
+
+ /**
+ * Resume from the current breakpoint.
+ * @warning Calling this from the same thread that OnEvent was called in will cause a deadlock.
+ * Calling from any other thread is safe.
+ */
+ void Resume();
+
+ /**
+ * Delete all set breakpoints and resume emulation.
+ */
+ void ClearBreakpoints() {
+ for (auto& bp : breakpoints) {
+ bp.enabled = false;
+ }
+ Resume();
+ }
+
+ // TODO: Evaluate if access to these members should be hidden behind a public interface.
+ std::array<BreakPoint, (int)Event::NumEvents> breakpoints;
+ Event active_breakpoint;
+ bool at_breakpoint = false;
+
+private:
+ /**
+ * Private default constructor to make sure people always construct this through Construct()
+ * instead.
+ */
+ DebugContext() = default;
+
+ /// Mutex protecting current breakpoint state and the observer list.
+ std::mutex breakpoint_mutex;
+
+ /// Used by OnEvent to wait for resumption.
+ std::condition_variable resume_from_breakpoint;
+
+ /// List of registered observers
+ std::list<BreakPointObserver*> breakpoint_observers;
+};
+
+} // namespace Tegra
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 9f699399f..124753032 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -2,23 +2,132 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cinttypes>
#include "common/assert.h"
+#include "core/core.h"
+#include "video_core/debug_utils/debug_utils.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/rasterizer_interface.h"
+#include "video_core/renderer_base.h"
+#include "video_core/textures/decoders.h"
+#include "video_core/textures/texture.h"
+#include "video_core/video_core.h"
namespace Tegra {
namespace Engines {
-Maxwell3D::Maxwell3D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
+/// First register id that is actually a Macro call.
+constexpr u32 MacroRegistersStart = 0xE00;
-void Maxwell3D::WriteReg(u32 method, u32 value) {
+Maxwell3D::Maxwell3D(MemoryManager& memory_manager)
+ : memory_manager(memory_manager), macro_interpreter(*this) {}
+
+void Maxwell3D::SubmitMacroCode(u32 entry, std::vector<u32> code) {
+ uploaded_macros[entry * 2 + MacroRegistersStart] = std::move(code);
+}
+
+void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
+ auto macro_code = uploaded_macros.find(method);
+ // The requested macro must have been uploaded already.
+ ASSERT_MSG(macro_code != uploaded_macros.end(), "Macro %08X was not uploaded", method);
+
+ // Reset the current macro and execute it.
+ executing_macro = 0;
+ macro_interpreter.Execute(macro_code->second, std::move(parameters));
+}
+
+void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Maxwell3D register, increase the size of the Regs structure");
+ auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
+
+ // It is an error to write to a register other than the current macro's ARG register before it
+ // has finished execution.
+ if (executing_macro != 0) {
+ ASSERT(method == executing_macro + 1);
+ }
+
+ // Methods after 0xE00 are special, they're actually triggers for some microcode that was
+ // uploaded to the GPU during initialization.
+ if (method >= MacroRegistersStart) {
+ // We're trying to execute a macro
+ if (executing_macro == 0) {
+ // A macro call must begin by writing the macro method's register, not its argument.
+ ASSERT_MSG((method % 2) == 0,
+ "Can't start macro execution by writing to the ARGS register");
+ executing_macro = method;
+ }
+
+ macro_params.push_back(value);
+
+ // Call the macro when there are no more parameters in the command buffer
+ if (remaining_params == 0) {
+ CallMacroMethod(executing_macro, std::move(macro_params));
+ }
+ return;
+ }
+
+ if (debug_context) {
+ debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr);
+ }
+
regs.reg_array[method] = value;
#define MAXWELL3D_REG_INDEX(field_name) (offsetof(Regs, field_name) / sizeof(u32))
switch (method) {
+ case MAXWELL3D_REG_INDEX(code_address.code_address_high):
+ case MAXWELL3D_REG_INDEX(code_address.code_address_low): {
+ // Note: For some reason games (like Puyo Puyo Tetris) seem to write 0 to the CODE_ADDRESS
+ // register, we do not currently know if that's intended or a bug, so we assert it lest
+ // stuff breaks in other places (like the shader address calculation).
+ ASSERT_MSG(regs.code_address.CodeAddress() == 0, "Unexpected CODE_ADDRESS register value.");
+ break;
+ }
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[1]):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[2]):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[3]):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[4]):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[5]):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[6]):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[7]):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[8]):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[9]):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[10]):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[11]):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[12]):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[13]):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[14]):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data[15]): {
+ ProcessCBData(value);
+ break;
+ }
+ case MAXWELL3D_REG_INDEX(cb_bind[0].raw_config): {
+ ProcessCBBind(Regs::ShaderStage::Vertex);
+ break;
+ }
+ case MAXWELL3D_REG_INDEX(cb_bind[1].raw_config): {
+ ProcessCBBind(Regs::ShaderStage::TesselationControl);
+ break;
+ }
+ case MAXWELL3D_REG_INDEX(cb_bind[2].raw_config): {
+ ProcessCBBind(Regs::ShaderStage::TesselationEval);
+ break;
+ }
+ case MAXWELL3D_REG_INDEX(cb_bind[3].raw_config): {
+ ProcessCBBind(Regs::ShaderStage::Geometry);
+ break;
+ }
+ case MAXWELL3D_REG_INDEX(cb_bind[4].raw_config): {
+ ProcessCBBind(Regs::ShaderStage::Fragment);
+ break;
+ }
+ case MAXWELL3D_REG_INDEX(draw.vertex_end_gl): {
+ DrawArrays();
+ break;
+ }
case MAXWELL3D_REG_INDEX(query.query_get): {
ProcessQueryGet();
break;
@@ -28,6 +137,10 @@ void Maxwell3D::WriteReg(u32 method, u32 value) {
}
#undef MAXWELL3D_REG_INDEX
+
+ if (debug_context) {
+ debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandProcessed, nullptr);
+ }
}
void Maxwell3D::ProcessQueryGet() {
@@ -44,8 +157,147 @@ void Maxwell3D::ProcessQueryGet() {
break;
}
default:
- UNIMPLEMENTED_MSG("Query mode %u not implemented", regs.query.query_get.mode.Value());
+ UNIMPLEMENTED_MSG("Query mode %u not implemented",
+ static_cast<u32>(regs.query.query_get.mode.Value()));
+ }
+}
+
+void Maxwell3D::DrawArrays() {
+ LOG_DEBUG(HW_GPU, "called, topology=%d, count=%d", regs.draw.topology.Value(),
+ regs.vertex_buffer.count);
+
+ auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
+
+ if (debug_context) {
+ debug_context->OnEvent(Tegra::DebugContext::Event::IncomingPrimitiveBatch, nullptr);
+ }
+
+ if (debug_context) {
+ debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr);
+ }
+
+ VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(false /*is_indexed*/);
+}
+
+void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
+ // Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage.
+ auto& shader = state.shader_stages[static_cast<size_t>(stage)];
+ auto& bind_data = regs.cb_bind[static_cast<size_t>(stage)];
+
+ auto& buffer = shader.const_buffers[bind_data.index];
+
+ buffer.enabled = bind_data.valid.Value() != 0;
+ buffer.index = bind_data.index;
+ buffer.address = regs.const_buffer.BufferAddress();
+ buffer.size = regs.const_buffer.cb_size;
+}
+
+void Maxwell3D::ProcessCBData(u32 value) {
+ // Write the input value to the current const buffer at the current position.
+ GPUVAddr buffer_address = regs.const_buffer.BufferAddress();
+ ASSERT(buffer_address != 0);
+
+ // Don't allow writing past the end of the buffer.
+ ASSERT(regs.const_buffer.cb_pos + sizeof(u32) <= regs.const_buffer.cb_size);
+
+ VAddr address =
+ memory_manager.PhysicalToVirtualAddress(buffer_address + regs.const_buffer.cb_pos);
+
+ Memory::Write32(address, value);
+
+ // Increment the current buffer position.
+ regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4;
+}
+
+Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
+ GPUVAddr tic_base_address = regs.tic.TICAddress();
+
+ GPUVAddr tic_address_gpu = tic_base_address + tic_index * sizeof(Texture::TICEntry);
+ VAddr tic_address_cpu = memory_manager.PhysicalToVirtualAddress(tic_address_gpu);
+
+ Texture::TICEntry tic_entry;
+ Memory::ReadBlock(tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry));
+
+ ASSERT_MSG(tic_entry.header_version == Texture::TICHeaderVersion::BlockLinear,
+ "TIC versions other than BlockLinear are unimplemented");
+
+ ASSERT_MSG(tic_entry.texture_type == Texture::TextureType::Texture2D,
+ "Texture types other than Texture2D are unimplemented");
+
+ auto r_type = tic_entry.r_type.Value();
+ auto g_type = tic_entry.g_type.Value();
+ auto b_type = tic_entry.b_type.Value();
+ auto a_type = tic_entry.a_type.Value();
+
+ // TODO(Subv): Different data types for separate components are not supported
+ ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
+
+ return tic_entry;
+}
+
+Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const {
+ GPUVAddr tsc_base_address = regs.tsc.TSCAddress();
+
+ GPUVAddr tsc_address_gpu = tsc_base_address + tsc_index * sizeof(Texture::TSCEntry);
+ VAddr tsc_address_cpu = memory_manager.PhysicalToVirtualAddress(tsc_address_gpu);
+
+ Texture::TSCEntry tsc_entry;
+ Memory::ReadBlock(tsc_address_cpu, &tsc_entry, sizeof(Texture::TSCEntry));
+ return tsc_entry;
+}
+
+std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderStage stage) const {
+ std::vector<Texture::FullTextureInfo> textures;
+
+ auto& fragment_shader = state.shader_stages[static_cast<size_t>(stage)];
+ auto& tex_info_buffer = fragment_shader.const_buffers[regs.tex_cb_index];
+ ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0);
+
+ GPUVAddr tic_base_address = regs.tic.TICAddress();
+
+ GPUVAddr tex_info_buffer_end = tex_info_buffer.address + tex_info_buffer.size;
+
+ // Offset into the texture constbuffer where the texture info begins.
+ static constexpr size_t TextureInfoOffset = 0x20;
+
+ for (GPUVAddr current_texture = tex_info_buffer.address + TextureInfoOffset;
+ current_texture < tex_info_buffer_end; current_texture += sizeof(Texture::TextureHandle)) {
+
+ Texture::TextureHandle tex_handle{
+ Memory::Read32(memory_manager.PhysicalToVirtualAddress(current_texture))};
+
+ Texture::FullTextureInfo tex_info{};
+ // TODO(Subv): Use the shader to determine which textures are actually accessed.
+ tex_info.index = (current_texture - tex_info_buffer.address - TextureInfoOffset) /
+ sizeof(Texture::TextureHandle);
+
+ // Load the TIC data.
+ if (tex_handle.tic_id != 0) {
+ tex_info.enabled = true;
+
+ auto tic_entry = GetTICEntry(tex_handle.tic_id);
+ // TODO(Subv): Workaround for BitField's move constructor being deleted.
+ std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry));
+ }
+
+ // Load the TSC data
+ if (tex_handle.tsc_id != 0) {
+ auto tsc_entry = GetTSCEntry(tex_handle.tsc_id);
+ // TODO(Subv): Workaround for BitField's move constructor being deleted.
+ std::memcpy(&tex_info.tsc, &tsc_entry, sizeof(tsc_entry));
+ }
+
+ if (tex_info.enabled)
+ textures.push_back(tex_info);
}
+
+ return textures;
}
+
+u32 Maxwell3D::GetRegisterValue(u32 method) const {
+ ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register");
+ return regs.reg_array[method];
+}
+
} // namespace Engines
} // namespace Tegra
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 1eeef6857..98b39b2ff 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -4,10 +4,18 @@
#pragma once
+#include <array>
+#include <unordered_map>
+#include <vector>
+#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
+#include "common/math_util.h"
+#include "video_core/gpu.h"
+#include "video_core/macro_interpreter.h"
#include "video_core/memory_manager.h"
+#include "video_core/textures/texture.h"
namespace Tegra {
namespace Engines {
@@ -17,22 +25,357 @@ public:
explicit Maxwell3D(MemoryManager& memory_manager);
~Maxwell3D() = default;
- /// Write the value to the register identified by method.
- void WriteReg(u32 method, u32 value);
-
/// Register structure of the Maxwell3D engine.
/// TODO(Subv): This structure will need to be made bigger as more registers are discovered.
struct Regs {
static constexpr size_t NUM_REGS = 0xE36;
+ static constexpr size_t NumRenderTargets = 8;
+ static constexpr size_t NumViewports = 16;
+ static constexpr size_t NumCBData = 16;
+ static constexpr size_t NumVertexArrays = 32;
+ static constexpr size_t NumVertexAttributes = 32;
+ static constexpr size_t MaxShaderProgram = 6;
+ static constexpr size_t MaxShaderStage = 5;
+ // Maximum number of const buffers per shader stage.
+ static constexpr size_t MaxConstBuffers = 16;
+
enum class QueryMode : u32 {
Write = 0,
Sync = 1,
};
+ enum class ShaderProgram : u32 {
+ VertexA = 0,
+ VertexB = 1,
+ TesselationControl = 2,
+ TesselationEval = 3,
+ Geometry = 4,
+ Fragment = 5,
+ };
+
+ enum class ShaderStage : u32 {
+ Vertex = 0,
+ TesselationControl = 1,
+ TesselationEval = 2,
+ Geometry = 3,
+ Fragment = 4,
+ };
+
+ struct VertexAttribute {
+ enum class Size : u32 {
+ Size_32_32_32_32 = 0x01,
+ Size_32_32_32 = 0x02,
+ Size_16_16_16_16 = 0x03,
+ Size_32_32 = 0x04,
+ Size_16_16_16 = 0x05,
+ Size_8_8_8_8 = 0x0a,
+ Size_16_16 = 0x0f,
+ Size_32 = 0x12,
+ Size_8_8_8 = 0x13,
+ Size_8_8 = 0x18,
+ Size_16 = 0x1b,
+ Size_8 = 0x1d,
+ Size_10_10_10_2 = 0x30,
+ Size_11_11_10 = 0x31,
+ };
+
+ enum class Type : u32 {
+ SignedNorm = 1,
+ UnsignedNorm = 2,
+ SignedInt = 3,
+ UnsignedInt = 4,
+ UnsignedScaled = 5,
+ SignedScaled = 6,
+ Float = 7,
+ };
+
+ union {
+ BitField<0, 5, u32> buffer;
+ BitField<6, 1, u32> constant;
+ BitField<7, 14, u32> offset;
+ BitField<21, 6, Size> size;
+ BitField<27, 3, Type> type;
+ BitField<31, 1, u32> bgra;
+ };
+
+ u32 ComponentCount() const {
+ switch (size) {
+ case Size::Size_32_32_32_32:
+ return 4;
+ case Size::Size_32_32_32:
+ return 3;
+ case Size::Size_16_16_16_16:
+ return 4;
+ case Size::Size_32_32:
+ return 2;
+ case Size::Size_16_16_16:
+ return 3;
+ case Size::Size_8_8_8_8:
+ return 4;
+ case Size::Size_16_16:
+ return 2;
+ case Size::Size_32:
+ return 1;
+ case Size::Size_8_8_8:
+ return 3;
+ case Size::Size_8_8:
+ return 2;
+ case Size::Size_16:
+ return 1;
+ case Size::Size_8:
+ return 1;
+ case Size::Size_10_10_10_2:
+ return 4;
+ case Size::Size_11_11_10:
+ return 3;
+ default:
+ UNREACHABLE();
+ }
+ }
+
+ u32 SizeInBytes() const {
+ switch (size) {
+ case Size::Size_32_32_32_32:
+ return 16;
+ case Size::Size_32_32_32:
+ return 12;
+ case Size::Size_16_16_16_16:
+ return 8;
+ case Size::Size_32_32:
+ return 8;
+ case Size::Size_16_16_16:
+ return 6;
+ case Size::Size_8_8_8_8:
+ return 4;
+ case Size::Size_16_16:
+ return 4;
+ case Size::Size_32:
+ return 4;
+ case Size::Size_8_8_8:
+ return 3;
+ case Size::Size_8_8:
+ return 2;
+ case Size::Size_16:
+ return 2;
+ case Size::Size_8:
+ return 1;
+ case Size::Size_10_10_10_2:
+ return 4;
+ case Size::Size_11_11_10:
+ return 4;
+ default:
+ UNREACHABLE();
+ }
+ }
+
+ std::string SizeString() const {
+ switch (size) {
+ case Size::Size_32_32_32_32:
+ return "32_32_32_32";
+ case Size::Size_32_32_32:
+ return "32_32_32";
+ case Size::Size_16_16_16_16:
+ return "16_16_16_16";
+ case Size::Size_32_32:
+ return "32_32";
+ case Size::Size_16_16_16:
+ return "16_16_16";
+ case Size::Size_8_8_8_8:
+ return "8_8_8_8";
+ case Size::Size_16_16:
+ return "16_16";
+ case Size::Size_32:
+ return "32";
+ case Size::Size_8_8_8:
+ return "8_8_8";
+ case Size::Size_8_8:
+ return "8_8";
+ case Size::Size_16:
+ return "16";
+ case Size::Size_8:
+ return "8";
+ case Size::Size_10_10_10_2:
+ return "10_10_10_2";
+ case Size::Size_11_11_10:
+ return "11_11_10";
+ }
+ UNREACHABLE();
+ return {};
+ }
+
+ std::string TypeString() const {
+ switch (type) {
+ case Type::SignedNorm:
+ return "SNORM";
+ case Type::UnsignedNorm:
+ return "UNORM";
+ case Type::SignedInt:
+ return "SINT";
+ case Type::UnsignedInt:
+ return "UINT";
+ case Type::UnsignedScaled:
+ return "USCALED";
+ case Type::SignedScaled:
+ return "SSCALED";
+ case Type::Float:
+ return "FLOAT";
+ }
+ UNREACHABLE();
+ return {};
+ }
+
+ bool IsNormalized() const {
+ return (type == Type::SignedNorm) || (type == Type::UnsignedNorm);
+ }
+ };
+
+ enum class PrimitiveTopology : u32 {
+ Points = 0x0,
+ Lines = 0x1,
+ LineLoop = 0x2,
+ LineStrip = 0x3,
+ Triangles = 0x4,
+ TriangleStrip = 0x5,
+ TriangleFan = 0x6,
+ Quads = 0x7,
+ QuadStrip = 0x8,
+ Polygon = 0x9,
+ LinesAdjacency = 0xa,
+ LineStripAdjacency = 0xb,
+ TrianglesAdjacency = 0xc,
+ TriangleStripAdjacency = 0xd,
+ Patches = 0xe,
+ };
+
union {
struct {
- INSERT_PADDING_WORDS(0x6C0);
+ INSERT_PADDING_WORDS(0x200);
+
+ struct {
+ u32 address_high;
+ u32 address_low;
+ u32 width;
+ u32 height;
+ Tegra::RenderTargetFormat format;
+ u32 block_dimensions;
+ u32 array_mode;
+ u32 layer_stride;
+ u32 base_layer;
+ INSERT_PADDING_WORDS(7);
+
+ GPUVAddr Address() const {
+ return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
+ address_low);
+ }
+ } rt[NumRenderTargets];
+
+ INSERT_PADDING_WORDS(0x80);
+
+ struct {
+ union {
+ BitField<0, 16, u32> x;
+ BitField<16, 16, u32> width;
+ };
+ union {
+ BitField<0, 16, u32> y;
+ BitField<16, 16, u32> height;
+ };
+ float depth_range_near;
+ float depth_range_far;
+
+ MathUtil::Rectangle<s32> GetRect() const {
+ return {
+ static_cast<s32>(x), // left
+ static_cast<s32>(y + height), // top
+ static_cast<s32>(x + width), // right
+ static_cast<s32>(y) // bottom
+ };
+ };
+ } viewport[NumViewports];
+
+ INSERT_PADDING_WORDS(0x1D);
+
+ struct {
+ u32 first;
+ u32 count;
+ } vertex_buffer;
+
+ INSERT_PADDING_WORDS(0x99);
+
+ struct {
+ u32 address_high;
+ u32 address_low;
+ u32 format;
+ u32 block_dimensions;
+ u32 layer_stride;
+
+ GPUVAddr Address() const {
+ return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
+ address_low);
+ }
+ } zeta;
+
+ INSERT_PADDING_WORDS(0x5B);
+
+ VertexAttribute vertex_attrib_format[NumVertexAttributes];
+
+ INSERT_PADDING_WORDS(0xF);
+
+ struct {
+ union {
+ BitField<0, 4, u32> count;
+ };
+ } rt_control;
+
+ INSERT_PADDING_WORDS(0xCF);
+
+ struct {
+ u32 tsc_address_high;
+ u32 tsc_address_low;
+ u32 tsc_limit;
+
+ GPUVAddr TSCAddress() const {
+ return static_cast<GPUVAddr>(
+ (static_cast<GPUVAddr>(tsc_address_high) << 32) | tsc_address_low);
+ }
+ } tsc;
+
+ INSERT_PADDING_WORDS(0x3);
+
+ struct {
+ u32 tic_address_high;
+ u32 tic_address_low;
+ u32 tic_limit;
+
+ GPUVAddr TICAddress() const {
+ return static_cast<GPUVAddr>(
+ (static_cast<GPUVAddr>(tic_address_high) << 32) | tic_address_low);
+ }
+ } tic;
+
+ INSERT_PADDING_WORDS(0x22);
+
+ struct {
+ u32 code_address_high;
+ u32 code_address_low;
+
+ GPUVAddr CodeAddress() const {
+ return static_cast<GPUVAddr>(
+ (static_cast<GPUVAddr>(code_address_high) << 32) | code_address_low);
+ }
+ } code_address;
+ INSERT_PADDING_WORDS(1);
+
+ struct {
+ u32 vertex_end_gl;
+ union {
+ u32 vertex_begin_gl;
+ BitField<0, 16, PrimitiveTopology> topology;
+ };
+ } draw;
+
+ INSERT_PADDING_WORDS(0x139);
struct {
u32 query_address_high;
u32 query_address_low;
@@ -49,7 +392,98 @@ public:
(static_cast<GPUVAddr>(query_address_high) << 32) | query_address_low);
}
} query;
- INSERT_PADDING_WORDS(0x772);
+
+ INSERT_PADDING_WORDS(0x3C);
+
+ struct {
+ union {
+ BitField<0, 12, u32> stride;
+ BitField<12, 1, u32> enable;
+ };
+ u32 start_high;
+ u32 start_low;
+ u32 divisor;
+
+ GPUVAddr StartAddress() const {
+ return static_cast<GPUVAddr>((static_cast<GPUVAddr>(start_high) << 32) |
+ start_low);
+ }
+ } vertex_array[NumVertexArrays];
+
+ INSERT_PADDING_WORDS(0x40);
+
+ struct {
+ u32 limit_high;
+ u32 limit_low;
+
+ GPUVAddr LimitAddress() const {
+ return static_cast<GPUVAddr>((static_cast<GPUVAddr>(limit_high) << 32) |
+ limit_low);
+ }
+ } vertex_array_limit[NumVertexArrays];
+
+ struct {
+ union {
+ BitField<0, 1, u32> enable;
+ BitField<4, 4, ShaderProgram> program;
+ };
+ u32 start_id;
+ INSERT_PADDING_WORDS(1);
+ u32 gpr_alloc;
+ ShaderStage type;
+ INSERT_PADDING_WORDS(9);
+ } shader_config[MaxShaderProgram];
+
+ INSERT_PADDING_WORDS(0x8C);
+
+ struct {
+ u32 cb_size;
+ u32 cb_address_high;
+ u32 cb_address_low;
+ u32 cb_pos;
+ u32 cb_data[NumCBData];
+
+ GPUVAddr BufferAddress() const {
+ return static_cast<GPUVAddr>(
+ (static_cast<GPUVAddr>(cb_address_high) << 32) | cb_address_low);
+ }
+ } const_buffer;
+
+ INSERT_PADDING_WORDS(0x10);
+
+ struct {
+ union {
+ u32 raw_config;
+ BitField<0, 1, u32> valid;
+ BitField<4, 5, u32> index;
+ };
+ INSERT_PADDING_WORDS(7);
+ } cb_bind[MaxShaderStage];
+
+ INSERT_PADDING_WORDS(0x56);
+
+ u32 tex_cb_index;
+
+ INSERT_PADDING_WORDS(0x395);
+
+ struct {
+ /// Compressed address of a buffer that holds information about bound SSBOs.
+ /// This address is usually bound to c0 in the shaders.
+ u32 buffer_address;
+
+ GPUVAddr BufferAddress() const {
+ return static_cast<GPUVAddr>(buffer_address) << 8;
+ }
+ } ssbo_info;
+
+ INSERT_PADDING_WORDS(0x11);
+
+ struct {
+ u32 address[MaxShaderStage];
+ u32 size[MaxShaderStage];
+ } tex_info_buffers;
+
+ INSERT_PADDING_WORDS(0x102);
};
std::array<u32, NUM_REGS> reg_array;
};
@@ -57,18 +491,98 @@ public:
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Maxwell3D Regs has wrong size");
+ struct State {
+ struct ConstBufferInfo {
+ GPUVAddr address;
+ u32 index;
+ u32 size;
+ bool enabled;
+ };
+
+ struct ShaderStageInfo {
+ std::array<ConstBufferInfo, Regs::MaxConstBuffers> const_buffers;
+ };
+
+ std::array<ShaderStageInfo, Regs::MaxShaderStage> shader_stages;
+ };
+
+ State state{};
+
+ /// Reads a register value located at the input method address
+ u32 GetRegisterValue(u32 method) const;
+
+ /// Write the value to the register identified by method.
+ void WriteReg(u32 method, u32 value, u32 remaining_params);
+
+ /// Uploads the code for a GPU macro program associated with the specified entry.
+ void SubmitMacroCode(u32 entry, std::vector<u32> code);
+
+ /// Returns a list of enabled textures for the specified shader stage.
+ std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const;
+
private:
+ MemoryManager& memory_manager;
+
+ std::unordered_map<u32, std::vector<u32>> uploaded_macros;
+
+ /// Macro method that is currently being executed / being fed parameters.
+ u32 executing_macro = 0;
+ /// Parameters that have been submitted to the macro call so far.
+ std::vector<u32> macro_params;
+
+ /// Interpreter for the macro codes uploaded to the GPU.
+ MacroInterpreter macro_interpreter;
+
+ /// Retrieves information about a specific TIC entry from the TIC buffer.
+ Texture::TICEntry GetTICEntry(u32 tic_index) const;
+
+ /// Retrieves information about a specific TSC entry from the TSC buffer.
+ Texture::TSCEntry GetTSCEntry(u32 tsc_index) const;
+
+ /**
+ * Call a macro on this engine.
+ * @param method Method to call
+ * @param parameters Arguments to the method call
+ */
+ void CallMacroMethod(u32 method, std::vector<u32> parameters);
+
/// Handles a write to the QUERY_GET register.
void ProcessQueryGet();
- MemoryManager& memory_manager;
+ /// Handles a write to the CB_DATA[i] register.
+ void ProcessCBData(u32 value);
+
+ /// Handles a write to the CB_BIND register.
+ void ProcessCBBind(Regs::ShaderStage stage);
+
+ /// Handles a write to the VERTEX_END_GL register, triggering a draw.
+ void DrawArrays();
};
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(Maxwell3D::Regs, field_name) == position * 4, \
"Field " #field_name " has invalid position")
+ASSERT_REG_POSITION(rt, 0x200);
+ASSERT_REG_POSITION(viewport, 0x300);
+ASSERT_REG_POSITION(vertex_buffer, 0x35D);
+ASSERT_REG_POSITION(zeta, 0x3F8);
+ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458);
+ASSERT_REG_POSITION(rt_control, 0x487);
+ASSERT_REG_POSITION(tsc, 0x557);
+ASSERT_REG_POSITION(tic, 0x55D);
+ASSERT_REG_POSITION(code_address, 0x582);
+ASSERT_REG_POSITION(draw, 0x585);
ASSERT_REG_POSITION(query, 0x6C0);
+ASSERT_REG_POSITION(vertex_array[0], 0x700);
+ASSERT_REG_POSITION(vertex_array_limit[0], 0x7C0);
+ASSERT_REG_POSITION(shader_config[0], 0x800);
+ASSERT_REG_POSITION(const_buffer, 0x8E0);
+ASSERT_REG_POSITION(cb_bind[0], 0x904);
+ASSERT_REG_POSITION(tex_cb_index, 0x982);
+ASSERT_REG_POSITION(ssbo_info, 0xD18);
+ASSERT_REG_POSITION(tex_info_buffers.address[0], 0xD2A);
+ASSERT_REG_POSITION(tex_info_buffers.size[0], 0xD2F);
#undef ASSERT_REG_POSITION
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
new file mode 100644
index 000000000..9463cd5d6
--- /dev/null
+++ b/src/video_core/gpu.cpp
@@ -0,0 +1,25 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "video_core/engines/fermi_2d.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/engines/maxwell_compute.h"
+#include "video_core/gpu.h"
+
+namespace Tegra {
+
+GPU::GPU() {
+ memory_manager = std::make_unique<MemoryManager>();
+ maxwell_3d = std::make_unique<Engines::Maxwell3D>(*memory_manager);
+ fermi_2d = std::make_unique<Engines::Fermi2D>();
+ maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
+}
+
+GPU::~GPU() = default;
+
+const Tegra::Engines::Maxwell3D& GPU::Get3DEngine() const {
+ return *maxwell_3d;
+}
+
+} // namespace Tegra
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index ba7781756..71a8661b4 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -6,14 +6,57 @@
#include <memory>
#include <unordered_map>
+#include <vector>
#include "common/common_types.h"
-#include "video_core/engines/fermi_2d.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/engines/maxwell_compute.h"
+#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/memory_manager.h"
namespace Tegra {
+enum class RenderTargetFormat : u32 {
+ NONE = 0x0,
+ RGBA8_UNORM = 0xD5,
+};
+
+class DebugContext;
+
+/**
+ * Struct describing framebuffer configuration
+ */
+struct FramebufferConfig {
+ enum class PixelFormat : u32 {
+ ABGR8 = 1,
+ };
+
+ /**
+ * Returns the number of bytes per pixel.
+ */
+ static u32 BytesPerPixel(PixelFormat format) {
+ switch (format) {
+ case PixelFormat::ABGR8:
+ return 4;
+ }
+
+ UNREACHABLE();
+ }
+
+ VAddr address;
+ u32 offset;
+ u32 width;
+ u32 height;
+ u32 stride;
+ PixelFormat pixel_format;
+
+ using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags;
+ TransformFlags transform_flags;
+};
+
+namespace Engines {
+class Fermi2D;
+class Maxwell3D;
+class MaxwellCompute;
+} // namespace Engines
+
enum class EngineID {
FERMI_TWOD_A = 0x902D, // 2D Engine
MAXWELL_B = 0xB197, // 3D Engine
@@ -24,22 +67,26 @@ enum class EngineID {
class GPU final {
public:
- GPU() {
- memory_manager = std::make_unique<MemoryManager>();
- maxwell_3d = std::make_unique<Engines::Maxwell3D>(*memory_manager);
- fermi_2d = std::make_unique<Engines::Fermi2D>();
- maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
- }
- ~GPU() = default;
+ GPU();
+ ~GPU();
/// Processes a command list stored at the specified address in GPU memory.
void ProcessCommandList(GPUVAddr address, u32 size);
+ /// Returns a reference to the Maxwell3D GPU engine.
+ const Engines::Maxwell3D& Get3DEngine() const;
+
std::unique_ptr<MemoryManager> memory_manager;
+ Engines::Maxwell3D& Maxwell3D() {
+ return *maxwell_3d;
+ }
+
private:
+ static constexpr u32 InvalidGraphMacroEntry = 0xFFFFFFFF;
+
/// Writes a single register in the engine bound to the specified subchannel
- void WriteReg(u32 method, u32 subchannel, u32 value);
+ void WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params);
/// Mapping of command subchannels to their bound engine ids.
std::unordered_map<u32, EngineID> bound_engines;
@@ -50,6 +97,11 @@ private:
std::unique_ptr<Engines::Fermi2D> fermi_2d;
/// Compute engine
std::unique_ptr<Engines::MaxwellCompute> maxwell_compute;
+
+ /// Entry of the macro that is currently being uploaded
+ u32 current_macro_entry = InvalidGraphMacroEntry;
+ /// Code being uploaded for the current macro
+ std::vector<u32> current_macro_code;
};
} // namespace Tegra
diff --git a/src/video_core/macro_interpreter.cpp b/src/video_core/macro_interpreter.cpp
new file mode 100644
index 000000000..993a67746
--- /dev/null
+++ b/src/video_core/macro_interpreter.cpp
@@ -0,0 +1,257 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/macro_interpreter.h"
+
+namespace Tegra {
+
+MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
+
+void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> parameters) {
+ Reset();
+ registers[1] = parameters[0];
+ this->parameters = std::move(parameters);
+
+ // Execute the code until we hit an exit condition.
+ bool keep_executing = true;
+ while (keep_executing) {
+ keep_executing = Step(code, false);
+ }
+
+ // Assert the the macro used all the input parameters
+ ASSERT(next_parameter_index == this->parameters.size());
+}
+
+void MacroInterpreter::Reset() {
+ registers = {};
+ pc = 0;
+ delayed_pc = boost::none;
+ method_address.raw = 0;
+ parameters.clear();
+ // The next parameter index starts at 1, because $r1 already has the value of the first
+ // parameter.
+ next_parameter_index = 1;
+}
+
+bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
+ u32 base_address = pc;
+
+ Opcode opcode = GetOpcode(code);
+ pc += 4;
+
+ // Update the program counter if we were delayed
+ if (delayed_pc != boost::none) {
+ ASSERT(is_delay_slot);
+ pc = *delayed_pc;
+ delayed_pc = boost::none;
+ }
+
+ switch (opcode.operation) {
+ case Operation::ALU: {
+ u32 result = GetALUResult(opcode.alu_operation, GetRegister(opcode.src_a),
+ GetRegister(opcode.src_b));
+ ProcessResult(opcode.result_operation, opcode.dst, result);
+ break;
+ }
+ case Operation::AddImmediate: {
+ ProcessResult(opcode.result_operation, opcode.dst,
+ GetRegister(opcode.src_a) + opcode.immediate);
+ break;
+ }
+ case Operation::ExtractInsert: {
+ u32 dst = GetRegister(opcode.src_a);
+ u32 src = GetRegister(opcode.src_b);
+
+ src = (src >> opcode.bf_src_bit) & opcode.GetBitfieldMask();
+ dst &= ~(opcode.GetBitfieldMask() << opcode.bf_dst_bit);
+ dst |= src << opcode.bf_dst_bit;
+ ProcessResult(opcode.result_operation, opcode.dst, dst);
+ break;
+ }
+ case Operation::ExtractShiftLeftImmediate: {
+ u32 dst = GetRegister(opcode.src_a);
+ u32 src = GetRegister(opcode.src_b);
+
+ u32 result = ((src >> dst) & opcode.GetBitfieldMask()) << opcode.bf_dst_bit;
+
+ ProcessResult(opcode.result_operation, opcode.dst, result);
+ break;
+ }
+ case Operation::ExtractShiftLeftRegister: {
+ u32 dst = GetRegister(opcode.src_a);
+ u32 src = GetRegister(opcode.src_b);
+
+ u32 result = ((src >> opcode.bf_src_bit) & opcode.GetBitfieldMask()) << dst;
+
+ ProcessResult(opcode.result_operation, opcode.dst, result);
+ break;
+ }
+ case Operation::Read: {
+ u32 result = Read(GetRegister(opcode.src_a) + opcode.immediate);
+ ProcessResult(opcode.result_operation, opcode.dst, result);
+ break;
+ }
+ case Operation::Branch: {
+ ASSERT_MSG(!is_delay_slot, "Executing a branch in a delay slot is not valid");
+ u32 value = GetRegister(opcode.src_a);
+ bool taken = EvaluateBranchCondition(opcode.branch_condition, value);
+ if (taken) {
+ // Ignore the delay slot if the branch has the annul bit.
+ if (opcode.branch_annul) {
+ pc = base_address + (opcode.immediate << 2);
+ return true;
+ }
+
+ delayed_pc = base_address + (opcode.immediate << 2);
+ // Execute one more instruction due to the delay slot.
+ return Step(code, true);
+ }
+ break;
+ }
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented macro operation %u",
+ static_cast<u32>(opcode.operation.Value()));
+ }
+
+ if (opcode.is_exit) {
+ // Exit has a delay slot, execute the next instruction
+ // Note: Executing an exit during a branch delay slot will cause the instruction at the
+ // branch target to be executed before exiting.
+ Step(code, true);
+ return false;
+ }
+
+ return true;
+}
+
+MacroInterpreter::Opcode MacroInterpreter::GetOpcode(const std::vector<u32>& code) const {
+ ASSERT((pc % sizeof(u32)) == 0);
+ ASSERT(pc < code.size() * sizeof(u32));
+ return {code[pc / sizeof(u32)]};
+}
+
+u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const {
+ switch (operation) {
+ case ALUOperation::Add:
+ return src_a + src_b;
+ // TODO(Subv): Implement AddWithCarry
+ case ALUOperation::Subtract:
+ return src_a - src_b;
+ // TODO(Subv): Implement SubtractWithBorrow
+ case ALUOperation::Xor:
+ return src_a ^ src_b;
+ case ALUOperation::Or:
+ return src_a | src_b;
+ case ALUOperation::And:
+ return src_a & src_b;
+ case ALUOperation::AndNot:
+ return src_a & ~src_b;
+ case ALUOperation::Nand:
+ return ~(src_a & src_b);
+
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented ALU operation %u", static_cast<u32>(operation));
+ }
+}
+
+void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 result) {
+ switch (operation) {
+ case ResultOperation::IgnoreAndFetch:
+ // Fetch parameter and ignore result.
+ SetRegister(reg, FetchParameter());
+ break;
+ case ResultOperation::Move:
+ // Move result.
+ SetRegister(reg, result);
+ break;
+ case ResultOperation::MoveAndSetMethod:
+ // Move result and use as Method Address.
+ SetRegister(reg, result);
+ SetMethodAddress(result);
+ break;
+ case ResultOperation::FetchAndSend:
+ // Fetch parameter and send result.
+ SetRegister(reg, FetchParameter());
+ Send(result);
+ break;
+ case ResultOperation::MoveAndSend:
+ // Move and send result.
+ SetRegister(reg, result);
+ Send(result);
+ break;
+ case ResultOperation::FetchAndSetMethod:
+ // Fetch parameter and use result as Method Address.
+ SetRegister(reg, FetchParameter());
+ SetMethodAddress(result);
+ break;
+ case ResultOperation::MoveAndSetMethodFetchAndSend:
+ // Move result and use as Method Address, then fetch and send parameter.
+ SetRegister(reg, result);
+ SetMethodAddress(result);
+ Send(FetchParameter());
+ break;
+ case ResultOperation::MoveAndSetMethodSend:
+ // Move result and use as Method Address, then send bits 12:17 of result.
+ SetRegister(reg, result);
+ SetMethodAddress(result);
+ Send((result >> 12) & 0b111111);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented result operation %u", static_cast<u32>(operation));
+ }
+}
+
+u32 MacroInterpreter::FetchParameter() {
+ ASSERT(next_parameter_index < parameters.size());
+ return parameters[next_parameter_index++];
+}
+
+u32 MacroInterpreter::GetRegister(u32 register_id) const {
+ // Register 0 is supposed to always return 0.
+ if (register_id == 0)
+ return 0;
+
+ ASSERT(register_id < registers.size());
+ return registers[register_id];
+}
+
+void MacroInterpreter::SetRegister(u32 register_id, u32 value) {
+ // Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
+ // register.
+ if (register_id == 0)
+ return;
+
+ ASSERT(register_id < registers.size());
+ registers[register_id] = value;
+}
+
+void MacroInterpreter::SetMethodAddress(u32 address) {
+ method_address.raw = address;
+}
+
+void MacroInterpreter::Send(u32 value) {
+ maxwell3d.WriteReg(method_address.address, value, 0);
+ // Increment the method address by the method increment.
+ method_address.address.Assign(method_address.address.Value() +
+ method_address.increment.Value());
+}
+
+u32 MacroInterpreter::Read(u32 method) const {
+ return maxwell3d.GetRegisterValue(method);
+}
+
+bool MacroInterpreter::EvaluateBranchCondition(BranchCondition cond, u32 value) const {
+ switch (cond) {
+ case BranchCondition::Zero:
+ return value == 0;
+ case BranchCondition::NotZero:
+ return value != 0;
+ }
+ UNREACHABLE();
+}
+
+} // namespace Tegra
diff --git a/src/video_core/macro_interpreter.h b/src/video_core/macro_interpreter.h
new file mode 100644
index 000000000..a71e359d8
--- /dev/null
+++ b/src/video_core/macro_interpreter.h
@@ -0,0 +1,164 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <vector>
+#include <boost/optional.hpp>
+#include "common/bit_field.h"
+#include "common/common_types.h"
+
+namespace Tegra {
+namespace Engines {
+class Maxwell3D;
+}
+
+class MacroInterpreter final {
+public:
+ explicit MacroInterpreter(Engines::Maxwell3D& maxwell3d);
+
+ /**
+ * Executes the macro code with the specified input parameters.
+ * @param code The macro byte code to execute
+ * @param parameters The parameters of the macro
+ */
+ void Execute(const std::vector<u32>& code, std::vector<u32> parameters);
+
+private:
+ enum class Operation : u32 {
+ ALU = 0,
+ AddImmediate = 1,
+ ExtractInsert = 2,
+ ExtractShiftLeftImmediate = 3,
+ ExtractShiftLeftRegister = 4,
+ Read = 5,
+ Unused = 6, // This operation doesn't seem to be a valid encoding.
+ Branch = 7,
+ };
+
+ enum class ALUOperation : u32 {
+ Add = 0,
+ AddWithCarry = 1,
+ Subtract = 2,
+ SubtractWithBorrow = 3,
+ // Operations 4-7 don't seem to be valid encodings.
+ Xor = 8,
+ Or = 9,
+ And = 10,
+ AndNot = 11,
+ Nand = 12
+ };
+
+ enum class ResultOperation : u32 {
+ IgnoreAndFetch = 0,
+ Move = 1,
+ MoveAndSetMethod = 2,
+ FetchAndSend = 3,
+ MoveAndSend = 4,
+ FetchAndSetMethod = 5,
+ MoveAndSetMethodFetchAndSend = 6,
+ MoveAndSetMethodSend = 7
+ };
+
+ enum class BranchCondition : u32 {
+ Zero = 0,
+ NotZero = 1,
+ };
+
+ union Opcode {
+ u32 raw;
+ BitField<0, 3, Operation> operation;
+ BitField<4, 3, ResultOperation> result_operation;
+ BitField<4, 1, BranchCondition> branch_condition;
+ BitField<5, 1, u32>
+ branch_annul; // If set on a branch, then the branch doesn't have a delay slot.
+ BitField<7, 1, u32> is_exit;
+ BitField<8, 3, u32> dst;
+ BitField<11, 3, u32> src_a;
+ BitField<14, 3, u32> src_b;
+ // The signed immediate overlaps the second source operand and the alu operation.
+ BitField<14, 18, s32> immediate;
+
+ BitField<17, 5, ALUOperation> alu_operation;
+
+ // Bitfield instructions data
+ BitField<17, 5, u32> bf_src_bit;
+ BitField<22, 5, u32> bf_size;
+ BitField<27, 5, u32> bf_dst_bit;
+
+ u32 GetBitfieldMask() const {
+ return (1 << bf_size) - 1;
+ }
+ };
+
+ union MethodAddress {
+ u32 raw;
+ BitField<0, 12, u32> address;
+ BitField<12, 6, u32> increment;
+ };
+
+ /// Resets the execution engine state, zeroing registers, etc.
+ void Reset();
+
+ /**
+ * Executes a single macro instruction located at the current program counter. Returns whether
+ * the interpreter should keep running.
+ * @param code The macro code to execute.
+ * @param is_delay_slot Whether the current step is being executed due to a delay slot in a
+ * previous instruction.
+ */
+ bool Step(const std::vector<u32>& code, bool is_delay_slot);
+
+ /// Calculates the result of an ALU operation. src_a OP src_b;
+ u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const;
+
+ /// Performs the result operation on the input result and stores it in the specified register
+ /// (if necessary).
+ void ProcessResult(ResultOperation operation, u32 reg, u32 result);
+
+ /// Evaluates the branch condition and returns whether the branch should be taken or not.
+ bool EvaluateBranchCondition(BranchCondition cond, u32 value) const;
+
+ /// Reads an opcode at the current program counter location.
+ Opcode GetOpcode(const std::vector<u32>& code) const;
+
+ /// Returns the specified register's value. Register 0 is hardcoded to always return 0.
+ u32 GetRegister(u32 register_id) const;
+
+ /// Sets the register to the input value.
+ void SetRegister(u32 register_id, u32 value);
+
+ /// Sets the method address to use for the next Send instruction.
+ void SetMethodAddress(u32 address);
+
+ /// Calls a GPU Engine method with the input parameter.
+ void Send(u32 value);
+
+ /// Reads a GPU register located at the method address.
+ u32 Read(u32 method) const;
+
+ /// Returns the next parameter in the parameter queue.
+ u32 FetchParameter();
+
+ Engines::Maxwell3D& maxwell3d;
+
+ u32 pc; ///< Current program counter
+ boost::optional<u32>
+ delayed_pc; ///< Program counter to execute at after the delay slot is executed.
+
+ static constexpr size_t NumMacroRegisters = 8;
+
+ /// General purpose macro registers.
+ std::array<u32, NumMacroRegisters> registers = {};
+
+ /// Method address to use for the next Send instruction.
+ MethodAddress method_address = {};
+
+ /// Input parameters of the current macro.
+ std::vector<u32> parameters;
+ /// Index of the next parameter that will be fetched by the 'parm' instruction.
+ u32 next_parameter_index = 0;
+};
+} // namespace Tegra
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
new file mode 100644
index 000000000..8239f9aad
--- /dev/null
+++ b/src/video_core/rasterizer_interface.h
@@ -0,0 +1,63 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "video_core/gpu.h"
+
+struct ScreenInfo;
+
+namespace VideoCore {
+
+class RasterizerInterface {
+public:
+ virtual ~RasterizerInterface() {}
+
+ /// Draw the current batch of vertex arrays
+ virtual void DrawArrays() = 0;
+
+ /// Notify rasterizer that the specified Maxwell register has been changed
+ virtual void NotifyMaxwellRegisterChanged(u32 id) = 0;
+
+ /// Notify rasterizer that all caches should be flushed to 3DS memory
+ virtual void FlushAll() = 0;
+
+ /// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
+ virtual void FlushRegion(VAddr addr, u64 size) = 0;
+
+ /// Notify rasterizer that any caches of the specified region should be invalidated
+ virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
+
+ /// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
+ /// and invalidated
+ virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
+
+ /// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
+ virtual bool AccelerateDisplayTransfer(const void* config) {
+ return false;
+ }
+
+ /// Attempt to use a faster method to perform a display transfer with is_texture_copy = 1
+ virtual bool AccelerateTextureCopy(const void* config) {
+ return false;
+ }
+
+ /// Attempt to use a faster method to fill a region
+ virtual bool AccelerateFill(const void* config) {
+ return false;
+ }
+
+ /// Attempt to use a faster method to display the framebuffer to screen
+ virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer,
+ VAddr framebuffer_addr, u32 pixel_stride,
+ ScreenInfo& screen_info) {
+ return false;
+ }
+
+ virtual bool AccelerateDrawBatch(bool is_indexed) {
+ return false;
+ }
+};
+} // namespace VideoCore
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp
index 51e1d45f9..30075b23c 100644
--- a/src/video_core/renderer_base.cpp
+++ b/src/video_core/renderer_base.cpp
@@ -5,6 +5,11 @@
#include <atomic>
#include <memory>
#include "video_core/renderer_base.h"
+#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/video_core.h"
-void RendererBase::RefreshRasterizerSetting() {}
+void RendererBase::RefreshRasterizerSetting() {
+ if (rasterizer == nullptr) {
+ rasterizer = std::make_unique<RasterizerOpenGL>();
+ }
+}
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 2aba50eda..89a960eaf 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -8,6 +8,8 @@
#include <boost/optional.hpp>
#include "common/assert.h"
#include "common/common_types.h"
+#include "video_core/gpu.h"
+#include "video_core/rasterizer_interface.h"
class EmuWindow;
@@ -16,40 +18,10 @@ public:
/// Used to reference a framebuffer
enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture };
- /**
- * Struct describing framebuffer metadata
- * TODO(bunnei): This struct belongs in the GPU code, but we don't have a good place for it yet.
- */
- struct FramebufferInfo {
- enum class PixelFormat : u32 {
- ABGR8 = 1,
- };
-
- /**
- * Returns the number of bytes per pixel.
- */
- static u32 BytesPerPixel(PixelFormat format) {
- switch (format) {
- case PixelFormat::ABGR8:
- return 4;
- }
-
- UNREACHABLE();
- }
-
- VAddr address;
- u32 offset;
- u32 width;
- u32 height;
- u32 stride;
- PixelFormat pixel_format;
- bool flip_vertical;
- };
-
virtual ~RendererBase() {}
/// Swap buffers (render frame)
- virtual void SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) = 0;
+ virtual void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) = 0;
/**
* Set the emulator window to use for renderer
@@ -74,12 +46,16 @@ public:
return m_current_frame;
}
+ VideoCore::RasterizerInterface* Rasterizer() const {
+ return rasterizer.get();
+ }
+
void RefreshRasterizerSetting();
protected:
+ std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
int m_current_frame = 0; ///< Current frame, should be set by the renderer
private:
- bool opengl_rasterizer_active = false;
};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
new file mode 100644
index 000000000..911890f16
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -0,0 +1,578 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <memory>
+#include <string>
+#include <tuple>
+#include <utility>
+#include <glad/glad.h>
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "common/math_util.h"
+#include "common/microprofile.h"
+#include "common/scope_exit.h"
+#include "common/vector_math.h"
+#include "core/core.h"
+#include "core/hle/kernel/process.h"
+#include "core/settings.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/renderer_opengl/gl_rasterizer.h"
+#include "video_core/renderer_opengl/gl_shader_gen.h"
+#include "video_core/renderer_opengl/maxwell_to_gl.h"
+#include "video_core/renderer_opengl/renderer_opengl.h"
+
+using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+using PixelFormat = SurfaceParams::PixelFormat;
+using SurfaceType = SurfaceParams::SurfaceType;
+
+MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Array Setup", MP_RGB(128, 128, 192));
+MICROPROFILE_DEFINE(OpenGL_VS, "OpenGL", "Vertex Shader Setup", MP_RGB(128, 128, 192));
+MICROPROFILE_DEFINE(OpenGL_FS, "OpenGL", "Fragment Shader Setup", MP_RGB(128, 128, 192));
+MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
+MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
+MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
+
+enum class UniformBindings : GLuint { Common, VS, FS };
+
+static void SetShaderUniformBlockBinding(GLuint shader, const char* name, UniformBindings binding,
+ size_t expected_size) {
+ GLuint ub_index = glGetUniformBlockIndex(shader, name);
+ if (ub_index != GL_INVALID_INDEX) {
+ GLint ub_size = 0;
+ glGetActiveUniformBlockiv(shader, ub_index, GL_UNIFORM_BLOCK_DATA_SIZE, &ub_size);
+ ASSERT_MSG(ub_size == expected_size,
+ "Uniform block size did not match! Got %d, expected %zu",
+ static_cast<int>(ub_size), expected_size);
+ glUniformBlockBinding(shader, ub_index, static_cast<GLuint>(binding));
+ }
+}
+
+static void SetShaderUniformBlockBindings(GLuint shader) {
+ SetShaderUniformBlockBinding(shader, "shader_data", UniformBindings::Common,
+ sizeof(RasterizerOpenGL::UniformData));
+ SetShaderUniformBlockBinding(shader, "vs_config", UniformBindings::VS,
+ sizeof(RasterizerOpenGL::VSUniformData));
+ SetShaderUniformBlockBinding(shader, "fs_config", UniformBindings::FS,
+ sizeof(RasterizerOpenGL::FSUniformData));
+}
+
+RasterizerOpenGL::RasterizerOpenGL() {
+ shader_dirty = true;
+
+ has_ARB_buffer_storage = false;
+ has_ARB_direct_state_access = false;
+ has_ARB_separate_shader_objects = false;
+ has_ARB_vertex_attrib_binding = false;
+
+ GLint ext_num;
+ glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num);
+ for (GLint i = 0; i < ext_num; i++) {
+ std::string extension{reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, i))};
+
+ if (extension == "GL_ARB_buffer_storage") {
+ has_ARB_buffer_storage = true;
+ } else if (extension == "GL_ARB_direct_state_access") {
+ has_ARB_direct_state_access = true;
+ } else if (extension == "GL_ARB_separate_shader_objects") {
+ has_ARB_separate_shader_objects = true;
+ } else if (extension == "GL_ARB_vertex_attrib_binding") {
+ has_ARB_vertex_attrib_binding = true;
+ }
+ }
+
+ // Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0
+ state.clip_distance[0] = true;
+
+ // Generate VBO, VAO and UBO
+ vertex_buffer = OGLStreamBuffer::MakeBuffer(GLAD_GL_ARB_buffer_storage, GL_ARRAY_BUFFER);
+ vertex_buffer->Create(VERTEX_BUFFER_SIZE, VERTEX_BUFFER_SIZE / 2);
+ sw_vao.Create();
+ uniform_buffer.Create();
+
+ state.draw.vertex_array = sw_vao.handle;
+ state.draw.vertex_buffer = vertex_buffer->GetHandle();
+ state.draw.uniform_buffer = uniform_buffer.handle;
+ state.Apply();
+
+ glBufferData(GL_UNIFORM_BUFFER, sizeof(UniformData), nullptr, GL_STATIC_DRAW);
+ glBindBufferBase(GL_UNIFORM_BUFFER, 0, uniform_buffer.handle);
+
+ uniform_block_data.dirty = true;
+
+ // Create render framebuffer
+ framebuffer.Create();
+
+ if (has_ARB_separate_shader_objects) {
+ hw_vao.Create();
+ hw_vao_enabled_attributes.fill(false);
+
+ stream_buffer = OGLStreamBuffer::MakeBuffer(has_ARB_buffer_storage, GL_ARRAY_BUFFER);
+ stream_buffer->Create(STREAM_BUFFER_SIZE, STREAM_BUFFER_SIZE / 2);
+ state.draw.vertex_buffer = stream_buffer->GetHandle();
+
+ pipeline.Create();
+ state.draw.program_pipeline = pipeline.handle;
+ state.draw.shader_program = 0;
+ state.draw.vertex_array = hw_vao.handle;
+ state.Apply();
+
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, stream_buffer->GetHandle());
+
+ vs_uniform_buffer.Create();
+ glBindBuffer(GL_UNIFORM_BUFFER, vs_uniform_buffer.handle);
+ glBufferData(GL_UNIFORM_BUFFER, sizeof(VSUniformData), nullptr, GL_STREAM_COPY);
+ glBindBufferBase(GL_UNIFORM_BUFFER, 1, vs_uniform_buffer.handle);
+ } else {
+ UNREACHABLE();
+ }
+
+ accelerate_draw = AccelDraw::Disabled;
+
+ glEnable(GL_BLEND);
+
+ LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
+}
+
+RasterizerOpenGL::~RasterizerOpenGL() {
+ if (stream_buffer != nullptr) {
+ state.draw.vertex_buffer = stream_buffer->GetHandle();
+ state.Apply();
+ stream_buffer->Release();
+ }
+}
+
+void RasterizerOpenGL::AnalyzeVertexArray(bool is_indexed) {
+ const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
+
+ if (is_indexed) {
+ UNREACHABLE();
+ }
+
+ // TODO(bunnei): Add support for 1+ vertex arrays
+ vs_input_size = regs.vertex_buffer.count * regs.vertex_array[0].stride;
+}
+
+void RasterizerOpenGL::SetupVertexArray(u8* array_ptr, GLintptr buffer_offset) {
+ MICROPROFILE_SCOPE(OpenGL_VAO);
+ const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
+ const auto& memory_manager = Core::System().GetInstance().GPU().memory_manager;
+
+ state.draw.vertex_array = hw_vao.handle;
+ state.draw.vertex_buffer = stream_buffer->GetHandle();
+ state.Apply();
+
+ // TODO(bunnei): Add support for 1+ vertex arrays
+ const auto& vertex_array{regs.vertex_array[0]};
+ ASSERT_MSG(vertex_array.enable, "vertex array 0 is disabled?");
+ ASSERT_MSG(!vertex_array.divisor, "vertex array 0 divisor is unimplemented!");
+ for (unsigned index = 1; index < Maxwell::NumVertexArrays; ++index) {
+ ASSERT_MSG(!regs.vertex_array[index].enable, "vertex array %d is unimplemented!", index);
+ }
+
+ // Use the vertex array as-is, assumes that the data is formatted correctly for OpenGL.
+ // Enables the first 16 vertex attributes always, as we don't know which ones are actually used
+ // until shader time. Note, Tegra technically supports 32, but we're cappinig this to 16 for now
+ // to avoid OpenGL errors.
+ for (unsigned index = 0; index < 16; ++index) {
+ auto& attrib = regs.vertex_attrib_format[index];
+ glVertexAttribPointer(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
+ attrib.IsNormalized() ? GL_TRUE : GL_FALSE, vertex_array.stride,
+ reinterpret_cast<GLvoid*>(buffer_offset + attrib.offset));
+ glEnableVertexAttribArray(index);
+ hw_vao_enabled_attributes[index] = true;
+ }
+
+ // Copy vertex array data
+ const u32 data_size{vertex_array.stride * regs.vertex_buffer.count};
+ const VAddr data_addr{memory_manager->PhysicalToVirtualAddress(vertex_array.StartAddress())};
+ res_cache.FlushRegion(data_addr, data_size, nullptr);
+ Memory::ReadBlock(data_addr, array_ptr, data_size);
+
+ array_ptr += data_size;
+ buffer_offset += data_size;
+}
+
+void RasterizerOpenGL::SetupVertexShader(VSUniformData* ub_ptr, GLintptr buffer_offset) {
+ MICROPROFILE_SCOPE(OpenGL_VS);
+ LOG_CRITICAL(Render_OpenGL, "Emulated shaders are not supported! Using a passthrough shader.");
+ glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, current_shader->shader.handle);
+}
+
+void RasterizerOpenGL::SetupFragmentShader(FSUniformData* ub_ptr, GLintptr buffer_offset) {
+ MICROPROFILE_SCOPE(OpenGL_FS);
+ UNREACHABLE();
+}
+
+bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) {
+ if (!has_ARB_separate_shader_objects) {
+ UNREACHABLE();
+ return false;
+ }
+
+ accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
+ DrawArrays();
+
+ return true;
+}
+
+void RasterizerOpenGL::DrawArrays() {
+ if (accelerate_draw == AccelDraw::Disabled)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_Drawing);
+ const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
+
+ // TODO(bunnei): Implement these
+ const bool has_stencil = false;
+ const bool using_color_fb = true;
+ const bool using_depth_fb = false;
+ const MathUtil::Rectangle<s32> viewport_rect{regs.viewport[0].GetRect()};
+
+ const bool write_color_fb =
+ state.color_mask.red_enabled == GL_TRUE || state.color_mask.green_enabled == GL_TRUE ||
+ state.color_mask.blue_enabled == GL_TRUE || state.color_mask.alpha_enabled == GL_TRUE;
+
+ const bool write_depth_fb =
+ (state.depth.test_enabled && state.depth.write_mask == GL_TRUE) ||
+ (has_stencil && state.stencil.test_enabled && state.stencil.write_mask != 0);
+
+ Surface color_surface;
+ Surface depth_surface;
+ MathUtil::Rectangle<u32> surfaces_rect;
+ std::tie(color_surface, depth_surface, surfaces_rect) =
+ res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb, viewport_rect);
+
+ const u16 res_scale = color_surface != nullptr
+ ? color_surface->res_scale
+ : (depth_surface == nullptr ? 1u : depth_surface->res_scale);
+
+ MathUtil::Rectangle<u32> draw_rect{
+ static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) +
+ viewport_rect.left * res_scale,
+ surfaces_rect.left, surfaces_rect.right)), // Left
+ static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
+ viewport_rect.top * res_scale,
+ surfaces_rect.bottom, surfaces_rect.top)), // Top
+ static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) +
+ viewport_rect.right * res_scale,
+ surfaces_rect.left, surfaces_rect.right)), // Right
+ static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
+ viewport_rect.bottom * res_scale,
+ surfaces_rect.bottom, surfaces_rect.top))}; // Bottom
+
+ // Bind the framebuffer surfaces
+ BindFramebufferSurfaces(color_surface, depth_surface, has_stencil);
+
+ // Sync the viewport
+ SyncViewport(surfaces_rect, res_scale);
+
+ // TODO(bunnei): Sync framebuffer_scale uniform here
+ // TODO(bunnei): Sync scissorbox uniform(s) here
+ // TODO(bunnei): Sync and bind the texture surfaces
+
+ // Sync and bind the shader
+ if (shader_dirty) {
+ SetShader();
+ shader_dirty = false;
+ }
+
+ // Sync the uniform data
+ if (uniform_block_data.dirty) {
+ glBufferSubData(GL_UNIFORM_BUFFER, 0, sizeof(UniformData), &uniform_block_data.data);
+ uniform_block_data.dirty = false;
+ }
+
+ // Viewport can have negative offsets or larger dimensions than our framebuffer sub-rect. Enable
+ // scissor test to prevent drawing outside of the framebuffer region
+ state.scissor.enabled = true;
+ state.scissor.x = draw_rect.left;
+ state.scissor.y = draw_rect.bottom;
+ state.scissor.width = draw_rect.GetWidth();
+ state.scissor.height = draw_rect.GetHeight();
+ state.Apply();
+
+ // Draw the vertex batch
+ const bool is_indexed = accelerate_draw == AccelDraw::Indexed;
+ AnalyzeVertexArray(is_indexed);
+ state.draw.vertex_buffer = stream_buffer->GetHandle();
+ state.Apply();
+
+ size_t buffer_size = static_cast<size_t>(vs_input_size);
+ if (is_indexed) {
+ UNREACHABLE();
+ }
+ buffer_size += sizeof(VSUniformData);
+
+ size_t ptr_pos = 0;
+ u8* buffer_ptr;
+ GLintptr buffer_offset;
+ std::tie(buffer_ptr, buffer_offset) =
+ stream_buffer->Map(static_cast<GLsizeiptr>(buffer_size), 4);
+
+ SetupVertexArray(buffer_ptr, buffer_offset);
+ ptr_pos += vs_input_size;
+
+ GLintptr index_buffer_offset = 0;
+ if (is_indexed) {
+ UNREACHABLE();
+ }
+
+ SetupVertexShader(reinterpret_cast<VSUniformData*>(&buffer_ptr[ptr_pos]),
+ buffer_offset + static_cast<GLintptr>(ptr_pos));
+ const GLintptr vs_ubo_offset = buffer_offset + static_cast<GLintptr>(ptr_pos);
+ ptr_pos += sizeof(VSUniformData);
+
+ stream_buffer->Unmap();
+
+ const auto copy_buffer = [&](GLuint handle, GLintptr offset, GLsizeiptr size) {
+ if (has_ARB_direct_state_access) {
+ glCopyNamedBufferSubData(stream_buffer->GetHandle(), handle, offset, 0, size);
+ } else {
+ glBindBuffer(GL_COPY_WRITE_BUFFER, handle);
+ glCopyBufferSubData(GL_ARRAY_BUFFER, GL_COPY_WRITE_BUFFER, offset, 0, size);
+ }
+ };
+
+ copy_buffer(vs_uniform_buffer.handle, vs_ubo_offset, sizeof(VSUniformData));
+
+ glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, current_shader->shader.handle);
+
+ if (is_indexed) {
+ UNREACHABLE();
+ } else {
+ glDrawArrays(MaxwellToGL::PrimitiveTopology(regs.draw.topology), 0,
+ regs.vertex_buffer.count);
+ }
+
+ // Disable scissor test
+ state.scissor.enabled = false;
+
+ accelerate_draw = AccelDraw::Disabled;
+
+ // Unbind textures for potential future use as framebuffer attachments
+ for (auto& texture_unit : state.texture_units) {
+ texture_unit.texture_2d = 0;
+ }
+ state.Apply();
+
+ // Mark framebuffer surfaces as dirty
+ MathUtil::Rectangle<u32> draw_rect_unscaled{
+ draw_rect.left / res_scale, draw_rect.top / res_scale, draw_rect.right / res_scale,
+ draw_rect.bottom / res_scale};
+
+ if (color_surface != nullptr && write_color_fb) {
+ auto interval = color_surface->GetSubRectInterval(draw_rect_unscaled);
+ res_cache.InvalidateRegion(boost::icl::first(interval), boost::icl::length(interval),
+ color_surface);
+ }
+ if (depth_surface != nullptr && write_depth_fb) {
+ auto interval = depth_surface->GetSubRectInterval(draw_rect_unscaled);
+ res_cache.InvalidateRegion(boost::icl::first(interval), boost::icl::length(interval),
+ depth_surface);
+ }
+}
+
+void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 id) {}
+
+void RasterizerOpenGL::FlushAll() {
+ MICROPROFILE_SCOPE(OpenGL_CacheManagement);
+ res_cache.FlushAll();
+}
+
+void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
+ MICROPROFILE_SCOPE(OpenGL_CacheManagement);
+ res_cache.FlushRegion(addr, size);
+}
+
+void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
+ MICROPROFILE_SCOPE(OpenGL_CacheManagement);
+ res_cache.InvalidateRegion(addr, size, nullptr);
+}
+
+void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
+ MICROPROFILE_SCOPE(OpenGL_CacheManagement);
+ res_cache.FlushRegion(addr, size);
+ res_cache.InvalidateRegion(addr, size, nullptr);
+}
+
+bool RasterizerOpenGL::AccelerateDisplayTransfer(const void* config) {
+ MICROPROFILE_SCOPE(OpenGL_Blits);
+ UNREACHABLE();
+ return true;
+}
+
+bool RasterizerOpenGL::AccelerateTextureCopy(const void* config) {
+ UNREACHABLE();
+ return true;
+}
+
+bool RasterizerOpenGL::AccelerateFill(const void* config) {
+ UNREACHABLE();
+ return true;
+}
+
+bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer,
+ VAddr framebuffer_addr, u32 pixel_stride,
+ ScreenInfo& screen_info) {
+ if (framebuffer_addr == 0) {
+ return false;
+ }
+ MICROPROFILE_SCOPE(OpenGL_CacheManagement);
+
+ SurfaceParams src_params;
+ src_params.addr = framebuffer_addr;
+ src_params.width = std::min(framebuffer.width, pixel_stride);
+ src_params.height = framebuffer.height;
+ src_params.stride = pixel_stride;
+ src_params.is_tiled = false;
+ src_params.pixel_format =
+ SurfaceParams::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
+ src_params.UpdateParams();
+
+ MathUtil::Rectangle<u32> src_rect;
+ Surface src_surface;
+ std::tie(src_surface, src_rect) =
+ res_cache.GetSurfaceSubRect(src_params, ScaleMatch::Ignore, true);
+
+ if (src_surface == nullptr) {
+ return false;
+ }
+
+ u32 scaled_width = src_surface->GetScaledWidth();
+ u32 scaled_height = src_surface->GetScaledHeight();
+
+ screen_info.display_texcoords = MathUtil::Rectangle<float>(
+ (float)src_rect.bottom / (float)scaled_height, (float)src_rect.left / (float)scaled_width,
+ (float)src_rect.top / (float)scaled_height, (float)src_rect.right / (float)scaled_width);
+
+ screen_info.display_texture = src_surface->texture.handle;
+
+ return true;
+}
+
+void RasterizerOpenGL::SetShader() {
+ // TODO(bunnei): The below sets up a static test shader for passing untransformed vertices to
+ // OpenGL for rendering. This should be removed/replaced when we start emulating Maxwell
+ // shaders.
+
+ static constexpr char vertex_shader[] = R"(
+#version 150 core
+
+in vec2 vert_position;
+in vec2 vert_tex_coord;
+out vec2 frag_tex_coord;
+
+void main() {
+ // Multiply input position by the rotscale part of the matrix and then manually translate by
+ // the last column. This is equivalent to using a full 3x3 matrix and expanding the vector
+ // to `vec3(vert_position.xy, 1.0)`
+ gl_Position = vec4(mat2(mat3x2(0.0015625f, 0.0, 0.0, -0.0027778, -1.0, 1.0)) * vert_position + mat3x2(0.0015625f, 0.0, 0.0, -0.0027778, -1.0, 1.0)[2], 0.0, 1.0);
+ frag_tex_coord = vert_tex_coord;
+}
+)";
+
+ static constexpr char fragment_shader[] = R"(
+#version 150 core
+
+in vec2 frag_tex_coord;
+out vec4 color;
+
+uniform sampler2D color_texture;
+
+void main() {
+ color = vec4(1.0, 0.0, 1.0, 0.0);
+}
+)";
+
+ if (current_shader) {
+ return;
+ }
+
+ LOG_CRITICAL(Render_OpenGL, "Emulated shaders are not supported! Using a passthrough shader.");
+
+ current_shader = &test_shader;
+ if (has_ARB_separate_shader_objects) {
+ test_shader.shader.Create(vertex_shader, nullptr, fragment_shader, {}, true);
+ glActiveShaderProgram(pipeline.handle, test_shader.shader.handle);
+ } else {
+ UNREACHABLE();
+ }
+
+ state.draw.shader_program = test_shader.shader.handle;
+ state.Apply();
+
+ if (has_ARB_separate_shader_objects) {
+ state.draw.shader_program = 0;
+ state.Apply();
+ }
+}
+
+void RasterizerOpenGL::BindFramebufferSurfaces(const Surface& color_surface,
+ const Surface& depth_surface, bool has_stencil) {
+ state.draw.draw_framebuffer = framebuffer.handle;
+ state.Apply();
+
+ glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
+ color_surface != nullptr ? color_surface->texture.handle : 0, 0);
+ if (depth_surface != nullptr) {
+ if (has_stencil) {
+ // attach both depth and stencil
+ glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
+ depth_surface->texture.handle, 0);
+ } else {
+ // attach depth
+ glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
+ depth_surface->texture.handle, 0);
+ // clear stencil attachment
+ glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
+ }
+ } else {
+ // clear both depth and stencil attachment
+ glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
+ 0);
+ }
+}
+
+void RasterizerOpenGL::SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale) {
+ const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
+ const MathUtil::Rectangle<s32> viewport_rect{regs.viewport[0].GetRect()};
+
+ state.viewport.x = static_cast<GLint>(surfaces_rect.left) + viewport_rect.left * res_scale;
+ state.viewport.y = static_cast<GLint>(surfaces_rect.bottom) + viewport_rect.bottom * res_scale;
+ state.viewport.width = static_cast<GLsizei>(viewport_rect.GetWidth() * res_scale);
+ state.viewport.height = static_cast<GLsizei>(viewport_rect.GetHeight() * res_scale);
+}
+
+void RasterizerOpenGL::SyncClipEnabled() {
+ UNREACHABLE();
+}
+
+void RasterizerOpenGL::SyncClipCoef() {
+ UNREACHABLE();
+}
+
+void RasterizerOpenGL::SyncCullMode() {
+ UNREACHABLE();
+}
+
+void RasterizerOpenGL::SyncDepthScale() {
+ UNREACHABLE();
+}
+
+void RasterizerOpenGL::SyncDepthOffset() {
+ UNREACHABLE();
+}
+
+void RasterizerOpenGL::SyncBlendEnabled() {
+ UNREACHABLE();
+}
+
+void RasterizerOpenGL::SyncBlendFuncs() {
+ UNREACHABLE();
+}
+
+void RasterizerOpenGL::SyncBlendColor() {
+ UNREACHABLE();
+}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
new file mode 100644
index 000000000..fd53e94cd
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -0,0 +1,179 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <cstddef>
+#include <cstring>
+#include <memory>
+#include <unordered_map>
+#include <vector>
+#include <glad/glad.h>
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "common/hash.h"
+#include "common/vector_math.h"
+#include "video_core/rasterizer_interface.h"
+#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
+#include "video_core/renderer_opengl/gl_resource_manager.h"
+#include "video_core/renderer_opengl/gl_shader_gen.h"
+#include "video_core/renderer_opengl/gl_state.h"
+#include "video_core/renderer_opengl/gl_stream_buffer.h"
+
+struct ScreenInfo;
+
+class RasterizerOpenGL : public VideoCore::RasterizerInterface {
+public:
+ RasterizerOpenGL();
+ ~RasterizerOpenGL() override;
+
+ void DrawArrays() override;
+ void NotifyMaxwellRegisterChanged(u32 id) override;
+ void FlushAll() override;
+ void FlushRegion(VAddr addr, u64 size) override;
+ void InvalidateRegion(VAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
+ bool AccelerateDisplayTransfer(const void* config) override;
+ bool AccelerateTextureCopy(const void* config) override;
+ bool AccelerateFill(const void* config) override;
+ bool AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer, VAddr framebuffer_addr,
+ u32 pixel_stride, ScreenInfo& screen_info) override;
+ bool AccelerateDrawBatch(bool is_indexed) override;
+
+ /// OpenGL shader generated for a given Maxwell register state
+ struct MaxwellShader {
+ /// OpenGL shader resource
+ OGLShader shader;
+ };
+
+ struct VertexShader {
+ OGLShader shader;
+ };
+
+ struct FragmentShader {
+ OGLShader shader;
+ };
+
+ /// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned
+ // NOTE: Always keep a vec4 at the end. The GL spec is not clear wether the alignment at
+ // the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not.
+ // Not following that rule will cause problems on some AMD drivers.
+ struct UniformData {};
+
+ // static_assert(
+ // sizeof(UniformData) == 0x460,
+ // "The size of the UniformData structure has changed, update the structure in the shader");
+ static_assert(sizeof(UniformData) < 16384,
+ "UniformData structure must be less than 16kb as per the OpenGL spec");
+
+ struct VSUniformData {};
+ // static_assert(
+ // sizeof(VSUniformData) == 1856,
+ // "The size of the VSUniformData structure has changed, update the structure in the
+ // shader");
+ static_assert(sizeof(VSUniformData) < 16384,
+ "VSUniformData structure must be less than 16kb as per the OpenGL spec");
+
+ struct FSUniformData {};
+ // static_assert(
+ // sizeof(FSUniformData) == 1856,
+ // "The size of the FSUniformData structure has changed, update the structure in the
+ // shader");
+ static_assert(sizeof(FSUniformData) < 16384,
+ "FSUniformData structure must be less than 16kb as per the OpenGL spec");
+
+private:
+ struct SamplerInfo {};
+
+ /// Binds the framebuffer color and depth surface
+ void BindFramebufferSurfaces(const Surface& color_surface, const Surface& depth_surface,
+ bool has_stencil);
+
+ /// Syncs the viewport to match the guest state
+ void SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale);
+
+ /// Syncs the clip enabled status to match the guest state
+ void SyncClipEnabled();
+
+ /// Syncs the clip coefficients to match the guest state
+ void SyncClipCoef();
+
+ /// Sets the OpenGL shader in accordance with the current guest state
+ void SetShader();
+
+ /// Syncs the cull mode to match the guest state
+ void SyncCullMode();
+
+ /// Syncs the depth scale to match the guest state
+ void SyncDepthScale();
+
+ /// Syncs the depth offset to match the guest state
+ void SyncDepthOffset();
+
+ /// Syncs the blend enabled status to match the guest state
+ void SyncBlendEnabled();
+
+ /// Syncs the blend functions to match the guest state
+ void SyncBlendFuncs();
+
+ /// Syncs the blend color to match the guest state
+ void SyncBlendColor();
+
+ bool has_ARB_buffer_storage;
+ bool has_ARB_direct_state_access;
+ bool has_ARB_separate_shader_objects;
+ bool has_ARB_vertex_attrib_binding;
+
+ OpenGLState state;
+
+ RasterizerCacheOpenGL res_cache;
+
+ /// Shader used for test renderering - to be removed once we have emulated shaders
+ MaxwellShader test_shader{};
+
+ const MaxwellShader* current_shader{};
+ bool shader_dirty{};
+
+ struct {
+ UniformData data;
+ bool dirty;
+ } uniform_block_data = {};
+
+ OGLPipeline pipeline;
+ OGLVertexArray sw_vao;
+ OGLVertexArray hw_vao;
+ std::array<bool, 16> hw_vao_enabled_attributes;
+
+ std::array<SamplerInfo, 32> texture_samplers;
+ static constexpr size_t VERTEX_BUFFER_SIZE = 128 * 1024 * 1024;
+ std::unique_ptr<OGLStreamBuffer> vertex_buffer;
+ OGLBuffer uniform_buffer;
+ OGLFramebuffer framebuffer;
+
+ static constexpr size_t STREAM_BUFFER_SIZE = 4 * 1024 * 1024;
+ std::unique_ptr<OGLStreamBuffer> stream_buffer;
+
+ GLsizeiptr vs_input_size;
+
+ void AnalyzeVertexArray(bool is_indexed);
+ void SetupVertexArray(u8* array_ptr, GLintptr buffer_offset);
+
+ OGLBuffer vs_uniform_buffer;
+ std::unordered_map<GLShader::MaxwellVSConfig, VertexShader*> vs_shader_map;
+ std::unordered_map<std::string, VertexShader> vs_shader_cache;
+ OGLShader vs_default_shader;
+
+ void SetupVertexShader(VSUniformData* ub_ptr, GLintptr buffer_offset);
+
+ OGLBuffer fs_uniform_buffer;
+ std::unordered_map<GLShader::MaxwellFSConfig, FragmentShader*> fs_shader_map;
+ std::unordered_map<std::string, FragmentShader> fs_shader_cache;
+ OGLShader fs_default_shader;
+
+ void SetupFragmentShader(FSUniformData* ub_ptr, GLintptr buffer_offset);
+
+ enum class AccelDraw { Disabled, Arrays, Indexed };
+ AccelDraw accelerate_draw;
+};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
new file mode 100644
index 000000000..2ffbd3bab
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -0,0 +1,1432 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <atomic>
+#include <cstring>
+#include <iterator>
+#include <memory>
+#include <unordered_set>
+#include <utility>
+#include <vector>
+#include <boost/optional.hpp>
+#include <boost/range/iterator_range.hpp>
+#include <glad/glad.h>
+#include "common/alignment.h"
+#include "common/bit_field.h"
+#include "common/color.h"
+#include "common/logging/log.h"
+#include "common/math_util.h"
+#include "common/microprofile.h"
+#include "common/scope_exit.h"
+#include "common/vector_math.h"
+#include "core/core.h"
+#include "core/frontend/emu_window.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/vm_manager.h"
+#include "core/memory.h"
+#include "core/settings.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
+#include "video_core/renderer_opengl/gl_state.h"
+#include "video_core/utils.h"
+#include "video_core/video_core.h"
+
+using SurfaceType = SurfaceParams::SurfaceType;
+using PixelFormat = SurfaceParams::PixelFormat;
+
+struct FormatTuple {
+ GLint internal_format;
+ GLenum format;
+ GLenum type;
+};
+
+static constexpr std::array<FormatTuple, 5> fb_format_tuples = {{
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8}, // RGBA8
+ {GL_RGB8, GL_BGR, GL_UNSIGNED_BYTE}, // RGB8
+ {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1}, // RGB5A1
+ {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, // RGB565
+ {GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4}, // RGBA4
+}};
+
+static constexpr std::array<FormatTuple, 4> depth_format_tuples = {{
+ {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16
+ {},
+ {GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT}, // D24
+ {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24S8
+}};
+
+static constexpr FormatTuple tex_tuple = {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE};
+
+static const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
+ const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
+ if (type == SurfaceType::Color) {
+ ASSERT(static_cast<size_t>(pixel_format) < fb_format_tuples.size());
+ return fb_format_tuples[static_cast<unsigned int>(pixel_format)];
+ } else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
+ size_t tuple_idx = static_cast<size_t>(pixel_format) - 14;
+ ASSERT(tuple_idx < depth_format_tuples.size());
+ return depth_format_tuples[tuple_idx];
+ }
+ return tex_tuple;
+}
+
+template <typename Map, typename Interval>
+constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
+ return boost::make_iterator_range(map.equal_range(interval));
+}
+
+static u16 GetResolutionScaleFactor() {
+ return static_cast<u16>(!Settings::values.resolution_factor
+ ? VideoCore::g_emu_window->GetFramebufferLayout().GetScalingRatio()
+ : Settings::values.resolution_factor);
+}
+
+template <bool morton_to_gl, PixelFormat format>
+static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) {
+ constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
+ constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
+ for (u32 y = 0; y < 8; ++y) {
+ for (u32 x = 0; x < 8; ++x) {
+ u8* tile_ptr = tile_buffer + VideoCore::MortonInterleave(x, y) * bytes_per_pixel;
+ u8* gl_ptr = gl_buffer + ((7 - y) * stride + x) * gl_bytes_per_pixel;
+ if (morton_to_gl) {
+ if (format == PixelFormat::D24S8) {
+ gl_ptr[0] = tile_ptr[3];
+ std::memcpy(gl_ptr + 1, tile_ptr, 3);
+ } else {
+ std::memcpy(gl_ptr, tile_ptr, bytes_per_pixel);
+ }
+ } else {
+ if (format == PixelFormat::D24S8) {
+ std::memcpy(tile_ptr, gl_ptr + 1, 3);
+ tile_ptr[3] = gl_ptr[0];
+ } else {
+ std::memcpy(tile_ptr, gl_ptr, bytes_per_pixel);
+ }
+ }
+ }
+ }
+}
+
+template <bool morton_to_gl, PixelFormat format>
+static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start, VAddr end) {
+ constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
+ constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
+
+ // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check the
+ // configuration for this and perform more generic un/swizzle
+ LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
+ VideoCore::MortonCopyPixels128(stride, height, bytes_per_pixel, gl_bytes_per_pixel,
+ Memory::GetPointer(base), gl_buffer, morton_to_gl);
+}
+
+static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> morton_to_gl_fns = {
+ MortonCopy<true, PixelFormat::RGBA8>,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+};
+
+static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> gl_to_morton_fns = {
+ MortonCopy<false, PixelFormat::RGBA8>,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr,
+};
+
+// Allocate an uninitialized texture of appropriate size and format for the surface
+static void AllocateSurfaceTexture(GLuint texture, const FormatTuple& format_tuple, u32 width,
+ u32 height) {
+ OpenGLState cur_state = OpenGLState::GetCurState();
+
+ // Keep track of previous texture bindings
+ GLuint old_tex = cur_state.texture_units[0].texture_2d;
+ cur_state.texture_units[0].texture_2d = texture;
+ cur_state.Apply();
+ glActiveTexture(GL_TEXTURE0);
+
+ glTexImage2D(GL_TEXTURE_2D, 0, format_tuple.internal_format, width, height, 0,
+ format_tuple.format, format_tuple.type, nullptr);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ // Restore previous texture bindings
+ cur_state.texture_units[0].texture_2d = old_tex;
+ cur_state.Apply();
+}
+
+static bool BlitTextures(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rect, GLuint dst_tex,
+ const MathUtil::Rectangle<u32>& dst_rect, SurfaceType type,
+ GLuint read_fb_handle, GLuint draw_fb_handle) {
+ OpenGLState state = OpenGLState::GetCurState();
+
+ OpenGLState prev_state = state;
+ SCOPE_EXIT({ prev_state.Apply(); });
+
+ // Make sure textures aren't bound to texture units, since going to bind them to framebuffer
+ // components
+ state.ResetTexture(src_tex);
+ state.ResetTexture(dst_tex);
+
+ state.draw.read_framebuffer = read_fb_handle;
+ state.draw.draw_framebuffer = draw_fb_handle;
+ state.Apply();
+
+ u32 buffers = 0;
+
+ if (type == SurfaceType::Color || type == SurfaceType::Texture) {
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, src_tex,
+ 0);
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
+ 0);
+
+ glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_tex,
+ 0);
+ glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
+ 0);
+
+ buffers = GL_COLOR_BUFFER_BIT;
+ } else if (type == SurfaceType::Depth) {
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, src_tex, 0);
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
+
+ glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
+ glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, dst_tex, 0);
+ glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
+
+ buffers = GL_DEPTH_BUFFER_BIT;
+ } else if (type == SurfaceType::DepthStencil) {
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
+ src_tex, 0);
+
+ glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
+ glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
+ dst_tex, 0);
+
+ buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
+ }
+
+ glBlitFramebuffer(src_rect.left, src_rect.bottom, src_rect.right, src_rect.top, dst_rect.left,
+ dst_rect.bottom, dst_rect.right, dst_rect.top, buffers,
+ buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST);
+
+ return true;
+}
+
+static bool FillSurface(const Surface& surface, const u8* fill_data,
+ const MathUtil::Rectangle<u32>& fill_rect, GLuint draw_fb_handle) {
+ UNREACHABLE();
+ return {};
+}
+
+SurfaceParams SurfaceParams::FromInterval(SurfaceInterval interval) const {
+ SurfaceParams params = *this;
+ const u32 tiled_size = is_tiled ? 8 : 1;
+ const u64 stride_tiled_bytes = BytesInPixels(stride * tiled_size);
+ VAddr aligned_start =
+ addr + Common::AlignDown(boost::icl::first(interval) - addr, stride_tiled_bytes);
+ VAddr aligned_end =
+ addr + Common::AlignUp(boost::icl::last_next(interval) - addr, stride_tiled_bytes);
+
+ if (aligned_end - aligned_start > stride_tiled_bytes) {
+ params.addr = aligned_start;
+ params.height = static_cast<u32>((aligned_end - aligned_start) / BytesInPixels(stride));
+ } else {
+ // 1 row
+ ASSERT(aligned_end - aligned_start == stride_tiled_bytes);
+ const u64 tiled_alignment = BytesInPixels(is_tiled ? 8 * 8 : 1);
+ aligned_start =
+ addr + Common::AlignDown(boost::icl::first(interval) - addr, tiled_alignment);
+ aligned_end =
+ addr + Common::AlignUp(boost::icl::last_next(interval) - addr, tiled_alignment);
+ params.addr = aligned_start;
+ params.width = static_cast<u32>(PixelsInBytes(aligned_end - aligned_start) / tiled_size);
+ params.stride = params.width;
+ params.height = tiled_size;
+ }
+ params.UpdateParams();
+
+ return params;
+}
+
+SurfaceInterval SurfaceParams::GetSubRectInterval(MathUtil::Rectangle<u32> unscaled_rect) const {
+ if (unscaled_rect.GetHeight() == 0 || unscaled_rect.GetWidth() == 0) {
+ return {};
+ }
+
+ if (is_tiled) {
+ unscaled_rect.left = Common::AlignDown(unscaled_rect.left, 8) * 8;
+ unscaled_rect.bottom = Common::AlignDown(unscaled_rect.bottom, 8) / 8;
+ unscaled_rect.right = Common::AlignUp(unscaled_rect.right, 8) * 8;
+ unscaled_rect.top = Common::AlignUp(unscaled_rect.top, 8) / 8;
+ }
+
+ const u32 stride_tiled = !is_tiled ? stride : stride * 8;
+
+ const u32 pixel_offset =
+ stride_tiled * (!is_tiled ? unscaled_rect.bottom : (height / 8) - unscaled_rect.top) +
+ unscaled_rect.left;
+
+ const u32 pixels = (unscaled_rect.GetHeight() - 1) * stride_tiled + unscaled_rect.GetWidth();
+
+ return {addr + BytesInPixels(pixel_offset), addr + BytesInPixels(pixel_offset + pixels)};
+}
+
+MathUtil::Rectangle<u32> SurfaceParams::GetSubRect(const SurfaceParams& sub_surface) const {
+ const u32 begin_pixel_index = static_cast<u32>(PixelsInBytes(sub_surface.addr - addr));
+
+ if (is_tiled) {
+ const int x0 = (begin_pixel_index % (stride * 8)) / 8;
+ const int y0 = (begin_pixel_index / (stride * 8)) * 8;
+ // Top to bottom
+ return MathUtil::Rectangle<u32>(x0, height - y0, x0 + sub_surface.width,
+ height - (y0 + sub_surface.height));
+ }
+
+ const int x0 = begin_pixel_index % stride;
+ const int y0 = begin_pixel_index / stride;
+ // Bottom to top
+ return MathUtil::Rectangle<u32>(x0, y0 + sub_surface.height, x0 + sub_surface.width, y0);
+}
+
+MathUtil::Rectangle<u32> SurfaceParams::GetScaledSubRect(const SurfaceParams& sub_surface) const {
+ auto rect = GetSubRect(sub_surface);
+ rect.left = rect.left * res_scale;
+ rect.right = rect.right * res_scale;
+ rect.top = rect.top * res_scale;
+ rect.bottom = rect.bottom * res_scale;
+ return rect;
+}
+
+bool SurfaceParams::ExactMatch(const SurfaceParams& other_surface) const {
+ return std::tie(other_surface.addr, other_surface.width, other_surface.height,
+ other_surface.stride, other_surface.pixel_format, other_surface.is_tiled) ==
+ std::tie(addr, width, height, stride, pixel_format, is_tiled) &&
+ pixel_format != PixelFormat::Invalid;
+}
+
+bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const {
+ return sub_surface.addr >= addr && sub_surface.end <= end &&
+ sub_surface.pixel_format == pixel_format && pixel_format != PixelFormat::Invalid &&
+ sub_surface.is_tiled == is_tiled &&
+ (sub_surface.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
+ (sub_surface.stride == stride || sub_surface.height <= (is_tiled ? 8u : 1u)) &&
+ GetSubRect(sub_surface).left + sub_surface.width <= stride;
+}
+
+bool SurfaceParams::CanExpand(const SurfaceParams& expanded_surface) const {
+ return pixel_format != PixelFormat::Invalid && pixel_format == expanded_surface.pixel_format &&
+ addr <= expanded_surface.end && expanded_surface.addr <= end &&
+ is_tiled == expanded_surface.is_tiled && stride == expanded_surface.stride &&
+ (std::max(expanded_surface.addr, addr) - std::min(expanded_surface.addr, addr)) %
+ BytesInPixels(stride * (is_tiled ? 8 : 1)) ==
+ 0;
+}
+
+bool SurfaceParams::CanTexCopy(const SurfaceParams& texcopy_params) const {
+ if (pixel_format == PixelFormat::Invalid || addr > texcopy_params.addr ||
+ end < texcopy_params.end) {
+ return false;
+ }
+ if (texcopy_params.width != texcopy_params.stride) {
+ const u32 tile_stride = static_cast<u32>(BytesInPixels(stride * (is_tiled ? 8 : 1)));
+ return (texcopy_params.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
+ texcopy_params.width % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
+ (texcopy_params.height == 1 || texcopy_params.stride == tile_stride) &&
+ ((texcopy_params.addr - addr) % tile_stride) + texcopy_params.width <= tile_stride;
+ }
+ return FromInterval(texcopy_params.GetInterval()).GetInterval() == texcopy_params.GetInterval();
+}
+
+bool CachedSurface::CanFill(const SurfaceParams& dest_surface,
+ SurfaceInterval fill_interval) const {
+ if (type == SurfaceType::Fill && IsRegionValid(fill_interval) &&
+ boost::icl::first(fill_interval) >= addr &&
+ boost::icl::last_next(fill_interval) <= end && // dest_surface is within our fill range
+ dest_surface.FromInterval(fill_interval).GetInterval() ==
+ fill_interval) { // make sure interval is a rectangle in dest surface
+ if (fill_size * 8 != dest_surface.GetFormatBpp()) {
+ // Check if bits repeat for our fill_size
+ const u32 dest_bytes_per_pixel = std::max(dest_surface.GetFormatBpp() / 8, 1u);
+ std::vector<u8> fill_test(fill_size * dest_bytes_per_pixel);
+
+ for (u32 i = 0; i < dest_bytes_per_pixel; ++i)
+ std::memcpy(&fill_test[i * fill_size], &fill_data[0], fill_size);
+
+ for (u32 i = 0; i < fill_size; ++i)
+ if (std::memcmp(&fill_test[dest_bytes_per_pixel * i], &fill_test[0],
+ dest_bytes_per_pixel) != 0)
+ return false;
+
+ if (dest_surface.GetFormatBpp() == 4 && (fill_test[0] & 0xF) != (fill_test[0] >> 4))
+ return false;
+ }
+ return true;
+ }
+ return false;
+}
+
+bool CachedSurface::CanCopy(const SurfaceParams& dest_surface,
+ SurfaceInterval copy_interval) const {
+ SurfaceParams subrect_params = dest_surface.FromInterval(copy_interval);
+ ASSERT(subrect_params.GetInterval() == copy_interval);
+ if (CanSubRect(subrect_params))
+ return true;
+
+ if (CanFill(dest_surface, copy_interval))
+ return true;
+
+ return false;
+}
+
+SurfaceInterval SurfaceParams::GetCopyableInterval(const Surface& src_surface) const {
+ SurfaceInterval result{};
+ const auto valid_regions =
+ SurfaceRegions(GetInterval() & src_surface->GetInterval()) - src_surface->invalid_regions;
+ for (auto& valid_interval : valid_regions) {
+ const SurfaceInterval aligned_interval{
+ addr + Common::AlignUp(boost::icl::first(valid_interval) - addr,
+ BytesInPixels(is_tiled ? 8 * 8 : 1)),
+ addr + Common::AlignDown(boost::icl::last_next(valid_interval) - addr,
+ BytesInPixels(is_tiled ? 8 * 8 : 1))};
+
+ if (BytesInPixels(is_tiled ? 8 * 8 : 1) > boost::icl::length(valid_interval) ||
+ boost::icl::length(aligned_interval) == 0) {
+ continue;
+ }
+
+ // Get the rectangle within aligned_interval
+ const u32 stride_bytes = static_cast<u32>(BytesInPixels(stride)) * (is_tiled ? 8 : 1);
+ SurfaceInterval rect_interval{
+ addr + Common::AlignUp(boost::icl::first(aligned_interval) - addr, stride_bytes),
+ addr + Common::AlignDown(boost::icl::last_next(aligned_interval) - addr, stride_bytes),
+ };
+ if (boost::icl::first(rect_interval) > boost::icl::last_next(rect_interval)) {
+ // 1 row
+ rect_interval = aligned_interval;
+ } else if (boost::icl::length(rect_interval) == 0) {
+ // 2 rows that do not make a rectangle, return the larger one
+ const SurfaceInterval row1{boost::icl::first(aligned_interval),
+ boost::icl::first(rect_interval)};
+ const SurfaceInterval row2{boost::icl::first(rect_interval),
+ boost::icl::last_next(aligned_interval)};
+ rect_interval = (boost::icl::length(row1) > boost::icl::length(row2)) ? row1 : row2;
+ }
+
+ if (boost::icl::length(rect_interval) > boost::icl::length(result)) {
+ result = rect_interval;
+ }
+ }
+ return result;
+}
+
+void RasterizerCacheOpenGL::CopySurface(const Surface& src_surface, const Surface& dst_surface,
+ SurfaceInterval copy_interval) {
+ SurfaceParams subrect_params = dst_surface->FromInterval(copy_interval);
+ ASSERT(subrect_params.GetInterval() == copy_interval);
+
+ ASSERT(src_surface != dst_surface);
+
+ // This is only called when CanCopy is true, no need to run checks here
+ if (src_surface->type == SurfaceType::Fill) {
+ // FillSurface needs a 4 bytes buffer
+ const u64 fill_offset =
+ (boost::icl::first(copy_interval) - src_surface->addr) % src_surface->fill_size;
+ std::array<u8, 4> fill_buffer;
+
+ u64 fill_buff_pos = fill_offset;
+ for (int i : {0, 1, 2, 3})
+ fill_buffer[i] = src_surface->fill_data[fill_buff_pos++ % src_surface->fill_size];
+
+ FillSurface(dst_surface, &fill_buffer[0], dst_surface->GetScaledSubRect(subrect_params),
+ draw_framebuffer.handle);
+ return;
+ }
+ if (src_surface->CanSubRect(subrect_params)) {
+ BlitTextures(src_surface->texture.handle, src_surface->GetScaledSubRect(subrect_params),
+ dst_surface->texture.handle, dst_surface->GetScaledSubRect(subrect_params),
+ src_surface->type, read_framebuffer.handle, draw_framebuffer.handle);
+ return;
+ }
+ UNREACHABLE();
+}
+
+MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192));
+void CachedSurface::LoadGLBuffer(VAddr load_start, VAddr load_end) {
+ ASSERT(type != SurfaceType::Fill);
+
+ u8* const texture_src_data = Memory::GetPointer(addr);
+ if (texture_src_data == nullptr)
+ return;
+
+ if (gl_buffer == nullptr) {
+ gl_buffer_size = width * height * GetGLBytesPerPixel(pixel_format);
+ gl_buffer.reset(new u8[gl_buffer_size]);
+ }
+
+ MICROPROFILE_SCOPE(OpenGL_SurfaceLoad);
+
+ ASSERT(load_start >= addr && load_end <= end);
+ const u64 start_offset = load_start - addr;
+
+ if (!is_tiled) {
+ ASSERT(type == SurfaceType::Color);
+ const u32 bytes_per_pixel{GetFormatBpp() >> 3};
+
+ // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check
+ // the configuration for this and perform more generic un/swizzle
+ LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
+ VideoCore::MortonCopyPixels128(width, height, bytes_per_pixel, 4,
+ texture_src_data + start_offset, &gl_buffer[start_offset],
+ true);
+ } else {
+ morton_to_gl_fns[static_cast<size_t>(pixel_format)](stride, height, &gl_buffer[0], addr,
+ load_start, load_end);
+ }
+}
+
+MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
+void CachedSurface::FlushGLBuffer(VAddr flush_start, VAddr flush_end) {
+ u8* const dst_buffer = Memory::GetPointer(addr);
+ if (dst_buffer == nullptr)
+ return;
+
+ ASSERT(gl_buffer_size == width * height * GetGLBytesPerPixel(pixel_format));
+
+ // TODO: Should probably be done in ::Memory:: and check for other regions too
+ // same as loadglbuffer()
+ if (flush_start < Memory::VRAM_VADDR_END && flush_end > Memory::VRAM_VADDR_END)
+ flush_end = Memory::VRAM_VADDR_END;
+
+ if (flush_start < Memory::VRAM_VADDR && flush_end > Memory::VRAM_VADDR)
+ flush_start = Memory::VRAM_VADDR;
+
+ MICROPROFILE_SCOPE(OpenGL_SurfaceFlush);
+
+ ASSERT(flush_start >= addr && flush_end <= end);
+ const u64 start_offset = flush_start - addr;
+ const u64 end_offset = flush_end - addr;
+
+ if (type == SurfaceType::Fill) {
+ const u64 coarse_start_offset = start_offset - (start_offset % fill_size);
+ const u64 backup_bytes = start_offset % fill_size;
+ std::array<u8, 4> backup_data;
+ if (backup_bytes)
+ std::memcpy(&backup_data[0], &dst_buffer[coarse_start_offset], backup_bytes);
+
+ for (u64 offset = coarse_start_offset; offset < end_offset; offset += fill_size) {
+ std::memcpy(&dst_buffer[offset], &fill_data[0],
+ std::min(fill_size, end_offset - offset));
+ }
+
+ if (backup_bytes)
+ std::memcpy(&dst_buffer[coarse_start_offset], &backup_data[0], backup_bytes);
+ } else if (!is_tiled) {
+ ASSERT(type == SurfaceType::Color);
+ std::memcpy(dst_buffer + start_offset, &gl_buffer[start_offset], flush_end - flush_start);
+ } else {
+ gl_to_morton_fns[static_cast<size_t>(pixel_format)](stride, height, &gl_buffer[0], addr,
+ flush_start, flush_end);
+ }
+}
+
+MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192));
+void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle,
+ GLuint draw_fb_handle) {
+ if (type == SurfaceType::Fill)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_TextureUL);
+
+ ASSERT(gl_buffer_size == width * height * GetGLBytesPerPixel(pixel_format));
+
+ // Load data from memory to the surface
+ GLint x0 = static_cast<GLint>(rect.left);
+ GLint y0 = static_cast<GLint>(rect.bottom);
+ size_t buffer_offset = (y0 * stride + x0) * GetGLBytesPerPixel(pixel_format);
+
+ const FormatTuple& tuple = GetFormatTuple(pixel_format);
+ GLuint target_tex = texture.handle;
+
+ // If not 1x scale, create 1x texture that we will blit from to replace texture subrect in
+ // surface
+ OGLTexture unscaled_tex;
+ if (res_scale != 1) {
+ x0 = 0;
+ y0 = 0;
+
+ unscaled_tex.Create();
+ AllocateSurfaceTexture(unscaled_tex.handle, tuple, rect.GetWidth(), rect.GetHeight());
+ target_tex = unscaled_tex.handle;
+ }
+
+ OpenGLState cur_state = OpenGLState::GetCurState();
+
+ GLuint old_tex = cur_state.texture_units[0].texture_2d;
+ cur_state.texture_units[0].texture_2d = target_tex;
+ cur_state.Apply();
+
+ // Ensure no bad interactions with GL_UNPACK_ALIGNMENT
+ ASSERT(stride * GetGLBytesPerPixel(pixel_format) % 4 == 0);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(stride));
+
+ glActiveTexture(GL_TEXTURE0);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()),
+ static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
+ &gl_buffer[buffer_offset]);
+
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+
+ cur_state.texture_units[0].texture_2d = old_tex;
+ cur_state.Apply();
+
+ if (res_scale != 1) {
+ auto scaled_rect = rect;
+ scaled_rect.left *= res_scale;
+ scaled_rect.top *= res_scale;
+ scaled_rect.right *= res_scale;
+ scaled_rect.bottom *= res_scale;
+
+ BlitTextures(unscaled_tex.handle, {0, rect.GetHeight(), rect.GetWidth(), 0}, texture.handle,
+ scaled_rect, type, read_fb_handle, draw_fb_handle);
+ }
+}
+
+MICROPROFILE_DEFINE(OpenGL_TextureDL, "OpenGL", "Texture Download", MP_RGB(128, 192, 64));
+void CachedSurface::DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle,
+ GLuint draw_fb_handle) {
+ if (type == SurfaceType::Fill)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_TextureDL);
+
+ if (gl_buffer == nullptr) {
+ gl_buffer_size = width * height * GetGLBytesPerPixel(pixel_format);
+ gl_buffer.reset(new u8[gl_buffer_size]);
+ }
+
+ OpenGLState state = OpenGLState::GetCurState();
+ OpenGLState prev_state = state;
+ SCOPE_EXIT({ prev_state.Apply(); });
+
+ const FormatTuple& tuple = GetFormatTuple(pixel_format);
+
+ // Ensure no bad interactions with GL_PACK_ALIGNMENT
+ ASSERT(stride * GetGLBytesPerPixel(pixel_format) % 4 == 0);
+ glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(stride));
+ size_t buffer_offset = (rect.bottom * stride + rect.left) * GetGLBytesPerPixel(pixel_format);
+
+ // If not 1x scale, blit scaled texture to a new 1x texture and use that to flush
+ if (res_scale != 1) {
+ auto scaled_rect = rect;
+ scaled_rect.left *= res_scale;
+ scaled_rect.top *= res_scale;
+ scaled_rect.right *= res_scale;
+ scaled_rect.bottom *= res_scale;
+
+ OGLTexture unscaled_tex;
+ unscaled_tex.Create();
+
+ MathUtil::Rectangle<u32> unscaled_tex_rect{0, rect.GetHeight(), rect.GetWidth(), 0};
+ AllocateSurfaceTexture(unscaled_tex.handle, tuple, rect.GetWidth(), rect.GetHeight());
+ BlitTextures(texture.handle, scaled_rect, unscaled_tex.handle, unscaled_tex_rect, type,
+ read_fb_handle, draw_fb_handle);
+
+ state.texture_units[0].texture_2d = unscaled_tex.handle;
+ state.Apply();
+
+ glActiveTexture(GL_TEXTURE0);
+ glGetTexImage(GL_TEXTURE_2D, 0, tuple.format, tuple.type, &gl_buffer[buffer_offset]);
+ } else {
+ state.ResetTexture(texture.handle);
+ state.draw.read_framebuffer = read_fb_handle;
+ state.Apply();
+
+ if (type == SurfaceType::Color || type == SurfaceType::Texture) {
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
+ texture.handle, 0);
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
+ 0, 0);
+ } else if (type == SurfaceType::Depth) {
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
+ texture.handle, 0);
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
+ } else {
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
+ texture.handle, 0);
+ }
+ glReadPixels(static_cast<GLint>(rect.left), static_cast<GLint>(rect.bottom),
+ static_cast<GLsizei>(rect.GetWidth()), static_cast<GLsizei>(rect.GetHeight()),
+ tuple.format, tuple.type, &gl_buffer[buffer_offset]);
+ }
+
+ glPixelStorei(GL_PACK_ROW_LENGTH, 0);
+}
+
+enum MatchFlags {
+ Invalid = 1, // Flag that can be applied to other match types, invalid matches require
+ // validation before they can be used
+ Exact = 1 << 1, // Surfaces perfectly match
+ SubRect = 1 << 2, // Surface encompasses params
+ Copy = 1 << 3, // Surface we can copy from
+ Expand = 1 << 4, // Surface that can expand params
+ TexCopy = 1 << 5 // Surface that will match a display transfer "texture copy" parameters
+};
+
+constexpr MatchFlags operator|(MatchFlags lhs, MatchFlags rhs) {
+ return static_cast<MatchFlags>(static_cast<int>(lhs) | static_cast<int>(rhs));
+}
+
+/// Get the best surface match (and its match type) for the given flags
+template <MatchFlags find_flags>
+Surface FindMatch(const SurfaceCache& surface_cache, const SurfaceParams& params,
+ ScaleMatch match_scale_type,
+ boost::optional<SurfaceInterval> validate_interval = boost::none) {
+ Surface match_surface = nullptr;
+ bool match_valid = false;
+ u32 match_scale = 0;
+ SurfaceInterval match_interval{};
+
+ for (auto& pair : RangeFromInterval(surface_cache, params.GetInterval())) {
+ for (auto& surface : pair.second) {
+ bool res_scale_matched = match_scale_type == ScaleMatch::Exact
+ ? (params.res_scale == surface->res_scale)
+ : (params.res_scale <= surface->res_scale);
+ // validity will be checked in GetCopyableInterval
+ bool is_valid =
+ find_flags & MatchFlags::Copy
+ ? true
+ : surface->IsRegionValid(validate_interval.value_or(params.GetInterval()));
+
+ if (!(find_flags & MatchFlags::Invalid) && !is_valid)
+ continue;
+
+ auto IsMatch_Helper = [&](auto check_type, auto match_fn) {
+ if (!(find_flags & check_type))
+ return;
+
+ bool matched;
+ SurfaceInterval surface_interval;
+ std::tie(matched, surface_interval) = match_fn();
+ if (!matched)
+ return;
+
+ if (!res_scale_matched && match_scale_type != ScaleMatch::Ignore &&
+ surface->type != SurfaceType::Fill)
+ return;
+
+ // Found a match, update only if this is better than the previous one
+ auto UpdateMatch = [&] {
+ match_surface = surface;
+ match_valid = is_valid;
+ match_scale = surface->res_scale;
+ match_interval = surface_interval;
+ };
+
+ if (surface->res_scale > match_scale) {
+ UpdateMatch();
+ return;
+ } else if (surface->res_scale < match_scale) {
+ return;
+ }
+
+ if (is_valid && !match_valid) {
+ UpdateMatch();
+ return;
+ } else if (is_valid != match_valid) {
+ return;
+ }
+
+ if (boost::icl::length(surface_interval) > boost::icl::length(match_interval)) {
+ UpdateMatch();
+ }
+ };
+ IsMatch_Helper(std::integral_constant<MatchFlags, MatchFlags::Exact>{}, [&] {
+ return std::make_pair(surface->ExactMatch(params), surface->GetInterval());
+ });
+ IsMatch_Helper(std::integral_constant<MatchFlags, MatchFlags::SubRect>{}, [&] {
+ return std::make_pair(surface->CanSubRect(params), surface->GetInterval());
+ });
+ IsMatch_Helper(std::integral_constant<MatchFlags, MatchFlags::Copy>{}, [&] {
+ auto copy_interval =
+ params.FromInterval(*validate_interval).GetCopyableInterval(surface);
+ bool matched = boost::icl::length(copy_interval & *validate_interval) != 0 &&
+ surface->CanCopy(params, copy_interval);
+ return std::make_pair(matched, copy_interval);
+ });
+ IsMatch_Helper(std::integral_constant<MatchFlags, MatchFlags::Expand>{}, [&] {
+ return std::make_pair(surface->CanExpand(params), surface->GetInterval());
+ });
+ IsMatch_Helper(std::integral_constant<MatchFlags, MatchFlags::TexCopy>{}, [&] {
+ return std::make_pair(surface->CanTexCopy(params), surface->GetInterval());
+ });
+ }
+ }
+ return match_surface;
+}
+
+RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
+ read_framebuffer.Create();
+ draw_framebuffer.Create();
+
+ attributeless_vao.Create();
+
+ d24s8_abgr_buffer.Create();
+ d24s8_abgr_buffer_size = 0;
+
+ const char* vs_source = R"(
+#version 330 core
+const vec2 vertices[4] = vec2[4](vec2(-1.0, -1.0), vec2(1.0, -1.0), vec2(-1.0, 1.0), vec2(1.0, 1.0));
+void main() {
+ gl_Position = vec4(vertices[gl_VertexID], 0.0, 1.0);
+}
+)";
+ const char* fs_source = R"(
+#version 330 core
+
+uniform samplerBuffer tbo;
+uniform vec2 tbo_size;
+uniform vec4 viewport;
+
+out vec4 color;
+
+void main() {
+ vec2 tbo_coord = (gl_FragCoord.xy - viewport.xy) * tbo_size / viewport.zw;
+ int tbo_offset = int(tbo_coord.y) * int(tbo_size.x) + int(tbo_coord.x);
+ color = texelFetch(tbo, tbo_offset).rabg;
+}
+)";
+ d24s8_abgr_shader.Create(vs_source, nullptr, fs_source);
+
+ OpenGLState state = OpenGLState::GetCurState();
+ GLuint old_program = state.draw.shader_program;
+ state.draw.shader_program = d24s8_abgr_shader.handle;
+ state.Apply();
+
+ GLint tbo_u_id = glGetUniformLocation(d24s8_abgr_shader.handle, "tbo");
+ ASSERT(tbo_u_id != -1);
+ glUniform1i(tbo_u_id, 0);
+
+ state.draw.shader_program = old_program;
+ state.Apply();
+
+ d24s8_abgr_tbo_size_u_id = glGetUniformLocation(d24s8_abgr_shader.handle, "tbo_size");
+ ASSERT(d24s8_abgr_tbo_size_u_id != -1);
+ d24s8_abgr_viewport_u_id = glGetUniformLocation(d24s8_abgr_shader.handle, "viewport");
+ ASSERT(d24s8_abgr_viewport_u_id != -1);
+}
+
+RasterizerCacheOpenGL::~RasterizerCacheOpenGL() {
+ FlushAll();
+ while (!surface_cache.empty())
+ UnregisterSurface(*surface_cache.begin()->second.begin());
+}
+
+bool RasterizerCacheOpenGL::BlitSurfaces(const Surface& src_surface,
+ const MathUtil::Rectangle<u32>& src_rect,
+ const Surface& dst_surface,
+ const MathUtil::Rectangle<u32>& dst_rect) {
+ if (!SurfaceParams::CheckFormatsBlittable(src_surface->pixel_format, dst_surface->pixel_format))
+ return false;
+
+ return BlitTextures(src_surface->texture.handle, src_rect, dst_surface->texture.handle,
+ dst_rect, src_surface->type, read_framebuffer.handle,
+ draw_framebuffer.handle);
+}
+
+void RasterizerCacheOpenGL::ConvertD24S8toABGR(GLuint src_tex,
+ const MathUtil::Rectangle<u32>& src_rect,
+ GLuint dst_tex,
+ const MathUtil::Rectangle<u32>& dst_rect) {
+ OpenGLState prev_state = OpenGLState::GetCurState();
+ SCOPE_EXIT({ prev_state.Apply(); });
+
+ OpenGLState state;
+ state.draw.read_framebuffer = read_framebuffer.handle;
+ state.draw.draw_framebuffer = draw_framebuffer.handle;
+ state.Apply();
+
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, d24s8_abgr_buffer.handle);
+
+ GLsizeiptr target_pbo_size = src_rect.GetWidth() * src_rect.GetHeight() * 4;
+ if (target_pbo_size > d24s8_abgr_buffer_size) {
+ d24s8_abgr_buffer_size = target_pbo_size * 2;
+ glBufferData(GL_PIXEL_PACK_BUFFER, d24s8_abgr_buffer_size, nullptr, GL_STREAM_COPY);
+ }
+
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
+ glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, src_tex,
+ 0);
+ glReadPixels(static_cast<GLint>(src_rect.left), static_cast<GLint>(src_rect.bottom),
+ static_cast<GLsizei>(src_rect.GetWidth()),
+ static_cast<GLsizei>(src_rect.GetHeight()), GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8,
+ 0);
+
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
+
+ // PBO now contains src_tex in RABG format
+ state.draw.shader_program = d24s8_abgr_shader.handle;
+ state.draw.vertex_array = attributeless_vao.handle;
+ state.viewport.x = static_cast<GLint>(dst_rect.left);
+ state.viewport.y = static_cast<GLint>(dst_rect.bottom);
+ state.viewport.width = static_cast<GLsizei>(dst_rect.GetWidth());
+ state.viewport.height = static_cast<GLsizei>(dst_rect.GetHeight());
+ state.Apply();
+
+ OGLTexture tbo;
+ tbo.Create();
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_BUFFER, tbo.handle);
+ glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA8, d24s8_abgr_buffer.handle);
+
+ glUniform2f(d24s8_abgr_tbo_size_u_id, static_cast<GLfloat>(src_rect.GetWidth()),
+ static_cast<GLfloat>(src_rect.GetHeight()));
+ glUniform4f(d24s8_abgr_viewport_u_id, static_cast<GLfloat>(state.viewport.x),
+ static_cast<GLfloat>(state.viewport.y), static_cast<GLfloat>(state.viewport.width),
+ static_cast<GLfloat>(state.viewport.height));
+
+ glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_tex, 0);
+ glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+
+ glBindTexture(GL_TEXTURE_BUFFER, 0);
+}
+
+Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale,
+ bool load_if_create) {
+ if (params.addr == 0 || params.height * params.width == 0) {
+ return nullptr;
+ }
+ // Use GetSurfaceSubRect instead
+ ASSERT(params.width == params.stride);
+
+ ASSERT(!params.is_tiled || (params.width % 8 == 0 && params.height % 8 == 0));
+
+ // Check for an exact match in existing surfaces
+ Surface surface =
+ FindMatch<MatchFlags::Exact | MatchFlags::Invalid>(surface_cache, params, match_res_scale);
+
+ if (surface == nullptr) {
+ u16 target_res_scale = params.res_scale;
+ if (match_res_scale != ScaleMatch::Exact) {
+ // This surface may have a subrect of another surface with a higher res_scale, find it
+ // to adjust our params
+ SurfaceParams find_params = params;
+ Surface expandable = FindMatch<MatchFlags::Expand | MatchFlags::Invalid>(
+ surface_cache, find_params, match_res_scale);
+ if (expandable != nullptr && expandable->res_scale > target_res_scale) {
+ target_res_scale = expandable->res_scale;
+ }
+ // Keep res_scale when reinterpreting d24s8 -> rgba8
+ if (params.pixel_format == PixelFormat::RGBA8) {
+ find_params.pixel_format = PixelFormat::D24S8;
+ expandable = FindMatch<MatchFlags::Expand | MatchFlags::Invalid>(
+ surface_cache, find_params, match_res_scale);
+ if (expandable != nullptr && expandable->res_scale > target_res_scale) {
+ target_res_scale = expandable->res_scale;
+ }
+ }
+ }
+ SurfaceParams new_params = params;
+ new_params.res_scale = target_res_scale;
+ surface = CreateSurface(new_params);
+ RegisterSurface(surface);
+ }
+
+ if (load_if_create) {
+ ValidateSurface(surface, params.addr, params.size);
+ }
+
+ return surface;
+}
+
+SurfaceRect_Tuple RasterizerCacheOpenGL::GetSurfaceSubRect(const SurfaceParams& params,
+ ScaleMatch match_res_scale,
+ bool load_if_create) {
+ if (params.addr == 0 || params.height * params.width == 0) {
+ return std::make_tuple(nullptr, MathUtil::Rectangle<u32>{});
+ }
+
+ // Attempt to find encompassing surface
+ Surface surface = FindMatch<MatchFlags::SubRect | MatchFlags::Invalid>(surface_cache, params,
+ match_res_scale);
+
+ // Check if FindMatch failed because of res scaling
+ // If that's the case create a new surface with
+ // the dimensions of the lower res_scale surface
+ // to suggest it should not be used again
+ if (surface == nullptr && match_res_scale != ScaleMatch::Ignore) {
+ surface = FindMatch<MatchFlags::SubRect | MatchFlags::Invalid>(surface_cache, params,
+ ScaleMatch::Ignore);
+ if (surface != nullptr) {
+ ASSERT(surface->res_scale < params.res_scale);
+ SurfaceParams new_params = *surface;
+ new_params.res_scale = params.res_scale;
+
+ surface = CreateSurface(new_params);
+ RegisterSurface(surface);
+ }
+ }
+
+ SurfaceParams aligned_params = params;
+ if (params.is_tiled) {
+ aligned_params.height = Common::AlignUp(params.height, 8);
+ aligned_params.width = Common::AlignUp(params.width, 8);
+ aligned_params.stride = Common::AlignUp(params.stride, 8);
+ aligned_params.UpdateParams();
+ }
+
+ // Check for a surface we can expand before creating a new one
+ if (surface == nullptr) {
+ surface = FindMatch<MatchFlags::Expand | MatchFlags::Invalid>(surface_cache, aligned_params,
+ match_res_scale);
+ if (surface != nullptr) {
+ aligned_params.width = aligned_params.stride;
+ aligned_params.UpdateParams();
+
+ SurfaceParams new_params = *surface;
+ new_params.addr = std::min(aligned_params.addr, surface->addr);
+ new_params.end = std::max(aligned_params.end, surface->end);
+ new_params.size = new_params.end - new_params.addr;
+ new_params.height = static_cast<u32>(
+ new_params.size / aligned_params.BytesInPixels(aligned_params.stride));
+ ASSERT(new_params.size % aligned_params.BytesInPixels(aligned_params.stride) == 0);
+
+ Surface new_surface = CreateSurface(new_params);
+ DuplicateSurface(surface, new_surface);
+
+ // Delete the expanded surface, this can't be done safely yet
+ // because it may still be in use
+ remove_surfaces.emplace(surface);
+
+ surface = new_surface;
+ RegisterSurface(new_surface);
+ }
+ }
+
+ // No subrect found - create and return a new surface
+ if (surface == nullptr) {
+ SurfaceParams new_params = aligned_params;
+ // Can't have gaps in a surface
+ new_params.width = aligned_params.stride;
+ new_params.UpdateParams();
+ // GetSurface will create the new surface and possibly adjust res_scale if necessary
+ surface = GetSurface(new_params, match_res_scale, load_if_create);
+ } else if (load_if_create) {
+ ValidateSurface(surface, aligned_params.addr, aligned_params.size);
+ }
+
+ return std::make_tuple(surface, surface->GetScaledSubRect(params));
+}
+
+Surface RasterizerCacheOpenGL::GetTextureSurface(const void* config) {
+ UNREACHABLE();
+ return {};
+}
+
+SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
+ bool using_color_fb, bool using_depth_fb, const MathUtil::Rectangle<s32>& viewport) {
+ const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
+ const auto& memory_manager = Core::System().GetInstance().GPU().memory_manager;
+ const auto& config = regs.rt[0];
+
+ // TODO(bunnei): This is hard corded to use just the first render buffer
+ LOG_WARNING(Render_OpenGL, "hard-coded for render target 0!");
+
+ // update resolution_scale_factor and reset cache if changed
+ // TODO (bunnei): This code was ported as-is from Citra, and is technically not thread-safe. We
+ // need to fix this before making the renderer multi-threaded.
+ static u16 resolution_scale_factor = GetResolutionScaleFactor();
+ if (resolution_scale_factor != GetResolutionScaleFactor()) {
+ resolution_scale_factor = GetResolutionScaleFactor();
+ FlushAll();
+ while (!surface_cache.empty())
+ UnregisterSurface(*surface_cache.begin()->second.begin());
+ }
+
+ MathUtil::Rectangle<u32> viewport_clamped{
+ static_cast<u32>(MathUtil::Clamp(viewport.left, 0, static_cast<s32>(config.width))),
+ static_cast<u32>(MathUtil::Clamp(viewport.top, 0, static_cast<s32>(config.height))),
+ static_cast<u32>(MathUtil::Clamp(viewport.right, 0, static_cast<s32>(config.width))),
+ static_cast<u32>(MathUtil::Clamp(viewport.bottom, 0, static_cast<s32>(config.height)))};
+
+ // get color and depth surfaces
+ SurfaceParams color_params;
+ color_params.is_tiled = true;
+ color_params.res_scale = resolution_scale_factor;
+ color_params.width = config.width;
+ color_params.height = config.height;
+ SurfaceParams depth_params = color_params;
+
+ color_params.addr = memory_manager->PhysicalToVirtualAddress(config.Address());
+ color_params.pixel_format = SurfaceParams::PixelFormatFromRenderTargetFormat(config.format);
+ color_params.UpdateParams();
+
+ ASSERT_MSG(!using_depth_fb, "depth buffer is unimplemented");
+ // depth_params.addr = config.GetDepthBufferPhysicalAddress();
+ // depth_params.pixel_format = SurfaceParams::PixelFormatFromDepthFormat(config.depth_format);
+ // depth_params.UpdateParams();
+
+ auto color_vp_interval = color_params.GetSubRectInterval(viewport_clamped);
+ auto depth_vp_interval = depth_params.GetSubRectInterval(viewport_clamped);
+
+ // Make sure that framebuffers don't overlap if both color and depth are being used
+ if (using_color_fb && using_depth_fb &&
+ boost::icl::length(color_vp_interval & depth_vp_interval)) {
+ LOG_CRITICAL(Render_OpenGL, "Color and depth framebuffer memory regions overlap; "
+ "overlapping framebuffers not supported!");
+ using_depth_fb = false;
+ }
+
+ MathUtil::Rectangle<u32> color_rect{};
+ Surface color_surface = nullptr;
+ if (using_color_fb)
+ std::tie(color_surface, color_rect) =
+ GetSurfaceSubRect(color_params, ScaleMatch::Exact, false);
+
+ MathUtil::Rectangle<u32> depth_rect{};
+ Surface depth_surface = nullptr;
+ if (using_depth_fb)
+ std::tie(depth_surface, depth_rect) =
+ GetSurfaceSubRect(depth_params, ScaleMatch::Exact, false);
+
+ MathUtil::Rectangle<u32> fb_rect{};
+ if (color_surface != nullptr && depth_surface != nullptr) {
+ fb_rect = color_rect;
+ // Color and Depth surfaces must have the same dimensions and offsets
+ if (color_rect.bottom != depth_rect.bottom || color_rect.top != depth_rect.top ||
+ color_rect.left != depth_rect.left || color_rect.right != depth_rect.right) {
+ color_surface = GetSurface(color_params, ScaleMatch::Exact, false);
+ depth_surface = GetSurface(depth_params, ScaleMatch::Exact, false);
+ fb_rect = color_surface->GetScaledRect();
+ }
+ } else if (color_surface != nullptr) {
+ fb_rect = color_rect;
+ } else if (depth_surface != nullptr) {
+ fb_rect = depth_rect;
+ }
+
+ if (color_surface != nullptr) {
+ ValidateSurface(color_surface, boost::icl::first(color_vp_interval),
+ boost::icl::length(color_vp_interval));
+ }
+ if (depth_surface != nullptr) {
+ ValidateSurface(depth_surface, boost::icl::first(depth_vp_interval),
+ boost::icl::length(depth_vp_interval));
+ }
+
+ return std::make_tuple(color_surface, depth_surface, fb_rect);
+}
+
+Surface RasterizerCacheOpenGL::GetFillSurface(const void* config) {
+ UNREACHABLE();
+ return {};
+}
+
+SurfaceRect_Tuple RasterizerCacheOpenGL::GetTexCopySurface(const SurfaceParams& params) {
+ MathUtil::Rectangle<u32> rect{};
+
+ Surface match_surface = FindMatch<MatchFlags::TexCopy | MatchFlags::Invalid>(
+ surface_cache, params, ScaleMatch::Ignore);
+
+ if (match_surface != nullptr) {
+ ValidateSurface(match_surface, params.addr, params.size);
+
+ SurfaceParams match_subrect;
+ if (params.width != params.stride) {
+ const u32 tiled_size = match_surface->is_tiled ? 8 : 1;
+ match_subrect = params;
+ match_subrect.width =
+ static_cast<u32>(match_surface->PixelsInBytes(params.width) / tiled_size);
+ match_subrect.stride =
+ static_cast<u32>(match_surface->PixelsInBytes(params.stride) / tiled_size);
+ match_subrect.height *= tiled_size;
+ } else {
+ match_subrect = match_surface->FromInterval(params.GetInterval());
+ ASSERT(match_subrect.GetInterval() == params.GetInterval());
+ }
+
+ rect = match_surface->GetScaledSubRect(match_subrect);
+ }
+
+ return std::make_tuple(match_surface, rect);
+}
+
+void RasterizerCacheOpenGL::DuplicateSurface(const Surface& src_surface,
+ const Surface& dest_surface) {
+ ASSERT(dest_surface->addr <= src_surface->addr && dest_surface->end >= src_surface->end);
+
+ BlitSurfaces(src_surface, src_surface->GetScaledRect(), dest_surface,
+ dest_surface->GetScaledSubRect(*src_surface));
+
+ dest_surface->invalid_regions -= src_surface->GetInterval();
+ dest_surface->invalid_regions += src_surface->invalid_regions;
+
+ SurfaceRegions regions;
+ for (auto& pair : RangeFromInterval(dirty_regions, src_surface->GetInterval())) {
+ if (pair.second == src_surface) {
+ regions += pair.first;
+ }
+ }
+ for (auto& interval : regions) {
+ dirty_regions.set({interval, dest_surface});
+ }
+}
+
+void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, VAddr addr, u64 size) {
+ if (size == 0)
+ return;
+
+ const SurfaceInterval validate_interval(addr, addr + size);
+
+ if (surface->type == SurfaceType::Fill) {
+ // Sanity check, fill surfaces will always be valid when used
+ ASSERT(surface->IsRegionValid(validate_interval));
+ return;
+ }
+
+ while (true) {
+ const auto it = surface->invalid_regions.find(validate_interval);
+ if (it == surface->invalid_regions.end())
+ break;
+
+ const auto interval = *it & validate_interval;
+ // Look for a valid surface to copy from
+ SurfaceParams params = surface->FromInterval(interval);
+
+ Surface copy_surface =
+ FindMatch<MatchFlags::Copy>(surface_cache, params, ScaleMatch::Ignore, interval);
+ if (copy_surface != nullptr) {
+ SurfaceInterval copy_interval = params.GetCopyableInterval(copy_surface);
+ CopySurface(copy_surface, surface, copy_interval);
+ surface->invalid_regions.erase(copy_interval);
+ continue;
+ }
+
+ // D24S8 to RGBA8
+ if (surface->pixel_format == PixelFormat::RGBA8) {
+ params.pixel_format = PixelFormat::D24S8;
+ Surface reinterpret_surface =
+ FindMatch<MatchFlags::Copy>(surface_cache, params, ScaleMatch::Ignore, interval);
+ if (reinterpret_surface != nullptr) {
+ ASSERT(reinterpret_surface->pixel_format == PixelFormat::D24S8);
+
+ SurfaceInterval convert_interval = params.GetCopyableInterval(reinterpret_surface);
+ SurfaceParams convert_params = surface->FromInterval(convert_interval);
+ auto src_rect = reinterpret_surface->GetScaledSubRect(convert_params);
+ auto dest_rect = surface->GetScaledSubRect(convert_params);
+
+ ConvertD24S8toABGR(reinterpret_surface->texture.handle, src_rect,
+ surface->texture.handle, dest_rect);
+
+ surface->invalid_regions.erase(convert_interval);
+ continue;
+ }
+ }
+
+ // Load data from 3DS memory
+ FlushRegion(params.addr, params.size);
+ surface->LoadGLBuffer(params.addr, params.end);
+ surface->UploadGLTexture(surface->GetSubRect(params), read_framebuffer.handle,
+ draw_framebuffer.handle);
+ surface->invalid_regions.erase(params.GetInterval());
+ }
+}
+
+void RasterizerCacheOpenGL::FlushRegion(VAddr addr, u64 size, Surface flush_surface) {
+ if (size == 0)
+ return;
+
+ const SurfaceInterval flush_interval(addr, addr + size);
+ SurfaceRegions flushed_intervals;
+
+ for (auto& pair : RangeFromInterval(dirty_regions, flush_interval)) {
+ // small sizes imply that this most likely comes from the cpu, flush the entire region
+ // the point is to avoid thousands of small writes every frame if the cpu decides to access
+ // that region, anything higher than 8 you're guaranteed it comes from a service
+ const auto interval = size <= 8 ? pair.first : pair.first & flush_interval;
+ auto& surface = pair.second;
+
+ if (flush_surface != nullptr && surface != flush_surface)
+ continue;
+
+ // Sanity check, this surface is the last one that marked this region dirty
+ ASSERT(surface->IsRegionValid(interval));
+
+ if (surface->type != SurfaceType::Fill) {
+ SurfaceParams params = surface->FromInterval(interval);
+ surface->DownloadGLTexture(surface->GetSubRect(params), read_framebuffer.handle,
+ draw_framebuffer.handle);
+ }
+ surface->FlushGLBuffer(boost::icl::first(interval), boost::icl::last_next(interval));
+ flushed_intervals += interval;
+ }
+ // Reset dirty regions
+ dirty_regions -= flushed_intervals;
+}
+
+void RasterizerCacheOpenGL::FlushAll() {
+ FlushRegion(0, Kernel::VMManager::MAX_ADDRESS);
+}
+
+void RasterizerCacheOpenGL::InvalidateRegion(VAddr addr, u64 size, const Surface& region_owner) {
+ if (size == 0)
+ return;
+
+ const SurfaceInterval invalid_interval(addr, addr + size);
+
+ if (region_owner != nullptr) {
+ ASSERT(region_owner->type != SurfaceType::Texture);
+ ASSERT(addr >= region_owner->addr && addr + size <= region_owner->end);
+ // Surfaces can't have a gap
+ ASSERT(region_owner->width == region_owner->stride);
+ region_owner->invalid_regions.erase(invalid_interval);
+ }
+
+ for (auto& pair : RangeFromInterval(surface_cache, invalid_interval)) {
+ for (auto& cached_surface : pair.second) {
+ if (cached_surface == region_owner)
+ continue;
+
+ // If cpu is invalidating this region we want to remove it
+ // to (likely) mark the memory pages as uncached
+ if (region_owner == nullptr && size <= 8) {
+ FlushRegion(cached_surface->addr, cached_surface->size, cached_surface);
+ remove_surfaces.emplace(cached_surface);
+ continue;
+ }
+
+ const auto interval = cached_surface->GetInterval() & invalid_interval;
+ cached_surface->invalid_regions.insert(interval);
+
+ // Remove only "empty" fill surfaces to avoid destroying and recreating OGL textures
+ if (cached_surface->type == SurfaceType::Fill &&
+ cached_surface->IsSurfaceFullyInvalid()) {
+ remove_surfaces.emplace(cached_surface);
+ }
+ }
+ }
+
+ if (region_owner != nullptr)
+ dirty_regions.set({invalid_interval, region_owner});
+ else
+ dirty_regions.erase(invalid_interval);
+
+ for (auto& remove_surface : remove_surfaces) {
+ if (remove_surface == region_owner) {
+ Surface expanded_surface = FindMatch<MatchFlags::SubRect | MatchFlags::Invalid>(
+ surface_cache, *region_owner, ScaleMatch::Ignore);
+ ASSERT(expanded_surface);
+
+ if ((region_owner->invalid_regions - expanded_surface->invalid_regions).empty()) {
+ DuplicateSurface(region_owner, expanded_surface);
+ } else {
+ continue;
+ }
+ }
+ UnregisterSurface(remove_surface);
+ }
+
+ remove_surfaces.clear();
+}
+
+Surface RasterizerCacheOpenGL::CreateSurface(const SurfaceParams& params) {
+ Surface surface = std::make_shared<CachedSurface>();
+ static_cast<SurfaceParams&>(*surface) = params;
+
+ surface->texture.Create();
+
+ surface->gl_buffer_size = 0;
+ surface->invalid_regions.insert(surface->GetInterval());
+ AllocateSurfaceTexture(surface->texture.handle, GetFormatTuple(surface->pixel_format),
+ surface->GetScaledWidth(), surface->GetScaledHeight());
+
+ return surface;
+}
+
+void RasterizerCacheOpenGL::RegisterSurface(const Surface& surface) {
+ if (surface->registered) {
+ return;
+ }
+ surface->registered = true;
+ surface_cache.add({surface->GetInterval(), SurfaceSet{surface}});
+ UpdatePagesCachedCount(surface->addr, surface->size, 1);
+}
+
+void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) {
+ if (!surface->registered) {
+ return;
+ }
+ surface->registered = false;
+ UpdatePagesCachedCount(surface->addr, surface->size, -1);
+ surface_cache.subtract({surface->GetInterval(), SurfaceSet{surface}});
+}
+
+void RasterizerCacheOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
+ const u64 num_pages =
+ ((addr + size - 1) >> Memory::PAGE_BITS) - (addr >> Memory::PAGE_BITS) + 1;
+ const u64 page_start = addr >> Memory::PAGE_BITS;
+ const u64 page_end = page_start + num_pages;
+
+ // Interval maps will erase segments if count reaches 0, so if delta is negative we have to
+ // subtract after iterating
+ const auto pages_interval = PageMap::interval_type::right_open(page_start, page_end);
+ if (delta > 0)
+ cached_pages.add({pages_interval, delta});
+
+ for (const auto& pair : RangeFromInterval(cached_pages, pages_interval)) {
+ const auto interval = pair.first & pages_interval;
+ const int count = pair.second;
+
+ const VAddr interval_start_addr = boost::icl::first(interval) << Memory::PAGE_BITS;
+ const VAddr interval_end_addr = boost::icl::last_next(interval) << Memory::PAGE_BITS;
+ const u64 interval_size = interval_end_addr - interval_start_addr;
+
+ if (delta > 0 && count == delta)
+ Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, true);
+ else if (delta < 0 && count == -delta)
+ Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, false);
+ else
+ ASSERT(count >= 0);
+ }
+
+ if (delta < 0)
+ cached_pages.add({pages_interval, delta});
+}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
new file mode 100644
index 000000000..1f660d30c
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -0,0 +1,369 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <set>
+#include <tuple>
+#ifdef __GNUC__
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wunused-local-typedefs"
+#endif
+#include <boost/icl/interval_map.hpp>
+#include <boost/icl/interval_set.hpp>
+#ifdef __GNUC__
+#pragma GCC diagnostic pop
+#endif
+#include <glad/glad.h>
+#include "common/assert.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/math_util.h"
+#include "video_core/gpu.h"
+#include "video_core/renderer_opengl/gl_resource_manager.h"
+
+struct CachedSurface;
+using Surface = std::shared_ptr<CachedSurface>;
+using SurfaceSet = std::set<Surface>;
+
+using SurfaceRegions = boost::icl::interval_set<VAddr>;
+using SurfaceMap = boost::icl::interval_map<VAddr, Surface>;
+using SurfaceCache = boost::icl::interval_map<VAddr, SurfaceSet>;
+
+using SurfaceInterval = SurfaceCache::interval_type;
+static_assert(std::is_same<SurfaceRegions::interval_type, SurfaceCache::interval_type>() &&
+ std::is_same<SurfaceMap::interval_type, SurfaceCache::interval_type>(),
+ "incorrect interval types");
+
+using SurfaceRect_Tuple = std::tuple<Surface, MathUtil::Rectangle<u32>>;
+using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>;
+
+using PageMap = boost::icl::interval_map<u64, int>;
+
+enum class ScaleMatch {
+ Exact, // only accept same res scale
+ Upscale, // only allow higher scale than params
+ Ignore // accept every scaled res
+};
+
+struct SurfaceParams {
+ enum class PixelFormat {
+ // First 5 formats are shared between textures and color buffers
+ RGBA8 = 0,
+ RGB8 = 1,
+ RGB5A1 = 2,
+ RGB565 = 3,
+ RGBA4 = 4,
+
+ // Texture-only formats
+ IA8 = 5,
+ RG8 = 6,
+ I8 = 7,
+ A8 = 8,
+ IA4 = 9,
+ I4 = 10,
+ A4 = 11,
+ ETC1 = 12,
+ ETC1A4 = 13,
+
+ // Depth buffer-only formats
+ D16 = 14,
+ // gap
+ D24 = 16,
+ D24S8 = 17,
+
+ Invalid = 255,
+ };
+
+ enum class SurfaceType {
+ Color = 0,
+ Texture = 1,
+ Depth = 2,
+ DepthStencil = 3,
+ Fill = 4,
+ Invalid = 5
+ };
+
+ static constexpr unsigned int GetFormatBpp(PixelFormat format) {
+ constexpr std::array<unsigned int, 18> bpp_table = {
+ 32, // RGBA8
+ 24, // RGB8
+ 16, // RGB5A1
+ 16, // RGB565
+ 16, // RGBA4
+ 16, // IA8
+ 16, // RG8
+ 8, // I8
+ 8, // A8
+ 8, // IA4
+ 4, // I4
+ 4, // A4
+ 4, // ETC1
+ 8, // ETC1A4
+ 16, // D16
+ 0,
+ 24, // D24
+ 32, // D24S8
+ };
+
+ assert(static_cast<size_t>(format) < bpp_table.size());
+ return bpp_table[static_cast<size_t>(format)];
+ }
+ unsigned int GetFormatBpp() const {
+ return GetFormatBpp(pixel_format);
+ }
+
+ static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
+ switch (format) {
+ case Tegra::RenderTargetFormat::RGBA8_UNORM:
+ return PixelFormat::RGBA8;
+ default:
+ UNREACHABLE();
+ }
+ }
+
+ static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
+ switch (format) {
+ case Tegra::FramebufferConfig::PixelFormat::ABGR8:
+ return PixelFormat::RGBA8;
+ default:
+ UNREACHABLE();
+ }
+ }
+
+ static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
+ SurfaceType a_type = GetFormatType(pixel_format_a);
+ SurfaceType b_type = GetFormatType(pixel_format_b);
+
+ if ((a_type == SurfaceType::Color || a_type == SurfaceType::Texture) &&
+ (b_type == SurfaceType::Color || b_type == SurfaceType::Texture)) {
+ return true;
+ }
+
+ if (a_type == SurfaceType::Depth && b_type == SurfaceType::Depth) {
+ return true;
+ }
+
+ if (a_type == SurfaceType::DepthStencil && b_type == SurfaceType::DepthStencil) {
+ return true;
+ }
+
+ return false;
+ }
+
+ static constexpr SurfaceType GetFormatType(PixelFormat pixel_format) {
+ if ((unsigned int)pixel_format < 5) {
+ return SurfaceType::Color;
+ }
+
+ if ((unsigned int)pixel_format < 14) {
+ return SurfaceType::Texture;
+ }
+
+ if (pixel_format == PixelFormat::D16 || pixel_format == PixelFormat::D24) {
+ return SurfaceType::Depth;
+ }
+
+ if (pixel_format == PixelFormat::D24S8) {
+ return SurfaceType::DepthStencil;
+ }
+
+ return SurfaceType::Invalid;
+ }
+
+ /// Update the params "size", "end" and "type" from the already set "addr", "width", "height"
+ /// and "pixel_format"
+ void UpdateParams() {
+ if (stride == 0) {
+ stride = width;
+ }
+ type = GetFormatType(pixel_format);
+ size = !is_tiled ? BytesInPixels(stride * (height - 1) + width)
+ : BytesInPixels(stride * 8 * (height / 8 - 1) + width * 8);
+ end = addr + size;
+ }
+
+ SurfaceInterval GetInterval() const {
+ return SurfaceInterval::right_open(addr, end);
+ }
+
+ // Returns the outer rectangle containing "interval"
+ SurfaceParams FromInterval(SurfaceInterval interval) const;
+
+ SurfaceInterval GetSubRectInterval(MathUtil::Rectangle<u32> unscaled_rect) const;
+
+ // Returns the region of the biggest valid rectange within interval
+ SurfaceInterval GetCopyableInterval(const Surface& src_surface) const;
+
+ u32 GetScaledWidth() const {
+ return width * res_scale;
+ }
+
+ u32 GetScaledHeight() const {
+ return height * res_scale;
+ }
+
+ MathUtil::Rectangle<u32> GetRect() const {
+ return {0, height, width, 0};
+ }
+
+ MathUtil::Rectangle<u32> GetScaledRect() const {
+ return {0, GetScaledHeight(), GetScaledWidth(), 0};
+ }
+
+ u64 PixelsInBytes(u64 size) const {
+ return size * CHAR_BIT / GetFormatBpp(pixel_format);
+ }
+
+ u64 BytesInPixels(u64 pixels) const {
+ return pixels * GetFormatBpp(pixel_format) / CHAR_BIT;
+ }
+
+ bool ExactMatch(const SurfaceParams& other_surface) const;
+ bool CanSubRect(const SurfaceParams& sub_surface) const;
+ bool CanExpand(const SurfaceParams& expanded_surface) const;
+ bool CanTexCopy(const SurfaceParams& texcopy_params) const;
+
+ MathUtil::Rectangle<u32> GetSubRect(const SurfaceParams& sub_surface) const;
+ MathUtil::Rectangle<u32> GetScaledSubRect(const SurfaceParams& sub_surface) const;
+
+ VAddr addr = 0;
+ VAddr end = 0;
+ u64 size = 0;
+
+ u32 width = 0;
+ u32 height = 0;
+ u32 stride = 0;
+ u16 res_scale = 1;
+
+ bool is_tiled = false;
+ PixelFormat pixel_format = PixelFormat::Invalid;
+ SurfaceType type = SurfaceType::Invalid;
+};
+
+struct CachedSurface : SurfaceParams {
+ bool CanFill(const SurfaceParams& dest_surface, SurfaceInterval fill_interval) const;
+ bool CanCopy(const SurfaceParams& dest_surface, SurfaceInterval copy_interval) const;
+
+ bool IsRegionValid(SurfaceInterval interval) const {
+ return (invalid_regions.find(interval) == invalid_regions.end());
+ }
+
+ bool IsSurfaceFullyInvalid() const {
+ return (invalid_regions & GetInterval()) == SurfaceRegions(GetInterval());
+ }
+
+ bool registered = false;
+ SurfaceRegions invalid_regions;
+
+ u64 fill_size = 0; /// Number of bytes to read from fill_data
+ std::array<u8, 4> fill_data;
+
+ OGLTexture texture;
+
+ static constexpr unsigned int GetGLBytesPerPixel(PixelFormat format) {
+ // OpenGL needs 4 bpp alignment for D24 since using GL_UNSIGNED_INT as type
+ return format == PixelFormat::Invalid
+ ? 0
+ : (format == PixelFormat::D24 || GetFormatType(format) == SurfaceType::Texture)
+ ? 4
+ : SurfaceParams::GetFormatBpp(format) / 8;
+ }
+
+ std::unique_ptr<u8[]> gl_buffer;
+ size_t gl_buffer_size = 0;
+
+ // Read/Write data in Switch memory to/from gl_buffer
+ void LoadGLBuffer(VAddr load_start, VAddr load_end);
+ void FlushGLBuffer(VAddr flush_start, VAddr flush_end);
+
+ // Upload/Download data in gl_buffer in/to this surface's texture
+ void UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle,
+ GLuint draw_fb_handle);
+ void DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle,
+ GLuint draw_fb_handle);
+};
+
+class RasterizerCacheOpenGL : NonCopyable {
+public:
+ RasterizerCacheOpenGL();
+ ~RasterizerCacheOpenGL();
+
+ /// Blit one surface's texture to another
+ bool BlitSurfaces(const Surface& src_surface, const MathUtil::Rectangle<u32>& src_rect,
+ const Surface& dst_surface, const MathUtil::Rectangle<u32>& dst_rect);
+
+ void ConvertD24S8toABGR(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rect,
+ GLuint dst_tex, const MathUtil::Rectangle<u32>& dst_rect);
+
+ /// Copy one surface's region to another
+ void CopySurface(const Surface& src_surface, const Surface& dst_surface,
+ SurfaceInterval copy_interval);
+
+ /// Load a texture from 3DS memory to OpenGL and cache it (if not already cached)
+ Surface GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale,
+ bool load_if_create);
+
+ /// Attempt to find a subrect (resolution scaled) of a surface, otherwise loads a texture from
+ /// 3DS memory to OpenGL and caches it (if not already cached)
+ SurfaceRect_Tuple GetSurfaceSubRect(const SurfaceParams& params, ScaleMatch match_res_scale,
+ bool load_if_create);
+
+ /// Get a surface based on the texture configuration
+ Surface GetTextureSurface(const void* config);
+
+ /// Get the color and depth surfaces based on the framebuffer configuration
+ SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
+ const MathUtil::Rectangle<s32>& viewport);
+
+ /// Get a surface that matches the fill config
+ Surface GetFillSurface(const void* config);
+
+ /// Get a surface that matches a "texture copy" display transfer config
+ SurfaceRect_Tuple GetTexCopySurface(const SurfaceParams& params);
+
+ /// Write any cached resources overlapping the region back to memory (if dirty)
+ void FlushRegion(VAddr addr, u64 size, Surface flush_surface = nullptr);
+
+ /// Mark region as being invalidated by region_owner (nullptr if 3DS memory)
+ void InvalidateRegion(VAddr addr, u64 size, const Surface& region_owner);
+
+ /// Flush all cached resources tracked by this cache manager
+ void FlushAll();
+
+private:
+ void DuplicateSurface(const Surface& src_surface, const Surface& dest_surface);
+
+ /// Update surface's texture for given region when necessary
+ void ValidateSurface(const Surface& surface, VAddr addr, u64 size);
+
+ /// Create a new surface
+ Surface CreateSurface(const SurfaceParams& params);
+
+ /// Register surface into the cache
+ void RegisterSurface(const Surface& surface);
+
+ /// Remove surface from the cache
+ void UnregisterSurface(const Surface& surface);
+
+ /// Increase/decrease the number of surface in pages touching the specified region
+ void UpdatePagesCachedCount(VAddr addr, u64 size, int delta);
+
+ SurfaceCache surface_cache;
+ PageMap cached_pages;
+ SurfaceMap dirty_regions;
+ SurfaceSet remove_surfaces;
+
+ OGLFramebuffer read_framebuffer;
+ OGLFramebuffer draw_framebuffer;
+
+ OGLVertexArray attributeless_vao;
+ OGLBuffer d24s8_abgr_buffer;
+ GLsizeiptr d24s8_abgr_buffer_size;
+ OGLShader d24s8_abgr_shader;
+ GLint d24s8_abgr_tbo_size_u_id;
+ GLint d24s8_abgr_viewport_u_id;
+};
diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h
index 13301ec9f..7da5e74d1 100644
--- a/src/video_core/renderer_opengl/gl_resource_manager.h
+++ b/src/video_core/renderer_opengl/gl_resource_manager.h
@@ -36,7 +36,7 @@ public:
if (handle == 0)
return;
glDeleteTextures(1, &handle);
- OpenGLState::ResetTexture(handle);
+ OpenGLState::GetCurState().ResetTexture(handle).Apply();
handle = 0;
}
@@ -69,7 +69,7 @@ public:
if (handle == 0)
return;
glDeleteSamplers(1, &handle);
- OpenGLState::ResetSampler(handle);
+ OpenGLState::GetCurState().ResetSampler(handle).Apply();
handle = 0;
}
@@ -91,10 +91,13 @@ public:
}
/// Creates a new internal OpenGL resource and stores the handle
- void Create(const char* vert_shader, const char* frag_shader) {
+ void Create(const char* vert_shader, const char* geo_shader, const char* frag_shader,
+ const std::vector<const char*>& feedback_vars = {},
+ bool separable_program = false) {
if (handle != 0)
return;
- handle = GLShader::LoadProgram(vert_shader, frag_shader);
+ handle = GLShader::LoadProgram(vert_shader, geo_shader, frag_shader, feedback_vars,
+ separable_program);
}
/// Deletes the internal OpenGL resource
@@ -102,7 +105,40 @@ public:
if (handle == 0)
return;
glDeleteProgram(handle);
- OpenGLState::ResetProgram(handle);
+ OpenGLState::GetCurState().ResetProgram(handle).Apply();
+ handle = 0;
+ }
+
+ GLuint handle = 0;
+};
+
+class OGLPipeline : private NonCopyable {
+public:
+ OGLPipeline() = default;
+ OGLPipeline(OGLPipeline&& o) {
+ handle = std::exchange<GLuint>(o.handle, 0);
+ }
+ ~OGLPipeline() {
+ Release();
+ }
+ OGLPipeline& operator=(OGLPipeline&& o) {
+ handle = std::exchange<GLuint>(o.handle, 0);
+ return *this;
+ }
+
+ /// Creates a new internal OpenGL resource and stores the handle
+ void Create() {
+ if (handle != 0)
+ return;
+ glGenProgramPipelines(1, &handle);
+ }
+
+ /// Deletes the internal OpenGL resource
+ void Release() {
+ if (handle == 0)
+ return;
+ glDeleteProgramPipelines(1, &handle);
+ OpenGLState::GetCurState().ResetPipeline(handle).Apply();
handle = 0;
}
@@ -135,13 +171,46 @@ public:
if (handle == 0)
return;
glDeleteBuffers(1, &handle);
- OpenGLState::ResetBuffer(handle);
+ OpenGLState::GetCurState().ResetBuffer(handle).Apply();
handle = 0;
}
GLuint handle = 0;
};
+class OGLSync : private NonCopyable {
+public:
+ OGLSync() = default;
+
+ OGLSync(OGLSync&& o) : handle(std::exchange(o.handle, nullptr)) {}
+
+ ~OGLSync() {
+ Release();
+ }
+ OGLSync& operator=(OGLSync&& o) {
+ Release();
+ handle = std::exchange(o.handle, nullptr);
+ return *this;
+ }
+
+ /// Creates a new internal OpenGL resource and stores the handle
+ void Create() {
+ if (handle != 0)
+ return;
+ handle = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
+ }
+
+ /// Deletes the internal OpenGL resource
+ void Release() {
+ if (handle == 0)
+ return;
+ glDeleteSync(handle);
+ handle = 0;
+ }
+
+ GLsync handle = 0;
+};
+
class OGLVertexArray : private NonCopyable {
public:
OGLVertexArray() = default;
@@ -168,7 +237,7 @@ public:
if (handle == 0)
return;
glDeleteVertexArrays(1, &handle);
- OpenGLState::ResetVertexArray(handle);
+ OpenGLState::GetCurState().ResetVertexArray(handle).Apply();
handle = 0;
}
@@ -201,7 +270,7 @@ public:
if (handle == 0)
return;
glDeleteFramebuffers(1, &handle);
- OpenGLState::ResetFramebuffer(handle);
+ OpenGLState::GetCurState().ResetFramebuffer(handle).Apply();
handle = 0;
}
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
new file mode 100644
index 000000000..564ea8f9e
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -0,0 +1,58 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <string>
+#include <queue>
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "video_core/renderer_opengl/gl_shader_decompiler.h"
+
+namespace Maxwell3D {
+namespace Shader {
+namespace Decompiler {
+
+constexpr u32 PROGRAM_END = MAX_PROGRAM_CODE_LENGTH;
+
+class Impl {
+public:
+ Impl(const std::array<u32, MAX_PROGRAM_CODE_LENGTH>& program_code,
+ const std::array<u32, MAX_SWIZZLE_DATA_LENGTH>& swizzle_data, u32 main_offset,
+ const std::function<std::string(u32)>& inputreg_getter,
+ const std::function<std::string(u32)>& outputreg_getter, bool sanitize_mul,
+ const std::string& emit_cb, const std::string& setemit_cb)
+ : program_code(program_code), swizzle_data(swizzle_data), main_offset(main_offset),
+ inputreg_getter(inputreg_getter), outputreg_getter(outputreg_getter),
+ sanitize_mul(sanitize_mul), emit_cb(emit_cb), setemit_cb(setemit_cb) {}
+
+ std::string Decompile() {
+ UNREACHABLE();
+ return {};
+ }
+
+private:
+ const std::array<u32, MAX_PROGRAM_CODE_LENGTH>& program_code;
+ const std::array<u32, MAX_SWIZZLE_DATA_LENGTH>& swizzle_data;
+ u32 main_offset;
+ const std::function<std::string(u32)>& inputreg_getter;
+ const std::function<std::string(u32)>& outputreg_getter;
+ bool sanitize_mul;
+ const std::string& emit_cb;
+ const std::string& setemit_cb;
+};
+
+std::string DecompileProgram(const std::array<u32, MAX_PROGRAM_CODE_LENGTH>& program_code,
+ const std::array<u32, MAX_SWIZZLE_DATA_LENGTH>& swizzle_data,
+ u32 main_offset,
+ const std::function<std::string(u32)>& inputreg_getter,
+ const std::function<std::string(u32)>& outputreg_getter,
+ bool sanitize_mul, const std::string& emit_cb,
+ const std::string& setemit_cb) {
+ Impl impl(program_code, swizzle_data, main_offset, inputreg_getter, outputreg_getter,
+ sanitize_mul, emit_cb, setemit_cb);
+ return impl.Decompile();
+}
+
+} // namespace Decompiler
+} // namespace Shader
+} // namespace Maxwell3D
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h
new file mode 100644
index 000000000..02ebfcbe8
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h
@@ -0,0 +1,27 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include <functional>
+#include <string>
+#include "common/common_types.h"
+
+namespace Maxwell3D {
+namespace Shader {
+namespace Decompiler {
+
+constexpr size_t MAX_PROGRAM_CODE_LENGTH{0x100000};
+constexpr size_t MAX_SWIZZLE_DATA_LENGTH{0x100000};
+
+std::string DecompileProgram(const std::array<u32, MAX_PROGRAM_CODE_LENGTH>& program_code,
+ const std::array<u32, MAX_SWIZZLE_DATA_LENGTH>& swizzle_data,
+ u32 main_offset,
+ const std::function<std::string(u32)>& inputreg_getter,
+ const std::function<std::string(u32)>& outputreg_getter,
+ bool sanitize_mul, const std::string& emit_cb = "",
+ const std::string& setemit_cb = "");
+
+} // namespace Decompiler
+} // namespace Shader
+} // namespace Maxwell3D
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
new file mode 100644
index 000000000..8f3c98800
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -0,0 +1,20 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "video_core/renderer_opengl/gl_shader_gen.h"
+
+namespace GLShader {
+
+std::string GenerateVertexShader(const MaxwellVSConfig& config) {
+ UNREACHABLE();
+ return {};
+}
+
+std::string GenerateFragmentShader(const MaxwellFSConfig& config) {
+ UNREACHABLE();
+ return {};
+}
+
+} // namespace GLShader
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h
new file mode 100644
index 000000000..5101e7d30
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_shader_gen.h
@@ -0,0 +1,66 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <cstring>
+#include <string>
+#include <type_traits>
+#include "common/hash.h"
+
+namespace GLShader {
+
+enum Attributes {
+ ATTRIBUTE_POSITION,
+ ATTRIBUTE_COLOR,
+ ATTRIBUTE_TEXCOORD0,
+ ATTRIBUTE_TEXCOORD1,
+ ATTRIBUTE_TEXCOORD2,
+ ATTRIBUTE_TEXCOORD0_W,
+ ATTRIBUTE_NORMQUAT,
+ ATTRIBUTE_VIEW,
+};
+
+struct MaxwellShaderConfigCommon {
+ explicit MaxwellShaderConfigCommon(){};
+};
+
+struct MaxwellVSConfig : MaxwellShaderConfigCommon {
+ explicit MaxwellVSConfig() : MaxwellShaderConfigCommon() {}
+
+ bool operator==(const MaxwellVSConfig& o) const {
+ return std::memcmp(this, &o, sizeof(MaxwellVSConfig)) == 0;
+ };
+};
+
+struct MaxwellFSConfig : MaxwellShaderConfigCommon {
+ explicit MaxwellFSConfig() : MaxwellShaderConfigCommon() {}
+
+ bool operator==(const MaxwellFSConfig& o) const {
+ return std::memcmp(this, &o, sizeof(MaxwellFSConfig)) == 0;
+ };
+};
+
+std::string GenerateVertexShader(const MaxwellVSConfig& config);
+std::string GenerateFragmentShader(const MaxwellFSConfig& config);
+
+} // namespace GLShader
+
+namespace std {
+
+template <>
+struct hash<GLShader::MaxwellVSConfig> {
+ size_t operator()(const GLShader::MaxwellVSConfig& k) const {
+ return Common::ComputeHash64(&k, sizeof(GLShader::MaxwellVSConfig));
+ }
+};
+
+template <>
+struct hash<GLShader::MaxwellFSConfig> {
+ size_t operator()(const GLShader::MaxwellFSConfig& k) const {
+ return Common::ComputeHash64(&k, sizeof(GLShader::MaxwellFSConfig));
+ }
+};
+
+} // namespace std
diff --git a/src/video_core/renderer_opengl/gl_shader_util.cpp b/src/video_core/renderer_opengl/gl_shader_util.cpp
index 4da241d83..a6c6204d5 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_util.cpp
@@ -10,53 +10,85 @@
namespace GLShader {
-GLuint LoadProgram(const char* vertex_shader, const char* fragment_shader) {
-
+GLuint LoadProgram(const char* vertex_shader, const char* geometry_shader,
+ const char* fragment_shader, const std::vector<const char*>& feedback_vars,
+ bool separable_program) {
// Create the shaders
- GLuint vertex_shader_id = glCreateShader(GL_VERTEX_SHADER);
- GLuint fragment_shader_id = glCreateShader(GL_FRAGMENT_SHADER);
+ GLuint vertex_shader_id = vertex_shader ? glCreateShader(GL_VERTEX_SHADER) : 0;
+ GLuint geometry_shader_id = geometry_shader ? glCreateShader(GL_GEOMETRY_SHADER) : 0;
+ GLuint fragment_shader_id = fragment_shader ? glCreateShader(GL_FRAGMENT_SHADER) : 0;
GLint result = GL_FALSE;
int info_log_length;
- // Compile Vertex Shader
- LOG_DEBUG(Render_OpenGL, "Compiling vertex shader...");
-
- glShaderSource(vertex_shader_id, 1, &vertex_shader, nullptr);
- glCompileShader(vertex_shader_id);
-
- // Check Vertex Shader
- glGetShaderiv(vertex_shader_id, GL_COMPILE_STATUS, &result);
- glGetShaderiv(vertex_shader_id, GL_INFO_LOG_LENGTH, &info_log_length);
-
- if (info_log_length > 1) {
- std::vector<char> vertex_shader_error(info_log_length);
- glGetShaderInfoLog(vertex_shader_id, info_log_length, nullptr, &vertex_shader_error[0]);
- if (result == GL_TRUE) {
- LOG_DEBUG(Render_OpenGL, "%s", &vertex_shader_error[0]);
- } else {
- LOG_ERROR(Render_OpenGL, "Error compiling vertex shader:\n%s", &vertex_shader_error[0]);
+ if (vertex_shader) {
+ // Compile Vertex Shader
+ LOG_DEBUG(Render_OpenGL, "Compiling vertex shader...");
+
+ glShaderSource(vertex_shader_id, 1, &vertex_shader, nullptr);
+ glCompileShader(vertex_shader_id);
+
+ // Check Vertex Shader
+ glGetShaderiv(vertex_shader_id, GL_COMPILE_STATUS, &result);
+ glGetShaderiv(vertex_shader_id, GL_INFO_LOG_LENGTH, &info_log_length);
+
+ if (info_log_length > 1) {
+ std::vector<char> vertex_shader_error(info_log_length);
+ glGetShaderInfoLog(vertex_shader_id, info_log_length, nullptr, &vertex_shader_error[0]);
+ if (result == GL_TRUE) {
+ LOG_DEBUG(Render_OpenGL, "%s", &vertex_shader_error[0]);
+ } else {
+ LOG_CRITICAL(Render_OpenGL, "Error compiling vertex shader:\n%s",
+ &vertex_shader_error[0]);
+ }
}
}
- // Compile Fragment Shader
- LOG_DEBUG(Render_OpenGL, "Compiling fragment shader...");
-
- glShaderSource(fragment_shader_id, 1, &fragment_shader, nullptr);
- glCompileShader(fragment_shader_id);
-
- // Check Fragment Shader
- glGetShaderiv(fragment_shader_id, GL_COMPILE_STATUS, &result);
- glGetShaderiv(fragment_shader_id, GL_INFO_LOG_LENGTH, &info_log_length);
+ if (geometry_shader) {
+ // Compile Geometry Shader
+ LOG_DEBUG(Render_OpenGL, "Compiling geometry shader...");
+
+ glShaderSource(geometry_shader_id, 1, &geometry_shader, nullptr);
+ glCompileShader(geometry_shader_id);
+
+ // Check Geometry Shader
+ glGetShaderiv(geometry_shader_id, GL_COMPILE_STATUS, &result);
+ glGetShaderiv(geometry_shader_id, GL_INFO_LOG_LENGTH, &info_log_length);
+
+ if (info_log_length > 1) {
+ std::vector<char> geometry_shader_error(info_log_length);
+ glGetShaderInfoLog(geometry_shader_id, info_log_length, nullptr,
+ &geometry_shader_error[0]);
+ if (result == GL_TRUE) {
+ LOG_DEBUG(Render_OpenGL, "%s", &geometry_shader_error[0]);
+ } else {
+ LOG_CRITICAL(Render_OpenGL, "Error compiling geometry shader:\n%s",
+ &geometry_shader_error[0]);
+ }
+ }
+ }
- if (info_log_length > 1) {
- std::vector<char> fragment_shader_error(info_log_length);
- glGetShaderInfoLog(fragment_shader_id, info_log_length, nullptr, &fragment_shader_error[0]);
- if (result == GL_TRUE) {
- LOG_DEBUG(Render_OpenGL, "%s", &fragment_shader_error[0]);
- } else {
- LOG_ERROR(Render_OpenGL, "Error compiling fragment shader:\n%s",
- &fragment_shader_error[0]);
+ if (fragment_shader) {
+ // Compile Fragment Shader
+ LOG_DEBUG(Render_OpenGL, "Compiling fragment shader...");
+
+ glShaderSource(fragment_shader_id, 1, &fragment_shader, nullptr);
+ glCompileShader(fragment_shader_id);
+
+ // Check Fragment Shader
+ glGetShaderiv(fragment_shader_id, GL_COMPILE_STATUS, &result);
+ glGetShaderiv(fragment_shader_id, GL_INFO_LOG_LENGTH, &info_log_length);
+
+ if (info_log_length > 1) {
+ std::vector<char> fragment_shader_error(info_log_length);
+ glGetShaderInfoLog(fragment_shader_id, info_log_length, nullptr,
+ &fragment_shader_error[0]);
+ if (result == GL_TRUE) {
+ LOG_DEBUG(Render_OpenGL, "%s", &fragment_shader_error[0]);
+ } else {
+ LOG_CRITICAL(Render_OpenGL, "Error compiling fragment shader:\n%s",
+ &fragment_shader_error[0]);
+ }
}
}
@@ -64,8 +96,25 @@ GLuint LoadProgram(const char* vertex_shader, const char* fragment_shader) {
LOG_DEBUG(Render_OpenGL, "Linking program...");
GLuint program_id = glCreateProgram();
- glAttachShader(program_id, vertex_shader_id);
- glAttachShader(program_id, fragment_shader_id);
+ if (vertex_shader) {
+ glAttachShader(program_id, vertex_shader_id);
+ }
+ if (geometry_shader) {
+ glAttachShader(program_id, geometry_shader_id);
+ }
+ if (fragment_shader) {
+ glAttachShader(program_id, fragment_shader_id);
+ }
+
+ if (!feedback_vars.empty()) {
+ auto varyings = feedback_vars;
+ glTransformFeedbackVaryings(program_id, static_cast<GLsizei>(feedback_vars.size()),
+ &varyings[0], GL_INTERLEAVED_ATTRIBS);
+ }
+
+ if (separable_program) {
+ glProgramParameteri(program_id, GL_PROGRAM_SEPARABLE, GL_TRUE);
+ }
glLinkProgram(program_id);
@@ -79,19 +128,36 @@ GLuint LoadProgram(const char* vertex_shader, const char* fragment_shader) {
if (result == GL_TRUE) {
LOG_DEBUG(Render_OpenGL, "%s", &program_error[0]);
} else {
- LOG_ERROR(Render_OpenGL, "Error linking shader:\n%s", &program_error[0]);
+ LOG_CRITICAL(Render_OpenGL, "Error linking shader:\n%s", &program_error[0]);
}
}
// If the program linking failed at least one of the shaders was probably bad
if (result == GL_FALSE) {
- LOG_ERROR(Render_OpenGL, "Vertex shader:\n%s", vertex_shader);
- LOG_ERROR(Render_OpenGL, "Fragment shader:\n%s", fragment_shader);
+ if (vertex_shader) {
+ LOG_CRITICAL(Render_OpenGL, "Vertex shader:\n%s", vertex_shader);
+ }
+ if (geometry_shader) {
+ LOG_CRITICAL(Render_OpenGL, "Geometry shader:\n%s", geometry_shader);
+ }
+ if (fragment_shader) {
+ LOG_CRITICAL(Render_OpenGL, "Fragment shader:\n%s", fragment_shader);
+ }
}
ASSERT_MSG(result == GL_TRUE, "Shader not linked");
- glDeleteShader(vertex_shader_id);
- glDeleteShader(fragment_shader_id);
+ if (vertex_shader) {
+ glDetachShader(program_id, vertex_shader_id);
+ glDeleteShader(vertex_shader_id);
+ }
+ if (geometry_shader) {
+ glDetachShader(program_id, geometry_shader_id);
+ glDeleteShader(geometry_shader_id);
+ }
+ if (fragment_shader) {
+ glDetachShader(program_id, fragment_shader_id);
+ glDeleteShader(fragment_shader_id);
+ }
return program_id;
}
diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h
index a4bcffdfa..fc7b5e080 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.h
+++ b/src/video_core/renderer_opengl/gl_shader_util.h
@@ -4,6 +4,7 @@
#pragma once
+#include <vector>
#include <glad/glad.h>
namespace GLShader {
@@ -11,9 +12,12 @@ namespace GLShader {
/**
* Utility function to create and compile an OpenGL GLSL shader program (vertex + fragment shader)
* @param vertex_shader String of the GLSL vertex shader program
+ * @param geometry_shader String of the GLSL geometry shader program
* @param fragment_shader String of the GLSL fragment shader program
* @returns Handle of the newly created OpenGL shader object
*/
-GLuint LoadProgram(const char* vertex_shader, const char* fragment_shader);
+GLuint LoadProgram(const char* vertex_shader, const char* geometry_shader,
+ const char* fragment_shader, const std::vector<const char*>& feedback_vars = {},
+ bool separable_program = false);
} // namespace GLShader
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 5770ae08f..1d396728b 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -33,7 +33,7 @@ OpenGLState::OpenGLState() {
stencil.action_depth_pass = GL_KEEP;
stencil.action_stencil_fail = GL_KEEP;
- blend.enabled = false;
+ blend.enabled = true;
blend.rgb_equation = GL_FUNC_ADD;
blend.a_equation = GL_FUNC_ADD;
blend.src_rgb_func = GL_ONE;
@@ -68,6 +68,18 @@ OpenGLState::OpenGLState() {
draw.vertex_buffer = 0;
draw.uniform_buffer = 0;
draw.shader_program = 0;
+ draw.program_pipeline = 0;
+
+ scissor.enabled = false;
+ scissor.x = 0;
+ scissor.y = 0;
+ scissor.width = 0;
+ scissor.height = 0;
+
+ viewport.x = 0;
+ viewport.y = 0;
+ viewport.width = 0;
+ viewport.height = 0;
clip_distance = {};
}
@@ -148,9 +160,6 @@ void OpenGLState::Apply() const {
if (blend.enabled != cur_state.blend.enabled) {
if (blend.enabled) {
glEnable(GL_BLEND);
-
- cur_state.logic_op = GL_COPY;
- glLogicOp(cur_state.logic_op);
glDisable(GL_COLOR_LOGIC_OP);
} else {
glDisable(GL_BLEND);
@@ -196,7 +205,7 @@ void OpenGLState::Apply() const {
// Lighting LUTs
if (lighting_lut.texture_buffer != cur_state.lighting_lut.texture_buffer) {
glActiveTexture(TextureUnits::LightingLUT.Enum());
- glBindTexture(GL_TEXTURE_BUFFER, cur_state.lighting_lut.texture_buffer);
+ glBindTexture(GL_TEXTURE_BUFFER, lighting_lut.texture_buffer);
}
// Fog LUT
@@ -263,6 +272,31 @@ void OpenGLState::Apply() const {
glUseProgram(draw.shader_program);
}
+ // Program pipeline
+ if (draw.program_pipeline != cur_state.draw.program_pipeline) {
+ glBindProgramPipeline(draw.program_pipeline);
+ }
+
+ // Scissor test
+ if (scissor.enabled != cur_state.scissor.enabled) {
+ if (scissor.enabled) {
+ glEnable(GL_SCISSOR_TEST);
+ } else {
+ glDisable(GL_SCISSOR_TEST);
+ }
+ }
+
+ if (scissor.x != cur_state.scissor.x || scissor.y != cur_state.scissor.y ||
+ scissor.width != cur_state.scissor.width || scissor.height != cur_state.scissor.height) {
+ glScissor(scissor.x, scissor.y, scissor.width, scissor.height);
+ }
+
+ if (viewport.x != cur_state.viewport.x || viewport.y != cur_state.viewport.y ||
+ viewport.width != cur_state.viewport.width ||
+ viewport.height != cur_state.viewport.height) {
+ glViewport(viewport.x, viewport.y, viewport.width, viewport.height);
+ }
+
// Clip distance
for (size_t i = 0; i < clip_distance.size(); ++i) {
if (clip_distance[i] != cur_state.clip_distance[i]) {
@@ -277,62 +311,75 @@ void OpenGLState::Apply() const {
cur_state = *this;
}
-void OpenGLState::ResetTexture(GLuint handle) {
- for (auto& unit : cur_state.texture_units) {
+OpenGLState& OpenGLState::ResetTexture(GLuint handle) {
+ for (auto& unit : texture_units) {
if (unit.texture_2d == handle) {
unit.texture_2d = 0;
}
}
- if (cur_state.lighting_lut.texture_buffer == handle)
- cur_state.lighting_lut.texture_buffer = 0;
- if (cur_state.fog_lut.texture_buffer == handle)
- cur_state.fog_lut.texture_buffer = 0;
- if (cur_state.proctex_noise_lut.texture_buffer == handle)
- cur_state.proctex_noise_lut.texture_buffer = 0;
- if (cur_state.proctex_color_map.texture_buffer == handle)
- cur_state.proctex_color_map.texture_buffer = 0;
- if (cur_state.proctex_alpha_map.texture_buffer == handle)
- cur_state.proctex_alpha_map.texture_buffer = 0;
- if (cur_state.proctex_lut.texture_buffer == handle)
- cur_state.proctex_lut.texture_buffer = 0;
- if (cur_state.proctex_diff_lut.texture_buffer == handle)
- cur_state.proctex_diff_lut.texture_buffer = 0;
+ if (lighting_lut.texture_buffer == handle)
+ lighting_lut.texture_buffer = 0;
+ if (fog_lut.texture_buffer == handle)
+ fog_lut.texture_buffer = 0;
+ if (proctex_noise_lut.texture_buffer == handle)
+ proctex_noise_lut.texture_buffer = 0;
+ if (proctex_color_map.texture_buffer == handle)
+ proctex_color_map.texture_buffer = 0;
+ if (proctex_alpha_map.texture_buffer == handle)
+ proctex_alpha_map.texture_buffer = 0;
+ if (proctex_lut.texture_buffer == handle)
+ proctex_lut.texture_buffer = 0;
+ if (proctex_diff_lut.texture_buffer == handle)
+ proctex_diff_lut.texture_buffer = 0;
+ return *this;
}
-void OpenGLState::ResetSampler(GLuint handle) {
- for (auto& unit : cur_state.texture_units) {
+OpenGLState& OpenGLState::ResetSampler(GLuint handle) {
+ for (auto& unit : texture_units) {
if (unit.sampler == handle) {
unit.sampler = 0;
}
}
+ return *this;
+}
+
+OpenGLState& OpenGLState::ResetProgram(GLuint handle) {
+ if (draw.shader_program == handle) {
+ draw.shader_program = 0;
+ }
+ return *this;
}
-void OpenGLState::ResetProgram(GLuint handle) {
- if (cur_state.draw.shader_program == handle) {
- cur_state.draw.shader_program = 0;
+OpenGLState& OpenGLState::ResetPipeline(GLuint handle) {
+ if (draw.program_pipeline == handle) {
+ draw.program_pipeline = 0;
}
+ return *this;
}
-void OpenGLState::ResetBuffer(GLuint handle) {
- if (cur_state.draw.vertex_buffer == handle) {
- cur_state.draw.vertex_buffer = 0;
+OpenGLState& OpenGLState::ResetBuffer(GLuint handle) {
+ if (draw.vertex_buffer == handle) {
+ draw.vertex_buffer = 0;
}
- if (cur_state.draw.uniform_buffer == handle) {
- cur_state.draw.uniform_buffer = 0;
+ if (draw.uniform_buffer == handle) {
+ draw.uniform_buffer = 0;
}
+ return *this;
}
-void OpenGLState::ResetVertexArray(GLuint handle) {
- if (cur_state.draw.vertex_array == handle) {
- cur_state.draw.vertex_array = 0;
+OpenGLState& OpenGLState::ResetVertexArray(GLuint handle) {
+ if (draw.vertex_array == handle) {
+ draw.vertex_array = 0;
}
+ return *this;
}
-void OpenGLState::ResetFramebuffer(GLuint handle) {
- if (cur_state.draw.read_framebuffer == handle) {
- cur_state.draw.read_framebuffer = 0;
+OpenGLState& OpenGLState::ResetFramebuffer(GLuint handle) {
+ if (draw.read_framebuffer == handle) {
+ draw.read_framebuffer = 0;
}
- if (cur_state.draw.draw_framebuffer == handle) {
- cur_state.draw.draw_framebuffer = 0;
+ if (draw.draw_framebuffer == handle) {
+ draw.draw_framebuffer = 0;
}
+ return *this;
}
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 437fe34c4..c1f4efc8c 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -85,7 +85,7 @@ public:
struct {
GLuint texture_2d; // GL_TEXTURE_BINDING_2D
GLuint sampler; // GL_SAMPLER_BINDING
- } texture_units[3];
+ } texture_units[32];
struct {
GLuint texture_buffer; // GL_TEXTURE_BINDING_BUFFER
@@ -122,27 +122,44 @@ public:
GLuint vertex_buffer; // GL_ARRAY_BUFFER_BINDING
GLuint uniform_buffer; // GL_UNIFORM_BUFFER_BINDING
GLuint shader_program; // GL_CURRENT_PROGRAM
+ GLuint program_pipeline; // GL_PROGRAM_PIPELINE_BINDING
} draw;
+ struct {
+ bool enabled; // GL_SCISSOR_TEST
+ GLint x;
+ GLint y;
+ GLsizei width;
+ GLsizei height;
+ } scissor;
+
+ struct {
+ GLint x;
+ GLint y;
+ GLsizei width;
+ GLsizei height;
+ } viewport;
+
std::array<bool, 2> clip_distance; // GL_CLIP_DISTANCE
OpenGLState();
/// Get the currently active OpenGL state
- static const OpenGLState& GetCurState() {
+ static OpenGLState GetCurState() {
return cur_state;
}
/// Apply this state as the current OpenGL state
void Apply() const;
- /// Resets and unbinds any references to the given resource in the current OpenGL state
- static void ResetTexture(GLuint handle);
- static void ResetSampler(GLuint handle);
- static void ResetProgram(GLuint handle);
- static void ResetBuffer(GLuint handle);
- static void ResetVertexArray(GLuint handle);
- static void ResetFramebuffer(GLuint handle);
+ /// Resets any references to the given resource
+ OpenGLState& ResetTexture(GLuint handle);
+ OpenGLState& ResetSampler(GLuint handle);
+ OpenGLState& ResetProgram(GLuint handle);
+ OpenGLState& ResetPipeline(GLuint handle);
+ OpenGLState& ResetBuffer(GLuint handle);
+ OpenGLState& ResetVertexArray(GLuint handle);
+ OpenGLState& ResetFramebuffer(GLuint handle);
private:
static OpenGLState cur_state;
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.cpp b/src/video_core/renderer_opengl/gl_stream_buffer.cpp
new file mode 100644
index 000000000..a2713e9f0
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_stream_buffer.cpp
@@ -0,0 +1,182 @@
+// Copyright 2018 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <deque>
+#include <vector>
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "video_core/renderer_opengl/gl_state.h"
+#include "video_core/renderer_opengl/gl_stream_buffer.h"
+
+class OrphanBuffer : public OGLStreamBuffer {
+public:
+ explicit OrphanBuffer(GLenum target) : OGLStreamBuffer(target) {}
+ ~OrphanBuffer() override;
+
+private:
+ void Create(size_t size, size_t sync_subdivide) override;
+ void Release() override;
+
+ std::pair<u8*, GLintptr> Map(size_t size, size_t alignment) override;
+ void Unmap() override;
+
+ std::vector<u8> data;
+};
+
+class StorageBuffer : public OGLStreamBuffer {
+public:
+ explicit StorageBuffer(GLenum target) : OGLStreamBuffer(target) {}
+ ~StorageBuffer() override;
+
+private:
+ void Create(size_t size, size_t sync_subdivide) override;
+ void Release() override;
+
+ std::pair<u8*, GLintptr> Map(size_t size, size_t alignment) override;
+ void Unmap() override;
+
+ struct Fence {
+ OGLSync sync;
+ size_t offset;
+ };
+ std::deque<Fence> head;
+ std::deque<Fence> tail;
+
+ u8* mapped_ptr;
+};
+
+OGLStreamBuffer::OGLStreamBuffer(GLenum target) {
+ gl_target = target;
+}
+
+GLuint OGLStreamBuffer::GetHandle() const {
+ return gl_buffer.handle;
+}
+
+std::unique_ptr<OGLStreamBuffer> OGLStreamBuffer::MakeBuffer(bool storage_buffer, GLenum target) {
+ if (storage_buffer) {
+ return std::make_unique<StorageBuffer>(target);
+ }
+ return std::make_unique<OrphanBuffer>(target);
+}
+
+OrphanBuffer::~OrphanBuffer() {
+ Release();
+}
+
+void OrphanBuffer::Create(size_t size, size_t /*sync_subdivide*/) {
+ buffer_pos = 0;
+ buffer_size = size;
+ data.resize(buffer_size);
+
+ if (gl_buffer.handle == 0) {
+ gl_buffer.Create();
+ glBindBuffer(gl_target, gl_buffer.handle);
+ }
+
+ glBufferData(gl_target, static_cast<GLsizeiptr>(buffer_size), nullptr, GL_STREAM_DRAW);
+}
+
+void OrphanBuffer::Release() {
+ gl_buffer.Release();
+}
+
+std::pair<u8*, GLintptr> OrphanBuffer::Map(size_t size, size_t alignment) {
+ buffer_pos = Common::AlignUp(buffer_pos, alignment);
+
+ if (buffer_pos + size > buffer_size) {
+ Create(std::max(buffer_size, size), 0);
+ }
+
+ mapped_size = size;
+ return std::make_pair(&data[buffer_pos], static_cast<GLintptr>(buffer_pos));
+}
+
+void OrphanBuffer::Unmap() {
+ glBufferSubData(gl_target, static_cast<GLintptr>(buffer_pos),
+ static_cast<GLsizeiptr>(mapped_size), &data[buffer_pos]);
+ buffer_pos += mapped_size;
+}
+
+StorageBuffer::~StorageBuffer() {
+ Release();
+}
+
+void StorageBuffer::Create(size_t size, size_t sync_subdivide) {
+ if (gl_buffer.handle != 0)
+ return;
+
+ buffer_pos = 0;
+ buffer_size = size;
+ buffer_sync_subdivide = std::max<size_t>(sync_subdivide, 1);
+
+ gl_buffer.Create();
+ glBindBuffer(gl_target, gl_buffer.handle);
+
+ glBufferStorage(gl_target, static_cast<GLsizeiptr>(buffer_size), nullptr,
+ GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
+ mapped_ptr = reinterpret_cast<u8*>(
+ glMapBufferRange(gl_target, 0, static_cast<GLsizeiptr>(buffer_size),
+ GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_FLUSH_EXPLICIT_BIT));
+}
+
+void StorageBuffer::Release() {
+ if (gl_buffer.handle == 0)
+ return;
+
+ glUnmapBuffer(gl_target);
+
+ gl_buffer.Release();
+ head.clear();
+ tail.clear();
+}
+
+std::pair<u8*, GLintptr> StorageBuffer::Map(size_t size, size_t alignment) {
+ ASSERT(size <= buffer_size);
+
+ OGLSync sync;
+
+ buffer_pos = Common::AlignUp(buffer_pos, alignment);
+ size_t effective_offset = Common::AlignDown(buffer_pos, buffer_sync_subdivide);
+
+ if (!head.empty() &&
+ (effective_offset > head.back().offset || buffer_pos + size > buffer_size)) {
+ ASSERT(head.back().sync.handle == 0);
+ head.back().sync.Create();
+ }
+
+ if (buffer_pos + size > buffer_size) {
+ if (!tail.empty()) {
+ std::swap(sync, tail.back().sync);
+ tail.clear();
+ }
+ std::swap(tail, head);
+ buffer_pos = 0;
+ effective_offset = 0;
+ }
+
+ while (!tail.empty() && buffer_pos + size > tail.front().offset) {
+ std::swap(sync, tail.front().sync);
+ tail.pop_front();
+ }
+
+ if (sync.handle != 0) {
+ glClientWaitSync(sync.handle, GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED);
+ sync.Release();
+ }
+
+ if (head.empty() || effective_offset > head.back().offset) {
+ head.emplace_back();
+ head.back().offset = effective_offset;
+ }
+
+ mapped_size = size;
+ return std::make_pair(&mapped_ptr[buffer_pos], static_cast<GLintptr>(buffer_pos));
+}
+
+void StorageBuffer::Unmap() {
+ glFlushMappedBufferRange(gl_target, static_cast<GLintptr>(buffer_pos),
+ static_cast<GLsizeiptr>(mapped_size));
+ buffer_pos += mapped_size;
+}
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.h b/src/video_core/renderer_opengl/gl_stream_buffer.h
new file mode 100644
index 000000000..4bc2f52e0
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_stream_buffer.h
@@ -0,0 +1,34 @@
+// Copyright 2018 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <memory>
+#include <glad/glad.h>
+#include "common/common_types.h"
+#include "video_core/renderer_opengl/gl_resource_manager.h"
+
+class OGLStreamBuffer : private NonCopyable {
+public:
+ explicit OGLStreamBuffer(GLenum target);
+ virtual ~OGLStreamBuffer() = default;
+
+public:
+ static std::unique_ptr<OGLStreamBuffer> MakeBuffer(bool storage_buffer, GLenum target);
+
+ virtual void Create(size_t size, size_t sync_subdivide) = 0;
+ virtual void Release() {}
+
+ GLuint GetHandle() const;
+
+ virtual std::pair<u8*, GLintptr> Map(size_t size, size_t alignment) = 0;
+ virtual void Unmap() = 0;
+
+protected:
+ OGLBuffer gl_buffer;
+ GLenum gl_target;
+
+ size_t buffer_pos = 0;
+ size_t buffer_size = 0;
+ size_t buffer_sync_subdivide = 0;
+ size_t mapped_size = 0;
+};
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
new file mode 100644
index 000000000..d847317ac
--- /dev/null
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -0,0 +1,50 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <glad/glad.h>
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "video_core/engines/maxwell_3d.h"
+
+namespace MaxwellToGL {
+
+using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+
+inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
+ switch (attrib.type) {
+ case Maxwell::VertexAttribute::Type::UnsignedNorm: {
+
+ switch (attrib.size) {
+ case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
+ return GL_UNSIGNED_BYTE;
+ }
+
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size=%s", attrib.SizeString().c_str());
+ UNREACHABLE();
+ return {};
+ }
+
+ case Maxwell::VertexAttribute::Type::Float:
+ return GL_FLOAT;
+ }
+
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type=%s", attrib.TypeString().c_str());
+ UNREACHABLE();
+ return {};
+}
+
+inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
+ switch (topology) {
+ case Maxwell::PrimitiveTopology::TriangleStrip:
+ return GL_TRIANGLE_STRIP;
+ }
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented primitive topology=%d", topology);
+ UNREACHABLE();
+ return {};
+}
+
+} // namespace MaxwellToGL
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 7f921fa32..78b50b227 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -20,6 +20,7 @@
#include "core/settings.h"
#include "core/tracer/recorder.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
+#include "video_core/utils.h"
#include "video_core/video_core.h"
static const char vertex_shader[] = R"(
@@ -98,197 +99,88 @@ RendererOpenGL::RendererOpenGL() = default;
RendererOpenGL::~RendererOpenGL() = default;
/// Swap buffers (render frame)
-void RendererOpenGL::SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) {
+void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) {
+ Core::System::GetInstance().perf_stats.EndSystemFrame();
+
// Maintain the rasterizer's state as a priority
OpenGLState prev_state = OpenGLState::GetCurState();
state.Apply();
- if (framebuffer_info != boost::none) {
- // If framebuffer_info is provided, reload it from memory to a texture
- if (screen_info.texture.width != (GLsizei)framebuffer_info->width ||
- screen_info.texture.height != (GLsizei)framebuffer_info->height ||
- screen_info.texture.pixel_format != framebuffer_info->pixel_format) {
+ if (framebuffer != boost::none) {
+ // If framebuffer is provided, reload it from memory to a texture
+ if (screen_info.texture.width != (GLsizei)framebuffer->width ||
+ screen_info.texture.height != (GLsizei)framebuffer->height ||
+ screen_info.texture.pixel_format != framebuffer->pixel_format) {
// Reallocate texture if the framebuffer size has changed.
// This is expected to not happen very often and hence should not be a
// performance problem.
- ConfigureFramebufferTexture(screen_info.texture, *framebuffer_info);
+ ConfigureFramebufferTexture(screen_info.texture, *framebuffer);
}
- LoadFBToScreenInfo(*framebuffer_info, screen_info);
- }
-
- DrawScreens();
- Core::System::GetInstance().perf_stats.EndSystemFrame();
+ // Load the framebuffer from memory, draw it to the screen, and swap buffers
+ LoadFBToScreenInfo(*framebuffer, screen_info);
+ DrawScreen();
+ render_window->SwapBuffers();
+ }
- // Swap buffers
render_window->PollEvents();
- render_window->SwapBuffers();
Core::System::GetInstance().frame_limiter.DoFrameLimiting(CoreTiming::GetGlobalTimeUs());
Core::System::GetInstance().perf_stats.BeginSystemFrame();
+ // Restore the rasterizer state
prev_state.Apply();
RefreshRasterizerSetting();
}
-static inline u32 MortonInterleave128(u32 x, u32 y) {
- // 128x128 Z-Order coordinate from 2D coordinates
- static constexpr u32 xlut[] = {
- 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042,
- 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809,
- 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000,
- 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043,
- 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a,
- 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001,
- 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048,
- 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b,
- 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002,
- 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049,
- 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840,
- 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003,
- 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a,
- 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841,
- 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008,
- 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b,
- 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842,
- 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009,
- 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800,
- 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843,
- 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a,
- 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801,
- 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848,
- 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b,
- 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802,
- 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849,
- 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040,
- 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803,
- 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a,
- 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041,
- 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808,
- 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b,
- 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042,
- 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809,
- 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b,
- };
- static constexpr u32 ylut[] = {
- 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090,
- 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124,
- 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200,
- 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294,
- 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330,
- 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404,
- 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0,
- 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534,
- 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610,
- 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4,
- 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780,
- 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014,
- 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0,
- 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184,
- 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220,
- 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4,
- 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390,
- 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424,
- 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500,
- 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594,
- 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630,
- 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704,
- 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0,
- 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034,
- 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110,
- 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4,
- 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280,
- 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314,
- 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0,
- 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484,
- 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520,
- 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4,
- 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690,
- 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724,
- 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4,
- };
- return xlut[x % 128] + ylut[y % 128];
-}
-
-static inline u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
- // Calculates the offset of the position of the pixel in Morton order
- // Framebuffer images are split into 128x128 tiles.
-
- const unsigned int block_height = 128;
- const unsigned int coarse_x = x & ~127;
-
- u32 i = MortonInterleave128(x, y);
-
- const unsigned int offset = coarse_x * block_height;
-
- return (i + offset) * bytes_per_pixel;
-}
-
-static void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 gl_bytes_per_pixel,
- u8* morton_data, u8* gl_data, bool morton_to_gl) {
- u8* data_ptrs[2];
- for (unsigned y = 0; y < height; ++y) {
- for (unsigned x = 0; x < width; ++x) {
- const u32 coarse_y = y & ~127;
- u32 morton_offset =
- GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel;
- u32 gl_pixel_index = (x + (height - 1 - y) * width) * gl_bytes_per_pixel;
-
- data_ptrs[morton_to_gl] = morton_data + morton_offset;
- data_ptrs[!morton_to_gl] = &gl_data[gl_pixel_index];
-
- memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
- }
- }
-}
-
/**
* Loads framebuffer from emulated memory into the active OpenGL texture.
*/
-void RendererOpenGL::LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info,
+void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer,
ScreenInfo& screen_info) {
- const u32 bpp{FramebufferInfo::BytesPerPixel(framebuffer_info.pixel_format)};
- const u32 size_in_bytes{framebuffer_info.stride * framebuffer_info.height * bpp};
+ const u32 bytes_per_pixel{Tegra::FramebufferConfig::BytesPerPixel(framebuffer.pixel_format)};
+ const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel};
+ const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset};
- MortonCopyPixels128(framebuffer_info.width, framebuffer_info.height, bpp, 4,
- Memory::GetPointer(framebuffer_info.address), gl_framebuffer_data.data(),
- true);
-
- LOG_TRACE(Render_OpenGL, "0x%08x bytes from 0x%llx(%dx%d), fmt %x", size_in_bytes,
- framebuffer_info.address, framebuffer_info.width, framebuffer_info.height,
- (int)framebuffer_info.pixel_format);
+ // Framebuffer orientation handling
+ framebuffer_transform_flags = framebuffer.transform_flags;
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT, which by default
// only allows rows to have a memory alignement of 4.
- ASSERT(framebuffer_info.stride % 4 == 0);
+ ASSERT(framebuffer.stride % 4 == 0);
- framebuffer_flip_vertical = framebuffer_info.flip_vertical;
+ if (!Rasterizer()->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride,
+ screen_info)) {
+ // Reset the screen info's display texture to its own permanent texture
+ screen_info.display_texture = screen_info.texture.resource.handle;
+ screen_info.display_texcoords = MathUtil::Rectangle<float>(0.f, 0.f, 1.f, 1.f);
- // Reset the screen info's display texture to its own permanent texture
- screen_info.display_texture = screen_info.texture.resource.handle;
- screen_info.display_texcoords = MathUtil::Rectangle<float>(0.f, 0.f, 1.f, 1.f);
+ Rasterizer()->FlushRegion(framebuffer_addr, size_in_bytes);
- // Memory::RasterizerFlushRegion(framebuffer_info.address, size_in_bytes);
+ VideoCore::MortonCopyPixels128(framebuffer.width, framebuffer.height, bytes_per_pixel, 4,
+ Memory::GetPointer(framebuffer_addr),
+ gl_framebuffer_data.data(), true);
- state.texture_units[0].texture_2d = screen_info.texture.resource.handle;
- state.Apply();
+ state.texture_units[0].texture_2d = screen_info.texture.resource.handle;
+ state.Apply();
- glActiveTexture(GL_TEXTURE0);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint)framebuffer_info.stride);
+ glActiveTexture(GL_TEXTURE0);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(framebuffer.stride));
- // Update existing texture
- // TODO: Test what happens on hardware when you change the framebuffer dimensions so that
- // they differ from the LCD resolution.
- // TODO: Applications could theoretically crash Citra here by specifying too large
- // framebuffer sizes. We should make sure that this cannot happen.
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, framebuffer_info.width, framebuffer_info.height,
- screen_info.texture.gl_format, screen_info.texture.gl_type,
- gl_framebuffer_data.data());
+ // Update existing texture
+ // TODO: Test what happens on hardware when you change the framebuffer dimensions so that
+ // they differ from the LCD resolution.
+ // TODO: Applications could theoretically crash yuzu here by specifying too large
+ // framebuffer sizes. We should make sure that this cannot happen.
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, framebuffer.width, framebuffer.height,
+ screen_info.texture.gl_format, screen_info.texture.gl_type,
+ gl_framebuffer_data.data());
- glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
- state.texture_units[0].texture_2d = 0;
- state.Apply();
+ state.texture_units[0].texture_2d = 0;
+ state.Apply();
+ }
}
/**
@@ -318,7 +210,7 @@ void RendererOpenGL::InitOpenGLObjects() {
0.0f);
// Link shaders and get variable locations
- shader.Create(vertex_shader, fragment_shader);
+ shader.Create(vertex_shader, nullptr, fragment_shader);
state.draw.shader_program = shader.handle;
state.Apply();
uniform_modelview_matrix = glGetUniformLocation(shader.handle, "modelview_matrix");
@@ -372,14 +264,14 @@ void RendererOpenGL::InitOpenGLObjects() {
}
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
- const FramebufferInfo& framebuffer_info) {
+ const Tegra::FramebufferConfig& framebuffer) {
- texture.width = framebuffer_info.width;
- texture.height = framebuffer_info.height;
+ texture.width = framebuffer.width;
+ texture.height = framebuffer.height;
GLint internal_format;
- switch (framebuffer_info.pixel_format) {
- case FramebufferInfo::PixelFormat::ABGR8:
+ switch (framebuffer.pixel_format) {
+ case Tegra::FramebufferConfig::PixelFormat::ABGR8:
// Use RGBA8 and swap in the fragment shader
internal_format = GL_RGBA;
texture.gl_format = GL_RGBA;
@@ -387,7 +279,7 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
gl_framebuffer_data.resize(texture.width * texture.height * 4);
break;
default:
- UNIMPLEMENTED();
+ UNREACHABLE();
}
state.texture_units[0].texture_2d = texture.resource.handle;
@@ -401,11 +293,22 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
state.Apply();
}
-void RendererOpenGL::DrawSingleScreen(const ScreenInfo& screen_info, float x, float y, float w,
- float h) {
+void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x, float y, float w,
+ float h) {
const auto& texcoords = screen_info.display_texcoords;
- const auto& left = framebuffer_flip_vertical ? texcoords.right : texcoords.left;
- const auto& right = framebuffer_flip_vertical ? texcoords.left : texcoords.right;
+ auto left = texcoords.left;
+ auto right = texcoords.right;
+ if (framebuffer_transform_flags != Tegra::FramebufferConfig::TransformFlags::Unset)
+ if (framebuffer_transform_flags == Tegra::FramebufferConfig::TransformFlags::FlipV) {
+ // Flip the framebuffer vertically
+ left = texcoords.right;
+ right = texcoords.left;
+ } else {
+ // Other transformations are unsupported
+ LOG_CRITICAL(Render_OpenGL, "Unsupported framebuffer_transform_flags=%d",
+ framebuffer_transform_flags);
+ UNIMPLEMENTED();
+ }
std::array<ScreenRectVertex, 4> vertices = {{
ScreenRectVertex(x, y, texcoords.top, right),
@@ -427,7 +330,7 @@ void RendererOpenGL::DrawSingleScreen(const ScreenInfo& screen_info, float x, fl
/**
* Draws the emulated screens to the emulator window.
*/
-void RendererOpenGL::DrawScreens() {
+void RendererOpenGL::DrawScreen() {
const auto& layout = render_window->GetFramebufferLayout();
const auto& screen = layout.screen;
@@ -443,8 +346,8 @@ void RendererOpenGL::DrawScreens() {
glActiveTexture(GL_TEXTURE0);
glUniform1i(uniform_color_texture, 0);
- DrawSingleScreen(screen_info, (float)screen.left, (float)screen.top, (float)screen.GetWidth(),
- (float)screen.GetHeight());
+ DrawScreenTriangles(screen_info, (float)screen.left, (float)screen.top,
+ (float)screen.GetWidth(), (float)screen.GetHeight());
m_current_frame++;
}
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index 05bb3c5cf..fffd0f9f4 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -21,7 +21,7 @@ struct TextureInfo {
GLsizei height;
GLenum gl_format;
GLenum gl_type;
- RendererBase::FramebufferInfo::PixelFormat pixel_format;
+ Tegra::FramebufferConfig::PixelFormat pixel_format;
};
/// Structure used for storing information about the display target for each 3DS screen
@@ -37,7 +37,7 @@ public:
~RendererOpenGL() override;
/// Swap buffers (render frame)
- void SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) override;
+ void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) override;
/**
* Set the emulator window to use for renderer
@@ -53,13 +53,14 @@ public:
private:
void InitOpenGLObjects();
- void ConfigureFramebufferTexture(TextureInfo& texture, const FramebufferInfo& framebuffer_info);
- void DrawScreens();
- void DrawSingleScreen(const ScreenInfo& screen_info, float x, float y, float w, float h);
+ void ConfigureFramebufferTexture(TextureInfo& texture,
+ const Tegra::FramebufferConfig& framebuffer);
+ void DrawScreen();
+ void DrawScreenTriangles(const ScreenInfo& screen_info, float x, float y, float w, float h);
void UpdateFramerate();
// Loads framebuffer from emulated memory into the display information structure
- void LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info, ScreenInfo& screen_info);
+ void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer, ScreenInfo& screen_info);
// Fills active OpenGL texture with the given RGBA color.
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
const TextureInfo& texture);
@@ -87,6 +88,6 @@ private:
GLuint attrib_position;
GLuint attrib_tex_coord;
- /// Flips the framebuffer vertically when true
- bool framebuffer_flip_vertical;
+ /// Used for transforming the framebuffer orientation
+ Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags;
};
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
new file mode 100644
index 000000000..2e87281eb
--- /dev/null
+++ b/src/video_core/textures/decoders.cpp
@@ -0,0 +1,105 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include "common/assert.h"
+#include "video_core/textures/decoders.h"
+#include "video_core/textures/texture.h"
+
+namespace Tegra {
+namespace Texture {
+
+/**
+ * Calculates the offset of an (x, y) position within a swizzled texture.
+ * Taken from the Tegra X1 TRM.
+ */
+static u32 GetSwizzleOffset(u32 x, u32 y, u32 image_width, u32 bytes_per_pixel, u32 block_height) {
+ u32 image_width_in_gobs = image_width * bytes_per_pixel / 64;
+ u32 GOB_address = 0 + (y / (8 * block_height)) * 512 * block_height * image_width_in_gobs +
+ (x * bytes_per_pixel / 64) * 512 * block_height +
+ (y % (8 * block_height) / 8) * 512;
+ x *= bytes_per_pixel;
+ u32 address = GOB_address + ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
+ (y % 2) * 16 + (x % 16);
+
+ return address;
+}
+
+static void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
+ u8* swizzled_data, u8* unswizzled_data, bool unswizzle,
+ u32 block_height) {
+ u8* data_ptrs[2];
+ for (unsigned y = 0; y < height; ++y) {
+ for (unsigned x = 0; x < width; ++x) {
+ u32 swizzle_offset = GetSwizzleOffset(x, y, width, bytes_per_pixel, block_height);
+ u32 pixel_index = (x + y * width) * out_bytes_per_pixel;
+
+ data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
+ data_ptrs[!unswizzle] = &unswizzled_data[pixel_index];
+
+ std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
+ }
+ }
+}
+
+u32 BytesPerPixel(TextureFormat format) {
+ switch (format) {
+ case TextureFormat::DXT1:
+ // In this case a 'pixel' actually refers to a 4x4 tile.
+ return 8;
+ case TextureFormat::A8R8G8B8:
+ return 4;
+ default:
+ UNIMPLEMENTED_MSG("Format not implemented");
+ break;
+ }
+}
+
+std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height) {
+ u8* data = Memory::GetPointer(address);
+ u32 bytes_per_pixel = BytesPerPixel(format);
+
+ static constexpr u32 DefaultBlockHeight = 16;
+
+ std::vector<u8> unswizzled_data(width * height * bytes_per_pixel);
+
+ switch (format) {
+ case TextureFormat::DXT1:
+ // In the DXT1 format, each 4x4 tile is swizzled instead of just individual pixel values.
+ CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data,
+ unswizzled_data.data(), true, DefaultBlockHeight);
+ break;
+ case TextureFormat::A8R8G8B8:
+ CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
+ unswizzled_data.data(), true, DefaultBlockHeight);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Format not implemented");
+ break;
+ }
+
+ return unswizzled_data;
+}
+
+std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
+ u32 height) {
+ std::vector<u8> rgba_data;
+
+ // TODO(Subv): Implement.
+ switch (format) {
+ case TextureFormat::DXT1:
+ case TextureFormat::A8R8G8B8:
+ // TODO(Subv): For the time being just forward the same data without any decoding.
+ rgba_data = texture_data;
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Format not implemented");
+ break;
+ }
+
+ return rgba_data;
+}
+
+} // namespace Texture
+} // namespace Tegra
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
new file mode 100644
index 000000000..0c21694ff
--- /dev/null
+++ b/src/video_core/textures/decoders.h
@@ -0,0 +1,26 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+#include "common/common_types.h"
+#include "video_core/textures/texture.h"
+
+namespace Tegra {
+namespace Texture {
+
+/**
+ * Unswizzles a swizzled texture without changing its format.
+ */
+std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height);
+
+/**
+ * Decodes an unswizzled texture into a A8R8G8B8 texture.
+ */
+std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
+ u32 height);
+
+} // namespace Texture
+} // namespace Tegra
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
new file mode 100644
index 000000000..07936f8a3
--- /dev/null
+++ b/src/video_core/textures/texture.h
@@ -0,0 +1,137 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "video_core/memory_manager.h"
+
+namespace Tegra {
+namespace Texture {
+
+enum class TextureFormat : u32 {
+ A8R8G8B8 = 8,
+ DXT1 = 0x24,
+};
+
+enum class TextureType : u32 {
+ Texture1D = 0,
+ Texture2D = 1,
+ Texture3D = 2,
+ TextureCubemap = 3,
+ Texture1DArray = 4,
+ Texture2DArray = 5,
+ Texture1DBuffer = 6,
+ Texture2DNoMipmap = 7,
+ TextureCubeArray = 8,
+};
+
+enum class TICHeaderVersion : u32 {
+ OneDBuffer = 0,
+ PitchColorKey = 1,
+ Pitch = 2,
+ BlockLinear = 3,
+ BlockLinearColorKey = 4,
+};
+
+union TextureHandle {
+ u32 raw;
+ BitField<0, 20, u32> tic_id;
+ BitField<20, 12, u32> tsc_id;
+};
+static_assert(sizeof(TextureHandle) == 4, "TextureHandle has wrong size");
+
+struct TICEntry {
+ union {
+ u32 raw;
+ BitField<0, 7, TextureFormat> format;
+ BitField<7, 3, u32> r_type;
+ BitField<10, 3, u32> g_type;
+ BitField<13, 3, u32> b_type;
+ BitField<16, 3, u32> a_type;
+ };
+ u32 address_low;
+ union {
+ BitField<0, 16, u32> address_high;
+ BitField<21, 3, TICHeaderVersion> header_version;
+ };
+ INSERT_PADDING_BYTES(4);
+ union {
+ BitField<0, 16, u32> width_minus_1;
+ BitField<23, 4, TextureType> texture_type;
+ };
+ u16 height_minus_1;
+ INSERT_PADDING_BYTES(10);
+
+ GPUVAddr Address() const {
+ return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low);
+ }
+
+ u32 Width() const {
+ return width_minus_1 + 1;
+ }
+
+ u32 Height() const {
+ return height_minus_1 + 1;
+ }
+};
+static_assert(sizeof(TICEntry) == 0x20, "TICEntry has wrong size");
+
+enum class WrapMode : u32 {
+ Wrap = 0,
+ Mirror = 1,
+ ClampToEdge = 2,
+ Border = 3,
+ ClampOGL = 4,
+ MirrorOnceClampToEdge = 5,
+ MirrorOnceBorder = 6,
+ MirrorOnceClampOGL = 7,
+};
+
+enum class TextureFilter : u32 {
+ Nearest = 1,
+ Linear = 2,
+};
+
+enum class TextureMipmapFilter : u32 {
+ None = 1,
+ Nearest = 2,
+ Linear = 3,
+};
+
+struct TSCEntry {
+ union {
+ BitField<0, 3, WrapMode> wrap_u;
+ BitField<3, 3, WrapMode> wrap_v;
+ BitField<6, 3, WrapMode> wrap_p;
+ BitField<9, 1, u32> depth_compare_enabled;
+ BitField<10, 3, u32> depth_compare_func;
+ };
+ union {
+ BitField<0, 2, TextureFilter> mag_filter;
+ BitField<4, 2, TextureFilter> min_filter;
+ BitField<6, 2, TextureMipmapFilter> mip_filter;
+ };
+ INSERT_PADDING_BYTES(8);
+ u32 border_color_r;
+ u32 border_color_g;
+ u32 border_color_b;
+ u32 border_color_a;
+};
+static_assert(sizeof(TSCEntry) == 0x20, "TSCEntry has wrong size");
+
+struct FullTextureInfo {
+ u32 index;
+ TICEntry tic;
+ TSCEntry tsc;
+ bool enabled;
+};
+
+/// Returns the number of bytes per pixel of the input texture format.
+u32 BytesPerPixel(TextureFormat format);
+
+} // namespace Texture
+} // namespace Tegra
diff --git a/src/video_core/utils.h b/src/video_core/utils.h
index d94a10417..be0f7e22b 100644
--- a/src/video_core/utils.h
+++ b/src/video_core/utils.h
@@ -49,4 +49,116 @@ static inline u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) {
return (i + offset) * bytes_per_pixel;
}
+static inline u32 MortonInterleave128(u32 x, u32 y) {
+ // 128x128 Z-Order coordinate from 2D coordinates
+ static constexpr u32 xlut[] = {
+ 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042,
+ 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809,
+ 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000,
+ 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043,
+ 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a,
+ 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001,
+ 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048,
+ 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b,
+ 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002,
+ 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049,
+ 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840,
+ 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003,
+ 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a,
+ 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841,
+ 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008,
+ 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b,
+ 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842,
+ 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009,
+ 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800,
+ 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843,
+ 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a,
+ 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801,
+ 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848,
+ 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b,
+ 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802,
+ 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849,
+ 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040,
+ 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803,
+ 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a,
+ 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041,
+ 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808,
+ 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b,
+ 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042,
+ 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809,
+ 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b,
+ };
+ static constexpr u32 ylut[] = {
+ 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090,
+ 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124,
+ 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200,
+ 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294,
+ 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330,
+ 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404,
+ 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0,
+ 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534,
+ 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610,
+ 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4,
+ 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780,
+ 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014,
+ 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0,
+ 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184,
+ 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220,
+ 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4,
+ 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390,
+ 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424,
+ 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500,
+ 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594,
+ 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630,
+ 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704,
+ 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0,
+ 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034,
+ 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110,
+ 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4,
+ 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280,
+ 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314,
+ 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0,
+ 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484,
+ 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520,
+ 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4,
+ 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690,
+ 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724,
+ 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4,
+ };
+ return xlut[x % 128] + ylut[y % 128];
+}
+
+static inline u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
+ // Calculates the offset of the position of the pixel in Morton order
+ // Framebuffer images are split into 128x128 tiles.
+
+ const unsigned int block_height = 128;
+ const unsigned int coarse_x = x & ~127;
+
+ u32 i = MortonInterleave128(x, y);
+
+ const unsigned int offset = coarse_x * block_height;
+
+ return (i + offset) * bytes_per_pixel;
+}
+
+static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel,
+ u32 gl_bytes_per_pixel, u8* morton_data, u8* gl_data,
+ bool morton_to_gl) {
+ u8* data_ptrs[2];
+ for (unsigned y = 0; y < height; ++y) {
+ for (unsigned x = 0; x < width; ++x) {
+ const u32 coarse_y = y & ~127;
+ u32 morton_offset =
+ GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel;
+ u32 gl_pixel_index = (x + (height - 1 - y) * width) * gl_bytes_per_pixel;
+
+ data_ptrs[morton_to_gl] = morton_data + morton_offset;
+ data_ptrs[!morton_to_gl] = &gl_data[gl_pixel_index];
+
+ memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
+ }
+ }
+}
+
} // namespace VideoCore
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 864691baa..289140f31 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -26,7 +26,7 @@ bool Init(EmuWindow* emu_window) {
if (g_renderer->Init()) {
LOG_DEBUG(Render, "initialized OK");
} else {
- LOG_ERROR(Render, "initialization failed !");
+ LOG_CRITICAL(Render, "initialization failed !");
return false;
}
return true;
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index 1fd90b9d0..37da62436 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -15,6 +15,8 @@ class RendererBase;
namespace VideoCore {
+enum class Renderer { Software, OpenGL };
+
extern std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
extern EmuWindow* g_emu_window; ///< Emu window
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 0c4056c49..5af3154d7 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -23,6 +23,13 @@ add_executable(yuzu
configuration/configure_input.h
configuration/configure_system.cpp
configuration/configure_system.h
+ debugger/graphics/graphics_breakpoint_observer.cpp
+ debugger/graphics/graphics_breakpoint_observer.h
+ debugger/graphics/graphics_breakpoints.cpp
+ debugger/graphics/graphics_breakpoints.h
+ debugger/graphics/graphics_breakpoints_p.h
+ debugger/graphics/graphics_surface.cpp
+ debugger/graphics/graphics_surface.h
debugger/profiler.cpp
debugger/profiler.h
debugger/registers.cpp
diff --git a/src/yuzu/about_dialog.cpp b/src/yuzu/about_dialog.cpp
index da3429822..d6647eeea 100644
--- a/src/yuzu/about_dialog.cpp
+++ b/src/yuzu/about_dialog.cpp
@@ -2,12 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <QIcon>
#include "common/scm_rev.h"
#include "ui_aboutdialog.h"
#include "yuzu/about_dialog.h"
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
ui->setupUi(this);
+ ui->labelLogo->setPixmap(QIcon::fromTheme("yuzu").pixmap(200));
ui->labelBuildInfo->setText(ui->labelBuildInfo->text().arg(
Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
}
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index f9ddb9edc..8843f2078 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -77,8 +77,7 @@ void Config::ReadValues() {
qt_config->endGroup();
qt_config->beginGroup("Core");
- Settings::values.cpu_core =
- static_cast<Settings::CpuCore>(qt_config->value("cpu_core", 0).toInt());
+ Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool();
qt_config->endGroup();
qt_config->beginGroup("Renderer");
@@ -94,6 +93,10 @@ void Config::ReadValues() {
Settings::values.use_virtual_sd = qt_config->value("use_virtual_sd", true).toBool();
qt_config->endGroup();
+ qt_config->beginGroup("System");
+ Settings::values.use_docked_mode = qt_config->value("use_docked_mode", true).toBool();
+ qt_config->endGroup();
+
qt_config->beginGroup("Miscellaneous");
Settings::values.log_filter = qt_config->value("log_filter", "*:Info").toString().toStdString();
qt_config->endGroup();
@@ -104,6 +107,8 @@ void Config::ReadValues() {
qt_config->endGroup();
qt_config->beginGroup("UI");
+ UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString();
+
qt_config->beginGroup("UILayout");
UISettings::values.geometry = qt_config->value("geometry").toByteArray();
UISettings::values.state = qt_config->value("state").toByteArray();
@@ -171,7 +176,7 @@ void Config::SaveValues() {
qt_config->endGroup();
qt_config->beginGroup("Core");
- qt_config->setValue("cpu_core", static_cast<int>(Settings::values.cpu_core));
+ qt_config->setValue("use_cpu_jit", Settings::values.use_cpu_jit);
qt_config->endGroup();
qt_config->beginGroup("Renderer");
@@ -188,6 +193,10 @@ void Config::SaveValues() {
qt_config->setValue("use_virtual_sd", Settings::values.use_virtual_sd);
qt_config->endGroup();
+ qt_config->beginGroup("System");
+ qt_config->setValue("use_docked_mode", Settings::values.use_docked_mode);
+ qt_config->endGroup();
+
qt_config->beginGroup("Miscellaneous");
qt_config->setValue("log_filter", QString::fromStdString(Settings::values.log_filter));
qt_config->endGroup();
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 92fd6ab02..2d73fc5aa 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -13,9 +13,14 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
ui->setupUi(this);
+ for (auto theme : UISettings::themes) {
+ ui->theme_combobox->addItem(theme.first, theme.second);
+ }
+
this->setConfiguration();
- ui->cpu_core_combobox->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+ ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+ ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
}
ConfigureGeneral::~ConfigureGeneral() {}
@@ -23,13 +28,18 @@ ConfigureGeneral::~ConfigureGeneral() {}
void ConfigureGeneral::setConfiguration() {
ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
- ui->cpu_core_combobox->setCurrentIndex(static_cast<int>(Settings::values.cpu_core));
+ ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
+ ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
+ ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
}
void ConfigureGeneral::applyConfiguration() {
UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
- Settings::values.cpu_core =
- static_cast<Settings::CpuCore>(ui->cpu_core_combobox->currentIndex());
+ UISettings::values.theme =
+ ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
+
+ Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
+ Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
Settings::Apply();
}
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index 573c4cb0e..1775c4d40 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -13,17 +13,17 @@
<property name="windowTitle">
<string>Form</string>
</property>
- <layout class="QHBoxLayout" name="horizontalLayout">
+ <layout class="QHBoxLayout" name="HorizontalLayout">
<item>
- <layout class="QVBoxLayout" name="verticalLayout">
+ <layout class="QVBoxLayout" name="VerticalLayout">
<item>
- <widget class="QGroupBox" name="groupBox">
+ <widget class="QGroupBox" name="GeneralGroupBox">
<property name="title">
<string>General</string>
</property>
- <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <layout class="QHBoxLayout" name="GeneralHorizontalLayout">
<item>
- <layout class="QVBoxLayout" name="verticalLayout_2">
+ <layout class="QVBoxLayout" name="GeneralVerticalLayout">
<item>
<widget class="QCheckBox" name="toggle_deepscan">
<property name="text">
@@ -44,40 +44,80 @@
</widget>
</item>
<item>
- <widget class="QGroupBox" name="groupBox_2">
- <property name="title">
- <string>CPU Core</string>
- </property>
- <layout class="QHBoxLayout" name="horizontalLayout_7">
- <item>
- <layout class="QVBoxLayout" name="verticalLayout_5">
- <item>
- <widget class="QComboBox" name="cpu_core_combobox">
- <item>
- <property name="text">
- <string>Unicorn</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>Dynarmic</string>
- </property>
- </item>
- </widget>
- </item>
- </layout>
- </item>
+ <widget class="QGroupBox" name="PerformanceGroupBox">
+ <property name="title">
+ <string>Performance</string>
+ </property>
+ <layout class="QHBoxLayout" name="PerformanceHorizontalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="PerformanceVerticalLayout">
+ <item>
+ <widget class="QCheckBox" name="use_cpu_jit">
+ <property name="text">
+ <string>Enable CPU JIT</string>
+ </property>
+ </widget>
+ </item>
</layout>
- </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="EmulationGroupBox">
+ <property name="title">
+ <string>Emulation</string>
+ </property>
+ <layout class="QHBoxLayout" name="EmulationHorizontalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="EmulationVerticalLayout">
+ <item>
+ <widget class="QCheckBox" name="use_docked_mode">
+ <property name="text">
+ <string>Enable docked mode</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="theme_group_box">
+ <property name="title">
+ <string>Theme</string>
+ </property>
+ <layout class="QHBoxLayout" name="theme_qhbox_layout">
+ <item>
+ <layout class="QVBoxLayout" name="theme_qvbox_layout">
+ <item>
+ <layout class="QHBoxLayout" name="theme_qhbox_layout_2">
+ <item>
+ <widget class="QLabel" name="theme_label">
+ <property name="text">
+ <string>Theme:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="theme_combobox"/>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
</item>
<item>
- <widget class="QGroupBox" name="groupBox_3">
+ <widget class="QGroupBox" name="HotKeysGroupBox">
<property name="title">
<string>Hotkeys</string>
</property>
- <layout class="QHBoxLayout" name="horizontalLayout_4">
+ <layout class="QHBoxLayout" name="HotKeysHorizontalLayout">
<item>
- <layout class="QVBoxLayout" name="verticalLayout_4">
+ <layout class="QVBoxLayout" name="HotKeysVerticalLayout">
<item>
<widget class="GHotkeysDialog" name="widget" native="true"/>
</item>
diff --git a/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp
new file mode 100644
index 000000000..d6d61a739
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.cpp
@@ -0,0 +1,27 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QMetaType>
+#include "yuzu/debugger/graphics/graphics_breakpoint_observer.h"
+
+BreakPointObserverDock::BreakPointObserverDock(std::shared_ptr<Tegra::DebugContext> debug_context,
+ const QString& title, QWidget* parent)
+ : QDockWidget(title, parent), BreakPointObserver(debug_context) {
+ qRegisterMetaType<Tegra::DebugContext::Event>("Tegra::DebugContext::Event");
+
+ connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
+
+ // NOTE: This signal is emitted from a non-GUI thread, but connect() takes
+ // care of delaying its handling to the GUI thread.
+ connect(this, SIGNAL(BreakPointHit(Tegra::DebugContext::Event, void*)), this,
+ SLOT(OnBreakPointHit(Tegra::DebugContext::Event, void*)), Qt::BlockingQueuedConnection);
+}
+
+void BreakPointObserverDock::OnMaxwellBreakPointHit(Tegra::DebugContext::Event event, void* data) {
+ emit BreakPointHit(event, data);
+}
+
+void BreakPointObserverDock::OnMaxwellResume() {
+ emit Resumed();
+}
diff --git a/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h
new file mode 100644
index 000000000..9d05493cf
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_breakpoint_observer.h
@@ -0,0 +1,33 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QDockWidget>
+#include "video_core/debug_utils/debug_utils.h"
+
+/**
+ * Utility class which forwards calls to OnMaxwellBreakPointHit and OnMaxwellResume to public slots.
+ * This is because the Maxwell breakpoint callbacks are called from a non-GUI thread, while
+ * the widget usually wants to perform reactions in the GUI thread.
+ */
+class BreakPointObserverDock : public QDockWidget,
+ protected Tegra::DebugContext::BreakPointObserver {
+ Q_OBJECT
+
+public:
+ BreakPointObserverDock(std::shared_ptr<Tegra::DebugContext> debug_context, const QString& title,
+ QWidget* parent = nullptr);
+
+ void OnMaxwellBreakPointHit(Tegra::DebugContext::Event event, void* data) override;
+ void OnMaxwellResume() override;
+
+private slots:
+ virtual void OnBreakPointHit(Tegra::DebugContext::Event event, void* data) = 0;
+ virtual void OnResumed() = 0;
+
+signals:
+ void Resumed();
+ void BreakPointHit(Tegra::DebugContext::Event event, void* data);
+};
diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints.cpp b/src/yuzu/debugger/graphics/graphics_breakpoints.cpp
new file mode 100644
index 000000000..f98cc8152
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_breakpoints.cpp
@@ -0,0 +1,212 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QLabel>
+#include <QMetaType>
+#include <QPushButton>
+#include <QTreeView>
+#include <QVBoxLayout>
+#include "common/assert.h"
+#include "yuzu/debugger/graphics/graphics_breakpoints.h"
+#include "yuzu/debugger/graphics/graphics_breakpoints_p.h"
+
+BreakPointModel::BreakPointModel(std::shared_ptr<Tegra::DebugContext> debug_context,
+ QObject* parent)
+ : QAbstractListModel(parent), context_weak(debug_context),
+ at_breakpoint(debug_context->at_breakpoint),
+ active_breakpoint(debug_context->active_breakpoint) {}
+
+int BreakPointModel::columnCount(const QModelIndex& parent) const {
+ return 1;
+}
+
+int BreakPointModel::rowCount(const QModelIndex& parent) const {
+ return static_cast<int>(Tegra::DebugContext::Event::NumEvents);
+}
+
+QVariant BreakPointModel::data(const QModelIndex& index, int role) const {
+ const auto event = static_cast<Tegra::DebugContext::Event>(index.row());
+
+ switch (role) {
+ case Qt::DisplayRole: {
+ if (index.column() == 0) {
+ static const std::map<Tegra::DebugContext::Event, QString> map = {
+ {Tegra::DebugContext::Event::MaxwellCommandLoaded, tr("Maxwell command loaded")},
+ {Tegra::DebugContext::Event::MaxwellCommandProcessed,
+ tr("Maxwell command processed")},
+ {Tegra::DebugContext::Event::IncomingPrimitiveBatch,
+ tr("Incoming primitive batch")},
+ {Tegra::DebugContext::Event::FinishedPrimitiveBatch,
+ tr("Finished primitive batch")},
+ };
+
+ DEBUG_ASSERT(map.size() == static_cast<size_t>(Tegra::DebugContext::Event::NumEvents));
+ return (map.find(event) != map.end()) ? map.at(event) : QString();
+ }
+
+ break;
+ }
+
+ case Qt::CheckStateRole: {
+ if (index.column() == 0)
+ return data(index, Role_IsEnabled).toBool() ? Qt::Checked : Qt::Unchecked;
+ break;
+ }
+
+ case Qt::BackgroundRole: {
+ if (at_breakpoint && index.row() == static_cast<int>(active_breakpoint)) {
+ return QBrush(QColor(0xE0, 0xE0, 0x10));
+ }
+ break;
+ }
+
+ case Role_IsEnabled: {
+ auto context = context_weak.lock();
+ return context && context->breakpoints[(int)event].enabled;
+ }
+
+ default:
+ break;
+ }
+ return QVariant();
+}
+
+Qt::ItemFlags BreakPointModel::flags(const QModelIndex& index) const {
+ if (!index.isValid())
+ return 0;
+
+ Qt::ItemFlags flags = Qt::ItemIsEnabled;
+ if (index.column() == 0)
+ flags |= Qt::ItemIsUserCheckable;
+ return flags;
+}
+
+bool BreakPointModel::setData(const QModelIndex& index, const QVariant& value, int role) {
+ const auto event = static_cast<Tegra::DebugContext::Event>(index.row());
+
+ switch (role) {
+ case Qt::CheckStateRole: {
+ if (index.column() != 0)
+ return false;
+
+ auto context = context_weak.lock();
+ if (!context)
+ return false;
+
+ context->breakpoints[(int)event].enabled = value == Qt::Checked;
+ QModelIndex changed_index = createIndex(index.row(), 0);
+ emit dataChanged(changed_index, changed_index);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void BreakPointModel::OnBreakPointHit(Tegra::DebugContext::Event event) {
+ auto context = context_weak.lock();
+ if (!context)
+ return;
+
+ active_breakpoint = context->active_breakpoint;
+ at_breakpoint = context->at_breakpoint;
+ emit dataChanged(createIndex(static_cast<int>(event), 0),
+ createIndex(static_cast<int>(event), 0));
+}
+
+void BreakPointModel::OnResumed() {
+ auto context = context_weak.lock();
+ if (!context)
+ return;
+
+ at_breakpoint = context->at_breakpoint;
+ emit dataChanged(createIndex(static_cast<int>(active_breakpoint), 0),
+ createIndex(static_cast<int>(active_breakpoint), 0));
+ active_breakpoint = context->active_breakpoint;
+}
+
+GraphicsBreakPointsWidget::GraphicsBreakPointsWidget(
+ std::shared_ptr<Tegra::DebugContext> debug_context, QWidget* parent)
+ : QDockWidget(tr("Maxwell Breakpoints"), parent), Tegra::DebugContext::BreakPointObserver(
+ debug_context) {
+ setObjectName("TegraBreakPointsWidget");
+
+ status_text = new QLabel(tr("Emulation running"));
+ resume_button = new QPushButton(tr("Resume"));
+ resume_button->setEnabled(false);
+
+ breakpoint_model = new BreakPointModel(debug_context, this);
+ breakpoint_list = new QTreeView;
+ breakpoint_list->setRootIsDecorated(false);
+ breakpoint_list->setHeaderHidden(true);
+ breakpoint_list->setModel(breakpoint_model);
+
+ qRegisterMetaType<Tegra::DebugContext::Event>("Tegra::DebugContext::Event");
+
+ connect(breakpoint_list, SIGNAL(doubleClicked(const QModelIndex&)), this,
+ SLOT(OnItemDoubleClicked(const QModelIndex&)));
+
+ connect(resume_button, SIGNAL(clicked()), this, SLOT(OnResumeRequested()));
+
+ connect(this, SIGNAL(BreakPointHit(Tegra::DebugContext::Event, void*)), this,
+ SLOT(OnBreakPointHit(Tegra::DebugContext::Event, void*)), Qt::BlockingQueuedConnection);
+ connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
+
+ connect(this, SIGNAL(BreakPointHit(Tegra::DebugContext::Event, void*)), breakpoint_model,
+ SLOT(OnBreakPointHit(Tegra::DebugContext::Event)), Qt::BlockingQueuedConnection);
+ connect(this, SIGNAL(Resumed()), breakpoint_model, SLOT(OnResumed()));
+
+ connect(this, SIGNAL(BreakPointsChanged(const QModelIndex&, const QModelIndex&)),
+ breakpoint_model, SIGNAL(dataChanged(const QModelIndex&, const QModelIndex&)));
+
+ QWidget* main_widget = new QWidget;
+ auto main_layout = new QVBoxLayout;
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(status_text);
+ sub_layout->addWidget(resume_button);
+ main_layout->addLayout(sub_layout);
+ }
+ main_layout->addWidget(breakpoint_list);
+ main_widget->setLayout(main_layout);
+
+ setWidget(main_widget);
+}
+
+void GraphicsBreakPointsWidget::OnMaxwellBreakPointHit(Event event, void* data) {
+ // Process in GUI thread
+ emit BreakPointHit(event, data);
+}
+
+void GraphicsBreakPointsWidget::OnBreakPointHit(Tegra::DebugContext::Event event, void* data) {
+ status_text->setText(tr("Emulation halted at breakpoint"));
+ resume_button->setEnabled(true);
+}
+
+void GraphicsBreakPointsWidget::OnMaxwellResume() {
+ // Process in GUI thread
+ emit Resumed();
+}
+
+void GraphicsBreakPointsWidget::OnResumed() {
+ status_text->setText(tr("Emulation running"));
+ resume_button->setEnabled(false);
+}
+
+void GraphicsBreakPointsWidget::OnResumeRequested() {
+ if (auto context = context_weak.lock())
+ context->Resume();
+}
+
+void GraphicsBreakPointsWidget::OnItemDoubleClicked(const QModelIndex& index) {
+ if (!index.isValid())
+ return;
+
+ QModelIndex check_index = breakpoint_list->model()->index(index.row(), 0);
+ QVariant enabled = breakpoint_list->model()->data(check_index, Qt::CheckStateRole);
+ QVariant new_state = Qt::Unchecked;
+ if (enabled == Qt::Unchecked)
+ new_state = Qt::Checked;
+ breakpoint_list->model()->setData(check_index, new_state, Qt::CheckStateRole);
+}
diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints.h b/src/yuzu/debugger/graphics/graphics_breakpoints.h
new file mode 100644
index 000000000..ae0ede2e8
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_breakpoints.h
@@ -0,0 +1,46 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QDockWidget>
+#include "video_core/debug_utils/debug_utils.h"
+
+class QLabel;
+class QPushButton;
+class QTreeView;
+
+class BreakPointModel;
+
+class GraphicsBreakPointsWidget : public QDockWidget, Tegra::DebugContext::BreakPointObserver {
+ Q_OBJECT
+
+ using Event = Tegra::DebugContext::Event;
+
+public:
+ explicit GraphicsBreakPointsWidget(std::shared_ptr<Tegra::DebugContext> debug_context,
+ QWidget* parent = nullptr);
+
+ void OnMaxwellBreakPointHit(Tegra::DebugContext::Event event, void* data) override;
+ void OnMaxwellResume() override;
+
+public slots:
+ void OnBreakPointHit(Tegra::DebugContext::Event event, void* data);
+ void OnItemDoubleClicked(const QModelIndex&);
+ void OnResumeRequested();
+ void OnResumed();
+
+signals:
+ void Resumed();
+ void BreakPointHit(Tegra::DebugContext::Event event, void* data);
+ void BreakPointsChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight);
+
+private:
+ QLabel* status_text;
+ QPushButton* resume_button;
+
+ BreakPointModel* breakpoint_model;
+ QTreeView* breakpoint_list;
+};
diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints_p.h b/src/yuzu/debugger/graphics/graphics_breakpoints_p.h
new file mode 100644
index 000000000..35a6876ae
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_breakpoints_p.h
@@ -0,0 +1,36 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QAbstractListModel>
+#include "video_core/debug_utils/debug_utils.h"
+
+class BreakPointModel : public QAbstractListModel {
+ Q_OBJECT
+
+public:
+ enum {
+ Role_IsEnabled = Qt::UserRole,
+ };
+
+ BreakPointModel(std::shared_ptr<Tegra::DebugContext> context, QObject* parent);
+
+ int columnCount(const QModelIndex& parent = QModelIndex()) const override;
+ int rowCount(const QModelIndex& parent = QModelIndex()) const override;
+ QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
+ Qt::ItemFlags flags(const QModelIndex& index) const override;
+
+ bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override;
+
+public slots:
+ void OnBreakPointHit(Tegra::DebugContext::Event event);
+ void OnResumed();
+
+private:
+ std::weak_ptr<Tegra::DebugContext> context_weak;
+ bool at_breakpoint;
+ Tegra::DebugContext::Event active_breakpoint;
+};
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp
new file mode 100644
index 000000000..1e4844b57
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_surface.cpp
@@ -0,0 +1,451 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QBoxLayout>
+#include <QComboBox>
+#include <QDebug>
+#include <QFileDialog>
+#include <QLabel>
+#include <QMouseEvent>
+#include <QPushButton>
+#include <QScrollArea>
+#include <QSpinBox>
+#include "core/core.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/gpu.h"
+#include "video_core/textures/decoders.h"
+#include "video_core/textures/texture.h"
+#include "video_core/utils.h"
+#include "yuzu/debugger/graphics/graphics_surface.h"
+#include "yuzu/util/spinbox.h"
+
+static Tegra::Texture::TextureFormat ConvertToTextureFormat(
+ Tegra::RenderTargetFormat render_target_format) {
+ switch (render_target_format) {
+ case Tegra::RenderTargetFormat::RGBA8_UNORM:
+ return Tegra::Texture::TextureFormat::A8R8G8B8;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented RT format");
+ }
+}
+
+SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
+ : QLabel(parent), surface_widget(surface_widget_) {}
+SurfacePicture::~SurfacePicture() {}
+
+void SurfacePicture::mousePressEvent(QMouseEvent* event) {
+ // Only do something while the left mouse button is held down
+ if (!(event->buttons() & Qt::LeftButton))
+ return;
+
+ if (pixmap() == nullptr)
+ return;
+
+ if (surface_widget)
+ surface_widget->Pick(event->x() * pixmap()->width() / width(),
+ event->y() * pixmap()->height() / height());
+}
+
+void SurfacePicture::mouseMoveEvent(QMouseEvent* event) {
+ // We also want to handle the event if the user moves the mouse while holding down the LMB
+ mousePressEvent(event);
+}
+
+GraphicsSurfaceWidget::GraphicsSurfaceWidget(std::shared_ptr<Tegra::DebugContext> debug_context,
+ QWidget* parent)
+ : BreakPointObserverDock(debug_context, tr("Maxwell Surface Viewer"), parent),
+ surface_source(Source::RenderTarget0) {
+ setObjectName("MaxwellSurface");
+
+ surface_source_list = new QComboBox;
+ surface_source_list->addItem(tr("Render Target 0"));
+ surface_source_list->addItem(tr("Render Target 1"));
+ surface_source_list->addItem(tr("Render Target 2"));
+ surface_source_list->addItem(tr("Render Target 3"));
+ surface_source_list->addItem(tr("Render Target 4"));
+ surface_source_list->addItem(tr("Render Target 5"));
+ surface_source_list->addItem(tr("Render Target 6"));
+ surface_source_list->addItem(tr("Render Target 7"));
+ surface_source_list->addItem(tr("Z Buffer"));
+ surface_source_list->addItem(tr("Custom"));
+ surface_source_list->setCurrentIndex(static_cast<int>(surface_source));
+
+ surface_address_control = new CSpinBox;
+ surface_address_control->SetBase(16);
+ surface_address_control->SetRange(0, 0x7FFFFFFFFFFFFFFF);
+ surface_address_control->SetPrefix("0x");
+
+ unsigned max_dimension = 16384; // TODO: Find actual maximum
+
+ surface_width_control = new QSpinBox;
+ surface_width_control->setRange(0, max_dimension);
+
+ surface_height_control = new QSpinBox;
+ surface_height_control->setRange(0, max_dimension);
+
+ surface_picker_x_control = new QSpinBox;
+ surface_picker_x_control->setRange(0, max_dimension - 1);
+
+ surface_picker_y_control = new QSpinBox;
+ surface_picker_y_control->setRange(0, max_dimension - 1);
+
+ surface_format_control = new QComboBox;
+
+ // Color formats sorted by Maxwell texture format index
+ surface_format_control->addItem(tr("None"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("A8R8G8B8"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("Unknown"));
+ surface_format_control->addItem(tr("DXT1"));
+ surface_format_control->addItem(tr("DXT23"));
+ surface_format_control->addItem(tr("DXT45"));
+ surface_format_control->addItem(tr("DXN1"));
+ surface_format_control->addItem(tr("DXN2"));
+
+ surface_info_label = new QLabel();
+ surface_info_label->setWordWrap(true);
+
+ surface_picture_label = new SurfacePicture(0, this);
+ surface_picture_label->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
+ surface_picture_label->setAlignment(Qt::AlignLeft | Qt::AlignTop);
+ surface_picture_label->setScaledContents(false);
+
+ auto scroll_area = new QScrollArea();
+ scroll_area->setBackgroundRole(QPalette::Dark);
+ scroll_area->setWidgetResizable(false);
+ scroll_area->setWidget(surface_picture_label);
+
+ save_surface = new QPushButton(QIcon::fromTheme("document-save"), tr("Save"));
+
+ // Connections
+ connect(this, SIGNAL(Update()), this, SLOT(OnUpdate()));
+ connect(surface_source_list, SIGNAL(currentIndexChanged(int)), this,
+ SLOT(OnSurfaceSourceChanged(int)));
+ connect(surface_address_control, SIGNAL(ValueChanged(qint64)), this,
+ SLOT(OnSurfaceAddressChanged(qint64)));
+ connect(surface_width_control, SIGNAL(valueChanged(int)), this,
+ SLOT(OnSurfaceWidthChanged(int)));
+ connect(surface_height_control, SIGNAL(valueChanged(int)), this,
+ SLOT(OnSurfaceHeightChanged(int)));
+ connect(surface_format_control, SIGNAL(currentIndexChanged(int)), this,
+ SLOT(OnSurfaceFormatChanged(int)));
+ connect(surface_picker_x_control, SIGNAL(valueChanged(int)), this,
+ SLOT(OnSurfacePickerXChanged(int)));
+ connect(surface_picker_y_control, SIGNAL(valueChanged(int)), this,
+ SLOT(OnSurfacePickerYChanged(int)));
+ connect(save_surface, SIGNAL(clicked()), this, SLOT(SaveSurface()));
+
+ auto main_widget = new QWidget;
+ auto main_layout = new QVBoxLayout;
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(new QLabel(tr("Source:")));
+ sub_layout->addWidget(surface_source_list);
+ main_layout->addLayout(sub_layout);
+ }
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(new QLabel(tr("GPU Address:")));
+ sub_layout->addWidget(surface_address_control);
+ main_layout->addLayout(sub_layout);
+ }
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(new QLabel(tr("Width:")));
+ sub_layout->addWidget(surface_width_control);
+ main_layout->addLayout(sub_layout);
+ }
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(new QLabel(tr("Height:")));
+ sub_layout->addWidget(surface_height_control);
+ main_layout->addLayout(sub_layout);
+ }
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(new QLabel(tr("Format:")));
+ sub_layout->addWidget(surface_format_control);
+ main_layout->addLayout(sub_layout);
+ }
+ main_layout->addWidget(scroll_area);
+
+ auto info_layout = new QHBoxLayout;
+ {
+ auto xy_layout = new QVBoxLayout;
+ {
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(new QLabel(tr("X:")));
+ sub_layout->addWidget(surface_picker_x_control);
+ xy_layout->addLayout(sub_layout);
+ }
+ {
+ auto sub_layout = new QHBoxLayout;
+ sub_layout->addWidget(new QLabel(tr("Y:")));
+ sub_layout->addWidget(surface_picker_y_control);
+ xy_layout->addLayout(sub_layout);
+ }
+ }
+ info_layout->addLayout(xy_layout);
+ surface_info_label->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum);
+ info_layout->addWidget(surface_info_label);
+ }
+ main_layout->addLayout(info_layout);
+
+ main_layout->addWidget(save_surface);
+ main_widget->setLayout(main_layout);
+ setWidget(main_widget);
+
+ // Load current data - TODO: Make sure this works when emulation is not running
+ if (debug_context && debug_context->at_breakpoint) {
+ emit Update();
+ widget()->setEnabled(debug_context->at_breakpoint);
+ } else {
+ widget()->setEnabled(false);
+ }
+}
+
+void GraphicsSurfaceWidget::OnBreakPointHit(Tegra::DebugContext::Event event, void* data) {
+ emit Update();
+ widget()->setEnabled(true);
+}
+
+void GraphicsSurfaceWidget::OnResumed() {
+ widget()->setEnabled(false);
+}
+
+void GraphicsSurfaceWidget::OnSurfaceSourceChanged(int new_value) {
+ surface_source = static_cast<Source>(new_value);
+ emit Update();
+}
+
+void GraphicsSurfaceWidget::OnSurfaceAddressChanged(qint64 new_value) {
+ if (surface_address != new_value) {
+ surface_address = static_cast<Tegra::GPUVAddr>(new_value);
+
+ surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
+ emit Update();
+ }
+}
+
+void GraphicsSurfaceWidget::OnSurfaceWidthChanged(int new_value) {
+ if (surface_width != static_cast<unsigned>(new_value)) {
+ surface_width = static_cast<unsigned>(new_value);
+
+ surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
+ emit Update();
+ }
+}
+
+void GraphicsSurfaceWidget::OnSurfaceHeightChanged(int new_value) {
+ if (surface_height != static_cast<unsigned>(new_value)) {
+ surface_height = static_cast<unsigned>(new_value);
+
+ surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
+ emit Update();
+ }
+}
+
+void GraphicsSurfaceWidget::OnSurfaceFormatChanged(int new_value) {
+ if (surface_format != static_cast<Tegra::Texture::TextureFormat>(new_value)) {
+ surface_format = static_cast<Tegra::Texture::TextureFormat>(new_value);
+
+ surface_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
+ emit Update();
+ }
+}
+
+void GraphicsSurfaceWidget::OnSurfacePickerXChanged(int new_value) {
+ if (surface_picker_x != new_value) {
+ surface_picker_x = new_value;
+ Pick(surface_picker_x, surface_picker_y);
+ }
+}
+
+void GraphicsSurfaceWidget::OnSurfacePickerYChanged(int new_value) {
+ if (surface_picker_y != new_value) {
+ surface_picker_y = new_value;
+ Pick(surface_picker_x, surface_picker_y);
+ }
+}
+
+void GraphicsSurfaceWidget::Pick(int x, int y) {
+ surface_picker_x_control->setValue(x);
+ surface_picker_y_control->setValue(y);
+
+ if (x < 0 || x >= static_cast<int>(surface_width) || y < 0 ||
+ y >= static_cast<int>(surface_height)) {
+ surface_info_label->setText(tr("Pixel out of bounds"));
+ surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
+ return;
+ }
+
+ surface_info_label->setText(QString("Raw: <Unimplemented>\n(%1)").arg("<Unimplemented>"));
+ surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
+}
+
+void GraphicsSurfaceWidget::OnUpdate() {
+ auto& gpu = Core::System::GetInstance().GPU();
+
+ QPixmap pixmap;
+
+ switch (surface_source) {
+ case Source::RenderTarget0:
+ case Source::RenderTarget1:
+ case Source::RenderTarget2:
+ case Source::RenderTarget3:
+ case Source::RenderTarget4:
+ case Source::RenderTarget5:
+ case Source::RenderTarget6:
+ case Source::RenderTarget7: {
+ // TODO: Store a reference to the registers in the debug context instead of accessing them
+ // directly...
+
+ auto& registers = gpu.Get3DEngine().regs;
+ auto& rt = registers.rt[static_cast<size_t>(surface_source) -
+ static_cast<size_t>(Source::RenderTarget0)];
+
+ surface_address = rt.Address();
+ surface_width = rt.width;
+ surface_height = rt.height;
+ if (rt.format != Tegra::RenderTargetFormat::NONE) {
+ surface_format = ConvertToTextureFormat(rt.format);
+ }
+
+ break;
+ }
+
+ case Source::Custom: {
+ // Keep user-specified values
+ break;
+ }
+
+ default:
+ qDebug() << "Unknown surface source " << static_cast<int>(surface_source);
+ break;
+ }
+
+ surface_address_control->SetValue(surface_address);
+ surface_width_control->setValue(surface_width);
+ surface_height_control->setValue(surface_height);
+ surface_format_control->setCurrentIndex(static_cast<int>(surface_format));
+
+ if (surface_address == 0) {
+ surface_picture_label->hide();
+ surface_info_label->setText(tr("(invalid surface address)"));
+ surface_info_label->setAlignment(Qt::AlignCenter);
+ surface_picker_x_control->setEnabled(false);
+ surface_picker_y_control->setEnabled(false);
+ save_surface->setEnabled(false);
+ return;
+ }
+
+ // TODO: Implement a good way to visualize alpha components!
+
+ QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);
+ VAddr address = gpu.memory_manager->PhysicalToVirtualAddress(surface_address);
+
+ auto unswizzled_data =
+ Tegra::Texture::UnswizzleTexture(address, surface_format, surface_width, surface_height);
+
+ auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format,
+ surface_width, surface_height);
+
+ surface_picture_label->show();
+
+ for (unsigned int y = 0; y < surface_height; ++y) {
+ for (unsigned int x = 0; x < surface_width; ++x) {
+ Math::Vec4<u8> color;
+ color[0] = texture_data[x + y * surface_width + 0];
+ color[1] = texture_data[x + y * surface_width + 1];
+ color[2] = texture_data[x + y * surface_width + 2];
+ color[3] = texture_data[x + y * surface_width + 3];
+ decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
+ }
+ }
+
+ pixmap = QPixmap::fromImage(decoded_image);
+ surface_picture_label->setPixmap(pixmap);
+ surface_picture_label->resize(pixmap.size());
+
+ // Update the info with pixel data
+ surface_picker_x_control->setEnabled(true);
+ surface_picker_y_control->setEnabled(true);
+ Pick(surface_picker_x, surface_picker_y);
+
+ // Enable saving the converted pixmap to file
+ save_surface->setEnabled(true);
+}
+
+void GraphicsSurfaceWidget::SaveSurface() {
+ QString png_filter = tr("Portable Network Graphic (*.png)");
+ QString bin_filter = tr("Binary data (*.bin)");
+
+ QString selectedFilter;
+ QString filename = QFileDialog::getSaveFileName(
+ this, tr("Save Surface"),
+ QString("texture-0x%1.png").arg(QString::number(surface_address, 16)),
+ QString("%1;;%2").arg(png_filter, bin_filter), &selectedFilter);
+
+ if (filename.isEmpty()) {
+ // If the user canceled the dialog, don't save anything.
+ return;
+ }
+
+ if (selectedFilter == png_filter) {
+ const QPixmap* pixmap = surface_picture_label->pixmap();
+ ASSERT_MSG(pixmap != nullptr, "No pixmap set");
+
+ QFile file(filename);
+ file.open(QIODevice::WriteOnly);
+ if (pixmap)
+ pixmap->save(&file, "PNG");
+ } else if (selectedFilter == bin_filter) {
+ auto& gpu = Core::System::GetInstance().GPU();
+ VAddr address = gpu.memory_manager->PhysicalToVirtualAddress(surface_address);
+
+ const u8* buffer = Memory::GetPointer(address);
+ ASSERT_MSG(buffer != nullptr, "Memory not accessible");
+
+ QFile file(filename);
+ file.open(QIODevice::WriteOnly);
+ int size = surface_width * surface_height * Tegra::Texture::BytesPerPixel(surface_format);
+ QByteArray data(reinterpret_cast<const char*>(buffer), size);
+ file.write(data);
+ } else {
+ UNREACHABLE_MSG("Unhandled filter selected");
+ }
+}
diff --git a/src/yuzu/debugger/graphics/graphics_surface.h b/src/yuzu/debugger/graphics/graphics_surface.h
new file mode 100644
index 000000000..6a344bdfc
--- /dev/null
+++ b/src/yuzu/debugger/graphics/graphics_surface.h
@@ -0,0 +1,97 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QLabel>
+#include <QPushButton>
+#include "video_core/memory_manager.h"
+#include "video_core/textures/texture.h"
+#include "yuzu/debugger/graphics/graphics_breakpoint_observer.h"
+
+class QComboBox;
+class QSpinBox;
+class CSpinBox;
+
+class GraphicsSurfaceWidget;
+
+class SurfacePicture : public QLabel {
+ Q_OBJECT
+
+public:
+ explicit SurfacePicture(QWidget* parent = nullptr,
+ GraphicsSurfaceWidget* surface_widget = nullptr);
+ ~SurfacePicture();
+
+protected slots:
+ virtual void mouseMoveEvent(QMouseEvent* event);
+ virtual void mousePressEvent(QMouseEvent* event);
+
+private:
+ GraphicsSurfaceWidget* surface_widget;
+};
+
+class GraphicsSurfaceWidget : public BreakPointObserverDock {
+ Q_OBJECT
+
+ using Event = Tegra::DebugContext::Event;
+
+ enum class Source {
+ RenderTarget0 = 0,
+ RenderTarget1 = 1,
+ RenderTarget2 = 2,
+ RenderTarget3 = 3,
+ RenderTarget4 = 4,
+ RenderTarget5 = 5,
+ RenderTarget6 = 6,
+ RenderTarget7 = 7,
+ ZBuffer = 8,
+ Custom = 9,
+ };
+
+public:
+ explicit GraphicsSurfaceWidget(std::shared_ptr<Tegra::DebugContext> debug_context,
+ QWidget* parent = nullptr);
+ void Pick(int x, int y);
+
+public slots:
+ void OnSurfaceSourceChanged(int new_value);
+ void OnSurfaceAddressChanged(qint64 new_value);
+ void OnSurfaceWidthChanged(int new_value);
+ void OnSurfaceHeightChanged(int new_value);
+ void OnSurfaceFormatChanged(int new_value);
+ void OnSurfacePickerXChanged(int new_value);
+ void OnSurfacePickerYChanged(int new_value);
+ void OnUpdate();
+
+private slots:
+ void OnBreakPointHit(Tegra::DebugContext::Event event, void* data) override;
+ void OnResumed() override;
+
+ void SaveSurface();
+
+signals:
+ void Update();
+
+private:
+ QComboBox* surface_source_list;
+ CSpinBox* surface_address_control;
+ QSpinBox* surface_width_control;
+ QSpinBox* surface_height_control;
+ QComboBox* surface_format_control;
+
+ SurfacePicture* surface_picture_label;
+ QSpinBox* surface_picker_x_control;
+ QSpinBox* surface_picker_y_control;
+ QLabel* surface_info_label;
+ QPushButton* save_surface;
+
+ Source surface_source;
+ Tegra::GPUVAddr surface_address;
+ unsigned surface_width;
+ unsigned surface_height;
+ Tegra::Texture::TextureFormat surface_format;
+ int surface_picker_x = 0;
+ int surface_picker_y = 0;
+};
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index 7a62f57b5..cae2864e5 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -150,8 +150,8 @@ QString WaitTreeThread::GetText() const {
case THREADSTATUS_READY:
status = tr("ready");
break;
- case THREADSTATUS_WAIT_ARB:
- status = tr("waiting for address 0x%1").arg(thread.wait_address, 8, 16, QLatin1Char('0'));
+ case THREADSTATUS_WAIT_HLE_EVENT:
+ status = tr("waiting for HLE return");
break;
case THREADSTATUS_WAIT_SLEEP:
status = tr("sleeping");
@@ -180,7 +180,7 @@ QColor WaitTreeThread::GetColor() const {
return QColor(Qt::GlobalColor::darkGreen);
case THREADSTATUS_READY:
return QColor(Qt::GlobalColor::darkBlue);
- case THREADSTATUS_WAIT_ARB:
+ case THREADSTATUS_WAIT_HLE_EVENT:
return QColor(Qt::GlobalColor::darkRed);
case THREADSTATUS_WAIT_SLEEP:
return QColor(Qt::GlobalColor::darkYellow);
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 9b2047e04..793d9d739 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -18,7 +18,6 @@
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/microprofile.h"
-#include "common/platform.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/string_util.h"
@@ -26,10 +25,13 @@
#include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h"
#include "core/settings.h"
+#include "video_core/debug_utils/debug_utils.h"
#include "yuzu/about_dialog.h"
#include "yuzu/bootmanager.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h"
+#include "yuzu/debugger/graphics/graphics_breakpoints.h"
+#include "yuzu/debugger/graphics/graphics_surface.h"
#include "yuzu/debugger/profiler.h"
#include "yuzu/debugger/registers.h"
#include "yuzu/debugger/wait_tree.h"
@@ -69,10 +71,16 @@ static void ShowCalloutMessage(const QString& message, CalloutFlag flag) {
void GMainWindow::ShowCallouts() {}
GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
+
+ debug_context = Tegra::DebugContext::Construct();
+
setAcceptDrops(true);
ui.setupUi(this);
statusBar()->hide();
+ default_theme_paths = QIcon::themeSearchPaths();
+ UpdateUITheme();
+
InitializeWidgets();
InitializeDebugWidgets();
InitializeRecentFileMenuActions();
@@ -161,6 +169,16 @@ void GMainWindow::InitializeDebugWidgets() {
connect(this, &GMainWindow::EmulationStopping, registersWidget,
&RegistersWidget::OnEmulationStopping);
+ graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(debug_context, this);
+ addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget);
+ graphicsBreakpointsWidget->hide();
+ debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
+
+ graphicsSurfaceWidget = new GraphicsSurfaceWidget(debug_context, this);
+ addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceWidget);
+ graphicsSurfaceWidget->hide();
+ debug_menu->addAction(graphicsSurfaceWidget->toggleViewAction());
+
waitTreeWidget = new WaitTreeWidget(this);
addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
waitTreeWidget->hide();
@@ -187,7 +205,8 @@ void GMainWindow::InitializeHotkeys() {
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
RegisterHotkey("Main Window", "Start Emulation");
RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
- RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence::Cancel, Qt::ApplicationShortcut);
+ RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
+ Qt::ApplicationShortcut);
LoadHotkeys();
connect(GetHotkey("Main Window", "Load File", this), &QShortcut::activated, this,
@@ -324,6 +343,8 @@ bool GMainWindow::LoadROM(const QString& filename) {
Core::System& system{Core::System::GetInstance()};
+ system.SetGPUDebugContext(debug_context);
+
const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())};
Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "Qt");
@@ -350,9 +371,9 @@ bool GMainWindow::LoadROM(const QString& filename) {
"yuzu. A real Switch is required.<br/><br/>"
"For more information on dumping and decrypting games, please see the following "
"wiki pages: <ul>"
- "<li><a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>Dumping Game "
+ "<li><a href='https://yuzu-emu.org/wiki/dumping-game-cartridges/'>Dumping Game "
"Cartridges</a></li>"
- "<li><a href='https://citra-emu.org/wiki/dumping-installed-titles/'>Dumping "
+ "<li><a href='https://yuzu-emu.org/wiki/dumping-installed-titles/'>Dumping "
"Installed Titles</a></li>"
"</ul>"));
break;
@@ -635,6 +656,7 @@ void GMainWindow::OnConfigure() {
auto result = configureDialog.exec();
if (result == QDialog::Accepted) {
configureDialog.applyConfiguration();
+ UpdateUITheme();
config->Save();
}
}
@@ -673,18 +695,18 @@ void GMainWindow::UpdateStatusBar() {
void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {
QMessageBox::StandardButton answer;
QString status_message;
- const QString common_message =
- tr("The game you are trying to load requires additional files from your 3DS to be dumped "
- "before playing.<br/><br/>For more information on dumping these files, please see the "
- "following wiki page: <a "
- "href='https://citra-emu.org/wiki/"
- "dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/'>Dumping System "
- "Archives and the Shared Fonts from a 3DS Console</a>.<br/><br/>Would you like to quit "
- "back to the game list? Continuing emulation may result in crashes, corrupted save "
- "data, or other bugs.");
+ const QString common_message = tr(
+ "The game you are trying to load requires additional files from your Switch to be dumped "
+ "before playing.<br/><br/>For more information on dumping these files, please see the "
+ "following wiki page: <a "
+ "href='https://yuzu-emu.org/wiki/"
+ "dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System "
+ "Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit "
+ "back to the game list? Continuing emulation may result in crashes, corrupted save "
+ "data, or other bugs.");
switch (result) {
case Core::System::ResultStatus::ErrorSystemFiles: {
- QString message = "Citra was unable to locate a 3DS system archive";
+ QString message = "yuzu was unable to locate a Switch system archive";
if (!details.empty()) {
message.append(tr(": %1. ").arg(details.c_str()));
} else {
@@ -699,7 +721,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
}
case Core::System::ResultStatus::ErrorSharedFont: {
- QString message = tr("Citra was unable to locate the 3DS shared fonts. ");
+ QString message = tr("yuzu was unable to locate the Switch shared fonts. ");
message.append(common_message);
answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message,
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
@@ -815,6 +837,32 @@ void GMainWindow::filterBarSetChecked(bool state) {
emit(OnToggleFilterBar());
}
+void GMainWindow::UpdateUITheme() {
+ QStringList theme_paths(default_theme_paths);
+ if (UISettings::values.theme != UISettings::themes[0].second &&
+ !UISettings::values.theme.isEmpty()) {
+ QString theme_uri(":" + UISettings::values.theme + "/style.qss");
+ QFile f(theme_uri);
+ if (!f.exists()) {
+ LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
+ } else {
+ f.open(QFile::ReadOnly | QFile::Text);
+ QTextStream ts(&f);
+ qApp->setStyleSheet(ts.readAll());
+ GMainWindow::setStyleSheet(ts.readAll());
+ }
+ theme_paths.append(QStringList{":/icons/default", ":/icons/" + UISettings::values.theme});
+ QIcon::setThemeName(":/icons/" + UISettings::values.theme);
+ } else {
+ qApp->setStyleSheet("");
+ GMainWindow::setStyleSheet("");
+ theme_paths.append(QStringList{":/icons/default"});
+ QIcon::setThemeName(":/icons/default");
+ }
+ QIcon::setThemeSearchPaths(theme_paths);
+ emit UpdateThemedIcons();
+}
+
#ifdef main
#undef main
#endif
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 4a0d912bb..20ff65314 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -2,8 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#ifndef _CITRA_QT_MAIN_HXX_
-#define _CITRA_QT_MAIN_HXX_
+#pragma once
#include <memory>
#include <QMainWindow>
@@ -15,17 +14,18 @@ class Config;
class EmuThread;
class GameList;
class GImageInfo;
-class GPUCommandStreamWidget;
-class GPUCommandListWidget;
class GraphicsBreakPointsWidget;
-class GraphicsTracingWidget;
-class GraphicsVertexShaderWidget;
+class GraphicsSurfaceWidget;
class GRenderWindow;
class MicroProfileDialog;
class ProfilerWidget;
class RegistersWidget;
class WaitTreeWidget;
+namespace Tegra {
+class DebugContext;
+}
+
class GMainWindow : public QMainWindow {
Q_OBJECT
@@ -64,6 +64,9 @@ signals:
*/
void EmulationStopping();
+ // Signal that tells widgets to update icons to use the current theme
+ void UpdateThemedIcons();
+
private:
void InitializeWidgets();
void InitializeDebugWidgets();
@@ -138,6 +141,8 @@ private:
Ui::MainWindow ui;
+ std::shared_ptr<Tegra::DebugContext> debug_context;
+
GRenderWindow* render_window;
GameList* game_list;
@@ -150,7 +155,7 @@ private:
std::unique_ptr<Config> config;
- // Whether emulation is currently running in Citra.
+ // Whether emulation is currently running in yuzu.
bool emulation_running = false;
std::unique_ptr<EmuThread> emu_thread;
@@ -158,14 +163,17 @@ private:
ProfilerWidget* profilerWidget;
MicroProfileDialog* microProfileDialog;
RegistersWidget* registersWidget;
+ GraphicsBreakPointsWidget* graphicsBreakpointsWidget;
+ GraphicsSurfaceWidget* graphicsSurfaceWidget;
WaitTreeWidget* waitTreeWidget;
QAction* actions_recent_files[max_recent_files_item];
+ // stores default icon theme search paths for the platform
+ QStringList default_theme_paths;
+
protected:
void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;
void dragMoveEvent(QDragMoveEvent* event) override;
};
-
-#endif // _CITRA_QT_MAIN_HXX_
diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h
index 9036ce2c1..8e215a002 100644
--- a/src/yuzu/ui_settings.h
+++ b/src/yuzu/ui_settings.h
@@ -15,6 +15,10 @@ namespace UISettings {
using ContextualShortcut = std::pair<QString, int>;
using Shortcut = std::pair<QString, ContextualShortcut>;
+static const std::array<std::pair<QString, QString>, 2> themes = {
+ {std::make_pair(QString("Default"), QString("default")),
+ std::make_pair(QString("Dark"), QString("qdarkstyle"))}};
+
struct Values {
QByteArray geometry;
QByteArray state;
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index bf79d2e81..8b479bc6d 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -90,8 +90,7 @@ void Config::ReadValues() {
sdl2_config->Get("Controls", "touch_device", "engine:emu_window");
// Core
- Settings::values.cpu_core =
- static_cast<Settings::CpuCore>(sdl2_config->GetInteger("Core", "cpu_core", 0));
+ Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
// Renderer
Settings::values.resolution_factor =
@@ -107,6 +106,9 @@ void Config::ReadValues() {
Settings::values.use_virtual_sd =
sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
+ // System
+ Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", true);
+
// Miscellaneous
Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 156f7a1a4..895a42c39 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -76,9 +76,9 @@ motion_device=
touch_device=
[Core]
-# Which CPU core to use for CPU emulation
-# 0 (default): Unicorn (slow), 1: Dynarmic (faster)
-cpu_core =
+# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
+# 0: Interpreter (slow), 1 (default): JIT (fast)
+use_cpu_jit =
[Renderer]
# Whether to use software or hardware rendering.
@@ -154,9 +154,9 @@ output_device =
use_virtual_sd =
[System]
-# The system model that Citra will try to emulate
-# 0: Old 3DS (default), 1: New 3DS
-is_new_3ds =
+# Whether the system is docked
+# 1 (default): Yes, 0: No
+use_docked_mode =
# The system region that Citra will use during emulation
# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
@@ -177,12 +177,12 @@ gdbstub_port=24689
# 0: No, 1 (default): Yes
enable_telemetry =
# Endpoint URL for submitting telemetry data
-telemetry_endpoint_url = https://services.citra-emu.org/api/telemetry
+telemetry_endpoint_url =
# Endpoint URL to verify the username and token
-verify_endpoint_url = https://services.citra-emu.org/api/profile
-# Username and token for Citra Web Service
+verify_endpoint_url =
+# Username and token for yuzu Web Service
# See https://services.citra-emu.org/ for more info
-citra_username =
-citra_token =
+yuzu_username =
+yuzu_token =
)";
}
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 8f7c75796..261312f62 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -147,7 +147,7 @@ int main(int argc, char** argv) {
LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before "
"being used with yuzu. \n\n For more information on dumping and "
"decrypting games, please refer to: "
- "https://citra-emu.org/wiki/dumping-game-cartridges/");
+ "https://yuzu-emu.org/wiki/dumping-game-cartridges/");
return -1;
case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
diff --git a/src/yuzu_cmd/yuzu.rc b/src/yuzu_cmd/yuzu.rc
index 7cb8a14e1..7de8ef3d9 100644
--- a/src/yuzu_cmd/yuzu.rc
+++ b/src/yuzu_cmd/yuzu.rc
@@ -6,7 +6,7 @@
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
-CITRA_ICON ICON "../../dist/yuzu.ico"
+YUZU_ICON ICON "../../dist/yuzu.ico"
/////////////////////////////////////////////////////////////////////////////