diff options
Diffstat (limited to 'src')
39 files changed, 573 insertions, 267 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 69c45c026..83d4d742b 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -88,7 +88,7 @@ System::ResultStatus System::SingleStep() { return RunLoop(false); } -System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) { +System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) { app_loader = Loader::GetLoader(virtual_filesystem->OpenFile(filepath, FileSys::Mode::Read)); if (!app_loader) { @@ -102,18 +102,8 @@ System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& file LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!", static_cast<int>(system_mode.second)); - switch (system_mode.second) { - case Loader::ResultStatus::ErrorMissingKeys: - return ResultStatus::ErrorLoader_ErrorMissingKeys; - case Loader::ResultStatus::ErrorDecrypting: - return ResultStatus::ErrorLoader_ErrorDecrypting; - case Loader::ResultStatus::ErrorInvalidFormat: - return ResultStatus::ErrorLoader_ErrorInvalidFormat; - case Loader::ResultStatus::ErrorUnsupportedArch: - return ResultStatus::ErrorUnsupportedArch; - default: + if (system_mode.second != Loader::ResultStatus::Success) return ResultStatus::ErrorSystemMode; - } } ResultStatus init_result{Init(emu_window)}; @@ -129,17 +119,9 @@ System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& file LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result)); System::Shutdown(); - switch (load_result) { - case Loader::ResultStatus::ErrorMissingKeys: - return ResultStatus::ErrorLoader_ErrorMissingKeys; - case Loader::ResultStatus::ErrorDecrypting: - return ResultStatus::ErrorLoader_ErrorDecrypting; - case Loader::ResultStatus::ErrorInvalidFormat: - return ResultStatus::ErrorLoader_ErrorInvalidFormat; - case Loader::ResultStatus::ErrorUnsupportedArch: - return ResultStatus::ErrorUnsupportedArch; - default: - return ResultStatus::ErrorLoader; + if (load_result != Loader::ResultStatus::Success) { + return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) + + static_cast<u32>(load_result)); } } status = ResultStatus::Success; @@ -169,7 +151,7 @@ Cpu& System::CpuCore(size_t core_index) { return *cpu_cores[core_index]; } -System::ResultStatus System::Init(EmuWindow& emu_window) { +System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) { LOG_DEBUG(HW_Memory, "initialized OK"); CoreTiming::Init(); diff --git a/src/core/core.h b/src/core/core.h index 7cf7ea4e1..d98b15a71 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -22,9 +22,12 @@ #include "video_core/debug_utils/debug_utils.h" #include "video_core/gpu.h" -class EmuWindow; class ARM_Interface; +namespace Core::Frontend { +class EmuWindow; +} + namespace Service::SM { class ServiceManager; } @@ -49,21 +52,15 @@ public: /// Enumeration representing the return values of the System Initialize and Load process. enum class ResultStatus : u32 { - Success, ///< Succeeded - ErrorNotInitialized, ///< Error trying to use core prior to initialization - ErrorGetLoader, ///< Error finding the correct application loader - ErrorSystemMode, ///< Error determining the system mode - ErrorLoader, ///< Error loading the specified application - ErrorLoader_ErrorMissingKeys, ///< Error because the key/keys needed to run could not be - ///< found. - ErrorLoader_ErrorDecrypting, ///< Error loading the specified application due to encryption - ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an - /// invalid format - ErrorSystemFiles, ///< Error in finding system files - ErrorSharedFont, ///< Error in finding shared font - ErrorVideoCore, ///< Error in the video core - ErrorUnsupportedArch, ///< Unsupported Architecture (32-Bit ROMs) - ErrorUnknown ///< Any other error + Success, ///< Succeeded + ErrorNotInitialized, ///< Error trying to use core prior to initialization + ErrorGetLoader, ///< Error finding the correct application loader + ErrorSystemMode, ///< Error determining the system mode + ErrorSystemFiles, ///< Error in finding system files + ErrorSharedFont, ///< Error in finding shared font + ErrorVideoCore, ///< Error in the video core + ErrorUnknown, ///< Any other error + ErrorLoader, ///< The base for loader errors (too many to repeat) }; /** @@ -105,7 +102,7 @@ public: * @param filepath String path to the executable application to load on the host file system. * @returns ResultStatus code, indicating if the operation succeeded. */ - ResultStatus Load(EmuWindow& emu_window, const std::string& filepath); + ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath); /** * Indicates if the emulated system is powered on (all subsystems initialized and able to run an @@ -233,7 +230,7 @@ private: * input. * @return ResultStatus code, indicating if the operation succeeded. */ - ResultStatus Init(EmuWindow& emu_window); + ResultStatus Init(Frontend::EmuWindow& emu_window); /// RealVfsFilesystem instance FileSys::VirtualFilesystem virtual_filesystem; diff --git a/src/core/file_sys/card_image.cpp b/src/core/file_sys/card_image.cpp index e897d9913..a4823353e 100644 --- a/src/core/file_sys/card_image.cpp +++ b/src/core/file_sys/card_image.cpp @@ -12,14 +12,16 @@ namespace FileSys { +constexpr std::array<const char*, 0x4> partition_names = {"update", "normal", "secure", "logo"}; + XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) { if (file->ReadObject(&header) != sizeof(GamecardHeader)) { - status = Loader::ResultStatus::ErrorInvalidFormat; + status = Loader::ResultStatus::ErrorBadXCIHeader; return; } if (header.magic != Common::MakeMagic('H', 'E', 'A', 'D')) { - status = Loader::ResultStatus::ErrorInvalidFormat; + status = Loader::ResultStatus::ErrorBadXCIHeader; return; } @@ -31,9 +33,6 @@ XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) { return; } - static constexpr std::array<const char*, 0x4> partition_names = {"update", "normal", "secure", - "logo"}; - for (XCIPartition partition : {XCIPartition::Update, XCIPartition::Normal, XCIPartition::Secure, XCIPartition::Logo}) { auto raw = main_hfs.GetFile(partition_names[static_cast<size_t>(partition)]); @@ -130,15 +129,21 @@ bool XCI::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) { Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) { if (partitions[static_cast<size_t>(part)] == nullptr) { - return Loader::ResultStatus::ErrorInvalidFormat; + return Loader::ResultStatus::ErrorXCIMissingPartition; } for (const VirtualFile& file : partitions[static_cast<size_t>(part)]->GetFiles()) { if (file->GetExtension() != "nca") continue; auto nca = std::make_shared<NCA>(file); - if (nca->GetStatus() == Loader::ResultStatus::Success) + if (nca->GetStatus() == Loader::ResultStatus::Success) { ncas.push_back(std::move(nca)); + } else { + const u16 error_id = static_cast<u16>(nca->GetStatus()); + LOG_CRITICAL(Loader, "Could not load NCA {}/{}, failed with error code {:04X} ({})", + partition_names[static_cast<size_t>(part)], nca->GetName(), error_id, + Loader::GetMessageForResultStatus(nca->GetStatus())); + } } return Loader::ResultStatus::Success; diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp index d3007d981..47afcad9b 100644 --- a/src/core/file_sys/content_archive.cpp +++ b/src/core/file_sys/content_archive.cpp @@ -113,17 +113,27 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty return out; } -boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() const { +boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() { const auto master_key_id = GetCryptoRevision(); u128 rights_id{}; memcpy(rights_id.data(), header.rights_id.data(), 16); - if (rights_id == u128{}) + if (rights_id == u128{}) { + status = Loader::ResultStatus::ErrorInvalidRightsID; return boost::none; + } auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]); - if (titlekey == Core::Crypto::Key128{}) + if (titlekey == Core::Crypto::Key128{}) { + status = Loader::ResultStatus::ErrorMissingTitlekey; + return boost::none; + } + + if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) { + status = Loader::ResultStatus::ErrorMissingTitlekek; return boost::none; + } + Core::Crypto::AESCipher<Core::Crypto::Key128> cipher( keys.GetKey(Core::Crypto::S128KeyType::Titlekek, master_key_id), Core::Crypto::Mode::ECB); cipher.Transcode(titlekey.data(), titlekey.size(), titlekey.data(), Core::Crypto::Op::Decrypt); @@ -131,7 +141,7 @@ boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() const { return titlekey; } -VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) const { +VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting_offset) { if (!encrypted) return in; @@ -143,15 +153,22 @@ VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset); { boost::optional<Core::Crypto::Key128> key = boost::none; - if (std::find_if_not(header.rights_id.begin(), header.rights_id.end(), - [](char c) { return c == 0; }) == header.rights_id.end()) { - key = GetKeyAreaKey(NCASectionCryptoType::CTR); - } else { + if (has_rights_id) { + status = Loader::ResultStatus::Success; key = GetTitlekey(); + if (key == boost::none) { + if (status == Loader::ResultStatus::Success) + status = Loader::ResultStatus::ErrorMissingTitlekey; + return nullptr; + } + } else { + key = GetKeyAreaKey(NCASectionCryptoType::CTR); + if (key == boost::none) { + status = Loader::ResultStatus::ErrorMissingKeyAreaKey; + return nullptr; + } } - if (key == boost::none) - return nullptr; auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>( std::move(in), key.value(), starting_offset); std::vector<u8> iv(16); @@ -170,16 +187,31 @@ VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting } NCA::NCA(VirtualFile file_) : file(std::move(file_)) { + status = Loader::ResultStatus::Success; + if (file == nullptr) { - status = Loader::ResultStatus::ErrorInvalidFormat; + status = Loader::ResultStatus::ErrorNullFile; return; } - if (sizeof(NCAHeader) != file->ReadObject(&header)) + + if (sizeof(NCAHeader) != file->ReadObject(&header)) { LOG_ERROR(Loader, "File reader errored out during header read."); + status = Loader::ResultStatus::ErrorBadNCAHeader; + return; + } encrypted = false; if (!IsValidNCA(header)) { + if (header.magic == Common::MakeMagic('N', 'C', 'A', '2')) { + status = Loader::ResultStatus::ErrorNCA2; + return; + } + if (header.magic == Common::MakeMagic('N', 'C', 'A', '0')) { + status = Loader::ResultStatus::ErrorNCA0; + return; + } + NCAHeader dec_header{}; Core::Crypto::AESCipher<Core::Crypto::Key256> cipher( keys.GetKey(Core::Crypto::S256KeyType::Header), Core::Crypto::Mode::XTS); @@ -189,14 +221,26 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) { header = dec_header; encrypted = true; } else { + if (dec_header.magic == Common::MakeMagic('N', 'C', 'A', '2')) { + status = Loader::ResultStatus::ErrorNCA2; + return; + } + if (dec_header.magic == Common::MakeMagic('N', 'C', 'A', '0')) { + status = Loader::ResultStatus::ErrorNCA0; + return; + } + if (!keys.HasKey(Core::Crypto::S256KeyType::Header)) - status = Loader::ResultStatus::ErrorMissingKeys; + status = Loader::ResultStatus::ErrorMissingHeaderKey; else - status = Loader::ResultStatus::ErrorDecrypting; + status = Loader::ResultStatus::ErrorIncorrectHeaderKey; return; } } + has_rights_id = std::find_if_not(header.rights_id.begin(), header.rights_id.end(), + [](char c) { return c == '\0'; }) != header.rights_id.end(); + const std::ptrdiff_t number_sections = std::count_if(std::begin(header.section_tables), std::end(header.section_tables), [](NCASectionTableEntry entry) { return entry.media_offset > 0; }); @@ -229,7 +273,12 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) { files.push_back(std::move(dec)); romfs = files.back(); } else { - status = Loader::ResultStatus::ErrorMissingKeys; + if (status != Loader::ResultStatus::Success) + return; + if (has_rights_id) + status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek; + else + status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey; return; } } else if (section.raw.header.filesystem_type == NCASectionFilesystemType::PFS0) { @@ -249,7 +298,12 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) { exefs = dirs.back(); } } else { - status = Loader::ResultStatus::ErrorMissingKeys; + if (status != Loader::ResultStatus::Success) + return; + if (has_rights_id) + status = Loader::ResultStatus::ErrorIncorrectTitlekeyOrTitlekek; + else + status = Loader::ResultStatus::ErrorIncorrectKeyAreaKey; return; } } diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h index 5cfd5031a..b82e65ad5 100644 --- a/src/core/file_sys/content_archive.h +++ b/src/core/file_sys/content_archive.h @@ -98,8 +98,8 @@ protected: private: u8 GetCryptoRevision() const; boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const; - boost::optional<Core::Crypto::Key128> GetTitlekey() const; - VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const; + boost::optional<Core::Crypto::Key128> GetTitlekey(); + VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset); std::vector<VirtualDir> dirs; std::vector<VirtualFile> files; @@ -109,6 +109,7 @@ private: VirtualFile file; NCAHeader header{}; + bool has_rights_id{}; Loader::ResultStatus status{}; diff --git a/src/core/file_sys/partition_filesystem.cpp b/src/core/file_sys/partition_filesystem.cpp index 47e032b19..c377edc9c 100644 --- a/src/core/file_sys/partition_filesystem.cpp +++ b/src/core/file_sys/partition_filesystem.cpp @@ -24,19 +24,19 @@ bool PartitionFilesystem::Header::HasValidMagicValue() const { PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) { // At least be as large as the header if (file->GetSize() < sizeof(Header)) { - status = Loader::ResultStatus::Error; + status = Loader::ResultStatus::ErrorBadPFSHeader; return; } // For cartridges, HFSs can get very large, so we need to calculate the size up to // the actual content itself instead of just blindly reading in the entire file. if (sizeof(Header) != file->ReadObject(&pfs_header)) { - status = Loader::ResultStatus::Error; + status = Loader::ResultStatus::ErrorBadPFSHeader; return; } if (!pfs_header.HasValidMagicValue()) { - status = Loader::ResultStatus::ErrorInvalidFormat; + status = Loader::ResultStatus::ErrorBadPFSHeader; return; } @@ -51,7 +51,7 @@ PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) { const size_t total_size = file_data.size(); if (total_size != metadata_size) { - status = Loader::ResultStatus::Error; + status = Loader::ResultStatus::ErrorIncorrectPFSFileSize; return; } diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp index 63d4b6e4f..279f987d4 100644 --- a/src/core/file_sys/program_metadata.cpp +++ b/src/core/file_sys/program_metadata.cpp @@ -12,26 +12,26 @@ namespace FileSys { Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) { size_t total_size = static_cast<size_t>(file->GetSize()); if (total_size < sizeof(Header)) - return Loader::ResultStatus::Error; + return Loader::ResultStatus::ErrorBadNPDMHeader; // TODO(DarkLordZach): Use ReadObject when Header/AcidHeader becomes trivially copyable. std::vector<u8> npdm_header_data = file->ReadBytes(sizeof(Header)); if (sizeof(Header) != npdm_header_data.size()) - return Loader::ResultStatus::Error; + return Loader::ResultStatus::ErrorBadNPDMHeader; std::memcpy(&npdm_header, npdm_header_data.data(), sizeof(Header)); std::vector<u8> acid_header_data = file->ReadBytes(sizeof(AcidHeader), npdm_header.acid_offset); if (sizeof(AcidHeader) != acid_header_data.size()) - return Loader::ResultStatus::Error; + return Loader::ResultStatus::ErrorBadACIDHeader; std::memcpy(&acid_header, acid_header_data.data(), sizeof(AcidHeader)); if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset)) - return Loader::ResultStatus::Error; + return Loader::ResultStatus::ErrorBadACIHeader; if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset)) - return Loader::ResultStatus::Error; + return Loader::ResultStatus::ErrorBadFileAccessControl; if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset)) - return Loader::ResultStatus::Error; + return Loader::ResultStatus::ErrorBadFileAccessHeader; return Loader::ResultStatus::Success; } diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index 2d776c693..9dd493efb 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -8,6 +8,8 @@ #include "core/frontend/input.h" #include "core/settings.h" +namespace Core::Frontend { + class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>, public std::enable_shared_from_this<TouchState> { public: @@ -108,3 +110,5 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) { void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) { NotifyFramebufferLayoutChanged(Layout::DefaultFrameLayout(width, height)); } + +} // namespace Core::Frontend diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index e8c29adfb..384dc7822 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -10,6 +10,8 @@ #include "common/common_types.h" #include "core/frontend/framebuffer_layout.h" +namespace Core::Frontend { + /** * Abstraction class used to provide an interface between emulation code and the frontend * (e.g. SDL, QGLWidget, GLFW, etc...). @@ -166,3 +168,5 @@ private: */ std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y); }; + +} // namespace Core::Frontend diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp index 93560152f..d09ca5992 100644 --- a/src/core/hle/kernel/server_session.cpp +++ b/src/core/hle/kernel/server_session.cpp @@ -71,6 +71,14 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con const u32 object_id{context.GetDomainMessageHeader()->object_id}; switch (domain_message_header->command) { case IPC::DomainMessageHeader::CommandType::SendMessage: + if (object_id > domain_request_handlers.size()) { + LOG_CRITICAL(IPC, + "object_id {} is too big! This probably means a recent service call " + "to {} needed to return a new interface!", + object_id, name); + UNREACHABLE(); + return RESULT_SUCCESS; // Ignore error if asserts are off + } return domain_request_handlers[object_id - 1]->HandleSyncRequest(context); case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: { diff --git a/src/core/hle/service/friend/friend.cpp b/src/core/hle/service/friend/friend.cpp index fb4d89068..f2b0e509a 100644 --- a/src/core/hle/service/friend/friend.cpp +++ b/src/core/hle/service/friend/friend.cpp @@ -9,10 +9,110 @@ namespace Service::Friend { +class IFriendService final : public ServiceFramework<IFriendService> { +public: + IFriendService() : ServiceFramework("IFriendService") { + static const FunctionInfo functions[] = { + {0, nullptr, "GetCompletionEvent"}, + {1, nullptr, "Cancel"}, + {10100, nullptr, "GetFriendListIds"}, + {10101, nullptr, "GetFriendList"}, + {10102, nullptr, "UpdateFriendInfo"}, + {10110, nullptr, "GetFriendProfileImage"}, + {10200, nullptr, "SendFriendRequestForApplication"}, + {10211, nullptr, "AddFacedFriendRequestForApplication"}, + {10400, nullptr, "GetBlockedUserListIds"}, + {10500, nullptr, "GetProfileList"}, + {10600, nullptr, "DeclareOpenOnlinePlaySession"}, + {10601, &IFriendService::DeclareCloseOnlinePlaySession, + "DeclareCloseOnlinePlaySession"}, + {10610, &IFriendService::UpdateUserPresence, "UpdateUserPresence"}, + {10700, nullptr, "GetPlayHistoryRegistrationKey"}, + {10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"}, + {10702, nullptr, "AddPlayHistory"}, + {11000, nullptr, "GetProfileImageUrl"}, + {20100, nullptr, "GetFriendCount"}, + {20101, nullptr, "GetNewlyFriendCount"}, + {20102, nullptr, "GetFriendDetailedInfo"}, + {20103, nullptr, "SyncFriendList"}, + {20104, nullptr, "RequestSyncFriendList"}, + {20110, nullptr, "LoadFriendSetting"}, + {20200, nullptr, "GetReceivedFriendRequestCount"}, + {20201, nullptr, "GetFriendRequestList"}, + {20300, nullptr, "GetFriendCandidateList"}, + {20301, nullptr, "GetNintendoNetworkIdInfo"}, + {20302, nullptr, "GetSnsAccountLinkage"}, + {20303, nullptr, "GetSnsAccountProfile"}, + {20304, nullptr, "GetSnsAccountFriendList"}, + {20400, nullptr, "GetBlockedUserList"}, + {20401, nullptr, "SyncBlockedUserList"}, + {20500, nullptr, "GetProfileExtraList"}, + {20501, nullptr, "GetRelationship"}, + {20600, nullptr, "GetUserPresenceView"}, + {20700, nullptr, "GetPlayHistoryList"}, + {20701, nullptr, "GetPlayHistoryStatistics"}, + {20800, nullptr, "LoadUserSetting"}, + {20801, nullptr, "SyncUserSetting"}, + {20900, nullptr, "RequestListSummaryOverlayNotification"}, + {21000, nullptr, "GetExternalApplicationCatalog"}, + {30100, nullptr, "DropFriendNewlyFlags"}, + {30101, nullptr, "DeleteFriend"}, + {30110, nullptr, "DropFriendNewlyFlag"}, + {30120, nullptr, "ChangeFriendFavoriteFlag"}, + {30121, nullptr, "ChangeFriendOnlineNotificationFlag"}, + {30200, nullptr, "SendFriendRequest"}, + {30201, nullptr, "SendFriendRequestWithApplicationInfo"}, + {30202, nullptr, "CancelFriendRequest"}, + {30203, nullptr, "AcceptFriendRequest"}, + {30204, nullptr, "RejectFriendRequest"}, + {30205, nullptr, "ReadFriendRequest"}, + {30210, nullptr, "GetFacedFriendRequestRegistrationKey"}, + {30211, nullptr, "AddFacedFriendRequest"}, + {30212, nullptr, "CancelFacedFriendRequest"}, + {30213, nullptr, "GetFacedFriendRequestProfileImage"}, + {30214, nullptr, "GetFacedFriendRequestProfileImageFromPath"}, + {30215, nullptr, "SendFriendRequestWithExternalApplicationCatalogId"}, + {30216, nullptr, "ResendFacedFriendRequest"}, + {30217, nullptr, "SendFriendRequestWithNintendoNetworkIdInfo"}, + {30300, nullptr, "GetSnsAccountLinkPageUrl"}, + {30301, nullptr, "UnlinkSnsAccount"}, + {30400, nullptr, "BlockUser"}, + {30401, nullptr, "BlockUserWithApplicationInfo"}, + {30402, nullptr, "UnblockUser"}, + {30500, nullptr, "GetProfileExtraFromFriendCode"}, + {30700, nullptr, "DeletePlayHistory"}, + {30810, nullptr, "ChangePresencePermission"}, + {30811, nullptr, "ChangeFriendRequestReception"}, + {30812, nullptr, "ChangePlayLogPermission"}, + {30820, nullptr, "IssueFriendCode"}, + {30830, nullptr, "ClearPlayLog"}, + {49900, nullptr, "DeleteNetworkServiceAccountCache"}, + }; + + RegisterHandlers(functions); + } + +private: + void DeclareCloseOnlinePlaySession(Kernel::HLERequestContext& ctx) { + // Stub used by Splatoon 2 + LOG_WARNING(Service_ACC, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void UpdateUserPresence(Kernel::HLERequestContext& ctx) { + // Stub used by Retro City Rampage + LOG_WARNING(Service_ACC, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } +}; + void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) { - IPC::ResponseBuilder rb{ctx, 2}; + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - LOG_WARNING(Service_Friend, "(STUBBED) called"); + rb.PushIpcInterface<IFriendService>(); + LOG_DEBUG(Service_ACC, "called"); } Module::Interface::Interface(std::shared_ptr<Module> module, const char* name) diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp index 915d525b0..de05f21d8 100644 --- a/src/core/loader/deconstructed_rom_directory.cpp +++ b/src/core/loader/deconstructed_rom_directory.cpp @@ -83,13 +83,13 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load( if (dir == nullptr) { if (file == nullptr) - return ResultStatus::ErrorInvalidFormat; + return ResultStatus::ErrorNullFile; dir = file->GetContainingDirectory(); } const FileSys::VirtualFile npdm = dir->GetFile("main.npdm"); if (npdm == nullptr) - return ResultStatus::ErrorInvalidFormat; + return ResultStatus::ErrorMissingNPDM; ResultStatus result = metadata.Load(npdm); if (result != ResultStatus::Success) { @@ -99,7 +99,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load( const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()}; if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) { - return ResultStatus::ErrorUnsupportedArch; + return ResultStatus::Error32BitISA; } // Load NSO modules @@ -143,28 +143,28 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load( ResultStatus AppLoader_DeconstructedRomDirectory::ReadRomFS(FileSys::VirtualFile& dir) { if (romfs == nullptr) - return ResultStatus::ErrorNotUsed; + return ResultStatus::ErrorNoRomFS; dir = romfs; return ResultStatus::Success; } ResultStatus AppLoader_DeconstructedRomDirectory::ReadIcon(std::vector<u8>& buffer) { if (icon_data.empty()) - return ResultStatus::ErrorNotUsed; + return ResultStatus::ErrorNoIcon; buffer = icon_data; return ResultStatus::Success; } ResultStatus AppLoader_DeconstructedRomDirectory::ReadProgramId(u64& out_program_id) { if (name.empty()) - return ResultStatus::ErrorNotUsed; + return ResultStatus::ErrorNoControl; out_program_id = title_id; return ResultStatus::Success; } ResultStatus AppLoader_DeconstructedRomDirectory::ReadTitle(std::string& title) { if (name.empty()) - return ResultStatus::ErrorNotUsed; + return ResultStatus::ErrorNoControl; title = name; return ResultStatus::Success; } diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp index a7133f5a6..401cad3ab 100644 --- a/src/core/loader/elf.cpp +++ b/src/core/loader/elf.cpp @@ -390,7 +390,7 @@ ResultStatus AppLoader_ELF::Load(Kernel::SharedPtr<Kernel::Process>& process) { std::vector<u8> buffer = file->ReadAllBytes(); if (buffer.size() != file->GetSize()) - return ResultStatus::Error; + return ResultStatus::ErrorIncorrectELFFileSize; ElfReader elf_reader(&buffer[0]); SharedPtr<CodeSet> codeset = elf_reader.LoadInto(Memory::PROCESS_IMAGE_VADDR); diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp index a288654df..2f5bfc67c 100644 --- a/src/core/loader/loader.cpp +++ b/src/core/loader/loader.cpp @@ -86,6 +86,55 @@ std::string GetFileTypeString(FileType type) { return "unknown"; } +constexpr std::array<const char*, 36> RESULT_MESSAGES{ + "The operation completed successfully.", + "The loader requested to load is already loaded.", + "The operation is not implemented.", + "The loader is not initialized properly.", + "The NPDM file has a bad header.", + "The NPDM has a bad ACID header.", + "The NPDM has a bad ACI header,", + "The NPDM file has a bad file access control.", + "The NPDM has a bad file access header.", + "The PFS/HFS partition has a bad header.", + "The PFS/HFS partition has incorrect size as determined by the header.", + "The NCA file has a bad header.", + "The general keyfile could not be found.", + "The NCA Header key could not be found.", + "The NCA Header key is incorrect or the header is invalid.", + "Support for NCA2-type NCAs is not implemented.", + "Support for NCA0-type NCAs is not implemented.", + "The titlekey for this Rights ID could not be found.", + "The titlekek for this crypto revision could not be found.", + "The Rights ID in the header is invalid.", + "The key area key for this application type and crypto revision could not be found.", + "The key area key is incorrect or the section header is invalid.", + "The titlekey and/or titlekek is incorrect or the section header is invalid.", + "The XCI file is missing a Program-type NCA.", + "The NCA file is not an application.", + "The ExeFS partition could not be found.", + "The XCI file has a bad header.", + "The XCI file is missing a partition.", + "The file could not be found or does not exist.", + "The game is missing a program metadata file (main.npdm).", + "The game uses the currently-unimplemented 32-bit architecture.", + "The RomFS could not be found.", + "The ELF file has incorrect size as determined by the header.", + "There was a general error loading the NRO into emulated memory.", + "There is no icon available.", + "There is no control data available.", +}; + +std::string GetMessageForResultStatus(ResultStatus status) { + return GetMessageForResultStatus(static_cast<size_t>(status)); +} + +std::string GetMessageForResultStatus(u16 status) { + if (status >= 36) + return ""; + return RESULT_MESSAGES[status]; +} + /** * Get a loader for a file with a specific type * @param file The file to load diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h index 6a9e5a68b..cfdadbee3 100644 --- a/src/core/loader/loader.h +++ b/src/core/loader/loader.h @@ -58,18 +58,46 @@ std::string GetFileTypeString(FileType type); /// Return type for functions in Loader namespace enum class ResultStatus { Success, - Error, - ErrorInvalidFormat, - ErrorNotImplemented, - ErrorNotLoaded, - ErrorNotUsed, ErrorAlreadyLoaded, - ErrorMemoryAllocationFailed, - ErrorMissingKeys, - ErrorDecrypting, - ErrorUnsupportedArch, + ErrorNotImplemented, + ErrorNotInitialized, + ErrorBadNPDMHeader, + ErrorBadACIDHeader, + ErrorBadACIHeader, + ErrorBadFileAccessControl, + ErrorBadFileAccessHeader, + ErrorBadPFSHeader, + ErrorIncorrectPFSFileSize, + ErrorBadNCAHeader, + ErrorMissingProductionKeyFile, + ErrorMissingHeaderKey, + ErrorIncorrectHeaderKey, + ErrorNCA2, + ErrorNCA0, + ErrorMissingTitlekey, + ErrorMissingTitlekek, + ErrorInvalidRightsID, + ErrorMissingKeyAreaKey, + ErrorIncorrectKeyAreaKey, + ErrorIncorrectTitlekeyOrTitlekek, + ErrorXCIMissingProgramNCA, + ErrorNCANotProgram, + ErrorNoExeFS, + ErrorBadXCIHeader, + ErrorXCIMissingPartition, + ErrorNullFile, + ErrorMissingNPDM, + Error32BitISA, + ErrorNoRomFS, + ErrorIncorrectELFFileSize, + ErrorLoadingNRO, + ErrorNoIcon, + ErrorNoControl, }; +std::string GetMessageForResultStatus(ResultStatus status); +std::string GetMessageForResultStatus(u16 status); + /// Interface for loading an application class AppLoader : NonCopyable { public: diff --git a/src/core/loader/nca.cpp b/src/core/loader/nca.cpp index 46f5cd393..8498cc94b 100644 --- a/src/core/loader/nca.cpp +++ b/src/core/loader/nca.cpp @@ -46,12 +46,12 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) { } if (nca->GetType() != FileSys::NCAContentType::Program) - return ResultStatus::ErrorInvalidFormat; + return ResultStatus::ErrorNCANotProgram; const auto exefs = nca->GetExeFS(); if (exefs == nullptr) - return ResultStatus::ErrorInvalidFormat; + return ResultStatus::ErrorNoExeFS; directory_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(exefs); @@ -69,16 +69,16 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) { ResultStatus AppLoader_NCA::ReadRomFS(FileSys::VirtualFile& dir) { if (nca == nullptr) - return ResultStatus::ErrorNotLoaded; + return ResultStatus::ErrorNotInitialized; if (nca->GetRomFS() == nullptr || nca->GetRomFS()->GetSize() == 0) - return ResultStatus::ErrorNotUsed; + return ResultStatus::ErrorNoRomFS; dir = nca->GetRomFS(); return ResultStatus::Success; } ResultStatus AppLoader_NCA::ReadProgramId(u64& out_program_id) { if (nca == nullptr || nca->GetStatus() != ResultStatus::Success) - return ResultStatus::ErrorInvalidFormat; + return ResultStatus::ErrorNotInitialized; out_program_id = nca->GetTitleId(); return ResultStatus::Success; } diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp index dc053cdad..908d91eab 100644 --- a/src/core/loader/nro.cpp +++ b/src/core/loader/nro.cpp @@ -182,7 +182,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) { static constexpr VAddr base_addr{Memory::PROCESS_IMAGE_VADDR}; if (!LoadNro(file, base_addr)) { - return ResultStatus::ErrorInvalidFormat; + return ResultStatus::ErrorLoadingNRO; } process->svc_access_mask.set(); @@ -197,7 +197,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) { ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) { if (icon_data.empty()) { - return ResultStatus::ErrorNotUsed; + return ResultStatus::ErrorNoIcon; } buffer = icon_data; @@ -206,7 +206,7 @@ ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) { ResultStatus AppLoader_NRO::ReadProgramId(u64& out_program_id) { if (nacp == nullptr) { - return ResultStatus::ErrorNotUsed; + return ResultStatus::ErrorNoControl; } out_program_id = nacp->GetTitleId(); @@ -215,7 +215,7 @@ ResultStatus AppLoader_NRO::ReadProgramId(u64& out_program_id) { ResultStatus AppLoader_NRO::ReadRomFS(FileSys::VirtualFile& dir) { if (romfs == nullptr) { - return ResultStatus::ErrorNotUsed; + return ResultStatus::ErrorNoRomFS; } dir = romfs; @@ -224,7 +224,7 @@ ResultStatus AppLoader_NRO::ReadRomFS(FileSys::VirtualFile& dir) { ResultStatus AppLoader_NRO::ReadTitle(std::string& title) { if (nacp == nullptr) { - return ResultStatus::ErrorNotUsed; + return ResultStatus::ErrorNoControl; } title = nacp->GetApplicationName(); diff --git a/src/core/loader/xci.cpp b/src/core/loader/xci.cpp index d3fe24419..5d67fb186 100644 --- a/src/core/loader/xci.cpp +++ b/src/core/loader/xci.cpp @@ -66,10 +66,13 @@ ResultStatus AppLoader_XCI::Load(Kernel::SharedPtr<Kernel::Process>& process) { return ResultStatus::ErrorAlreadyLoaded; } + if (xci->GetStatus() != ResultStatus::Success) + return xci->GetStatus(); + if (xci->GetNCAFileByType(FileSys::NCAContentType::Program) == nullptr) { if (!Core::Crypto::KeyManager::KeyFileExists(false)) - return ResultStatus::ErrorMissingKeys; - return ResultStatus::ErrorDecrypting; + return ResultStatus::ErrorMissingProductionKeyFile; + return ResultStatus::ErrorXCIMissingProgramNCA; } auto result = nca_loader->Load(process); @@ -91,14 +94,14 @@ ResultStatus AppLoader_XCI::ReadProgramId(u64& out_program_id) { ResultStatus AppLoader_XCI::ReadIcon(std::vector<u8>& buffer) { if (icon_file == nullptr) - return ResultStatus::ErrorInvalidFormat; + return ResultStatus::ErrorNoControl; buffer = icon_file->ReadAllBytes(); return ResultStatus::Success; } ResultStatus AppLoader_XCI::ReadTitle(std::string& title) { if (nacp_file == nullptr) - return ResultStatus::ErrorInvalidFormat; + return ResultStatus::ErrorNoControl; title = nacp_file->GetApplicationName(); return ResultStatus::Success; } diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 0506ac8fe..1b30ce018 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -93,6 +93,7 @@ public: struct VertexAttribute { enum class Size : u32 { + Invalid = 0x0, Size_32_32_32_32 = 0x01, Size_32_32_32 = 0x02, Size_16_16_16_16 = 0x03, @@ -257,6 +258,10 @@ public: bool IsNormalized() const { return (type == Type::SignedNorm) || (type == Type::UnsignedNorm); } + + bool IsValid() const { + return size != Size::Invalid; + } }; enum class PrimitiveTopology : u32 { @@ -352,6 +357,27 @@ public: OneMinusConstantColor = 0x62, ConstantAlpha = 0x63, OneMinusConstantAlpha = 0x64, + + // These values are used by Nouveau and some games. + ZeroGL = 0x4000, + OneGL = 0x4001, + SourceColorGL = 0x4300, + OneMinusSourceColorGL = 0x4301, + SourceAlphaGL = 0x4302, + OneMinusSourceAlphaGL = 0x4303, + DestAlphaGL = 0x4304, + OneMinusDestAlphaGL = 0x4305, + DestColorGL = 0x4306, + OneMinusDestColorGL = 0x4307, + SourceAlphaSaturateGL = 0x4308, + ConstantColorGL = 0xc001, + OneMinusConstantColorGL = 0xc002, + ConstantAlphaGL = 0xc003, + OneMinusConstantAlphaGL = 0xc004, + Source1ColorGL = 0xc900, + OneMinusSource1ColorGL = 0xc901, + Source1AlphaGL = 0xc902, + OneMinusSource1AlphaGL = 0xc903, }; u32 separate_alpha; diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 6cb7bea1c..9f64b248b 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -74,12 +74,11 @@ union Attribute { enum class Index : u64 { Position = 7, Attribute_0 = 8, + Attribute_31 = 39, // This attribute contains a tuple of (~, ~, InstanceId, VertexId) when inside a vertex // shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval // shader. TessCoordInstanceIDVertexID = 47, - // TODO(bunnei): Figure out what this is used for. Super Mario Odyssey uses this. - Unknown_63 = 63, }; union { diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index ceaf86654..19e7f1161 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -50,6 +50,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { case RenderTargetFormat::RG32_FLOAT: return 8; case RenderTargetFormat::RGBA8_UNORM: + case RenderTargetFormat::RGBA8_SNORM: case RenderTargetFormat::RGBA8_SRGB: case RenderTargetFormat::RGB10_A2_UNORM: case RenderTargetFormat::BGRA8_UNORM: @@ -66,8 +67,10 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { case RenderTargetFormat::R16_UINT: case RenderTargetFormat::R16_SINT: case RenderTargetFormat::R16_FLOAT: + case RenderTargetFormat::RG8_SNORM: return 2; case RenderTargetFormat::R8_UNORM: + case RenderTargetFormat::R8_UINT: return 1; default: UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format)); diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index b57312b3b..e008d8f26 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -26,6 +26,7 @@ enum class RenderTargetFormat : u32 { RGB10_A2_UNORM = 0xD1, RGBA8_UNORM = 0xD5, RGBA8_SRGB = 0xD6, + RGBA8_SNORM = 0xD7, RG16_UNORM = 0xDA, RG16_SNORM = 0xDB, RG16_SINT = 0xDC, @@ -34,12 +35,14 @@ enum class RenderTargetFormat : u32 { R11G11B10_FLOAT = 0xE0, R32_FLOAT = 0xE5, B5G6R5_UNORM = 0xE8, + RG8_SNORM = 0xEB, R16_UNORM = 0xEE, R16_SNORM = 0xEF, R16_SINT = 0xF0, R16_UINT = 0xF1, R16_FLOAT = 0xF2, R8_UNORM = 0xF3, + R8_UINT = 0xF6, }; enum class DepthFormat : u32 { diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp index e87016429..afd86a83a 100644 --- a/src/video_core/renderer_base.cpp +++ b/src/video_core/renderer_base.cpp @@ -10,7 +10,7 @@ namespace VideoCore { -RendererBase::RendererBase(EmuWindow& window) : render_window{window} { +RendererBase::RendererBase(Core::Frontend::EmuWindow& window) : render_window{window} { RefreshBaseSettings(); } diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index fd8c47592..d9f16b8e6 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h @@ -11,7 +11,9 @@ #include "video_core/gpu.h" #include "video_core/rasterizer_interface.h" +namespace Core::Frontend { class EmuWindow; +} namespace VideoCore { @@ -21,7 +23,7 @@ struct RendererSettings { class RendererBase : NonCopyable { public: - explicit RendererBase(EmuWindow& window); + explicit RendererBase(Core::Frontend::EmuWindow& window); virtual ~RendererBase(); /// Swap buffers (render frame) @@ -59,7 +61,7 @@ protected: /// Refreshes settings specific to the rasterizer. void RefreshRasterizerSetting(); - EmuWindow& render_window; ///< Reference to the render window handle. + Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle. std::unique_ptr<RasterizerInterface> rasterizer; f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer int m_current_frame = 0; ///< Current frame, should be set by the renderer diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 8360feb5d..38a7b1413 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -36,7 +36,7 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192)); MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255)); MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100)); -RasterizerOpenGL::RasterizerOpenGL(EmuWindow& window) : emu_window{window} { +RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window) : emu_window{window} { // Create sampler objects for (size_t i = 0; i < texture_samplers.size(); ++i) { texture_samplers[i].Create(); @@ -161,11 +161,16 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr, // assume every shader uses them all. for (unsigned index = 0; index < 16; ++index) { auto& attrib = regs.vertex_attrib_format[index]; + + // Ignore invalid attributes. + if (!attrib.IsValid()) + continue; + + auto& buffer = regs.vertex_array[attrib.buffer]; LOG_TRACE(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}", index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(), attrib.offset.Value(), attrib.IsNormalized()); - auto& buffer = regs.vertex_array[attrib.buffer]; ASSERT(buffer.IsEnabled()); glEnableVertexAttribArray(index); @@ -211,7 +216,7 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) { // Next available bindpoints to use when uploading the const buffers and textures to the GLSL // shaders. The constbuffer bindpoint starts after the shader stage configuration bind points. - u32 current_constbuffer_bindpoint = uniform_buffers.size(); + u32 current_constbuffer_bindpoint = static_cast<u32>(uniform_buffers.size()); u32 current_texture_bindpoint = 0; for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 6d6d85cc1..bd01dc0ae 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -21,12 +21,15 @@ #include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_stream_buffer.h" -class EmuWindow; struct ScreenInfo; +namespace Core::Frontend { +class EmuWindow; +} + class RasterizerOpenGL : public VideoCore::RasterizerInterface { public: - explicit RasterizerOpenGL(EmuWindow& renderer); + explicit RasterizerOpenGL(Core::Frontend::EmuWindow& renderer); ~RasterizerOpenGL() override; void DrawArrays() override; @@ -145,7 +148,7 @@ private: RasterizerCacheOpenGL res_cache; - EmuWindow& emu_window; + Core::Frontend::EmuWindow& emu_window; std::unique_ptr<GLShader::ProgramManager> shader_program_manager; OGLVertexArray sw_vao; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 15a33ed9b..84c250c63 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -92,12 +92,14 @@ struct FormatTuple { } static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{ - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8 + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U + {GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5 {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm, false}, // A2B10G10R10 {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5 {GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8 + {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float, false}, // R11FG11FB10F @@ -132,6 +134,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S {GL_RGB32F, GL_RGB, GL_FLOAT, ComponentType::Float, false}, // RGB32F {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // SRGBA8 + {GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // RG8S // DepthStencil formats {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm, @@ -231,9 +234,10 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_bu static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr), SurfaceParams::MaxPixelFormat> morton_to_gl_fns = { - MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>, - MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>, - MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>, + MortonCopy<true, PixelFormat::ABGR8U>, MortonCopy<true, PixelFormat::ABGR8S>, + MortonCopy<true, PixelFormat::B5G6R5>, MortonCopy<true, PixelFormat::A2B10G10R10>, + MortonCopy<true, PixelFormat::A1B5G5R5>, MortonCopy<true, PixelFormat::R8>, + MortonCopy<true, PixelFormat::R8UI>, MortonCopy<true, PixelFormat::RGBA16F>, MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>, MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>, @@ -247,19 +251,22 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU MortonCopy<true, PixelFormat::RG16>, MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>, MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>, MortonCopy<true, PixelFormat::RGB32F>, - MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::Z24S8>, - MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>, - MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>, + MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::RG8S>, + MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>, + MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>, + MortonCopy<true, PixelFormat::Z32FS8>, }; static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr), SurfaceParams::MaxPixelFormat> gl_to_morton_fns = { - MortonCopy<false, PixelFormat::ABGR8>, + MortonCopy<false, PixelFormat::ABGR8U>, + MortonCopy<false, PixelFormat::ABGR8S>, MortonCopy<false, PixelFormat::B5G6R5>, MortonCopy<false, PixelFormat::A2B10G10R10>, MortonCopy<false, PixelFormat::A1B5G5R5>, MortonCopy<false, PixelFormat::R8>, + MortonCopy<false, PixelFormat::R8UI>, MortonCopy<false, PixelFormat::RGBA16F>, MortonCopy<false, PixelFormat::R11FG11FB10F>, MortonCopy<false, PixelFormat::RGBA32UI>, @@ -290,6 +297,7 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU MortonCopy<false, PixelFormat::RG16S>, MortonCopy<false, PixelFormat::RGB32F>, MortonCopy<false, PixelFormat::SRGBA8>, + MortonCopy<false, PixelFormat::RG8S>, MortonCopy<false, PixelFormat::Z24S8>, MortonCopy<false, PixelFormat::S8Z24>, MortonCopy<false, PixelFormat::Z32F>, diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index e24ba8cfe..202257b58 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -23,48 +23,51 @@ using PageMap = boost::icl::interval_map<u64, int>; struct SurfaceParams { enum class PixelFormat { - ABGR8 = 0, - B5G6R5 = 1, - A2B10G10R10 = 2, - A1B5G5R5 = 3, - R8 = 4, - RGBA16F = 5, - R11FG11FB10F = 6, - RGBA32UI = 7, - DXT1 = 8, - DXT23 = 9, - DXT45 = 10, - DXN1 = 11, // This is also known as BC4 - DXN2UNORM = 12, - DXN2SNORM = 13, - BC7U = 14, - ASTC_2D_4X4 = 15, - G8R8 = 16, - BGRA8 = 17, - RGBA32F = 18, - RG32F = 19, - R32F = 20, - R16F = 21, - R16UNORM = 22, - R16S = 23, - R16UI = 24, - R16I = 25, - RG16 = 26, - RG16F = 27, - RG16UI = 28, - RG16I = 29, - RG16S = 30, - RGB32F = 31, - SRGBA8 = 32, + ABGR8U = 0, + ABGR8S = 1, + B5G6R5 = 2, + A2B10G10R10 = 3, + A1B5G5R5 = 4, + R8 = 5, + R8UI = 6, + RGBA16F = 7, + R11FG11FB10F = 8, + RGBA32UI = 9, + DXT1 = 10, + DXT23 = 11, + DXT45 = 12, + DXN1 = 13, // This is also known as BC4 + DXN2UNORM = 14, + DXN2SNORM = 15, + BC7U = 16, + ASTC_2D_4X4 = 17, + G8R8 = 18, + BGRA8 = 19, + RGBA32F = 20, + RG32F = 21, + R32F = 22, + R16F = 23, + R16UNORM = 24, + R16S = 25, + R16UI = 26, + R16I = 27, + RG16 = 28, + RG16F = 29, + RG16UI = 30, + RG16I = 31, + RG16S = 32, + RGB32F = 33, + SRGBA8 = 34, + RG8S = 35, MaxColorFormat, // DepthStencil formats - Z24S8 = 33, - S8Z24 = 34, - Z32F = 35, - Z16 = 36, - Z32FS8 = 37, + Z24S8 = 36, + S8Z24 = 37, + Z32F = 38, + Z16 = 39, + Z32FS8 = 40, MaxDepthStencilFormat, @@ -102,11 +105,13 @@ struct SurfaceParams { return 0; constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{ - 1, // ABGR8 + 1, // ABGR8U + 1, // ABGR8S 1, // B5G6R5 1, // A2B10G10R10 1, // A1B5G5R5 1, // R8 + 1, // R8UI 1, // RGBA16F 1, // R11FG11FB10F 1, // RGBA32UI @@ -135,6 +140,7 @@ struct SurfaceParams { 1, // RG16S 1, // RGB32F 1, // SRGBA8 + 1, // RG8S 1, // Z24S8 1, // S8Z24 1, // Z32F @@ -151,11 +157,13 @@ struct SurfaceParams { return 0; constexpr std::array<u32, MaxPixelFormat> bpp_table = {{ - 32, // ABGR8 + 32, // ABGR8U + 32, // ABGR8S 16, // B5G6R5 32, // A2B10G10R10 16, // A1B5G5R5 8, // R8 + 8, // R8UI 64, // RGBA16F 32, // R11FG11FB10F 128, // RGBA32UI @@ -184,6 +192,7 @@ struct SurfaceParams { 32, // RG16S 96, // RGB32F 32, // SRGBA8 + 16, // RG8S 32, // Z24S8 32, // S8Z24 32, // Z32F @@ -223,7 +232,9 @@ struct SurfaceParams { // gamma. case Tegra::RenderTargetFormat::RGBA8_SRGB: case Tegra::RenderTargetFormat::RGBA8_UNORM: - return PixelFormat::ABGR8; + return PixelFormat::ABGR8U; + case Tegra::RenderTargetFormat::RGBA8_SNORM: + return PixelFormat::ABGR8S; case Tegra::RenderTargetFormat::BGRA8_UNORM: return PixelFormat::BGRA8; case Tegra::RenderTargetFormat::RGB10_A2_UNORM: @@ -242,6 +253,8 @@ struct SurfaceParams { return PixelFormat::RGBA32UI; case Tegra::RenderTargetFormat::R8_UNORM: return PixelFormat::R8; + case Tegra::RenderTargetFormat::R8_UINT: + return PixelFormat::R8UI; case Tegra::RenderTargetFormat::RG16_FLOAT: return PixelFormat::RG16F; case Tegra::RenderTargetFormat::RG16_UINT: @@ -252,6 +265,8 @@ struct SurfaceParams { return PixelFormat::RG16; case Tegra::RenderTargetFormat::RG16_SNORM: return PixelFormat::RG16S; + case Tegra::RenderTargetFormat::RG8_SNORM: + return PixelFormat::RG8S; case Tegra::RenderTargetFormat::R16_FLOAT: return PixelFormat::R16F; case Tegra::RenderTargetFormat::R16_UNORM: @@ -275,7 +290,15 @@ struct SurfaceParams { // TODO(Subv): Properly implement this switch (format) { case Tegra::Texture::TextureFormat::A8R8G8B8: - return PixelFormat::ABGR8; + switch (component_type) { + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::ABGR8U; + case Tegra::Texture::ComponentType::SNORM: + return PixelFormat::ABGR8S; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", + static_cast<u32>(component_type)); + UNREACHABLE(); case Tegra::Texture::TextureFormat::B5G6R5: return PixelFormat::B5G6R5; case Tegra::Texture::TextureFormat::A2B10G10R10: @@ -283,7 +306,15 @@ struct SurfaceParams { case Tegra::Texture::TextureFormat::A1B5G5R5: return PixelFormat::A1B5G5R5; case Tegra::Texture::TextureFormat::R8: - return PixelFormat::R8; + switch (component_type) { + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::R8; + case Tegra::Texture::ComponentType::UINT: + return PixelFormat::R8UI; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", + static_cast<u32>(component_type)); + UNREACHABLE(); case Tegra::Texture::TextureFormat::G8R8: return PixelFormat::G8R8; case Tegra::Texture::TextureFormat::R16_G16_B16_A16: @@ -402,8 +433,10 @@ struct SurfaceParams { case Tegra::RenderTargetFormat::R16_UNORM: case Tegra::RenderTargetFormat::B5G6R5_UNORM: return ComponentType::UNorm; + case Tegra::RenderTargetFormat::RGBA8_SNORM: case Tegra::RenderTargetFormat::RG16_SNORM: case Tegra::RenderTargetFormat::R16_SNORM: + case Tegra::RenderTargetFormat::RG8_SNORM: return ComponentType::SNorm; case Tegra::RenderTargetFormat::RGBA16_FLOAT: case Tegra::RenderTargetFormat::R11G11B10_FLOAT: @@ -415,6 +448,7 @@ struct SurfaceParams { return ComponentType::Float; case Tegra::RenderTargetFormat::RGBA32_UINT: case Tegra::RenderTargetFormat::RG16_UINT: + case Tegra::RenderTargetFormat::R8_UINT: case Tegra::RenderTargetFormat::R16_UINT: return ComponentType::UInt; case Tegra::RenderTargetFormat::RG16_SINT: @@ -429,7 +463,7 @@ struct SurfaceParams { static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) { switch (format) { case Tegra::FramebufferConfig::PixelFormat::ABGR8: - return PixelFormat::ABGR8; + return PixelFormat::ABGR8U; default: LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 8954deb81..d21daf28a 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -358,7 +358,12 @@ public: void SetOutputAttributeToRegister(Attribute::Index attribute, u64 elem, const Register& reg) { std::string dest = GetOutputAttribute(attribute) + GetSwizzle(elem); std::string src = GetRegisterAsFloat(reg); - shader.AddLine(dest + " = " + src + ';'); + + if (!dest.empty()) { + // Can happen with unknown/unimplemented output attributes, in which case we ignore the + // instruction for now. + shader.AddLine(dest + " = " + src + ';'); + } } /// Generates code representing a uniform (C buffer) register, interpreted as the input type. @@ -534,20 +539,16 @@ private: // shader. ASSERT(stage == Maxwell3D::Regs::ShaderStage::Vertex); return "vec4(0, 0, uintBitsToFloat(gl_InstanceID), uintBitsToFloat(gl_VertexID))"; - case Attribute::Index::Unknown_63: - // TODO(bunnei): Figure out what this is used for. Super Mario Odyssey uses this. - LOG_CRITICAL(HW_GPU, "Unhandled input attribute Unknown_63"); - UNREACHABLE(); - break; default: const u32 index{static_cast<u32>(attribute) - static_cast<u32>(Attribute::Index::Attribute_0)}; - if (attribute >= Attribute::Index::Attribute_0) { + if (attribute >= Attribute::Index::Attribute_0 && + attribute <= Attribute::Index::Attribute_31) { declr_input_attribute.insert(attribute); return "input_attribute_" + std::to_string(index); } - LOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", index); + LOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", static_cast<u32>(attribute)); UNREACHABLE(); } @@ -569,6 +570,7 @@ private: LOG_CRITICAL(HW_GPU, "Unhandled output attribute: {}", index); UNREACHABLE(); + return {}; } } @@ -1665,7 +1667,15 @@ private: } case OpCode::Id::KIL: { ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always); + + // Enclose "discard" in a conditional, so that GLSL compilation does not complain + // about unexecuted instructions that may follow this. + shader.AddLine("if (true) {"); + ++shader.scope; shader.AddLine("discard;"); + --shader.scope; + shader.AddLine("}"); + break; } case OpCode::Id::BRA: { diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index c439446b1..5afd20dbe 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -156,42 +156,61 @@ inline GLenum BlendEquation(Maxwell::Blend::Equation equation) { inline GLenum BlendFunc(Maxwell::Blend::Factor factor) { switch (factor) { case Maxwell::Blend::Factor::Zero: + case Maxwell::Blend::Factor::ZeroGL: return GL_ZERO; case Maxwell::Blend::Factor::One: + case Maxwell::Blend::Factor::OneGL: return GL_ONE; case Maxwell::Blend::Factor::SourceColor: + case Maxwell::Blend::Factor::SourceColorGL: return GL_SRC_COLOR; case Maxwell::Blend::Factor::OneMinusSourceColor: + case Maxwell::Blend::Factor::OneMinusSourceColorGL: return GL_ONE_MINUS_SRC_COLOR; case Maxwell::Blend::Factor::SourceAlpha: + case Maxwell::Blend::Factor::SourceAlphaGL: return GL_SRC_ALPHA; case Maxwell::Blend::Factor::OneMinusSourceAlpha: + case Maxwell::Blend::Factor::OneMinusSourceAlphaGL: return GL_ONE_MINUS_SRC_ALPHA; case Maxwell::Blend::Factor::DestAlpha: + case Maxwell::Blend::Factor::DestAlphaGL: return GL_DST_ALPHA; case Maxwell::Blend::Factor::OneMinusDestAlpha: + case Maxwell::Blend::Factor::OneMinusDestAlphaGL: return GL_ONE_MINUS_DST_ALPHA; case Maxwell::Blend::Factor::DestColor: + case Maxwell::Blend::Factor::DestColorGL: return GL_DST_COLOR; case Maxwell::Blend::Factor::OneMinusDestColor: + case Maxwell::Blend::Factor::OneMinusDestColorGL: return GL_ONE_MINUS_DST_COLOR; case Maxwell::Blend::Factor::SourceAlphaSaturate: + case Maxwell::Blend::Factor::SourceAlphaSaturateGL: return GL_SRC_ALPHA_SATURATE; case Maxwell::Blend::Factor::Source1Color: + case Maxwell::Blend::Factor::Source1ColorGL: return GL_SRC1_COLOR; case Maxwell::Blend::Factor::OneMinusSource1Color: + case Maxwell::Blend::Factor::OneMinusSource1ColorGL: return GL_ONE_MINUS_SRC1_COLOR; case Maxwell::Blend::Factor::Source1Alpha: + case Maxwell::Blend::Factor::Source1AlphaGL: return GL_SRC1_ALPHA; case Maxwell::Blend::Factor::OneMinusSource1Alpha: + case Maxwell::Blend::Factor::OneMinusSource1AlphaGL: return GL_ONE_MINUS_SRC1_ALPHA; case Maxwell::Blend::Factor::ConstantColor: + case Maxwell::Blend::Factor::ConstantColorGL: return GL_CONSTANT_COLOR; case Maxwell::Blend::Factor::OneMinusConstantColor: + case Maxwell::Blend::Factor::OneMinusConstantColorGL: return GL_ONE_MINUS_CONSTANT_COLOR; case Maxwell::Blend::Factor::ConstantAlpha: + case Maxwell::Blend::Factor::ConstantAlphaGL: return GL_CONSTANT_ALPHA; case Maxwell::Blend::Factor::OneMinusConstantAlpha: + case Maxwell::Blend::Factor::OneMinusConstantAlphaGL: return GL_ONE_MINUS_CONSTANT_ALPHA; } LOG_CRITICAL(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor)); diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 899865e3b..95f1aa0fe 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -18,7 +18,6 @@ #include "core/tracer/recorder.h" #include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/utils.h" -#include "video_core/video_core.h" static const char vertex_shader[] = R"( #version 150 core @@ -92,7 +91,8 @@ static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, cons return matrix; } -ScopeAcquireGLContext::ScopeAcquireGLContext(EmuWindow& emu_window_) : emu_window{emu_window_} { +ScopeAcquireGLContext::ScopeAcquireGLContext(Core::Frontend::EmuWindow& emu_window_) + : emu_window{emu_window_} { if (Settings::values.use_multi_core) { emu_window.MakeCurrent(); } @@ -103,7 +103,9 @@ ScopeAcquireGLContext::~ScopeAcquireGLContext() { } } -RendererOpenGL::RendererOpenGL(EmuWindow& window) : VideoCore::RendererBase{window} {} +RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& window) + : VideoCore::RendererBase{window} {} + RendererOpenGL::~RendererOpenGL() = default; /// Swap buffers (render frame) diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 428afa3b7..a5eab6997 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -12,7 +12,9 @@ #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_state.h" +namespace Core::Frontend { class EmuWindow; +} /// Structure used for storing information about the textures for the Switch screen struct TextureInfo { @@ -34,16 +36,16 @@ struct ScreenInfo { /// Helper class to acquire/release OpenGL context within a given scope class ScopeAcquireGLContext : NonCopyable { public: - explicit ScopeAcquireGLContext(EmuWindow& window); + explicit ScopeAcquireGLContext(Core::Frontend::EmuWindow& window); ~ScopeAcquireGLContext(); private: - EmuWindow& emu_window; + Core::Frontend::EmuWindow& emu_window; }; class RendererOpenGL : public VideoCore::RendererBase { public: - explicit RendererOpenGL(EmuWindow& window); + explicit RendererOpenGL(Core::Frontend::EmuWindow& window); ~RendererOpenGL() override; /// Swap buffers (render frame) diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index 1e686b89e..6780d1c16 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -9,7 +9,7 @@ namespace VideoCore { -std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window) { +std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window) { return std::make_unique<RendererOpenGL>(emu_window); } diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h index 2dc07540f..f79f85dfe 100644 --- a/src/video_core/video_core.h +++ b/src/video_core/video_core.h @@ -6,7 +6,9 @@ #include <memory> +namespace Core::Frontend { class EmuWindow; +} namespace VideoCore { @@ -18,6 +20,6 @@ class RendererBase; * @note The returned renderer instance is simply allocated. Its Init() * function still needs to be called to fully complete its setup. */ -std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window); +std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window); } // namespace VideoCore diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index d0f990c64..f133bfadf 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -101,7 +101,7 @@ signals: void ErrorThrown(Core::System::ResultStatus, std::string); }; -class GRenderWindow : public QWidget, public EmuWindow { +class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow { Q_OBJECT public: diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 1c738d2a4..85cb12594 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -453,10 +453,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign std::string name = " "; const auto res3 = loader->ReadTitle(name); - if ((res1 == Loader::ResultStatus::ErrorNotUsed || - res1 == Loader::ResultStatus::ErrorNotImplemented) && - (res3 == Loader::ResultStatus::ErrorNotUsed || - res3 == Loader::ResultStatus::ErrorNotImplemented) && + if (res1 != Loader::ResultStatus::Success && res3 != Loader::ResultStatus::Success && res2 == Loader::ResultStatus::Success) { // Use from metadata pool. if (nca_control_map.find(program_id) != nca_control_map.end()) { diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 67e3c6549..94fb8ae6a 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -424,67 +424,11 @@ bool GMainWindow::LoadROM(const QString& filename) { QMessageBox::critical(this, tr("Error while loading ROM!"), tr("The ROM format is not supported.")); break; - case Core::System::ResultStatus::ErrorUnsupportedArch: - LOG_CRITICAL(Frontend, "Unsupported architecture detected!", filename.toStdString()); - QMessageBox::critical(this, tr("Error while loading ROM!"), - tr("The ROM uses currently unusable 32-bit architecture")); - break; case Core::System::ResultStatus::ErrorSystemMode: LOG_CRITICAL(Frontend, "Failed to load ROM!"); QMessageBox::critical(this, tr("Error while loading ROM!"), tr("Could not determine the system mode.")); break; - - case Core::System::ResultStatus::ErrorLoader_ErrorMissingKeys: { - const auto reg_found = Core::Crypto::KeyManager::KeyFileExists(false); - const auto title_found = Core::Crypto::KeyManager::KeyFileExists(true); - - std::string file_text; - - if (!reg_found && !title_found) { - file_text = "A proper key file (prod.keys, dev.keys, or title.keys) could not be " - "found. You will need to dump your keys from your switch to continue."; - } else if (reg_found && title_found) { - file_text = - "Both key files were found in your config directory, but the correct key could" - "not be found. You may be missing a titlekey or general key, depending on " - "the game."; - } else if (reg_found) { - file_text = - "The regular keys file (prod.keys/dev.keys) was found in your config, but the " - "titlekeys file (title.keys) was not. You are either missing the correct " - "titlekey or missing a general key required to decrypt the game."; - } else { - file_text = "The title keys file (title.keys) was found in your config, but " - "the regular keys file (prod.keys/dev.keys) was not. Unfortunately, " - "having the titlekey is not enough, you need additional general keys " - "to properly decrypt the game. You should double-check to make sure " - "your keys are correct."; - } - - QMessageBox::critical( - this, tr("Error while loading ROM!"), - tr(("The game you are trying to load is encrypted and the required keys to load " - "the game could not be found in your configuration. " + - file_text + " Please refer to the yuzu wiki for help.") - .c_str())); - break; - } - case Core::System::ResultStatus::ErrorLoader_ErrorDecrypting: { - QMessageBox::critical( - this, tr("Error while loading ROM!"), - tr("There was a general error while decrypting the game. This means that the keys " - "necessary were found, but were either incorrect, the game itself was not a " - "valid game or the game uses an unhandled cryptographic scheme. Please double " - "check that you have the correct " - "keys.")); - break; - } - case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat: - QMessageBox::critical(this, tr("Error while loading ROM!"), - tr("The ROM format is not supported.")); - break; - case Core::System::ResultStatus::ErrorVideoCore: QMessageBox::critical( this, tr("An error occurred initializing the video core."), @@ -499,9 +443,23 @@ bool GMainWindow::LoadROM(const QString& filename) { break; default: - QMessageBox::critical( - this, tr("Error while loading ROM!"), - tr("An unknown error occurred. Please see the log for more details.")); + if (static_cast<u32>(result) > + static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) { + LOG_CRITICAL(Frontend, "Failed to load ROM!"); + const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader); + const u16 error_id = static_cast<u16>(result) - loader_id; + QMessageBox::critical( + this, tr("Error while loading ROM!"), + QString::fromStdString(fmt::format( + "While attempting to load the ROM requested, an error occured. Please " + "refer to the yuzu wiki for more information or the yuzu discord for " + "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}", + loader_id, error_id, Loader::GetMessageForResultStatus(error_id)))); + } else { + QMessageBox::critical( + this, tr("Error while loading ROM!"), + tr("An unknown error occurred. Please see the log for more details.")); + } break; } return false; diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h index 1d835c3c6..d34902109 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -10,7 +10,7 @@ struct SDL_Window; -class EmuWindow_SDL2 : public EmuWindow { +class EmuWindow_SDL2 : public Core::Frontend::EmuWindow { public: explicit EmuWindow_SDL2(bool fullscreen); ~EmuWindow_SDL2(); diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 0605c92e3..e44a98311 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -174,19 +174,6 @@ int main(int argc, char** argv) { case Core::System::ResultStatus::ErrorLoader: LOG_CRITICAL(Frontend, "Failed to load ROM!"); return -1; - case Core::System::ResultStatus::ErrorLoader_ErrorMissingKeys: - LOG_CRITICAL(Frontend, "The game you are trying to load is encrypted and the keys required " - "could not be found. Please refer to the yuzu wiki for help"); - return -1; - case Core::System::ResultStatus::ErrorLoader_ErrorDecrypting: - LOG_CRITICAL(Frontend, "The game you are trying to load is encrypted and there was a " - "general error while decrypting. This could mean that the keys are " - "incorrect, game is invalid or game uses an unsupported method of " - "crypto. Please double-check your keys"); - return -1; - case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat: - LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported."); - return -1; case Core::System::ResultStatus::ErrorNotInitialized: LOG_CRITICAL(Frontend, "CPUCore not initialized"); return -1; @@ -198,6 +185,17 @@ int main(int argc, char** argv) { return -1; case Core::System::ResultStatus::Success: break; // Expected case + default: + if (static_cast<u32>(load_result) > + static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) { + const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader); + const u16 error_id = static_cast<u16>(load_result) - loader_id; + LOG_CRITICAL(Frontend, + "While attempting to load the ROM requested, an error occured. Please " + "refer to the yuzu wiki for more information or the yuzu discord for " + "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}", + loader_id, error_id, Loader::GetMessageForResultStatus(error_id)); + } } Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "SDL"); |