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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp55
-rw-r--r--src/video_core/shader/decode/memory.cpp2
2 files changed, 35 insertions, 22 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index b39bb4843..db18f4dbe 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -616,17 +616,8 @@ private:
std::string VisitOperand(Operation operation, std::size_t operand_index, Type type) {
std::string value = VisitOperand(operation, operand_index);
-
switch (type) {
- case Type::Bool:
- case Type::Bool2:
- case Type::Float:
- return value;
- case Type::Int:
- return "ftoi(" + value + ')';
- case Type::Uint:
- return "ftou(" + value + ')';
- case Type::HalfFloat:
+ case Type::HalfFloat: {
const auto half_meta = std::get_if<MetaHalfArithmetic>(&operation.GetMeta());
if (!half_meta) {
value = "toHalf2(" + value + ')';
@@ -643,6 +634,26 @@ private:
return "vec2(toHalf2(" + value + ")[1])";
}
}
+ default:
+ return CastOperand(value, type);
+ }
+ }
+
+ std::string CastOperand(const std::string& value, Type type) const {
+ switch (type) {
+ case Type::Bool:
+ case Type::Bool2:
+ case Type::Float:
+ return value;
+ case Type::Int:
+ return "ftoi(" + value + ')';
+ case Type::Uint:
+ return "ftou(" + value + ')';
+ case Type::HalfFloat:
+ // Can't be handled as a stand-alone value
+ UNREACHABLE();
+ return value;
+ }
UNREACHABLE();
return value;
}
@@ -650,6 +661,7 @@ private:
std::string BitwiseCastResult(std::string value, Type type, bool needs_parenthesis = false) {
switch (type) {
case Type::Bool:
+ case Type::Bool2:
case Type::Float:
if (needs_parenthesis) {
return '(' + value + ')';
@@ -721,7 +733,7 @@ private:
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
- const auto count = static_cast<u32>(operation.GetOperandsCount());
+ const std::size_t count = operation.GetOperandsCount();
const bool has_array = meta->sampler.IsArray();
const bool has_shadow = meta->sampler.IsShadow();
@@ -732,10 +744,10 @@ private:
expr += coord_constructors.at(count + (has_array ? 1 : 0) + (has_shadow ? 1 : 0) - 1);
expr += '(';
- for (u32 i = 0; i < count; ++i) {
+ for (std::size_t i = 0; i < count; ++i) {
expr += Visit(operation[i]);
- const u32 next = i + 1;
+ const std::size_t next = i + 1;
if (next < count || has_array || has_shadow)
expr += ", ";
}
@@ -1206,25 +1218,26 @@ private:
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
UNIMPLEMENTED_IF(meta->sampler.IsArray());
- UNIMPLEMENTED_IF(!meta->extras.empty());
-
- const auto count = static_cast<u32>(operation.GetOperandsCount());
+ const std::size_t count = operation.GetOperandsCount();
std::string expr = "texelFetch(";
expr += GetSampler(meta->sampler);
expr += ", ";
- expr += constructors.at(count - 1);
+ expr += constructors.at(operation.GetOperandsCount() - 1);
expr += '(';
- for (u32 i = 0; i < count; ++i) {
+ for (std::size_t i = 0; i < count; ++i) {
expr += VisitOperand(operation, i, Type::Int);
-
- const u32 next = i + 1;
+ const std::size_t next = i + 1;
if (next == count)
expr += ')';
- if (next < count)
+ else if (next < count)
expr += ", ";
}
+ for (std::size_t i = 0; i < meta->extras.size(); ++i) {
+ expr += ", ";
+ expr += CastOperand(Visit(meta->extras.at(i)), Type::Int);
+ }
expr += ')';
return expr + GetSwizzle(meta->element);
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index 523421794..55ec601ff 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -429,7 +429,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(TextureMiscMode::MZ), "MZ is not implemented");
if (instr.tlds.UsesMiscMode(TextureMiscMode::NODEP)) {
- LOG_WARNING(HW_GPU, "TMML.NODEP implementation is incomplete");
+ LOG_WARNING(HW_GPU, "TLDS.NODEP implementation is incomplete");
}
WriteTexsInstructionFloat(bb, instr, GetTldsCode(instr, texture_type, is_array));