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-rw-r--r--src/common/lz4_compression.cpp21
-rw-r--r--src/common/lz4_compression.h10
-rw-r--r--src/common/zstd_compression.cpp13
-rw-r--r--src/common/zstd_compression.h7
-rw-r--r--src/core/frontend/emu_window.h4
-rw-r--r--src/core/hle/kernel/memory/system_control.cpp21
-rw-r--r--src/core/hle/kernel/memory/system_control.h5
-rw-r--r--src/core/hle/kernel/scheduler.h2
-rw-r--r--src/core/hle/service/time/time_zone_content_manager.cpp4
-rw-r--r--src/video_core/engines/maxwell_dma.cpp21
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp3
-rw-r--r--src/video_core/textures/decoders.cpp42
-rw-r--r--src/video_core/textures/decoders.h5
13 files changed, 73 insertions, 85 deletions
diff --git a/src/common/lz4_compression.cpp b/src/common/lz4_compression.cpp
index ade6759bb..8e2e4094b 100644
--- a/src/common/lz4_compression.cpp
+++ b/src/common/lz4_compression.cpp
@@ -10,14 +10,14 @@
namespace Common::Compression {
-std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) {
- ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
+std::vector<u8> CompressDataLZ4(std::span<const u8> source) {
+ ASSERT_MSG(source.size() <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
- const auto source_size_int = static_cast<int>(source_size);
+ const auto source_size_int = static_cast<int>(source.size());
const int max_compressed_size = LZ4_compressBound(source_size_int);
std::vector<u8> compressed(max_compressed_size);
- const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
+ const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source.data()),
reinterpret_cast<char*>(compressed.data()),
source_size_int, max_compressed_size);
@@ -31,18 +31,17 @@ std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) {
return compressed;
}
-std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
- s32 compression_level) {
- ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
+std::vector<u8> CompressDataLZ4HC(std::span<const u8> source, s32 compression_level) {
+ ASSERT_MSG(source.size() <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
compression_level = std::clamp(compression_level, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
- const auto source_size_int = static_cast<int>(source_size);
+ const auto source_size_int = static_cast<int>(source.size());
const int max_compressed_size = LZ4_compressBound(source_size_int);
std::vector<u8> compressed(max_compressed_size);
const int compressed_size = LZ4_compress_HC(
- reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
+ reinterpret_cast<const char*>(source.data()), reinterpret_cast<char*>(compressed.data()),
source_size_int, max_compressed_size, compression_level);
if (compressed_size <= 0) {
@@ -55,8 +54,8 @@ std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
return compressed;
}
-std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size) {
- return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
+std::vector<u8> CompressDataLZ4HCMax(std::span<const u8> source) {
+ return CompressDataLZ4HC(source, LZ4HC_CLEVEL_MAX);
}
std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
diff --git a/src/common/lz4_compression.h b/src/common/lz4_compression.h
index 4c16f6e03..173f9b9ad 100644
--- a/src/common/lz4_compression.h
+++ b/src/common/lz4_compression.h
@@ -4,6 +4,7 @@
#pragma once
+#include <span>
#include <vector>
#include "common/common_types.h"
@@ -14,11 +15,10 @@ namespace Common::Compression {
* Compresses a source memory region with LZ4 and returns the compressed data in a vector.
*
* @param source the uncompressed source memory region.
- * @param source_size the size in bytes of the uncompressed source memory region.
*
* @return the compressed data.
*/
-std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size);
+std::vector<u8> CompressDataLZ4(std::span<const u8> source);
/**
* Utilizes the LZ4 subalgorithm LZ4HC with the specified compression level. Higher compression
@@ -27,22 +27,20 @@ std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size);
* also be decompressed with the default LZ4 decompression.
*
* @param source the uncompressed source memory region.
- * @param source_size the size in bytes of the uncompressed source memory region.
* @param compression_level the used compression level. Should be between 3 and 12.
*
* @return the compressed data.
*/
-std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, s32 compression_level);
+std::vector<u8> CompressDataLZ4HC(std::span<const u8> source, s32 compression_level);
/**
* Utilizes the LZ4 subalgorithm LZ4HC with the highest possible compression level.
*
* @param source the uncompressed source memory region.
- * @param source_size the size in bytes of the uncompressed source memory region.
*
* @return the compressed data.
*/
-std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size);
+std::vector<u8> CompressDataLZ4HCMax(std::span<const u8> source);
/**
* Decompresses a source memory region with LZ4 and returns the uncompressed data in a vector.
diff --git a/src/common/zstd_compression.cpp b/src/common/zstd_compression.cpp
index 978526492..770833ee7 100644
--- a/src/common/zstd_compression.cpp
+++ b/src/common/zstd_compression.cpp
@@ -5,19 +5,18 @@
#include <algorithm>
#include <zstd.h>
-#include "common/assert.h"
#include "common/zstd_compression.h"
namespace Common::Compression {
-std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level) {
+std::vector<u8> CompressDataZSTD(std::span<const u8> source, s32 compression_level) {
compression_level = std::clamp(compression_level, 1, ZSTD_maxCLevel());
- const std::size_t max_compressed_size = ZSTD_compressBound(source_size);
+ const std::size_t max_compressed_size = ZSTD_compressBound(source.size());
std::vector<u8> compressed(max_compressed_size);
- const std::size_t compressed_size =
- ZSTD_compress(compressed.data(), compressed.size(), source, source_size, compression_level);
+ const std::size_t compressed_size = ZSTD_compress(
+ compressed.data(), compressed.size(), source.data(), source.size(), compression_level);
if (ZSTD_isError(compressed_size)) {
// Compression failed
@@ -29,8 +28,8 @@ std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32
return compressed;
}
-std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size) {
- return CompressDataZSTD(source, source_size, ZSTD_CLEVEL_DEFAULT);
+std::vector<u8> CompressDataZSTDDefault(std::span<const u8> source) {
+ return CompressDataZSTD(source, ZSTD_CLEVEL_DEFAULT);
}
std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed) {
diff --git a/src/common/zstd_compression.h b/src/common/zstd_compression.h
index e9de941c8..b5edf19e7 100644
--- a/src/common/zstd_compression.h
+++ b/src/common/zstd_compression.h
@@ -4,6 +4,7 @@
#pragma once
+#include <span>
#include <vector>
#include "common/common_types.h"
@@ -14,23 +15,21 @@ namespace Common::Compression {
* Compresses a source memory region with Zstandard and returns the compressed data in a vector.
*
* @param source the uncompressed source memory region.
- * @param source_size the size in bytes of the uncompressed source memory region.
* @param compression_level the used compression level. Should be between 1 and 22.
*
* @return the compressed data.
*/
-std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level);
+std::vector<u8> CompressDataZSTD(std::span<const u8> source, s32 compression_level);
/**
* Compresses a source memory region with Zstandard with the default compression level and returns
* the compressed data in a vector.
*
* @param source the uncompressed source memory region.
- * @param source_size the size in bytes of the uncompressed source memory region.
*
* @return the compressed data.
*/
-std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size);
+std::vector<u8> CompressDataZSTDDefault(std::span<const u8> source);
/**
* Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector.
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 13aa14934..3e8780243 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -39,7 +39,7 @@ public:
class Scoped {
public:
- explicit Scoped(GraphicsContext& context_) : context(context_) {
+ [[nodiscard]] explicit Scoped(GraphicsContext& context_) : context(context_) {
context.MakeCurrent();
}
~Scoped() {
@@ -52,7 +52,7 @@ public:
/// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value
/// ends
- Scoped Acquire() {
+ [[nodiscard]] Scoped Acquire() {
return Scoped{*this};
}
};
diff --git a/src/core/hle/kernel/memory/system_control.cpp b/src/core/hle/kernel/memory/system_control.cpp
index 2f98e9c4c..11d204bc2 100644
--- a/src/core/hle/kernel/memory/system_control.cpp
+++ b/src/core/hle/kernel/memory/system_control.cpp
@@ -7,22 +7,15 @@
#include "core/hle/kernel/memory/system_control.h"
namespace Kernel::Memory::SystemControl {
-
-u64 GenerateRandomU64ForInit() {
- static std::random_device device;
- static std::mt19937 gen(device());
- static std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
- return distribution(gen);
-}
-
+namespace {
template <typename F>
u64 GenerateUniformRange(u64 min, u64 max, F f) {
- /* Handle the case where the difference is too large to represent. */
+ // Handle the case where the difference is too large to represent.
if (max == std::numeric_limits<u64>::max() && min == std::numeric_limits<u64>::min()) {
return f();
}
- /* Iterate until we get a value in range. */
+ // Iterate until we get a value in range.
const u64 range_size = ((max + 1) - min);
const u64 effective_max = (std::numeric_limits<u64>::max() / range_size) * range_size;
while (true) {
@@ -32,6 +25,14 @@ u64 GenerateUniformRange(u64 min, u64 max, F f) {
}
}
+u64 GenerateRandomU64ForInit() {
+ static std::random_device device;
+ static std::mt19937 gen(device());
+ static std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
+ return distribution(gen);
+}
+} // Anonymous namespace
+
u64 GenerateRandomRange(u64 min, u64 max) {
return GenerateUniformRange(min, max, GenerateRandomU64ForInit);
}
diff --git a/src/core/hle/kernel/memory/system_control.h b/src/core/hle/kernel/memory/system_control.h
index 3fa93111d..19cab8cbc 100644
--- a/src/core/hle/kernel/memory/system_control.h
+++ b/src/core/hle/kernel/memory/system_control.h
@@ -8,11 +8,6 @@
namespace Kernel::Memory::SystemControl {
-u64 GenerateRandomU64ForInit();
-
-template <typename F>
-u64 GenerateUniformRange(u64 min, u64 max, F f);
-
u64 GenerateRandomRange(u64 min, u64 max);
} // namespace Kernel::Memory::SystemControl
diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h
index b3b4b5169..36e3c26fb 100644
--- a/src/core/hle/kernel/scheduler.h
+++ b/src/core/hle/kernel/scheduler.h
@@ -289,7 +289,7 @@ private:
class SchedulerLock {
public:
- explicit SchedulerLock(KernelCore& kernel);
+ [[nodiscard]] explicit SchedulerLock(KernelCore& kernel);
~SchedulerLock();
protected:
diff --git a/src/core/hle/service/time/time_zone_content_manager.cpp b/src/core/hle/service/time/time_zone_content_manager.cpp
index c070d6e97..320672add 100644
--- a/src/core/hle/service/time/time_zone_content_manager.cpp
+++ b/src/core/hle/service/time/time_zone_content_manager.cpp
@@ -73,10 +73,8 @@ TimeZoneContentManager::TimeZoneContentManager(TimeManager& time_manager, Core::
std::string location_name;
const auto timezone_setting = Settings::GetTimeZoneString();
- if (timezone_setting == "auto") {
+ if (timezone_setting == "auto" || timezone_setting == "default") {
location_name = Common::TimeZone::GetDefaultTimeZone();
- } else if (timezone_setting == "default") {
- location_name = location_name;
} else {
location_name = timezone_setting;
}
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp
index a2d3d7823..e88290754 100644
--- a/src/video_core/engines/maxwell_dma.cpp
+++ b/src/video_core/engines/maxwell_dma.cpp
@@ -94,7 +94,8 @@ void MaxwellDMA::CopyPitchToPitch() {
}
void MaxwellDMA::CopyBlockLinearToPitch() {
- ASSERT(regs.src_params.block_size.depth == 0);
+ UNIMPLEMENTED_IF(regs.src_params.block_size.depth != 0);
+ UNIMPLEMENTED_IF(regs.src_params.layer != 0);
// Optimized path for micro copies.
const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
@@ -123,17 +124,12 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
write_buffer.resize(dst_size);
}
- if (Settings::IsGPULevelExtreme()) {
- memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
- memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
- } else {
- memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(), src_size);
- memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
- }
+ memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
+ memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, width, bytes_per_pixel,
- read_buffer.data() + src_layer_size * src_params.layer, write_buffer.data(),
- block_height, src_params.origin.x, src_params.origin.y);
+ block_height, src_params.origin.x, src_params.origin.y, write_buffer.data(),
+ read_buffer.data());
memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
}
@@ -198,7 +194,6 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() {
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
}
-
if (write_buffer.size() < dst_size) {
write_buffer.resize(dst_size);
}
@@ -212,8 +207,8 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() {
}
UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, regs.src_params.width,
- bytes_per_pixel, read_buffer.data(), write_buffer.data(),
- regs.src_params.block_size.height, pos_x, pos_y);
+ bytes_per_pixel, regs.src_params.block_size.height, pos_x, pos_y,
+ write_buffer.data(), read_buffer.data());
memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
}
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index 2dcc2b0eb..c0e73789b 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -422,8 +422,7 @@ void ShaderDiskCacheOpenGL::SavePrecompiledHeaderToVirtualPrecompiledCache() {
void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() {
precompiled_cache_virtual_file_offset = 0;
const std::vector<u8> uncompressed = precompiled_cache_virtual_file.ReadAllBytes();
- const std::vector<u8> compressed =
- Common::Compression::CompressDataZSTDDefault(uncompressed.data(), uncompressed.size());
+ const std::vector<u8> compressed = Common::Compression::CompressDataZSTDDefault(uncompressed);
const auto precompiled_path{GetPrecompiledPath()};
FileUtil::IOFile file(precompiled_path, "wb");
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 474ae620a..16d46a018 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -228,24 +228,30 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32
}
}
-void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
- u32 block_height_bit, u32 offset_x, u32 offset_y) {
- const u32 block_height = 1U << block_height_bit;
- for (u32 line = 0; line < subrect_height; ++line) {
- const u32 y2 = line + offset_y;
- const u32 gob_address_y = (y2 / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height +
- ((y2 % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE;
- const auto& table = LEGACY_SWIZZLE_TABLE[y2 % GOB_SIZE_Y];
- for (u32 x = 0; x < subrect_width; ++x) {
- const u32 x2 = (x + offset_x) * bytes_per_pixel;
- const u32 gob_address = gob_address_y + (x2 / GOB_SIZE_X) * GOB_SIZE * block_height;
- const u32 swizzled_offset = gob_address + table[x2 % GOB_SIZE_X];
- const u32 unswizzled_offset = line * dest_pitch + x * bytes_per_pixel;
- u8* dest_line = unswizzled_data + unswizzled_offset;
- u8* source_addr = swizzled_data + swizzled_offset;
+void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel,
+ u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input) {
+ const u32 stride = width * bytes_per_pixel;
+ const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X;
+ const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height);
+
+ const u32 block_height_mask = (1U << block_height) - 1;
+ const u32 x_shift = static_cast<u32>(GOB_SIZE_SHIFT) + block_height;
+
+ for (u32 line = 0; line < line_count; ++line) {
+ const u32 src_y = line + origin_y;
+ const auto& table = LEGACY_SWIZZLE_TABLE[src_y % GOB_SIZE_Y];
+
+ const u32 block_y = src_y >> GOB_SIZE_Y_SHIFT;
+ const u32 src_offset_y = (block_y >> block_height) * block_size +
+ ((block_y & block_height_mask) << GOB_SIZE_SHIFT);
+ for (u32 column = 0; column < line_length_in; ++column) {
+ const u32 src_x = (column + origin_x) * bytes_per_pixel;
+ const u32 src_offset_x = (src_x >> GOB_SIZE_X_SHIFT) << x_shift;
+
+ const u32 swizzled_offset = src_offset_y + src_offset_x + table[src_x % GOB_SIZE_X];
+ const u32 unswizzled_offset = line * pitch + column * bytes_per_pixel;
- std::memcpy(dest_line, source_addr, bytes_per_pixel);
+ std::memcpy(output + unswizzled_offset, input + swizzled_offset, bytes_per_pixel);
}
}
}
@@ -261,7 +267,7 @@ void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 widt
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
const u32 block_height_mask = (1U << block_height) - 1;
- const u32 x_shift = Common::CountTrailingZeroes32(GOB_SIZE << (block_height + block_depth));
+ const u32 x_shift = static_cast<u32>(GOB_SIZE_SHIFT) + block_height + block_depth;
for (u32 line = 0; line < line_count; ++line) {
const auto& table = LEGACY_SWIZZLE_TABLE[line % GOB_SIZE_Y];
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index d6fe35d37..01e156bc8 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -48,9 +48,8 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32
u32 block_height_bit, u32 offset_x, u32 offset_y);
/// Copies a tiled subrectangle into a linear surface.
-void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height,
- u32 offset_x, u32 offset_y);
+void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel,
+ u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input);
/// @brief Swizzles a 2D array of pixels into a 3D texture
/// @param line_length_in Number of pixels per line