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-rw-r--r--src/audio_core/algorithm/filter.cpp2
-rw-r--r--src/common/bit_field.h3
-rw-r--r--src/common/logging/text_formatter.cpp2
-rw-r--r--src/common/telemetry.cpp65
-rw-r--r--src/common/telemetry.h12
-rw-r--r--src/core/file_sys/content_archive.h1
-rw-r--r--src/core/file_sys/nca_metadata.h1
-rw-r--r--src/core/file_sys/registered_cache.cpp3
-rw-r--r--src/core/file_sys/romfs_factory.cpp43
-rw-r--r--src/core/file_sys/romfs_factory.h20
-rw-r--r--src/core/file_sys/sdmc_factory.cpp1
-rw-r--r--src/core/file_sys/sdmc_factory.h1
-rw-r--r--src/core/file_sys/vfs.cpp1
-rw-r--r--src/core/file_sys/vfs.h5
-rw-r--r--src/core/hle/service/acc/acc.cpp15
-rw-r--r--src/core/hle/service/acc/acc.h4
-rw-r--r--src/core/hle/service/acc/profile_manager.cpp42
-rw-r--r--src/core/hle/service/acc/profile_manager.h57
-rw-r--r--src/core/hle/service/am/am.cpp7
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp23
-rw-r--r--src/core/hle/service/filesystem/filesystem.h24
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp47
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.h1
-rw-r--r--src/core/hle/service/ns/pl_u.cpp166
-rw-r--r--src/core/loader/deconstructed_rom_directory.cpp1
-rw-r--r--src/core/loader/nca.cpp1
-rw-r--r--src/core/perf_stats.cpp2
-rw-r--r--src/core/telemetry_session.cpp77
-rw-r--r--src/video_core/engines/maxwell_3d.h29
-rw-r--r--src/video_core/engines/shader_bytecode.h10
-rw-r--r--src/video_core/rasterizer_interface.h4
-rw-r--r--src/video_core/renderer_base.cpp8
-rw-r--r--src/video_core/renderer_base.h3
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp34
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h14
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp69
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h5
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp170
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.h50
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp20
-rw-r--r--src/video_core/renderer_opengl/gl_state.h5
-rw-r--r--src/video_core/renderer_opengl/gl_stream_buffer.h2
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h42
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp23
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h4
-rw-r--r--src/yuzu/game_list.cpp1
-rw-r--r--src/yuzu/game_list_p.h3
-rw-r--r--src/yuzu/main.cpp24
-rw-r--r--src/yuzu/main.h2
-rw-r--r--src/yuzu/main.ui8
51 files changed, 776 insertions, 383 deletions
diff --git a/src/audio_core/algorithm/filter.cpp b/src/audio_core/algorithm/filter.cpp
index 403b8503f..9fcd0614d 100644
--- a/src/audio_core/algorithm/filter.cpp
+++ b/src/audio_core/algorithm/filter.cpp
@@ -46,7 +46,7 @@ void Filter::Process(std::vector<s16>& signal) {
out[0][ch] = b0 * in[0][ch] + b1 * in[1][ch] + b2 * in[2][ch] - a1 * out[1][ch] -
a2 * out[2][ch];
- signal[i * 2 + ch] = std::clamp(out[0][ch], -32768.0, 32767.0);
+ signal[i * 2 + ch] = static_cast<s16>(std::clamp(out[0][ch], -32768.0, 32767.0));
}
}
}
diff --git a/src/common/bit_field.h b/src/common/bit_field.h
index 65e357dec..732201de7 100644
--- a/src/common/bit_field.h
+++ b/src/common/bit_field.h
@@ -178,8 +178,7 @@ public:
return ExtractValue(storage);
}
- // TODO: we may want to change this to explicit operator bool() if it's bug-free in VS2015
- constexpr FORCE_INLINE bool ToBool() const {
+ constexpr explicit operator bool() const {
return Value() != 0;
}
diff --git a/src/common/logging/text_formatter.cpp b/src/common/logging/text_formatter.cpp
index 8583916a8..05437c137 100644
--- a/src/common/logging/text_formatter.cpp
+++ b/src/common/logging/text_formatter.cpp
@@ -42,7 +42,7 @@ void PrintColoredMessage(const Entry& entry) {
return;
}
- CONSOLE_SCREEN_BUFFER_INFO original_info = {0};
+ CONSOLE_SCREEN_BUFFER_INFO original_info = {};
GetConsoleScreenBufferInfo(console_handle, &original_info);
WORD color = 0;
diff --git a/src/common/telemetry.cpp b/src/common/telemetry.cpp
index bf1f54886..f53a8d193 100644
--- a/src/common/telemetry.cpp
+++ b/src/common/telemetry.cpp
@@ -3,8 +3,15 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <cstring>
+#include "common/assert.h"
+#include "common/scm_rev.h"
#include "common/telemetry.h"
+#ifdef ARCHITECTURE_x86_64
+#include "common/x64/cpu_detect.h"
+#endif
+
namespace Telemetry {
void FieldCollection::Accept(VisitorInterface& visitor) const {
@@ -37,4 +44,62 @@ template class Field<std::string>;
template class Field<const char*>;
template class Field<std::chrono::microseconds>;
+#ifdef ARCHITECTURE_x86_64
+static const char* CpuVendorToStr(Common::CPUVendor vendor) {
+ switch (vendor) {
+ case Common::CPUVendor::INTEL:
+ return "Intel";
+ case Common::CPUVendor::AMD:
+ return "Amd";
+ case Common::CPUVendor::OTHER:
+ return "Other";
+ }
+ UNREACHABLE();
+}
+#endif
+
+void AppendBuildInfo(FieldCollection& fc) {
+ const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr};
+ fc.AddField(FieldType::App, "Git_IsDirty", is_git_dirty);
+ fc.AddField(FieldType::App, "Git_Branch", Common::g_scm_branch);
+ fc.AddField(FieldType::App, "Git_Revision", Common::g_scm_rev);
+ fc.AddField(FieldType::App, "BuildDate", Common::g_build_date);
+ fc.AddField(FieldType::App, "BuildName", Common::g_build_name);
+}
+
+void AppendCPUInfo(FieldCollection& fc) {
+#ifdef ARCHITECTURE_x86_64
+ fc.AddField(FieldType::UserSystem, "CPU_Model", Common::GetCPUCaps().cpu_string);
+ fc.AddField(FieldType::UserSystem, "CPU_BrandString", Common::GetCPUCaps().brand_string);
+ fc.AddField(FieldType::UserSystem, "CPU_Vendor", CpuVendorToStr(Common::GetCPUCaps().vendor));
+ fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AES", Common::GetCPUCaps().aes);
+ fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX", Common::GetCPUCaps().avx);
+ fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX2", Common::GetCPUCaps().avx2);
+ fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI1", Common::GetCPUCaps().bmi1);
+ fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI2", Common::GetCPUCaps().bmi2);
+ fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_FMA", Common::GetCPUCaps().fma);
+ fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_FMA4", Common::GetCPUCaps().fma4);
+ fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE", Common::GetCPUCaps().sse);
+ fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE2", Common::GetCPUCaps().sse2);
+ fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE3", Common::GetCPUCaps().sse3);
+ fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSSE3", Common::GetCPUCaps().ssse3);
+ fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE41", Common::GetCPUCaps().sse4_1);
+ fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE42", Common::GetCPUCaps().sse4_2);
+#else
+ fc.AddField(FieldType::UserSystem, "CPU_Model", "Other");
+#endif
+}
+
+void AppendOSInfo(FieldCollection& fc) {
+#ifdef __APPLE__
+ fc.AddField(FieldType::UserSystem, "OsPlatform", "Apple");
+#elif defined(_WIN32)
+ fc.AddField(FieldType::UserSystem, "OsPlatform", "Windows");
+#elif defined(__linux__) || defined(linux) || defined(__linux)
+ fc.AddField(FieldType::UserSystem, "OsPlatform", "Linux");
+#else
+ fc.AddField(FieldType::UserSystem, "OsPlatform", "Unknown");
+#endif
+}
+
} // namespace Telemetry
diff --git a/src/common/telemetry.h b/src/common/telemetry.h
index 3bab75b59..8d6ab986b 100644
--- a/src/common/telemetry.h
+++ b/src/common/telemetry.h
@@ -180,4 +180,16 @@ struct NullVisitor : public VisitorInterface {
void Complete() override {}
};
+/// Appends build-specific information to the given FieldCollection,
+/// such as branch name, revision hash, etc.
+void AppendBuildInfo(FieldCollection& fc);
+
+/// Appends CPU-specific information to the given FieldCollection,
+/// such as instruction set extensions, etc.
+void AppendCPUInfo(FieldCollection& fc);
+
+/// Appends OS-specific information to the given FieldCollection,
+/// such as platform name, etc.
+void AppendOSInfo(FieldCollection& fc);
+
} // namespace Telemetry
diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h
index b82e65ad5..4b74c54ec 100644
--- a/src/core/file_sys/content_archive.h
+++ b/src/core/file_sys/content_archive.h
@@ -27,6 +27,7 @@ enum class NCAContentType : u8 {
Control = 2,
Manual = 3,
Data = 4,
+ Data_Unknown5 = 5, ///< Seems to be used on some system archives
};
enum class NCASectionCryptoType : u8 {
diff --git a/src/core/file_sys/nca_metadata.h b/src/core/file_sys/nca_metadata.h
index 88e66d4da..ce05b4c1d 100644
--- a/src/core/file_sys/nca_metadata.h
+++ b/src/core/file_sys/nca_metadata.h
@@ -7,6 +7,7 @@
#include <cstring>
#include <memory>
#include <vector>
+#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs.h"
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
index d25eeee34..e90dc6695 100644
--- a/src/core/file_sys/registered_cache.cpp
+++ b/src/core/file_sys/registered_cache.cpp
@@ -77,12 +77,13 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
case NCAContentType::Control:
return ContentRecordType::Control;
case NCAContentType::Data:
+ case NCAContentType::Data_Unknown5:
return ContentRecordType::Data;
case NCAContentType::Manual:
// TODO(DarkLordZach): Peek at NCA contents to differentiate Manual and Legal.
return ContentRecordType::Manual;
default:
- UNREACHABLE();
+ UNREACHABLE_MSG("Invalid NCAContentType={:02X}", static_cast<u8>(type));
}
}
diff --git a/src/core/file_sys/romfs_factory.cpp b/src/core/file_sys/romfs_factory.cpp
index 54fbd3267..eb4e6c865 100644
--- a/src/core/file_sys/romfs_factory.cpp
+++ b/src/core/file_sys/romfs_factory.cpp
@@ -6,20 +6,57 @@
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
+#include "core/file_sys/nca_metadata.h"
+#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs_factory.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/service/filesystem/filesystem.h"
+#include "core/loader/loader.h"
namespace FileSys {
RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader) {
// Load the RomFS from the app
- if (Loader::ResultStatus::Success != app_loader.ReadRomFS(file)) {
+ if (app_loader.ReadRomFS(file) != Loader::ResultStatus::Success) {
LOG_ERROR(Service_FS, "Unable to read RomFS!");
}
}
-ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id) {
- // TODO(DarkLordZach): Use title id.
+ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess() {
return MakeResult<VirtualFile>(file);
}
+ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, ContentRecordType type) {
+ switch (storage) {
+ case StorageId::NandSystem: {
+ const auto res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type);
+ if (res == nullptr) {
+ // TODO(DarkLordZach): Find the right error code to use here
+ return ResultCode(-1);
+ }
+ const auto romfs = res->GetRomFS();
+ if (romfs == nullptr) {
+ // TODO(DarkLordZach): Find the right error code to use here
+ return ResultCode(-1);
+ }
+ return MakeResult<VirtualFile>(romfs);
+ }
+ case StorageId::NandUser: {
+ const auto res = Service::FileSystem::GetUserNANDContents()->GetEntry(title_id, type);
+ if (res == nullptr) {
+ // TODO(DarkLordZach): Find the right error code to use here
+ return ResultCode(-1);
+ }
+ const auto romfs = res->GetRomFS();
+ if (romfs == nullptr) {
+ // TODO(DarkLordZach): Find the right error code to use here
+ return ResultCode(-1);
+ }
+ return MakeResult<VirtualFile>(romfs);
+ }
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented storage_id={:02X}", static_cast<u8>(storage));
+ }
+}
+
} // namespace FileSys
diff --git a/src/core/file_sys/romfs_factory.h b/src/core/file_sys/romfs_factory.h
index c19787cd4..f38ddc4f7 100644
--- a/src/core/file_sys/romfs_factory.h
+++ b/src/core/file_sys/romfs_factory.h
@@ -6,17 +6,33 @@
#include <memory>
#include "common/common_types.h"
+#include "core/file_sys/vfs.h"
#include "core/hle/result.h"
-#include "core/loader/loader.h"
+
+namespace Loader {
+class AppLoader;
+} // namespace Loader
namespace FileSys {
+enum class ContentRecordType : u8;
+
+enum class StorageId : u8 {
+ None = 0,
+ Host = 1,
+ GameCard = 2,
+ NandSystem = 3,
+ NandUser = 4,
+ SdCard = 5,
+};
+
/// File system interface to the RomFS archive
class RomFSFactory {
public:
explicit RomFSFactory(Loader::AppLoader& app_loader);
- ResultVal<VirtualFile> Open(u64 title_id);
+ ResultVal<VirtualFile> OpenCurrentProcess();
+ ResultVal<VirtualFile> Open(u64 title_id, StorageId storage, ContentRecordType type);
private:
VirtualFile file;
diff --git a/src/core/file_sys/sdmc_factory.cpp b/src/core/file_sys/sdmc_factory.cpp
index c1edfcef3..d1acf379f 100644
--- a/src/core/file_sys/sdmc_factory.cpp
+++ b/src/core/file_sys/sdmc_factory.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <memory>
-#include "core/core.h"
#include "core/file_sys/sdmc_factory.h"
namespace FileSys {
diff --git a/src/core/file_sys/sdmc_factory.h b/src/core/file_sys/sdmc_factory.h
index 9f0c75e84..245060690 100644
--- a/src/core/file_sys/sdmc_factory.h
+++ b/src/core/file_sys/sdmc_factory.h
@@ -4,6 +4,7 @@
#pragma once
+#include "core/file_sys/vfs.h"
#include "core/hle/result.h"
namespace FileSys {
diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp
index a5ec50b1a..b915b4c11 100644
--- a/src/core/file_sys/vfs.cpp
+++ b/src/core/file_sys/vfs.cpp
@@ -8,6 +8,7 @@
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/logging/backend.h"
+#include "core/file_sys/mode.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/vfs.h b/src/core/file_sys/vfs.h
index 78a63c59b..22db08b59 100644
--- a/src/core/file_sys/vfs.h
+++ b/src/core/file_sys/vfs.h
@@ -9,9 +9,8 @@
#include <string_view>
#include <type_traits>
#include <vector>
-#include "boost/optional.hpp"
+#include <boost/optional.hpp>
#include "common/common_types.h"
-#include "core/file_sys/mode.h"
namespace FileSys {
@@ -19,6 +18,8 @@ class VfsDirectory;
class VfsFile;
class VfsFilesystem;
+enum class Mode : u32;
+
// Convenience typedefs to use Vfs* interfaces
using VirtualFilesystem = std::shared_ptr<VfsFilesystem>;
using VirtualDir = std::shared_ptr<VfsDirectory>;
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 979f2f892..1502dbf55 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -13,7 +13,7 @@
#include "core/hle/service/acc/acc_su.h"
#include "core/hle/service/acc/acc_u0.h"
#include "core/hle/service/acc/acc_u1.h"
-#include "core/settings.h"
+#include "core/hle/service/acc/profile_manager.h"
namespace Service::Account {
// TODO: RE this structure
@@ -27,13 +27,10 @@ struct UserData {
};
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
-// TODO(ogniK): Generate a real user id based on username, md5(username) maybe?
-static UUID DEFAULT_USER_ID{1ull, 0ull};
-
class IProfile final : public ServiceFramework<IProfile> {
public:
explicit IProfile(UUID user_id, ProfileManager& profile_manager)
- : ServiceFramework("IProfile"), user_id(user_id), profile_manager(profile_manager) {
+ : ServiceFramework("IProfile"), profile_manager(profile_manager), user_id(user_id) {
static const FunctionInfo functions[] = {
{0, &IProfile::Get, "Get"},
{1, &IProfile::GetBase, "GetBase"},
@@ -79,8 +76,8 @@ private:
LOG_WARNING(Service_ACC, "(STUBBED) called");
// smallest jpeg https://github.com/mathiasbynens/small/blob/master/jpeg.jpg
// TODO(mailwl): load actual profile image from disk, width 256px, max size 0x20000
- const u32 jpeg_size = 107;
- static const std::array<u8, jpeg_size> jpeg{
+ constexpr u32 jpeg_size = 107;
+ static constexpr std::array<u8, jpeg_size> jpeg{
0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03,
0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04,
0x08, 0x06, 0x06, 0x05, 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a,
@@ -90,7 +87,7 @@ private:
0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, 0x01, 0x01,
0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
};
- ctx.WriteBuffer(jpeg.data(), jpeg_size);
+ ctx.WriteBuffer(jpeg);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(jpeg_size);
@@ -205,6 +202,8 @@ Module::Interface::Interface(std::shared_ptr<Module> module,
: ServiceFramework(name), module(std::move(module)),
profile_manager(std::move(profile_manager)) {}
+Module::Interface::~Interface() = default;
+
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module = std::make_shared<Module>();
auto profile_manager = std::make_shared<ProfileManager>();
diff --git a/src/core/hle/service/acc/acc.h b/src/core/hle/service/acc/acc.h
index d7c6d2415..c7ed74351 100644
--- a/src/core/hle/service/acc/acc.h
+++ b/src/core/hle/service/acc/acc.h
@@ -4,17 +4,19 @@
#pragma once
-#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/service.h"
namespace Service::Account {
+class ProfileManager;
+
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
explicit Interface(std::shared_ptr<Module> module,
std::shared_ptr<ProfileManager> profile_manager, const char* name);
+ ~Interface() override;
void GetUserCount(Kernel::HLERequestContext& ctx);
void GetUserExistence(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp
index 62c2121fa..e0b03d763 100644
--- a/src/core/hle/service/acc/profile_manager.cpp
+++ b/src/core/hle/service/acc/profile_manager.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <random>
#include <boost/optional.hpp>
#include "core/hle/service/acc/profile_manager.h"
#include "core/settings.h"
@@ -12,6 +13,15 @@ constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1);
constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2);
constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
+const UUID& UUID::Generate() {
+ std::random_device device;
+ std::mt19937 gen(device());
+ std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
+ uuid[0] = distribution(gen);
+ uuid[1] = distribution(gen);
+ return *this;
+}
+
ProfileManager::ProfileManager() {
// TODO(ogniK): Create the default user we have for now until loading/saving users is added
auto user_uuid = UUID{1, 0};
@@ -25,7 +35,7 @@ boost::optional<size_t> ProfileManager::AddToProfiles(const ProfileInfo& user) {
if (user_count >= MAX_USERS) {
return boost::none;
}
- profiles[user_count] = std::move(user);
+ profiles[user_count] = user;
return user_count++;
}
@@ -43,7 +53,7 @@ bool ProfileManager::RemoveProfileAtIndex(size_t index) {
}
/// Helper function to register a user to the system
-ResultCode ProfileManager::AddUser(ProfileInfo user) {
+ResultCode ProfileManager::AddUser(const ProfileInfo& user) {
if (AddToProfiles(user) == boost::none) {
return ERROR_TOO_MANY_USERS;
}
@@ -52,7 +62,7 @@ ResultCode ProfileManager::AddUser(ProfileInfo user) {
/// Create a new user on the system. If the uuid of the user already exists, the user is not
/// created.
-ResultCode ProfileManager::CreateNewUser(UUID uuid, std::array<u8, 0x20>& username) {
+ResultCode ProfileManager::CreateNewUser(UUID uuid, const ProfileUsername& username) {
if (user_count == MAX_USERS) {
return ERROR_TOO_MANY_USERS;
}
@@ -67,7 +77,7 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, std::array<u8, 0x20>& userna
return ERROR_USER_ALREADY_EXISTS;
}
ProfileInfo profile;
- profile.user_uuid = std::move(uuid);
+ profile.user_uuid = uuid;
profile.username = username;
profile.data = {};
profile.creation_time = 0x0;
@@ -79,7 +89,7 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, std::array<u8, 0x20>& userna
/// specifically by allowing an std::string for the username. This is required specifically since
/// we're loading a string straight from the config
ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::string& username) {
- std::array<u8, 0x20> username_output;
+ ProfileUsername username_output;
if (username.size() > username_output.size()) {
std::copy_n(username.begin(), username_output.size(), username_output.begin());
} else {
@@ -102,7 +112,7 @@ boost::optional<size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
}
/// Returns a users profile index based on their profile
-boost::optional<size_t> ProfileManager::GetUserIndex(ProfileInfo user) const {
+boost::optional<size_t> ProfileManager::GetUserIndex(const ProfileInfo& user) const {
return GetUserIndex(user.user_uuid);
}
@@ -125,7 +135,7 @@ bool ProfileManager::GetProfileBase(UUID uuid, ProfileBase& profile) const {
}
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
-bool ProfileManager::GetProfileBase(ProfileInfo user, ProfileBase& profile) const {
+bool ProfileManager::GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const {
return GetProfileBase(user.user_uuid, profile);
}
@@ -168,8 +178,8 @@ void ProfileManager::CloseUser(UUID uuid) {
}
/// Gets all valid user ids on the system
-std::array<UUID, MAX_USERS> ProfileManager::GetAllUsers() const {
- std::array<UUID, MAX_USERS> output;
+UserIDArray ProfileManager::GetAllUsers() const {
+ UserIDArray output;
std::transform(profiles.begin(), profiles.end(), output.begin(),
[](const ProfileInfo& p) { return p.user_uuid; });
return output;
@@ -177,8 +187,8 @@ std::array<UUID, MAX_USERS> ProfileManager::GetAllUsers() const {
/// Get all the open users on the system and zero out the rest of the data. This is specifically
/// needed for GetOpenUsers and we need to ensure the rest of the output buffer is zero'd out
-std::array<UUID, MAX_USERS> ProfileManager::GetOpenUsers() const {
- std::array<UUID, MAX_USERS> output;
+UserIDArray ProfileManager::GetOpenUsers() const {
+ UserIDArray output;
std::transform(profiles.begin(), profiles.end(), output.begin(), [](const ProfileInfo& p) {
if (p.is_open)
return p.user_uuid;
@@ -195,9 +205,9 @@ UUID ProfileManager::GetLastOpenedUser() const {
/// Return the users profile base and the unknown arbitary data.
bool ProfileManager::GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile,
- std::array<u8, MAX_DATA>& data) const {
+ ProfileData& data) const {
if (GetProfileBase(index, profile)) {
- std::memcpy(data.data(), profiles[index.get()].data.data(), MAX_DATA);
+ data = profiles[index.get()].data;
return true;
}
return false;
@@ -205,14 +215,14 @@ bool ProfileManager::GetProfileBaseAndData(boost::optional<size_t> index, Profil
/// Return the users profile base and the unknown arbitary data.
bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
- std::array<u8, MAX_DATA>& data) const {
+ ProfileData& data) const {
auto idx = GetUserIndex(uuid);
return GetProfileBaseAndData(idx, profile, data);
}
/// Return the users profile base and the unknown arbitary data.
-bool ProfileManager::GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile,
- std::array<u8, MAX_DATA>& data) const {
+bool ProfileManager::GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
+ ProfileData& data) const {
return GetProfileBaseAndData(user.user_uuid, profile, data);
}
diff --git a/src/core/hle/service/acc/profile_manager.h b/src/core/hle/service/acc/profile_manager.h
index 314bccbf9..52967844d 100644
--- a/src/core/hle/service/acc/profile_manager.h
+++ b/src/core/hle/service/acc/profile_manager.h
@@ -5,7 +5,7 @@
#pragma once
#include <array>
-#include <random>
+
#include "boost/optional.hpp"
#include "common/common_types.h"
#include "common/swap.h"
@@ -14,23 +14,21 @@
namespace Service::Account {
constexpr size_t MAX_USERS = 8;
constexpr size_t MAX_DATA = 128;
-static const u128 INVALID_UUID = {0, 0};
+constexpr u128 INVALID_UUID{{0, 0}};
struct UUID {
// UUIDs which are 0 are considered invalid!
u128 uuid = INVALID_UUID;
UUID() = default;
explicit UUID(const u128& id) : uuid{id} {}
- explicit UUID(const u64 lo, const u64 hi) {
- uuid[0] = lo;
- uuid[1] = hi;
- };
+ explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
+
explicit operator bool() const {
- return uuid[0] != INVALID_UUID[0] || uuid[1] != INVALID_UUID[1];
+ return uuid != INVALID_UUID;
}
bool operator==(const UUID& rhs) const {
- return std::tie(uuid[0], uuid[1]) == std::tie(rhs.uuid[0], rhs.uuid[1]);
+ return uuid == rhs.uuid;
}
bool operator!=(const UUID& rhs) const {
@@ -38,15 +36,7 @@ struct UUID {
}
// TODO(ogniK): Properly generate uuids based on RFC-4122
- const UUID& Generate() {
- std::random_device device;
- std::mt19937 gen(device());
- std::uniform_int_distribution<uint64_t> distribution(1,
- std::numeric_limits<uint64_t>::max());
- uuid[0] = distribution(gen);
- uuid[1] = distribution(gen);
- return *this;
- }
+ const UUID& Generate();
// Set the UUID to {0,0} to be considered an invalid user
void Invalidate() {
@@ -58,20 +48,24 @@ struct UUID {
};
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
+using ProfileUsername = std::array<u8, 0x20>;
+using ProfileData = std::array<u8, MAX_DATA>;
+using UserIDArray = std::array<UUID, MAX_USERS>;
+
/// This holds general information about a users profile. This is where we store all the information
/// based on a specific user
struct ProfileInfo {
UUID user_uuid;
- std::array<u8, 0x20> username;
+ ProfileUsername username;
u64 creation_time;
- std::array<u8, MAX_DATA> data; // TODO(ognik): Work out what this is
+ ProfileData data; // TODO(ognik): Work out what this is
bool is_open;
};
struct ProfileBase {
UUID user_uuid;
u64_le timestamp;
- std::array<u8, 0x20> username;
+ ProfileUsername username;
// Zero out all the fields to make the profile slot considered "Empty"
void Invalidate() {
@@ -88,27 +82,26 @@ static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase is an invalid size");
class ProfileManager {
public:
ProfileManager(); // TODO(ogniK): Load from system save
- ResultCode AddUser(ProfileInfo user);
- ResultCode CreateNewUser(UUID uuid, std::array<u8, 0x20>& username);
+ ResultCode AddUser(const ProfileInfo& user);
+ ResultCode CreateNewUser(UUID uuid, const ProfileUsername& username);
ResultCode CreateNewUser(UUID uuid, const std::string& username);
boost::optional<size_t> GetUserIndex(const UUID& uuid) const;
- boost::optional<size_t> GetUserIndex(ProfileInfo user) const;
+ boost::optional<size_t> GetUserIndex(const ProfileInfo& user) const;
bool GetProfileBase(boost::optional<size_t> index, ProfileBase& profile) const;
bool GetProfileBase(UUID uuid, ProfileBase& profile) const;
- bool GetProfileBase(ProfileInfo user, ProfileBase& profile) const;
+ bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const;
bool GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile,
- std::array<u8, MAX_DATA>& data) const;
- bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
- std::array<u8, MAX_DATA>& data) const;
- bool GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile,
- std::array<u8, MAX_DATA>& data) const;
+ ProfileData& data) const;
+ bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile, ProfileData& data) const;
+ bool GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
+ ProfileData& data) const;
size_t GetUserCount() const;
size_t GetOpenUserCount() const;
bool UserExists(UUID uuid) const;
void OpenUser(UUID uuid);
void CloseUser(UUID uuid);
- std::array<UUID, MAX_USERS> GetOpenUsers() const;
- std::array<UUID, MAX_USERS> GetAllUsers() const;
+ UserIDArray GetOpenUsers() const;
+ UserIDArray GetAllUsers() const;
UUID GetLastOpenedUser() const;
bool CanSystemRegisterUser() const;
@@ -118,7 +111,7 @@ private:
size_t user_count = 0;
boost::optional<size_t> AddToProfiles(const ProfileInfo& profile);
bool RemoveProfileAtIndex(size_t index);
- UUID last_opened_user{0, 0};
+ UUID last_opened_user{INVALID_UUID};
};
}; // namespace Service::Account
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index c524e7a48..78d551a8a 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
#include <cinttypes>
#include <stack>
#include "core/core.h"
@@ -625,16 +626,16 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
}
void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
- constexpr u8 data[0x88] = {
+ constexpr std::array<u8, 0x88> data{{
0xca, 0x97, 0x94, 0xc7, // Magic
1, 0, 0, 0, // IsAccountSelected (bool)
1, 0, 0, 0, // User Id (word 0)
0, 0, 0, 0, // User Id (word 1)
0, 0, 0, 0, // User Id (word 2)
0, 0, 0, 0 // User Id (word 3)
- };
+ }};
- std::vector<u8> buffer(data, data + sizeof(data));
+ std::vector<u8> buffer(data.begin(), data.end());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index da658cbe6..6f9c64263 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -7,12 +7,14 @@
#include "common/assert.h"
#include "common/file_util.h"
#include "core/core.h"
+#include "core/file_sys/bis_factory.h"
#include "core/file_sys/errors.h"
+#include "core/file_sys/mode.h"
+#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_offset.h"
-#include "core/file_sys/vfs_real.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_ldr.h"
#include "core/hle/service/filesystem/fsp_pr.h"
@@ -256,15 +258,28 @@ ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) {
return RESULT_SUCCESS;
}
-ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id) {
- LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}", title_id);
+ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess() {
+ LOG_TRACE(Service_FS, "Opening RomFS for current process");
if (romfs_factory == nullptr) {
// TODO(bunnei): Find a better error code for this
return ResultCode(-1);
}
- return romfs_factory->Open(title_id);
+ return romfs_factory->OpenCurrentProcess();
+}
+
+ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
+ FileSys::ContentRecordType type) {
+ LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}, storage_id={:02X}, type={:02X}",
+ title_id, static_cast<u8>(storage_id), static_cast<u8>(type));
+
+ if (romfs_factory == nullptr) {
+ // TODO(bunnei): Find a better error code for this
+ return ResultCode(-1);
+ }
+
+ return romfs_factory->Open(title_id, storage_id, type);
}
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h
index 1d6f922dd..df78be44a 100644
--- a/src/core/hle/service/filesystem/filesystem.h
+++ b/src/core/hle/service/filesystem/filesystem.h
@@ -6,14 +6,24 @@
#include <memory>
#include "common/common_types.h"
-#include "core/file_sys/bis_factory.h"
#include "core/file_sys/directory.h"
-#include "core/file_sys/mode.h"
-#include "core/file_sys/romfs_factory.h"
-#include "core/file_sys/savedata_factory.h"
-#include "core/file_sys/sdmc_factory.h"
#include "core/hle/result.h"
+namespace FileSys {
+class BISFactory;
+class RegisteredCache;
+class RomFSFactory;
+class SaveDataFactory;
+class SDMCFactory;
+
+enum class ContentRecordType : u8;
+enum class Mode : u32;
+enum class SaveDataSpaceId : u8;
+enum class StorageId : u8;
+
+struct SaveDataDescriptor;
+} // namespace FileSys
+
namespace Service {
namespace SM {
@@ -27,7 +37,9 @@ ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory)
ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory);
ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
-ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id);
+ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess();
+ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
+ FileSys::ContentRecordType type);
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
FileSys::SaveDataDescriptor save_struct);
ResultVal<FileSys::VirtualDir> OpenSDMC();
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index 1470f9017..5759299fe 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -13,9 +13,12 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/string_util.h"
-#include "core/core.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/errors.h"
+#include "core/file_sys/mode.h"
+#include "core/file_sys/nca_metadata.h"
+#include "core/file_sys/savedata_factory.h"
+#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/filesystem/filesystem.h"
@@ -23,15 +26,6 @@
namespace Service::FileSystem {
-enum class StorageId : u8 {
- None = 0,
- Host = 1,
- GameCard = 2,
- NandSystem = 3,
- NandUser = 4,
- SdCard = 5,
-};
-
class IStorage final : public ServiceFramework<IStorage> {
public:
explicit IStorage(FileSys::VirtualFile backend_)
@@ -467,7 +461,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
{110, nullptr, "OpenContentStorageFileSystem"},
{200, &FSP_SRV::OpenDataStorageByCurrentProcess, "OpenDataStorageByCurrentProcess"},
{201, nullptr, "OpenDataStorageByProgramId"},
- {202, nullptr, "OpenDataStorageByDataId"},
+ {202, &FSP_SRV::OpenDataStorageByDataId, "OpenDataStorageByDataId"},
{203, &FSP_SRV::OpenRomStorage, "OpenRomStorage"},
{400, nullptr, "OpenDeviceOperator"},
{500, nullptr, "OpenSdCardDetectionEventNotifier"},
@@ -580,7 +574,7 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
- auto romfs = OpenRomFS(Core::System::GetInstance().CurrentProcess()->program_id);
+ auto romfs = OpenRomFSCurrentProcess();
if (romfs.Failed()) {
// TODO (bunnei): Find the right error code to use here
LOG_CRITICAL(Service_FS, "no file system interface available!");
@@ -596,10 +590,37 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface<IStorage>(std::move(storage));
}
+void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto storage_id = rp.PopRaw<FileSys::StorageId>();
+ const auto unknown = rp.PopRaw<u32>();
+ const auto title_id = rp.PopRaw<u64>();
+
+ LOG_DEBUG(Service_FS, "called with storage_id={:02X}, unknown={:08X}, title_id={:016X}",
+ static_cast<u8>(storage_id), unknown, title_id);
+
+ auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
+ if (data.Failed()) {
+ // TODO(DarkLordZach): Find the right error code to use here
+ LOG_ERROR(Service_FS,
+ "could not open data storage with title_id={:016X}, storage_id={:02X}", title_id,
+ static_cast<u8>(storage_id));
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultCode(-1));
+ return;
+ }
+
+ IStorage storage(std::move(data.Unwrap()));
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IStorage>(std::move(storage));
+}
+
void FSP_SRV::OpenRomStorage(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- auto storage_id = rp.PopRaw<StorageId>();
+ auto storage_id = rp.PopRaw<FileSys::StorageId>();
auto title_id = rp.PopRaw<u64>();
LOG_DEBUG(Service_FS, "called with storage_id={:02X}, title_id={:016X}",
diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h
index 07f99c93d..f073ac523 100644
--- a/src/core/hle/service/filesystem/fsp_srv.h
+++ b/src/core/hle/service/filesystem/fsp_srv.h
@@ -25,6 +25,7 @@ private:
void MountSaveData(Kernel::HLERequestContext& ctx);
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
+ void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx);
void OpenRomStorage(Kernel::HLERequestContext& ctx);
FileSys::VirtualFile romfs;
diff --git a/src/core/hle/service/ns/pl_u.cpp b/src/core/hle/service/ns/pl_u.cpp
index bad27894a..53cbf1a6e 100644
--- a/src/core/hle/service/ns/pl_u.cpp
+++ b/src/core/hle/service/ns/pl_u.cpp
@@ -5,31 +5,98 @@
#include "common/common_paths.h"
#include "common/file_util.h"
#include "core/core.h"
+#include "core/file_sys/bis_factory.h"
+#include "core/file_sys/romfs.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/pl_u.h"
namespace Service::NS {
+enum class FontArchives : u64 {
+ Extension = 0x0100000000000810,
+ Standard = 0x0100000000000811,
+ Korean = 0x0100000000000812,
+ ChineseTraditional = 0x0100000000000813,
+ ChineseSimple = 0x0100000000000814,
+};
+
struct FontRegion {
u32 offset;
u32 size;
};
+static constexpr std::array<std::pair<FontArchives, const char*>, 7> SHARED_FONTS{
+ std::make_pair(FontArchives::Standard, "nintendo_udsg-r_std_003.bfttf"),
+ std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_org_zh-cn_003.bfttf"),
+ std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_ext_zh-cn_003.bfttf"),
+ std::make_pair(FontArchives::ChineseTraditional, "nintendo_udjxh-db_zh-tw_003.bfttf"),
+ std::make_pair(FontArchives::Korean, "nintendo_udsg-r_ko_003.bfttf"),
+ std::make_pair(FontArchives::Extension, "nintendo_ext_003.bfttf"),
+ std::make_pair(FontArchives::Extension, "nintendo_ext2_003.bfttf")};
+
// The below data is specific to shared font data dumped from Switch on f/w 2.2
// Virtual address and offsets/sizes likely will vary by dump
static constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL};
+static constexpr u32 EXPECTED_RESULT{
+ 0x7f9a0218}; // What we expect the decrypted bfttf first 4 bytes to be
+static constexpr u32 EXPECTED_MAGIC{
+ 0x36f81a1e}; // What we expect the encrypted bfttf first 4 bytes to be
static constexpr u64 SHARED_FONT_MEM_SIZE{0x1100000};
-static constexpr std::array<FontRegion, 6> SHARED_FONT_REGIONS{
- FontRegion{0x00000008, 0x001fe764}, FontRegion{0x001fe774, 0x00773e58},
- FontRegion{0x009725d4, 0x0001aca8}, FontRegion{0x0098d284, 0x00369cec},
- FontRegion{0x00cf6f78, 0x0039b858}, FontRegion{0x010927d8, 0x00019e80},
-};
+static constexpr FontRegion EMPTY_REGION{0, 0};
+std::vector<FontRegion>
+ SHARED_FONT_REGIONS{}; // Automatically populated based on shared_fonts dump or system archives
+
+const FontRegion& GetSharedFontRegion(size_t index) {
+ if (index >= SHARED_FONT_REGIONS.size() || SHARED_FONT_REGIONS.empty()) {
+ // No font fallback
+ return EMPTY_REGION;
+ }
+ return SHARED_FONT_REGIONS.at(index);
+}
enum class LoadState : u32 {
Loading = 0,
Done = 1,
};
+void DecryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output, size_t& offset) {
+ ASSERT_MSG(offset + (input.size() * sizeof(u32)) < SHARED_FONT_MEM_SIZE,
+ "Shared fonts exceeds 17mb!");
+ ASSERT_MSG(input[0] == EXPECTED_MAGIC, "Failed to derive key, unexpected magic number");
+
+ const u32 KEY = input[0] ^ EXPECTED_RESULT; // Derive key using an inverse xor
+ std::vector<u32> transformed_font(input.size());
+ // TODO(ogniK): Figure out a better way to do this
+ std::transform(input.begin(), input.end(), transformed_font.begin(),
+ [&KEY](u32 font_data) { return Common::swap32(font_data ^ KEY); });
+ transformed_font[1] = Common::swap32(transformed_font[1]) ^ KEY; // "re-encrypt" the size
+ std::memcpy(output.data() + offset, transformed_font.data(),
+ transformed_font.size() * sizeof(u32));
+ offset += transformed_font.size() * sizeof(u32);
+}
+
+static u32 GetU32Swapped(const u8* data) {
+ u32 value;
+ std::memcpy(&value, data, sizeof(value));
+ return Common::swap32(value); // Helper function to make BuildSharedFontsRawRegions a bit nicer
+}
+
+void BuildSharedFontsRawRegions(const std::vector<u8>& input) {
+ unsigned cur_offset = 0; // As we can derive the xor key we can just populate the offsets based
+ // on the shared memory dump
+ for (size_t i = 0; i < SHARED_FONTS.size(); i++) {
+ // Out of shared fonts/Invalid font
+ if (GetU32Swapped(input.data() + cur_offset) != EXPECTED_RESULT)
+ break;
+ const u32 KEY = GetU32Swapped(input.data() + cur_offset) ^
+ EXPECTED_MAGIC; // Derive key withing inverse xor
+ const u32 SIZE = GetU32Swapped(input.data() + cur_offset + 4) ^ KEY;
+ SHARED_FONT_REGIONS.push_back(FontRegion{cur_offset + 8, SIZE});
+ cur_offset += SIZE + 8;
+ }
+}
+
PL_U::PL_U() : ServiceFramework("pl:u") {
static const FunctionInfo functions[] = {
{0, &PL_U::RequestLoad, "RequestLoad"},
@@ -40,26 +107,78 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
{5, &PL_U::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"},
};
RegisterHandlers(functions);
-
// Attempt to load shared font data from disk
- const std::string filepath{FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + SHARED_FONT};
- FileUtil::CreateFullPath(filepath); // Create path if not already created
- FileUtil::IOFile file(filepath, "rb");
-
- shared_font = std::make_shared<std::vector<u8>>(SHARED_FONT_MEM_SIZE);
- if (file.IsOpen()) {
- // Read shared font data
- ASSERT(file.GetSize() == SHARED_FONT_MEM_SIZE);
- file.ReadBytes(shared_font->data(), shared_font->size());
+ const auto nand = FileSystem::GetSystemNANDContents();
+ // Rebuild shared fonts from data ncas
+ if (nand->HasEntry(static_cast<u64>(FontArchives::Standard),
+ FileSys::ContentRecordType::Data)) {
+ size_t offset = 0;
+ shared_font = std::make_shared<std::vector<u8>>(SHARED_FONT_MEM_SIZE);
+ for (auto font : SHARED_FONTS) {
+ const auto nca =
+ nand->GetEntry(static_cast<u64>(font.first), FileSys::ContentRecordType::Data);
+ if (!nca) {
+ LOG_ERROR(Service_NS, "Failed to find {:016X}! Skipping",
+ static_cast<u64>(font.first));
+ continue;
+ }
+ const auto romfs = nca->GetRomFS();
+ if (!romfs) {
+ LOG_ERROR(Service_NS, "{:016X} has no RomFS! Skipping",
+ static_cast<u64>(font.first));
+ continue;
+ }
+ const auto extracted_romfs = FileSys::ExtractRomFS(romfs);
+ if (!extracted_romfs) {
+ LOG_ERROR(Service_NS, "Failed to extract RomFS for {:016X}! Skipping",
+ static_cast<u64>(font.first));
+ continue;
+ }
+ const auto font_fp = extracted_romfs->GetFile(font.second);
+ if (!font_fp) {
+ LOG_ERROR(Service_NS, "{:016X} has no file \"{}\"! Skipping",
+ static_cast<u64>(font.first), font.second);
+ continue;
+ }
+ std::vector<u32> font_data_u32(font_fp->GetSize() / sizeof(u32));
+ font_fp->ReadBytes<u32>(font_data_u32.data(), font_fp->GetSize());
+ // We need to be BigEndian as u32s for the xor encryption
+ std::transform(font_data_u32.begin(), font_data_u32.end(), font_data_u32.begin(),
+ Common::swap32);
+ FontRegion region{
+ static_cast<u32>(offset + 8),
+ static_cast<u32>((font_data_u32.size() * sizeof(u32)) -
+ 8)}; // Font offset and size do not account for the header
+ DecryptSharedFont(font_data_u32, *shared_font, offset);
+ SHARED_FONT_REGIONS.push_back(region);
+ }
} else {
- LOG_WARNING(Service_NS, "Unable to load shared font: {}", filepath);
+ const std::string filepath{FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) +
+ SHARED_FONT};
+ // Create path if not already created
+ if (!FileUtil::CreateFullPath(filepath)) {
+ LOG_ERROR(Service_NS, "Failed to create sharedfonts path \"{}\"!", filepath);
+ return;
+ }
+ FileUtil::IOFile file(filepath, "rb");
+
+ shared_font = std::make_shared<std::vector<u8>>(
+ SHARED_FONT_MEM_SIZE); // Shared memory needs to always be allocated and a fixed size
+ if (file.IsOpen()) {
+ // Read shared font data
+ ASSERT(file.GetSize() == SHARED_FONT_MEM_SIZE);
+ file.ReadBytes(shared_font->data(), shared_font->size());
+ BuildSharedFontsRawRegions(*shared_font);
+ } else {
+ LOG_WARNING(Service_NS, "Unable to load shared font: {}", filepath);
+ }
}
}
void PL_U::RequestLoad(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 shared_font_type{rp.Pop<u32>()};
-
+ // Games don't call this so all fonts should be loaded
LOG_DEBUG(Service_NS, "called, shared_font_type={}", shared_font_type);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -82,7 +201,7 @@ void PL_U::GetSize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(SHARED_FONT_REGIONS[font_id].size);
+ rb.Push<u32>(GetSharedFontRegion(font_id).size);
}
void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) {
@@ -92,14 +211,10 @@ void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(SHARED_FONT_REGIONS[font_id].offset);
+ rb.Push<u32>(GetSharedFontRegion(font_id).offset);
}
void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
- // TODO(bunnei): This is a less-than-ideal solution to load a RAM dump of the Switch shared
- // font data. This (likely) relies on exact address, size, and offsets from the original
- // dump. In the future, we need to replace this with a more robust solution.
-
// Map backing memory for the font data
Core::CurrentProcess()->vm_manager.MapMemoryBlock(
SHARED_FONT_MEM_VADDR, shared_font, 0, SHARED_FONT_MEM_SIZE, Kernel::MemoryState::Shared);
@@ -128,8 +243,9 @@ void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {
// TODO(ogniK): Have actual priority order
for (size_t i = 0; i < SHARED_FONT_REGIONS.size(); i++) {
font_codes.push_back(static_cast<u32>(i));
- font_offsets.push_back(SHARED_FONT_REGIONS[i].offset);
- font_sizes.push_back(SHARED_FONT_REGIONS[i].size);
+ auto region = GetSharedFontRegion(i);
+ font_offsets.push_back(region.offset);
+ font_sizes.push_back(region.size);
}
ctx.WriteBuffer(font_codes, 0);
diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp
index d575a9bea..4c79d7902 100644
--- a/src/core/loader/deconstructed_rom_directory.cpp
+++ b/src/core/loader/deconstructed_rom_directory.cpp
@@ -8,6 +8,7 @@
#include "common/logging/log.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
+#include "core/file_sys/romfs_factory.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
diff --git a/src/core/loader/nca.cpp b/src/core/loader/nca.cpp
index 9d50c7d42..c036a8a1c 100644
--- a/src/core/loader/nca.cpp
+++ b/src/core/loader/nca.cpp
@@ -7,6 +7,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/content_archive.h"
+#include "core/file_sys/romfs_factory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/deconstructed_rom_directory.h"
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index c6022c02a..93d23de21 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -76,7 +76,7 @@ double PerfStats::GetLastFrameTimeScale() {
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
// Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
// values increase the time needed to recover and limit framerate again after spikes.
- constexpr microseconds MAX_LAG_TIME_US = 25us;
+ constexpr microseconds MAX_LAG_TIME_US = 25000us;
if (!Settings::values.use_frame_limit) {
return;
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index 5bd64f10e..827a1bbd0 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -2,34 +2,16 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <cstring>
-
#include "common/assert.h"
+#include "common/common_types.h"
#include "common/file_util.h"
-#include "common/scm_rev.h"
-#ifdef ARCHITECTURE_x86_64
-#include "common/x64/cpu_detect.h"
-#endif
+
#include "core/core.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
namespace Core {
-#ifdef ARCHITECTURE_x86_64
-static const char* CpuVendorToStr(Common::CPUVendor vendor) {
- switch (vendor) {
- case Common::CPUVendor::INTEL:
- return "Intel";
- case Common::CPUVendor::AMD:
- return "Amd";
- case Common::CPUVendor::OTHER:
- return "Other";
- }
- UNREACHABLE();
-}
-#endif
-
static u64 GenerateTelemetryId() {
u64 telemetry_id{};
return telemetry_id;
@@ -37,8 +19,8 @@ static u64 GenerateTelemetryId() {
u64 GetTelemetryId() {
u64 telemetry_id{};
- static const std::string& filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
- "telemetry_id"};
+ const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
+ "telemetry_id"};
if (FileUtil::Exists(filename)) {
FileUtil::IOFile file(filename, "rb");
@@ -62,8 +44,8 @@ u64 GetTelemetryId() {
u64 RegenerateTelemetryId() {
const u64 new_telemetry_id{GenerateTelemetryId()};
- static const std::string& filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
- "telemetry_id"};
+ const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
+ "telemetry_id"};
FileUtil::IOFile file(filename, "wb");
if (!file.IsOpen()) {
@@ -112,48 +94,11 @@ TelemetrySession::TelemetrySession() {
}
// Log application information
- const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr};
- AddField(Telemetry::FieldType::App, "Git_IsDirty", is_git_dirty);
- AddField(Telemetry::FieldType::App, "Git_Branch", Common::g_scm_branch);
- AddField(Telemetry::FieldType::App, "Git_Revision", Common::g_scm_rev);
- AddField(Telemetry::FieldType::App, "BuildDate", Common::g_build_date);
- AddField(Telemetry::FieldType::App, "BuildName", Common::g_build_name);
-
-// Log user system information
-#ifdef ARCHITECTURE_x86_64
- AddField(Telemetry::FieldType::UserSystem, "CPU_Model", Common::GetCPUCaps().cpu_string);
- AddField(Telemetry::FieldType::UserSystem, "CPU_BrandString",
- Common::GetCPUCaps().brand_string);
- AddField(Telemetry::FieldType::UserSystem, "CPU_Vendor",
- CpuVendorToStr(Common::GetCPUCaps().vendor));
- AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_AES", Common::GetCPUCaps().aes);
- AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_AVX", Common::GetCPUCaps().avx);
- AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_AVX2", Common::GetCPUCaps().avx2);
- AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_BMI1", Common::GetCPUCaps().bmi1);
- AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_BMI2", Common::GetCPUCaps().bmi2);
- AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_FMA", Common::GetCPUCaps().fma);
- AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_FMA4", Common::GetCPUCaps().fma4);
- AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_SSE", Common::GetCPUCaps().sse);
- AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_SSE2", Common::GetCPUCaps().sse2);
- AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_SSE3", Common::GetCPUCaps().sse3);
- AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_SSSE3",
- Common::GetCPUCaps().ssse3);
- AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_SSE41",
- Common::GetCPUCaps().sse4_1);
- AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_SSE42",
- Common::GetCPUCaps().sse4_2);
-#else
- AddField(Telemetry::FieldType::UserSystem, "CPU_Model", "Other");
-#endif
-#ifdef __APPLE__
- AddField(Telemetry::FieldType::UserSystem, "OsPlatform", "Apple");
-#elif defined(_WIN32)
- AddField(Telemetry::FieldType::UserSystem, "OsPlatform", "Windows");
-#elif defined(__linux__) || defined(linux) || defined(__linux)
- AddField(Telemetry::FieldType::UserSystem, "OsPlatform", "Linux");
-#else
- AddField(Telemetry::FieldType::UserSystem, "OsPlatform", "Unknown");
-#endif
+ Telemetry::AppendBuildInfo(field_collection);
+
+ // Log user system information
+ Telemetry::AppendCPUInfo(field_collection);
+ Telemetry::AppendOSInfo(field_collection);
// Log user configuration information
AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.use_cpu_jit);
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 3c869d3a1..d03bc1c0c 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -311,6 +311,25 @@ public:
AlwaysOld = 8,
};
+ enum class LogicOperation : u32 {
+ Clear = 0x1500,
+ And = 0x1501,
+ AndReverse = 0x1502,
+ Copy = 0x1503,
+ AndInverted = 0x1504,
+ NoOp = 0x1505,
+ Xor = 0x1506,
+ Or = 0x1507,
+ Nor = 0x1508,
+ Equiv = 0x1509,
+ Invert = 0x150A,
+ OrReverse = 0x150B,
+ CopyInverted = 0x150C,
+ OrInverted = 0x150D,
+ Nand = 0x150E,
+ Set = 0x150F,
+ };
+
struct Cull {
enum class FrontFace : u32 {
ClockWise = 0x0900,
@@ -695,7 +714,14 @@ public:
Cull cull;
- INSERT_PADDING_WORDS(0x2B);
+ INSERT_PADDING_WORDS(0x28);
+
+ struct {
+ u32 enable;
+ LogicOperation operation;
+ } logic_op;
+
+ INSERT_PADDING_WORDS(0x1);
union {
u32 raw;
@@ -942,6 +968,7 @@ ASSERT_REG_POSITION(draw, 0x585);
ASSERT_REG_POSITION(index_array, 0x5F2);
ASSERT_REG_POSITION(instanced_arrays, 0x620);
ASSERT_REG_POSITION(cull, 0x646);
+ASSERT_REG_POSITION(logic_op, 0x671);
ASSERT_REG_POSITION(clear_buffers, 0x674);
ASSERT_REG_POSITION(query, 0x6C0);
ASSERT_REG_POSITION(vertex_array[0], 0x700);
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 3ba6fe614..67194b0e3 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -477,7 +477,9 @@ union Instruction {
if (texture_info >= 12 && texture_info <= 13)
return TextureType::TextureCube;
- UNIMPLEMENTED();
+ LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
+ static_cast<u32>(texture_info.Value()));
+ UNREACHABLE();
}
bool IsArrayTexture() const {
@@ -516,14 +518,16 @@ union Instruction {
return TextureType::Texture1D;
}
if (texture_info == 2 || texture_info == 8 || texture_info == 12 ||
- texture_info >= 4 && texture_info <= 6) {
+ (texture_info >= 4 && texture_info <= 6)) {
return TextureType::Texture2D;
}
if (texture_info == 7) {
return TextureType::Texture3D;
}
- UNIMPLEMENTED();
+ LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
+ static_cast<u32>(texture_info.Value()));
+ UNREACHABLE();
}
bool IsArrayTexture() const {
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index 499e84b89..a4a219d8d 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -8,8 +8,6 @@
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
-struct ScreenInfo;
-
namespace VideoCore {
class RasterizerInterface {
@@ -55,7 +53,7 @@ public:
/// Attempt to use a faster method to display the framebuffer to screen
virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
- u32 pixel_stride, ScreenInfo& screen_info) {
+ u32 pixel_stride) {
return false;
}
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp
index c1abdfbfe..be17a2b9c 100644
--- a/src/video_core/renderer_base.cpp
+++ b/src/video_core/renderer_base.cpp
@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <memory>
#include "core/frontend/emu_window.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
@@ -17,18 +16,11 @@ RendererBase::RendererBase(Core::Frontend::EmuWindow& window) : render_window{wi
RendererBase::~RendererBase() = default;
void RendererBase::RefreshBaseSettings() {
- RefreshRasterizerSetting();
UpdateCurrentFramebufferLayout();
renderer_settings.use_framelimiter = Settings::values.use_frame_limit;
}
-void RendererBase::RefreshRasterizerSetting() {
- if (rasterizer == nullptr) {
- rasterizer = std::make_unique<RasterizerOpenGL>(render_window);
- }
-}
-
void RendererBase::UpdateCurrentFramebufferLayout() {
const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout();
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index d9f16b8e6..2a357f9d0 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -58,9 +58,6 @@ public:
void RefreshBaseSettings();
protected:
- /// Refreshes settings specific to the rasterizer.
- void RefreshRasterizerSetting();
-
Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
std::unique_ptr<RasterizerInterface> rasterizer;
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index fe1f55e85..35056d9bd 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -36,8 +36,8 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
-RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window)
- : emu_window{window}, stream_buffer(GL_ARRAY_BUFFER, STREAM_BUFFER_SIZE) {
+RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info)
+ : emu_window{window}, screen_info{info}, stream_buffer(GL_ARRAY_BUFFER, STREAM_BUFFER_SIZE) {
// Create sampler objects
for (size_t i = 0; i < texture_samplers.size(); ++i) {
texture_samplers[i].Create();
@@ -304,7 +304,8 @@ bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) {
}
std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb,
- bool using_depth_fb) {
+ bool using_depth_fb,
+ bool preserve_contents) {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
if (regs.rt[0].format == Tegra::RenderTargetFormat::NONE) {
@@ -327,7 +328,7 @@ std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_c
Surface depth_surface;
MathUtil::Rectangle<u32> surfaces_rect;
std::tie(color_surface, depth_surface, surfaces_rect) =
- res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb);
+ res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb, preserve_contents);
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()};
const MathUtil::Rectangle<u32> draw_rect{
@@ -390,7 +391,7 @@ void RasterizerOpenGL::Clear() {
ScopeAcquireGLContext acquire_context{emu_window};
auto [dirty_color_surface, dirty_depth_surface] =
- ConfigureFramebuffers(use_color_fb, use_depth_fb);
+ ConfigureFramebuffers(use_color_fb, use_depth_fb, false);
// TODO(Subv): Support clearing only partial colors.
glClearColor(regs.clear_color[0], regs.clear_color[1], regs.clear_color[2],
@@ -445,10 +446,11 @@ void RasterizerOpenGL::DrawArrays() {
ScopeAcquireGLContext acquire_context{emu_window};
auto [dirty_color_surface, dirty_depth_surface] =
- ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0);
+ ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0, true);
SyncDepthTestState();
SyncBlendState();
+ SyncLogicOpState();
SyncCullMode();
// TODO(bunnei): Sync framebuffer_scale uniform here
@@ -574,8 +576,7 @@ bool RasterizerOpenGL::AccelerateFill(const void* config) {
}
bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
- VAddr framebuffer_addr, u32 pixel_stride,
- ScreenInfo& screen_info) {
+ VAddr framebuffer_addr, u32 pixel_stride) {
if (!framebuffer_addr) {
return {};
}
@@ -847,6 +848,9 @@ void RasterizerOpenGL::SyncBlendState() {
if (!state.blend.enabled)
return;
+ ASSERT_MSG(regs.logic_op.enable == 0,
+ "Blending and logic op can't be enabled at the same time.");
+
ASSERT_MSG(regs.independent_blend_enable == 1, "Only independent blending is implemented");
ASSERT_MSG(!regs.independent_blend[0].separate_alpha, "Unimplemented");
state.blend.rgb_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_rgb);
@@ -856,3 +860,17 @@ void RasterizerOpenGL::SyncBlendState() {
state.blend.src_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_a);
state.blend.dst_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_dest_a);
}
+
+void RasterizerOpenGL::SyncLogicOpState() {
+ const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
+
+ // TODO(Subv): Support more than just render target 0.
+ state.logic_op.enabled = regs.logic_op.enable != 0;
+
+ if (!state.logic_op.enabled)
+ return;
+
+ ASSERT_MSG(regs.blend.enable == 0, "Blending and logic op can't be enabled at the same time.");
+
+ state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation);
+}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 74307f626..f40e70bf4 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -30,7 +30,7 @@ class EmuWindow;
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
public:
- explicit RasterizerOpenGL(Core::Frontend::EmuWindow& renderer);
+ explicit RasterizerOpenGL(Core::Frontend::EmuWindow& renderer, ScreenInfo& info);
~RasterizerOpenGL() override;
void DrawArrays() override;
@@ -43,8 +43,8 @@ public:
bool AccelerateDisplayTransfer(const void* config) override;
bool AccelerateTextureCopy(const void* config) override;
bool AccelerateFill(const void* config) override;
- bool AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer, VAddr framebuffer_addr,
- u32 pixel_stride, ScreenInfo& screen_info) override;
+ bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
+ u32 pixel_stride) override;
bool AccelerateDrawBatch(bool is_indexed) override;
/// OpenGL shader generated for a given Maxwell register state
@@ -87,7 +87,8 @@ private:
/// Configures the color and depth framebuffer states and returns the dirty <Color, Depth>
/// surfaces if writing was enabled.
- std::pair<Surface, Surface> ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb);
+ std::pair<Surface, Surface> ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb,
+ bool preserve_contents);
/// Binds the framebuffer color and depth surface
void BindFramebufferSurfaces(const Surface& color_surface, const Surface& depth_surface,
@@ -141,6 +142,9 @@ private:
/// Syncs the blend state to match the guest state
void SyncBlendState();
+ /// Syncs the LogicOp state to match the guest state
+ void SyncLogicOpState();
+
bool has_ARB_direct_state_access = false;
bool has_ARB_separate_shader_objects = false;
bool has_ARB_vertex_attrib_binding = false;
@@ -151,6 +155,8 @@ private:
Core::Frontend::EmuWindow& emu_window;
+ ScreenInfo& screen_info;
+
std::unique_ptr<GLShader::ProgramManager> shader_program_manager;
OGLVertexArray sw_vao;
OGLVertexArray hw_vao;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index fb7476fb8..817fa07a8 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -686,7 +686,8 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
}
SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool using_color_fb,
- bool using_depth_fb) {
+ bool using_depth_fb,
+ bool preserve_contents) {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
// TODO(bunnei): This is hard corded to use just the first render buffer
@@ -708,7 +709,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool usin
MathUtil::Rectangle<u32> color_rect{};
Surface color_surface;
if (using_color_fb) {
- color_surface = GetSurface(color_params);
+ color_surface = GetSurface(color_params, preserve_contents);
if (color_surface) {
color_rect = color_surface->GetSurfaceParams().GetRect();
}
@@ -717,7 +718,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool usin
MathUtil::Rectangle<u32> depth_rect{};
Surface depth_surface;
if (using_depth_fb) {
- depth_surface = GetSurface(depth_params);
+ depth_surface = GetSurface(depth_params, preserve_contents);
if (depth_surface) {
depth_rect = depth_surface->GetSurfaceParams().GetRect();
}
@@ -752,7 +753,7 @@ void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) {
surface->FlushGLBuffer();
}
-Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
+Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool preserve_contents) {
if (params.addr == 0 || params.height * params.width == 0) {
return {};
}
@@ -774,9 +775,13 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
} else if (surface->GetSurfaceParams().IsCompatibleSurface(params)) {
// Use the cached surface as-is
return surface;
- } else {
- // If surface parameters changed, recreate the surface from the old one
+ } else if (preserve_contents) {
+ // If surface parameters changed and we care about keeping the previous data, recreate
+ // the surface from the old one
return RecreateSurface(surface, params);
+ } else {
+ // Delete the old surface before creating a new one to prevent collisions.
+ UnregisterSurface(surface);
}
}
@@ -793,12 +798,58 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
// Verify surface is compatible for blitting
const auto& params{surface->GetSurfaceParams()};
ASSERT(params.type == new_params.type);
+ ASSERT_MSG(params.GetCompressionFactor(params.pixel_format) == 1,
+ "Compressed texture reinterpretation is not supported");
// Create a new surface with the new parameters, and blit the previous surface to it
Surface new_surface{std::make_shared<CachedSurface>(new_params)};
- BlitTextures(surface->Texture().handle, params.GetRect(), new_surface->Texture().handle,
- new_surface->GetSurfaceParams().GetRect(), params.type, read_framebuffer.handle,
- draw_framebuffer.handle);
+
+ auto source_format = GetFormatTuple(params.pixel_format, params.component_type);
+ auto dest_format = GetFormatTuple(new_params.pixel_format, new_params.component_type);
+
+ size_t buffer_size = std::max(params.SizeInBytes(), new_params.SizeInBytes());
+
+ // Use a Pixel Buffer Object to download the previous texture and then upload it to the new one
+ // using the new format.
+ OGLBuffer pbo;
+ pbo.Create();
+
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo.handle);
+ glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB);
+ glGetTextureImage(surface->Texture().handle, 0, source_format.format, source_format.type,
+ params.SizeInBytes(), nullptr);
+
+ // If the new texture is bigger than the previous one, we need to fill in the rest with data
+ // from the CPU.
+ if (params.SizeInBytes() < new_params.SizeInBytes()) {
+ // Upload the rest of the memory.
+ if (new_params.is_tiled) {
+ // TODO(Subv): We might have to de-tile the subtexture and re-tile it with the rest of
+ // the data in this case. Games like Super Mario Odyssey seem to hit this case when
+ // drawing, it re-uses the memory of a previous texture as a bigger framebuffer but it
+ // doesn't clear it beforehand, the texture is already full of zeros.
+ LOG_CRITICAL(HW_GPU, "Trying to upload extra texture data from the CPU during "
+ "reinterpretation but the texture is tiled.");
+ }
+ size_t remaining_size = new_params.SizeInBytes() - params.SizeInBytes();
+ auto address = Core::System::GetInstance().GPU().memory_manager->GpuToCpuAddress(
+ new_params.addr + params.SizeInBytes());
+ std::vector<u8> data(remaining_size);
+ Memory::ReadBlock(*address, data.data(), data.size());
+ glBufferSubData(GL_PIXEL_PACK_BUFFER, params.SizeInBytes(), remaining_size, data.data());
+ }
+
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
+
+ const auto& dest_rect{new_params.GetRect()};
+
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo.handle);
+ glTextureSubImage2D(
+ new_surface->Texture().handle, 0, 0, 0, static_cast<GLsizei>(dest_rect.GetWidth()),
+ static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format, dest_format.type, nullptr);
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
+
+ pbo.Release();
// Update cache accordingly
UnregisterSurface(surface);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index fc8b44219..907e7d606 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -722,7 +722,8 @@ public:
Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config);
/// Get the color and depth surfaces based on the framebuffer configuration
- SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb);
+ SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
+ bool preserve_contents);
/// Flushes the surface to Switch memory
void FlushSurface(const Surface& surface);
@@ -738,7 +739,7 @@ public:
private:
void LoadSurface(const Surface& surface);
- Surface GetSurface(const SurfaceParams& params);
+ Surface GetSurface(const SurfaceParams& params, bool preserve_contents = true);
/// Recreates a surface with new parameters
Surface RecreateSurface(const Surface& surface, const SurfaceParams& new_params);
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index ac6ccfec7..5b976b636 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -26,6 +26,7 @@ using Tegra::Shader::Sampler;
using Tegra::Shader::SubOp;
constexpr u32 PROGRAM_END = MAX_PROGRAM_CODE_LENGTH;
+constexpr u32 PROGRAM_HEADER_SIZE = 0x50;
class DecompileFail : public std::runtime_error {
public:
@@ -439,12 +440,13 @@ public:
}
declarations.AddNewLine();
- const auto& samplers = GetSamplers();
- for (const auto& sampler : samplers) {
- declarations.AddLine("uniform " + sampler.GetTypeString() + ' ' + sampler.GetName() +
- ';');
+ // Append the sampler2D array for the used textures.
+ size_t num_samplers = GetSamplers().size();
+ if (num_samplers > 0) {
+ declarations.AddLine("uniform sampler2D " + SamplerEntry::GetArrayName(stage) + '[' +
+ std::to_string(num_samplers) + "];");
+ declarations.AddNewLine();
}
- declarations.AddNewLine();
}
/// Returns a list of constant buffer declarations
@@ -456,14 +458,13 @@ public:
}
/// Returns a list of samplers used in the shader
- const std::vector<SamplerEntry>& GetSamplers() const {
+ std::vector<SamplerEntry> GetSamplers() const {
return used_samplers;
}
/// Returns the GLSL sampler used for the input shader sampler, and creates a new one if
/// necessary.
- std::string AccessSampler(const Sampler& sampler, Tegra::Shader::TextureType type,
- bool is_array) {
+ std::string AccessSampler(const Sampler& sampler) {
size_t offset = static_cast<size_t>(sampler.index.Value());
// If this sampler has already been used, return the existing mapping.
@@ -472,13 +473,12 @@ public:
[&](const SamplerEntry& entry) { return entry.GetOffset() == offset; });
if (itr != used_samplers.end()) {
- ASSERT(itr->GetType() == type && itr->IsArray() == is_array);
return itr->GetName();
}
// Otherwise create a new mapping for this sampler
size_t next_index = used_samplers.size();
- SamplerEntry entry{stage, offset, next_index, type, is_array};
+ SamplerEntry entry{stage, offset, next_index};
used_samplers.emplace_back(entry);
return entry.GetName();
}
@@ -621,6 +621,23 @@ public:
}
private:
+ // Shader program header for a Fragment Shader.
+ struct FragmentHeader {
+ INSERT_PADDING_WORDS(5);
+ INSERT_PADDING_WORDS(13);
+ u32 enabled_color_outputs;
+ union {
+ BitField<0, 1, u32> writes_samplemask;
+ BitField<1, 1, u32> writes_depth;
+ };
+
+ bool IsColorComponentOutputEnabled(u32 render_target, u32 component) const {
+ u32 bit = render_target * 4 + component;
+ return enabled_color_outputs & (1 << bit);
+ }
+ };
+ static_assert(sizeof(FragmentHeader) == PROGRAM_HEADER_SIZE, "FragmentHeader size is wrong");
+
/// Gets the Subroutine object corresponding to the specified address.
const Subroutine& GetSubroutine(u32 begin, u32 end) const {
auto iter = subroutines.find(Subroutine{begin, end, suffix});
@@ -639,8 +656,8 @@ private:
}
/// Generates code representing a texture sampler.
- std::string GetSampler(const Sampler& sampler, Tegra::Shader::TextureType type, bool is_array) {
- return regs.AccessSampler(sampler, type, is_array);
+ std::string GetSampler(const Sampler& sampler) {
+ return regs.AccessSampler(sampler);
}
/**
@@ -894,6 +911,36 @@ private:
shader.AddLine('}');
}
+ /// Writes the output values from a fragment shader to the corresponding GLSL output variables.
+ void EmitFragmentOutputsWrite() {
+ ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment);
+ FragmentHeader header;
+ std::memcpy(&header, program_code.data(), PROGRAM_HEADER_SIZE);
+
+ ASSERT_MSG(header.writes_samplemask == 0, "Samplemask write is unimplemented");
+
+ // Write the color outputs using the data in the shader registers, disabled
+ // rendertargets/components are skipped in the register assignment.
+ u32 current_reg = 0;
+ for (u32 render_target = 0; render_target < Maxwell3D::Regs::NumRenderTargets;
+ ++render_target) {
+ // TODO(Subv): Figure out how dual-source blending is configured in the Switch.
+ for (u32 component = 0; component < 4; ++component) {
+ if (header.IsColorComponentOutputEnabled(render_target, component)) {
+ shader.AddLine(fmt::format("color[{}][{}] = {};", render_target, component,
+ regs.GetRegisterAsFloat(current_reg)));
+ ++current_reg;
+ }
+ }
+ }
+
+ if (header.writes_depth) {
+ // The depth output is always 2 registers after the last color output, and current_reg
+ // already contains one past the last color register.
+ shader.AddLine("gl_FragDepth = " + regs.GetRegisterAsFloat(current_reg + 1) + ';');
+ }
+ }
+
/**
* Compiles a single instruction from Tegra to GLSL.
* @param offset the offset of the Tegra shader instruction.
@@ -1508,29 +1555,10 @@ private:
break;
}
case OpCode::Id::TEX: {
- ASSERT_MSG(instr.tex.array == 0, "TEX arrays unimplemented");
- std::string coord{};
-
- switch (instr.tex.texture_type) {
- case Tegra::Shader::TextureType::Texture2D: {
- std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- std::string y = regs.GetRegisterAsFloat(instr.gpr20);
- coord = "vec2 coords = vec2(" + x + ", " + y + ");";
- break;
- }
- case Tegra::Shader::TextureType::Texture3D: {
- std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- std::string z = regs.GetRegisterAsFloat(instr.gpr20);
- coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
- break;
- }
- default:
- UNIMPLEMENTED();
- }
-
- const std::string sampler =
- GetSampler(instr.sampler, instr.tex.texture_type, instr.tex.array);
+ const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
+ const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
+ const std::string sampler = GetSampler(instr.sampler);
+ const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
// Add an extra scope and declare the texture coords inside to prevent
// overwriting them in case they are used as outputs of the texs instruction.
shader.AddLine("{");
@@ -1552,60 +1580,20 @@ private:
break;
}
case OpCode::Id::TEXS: {
- std::string coord{};
-
- switch (instr.texs.GetTextureType()) {
- case Tegra::Shader::TextureType::Texture2D: {
- if (instr.texs.IsArrayTexture()) {
- std::string index = regs.GetRegisterAsInteger(instr.gpr8);
- std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- std::string y = regs.GetRegisterAsFloat(instr.gpr20);
- coord = "vec3 coords = vec3(" + x + ", " + y + ", " + index + ");";
- } else {
- std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- std::string y = regs.GetRegisterAsFloat(instr.gpr20);
- coord = "vec2 coords = vec2(" + x + ", " + y + ");";
- }
- break;
- }
- case Tegra::Shader::TextureType::TextureCube: {
- std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- std::string z = regs.GetRegisterAsFloat(instr.gpr20);
- coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
- break;
- }
- default:
- UNIMPLEMENTED();
- }
- const std::string sampler = GetSampler(instr.sampler, instr.texs.GetTextureType(),
- instr.texs.IsArrayTexture());
+ const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
+ const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
+ const std::string sampler = GetSampler(instr.sampler);
+ const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
const std::string texture = "texture(" + sampler + ", coords)";
WriteTexsInstruction(instr, coord, texture);
break;
}
case OpCode::Id::TLDS: {
- ASSERT(instr.tlds.GetTextureType() == Tegra::Shader::TextureType::Texture2D);
- ASSERT(instr.tlds.IsArrayTexture() == false);
- std::string coord{};
-
- switch (instr.tlds.GetTextureType()) {
- case Tegra::Shader::TextureType::Texture2D: {
- if (instr.tlds.IsArrayTexture()) {
- UNIMPLEMENTED();
- } else {
- std::string x = regs.GetRegisterAsInteger(instr.gpr8);
- std::string y = regs.GetRegisterAsInteger(instr.gpr20);
- coord = "ivec2 coords = ivec2(" + x + ", " + y + ");";
- }
- break;
- }
- default:
- UNIMPLEMENTED();
- }
- const std::string sampler = GetSampler(instr.sampler, instr.tlds.GetTextureType(),
- instr.tlds.IsArrayTexture());
+ const std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);
+ const std::string op_b = regs.GetRegisterAsInteger(instr.gpr20);
+ const std::string sampler = GetSampler(instr.sampler);
+ const std::string coord = "ivec2 coords = ivec2(" + op_a + ", " + op_b + ");";
const std::string texture = "texelFetch(" + sampler + ", coords, 0)";
WriteTexsInstruction(instr, coord, texture);
break;
@@ -1623,11 +1611,12 @@ private:
break;
}
default:
- UNIMPLEMENTED();
+ LOG_CRITICAL(HW_GPU, "Unhandled texture type {}",
+ static_cast<u32>(instr.tld4.texture_type.Value()));
+ UNREACHABLE();
}
- const std::string sampler =
- GetSampler(instr.sampler, instr.tld4.texture_type, instr.tld4.array);
+ const std::string sampler = GetSampler(instr.sampler);
// Add an extra scope and declare the texture coords inside to prevent
// overwriting them in case they are used as outputs of the texs instruction.
shader.AddLine("{");
@@ -1653,8 +1642,7 @@ private:
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
// TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction.
- const std::string sampler =
- GetSampler(instr.sampler, Tegra::Shader::TextureType::Texture2D, false);
+ const std::string sampler = GetSampler(instr.sampler);
const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
const std::string texture = "textureGather(" + sampler + ", coords, " +
std::to_string(instr.tld4s.component) + ')';
@@ -1960,12 +1948,8 @@ private:
default: {
switch (opcode->GetId()) {
case OpCode::Id::EXIT: {
- // Final color output is currently hardcoded to GPR0-3 for fragment shaders
if (stage == Maxwell3D::Regs::ShaderStage::Fragment) {
- shader.AddLine("color.r = " + regs.GetRegisterAsFloat(0) + ';');
- shader.AddLine("color.g = " + regs.GetRegisterAsFloat(1) + ';');
- shader.AddLine("color.b = " + regs.GetRegisterAsFloat(2) + ';');
- shader.AddLine("color.a = " + regs.GetRegisterAsFloat(3) + ';');
+ EmitFragmentOutputsWrite();
}
switch (instr.flow.cond) {
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 57e0e1726..01c7b9720 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -87,7 +87,7 @@ ProgramResult GenerateFragmentShader(const ShaderSetup& setup, const MaxwellFSCo
.get_value_or({});
out += R"(
in vec4 position;
-out vec4 color;
+layout(location = 0) out vec4 color[8];
layout (std140) uniform fs_config {
vec4 viewport_flip;
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h
index db48da645..4729ce0fc 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.h
+++ b/src/video_core/renderer_opengl/gl_shader_gen.h
@@ -11,7 +11,6 @@
#include <vector>
#include "common/common_types.h"
#include "common/hash.h"
-#include "video_core/engines/shader_bytecode.h"
namespace GLShader {
@@ -73,9 +72,8 @@ class SamplerEntry {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
public:
- SamplerEntry(Maxwell::ShaderStage stage, size_t offset, size_t index,
- Tegra::Shader::TextureType type, bool is_array)
- : offset(offset), stage(stage), sampler_index(index), type(type), is_array(is_array) {}
+ SamplerEntry(Maxwell::ShaderStage stage, size_t offset, size_t index)
+ : offset(offset), stage(stage), sampler_index(index) {}
size_t GetOffset() const {
return offset;
@@ -90,41 +88,8 @@ public:
}
std::string GetName() const {
- return std::string(TextureSamplerNames[static_cast<size_t>(stage)]) + '_' +
- std::to_string(sampler_index);
- }
-
- std::string GetTypeString() const {
- using Tegra::Shader::TextureType;
- std::string glsl_type;
-
- switch (type) {
- case TextureType::Texture1D:
- glsl_type = "sampler1D";
- break;
- case TextureType::Texture2D:
- glsl_type = "sampler2D";
- break;
- case TextureType::Texture3D:
- glsl_type = "sampler3D";
- break;
- case TextureType::TextureCube:
- glsl_type = "samplerCube";
- break;
- default:
- UNIMPLEMENTED();
- }
- if (is_array)
- glsl_type += "Array";
- return glsl_type;
- }
-
- Tegra::Shader::TextureType GetType() const {
- return type;
- }
-
- bool IsArray() const {
- return is_array;
+ return std::string(TextureSamplerNames[static_cast<size_t>(stage)]) + '[' +
+ std::to_string(sampler_index) + ']';
}
static std::string GetArrayName(Maxwell::ShaderStage stage) {
@@ -135,14 +100,11 @@ private:
static constexpr std::array<const char*, Maxwell::MaxShaderStage> TextureSamplerNames = {
"tex_vs", "tex_tessc", "tex_tesse", "tex_gs", "tex_fs",
};
-
/// Offset in TSC memory from which to read the sampler object, as specified by the sampling
/// instruction.
size_t offset;
- Maxwell::ShaderStage stage; ///< Shader stage where this sampler was used.
- size_t sampler_index; ///< Value used to index into the generated GLSL sampler array.
- Tegra::Shader::TextureType type; ///< The type used to sample this texture (Texture2D, etc)
- bool is_array; ///< Whether the texture is being sampled as an array texture or not.
+ Maxwell::ShaderStage stage; ///< Shader stage where this sampler was used.
+ size_t sampler_index; ///< Value used to index into the generated GLSL sampler array.
};
struct ShaderEntries {
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 1d1975179..13399ceb8 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -45,7 +45,8 @@ OpenGLState::OpenGLState() {
blend.color.blue = 0.0f;
blend.color.alpha = 0.0f;
- logic_op = GL_COPY;
+ logic_op.enabled = false;
+ logic_op.operation = GL_COPY;
for (auto& texture_unit : texture_units) {
texture_unit.Reset();
@@ -148,11 +149,10 @@ void OpenGLState::Apply() const {
// Blending
if (blend.enabled != cur_state.blend.enabled) {
if (blend.enabled) {
+ ASSERT(!logic_op.enabled);
glEnable(GL_BLEND);
- glDisable(GL_COLOR_LOGIC_OP);
} else {
glDisable(GL_BLEND);
- glEnable(GL_COLOR_LOGIC_OP);
}
}
@@ -176,8 +176,18 @@ void OpenGLState::Apply() const {
glBlendEquationSeparate(blend.rgb_equation, blend.a_equation);
}
- if (logic_op != cur_state.logic_op) {
- glLogicOp(logic_op);
+ // Logic Operation
+ if (logic_op.enabled != cur_state.logic_op.enabled) {
+ if (logic_op.enabled) {
+ ASSERT(!blend.enabled);
+ glEnable(GL_COLOR_LOGIC_OP);
+ } else {
+ glDisable(GL_COLOR_LOGIC_OP);
+ }
+ }
+
+ if (logic_op.operation != cur_state.logic_op.operation) {
+ glLogicOp(logic_op.operation);
}
// Textures
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index bdb02ba25..219b65a8a 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -83,7 +83,10 @@ public:
} color; // GL_BLEND_COLOR
} blend;
- GLenum logic_op; // GL_LOGIC_OP_MODE
+ struct {
+ bool enabled; // GL_LOGIC_OP_MODE
+ GLenum operation;
+ } logic_op;
// 3 texture units - one for each that is used in PICA fragment shader emulation
struct TextureUnit {
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.h b/src/video_core/renderer_opengl/gl_stream_buffer.h
index 45592daaf..3b0cdf6bc 100644
--- a/src/video_core/renderer_opengl/gl_stream_buffer.h
+++ b/src/video_core/renderer_opengl/gl_stream_buffer.h
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#pragma once
+
#include <tuple>
#include <glad/glad.h>
#include "common/common_types.h"
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 5d91a0c2f..0d55b3e17 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -107,6 +107,8 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
switch (topology) {
case Maxwell::PrimitiveTopology::Points:
return GL_POINTS;
+ case Maxwell::PrimitiveTopology::Lines:
+ return GL_LINES;
case Maxwell::PrimitiveTopology::LineStrip:
return GL_LINE_STRIP;
case Maxwell::PrimitiveTopology::Triangles:
@@ -317,4 +319,44 @@ inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) {
return {};
}
+inline GLenum LogicOp(Maxwell::LogicOperation operation) {
+ switch (operation) {
+ case Maxwell::LogicOperation::Clear:
+ return GL_CLEAR;
+ case Maxwell::LogicOperation::And:
+ return GL_AND;
+ case Maxwell::LogicOperation::AndReverse:
+ return GL_AND_REVERSE;
+ case Maxwell::LogicOperation::Copy:
+ return GL_COPY;
+ case Maxwell::LogicOperation::AndInverted:
+ return GL_AND_INVERTED;
+ case Maxwell::LogicOperation::NoOp:
+ return GL_NOOP;
+ case Maxwell::LogicOperation::Xor:
+ return GL_XOR;
+ case Maxwell::LogicOperation::Or:
+ return GL_OR;
+ case Maxwell::LogicOperation::Nor:
+ return GL_NOR;
+ case Maxwell::LogicOperation::Equiv:
+ return GL_EQUIV;
+ case Maxwell::LogicOperation::Invert:
+ return GL_INVERT;
+ case Maxwell::LogicOperation::OrReverse:
+ return GL_OR_REVERSE;
+ case Maxwell::LogicOperation::CopyInverted:
+ return GL_COPY_INVERTED;
+ case Maxwell::LogicOperation::OrInverted:
+ return GL_OR_INVERTED;
+ case Maxwell::LogicOperation::Nand:
+ return GL_NAND;
+ case Maxwell::LogicOperation::Set:
+ return GL_SET;
+ }
+ LOG_CRITICAL(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation));
+ UNREACHABLE();
+ return {};
+}
+
} // namespace MaxwellToGL
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index bf30eda6d..eef13dddc 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -16,6 +16,7 @@
#include "core/memory.h"
#include "core/settings.h"
#include "core/tracer/recorder.h"
+#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/utils.h"
@@ -130,7 +131,7 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&
}
// Load the framebuffer from memory, draw it to the screen, and swap buffers
- LoadFBToScreenInfo(*framebuffer, screen_info);
+ LoadFBToScreenInfo(*framebuffer);
DrawScreen();
render_window.SwapBuffers();
}
@@ -142,14 +143,12 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&
// Restore the rasterizer state
prev_state.Apply();
- RefreshRasterizerSetting();
}
/**
* Loads framebuffer from emulated memory into the active OpenGL texture.
*/
-void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer,
- ScreenInfo& screen_info) {
+void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer) {
const u32 bytes_per_pixel{Tegra::FramebufferConfig::BytesPerPixel(framebuffer.pixel_format)};
const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel};
const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset};
@@ -162,8 +161,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
// only allows rows to have a memory alignement of 4.
ASSERT(framebuffer.stride % 4 == 0);
- if (!rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride,
- screen_info)) {
+ if (!rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride)) {
// Reset the screen info's display texture to its own permanent texture
screen_info.display_texture = screen_info.texture.resource.handle;
@@ -276,6 +274,14 @@ void RendererOpenGL::InitOpenGLObjects() {
LoadColorToActiveGLTexture(0, 0, 0, 0, screen_info.texture);
}
+void RendererOpenGL::CreateRasterizer() {
+ if (rasterizer) {
+ return;
+ }
+
+ rasterizer = std::make_unique<RasterizerOpenGL>(render_window, screen_info);
+}
+
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
const Tegra::FramebufferConfig& framebuffer) {
@@ -432,7 +438,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
break;
case GL_DEBUG_SEVERITY_NOTIFICATION:
case GL_DEBUG_SEVERITY_LOW:
- LOG_TRACE(Render_OpenGL, format, str_source, str_type, id, message);
+ LOG_DEBUG(Render_OpenGL, format, str_source, str_type, id, message);
break;
}
}
@@ -463,8 +469,7 @@ bool RendererOpenGL::Init() {
}
InitOpenGLObjects();
-
- RefreshRasterizerSetting();
+ CreateRasterizer();
return true;
}
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index a5eab6997..7ae103f04 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -59,6 +59,8 @@ public:
private:
void InitOpenGLObjects();
+ void CreateRasterizer();
+
void ConfigureFramebufferTexture(TextureInfo& texture,
const Tegra::FramebufferConfig& framebuffer);
void DrawScreen();
@@ -66,7 +68,7 @@ private:
void UpdateFramerate();
// Loads framebuffer from emulated memory into the display information structure
- void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer, ScreenInfo& screen_info);
+ void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer);
// Fills active OpenGL texture with the given RGBA color.
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
const TextureInfo& texture);
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index bc4b93033..a974fb933 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -16,6 +16,7 @@
#include "common/string_util.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
+#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/vfs_real.h"
#include "core/loader/loader.h"
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 10c2ef075..c59613769 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -6,12 +6,15 @@
#include <array>
#include <atomic>
+#include <map>
+#include <memory>
#include <utility>
#include <QImage>
#include <QRunnable>
#include <QStandardItem>
#include <QString>
#include "common/string_util.h"
+#include "core/file_sys/content_archive.h"
#include "ui_settings.h"
#include "yuzu/util/util.h"
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 41f765f12..62ff7a2d7 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -27,7 +27,9 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/crypto/key_manager.h"
+#include "core/file_sys/bis_factory.h"
#include "core/file_sys/card_image.h"
+#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_real.h"
#include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h"
@@ -213,6 +215,14 @@ void GMainWindow::InitializeRecentFileMenuActions() {
ui.menu_recent_files->addAction(actions_recent_files[i]);
}
+ ui.menu_recent_files->addSeparator();
+ QAction* action_clear_recent_files = new QAction(this);
+ action_clear_recent_files->setText(tr("Clear Recent Files"));
+ connect(action_clear_recent_files, &QAction::triggered, this, [this] {
+ UISettings::values.recent_files.clear();
+ UpdateRecentFiles();
+ });
+ ui.menu_recent_files->addAction(action_clear_recent_files);
UpdateRecentFiles();
}
@@ -221,6 +231,7 @@ void GMainWindow::InitializeHotkeys() {
hotkey_registry.RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
hotkey_registry.RegisterHotkey("Main Window", "Start Emulation");
hotkey_registry.RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4));
+ hotkey_registry.RegisterHotkey("Main Window", "Restart", QKeySequence(Qt::Key_F5));
hotkey_registry.RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
hotkey_registry.RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
Qt::ApplicationShortcut);
@@ -246,6 +257,12 @@ void GMainWindow::InitializeHotkeys() {
}
}
});
+ connect(hotkey_registry.GetHotkey("Main Window", "Restart", this), &QShortcut::activated, this,
+ [this] {
+ if (!Core::System::GetInstance().IsPoweredOn())
+ return;
+ BootGame(QString(game_path));
+ });
connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
&QShortcut::activated, ui.action_Fullscreen, &QAction::trigger);
connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
@@ -345,6 +362,7 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame);
connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame);
+ connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); });
connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
// View
@@ -494,6 +512,8 @@ bool GMainWindow::LoadROM(const QString& filename) {
}
return false;
}
+ game_path = filename;
+
Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "Qt");
return true;
}
@@ -552,6 +572,7 @@ void GMainWindow::ShutdownGame() {
ui.action_Start->setText(tr("Start"));
ui.action_Pause->setEnabled(false);
ui.action_Stop->setEnabled(false);
+ ui.action_Restart->setEnabled(false);
render_window->hide();
game_list->show();
game_list->setFilterFocus();
@@ -564,6 +585,8 @@ void GMainWindow::ShutdownGame() {
emu_frametime_label->setVisible(false);
emulation_running = false;
+
+ game_path.clear();
}
void GMainWindow::StoreRecentFile(const QString& filename) {
@@ -828,6 +851,7 @@ void GMainWindow::OnPauseGame() {
ui.action_Start->setEnabled(true);
ui.action_Pause->setEnabled(false);
ui.action_Stop->setEnabled(true);
+ ui.action_Restart->setEnabled(true);
}
void GMainWindow::OnStopGame() {
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 5f4d2ab9a..0534d4f99 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -161,6 +161,8 @@ private:
// Whether emulation is currently running in yuzu.
bool emulation_running = false;
std::unique_ptr<EmuThread> emu_thread;
+ // The path to the game currently running
+ QString game_path;
// FS
FileSys::VirtualFilesystem vfs;
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index a3bfb2af3..d4c26b80a 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -211,6 +211,14 @@
<string>Fullscreen</string>
</property>
</action>
+ <action name="action_Restart">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Restart</string>
+ </property>
+ </action>
</widget>
<resources/>
</ui>