diff options
Diffstat (limited to 'src')
107 files changed, 9801 insertions, 1530 deletions
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt index 5ef38a337..cb00ef60e 100644 --- a/src/audio_core/CMakeLists.txt +++ b/src/audio_core/CMakeLists.txt @@ -12,16 +12,32 @@ add_library(audio_core STATIC buffer.h codec.cpp codec.h + command_generator.cpp + command_generator.h common.h + effect_context.cpp + effect_context.h + info_updater.cpp + info_updater.h + memory_pool.cpp + memory_pool.h + mix_context.cpp + mix_context.h null_sink.h sink.h + sink_context.cpp + sink_context.h sink_details.cpp sink_details.h sink_stream.h + splitter_context.cpp + splitter_context.h stream.cpp stream.h time_stretch.cpp time_stretch.h + voice_context.cpp + voice_context.h $<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h> ) diff --git a/src/audio_core/algorithm/interpolate.cpp b/src/audio_core/algorithm/interpolate.cpp index 49ab9d3e1..689a54508 100644 --- a/src/audio_core/algorithm/interpolate.cpp +++ b/src/audio_core/algorithm/interpolate.cpp @@ -197,4 +197,36 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, return output; } +void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size_t sample_count) { + const std::array<s16, 512>& lut = [pitch] { + if (pitch > 0xaaaa) { + return curve_lut0; + } + if (pitch <= 0x8000) { + return curve_lut1; + } + return curve_lut2; + }(); + + std::size_t index{}; + + for (std::size_t i = 0; i < sample_count; i++) { + const std::size_t lut_index{(static_cast<std::size_t>(fraction) >> 8) * 4}; + const auto l0 = lut[lut_index + 0]; + const auto l1 = lut[lut_index + 1]; + const auto l2 = lut[lut_index + 2]; + const auto l3 = lut[lut_index + 3]; + + const auto s0 = static_cast<s32>(input[index]); + const auto s1 = static_cast<s32>(input[index + 1]); + const auto s2 = static_cast<s32>(input[index + 2]); + const auto s3 = static_cast<s32>(input[index + 3]); + + output[i] = (l0 * s0 + l1 * s1 + l2 * s2 + l3 * s3) >> 15; + fraction += pitch; + index += (fraction >> 15); + fraction &= 0x7fff; + } +} + } // namespace AudioCore diff --git a/src/audio_core/algorithm/interpolate.h b/src/audio_core/algorithm/interpolate.h index ab1a31754..d534077af 100644 --- a/src/audio_core/algorithm/interpolate.h +++ b/src/audio_core/algorithm/interpolate.h @@ -38,4 +38,7 @@ inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> return Interpolate(state, std::move(input), ratio); } +/// Nintendo Switchs DSP resampling algorithm. Based on a single channel +void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size_t sample_count); + } // namespace AudioCore diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp index d64452617..56dc892b1 100644 --- a/src/audio_core/audio_renderer.cpp +++ b/src/audio_core/audio_renderer.cpp @@ -2,95 +2,49 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <vector> #include "audio_core/algorithm/interpolate.h" #include "audio_core/audio_out.h" #include "audio_core/audio_renderer.h" #include "audio_core/codec.h" #include "audio_core/common.h" +#include "audio_core/info_updater.h" +#include "audio_core/voice_context.h" #include "common/assert.h" #include "common/logging/log.h" #include "core/core.h" #include "core/hle/kernel/writable_event.h" #include "core/memory.h" +#include "core/settings.h" namespace AudioCore { - -constexpr u32 STREAM_SAMPLE_RATE{48000}; -constexpr u32 STREAM_NUM_CHANNELS{2}; -using VoiceChannelHolder = std::array<VoiceResourceInformation*, 6>; -class AudioRenderer::VoiceState { -public: - bool IsPlaying() const { - return is_in_use && info.play_state == PlayState::Started; - } - - const VoiceOutStatus& GetOutStatus() const { - return out_status; - } - - const VoiceInfo& GetInfo() const { - return info; - } - - VoiceInfo& GetInfo() { - return info; - } - - void SetWaveIndex(std::size_t index); - std::vector<s16> DequeueSamples(std::size_t sample_count, Core::Memory::Memory& memory, - const VoiceChannelHolder& voice_resources); - void UpdateState(); - void RefreshBuffer(Core::Memory::Memory& memory, const VoiceChannelHolder& voice_resources); - -private: - bool is_in_use{}; - bool is_refresh_pending{}; - std::size_t wave_index{}; - std::size_t offset{}; - Codec::ADPCMState adpcm_state{}; - InterpolationState interp_state{}; - std::vector<s16> samples; - VoiceOutStatus out_status{}; - VoiceInfo info{}; -}; - -class AudioRenderer::EffectState { -public: - const EffectOutStatus& GetOutStatus() const { - return out_status; - } - - const EffectInStatus& GetInfo() const { - return info; - } - - EffectInStatus& GetInfo() { - return info; - } - - void UpdateState(Core::Memory::Memory& memory); - -private: - EffectOutStatus out_status{}; - EffectInStatus info{}; -}; - AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_, - AudioRendererParameter params, + AudioCommon::AudioRendererParameter params, std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number) - : worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count), - voice_resources(params.voice_count), effects(params.effect_count), memory{memory_} { + : worker_params{params}, buffer_event{buffer_event}, + memory_pool_info(params.effect_count + params.voice_count * 4), + voice_context(params.voice_count), effect_context(params.effect_count), mix_context(), + sink_context(params.sink_count), splitter_context(), + voices(params.voice_count), memory{memory_}, + command_generator(worker_params, voice_context, mix_context, splitter_context, effect_context, + memory), + temp_mix_buffer(AudioCommon::TOTAL_TEMP_MIX_SIZE) { behavior_info.SetUserRevision(params.revision); + splitter_context.Initialize(behavior_info, params.splitter_count, + params.num_splitter_send_channels); + mix_context.Initialize(behavior_info, params.submix_count + 1, params.effect_count); audio_out = std::make_unique<AudioCore::AudioOut>(); - stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, - fmt::format("AudioRenderer-Instance{}", instance_number), - [=]() { buffer_event->Signal(); }); + stream = + audio_out->OpenStream(core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS, + fmt::format("AudioRenderer-Instance{}", instance_number), + [=]() { buffer_event->Signal(); }); audio_out->StartStream(stream); QueueMixedBuffer(0); QueueMixedBuffer(1); QueueMixedBuffer(2); + QueueMixedBuffer(3); } AudioRenderer::~AudioRenderer() = default; @@ -111,355 +65,200 @@ Stream::State AudioRenderer::GetStreamState() const { return stream->GetState(); } -ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) { - // Copy UpdateDataHeader struct - UpdateDataHeader config{}; - std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader)); - u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4); - - if (!behavior_info.UpdateInput(input_params, sizeof(UpdateDataHeader))) { - LOG_ERROR(Audio, "Failed to update behavior info input parameters"); - return Audren::ERR_INVALID_PARAMETERS; - } - - // Copy MemoryPoolInfo structs - std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count); - std::memcpy(mem_pool_info.data(), - input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size, - memory_pool_count * sizeof(MemoryPoolInfo)); - - // Copy voice resources - const std::size_t voice_resource_offset{sizeof(UpdateDataHeader) + config.behavior_size + - config.memory_pools_size}; - std::memcpy(voice_resources.data(), input_params.data() + voice_resource_offset, - sizeof(VoiceResourceInformation) * voice_resources.size()); - - // Copy VoiceInfo structs - std::size_t voice_offset{sizeof(UpdateDataHeader) + config.behavior_size + - config.memory_pools_size + config.voice_resource_size}; - for (auto& voice : voices) { - std::memcpy(&voice.GetInfo(), input_params.data() + voice_offset, sizeof(VoiceInfo)); - voice_offset += sizeof(VoiceInfo); - } - - std::size_t effect_offset{sizeof(UpdateDataHeader) + config.behavior_size + - config.memory_pools_size + config.voice_resource_size + - config.voices_size}; - for (auto& effect : effects) { - std::memcpy(&effect.GetInfo(), input_params.data() + effect_offset, sizeof(EffectInStatus)); - effect_offset += sizeof(EffectInStatus); - } - - // Update memory pool state - std::vector<MemoryPoolEntry> memory_pool(memory_pool_count); - for (std::size_t index = 0; index < memory_pool.size(); ++index) { - if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) { - memory_pool[index].state = MemoryPoolStates::Attached; - } else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) { - memory_pool[index].state = MemoryPoolStates::Detached; - } - } - - // Update voices - for (auto& voice : voices) { - voice.UpdateState(); - if (!voice.GetInfo().is_in_use) { - continue; - } - if (voice.GetInfo().is_new) { - voice.SetWaveIndex(voice.GetInfo().wave_buffer_head); - } - } - - for (auto& effect : effects) { - effect.UpdateState(memory); - } - - // Release previous buffers and queue next ones for playback - ReleaseAndQueueBuffers(); - - // Copy output header - UpdateDataHeader response_data{worker_params}; - if (behavior_info.IsElapsedFrameCountSupported()) { - response_data.render_info = sizeof(RendererInfo); - response_data.total_size += sizeof(RendererInfo); - } - - std::vector<u8> output_params(response_data.total_size); - std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader)); - - // Copy output memory pool entries - std::memcpy(output_params.data() + sizeof(UpdateDataHeader), memory_pool.data(), - response_data.memory_pools_size); - - // Copy output voice status - std::size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size}; - for (const auto& voice : voices) { - std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(), - sizeof(VoiceOutStatus)); - voice_out_status_offset += sizeof(VoiceOutStatus); - } +static constexpr s16 ClampToS16(s32 value) { + return static_cast<s16>(std::clamp(value, -32768, 32767)); +} - std::size_t effect_out_status_offset{ - sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size + - response_data.voice_resource_size}; - for (const auto& effect : effects) { - std::memcpy(output_params.data() + effect_out_status_offset, &effect.GetOutStatus(), - sizeof(EffectOutStatus)); - effect_out_status_offset += sizeof(EffectOutStatus); - } +ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params, + std::vector<u8>& output_params) { - // Update behavior info output - const std::size_t behavior_out_status_offset{ - sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size + - response_data.effects_size + response_data.sinks_size + - response_data.performance_manager_size}; + InfoUpdater info_updater{input_params, output_params, behavior_info}; - if (!behavior_info.UpdateOutput(output_params, behavior_out_status_offset)) { - LOG_ERROR(Audio, "Failed to update behavior info output parameters"); - return Audren::ERR_INVALID_PARAMETERS; + if (!info_updater.UpdateBehaviorInfo(behavior_info)) { + LOG_ERROR(Audio, "Failed to update behavior info input parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - if (behavior_info.IsElapsedFrameCountSupported()) { - const std::size_t renderer_info_offset{ - sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size + - response_data.effects_size + response_data.sinks_size + - response_data.performance_manager_size + response_data.behavior_size}; - RendererInfo renderer_info{}; - renderer_info.elasped_frame_count = elapsed_frame_count; - std::memcpy(output_params.data() + renderer_info_offset, &renderer_info, - sizeof(RendererInfo)); + if (!info_updater.UpdateMemoryPools(memory_pool_info)) { + LOG_ERROR(Audio, "Failed to update memory pool parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - return MakeResult(output_params); -} - -void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) { - wave_index = index & 3; - is_refresh_pending = true; -} - -std::vector<s16> AudioRenderer::VoiceState::DequeueSamples( - std::size_t sample_count, Core::Memory::Memory& memory, - const VoiceChannelHolder& voice_resources) { - if (!IsPlaying()) { - return {}; + if (!info_updater.UpdateVoiceChannelResources(voice_context)) { + LOG_ERROR(Audio, "Failed to update voice channel resource parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - if (is_refresh_pending) { - RefreshBuffer(memory, voice_resources); + if (!info_updater.UpdateVoices(voice_context, memory_pool_info, 0)) { + LOG_ERROR(Audio, "Failed to update voice parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - const std::size_t max_size{samples.size() - offset}; - const std::size_t dequeue_offset{offset}; - std::size_t size{sample_count * STREAM_NUM_CHANNELS}; - if (size > max_size) { - size = max_size; + // TODO(ogniK): Deal with stopped audio renderer but updates still taking place + if (!info_updater.UpdateEffects(effect_context, true)) { + LOG_ERROR(Audio, "Failed to update effect parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - out_status.played_sample_count += size / STREAM_NUM_CHANNELS; - offset += size; - - const auto& wave_buffer{info.wave_buffer[wave_index]}; - if (offset == samples.size()) { - offset = 0; - - if (!wave_buffer.is_looping && wave_buffer.buffer_sz) { - SetWaveIndex(wave_index + 1); - } - - if (wave_buffer.buffer_sz) { - out_status.wave_buffer_consumed++; - } - - if (wave_buffer.end_of_stream || wave_buffer.buffer_sz == 0) { - info.play_state = PlayState::Paused; + if (behavior_info.IsSplitterSupported()) { + if (!info_updater.UpdateSplitterInfo(splitter_context)) { + LOG_ERROR(Audio, "Failed to update splitter parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } } - return {samples.begin() + dequeue_offset, samples.begin() + dequeue_offset + size}; -} + auto mix_result = info_updater.UpdateMixes(mix_context, worker_params.mix_buffer_count, + splitter_context, effect_context); -void AudioRenderer::VoiceState::UpdateState() { - if (is_in_use && !info.is_in_use) { - // No longer in use, reset state - is_refresh_pending = true; - wave_index = 0; - offset = 0; - out_status = {}; + if (mix_result.IsError()) { + LOG_ERROR(Audio, "Failed to update mix parameters"); + return mix_result; } - is_in_use = info.is_in_use; -} -void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory, - const VoiceChannelHolder& voice_resources) { - const auto wave_buffer_address = info.wave_buffer[wave_index].buffer_addr; - const auto wave_buffer_size = info.wave_buffer[wave_index].buffer_sz; - std::vector<s16> new_samples(wave_buffer_size / sizeof(s16)); - memory.ReadBlock(wave_buffer_address, new_samples.data(), wave_buffer_size); - - switch (static_cast<Codec::PcmFormat>(info.sample_format)) { - case Codec::PcmFormat::Int16: { - // PCM16 is played as-is - break; - } - case Codec::PcmFormat::Adpcm: { - // Decode ADPCM to PCM16 - Codec::ADPCM_Coeff coeffs; - memory.ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff)); - new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()), - new_samples.size() * sizeof(s16), coeffs, adpcm_state); - break; + // TODO(ogniK): Sinks + if (!info_updater.UpdateSinks(sink_context)) { + LOG_ERROR(Audio, "Failed to update sink parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - default: - UNIMPLEMENTED_MSG("Unimplemented sample_format={}", info.sample_format); - break; - } - - switch (info.channel_count) { - case 1: { - // 1 channel is upsampled to 2 channel - samples.resize(new_samples.size() * 2); - for (std::size_t index = 0; index < new_samples.size(); ++index) { - auto sample = static_cast<float>(new_samples[index]); - if (voice_resources[0]->in_use) { - sample *= voice_resources[0]->mix_volumes[0]; - } - - samples[index * 2] = static_cast<s16>(sample * info.volume); - samples[index * 2 + 1] = static_cast<s16>(sample * info.volume); - } - break; + // TODO(ogniK): Performance buffer + if (!info_updater.UpdatePerformanceBuffer()) { + LOG_ERROR(Audio, "Failed to update performance buffer parameters"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - case 2: { - // 2 channel is played as is - samples = std::move(new_samples); - const std::size_t sample_count = (samples.size() / 2); - for (std::size_t index = 0; index < sample_count; ++index) { - const std::size_t index_l = index * 2; - const std::size_t index_r = index * 2 + 1; - - auto sample_l = static_cast<float>(samples[index_l]); - auto sample_r = static_cast<float>(samples[index_r]); - - if (voice_resources[0]->in_use) { - sample_l *= voice_resources[0]->mix_volumes[0]; - } - - if (voice_resources[1]->in_use) { - sample_r *= voice_resources[1]->mix_volumes[1]; - } - samples[index_l] = static_cast<s16>(sample_l * info.volume); - samples[index_r] = static_cast<s16>(sample_r * info.volume); - } - break; + if (!info_updater.UpdateErrorInfo(behavior_info)) { + LOG_ERROR(Audio, "Failed to update error info"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - case 6: { - samples.resize((new_samples.size() / 6) * 2); - const std::size_t sample_count = samples.size() / 2; - - for (std::size_t index = 0; index < sample_count; ++index) { - auto FL = static_cast<float>(new_samples[index * 6]); - auto FR = static_cast<float>(new_samples[index * 6 + 1]); - auto FC = static_cast<float>(new_samples[index * 6 + 2]); - auto BL = static_cast<float>(new_samples[index * 6 + 4]); - auto BR = static_cast<float>(new_samples[index * 6 + 5]); - - if (voice_resources[0]->in_use) { - FL *= voice_resources[0]->mix_volumes[0]; - } - if (voice_resources[1]->in_use) { - FR *= voice_resources[1]->mix_volumes[1]; - } - if (voice_resources[2]->in_use) { - FC *= voice_resources[2]->mix_volumes[2]; - } - if (voice_resources[4]->in_use) { - BL *= voice_resources[4]->mix_volumes[4]; - } - if (voice_resources[5]->in_use) { - BR *= voice_resources[5]->mix_volumes[5]; - } - samples[index * 2] = - static_cast<s16>((0.3694f * FL + 0.2612f * FC + 0.3694f * BL) * info.volume); - samples[index * 2 + 1] = - static_cast<s16>((0.3694f * FR + 0.2612f * FC + 0.3694f * BR) * info.volume); + if (behavior_info.IsElapsedFrameCountSupported()) { + if (!info_updater.UpdateRendererInfo(elapsed_frame_count)) { + LOG_ERROR(Audio, "Failed to update renderer info"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - break; - } - default: - UNIMPLEMENTED_MSG("Unimplemented channel_count={}", info.channel_count); - break; } + // TODO(ogniK): Statistics - // Only interpolate when necessary, expensive. - if (GetInfo().sample_rate != STREAM_SAMPLE_RATE) { - samples = Interpolate(interp_state, std::move(samples), GetInfo().sample_rate, - STREAM_SAMPLE_RATE); + if (!info_updater.WriteOutputHeader()) { + LOG_ERROR(Audio, "Failed to write output header"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } - is_refresh_pending = false; -} + // TODO(ogniK): Check when all sections are implemented -void AudioRenderer::EffectState::UpdateState(Core::Memory::Memory& memory) { - if (info.is_new) { - out_status.state = EffectStatus::New; - } else { - if (info.type == Effect::Aux) { - ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_info) == 0, - "Aux buffers tried to update"); - ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_info) == 0, - "Aux buffers tried to update"); - ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_base) == 0, - "Aux buffers tried to update"); - ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_base) == 0, - "Aux buffers tried to update"); - } + if (!info_updater.CheckConsumedSize()) { + LOG_ERROR(Audio, "Audio buffers were not consumed!"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; } -} -static constexpr s16 ClampToS16(s32 value) { - return static_cast<s16>(std::clamp(value, -32768, 32767)); + ReleaseAndQueueBuffers(); + + return RESULT_SUCCESS; } void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) { - constexpr std::size_t BUFFER_SIZE{512}; + command_generator.PreCommand(); + // Clear mix buffers before our next operation + command_generator.ClearMixBuffers(); + + // If the splitter is not in use, sort our mixes + if (!splitter_context.UsingSplitter()) { + mix_context.SortInfo(); + } + // Sort our voices + voice_context.SortInfo(); + + // Handle samples + command_generator.GenerateVoiceCommands(); + command_generator.GenerateSubMixCommands(); + command_generator.GenerateFinalMixCommands(); + + command_generator.PostCommand(); + // Base sample size + std::size_t BUFFER_SIZE{worker_params.sample_count}; + // Samples std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels()); - - for (auto& voice : voices) { - if (!voice.IsPlaying()) { - continue; - } - VoiceChannelHolder resources{}; - for (u32 channel = 0; channel < voice.GetInfo().channel_count; channel++) { - const auto channel_resource_id = voice.GetInfo().voice_channel_resource_ids[channel]; - resources[channel] = &voice_resources[channel_resource_id]; + // Make sure to clear our samples + std::memset(buffer.data(), 0, buffer.size() * sizeof(s16)); + + if (sink_context.InUse()) { + const auto stream_channel_count = stream->GetNumChannels(); + const auto buffer_offsets = sink_context.OutputBuffers(); + const auto channel_count = buffer_offsets.size(); + const auto& final_mix = mix_context.GetFinalMixInfo(); + const auto& in_params = final_mix.GetInParams(); + std::vector<s32*> mix_buffers(channel_count); + for (std::size_t i = 0; i < channel_count; i++) { + mix_buffers[i] = + command_generator.GetMixBuffer(in_params.buffer_offset + buffer_offsets[i]); } - std::size_t offset{}; - s64 samples_remaining{BUFFER_SIZE}; - while (samples_remaining > 0) { - const std::vector<s16> samples{ - voice.DequeueSamples(samples_remaining, memory, resources)}; - - if (samples.empty()) { - break; - } - - samples_remaining -= samples.size() / stream->GetNumChannels(); - - for (const auto& sample : samples) { - const s32 buffer_sample{buffer[offset]}; - buffer[offset++] = - ClampToS16(buffer_sample + static_cast<s32>(sample * voice.GetInfo().volume)); + for (std::size_t i = 0; i < BUFFER_SIZE; i++) { + if (channel_count == 1) { + const auto sample = ClampToS16(mix_buffers[0][i]); + buffer[i * stream_channel_count + 0] = sample; + if (stream_channel_count > 1) { + buffer[i * stream_channel_count + 1] = sample; + } + if (stream_channel_count == 6) { + buffer[i * stream_channel_count + 2] = sample; + buffer[i * stream_channel_count + 4] = sample; + buffer[i * stream_channel_count + 5] = sample; + } + } else if (channel_count == 2) { + const auto l_sample = ClampToS16(mix_buffers[0][i]); + const auto r_sample = ClampToS16(mix_buffers[1][i]); + if (stream_channel_count == 1) { + buffer[i * stream_channel_count + 0] = l_sample; + } else if (stream_channel_count == 2) { + buffer[i * stream_channel_count + 0] = l_sample; + buffer[i * stream_channel_count + 1] = r_sample; + } else if (stream_channel_count == 6) { + buffer[i * stream_channel_count + 0] = l_sample; + buffer[i * stream_channel_count + 1] = r_sample; + + buffer[i * stream_channel_count + 2] = + ClampToS16((static_cast<s32>(l_sample) + static_cast<s32>(r_sample)) / 2); + + buffer[i * stream_channel_count + 4] = l_sample; + buffer[i * stream_channel_count + 5] = r_sample; + } + + } else if (channel_count == 6) { + const auto fl_sample = ClampToS16(mix_buffers[0][i]); + const auto fr_sample = ClampToS16(mix_buffers[1][i]); + const auto fc_sample = ClampToS16(mix_buffers[2][i]); + const auto lf_sample = ClampToS16(mix_buffers[3][i]); + const auto bl_sample = ClampToS16(mix_buffers[4][i]); + const auto br_sample = ClampToS16(mix_buffers[5][i]); + + if (stream_channel_count == 1) { + buffer[i * stream_channel_count + 0] = fc_sample; + } else if (stream_channel_count == 2) { + buffer[i * stream_channel_count + 0] = + static_cast<s16>(0.3694f * static_cast<float>(fl_sample) + + 0.2612f * static_cast<float>(fc_sample) + + 0.3694f * static_cast<float>(bl_sample)); + buffer[i * stream_channel_count + 1] = + static_cast<s16>(0.3694f * static_cast<float>(fr_sample) + + 0.2612f * static_cast<float>(fc_sample) + + 0.3694f * static_cast<float>(br_sample)); + } else if (stream_channel_count == 6) { + buffer[i * stream_channel_count + 0] = fl_sample; + buffer[i * stream_channel_count + 1] = fr_sample; + buffer[i * stream_channel_count + 2] = fc_sample; + buffer[i * stream_channel_count + 3] = lf_sample; + buffer[i * stream_channel_count + 4] = bl_sample; + buffer[i * stream_channel_count + 5] = br_sample; + } } } } + audio_out->QueueBuffer(stream, tag, std::move(buffer)); elapsed_frame_count++; + voice_context.UpdateStateByDspShared(); } void AudioRenderer::ReleaseAndQueueBuffers() { diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h index f0b691a86..2bca795ba 100644 --- a/src/audio_core/audio_renderer.h +++ b/src/audio_core/audio_renderer.h @@ -9,8 +9,15 @@ #include <vector> #include "audio_core/behavior_info.h" +#include "audio_core/command_generator.h" #include "audio_core/common.h" +#include "audio_core/effect_context.h" +#include "audio_core/memory_pool.h" +#include "audio_core/mix_context.h" +#include "audio_core/sink_context.h" +#include "audio_core/splitter_context.h" #include "audio_core/stream.h" +#include "audio_core/voice_context.h" #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" @@ -30,220 +37,25 @@ class Memory; } namespace AudioCore { +using DSPStateHolder = std::array<VoiceState*, 6>; class AudioOut; -enum class PlayState : u8 { - Started = 0, - Stopped = 1, - Paused = 2, -}; - -enum class Effect : u8 { - None = 0, - Aux = 2, -}; - -enum class EffectStatus : u8 { - None = 0, - New = 1, -}; - -struct AudioRendererParameter { - u32_le sample_rate; - u32_le sample_count; - u32_le mix_buffer_count; - u32_le submix_count; - u32_le voice_count; - u32_le sink_count; - u32_le effect_count; - u32_le performance_frame_count; - u8 is_voice_drop_enabled; - u8 unknown_21; - u8 unknown_22; - u8 execution_mode; - u32_le splitter_count; - u32_le num_splitter_send_channels; - u32_le unknown_30; - u32_le revision; -}; -static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size"); - -enum class MemoryPoolStates : u32 { // Should be LE - Invalid = 0x0, - Unknown = 0x1, - RequestDetach = 0x2, - Detached = 0x3, - RequestAttach = 0x4, - Attached = 0x5, - Released = 0x6, -}; - -struct MemoryPoolEntry { - MemoryPoolStates state; - u32_le unknown_4; - u32_le unknown_8; - u32_le unknown_c; -}; -static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size"); - -struct MemoryPoolInfo { - u64_le pool_address; - u64_le pool_size; - MemoryPoolStates pool_state; - INSERT_PADDING_WORDS(3); // Unknown -}; -static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size"); -struct BiquadFilter { - u8 enable; - INSERT_PADDING_BYTES(1); - std::array<s16_le, 3> numerator; - std::array<s16_le, 2> denominator; -}; -static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size"); - -struct WaveBuffer { - u64_le buffer_addr; - u64_le buffer_sz; - s32_le start_sample_offset; - s32_le end_sample_offset; - u8 is_looping; - u8 end_of_stream; - u8 sent_to_server; - INSERT_PADDING_BYTES(5); - u64 context_addr; - u64 context_sz; - INSERT_PADDING_BYTES(8); -}; -static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size"); - -struct VoiceResourceInformation { - s32_le id{}; - std::array<float_le, MAX_MIX_BUFFERS> mix_volumes{}; - bool in_use{}; - INSERT_PADDING_BYTES(11); -}; -static_assert(sizeof(VoiceResourceInformation) == 0x70, "VoiceResourceInformation has wrong size"); - -struct VoiceInfo { - u32_le id; - u32_le node_id; - u8 is_new; - u8 is_in_use; - PlayState play_state; - u8 sample_format; - u32_le sample_rate; - u32_le priority; - u32_le sorting_order; - u32_le channel_count; - float_le pitch; - float_le volume; - std::array<BiquadFilter, 2> biquad_filter; - u32_le wave_buffer_count; - u32_le wave_buffer_head; - INSERT_PADDING_WORDS(1); - u64_le additional_params_addr; - u64_le additional_params_sz; - u32_le mix_id; - u32_le splitter_info_id; - std::array<WaveBuffer, 4> wave_buffer; - std::array<u32_le, 6> voice_channel_resource_ids; - INSERT_PADDING_BYTES(24); -}; -static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size"); - -struct VoiceOutStatus { - u64_le played_sample_count; - u32_le wave_buffer_consumed; - u32_le voice_drops_count; -}; -static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size"); - -struct AuxInfo { - std::array<u8, 24> input_mix_buffers; - std::array<u8, 24> output_mix_buffers; - u32_le mix_buffer_count; - u32_le sample_rate; // Stored in the aux buffer currently - u32_le sample_count; - u64_le send_buffer_info; - u64_le send_buffer_base; - - u64_le return_buffer_info; - u64_le return_buffer_base; -}; -static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size"); - -struct EffectInStatus { - Effect type; - u8 is_new; - u8 is_enabled; - INSERT_PADDING_BYTES(1); - u32_le mix_id; - u64_le buffer_base; - u64_le buffer_sz; - s32_le priority; - INSERT_PADDING_BYTES(4); - union { - std::array<u8, 0xa0> raw; - AuxInfo aux_info; - }; -}; -static_assert(sizeof(EffectInStatus) == 0xc0, "EffectInStatus is an invalid size"); - -struct EffectOutStatus { - EffectStatus state; - INSERT_PADDING_BYTES(0xf); -}; -static_assert(sizeof(EffectOutStatus) == 0x10, "EffectOutStatus is an invalid size"); - struct RendererInfo { u64_le elasped_frame_count{}; INSERT_PADDING_WORDS(2); }; static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size"); -struct UpdateDataHeader { - UpdateDataHeader() {} - - explicit UpdateDataHeader(const AudioRendererParameter& config) { - revision = Common::MakeMagic('R', 'E', 'V', '8'); // 9.2.0 Revision - behavior_size = 0xb0; - memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10; - voices_size = config.voice_count * 0x10; - voice_resource_size = 0x0; - effects_size = config.effect_count * 0x10; - mixes_size = 0x0; - sinks_size = config.sink_count * 0x20; - performance_manager_size = 0x10; - render_info = 0; - total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size + - effects_size + sinks_size + performance_manager_size; - } - - u32_le revision{}; - u32_le behavior_size{}; - u32_le memory_pools_size{}; - u32_le voices_size{}; - u32_le voice_resource_size{}; - u32_le effects_size{}; - u32_le mixes_size{}; - u32_le sinks_size{}; - u32_le performance_manager_size{}; - u32_le splitter_size{}; - u32_le render_info{}; - INSERT_PADDING_WORDS(4); - u32_le total_size{}; -}; -static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size"); - class AudioRenderer { public: AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_, - AudioRendererParameter params, + AudioCommon::AudioRendererParameter params, std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number); ~AudioRenderer(); - ResultVal<std::vector<u8>> UpdateAudioRenderer(const std::vector<u8>& input_params); + ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params, + std::vector<u8>& output_params); void QueueMixedBuffer(Buffer::Tag tag); void ReleaseAndQueueBuffers(); u32 GetSampleRate() const; @@ -252,19 +64,23 @@ public: Stream::State GetStreamState() const; private: - class EffectState; - class VoiceState; BehaviorInfo behavior_info{}; - AudioRendererParameter worker_params; + AudioCommon::AudioRendererParameter worker_params; std::shared_ptr<Kernel::WritableEvent> buffer_event; + std::vector<ServerMemoryPoolInfo> memory_pool_info; + VoiceContext voice_context; + EffectContext effect_context; + MixContext mix_context; + SinkContext sink_context; + SplitterContext splitter_context; std::vector<VoiceState> voices; - std::vector<VoiceResourceInformation> voice_resources; - std::vector<EffectState> effects; std::unique_ptr<AudioOut> audio_out; StreamPtr stream; Core::Memory::Memory& memory; + CommandGenerator command_generator; std::size_t elapsed_frame_count{}; + std::vector<s32> temp_mix_buffer{}; }; } // namespace AudioCore diff --git a/src/audio_core/behavior_info.cpp b/src/audio_core/behavior_info.cpp index 94b7a3bf1..5d62adb0b 100644 --- a/src/audio_core/behavior_info.cpp +++ b/src/audio_core/behavior_info.cpp @@ -9,39 +9,11 @@ namespace AudioCore { -BehaviorInfo::BehaviorInfo() : process_revision(CURRENT_PROCESS_REVISION) {} +BehaviorInfo::BehaviorInfo() : process_revision(AudioCommon::CURRENT_PROCESS_REVISION) {} BehaviorInfo::~BehaviorInfo() = default; -bool BehaviorInfo::UpdateInput(const std::vector<u8>& buffer, std::size_t offset) { - if (!CanConsumeBuffer(buffer.size(), offset, sizeof(InParams))) { - LOG_ERROR(Audio, "Buffer is an invalid size!"); - return false; - } - InParams params{}; - std::memcpy(¶ms, buffer.data() + offset, sizeof(InParams)); - - if (!IsValidRevision(params.revision)) { - LOG_ERROR(Audio, "Invalid input revision, revision=0x{:08X}", params.revision); - return false; - } - - if (user_revision != params.revision) { - LOG_ERROR(Audio, - "User revision differs from input revision, expecting 0x{:08X} but got 0x{:08X}", - user_revision, params.revision); - return false; - } - - ClearError(); - UpdateFlags(params.flags); - - // TODO(ogniK): Check input params size when InfoUpdater is used - - return true; -} - bool BehaviorInfo::UpdateOutput(std::vector<u8>& buffer, std::size_t offset) { - if (!CanConsumeBuffer(buffer.size(), offset, sizeof(OutParams))) { + if (!AudioCommon::CanConsumeBuffer(buffer.size(), offset, sizeof(OutParams))) { LOG_ERROR(Audio, "Buffer is an invalid size!"); return false; } @@ -65,36 +37,69 @@ void BehaviorInfo::SetUserRevision(u32_le revision) { user_revision = revision; } +u32_le BehaviorInfo::GetUserRevision() const { + return user_revision; +} + +u32_le BehaviorInfo::GetProcessRevision() const { + return process_revision; +} + bool BehaviorInfo::IsAdpcmLoopContextBugFixed() const { - return IsRevisionSupported(2, user_revision); + return AudioCommon::IsRevisionSupported(2, user_revision); } bool BehaviorInfo::IsSplitterSupported() const { - return IsRevisionSupported(2, user_revision); + return AudioCommon::IsRevisionSupported(2, user_revision); } bool BehaviorInfo::IsLongSizePreDelaySupported() const { - return IsRevisionSupported(3, user_revision); + return AudioCommon::IsRevisionSupported(3, user_revision); } bool BehaviorInfo::IsAudioRenererProcessingTimeLimit80PercentSupported() const { - return IsRevisionSupported(5, user_revision); + return AudioCommon::IsRevisionSupported(5, user_revision); } bool BehaviorInfo::IsAudioRenererProcessingTimeLimit75PercentSupported() const { - return IsRevisionSupported(4, user_revision); + return AudioCommon::IsRevisionSupported(4, user_revision); } bool BehaviorInfo::IsAudioRenererProcessingTimeLimit70PercentSupported() const { - return IsRevisionSupported(1, user_revision); + return AudioCommon::IsRevisionSupported(1, user_revision); } bool BehaviorInfo::IsElapsedFrameCountSupported() const { - return IsRevisionSupported(5, user_revision); + return AudioCommon::IsRevisionSupported(5, user_revision); } bool BehaviorInfo::IsMemoryPoolForceMappingEnabled() const { return (flags & 1) != 0; } +bool BehaviorInfo::IsFlushVoiceWaveBuffersSupported() const { + return AudioCommon::IsRevisionSupported(5, user_revision); +} + +bool BehaviorInfo::IsVoicePlayedSampleCountResetAtLoopPointSupported() const { + return AudioCommon::IsRevisionSupported(5, user_revision); +} + +bool BehaviorInfo::IsVoicePitchAndSrcSkippedSupported() const { + return AudioCommon::IsRevisionSupported(5, user_revision); +} + +bool BehaviorInfo::IsMixInParameterDirtyOnlyUpdateSupported() const { + return AudioCommon::IsRevisionSupported(7, user_revision); +} + +bool BehaviorInfo::IsSplitterBugFixed() const { + return AudioCommon::IsRevisionSupported(5, user_revision); +} + +void BehaviorInfo::CopyErrorInfo(BehaviorInfo::OutParams& dst) { + dst.error_count = static_cast<u32>(error_count); + std::copy(errors.begin(), errors.begin() + error_count, dst.errors.begin()); +} + } // namespace AudioCore diff --git a/src/audio_core/behavior_info.h b/src/audio_core/behavior_info.h index c5e91ab39..50948e8df 100644 --- a/src/audio_core/behavior_info.h +++ b/src/audio_core/behavior_info.h @@ -14,15 +14,37 @@ namespace AudioCore { class BehaviorInfo { public: + struct ErrorInfo { + u32_le result{}; + INSERT_PADDING_WORDS(1); + u64_le result_info{}; + }; + static_assert(sizeof(ErrorInfo) == 0x10, "ErrorInfo is an invalid size"); + + struct InParams { + u32_le revision{}; + u32_le padding{}; + u64_le flags{}; + }; + static_assert(sizeof(InParams) == 0x10, "InParams is an invalid size"); + + struct OutParams { + std::array<ErrorInfo, 10> errors{}; + u32_le error_count{}; + INSERT_PADDING_BYTES(12); + }; + static_assert(sizeof(OutParams) == 0xb0, "OutParams is an invalid size"); + explicit BehaviorInfo(); ~BehaviorInfo(); - bool UpdateInput(const std::vector<u8>& buffer, std::size_t offset); bool UpdateOutput(std::vector<u8>& buffer, std::size_t offset); void ClearError(); void UpdateFlags(u64_le dest_flags); void SetUserRevision(u32_le revision); + u32_le GetUserRevision() const; + u32_le GetProcessRevision() const; bool IsAdpcmLoopContextBugFixed() const; bool IsSplitterSupported() const; @@ -32,35 +54,19 @@ public: bool IsAudioRenererProcessingTimeLimit70PercentSupported() const; bool IsElapsedFrameCountSupported() const; bool IsMemoryPoolForceMappingEnabled() const; + bool IsFlushVoiceWaveBuffersSupported() const; + bool IsVoicePlayedSampleCountResetAtLoopPointSupported() const; + bool IsVoicePitchAndSrcSkippedSupported() const; + bool IsMixInParameterDirtyOnlyUpdateSupported() const; + bool IsSplitterBugFixed() const; + void CopyErrorInfo(OutParams& dst); private: u32_le process_revision{}; u32_le user_revision{}; u64_le flags{}; - - struct ErrorInfo { - u32_le result{}; - INSERT_PADDING_WORDS(1); - u64_le result_info{}; - }; - static_assert(sizeof(ErrorInfo) == 0x10, "ErrorInfo is an invalid size"); - std::array<ErrorInfo, 10> errors{}; std::size_t error_count{}; - - struct InParams { - u32_le revision{}; - u32_le padding{}; - u64_le flags{}; - }; - static_assert(sizeof(InParams) == 0x10, "InParams is an invalid size"); - - struct OutParams { - std::array<ErrorInfo, 10> errors{}; - u32_le error_count{}; - INSERT_PADDING_BYTES(12); - }; - static_assert(sizeof(OutParams) == 0xb0, "OutParams is an invalid size"); }; } // namespace AudioCore diff --git a/src/audio_core/command_generator.cpp b/src/audio_core/command_generator.cpp new file mode 100644 index 000000000..84782cde6 --- /dev/null +++ b/src/audio_core/command_generator.cpp @@ -0,0 +1,976 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "audio_core/algorithm/interpolate.h" +#include "audio_core/command_generator.h" +#include "audio_core/effect_context.h" +#include "audio_core/mix_context.h" +#include "audio_core/voice_context.h" +#include "core/memory.h" + +namespace AudioCore { +namespace { +constexpr std::size_t MIX_BUFFER_SIZE = 0x3f00; +constexpr std::size_t SCALED_MIX_BUFFER_SIZE = MIX_BUFFER_SIZE << 15ULL; + +template <std::size_t N> +void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) { + for (std::size_t i = 0; i < static_cast<std::size_t>(sample_count); i += N) { + for (std::size_t j = 0; j < N; j++) { + output[i + j] += + static_cast<s32>((static_cast<s64>(input[i + j]) * gain + 0x4000) >> 15); + } + } +} + +s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sample_count) { + s32 x = 0; + for (s32 i = 0; i < sample_count; i++) { + x = static_cast<s32>(static_cast<float>(input[i]) * gain); + output[i] += x; + gain += delta; + } + return x; +} + +void ApplyGain(s32* output, const s32* input, s32 gain, s32 delta, s32 sample_count) { + for (s32 i = 0; i < sample_count; i++) { + output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15); + gain += delta; + } +} + +void ApplyGainWithoutDelta(s32* output, const s32* input, s32 gain, s32 sample_count) { + for (s32 i = 0; i < sample_count; i++) { + output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15); + } +} + +s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) { + const bool positive = first_sample > 0; + auto final_sample = std::abs(first_sample); + for (s32 i = 0; i < sample_count; i++) { + final_sample = static_cast<s32>((static_cast<s64>(final_sample) * delta) >> 15); + if (positive) { + output[i] += final_sample; + } else { + output[i] -= final_sample; + } + } + if (positive) { + return final_sample; + } else { + return -final_sample; + } +} + +} // namespace + +CommandGenerator::CommandGenerator(AudioCommon::AudioRendererParameter& worker_params, + VoiceContext& voice_context, MixContext& mix_context, + SplitterContext& splitter_context, EffectContext& effect_context, + Core::Memory::Memory& memory) + : worker_params(worker_params), voice_context(voice_context), mix_context(mix_context), + splitter_context(splitter_context), effect_context(effect_context), memory(memory), + mix_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) * + worker_params.sample_count), + sample_buffer(MIX_BUFFER_SIZE), + depop_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) * + worker_params.sample_count) {} +CommandGenerator::~CommandGenerator() = default; + +void CommandGenerator::ClearMixBuffers() { + std::fill(mix_buffer.begin(), mix_buffer.end(), 0); + std::fill(sample_buffer.begin(), sample_buffer.end(), 0); + // std::fill(depop_buffer.begin(), depop_buffer.end(), 0); +} + +void CommandGenerator::GenerateVoiceCommands() { + if (dumping_frame) { + LOG_DEBUG(Audio, "(DSP_TRACE) GenerateVoiceCommands"); + } + // Grab all our voices + const auto voice_count = voice_context.GetVoiceCount(); + for (std::size_t i = 0; i < voice_count; i++) { + auto& voice_info = voice_context.GetSortedInfo(i); + // Update voices and check if we should queue them + if (voice_info.ShouldSkip() || !voice_info.UpdateForCommandGeneration(voice_context)) { + continue; + } + + // Queue our voice + GenerateVoiceCommand(voice_info); + } + // Update our splitters + splitter_context.UpdateInternalState(); +} + +void CommandGenerator::GenerateVoiceCommand(ServerVoiceInfo& voice_info) { + auto& in_params = voice_info.GetInParams(); + const auto channel_count = in_params.channel_count; + + for (s32 channel = 0; channel < channel_count; channel++) { + const auto resource_id = in_params.voice_channel_resource_id[channel]; + auto& dsp_state = voice_context.GetDspSharedState(resource_id); + auto& channel_resource = voice_context.GetChannelResource(resource_id); + + // Decode our samples for our channel + GenerateDataSourceCommand(voice_info, dsp_state, channel); + + if (in_params.should_depop) { + in_params.last_volume = 0.0f; + } else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER || + in_params.mix_id != AudioCommon::NO_MIX) { + // Apply a biquad filter if needed + GenerateBiquadFilterCommandForVoice(voice_info, dsp_state, + worker_params.mix_buffer_count, channel); + // Base voice volume ramping + GenerateVolumeRampCommand(in_params.last_volume, in_params.volume, channel, + in_params.node_id); + in_params.last_volume = in_params.volume; + + if (in_params.mix_id != AudioCommon::NO_MIX) { + // If we're using a mix id + auto& mix_info = mix_context.GetInfo(in_params.mix_id); + const auto& dest_mix_params = mix_info.GetInParams(); + + // Voice Mixing + GenerateVoiceMixCommand( + channel_resource.GetCurrentMixVolume(), channel_resource.GetLastMixVolume(), + dsp_state, dest_mix_params.buffer_offset, dest_mix_params.buffer_count, + worker_params.mix_buffer_count + channel, in_params.node_id); + + // Update last mix volumes + channel_resource.UpdateLastMixVolumes(); + } else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER) { + s32 base = channel; + while (auto* destination_data = + GetDestinationData(in_params.splitter_info_id, base)) { + base += channel_count; + + if (!destination_data->IsConfigured()) { + continue; + } + if (destination_data->GetMixId() >= mix_context.GetCount()) { + continue; + } + + const auto& mix_info = mix_context.GetInfo(destination_data->GetMixId()); + const auto& dest_mix_params = mix_info.GetInParams(); + GenerateVoiceMixCommand( + destination_data->CurrentMixVolumes(), destination_data->LastMixVolumes(), + dsp_state, dest_mix_params.buffer_offset, dest_mix_params.buffer_count, + worker_params.mix_buffer_count + channel, in_params.node_id); + destination_data->MarkDirty(); + } + } + // Update biquad filter enabled states + for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) { + in_params.was_biquad_filter_enabled[i] = in_params.biquad_filter[i].enabled; + } + } + } +} + +void CommandGenerator::GenerateSubMixCommands() { + const auto mix_count = mix_context.GetCount(); + for (std::size_t i = 0; i < mix_count; i++) { + auto& mix_info = mix_context.GetSortedInfo(i); + const auto& in_params = mix_info.GetInParams(); + if (!in_params.in_use || in_params.mix_id == AudioCommon::FINAL_MIX) { + continue; + } + GenerateSubMixCommand(mix_info); + } +} + +void CommandGenerator::GenerateFinalMixCommands() { + GenerateFinalMixCommand(); +} + +void CommandGenerator::PreCommand() { + if (!dumping_frame) { + return; + } + for (std::size_t i = 0; i < splitter_context.GetInfoCount(); i++) { + const auto& base = splitter_context.GetInfo(i); + std::string graph = fmt::format("b[{}]", i); + auto* head = base.GetHead(); + while (head != nullptr) { + graph += fmt::format("->{}", head->GetMixId()); + head = head->GetNextDestination(); + } + LOG_DEBUG(Audio, "(DSP_TRACE) SplitterGraph splitter_info={}, {}", i, graph); + } +} + +void CommandGenerator::PostCommand() { + if (!dumping_frame) { + return; + } + dumping_frame = false; +} + +void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state, + s32 channel) { + auto& in_params = voice_info.GetInParams(); + const auto depop = in_params.should_depop; + + if (depop) { + if (in_params.mix_id != AudioCommon::NO_MIX) { + auto& mix_info = mix_context.GetInfo(in_params.mix_id); + const auto& mix_in = mix_info.GetInParams(); + GenerateDepopPrepareCommand(dsp_state, mix_in.buffer_count, mix_in.buffer_offset); + } else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER) { + s32 index{}; + while (const auto* destination = + GetDestinationData(in_params.splitter_info_id, index++)) { + if (!destination->IsConfigured()) { + continue; + } + auto& mix_info = mix_context.GetInfo(destination->GetMixId()); + const auto& mix_in = mix_info.GetInParams(); + GenerateDepopPrepareCommand(dsp_state, mix_in.buffer_count, mix_in.buffer_offset); + } + } + } else { + switch (in_params.sample_format) { + case SampleFormat::Pcm16: + DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(channel), dsp_state, channel, + worker_params.sample_rate, worker_params.sample_count, + in_params.node_id); + break; + case SampleFormat::Adpcm: + ASSERT(channel == 0 && in_params.channel_count == 1); + DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(0), dsp_state, 0, + worker_params.sample_rate, worker_params.sample_count, + in_params.node_id); + break; + default: + UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format); + } + } +} + +void CommandGenerator::GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info, + VoiceState& dsp_state, + s32 mix_buffer_count, s32 channel) { + for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) { + const auto& in_params = voice_info.GetInParams(); + auto& biquad_filter = in_params.biquad_filter[i]; + // Check if biquad filter is actually used + if (!biquad_filter.enabled) { + continue; + } + + // Reinitialize our biquad filter state if it was enabled previously + if (!in_params.was_biquad_filter_enabled[i]) { + dsp_state.biquad_filter_state.fill(0); + } + + // Generate biquad filter + // GenerateBiquadFilterCommand(mix_buffer_count, biquad_filter, + // dsp_state.biquad_filter_state, + // mix_buffer_count + channel, mix_buffer_count + + // channel, worker_params.sample_count, + // voice_info.GetInParams().node_id); + } +} + +void AudioCore::CommandGenerator::GenerateBiquadFilterCommand( + s32 mix_buffer, const BiquadFilterParameter& params, std::array<s64, 2>& state, + std::size_t input_offset, std::size_t output_offset, s32 sample_count, s32 node_id) { + if (dumping_frame) { + LOG_DEBUG(Audio, + "(DSP_TRACE) GenerateBiquadFilterCommand node_id={}, " + "input_mix_buffer={}, output_mix_buffer={}", + node_id, input_offset, output_offset); + } + const auto* input = GetMixBuffer(input_offset); + auto* output = GetMixBuffer(output_offset); + + // Biquad filter parameters + const auto [n0, n1, n2] = params.numerator; + const auto [d0, d1] = params.denominator; + + // Biquad filter states + auto [s0, s1] = state; + + constexpr s64 int32_min = std::numeric_limits<s32>::min(); + constexpr s64 int32_max = std::numeric_limits<s32>::max(); + + for (int i = 0; i < sample_count; ++i) { + const auto sample = static_cast<s64>(input[i]); + const auto f = (sample * n0 + s0 + 0x4000) >> 15; + const auto y = std::clamp(f, int32_min, int32_max); + s0 = sample * n1 + y * d0 + s1; + s1 = sample * n2 + y * d1; + output[i] = static_cast<s32>(y); + } + + state = {s0, s1}; +} + +void CommandGenerator::GenerateDepopPrepareCommand(VoiceState& dsp_state, + std::size_t mix_buffer_count, + std::size_t mix_buffer_offset) { + for (std::size_t i = 0; i < mix_buffer_count; i++) { + auto& sample = dsp_state.previous_samples[i]; + if (sample != 0) { + depop_buffer[mix_buffer_offset + i] += sample; + sample = 0; + } + } +} + +void CommandGenerator::GenerateDepopForMixBuffersCommand(std::size_t mix_buffer_count, + std::size_t mix_buffer_offset, + s32 sample_rate) { + const std::size_t end_offset = + std::min(mix_buffer_offset + mix_buffer_count, GetTotalMixBufferCount()); + const s32 delta = sample_rate == 48000 ? 0x7B29 : 0x78CB; + for (std::size_t i = mix_buffer_offset; i < end_offset; i++) { + if (depop_buffer[i] == 0) { + continue; + } + + depop_buffer[i] = + ApplyMixDepop(GetMixBuffer(i), depop_buffer[i], delta, worker_params.sample_count); + } +} + +void CommandGenerator::GenerateEffectCommand(ServerMixInfo& mix_info) { + const std::size_t effect_count = effect_context.GetCount(); + const auto buffer_offset = mix_info.GetInParams().buffer_offset; + for (std::size_t i = 0; i < effect_count; i++) { + const auto index = mix_info.GetEffectOrder(i); + if (index == AudioCommon::NO_EFFECT_ORDER) { + break; + } + auto* info = effect_context.GetInfo(index); + const auto type = info->GetType(); + + // TODO(ogniK): Finish remaining effects + switch (type) { + case EffectType::Aux: + GenerateAuxCommand(buffer_offset, info, info->IsEnabled()); + break; + case EffectType::I3dl2Reverb: + GenerateI3dl2ReverbEffectCommand(buffer_offset, info, info->IsEnabled()); + break; + case EffectType::BiquadFilter: + GenerateBiquadFilterEffectCommand(buffer_offset, info, info->IsEnabled()); + break; + default: + break; + } + + info->UpdateForCommandGeneration(); + } +} + +void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, EffectBase* info, + bool enabled) { + if (!enabled) { + return; + } + const auto& params = dynamic_cast<EffectI3dl2Reverb*>(info)->GetParams(); + const auto channel_count = params.channel_count; + for (s32 i = 0; i < channel_count; i++) { + // TODO(ogniK): Actually implement reverb + if (params.input[i] != params.output[i]) { + const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]); + auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]); + ApplyMix<1>(output, input, 32768, worker_params.sample_count); + } + } +} + +void CommandGenerator::GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset, EffectBase* info, + bool enabled) { + if (!enabled) { + return; + } + const auto& params = dynamic_cast<EffectBiquadFilter*>(info)->GetParams(); + const auto channel_count = params.channel_count; + for (s32 i = 0; i < channel_count; i++) { + // TODO(ogniK): Actually implement biquad filter + if (params.input[i] != params.output[i]) { + const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]); + auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]); + ApplyMix<1>(output, input, 32768, worker_params.sample_count); + } + } +} + +void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled) { + auto aux = dynamic_cast<EffectAuxInfo*>(info); + const auto& params = aux->GetParams(); + if (aux->GetSendBuffer() != 0 && aux->GetRecvBuffer() != 0) { + const auto max_channels = params.count; + u32 offset{}; + for (u32 channel = 0; channel < max_channels; channel++) { + u32 write_count = 0; + if (channel == (max_channels - 1)) { + write_count = offset + worker_params.sample_count; + } + + const auto input_index = params.input_mix_buffers[channel] + mix_buffer_offset; + const auto output_index = params.output_mix_buffers[channel] + mix_buffer_offset; + + if (enabled) { + AuxInfoDSP send_info{}; + AuxInfoDSP recv_info{}; + memory.ReadBlock(aux->GetSendInfo(), &send_info, sizeof(AuxInfoDSP)); + memory.ReadBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP)); + + WriteAuxBuffer(send_info, aux->GetSendBuffer(), params.sample_count, + GetMixBuffer(input_index), worker_params.sample_count, offset, + write_count); + memory.WriteBlock(aux->GetSendInfo(), &send_info, sizeof(AuxInfoDSP)); + + const auto samples_read = ReadAuxBuffer( + recv_info, aux->GetRecvBuffer(), params.sample_count, + GetMixBuffer(output_index), worker_params.sample_count, offset, write_count); + memory.WriteBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP)); + + if (samples_read != worker_params.sample_count && + samples_read <= params.sample_count) { + std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read); + } + } else { + AuxInfoDSP empty{}; + memory.WriteBlock(aux->GetSendInfo(), &empty, sizeof(AuxInfoDSP)); + memory.WriteBlock(aux->GetRecvInfo(), &empty, sizeof(AuxInfoDSP)); + if (output_index != input_index) { + std::memcpy(GetMixBuffer(output_index), GetMixBuffer(input_index), + worker_params.sample_count * sizeof(s32)); + } + } + + offset += worker_params.sample_count; + } + } +} + +ServerSplitterDestinationData* CommandGenerator::GetDestinationData(s32 splitter_id, s32 index) { + if (splitter_id == AudioCommon::NO_SPLITTER) { + return nullptr; + } + return splitter_context.GetDestinationData(splitter_id, index); +} + +s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, + const s32* data, u32 sample_count, u32 write_offset, + u32 write_count) { + if (max_samples == 0) { + return 0; + } + u32 offset = dsp_info.write_offset + write_offset; + if (send_buffer == 0 || offset > max_samples) { + return 0; + } + + std::size_t data_offset{}; + u32 remaining = sample_count; + while (remaining > 0) { + // Get position in buffer + const auto base = send_buffer + (offset * sizeof(u32)); + const auto samples_to_grab = std::min(max_samples - offset, remaining); + // Write to output + memory.WriteBlock(base, (data + data_offset), samples_to_grab * sizeof(u32)); + offset = (offset + samples_to_grab) % max_samples; + remaining -= samples_to_grab; + data_offset += samples_to_grab; + } + + if (write_count != 0) { + dsp_info.write_offset = (dsp_info.write_offset + write_count) % max_samples; + } + return sample_count; +} + +s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, + s32* out_data, u32 sample_count, u32 read_offset, + u32 read_count) { + if (max_samples == 0) { + return 0; + } + + u32 offset = recv_info.read_offset + read_offset; + if (recv_buffer == 0 || offset > max_samples) { + return 0; + } + + u32 remaining = sample_count; + while (remaining > 0) { + const auto base = recv_buffer + (offset * sizeof(u32)); + const auto samples_to_grab = std::min(max_samples - offset, remaining); + std::vector<s32> buffer(samples_to_grab); + memory.ReadBlock(base, buffer.data(), buffer.size() * sizeof(u32)); + std::memcpy(out_data, buffer.data(), buffer.size() * sizeof(u32)); + out_data += samples_to_grab; + offset = (offset + samples_to_grab) % max_samples; + remaining -= samples_to_grab; + } + + if (read_count != 0) { + recv_info.read_offset = (recv_info.read_offset + read_count) % max_samples; + } + return sample_count; +} + +void CommandGenerator::GenerateVolumeRampCommand(float last_volume, float current_volume, + s32 channel, s32 node_id) { + const auto last = static_cast<s32>(last_volume * 32768.0f); + const auto current = static_cast<s32>(current_volume * 32768.0f); + const auto delta = static_cast<s32>((static_cast<float>(current) - static_cast<float>(last)) / + static_cast<float>(worker_params.sample_count)); + + if (dumping_frame) { + LOG_DEBUG(Audio, + "(DSP_TRACE) GenerateVolumeRampCommand node_id={}, input={}, output={}, " + "last_volume={}, current_volume={}", + node_id, GetMixChannelBufferOffset(channel), GetMixChannelBufferOffset(channel), + last_volume, current_volume); + } + // Apply generic gain on samples + ApplyGain(GetChannelMixBuffer(channel), GetChannelMixBuffer(channel), last, delta, + worker_params.sample_count); +} + +void CommandGenerator::GenerateVoiceMixCommand(const MixVolumeBuffer& mix_volumes, + const MixVolumeBuffer& last_mix_volumes, + VoiceState& dsp_state, s32 mix_buffer_offset, + s32 mix_buffer_count, s32 voice_index, s32 node_id) { + // Loop all our mix buffers + for (s32 i = 0; i < mix_buffer_count; i++) { + if (last_mix_volumes[i] != 0.0f || mix_volumes[i] != 0.0f) { + const auto delta = static_cast<float>((mix_volumes[i] - last_mix_volumes[i])) / + static_cast<float>(worker_params.sample_count); + + if (dumping_frame) { + LOG_DEBUG(Audio, + "(DSP_TRACE) GenerateVoiceMixCommand node_id={}, input={}, " + "output={}, last_volume={}, current_volume={}", + node_id, voice_index, mix_buffer_offset + i, last_mix_volumes[i], + mix_volumes[i]); + } + + dsp_state.previous_samples[i] = + ApplyMixRamp(GetMixBuffer(mix_buffer_offset + i), GetMixBuffer(voice_index), + last_mix_volumes[i], delta, worker_params.sample_count); + } else { + dsp_state.previous_samples[i] = 0; + } + } +} + +void CommandGenerator::GenerateSubMixCommand(ServerMixInfo& mix_info) { + if (dumping_frame) { + LOG_DEBUG(Audio, "(DSP_TRACE) GenerateSubMixCommand"); + } + auto& in_params = mix_info.GetInParams(); + GenerateDepopForMixBuffersCommand(in_params.buffer_count, in_params.buffer_offset, + in_params.sample_rate); + + GenerateEffectCommand(mix_info); + + GenerateMixCommands(mix_info); +} + +void CommandGenerator::GenerateMixCommands(ServerMixInfo& mix_info) { + if (!mix_info.HasAnyConnection()) { + return; + } + const auto& in_params = mix_info.GetInParams(); + if (in_params.dest_mix_id != AudioCommon::NO_MIX) { + const auto& dest_mix = mix_context.GetInfo(in_params.dest_mix_id); + const auto& dest_in_params = dest_mix.GetInParams(); + + const auto buffer_count = in_params.buffer_count; + + for (s32 i = 0; i < buffer_count; i++) { + for (s32 j = 0; j < dest_in_params.buffer_count; j++) { + const auto mixed_volume = in_params.volume * in_params.mix_volume[i][j]; + if (mixed_volume != 0.0f) { + GenerateMixCommand(dest_in_params.buffer_offset + j, + in_params.buffer_offset + i, mixed_volume, + in_params.node_id); + } + } + } + } else if (in_params.splitter_id != AudioCommon::NO_SPLITTER) { + s32 base{}; + while (const auto* destination_data = GetDestinationData(in_params.splitter_id, base++)) { + if (!destination_data->IsConfigured()) { + continue; + } + + const auto& dest_mix = mix_context.GetInfo(destination_data->GetMixId()); + const auto& dest_in_params = dest_mix.GetInParams(); + const auto mix_index = (base - 1) % in_params.buffer_count + in_params.buffer_offset; + for (std::size_t i = 0; i < dest_in_params.buffer_count; i++) { + const auto mixed_volume = in_params.volume * destination_data->GetMixVolume(i); + if (mixed_volume != 0.0f) { + GenerateMixCommand(dest_in_params.buffer_offset + i, mix_index, mixed_volume, + in_params.node_id); + } + } + } + } +} + +void CommandGenerator::GenerateMixCommand(std::size_t output_offset, std::size_t input_offset, + float volume, s32 node_id) { + + if (dumping_frame) { + LOG_DEBUG(Audio, + "(DSP_TRACE) GenerateMixCommand node_id={}, input={}, output={}, volume={}", + node_id, input_offset, output_offset, volume); + } + + auto* output = GetMixBuffer(output_offset); + const auto* input = GetMixBuffer(input_offset); + + const s32 gain = static_cast<s32>(volume * 32768.0f); + // Mix with loop unrolling + if (worker_params.sample_count % 4 == 0) { + ApplyMix<4>(output, input, gain, worker_params.sample_count); + } else if (worker_params.sample_count % 2 == 0) { + ApplyMix<2>(output, input, gain, worker_params.sample_count); + } else { + ApplyMix<1>(output, input, gain, worker_params.sample_count); + } +} + +void CommandGenerator::GenerateFinalMixCommand() { + if (dumping_frame) { + LOG_DEBUG(Audio, "(DSP_TRACE) GenerateFinalMixCommand"); + } + auto& mix_info = mix_context.GetFinalMixInfo(); + const auto in_params = mix_info.GetInParams(); + + GenerateDepopForMixBuffersCommand(in_params.buffer_count, in_params.buffer_offset, + in_params.sample_rate); + + GenerateEffectCommand(mix_info); + + for (s32 i = 0; i < in_params.buffer_count; i++) { + const s32 gain = static_cast<s32>(in_params.volume * 32768.0f); + if (dumping_frame) { + LOG_DEBUG( + Audio, + "(DSP_TRACE) ApplyGainWithoutDelta node_id={}, input={}, output={}, volume={}", + in_params.node_id, in_params.buffer_offset + i, in_params.buffer_offset + i, + in_params.volume); + } + ApplyGainWithoutDelta(GetMixBuffer(in_params.buffer_offset + i), + GetMixBuffer(in_params.buffer_offset + i), gain, + worker_params.sample_count); + } +} + +s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, + s32 sample_count, s32 channel, std::size_t mix_offset) { + auto& in_params = voice_info.GetInParams(); + const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index]; + if (wave_buffer.buffer_address == 0) { + return 0; + } + if (wave_buffer.buffer_size == 0) { + return 0; + } + if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) { + return 0; + } + const auto samples_remaining = + (wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset; + const auto start_offset = + ((wave_buffer.start_sample_offset + dsp_state.offset) * in_params.channel_count) * + sizeof(s16); + const auto buffer_pos = wave_buffer.buffer_address + start_offset; + const auto samples_processed = std::min(sample_count, samples_remaining); + + if (in_params.channel_count == 1) { + std::vector<s16> buffer(samples_processed); + memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16)); + for (std::size_t i = 0; i < buffer.size(); i++) { + sample_buffer[mix_offset + i] = buffer[i]; + } + } else { + const auto channel_count = in_params.channel_count; + std::vector<s16> buffer(samples_processed * channel_count); + memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16)); + + for (std::size_t i = 0; i < samples_processed; i++) { + sample_buffer[mix_offset + i] = buffer[i * channel_count + channel]; + } + } + + return samples_processed; +} + +s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, + s32 sample_count, s32 channel, std::size_t mix_offset) { + auto& in_params = voice_info.GetInParams(); + const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index]; + if (wave_buffer.buffer_address == 0) { + return 0; + } + if (wave_buffer.buffer_size == 0) { + return 0; + } + if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) { + return 0; + } + + constexpr std::array<int, 16> SIGNED_NIBBLES = { + {0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}}; + + constexpr std::size_t FRAME_LEN = 8; + constexpr std::size_t NIBBLES_PER_SAMPLE = 16; + constexpr std::size_t SAMPLES_PER_FRAME = 14; + + auto frame_header = dsp_state.context.header; + s32 idx = (frame_header >> 4) & 0xf; + s32 scale = frame_header & 0xf; + s16 yn1 = dsp_state.context.yn1; + s16 yn2 = dsp_state.context.yn2; + + Codec::ADPCM_Coeff coeffs; + memory.ReadBlock(in_params.additional_params_address, coeffs.data(), + sizeof(Codec::ADPCM_Coeff)); + + s32 coef1 = coeffs[idx * 2]; + s32 coef2 = coeffs[idx * 2 + 1]; + + const auto samples_remaining = + (wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset; + const auto samples_processed = std::min(sample_count, samples_remaining); + const auto sample_pos = wave_buffer.start_sample_offset + dsp_state.offset; + + const auto samples_remaining_in_frame = sample_pos % SAMPLES_PER_FRAME; + auto position_in_frame = ((sample_pos / SAMPLES_PER_FRAME) * NIBBLES_PER_SAMPLE) + + samples_remaining_in_frame + (samples_remaining_in_frame != 0 ? 2 : 0); + + const auto decode_sample = [&](const int nibble) -> s16 { + const int xn = nibble * (1 << scale); + // We first transform everything into 11 bit fixed point, perform the second order + // digital filter, then transform back. + // 0x400 == 0.5 in 11 bit fixed point. + // Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2] + int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11; + // Clamp to output range. + val = std::clamp<s32>(val, -32768, 32767); + // Advance output feedback. + yn2 = yn1; + yn1 = val; + return static_cast<s16>(val); + }; + + std::size_t buffer_offset{}; + std::vector<u8> buffer( + std::max((samples_processed / FRAME_LEN) * SAMPLES_PER_FRAME, FRAME_LEN)); + memory.ReadBlock(wave_buffer.buffer_address + (position_in_frame / 2), buffer.data(), + buffer.size()); + std::size_t cur_mix_offset = mix_offset; + + auto remaining_samples = samples_processed; + while (remaining_samples > 0) { + if (position_in_frame % NIBBLES_PER_SAMPLE == 0) { + // Read header + frame_header = buffer[buffer_offset++]; + idx = (frame_header >> 4) & 0xf; + scale = frame_header & 0xf; + coef1 = coeffs[idx * 2]; + coef2 = coeffs[idx * 2 + 1]; + position_in_frame += 2; + + // Decode entire frame + if (remaining_samples >= SAMPLES_PER_FRAME) { + for (std::size_t i = 0; i < SAMPLES_PER_FRAME / 2; i++) { + + // Sample 1 + const s32 s0 = SIGNED_NIBBLES[buffer[buffer_offset] >> 4]; + const s32 s1 = SIGNED_NIBBLES[buffer[buffer_offset++] & 0xf]; + const s16 sample_1 = decode_sample(s0); + const s16 sample_2 = decode_sample(s1); + sample_buffer[cur_mix_offset++] = sample_1; + sample_buffer[cur_mix_offset++] = sample_2; + } + remaining_samples -= SAMPLES_PER_FRAME; + position_in_frame += SAMPLES_PER_FRAME; + continue; + } + } + // Decode mid frame + s32 current_nibble = buffer[buffer_offset]; + if (position_in_frame++ & 0x1) { + current_nibble &= 0xf; + buffer_offset++; + } else { + current_nibble >>= 4; + } + const s16 sample = decode_sample(SIGNED_NIBBLES[current_nibble]); + sample_buffer[cur_mix_offset++] = sample; + remaining_samples--; + } + + dsp_state.context.header = frame_header; + dsp_state.context.yn1 = yn1; + dsp_state.context.yn2 = yn2; + + return samples_processed; +} + +s32* CommandGenerator::GetMixBuffer(std::size_t index) { + return mix_buffer.data() + (index * worker_params.sample_count); +} + +const s32* CommandGenerator::GetMixBuffer(std::size_t index) const { + return mix_buffer.data() + (index * worker_params.sample_count); +} + +std::size_t CommandGenerator::GetMixChannelBufferOffset(s32 channel) const { + return worker_params.mix_buffer_count + channel; +} + +std::size_t CommandGenerator::GetTotalMixBufferCount() const { + return worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT; +} + +s32* CommandGenerator::GetChannelMixBuffer(s32 channel) { + return GetMixBuffer(worker_params.mix_buffer_count + channel); +} + +const s32* CommandGenerator::GetChannelMixBuffer(s32 channel) const { + return GetMixBuffer(worker_params.mix_buffer_count + channel); +} + +void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, + VoiceState& dsp_state, s32 channel, + s32 target_sample_rate, s32 sample_count, + s32 node_id) { + auto& in_params = voice_info.GetInParams(); + if (dumping_frame) { + LOG_DEBUG(Audio, + "(DSP_TRACE) DecodeFromWaveBuffers, node_id={}, channel={}, " + "format={}, sample_count={}, sample_rate={}, mix_id={}, splitter_id={}", + node_id, channel, in_params.sample_format, sample_count, in_params.sample_rate, + in_params.mix_id, in_params.splitter_info_id); + } + ASSERT_OR_EXECUTE(output != nullptr, { return; }); + + const auto resample_rate = static_cast<s32>( + static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) * + static_cast<float>(static_cast<s32>(in_params.pitch * 32768.0f))); + auto* output_base = output; + if ((dsp_state.fraction + sample_count * resample_rate) > (SCALED_MIX_BUFFER_SIZE - 4ULL)) { + return; + } + + auto min_required_samples = + std::min(static_cast<s32>(SCALED_MIX_BUFFER_SIZE) - dsp_state.fraction, resample_rate); + if (min_required_samples >= sample_count) { + min_required_samples = sample_count; + } + + std::size_t temp_mix_offset{}; + bool is_buffer_completed{false}; + auto samples_remaining = sample_count; + while (samples_remaining > 0 && !is_buffer_completed) { + const auto samples_to_output = std::min(samples_remaining, min_required_samples); + const auto samples_to_read = (samples_to_output * resample_rate + dsp_state.fraction) >> 15; + + if (!in_params.behavior_flags.is_pitch_and_src_skipped) { + // Append sample histtory for resampler + for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) { + sample_buffer[temp_mix_offset + i] = dsp_state.sample_history[i]; + } + temp_mix_offset += 4; + } + + s32 samples_read{}; + while (samples_read < samples_to_read) { + const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index]; + // No more data can be read + if (!dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index]) { + is_buffer_completed = true; + break; + } + + if (in_params.sample_format == SampleFormat::Adpcm && dsp_state.offset == 0 && + wave_buffer.context_address != 0 && wave_buffer.context_size != 0) { + // TODO(ogniK): ADPCM loop context + } + + s32 samples_decoded{0}; + switch (in_params.sample_format) { + case SampleFormat::Pcm16: + samples_decoded = DecodePcm16(voice_info, dsp_state, samples_to_read - samples_read, + channel, temp_mix_offset); + break; + case SampleFormat::Adpcm: + samples_decoded = DecodeAdpcm(voice_info, dsp_state, samples_to_read - samples_read, + channel, temp_mix_offset); + break; + default: + UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format); + } + + temp_mix_offset += samples_decoded; + samples_read += samples_decoded; + dsp_state.offset += samples_decoded; + dsp_state.played_sample_count += samples_decoded; + + if (dsp_state.offset >= + (wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) || + samples_decoded == 0) { + // Reset our sample offset + dsp_state.offset = 0; + if (wave_buffer.is_looping) { + if (samples_decoded == 0) { + // End of our buffer + is_buffer_completed = true; + break; + } + + if (in_params.behavior_flags.is_played_samples_reset_at_loop_point.Value()) { + dsp_state.played_sample_count = 0; + } + } else { + + // Update our wave buffer states + dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false; + dsp_state.wave_buffer_consumed++; + dsp_state.wave_buffer_index = + (dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS; + if (wave_buffer.end_of_stream) { + dsp_state.played_sample_count = 0; + } + } + } + } + + if (in_params.behavior_flags.is_pitch_and_src_skipped.Value()) { + // No need to resample + std::memcpy(output, sample_buffer.data(), samples_read * sizeof(s32)); + } else { + std::fill(sample_buffer.begin() + temp_mix_offset, + sample_buffer.begin() + temp_mix_offset + (samples_to_read - samples_read), + 0); + AudioCore::Resample(output, sample_buffer.data(), resample_rate, dsp_state.fraction, + samples_to_output); + // Resample + for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) { + dsp_state.sample_history[i] = sample_buffer[samples_to_read + i]; + } + } + output += samples_to_output; + samples_remaining -= samples_to_output; + } +} + +} // namespace AudioCore diff --git a/src/audio_core/command_generator.h b/src/audio_core/command_generator.h new file mode 100644 index 000000000..967d24078 --- /dev/null +++ b/src/audio_core/command_generator.h @@ -0,0 +1,103 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include "audio_core/common.h" +#include "audio_core/voice_context.h" +#include "common/common_funcs.h" +#include "common/common_types.h" + +namespace Core::Memory { +class Memory; +} + +namespace AudioCore { +class MixContext; +class SplitterContext; +class ServerSplitterDestinationData; +class ServerMixInfo; +class EffectContext; +class EffectBase; +struct AuxInfoDSP; +using MixVolumeBuffer = std::array<float, AudioCommon::MAX_MIX_BUFFERS>; + +class CommandGenerator { +public: + explicit CommandGenerator(AudioCommon::AudioRendererParameter& worker_params, + VoiceContext& voice_context, MixContext& mix_context, + SplitterContext& splitter_context, EffectContext& effect_context, + Core::Memory::Memory& memory); + ~CommandGenerator(); + + void ClearMixBuffers(); + void GenerateVoiceCommands(); + void GenerateVoiceCommand(ServerVoiceInfo& voice_info); + void GenerateSubMixCommands(); + void GenerateFinalMixCommands(); + void PreCommand(); + void PostCommand(); + + s32* GetChannelMixBuffer(s32 channel); + const s32* GetChannelMixBuffer(s32 channel) const; + s32* GetMixBuffer(std::size_t index); + const s32* GetMixBuffer(std::size_t index) const; + std::size_t GetMixChannelBufferOffset(s32 channel) const; + + std::size_t GetTotalMixBufferCount() const; + +private: + void GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 channel); + void GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info, VoiceState& dsp_state, + s32 mix_buffer_count, s32 channel); + void GenerateVolumeRampCommand(float last_volume, float current_volume, s32 channel, + s32 node_id); + void GenerateVoiceMixCommand(const MixVolumeBuffer& mix_volumes, + const MixVolumeBuffer& last_mix_volumes, VoiceState& dsp_state, + s32 mix_buffer_offset, s32 mix_buffer_count, s32 voice_index, + s32 node_id); + void GenerateSubMixCommand(ServerMixInfo& mix_info); + void GenerateMixCommands(ServerMixInfo& mix_info); + void GenerateMixCommand(std::size_t output_offset, std::size_t input_offset, float volume, + s32 node_id); + void GenerateFinalMixCommand(); + void GenerateBiquadFilterCommand(s32 mix_buffer, const BiquadFilterParameter& params, + std::array<s64, 2>& state, std::size_t input_offset, + std::size_t output_offset, s32 sample_count, s32 node_id); + void GenerateDepopPrepareCommand(VoiceState& dsp_state, std::size_t mix_buffer_count, + std::size_t mix_buffer_offset); + void GenerateDepopForMixBuffersCommand(std::size_t mix_buffer_count, + std::size_t mix_buffer_offset, s32 sample_rate); + void GenerateEffectCommand(ServerMixInfo& mix_info); + void GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled); + void GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled); + void GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled); + ServerSplitterDestinationData* GetDestinationData(s32 splitter_id, s32 index); + + s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, const s32* data, + u32 sample_count, u32 write_offset, u32 write_count); + s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, s32* out_data, + u32 sample_count, u32 read_offset, u32 read_count); + + // DSP Code + s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count, + s32 channel, std::size_t mix_offset); + s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count, + s32 channel, std::size_t mix_offset); + void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state, + s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id); + + AudioCommon::AudioRendererParameter& worker_params; + VoiceContext& voice_context; + MixContext& mix_context; + SplitterContext& splitter_context; + EffectContext& effect_context; + Core::Memory::Memory& memory; + std::vector<s32> mix_buffer{}; + std::vector<s32> sample_buffer{}; + std::vector<s32> depop_buffer{}; + bool dumping_frame{false}; +}; +} // namespace AudioCore diff --git a/src/audio_core/common.h b/src/audio_core/common.h index 7bb145c53..72ebce221 100644 --- a/src/audio_core/common.h +++ b/src/audio_core/common.h @@ -8,13 +8,30 @@ #include "common/swap.h" #include "core/hle/result.h" -namespace AudioCore { +namespace AudioCommon { namespace Audren { constexpr ResultCode ERR_INVALID_PARAMETERS{ErrorModule::Audio, 41}; -} +constexpr ResultCode ERR_SPLITTER_SORT_FAILED{ErrorModule::Audio, 43}; +} // namespace Audren constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '8'); constexpr std::size_t MAX_MIX_BUFFERS = 24; +constexpr std::size_t MAX_BIQUAD_FILTERS = 2; +constexpr std::size_t MAX_CHANNEL_COUNT = 6; +constexpr std::size_t MAX_WAVE_BUFFERS = 4; +constexpr std::size_t MAX_SAMPLE_HISTORY = 4; +constexpr u32 STREAM_SAMPLE_RATE = 48000; +constexpr u32 STREAM_NUM_CHANNELS = 6; +constexpr s32 NO_SPLITTER = -1; +constexpr s32 NO_MIX = 0x7fffffff; +constexpr s32 NO_FINAL_MIX = std::numeric_limits<s32>::min(); +constexpr s32 FINAL_MIX = 0; +constexpr s32 NO_EFFECT_ORDER = -1; +constexpr std::size_t TEMP_MIX_BASE_SIZE = 0x3f00; // TODO(ogniK): Work out this constant +// Any size checks seem to take the sample history into account +// and our const ends up being 0x3f04, the 4 bytes are most +// likely the sample history +constexpr std::size_t TOTAL_TEMP_MIX_SIZE = TEMP_MIX_BASE_SIZE + AudioCommon::MAX_SAMPLE_HISTORY; static constexpr u32 VersionFromRevision(u32_le rev) { // "REV7" -> 7 @@ -45,4 +62,46 @@ static constexpr bool CanConsumeBuffer(std::size_t size, std::size_t offset, std return true; } -} // namespace AudioCore +struct UpdateDataSizes { + u32_le behavior{}; + u32_le memory_pool{}; + u32_le voice{}; + u32_le voice_channel_resource{}; + u32_le effect{}; + u32_le mixer{}; + u32_le sink{}; + u32_le performance{}; + u32_le splitter{}; + u32_le render_info{}; + INSERT_PADDING_WORDS(4); +}; +static_assert(sizeof(UpdateDataSizes) == 0x38, "UpdateDataSizes is an invalid size"); + +struct UpdateDataHeader { + u32_le revision{}; + UpdateDataSizes size{}; + u32_le total_size{}; +}; +static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader is an invalid size"); + +struct AudioRendererParameter { + u32_le sample_rate; + u32_le sample_count; + u32_le mix_buffer_count; + u32_le submix_count; + u32_le voice_count; + u32_le sink_count; + u32_le effect_count; + u32_le performance_frame_count; + u8 is_voice_drop_enabled; + u8 unknown_21; + u8 unknown_22; + u8 execution_mode; + u32_le splitter_count; + u32_le num_splitter_send_channels; + u32_le unknown_30; + u32_le revision; +}; +static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size"); + +} // namespace AudioCommon diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp index c27df946c..83c06c0ed 100644 --- a/src/audio_core/cubeb_sink.cpp +++ b/src/audio_core/cubeb_sink.cpp @@ -23,14 +23,24 @@ class CubebSinkStream final : public SinkStream { public: CubebSinkStream(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device, const std::string& name) - : ctx{ctx}, num_channels{std::min(num_channels_, 2u)}, time_stretch{sample_rate, + : ctx{ctx}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate, num_channels} { cubeb_stream_params params{}; params.rate = sample_rate; params.channels = num_channels; params.format = CUBEB_SAMPLE_S16NE; - params.layout = num_channels == 1 ? CUBEB_LAYOUT_MONO : CUBEB_LAYOUT_STEREO; + switch (num_channels) { + case 1: + params.layout = CUBEB_LAYOUT_MONO; + break; + case 2: + params.layout = CUBEB_LAYOUT_STEREO; + break; + case 6: + params.layout = CUBEB_LAYOUT_3F2_LFE; + break; + } u32 minimum_latency{}; if (cubeb_get_min_latency(ctx, ¶ms, &minimum_latency) != CUBEB_OK) { @@ -193,6 +203,7 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const const std::size_t samples_to_write = num_channels * num_frames; std::size_t samples_written; + /* if (Settings::values.enable_audio_stretching.GetValue()) { const std::vector<s16> in{impl->queue.Pop()}; const std::size_t num_in{in.size() / num_channels}; @@ -207,7 +218,8 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const } } else { samples_written = impl->queue.Pop(buffer, samples_to_write); - } + }*/ + samples_written = impl->queue.Pop(buffer, samples_to_write); if (samples_written >= num_channels) { std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16), diff --git a/src/audio_core/effect_context.cpp b/src/audio_core/effect_context.cpp new file mode 100644 index 000000000..adfec3df5 --- /dev/null +++ b/src/audio_core/effect_context.cpp @@ -0,0 +1,299 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include "audio_core/effect_context.h" + +namespace AudioCore { +namespace { +bool ValidChannelCountForEffect(s32 channel_count) { + return channel_count == 1 || channel_count == 2 || channel_count == 4 || channel_count == 6; +} +} // namespace + +EffectContext::EffectContext(std::size_t effect_count) : effect_count(effect_count) { + effects.reserve(effect_count); + std::generate_n(std::back_inserter(effects), effect_count, + [] { return std::make_unique<EffectStubbed>(); }); +} +EffectContext::~EffectContext() = default; + +std::size_t EffectContext::GetCount() const { + return effect_count; +} + +EffectBase* EffectContext::GetInfo(std::size_t i) { + return effects.at(i).get(); +} + +EffectBase* EffectContext::RetargetEffect(std::size_t i, EffectType effect) { + switch (effect) { + case EffectType::Invalid: + effects[i] = std::make_unique<EffectStubbed>(); + break; + case EffectType::BufferMixer: + effects[i] = std::make_unique<EffectBufferMixer>(); + break; + case EffectType::Aux: + effects[i] = std::make_unique<EffectAuxInfo>(); + break; + case EffectType::Delay: + effects[i] = std::make_unique<EffectDelay>(); + break; + case EffectType::Reverb: + effects[i] = std::make_unique<EffectReverb>(); + break; + case EffectType::I3dl2Reverb: + effects[i] = std::make_unique<EffectI3dl2Reverb>(); + break; + case EffectType::BiquadFilter: + effects[i] = std::make_unique<EffectBiquadFilter>(); + break; + default: + UNREACHABLE_MSG("Unimplemented effect {}", effect); + effects[i] = std::make_unique<EffectStubbed>(); + } + return GetInfo(i); +} + +const EffectBase* EffectContext::GetInfo(std::size_t i) const { + return effects.at(i).get(); +} + +EffectStubbed::EffectStubbed() : EffectBase::EffectBase(EffectType::Invalid) {} +EffectStubbed::~EffectStubbed() = default; + +void EffectStubbed::Update(EffectInfo::InParams& in_params) {} +void EffectStubbed::UpdateForCommandGeneration() {} + +EffectBase::EffectBase(EffectType effect_type) : effect_type(effect_type) {} +EffectBase::~EffectBase() = default; + +UsageState EffectBase::GetUsage() const { + return usage; +} + +EffectType EffectBase::GetType() const { + return effect_type; +} + +bool EffectBase::IsEnabled() const { + return enabled; +} + +s32 EffectBase::GetMixID() const { + return mix_id; +} + +s32 EffectBase::GetProcessingOrder() const { + return processing_order; +} + +EffectI3dl2Reverb::EffectI3dl2Reverb() : EffectGeneric::EffectGeneric(EffectType::I3dl2Reverb) {} +EffectI3dl2Reverb::~EffectI3dl2Reverb() = default; + +void EffectI3dl2Reverb::Update(EffectInfo::InParams& in_params) { + auto& internal_params = GetParams(); + const auto* reverb_params = reinterpret_cast<I3dl2ReverbParams*>(in_params.raw.data()); + if (!ValidChannelCountForEffect(reverb_params->max_channels)) { + UNREACHABLE_MSG("Invalid reverb max channel count {}", reverb_params->max_channels); + return; + } + + const auto last_status = internal_params.status; + mix_id = in_params.mix_id; + processing_order = in_params.processing_order; + internal_params = *reverb_params; + if (!ValidChannelCountForEffect(reverb_params->channel_count)) { + internal_params.channel_count = internal_params.max_channels; + } + enabled = in_params.is_enabled; + if (last_status != ParameterStatus::Updated) { + internal_params.status = last_status; + } + + if (in_params.is_new || skipped) { + usage = UsageState::Initialized; + internal_params.status = ParameterStatus::Initialized; + skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0; + } +} + +void EffectI3dl2Reverb::UpdateForCommandGeneration() { + if (enabled) { + usage = UsageState::Running; + } else { + usage = UsageState::Stopped; + } + GetParams().status = ParameterStatus::Updated; +} + +EffectBiquadFilter::EffectBiquadFilter() : EffectGeneric::EffectGeneric(EffectType::BiquadFilter) {} +EffectBiquadFilter::~EffectBiquadFilter() = default; + +void EffectBiquadFilter::Update(EffectInfo::InParams& in_params) { + auto& internal_params = GetParams(); + const auto* biquad_params = reinterpret_cast<BiquadFilterParams*>(in_params.raw.data()); + mix_id = in_params.mix_id; + processing_order = in_params.processing_order; + internal_params = *biquad_params; + enabled = in_params.is_enabled; +} + +void EffectBiquadFilter::UpdateForCommandGeneration() { + if (enabled) { + usage = UsageState::Running; + } else { + usage = UsageState::Stopped; + } + GetParams().status = ParameterStatus::Updated; +} + +EffectAuxInfo::EffectAuxInfo() : EffectGeneric::EffectGeneric(EffectType::Aux) {} +EffectAuxInfo::~EffectAuxInfo() = default; + +void EffectAuxInfo::Update(EffectInfo::InParams& in_params) { + const auto* aux_params = reinterpret_cast<AuxInfo*>(in_params.raw.data()); + mix_id = in_params.mix_id; + processing_order = in_params.processing_order; + GetParams() = *aux_params; + enabled = in_params.is_enabled; + + if (in_params.is_new || skipped) { + skipped = aux_params->send_buffer_info == 0 || aux_params->return_buffer_info == 0; + if (skipped) { + return; + } + + // There's two AuxInfos which are an identical size, the first one is managed by the cpu, + // the second is managed by the dsp. All we care about is managing the DSP one + send_info = aux_params->send_buffer_info + sizeof(AuxInfoDSP); + send_buffer = aux_params->send_buffer_info + (sizeof(AuxInfoDSP) * 2); + + recv_info = aux_params->return_buffer_info + sizeof(AuxInfoDSP); + recv_buffer = aux_params->return_buffer_info + (sizeof(AuxInfoDSP) * 2); + } +} + +void EffectAuxInfo::UpdateForCommandGeneration() { + if (enabled) { + usage = UsageState::Running; + } else { + usage = UsageState::Stopped; + } +} + +const VAddr EffectAuxInfo::GetSendInfo() const { + return send_info; +} + +const VAddr EffectAuxInfo::GetSendBuffer() const { + return send_buffer; +} + +const VAddr EffectAuxInfo::GetRecvInfo() const { + return recv_info; +} + +const VAddr EffectAuxInfo::GetRecvBuffer() const { + return recv_buffer; +} + +EffectDelay::EffectDelay() : EffectGeneric::EffectGeneric(EffectType::Delay) {} +EffectDelay::~EffectDelay() = default; + +void EffectDelay::Update(EffectInfo::InParams& in_params) { + const auto* delay_params = reinterpret_cast<DelayParams*>(in_params.raw.data()); + auto& internal_params = GetParams(); + if (!ValidChannelCountForEffect(delay_params->max_channels)) { + return; + } + + const auto last_status = internal_params.status; + mix_id = in_params.mix_id; + processing_order = in_params.processing_order; + internal_params = *delay_params; + if (!ValidChannelCountForEffect(delay_params->channels)) { + internal_params.channels = internal_params.max_channels; + } + enabled = in_params.is_enabled; + + if (last_status != ParameterStatus::Updated) { + internal_params.status = last_status; + } + + if (in_params.is_new || skipped) { + usage = UsageState::Initialized; + internal_params.status = ParameterStatus::Initialized; + skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0; + } +} + +void EffectDelay::UpdateForCommandGeneration() { + if (enabled) { + usage = UsageState::Running; + } else { + usage = UsageState::Stopped; + } + GetParams().status = ParameterStatus::Updated; +} + +EffectBufferMixer::EffectBufferMixer() : EffectGeneric::EffectGeneric(EffectType::BufferMixer) {} +EffectBufferMixer::~EffectBufferMixer() = default; + +void EffectBufferMixer::Update(EffectInfo::InParams& in_params) { + mix_id = in_params.mix_id; + processing_order = in_params.processing_order; + GetParams() = *reinterpret_cast<BufferMixerParams*>(in_params.raw.data()); + enabled = in_params.is_enabled; +} + +void EffectBufferMixer::UpdateForCommandGeneration() { + if (enabled) { + usage = UsageState::Running; + } else { + usage = UsageState::Stopped; + } +} + +EffectReverb::EffectReverb() : EffectGeneric::EffectGeneric(EffectType::Reverb) {} +EffectReverb::~EffectReverb() = default; + +void EffectReverb::Update(EffectInfo::InParams& in_params) { + const auto* reverb_params = reinterpret_cast<ReverbParams*>(in_params.raw.data()); + auto& internal_params = GetParams(); + if (!ValidChannelCountForEffect(reverb_params->max_channels)) { + return; + } + + const auto last_status = internal_params.status; + mix_id = in_params.mix_id; + processing_order = in_params.processing_order; + internal_params = *reverb_params; + if (!ValidChannelCountForEffect(reverb_params->channels)) { + internal_params.channels = internal_params.max_channels; + } + enabled = in_params.is_enabled; + + if (last_status != ParameterStatus::Updated) { + internal_params.status = last_status; + } + + if (in_params.is_new || skipped) { + usage = UsageState::Initialized; + internal_params.status = ParameterStatus::Initialized; + skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0; + } +} + +void EffectReverb::UpdateForCommandGeneration() { + if (enabled) { + usage = UsageState::Running; + } else { + usage = UsageState::Stopped; + } + GetParams().status = ParameterStatus::Updated; +} + +} // namespace AudioCore diff --git a/src/audio_core/effect_context.h b/src/audio_core/effect_context.h new file mode 100644 index 000000000..2f2da72dd --- /dev/null +++ b/src/audio_core/effect_context.h @@ -0,0 +1,322 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <memory> +#include <vector> +#include "audio_core/common.h" +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "common/swap.h" + +namespace AudioCore { +enum class EffectType : u8 { + Invalid = 0, + BufferMixer = 1, + Aux = 2, + Delay = 3, + Reverb = 4, + I3dl2Reverb = 5, + BiquadFilter = 6, +}; + +enum class UsageStatus : u8 { + Invalid = 0, + New = 1, + Initialized = 2, + Used = 3, + Removed = 4, +}; + +enum class UsageState { + Invalid = 0, + Initialized = 1, + Running = 2, + Stopped = 3, +}; + +enum class ParameterStatus : u8 { + Initialized = 0, + Updating = 1, + Updated = 2, +}; + +struct BufferMixerParams { + std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input{}; + std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output{}; + std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> volume{}; + s32_le count{}; +}; +static_assert(sizeof(BufferMixerParams) == 0x94, "BufferMixerParams is an invalid size"); + +struct AuxInfoDSP { + u32_le read_offset{}; + u32_le write_offset{}; + u32_le remaining{}; + INSERT_PADDING_WORDS(13); +}; +static_assert(sizeof(AuxInfoDSP) == 0x40, "AuxInfoDSP is an invalid size"); + +struct AuxInfo { + std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input_mix_buffers{}; + std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output_mix_buffers{}; + u32_le count{}; + s32_le sample_rate{}; + s32_le sample_count{}; + s32_le mix_buffer_count{}; + u64_le send_buffer_info{}; + u64_le send_buffer_base{}; + + u64_le return_buffer_info{}; + u64_le return_buffer_base{}; +}; +static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size"); + +struct I3dl2ReverbParams { + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{}; + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{}; + u16_le max_channels{}; + u16_le channel_count{}; + INSERT_PADDING_BYTES(1); + u32_le sample_rate{}; + f32 room_hf{}; + f32 hf_reference{}; + f32 decay_time{}; + f32 hf_decay_ratio{}; + f32 room{}; + f32 reflection{}; + f32 reverb{}; + f32 diffusion{}; + f32 reflection_delay{}; + f32 reverb_delay{}; + f32 density{}; + f32 dry_gain{}; + ParameterStatus status{}; + INSERT_PADDING_BYTES(3); +}; +static_assert(sizeof(I3dl2ReverbParams) == 0x4c, "I3dl2ReverbParams is an invalid size"); + +struct BiquadFilterParams { + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{}; + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{}; + std::array<s16_le, 3> numerator; + std::array<s16_le, 2> denominator; + s8 channel_count{}; + ParameterStatus status{}; +}; +static_assert(sizeof(BiquadFilterParams) == 0x18, "BiquadFilterParams is an invalid size"); + +struct DelayParams { + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{}; + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{}; + u16_le max_channels{}; + u16_le channels{}; + s32_le max_delay{}; + s32_le delay{}; + s32_le sample_rate{}; + s32_le gain{}; + s32_le feedback_gain{}; + s32_le out_gain{}; + s32_le dry_gain{}; + s32_le channel_spread{}; + s32_le low_pass{}; + ParameterStatus status{}; + INSERT_PADDING_BYTES(3); +}; +static_assert(sizeof(DelayParams) == 0x38, "DelayParams is an invalid size"); + +struct ReverbParams { + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{}; + std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{}; + u16_le max_channels{}; + u16_le channels{}; + s32_le sample_rate{}; + s32_le mode0{}; + s32_le mode0_gain{}; + s32_le pre_delay{}; + s32_le mode1{}; + s32_le mode1_gain{}; + s32_le decay{}; + s32_le hf_decay_ratio{}; + s32_le coloration{}; + s32_le reverb_gain{}; + s32_le out_gain{}; + s32_le dry_gain{}; + ParameterStatus status{}; + INSERT_PADDING_BYTES(3); +}; +static_assert(sizeof(ReverbParams) == 0x44, "ReverbParams is an invalid size"); + +class EffectInfo { +public: + struct InParams { + EffectType type{}; + u8 is_new{}; + u8 is_enabled{}; + INSERT_PADDING_BYTES(1); + s32_le mix_id{}; + u64_le buffer_address{}; + u64_le buffer_size{}; + s32_le processing_order{}; + INSERT_PADDING_BYTES(4); + union { + std::array<u8, 0xa0> raw; + }; + }; + static_assert(sizeof(EffectInfo::InParams) == 0xc0, "InParams is an invalid size"); + + struct OutParams { + UsageStatus status{}; + INSERT_PADDING_BYTES(15); + }; + static_assert(sizeof(EffectInfo::OutParams) == 0x10, "OutParams is an invalid size"); +}; + +struct AuxAddress { + VAddr send_dsp_info{}; + VAddr send_buffer_base{}; + VAddr return_dsp_info{}; + VAddr return_buffer_base{}; +}; + +class EffectBase { +public: + EffectBase(EffectType effect_type); + ~EffectBase(); + + virtual void Update(EffectInfo::InParams& in_params) = 0; + virtual void UpdateForCommandGeneration() = 0; + UsageState GetUsage() const; + EffectType GetType() const; + bool IsEnabled() const; + s32 GetMixID() const; + s32 GetProcessingOrder() const; + +protected: + UsageState usage{UsageState::Invalid}; + EffectType effect_type{}; + s32 mix_id{}; + s32 processing_order{}; + bool enabled = false; +}; + +template <typename T> +class EffectGeneric : public EffectBase { +public: + EffectGeneric(EffectType effect_type) : EffectBase::EffectBase(effect_type) {} + ~EffectGeneric() = default; + + T& GetParams() { + return internal_params; + } + + const I3dl2ReverbParams& GetParams() const { + return internal_params; + } + +private: + T internal_params{}; +}; + +class EffectStubbed : public EffectBase { +public: + explicit EffectStubbed(); + ~EffectStubbed(); + + void Update(EffectInfo::InParams& in_params) override; + void UpdateForCommandGeneration() override; +}; + +class EffectI3dl2Reverb : public EffectGeneric<I3dl2ReverbParams> { +public: + explicit EffectI3dl2Reverb(); + ~EffectI3dl2Reverb(); + + void Update(EffectInfo::InParams& in_params) override; + void UpdateForCommandGeneration() override; + +private: + bool skipped = false; +}; + +class EffectBiquadFilter : public EffectGeneric<BiquadFilterParams> { +public: + explicit EffectBiquadFilter(); + ~EffectBiquadFilter(); + + void Update(EffectInfo::InParams& in_params) override; + void UpdateForCommandGeneration() override; +}; + +class EffectAuxInfo : public EffectGeneric<AuxInfo> { +public: + explicit EffectAuxInfo(); + ~EffectAuxInfo(); + + void Update(EffectInfo::InParams& in_params) override; + void UpdateForCommandGeneration() override; + const VAddr GetSendInfo() const; + const VAddr GetSendBuffer() const; + const VAddr GetRecvInfo() const; + const VAddr GetRecvBuffer() const; + +private: + VAddr send_info{}; + VAddr send_buffer{}; + VAddr recv_info{}; + VAddr recv_buffer{}; + bool skipped = false; + AuxAddress addresses{}; +}; + +class EffectDelay : public EffectGeneric<DelayParams> { +public: + explicit EffectDelay(); + ~EffectDelay(); + + void Update(EffectInfo::InParams& in_params) override; + void UpdateForCommandGeneration() override; + +private: + bool skipped = false; +}; + +class EffectBufferMixer : public EffectGeneric<BufferMixerParams> { +public: + explicit EffectBufferMixer(); + ~EffectBufferMixer(); + + void Update(EffectInfo::InParams& in_params) override; + void UpdateForCommandGeneration() override; +}; + +class EffectReverb : public EffectGeneric<ReverbParams> { +public: + explicit EffectReverb(); + ~EffectReverb(); + + void Update(EffectInfo::InParams& in_params) override; + void UpdateForCommandGeneration() override; + +private: + bool skipped = false; +}; + +class EffectContext { +public: + explicit EffectContext(std::size_t effect_count); + ~EffectContext(); + + std::size_t GetCount() const; + EffectBase* GetInfo(std::size_t i); + EffectBase* RetargetEffect(std::size_t i, EffectType effect); + const EffectBase* GetInfo(std::size_t i) const; + +private: + std::size_t effect_count{}; + std::vector<std::unique_ptr<EffectBase>> effects; +}; +} // namespace AudioCore diff --git a/src/audio_core/info_updater.cpp b/src/audio_core/info_updater.cpp new file mode 100644 index 000000000..f53ce21a5 --- /dev/null +++ b/src/audio_core/info_updater.cpp @@ -0,0 +1,517 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "audio_core/behavior_info.h" +#include "audio_core/effect_context.h" +#include "audio_core/info_updater.h" +#include "audio_core/memory_pool.h" +#include "audio_core/mix_context.h" +#include "audio_core/sink_context.h" +#include "audio_core/splitter_context.h" +#include "audio_core/voice_context.h" +#include "common/logging/log.h" + +namespace AudioCore { + +InfoUpdater::InfoUpdater(const std::vector<u8>& in_params, std::vector<u8>& out_params, + BehaviorInfo& behavior_info) + : in_params(in_params), out_params(out_params), behavior_info(behavior_info) { + ASSERT( + AudioCommon::CanConsumeBuffer(in_params.size(), 0, sizeof(AudioCommon::UpdateDataHeader))); + std::memcpy(&input_header, in_params.data(), sizeof(AudioCommon::UpdateDataHeader)); + output_header.total_size = sizeof(AudioCommon::UpdateDataHeader); +} + +InfoUpdater::~InfoUpdater() = default; + +bool InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& in_behavior_info) { + if (input_header.size.behavior != sizeof(BehaviorInfo::InParams)) { + LOG_ERROR(Audio, "Behavior info is an invalid size, expecting 0x{:X} but got 0x{:X}", + sizeof(BehaviorInfo::InParams), input_header.size.behavior); + return false; + } + + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, + sizeof(BehaviorInfo::InParams))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + BehaviorInfo::InParams behavior_in{}; + std::memcpy(&behavior_in, in_params.data() + input_offset, sizeof(BehaviorInfo::InParams)); + input_offset += sizeof(BehaviorInfo::InParams); + + // Make sure it's an audio revision we can actually support + if (!AudioCommon::IsValidRevision(behavior_in.revision)) { + LOG_ERROR(Audio, "Invalid input revision, revision=0x{:08X}", behavior_in.revision); + return false; + } + + // Make sure that our behavior info revision matches the input + if (in_behavior_info.GetUserRevision() != behavior_in.revision) { + LOG_ERROR(Audio, + "User revision differs from input revision, expecting 0x{:08X} but got 0x{:08X}", + in_behavior_info.GetUserRevision(), behavior_in.revision); + return false; + } + + // Update behavior info flags + in_behavior_info.ClearError(); + in_behavior_info.UpdateFlags(behavior_in.flags); + + return true; +} + +bool InfoUpdater::UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info) { + const auto force_mapping = behavior_info.IsMemoryPoolForceMappingEnabled(); + const auto memory_pool_count = memory_pool_info.size(); + const auto total_memory_pool_in = sizeof(ServerMemoryPoolInfo::InParams) * memory_pool_count; + const auto total_memory_pool_out = sizeof(ServerMemoryPoolInfo::OutParams) * memory_pool_count; + + if (input_header.size.memory_pool != total_memory_pool_in) { + LOG_ERROR(Audio, "Memory pools are an invalid size, expecting 0x{:X} but got 0x{:X}", + total_memory_pool_in, input_header.size.memory_pool); + return false; + } + + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_memory_pool_in)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + std::vector<ServerMemoryPoolInfo::InParams> mempool_in(memory_pool_count); + std::vector<ServerMemoryPoolInfo::OutParams> mempool_out(memory_pool_count); + + std::memcpy(mempool_in.data(), in_params.data() + input_offset, total_memory_pool_in); + input_offset += total_memory_pool_in; + + // Update our memory pools + for (std::size_t i = 0; i < memory_pool_count; i++) { + if (!memory_pool_info[i].Update(mempool_in[i], mempool_out[i])) { + LOG_ERROR(Audio, "Failed to update memory pool {}!", i); + return false; + } + } + + if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, + sizeof(BehaviorInfo::InParams))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + std::memcpy(out_params.data() + output_offset, mempool_out.data(), total_memory_pool_out); + output_offset += total_memory_pool_out; + output_header.size.memory_pool = static_cast<u32>(total_memory_pool_out); + return true; +} + +bool InfoUpdater::UpdateVoiceChannelResources(VoiceContext& voice_context) { + const auto voice_count = voice_context.GetVoiceCount(); + const auto voice_size = voice_count * sizeof(VoiceChannelResource::InParams); + std::vector<VoiceChannelResource::InParams> resources_in(voice_count); + + if (input_header.size.voice_channel_resource != voice_size) { + LOG_ERROR(Audio, "VoiceChannelResource is an invalid size, expecting 0x{:X} but got 0x{:X}", + voice_size, input_header.size.voice_channel_resource); + return false; + } + + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, voice_size)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + std::memcpy(resources_in.data(), in_params.data() + input_offset, voice_size); + input_offset += voice_size; + + // Update our channel resources + for (std::size_t i = 0; i < voice_count; i++) { + // Grab our channel resource + auto& resource = voice_context.GetChannelResource(i); + resource.Update(resources_in[i]); + } + + return true; +} + +bool InfoUpdater::UpdateVoices(VoiceContext& voice_context, + std::vector<ServerMemoryPoolInfo>& memory_pool_info, + VAddr audio_codec_dsp_addr) { + const auto voice_count = voice_context.GetVoiceCount(); + std::vector<VoiceInfo::InParams> voice_in(voice_count); + std::vector<VoiceInfo::OutParams> voice_out(voice_count); + + const auto voice_in_size = voice_count * sizeof(VoiceInfo::InParams); + const auto voice_out_size = voice_count * sizeof(VoiceInfo::OutParams); + + if (input_header.size.voice != voice_in_size) { + LOG_ERROR(Audio, "Voices are an invalid size, expecting 0x{:X} but got 0x{:X}", + voice_in_size, input_header.size.voice); + return false; + } + + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, voice_in_size)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + std::memcpy(voice_in.data(), in_params.data() + input_offset, voice_in_size); + input_offset += voice_in_size; + + // Set all voices to not be in use + for (std::size_t i = 0; i < voice_count; i++) { + voice_context.GetInfo(i).GetInParams().in_use = false; + } + + // Update our voices + for (std::size_t i = 0; i < voice_count; i++) { + auto& in_params = voice_in[i]; + const auto channel_count = static_cast<std::size_t>(in_params.channel_count); + // Skip if it's not currently in use + if (!in_params.is_in_use) { + continue; + } + // Voice states for each channel + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> voice_states{}; + ASSERT(in_params.id < voice_count); + + // Grab our current voice info + auto& voice_info = voice_context.GetInfo(static_cast<std::size_t>(in_params.id)); + + ASSERT(channel_count <= AudioCommon::MAX_CHANNEL_COUNT); + + // Get all our channel voice states + for (std::size_t channel = 0; channel < channel_count; channel++) { + voice_states[channel] = + &voice_context.GetState(in_params.voice_channel_resource_ids[channel]); + } + + if (in_params.is_new) { + // Default our values for our voice + voice_info.Initialize(); + if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) { + continue; + } + + // Zero out our voice states + for (std::size_t channel = 0; channel < channel_count; channel++) { + std::memset(voice_states[channel], 0, sizeof(VoiceState)); + } + } + + // Update our voice + voice_info.UpdateParameters(in_params, behavior_info); + // TODO(ogniK): Handle mapping errors with behavior info based on in params response + + // Update our wave buffers + voice_info.UpdateWaveBuffers(in_params, voice_states, behavior_info); + voice_info.WriteOutStatus(voice_out[i], in_params, voice_states); + } + + if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, voice_out_size)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + std::memcpy(out_params.data() + output_offset, voice_out.data(), voice_out_size); + output_offset += voice_out_size; + output_header.size.voice = static_cast<u32>(voice_out_size); + return true; +} + +bool InfoUpdater::UpdateEffects(EffectContext& effect_context, bool is_active) { + const auto effect_count = effect_context.GetCount(); + std::vector<EffectInfo::InParams> effect_in(effect_count); + std::vector<EffectInfo::OutParams> effect_out(effect_count); + + const auto total_effect_in = effect_count * sizeof(EffectInfo::InParams); + const auto total_effect_out = effect_count * sizeof(EffectInfo::OutParams); + + if (input_header.size.effect != total_effect_in) { + LOG_ERROR(Audio, "Effects are an invalid size, expecting 0x{:X} but got 0x{:X}", + total_effect_in, input_header.size.effect); + return false; + } + + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_effect_in)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + std::memcpy(effect_in.data(), in_params.data() + input_offset, total_effect_in); + input_offset += total_effect_in; + + // Update effects + for (std::size_t i = 0; i < effect_count; i++) { + auto* info = effect_context.GetInfo(i); + if (effect_in[i].type != info->GetType()) { + info = effect_context.RetargetEffect(i, effect_in[i].type); + } + + info->Update(effect_in[i]); + + if ((!is_active && info->GetUsage() != UsageState::Initialized) || + info->GetUsage() == UsageState::Stopped) { + effect_out[i].status = UsageStatus::Removed; + } else { + effect_out[i].status = UsageStatus::Used; + } + } + + if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_effect_out)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + std::memcpy(out_params.data() + output_offset, effect_out.data(), total_effect_out); + output_offset += total_effect_out; + output_header.size.effect = static_cast<u32>(total_effect_out); + + return true; +} + +bool InfoUpdater::UpdateSplitterInfo(SplitterContext& splitter_context) { + std::size_t start_offset = input_offset; + std::size_t bytes_read{}; + // Update splitter context + if (!splitter_context.Update(in_params, input_offset, bytes_read)) { + LOG_ERROR(Audio, "Failed to update splitter context!"); + return false; + } + + const auto consumed = input_offset - start_offset; + + if (input_header.size.splitter != consumed) { + LOG_ERROR(Audio, "Splitters is an invalid size, expecting 0x{:X} but got 0x{:X}", + bytes_read, input_header.size.splitter); + return false; + } + + return true; +} + +ResultCode InfoUpdater::UpdateMixes(MixContext& mix_context, std::size_t mix_buffer_count, + SplitterContext& splitter_context, + EffectContext& effect_context) { + std::vector<MixInfo::InParams> mix_in_params; + + if (!behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) { + // If we're not dirty, get ALL mix in parameters + const auto context_mix_count = mix_context.GetCount(); + const auto total_mix_in = context_mix_count * sizeof(MixInfo::InParams); + if (input_header.size.mixer != total_mix_in) { + LOG_ERROR(Audio, "Mixer is an invalid size, expecting 0x{:X} but got 0x{:X}", + total_mix_in, input_header.size.mixer); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; + } + + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_mix_in)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; + } + + mix_in_params.resize(context_mix_count); + std::memcpy(mix_in_params.data(), in_params.data() + input_offset, total_mix_in); + + input_offset += total_mix_in; + } else { + // Only update the "dirty" mixes + MixInfo::DirtyHeader dirty_header{}; + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, + sizeof(MixInfo::DirtyHeader))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; + } + + std::memcpy(&dirty_header, in_params.data() + input_offset, sizeof(MixInfo::DirtyHeader)); + input_offset += sizeof(MixInfo::DirtyHeader); + + const auto total_mix_in = + dirty_header.mixer_count * sizeof(MixInfo::InParams) + sizeof(MixInfo::DirtyHeader); + + if (input_header.size.mixer != total_mix_in) { + LOG_ERROR(Audio, "Mixer is an invalid size, expecting 0x{:X} but got 0x{:X}", + total_mix_in, input_header.size.mixer); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; + } + + if (dirty_header.mixer_count != 0) { + mix_in_params.resize(dirty_header.mixer_count); + std::memcpy(mix_in_params.data(), in_params.data() + input_offset, + mix_in_params.size() * sizeof(MixInfo::InParams)); + input_offset += mix_in_params.size() * sizeof(MixInfo::InParams); + } + } + + // Get our total input count + const auto mix_count = mix_in_params.size(); + + if (!behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) { + // Only verify our buffer count if we're not dirty + std::size_t total_buffer_count{}; + for (std::size_t i = 0; i < mix_count; i++) { + const auto& in = mix_in_params[i]; + total_buffer_count += in.buffer_count; + if (in.dest_mix_id > mix_count && in.dest_mix_id != AudioCommon::NO_MIX && + in.mix_id != AudioCommon::FINAL_MIX) { + LOG_ERROR( + Audio, + "Invalid mix destination, mix_id={:X}, dest_mix_id={:X}, mix_buffer_count={:X}", + in.mix_id, in.dest_mix_id, mix_buffer_count); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; + } + } + + if (total_buffer_count > mix_buffer_count) { + LOG_ERROR(Audio, + "Too many mix buffers used! mix_buffer_count={:X}, requesting_buffers={:X}", + mix_buffer_count, total_buffer_count); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; + } + } + + if (mix_buffer_count == 0) { + LOG_ERROR(Audio, "No mix buffers!"); + return AudioCommon::Audren::ERR_INVALID_PARAMETERS; + } + + bool should_sort = false; + for (std::size_t i = 0; i < mix_count; i++) { + const auto& mix_in = mix_in_params[i]; + std::size_t target_mix{}; + if (behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) { + target_mix = mix_in.mix_id; + } else { + // Non dirty supported games just use i instead of the actual mix_id + target_mix = i; + } + auto& mix_info = mix_context.GetInfo(target_mix); + auto& mix_info_params = mix_info.GetInParams(); + if (mix_info_params.in_use != mix_in.in_use) { + mix_info_params.in_use = mix_in.in_use; + mix_info.ResetEffectProcessingOrder(); + should_sort = true; + } + + if (mix_in.in_use) { + should_sort |= mix_info.Update(mix_context.GetEdgeMatrix(), mix_in, behavior_info, + splitter_context, effect_context); + } + } + + if (should_sort && behavior_info.IsSplitterSupported()) { + // Sort our splitter data + if (!mix_context.TsortInfo(splitter_context)) { + return AudioCommon::Audren::ERR_SPLITTER_SORT_FAILED; + } + } + + // TODO(ogniK): Sort when splitter is suppoorted + + return RESULT_SUCCESS; +} + +bool InfoUpdater::UpdateSinks(SinkContext& sink_context) { + const auto sink_count = sink_context.GetCount(); + std::vector<SinkInfo::InParams> sink_in_params(sink_count); + const auto total_sink_in = sink_count * sizeof(SinkInfo::InParams); + + if (input_header.size.sink != total_sink_in) { + LOG_ERROR(Audio, "Sinks are an invalid size, expecting 0x{:X} but got 0x{:X}", + total_sink_in, input_header.size.effect); + return false; + } + + if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_sink_in)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + std::memcpy(sink_in_params.data(), in_params.data() + input_offset, total_sink_in); + input_offset += total_sink_in; + + // TODO(ogniK): Properly update sinks + if (!sink_in_params.empty()) { + sink_context.UpdateMainSink(sink_in_params[0]); + } + + output_header.size.sink = static_cast<u32>(0x20 * sink_count); + output_offset += 0x20 * sink_count; + return true; +} + +bool InfoUpdater::UpdatePerformanceBuffer() { + output_header.size.performance = 0x10; + output_offset += 0x10; + return true; +} + +bool InfoUpdater::UpdateErrorInfo(BehaviorInfo& in_behavior_info) { + const auto total_beahvior_info_out = sizeof(BehaviorInfo::OutParams); + + if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_beahvior_info_out)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + + BehaviorInfo::OutParams behavior_info_out{}; + behavior_info.CopyErrorInfo(behavior_info_out); + + std::memcpy(out_params.data() + output_offset, &behavior_info_out, total_beahvior_info_out); + output_offset += total_beahvior_info_out; + output_header.size.behavior = total_beahvior_info_out; + + return true; +} + +struct RendererInfo { + u64_le elasped_frame_count{}; + INSERT_PADDING_WORDS(2); +}; +static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size"); + +bool InfoUpdater::UpdateRendererInfo(std::size_t elapsed_frame_count) { + const auto total_renderer_info_out = sizeof(RendererInfo); + if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_renderer_info_out)) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + RendererInfo out{}; + out.elasped_frame_count = elapsed_frame_count; + std::memcpy(out_params.data() + output_offset, &out, total_renderer_info_out); + output_offset += total_renderer_info_out; + output_header.size.render_info = total_renderer_info_out; + + return true; +} + +bool InfoUpdater::CheckConsumedSize() const { + if (output_offset != out_params.size()) { + LOG_ERROR(Audio, "Output is not consumed! Consumed {}, but requires {}. {} bytes remaining", + output_offset, out_params.size(), out_params.size() - output_offset); + return false; + } + /*if (input_offset != in_params.size()) { + LOG_ERROR(Audio, "Input is not consumed!"); + return false; + }*/ + return true; +} + +bool InfoUpdater::WriteOutputHeader() { + if (!AudioCommon::CanConsumeBuffer(out_params.size(), 0, + sizeof(AudioCommon::UpdateDataHeader))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + output_header.revision = AudioCommon::CURRENT_PROCESS_REVISION; + const auto& sz = output_header.size; + output_header.total_size += sz.behavior + sz.memory_pool + sz.voice + + sz.voice_channel_resource + sz.effect + sz.mixer + sz.sink + + sz.performance + sz.splitter + sz.render_info; + + std::memcpy(out_params.data(), &output_header, sizeof(AudioCommon::UpdateDataHeader)); + return true; +} + +} // namespace AudioCore diff --git a/src/audio_core/info_updater.h b/src/audio_core/info_updater.h new file mode 100644 index 000000000..06f9d770f --- /dev/null +++ b/src/audio_core/info_updater.h @@ -0,0 +1,58 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <vector> +#include "audio_core/common.h" +#include "common/common_types.h" + +namespace AudioCore { + +class BehaviorInfo; +class ServerMemoryPoolInfo; +class VoiceContext; +class EffectContext; +class MixContext; +class SinkContext; +class SplitterContext; + +class InfoUpdater { +public: + // TODO(ogniK): Pass process handle when we support it + InfoUpdater(const std::vector<u8>& in_params, std::vector<u8>& out_params, + BehaviorInfo& behavior_info); + ~InfoUpdater(); + + bool UpdateBehaviorInfo(BehaviorInfo& in_behavior_info); + bool UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info); + bool UpdateVoiceChannelResources(VoiceContext& voice_context); + bool UpdateVoices(VoiceContext& voice_context, + std::vector<ServerMemoryPoolInfo>& memory_pool_info, + VAddr audio_codec_dsp_addr); + bool UpdateEffects(EffectContext& effect_context, bool is_active); + bool UpdateSplitterInfo(SplitterContext& splitter_context); + ResultCode UpdateMixes(MixContext& mix_context, std::size_t mix_buffer_count, + SplitterContext& splitter_context, EffectContext& effect_context); + bool UpdateSinks(SinkContext& sink_context); + bool UpdatePerformanceBuffer(); + bool UpdateErrorInfo(BehaviorInfo& in_behavior_info); + bool UpdateRendererInfo(std::size_t elapsed_frame_count); + bool CheckConsumedSize() const; + + bool WriteOutputHeader(); + +private: + const std::vector<u8>& in_params; + std::vector<u8>& out_params; + BehaviorInfo& behavior_info; + + AudioCommon::UpdateDataHeader input_header{}; + AudioCommon::UpdateDataHeader output_header{}; + + std::size_t input_offset{sizeof(AudioCommon::UpdateDataHeader)}; + std::size_t output_offset{sizeof(AudioCommon::UpdateDataHeader)}; +}; + +} // namespace AudioCore diff --git a/src/audio_core/memory_pool.cpp b/src/audio_core/memory_pool.cpp new file mode 100644 index 000000000..5a3453063 --- /dev/null +++ b/src/audio_core/memory_pool.cpp @@ -0,0 +1,62 @@ + +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "audio_core/memory_pool.h" +#include "common/logging/log.h" + +namespace AudioCore { + +ServerMemoryPoolInfo::ServerMemoryPoolInfo() = default; +ServerMemoryPoolInfo::~ServerMemoryPoolInfo() = default; +bool ServerMemoryPoolInfo::Update(const ServerMemoryPoolInfo::InParams& in_params, + ServerMemoryPoolInfo::OutParams& out_params) { + // Our state does not need to be changed + if (in_params.state != ServerMemoryPoolInfo::State::RequestAttach && + in_params.state != ServerMemoryPoolInfo::State::RequestDetach) { + return true; + } + + // Address or size is null + if (in_params.address == 0 || in_params.size == 0) { + LOG_ERROR(Audio, "Memory pool address or size is zero! address={:X}, size={:X}", + in_params.address, in_params.size); + return false; + } + + // Address or size is not aligned + if ((in_params.address % 0x1000) != 0 || (in_params.size % 0x1000) != 0) { + LOG_ERROR(Audio, "Memory pool address or size is not aligned! address={:X}, size={:X}", + in_params.address, in_params.size); + return false; + } + + if (in_params.state == ServerMemoryPoolInfo::State::RequestAttach) { + cpu_address = in_params.address; + size = in_params.size; + used = true; + out_params.state = ServerMemoryPoolInfo::State::Attached; + } else { + // Unexpected address + if (cpu_address != in_params.address) { + LOG_ERROR(Audio, "Memory pool address differs! Expecting {:X} but address is {:X}", + cpu_address, in_params.address); + return false; + } + + if (size != in_params.size) { + LOG_ERROR(Audio, "Memory pool size differs! Expecting {:X} but size is {:X}", size, + in_params.size); + return false; + } + + cpu_address = 0; + size = 0; + used = false; + out_params.state = ServerMemoryPoolInfo::State::Detached; + } + return true; +} + +} // namespace AudioCore diff --git a/src/audio_core/memory_pool.h b/src/audio_core/memory_pool.h new file mode 100644 index 000000000..8ac503f1c --- /dev/null +++ b/src/audio_core/memory_pool.h @@ -0,0 +1,53 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "common/swap.h" + +namespace AudioCore { + +class ServerMemoryPoolInfo { +public: + ServerMemoryPoolInfo(); + ~ServerMemoryPoolInfo(); + + enum class State : u32_le { + Invalid = 0x0, + Aquired = 0x1, + RequestDetach = 0x2, + Detached = 0x3, + RequestAttach = 0x4, + Attached = 0x5, + Released = 0x6, + }; + + struct InParams { + u64_le address{}; + u64_le size{}; + ServerMemoryPoolInfo::State state{}; + INSERT_PADDING_WORDS(3); + }; + static_assert(sizeof(ServerMemoryPoolInfo::InParams) == 0x20, "InParams are an invalid size"); + + struct OutParams { + ServerMemoryPoolInfo::State state{}; + INSERT_PADDING_WORDS(3); + }; + static_assert(sizeof(ServerMemoryPoolInfo::OutParams) == 0x10, "OutParams are an invalid size"); + + bool Update(const ServerMemoryPoolInfo::InParams& in_params, + ServerMemoryPoolInfo::OutParams& out_params); + +private: + // There's another entry here which is the DSP address, however since we're not talking to the + // DSP we can just use the same address provided by the guest without needing to remap + u64_le cpu_address{}; + u64_le size{}; + bool used{}; +}; + +} // namespace AudioCore diff --git a/src/audio_core/mix_context.cpp b/src/audio_core/mix_context.cpp new file mode 100644 index 000000000..042891490 --- /dev/null +++ b/src/audio_core/mix_context.cpp @@ -0,0 +1,296 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "audio_core/behavior_info.h" +#include "audio_core/common.h" +#include "audio_core/effect_context.h" +#include "audio_core/mix_context.h" +#include "audio_core/splitter_context.h" + +namespace AudioCore { +MixContext::MixContext() = default; +MixContext::~MixContext() = default; + +void MixContext::Initialize(const BehaviorInfo& behavior_info, std::size_t mix_count, + std::size_t effect_count) { + info_count = mix_count; + infos.resize(info_count); + auto& final_mix = GetInfo(AudioCommon::FINAL_MIX); + final_mix.GetInParams().mix_id = AudioCommon::FINAL_MIX; + sorted_info.reserve(infos.size()); + for (auto& info : infos) { + sorted_info.push_back(&info); + } + + for (auto& info : infos) { + info.SetEffectCount(effect_count); + } + + // Only initialize our edge matrix and node states if splitters are supported + if (behavior_info.IsSplitterSupported()) { + node_states.Initialize(mix_count); + edge_matrix.Initialize(mix_count); + } +} + +void MixContext::UpdateDistancesFromFinalMix() { + // Set all distances to be invalid + for (std::size_t i = 0; i < info_count; i++) { + GetInfo(i).GetInParams().final_mix_distance = AudioCommon::NO_FINAL_MIX; + } + + for (std::size_t i = 0; i < info_count; i++) { + auto& info = GetInfo(i); + auto& in_params = info.GetInParams(); + // Populate our sorted info + sorted_info[i] = &info; + + if (!in_params.in_use) { + continue; + } + + auto mix_id = in_params.mix_id; + // Needs to be referenced out of scope + s32 distance_to_final_mix{AudioCommon::FINAL_MIX}; + for (; distance_to_final_mix < info_count; distance_to_final_mix++) { + if (mix_id == AudioCommon::FINAL_MIX) { + // If we're at the final mix, we're done + break; + } else if (mix_id == AudioCommon::NO_MIX) { + // If we have no more mix ids, we're done + distance_to_final_mix = AudioCommon::NO_FINAL_MIX; + break; + } else { + const auto& dest_mix = GetInfo(mix_id); + const auto dest_mix_distance = dest_mix.GetInParams().final_mix_distance; + + if (dest_mix_distance == AudioCommon::NO_FINAL_MIX) { + // If our current mix isn't pointing to a final mix, follow through + mix_id = dest_mix.GetInParams().dest_mix_id; + } else { + // Our current mix + 1 = final distance + distance_to_final_mix = dest_mix_distance + 1; + break; + } + } + } + + // If we're out of range for our distance, mark it as no final mix + if (distance_to_final_mix >= info_count) { + distance_to_final_mix = AudioCommon::NO_FINAL_MIX; + } + + in_params.final_mix_distance = distance_to_final_mix; + } +} + +void MixContext::CalcMixBufferOffset() { + s32 offset{}; + for (std::size_t i = 0; i < info_count; i++) { + auto& info = GetSortedInfo(i); + auto& in_params = info.GetInParams(); + if (in_params.in_use) { + // Only update if in use + in_params.buffer_offset = offset; + offset += in_params.buffer_count; + } + } +} + +void MixContext::SortInfo() { + // Get the distance to the final mix + UpdateDistancesFromFinalMix(); + + // Sort based on the distance to the final mix + std::sort(sorted_info.begin(), sorted_info.end(), + [](const ServerMixInfo* lhs, const ServerMixInfo* rhs) { + return lhs->GetInParams().final_mix_distance > + rhs->GetInParams().final_mix_distance; + }); + + // Calculate the mix buffer offset + CalcMixBufferOffset(); +} + +bool MixContext::TsortInfo(SplitterContext& splitter_context) { + // If we're not using mixes, just calculate the mix buffer offset + if (!splitter_context.UsingSplitter()) { + CalcMixBufferOffset(); + return true; + } + // Sort our node states + if (!node_states.Tsort(edge_matrix)) { + return false; + } + + // Get our sorted list + const auto sorted_list = node_states.GetIndexList(); + std::size_t info_id{}; + for (auto itr = sorted_list.rbegin(); itr != sorted_list.rend(); ++itr) { + // Set our sorted info + sorted_info[info_id++] = &GetInfo(*itr); + } + + // Calculate the mix buffer offset + CalcMixBufferOffset(); + return true; +} + +std::size_t MixContext::GetCount() const { + return info_count; +} + +ServerMixInfo& MixContext::GetInfo(std::size_t i) { + ASSERT(i < info_count); + return infos.at(i); +} + +const ServerMixInfo& MixContext::GetInfo(std::size_t i) const { + ASSERT(i < info_count); + return infos.at(i); +} + +ServerMixInfo& MixContext::GetSortedInfo(std::size_t i) { + ASSERT(i < info_count); + return *sorted_info.at(i); +} + +const ServerMixInfo& MixContext::GetSortedInfo(std::size_t i) const { + ASSERT(i < info_count); + return *sorted_info.at(i); +} + +ServerMixInfo& MixContext::GetFinalMixInfo() { + return infos.at(AudioCommon::FINAL_MIX); +} + +const ServerMixInfo& MixContext::GetFinalMixInfo() const { + return infos.at(AudioCommon::FINAL_MIX); +} + +EdgeMatrix& MixContext::GetEdgeMatrix() { + return edge_matrix; +} + +const EdgeMatrix& MixContext::GetEdgeMatrix() const { + return edge_matrix; +} + +ServerMixInfo::ServerMixInfo() { + Cleanup(); +} +ServerMixInfo::~ServerMixInfo() = default; + +const ServerMixInfo::InParams& ServerMixInfo::GetInParams() const { + return in_params; +} + +ServerMixInfo::InParams& ServerMixInfo::GetInParams() { + return in_params; +} + +bool ServerMixInfo::Update(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in, + BehaviorInfo& behavior_info, SplitterContext& splitter_context, + EffectContext& effect_context) { + in_params.volume = mix_in.volume; + in_params.sample_rate = mix_in.sample_rate; + in_params.buffer_count = mix_in.buffer_count; + in_params.in_use = mix_in.in_use; + in_params.mix_id = mix_in.mix_id; + in_params.node_id = mix_in.node_id; + for (std::size_t i = 0; i < mix_in.mix_volume.size(); i++) { + std::copy(mix_in.mix_volume[i].begin(), mix_in.mix_volume[i].end(), + in_params.mix_volume[i].begin()); + } + + bool require_sort = false; + + if (behavior_info.IsSplitterSupported()) { + require_sort = UpdateConnection(edge_matrix, mix_in, splitter_context); + } else { + in_params.dest_mix_id = mix_in.dest_mix_id; + in_params.splitter_id = AudioCommon::NO_SPLITTER; + } + + ResetEffectProcessingOrder(); + const auto effect_count = effect_context.GetCount(); + for (std::size_t i = 0; i < effect_count; i++) { + auto* effect_info = effect_context.GetInfo(i); + if (effect_info->GetMixID() == in_params.mix_id) { + effect_processing_order[effect_info->GetProcessingOrder()] = static_cast<s32>(i); + } + } + + // TODO(ogniK): Update effect processing order + return require_sort; +} + +bool ServerMixInfo::HasAnyConnection() const { + return in_params.splitter_id != AudioCommon::NO_SPLITTER || + in_params.mix_id != AudioCommon::NO_MIX; +} + +void ServerMixInfo::Cleanup() { + in_params.volume = 0.0f; + in_params.sample_rate = 0; + in_params.buffer_count = 0; + in_params.in_use = false; + in_params.mix_id = AudioCommon::NO_MIX; + in_params.node_id = 0; + in_params.buffer_offset = 0; + in_params.dest_mix_id = AudioCommon::NO_MIX; + in_params.splitter_id = AudioCommon::NO_SPLITTER; + std::memset(in_params.mix_volume.data(), 0, sizeof(float) * in_params.mix_volume.size()); +} + +void ServerMixInfo::SetEffectCount(std::size_t count) { + effect_processing_order.resize(count); + ResetEffectProcessingOrder(); +} + +void ServerMixInfo::ResetEffectProcessingOrder() { + for (auto& order : effect_processing_order) { + order = AudioCommon::NO_EFFECT_ORDER; + } +} + +s32 ServerMixInfo::GetEffectOrder(std::size_t i) const { + return effect_processing_order.at(i); +} + +bool ServerMixInfo::UpdateConnection(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in, + SplitterContext& splitter_context) { + // Mixes are identical + if (in_params.dest_mix_id == mix_in.dest_mix_id && + in_params.splitter_id == mix_in.splitter_id && + ((in_params.splitter_id == AudioCommon::NO_SPLITTER) || + !splitter_context.GetInfo(in_params.splitter_id).HasNewConnection())) { + return false; + } + // Remove current edges for mix id + edge_matrix.RemoveEdges(in_params.mix_id); + if (mix_in.dest_mix_id != AudioCommon::NO_MIX) { + // If we have a valid destination mix id, set our edge matrix + edge_matrix.Connect(in_params.mix_id, mix_in.dest_mix_id); + } else if (mix_in.splitter_id != AudioCommon::NO_SPLITTER) { + // Recurse our splitter linked and set our edges + auto& splitter_info = splitter_context.GetInfo(mix_in.splitter_id); + const auto length = splitter_info.GetLength(); + for (s32 i = 0; i < length; i++) { + const auto* splitter_destination = + splitter_context.GetDestinationData(mix_in.splitter_id, i); + if (splitter_destination == nullptr) { + continue; + } + if (splitter_destination->ValidMixId()) { + edge_matrix.Connect(in_params.mix_id, splitter_destination->GetMixId()); + } + } + } + in_params.dest_mix_id = mix_in.dest_mix_id; + in_params.splitter_id = mix_in.splitter_id; + return true; +} + +} // namespace AudioCore diff --git a/src/audio_core/mix_context.h b/src/audio_core/mix_context.h new file mode 100644 index 000000000..6a588eeb4 --- /dev/null +++ b/src/audio_core/mix_context.h @@ -0,0 +1,114 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <vector> +#include "audio_core/common.h" +#include "audio_core/splitter_context.h" +#include "common/common_funcs.h" +#include "common/common_types.h" + +namespace AudioCore { +class BehaviorInfo; +class EffectContext; + +class MixInfo { +public: + struct DirtyHeader { + u32_le magic{}; + u32_le mixer_count{}; + INSERT_PADDING_BYTES(0x18); + }; + static_assert(sizeof(DirtyHeader) == 0x20, "MixInfo::DirtyHeader is an invalid size"); + + struct InParams { + float_le volume{}; + s32_le sample_rate{}; + s32_le buffer_count{}; + bool in_use{}; + INSERT_PADDING_BYTES(3); + s32_le mix_id{}; + s32_le effect_count{}; + u32_le node_id{}; + INSERT_PADDING_WORDS(2); + std::array<std::array<float_le, AudioCommon::MAX_MIX_BUFFERS>, AudioCommon::MAX_MIX_BUFFERS> + mix_volume{}; + s32_le dest_mix_id{}; + s32_le splitter_id{}; + INSERT_PADDING_WORDS(1); + }; + static_assert(sizeof(MixInfo::InParams) == 0x930, "MixInfo::InParams is an invalid size"); +}; + +class ServerMixInfo { +public: + struct InParams { + float volume{}; + s32 sample_rate{}; + s32 buffer_count{}; + bool in_use{}; + s32 mix_id{}; + u32 node_id{}; + std::array<std::array<float_le, AudioCommon::MAX_MIX_BUFFERS>, AudioCommon::MAX_MIX_BUFFERS> + mix_volume{}; + s32 dest_mix_id{}; + s32 splitter_id{}; + s32 buffer_offset{}; + s32 final_mix_distance{}; + }; + ServerMixInfo(); + ~ServerMixInfo(); + + const ServerMixInfo::InParams& GetInParams() const; + ServerMixInfo::InParams& GetInParams(); + + bool Update(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in, + BehaviorInfo& behavior_info, SplitterContext& splitter_context, + EffectContext& effect_context); + bool HasAnyConnection() const; + void Cleanup(); + void SetEffectCount(std::size_t count); + void ResetEffectProcessingOrder(); + s32 GetEffectOrder(std::size_t i) const; + +private: + std::vector<s32> effect_processing_order; + InParams in_params{}; + bool UpdateConnection(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in, + SplitterContext& splitter_context); +}; + +class MixContext { +public: + MixContext(); + ~MixContext(); + + void Initialize(const BehaviorInfo& behavior_info, std::size_t mix_count, + std::size_t effect_count); + void SortInfo(); + bool TsortInfo(SplitterContext& splitter_context); + + std::size_t GetCount() const; + ServerMixInfo& GetInfo(std::size_t i); + const ServerMixInfo& GetInfo(std::size_t i) const; + ServerMixInfo& GetSortedInfo(std::size_t i); + const ServerMixInfo& GetSortedInfo(std::size_t i) const; + ServerMixInfo& GetFinalMixInfo(); + const ServerMixInfo& GetFinalMixInfo() const; + EdgeMatrix& GetEdgeMatrix(); + const EdgeMatrix& GetEdgeMatrix() const; + +private: + void CalcMixBufferOffset(); + void UpdateDistancesFromFinalMix(); + + NodeStates node_states{}; + EdgeMatrix edge_matrix{}; + std::size_t info_count{}; + std::vector<ServerMixInfo> infos{}; + std::vector<ServerMixInfo*> sorted_info{}; +}; +} // namespace AudioCore diff --git a/src/audio_core/sink_context.cpp b/src/audio_core/sink_context.cpp new file mode 100644 index 000000000..0882b411a --- /dev/null +++ b/src/audio_core/sink_context.cpp @@ -0,0 +1,31 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "audio_core/sink_context.h" + +namespace AudioCore { +SinkContext::SinkContext(std::size_t sink_count) : sink_count(sink_count) {} +SinkContext::~SinkContext() = default; + +std::size_t SinkContext::GetCount() const { + return sink_count; +} + +void SinkContext::UpdateMainSink(SinkInfo::InParams& in) { + in_use = in.in_use; + use_count = in.device.input_count; + std::memcpy(buffers.data(), in.device.input.data(), AudioCommon::MAX_CHANNEL_COUNT); +} + +bool SinkContext::InUse() const { + return in_use; +} + +std::vector<u8> SinkContext::OutputBuffers() const { + std::vector<u8> buffer_ret(use_count); + std::memcpy(buffer_ret.data(), buffers.data(), use_count); + return buffer_ret; +} + +} // namespace AudioCore diff --git a/src/audio_core/sink_context.h b/src/audio_core/sink_context.h new file mode 100644 index 000000000..d7aa72ba7 --- /dev/null +++ b/src/audio_core/sink_context.h @@ -0,0 +1,89 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "audio_core/common.h" +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "common/swap.h" + +namespace AudioCore { + +enum class SinkTypes : u8 { + Invalid = 0, + Device = 1, + Circular = 2, +}; + +enum class SinkSampleFormat : u32_le { + None = 0, + Pcm8 = 1, + Pcm16 = 2, + Pcm24 = 3, + Pcm32 = 4, + PcmFloat = 5, + Adpcm = 6, +}; + +class SinkInfo { +public: + struct CircularBufferIn { + u64_le address; + u32_le size; + u32_le input_count; + u32_le sample_count; + u32_le previous_position; + SinkSampleFormat sample_format; + std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input; + bool in_use; + INSERT_UNION_PADDING_BYTES(5); + }; + static_assert(sizeof(SinkInfo::CircularBufferIn) == 0x28, + "SinkInfo::CircularBufferIn is in invalid size"); + + struct DeviceIn { + std::array<u8, 255> device_name; + INSERT_UNION_PADDING_BYTES(1); + s32_le input_count; + std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input; + INSERT_UNION_PADDING_BYTES(1); + bool down_matrix_enabled; + std::array<float_le, 4> down_matrix_coef; + }; + static_assert(sizeof(SinkInfo::DeviceIn) == 0x11c, "SinkInfo::DeviceIn is an invalid size"); + + struct InParams { + SinkTypes type{}; + bool in_use{}; + INSERT_PADDING_BYTES(2); + u32_le node_id{}; + INSERT_PADDING_WORDS(6); + union { + // std::array<u8, 0x120> raw{}; + SinkInfo::DeviceIn device; + SinkInfo::CircularBufferIn circular_buffer; + }; + }; + static_assert(sizeof(SinkInfo::InParams) == 0x140, "SinkInfo::InParams are an invalid size!"); +}; + +class SinkContext { +public: + explicit SinkContext(std::size_t sink_count); + ~SinkContext(); + + std::size_t GetCount() const; + + void UpdateMainSink(SinkInfo::InParams& in); + bool InUse() const; + std::vector<u8> OutputBuffers() const; + +private: + bool in_use{false}; + s32 use_count{}; + std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> buffers{}; + std::size_t sink_count{}; +}; +} // namespace AudioCore diff --git a/src/audio_core/splitter_context.cpp b/src/audio_core/splitter_context.cpp new file mode 100644 index 000000000..79bb2f516 --- /dev/null +++ b/src/audio_core/splitter_context.cpp @@ -0,0 +1,617 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "audio_core/behavior_info.h" +#include "audio_core/splitter_context.h" +#include "common/alignment.h" +#include "common/assert.h" +#include "common/logging/log.h" + +namespace AudioCore { + +ServerSplitterDestinationData::ServerSplitterDestinationData(s32 id) : id(id) {} +ServerSplitterDestinationData::~ServerSplitterDestinationData() = default; + +void ServerSplitterDestinationData::Update(SplitterInfo::InDestinationParams& header) { + // Log error as these are not actually failure states + if (header.magic != SplitterMagic::DataHeader) { + LOG_ERROR(Audio, "Splitter destination header is invalid!"); + return; + } + + // Incorrect splitter id + if (header.splitter_id != id) { + LOG_ERROR(Audio, "Splitter destination ids do not match!"); + return; + } + + mix_id = header.mix_id; + // Copy our mix volumes + std::copy(header.mix_volumes.begin(), header.mix_volumes.end(), current_mix_volumes.begin()); + if (!in_use && header.in_use) { + // Update mix volumes + std::copy(current_mix_volumes.begin(), current_mix_volumes.end(), last_mix_volumes.begin()); + needs_update = false; + } + in_use = header.in_use; +} + +ServerSplitterDestinationData* ServerSplitterDestinationData::GetNextDestination() { + return next; +} + +const ServerSplitterDestinationData* ServerSplitterDestinationData::GetNextDestination() const { + return next; +} + +void ServerSplitterDestinationData::SetNextDestination(ServerSplitterDestinationData* dest) { + next = dest; +} + +bool ServerSplitterDestinationData::ValidMixId() const { + return GetMixId() != AudioCommon::NO_MIX; +} + +s32 ServerSplitterDestinationData::GetMixId() const { + return mix_id; +} + +bool ServerSplitterDestinationData::IsConfigured() const { + return in_use && ValidMixId(); +} + +float ServerSplitterDestinationData::GetMixVolume(std::size_t i) const { + ASSERT(i < AudioCommon::MAX_MIX_BUFFERS); + return current_mix_volumes.at(i); +} + +const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& +ServerSplitterDestinationData::CurrentMixVolumes() const { + return current_mix_volumes; +} + +const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& +ServerSplitterDestinationData::LastMixVolumes() const { + return last_mix_volumes; +} + +void ServerSplitterDestinationData::MarkDirty() { + needs_update = true; +} + +void ServerSplitterDestinationData::UpdateInternalState() { + if (in_use && needs_update) { + std::copy(current_mix_volumes.begin(), current_mix_volumes.end(), last_mix_volumes.begin()); + } + needs_update = false; +} + +ServerSplitterInfo::ServerSplitterInfo(s32 id) : id(id) {} +ServerSplitterInfo::~ServerSplitterInfo() = default; + +void ServerSplitterInfo::InitializeInfos() { + send_length = 0; + head = nullptr; + new_connection = true; +} + +void ServerSplitterInfo::ClearNewConnectionFlag() { + new_connection = false; +} + +std::size_t ServerSplitterInfo::Update(SplitterInfo::InInfoPrams& header) { + if (header.send_id != id) { + return 0; + } + + sample_rate = header.sample_rate; + new_connection = true; + // We need to update the size here due to the splitter bug being present and providing an + // incorrect size. We're suppose to also update the header here but we just ignore and continue + return (sizeof(s32_le) * (header.length - 1)) + (sizeof(s32_le) * 3); +} + +ServerSplitterDestinationData* ServerSplitterInfo::GetHead() { + return head; +} + +const ServerSplitterDestinationData* ServerSplitterInfo::GetHead() const { + return head; +} + +ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) { + auto current_head = head; + for (std::size_t i = 0; i < depth; i++) { + if (current_head == nullptr) { + return nullptr; + } + current_head = current_head->GetNextDestination(); + } + return current_head; +} + +const ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) const { + auto current_head = head; + for (std::size_t i = 0; i < depth; i++) { + if (current_head == nullptr) { + return nullptr; + } + current_head = current_head->GetNextDestination(); + } + return current_head; +} + +bool ServerSplitterInfo::HasNewConnection() const { + return new_connection; +} + +s32 ServerSplitterInfo::GetLength() const { + return send_length; +} + +void ServerSplitterInfo::SetHead(ServerSplitterDestinationData* new_head) { + head = new_head; +} + +void ServerSplitterInfo::SetHeadDepth(s32 length) { + send_length = length; +} + +SplitterContext::SplitterContext() = default; +SplitterContext::~SplitterContext() = default; + +void SplitterContext::Initialize(BehaviorInfo& behavior_info, std::size_t _info_count, + std::size_t _data_count) { + if (!behavior_info.IsSplitterSupported() || _data_count == 0 || _info_count == 0) { + Setup(0, 0, false); + return; + } + // Only initialize if we're using splitters + Setup(_info_count, _data_count, behavior_info.IsSplitterBugFixed()); +} + +bool SplitterContext::Update(const std::vector<u8>& input, std::size_t& input_offset, + std::size_t& bytes_read) { + const auto UpdateOffsets = [&](std::size_t read) { + input_offset += read; + bytes_read += read; + }; + + if (info_count == 0 || data_count == 0) { + bytes_read = 0; + return true; + } + + if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset, + sizeof(SplitterInfo::InHeader))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + SplitterInfo::InHeader header{}; + std::memcpy(&header, input.data() + input_offset, sizeof(SplitterInfo::InHeader)); + UpdateOffsets(sizeof(SplitterInfo::InHeader)); + + if (header.magic != SplitterMagic::SplitterHeader) { + LOG_ERROR(Audio, "Invalid header magic! Expecting {:X} but got {:X}", + SplitterMagic::SplitterHeader, header.magic); + return false; + } + + // Clear all connections + for (auto& info : infos) { + info.ClearNewConnectionFlag(); + } + + UpdateInfo(input, input_offset, bytes_read, header.info_count); + UpdateData(input, input_offset, bytes_read, header.data_count); + const auto aligned_bytes_read = Common::AlignUp(bytes_read, 16); + input_offset += aligned_bytes_read - bytes_read; + bytes_read = aligned_bytes_read; + return true; +} + +bool SplitterContext::UsingSplitter() const { + return info_count > 0 && data_count > 0; +} + +ServerSplitterInfo& SplitterContext::GetInfo(std::size_t i) { + ASSERT(i < info_count); + return infos.at(i); +} + +const ServerSplitterInfo& SplitterContext::GetInfo(std::size_t i) const { + ASSERT(i < info_count); + return infos.at(i); +} + +ServerSplitterDestinationData& SplitterContext::GetData(std::size_t i) { + ASSERT(i < data_count); + return datas.at(i); +} + +const ServerSplitterDestinationData& SplitterContext::GetData(std::size_t i) const { + ASSERT(i < data_count); + return datas.at(i); +} + +ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t info, + std::size_t data) { + ASSERT(info < info_count); + auto& cur_info = GetInfo(info); + return cur_info.GetData(data); +} + +const ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t info, + std::size_t data) const { + ASSERT(info < info_count); + auto& cur_info = GetInfo(info); + return cur_info.GetData(data); +} + +void SplitterContext::UpdateInternalState() { + if (data_count == 0) { + return; + } + + for (auto& data : datas) { + data.UpdateInternalState(); + } +} + +std::size_t SplitterContext::GetInfoCount() const { + return info_count; +} + +std::size_t SplitterContext::GetDataCount() const { + return data_count; +} + +void SplitterContext::Setup(std::size_t _info_count, std::size_t _data_count, + bool is_splitter_bug_fixed) { + + info_count = _info_count; + data_count = _data_count; + + for (std::size_t i = 0; i < info_count; i++) { + auto& splitter = infos.emplace_back(static_cast<s32>(i)); + splitter.InitializeInfos(); + } + for (std::size_t i = 0; i < data_count; i++) { + datas.emplace_back(static_cast<s32>(i)); + } + + bug_fixed = is_splitter_bug_fixed; +} + +bool SplitterContext::UpdateInfo(const std::vector<u8>& input, std::size_t& input_offset, + std::size_t& bytes_read, s32 in_splitter_count) { + const auto UpdateOffsets = [&](std::size_t read) { + input_offset += read; + bytes_read += read; + }; + + for (s32 i = 0; i < in_splitter_count; i++) { + if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset, + sizeof(SplitterInfo::InInfoPrams))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + SplitterInfo::InInfoPrams header{}; + std::memcpy(&header, input.data() + input_offset, sizeof(SplitterInfo::InInfoPrams)); + + // Logged as warning as these don't actually cause a bailout for some reason + if (header.magic != SplitterMagic::InfoHeader) { + LOG_ERROR(Audio, "Bad splitter data header"); + break; + } + + if (header.send_id < 0 || header.send_id > info_count) { + LOG_ERROR(Audio, "Bad splitter data id"); + break; + } + + UpdateOffsets(sizeof(SplitterInfo::InInfoPrams)); + auto& info = GetInfo(header.send_id); + if (!RecomposeDestination(info, header, input, input_offset)) { + LOG_ERROR(Audio, "Failed to recompose destination for splitter!"); + return false; + } + const std::size_t read = info.Update(header); + bytes_read += read; + input_offset += read; + } + return true; +} + +bool SplitterContext::UpdateData(const std::vector<u8>& input, std::size_t& input_offset, + std::size_t& bytes_read, s32 in_data_count) { + const auto UpdateOffsets = [&](std::size_t read) { + input_offset += read; + bytes_read += read; + }; + + for (s32 i = 0; i < in_data_count; i++) { + if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset, + sizeof(SplitterInfo::InDestinationParams))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + SplitterInfo::InDestinationParams header{}; + std::memcpy(&header, input.data() + input_offset, + sizeof(SplitterInfo::InDestinationParams)); + UpdateOffsets(sizeof(SplitterInfo::InDestinationParams)); + + // Logged as warning as these don't actually cause a bailout for some reason + if (header.magic != SplitterMagic::DataHeader) { + LOG_ERROR(Audio, "Bad splitter data header"); + break; + } + + if (header.splitter_id < 0 || header.splitter_id > data_count) { + LOG_ERROR(Audio, "Bad splitter data id"); + break; + } + GetData(header.splitter_id).Update(header); + } + return true; +} + +bool SplitterContext::RecomposeDestination(ServerSplitterInfo& info, + SplitterInfo::InInfoPrams& header, + const std::vector<u8>& input, + const std::size_t& input_offset) { + // Clear our current destinations + auto* current_head = info.GetHead(); + while (current_head != nullptr) { + auto next_head = current_head->GetNextDestination(); + current_head->SetNextDestination(nullptr); + current_head = next_head; + } + info.SetHead(nullptr); + + s32 size = header.length; + // If the splitter bug is present, calculate fixed size + if (!bug_fixed) { + if (info_count > 0) { + const auto factor = data_count / info_count; + size = std::min(header.length, static_cast<s32>(factor)); + } else { + size = 0; + } + } + + if (size < 1) { + LOG_ERROR(Audio, "Invalid splitter info size! size={:X}", size); + return true; + } + + auto* start_head = &GetData(header.resource_id_base); + current_head = start_head; + std::vector<s32_le> resource_ids(size - 1); + if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset, + resource_ids.size() * sizeof(s32_le))) { + LOG_ERROR(Audio, "Buffer is an invalid size!"); + return false; + } + std::memcpy(resource_ids.data(), input.data() + input_offset, + resource_ids.size() * sizeof(s32_le)); + + for (auto resource_id : resource_ids) { + auto* head = &GetData(resource_id); + current_head->SetNextDestination(head); + current_head = head; + } + + info.SetHead(start_head); + info.SetHeadDepth(size); + + return true; +} + +NodeStates::NodeStates() = default; +NodeStates::~NodeStates() = default; + +void NodeStates::Initialize(std::size_t node_count_) { + // Setup our work parameters + node_count = node_count_; + was_node_found.resize(node_count); + was_node_completed.resize(node_count); + index_list.resize(node_count); + index_stack.Reset(node_count * node_count); +} + +bool NodeStates::Tsort(EdgeMatrix& edge_matrix) { + return DepthFirstSearch(edge_matrix); +} + +std::size_t NodeStates::GetIndexPos() const { + return index_pos; +} + +const std::vector<s32>& NodeStates::GetIndexList() const { + return index_list; +} + +void NodeStates::PushTsortResult(s32 index) { + ASSERT(index < node_count); + index_list[index_pos++] = index; +} + +bool NodeStates::DepthFirstSearch(EdgeMatrix& edge_matrix) { + ResetState(); + for (std::size_t i = 0; i < node_count; i++) { + const auto node_id = static_cast<s32>(i); + + // If we don't have a state, send to our index stack for work + if (GetState(i) == NodeStates::State::NoState) { + index_stack.push(node_id); + } + + // While we have work to do in our stack + while (index_stack.Count() > 0) { + // Get the current node + const auto current_stack_index = index_stack.top(); + // Check if we've seen the node yet + const auto index_state = GetState(current_stack_index); + if (index_state == NodeStates::State::NoState) { + // Mark the node as seen + UpdateState(NodeStates::State::InFound, current_stack_index); + } else if (index_state == NodeStates::State::InFound) { + // We've seen this node before, mark it as completed + UpdateState(NodeStates::State::InCompleted, current_stack_index); + // Update our index list + PushTsortResult(current_stack_index); + // Pop the stack + index_stack.pop(); + continue; + } else if (index_state == NodeStates::State::InCompleted) { + // If our node is already sorted, clear it + index_stack.pop(); + continue; + } + + const auto node_count = edge_matrix.GetNodeCount(); + for (s32 j = 0; j < static_cast<s32>(node_count); j++) { + // Check if our node is connected to our edge matrix + if (!edge_matrix.Connected(current_stack_index, j)) { + continue; + } + + // Check if our node exists + const auto node_state = GetState(j); + if (node_state == NodeStates::State::NoState) { + // Add more work + index_stack.push(j); + } else if (node_state == NodeStates::State::InFound) { + UNREACHABLE_MSG("Node start marked as found"); + ResetState(); + return false; + } + } + } + } + return true; +} + +void NodeStates::ResetState() { + // Reset to the start of our index stack + index_pos = 0; + for (std::size_t i = 0; i < node_count; i++) { + // Mark all nodes as not found + was_node_found[i] = false; + // Mark all nodes as uncompleted + was_node_completed[i] = false; + // Mark all indexes as invalid + index_list[i] = -1; + } +} + +void NodeStates::UpdateState(NodeStates::State state, std::size_t i) { + switch (state) { + case NodeStates::State::NoState: + was_node_found[i] = false; + was_node_completed[i] = false; + break; + case NodeStates::State::InFound: + was_node_found[i] = true; + was_node_completed[i] = false; + break; + case NodeStates::State::InCompleted: + was_node_found[i] = false; + was_node_completed[i] = true; + break; + } +} + +NodeStates::State NodeStates::GetState(std::size_t i) { + ASSERT(i < node_count); + if (was_node_found[i]) { + // If our node exists in our found list + return NodeStates::State::InFound; + } else if (was_node_completed[i]) { + // If node is in the completed list + return NodeStates::State::InCompleted; + } else { + // If in neither + return NodeStates::State::NoState; + } +} + +NodeStates::Stack::Stack() = default; +NodeStates::Stack::~Stack() = default; + +void NodeStates::Stack::Reset(std::size_t size) { + // Mark our stack as empty + stack.resize(size); + stack_size = size; + stack_pos = 0; + std::fill(stack.begin(), stack.end(), 0); +} + +void NodeStates::Stack::push(s32 val) { + ASSERT(stack_pos < stack_size); + stack[stack_pos++] = val; +} + +std::size_t NodeStates::Stack::Count() const { + return stack_pos; +} + +s32 NodeStates::Stack::top() const { + ASSERT(stack_pos > 0); + return stack[stack_pos - 1]; +} + +s32 NodeStates::Stack::pop() { + ASSERT(stack_pos > 0); + stack_pos--; + return stack[stack_pos]; +} + +EdgeMatrix::EdgeMatrix() = default; +EdgeMatrix::~EdgeMatrix() = default; + +void EdgeMatrix::Initialize(std::size_t _node_count) { + node_count = _node_count; + edge_matrix.resize(node_count * node_count); +} + +bool EdgeMatrix::Connected(s32 a, s32 b) { + return GetState(a, b); +} + +void EdgeMatrix::Connect(s32 a, s32 b) { + SetState(a, b, true); +} + +void EdgeMatrix::Disconnect(s32 a, s32 b) { + SetState(a, b, false); +} + +void EdgeMatrix::RemoveEdges(s32 edge) { + for (std::size_t i = 0; i < node_count; i++) { + SetState(edge, static_cast<s32>(i), false); + } +} + +std::size_t EdgeMatrix::GetNodeCount() const { + return node_count; +} + +void EdgeMatrix::SetState(s32 a, s32 b, bool state) { + ASSERT(InRange(a, b)); + edge_matrix.at(a * node_count + b) = state; +} + +bool EdgeMatrix::GetState(s32 a, s32 b) { + ASSERT(InRange(a, b)); + return edge_matrix.at(a * node_count + b); +} + +bool EdgeMatrix::InRange(s32 a, s32 b) const { + const std::size_t pos = a * node_count + b; + return pos < (node_count * node_count); +} + +} // namespace AudioCore diff --git a/src/audio_core/splitter_context.h b/src/audio_core/splitter_context.h new file mode 100644 index 000000000..ea6239fdb --- /dev/null +++ b/src/audio_core/splitter_context.h @@ -0,0 +1,221 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <stack> +#include <vector> +#include "audio_core/common.h" +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "common/swap.h" + +namespace AudioCore { +class BehaviorInfo; + +class EdgeMatrix { +public: + EdgeMatrix(); + ~EdgeMatrix(); + + void Initialize(std::size_t _node_count); + bool Connected(s32 a, s32 b); + void Connect(s32 a, s32 b); + void Disconnect(s32 a, s32 b); + void RemoveEdges(s32 edge); + std::size_t GetNodeCount() const; + +private: + void SetState(s32 a, s32 b, bool state); + bool GetState(s32 a, s32 b); + + bool InRange(s32 a, s32 b) const; + std::vector<bool> edge_matrix{}; + std::size_t node_count{}; +}; + +class NodeStates { +public: + enum class State { + NoState = 0, + InFound = 1, + InCompleted = 2, + }; + + // Looks to be a fixed size stack. Placed within the NodeStates class based on symbols + class Stack { + public: + Stack(); + ~Stack(); + + void Reset(std::size_t size); + void push(s32 val); + std::size_t Count() const; + s32 top() const; + s32 pop(); + + private: + std::vector<s32> stack{}; + std::size_t stack_size{}; + std::size_t stack_pos{}; + }; + NodeStates(); + ~NodeStates(); + + void Initialize(std::size_t _node_count); + bool Tsort(EdgeMatrix& edge_matrix); + std::size_t GetIndexPos() const; + const std::vector<s32>& GetIndexList() const; + +private: + void PushTsortResult(s32 index); + bool DepthFirstSearch(EdgeMatrix& edge_matrix); + void ResetState(); + void UpdateState(NodeStates::State state, std::size_t i); + NodeStates::State GetState(std::size_t i); + + std::size_t node_count{}; + std::vector<bool> was_node_found{}; + std::vector<bool> was_node_completed{}; + std::size_t index_pos{}; + std::vector<s32> index_list{}; + NodeStates::Stack index_stack{}; +}; + +enum class SplitterMagic : u32_le { + SplitterHeader = Common::MakeMagic('S', 'N', 'D', 'H'), + DataHeader = Common::MakeMagic('S', 'N', 'D', 'D'), + InfoHeader = Common::MakeMagic('S', 'N', 'D', 'I'), +}; + +class SplitterInfo { +public: + struct InHeader { + SplitterMagic magic{}; + s32_le info_count{}; + s32_le data_count{}; + INSERT_PADDING_WORDS(5); + }; + static_assert(sizeof(SplitterInfo::InHeader) == 0x20, + "SplitterInfo::InHeader is an invalid size"); + + struct InInfoPrams { + SplitterMagic magic{}; + s32_le send_id{}; + s32_le sample_rate{}; + s32_le length{}; + s32_le resource_id_base{}; + }; + static_assert(sizeof(SplitterInfo::InInfoPrams) == 0x14, + "SplitterInfo::InInfoPrams is an invalid size"); + + struct InDestinationParams { + SplitterMagic magic{}; + s32_le splitter_id{}; + std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> mix_volumes{}; + s32_le mix_id{}; + bool in_use{}; + INSERT_PADDING_BYTES(3); + }; + static_assert(sizeof(SplitterInfo::InDestinationParams) == 0x70, + "SplitterInfo::InDestinationParams is an invalid size"); +}; + +class ServerSplitterDestinationData { +public: + explicit ServerSplitterDestinationData(s32 id); + ~ServerSplitterDestinationData(); + + void Update(SplitterInfo::InDestinationParams& header); + + ServerSplitterDestinationData* GetNextDestination(); + const ServerSplitterDestinationData* GetNextDestination() const; + void SetNextDestination(ServerSplitterDestinationData* dest); + bool ValidMixId() const; + s32 GetMixId() const; + bool IsConfigured() const; + float GetMixVolume(std::size_t i) const; + const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& CurrentMixVolumes() const; + const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& LastMixVolumes() const; + void MarkDirty(); + void UpdateInternalState(); + +private: + bool needs_update{}; + bool in_use{}; + s32 id{}; + s32 mix_id{}; + std::array<float, AudioCommon::MAX_MIX_BUFFERS> current_mix_volumes{}; + std::array<float, AudioCommon::MAX_MIX_BUFFERS> last_mix_volumes{}; + ServerSplitterDestinationData* next = nullptr; +}; + +class ServerSplitterInfo { +public: + explicit ServerSplitterInfo(s32 id); + ~ServerSplitterInfo(); + + void InitializeInfos(); + void ClearNewConnectionFlag(); + std::size_t Update(SplitterInfo::InInfoPrams& header); + + ServerSplitterDestinationData* GetHead(); + const ServerSplitterDestinationData* GetHead() const; + ServerSplitterDestinationData* GetData(std::size_t depth); + const ServerSplitterDestinationData* GetData(std::size_t depth) const; + + bool HasNewConnection() const; + s32 GetLength() const; + + void SetHead(ServerSplitterDestinationData* new_head); + void SetHeadDepth(s32 length); + +private: + s32 sample_rate{}; + s32 id{}; + s32 send_length{}; + ServerSplitterDestinationData* head = nullptr; + bool new_connection{}; +}; + +class SplitterContext { +public: + SplitterContext(); + ~SplitterContext(); + + void Initialize(BehaviorInfo& behavior_info, std::size_t splitter_count, + std::size_t data_count); + + bool Update(const std::vector<u8>& input, std::size_t& input_offset, std::size_t& bytes_read); + bool UsingSplitter() const; + + ServerSplitterInfo& GetInfo(std::size_t i); + const ServerSplitterInfo& GetInfo(std::size_t i) const; + ServerSplitterDestinationData& GetData(std::size_t i); + const ServerSplitterDestinationData& GetData(std::size_t i) const; + ServerSplitterDestinationData* GetDestinationData(std::size_t info, std::size_t data); + const ServerSplitterDestinationData* GetDestinationData(std::size_t info, + std::size_t data) const; + void UpdateInternalState(); + + std::size_t GetInfoCount() const; + std::size_t GetDataCount() const; + +private: + void Setup(std::size_t info_count, std::size_t data_count, bool is_splitter_bug_fixed); + bool UpdateInfo(const std::vector<u8>& input, std::size_t& input_offset, + std::size_t& bytes_read, s32 in_splitter_count); + bool UpdateData(const std::vector<u8>& input, std::size_t& input_offset, + std::size_t& bytes_read, s32 in_data_count); + bool RecomposeDestination(ServerSplitterInfo& info, SplitterInfo::InInfoPrams& header, + const std::vector<u8>& input, const std::size_t& input_offset); + + std::vector<ServerSplitterInfo> infos{}; + std::vector<ServerSplitterDestinationData> datas{}; + + std::size_t info_count{}; + std::size_t data_count{}; + bool bug_fixed{}; +}; +} // namespace AudioCore diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index 7be5d5087..cb33926bc 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -104,11 +104,7 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) { sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples()); - const auto time_stretch_delta = Settings::values.enable_audio_stretching.GetValue() - ? std::chrono::nanoseconds::zero() - : ns_late; - const auto future_time = GetBufferReleaseNS(*active_buffer) - time_stretch_delta; - core_timing.ScheduleEvent(future_time, release_event, {}); + core_timing.ScheduleEvent(GetBufferReleaseNS(*active_buffer) - ns_late, release_event, {}); } void Stream::ReleaseActiveBuffer(std::chrono::nanoseconds ns_late) { diff --git a/src/audio_core/voice_context.cpp b/src/audio_core/voice_context.cpp new file mode 100644 index 000000000..1d8f69844 --- /dev/null +++ b/src/audio_core/voice_context.cpp @@ -0,0 +1,526 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "audio_core/behavior_info.h" +#include "audio_core/voice_context.h" +#include "core/memory.h" + +namespace AudioCore { + +ServerVoiceChannelResource::ServerVoiceChannelResource(s32 id) : id(id) {} +ServerVoiceChannelResource::~ServerVoiceChannelResource() = default; + +bool ServerVoiceChannelResource::InUse() const { + return in_use; +} + +float ServerVoiceChannelResource::GetCurrentMixVolumeAt(std::size_t i) const { + ASSERT(i < AudioCommon::MAX_MIX_BUFFERS); + return mix_volume.at(i); +} + +float ServerVoiceChannelResource::GetLastMixVolumeAt(std::size_t i) const { + ASSERT(i < AudioCommon::MAX_MIX_BUFFERS); + return last_mix_volume.at(i); +} + +void ServerVoiceChannelResource::Update(VoiceChannelResource::InParams& in_params) { + in_use = in_params.in_use; + // Update our mix volumes only if it's in use + if (in_params.in_use) { + mix_volume = in_params.mix_volume; + } +} + +void ServerVoiceChannelResource::UpdateLastMixVolumes() { + last_mix_volume = mix_volume; +} + +const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& +ServerVoiceChannelResource::GetCurrentMixVolume() const { + return mix_volume; +} + +const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& +ServerVoiceChannelResource::GetLastMixVolume() const { + return last_mix_volume; +} + +ServerVoiceInfo::ServerVoiceInfo() { + Initialize(); +} +ServerVoiceInfo::~ServerVoiceInfo() = default; + +void ServerVoiceInfo::Initialize() { + in_params.in_use = false; + in_params.node_id = 0; + in_params.id = 0; + in_params.current_playstate = ServerPlayState::Stop; + in_params.priority = 255; + in_params.sample_rate = 0; + in_params.sample_format = SampleFormat::Invalid; + in_params.channel_count = 0; + in_params.pitch = 0.0f; + in_params.volume = 0.0f; + in_params.last_volume = 0.0f; + in_params.biquad_filter.fill({}); + in_params.wave_buffer_count = 0; + in_params.wave_bufffer_head = 0; + in_params.mix_id = AudioCommon::NO_MIX; + in_params.splitter_info_id = AudioCommon::NO_SPLITTER; + in_params.additional_params_address = 0; + in_params.additional_params_size = 0; + in_params.is_new = false; + out_params.played_sample_count = 0; + out_params.wave_buffer_consumed = 0; + in_params.voice_drop_flag = false; + in_params.buffer_mapped = false; + in_params.wave_buffer_flush_request_count = 0; + in_params.was_biquad_filter_enabled.fill(false); + + for (auto& wave_buffer : in_params.wave_buffer) { + wave_buffer.start_sample_offset = 0; + wave_buffer.end_sample_offset = 0; + wave_buffer.is_looping = false; + wave_buffer.end_of_stream = false; + wave_buffer.buffer_address = 0; + wave_buffer.buffer_size = 0; + wave_buffer.context_address = 0; + wave_buffer.context_size = 0; + wave_buffer.sent_to_dsp = true; + } + + stored_samples.clear(); +} + +void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in, + BehaviorInfo& behavior_info) { + in_params.in_use = voice_in.is_in_use; + in_params.id = voice_in.id; + in_params.node_id = voice_in.node_id; + in_params.last_playstate = in_params.current_playstate; + switch (voice_in.play_state) { + case PlayState::Paused: + in_params.current_playstate = ServerPlayState::Paused; + break; + case PlayState::Stopped: + if (in_params.current_playstate != ServerPlayState::Stop) { + in_params.current_playstate = ServerPlayState::RequestStop; + } + break; + case PlayState::Started: + in_params.current_playstate = ServerPlayState::Play; + break; + default: + UNREACHABLE_MSG("Unknown playstate {}", voice_in.play_state); + break; + } + + in_params.priority = voice_in.priority; + in_params.sorting_order = voice_in.sorting_order; + in_params.sample_rate = voice_in.sample_rate; + in_params.sample_format = voice_in.sample_format; + in_params.channel_count = voice_in.channel_count; + in_params.pitch = voice_in.pitch; + in_params.volume = voice_in.volume; + in_params.biquad_filter = voice_in.biquad_filter; + in_params.wave_buffer_count = voice_in.wave_buffer_count; + in_params.wave_bufffer_head = voice_in.wave_buffer_head; + if (behavior_info.IsFlushVoiceWaveBuffersSupported()) { + in_params.wave_buffer_flush_request_count += voice_in.wave_buffer_flush_request_count; + } + in_params.mix_id = voice_in.mix_id; + if (behavior_info.IsSplitterSupported()) { + in_params.splitter_info_id = voice_in.splitter_info_id; + } else { + in_params.splitter_info_id = AudioCommon::NO_SPLITTER; + } + + std::memcpy(in_params.voice_channel_resource_id.data(), + voice_in.voice_channel_resource_ids.data(), + sizeof(s32) * in_params.voice_channel_resource_id.size()); + + if (behavior_info.IsVoicePlayedSampleCountResetAtLoopPointSupported()) { + in_params.behavior_flags.is_played_samples_reset_at_loop_point = + voice_in.behavior_flags.is_played_samples_reset_at_loop_point; + } else { + in_params.behavior_flags.is_played_samples_reset_at_loop_point.Assign(0); + } + if (behavior_info.IsVoicePitchAndSrcSkippedSupported()) { + in_params.behavior_flags.is_pitch_and_src_skipped = + voice_in.behavior_flags.is_pitch_and_src_skipped; + } else { + in_params.behavior_flags.is_pitch_and_src_skipped.Assign(0); + } + + if (voice_in.is_voice_drop_flag_clear_requested) { + in_params.voice_drop_flag = false; + } + + if (in_params.additional_params_address != voice_in.additional_params_address || + in_params.additional_params_size != voice_in.additional_params_size) { + in_params.additional_params_address = voice_in.additional_params_address; + in_params.additional_params_size = voice_in.additional_params_size; + // TODO(ogniK): Reattach buffer, do we actually need to? Maybe just signal to the DSP that + // our context is new + } +} + +void ServerVoiceInfo::UpdateWaveBuffers( + const VoiceInfo::InParams& voice_in, + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states, + BehaviorInfo& behavior_info) { + if (voice_in.is_new) { + // Initialize our wave buffers + for (auto& wave_buffer : in_params.wave_buffer) { + wave_buffer.start_sample_offset = 0; + wave_buffer.end_sample_offset = 0; + wave_buffer.is_looping = false; + wave_buffer.end_of_stream = false; + wave_buffer.buffer_address = 0; + wave_buffer.buffer_size = 0; + wave_buffer.context_address = 0; + wave_buffer.context_size = 0; + wave_buffer.sent_to_dsp = true; + } + + // Mark all our wave buffers as invalid + for (std::size_t channel = 0; channel < static_cast<std::size_t>(in_params.channel_count); + channel++) { + for (auto& is_valid : voice_states[channel]->is_wave_buffer_valid) { + is_valid = false; + } + } + } + + // Update our wave buffers + for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) { + // Assume that we have at least 1 channel voice state + const auto have_valid_wave_buffer = voice_states[0]->is_wave_buffer_valid[i]; + + UpdateWaveBuffer(in_params.wave_buffer[i], voice_in.wave_buffer[i], in_params.sample_format, + have_valid_wave_buffer, behavior_info); + } +} + +void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer, + const WaveBuffer& in_wave_buffer, SampleFormat sample_format, + bool is_buffer_valid, BehaviorInfo& behavior_info) { + if (!is_buffer_valid && out_wavebuffer.sent_to_dsp) { + out_wavebuffer.buffer_address = 0; + out_wavebuffer.buffer_size = 0; + } + + if (!in_wave_buffer.sent_to_server || !in_params.buffer_mapped) { + // Validate sample offset sizings + if (sample_format == SampleFormat::Pcm16) { + const auto buffer_size = in_wave_buffer.buffer_size; + if (in_wave_buffer.start_sample_offset < 0 || in_wave_buffer.end_sample_offset < 0 || + (buffer_size < (sizeof(s16) * in_wave_buffer.start_sample_offset)) || + (buffer_size < (sizeof(s16) * in_wave_buffer.end_sample_offset))) { + // TODO(ogniK): Write error info + return; + } + } + // TODO(ogniK): ADPCM Size error + + out_wavebuffer.sent_to_dsp = false; + out_wavebuffer.start_sample_offset = in_wave_buffer.start_sample_offset; + out_wavebuffer.end_sample_offset = in_wave_buffer.end_sample_offset; + out_wavebuffer.is_looping = in_wave_buffer.is_looping; + out_wavebuffer.end_of_stream = in_wave_buffer.end_of_stream; + + out_wavebuffer.buffer_address = in_wave_buffer.buffer_address; + out_wavebuffer.buffer_size = in_wave_buffer.buffer_size; + out_wavebuffer.context_address = in_wave_buffer.context_address; + out_wavebuffer.context_size = in_wave_buffer.context_size; + in_params.buffer_mapped = + in_wave_buffer.buffer_address != 0 && in_wave_buffer.buffer_size != 0; + // TODO(ogniK): Pool mapper attachment + // TODO(ogniK): IsAdpcmLoopContextBugFixed + } +} + +void ServerVoiceInfo::WriteOutStatus( + VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in, + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states) { + if (voice_in.is_new) { + in_params.is_new = true; + voice_out.wave_buffer_consumed = 0; + voice_out.played_sample_count = 0; + voice_out.voice_dropped = false; + } else if (!in_params.is_new) { + voice_out.wave_buffer_consumed = voice_states[0]->wave_buffer_consumed; + voice_out.played_sample_count = voice_states[0]->played_sample_count; + voice_out.voice_dropped = in_params.voice_drop_flag; + } else { + voice_out.wave_buffer_consumed = 0; + voice_out.played_sample_count = 0; + voice_out.voice_dropped = false; + } +} + +const ServerVoiceInfo::InParams& ServerVoiceInfo::GetInParams() const { + return in_params; +} + +ServerVoiceInfo::InParams& ServerVoiceInfo::GetInParams() { + return in_params; +} + +const ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() const { + return out_params; +} + +ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() { + return out_params; +} + +bool ServerVoiceInfo::ShouldSkip() const { + // TODO(ogniK): Handle unmapped wave buffers or parameters + return !in_params.in_use || (in_params.wave_buffer_count == 0) || in_params.voice_drop_flag; +} + +bool ServerVoiceInfo::UpdateForCommandGeneration(VoiceContext& voice_context) { + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> dsp_voice_states{}; + if (in_params.is_new) { + ResetResources(voice_context); + in_params.last_volume = in_params.volume; + in_params.is_new = false; + } + + const s32 channel_count = in_params.channel_count; + for (s32 i = 0; i < channel_count; i++) { + const auto channel_resource = in_params.voice_channel_resource_id[i]; + dsp_voice_states[i] = + &voice_context.GetDspSharedState(static_cast<std::size_t>(channel_resource)); + } + return UpdateParametersForCommandGeneration(dsp_voice_states); +} + +void ServerVoiceInfo::ResetResources(VoiceContext& voice_context) { + const s32 channel_count = in_params.channel_count; + for (s32 i = 0; i < channel_count; i++) { + const auto channel_resource = in_params.voice_channel_resource_id[i]; + auto& dsp_state = + voice_context.GetDspSharedState(static_cast<std::size_t>(channel_resource)); + dsp_state = {}; + voice_context.GetChannelResource(static_cast<std::size_t>(channel_resource)) + .UpdateLastMixVolumes(); + } +} + +bool ServerVoiceInfo::UpdateParametersForCommandGeneration( + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states) { + const s32 channel_count = in_params.channel_count; + if (in_params.wave_buffer_flush_request_count > 0) { + FlushWaveBuffers(in_params.wave_buffer_flush_request_count, dsp_voice_states, + channel_count); + in_params.wave_buffer_flush_request_count = 0; + } + + switch (in_params.current_playstate) { + case ServerPlayState::Play: { + for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) { + if (!in_params.wave_buffer[i].sent_to_dsp) { + for (s32 channel = 0; channel < channel_count; channel++) { + dsp_voice_states[channel]->is_wave_buffer_valid[i] = true; + } + in_params.wave_buffer[i].sent_to_dsp = true; + } + } + in_params.should_depop = false; + return HasValidWaveBuffer(dsp_voice_states[0]); + } + case ServerPlayState::Paused: + case ServerPlayState::Stop: { + in_params.should_depop = in_params.last_playstate == ServerPlayState::Play; + return in_params.should_depop; + } + case ServerPlayState::RequestStop: { + for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) { + in_params.wave_buffer[i].sent_to_dsp = true; + for (s32 channel = 0; channel < channel_count; channel++) { + auto* dsp_state = dsp_voice_states[channel]; + + if (dsp_state->is_wave_buffer_valid[i]) { + dsp_state->wave_buffer_index = + (dsp_state->wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS; + dsp_state->wave_buffer_consumed++; + } + + dsp_state->is_wave_buffer_valid[i] = false; + } + } + + for (s32 channel = 0; channel < channel_count; channel++) { + auto* dsp_state = dsp_voice_states[channel]; + dsp_state->offset = 0; + dsp_state->played_sample_count = 0; + dsp_state->fraction = 0; + dsp_state->sample_history.fill(0); + dsp_state->context = {}; + } + + in_params.current_playstate = ServerPlayState::Stop; + in_params.should_depop = in_params.last_playstate == ServerPlayState::Play; + return in_params.should_depop; + } + default: + UNREACHABLE_MSG("Invalid playstate {}", in_params.current_playstate); + } + + return false; +} + +void ServerVoiceInfo::FlushWaveBuffers( + u8 flush_count, std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states, + s32 channel_count) { + auto wave_head = in_params.wave_bufffer_head; + + for (u8 i = 0; i < flush_count; i++) { + in_params.wave_buffer[wave_head].sent_to_dsp = true; + for (s32 channel = 0; channel < channel_count; channel++) { + auto* dsp_state = dsp_voice_states[channel]; + dsp_state->wave_buffer_consumed++; + dsp_state->is_wave_buffer_valid[wave_head] = false; + dsp_state->wave_buffer_index = + (dsp_state->wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS; + } + wave_head = (wave_head + 1) % AudioCommon::MAX_WAVE_BUFFERS; + } +} + +bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const { + const auto& valid_wb = state->is_wave_buffer_valid; + return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end(); +} + +VoiceContext::VoiceContext(std::size_t voice_count) : voice_count(voice_count) { + for (std::size_t i = 0; i < voice_count; i++) { + voice_channel_resources.emplace_back(static_cast<s32>(i)); + sorted_voice_info.push_back(&voice_info.emplace_back()); + voice_states.emplace_back(); + dsp_voice_states.emplace_back(); + } +} + +VoiceContext::~VoiceContext() { + sorted_voice_info.clear(); +} + +std::size_t VoiceContext::GetVoiceCount() const { + return voice_count; +} + +ServerVoiceChannelResource& VoiceContext::GetChannelResource(std::size_t i) { + ASSERT(i < voice_count); + return voice_channel_resources.at(i); +} + +const ServerVoiceChannelResource& VoiceContext::GetChannelResource(std::size_t i) const { + ASSERT(i < voice_count); + return voice_channel_resources.at(i); +} + +VoiceState& VoiceContext::GetState(std::size_t i) { + ASSERT(i < voice_count); + return voice_states.at(i); +} + +const VoiceState& VoiceContext::GetState(std::size_t i) const { + ASSERT(i < voice_count); + return voice_states.at(i); +} + +VoiceState& VoiceContext::GetDspSharedState(std::size_t i) { + ASSERT(i < voice_count); + return dsp_voice_states.at(i); +} + +const VoiceState& VoiceContext::GetDspSharedState(std::size_t i) const { + ASSERT(i < voice_count); + return dsp_voice_states.at(i); +} + +ServerVoiceInfo& VoiceContext::GetInfo(std::size_t i) { + ASSERT(i < voice_count); + return voice_info.at(i); +} + +const ServerVoiceInfo& VoiceContext::GetInfo(std::size_t i) const { + ASSERT(i < voice_count); + return voice_info.at(i); +} + +ServerVoiceInfo& VoiceContext::GetSortedInfo(std::size_t i) { + ASSERT(i < voice_count); + return *sorted_voice_info.at(i); +} + +const ServerVoiceInfo& VoiceContext::GetSortedInfo(std::size_t i) const { + ASSERT(i < voice_count); + return *sorted_voice_info.at(i); +} + +s32 VoiceContext::DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer, s32 channel, + s32 channel_count, s32 buffer_offset, s32 sample_count, + Core::Memory::Memory& memory) { + if (wave_buffer->buffer_address == 0) { + return 0; + } + if (wave_buffer->buffer_size == 0) { + return 0; + } + if (wave_buffer->end_sample_offset < wave_buffer->start_sample_offset) { + return 0; + } + + const auto samples_remaining = + (wave_buffer->end_sample_offset - wave_buffer->start_sample_offset) - buffer_offset; + const auto start_offset = (wave_buffer->start_sample_offset + buffer_offset) * channel_count; + const auto buffer_pos = wave_buffer->buffer_address + start_offset; + + s16* buffer_data = reinterpret_cast<s16*>(memory.GetPointer(buffer_pos)); + + const auto samples_processed = std::min(sample_count, samples_remaining); + + // Fast path + if (channel_count == 1) { + for (std::size_t i = 0; i < samples_processed; i++) { + output_buffer[i] = buffer_data[i]; + } + } else { + for (std::size_t i = 0; i < samples_processed; i++) { + output_buffer[i] = buffer_data[i * channel_count + channel]; + } + } + + return samples_processed; +} + +void VoiceContext::SortInfo() { + for (std::size_t i = 0; i < voice_count; i++) { + sorted_voice_info[i] = &voice_info[i]; + } + + std::sort(sorted_voice_info.begin(), sorted_voice_info.end(), + [](const ServerVoiceInfo* lhs, const ServerVoiceInfo* rhs) { + const auto& lhs_in = lhs->GetInParams(); + const auto& rhs_in = rhs->GetInParams(); + // Sort by priority + if (lhs_in.priority != rhs_in.priority) { + return lhs_in.priority > rhs_in.priority; + } else { + // If the priorities match, sort by sorting order + return lhs_in.sorting_order > rhs_in.sorting_order; + } + }); +} + +void VoiceContext::UpdateStateByDspShared() { + voice_states = dsp_voice_states; +} + +} // namespace AudioCore diff --git a/src/audio_core/voice_context.h b/src/audio_core/voice_context.h new file mode 100644 index 000000000..59d3d7dfb --- /dev/null +++ b/src/audio_core/voice_context.h @@ -0,0 +1,296 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include "audio_core/algorithm/interpolate.h" +#include "audio_core/codec.h" +#include "audio_core/common.h" +#include "common/bit_field.h" +#include "common/common_funcs.h" +#include "common/common_types.h" + +namespace Core::Memory { +class Memory; +} + +namespace AudioCore { + +class BehaviorInfo; +class VoiceContext; + +enum class SampleFormat : u8 { + Invalid = 0, + Pcm8 = 1, + Pcm16 = 2, + Pcm24 = 3, + Pcm32 = 4, + PcmFloat = 5, + Adpcm = 6, +}; + +enum class PlayState : u8 { + Started = 0, + Stopped = 1, + Paused = 2, +}; + +enum class ServerPlayState { + Play = 0, + Stop = 1, + RequestStop = 2, + Paused = 3, +}; + +struct BiquadFilterParameter { + bool enabled{}; + INSERT_PADDING_BYTES(1); + std::array<s16, 3> numerator{}; + std::array<s16, 2> denominator{}; +}; +static_assert(sizeof(BiquadFilterParameter) == 0xc, "BiquadFilterParameter is an invalid size"); + +struct WaveBuffer { + u64_le buffer_address{}; + u64_le buffer_size{}; + s32_le start_sample_offset{}; + s32_le end_sample_offset{}; + u8 is_looping{}; + u8 end_of_stream{}; + u8 sent_to_server{}; + INSERT_PADDING_BYTES(5); + u64 context_address{}; + u64 context_size{}; + INSERT_PADDING_BYTES(8); +}; +static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer is an invalid size"); + +struct ServerWaveBuffer { + VAddr buffer_address{}; + std::size_t buffer_size{}; + s32 start_sample_offset{}; + s32 end_sample_offset{}; + bool is_looping{}; + bool end_of_stream{}; + VAddr context_address{}; + std::size_t context_size{}; + bool sent_to_dsp{true}; +}; + +struct BehaviorFlags { + BitField<0, 1, u16> is_played_samples_reset_at_loop_point; + BitField<1, 1, u16> is_pitch_and_src_skipped; +}; +static_assert(sizeof(BehaviorFlags) == 0x4, "BehaviorFlags is an invalid size"); + +struct ADPCMContext { + u16 header{}; + s16 yn1{}; + s16 yn2{}; +}; +static_assert(sizeof(ADPCMContext) == 0x6, "ADPCMContext is an invalid size"); + +struct VoiceState { + s64 played_sample_count{}; + s32 offset{}; + s32 wave_buffer_index{}; + std::array<bool, AudioCommon::MAX_WAVE_BUFFERS> is_wave_buffer_valid{}; + s32 wave_buffer_consumed{}; + std::array<s32, AudioCommon::MAX_SAMPLE_HISTORY> sample_history{}; + s32 fraction{}; + VAddr context_address{}; + Codec::ADPCM_Coeff coeff{}; + ADPCMContext context{}; + std::array<s64, 2> biquad_filter_state{}; + std::array<s32, AudioCommon::MAX_MIX_BUFFERS> previous_samples{}; + u32 external_context_size{}; + bool is_external_context_used{}; + bool voice_dropped{}; +}; + +class VoiceChannelResource { +public: + struct InParams { + s32_le id{}; + std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> mix_volume{}; + bool in_use{}; + INSERT_PADDING_BYTES(11); + }; + static_assert(sizeof(VoiceChannelResource::InParams) == 0x70, "InParams is an invalid size"); +}; + +class ServerVoiceChannelResource { +public: + explicit ServerVoiceChannelResource(s32 id); + ~ServerVoiceChannelResource(); + + bool InUse() const; + float GetCurrentMixVolumeAt(std::size_t i) const; + float GetLastMixVolumeAt(std::size_t i) const; + void Update(VoiceChannelResource::InParams& in_params); + void UpdateLastMixVolumes(); + + const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& GetCurrentMixVolume() const; + const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& GetLastMixVolume() const; + +private: + s32 id{}; + std::array<float, AudioCommon::MAX_MIX_BUFFERS> mix_volume{}; + std::array<float, AudioCommon::MAX_MIX_BUFFERS> last_mix_volume{}; + bool in_use{}; +}; + +class VoiceInfo { +public: + struct InParams { + s32_le id{}; + u32_le node_id{}; + u8 is_new{}; + u8 is_in_use{}; + PlayState play_state{}; + SampleFormat sample_format{}; + s32_le sample_rate{}; + s32_le priority{}; + s32_le sorting_order{}; + s32_le channel_count{}; + float_le pitch{}; + float_le volume{}; + std::array<BiquadFilterParameter, 2> biquad_filter{}; + s32_le wave_buffer_count{}; + s16_le wave_buffer_head{}; + INSERT_PADDING_BYTES(6); + u64_le additional_params_address{}; + u64_le additional_params_size{}; + s32_le mix_id{}; + s32_le splitter_info_id{}; + std::array<WaveBuffer, 4> wave_buffer{}; + std::array<u32_le, 6> voice_channel_resource_ids{}; + // TODO(ogniK): Remaining flags + u8 is_voice_drop_flag_clear_requested{}; + u8 wave_buffer_flush_request_count{}; + INSERT_PADDING_BYTES(2); + BehaviorFlags behavior_flags{}; + INSERT_PADDING_BYTES(16); + }; + static_assert(sizeof(VoiceInfo::InParams) == 0x170, "InParams is an invalid size"); + + struct OutParams { + u64_le played_sample_count{}; + u32_le wave_buffer_consumed{}; + u8 voice_dropped{}; + INSERT_PADDING_BYTES(3); + }; + static_assert(sizeof(VoiceInfo::OutParams) == 0x10, "OutParams is an invalid size"); +}; + +class ServerVoiceInfo { +public: + struct InParams { + bool in_use{}; + bool is_new{}; + bool should_depop{}; + SampleFormat sample_format{}; + s32 sample_rate{}; + s32 channel_count{}; + s32 id{}; + s32 node_id{}; + s32 mix_id{}; + ServerPlayState current_playstate{}; + ServerPlayState last_playstate{}; + s32 priority{}; + s32 sorting_order{}; + float pitch{}; + float volume{}; + float last_volume{}; + std::array<BiquadFilterParameter, AudioCommon::MAX_BIQUAD_FILTERS> biquad_filter{}; + s32 wave_buffer_count{}; + s16 wave_bufffer_head{}; + INSERT_PADDING_BYTES(2); + BehaviorFlags behavior_flags{}; + VAddr additional_params_address{}; + std::size_t additional_params_size{}; + std::array<ServerWaveBuffer, AudioCommon::MAX_WAVE_BUFFERS> wave_buffer{}; + std::array<s32, AudioCommon::MAX_CHANNEL_COUNT> voice_channel_resource_id{}; + s32 splitter_info_id{}; + u8 wave_buffer_flush_request_count{}; + bool voice_drop_flag{}; + bool buffer_mapped{}; + std::array<bool, AudioCommon::MAX_BIQUAD_FILTERS> was_biquad_filter_enabled{}; + }; + + struct OutParams { + s64 played_sample_count{}; + s32 wave_buffer_consumed{}; + }; + + ServerVoiceInfo(); + ~ServerVoiceInfo(); + void Initialize(); + void UpdateParameters(const VoiceInfo::InParams& voice_in, BehaviorInfo& behavior_info); + void UpdateWaveBuffers(const VoiceInfo::InParams& voice_in, + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states, + BehaviorInfo& behavior_info); + void UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer, const WaveBuffer& in_wave_buffer, + SampleFormat sample_format, bool is_buffer_valid, + BehaviorInfo& behavior_info); + void WriteOutStatus(VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in, + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states); + + const InParams& GetInParams() const; + InParams& GetInParams(); + + const OutParams& GetOutParams() const; + OutParams& GetOutParams(); + + bool ShouldSkip() const; + bool UpdateForCommandGeneration(VoiceContext& voice_context); + void ResetResources(VoiceContext& voice_context); + bool UpdateParametersForCommandGeneration( + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states); + void FlushWaveBuffers(u8 flush_count, + std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states, + s32 channel_count); + +private: + std::vector<s16> stored_samples; + InParams in_params{}; + OutParams out_params{}; + + bool HasValidWaveBuffer(const VoiceState* state) const; +}; + +class VoiceContext { +public: + VoiceContext(std::size_t voice_count); + ~VoiceContext(); + + std::size_t GetVoiceCount() const; + ServerVoiceChannelResource& GetChannelResource(std::size_t i); + const ServerVoiceChannelResource& GetChannelResource(std::size_t i) const; + VoiceState& GetState(std::size_t i); + const VoiceState& GetState(std::size_t i) const; + VoiceState& GetDspSharedState(std::size_t i); + const VoiceState& GetDspSharedState(std::size_t i) const; + ServerVoiceInfo& GetInfo(std::size_t i); + const ServerVoiceInfo& GetInfo(std::size_t i) const; + ServerVoiceInfo& GetSortedInfo(std::size_t i); + const ServerVoiceInfo& GetSortedInfo(std::size_t i) const; + + s32 DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer, s32 channel, + s32 channel_count, s32 buffer_offset, s32 sample_count, + Core::Memory::Memory& memory); + void SortInfo(); + void UpdateStateByDspShared(); + +private: + std::size_t voice_count{}; + std::vector<ServerVoiceChannelResource> voice_channel_resources{}; + std::vector<VoiceState> voice_states{}; + std::vector<VoiceState> dsp_voice_states{}; + std::vector<ServerVoiceInfo> voice_info{}; + std::vector<ServerVoiceInfo*> sorted_voice_info{}; +}; + +} // namespace AudioCore diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index b96ca9374..d0c405ec7 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -126,6 +126,8 @@ add_library(core STATIC file_sys/vfs_vector.h file_sys/xts_archive.cpp file_sys/xts_archive.h + frontend/applets/controller.cpp + frontend/applets/controller.h frontend/applets/error.cpp frontend/applets/error.h frontend/applets/general_frontend.cpp @@ -244,6 +246,8 @@ add_library(core STATIC hle/service/am/applet_oe.h hle/service/am/applets/applets.cpp hle/service/am/applets/applets.h + hle/service/am/applets/controller.cpp + hle/service/am/applets/controller.h hle/service/am/applets/error.cpp hle/service/am/applets/error.h hle/service/am/applets/general_backend.cpp diff --git a/src/core/core.cpp b/src/core/core.cpp index c2c0eec0b..df81e8e2c 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -188,7 +188,6 @@ struct System::Impl { if (!gpu_core) { return ResultStatus::ErrorVideoCore; } - gpu_core->Renderer().Rasterizer().SetupDirtyFlags(); is_powered_on = true; exit_lock = false; diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp new file mode 100644 index 000000000..4505da758 --- /dev/null +++ b/src/core/frontend/applets/controller.cpp @@ -0,0 +1,81 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/assert.h" +#include "common/logging/log.h" +#include "core/core.h" +#include "core/frontend/applets/controller.h" +#include "core/hle/service/hid/controllers/npad.h" +#include "core/hle/service/hid/hid.h" +#include "core/hle/service/sm/sm.h" + +namespace Core::Frontend { + +ControllerApplet::~ControllerApplet() = default; + +DefaultControllerApplet::~DefaultControllerApplet() = default; + +void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callback, + ControllerParameters parameters) const { + LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!"); + + auto& npad = + Core::System::GetInstance() + .ServiceManager() + .GetService<Service::HID::Hid>("hid") + ->GetAppletResource() + ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad); + + auto& players = Settings::values.players; + + const std::size_t min_supported_players = + parameters.enable_single_mode ? 1 : parameters.min_players; + + // Disconnect Handheld first. + npad.DisconnectNPadAtIndex(8); + + // Deduce the best configuration based on the input parameters. + for (std::size_t index = 0; index < players.size() - 2; ++index) { + // First, disconnect all controllers regardless of the value of keep_controllers_connected. + // This makes it easy to connect the desired controllers. + npad.DisconnectNPadAtIndex(index); + + // Only connect the minimum number of required players. + if (index >= min_supported_players) { + continue; + } + + // Connect controllers based on the following priority list from highest to lowest priority: + // Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld + if (parameters.allow_pro_controller) { + npad.AddNewControllerAt( + npad.MapSettingsTypeToNPad(Settings::ControllerType::ProController), index); + } else if (parameters.allow_dual_joycons) { + npad.AddNewControllerAt( + npad.MapSettingsTypeToNPad(Settings::ControllerType::DualJoyconDetached), index); + } else if (parameters.allow_left_joycon && parameters.allow_right_joycon) { + // Assign left joycons to even player indices and right joycons to odd player indices. + // We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and + // a right Joycon for Player 2 in 2 Player Assist mode. + if (index % 2 == 0) { + npad.AddNewControllerAt( + npad.MapSettingsTypeToNPad(Settings::ControllerType::LeftJoycon), index); + } else { + npad.AddNewControllerAt( + npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index); + } + } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld && + !Settings::values.use_docked_mode) { + // We should *never* reach here under any normal circumstances. + npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld), + index); + } else { + UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!"); + } + } + + callback(); +} + +} // namespace Core::Frontend diff --git a/src/core/frontend/applets/controller.h b/src/core/frontend/applets/controller.h new file mode 100644 index 000000000..a227f15cd --- /dev/null +++ b/src/core/frontend/applets/controller.h @@ -0,0 +1,48 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <functional> + +#include "common/common_types.h" + +namespace Core::Frontend { + +using BorderColor = std::array<u8, 4>; +using ExplainText = std::array<char, 0x81>; + +struct ControllerParameters { + s8 min_players{}; + s8 max_players{}; + bool keep_controllers_connected{}; + bool enable_single_mode{}; + bool enable_border_color{}; + std::vector<BorderColor> border_colors{}; + bool enable_explain_text{}; + std::vector<ExplainText> explain_text{}; + bool allow_pro_controller{}; + bool allow_handheld{}; + bool allow_dual_joycons{}; + bool allow_left_joycon{}; + bool allow_right_joycon{}; +}; + +class ControllerApplet { +public: + virtual ~ControllerApplet(); + + virtual void ReconfigureControllers(std::function<void()> callback, + ControllerParameters parameters) const = 0; +}; + +class DefaultControllerApplet final : public ControllerApplet { +public: + ~DefaultControllerApplet() override; + + void ReconfigureControllers(std::function<void()> callback, + ControllerParameters parameters) const override; +}; + +} // namespace Core::Frontend diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp index c3261f3e6..4e0800f9a 100644 --- a/src/core/hle/service/am/applets/applets.cpp +++ b/src/core/hle/service/am/applets/applets.cpp @@ -5,6 +5,7 @@ #include <cstring> #include "common/assert.h" #include "core/core.h" +#include "core/frontend/applets/controller.h" #include "core/frontend/applets/error.h" #include "core/frontend/applets/general_frontend.h" #include "core/frontend/applets/profile_select.h" @@ -15,6 +16,7 @@ #include "core/hle/kernel/writable_event.h" #include "core/hle/service/am/am.h" #include "core/hle/service/am/applets/applets.h" +#include "core/hle/service/am/applets/controller.h" #include "core/hle/service/am/applets/error.h" #include "core/hle/service/am/applets/general_backend.h" #include "core/hle/service/am/applets/profile_select.h" @@ -140,14 +142,14 @@ void Applet::Initialize() { AppletFrontendSet::AppletFrontendSet() = default; -AppletFrontendSet::AppletFrontendSet(ParentalControlsApplet parental_controls, ErrorApplet error, +AppletFrontendSet::AppletFrontendSet(ControllerApplet controller, ECommerceApplet e_commerce, + ErrorApplet error, ParentalControlsApplet parental_controls, PhotoViewer photo_viewer, ProfileSelect profile_select, - SoftwareKeyboard software_keyboard, WebBrowser web_browser, - ECommerceApplet e_commerce) - : parental_controls{std::move(parental_controls)}, error{std::move(error)}, - photo_viewer{std::move(photo_viewer)}, profile_select{std::move(profile_select)}, - software_keyboard{std::move(software_keyboard)}, web_browser{std::move(web_browser)}, - e_commerce{std::move(e_commerce)} {} + SoftwareKeyboard software_keyboard, WebBrowser web_browser) + : controller{std::move(controller)}, e_commerce{std::move(e_commerce)}, error{std::move(error)}, + parental_controls{std::move(parental_controls)}, photo_viewer{std::move(photo_viewer)}, + profile_select{std::move(profile_select)}, software_keyboard{std::move(software_keyboard)}, + web_browser{std::move(web_browser)} {} AppletFrontendSet::~AppletFrontendSet() = default; @@ -164,20 +166,37 @@ const AppletFrontendSet& AppletManager::GetAppletFrontendSet() const { } void AppletManager::SetAppletFrontendSet(AppletFrontendSet set) { - if (set.parental_controls != nullptr) - frontend.parental_controls = std::move(set.parental_controls); - if (set.error != nullptr) + if (set.controller != nullptr) { + frontend.controller = std::move(set.controller); + } + + if (set.e_commerce != nullptr) { + frontend.e_commerce = std::move(set.e_commerce); + } + + if (set.error != nullptr) { frontend.error = std::move(set.error); - if (set.photo_viewer != nullptr) + } + + if (set.parental_controls != nullptr) { + frontend.parental_controls = std::move(set.parental_controls); + } + + if (set.photo_viewer != nullptr) { frontend.photo_viewer = std::move(set.photo_viewer); - if (set.profile_select != nullptr) + } + + if (set.profile_select != nullptr) { frontend.profile_select = std::move(set.profile_select); - if (set.software_keyboard != nullptr) + } + + if (set.software_keyboard != nullptr) { frontend.software_keyboard = std::move(set.software_keyboard); - if (set.web_browser != nullptr) + } + + if (set.web_browser != nullptr) { frontend.web_browser = std::move(set.web_browser); - if (set.e_commerce != nullptr) - frontend.e_commerce = std::move(set.e_commerce); + } } void AppletManager::SetDefaultAppletFrontendSet() { @@ -186,15 +205,23 @@ void AppletManager::SetDefaultAppletFrontendSet() { } void AppletManager::SetDefaultAppletsIfMissing() { - if (frontend.parental_controls == nullptr) { - frontend.parental_controls = - std::make_unique<Core::Frontend::DefaultParentalControlsApplet>(); + if (frontend.controller == nullptr) { + frontend.controller = std::make_unique<Core::Frontend::DefaultControllerApplet>(); + } + + if (frontend.e_commerce == nullptr) { + frontend.e_commerce = std::make_unique<Core::Frontend::DefaultECommerceApplet>(); } if (frontend.error == nullptr) { frontend.error = std::make_unique<Core::Frontend::DefaultErrorApplet>(); } + if (frontend.parental_controls == nullptr) { + frontend.parental_controls = + std::make_unique<Core::Frontend::DefaultParentalControlsApplet>(); + } + if (frontend.photo_viewer == nullptr) { frontend.photo_viewer = std::make_unique<Core::Frontend::DefaultPhotoViewerApplet>(); } @@ -211,10 +238,6 @@ void AppletManager::SetDefaultAppletsIfMissing() { if (frontend.web_browser == nullptr) { frontend.web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>(); } - - if (frontend.e_commerce == nullptr) { - frontend.e_commerce = std::make_unique<Core::Frontend::DefaultECommerceApplet>(); - } } void AppletManager::ClearAll() { @@ -225,6 +248,8 @@ std::shared_ptr<Applet> AppletManager::GetApplet(AppletId id) const { switch (id) { case AppletId::Auth: return std::make_shared<Auth>(system, *frontend.parental_controls); + case AppletId::Controller: + return std::make_shared<Controller>(system, *frontend.controller); case AppletId::Error: return std::make_shared<Error>(system, *frontend.error); case AppletId::ProfileSelect: diff --git a/src/core/hle/service/am/applets/applets.h b/src/core/hle/service/am/applets/applets.h index e75be86a2..a1f4cf897 100644 --- a/src/core/hle/service/am/applets/applets.h +++ b/src/core/hle/service/am/applets/applets.h @@ -17,6 +17,7 @@ class System; } namespace Core::Frontend { +class ControllerApplet; class ECommerceApplet; class ErrorApplet; class ParentalControlsApplet; @@ -155,19 +156,20 @@ protected: }; struct AppletFrontendSet { - using ParentalControlsApplet = std::unique_ptr<Core::Frontend::ParentalControlsApplet>; + using ControllerApplet = std::unique_ptr<Core::Frontend::ControllerApplet>; + using ECommerceApplet = std::unique_ptr<Core::Frontend::ECommerceApplet>; using ErrorApplet = std::unique_ptr<Core::Frontend::ErrorApplet>; + using ParentalControlsApplet = std::unique_ptr<Core::Frontend::ParentalControlsApplet>; using PhotoViewer = std::unique_ptr<Core::Frontend::PhotoViewerApplet>; using ProfileSelect = std::unique_ptr<Core::Frontend::ProfileSelectApplet>; using SoftwareKeyboard = std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet>; using WebBrowser = std::unique_ptr<Core::Frontend::WebBrowserApplet>; - using ECommerceApplet = std::unique_ptr<Core::Frontend::ECommerceApplet>; AppletFrontendSet(); - AppletFrontendSet(ParentalControlsApplet parental_controls, ErrorApplet error, - PhotoViewer photo_viewer, ProfileSelect profile_select, - SoftwareKeyboard software_keyboard, WebBrowser web_browser, - ECommerceApplet e_commerce); + AppletFrontendSet(ControllerApplet controller, ECommerceApplet e_commerce, ErrorApplet error, + ParentalControlsApplet parental_controls, PhotoViewer photo_viewer, + ProfileSelect profile_select, SoftwareKeyboard software_keyboard, + WebBrowser web_browser); ~AppletFrontendSet(); AppletFrontendSet(const AppletFrontendSet&) = delete; @@ -176,13 +178,14 @@ struct AppletFrontendSet { AppletFrontendSet(AppletFrontendSet&&) noexcept; AppletFrontendSet& operator=(AppletFrontendSet&&) noexcept; - ParentalControlsApplet parental_controls; + ControllerApplet controller; + ECommerceApplet e_commerce; ErrorApplet error; + ParentalControlsApplet parental_controls; PhotoViewer photo_viewer; ProfileSelect profile_select; SoftwareKeyboard software_keyboard; WebBrowser web_browser; - ECommerceApplet e_commerce; }; class AppletManager { diff --git a/src/core/hle/service/am/applets/controller.cpp b/src/core/hle/service/am/applets/controller.cpp new file mode 100644 index 000000000..2151da783 --- /dev/null +++ b/src/core/hle/service/am/applets/controller.cpp @@ -0,0 +1,210 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <cstring> + +#include "common/assert.h" +#include "common/logging/log.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/frontend/applets/controller.h" +#include "core/hle/result.h" +#include "core/hle/service/am/am.h" +#include "core/hle/service/am/applets/controller.h" +#include "core/hle/service/hid/controllers/npad.h" + +namespace Service::AM::Applets { + +// This error code (0x183ACA) is thrown when the applet fails to initialize. +[[maybe_unused]] constexpr ResultCode ERR_CONTROLLER_APPLET_3101{ErrorModule::HID, 3101}; +// This error code (0x183CCA) is thrown when the u32 result in ControllerSupportResultInfo is 2. +[[maybe_unused]] constexpr ResultCode ERR_CONTROLLER_APPLET_3102{ErrorModule::HID, 3102}; + +static Core::Frontend::ControllerParameters ConvertToFrontendParameters( + ControllerSupportArgPrivate private_arg, ControllerSupportArgHeader header, bool enable_text, + std::vector<IdentificationColor> identification_colors, std::vector<ExplainText> text) { + HID::Controller_NPad::NPadType npad_style_set; + npad_style_set.raw = private_arg.style_set; + + return { + .min_players = std::max(s8(1), header.player_count_min), + .max_players = header.player_count_max, + .keep_controllers_connected = header.enable_take_over_connection, + .enable_single_mode = header.enable_single_mode, + .enable_border_color = header.enable_identification_color, + .border_colors = identification_colors, + .enable_explain_text = enable_text, + .explain_text = text, + .allow_pro_controller = npad_style_set.pro_controller == 1, + .allow_handheld = npad_style_set.handheld == 1, + .allow_dual_joycons = npad_style_set.joycon_dual == 1, + .allow_left_joycon = npad_style_set.joycon_left == 1, + .allow_right_joycon = npad_style_set.joycon_right == 1, + }; +} + +Controller::Controller(Core::System& system_, const Core::Frontend::ControllerApplet& frontend_) + : Applet{system_.Kernel()}, frontend(frontend_) {} + +Controller::~Controller() = default; + +void Controller::Initialize() { + Applet::Initialize(); + + LOG_INFO(Service_HID, "Initializing Controller Applet."); + + LOG_DEBUG(Service_HID, + "Initializing Applet with common_args: arg_version={}, lib_version={}, " + "play_startup_sound={}, size={}, system_tick={}, theme_color={}", + common_args.arguments_version, common_args.library_version, + common_args.play_startup_sound, common_args.size, common_args.system_tick, + common_args.theme_color); + + library_applet_version = LibraryAppletVersion{common_args.library_version}; + + const auto private_arg_storage = broker.PopNormalDataToApplet(); + ASSERT(private_arg_storage != nullptr); + + const auto& private_arg = private_arg_storage->GetData(); + ASSERT(private_arg.size() == sizeof(ControllerSupportArgPrivate)); + + std::memcpy(&controller_private_arg, private_arg.data(), sizeof(ControllerSupportArgPrivate)); + ASSERT_MSG(controller_private_arg.arg_private_size == sizeof(ControllerSupportArgPrivate), + "Unknown ControllerSupportArgPrivate revision={} with size={}", + library_applet_version, controller_private_arg.arg_private_size); + + switch (controller_private_arg.mode) { + case ControllerSupportMode::ShowControllerSupport: { + const auto user_arg_storage = broker.PopNormalDataToApplet(); + ASSERT(user_arg_storage != nullptr); + + const auto& user_arg = user_arg_storage->GetData(); + switch (library_applet_version) { + case LibraryAppletVersion::Version3: + case LibraryAppletVersion::Version4: + case LibraryAppletVersion::Version5: + ASSERT(user_arg.size() == sizeof(ControllerSupportArgOld)); + std::memcpy(&controller_user_arg_old, user_arg.data(), sizeof(ControllerSupportArgOld)); + break; + case LibraryAppletVersion::Version7: + ASSERT(user_arg.size() == sizeof(ControllerSupportArgNew)); + std::memcpy(&controller_user_arg_new, user_arg.data(), sizeof(ControllerSupportArgNew)); + break; + default: + UNIMPLEMENTED_MSG("Unknown ControllerSupportArg revision={} with size={}", + library_applet_version, controller_private_arg.arg_size); + ASSERT(user_arg.size() >= sizeof(ControllerSupportArgNew)); + std::memcpy(&controller_user_arg_new, user_arg.data(), sizeof(ControllerSupportArgNew)); + break; + } + break; + } + case ControllerSupportMode::ShowControllerStrapGuide: + case ControllerSupportMode::ShowControllerFirmwareUpdate: + default: { + UNIMPLEMENTED_MSG("Unimplemented ControllerSupportMode={}", controller_private_arg.mode); + break; + } + } +} + +bool Controller::TransactionComplete() const { + return complete; +} + +ResultCode Controller::GetStatus() const { + return status; +} + +void Controller::ExecuteInteractive() { + UNREACHABLE_MSG("Attempted to call interactive execution on non-interactive applet."); +} + +void Controller::Execute() { + switch (controller_private_arg.mode) { + case ControllerSupportMode::ShowControllerSupport: { + const auto parameters = [this] { + switch (library_applet_version) { + case LibraryAppletVersion::Version3: + case LibraryAppletVersion::Version4: + case LibraryAppletVersion::Version5: + return ConvertToFrontendParameters( + controller_private_arg, controller_user_arg_old.header, + controller_user_arg_old.enable_explain_text, + std::vector<IdentificationColor>( + controller_user_arg_old.identification_colors.begin(), + controller_user_arg_old.identification_colors.end()), + std::vector<ExplainText>(controller_user_arg_old.explain_text.begin(), + controller_user_arg_old.explain_text.end())); + case LibraryAppletVersion::Version7: + default: + return ConvertToFrontendParameters( + controller_private_arg, controller_user_arg_new.header, + controller_user_arg_new.enable_explain_text, + std::vector<IdentificationColor>( + controller_user_arg_new.identification_colors.begin(), + controller_user_arg_new.identification_colors.end()), + std::vector<ExplainText>(controller_user_arg_new.explain_text.begin(), + controller_user_arg_new.explain_text.end())); + } + }(); + + is_single_mode = parameters.enable_single_mode; + + LOG_DEBUG(Service_HID, + "Controller Parameters: min_players={}, max_players={}, " + "keep_controllers_connected={}, enable_single_mode={}, enable_border_color={}, " + "enable_explain_text={}, allow_pro_controller={}, allow_handheld={}, " + "allow_dual_joycons={}, allow_left_joycon={}, allow_right_joycon={}", + parameters.min_players, parameters.max_players, + parameters.keep_controllers_connected, parameters.enable_single_mode, + parameters.enable_border_color, parameters.enable_explain_text, + parameters.allow_pro_controller, parameters.allow_handheld, + parameters.allow_dual_joycons, parameters.allow_left_joycon, + parameters.allow_right_joycon); + + frontend.ReconfigureControllers([this] { ConfigurationComplete(); }, parameters); + break; + } + case ControllerSupportMode::ShowControllerStrapGuide: + case ControllerSupportMode::ShowControllerFirmwareUpdate: + default: { + ConfigurationComplete(); + break; + } + } +} + +void Controller::ConfigurationComplete() { + ControllerSupportResultInfo result_info{}; + + const auto& players = Settings::values.players; + + // If enable_single_mode is enabled, player_count is 1 regardless of any other parameters. + // Otherwise, only count connected players from P1-P8. + result_info.player_count = + is_single_mode ? 1 + : static_cast<s8>(std::count_if( + players.begin(), players.end() - 2, + [](Settings::PlayerInput player) { return player.connected; })); + + result_info.selected_id = HID::Controller_NPad::IndexToNPad( + std::distance(players.begin(), + std::find_if(players.begin(), players.end(), + [](Settings::PlayerInput player) { return player.connected; }))); + + result_info.result = 0; + + LOG_DEBUG(Service_HID, "Result Info: player_count={}, selected_id={}, result={}", + result_info.player_count, result_info.selected_id, result_info.result); + + complete = true; + out_data = std::vector<u8>(sizeof(ControllerSupportResultInfo)); + std::memcpy(out_data.data(), &result_info, out_data.size()); + broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(out_data))); + broker.SignalStateChanged(); +} + +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/am/applets/controller.h b/src/core/hle/service/am/applets/controller.h new file mode 100644 index 000000000..f7bb3fba9 --- /dev/null +++ b/src/core/hle/service/am/applets/controller.h @@ -0,0 +1,123 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <vector> + +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "core/hle/result.h" +#include "core/hle/service/am/applets/applets.h" + +namespace Core { +class System; +} + +namespace Service::AM::Applets { + +using IdentificationColor = std::array<u8, 4>; +using ExplainText = std::array<char, 0x81>; + +enum class LibraryAppletVersion : u32_le { + Version3 = 0x3, // 1.0.0 - 2.3.0 + Version4 = 0x4, // 3.0.0 - 5.1.0 + Version5 = 0x5, // 6.0.0 - 7.0.1 + Version7 = 0x7, // 8.0.0+ +}; + +enum class ControllerSupportMode : u8 { + ShowControllerSupport = 0, + ShowControllerStrapGuide = 1, + ShowControllerFirmwareUpdate = 2, +}; + +enum class ControllerSupportCaller : u8 { + Application = 0, + System = 1, +}; + +struct ControllerSupportArgPrivate { + u32 arg_private_size{}; + u32 arg_size{}; + bool flag_0{}; + bool flag_1{}; + ControllerSupportMode mode{}; + ControllerSupportCaller caller{}; + u32 style_set{}; + u32 joy_hold_type{}; +}; +static_assert(sizeof(ControllerSupportArgPrivate) == 0x14, + "ControllerSupportArgPrivate has incorrect size."); + +struct ControllerSupportArgHeader { + s8 player_count_min{}; + s8 player_count_max{}; + bool enable_take_over_connection{}; + bool enable_left_justify{}; + bool enable_permit_joy_dual{}; + bool enable_single_mode{}; + bool enable_identification_color{}; +}; +static_assert(sizeof(ControllerSupportArgHeader) == 0x7, + "ControllerSupportArgHeader has incorrect size."); + +// LibraryAppletVersion 0x3, 0x4, 0x5 +struct ControllerSupportArgOld { + ControllerSupportArgHeader header{}; + std::array<IdentificationColor, 4> identification_colors{}; + bool enable_explain_text{}; + std::array<ExplainText, 4> explain_text{}; +}; +static_assert(sizeof(ControllerSupportArgOld) == 0x21C, + "ControllerSupportArgOld has incorrect size."); + +// LibraryAppletVersion 0x7 +struct ControllerSupportArgNew { + ControllerSupportArgHeader header{}; + std::array<IdentificationColor, 8> identification_colors{}; + bool enable_explain_text{}; + std::array<ExplainText, 8> explain_text{}; +}; +static_assert(sizeof(ControllerSupportArgNew) == 0x430, + "ControllerSupportArgNew has incorrect size."); + +struct ControllerSupportResultInfo { + s8 player_count{}; + INSERT_PADDING_BYTES(3); + u32 selected_id{}; + u32 result{}; +}; +static_assert(sizeof(ControllerSupportResultInfo) == 0xC, + "ControllerSupportResultInfo has incorrect size."); + +class Controller final : public Applet { +public: + explicit Controller(Core::System& system_, const Core::Frontend::ControllerApplet& frontend_); + ~Controller() override; + + void Initialize() override; + + bool TransactionComplete() const override; + ResultCode GetStatus() const override; + void ExecuteInteractive() override; + void Execute() override; + + void ConfigurationComplete(); + +private: + const Core::Frontend::ControllerApplet& frontend; + + LibraryAppletVersion library_applet_version; + ControllerSupportArgPrivate controller_private_arg; + ControllerSupportArgOld controller_user_arg_old; + ControllerSupportArgNew controller_user_arg_new; + bool complete{false}; + ResultCode status{RESULT_SUCCESS}; + bool is_single_mode{false}; + std::vector<u8> out_data; +}; + +} // namespace Service::AM::Applets diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index d8359abaa..a2d3ded7b 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -26,7 +26,7 @@ namespace Service::Audio { class IAudioRenderer final : public ServiceFramework<IAudioRenderer> { public: - explicit IAudioRenderer(Core::System& system, AudioCore::AudioRendererParameter audren_params, + explicit IAudioRenderer(Core::System& system, AudioCommon::AudioRendererParameter audren_params, const std::size_t instance_number) : ServiceFramework("IAudioRenderer") { // clang-format off @@ -94,14 +94,15 @@ private: void RequestUpdateImpl(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_Audio, "(STUBBED) called"); - auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer()); + std::vector<u8> output_params(ctx.GetWriteBufferSize()); + auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer(), output_params); - if (result.Succeeded()) { - ctx.WriteBuffer(result.Unwrap()); + if (result.IsSuccess()) { + ctx.WriteBuffer(output_params); } IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(result.Code()); + rb.Push(result); } void Start(Kernel::HLERequestContext& ctx) { @@ -346,7 +347,7 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) { OpenAudioRendererImpl(ctx); } -static u64 CalculateNumPerformanceEntries(const AudioCore::AudioRendererParameter& params) { +static u64 CalculateNumPerformanceEntries(const AudioCommon::AudioRendererParameter& params) { // +1 represents the final mix. return u64{params.effect_count} + params.submix_count + params.sink_count + params.voice_count + 1; @@ -375,7 +376,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { constexpr u64 upsampler_manager_size = 0x48; // Calculates the part of the size that relates to mix buffers. - const auto calculate_mix_buffer_sizes = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_mix_buffer_sizes = [](const AudioCommon::AudioRendererParameter& params) { // As of 8.0.0 this is the maximum on voice channels. constexpr u64 max_voice_channels = 6; @@ -397,7 +398,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { }; // Calculates the portion of the size related to the mix data (and the sorting thereof). - const auto calculate_mix_info_size = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_mix_info_size = [](const AudioCommon::AudioRendererParameter& params) { // The size of the mixing info data structure. constexpr u64 mix_info_size = 0x940; @@ -447,7 +448,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { }; // Calculates the part of the size related to voice channel info. - const auto calculate_voice_info_size = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_voice_info_size = [](const AudioCommon::AudioRendererParameter& params) { constexpr u64 voice_info_size = 0x220; constexpr u64 voice_resource_size = 0xD0; @@ -461,7 +462,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { }; // Calculates the part of the size related to memory pools. - const auto calculate_memory_pools_size = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_memory_pools_size = [](const AudioCommon::AudioRendererParameter& params) { const u64 num_memory_pools = sizeof(s32) * (u64{params.effect_count} + params.voice_count); const u64 memory_pool_info_size = 0x20; return Common::AlignUp(num_memory_pools * memory_pool_info_size, info_field_alignment_size); @@ -469,7 +470,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { // Calculates the part of the size related to the splitter context. const auto calculate_splitter_context_size = - [](const AudioCore::AudioRendererParameter& params) -> u64 { + [](const AudioCommon::AudioRendererParameter& params) -> u64 { if (!IsFeatureSupported(AudioFeatures::Splitter, params.revision)) { return 0; } @@ -488,27 +489,29 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { }; // Calculates the part of the size related to the upsampler info. - const auto calculate_upsampler_info_size = [](const AudioCore::AudioRendererParameter& params) { - constexpr u64 upsampler_info_size = 0x280; - // Yes, using the buffer size over info alignment size is intentional here. - return Common::AlignUp(upsampler_info_size * (u64{params.submix_count} + params.sink_count), - buffer_alignment_size); - }; + const auto calculate_upsampler_info_size = + [](const AudioCommon::AudioRendererParameter& params) { + constexpr u64 upsampler_info_size = 0x280; + // Yes, using the buffer size over info alignment size is intentional here. + return Common::AlignUp(upsampler_info_size * + (u64{params.submix_count} + params.sink_count), + buffer_alignment_size); + }; // Calculates the part of the size related to effect info. - const auto calculate_effect_info_size = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_effect_info_size = [](const AudioCommon::AudioRendererParameter& params) { constexpr u64 effect_info_size = 0x2B0; return Common::AlignUp(effect_info_size * params.effect_count, info_field_alignment_size); }; // Calculates the part of the size related to audio sink info. - const auto calculate_sink_info_size = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_sink_info_size = [](const AudioCommon::AudioRendererParameter& params) { const u64 sink_info_size = 0x170; return Common::AlignUp(sink_info_size * params.sink_count, info_field_alignment_size); }; // Calculates the part of the size related to voice state info. - const auto calculate_voice_state_size = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_voice_state_size = [](const AudioCommon::AudioRendererParameter& params) { const u64 voice_state_size = 0x100; const u64 additional_size = buffer_alignment_size - 1; return Common::AlignUp(voice_state_size * params.voice_count + additional_size, @@ -516,7 +519,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { }; // Calculates the part of the size related to performance statistics. - const auto calculate_perf_size = [](const AudioCore::AudioRendererParameter& params) { + const auto calculate_perf_size = [](const AudioCommon::AudioRendererParameter& params) { // Extra size value appended to the end of the calculation. constexpr u64 appended = 128; @@ -543,79 +546,81 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { }; // Calculates the part of the size that relates to the audio command buffer. - const auto calculate_command_buffer_size = [](const AudioCore::AudioRendererParameter& params) { - constexpr u64 alignment = (buffer_alignment_size - 1) * 2; + const auto calculate_command_buffer_size = + [](const AudioCommon::AudioRendererParameter& params) { + constexpr u64 alignment = (buffer_alignment_size - 1) * 2; - if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) { - constexpr u64 command_buffer_size = 0x18000; + if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) { + constexpr u64 command_buffer_size = 0x18000; - return command_buffer_size + alignment; - } + return command_buffer_size + alignment; + } - // When the variadic command buffer is supported, this means - // the command generator for the audio renderer can issue commands - // that are (as one would expect), variable in size. So what we need to do - // is determine the maximum possible size for a few command data structures - // then multiply them by the amount of present commands indicated by the given - // respective audio parameters. + // When the variadic command buffer is supported, this means + // the command generator for the audio renderer can issue commands + // that are (as one would expect), variable in size. So what we need to do + // is determine the maximum possible size for a few command data structures + // then multiply them by the amount of present commands indicated by the given + // respective audio parameters. - constexpr u64 max_biquad_filters = 2; - constexpr u64 max_mix_buffers = 24; + constexpr u64 max_biquad_filters = 2; + constexpr u64 max_mix_buffers = 24; - constexpr u64 biquad_filter_command_size = 0x2C; + constexpr u64 biquad_filter_command_size = 0x2C; - constexpr u64 depop_mix_command_size = 0x24; - constexpr u64 depop_setup_command_size = 0x50; + constexpr u64 depop_mix_command_size = 0x24; + constexpr u64 depop_setup_command_size = 0x50; - constexpr u64 effect_command_max_size = 0x540; + constexpr u64 effect_command_max_size = 0x540; - constexpr u64 mix_command_size = 0x1C; - constexpr u64 mix_ramp_command_size = 0x24; - constexpr u64 mix_ramp_grouped_command_size = 0x13C; + constexpr u64 mix_command_size = 0x1C; + constexpr u64 mix_ramp_command_size = 0x24; + constexpr u64 mix_ramp_grouped_command_size = 0x13C; - constexpr u64 perf_command_size = 0x28; + constexpr u64 perf_command_size = 0x28; - constexpr u64 sink_command_size = 0x130; + constexpr u64 sink_command_size = 0x130; - constexpr u64 submix_command_max_size = - depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers; + constexpr u64 submix_command_max_size = + depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers; - constexpr u64 volume_command_size = 0x1C; - constexpr u64 volume_ramp_command_size = 0x20; + constexpr u64 volume_command_size = 0x1C; + constexpr u64 volume_ramp_command_size = 0x20; - constexpr u64 voice_biquad_filter_command_size = - biquad_filter_command_size * max_biquad_filters; - constexpr u64 voice_data_command_size = 0x9C; - const u64 voice_command_max_size = - (params.splitter_count * depop_setup_command_size) + - (voice_data_command_size + voice_biquad_filter_command_size + volume_ramp_command_size + - mix_ramp_grouped_command_size); + constexpr u64 voice_biquad_filter_command_size = + biquad_filter_command_size * max_biquad_filters; + constexpr u64 voice_data_command_size = 0x9C; + const u64 voice_command_max_size = + (params.splitter_count * depop_setup_command_size) + + (voice_data_command_size + voice_biquad_filter_command_size + + volume_ramp_command_size + mix_ramp_grouped_command_size); - // Now calculate the individual elements that comprise the size and add them together. - const u64 effect_commands_size = params.effect_count * effect_command_max_size; + // Now calculate the individual elements that comprise the size and add them together. + const u64 effect_commands_size = params.effect_count * effect_command_max_size; - const u64 final_mix_commands_size = - depop_mix_command_size + volume_command_size * max_mix_buffers; + const u64 final_mix_commands_size = + depop_mix_command_size + volume_command_size * max_mix_buffers; - const u64 perf_commands_size = - perf_command_size * (CalculateNumPerformanceEntries(params) + max_perf_detail_entries); + const u64 perf_commands_size = + perf_command_size * + (CalculateNumPerformanceEntries(params) + max_perf_detail_entries); - const u64 sink_commands_size = params.sink_count * sink_command_size; + const u64 sink_commands_size = params.sink_count * sink_command_size; - const u64 splitter_commands_size = - params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size; + const u64 splitter_commands_size = + params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size; - const u64 submix_commands_size = params.submix_count * submix_command_max_size; + const u64 submix_commands_size = params.submix_count * submix_command_max_size; - const u64 voice_commands_size = params.voice_count * voice_command_max_size; + const u64 voice_commands_size = params.voice_count * voice_command_max_size; - return effect_commands_size + final_mix_commands_size + perf_commands_size + - sink_commands_size + splitter_commands_size + submix_commands_size + - voice_commands_size + alignment; - }; + return effect_commands_size + final_mix_commands_size + perf_commands_size + + sink_commands_size + splitter_commands_size + submix_commands_size + + voice_commands_size + alignment; + }; IPC::RequestParser rp{ctx}; - const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>(); + const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>(); u64 size = 0; size += calculate_mix_buffer_sizes(params); @@ -681,7 +686,7 @@ void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& c void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>(); + const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>(); IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index e742497e1..7818c098f 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -193,7 +193,8 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { controller.battery_level[0] = BATTERY_FULL; controller.battery_level[1] = BATTERY_FULL; controller.battery_level[2] = BATTERY_FULL; - styleset_changed_events[controller_idx].writable->Signal(); + + SignalStyleSetChangedEvent(IndexToNPad(controller_idx)); } void Controller_NPad::OnInit() { @@ -518,13 +519,17 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, last_processed_vibration = vibrations.back(); } +Controller_NPad::Vibration Controller_NPad::GetLastVibration() const { + return last_processed_vibration; +} + std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const { const auto& styleset_event = styleset_changed_events[NPadIdToIndex(npad_id)]; return styleset_event.readable; } -Controller_NPad::Vibration Controller_NPad::GetLastVibration() const { - return last_processed_vibration; +void Controller_NPad::SignalStyleSetChangedEvent(u32 npad_id) const { + styleset_changed_events[NPadIdToIndex(npad_id)].writable->Signal(); } void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::size_t npad_index) { @@ -534,7 +539,7 @@ void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::siz void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, bool connected) { if (!connected) { - DisconnectNPad(IndexToNPad(npad_index)); + DisconnectNPadAtIndex(npad_index); return; } @@ -554,16 +559,19 @@ void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::siz } void Controller_NPad::DisconnectNPad(u32 npad_id) { - const auto npad_index = NPadIdToIndex(npad_id); - connected_controllers[npad_index].is_connected = false; + DisconnectNPadAtIndex(NPadIdToIndex(npad_id)); +} + +void Controller_NPad::DisconnectNPadAtIndex(std::size_t npad_index) { Settings::values.players[npad_index].connected = false; + connected_controllers[npad_index].is_connected = false; auto& controller = shared_memory_entries[npad_index]; controller.joy_styles.raw = 0; // Zero out controller.device_type.raw = 0; controller.properties.raw = 0; - styleset_changed_events[npad_index].writable->Signal(); + SignalStyleSetChangedEvent(IndexToNPad(npad_index)); } void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) { @@ -666,13 +674,13 @@ void Controller_NPad::ClearAllConnectedControllers() { } void Controller_NPad::DisconnectAllConnectedControllers() { - for (ControllerHolder& controller : connected_controllers) { + for (auto& controller : connected_controllers) { controller.is_connected = false; } } void Controller_NPad::ConnectAllDisconnectedControllers() { - for (ControllerHolder& controller : connected_controllers) { + for (auto& controller : connected_controllers) { if (controller.type != NPadControllerType::None && !controller.is_connected) { controller.is_connected = true; } @@ -680,7 +688,7 @@ void Controller_NPad::ConnectAllDisconnectedControllers() { } void Controller_NPad::ClearAllControllers() { - for (ControllerHolder& controller : connected_controllers) { + for (auto& controller : connected_controllers) { controller.type = NPadControllerType::None; controller.is_connected = false; } @@ -728,92 +736,4 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const return false; } -Controller_NPad::NPadControllerType Controller_NPad::DecideBestController( - NPadControllerType priority) const { - if (IsControllerSupported(priority)) { - return priority; - } - const auto is_docked = Settings::values.use_docked_mode; - if (is_docked && priority == NPadControllerType::Handheld) { - priority = NPadControllerType::JoyDual; - if (IsControllerSupported(priority)) { - return priority; - } - } - std::vector<NPadControllerType> priority_list; - switch (priority) { - case NPadControllerType::ProController: - priority_list.push_back(NPadControllerType::JoyDual); - if (!is_docked) { - priority_list.push_back(NPadControllerType::Handheld); - } - priority_list.push_back(NPadControllerType::JoyLeft); - priority_list.push_back(NPadControllerType::JoyRight); - priority_list.push_back(NPadControllerType::Pokeball); - break; - case NPadControllerType::Handheld: - priority_list.push_back(NPadControllerType::JoyDual); - priority_list.push_back(NPadControllerType::ProController); - priority_list.push_back(NPadControllerType::JoyLeft); - priority_list.push_back(NPadControllerType::JoyRight); - priority_list.push_back(NPadControllerType::Pokeball); - break; - case NPadControllerType::JoyDual: - if (!is_docked) { - priority_list.push_back(NPadControllerType::Handheld); - } - priority_list.push_back(NPadControllerType::ProController); - priority_list.push_back(NPadControllerType::JoyLeft); - priority_list.push_back(NPadControllerType::JoyRight); - priority_list.push_back(NPadControllerType::Pokeball); - break; - case NPadControllerType::JoyLeft: - priority_list.push_back(NPadControllerType::JoyRight); - priority_list.push_back(NPadControllerType::JoyDual); - if (!is_docked) { - priority_list.push_back(NPadControllerType::Handheld); - } - priority_list.push_back(NPadControllerType::ProController); - priority_list.push_back(NPadControllerType::Pokeball); - break; - case NPadControllerType::JoyRight: - priority_list.push_back(NPadControllerType::JoyLeft); - priority_list.push_back(NPadControllerType::JoyDual); - if (!is_docked) { - priority_list.push_back(NPadControllerType::Handheld); - } - priority_list.push_back(NPadControllerType::ProController); - priority_list.push_back(NPadControllerType::Pokeball); - break; - case NPadControllerType::Pokeball: - priority_list.push_back(NPadControllerType::JoyLeft); - priority_list.push_back(NPadControllerType::JoyRight); - priority_list.push_back(NPadControllerType::JoyDual); - if (!is_docked) { - priority_list.push_back(NPadControllerType::Handheld); - } - priority_list.push_back(NPadControllerType::ProController); - break; - default: - priority_list.push_back(NPadControllerType::JoyDual); - if (!is_docked) { - priority_list.push_back(NPadControllerType::Handheld); - } - priority_list.push_back(NPadControllerType::ProController); - priority_list.push_back(NPadControllerType::JoyLeft); - priority_list.push_back(NPadControllerType::JoyRight); - priority_list.push_back(NPadControllerType::JoyDual); - break; - } - - const auto iter = std::find_if(priority_list.begin(), priority_list.end(), - [this](auto type) { return IsControllerSupported(type); }); - if (iter == priority_list.end()) { - UNIMPLEMENTED_MSG("Could not find supported controller!"); - return priority; - } - - return *iter; -} - } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index ad25c6fbf..e9788da8d 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -115,15 +115,19 @@ public: void VibrateController(const std::vector<u32>& controller_ids, const std::vector<Vibration>& vibrations); - std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const; Vibration GetLastVibration() const; + std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const; + void SignalStyleSetChangedEvent(u32 npad_id) const; + // Adds a new controller at an index. void AddNewControllerAt(NPadControllerType controller, std::size_t npad_index); // Adds a new controller at an index with connection status. void UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, bool connected); void DisconnectNPad(u32 npad_id); + void DisconnectNPadAtIndex(std::size_t index); + void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode); GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const; LedPattern GetLedPattern(u32 npad_id); @@ -315,7 +319,6 @@ private: void InitNewlyAddedController(std::size_t controller_idx); bool IsControllerSupported(NPadControllerType controller) const; - NPadControllerType DecideBestController(NPadControllerType priority) const; void RequestPadStateUpdate(u32 npad_id); u32 press_state{}; diff --git a/src/core/hle/service/sockets/blocking_worker.h b/src/core/hle/service/sockets/blocking_worker.h index 31ef6b821..2d53e52b6 100644 --- a/src/core/hle/service/sockets/blocking_worker.h +++ b/src/core/hle/service/sockets/blocking_worker.h @@ -29,7 +29,7 @@ namespace Service::Sockets { * Worker abstraction to execute blocking calls on host without blocking the guest thread * * @tparam Service Service where the work is executed - * @tparam ...Types Types of work to execute + * @tparam Types Types of work to execute */ template <class Service, class... Types> class BlockingWorker { @@ -109,9 +109,8 @@ private: while (keep_running) { work_event.Wait(); - const auto visit_fn = [service, &keep_running](auto&& w) { - using T = std::decay_t<decltype(w)>; - if constexpr (std::is_same_v<T, std::monostate>) { + const auto visit_fn = [service, &keep_running]<typename T>(T&& w) { + if constexpr (std::is_same_v<std::decay_t<T>, std::monostate>) { keep_running = false; } else { w.Execute(service); diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp index 803505452..7b9dd42d8 100644 --- a/src/core/hle/service/sockets/bsd.cpp +++ b/src/core/hle/service/sockets/bsd.cpp @@ -491,7 +491,7 @@ std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::vector<u for (PollFD& pollfd : fds) { ASSERT(pollfd.revents == 0); - if (pollfd.fd > MAX_FD || pollfd.fd < 0) { + if (pollfd.fd > static_cast<s32>(MAX_FD) || pollfd.fd < 0) { LOG_ERROR(Service, "File descriptor handle={} is invalid", pollfd.fd); pollfd.revents = 0; return {0, Errno::SUCCESS}; @@ -764,6 +764,7 @@ std::pair<s32, Errno> BSD::SendToImpl(s32 fd, u32 flags, const std::vector<u8>& SockAddrIn guest_addr_in; std::memcpy(&guest_addr_in, addr.data(), sizeof(guest_addr_in)); addr_in = Translate(guest_addr_in); + p_addr_in = &addr_in; } return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in)); @@ -795,7 +796,7 @@ s32 BSD::FindFreeFileDescriptorHandle() noexcept { } bool BSD::IsFileDescriptorValid(s32 fd) const noexcept { - if (fd > MAX_FD || fd < 0) { + if (fd > static_cast<s32>(MAX_FD) || fd < 0) { LOG_ERROR(Service, "Invalid file descriptor handle={}", fd); return false; } @@ -809,7 +810,7 @@ bool BSD::IsFileDescriptorValid(s32 fd) const noexcept { bool BSD::IsBlockingSocket(s32 fd) const noexcept { // Inform invalid sockets as non-blocking // This way we avoid using a worker thread as it will fail without blocking host - if (fd > MAX_FD || fd < 0) { + if (fd > static_cast<s32>(MAX_FD) || fd < 0) { return false; } if (!file_descriptors[fd]) { diff --git a/src/core/hle/service/sockets/sockets_translate.cpp b/src/core/hle/service/sockets/sockets_translate.cpp index 2be8f642d..139743e1d 100644 --- a/src/core/hle/service/sockets/sockets_translate.cpp +++ b/src/core/hle/service/sockets/sockets_translate.cpp @@ -131,21 +131,21 @@ u16 TranslatePollEventsToGuest(u16 flags) { Network::SockAddrIn Translate(SockAddrIn value) { ASSERT(value.len == 0 || value.len == sizeof(value)); - Network::SockAddrIn result; - result.family = Translate(static_cast<Domain>(value.family)); - result.ip = value.ip; - result.portno = value.portno >> 8 | value.portno << 8; - return result; + return { + .family = Translate(static_cast<Domain>(value.family)), + .ip = value.ip, + .portno = static_cast<u16>(value.portno >> 8 | value.portno << 8), + }; } SockAddrIn Translate(Network::SockAddrIn value) { - SockAddrIn result; - result.len = sizeof(result); - result.family = static_cast<u8>(Translate(value.family)); - result.portno = value.portno >> 8 | value.portno << 8; - result.ip = value.ip; - result.zeroes = {}; - return result; + return { + .len = sizeof(SockAddrIn), + .family = static_cast<u8>(Translate(value.family)), + .portno = static_cast<u16>(value.portno >> 8 | value.portno << 8), + .ip = value.ip, + .zeroes = {}, + }; } Network::ShutdownHow Translate(ShutdownHow how) { diff --git a/src/input_common/gcadapter/gc_adapter.cpp b/src/input_common/gcadapter/gc_adapter.cpp index 74759ea7d..c6c423c4b 100644 --- a/src/input_common/gcadapter/gc_adapter.cpp +++ b/src/input_common/gcadapter/gc_adapter.cpp @@ -283,7 +283,7 @@ void Adapter::Reset() { } } -bool Adapter::DeviceConnected(std::size_t port) { +bool Adapter::DeviceConnected(std::size_t port) const { return adapter_controllers_status[port] != ControllerTypes::None; } diff --git a/src/input_common/gcadapter/gc_adapter.h b/src/input_common/gcadapter/gc_adapter.h index bed81915c..20e97d283 100644 --- a/src/input_common/gcadapter/gc_adapter.h +++ b/src/input_common/gcadapter/gc_adapter.h @@ -76,7 +76,7 @@ public: void EndConfiguration(); /// Returns true if there is a device connected to port - bool DeviceConnected(std::size_t port); + bool DeviceConnected(std::size_t port) const; std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue(); const std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue() const; diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp index 1c8d8523a..92e9e8e89 100644 --- a/src/input_common/gcadapter/gc_poller.cpp +++ b/src/input_common/gcadapter/gc_poller.cpp @@ -15,7 +15,7 @@ namespace InputCommon { class GCButton final : public Input::ButtonDevice { public: - explicit GCButton(int port_, int button_, GCAdapter::Adapter* adapter) + explicit GCButton(int port_, int button_, const GCAdapter::Adapter* adapter) : port(port_), button(button_), gcadapter(adapter) {} ~GCButton() override; @@ -30,13 +30,13 @@ public: private: const int port; const int button; - GCAdapter::Adapter* gcadapter; + const GCAdapter::Adapter* gcadapter; }; class GCAxisButton final : public Input::ButtonDevice { public: explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_, - GCAdapter::Adapter* adapter) + const GCAdapter::Adapter* adapter) : port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_), gcadapter(adapter), origin_value(static_cast<float>(adapter->GetOriginValue(port_, axis_))) {} @@ -60,7 +60,7 @@ private: const int axis; float threshold; bool trigger_if_greater; - GCAdapter::Adapter* gcadapter; + const GCAdapter::Adapter* gcadapter; const float origin_value; }; @@ -149,8 +149,8 @@ void GCButtonFactory::EndConfiguration() { class GCAnalog final : public Input::AnalogDevice { public: - GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter, - float range_) + GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, + const GCAdapter::Adapter* adapter, float range_) : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter), origin_value_x(static_cast<float>(adapter->GetOriginValue(port_, axis_x_))), origin_value_y(static_cast<float>(adapter->GetOriginValue(port_, axis_y_))), @@ -212,7 +212,7 @@ private: const int axis_x; const int axis_y; const float deadzone; - GCAdapter::Adapter* gcadapter; + const GCAdapter::Adapter* gcadapter; const float origin_value_x; const float origin_value_y; const float range; diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index b5dc68902..e7edd733f 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -51,46 +51,43 @@ public: bool is_written = false, bool use_fast_cbuf = false) { std::lock_guard lock{mutex}; - auto& memory_manager = system.GPU().MemoryManager(); - const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr); - if (!cpu_addr_opt) { + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); + if (!cpu_addr) { return GetEmptyBuffer(size); } - const VAddr cpu_addr = *cpu_addr_opt; // Cache management is a big overhead, so only cache entries with a given size. // TODO: Figure out which size is the best for given games. constexpr std::size_t max_stream_size = 0x800; if (use_fast_cbuf || size < max_stream_size) { - if (!is_written && !IsRegionWritten(cpu_addr, cpu_addr + size - 1)) { - const bool is_granular = memory_manager.IsGranularRange(gpu_addr, size); + if (!is_written && !IsRegionWritten(*cpu_addr, *cpu_addr + size - 1)) { + const bool is_granular = gpu_memory.IsGranularRange(gpu_addr, size); if (use_fast_cbuf) { u8* dest; if (is_granular) { - dest = memory_manager.GetPointer(gpu_addr); + dest = gpu_memory.GetPointer(gpu_addr); } else { staging_buffer.resize(size); dest = staging_buffer.data(); - memory_manager.ReadBlockUnsafe(gpu_addr, dest, size); + gpu_memory.ReadBlockUnsafe(gpu_addr, dest, size); } return ConstBufferUpload(dest, size); } if (is_granular) { - u8* const host_ptr = memory_manager.GetPointer(gpu_addr); + u8* const host_ptr = gpu_memory.GetPointer(gpu_addr); return StreamBufferUpload(size, alignment, [host_ptr, size](u8* dest) { std::memcpy(dest, host_ptr, size); }); } else { - return StreamBufferUpload( - size, alignment, [&memory_manager, gpu_addr, size](u8* dest) { - memory_manager.ReadBlockUnsafe(gpu_addr, dest, size); - }); + return StreamBufferUpload(size, alignment, [this, gpu_addr, size](u8* dest) { + gpu_memory.ReadBlockUnsafe(gpu_addr, dest, size); + }); } } } - Buffer* const block = GetBlock(cpu_addr, size); - MapInterval* const map = MapAddress(block, gpu_addr, cpu_addr, size); + Buffer* const block = GetBlock(*cpu_addr, size); + MapInterval* const map = MapAddress(block, gpu_addr, *cpu_addr, size); if (!map) { return GetEmptyBuffer(size); } @@ -106,7 +103,7 @@ public: } } - return BufferInfo{block->Handle(), block->Offset(cpu_addr), block->Address()}; + return BufferInfo{block->Handle(), block->Offset(*cpu_addr), block->Address()}; } /// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset. @@ -262,9 +259,11 @@ public: virtual BufferInfo GetEmptyBuffer(std::size_t size) = 0; protected: - explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system, - std::unique_ptr<StreamBuffer> stream_buffer) - : rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer)} {} + explicit BufferCache(VideoCore::RasterizerInterface& rasterizer_, + Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_, + std::unique_ptr<StreamBuffer> stream_buffer_) + : rasterizer{rasterizer_}, gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_}, + stream_buffer{std::move(stream_buffer_)}, stream_buffer_handle{stream_buffer->Handle()} {} ~BufferCache() = default; @@ -326,14 +325,13 @@ private: MapInterval* MapAddress(Buffer* block, GPUVAddr gpu_addr, VAddr cpu_addr, std::size_t size) { const VectorMapInterval overlaps = GetMapsInRange(cpu_addr, size); if (overlaps.empty()) { - auto& memory_manager = system.GPU().MemoryManager(); const VAddr cpu_addr_end = cpu_addr + size; - if (memory_manager.IsGranularRange(gpu_addr, size)) { - u8* host_ptr = memory_manager.GetPointer(gpu_addr); + if (gpu_memory.IsGranularRange(gpu_addr, size)) { + u8* const host_ptr = gpu_memory.GetPointer(gpu_addr); block->Upload(block->Offset(cpu_addr), size, host_ptr); } else { staging_buffer.resize(size); - memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size); + gpu_memory.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size); block->Upload(block->Offset(cpu_addr), size, staging_buffer.data()); } return Register(MapInterval(cpu_addr, cpu_addr_end, gpu_addr)); @@ -392,7 +390,7 @@ private: continue; } staging_buffer.resize(size); - system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size); + cpu_memory.ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size); block->Upload(block->Offset(interval.lower()), size, staging_buffer.data()); } } @@ -431,7 +429,7 @@ private: const std::size_t size = map->end - map->start; staging_buffer.resize(size); block->Download(block->Offset(map->start), size, staging_buffer.data()); - system.Memory().WriteBlockUnsafe(map->start, staging_buffer.data(), size); + cpu_memory.WriteBlockUnsafe(map->start, staging_buffer.data(), size); map->MarkAsModified(false, 0); } @@ -567,7 +565,8 @@ private: } VideoCore::RasterizerInterface& rasterizer; - Core::System& system; + Tegra::MemoryManager& gpu_memory; + Core::Memory::Memory& cpu_memory; std::unique_ptr<StreamBuffer> stream_buffer; BufferType stream_buffer_handle; diff --git a/src/video_core/fence_manager.h b/src/video_core/fence_manager.h index 06cc12d5a..de6991ef6 100644 --- a/src/video_core/fence_manager.h +++ b/src/video_core/fence_manager.h @@ -74,8 +74,6 @@ public: } void WaitPendingFences() { - auto& gpu{system.GPU()}; - auto& memory_manager{gpu.MemoryManager()}; while (!fences.empty()) { TFence& current_fence = fences.front(); if (ShouldWait()) { @@ -83,8 +81,8 @@ public: } PopAsyncFlushes(); if (current_fence->IsSemaphore()) { - memory_manager.template Write<u32>(current_fence->GetAddress(), - current_fence->GetPayload()); + gpu_memory.template Write<u32>(current_fence->GetAddress(), + current_fence->GetPayload()); } else { gpu.IncrementSyncPoint(current_fence->GetPayload()); } @@ -93,13 +91,13 @@ public: } protected: - FenceManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - TTextureCache& texture_cache, TTBufferCache& buffer_cache, - TQueryCache& query_cache) - : system{system}, rasterizer{rasterizer}, texture_cache{texture_cache}, - buffer_cache{buffer_cache}, query_cache{query_cache} {} + explicit FenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_, + TTextureCache& texture_cache_, TTBufferCache& buffer_cache_, + TQueryCache& query_cache_) + : rasterizer{rasterizer_}, gpu{gpu_}, gpu_memory{gpu.MemoryManager()}, + texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {} - virtual ~FenceManager() {} + virtual ~FenceManager() = default; /// Creates a Sync Point Fence Interface, does not create a backend fence if 'is_stubbed' is /// true @@ -113,16 +111,15 @@ protected: /// Waits until a fence has been signalled by the host GPU. virtual void WaitFence(TFence& fence) = 0; - Core::System& system; VideoCore::RasterizerInterface& rasterizer; + Tegra::GPU& gpu; + Tegra::MemoryManager& gpu_memory; TTextureCache& texture_cache; TTBufferCache& buffer_cache; TQueryCache& query_cache; private: void TryReleasePendingFences() { - auto& gpu{system.GPU()}; - auto& memory_manager{gpu.MemoryManager()}; while (!fences.empty()) { TFence& current_fence = fences.front(); if (ShouldWait() && !IsFenceSignaled(current_fence)) { @@ -130,8 +127,8 @@ private: } PopAsyncFlushes(); if (current_fence->IsSemaphore()) { - memory_manager.template Write<u32>(current_fence->GetAddress(), - current_fence->GetPayload()); + gpu_memory.template Write<u32>(current_fence->GetAddress(), + current_fence->GetPayload()); } else { gpu.IncrementSyncPoint(current_fence->GetPayload()); } diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index acb6e6d46..4bb9256e9 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -28,8 +28,8 @@ namespace Tegra { MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192)); GPU::GPU(Core::System& system_, bool is_async_) - : system{system_}, dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)}, - memory_manager{std::make_unique<Tegra::MemoryManager>(system)}, + : system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(system)}, + dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)}, maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)}, fermi_2d{std::make_unique<Engines::Fermi2D>()}, kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)}, diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index c7d11deb2..2d15d1c6f 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -347,12 +347,11 @@ private: protected: Core::System& system; + std::unique_ptr<Tegra::MemoryManager> memory_manager; std::unique_ptr<Tegra::DmaPusher> dma_pusher; std::unique_ptr<VideoCore::RendererBase> renderer; private: - std::unique_ptr<Tegra::MemoryManager> memory_manager; - /// Mapping of command subchannels to their bound engine ids std::array<EngineID, 8> bound_engines = {}; /// 3D engine diff --git a/src/video_core/query_cache.h b/src/video_core/query_cache.h index 0d3a88765..d13a66bb6 100644 --- a/src/video_core/query_cache.h +++ b/src/video_core/query_cache.h @@ -95,10 +95,12 @@ template <class QueryCache, class CachedQuery, class CounterStream, class HostCo class QueryPool> class QueryCacheBase { public: - explicit QueryCacheBase(Core::System& system, VideoCore::RasterizerInterface& rasterizer) - : system{system}, rasterizer{rasterizer}, streams{{CounterStream{ - static_cast<QueryCache&>(*this), - VideoCore::QueryType::SamplesPassed}}} {} + explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_, + Tegra::Engines::Maxwell3D& maxwell3d_, + Tegra::MemoryManager& gpu_memory_) + : rasterizer{rasterizer_}, maxwell3d{maxwell3d_}, + gpu_memory{gpu_memory_}, streams{{CounterStream{static_cast<QueryCache&>(*this), + VideoCore::QueryType::SamplesPassed}}} {} void InvalidateRegion(VAddr addr, std::size_t size) { std::unique_lock lock{mutex}; @@ -118,29 +120,27 @@ public: */ void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) { std::unique_lock lock{mutex}; - auto& memory_manager = system.GPU().MemoryManager(); - const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr); - ASSERT(cpu_addr_opt); - VAddr cpu_addr = *cpu_addr_opt; + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); + ASSERT(cpu_addr); - CachedQuery* query = TryGet(cpu_addr); + CachedQuery* query = TryGet(*cpu_addr); if (!query) { - ASSERT_OR_EXECUTE(cpu_addr_opt, return;); - const auto host_ptr = memory_manager.GetPointer(gpu_addr); + ASSERT_OR_EXECUTE(cpu_addr, return;); + u8* const host_ptr = gpu_memory.GetPointer(gpu_addr); - query = Register(type, cpu_addr, host_ptr, timestamp.has_value()); + query = Register(type, *cpu_addr, host_ptr, timestamp.has_value()); } query->BindCounter(Stream(type).Current(), timestamp); if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) { - AsyncFlushQuery(cpu_addr); + AsyncFlushQuery(*cpu_addr); } } /// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch. void UpdateCounters() { std::unique_lock lock{mutex}; - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; Stream(VideoCore::QueryType::SamplesPassed).Update(regs.samplecnt_enable); } @@ -270,8 +270,9 @@ private: static constexpr std::uintptr_t PAGE_SIZE = 4096; static constexpr unsigned PAGE_BITS = 12; - Core::System& system; VideoCore::RasterizerInterface& rasterizer; + Tegra::Engines::Maxwell3D& maxwell3d; + Tegra::MemoryManager& gpu_memory; std::recursive_mutex mutex; diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 3cbdac8e7..b3e0919f8 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -106,11 +106,8 @@ public: virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {} /// Initialize disk cached resources for the game being emulated - virtual void LoadDiskResources(const std::atomic_bool& stop_loading = false, - const DiskResourceLoadCallback& callback = {}) {} - - /// Initializes renderer dirty flags - virtual void SetupDirtyFlags() {} + virtual void LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading, + const DiskResourceLoadCallback& callback) {} /// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver. GuestDriverProfile& AccessGuestDriverProfile() { diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index e866d8f2f..b1c4cd62f 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -59,9 +59,10 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(size)); } -OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system, +OGLBufferCache::OGLBufferCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory, const Device& device_, std::size_t stream_size) - : GenericBufferCache{rasterizer, system, + : GenericBufferCache{rasterizer, gpu_memory, cpu_memory, std::make_unique<OGLStreamBuffer>(device_, stream_size, true)}, device{device_} { if (!device.HasFastBufferSubData()) { diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index 88fdc0536..f75b32e31 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -52,7 +52,8 @@ private: using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>; class OGLBufferCache final : public GenericBufferCache { public: - explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system, + explicit OGLBufferCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory, const Device& device, std::size_t stream_size); ~OGLBufferCache(); diff --git a/src/video_core/renderer_opengl/gl_fence_manager.cpp b/src/video_core/renderer_opengl/gl_fence_manager.cpp index 3d2588dd2..b532fdcc2 100644 --- a/src/video_core/renderer_opengl/gl_fence_manager.cpp +++ b/src/video_core/renderer_opengl/gl_fence_manager.cpp @@ -45,11 +45,10 @@ void GLInnerFence::Wait() { glClientWaitSync(sync_object.handle, 0, GL_TIMEOUT_IGNORED); } -FenceManagerOpenGL::FenceManagerOpenGL(Core::System& system, - VideoCore::RasterizerInterface& rasterizer, +FenceManagerOpenGL::FenceManagerOpenGL(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu, TextureCacheOpenGL& texture_cache, OGLBufferCache& buffer_cache, QueryCache& query_cache) - : GenericFenceManager(system, rasterizer, texture_cache, buffer_cache, query_cache) {} + : GenericFenceManager{rasterizer, gpu, texture_cache, buffer_cache, query_cache} {} Fence FenceManagerOpenGL::CreateFence(u32 value, bool is_stubbed) { return std::make_shared<GLInnerFence>(value, is_stubbed); diff --git a/src/video_core/renderer_opengl/gl_fence_manager.h b/src/video_core/renderer_opengl/gl_fence_manager.h index 1686cf5c8..da1dcdace 100644 --- a/src/video_core/renderer_opengl/gl_fence_manager.h +++ b/src/video_core/renderer_opengl/gl_fence_manager.h @@ -37,9 +37,9 @@ using GenericFenceManager = class FenceManagerOpenGL final : public GenericFenceManager { public: - FenceManagerOpenGL(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - TextureCacheOpenGL& texture_cache, OGLBufferCache& buffer_cache, - QueryCache& query_cache); + explicit FenceManagerOpenGL(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu, + TextureCacheOpenGL& texture_cache, OGLBufferCache& buffer_cache, + QueryCache& query_cache); protected: Fence CreateFence(u32 value, bool is_stubbed) override; diff --git a/src/video_core/renderer_opengl/gl_query_cache.cpp b/src/video_core/renderer_opengl/gl_query_cache.cpp index d7ba57aca..2bb8ec2b8 100644 --- a/src/video_core/renderer_opengl/gl_query_cache.cpp +++ b/src/video_core/renderer_opengl/gl_query_cache.cpp @@ -30,12 +30,13 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) { } // Anonymous namespace -QueryCache::QueryCache(Core::System& system, RasterizerOpenGL& gl_rasterizer) +QueryCache::QueryCache(RasterizerOpenGL& rasterizer, Tegra::Engines::Maxwell3D& maxwell3d, + Tegra::MemoryManager& gpu_memory) : VideoCommon::QueryCacheBase< QueryCache, CachedQuery, CounterStream, HostCounter, - std::vector<OGLQuery>>{system, - static_cast<VideoCore::RasterizerInterface&>(gl_rasterizer)}, - gl_rasterizer{gl_rasterizer} {} + std::vector<OGLQuery>>{static_cast<VideoCore::RasterizerInterface&>(rasterizer), + maxwell3d, gpu_memory}, + gl_rasterizer{rasterizer} {} QueryCache::~QueryCache() = default; diff --git a/src/video_core/renderer_opengl/gl_query_cache.h b/src/video_core/renderer_opengl/gl_query_cache.h index d8e7052a1..dd626b66b 100644 --- a/src/video_core/renderer_opengl/gl_query_cache.h +++ b/src/video_core/renderer_opengl/gl_query_cache.h @@ -29,7 +29,8 @@ using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>; class QueryCache final : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter, std::vector<OGLQuery>> { public: - explicit QueryCache(Core::System& system, RasterizerOpenGL& rasterizer); + explicit QueryCache(RasterizerOpenGL& rasterizer, Tegra::Engines::Maxwell3D& maxwell3d, + Tegra::MemoryManager& gpu_memory); ~QueryCache(); OGLQuery AllocateQuery(VideoCore::QueryType type); diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 4af5824cd..bbb2eb17c 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -153,16 +153,19 @@ void UpdateBindlessPointers(GLenum target, GLuint64EXT* pointers, std::size_t nu } // Anonymous namespace -RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window, - const Device& device, ScreenInfo& info, - ProgramManager& program_manager, StateTracker& state_tracker) - : RasterizerAccelerated{system.Memory()}, device{device}, texture_cache{system, *this, device, - state_tracker}, - shader_cache{*this, system, emu_window, device}, query_cache{system, *this}, - buffer_cache{*this, system, device, STREAM_BUFFER_SIZE}, - fence_manager{system, *this, texture_cache, buffer_cache, query_cache}, system{system}, - screen_info{info}, program_manager{program_manager}, state_tracker{state_tracker}, - async_shaders{emu_window} { +RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu_, + Core::Memory::Memory& cpu_memory, const Device& device_, + ScreenInfo& screen_info_, ProgramManager& program_manager_, + StateTracker& state_tracker_) + : RasterizerAccelerated{cpu_memory}, gpu(gpu_), maxwell3d(gpu.Maxwell3D()), + kepler_compute(gpu.KeplerCompute()), gpu_memory(gpu.MemoryManager()), device(device_), + screen_info(screen_info_), program_manager(program_manager_), state_tracker(state_tracker_), + texture_cache(*this, maxwell3d, gpu_memory, device, state_tracker), + shader_cache(*this, emu_window, gpu, maxwell3d, kepler_compute, gpu_memory, device), + query_cache(*this, maxwell3d, gpu_memory), + buffer_cache(*this, gpu_memory, cpu_memory, device, STREAM_BUFFER_SIZE), + fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache), + async_shaders(emu_window) { CheckExtensions(); unified_uniform_buffer.Create(); @@ -196,8 +199,7 @@ void RasterizerOpenGL::CheckExtensions() { } void RasterizerOpenGL::SetupVertexFormat() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::VertexFormats]) { return; } @@ -217,7 +219,7 @@ void RasterizerOpenGL::SetupVertexFormat() { } flags[Dirty::VertexFormat0 + index] = false; - const auto attrib = gpu.regs.vertex_attrib_format[index]; + const auto attrib = maxwell3d.regs.vertex_attrib_format[index]; const auto gl_index = static_cast<GLuint>(index); // Disable constant attributes. @@ -241,8 +243,7 @@ void RasterizerOpenGL::SetupVertexFormat() { } void RasterizerOpenGL::SetupVertexBuffer() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::VertexBuffers]) { return; } @@ -253,7 +254,7 @@ void RasterizerOpenGL::SetupVertexBuffer() { const bool use_unified_memory = device.HasVertexBufferUnifiedMemory(); // Upload all guest vertex arrays sequentially to our buffer - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; for (std::size_t index = 0; index < NUM_SUPPORTED_VERTEX_BINDINGS; ++index) { if (!flags[Dirty::VertexBuffer0 + index]) { continue; @@ -290,14 +291,13 @@ void RasterizerOpenGL::SetupVertexBuffer() { } void RasterizerOpenGL::SetupVertexInstances() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::VertexInstances]) { return; } flags[Dirty::VertexInstances] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; for (std::size_t index = 0; index < NUM_SUPPORTED_VERTEX_ATTRIBUTES; ++index) { if (!flags[Dirty::VertexInstance0 + index]) { continue; @@ -313,7 +313,7 @@ void RasterizerOpenGL::SetupVertexInstances() { GLintptr RasterizerOpenGL::SetupIndexBuffer() { MICROPROFILE_SCOPE(OpenGL_Index); - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; const std::size_t size = CalculateIndexBufferSize(); const auto info = buffer_cache.UploadMemory(regs.index_array.IndexStart(), size); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, info.handle); @@ -322,15 +322,14 @@ GLintptr RasterizerOpenGL::SetupIndexBuffer() { void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { MICROPROFILE_SCOPE(OpenGL_Shader); - auto& gpu = system.GPU().Maxwell3D(); u32 clip_distances = 0; for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) { - const auto& shader_config = gpu.regs.shader_config[index]; + const auto& shader_config = maxwell3d.regs.shader_config[index]; const auto program{static_cast<Maxwell::ShaderProgram>(index)}; // Skip stages that are not enabled - if (!gpu.regs.IsShaderConfigEnabled(index)) { + if (!maxwell3d.regs.IsShaderConfigEnabled(index)) { switch (program) { case Maxwell::ShaderProgram::Geometry: program_manager.UseGeometryShader(0); @@ -391,11 +390,11 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { } SyncClipEnabled(clip_distances); - gpu.dirty.flags[Dirty::Shaders] = false; + maxwell3d.dirty.flags[Dirty::Shaders] = false; } std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; std::size_t size = 0; for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) { @@ -413,34 +412,27 @@ std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const { } std::size_t RasterizerOpenGL::CalculateIndexBufferSize() const { - const auto& regs = system.GPU().Maxwell3D().regs; - - return static_cast<std::size_t>(regs.index_array.count) * - static_cast<std::size_t>(regs.index_array.FormatSizeInBytes()); + return static_cast<std::size_t>(maxwell3d.regs.index_array.count) * + static_cast<std::size_t>(maxwell3d.regs.index_array.FormatSizeInBytes()); } -void RasterizerOpenGL::LoadDiskResources(const std::atomic_bool& stop_loading, +void RasterizerOpenGL::LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback) { - shader_cache.LoadDiskCache(stop_loading, callback); -} - -void RasterizerOpenGL::SetupDirtyFlags() { - state_tracker.Initialize(); + shader_cache.LoadDiskCache(title_id, stop_loading, callback); } void RasterizerOpenGL::ConfigureFramebuffers() { MICROPROFILE_SCOPE(OpenGL_Framebuffer); - auto& gpu = system.GPU().Maxwell3D(); - if (!gpu.dirty.flags[VideoCommon::Dirty::RenderTargets]) { + if (!maxwell3d.dirty.flags[VideoCommon::Dirty::RenderTargets]) { return; } - gpu.dirty.flags[VideoCommon::Dirty::RenderTargets] = false; + maxwell3d.dirty.flags[VideoCommon::Dirty::RenderTargets] = false; texture_cache.GuardRenderTargets(true); View depth_surface = texture_cache.GetDepthBufferSurface(true); - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; UNIMPLEMENTED_IF(regs.rt_separate_frag_data == 0); // Bind the framebuffer surfaces @@ -472,8 +464,7 @@ void RasterizerOpenGL::ConfigureFramebuffers() { } void RasterizerOpenGL::ConfigureClearFramebuffer(bool using_color, bool using_depth_stencil) { - auto& gpu = system.GPU().Maxwell3D(); - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; texture_cache.GuardRenderTargets(true); View color_surface; @@ -523,12 +514,11 @@ void RasterizerOpenGL::ConfigureClearFramebuffer(bool using_color, bool using_de } void RasterizerOpenGL::Clear() { - const auto& gpu = system.GPU().Maxwell3D(); - if (!gpu.ShouldExecute()) { + if (!maxwell3d.ShouldExecute()) { return; } - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; bool use_color{}; bool use_depth{}; bool use_stencil{}; @@ -593,7 +583,6 @@ void RasterizerOpenGL::Clear() { void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { MICROPROFILE_SCOPE(OpenGL_Drawing); - auto& gpu = system.GPU().Maxwell3D(); query_cache.UpdateCounters(); @@ -641,7 +630,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { if (invalidated) { // When the stream buffer has been invalidated, we have to consider vertex buffers as dirty - auto& dirty = gpu.dirty.flags; + auto& dirty = maxwell3d.dirty.flags; dirty[Dirty::VertexBuffers] = true; for (int index = Dirty::VertexBuffer0; index <= Dirty::VertexBuffer31; ++index) { dirty[index] = true; @@ -662,7 +651,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { // Setup emulation uniform buffer. if (!device.UseAssemblyShaders()) { MaxwellUniformData ubo; - ubo.SetFromRegs(gpu); + ubo.SetFromRegs(maxwell3d); const auto info = buffer_cache.UploadHostMemory(&ubo, sizeof(ubo), device.GetUniformBufferAlignment()); glBindBufferRange(GL_UNIFORM_BUFFER, EmulationUniformBlockBinding, info.handle, info.offset, @@ -671,7 +660,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { // Setup shaders and their used resources. texture_cache.GuardSamplers(true); - const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(gpu.regs.draw.topology); + const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(maxwell3d.regs.draw.topology); SetupShaders(primitive_mode); texture_cache.GuardSamplers(false); @@ -688,14 +677,14 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { BeginTransformFeedback(primitive_mode); - const GLuint base_instance = static_cast<GLuint>(gpu.regs.vb_base_instance); + const GLuint base_instance = static_cast<GLuint>(maxwell3d.regs.vb_base_instance); const GLsizei num_instances = - static_cast<GLsizei>(is_instanced ? gpu.mme_draw.instance_count : 1); + static_cast<GLsizei>(is_instanced ? maxwell3d.mme_draw.instance_count : 1); if (is_indexed) { - const GLint base_vertex = static_cast<GLint>(gpu.regs.vb_element_base); - const GLsizei num_vertices = static_cast<GLsizei>(gpu.regs.index_array.count); + const GLint base_vertex = static_cast<GLint>(maxwell3d.regs.vb_element_base); + const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d.regs.index_array.count); const GLvoid* offset = reinterpret_cast<const GLvoid*>(index_buffer_offset); - const GLenum format = MaxwellToGL::IndexFormat(gpu.regs.index_array.format); + const GLenum format = MaxwellToGL::IndexFormat(maxwell3d.regs.index_array.format); if (num_instances == 1 && base_instance == 0 && base_vertex == 0) { glDrawElements(primitive_mode, num_vertices, format, offset); } else if (num_instances == 1 && base_instance == 0) { @@ -714,8 +703,8 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { base_instance); } } else { - const GLint base_vertex = static_cast<GLint>(gpu.regs.vertex_buffer.first); - const GLsizei num_vertices = static_cast<GLsizei>(gpu.regs.vertex_buffer.count); + const GLint base_vertex = static_cast<GLint>(maxwell3d.regs.vertex_buffer.first); + const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d.regs.vertex_buffer.count); if (num_instances == 1 && base_instance == 0) { glDrawArrays(primitive_mode, base_vertex, num_vertices); } else if (base_instance == 0) { @@ -730,7 +719,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) { ++num_queued_commands; - system.GPU().TickWork(); + gpu.TickWork(); } void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) { @@ -753,7 +742,8 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) { buffer_cache.Unmap(); - const auto& launch_desc = system.GPU().KeplerCompute().launch_description; + const auto& launch_desc = kepler_compute.launch_description; + program_manager.BindCompute(kernel->GetHandle()); glDispatchCompute(launch_desc.grid_dim_x, launch_desc.grid_dim_y, launch_desc.grid_dim_z); ++num_queued_commands; } @@ -815,17 +805,14 @@ void RasterizerOpenGL::SyncGuestHost() { } void RasterizerOpenGL::SignalSemaphore(GPUVAddr addr, u32 value) { - auto& gpu{system.GPU()}; if (!gpu.IsAsync()) { - auto& memory_manager{gpu.MemoryManager()}; - memory_manager.Write<u32>(addr, value); + gpu_memory.Write<u32>(addr, value); return; } fence_manager.SignalSemaphore(addr, value); } void RasterizerOpenGL::SignalSyncPoint(u32 value) { - auto& gpu{system.GPU()}; if (!gpu.IsAsync()) { gpu.IncrementSyncPoint(value); return; @@ -834,7 +821,6 @@ void RasterizerOpenGL::SignalSyncPoint(u32 value) { } void RasterizerOpenGL::ReleaseFences() { - auto& gpu{system.GPU()}; if (!gpu.IsAsync()) { return; } @@ -920,7 +906,7 @@ void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, Shader* sh GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV}; MICROPROFILE_SCOPE(OpenGL_UBO); - const auto& stages = system.GPU().Maxwell3D().state.shader_stages; + const auto& stages = maxwell3d.state.shader_stages; const auto& shader_stage = stages[stage_index]; const auto& entries = shader->GetEntries(); const bool use_unified = entries.use_unified_uniforms; @@ -945,7 +931,7 @@ void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, Shader* sh void RasterizerOpenGL::SetupComputeConstBuffers(Shader* kernel) { MICROPROFILE_SCOPE(OpenGL_UBO); - const auto& launch_desc = system.GPU().KeplerCompute().launch_description; + const auto& launch_desc = kepler_compute.launch_description; const auto& entries = kernel->GetEntries(); const bool use_unified = entries.use_unified_uniforms; @@ -1018,9 +1004,7 @@ void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, Shader* sh GL_GEOMETRY_PROGRAM_NV, GL_FRAGMENT_PROGRAM_NV, }; - auto& gpu{system.GPU()}; - auto& memory_manager{gpu.MemoryManager()}; - const auto& cbufs{gpu.Maxwell3D().state.shader_stages[stage_index]}; + const auto& cbufs{maxwell3d.state.shader_stages[stage_index]}; const auto& entries{shader->GetEntries().global_memory_entries}; std::array<GLuint64EXT, 32> pointers; @@ -1030,8 +1014,8 @@ void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, Shader* sh u32 binding = assembly_shaders ? 0 : device.GetBaseBindings(stage_index).shader_storage_buffer; for (const auto& entry : entries) { const GPUVAddr addr{cbufs.const_buffers[entry.cbuf_index].address + entry.cbuf_offset}; - const GPUVAddr gpu_addr{memory_manager.Read<u64>(addr)}; - const u32 size{memory_manager.Read<u32>(addr + 8)}; + const GPUVAddr gpu_addr{gpu_memory.Read<u64>(addr)}; + const u32 size{gpu_memory.Read<u32>(addr + 8)}; SetupGlobalMemory(binding, entry, gpu_addr, size, &pointers[binding]); ++binding; } @@ -1041,9 +1025,7 @@ void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, Shader* sh } void RasterizerOpenGL::SetupComputeGlobalMemory(Shader* kernel) { - auto& gpu{system.GPU()}; - auto& memory_manager{gpu.MemoryManager()}; - const auto& cbufs{gpu.KeplerCompute().launch_description.const_buffer_config}; + const auto& cbufs{kepler_compute.launch_description.const_buffer_config}; const auto& entries{kernel->GetEntries().global_memory_entries}; std::array<GLuint64EXT, 32> pointers; @@ -1052,8 +1034,8 @@ void RasterizerOpenGL::SetupComputeGlobalMemory(Shader* kernel) { u32 binding = 0; for (const auto& entry : entries) { const GPUVAddr addr{cbufs[entry.cbuf_index].Address() + entry.cbuf_offset}; - const GPUVAddr gpu_addr{memory_manager.Read<u64>(addr)}; - const u32 size{memory_manager.Read<u32>(addr + 8)}; + const GPUVAddr gpu_addr{gpu_memory.Read<u64>(addr)}; + const u32 size{gpu_memory.Read<u32>(addr + 8)}; SetupGlobalMemory(binding, entry, gpu_addr, size, &pointers[binding]); ++binding; } @@ -1077,7 +1059,6 @@ void RasterizerOpenGL::SetupGlobalMemory(u32 binding, const GlobalMemoryEntry& e void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, Shader* shader) { MICROPROFILE_SCOPE(OpenGL_Texture); - const auto& maxwell3d = system.GPU().Maxwell3D(); u32 binding = device.GetBaseBindings(stage_index).sampler; for (const auto& entry : shader->GetEntries().samplers) { const auto shader_type = static_cast<ShaderType>(stage_index); @@ -1090,11 +1071,10 @@ void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, Shader* shader void RasterizerOpenGL::SetupComputeTextures(Shader* kernel) { MICROPROFILE_SCOPE(OpenGL_Texture); - const auto& compute = system.GPU().KeplerCompute(); u32 binding = 0; for (const auto& entry : kernel->GetEntries().samplers) { for (std::size_t i = 0; i < entry.size; ++i) { - const auto texture = GetTextureInfo(compute, entry, ShaderType::Compute, i); + const auto texture = GetTextureInfo(kepler_compute, entry, ShaderType::Compute, i); SetupTexture(binding++, texture, entry); } } @@ -1118,20 +1098,18 @@ void RasterizerOpenGL::SetupTexture(u32 binding, const Tegra::Texture::FullTextu } void RasterizerOpenGL::SetupDrawImages(std::size_t stage_index, Shader* shader) { - const auto& maxwell3d = system.GPU().Maxwell3D(); u32 binding = device.GetBaseBindings(stage_index).image; for (const auto& entry : shader->GetEntries().images) { - const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage_index); + const auto shader_type = static_cast<ShaderType>(stage_index); const auto tic = GetTextureInfo(maxwell3d, entry, shader_type).tic; SetupImage(binding++, tic, entry); } } void RasterizerOpenGL::SetupComputeImages(Shader* shader) { - const auto& compute = system.GPU().KeplerCompute(); u32 binding = 0; for (const auto& entry : shader->GetEntries().images) { - const auto tic = GetTextureInfo(compute, entry, Tegra::Engines::ShaderType::Compute).tic; + const auto tic = GetTextureInfo(kepler_compute, entry, ShaderType::Compute).tic; SetupImage(binding++, tic, entry); } } @@ -1151,9 +1129,8 @@ void RasterizerOpenGL::SetupImage(u32 binding, const Tegra::Texture::TICEntry& t } void RasterizerOpenGL::SyncViewport() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; - const auto& regs = gpu.regs; + auto& flags = maxwell3d.dirty.flags; + const auto& regs = maxwell3d.regs; const bool dirty_viewport = flags[Dirty::Viewports]; const bool dirty_clip_control = flags[Dirty::ClipControl]; @@ -1225,25 +1202,23 @@ void RasterizerOpenGL::SyncViewport() { } void RasterizerOpenGL::SyncDepthClamp() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::DepthClampEnabled]) { return; } flags[Dirty::DepthClampEnabled] = false; - oglEnable(GL_DEPTH_CLAMP, gpu.regs.view_volume_clip_control.depth_clamp_disabled == 0); + oglEnable(GL_DEPTH_CLAMP, maxwell3d.regs.view_volume_clip_control.depth_clamp_disabled == 0); } void RasterizerOpenGL::SyncClipEnabled(u32 clip_mask) { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::ClipDistances] && !flags[Dirty::Shaders]) { return; } flags[Dirty::ClipDistances] = false; - clip_mask &= gpu.regs.clip_distance_enabled; + clip_mask &= maxwell3d.regs.clip_distance_enabled; if (clip_mask == last_clip_distance_mask) { return; } @@ -1259,9 +1234,8 @@ void RasterizerOpenGL::SyncClipCoef() { } void RasterizerOpenGL::SyncCullMode() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; - const auto& regs = gpu.regs; + auto& flags = maxwell3d.dirty.flags; + const auto& regs = maxwell3d.regs; if (flags[Dirty::CullTest]) { flags[Dirty::CullTest] = false; @@ -1276,26 +1250,24 @@ void RasterizerOpenGL::SyncCullMode() { } void RasterizerOpenGL::SyncPrimitiveRestart() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::PrimitiveRestart]) { return; } flags[Dirty::PrimitiveRestart] = false; - if (gpu.regs.primitive_restart.enabled) { + if (maxwell3d.regs.primitive_restart.enabled) { glEnable(GL_PRIMITIVE_RESTART); - glPrimitiveRestartIndex(gpu.regs.primitive_restart.index); + glPrimitiveRestartIndex(maxwell3d.regs.primitive_restart.index); } else { glDisable(GL_PRIMITIVE_RESTART); } } void RasterizerOpenGL::SyncDepthTestState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; + const auto& regs = maxwell3d.regs; - const auto& regs = gpu.regs; if (flags[Dirty::DepthMask]) { flags[Dirty::DepthMask] = false; glDepthMask(regs.depth_write_enabled ? GL_TRUE : GL_FALSE); @@ -1313,14 +1285,13 @@ void RasterizerOpenGL::SyncDepthTestState() { } void RasterizerOpenGL::SyncStencilTestState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::StencilTest]) { return; } flags[Dirty::StencilTest] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; oglEnable(GL_STENCIL_TEST, regs.stencil_enable); glStencilFuncSeparate(GL_FRONT, MaxwellToGL::ComparisonOp(regs.stencil_front_func_func), @@ -1345,25 +1316,24 @@ void RasterizerOpenGL::SyncStencilTestState() { } void RasterizerOpenGL::SyncRasterizeEnable() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::RasterizeEnable]) { return; } flags[Dirty::RasterizeEnable] = false; - oglEnable(GL_RASTERIZER_DISCARD, gpu.regs.rasterize_enable == 0); + oglEnable(GL_RASTERIZER_DISCARD, maxwell3d.regs.rasterize_enable == 0); } void RasterizerOpenGL::SyncPolygonModes() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::PolygonModes]) { return; } flags[Dirty::PolygonModes] = false; - if (gpu.regs.fill_rectangle) { + const auto& regs = maxwell3d.regs; + if (regs.fill_rectangle) { if (!GLAD_GL_NV_fill_rectangle) { LOG_ERROR(Render_OpenGL, "GL_NV_fill_rectangle used and not supported"); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); @@ -1376,27 +1346,26 @@ void RasterizerOpenGL::SyncPolygonModes() { return; } - if (gpu.regs.polygon_mode_front == gpu.regs.polygon_mode_back) { + if (regs.polygon_mode_front == regs.polygon_mode_back) { flags[Dirty::PolygonModeFront] = false; flags[Dirty::PolygonModeBack] = false; - glPolygonMode(GL_FRONT_AND_BACK, MaxwellToGL::PolygonMode(gpu.regs.polygon_mode_front)); + glPolygonMode(GL_FRONT_AND_BACK, MaxwellToGL::PolygonMode(regs.polygon_mode_front)); return; } if (flags[Dirty::PolygonModeFront]) { flags[Dirty::PolygonModeFront] = false; - glPolygonMode(GL_FRONT, MaxwellToGL::PolygonMode(gpu.regs.polygon_mode_front)); + glPolygonMode(GL_FRONT, MaxwellToGL::PolygonMode(regs.polygon_mode_front)); } if (flags[Dirty::PolygonModeBack]) { flags[Dirty::PolygonModeBack] = false; - glPolygonMode(GL_BACK, MaxwellToGL::PolygonMode(gpu.regs.polygon_mode_back)); + glPolygonMode(GL_BACK, MaxwellToGL::PolygonMode(regs.polygon_mode_back)); } } void RasterizerOpenGL::SyncColorMask() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::ColorMasks]) { return; } @@ -1405,7 +1374,7 @@ void RasterizerOpenGL::SyncColorMask() { const bool force = flags[Dirty::ColorMaskCommon]; flags[Dirty::ColorMaskCommon] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; if (regs.color_mask_common) { if (!force && !flags[Dirty::ColorMask0]) { return; @@ -1430,33 +1399,30 @@ void RasterizerOpenGL::SyncColorMask() { } void RasterizerOpenGL::SyncMultiSampleState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::MultisampleControl]) { return; } flags[Dirty::MultisampleControl] = false; - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; oglEnable(GL_SAMPLE_ALPHA_TO_COVERAGE, regs.multisample_control.alpha_to_coverage); oglEnable(GL_SAMPLE_ALPHA_TO_ONE, regs.multisample_control.alpha_to_one); } void RasterizerOpenGL::SyncFragmentColorClampState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::FragmentClampColor]) { return; } flags[Dirty::FragmentClampColor] = false; - glClampColor(GL_CLAMP_FRAGMENT_COLOR, gpu.regs.frag_color_clamp ? GL_TRUE : GL_FALSE); + glClampColor(GL_CLAMP_FRAGMENT_COLOR, maxwell3d.regs.frag_color_clamp ? GL_TRUE : GL_FALSE); } void RasterizerOpenGL::SyncBlendState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; - const auto& regs = gpu.regs; + auto& flags = maxwell3d.dirty.flags; + const auto& regs = maxwell3d.regs; if (flags[Dirty::BlendColor]) { flags[Dirty::BlendColor] = false; @@ -1513,14 +1479,13 @@ void RasterizerOpenGL::SyncBlendState() { } void RasterizerOpenGL::SyncLogicOpState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::LogicOp]) { return; } flags[Dirty::LogicOp] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; if (regs.logic_op.enable) { glEnable(GL_COLOR_LOGIC_OP); glLogicOp(MaxwellToGL::LogicOp(regs.logic_op.operation)); @@ -1530,14 +1495,13 @@ void RasterizerOpenGL::SyncLogicOpState() { } void RasterizerOpenGL::SyncScissorTest() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::Scissors]) { return; } flags[Dirty::Scissors] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; for (std::size_t index = 0; index < Maxwell::NumViewports; ++index) { if (!flags[Dirty::Scissor0 + index]) { continue; @@ -1556,16 +1520,15 @@ void RasterizerOpenGL::SyncScissorTest() { } void RasterizerOpenGL::SyncPointState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::PointSize]) { return; } flags[Dirty::PointSize] = false; - oglEnable(GL_POINT_SPRITE, gpu.regs.point_sprite_enable); + oglEnable(GL_POINT_SPRITE, maxwell3d.regs.point_sprite_enable); - if (gpu.regs.vp_point_size.enable) { + if (maxwell3d.regs.vp_point_size.enable) { // By definition of GL_POINT_SIZE, it only matters if GL_PROGRAM_POINT_SIZE is disabled. glEnable(GL_PROGRAM_POINT_SIZE); return; @@ -1573,32 +1536,30 @@ void RasterizerOpenGL::SyncPointState() { // Limit the point size to 1 since nouveau sometimes sets a point size of 0 (and that's invalid // in OpenGL). - glPointSize(std::max(1.0f, gpu.regs.point_size)); + glPointSize(std::max(1.0f, maxwell3d.regs.point_size)); glDisable(GL_PROGRAM_POINT_SIZE); } void RasterizerOpenGL::SyncLineState() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::LineWidth]) { return; } flags[Dirty::LineWidth] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; oglEnable(GL_LINE_SMOOTH, regs.line_smooth_enable); glLineWidth(regs.line_smooth_enable ? regs.line_width_smooth : regs.line_width_aliased); } void RasterizerOpenGL::SyncPolygonOffset() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::PolygonOffset]) { return; } flags[Dirty::PolygonOffset] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; oglEnable(GL_POLYGON_OFFSET_FILL, regs.polygon_offset_fill_enable); oglEnable(GL_POLYGON_OFFSET_LINE, regs.polygon_offset_line_enable); oglEnable(GL_POLYGON_OFFSET_POINT, regs.polygon_offset_point_enable); @@ -1612,14 +1573,13 @@ void RasterizerOpenGL::SyncPolygonOffset() { } void RasterizerOpenGL::SyncAlphaTest() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::AlphaTest]) { return; } flags[Dirty::AlphaTest] = false; - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; if (regs.alpha_test_enabled && regs.rt_control.count > 1) { LOG_WARNING(Render_OpenGL, "Alpha testing with more than one render target is not tested"); } @@ -1633,20 +1593,19 @@ void RasterizerOpenGL::SyncAlphaTest() { } void RasterizerOpenGL::SyncFramebufferSRGB() { - auto& gpu = system.GPU().Maxwell3D(); - auto& flags = gpu.dirty.flags; + auto& flags = maxwell3d.dirty.flags; if (!flags[Dirty::FramebufferSRGB]) { return; } flags[Dirty::FramebufferSRGB] = false; - oglEnable(GL_FRAMEBUFFER_SRGB, gpu.regs.framebuffer_srgb); + oglEnable(GL_FRAMEBUFFER_SRGB, maxwell3d.regs.framebuffer_srgb); } void RasterizerOpenGL::SyncTransformFeedback() { // TODO(Rodrigo): Inject SKIP_COMPONENTS*_NV when required. An unimplemented message will signal // when this is required. - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; static constexpr std::size_t STRIDE = 3; std::array<GLint, 128 * STRIDE * Maxwell::NumTransformFeedbackBuffers> attribs; @@ -1698,7 +1657,7 @@ void RasterizerOpenGL::SyncTransformFeedback() { } void RasterizerOpenGL::BeginTransformFeedback(GLenum primitive_mode) { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; if (regs.tfb_enabled == 0) { return; } @@ -1741,7 +1700,7 @@ void RasterizerOpenGL::BeginTransformFeedback(GLenum primitive_mode) { } void RasterizerOpenGL::EndTransformFeedback() { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; if (regs.tfb_enabled == 0) { return; } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index ccc6f50f6..f451404b2 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -36,8 +36,8 @@ #include "video_core/shader/async_shaders.h" #include "video_core/textures/texture.h" -namespace Core { -class System; +namespace Core::Memory { +class Memory; } namespace Core::Frontend { @@ -55,9 +55,10 @@ struct DrawParameters; class RasterizerOpenGL : public VideoCore::RasterizerAccelerated { public: - explicit RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window, - const Device& device, ScreenInfo& info, - ProgramManager& program_manager, StateTracker& state_tracker); + explicit RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu, + Core::Memory::Memory& cpu_memory, const Device& device, + ScreenInfo& screen_info, ProgramManager& program_manager, + StateTracker& state_tracker); ~RasterizerOpenGL() override; void Draw(bool is_indexed, bool is_instanced) override; @@ -83,9 +84,8 @@ public: const Tegra::Engines::Fermi2D::Config& copy_config) override; bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, u32 pixel_stride) override; - void LoadDiskResources(const std::atomic_bool& stop_loading, + void LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback) override; - void SetupDirtyFlags() override; /// Returns true when there are commands queued to the OpenGL server. bool AnyCommandQueued() const { @@ -237,7 +237,15 @@ private: void SetupShaders(GLenum primitive_mode); + Tegra::GPU& gpu; + Tegra::Engines::Maxwell3D& maxwell3d; + Tegra::Engines::KeplerCompute& kepler_compute; + Tegra::MemoryManager& gpu_memory; + const Device& device; + ScreenInfo& screen_info; + ProgramManager& program_manager; + StateTracker& state_tracker; TextureCacheOpenGL texture_cache; ShaderCacheOpenGL shader_cache; @@ -247,10 +255,6 @@ private: OGLBufferCache buffer_cache; FenceManagerOpenGL fence_manager; - Core::System& system; - ScreenInfo& screen_info; - ProgramManager& program_manager; - StateTracker& state_tracker; VideoCommon::Shader::AsyncShaders async_shaders; static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index a07d56ef0..bd56bed0c 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -239,12 +239,11 @@ std::unique_ptr<Shader> Shader::CreateStageFromMemory( ProgramCode code_b, VideoCommon::Shader::AsyncShaders& async_shaders, VAddr cpu_addr) { const auto shader_type = GetShaderType(program_type); - auto& gpu = params.system.GPU(); + auto& gpu = params.gpu; gpu.ShaderNotify().MarkSharderBuilding(); auto registry = std::make_shared<Registry>(shader_type, gpu.Maxwell3D()); - if (!async_shaders.IsShaderAsync(params.system.GPU()) || - !params.device.UseAsynchronousShaders()) { + if (!async_shaders.IsShaderAsync(gpu) || !params.device.UseAsynchronousShaders()) { const ShaderIR ir(code, STAGE_MAIN_OFFSET, COMPILER_SETTINGS, *registry); // TODO(Rodrigo): Handle VertexA shaders // std::optional<ShaderIR> ir_b; @@ -287,11 +286,10 @@ std::unique_ptr<Shader> Shader::CreateStageFromMemory( std::unique_ptr<Shader> Shader::CreateKernelFromMemory(const ShaderParameters& params, ProgramCode code) { - auto& gpu = params.system.GPU(); + auto& gpu = params.gpu; gpu.ShaderNotify().MarkSharderBuilding(); - auto& engine = gpu.KeplerCompute(); - auto registry = std::make_shared<Registry>(ShaderType::Compute, engine); + auto registry = std::make_shared<Registry>(ShaderType::Compute, params.engine); const ShaderIR ir(code, KERNEL_MAIN_OFFSET, COMPILER_SETTINGS, *registry); const u64 uid = params.unique_identifier; auto program = BuildShader(params.device, ShaderType::Compute, uid, ir, *registry); @@ -320,15 +318,20 @@ std::unique_ptr<Shader> Shader::CreateFromCache(const ShaderParameters& params, precompiled_shader.registry, precompiled_shader.entries, precompiled_shader.program)); } -ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system, - Core::Frontend::EmuWindow& emu_window, const Device& device) - : VideoCommon::ShaderCache<Shader>{rasterizer}, system{system}, - emu_window{emu_window}, device{device}, disk_cache{system} {} +ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, + Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_, + Tegra::Engines::Maxwell3D& maxwell3d_, + Tegra::Engines::KeplerCompute& kepler_compute_, + Tegra::MemoryManager& gpu_memory_, const Device& device_) + : VideoCommon::ShaderCache<Shader>{rasterizer}, emu_window{emu_window_}, gpu{gpu_}, + gpu_memory{gpu_memory_}, maxwell3d{maxwell3d_}, + kepler_compute{kepler_compute_}, device{device_} {} ShaderCacheOpenGL::~ShaderCacheOpenGL() = default; -void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading, +void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback) { + disk_cache.BindTitleID(title_id); const std::optional transferable = disk_cache.LoadTransferable(); if (!transferable) { return; @@ -481,21 +484,19 @@ ProgramSharedPtr ShaderCacheOpenGL::GeneratePrecompiledProgram( Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program, VideoCommon::Shader::AsyncShaders& async_shaders) { - if (!system.GPU().Maxwell3D().dirty.flags[Dirty::Shaders]) { + if (!maxwell3d.dirty.flags[Dirty::Shaders]) { auto* last_shader = last_shaders[static_cast<std::size_t>(program)]; if (last_shader->IsBuilt()) { return last_shader; } } - auto& memory_manager{system.GPU().MemoryManager()}; - const GPUVAddr address{GetShaderAddress(system, program)}; + const GPUVAddr address{GetShaderAddress(maxwell3d, program)}; if (device.UseAsynchronousShaders() && async_shaders.HasCompletedWork()) { auto completed_work = async_shaders.GetCompletedWork(); for (auto& work : completed_work) { Shader* shader = TryGet(work.cpu_address); - auto& gpu = system.GPU(); gpu.ShaderNotify().MarkShaderComplete(); if (shader == nullptr) { continue; @@ -507,14 +508,13 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program, shader->AsyncGLASMBuilt(std::move(work.program.glasm)); } + auto& registry = shader->GetRegistry(); + ShaderDiskCacheEntry entry; entry.type = work.shader_type; entry.code = std::move(work.code); entry.code_b = std::move(work.code_b); entry.unique_identifier = work.uid; - - auto& registry = shader->GetRegistry(); - entry.bound_buffer = registry.GetBoundBuffer(); entry.graphics_info = registry.GetGraphicsInfo(); entry.keys = registry.GetKeys(); @@ -525,28 +525,28 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program, } // Look up shader in the cache based on address - const auto cpu_addr{memory_manager.GpuToCpuAddress(address)}; + const std::optional<VAddr> cpu_addr{gpu_memory.GpuToCpuAddress(address)}; if (Shader* const shader{cpu_addr ? TryGet(*cpu_addr) : null_shader.get()}) { return last_shaders[static_cast<std::size_t>(program)] = shader; } - const auto host_ptr{memory_manager.GetPointer(address)}; + const u8* const host_ptr{gpu_memory.GetPointer(address)}; // No shader found - create a new one - ProgramCode code{GetShaderCode(memory_manager, address, host_ptr, false)}; + ProgramCode code{GetShaderCode(gpu_memory, address, host_ptr, false)}; ProgramCode code_b; if (program == Maxwell::ShaderProgram::VertexA) { - const GPUVAddr address_b{GetShaderAddress(system, Maxwell::ShaderProgram::VertexB)}; - const u8* host_ptr_b = memory_manager.GetPointer(address_b); - code_b = GetShaderCode(memory_manager, address_b, host_ptr_b, false); + const GPUVAddr address_b{GetShaderAddress(maxwell3d, Maxwell::ShaderProgram::VertexB)}; + const u8* host_ptr_b = gpu_memory.GetPointer(address_b); + code_b = GetShaderCode(gpu_memory, address_b, host_ptr_b, false); } const std::size_t code_size = code.size() * sizeof(u64); const u64 unique_identifier = GetUniqueIdentifier( GetShaderType(program), program == Maxwell::ShaderProgram::VertexA, code, code_b); - const ShaderParameters params{system, disk_cache, device, - *cpu_addr, host_ptr, unique_identifier}; + const ShaderParameters params{gpu, maxwell3d, disk_cache, device, + *cpu_addr, host_ptr, unique_identifier}; std::unique_ptr<Shader> shader; const auto found = runtime_cache.find(unique_identifier); @@ -568,21 +568,20 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program, } Shader* ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) { - auto& memory_manager{system.GPU().MemoryManager()}; - const auto cpu_addr{memory_manager.GpuToCpuAddress(code_addr)}; + const std::optional<VAddr> cpu_addr{gpu_memory.GpuToCpuAddress(code_addr)}; if (Shader* const kernel = cpu_addr ? TryGet(*cpu_addr) : null_kernel.get()) { return kernel; } - const auto host_ptr{memory_manager.GetPointer(code_addr)}; // No kernel found, create a new one - ProgramCode code{GetShaderCode(memory_manager, code_addr, host_ptr, true)}; + const u8* host_ptr{gpu_memory.GetPointer(code_addr)}; + ProgramCode code{GetShaderCode(gpu_memory, code_addr, host_ptr, true)}; const std::size_t code_size{code.size() * sizeof(u64)}; const u64 unique_identifier{GetUniqueIdentifier(ShaderType::Compute, false, code)}; - const ShaderParameters params{system, disk_cache, device, - *cpu_addr, host_ptr, unique_identifier}; + const ShaderParameters params{gpu, kepler_compute, disk_cache, device, + *cpu_addr, host_ptr, unique_identifier}; std::unique_ptr<Shader> kernel; const auto found = runtime_cache.find(unique_identifier); diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 7528ac686..1708af06a 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -25,8 +25,8 @@ #include "video_core/shader/shader_ir.h" #include "video_core/shader_cache.h" -namespace Core { -class System; +namespace Tegra { +class MemoryManager; } namespace Core::Frontend { @@ -57,11 +57,12 @@ struct PrecompiledShader { }; struct ShaderParameters { - Core::System& system; + Tegra::GPU& gpu; + Tegra::Engines::ConstBufferEngineInterface& engine; ShaderDiskCacheOpenGL& disk_cache; const Device& device; VAddr cpu_addr; - u8* host_ptr; + const u8* host_ptr; u64 unique_identifier; }; @@ -118,12 +119,14 @@ private: class ShaderCacheOpenGL final : public VideoCommon::ShaderCache<Shader> { public: - explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system, - Core::Frontend::EmuWindow& emu_window, const Device& device); + explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::Frontend::EmuWindow& emu_window, + Tegra::GPU& gpu, Tegra::Engines::Maxwell3D& maxwell3d, + Tegra::Engines::KeplerCompute& kepler_compute, + Tegra::MemoryManager& gpu_memory, const Device& device); ~ShaderCacheOpenGL() override; /// Loads disk cache for the current game - void LoadDiskCache(const std::atomic_bool& stop_loading, + void LoadDiskCache(u64 title_id, const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback); /// Gets the current specified shader stage program @@ -138,9 +141,13 @@ private: const ShaderDiskCacheEntry& entry, const ShaderDiskCachePrecompiled& precompiled_entry, const std::unordered_set<GLenum>& supported_formats); - Core::System& system; Core::Frontend::EmuWindow& emu_window; + Tegra::GPU& gpu; + Tegra::MemoryManager& gpu_memory; + Tegra::Engines::Maxwell3D& maxwell3d; + Tegra::Engines::KeplerCompute& kepler_compute; const Device& device; + ShaderDiskCacheOpenGL disk_cache; std::unordered_map<u64, PrecompiledShader> runtime_cache; diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 40c0877c1..166ee34e1 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -206,13 +206,17 @@ bool ShaderDiskCacheEntry::Save(Common::FS::IOFile& file) const { flat_bindless_samplers.size(); } -ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL(Core::System& system) : system{system} {} +ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL() = default; ShaderDiskCacheOpenGL::~ShaderDiskCacheOpenGL() = default; +void ShaderDiskCacheOpenGL::BindTitleID(u64 title_id_) { + title_id = title_id_; +} + std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTransferable() { // Skip games without title id - const bool has_title_id = system.CurrentProcess()->GetTitleID() != 0; + const bool has_title_id = title_id != 0; if (!Settings::values.use_disk_shader_cache.GetValue() || !has_title_id) { return std::nullopt; } @@ -474,7 +478,7 @@ std::string ShaderDiskCacheOpenGL::GetBaseDir() const { } std::string ShaderDiskCacheOpenGL::GetTitleID() const { - return fmt::format("{:016X}", system.CurrentProcess()->GetTitleID()); + return fmt::format("{:016X}", title_id); } } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.h b/src/video_core/renderer_opengl/gl_shader_disk_cache.h index db2bb73bc..aef841c1d 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.h @@ -21,10 +21,6 @@ #include "video_core/engines/shader_type.h" #include "video_core/shader/registry.h" -namespace Core { -class System; -} - namespace Common::FS { class IOFile; } @@ -70,9 +66,12 @@ struct ShaderDiskCachePrecompiled { class ShaderDiskCacheOpenGL { public: - explicit ShaderDiskCacheOpenGL(Core::System& system); + explicit ShaderDiskCacheOpenGL(); ~ShaderDiskCacheOpenGL(); + /// Binds a title ID for all future operations. + void BindTitleID(u64 title_id); + /// Loads transferable cache. If file has a old version or on failure, it deletes the file. std::optional<std::vector<ShaderDiskCacheEntry>> LoadTransferable(); @@ -157,8 +156,6 @@ private: return LoadArrayFromPrecompiled(&object, 1); } - Core::System& system; - // Stores whole precompiled cache which will be read from or saved to the precompiled chache // file FileSys::VectorVfsFile precompiled_cache_virtual_file; @@ -168,8 +165,11 @@ private: // Stored transferable shaders std::unordered_set<u64> stored_transferable; + /// Title ID to operate on + u64 title_id = 0; + // The cache has been loaded at boot - bool is_usable{}; + bool is_usable = false; }; } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_state_tracker.cpp b/src/video_core/renderer_opengl/gl_state_tracker.cpp index d24fad3de..6bcf831f2 100644 --- a/src/video_core/renderer_opengl/gl_state_tracker.cpp +++ b/src/video_core/renderer_opengl/gl_state_tracker.cpp @@ -214,10 +214,8 @@ void SetupDirtyMisc(Tables& tables) { } // Anonymous namespace -StateTracker::StateTracker(Core::System& system) : system{system} {} - -void StateTracker::Initialize() { - auto& dirty = system.GPU().Maxwell3D().dirty; +StateTracker::StateTracker(Tegra::GPU& gpu) : flags{gpu.Maxwell3D().dirty.flags} { + auto& dirty = gpu.Maxwell3D().dirty; auto& tables = dirty.tables; SetupDirtyRenderTargets(tables); SetupDirtyColorMasks(tables); diff --git a/src/video_core/renderer_opengl/gl_state_tracker.h b/src/video_core/renderer_opengl/gl_state_tracker.h index 0f823288e..9d127548f 100644 --- a/src/video_core/renderer_opengl/gl_state_tracker.h +++ b/src/video_core/renderer_opengl/gl_state_tracker.h @@ -13,8 +13,8 @@ #include "video_core/dirty_flags.h" #include "video_core/engines/maxwell_3d.h" -namespace Core { -class System; +namespace Tegra { +class GPU; } namespace OpenGL { @@ -90,9 +90,7 @@ static_assert(Last <= std::numeric_limits<u8>::max()); class StateTracker { public: - explicit StateTracker(Core::System& system); - - void Initialize(); + explicit StateTracker(Tegra::GPU& gpu); void BindIndexBuffer(GLuint new_index_buffer) { if (index_buffer == new_index_buffer) { @@ -103,7 +101,6 @@ public: } void NotifyScreenDrawVertexArray() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::VertexFormats] = true; flags[OpenGL::Dirty::VertexFormat0 + 0] = true; flags[OpenGL::Dirty::VertexFormat0 + 1] = true; @@ -117,98 +114,81 @@ public: } void NotifyPolygonModes() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::PolygonModes] = true; flags[OpenGL::Dirty::PolygonModeFront] = true; flags[OpenGL::Dirty::PolygonModeBack] = true; } void NotifyViewport0() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::Viewports] = true; flags[OpenGL::Dirty::Viewport0] = true; } void NotifyScissor0() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::Scissors] = true; flags[OpenGL::Dirty::Scissor0] = true; } void NotifyColorMask0() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::ColorMasks] = true; flags[OpenGL::Dirty::ColorMask0] = true; } void NotifyBlend0() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::BlendStates] = true; flags[OpenGL::Dirty::BlendState0] = true; } void NotifyFramebuffer() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[VideoCommon::Dirty::RenderTargets] = true; } void NotifyFrontFace() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::FrontFace] = true; } void NotifyCullTest() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::CullTest] = true; } void NotifyDepthMask() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::DepthMask] = true; } void NotifyDepthTest() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::DepthTest] = true; } void NotifyStencilTest() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::StencilTest] = true; } void NotifyPolygonOffset() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::PolygonOffset] = true; } void NotifyRasterizeEnable() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::RasterizeEnable] = true; } void NotifyFramebufferSRGB() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::FramebufferSRGB] = true; } void NotifyLogicOp() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::LogicOp] = true; } void NotifyClipControl() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::ClipControl] = true; } void NotifyAlphaTest() { - auto& flags = system.GPU().Maxwell3D().dirty.flags; flags[OpenGL::Dirty::AlphaTest] = true; } private: - Core::System& system; + Tegra::Engines::Maxwell3D::DirtyState::Flags& flags; GLuint index_buffer = 0; }; diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index f403f388a..a863ef218 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -532,10 +532,12 @@ OGLTextureView CachedSurfaceView::CreateTextureView() const { return texture_view; } -TextureCacheOpenGL::TextureCacheOpenGL(Core::System& system, - VideoCore::RasterizerInterface& rasterizer, - const Device& device, StateTracker& state_tracker) - : TextureCacheBase{system, rasterizer, device.HasASTC()}, state_tracker{state_tracker} { +TextureCacheOpenGL::TextureCacheOpenGL(VideoCore::RasterizerInterface& rasterizer, + Tegra::Engines::Maxwell3D& maxwell3d, + Tegra::MemoryManager& gpu_memory, const Device& device, + StateTracker& state_tracker_) + : TextureCacheBase{rasterizer, maxwell3d, gpu_memory, device.HasASTC()}, state_tracker{ + state_tracker_} { src_framebuffer.Create(); dst_framebuffer.Create(); } diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index de8f18489..7787134fc 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -129,8 +129,10 @@ private: class TextureCacheOpenGL final : public TextureCacheBase { public: - explicit TextureCacheOpenGL(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - const Device& device, StateTracker& state_tracker); + explicit TextureCacheOpenGL(VideoCore::RasterizerInterface& rasterizer, + Tegra::Engines::Maxwell3D& maxwell3d, + Tegra::MemoryManager& gpu_memory, const Device& device, + StateTracker& state_tracker); ~TextureCacheOpenGL(); protected: diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index b759c2dba..a4c5b8f74 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -275,11 +275,13 @@ public: } }; -RendererOpenGL::RendererOpenGL(Core::System& system_, Core::Frontend::EmuWindow& emu_window_, - Tegra::GPU& gpu_, - std::unique_ptr<Core::Frontend::GraphicsContext> context_) - : RendererBase{emu_window_, std::move(context_)}, system{system_}, - emu_window{emu_window_}, gpu{gpu_}, program_manager{device}, has_debug_tool{HasDebugTool()} {} +RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_, + Core::Frontend::EmuWindow& emu_window_, + Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_, + std::unique_ptr<Core::Frontend::GraphicsContext> context) + : RendererBase{emu_window_, std::move(context)}, telemetry_session{telemetry_session_}, + emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, program_manager{device}, + has_debug_tool{HasDebugTool()} {} RendererOpenGL::~RendererOpenGL() = default; @@ -386,7 +388,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)}; const u32 bytes_per_pixel{VideoCore::Surface::GetBytesPerPixel(pixel_format)}; const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel}; - u8* const host_ptr{system.Memory().GetPointer(framebuffer_addr)}; + u8* const host_ptr{cpu_memory.GetPointer(framebuffer_addr)}; rasterizer->FlushRegion(ToCacheAddr(host_ptr), size_in_bytes); // TODO(Rodrigo): Read this from HLE @@ -471,7 +473,6 @@ void RendererOpenGL::AddTelemetryFields() { LOG_INFO(Render_OpenGL, "GL_VENDOR: {}", gpu_vendor); LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model); - auto& telemetry_session = system.TelemetrySession(); constexpr auto user_system = Common::Telemetry::FieldType::UserSystem; telemetry_session.AddField(user_system, "GPU_Vendor", gpu_vendor); telemetry_session.AddField(user_system, "GPU_Model", gpu_model); @@ -482,8 +483,8 @@ void RendererOpenGL::CreateRasterizer() { if (rasterizer) { return; } - rasterizer = std::make_unique<RasterizerOpenGL>(system, emu_window, device, screen_info, - program_manager, state_tracker); + rasterizer = std::make_unique<RasterizerOpenGL>(emu_window, gpu, cpu_memory, device, + screen_info, program_manager, state_tracker); } void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 52ea76b7d..5329577fb 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -16,16 +16,25 @@ namespace Core { class System; -} +class TelemetrySession; +} // namespace Core namespace Core::Frontend { class EmuWindow; } +namespace Core::Memory { +class Memory; +} + namespace Layout { struct FramebufferLayout; } +namespace Tegra { +class GPU; +} + namespace OpenGL { /// Structure used for storing information about the textures for the Switch screen @@ -56,7 +65,8 @@ class FrameMailbox; class RendererOpenGL final : public VideoCore::RendererBase { public: - explicit RendererOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window, + explicit RendererOpenGL(Core::TelemetrySession& telemetry_session, + Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory, Tegra::GPU& gpu, std::unique_ptr<Core::Frontend::GraphicsContext> context); ~RendererOpenGL() override; @@ -94,12 +104,13 @@ private: bool Present(int timeout_ms); - Core::System& system; + Core::TelemetrySession& telemetry_session; Core::Frontend::EmuWindow& emu_window; + Core::Memory::Memory& cpu_memory; Tegra::GPU& gpu; - const Device device; - StateTracker state_tracker{system}; + const Device device; + StateTracker state_tracker{gpu}; // OpenGL object IDs OGLBuffer vertex_buffer; diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index ae46e0444..0e4583986 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -86,7 +86,7 @@ Common::DynamicLibrary OpenVulkanLibrary() { if (!library.Open(filename.c_str())) { // Android devices may not have libvulkan.so.1, only libvulkan.so. filename = Common::DynamicLibrary::GetVersionedFilename("vulkan"); - library.Open(filename.c_str()); + (void)library.Open(filename.c_str()); } #endif return library; @@ -237,10 +237,12 @@ std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_ext } // Anonymous namespace -RendererVulkan::RendererVulkan(Core::System& system_, Core::Frontend::EmuWindow& emu_window, - Tegra::GPU& gpu_, +RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_, + Core::Frontend::EmuWindow& emu_window, + Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_, std::unique_ptr<Core::Frontend::GraphicsContext> context) - : RendererBase{emu_window, std::move(context)}, system{system_}, gpu{gpu_} {} + : RendererBase{emu_window, std::move(context)}, telemetry_session{telemetry_session_}, + cpu_memory{cpu_memory_}, gpu{gpu_} {} RendererVulkan::~RendererVulkan() { ShutDown(); @@ -304,15 +306,15 @@ bool RendererVulkan::Init() { swapchain = std::make_unique<VKSwapchain>(*surface, *device); swapchain->Create(framebuffer.width, framebuffer.height, false); - state_tracker = std::make_unique<StateTracker>(system); + state_tracker = std::make_unique<StateTracker>(gpu); scheduler = std::make_unique<VKScheduler>(*device, *resource_manager, *state_tracker); - rasterizer = std::make_unique<RasterizerVulkan>(system, render_window, screen_info, *device, - *resource_manager, *memory_manager, - *state_tracker, *scheduler); + rasterizer = std::make_unique<RasterizerVulkan>( + render_window, gpu, gpu.MemoryManager(), cpu_memory, screen_info, *device, + *resource_manager, *memory_manager, *state_tracker, *scheduler); - blit_screen = std::make_unique<VKBlitScreen>(system, render_window, *rasterizer, *device, + blit_screen = std::make_unique<VKBlitScreen>(cpu_memory, render_window, *rasterizer, *device, *resource_manager, *memory_manager, *swapchain, *scheduler, screen_info); @@ -440,8 +442,7 @@ void RendererVulkan::Report() const { LOG_INFO(Render_Vulkan, "Device: {}", model_name); LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version); - auto& telemetry_session = system.TelemetrySession(); - constexpr auto field = Common::Telemetry::FieldType::UserSystem; + static constexpr auto field = Common::Telemetry::FieldType::UserSystem; telemetry_session.AddField(field, "GPU_Vendor", vendor_name); telemetry_session.AddField(field, "GPU_Model", model_name); telemetry_session.AddField(field, "GPU_Vulkan_Driver", driver_name); diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h index 13debbbc0..ddff77942 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.h +++ b/src/video_core/renderer_vulkan/renderer_vulkan.h @@ -14,7 +14,15 @@ #include "video_core/renderer_vulkan/wrapper.h" namespace Core { -class System; +class TelemetrySession; +} + +namespace Core::Memory { +class Memory; +} + +namespace Tegra { +class GPU; } namespace Vulkan { @@ -38,7 +46,8 @@ struct VKScreenInfo { class RendererVulkan final : public VideoCore::RendererBase { public: - explicit RendererVulkan(Core::System& system, Core::Frontend::EmuWindow& emu_window, + explicit RendererVulkan(Core::TelemetrySession& telemtry_session, + Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory, Tegra::GPU& gpu, std::unique_ptr<Core::Frontend::GraphicsContext> context); ~RendererVulkan() override; @@ -59,7 +68,8 @@ private: void Report() const; - Core::System& system; + Core::TelemetrySession& telemetry_session; + Core::Memory::Memory& cpu_memory; Tegra::GPU& gpu; Common::DynamicLibrary library; diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp index a551e3de8..2bea7b24d 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp +++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp @@ -210,14 +210,16 @@ struct VKBlitScreen::BufferData { // Unaligned image data goes here }; -VKBlitScreen::VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window, - VideoCore::RasterizerInterface& rasterizer, const VKDevice& device, - VKResourceManager& resource_manager, VKMemoryManager& memory_manager, - VKSwapchain& swapchain, VKScheduler& scheduler, - const VKScreenInfo& screen_info) - : system{system}, render_window{render_window}, rasterizer{rasterizer}, device{device}, - resource_manager{resource_manager}, memory_manager{memory_manager}, swapchain{swapchain}, - scheduler{scheduler}, image_count{swapchain.GetImageCount()}, screen_info{screen_info} { +VKBlitScreen::VKBlitScreen(Core::Memory::Memory& cpu_memory_, + Core::Frontend::EmuWindow& render_window_, + VideoCore::RasterizerInterface& rasterizer_, const VKDevice& device_, + VKResourceManager& resource_manager_, VKMemoryManager& memory_manager_, + VKSwapchain& swapchain_, VKScheduler& scheduler_, + const VKScreenInfo& screen_info_) + : cpu_memory{cpu_memory_}, render_window{render_window_}, + rasterizer{rasterizer_}, device{device_}, resource_manager{resource_manager_}, + memory_manager{memory_manager_}, swapchain{swapchain_}, scheduler{scheduler_}, + image_count{swapchain.GetImageCount()}, screen_info{screen_info_} { watches.resize(image_count); std::generate(watches.begin(), watches.end(), []() { return std::make_unique<VKFenceWatch>(); }); @@ -259,7 +261,7 @@ std::tuple<VKFence&, VkSemaphore> VKBlitScreen::Draw(const Tegra::FramebufferCon const auto pixel_format = VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format); const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset; - const auto host_ptr = system.Memory().GetPointer(framebuffer_addr); + const auto host_ptr = cpu_memory.GetPointer(framebuffer_addr); rasterizer.FlushRegion(ToCacheAddr(host_ptr), GetSizeInBytes(framebuffer)); // TODO(Rodrigo): Read this from HLE diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h index 243640fab..838d38f69 100644 --- a/src/video_core/renderer_vulkan/vk_blit_screen.h +++ b/src/video_core/renderer_vulkan/vk_blit_screen.h @@ -15,6 +15,10 @@ namespace Core { class System; } +namespace Core::Memory { +class Memory; +} + namespace Core::Frontend { class EmuWindow; } @@ -39,7 +43,8 @@ class VKSwapchain; class VKBlitScreen final { public: - explicit VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window, + explicit VKBlitScreen(Core::Memory::Memory& cpu_memory, + Core::Frontend::EmuWindow& render_window, VideoCore::RasterizerInterface& rasterizer, const VKDevice& device, VKResourceManager& resource_manager, VKMemoryManager& memory_manager, VKSwapchain& swapchain, VKScheduler& scheduler, @@ -81,7 +86,7 @@ private: u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer, std::size_t image_index) const; - Core::System& system; + Core::Memory::Memory& cpu_memory; Core::Frontend::EmuWindow& render_window; VideoCore::RasterizerInterface& rasterizer; const VKDevice& device; diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index 1d2f8b557..d9d3da9ea 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -145,14 +145,15 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst }); } -VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system, - const VKDevice& device, VKMemoryManager& memory_manager, - VKScheduler& scheduler, VKStagingBufferPool& staging_pool) - : VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer, system, - CreateStreamBuffer(device, - scheduler)}, - device{device}, memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{ - staging_pool} {} +VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory, + const VKDevice& device_, VKMemoryManager& memory_manager_, + VKScheduler& scheduler_, VKStagingBufferPool& staging_pool_) + : VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer, gpu_memory, cpu_memory, + CreateStreamBuffer(device_, + scheduler_)}, + device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_}, staging_pool{ + staging_pool_} {} VKBufferCache::~VKBufferCache() = default; diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h index 991ee451c..7fb5ceedf 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.h +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h @@ -13,10 +13,6 @@ #include "video_core/renderer_vulkan/vk_stream_buffer.h" #include "video_core/renderer_vulkan/wrapper.h" -namespace Core { -class System; -} - namespace Vulkan { class VKDevice; @@ -53,7 +49,8 @@ private: class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer> { public: - explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system, + explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory, const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler, VKStagingBufferPool& staging_pool); ~VKBufferCache(); diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.cpp b/src/video_core/renderer_vulkan/vk_fence_manager.cpp index d7f65d435..55a8348fc 100644 --- a/src/video_core/renderer_vulkan/vk_fence_manager.cpp +++ b/src/video_core/renderer_vulkan/vk_fence_manager.cpp @@ -71,12 +71,12 @@ bool InnerFence::IsEventSignalled() const { } } -VKFenceManager::VKFenceManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - const VKDevice& device, VKScheduler& scheduler, - VKTextureCache& texture_cache, VKBufferCache& buffer_cache, - VKQueryCache& query_cache) - : GenericFenceManager(system, rasterizer, texture_cache, buffer_cache, query_cache), - device{device}, scheduler{scheduler} {} +VKFenceManager::VKFenceManager(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu, + Tegra::MemoryManager& memory_manager, VKTextureCache& texture_cache, + VKBufferCache& buffer_cache, VKQueryCache& query_cache, + const VKDevice& device_, VKScheduler& scheduler_) + : GenericFenceManager(rasterizer, gpu, texture_cache, buffer_cache, query_cache), + device{device_}, scheduler{scheduler_} {} Fence VKFenceManager::CreateFence(u32 value, bool is_stubbed) { return std::make_shared<InnerFence>(device, scheduler, value, is_stubbed); diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.h b/src/video_core/renderer_vulkan/vk_fence_manager.h index 043fe7947..1547d6d30 100644 --- a/src/video_core/renderer_vulkan/vk_fence_manager.h +++ b/src/video_core/renderer_vulkan/vk_fence_manager.h @@ -55,10 +55,10 @@ using GenericFenceManager = class VKFenceManager final : public GenericFenceManager { public: - explicit VKFenceManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - const VKDevice& device, VKScheduler& scheduler, - VKTextureCache& texture_cache, VKBufferCache& buffer_cache, - VKQueryCache& query_cache); + explicit VKFenceManager(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu, + Tegra::MemoryManager& memory_manager, VKTextureCache& texture_cache, + VKBufferCache& buffer_cache, VKQueryCache& query_cache, + const VKDevice& device, VKScheduler& scheduler); protected: Fence CreateFence(u32 value, bool is_stubbed) override; diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index cfdcdd6ab..5c038f4bc 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -135,64 +135,56 @@ bool ComputePipelineCacheKey::operator==(const ComputePipelineCacheKey& rhs) con return std::memcmp(&rhs, this, sizeof *this) == 0; } -Shader::Shader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr, - VideoCommon::Shader::ProgramCode program_code, u32 main_offset) - : gpu_addr{gpu_addr}, program_code{std::move(program_code)}, - registry{stage, GetEngine(system, stage)}, shader_ir{this->program_code, main_offset, - compiler_settings, registry}, - entries{GenerateShaderEntries(shader_ir)} {} +Shader::Shader(Tegra::Engines::ConstBufferEngineInterface& engine, Tegra::Engines::ShaderType stage, + GPUVAddr gpu_addr_, VAddr cpu_addr, VideoCommon::Shader::ProgramCode program_code_, + u32 main_offset) + : gpu_addr(gpu_addr_), program_code(std::move(program_code_)), registry(stage, engine), + shader_ir(program_code, main_offset, compiler_settings, registry), + entries(GenerateShaderEntries(shader_ir)) {} Shader::~Shader() = default; -Tegra::Engines::ConstBufferEngineInterface& Shader::GetEngine(Core::System& system, - Tegra::Engines::ShaderType stage) { - if (stage == ShaderType::Compute) { - return system.GPU().KeplerCompute(); - } else { - return system.GPU().Maxwell3D(); - } -} - -VKPipelineCache::VKPipelineCache(Core::System& system, RasterizerVulkan& rasterizer, - const VKDevice& device, VKScheduler& scheduler, - VKDescriptorPool& descriptor_pool, - VKUpdateDescriptorQueue& update_descriptor_queue, - VKRenderPassCache& renderpass_cache) - : VideoCommon::ShaderCache<Shader>{rasterizer}, system{system}, device{device}, - scheduler{scheduler}, descriptor_pool{descriptor_pool}, - update_descriptor_queue{update_descriptor_queue}, renderpass_cache{renderpass_cache} {} +VKPipelineCache::VKPipelineCache(RasterizerVulkan& rasterizer, Tegra::GPU& gpu_, + Tegra::Engines::Maxwell3D& maxwell3d_, + Tegra::Engines::KeplerCompute& kepler_compute_, + Tegra::MemoryManager& gpu_memory_, const VKDevice& device_, + VKScheduler& scheduler_, VKDescriptorPool& descriptor_pool_, + VKUpdateDescriptorQueue& update_descriptor_queue_, + VKRenderPassCache& renderpass_cache_) + : VideoCommon::ShaderCache<Shader>{rasterizer}, gpu{gpu_}, maxwell3d{maxwell3d_}, + kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_}, device{device_}, + scheduler{scheduler_}, descriptor_pool{descriptor_pool_}, + update_descriptor_queue{update_descriptor_queue_}, renderpass_cache{renderpass_cache_} {} VKPipelineCache::~VKPipelineCache() = default; std::array<Shader*, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() { - const auto& gpu = system.GPU().Maxwell3D(); - std::array<Shader*, Maxwell::MaxShaderProgram> shaders{}; + for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) { const auto program{static_cast<Maxwell::ShaderProgram>(index)}; // Skip stages that are not enabled - if (!gpu.regs.IsShaderConfigEnabled(index)) { + if (!maxwell3d.regs.IsShaderConfigEnabled(index)) { continue; } - auto& memory_manager{system.GPU().MemoryManager()}; - const GPUVAddr program_addr{GetShaderAddress(system, program)}; - const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr); + const GPUVAddr gpu_addr{GetShaderAddress(maxwell3d, program)}; + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); ASSERT(cpu_addr); Shader* result = cpu_addr ? TryGet(*cpu_addr) : null_shader.get(); if (!result) { - const auto host_ptr{memory_manager.GetPointer(program_addr)}; + const u8* const host_ptr{gpu_memory.GetPointer(gpu_addr)}; // No shader found - create a new one - constexpr u32 stage_offset = STAGE_MAIN_OFFSET; + static constexpr u32 stage_offset = STAGE_MAIN_OFFSET; const auto stage = static_cast<ShaderType>(index == 0 ? 0 : index - 1); - ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, false); + ProgramCode code = GetShaderCode(gpu_memory, gpu_addr, host_ptr, false); const std::size_t size_in_bytes = code.size() * sizeof(u64); - auto shader = std::make_unique<Shader>(system, stage, program_addr, std::move(code), - stage_offset); + auto shader = std::make_unique<Shader>(maxwell3d, stage, gpu_addr, *cpu_addr, + std::move(code), stage_offset); result = shader.get(); if (cpu_addr) { @@ -215,11 +207,11 @@ VKGraphicsPipeline* VKPipelineCache::GetGraphicsPipeline( } last_graphics_key = key; - if (device.UseAsynchronousShaders() && async_shaders.IsShaderAsync(system.GPU())) { + if (device.UseAsynchronousShaders() && async_shaders.IsShaderAsync(gpu)) { std::unique_lock lock{pipeline_cache}; const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key); if (is_cache_miss) { - system.GPU().ShaderNotify().MarkSharderBuilding(); + gpu.ShaderNotify().MarkSharderBuilding(); LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash()); const auto [program, bindings] = DecompileShaders(key.fixed_state); async_shaders.QueueVulkanShader(this, device, scheduler, descriptor_pool, @@ -233,13 +225,13 @@ VKGraphicsPipeline* VKPipelineCache::GetGraphicsPipeline( const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key); auto& entry = pair->second; if (is_cache_miss) { - system.GPU().ShaderNotify().MarkSharderBuilding(); + gpu.ShaderNotify().MarkSharderBuilding(); LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash()); const auto [program, bindings] = DecompileShaders(key.fixed_state); entry = std::make_unique<VKGraphicsPipeline>(device, scheduler, descriptor_pool, update_descriptor_queue, renderpass_cache, key, bindings, program); - system.GPU().ShaderNotify().MarkShaderComplete(); + gpu.ShaderNotify().MarkShaderComplete(); } last_graphics_pipeline = entry.get(); return last_graphics_pipeline; @@ -255,22 +247,21 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach } LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash()); - auto& memory_manager = system.GPU().MemoryManager(); - const auto program_addr = key.shader; + const GPUVAddr gpu_addr = key.shader; - const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); ASSERT(cpu_addr); Shader* shader = cpu_addr ? TryGet(*cpu_addr) : null_kernel.get(); if (!shader) { // No shader found - create a new one - const auto host_ptr = memory_manager.GetPointer(program_addr); + const auto host_ptr = gpu_memory.GetPointer(gpu_addr); - ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, true); + ProgramCode code = GetShaderCode(gpu_memory, gpu_addr, host_ptr, true); const std::size_t size_in_bytes = code.size() * sizeof(u64); - auto shader_info = std::make_unique<Shader>(system, ShaderType::Compute, program_addr, - std::move(code), KERNEL_MAIN_OFFSET); + auto shader_info = std::make_unique<Shader>(kepler_compute, ShaderType::Compute, gpu_addr, + *cpu_addr, std::move(code), KERNEL_MAIN_OFFSET); shader = shader_info.get(); if (cpu_addr) { @@ -298,7 +289,7 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach } void VKPipelineCache::EmplacePipeline(std::unique_ptr<VKGraphicsPipeline> pipeline) { - system.GPU().ShaderNotify().MarkShaderComplete(); + gpu.ShaderNotify().MarkShaderComplete(); std::unique_lock lock{pipeline_cache}; graphics_cache.at(pipeline->GetCacheKey()) = std::move(pipeline); } @@ -339,9 +330,6 @@ void VKPipelineCache::OnShaderRemoval(Shader* shader) { std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> VKPipelineCache::DecompileShaders(const FixedPipelineState& fixed_state) { - auto& memory_manager = system.GPU().MemoryManager(); - const auto& gpu = system.GPU().Maxwell3D(); - Specialization specialization; if (fixed_state.dynamic_state.Topology() == Maxwell::PrimitiveTopology::Points || device.IsExtExtendedDynamicStateSupported()) { @@ -364,12 +352,12 @@ VKPipelineCache::DecompileShaders(const FixedPipelineState& fixed_state) { const auto program_enum = static_cast<Maxwell::ShaderProgram>(index); // Skip stages that are not enabled - if (!gpu.regs.IsShaderConfigEnabled(index)) { + if (!maxwell3d.regs.IsShaderConfigEnabled(index)) { continue; } - const GPUVAddr gpu_addr = GetShaderAddress(system, program_enum); - const std::optional<VAddr> cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr); + const GPUVAddr gpu_addr = GetShaderAddress(maxwell3d, program_enum); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); Shader* const shader = cpu_addr ? TryGet(*cpu_addr) : null_shader.get(); const std::size_t stage = index == 0 ? 0 : index - 1; // Stage indices are 0 - 5 diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h index c04829e77..1a31fd9f6 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h @@ -85,7 +85,8 @@ namespace Vulkan { class Shader { public: - explicit Shader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr, + explicit Shader(Tegra::Engines::ConstBufferEngineInterface& engine, + Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr, VAddr cpu_addr, VideoCommon::Shader::ProgramCode program_code, u32 main_offset); ~Shader(); @@ -97,22 +98,19 @@ public: return shader_ir; } - const VideoCommon::Shader::Registry& GetRegistry() const { - return registry; - } - const VideoCommon::Shader::ShaderIR& GetIR() const { return shader_ir; } + const VideoCommon::Shader::Registry& GetRegistry() const { + return registry; + } + const ShaderEntries& GetEntries() const { return entries; } private: - static Tegra::Engines::ConstBufferEngineInterface& GetEngine(Core::System& system, - Tegra::Engines::ShaderType stage); - GPUVAddr gpu_addr{}; VideoCommon::Shader::ProgramCode program_code; VideoCommon::Shader::Registry registry; @@ -122,9 +120,11 @@ private: class VKPipelineCache final : public VideoCommon::ShaderCache<Shader> { public: - explicit VKPipelineCache(Core::System& system, RasterizerVulkan& rasterizer, - const VKDevice& device, VKScheduler& scheduler, - VKDescriptorPool& descriptor_pool, + explicit VKPipelineCache(RasterizerVulkan& rasterizer, Tegra::GPU& gpu, + Tegra::Engines::Maxwell3D& maxwell3d, + Tegra::Engines::KeplerCompute& kepler_compute, + Tegra::MemoryManager& gpu_memory, const VKDevice& device, + VKScheduler& scheduler, VKDescriptorPool& descriptor_pool, VKUpdateDescriptorQueue& update_descriptor_queue, VKRenderPassCache& renderpass_cache); ~VKPipelineCache() override; @@ -145,7 +145,11 @@ private: std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> DecompileShaders( const FixedPipelineState& fixed_state); - Core::System& system; + Tegra::GPU& gpu; + Tegra::Engines::Maxwell3D& maxwell3d; + Tegra::Engines::KeplerCompute& kepler_compute; + Tegra::MemoryManager& gpu_memory; + const VKDevice& device; VKScheduler& scheduler; VKDescriptorPool& descriptor_pool; diff --git a/src/video_core/renderer_vulkan/vk_query_cache.cpp b/src/video_core/renderer_vulkan/vk_query_cache.cpp index 6cd63d090..5a97c959d 100644 --- a/src/video_core/renderer_vulkan/vk_query_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_query_cache.cpp @@ -68,10 +68,11 @@ void QueryPool::Reserve(std::pair<VkQueryPool, u32> query) { usage[pool_index * GROW_STEP + static_cast<std::ptrdiff_t>(query.second)] = false; } -VKQueryCache::VKQueryCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer, +VKQueryCache::VKQueryCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::Engines::Maxwell3D& maxwell3d, Tegra::MemoryManager& gpu_memory, const VKDevice& device, VKScheduler& scheduler) : VideoCommon::QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, HostCounter, - QueryPool>{system, rasterizer}, + QueryPool>{rasterizer, maxwell3d, gpu_memory}, device{device}, scheduler{scheduler} { for (std::size_t i = 0; i < static_cast<std::size_t>(VideoCore::NumQueryTypes); ++i) { query_pools[i].Initialize(device, static_cast<VideoCore::QueryType>(i)); diff --git a/src/video_core/renderer_vulkan/vk_query_cache.h b/src/video_core/renderer_vulkan/vk_query_cache.h index 40119e6d3..9be996e55 100644 --- a/src/video_core/renderer_vulkan/vk_query_cache.h +++ b/src/video_core/renderer_vulkan/vk_query_cache.h @@ -56,7 +56,8 @@ class VKQueryCache final : public VideoCommon::QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, HostCounter, QueryPool> { public: - explicit VKQueryCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer, + explicit VKQueryCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::Engines::Maxwell3D& maxwell3d, Tegra::MemoryManager& gpu_memory, const VKDevice& device, VKScheduler& scheduler); ~VKQueryCache(); diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index ff1b52eab..bafebe294 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -381,28 +381,30 @@ void RasterizerVulkan::DrawParameters::Draw(vk::CommandBuffer cmdbuf) const { } } -RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWindow& renderer, - VKScreenInfo& screen_info, const VKDevice& device, - VKResourceManager& resource_manager, - VKMemoryManager& memory_manager, StateTracker& state_tracker, - VKScheduler& scheduler) - : RasterizerAccelerated{system.Memory()}, system{system}, render_window{renderer}, - screen_info{screen_info}, device{device}, resource_manager{resource_manager}, - memory_manager{memory_manager}, state_tracker{state_tracker}, scheduler{scheduler}, +RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu_, + Tegra::MemoryManager& gpu_memory_, + Core::Memory::Memory& cpu_memory, VKScreenInfo& screen_info_, + const VKDevice& device_, VKResourceManager& resource_manager_, + VKMemoryManager& memory_manager_, StateTracker& state_tracker_, + VKScheduler& scheduler_) + : RasterizerAccelerated(cpu_memory), gpu(gpu_), gpu_memory(gpu_memory_), + maxwell3d(gpu.Maxwell3D()), kepler_compute(gpu.KeplerCompute()), screen_info(screen_info_), + device(device_), resource_manager(resource_manager_), memory_manager(memory_manager_), + state_tracker(state_tracker_), scheduler(scheduler_), staging_pool(device, memory_manager, scheduler), descriptor_pool(device), update_descriptor_queue(device, scheduler), renderpass_cache(device), quad_array_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), quad_indexed_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), - texture_cache(system, *this, device, resource_manager, memory_manager, scheduler, - staging_pool), - pipeline_cache(system, *this, device, scheduler, descriptor_pool, update_descriptor_queue, - renderpass_cache), - buffer_cache(*this, system, device, memory_manager, scheduler, staging_pool), - sampler_cache(device), - fence_manager(system, *this, device, scheduler, texture_cache, buffer_cache, query_cache), - query_cache(system, *this, device, scheduler), - wfi_event{device.GetLogical().CreateNewEvent()}, async_shaders{renderer} { + texture_cache(*this, maxwell3d, gpu_memory, device, resource_manager, memory_manager, + scheduler, staging_pool), + pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler, + descriptor_pool, update_descriptor_queue, renderpass_cache), + buffer_cache(*this, gpu_memory, cpu_memory, device, memory_manager, scheduler, staging_pool), + sampler_cache(device), query_cache(*this, maxwell3d, gpu_memory, device, scheduler), + fence_manager(*this, gpu, gpu_memory, texture_cache, buffer_cache, query_cache, device, + scheduler), + wfi_event(device.GetLogical().CreateNewEvent()), async_shaders(emu_window) { scheduler.SetQueryCache(query_cache); if (device.UseAsynchronousShaders()) { async_shaders.AllocateWorkers(); @@ -414,15 +416,13 @@ RasterizerVulkan::~RasterizerVulkan() = default; void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { MICROPROFILE_SCOPE(Vulkan_Drawing); + SCOPE_EXIT({ gpu.TickWork(); }); FlushWork(); query_cache.UpdateCounters(); - SCOPE_EXIT({ system.GPU().TickWork(); }); - - const auto& gpu = system.GPU().Maxwell3D(); GraphicsPipelineCacheKey key; - key.fixed_state.Fill(gpu.regs, device.IsExtExtendedDynamicStateSupported()); + key.fixed_state.Fill(maxwell3d.regs, device.IsExtExtendedDynamicStateSupported()); buffer_cache.Map(CalculateGraphicsStreamBufferSize(is_indexed)); @@ -480,8 +480,7 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { void RasterizerVulkan::Clear() { MICROPROFILE_SCOPE(Vulkan_Clearing); - const auto& gpu = system.GPU().Maxwell3D(); - if (!system.GPU().Maxwell3D().ShouldExecute()) { + if (!maxwell3d.ShouldExecute()) { return; } @@ -490,7 +489,7 @@ void RasterizerVulkan::Clear() { query_cache.UpdateCounters(); - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; const bool use_color = regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B || regs.clear_buffers.A; const bool use_depth = regs.clear_buffers.Z; @@ -559,7 +558,7 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) { query_cache.UpdateCounters(); - const auto& launch_desc = system.GPU().KeplerCompute().launch_description; + const auto& launch_desc = kepler_compute.launch_description; auto& pipeline = pipeline_cache.GetComputePipeline({ .shader = code_addr, .shared_memory_size = launch_desc.shared_alloc, @@ -655,16 +654,14 @@ void RasterizerVulkan::SyncGuestHost() { } void RasterizerVulkan::SignalSemaphore(GPUVAddr addr, u32 value) { - auto& gpu{system.GPU()}; if (!gpu.IsAsync()) { - gpu.MemoryManager().Write<u32>(addr, value); + gpu_memory.Write<u32>(addr, value); return; } fence_manager.SignalSemaphore(addr, value); } void RasterizerVulkan::SignalSyncPoint(u32 value) { - auto& gpu{system.GPU()}; if (!gpu.IsAsync()) { gpu.IncrementSyncPoint(value); return; @@ -673,7 +670,6 @@ void RasterizerVulkan::SignalSyncPoint(u32 value) { } void RasterizerVulkan::ReleaseFences() { - auto& gpu{system.GPU()}; if (!gpu.IsAsync()) { return; } @@ -751,10 +747,6 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config, return true; } -void RasterizerVulkan::SetupDirtyFlags() { - state_tracker.Initialize(); -} - void RasterizerVulkan::FlushWork() { static constexpr u32 DRAWS_TO_DISPATCH = 4096; @@ -778,10 +770,9 @@ void RasterizerVulkan::FlushWork() { RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments(bool is_clear) { MICROPROFILE_SCOPE(Vulkan_RenderTargets); - auto& maxwell3d = system.GPU().Maxwell3D(); - auto& dirty = maxwell3d.dirty.flags; - auto& regs = maxwell3d.regs; + const auto& regs = maxwell3d.regs; + auto& dirty = maxwell3d.dirty.flags; const bool update_rendertargets = dirty[VideoCommon::Dirty::RenderTargets]; dirty[VideoCommon::Dirty::RenderTargets] = false; @@ -844,7 +835,7 @@ std::tuple<VkFramebuffer, VkExtent2D> RasterizerVulkan::ConfigureFramebuffers( return true; }; - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; const std::size_t num_attachments = static_cast<std::size_t>(regs.rt_control.count); for (std::size_t index = 0; index < num_attachments; ++index) { if (try_push(color_attachments[index])) { @@ -880,13 +871,12 @@ RasterizerVulkan::DrawParameters RasterizerVulkan::SetupGeometry(FixedPipelineSt bool is_instanced) { MICROPROFILE_SCOPE(Vulkan_Geometry); - const auto& gpu = system.GPU().Maxwell3D(); - const auto& regs = gpu.regs; + const auto& regs = maxwell3d.regs; SetupVertexArrays(buffer_bindings); const u32 base_instance = regs.vb_base_instance; - const u32 num_instances = is_instanced ? gpu.mme_draw.instance_count : 1; + const u32 num_instances = is_instanced ? maxwell3d.mme_draw.instance_count : 1; const u32 base_vertex = is_indexed ? regs.vb_element_base : regs.vertex_buffer.first; const u32 num_vertices = is_indexed ? regs.index_array.count : regs.vertex_buffer.count; @@ -947,7 +937,7 @@ void RasterizerVulkan::SetupImageTransitions( } void RasterizerVulkan::UpdateDynamicStates() { - auto& regs = system.GPU().Maxwell3D().regs; + auto& regs = maxwell3d.regs; UpdateViewportsState(regs); UpdateScissorsState(regs); UpdateDepthBias(regs); @@ -968,7 +958,7 @@ void RasterizerVulkan::UpdateDynamicStates() { } void RasterizerVulkan::BeginTransformFeedback() { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; if (regs.tfb_enabled == 0) { return; } @@ -1000,7 +990,7 @@ void RasterizerVulkan::BeginTransformFeedback() { } void RasterizerVulkan::EndTransformFeedback() { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; if (regs.tfb_enabled == 0) { return; } @@ -1013,7 +1003,7 @@ void RasterizerVulkan::EndTransformFeedback() { } void RasterizerVulkan::SetupVertexArrays(BufferBindings& buffer_bindings) { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) { const auto& vertex_array = regs.vertex_array[index]; @@ -1039,7 +1029,7 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar if (params.num_vertices == 0) { return; } - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; switch (regs.draw.topology) { case Maxwell::PrimitiveTopology::Quads: { if (!params.is_indexed) { @@ -1087,8 +1077,7 @@ void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawPar void RasterizerVulkan::SetupGraphicsConstBuffers(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_ConstBuffers); - const auto& gpu = system.GPU().Maxwell3D(); - const auto& shader_stage = gpu.state.shader_stages[stage]; + const auto& shader_stage = maxwell3d.state.shader_stages[stage]; for (const auto& entry : entries.const_buffers) { SetupConstBuffer(entry, shader_stage.const_buffers[entry.GetIndex()]); } @@ -1096,8 +1085,7 @@ void RasterizerVulkan::SetupGraphicsConstBuffers(const ShaderEntries& entries, s void RasterizerVulkan::SetupGraphicsGlobalBuffers(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_GlobalBuffers); - auto& gpu{system.GPU()}; - const auto cbufs{gpu.Maxwell3D().state.shader_stages[stage]}; + const auto& cbufs{maxwell3d.state.shader_stages[stage]}; for (const auto& entry : entries.global_buffers) { const auto addr = cbufs.const_buffers[entry.GetCbufIndex()].address + entry.GetCbufOffset(); @@ -1107,19 +1095,17 @@ void RasterizerVulkan::SetupGraphicsGlobalBuffers(const ShaderEntries& entries, void RasterizerVulkan::SetupGraphicsUniformTexels(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().Maxwell3D(); for (const auto& entry : entries.uniform_texels) { - const auto image = GetTextureInfo(gpu, entry, stage).tic; + const auto image = GetTextureInfo(maxwell3d, entry, stage).tic; SetupUniformTexels(image, entry); } } void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().Maxwell3D(); for (const auto& entry : entries.samplers) { for (std::size_t i = 0; i < entry.size; ++i) { - const auto texture = GetTextureInfo(gpu, entry, stage, i); + const auto texture = GetTextureInfo(maxwell3d, entry, stage, i); SetupTexture(texture, entry); } } @@ -1127,25 +1113,23 @@ void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, std:: void RasterizerVulkan::SetupGraphicsStorageTexels(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().Maxwell3D(); for (const auto& entry : entries.storage_texels) { - const auto image = GetTextureInfo(gpu, entry, stage).tic; + const auto image = GetTextureInfo(maxwell3d, entry, stage).tic; SetupStorageTexel(image, entry); } } void RasterizerVulkan::SetupGraphicsImages(const ShaderEntries& entries, std::size_t stage) { MICROPROFILE_SCOPE(Vulkan_Images); - const auto& gpu = system.GPU().Maxwell3D(); for (const auto& entry : entries.images) { - const auto tic = GetTextureInfo(gpu, entry, stage).tic; + const auto tic = GetTextureInfo(maxwell3d, entry, stage).tic; SetupImage(tic, entry); } } void RasterizerVulkan::SetupComputeConstBuffers(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_ConstBuffers); - const auto& launch_desc = system.GPU().KeplerCompute().launch_description; + const auto& launch_desc = kepler_compute.launch_description; for (const auto& entry : entries.const_buffers) { const auto& config = launch_desc.const_buffer_config[entry.GetIndex()]; const std::bitset<8> mask = launch_desc.const_buffer_enable_mask.Value(); @@ -1159,7 +1143,7 @@ void RasterizerVulkan::SetupComputeConstBuffers(const ShaderEntries& entries) { void RasterizerVulkan::SetupComputeGlobalBuffers(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_GlobalBuffers); - const auto cbufs{system.GPU().KeplerCompute().launch_description.const_buffer_config}; + const auto& cbufs{kepler_compute.launch_description.const_buffer_config}; for (const auto& entry : entries.global_buffers) { const auto addr{cbufs[entry.GetCbufIndex()].Address() + entry.GetCbufOffset()}; SetupGlobalBuffer(entry, addr); @@ -1168,19 +1152,17 @@ void RasterizerVulkan::SetupComputeGlobalBuffers(const ShaderEntries& entries) { void RasterizerVulkan::SetupComputeUniformTexels(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().KeplerCompute(); for (const auto& entry : entries.uniform_texels) { - const auto image = GetTextureInfo(gpu, entry, ComputeShaderIndex).tic; + const auto image = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex).tic; SetupUniformTexels(image, entry); } } void RasterizerVulkan::SetupComputeTextures(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().KeplerCompute(); for (const auto& entry : entries.samplers) { for (std::size_t i = 0; i < entry.size; ++i) { - const auto texture = GetTextureInfo(gpu, entry, ComputeShaderIndex, i); + const auto texture = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex, i); SetupTexture(texture, entry); } } @@ -1188,18 +1170,16 @@ void RasterizerVulkan::SetupComputeTextures(const ShaderEntries& entries) { void RasterizerVulkan::SetupComputeStorageTexels(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Textures); - const auto& gpu = system.GPU().KeplerCompute(); for (const auto& entry : entries.storage_texels) { - const auto image = GetTextureInfo(gpu, entry, ComputeShaderIndex).tic; + const auto image = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex).tic; SetupStorageTexel(image, entry); } } void RasterizerVulkan::SetupComputeImages(const ShaderEntries& entries) { MICROPROFILE_SCOPE(Vulkan_Images); - const auto& gpu = system.GPU().KeplerCompute(); for (const auto& entry : entries.images) { - const auto tic = GetTextureInfo(gpu, entry, ComputeShaderIndex).tic; + const auto tic = GetTextureInfo(kepler_compute, entry, ComputeShaderIndex).tic; SetupImage(tic, entry); } } @@ -1223,9 +1203,8 @@ void RasterizerVulkan::SetupConstBuffer(const ConstBufferEntry& entry, } void RasterizerVulkan::SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAddr address) { - auto& memory_manager{system.GPU().MemoryManager()}; - const auto actual_addr = memory_manager.Read<u64>(address); - const auto size = memory_manager.Read<u32>(address + 8); + const u64 actual_addr = gpu_memory.Read<u64>(address); + const u32 size = gpu_memory.Read<u32>(address + 8); if (size == 0) { // Sometimes global memory pointers don't have a proper size. Upload a dummy entry @@ -1508,7 +1487,7 @@ std::size_t RasterizerVulkan::CalculateComputeStreamBufferSize() const { } std::size_t RasterizerVulkan::CalculateVertexArraysSize() const { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; std::size_t size = 0; for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) { @@ -1523,9 +1502,8 @@ std::size_t RasterizerVulkan::CalculateVertexArraysSize() const { } std::size_t RasterizerVulkan::CalculateIndexBufferSize() const { - const auto& regs = system.GPU().Maxwell3D().regs; - return static_cast<std::size_t>(regs.index_array.count) * - static_cast<std::size_t>(regs.index_array.FormatSizeInBytes()); + return static_cast<std::size_t>(maxwell3d.regs.index_array.count) * + static_cast<std::size_t>(maxwell3d.regs.index_array.FormatSizeInBytes()); } std::size_t RasterizerVulkan::CalculateConstBufferSize( @@ -1540,7 +1518,7 @@ std::size_t RasterizerVulkan::CalculateConstBufferSize( } RenderPassParams RasterizerVulkan::GetRenderPassParams(Texceptions texceptions) const { - const auto& regs = system.GPU().Maxwell3D().regs; + const auto& regs = maxwell3d.regs; const std::size_t num_attachments = static_cast<std::size_t>(regs.rt_control.count); RenderPassParams params; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index f640ba649..16251d0f6 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -106,7 +106,8 @@ struct ImageView { class RasterizerVulkan final : public VideoCore::RasterizerAccelerated { public: - explicit RasterizerVulkan(Core::System& system, Core::Frontend::EmuWindow& render_window, + explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu, + Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory, VKScreenInfo& screen_info, const VKDevice& device, VKResourceManager& resource_manager, VKMemoryManager& memory_manager, StateTracker& state_tracker, VKScheduler& scheduler); @@ -135,7 +136,6 @@ public: const Tegra::Engines::Fermi2D::Config& copy_config) override; bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, u32 pixel_stride) override; - void SetupDirtyFlags() override; VideoCommon::Shader::AsyncShaders& GetAsyncShaders() { return async_shaders; @@ -279,8 +279,11 @@ private: VkBuffer DefaultBuffer(); - Core::System& system; - Core::Frontend::EmuWindow& render_window; + Tegra::GPU& gpu; + Tegra::MemoryManager& gpu_memory; + Tegra::Engines::Maxwell3D& maxwell3d; + Tegra::Engines::KeplerCompute& kepler_compute; + VKScreenInfo& screen_info; const VKDevice& device; VKResourceManager& resource_manager; @@ -300,8 +303,8 @@ private: VKPipelineCache pipeline_cache; VKBufferCache buffer_cache; VKSamplerCache sampler_cache; - VKFenceManager fence_manager; VKQueryCache query_cache; + VKFenceManager fence_manager; vk::Buffer default_buffer; VKMemoryCommit default_buffer_commit; diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp index 4bd1009f9..5d2c4a796 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp +++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp @@ -132,12 +132,9 @@ void SetupDirtyStencilTestEnable(Tables& tables) { } // Anonymous namespace -StateTracker::StateTracker(Core::System& system) - : system{system}, invalidation_flags{MakeInvalidationFlags()} {} - -void StateTracker::Initialize() { - auto& dirty = system.GPU().Maxwell3D().dirty; - auto& tables = dirty.tables; +StateTracker::StateTracker(Tegra::GPU& gpu) + : flags{gpu.Maxwell3D().dirty.flags}, invalidation_flags{MakeInvalidationFlags()} { + auto& tables = gpu.Maxwell3D().dirty.tables; SetupDirtyRenderTargets(tables); SetupDirtyViewports(tables); SetupDirtyScissors(tables); @@ -155,9 +152,4 @@ void StateTracker::Initialize() { SetupDirtyStencilTestEnable(tables); } -void StateTracker::InvalidateCommandBufferState() { - system.GPU().Maxwell3D().dirty.flags |= invalidation_flags; - current_topology = INVALID_TOPOLOGY; -} - } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h index 13a6ce786..1de789e57 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.h +++ b/src/video_core/renderer_vulkan/vk_state_tracker.h @@ -45,11 +45,12 @@ class StateTracker { using Maxwell = Tegra::Engines::Maxwell3D::Regs; public: - explicit StateTracker(Core::System& system); + explicit StateTracker(Tegra::GPU& gpu); - void Initialize(); - - void InvalidateCommandBufferState(); + void InvalidateCommandBufferState() { + flags |= invalidation_flags; + current_topology = INVALID_TOPOLOGY; + } bool TouchViewports() { return Exchange(Dirty::Viewports, false); @@ -121,13 +122,12 @@ private: static constexpr auto INVALID_TOPOLOGY = static_cast<Maxwell::PrimitiveTopology>(~0u); bool Exchange(std::size_t id, bool new_value) const noexcept { - auto& flags = system.GPU().Maxwell3D().dirty.flags; const bool is_dirty = flags[id]; flags[id] = new_value; return is_dirty; } - Core::System& system; + Tegra::Engines::Maxwell3D::DirtyState::Flags& flags; Tegra::Engines::Maxwell3D::DirtyState::Flags invalidation_flags; Maxwell::PrimitiveTopology current_topology = INVALID_TOPOLOGY; }; diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp index a5526a3f5..3c9171a5e 100644 --- a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp +++ b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp @@ -57,9 +57,9 @@ u32 GetMemoryType(const VkPhysicalDeviceMemoryProperties& properties, } // Anonymous namespace -VKStreamBuffer::VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler, +VKStreamBuffer::VKStreamBuffer(const VKDevice& device_, VKScheduler& scheduler_, VkBufferUsageFlags usage) - : device{device}, scheduler{scheduler} { + : device{device_}, scheduler{scheduler_} { CreateBuffers(usage); ReserveWatches(current_watches, WATCHES_INITIAL_RESERVE); ReserveWatches(previous_watches, WATCHES_INITIAL_RESERVE); diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index 2c6f54101..06182d909 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -188,13 +188,13 @@ u32 EncodeSwizzle(Tegra::Texture::SwizzleSource x_source, Tegra::Texture::Swizzl } // Anonymous namespace -CachedSurface::CachedSurface(Core::System& system, const VKDevice& device, - VKResourceManager& resource_manager, VKMemoryManager& memory_manager, - VKScheduler& scheduler, VKStagingBufferPool& staging_pool, - GPUVAddr gpu_addr, const SurfaceParams& params) - : SurfaceBase<View>{gpu_addr, params, device.IsOptimalAstcSupported()}, system{system}, - device{device}, resource_manager{resource_manager}, - memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{staging_pool} { +CachedSurface::CachedSurface(const VKDevice& device, VKResourceManager& resource_manager, + VKMemoryManager& memory_manager, VKScheduler& scheduler, + VKStagingBufferPool& staging_pool, GPUVAddr gpu_addr, + const SurfaceParams& params) + : SurfaceBase<View>{gpu_addr, params, device.IsOptimalAstcSupported()}, device{device}, + resource_manager{resource_manager}, memory_manager{memory_manager}, scheduler{scheduler}, + staging_pool{staging_pool} { if (params.IsBuffer()) { buffer = CreateBuffer(device, params, host_memory_size); commit = memory_manager.Commit(buffer, false); @@ -490,19 +490,21 @@ VkImageView CachedSurfaceView::GetAttachment() { return *render_target; } -VKTextureCache::VKTextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - const VKDevice& device, VKResourceManager& resource_manager, - VKMemoryManager& memory_manager, VKScheduler& scheduler, - VKStagingBufferPool& staging_pool) - : TextureCache(system, rasterizer, device.IsOptimalAstcSupported()), device{device}, - resource_manager{resource_manager}, memory_manager{memory_manager}, scheduler{scheduler}, - staging_pool{staging_pool} {} +VKTextureCache::VKTextureCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::Engines::Maxwell3D& maxwell3d, + Tegra::MemoryManager& gpu_memory, const VKDevice& device_, + VKResourceManager& resource_manager_, + VKMemoryManager& memory_manager_, VKScheduler& scheduler_, + VKStagingBufferPool& staging_pool_) + : TextureCache(rasterizer, maxwell3d, gpu_memory, device_.IsOptimalAstcSupported()), + device{device_}, resource_manager{resource_manager_}, + memory_manager{memory_manager_}, scheduler{scheduler_}, staging_pool{staging_pool_} {} VKTextureCache::~VKTextureCache() = default; Surface VKTextureCache::CreateSurface(GPUVAddr gpu_addr, const SurfaceParams& params) { - return std::make_shared<CachedSurface>(system, device, resource_manager, memory_manager, - scheduler, staging_pool, gpu_addr, params); + return std::make_shared<CachedSurface>(device, resource_manager, memory_manager, scheduler, + staging_pool, gpu_addr, params); } void VKTextureCache::ImageCopy(Surface& src_surface, Surface& dst_surface, diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h index 807e26c8a..e47d02c41 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.h +++ b/src/video_core/renderer_vulkan/vk_texture_cache.h @@ -15,10 +15,6 @@ #include "video_core/texture_cache/surface_base.h" #include "video_core/texture_cache/texture_cache.h" -namespace Core { -class System; -} - namespace VideoCore { class RasterizerInterface; } @@ -45,10 +41,10 @@ class CachedSurface final : public VideoCommon::SurfaceBase<View> { friend CachedSurfaceView; public: - explicit CachedSurface(Core::System& system, const VKDevice& device, - VKResourceManager& resource_manager, VKMemoryManager& memory_manager, - VKScheduler& scheduler, VKStagingBufferPool& staging_pool, - GPUVAddr gpu_addr, const SurfaceParams& params); + explicit CachedSurface(const VKDevice& device, VKResourceManager& resource_manager, + VKMemoryManager& memory_manager, VKScheduler& scheduler, + VKStagingBufferPool& staging_pool, GPUVAddr gpu_addr, + const SurfaceParams& params); ~CachedSurface(); void UploadTexture(const std::vector<u8>& staging_buffer) override; @@ -101,7 +97,6 @@ private: VkImageSubresourceRange GetImageSubresourceRange() const; - Core::System& system; const VKDevice& device; VKResourceManager& resource_manager; VKMemoryManager& memory_manager; @@ -201,7 +196,8 @@ private: class VKTextureCache final : public TextureCacheBase { public: - explicit VKTextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer, + explicit VKTextureCache(VideoCore::RasterizerInterface& rasterizer, + Tegra::Engines::Maxwell3D& maxwell3d, Tegra::MemoryManager& gpu_memory, const VKDevice& device, VKResourceManager& resource_manager, VKMemoryManager& memory_manager, VKScheduler& scheduler, VKStagingBufferPool& staging_pool); diff --git a/src/video_core/shader/memory_util.cpp b/src/video_core/shader/memory_util.cpp index 5071c83ca..e18ccba8e 100644 --- a/src/video_core/shader/memory_util.cpp +++ b/src/video_core/shader/memory_util.cpp @@ -16,11 +16,10 @@ namespace VideoCommon::Shader { -GPUVAddr GetShaderAddress(Core::System& system, +GPUVAddr GetShaderAddress(Tegra::Engines::Maxwell3D& maxwell3d, Tegra::Engines::Maxwell3D::Regs::ShaderProgram program) { - const auto& gpu{system.GPU().Maxwell3D()}; - const auto& shader_config{gpu.regs.shader_config[static_cast<std::size_t>(program)]}; - return gpu.regs.code_address.CodeAddress() + shader_config.offset; + const auto& shader_config{maxwell3d.regs.shader_config[static_cast<std::size_t>(program)]}; + return maxwell3d.regs.code_address.CodeAddress() + shader_config.offset; } bool IsSchedInstruction(std::size_t offset, std::size_t main_offset) { diff --git a/src/video_core/shader/memory_util.h b/src/video_core/shader/memory_util.h index be90d24fd..4624d38e6 100644 --- a/src/video_core/shader/memory_util.h +++ b/src/video_core/shader/memory_util.h @@ -11,10 +11,6 @@ #include "video_core/engines/maxwell_3d.h" #include "video_core/engines/shader_type.h" -namespace Core { -class System; -} - namespace Tegra { class MemoryManager; } @@ -27,7 +23,7 @@ constexpr u32 STAGE_MAIN_OFFSET = 10; constexpr u32 KERNEL_MAIN_OFFSET = 0; /// Gets the address for the specified shader stage program -GPUVAddr GetShaderAddress(Core::System& system, +GPUVAddr GetShaderAddress(Tegra::Engines::Maxwell3D& maxwell3d, Tegra::Engines::Maxwell3D::Regs::ShaderProgram program); /// Gets if the current instruction offset is a scheduler instruction diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index e614a92df..e8515321b 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -163,13 +163,11 @@ SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_tabl return params; } -SurfaceParams SurfaceParams::CreateForDepthBuffer(Core::System& system) { - const auto& regs = system.GPU().Maxwell3D().regs; - +SurfaceParams SurfaceParams::CreateForDepthBuffer(Tegra::Engines::Maxwell3D& maxwell3d) { + const auto& regs = maxwell3d.regs; const auto block_depth = std::min(regs.zeta.memory_layout.block_depth.Value(), 5U); const bool is_layered = regs.zeta_layers > 1 && block_depth == 0; const auto pixel_format = PixelFormatFromDepthFormat(regs.zeta.format); - return { .is_tiled = regs.zeta.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear, @@ -191,8 +189,9 @@ SurfaceParams SurfaceParams::CreateForDepthBuffer(Core::System& system) { }; } -SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::size_t index) { - const auto& config{system.GPU().Maxwell3D().regs.rt[index]}; +SurfaceParams SurfaceParams::CreateForFramebuffer(Tegra::Engines::Maxwell3D& maxwell3d, + std::size_t index) { + const auto& config{maxwell3d.regs.rt[index]}; SurfaceParams params; params.is_tiled = config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; diff --git a/src/video_core/texture_cache/surface_params.h b/src/video_core/texture_cache/surface_params.h index 118aa689e..4466c3c34 100644 --- a/src/video_core/texture_cache/surface_params.h +++ b/src/video_core/texture_cache/surface_params.h @@ -33,10 +33,11 @@ public: const VideoCommon::Shader::Image& entry); /// Creates SurfaceCachedParams for a depth buffer configuration. - static SurfaceParams CreateForDepthBuffer(Core::System& system); + static SurfaceParams CreateForDepthBuffer(Tegra::Engines::Maxwell3D& maxwell3d); /// Creates SurfaceCachedParams from a framebuffer configuration. - static SurfaceParams CreateForFramebuffer(Core::System& system, std::size_t index); + static SurfaceParams CreateForFramebuffer(Tegra::Engines::Maxwell3D& maxwell3d, + std::size_t index); /// Creates SurfaceCachedParams from a Fermi2D surface configuration. static SurfaceParams CreateForFermiCopySurface( diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 96c4e4cc2..ea835c59f 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -135,8 +135,7 @@ public: return GetNullSurface(SurfaceParams::ExpectedTarget(entry)); } - const std::optional<VAddr> cpu_addr = - system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); if (!cpu_addr) { return GetNullSurface(SurfaceParams::ExpectedTarget(entry)); } @@ -160,8 +159,7 @@ public: if (!gpu_addr) { return GetNullSurface(SurfaceParams::ExpectedTarget(entry)); } - const std::optional<VAddr> cpu_addr = - system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); if (!cpu_addr) { return GetNullSurface(SurfaceParams::ExpectedTarget(entry)); } @@ -183,11 +181,11 @@ public: TView GetDepthBufferSurface(bool preserve_contents) { std::lock_guard lock{mutex}; - auto& maxwell3d = system.GPU().Maxwell3D(); - if (!maxwell3d.dirty.flags[VideoCommon::Dirty::ZetaBuffer]) { + auto& dirty = maxwell3d.dirty; + if (!dirty.flags[VideoCommon::Dirty::ZetaBuffer]) { return depth_buffer.view; } - maxwell3d.dirty.flags[VideoCommon::Dirty::ZetaBuffer] = false; + dirty.flags[VideoCommon::Dirty::ZetaBuffer] = false; const auto& regs{maxwell3d.regs}; const auto gpu_addr{regs.zeta.Address()}; @@ -195,13 +193,12 @@ public: SetEmptyDepthBuffer(); return {}; } - const std::optional<VAddr> cpu_addr = - system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); if (!cpu_addr) { SetEmptyDepthBuffer(); return {}; } - const auto depth_params{SurfaceParams::CreateForDepthBuffer(system)}; + const auto depth_params{SurfaceParams::CreateForDepthBuffer(maxwell3d)}; auto surface_view = GetSurface(gpu_addr, *cpu_addr, depth_params, preserve_contents, true); if (depth_buffer.target) depth_buffer.target->MarkAsRenderTarget(false, NO_RT); @@ -215,7 +212,6 @@ public: TView GetColorBufferSurface(std::size_t index, bool preserve_contents) { std::lock_guard lock{mutex}; ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets); - auto& maxwell3d = system.GPU().Maxwell3D(); if (!maxwell3d.dirty.flags[VideoCommon::Dirty::ColorBuffer0 + index]) { return render_targets[index].view; } @@ -235,15 +231,14 @@ public: return {}; } - const std::optional<VAddr> cpu_addr = - system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); if (!cpu_addr) { SetEmptyColorBuffer(index); return {}; } auto surface_view = - GetSurface(gpu_addr, *cpu_addr, SurfaceParams::CreateForFramebuffer(system, index), + GetSurface(gpu_addr, *cpu_addr, SurfaceParams::CreateForFramebuffer(maxwell3d, index), preserve_contents, true); if (render_targets[index].target) { auto& surface = render_targets[index].target; @@ -300,9 +295,8 @@ public: const GPUVAddr dst_gpu_addr = dst_config.Address(); DeduceBestBlit(src_params, dst_params, src_gpu_addr, dst_gpu_addr); - const auto& memory_manager = system.GPU().MemoryManager(); - const std::optional<VAddr> dst_cpu_addr = memory_manager.GpuToCpuAddress(dst_gpu_addr); - const std::optional<VAddr> src_cpu_addr = memory_manager.GpuToCpuAddress(src_gpu_addr); + const std::optional<VAddr> dst_cpu_addr = gpu_memory.GpuToCpuAddress(dst_gpu_addr); + const std::optional<VAddr> src_cpu_addr = gpu_memory.GpuToCpuAddress(src_gpu_addr); std::pair dst_surface = GetSurface(dst_gpu_addr, *dst_cpu_addr, dst_params, true, false); TView src_surface = GetSurface(src_gpu_addr, *src_cpu_addr, src_params, true, false).second; ImageBlit(src_surface, dst_surface.second, copy_config); @@ -358,9 +352,11 @@ public: } protected: - explicit TextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - bool is_astc_supported) - : system{system}, is_astc_supported{is_astc_supported}, rasterizer{rasterizer} { + explicit TextureCache(VideoCore::RasterizerInterface& rasterizer_, + Tegra::Engines::Maxwell3D& maxwell3d_, Tegra::MemoryManager& gpu_memory_, + bool is_astc_supported_) + : is_astc_supported{is_astc_supported_}, rasterizer{rasterizer_}, maxwell3d{maxwell3d_}, + gpu_memory{gpu_memory_} { for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) { SetEmptyColorBuffer(i); } @@ -395,7 +391,7 @@ protected: virtual void BufferCopy(TSurface& src_surface, TSurface& dst_surface) = 0; void ManageRenderTargetUnregister(TSurface& surface) { - auto& dirty = system.GPU().Maxwell3D().dirty; + auto& dirty = maxwell3d.dirty; const u32 index = surface->GetRenderTarget(); if (index == DEPTH_RT) { dirty.flags[VideoCommon::Dirty::ZetaBuffer] = true; @@ -408,8 +404,7 @@ protected: void Register(TSurface surface) { const GPUVAddr gpu_addr = surface->GetGpuAddr(); const std::size_t size = surface->GetSizeInBytes(); - const std::optional<VAddr> cpu_addr = - system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); if (!cpu_addr) { LOG_CRITICAL(HW_GPU, "Failed to register surface with unmapped gpu_address 0x{:016x}", gpu_addr); @@ -459,7 +454,6 @@ protected: return new_surface; } - Core::System& system; const bool is_astc_supported; private: @@ -954,8 +948,7 @@ private: * @param params The parameters on the candidate surface. **/ Deduction DeduceSurface(const GPUVAddr gpu_addr, const SurfaceParams& params) { - const std::optional<VAddr> cpu_addr = - system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr); + const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); if (!cpu_addr) { Deduction result{}; @@ -1112,7 +1105,7 @@ private: void LoadSurface(const TSurface& surface) { staging_cache.GetBuffer(0).resize(surface->GetHostSizeInBytes()); - surface->LoadBuffer(system.GPU().MemoryManager(), staging_cache); + surface->LoadBuffer(gpu_memory, staging_cache); surface->UploadTexture(staging_cache.GetBuffer(0)); surface->MarkAsModified(false, Tick()); } @@ -1123,7 +1116,7 @@ private: } staging_cache.GetBuffer(0).resize(surface->GetHostSizeInBytes()); surface->DownloadTexture(staging_cache.GetBuffer(0)); - surface->FlushBuffer(system.GPU().MemoryManager(), staging_cache); + surface->FlushBuffer(gpu_memory, staging_cache); surface->MarkAsModified(false, Tick()); } @@ -1253,6 +1246,8 @@ private: } VideoCore::RasterizerInterface& rasterizer; + Tegra::Engines::Maxwell3D& maxwell3d; + Tegra::MemoryManager& gpu_memory; FormatLookupTable format_lookup_table; FormatCompatibility format_compatibility; diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index 4e3a092c7..a14df06a3 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -21,14 +21,17 @@ namespace { std::unique_ptr<VideoCore::RendererBase> CreateRenderer( Core::System& system, Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu, std::unique_ptr<Core::Frontend::GraphicsContext> context) { + auto& telemetry_session = system.TelemetrySession(); + auto& cpu_memory = system.Memory(); + switch (Settings::values.renderer_backend.GetValue()) { case Settings::RendererBackend::OpenGL: - return std::make_unique<OpenGL::RendererOpenGL>(system, emu_window, gpu, - std::move(context)); + return std::make_unique<OpenGL::RendererOpenGL>(telemetry_session, emu_window, cpu_memory, + gpu, std::move(context)); #ifdef HAS_VULKAN case Settings::RendererBackend::Vulkan: - return std::make_unique<Vulkan::RendererVulkan>(system, emu_window, gpu, - std::move(context)); + return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window, cpu_memory, + gpu, std::move(context)); #endif default: return nullptr; diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 3ea4e5601..cc0291b15 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -9,6 +9,9 @@ add_executable(yuzu about_dialog.cpp about_dialog.h aboutdialog.ui + applets/controller.cpp + applets/controller.h + applets/controller.ui applets/error.cpp applets/error.h applets/profile_select.cpp @@ -62,12 +65,15 @@ add_executable(yuzu configuration/configure_input.cpp configuration/configure_input.h configuration/configure_input.ui - configuration/configure_input_player.cpp - configuration/configure_input_player.h - configuration/configure_input_player.ui configuration/configure_input_advanced.cpp configuration/configure_input_advanced.h configuration/configure_input_advanced.ui + configuration/configure_input_dialog.cpp + configuration/configure_input_dialog.h + configuration/configure_input_dialog.ui + configuration/configure_input_player.cpp + configuration/configure_input_player.h + configuration/configure_input_player.ui configuration/configure_motion_touch.cpp configuration/configure_motion_touch.h configuration/configure_motion_touch.ui diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp new file mode 100644 index 000000000..9d45f2a01 --- /dev/null +++ b/src/yuzu/applets/controller.cpp @@ -0,0 +1,601 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> + +#include "common/assert.h" +#include "common/string_util.h" +#include "core/core.h" +#include "core/hle/lock.h" +#include "core/hle/service/hid/controllers/npad.h" +#include "core/hle/service/hid/hid.h" +#include "core/hle/service/sm/sm.h" +#include "ui_controller.h" +#include "yuzu/applets/controller.h" +#include "yuzu/configuration/configure_input_dialog.h" +#include "yuzu/main.h" + +namespace { + +constexpr std::array<std::array<bool, 4>, 8> led_patterns = {{ + {1, 0, 0, 0}, + {1, 1, 0, 0}, + {1, 1, 1, 0}, + {1, 1, 1, 1}, + {1, 0, 0, 1}, + {1, 0, 1, 0}, + {1, 0, 1, 1}, + {0, 1, 1, 0}, +}}; + +void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index, + bool connected) { + Core::System& system{Core::System::GetInstance()}; + + if (!system.IsPoweredOn()) { + return; + } + + Service::SM::ServiceManager& sm = system.ServiceManager(); + + auto& npad = + sm.GetService<Service::HID::Hid>("hid") + ->GetAppletResource() + ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad); + + npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected); +} + +// Returns true if the given controller type is compatible with the given parameters. +bool IsControllerCompatible(Settings::ControllerType controller_type, + Core::Frontend::ControllerParameters parameters) { + switch (controller_type) { + case Settings::ControllerType::ProController: + return parameters.allow_pro_controller; + case Settings::ControllerType::DualJoyconDetached: + return parameters.allow_dual_joycons; + case Settings::ControllerType::LeftJoycon: + return parameters.allow_left_joycon; + case Settings::ControllerType::RightJoycon: + return parameters.allow_right_joycon; + case Settings::ControllerType::Handheld: + return parameters.enable_single_mode && parameters.allow_handheld; + default: + return false; + } +} + +/// Maps the controller type combobox index to Controller Type enum +constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) { + switch (index) { + case 0: + default: + return Settings::ControllerType::ProController; + case 1: + return Settings::ControllerType::DualJoyconDetached; + case 2: + return Settings::ControllerType::LeftJoycon; + case 3: + return Settings::ControllerType::RightJoycon; + case 4: + return Settings::ControllerType::Handheld; + } +} + +/// Maps the Controller Type enum to controller type combobox index +constexpr int GetIndexFromControllerType(Settings::ControllerType type) { + switch (type) { + case Settings::ControllerType::ProController: + default: + return 0; + case Settings::ControllerType::DualJoyconDetached: + return 1; + case Settings::ControllerType::LeftJoycon: + return 2; + case Settings::ControllerType::RightJoycon: + return 3; + case Settings::ControllerType::Handheld: + return 4; + } +} + +} // namespace + +QtControllerSelectorDialog::QtControllerSelectorDialog( + QWidget* parent, Core::Frontend::ControllerParameters parameters_, + InputCommon::InputSubsystem* input_subsystem_) + : QDialog(parent), ui(std::make_unique<Ui::QtControllerSelectorDialog>()), + parameters(std::move(parameters_)), input_subsystem(input_subsystem_) { + ui->setupUi(this); + + player_widgets = { + ui->widgetPlayer1, ui->widgetPlayer2, ui->widgetPlayer3, ui->widgetPlayer4, + ui->widgetPlayer5, ui->widgetPlayer6, ui->widgetPlayer7, ui->widgetPlayer8, + }; + + player_groupboxes = { + ui->groupPlayer1Connected, ui->groupPlayer2Connected, ui->groupPlayer3Connected, + ui->groupPlayer4Connected, ui->groupPlayer5Connected, ui->groupPlayer6Connected, + ui->groupPlayer7Connected, ui->groupPlayer8Connected, + }; + + connected_controller_icons = { + ui->controllerPlayer1, ui->controllerPlayer2, ui->controllerPlayer3, ui->controllerPlayer4, + ui->controllerPlayer5, ui->controllerPlayer6, ui->controllerPlayer7, ui->controllerPlayer8, + }; + + led_patterns_boxes = {{ + {ui->checkboxPlayer1LED1, ui->checkboxPlayer1LED2, ui->checkboxPlayer1LED3, + ui->checkboxPlayer1LED4}, + {ui->checkboxPlayer2LED1, ui->checkboxPlayer2LED2, ui->checkboxPlayer2LED3, + ui->checkboxPlayer2LED4}, + {ui->checkboxPlayer3LED1, ui->checkboxPlayer3LED2, ui->checkboxPlayer3LED3, + ui->checkboxPlayer3LED4}, + {ui->checkboxPlayer4LED1, ui->checkboxPlayer4LED2, ui->checkboxPlayer4LED3, + ui->checkboxPlayer4LED4}, + {ui->checkboxPlayer5LED1, ui->checkboxPlayer5LED2, ui->checkboxPlayer5LED3, + ui->checkboxPlayer5LED4}, + {ui->checkboxPlayer6LED1, ui->checkboxPlayer6LED2, ui->checkboxPlayer6LED3, + ui->checkboxPlayer6LED4}, + {ui->checkboxPlayer7LED1, ui->checkboxPlayer7LED2, ui->checkboxPlayer7LED3, + ui->checkboxPlayer7LED4}, + {ui->checkboxPlayer8LED1, ui->checkboxPlayer8LED2, ui->checkboxPlayer8LED3, + ui->checkboxPlayer8LED4}, + }}; + + explain_text_labels = { + ui->labelPlayer1Explain, ui->labelPlayer2Explain, ui->labelPlayer3Explain, + ui->labelPlayer4Explain, ui->labelPlayer5Explain, ui->labelPlayer6Explain, + ui->labelPlayer7Explain, ui->labelPlayer8Explain, + }; + + emulated_controllers = { + ui->comboPlayer1Emulated, ui->comboPlayer2Emulated, ui->comboPlayer3Emulated, + ui->comboPlayer4Emulated, ui->comboPlayer5Emulated, ui->comboPlayer6Emulated, + ui->comboPlayer7Emulated, ui->comboPlayer8Emulated, + }; + + player_labels = { + ui->labelPlayer1, ui->labelPlayer2, ui->labelPlayer3, ui->labelPlayer4, + ui->labelPlayer5, ui->labelPlayer6, ui->labelPlayer7, ui->labelPlayer8, + }; + + connected_controller_labels = { + ui->labelConnectedPlayer1, ui->labelConnectedPlayer2, ui->labelConnectedPlayer3, + ui->labelConnectedPlayer4, ui->labelConnectedPlayer5, ui->labelConnectedPlayer6, + ui->labelConnectedPlayer7, ui->labelConnectedPlayer8, + }; + + connected_controller_checkboxes = { + ui->checkboxPlayer1Connected, ui->checkboxPlayer2Connected, ui->checkboxPlayer3Connected, + ui->checkboxPlayer4Connected, ui->checkboxPlayer5Connected, ui->checkboxPlayer6Connected, + ui->checkboxPlayer7Connected, ui->checkboxPlayer8Connected, + }; + + // Setup/load everything prior to setting up connections. + // This avoids unintentionally changing the states of elements while loading them in. + SetSupportedControllers(); + DisableUnsupportedPlayers(); + LoadConfiguration(); + + for (std::size_t i = 0; i < NUM_PLAYERS; ++i) { + SetExplainText(i); + UpdateControllerIcon(i); + UpdateLEDPattern(i); + UpdateBorderColor(i); + + connect(player_groupboxes[i], &QGroupBox::toggled, [this, i](bool checked) { + if (checked) { + for (std::size_t index = 0; index <= i; ++index) { + connected_controller_checkboxes[index]->setChecked(checked); + } + } else { + for (std::size_t index = i; index < NUM_PLAYERS; ++index) { + connected_controller_checkboxes[index]->setChecked(checked); + } + } + }); + + connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged), + [this, i](int) { + UpdateControllerIcon(i); + UpdateControllerState(i); + UpdateLEDPattern(i); + CheckIfParametersMet(); + }); + + connect(connected_controller_checkboxes[i], &QCheckBox::stateChanged, [this, i](int state) { + player_groupboxes[i]->setChecked(state == Qt::Checked); + UpdateControllerIcon(i); + UpdateControllerState(i); + UpdateLEDPattern(i); + UpdateBorderColor(i); + CheckIfParametersMet(); + }); + + if (i == 0) { + connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged), + [this](int index) { + UpdateDockedState(GetControllerTypeFromIndex(index) == + Settings::ControllerType::Handheld); + }); + } + } + + connect(ui->inputConfigButton, &QPushButton::clicked, this, + &QtControllerSelectorDialog::CallConfigureInputDialog); + + connect(ui->buttonBox, &QDialogButtonBox::accepted, this, + &QtControllerSelectorDialog::ApplyConfiguration); + + // If keep_controllers_connected is false, forcefully disconnect all controllers + if (!parameters.keep_controllers_connected) { + for (auto player : player_groupboxes) { + player->setChecked(false); + } + } + + CheckIfParametersMet(); + + resize(0, 0); +} + +QtControllerSelectorDialog::~QtControllerSelectorDialog() = default; + +void QtControllerSelectorDialog::ApplyConfiguration() { + // Update the controller state once more, just to be sure they are properly applied. + for (std::size_t index = 0; index < NUM_PLAYERS; ++index) { + UpdateControllerState(index); + } + + const bool pre_docked_mode = Settings::values.use_docked_mode; + Settings::values.use_docked_mode = ui->radioDocked->isChecked(); + OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode); + + Settings::values.vibration_enabled = ui->vibrationGroup->isChecked(); +} + +void QtControllerSelectorDialog::LoadConfiguration() { + for (std::size_t index = 0; index < NUM_PLAYERS; ++index) { + const auto connected = Settings::values.players[index].connected || + (index == 0 && Settings::values.players[8].connected); + player_groupboxes[index]->setChecked(connected); + connected_controller_checkboxes[index]->setChecked(connected); + emulated_controllers[index]->setCurrentIndex( + GetIndexFromControllerType(Settings::values.players[index].controller_type)); + } + + UpdateDockedState(Settings::values.players[8].connected); + + ui->vibrationGroup->setChecked(Settings::values.vibration_enabled); +} + +void QtControllerSelectorDialog::CallConfigureInputDialog() { + const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players; + + ConfigureInputDialog dialog(this, max_supported_players, input_subsystem); + + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | + Qt::WindowSystemMenuHint); + dialog.setWindowModality(Qt::WindowModal); + dialog.exec(); + + dialog.ApplyConfiguration(); + + LoadConfiguration(); + CheckIfParametersMet(); +} + +void QtControllerSelectorDialog::CheckIfParametersMet() { + // Here, we check and validate the current configuration against all applicable parameters. + const auto num_connected_players = static_cast<int>( + std::count_if(player_groupboxes.begin(), player_groupboxes.end(), + [this](const QGroupBox* player) { return player->isChecked(); })); + + const auto min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players; + const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players; + + // First, check against the number of connected players. + if (num_connected_players < min_supported_players || + num_connected_players > max_supported_players) { + parameters_met = false; + ui->buttonBox->setEnabled(parameters_met); + return; + } + + // Next, check against all connected controllers. + const auto all_controllers_compatible = [this] { + for (std::size_t index = 0; index < NUM_PLAYERS; ++index) { + // Skip controllers that are not used, we only care about the currently connected ones. + if (!player_groupboxes[index]->isChecked() || !player_groupboxes[index]->isEnabled()) { + continue; + } + + const auto compatible = IsControllerCompatible( + GetControllerTypeFromIndex(emulated_controllers[index]->currentIndex()), + parameters); + + // If any controller is found to be incompatible, return false early. + if (!compatible) { + return false; + } + } + + // Reaching here means all currently connected controllers are compatible. + return true; + }(); + + if (!all_controllers_compatible) { + parameters_met = false; + ui->buttonBox->setEnabled(parameters_met); + return; + } + + parameters_met = true; + ui->buttonBox->setEnabled(parameters_met); +} + +void QtControllerSelectorDialog::SetSupportedControllers() { + const QString theme = [this] { + if (QIcon::themeName().contains(QStringLiteral("dark"))) { + return QStringLiteral("_dark"); + } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) { + return QStringLiteral("_midnight"); + } else { + return QString{}; + } + }(); + + if (parameters.enable_single_mode && parameters.allow_handheld) { + ui->controllerSupported1->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_handheld%0); ").arg(theme)); + } else { + ui->controllerSupported1->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_handheld%0_disabled); ").arg(theme)); + } + + if (parameters.allow_dual_joycons) { + ui->controllerSupported2->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_dual_joycon%0); ").arg(theme)); + } else { + ui->controllerSupported2->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_dual_joycon%0_disabled); ").arg(theme)); + } + + if (parameters.allow_left_joycon) { + ui->controllerSupported3->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_joycon_left%0); ").arg(theme)); + } else { + ui->controllerSupported3->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_joycon_left%0_disabled); ").arg(theme)); + } + + if (parameters.allow_right_joycon) { + ui->controllerSupported4->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_joycon_right%0); ").arg(theme)); + } else { + ui->controllerSupported4->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_joycon_right%0_disabled); ").arg(theme)); + } + + if (parameters.allow_pro_controller) { + ui->controllerSupported5->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_pro_controller%0); ").arg(theme)); + } else { + ui->controllerSupported5->setStyleSheet( + QStringLiteral("image: url(:/controller/applet_pro_controller%0_disabled); ") + .arg(theme)); + } + + // enable_single_mode overrides min_players and max_players. + if (parameters.enable_single_mode) { + ui->numberSupportedLabel->setText(QStringLiteral("1")); + return; + } + + if (parameters.min_players == parameters.max_players) { + ui->numberSupportedLabel->setText(QStringLiteral("%1").arg(parameters.max_players)); + } else { + ui->numberSupportedLabel->setText( + QStringLiteral("%1 - %2").arg(parameters.min_players).arg(parameters.max_players)); + } +} + +void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) { + if (!player_groupboxes[player_index]->isChecked()) { + connected_controller_icons[player_index]->setStyleSheet(QString{}); + player_labels[player_index]->show(); + return; + } + + const QString stylesheet = [this, player_index] { + switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex())) { + case Settings::ControllerType::ProController: + return QStringLiteral("image: url(:/controller/applet_pro_controller%0); "); + case Settings::ControllerType::DualJoyconDetached: + return QStringLiteral("image: url(:/controller/applet_dual_joycon%0); "); + case Settings::ControllerType::LeftJoycon: + return QStringLiteral("image: url(:/controller/applet_joycon_left%0); "); + case Settings::ControllerType::RightJoycon: + return QStringLiteral("image: url(:/controller/applet_joycon_right%0); "); + case Settings::ControllerType::Handheld: + return QStringLiteral("image: url(:/controller/applet_handheld%0); "); + default: + return QString{}; + } + }(); + + const QString theme = [this] { + if (QIcon::themeName().contains(QStringLiteral("dark"))) { + return QStringLiteral("_dark"); + } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) { + return QStringLiteral("_midnight"); + } else { + return QString{}; + } + }(); + + connected_controller_icons[player_index]->setStyleSheet(stylesheet.arg(theme)); + player_labels[player_index]->hide(); +} + +void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) { + auto& player = Settings::values.players[player_index]; + + player.controller_type = + GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex()); + player.connected = player_groupboxes[player_index]->isChecked(); + + // Player 2-8 + if (player_index != 0) { + UpdateController(player.controller_type, player_index, player.connected); + return; + } + + // Player 1 and Handheld + auto& handheld = Settings::values.players[8]; + // If Handheld is selected, copy all the settings from Player 1 to Handheld. + if (player.controller_type == Settings::ControllerType::Handheld) { + handheld = player; + handheld.connected = player_groupboxes[player_index]->isChecked(); + player.connected = false; // Disconnect Player 1 + } else { + player.connected = player_groupboxes[player_index]->isChecked(); + handheld.connected = false; // Disconnect Handheld + } + + UpdateController(player.controller_type, player_index, player.connected); + UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected); +} + +void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) { + if (!player_groupboxes[player_index]->isChecked() || + GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex()) == + Settings::ControllerType::Handheld) { + led_patterns_boxes[player_index][0]->setChecked(false); + led_patterns_boxes[player_index][1]->setChecked(false); + led_patterns_boxes[player_index][2]->setChecked(false); + led_patterns_boxes[player_index][3]->setChecked(false); + return; + } + + led_patterns_boxes[player_index][0]->setChecked(led_patterns[player_index][0]); + led_patterns_boxes[player_index][1]->setChecked(led_patterns[player_index][1]); + led_patterns_boxes[player_index][2]->setChecked(led_patterns[player_index][2]); + led_patterns_boxes[player_index][3]->setChecked(led_patterns[player_index][3]); +} + +void QtControllerSelectorDialog::UpdateBorderColor(std::size_t player_index) { + if (!parameters.enable_border_color || + player_index >= static_cast<std::size_t>(parameters.max_players) || + player_groupboxes[player_index]->styleSheet().contains(QStringLiteral("QGroupBox"))) { + return; + } + + player_groupboxes[player_index]->setStyleSheet( + player_groupboxes[player_index]->styleSheet().append( + QStringLiteral("QGroupBox#groupPlayer%1Connected:checked " + "{ border: 1px solid rgba(%2, %3, %4, %5); }") + .arg(player_index + 1) + .arg(parameters.border_colors[player_index][0]) + .arg(parameters.border_colors[player_index][1]) + .arg(parameters.border_colors[player_index][2]) + .arg(parameters.border_colors[player_index][3]))); +} + +void QtControllerSelectorDialog::SetExplainText(std::size_t player_index) { + if (!parameters.enable_explain_text || + player_index >= static_cast<std::size_t>(parameters.max_players)) { + return; + } + + explain_text_labels[player_index]->setText(QString::fromStdString( + Common::StringFromFixedZeroTerminatedBuffer(parameters.explain_text[player_index].data(), + parameters.explain_text[player_index].size()))); +} + +void QtControllerSelectorDialog::UpdateDockedState(bool is_handheld) { + // Disallow changing the console mode if the controller type is handheld. + ui->radioDocked->setEnabled(!is_handheld); + ui->radioUndocked->setEnabled(!is_handheld); + + ui->radioDocked->setChecked(Settings::values.use_docked_mode); + ui->radioUndocked->setChecked(!Settings::values.use_docked_mode); + + // Also force into undocked mode if the controller type is handheld. + if (is_handheld) { + ui->radioUndocked->setChecked(true); + } +} + +void QtControllerSelectorDialog::DisableUnsupportedPlayers() { + const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players; + + switch (max_supported_players) { + case 0: + default: + UNREACHABLE(); + return; + case 1: + ui->widgetSpacer->hide(); + ui->widgetSpacer2->hide(); + ui->widgetSpacer3->hide(); + ui->widgetSpacer4->hide(); + break; + case 2: + ui->widgetSpacer->hide(); + ui->widgetSpacer2->hide(); + ui->widgetSpacer3->hide(); + break; + case 3: + ui->widgetSpacer->hide(); + ui->widgetSpacer2->hide(); + break; + case 4: + ui->widgetSpacer->hide(); + break; + case 5: + case 6: + case 7: + case 8: + break; + } + + for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) { + // Disconnect any unsupported players here and disable or hide them if applicable. + Settings::values.players[index].connected = false; + UpdateController(Settings::values.players[index].controller_type, index, false); + // Hide the player widgets when max_supported_controllers is less than or equal to 4. + if (max_supported_players <= 4) { + player_widgets[index]->hide(); + } + + // Disable and hide the following to prevent these from interaction. + player_widgets[index]->setDisabled(true); + connected_controller_checkboxes[index]->setDisabled(true); + connected_controller_labels[index]->hide(); + connected_controller_checkboxes[index]->hide(); + } +} + +QtControllerSelector::QtControllerSelector(GMainWindow& parent) { + connect(this, &QtControllerSelector::MainWindowReconfigureControllers, &parent, + &GMainWindow::ControllerSelectorReconfigureControllers, Qt::QueuedConnection); + connect(&parent, &GMainWindow::ControllerSelectorReconfigureFinished, this, + &QtControllerSelector::MainWindowReconfigureFinished, Qt::QueuedConnection); +} + +QtControllerSelector::~QtControllerSelector() = default; + +void QtControllerSelector::ReconfigureControllers( + std::function<void()> callback, Core::Frontend::ControllerParameters parameters) const { + this->callback = std::move(callback); + emit MainWindowReconfigureControllers(parameters); +} + +void QtControllerSelector::MainWindowReconfigureFinished() { + // Acquire the HLE mutex + std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock); + callback(); +} diff --git a/src/yuzu/applets/controller.h b/src/yuzu/applets/controller.h new file mode 100644 index 000000000..2d6d588c6 --- /dev/null +++ b/src/yuzu/applets/controller.h @@ -0,0 +1,133 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <memory> +#include <QDialog> +#include "core/frontend/applets/controller.h" + +class GMainWindow; +class QCheckBox; +class QComboBox; +class QDialogButtonBox; +class QGroupBox; +class QLabel; + +namespace InputCommon { +class InputSubsystem; +} + +namespace Ui { +class QtControllerSelectorDialog; +} + +class QtControllerSelectorDialog final : public QDialog { + Q_OBJECT + +public: + explicit QtControllerSelectorDialog(QWidget* parent, + Core::Frontend::ControllerParameters parameters_, + InputCommon::InputSubsystem* input_subsystem_); + ~QtControllerSelectorDialog() override; + +private: + // Applies the current configuration. + void ApplyConfiguration(); + + // Loads the current input configuration into the frontend applet. + void LoadConfiguration(); + + // Initializes the "Configure Input" Dialog. + void CallConfigureInputDialog(); + + // Checks the current configuration against the given parameters and + // sets the value of parameters_met. + void CheckIfParametersMet(); + + // Sets the controller icons for "Supported Controller Types". + void SetSupportedControllers(); + + // Updates the controller icons per player. + void UpdateControllerIcon(std::size_t player_index); + + // Updates the controller state (type and connection status) per player. + void UpdateControllerState(std::size_t player_index); + + // Updates the LED pattern per player. + void UpdateLEDPattern(std::size_t player_index); + + // Updates the border color per player. + void UpdateBorderColor(std::size_t player_index); + + // Sets the "Explain Text" per player. + void SetExplainText(std::size_t player_index); + + // Updates the console mode. + void UpdateDockedState(bool is_handheld); + + // Disables and disconnects unsupported players based on the given parameters. + void DisableUnsupportedPlayers(); + + std::unique_ptr<Ui::QtControllerSelectorDialog> ui; + + // Parameters sent in from the backend HLE applet. + Core::Frontend::ControllerParameters parameters; + + InputCommon::InputSubsystem* input_subsystem; + + // This is true if and only if all parameters are met. Otherwise, this is false. + // This determines whether the "OK" button can be clicked to exit the applet. + bool parameters_met{false}; + + static constexpr std::size_t NUM_PLAYERS = 8; + + // Widgets encapsulating the groupboxes and comboboxes per player. + std::array<QWidget*, NUM_PLAYERS> player_widgets; + + // Groupboxes encapsulating the controller icons and LED patterns per player. + std::array<QGroupBox*, NUM_PLAYERS> player_groupboxes; + + // Icons for currently connected controllers/players. + std::array<QWidget*, NUM_PLAYERS> connected_controller_icons; + + // Labels that represent the player numbers in place of the controller icons. + std::array<QLabel*, NUM_PLAYERS> player_labels; + + // LED patterns for currently connected controllers/players. + std::array<std::array<QCheckBox*, 4>, NUM_PLAYERS> led_patterns_boxes; + + // Labels representing additional information known as "Explain Text" per player. + std::array<QLabel*, NUM_PLAYERS> explain_text_labels; + + // Comboboxes with a list of emulated controllers per player. + std::array<QComboBox*, NUM_PLAYERS> emulated_controllers; + + // Labels representing the number of connected controllers + // above the "Connected Controllers" checkboxes. + std::array<QLabel*, NUM_PLAYERS> connected_controller_labels; + + // Checkboxes representing the "Connected Controllers". + std::array<QCheckBox*, NUM_PLAYERS> connected_controller_checkboxes; +}; + +class QtControllerSelector final : public QObject, public Core::Frontend::ControllerApplet { + Q_OBJECT + +public: + explicit QtControllerSelector(GMainWindow& parent); + ~QtControllerSelector() override; + + void ReconfigureControllers(std::function<void()> callback, + Core::Frontend::ControllerParameters parameters) const override; + +signals: + void MainWindowReconfigureControllers(Core::Frontend::ControllerParameters parameters) const; + +private: + void MainWindowReconfigureFinished(); + + mutable std::function<void()> callback; +}; diff --git a/src/yuzu/applets/controller.ui b/src/yuzu/applets/controller.ui new file mode 100644 index 000000000..c4108a979 --- /dev/null +++ b/src/yuzu/applets/controller.ui @@ -0,0 +1,2672 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>QtControllerSelectorDialog</class> + <widget class="QDialog" name="QtControllerSelectorDialog"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>839</width> + <height>630</height> + </rect> + </property> + <property name="windowTitle"> + <string>Controller Applet</string> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout" stretch="0"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="mainControllerApplet" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_2" stretch="0,3,0"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="topControllerApplet" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout"> + <property name="spacing"> + <number>10</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>10</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>10</number> + </property> + <item> + <spacer name="controllerAppletHorizontalSpacer2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QWidget" name="controllersSupported" native="true"> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_21"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="controllersSupportedLabel"> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="font"> + <font> + <weight>75</weight> + <bold>true</bold> + </font> + </property> + <property name="text"> + <string>Supported Controller Types:</string> + </property> + <property name="alignment"> + <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set> + </property> + <property name="wordWrap"> + <bool>true</bool> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="controllerSupported1" native="true"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="Preferred"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + </widget> + </item> + <item> + <widget class="QWidget" name="controllerSupported2" native="true"> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + </widget> + </item> + <item> + <widget class="QWidget" name="controllerSupported3" native="true"> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + </widget> + </item> + <item> + <widget class="QWidget" name="controllerSupported4" native="true"> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + </widget> + </item> + <item> + <widget class="QWidget" name="controllerSupported5" native="true"> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + </widget> + </item> + <item> + <widget class="QWidget" name="playersSupported" native="true"> + <property name="minimumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>70</width> + <height>70</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_20"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>16</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>16</number> + </property> + <item> + <widget class="QLabel" name="maxSupportedLabel"> + <property name="font"> + <font> + <weight>75</weight> + <bold>true</bold> + </font> + </property> + <property name="text"> + <string>Players:</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="wordWrap"> + <bool>false</bool> + </property> + </widget> + </item> + <item> + <widget class="QLabel" name="numberSupportedLabel"> + <property name="font"> + <font> + <pointsize>14</pointsize> + </font> + </property> + <property name="text"> + <string>1 - 8</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="controllerAppletHorizontalSpacer3"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="middleControllerApplet" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_3"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <layout class="QGridLayout" name="gridLayout"> + <property name="spacing"> + <number>5</number> + </property> + <item row="1" column="7"> + <widget class="QWidget" name="widgetPlayer4" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_27"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer4Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_7" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer4" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_15"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer4"> + <property name="text"> + <string>P4</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player4LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_10"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer4LED1"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer4LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer4LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer4LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player4Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_39"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer4Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer4Emulated"> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer4Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="3"> + <widget class="QWidget" name="widgetPlayer2" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_29"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer2Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_5" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer2" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_13"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer2"> + <property name="text"> + <string>P2</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player2LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_8"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer2LED1"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer2LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer2LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer2LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player2Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_37"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer2Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer2Emulated"> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer2Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="1"> + <widget class="QWidget" name="widgetPlayer1" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_30"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer1Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_4" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer1" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_12"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer1"> + <property name="text"> + <string>P1</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player1LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer1LED1"> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer1LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer1LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer1LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player1Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_36"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer1Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer1Emulated"> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Handheld</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer1Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="1" column="8"> + <widget class="QWidget" name="widgetSpacer2" native="true"> + <property name="minimumSize"> + <size> + <width>25</width> + <height>0</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_31"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletHorizontalSpacer8"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>25</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="1" column="4"> + <widget class="QWidget" name="widgetSpacer4" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_33"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletHorizontalSpacer6"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="1" column="6"> + <widget class="QWidget" name="widgetSpacer3" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_32"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletHorizontalSpacer7"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="1" column="5"> + <widget class="QWidget" name="widgetPlayer3" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_28"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer3Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_6" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer3" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_14"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer3"> + <property name="text"> + <string>P3</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player3LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_9"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer3LED1"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer3LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer3LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer3LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player3Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_38"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer3Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer3Emulated"> + <property name="editable"> + <bool>false</bool> + </property> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer3Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="0" column="1"> + <widget class="QWidget" name="widgetSpacer5" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>25</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_34"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletVerticalSpacer3"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>25</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="6" column="5"> + <widget class="QWidget" name="widgetPlayer7" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_25"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer7Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_10" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer7" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_18"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer7"> + <property name="text"> + <string>P7</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player7LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_13"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer7LED1"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer7LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer7LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer7LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player7Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_42"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer7Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer7Emulated"> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer7Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="6" column="7"> + <widget class="QWidget" name="widgetPlayer8" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_26"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer8Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_11" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer8" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_19"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer8"> + <property name="text"> + <string>P8</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player8LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_14"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer8LED1"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer8LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer8LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer8LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player8Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_35"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer8Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer8Emulated"> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer8Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="6" column="1"> + <widget class="QWidget" name="widgetPlayer5" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_23"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer5Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_8" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer5" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_16"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer5"> + <property name="text"> + <string>P5</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player5LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_11"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer5LED1"> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer5LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer5LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer5LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player5Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_40"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer5Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer5Emulated"> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer5Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="6" column="3"> + <widget class="QWidget" name="widgetPlayer6" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_24"> + <property name="spacing"> + <number>5</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupPlayer6Connected"> + <property name="minimumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>100</width> + <height>100</height> + </size> + </property> + <property name="title"> + <string/> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="checked"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_9" stretch="1,0"> + <property name="spacing"> + <number>7</number> + </property> + <property name="leftMargin"> + <number>14</number> + </property> + <property name="topMargin"> + <number>7</number> + </property> + <property name="rightMargin"> + <number>14</number> + </property> + <property name="bottomMargin"> + <number>4</number> + </property> + <item> + <widget class="QWidget" name="controllerPlayer6" native="true"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout" name="verticalLayout_17"> + <property name="topMargin"> + <number>16</number> + </property> + <item alignment="Qt::AlignHCenter|Qt::AlignVCenter"> + <widget class="QLabel" name="labelPlayer6"> + <property name="text"> + <string>P6</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QWidget" name="Player6LEDs" native="true"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_12"> + <property name="spacing"> + <number>4</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QCheckBox" name="checkboxPlayer6LED1"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer6LED2"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer6LED3"/> + </item> + <item> + <widget class="QCheckBox" name="checkboxPlayer6LED4"/> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="Player6Explain" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>10</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>150</width> + <height>16777215</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_41"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QLabel" name="labelPlayer6Explain"> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer6Emulated"> + <item> + <property name="text"> + <string>Pro Controller</string> + </property> + </item> + <item> + <property name="text"> + <string>Dual Joycons</string> + </property> + </item> + <item> + <property name="text"> + <string>Left Joycon</string> + </property> + </item> + <item> + <property name="text"> + <string>Right Joycon</string> + </property> + </item> + </widget> + </item> + <item> + <widget class="QComboBox" name="comboPlayer6Profile"> + <item> + <property name="text"> + <string>Use Current Config</string> + </property> + </item> + </widget> + </item> + </layout> + </widget> + </item> + <item row="10" column="1"> + <widget class="QWidget" name="widgetSpacer" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>25</height> + </size> + </property> + <layout class="QVBoxLayout" name="verticalLayout_22"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletVerticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>25</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="1" column="2"> + <widget class="QWidget" name="widgetSpacer6" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_15"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletHorizontalSpacer5"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="1" column="0"> + <widget class="QWidget" name="widgetSpacer7" native="true"> + <property name="minimumSize"> + <size> + <width>25</width> + <height>0</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_16"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletHorizontalSpacer4"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>25</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item row="2" column="1"> + <widget class="QWidget" name="widgetSpacer9" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>25</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_17"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="controllerAppletVerticalSpacer2"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>25</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="bottomControllerApplet" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <property name="spacing"> + <number>15</number> + </property> + <property name="leftMargin"> + <number>15</number> + </property> + <property name="topMargin"> + <number>8</number> + </property> + <property name="rightMargin"> + <number>15</number> + </property> + <property name="bottomMargin"> + <number>15</number> + </property> + <item> + <widget class="QGroupBox" name="handheldGroup"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> + <property name="title"> + <string>Console Mode</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>6</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QRadioButton" name="radioDocked"> + <property name="text"> + <string>Docked</string> + </property> + <property name="checked"> + <bool>true</bool> + </property> + </widget> + </item> + <item> + <widget class="QRadioButton" name="radioUndocked"> + <property name="text"> + <string>Undocked</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="vibrationGroup"> + <property name="title"> + <string>Vibration</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_5"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="vibrationSpin"> + <property name="minimumSize"> + <size> + <width>65</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>65</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>200</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="motionGroup"> + <property name="title"> + <string>Motion</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_4"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="motionButton"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="inputConfigGroup"> + <property name="title"> + <string>Input Config</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_7"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="inputConfigButton"> + <property name="maximumSize"> + <size> + <width>65</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Open</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="connectedControllers" native="true"> + <layout class="QGridLayout" name="gridLayout_2"> + <property name="leftMargin"> + <number>5</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <property name="spacing"> + <number>3</number> + </property> + <item row="1" column="4"> + <widget class="QCheckBox" name="checkboxPlayer4Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="labelControllers"> + <property name="text"> + <string>Controllers</string> + </property> + </widget> + </item> + <item row="1" column="2"> + <widget class="QCheckBox" name="checkboxPlayer2Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QLabel" name="labelConnectedPlayer1"> + <property name="text"> + <string>1</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="1" column="3"> + <widget class="QCheckBox" name="checkboxPlayer3Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QCheckBox" name="checkboxPlayer1Connected"> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="checked"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QLabel" name="labelConnectedPlayer2"> + <property name="text"> + <string>2</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="4"> + <widget class="QLabel" name="labelConnectedPlayer4"> + <property name="text"> + <string>4</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QLabel" name="labelConnectedPlayer3"> + <property name="text"> + <string>3</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="labelConnected"> + <property name="text"> + <string>Connected</string> + </property> + </widget> + </item> + <item row="1" column="7"> + <widget class="QCheckBox" name="checkboxPlayer7Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="5"> + <widget class="QLabel" name="labelConnectedPlayer5"> + <property name="text"> + <string>5</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="1" column="6"> + <widget class="QCheckBox" name="checkboxPlayer6Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="7"> + <widget class="QLabel" name="labelConnectedPlayer7"> + <property name="text"> + <string>7</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="1" column="5"> + <widget class="QCheckBox" name="checkboxPlayer5Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="6"> + <widget class="QLabel" name="labelConnectedPlayer6"> + <property name="text"> + <string>6</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="8"> + <widget class="QLabel" name="labelConnectedPlayer8"> + <property name="text"> + <string>8</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="1" column="8"> + <widget class="QCheckBox" name="checkboxPlayer8Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="controllerAppletHorizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignBottom"> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="standardButtons"> + <set>QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>QtControllerSelectorDialog</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>20</x> + <y>20</y> + </hint> + <hint type="destinationlabel"> + <x>20</x> + <y>20</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 21707e451..caa2d06d3 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -30,6 +30,7 @@ #include "common/scope_exit.h" #include "core/core.h" #include "core/frontend/framebuffer_layout.h" +#include "core/hle/kernel/process.h" #include "core/settings.h" #include "input_common/keyboard.h" #include "input_common/main.h" @@ -63,7 +64,8 @@ void EmuThread::run() { emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); system.Renderer().Rasterizer().LoadDiskResources( - stop_run, [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) { + system.CurrentProcess()->GetTitleID(), stop_run, + [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) { emit LoadProgress(stage, value, total); }); diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index ae3e31762..7ea17a4db 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -70,7 +70,8 @@ ConfigureInput::ConfigureInput(QWidget* parent) ConfigureInput::~ConfigureInput() = default; -void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem) { +void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, + std::size_t max_players) { player_controllers = { new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem), new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem), @@ -93,6 +94,11 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem) { ui->checkboxPlayer7Connected, ui->checkboxPlayer8Connected, }; + std::array<QLabel*, 8> player_connected_labels = { + ui->label, ui->label_3, ui->label_4, ui->label_5, + ui->label_6, ui->label_7, ui->label_8, ui->label_9, + }; + for (std::size_t i = 0; i < player_tabs.size(); ++i) { player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i])); player_tabs[i]->layout()->addWidget(player_controllers[i]); @@ -112,6 +118,13 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem) { connect(player_connected[i], &QCheckBox::stateChanged, [this, i](int state) { player_controllers[i]->ConnectPlayer(state == Qt::Checked); }); + + // Remove/hide all the elements that exceed max_players, if applicable. + if (i >= max_players) { + ui->tabWidget->removeTab(static_cast<int>(max_players)); + player_connected[i]->hide(); + player_connected_labels[i]->hide(); + } } // Only the first player can choose handheld mode so connect the signal just to player 1 connect(player_controllers[0], &ConfigureInputPlayer::HandheldStateChanged, @@ -175,8 +188,7 @@ void ConfigureInput::RetranslateUI() { void ConfigureInput::LoadConfiguration() { LoadPlayerControllerIndices(); - UpdateDockedState(Settings::values.players[0].controller_type == - Settings::ControllerType::Handheld); + UpdateDockedState(Settings::values.players[8].connected); ui->vibrationGroup->setChecked(Settings::values.vibration_enabled); } @@ -208,14 +220,14 @@ void ConfigureInput::RestoreDefaults() { } void ConfigureInput::UpdateDockedState(bool is_handheld) { - // If the controller type is handheld only, disallow changing docked mode + // Disallow changing the console mode if the controller type is handheld. ui->radioDocked->setEnabled(!is_handheld); ui->radioUndocked->setEnabled(!is_handheld); ui->radioDocked->setChecked(Settings::values.use_docked_mode); ui->radioUndocked->setChecked(!Settings::values.use_docked_mode); - // If its handheld only, force docked mode off (since you can't play handheld in a dock) + // Also force into undocked mode if the controller type is handheld. if (is_handheld) { ui->radioUndocked->setChecked(true); } diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h index d08a24f96..0e8b2fd4e 100644 --- a/src/yuzu/configuration/configure_input.h +++ b/src/yuzu/configuration/configure_input.h @@ -37,7 +37,7 @@ public: ~ConfigureInput() override; /// Initializes the input dialog with the given input subsystem. - void Initialize(InputCommon::InputSubsystem* input_subsystem_); + void Initialize(InputCommon::InputSubsystem* input_subsystem_, std::size_t max_players = 8); /// Save all button configurations to settings file. void ApplyConfiguration(); diff --git a/src/yuzu/configuration/configure_input_dialog.cpp b/src/yuzu/configuration/configure_input_dialog.cpp new file mode 100644 index 000000000..1866003c2 --- /dev/null +++ b/src/yuzu/configuration/configure_input_dialog.cpp @@ -0,0 +1,37 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "ui_configure_input_dialog.h" +#include "yuzu/configuration/configure_input_dialog.h" + +ConfigureInputDialog::ConfigureInputDialog(QWidget* parent, std::size_t max_players, + InputCommon::InputSubsystem* input_subsystem) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputDialog>()), + input_widget(new ConfigureInput(this)) { + ui->setupUi(this); + + input_widget->Initialize(input_subsystem, max_players); + + ui->inputLayout->addWidget(input_widget); + + RetranslateUI(); +} + +ConfigureInputDialog::~ConfigureInputDialog() = default; + +void ConfigureInputDialog::ApplyConfiguration() { + input_widget->ApplyConfiguration(); +} + +void ConfigureInputDialog::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QDialog::changeEvent(event); +} + +void ConfigureInputDialog::RetranslateUI() { + ui->retranslateUi(this); +} diff --git a/src/yuzu/configuration/configure_input_dialog.h b/src/yuzu/configuration/configure_input_dialog.h new file mode 100644 index 000000000..d1bd865f9 --- /dev/null +++ b/src/yuzu/configuration/configure_input_dialog.h @@ -0,0 +1,38 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QDialog> +#include "yuzu/configuration/configure_input.h" + +class QPushButton; + +namespace InputCommon { +class InputSubsystem; +} + +namespace Ui { +class ConfigureInputDialog; +} + +class ConfigureInputDialog : public QDialog { + Q_OBJECT + +public: + explicit ConfigureInputDialog(QWidget* parent, std::size_t max_players, + InputCommon::InputSubsystem* input_subsystem); + ~ConfigureInputDialog() override; + + void ApplyConfiguration(); + +private: + void changeEvent(QEvent* event) override; + void RetranslateUI(); + + std::unique_ptr<Ui::ConfigureInputDialog> ui; + + ConfigureInput* input_widget; +}; diff --git a/src/yuzu/configuration/configure_input_dialog.ui b/src/yuzu/configuration/configure_input_dialog.ui new file mode 100644 index 000000000..b92ddb200 --- /dev/null +++ b/src/yuzu/configuration/configure_input_dialog.ui @@ -0,0 +1,57 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureInputDialog</class> + <widget class="QDialog" name="ConfigureInputDialog"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>70</width> + <height>540</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Input</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <property name="spacing"> + <number>2</number> + </property> + <property name="leftMargin"> + <number>9</number> + </property> + <property name="topMargin"> + <number>9</number> + </property> + <property name="rightMargin"> + <number>9</number> + </property> + <property name="bottomMargin"> + <number>9</number> + </property> + <item> + <layout class="QHBoxLayout" name="inputLayout"/> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureInputDialog</receiver> + <slot>accept()</slot> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 13ecb3dc5..a53578837 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -646,10 +646,10 @@ void ConfigureInputPlayer::UpdateMappingWithDefaults() { const auto& device = input_devices[ui->comboDevices->currentIndex()]; auto button_mapping = input_subsystem->GetButtonMappingForDevice(device); auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device); - for (int i = 0; i < buttons_param.size(); ++i) { + for (std::size_t i = 0; i < buttons_param.size(); ++i) { buttons_param[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)]; } - for (int i = 0; i < analogs_param.size(); ++i) { + for (std::size_t i = 0; i < analogs_param.size(); ++i) { analogs_param[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)]; } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index a1b61d119..68ad43a80 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -11,6 +11,7 @@ #endif // VFS includes must be before glad as they will conflict with Windows file api, which uses defines. +#include "applets/controller.h" #include "applets/error.h" #include "applets/profile_select.h" #include "applets/software_keyboard.h" @@ -19,7 +20,9 @@ #include "configuration/configure_per_game.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" +#include "core/frontend/applets/controller.h" #include "core/frontend/applets/general_frontend.h" +#include "core/frontend/applets/software_keyboard.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/am/applet_ae.h" #include "core/hle/service/am/applet_oe.h" @@ -84,7 +87,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "core/file_sys/romfs.h" #include "core/file_sys/savedata_factory.h" #include "core/file_sys/submission_package.h" -#include "core/frontend/applets/software_keyboard.h" #include "core/hle/kernel/process.h" #include "core/hle/service/am/am.h" #include "core/hle/service/filesystem/filesystem.h" @@ -283,6 +285,23 @@ GMainWindow::~GMainWindow() { delete render_window; } +void GMainWindow::ControllerSelectorReconfigureControllers( + const Core::Frontend::ControllerParameters& parameters) { + QtControllerSelectorDialog dialog(this, parameters, input_subsystem.get()); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | + Qt::WindowSystemMenuHint); + dialog.setWindowModality(Qt::WindowModal); + dialog.exec(); + + emit ControllerSelectorReconfigureFinished(); + + // Don't forget to apply settings. + Settings::Apply(); + config->Save(); + + UpdateStatusButtons(); +} + void GMainWindow::ProfileSelectorSelectProfile() { const Service::Account::ProfileManager manager; int index = 0; @@ -291,10 +310,12 @@ void GMainWindow::ProfileSelectorSelectProfile() { dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); dialog.setWindowModality(Qt::WindowModal); + if (dialog.exec() == QDialog::Rejected) { emit ProfileSelectorFinishedSelection(std::nullopt); return; } + index = dialog.GetIndex(); } @@ -966,13 +987,14 @@ bool GMainWindow::LoadROM(const QString& filename) { system.SetFilesystem(vfs); system.SetAppletFrontendSet({ - nullptr, // Parental Controls - std::make_unique<QtErrorDisplay>(*this), // - nullptr, // Photo Viewer - std::make_unique<QtProfileSelector>(*this), // - std::make_unique<QtSoftwareKeyboard>(*this), // - std::make_unique<QtWebBrowser>(*this), // - nullptr, // E-Commerce + std::make_unique<QtControllerSelector>(*this), // Controller Selector + nullptr, // E-Commerce + std::make_unique<QtErrorDisplay>(*this), // Error Display + nullptr, // Parental Controls + nullptr, // Photo Viewer + std::make_unique<QtProfileSelector>(*this), // Profile Selector + std::make_unique<QtSoftwareKeyboard>(*this), // Software Keyboard + std::make_unique<QtWebBrowser>(*this), // Web Browser }); system.RegisterHostThread(); @@ -2047,6 +2069,7 @@ void GMainWindow::OnStartGame() { emu_thread->SetRunning(true); + qRegisterMetaType<Core::Frontend::ControllerParameters>("Core::Frontend::ControllerParameters"); qRegisterMetaType<Core::Frontend::SoftwareKeyboardParameters>( "Core::Frontend::SoftwareKeyboardParameters"); qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus"); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 0ce66a1ca..afcfa68a9 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -37,6 +37,7 @@ enum class InstalledEntryType; class GameListPlaceholder; namespace Core::Frontend { +struct ControllerParameters; struct SoftwareKeyboardParameters; } // namespace Core::Frontend @@ -116,9 +117,12 @@ signals: void UpdateInstallProgress(); + void ControllerSelectorReconfigureFinished(); + void ErrorDisplayFinished(); void ProfileSelectorFinishedSelection(std::optional<Common::UUID> uuid); + void SoftwareKeyboardFinishedText(std::optional<std::u16string> text); void SoftwareKeyboardFinishedCheckDialog(); @@ -127,6 +131,8 @@ signals: public slots: void OnLoadComplete(); + void ControllerSelectorReconfigureControllers( + const Core::Frontend::ControllerParameters& parameters); void ErrorDisplayDisplayError(QString body); void ProfileSelectorSelectProfile(); void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters); diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 4f00c804d..e960b5413 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -26,6 +26,7 @@ #include "core/file_sys/registered_cache.h" #include "core/file_sys/vfs_real.h" #include "core/gdbstub/gdbstub.h" +#include "core/hle/kernel/process.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" #include "core/settings.h" @@ -235,7 +236,9 @@ int main(int argc, char** argv) { // Core is loaded, start the GPU (makes the GPU contexts current to this thread) system.GPU().Start(); - system.Renderer().Rasterizer().LoadDiskResources(); + system.Renderer().Rasterizer().LoadDiskResources( + system.CurrentProcess()->GetTitleID(), false, + [](VideoCore::LoadCallbackStage, size_t value, size_t total) {}); std::thread render_thread([&emu_window] { emu_window->Present(); }); system.Run(); diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp index 7acf0caad..5798ce43a 100644 --- a/src/yuzu_tester/yuzu.cpp +++ b/src/yuzu_tester/yuzu.cpp @@ -255,7 +255,6 @@ int main(int argc, char** argv) { "SDLHideTester"); system.GPU().Start(); - system.Renderer().Rasterizer().LoadDiskResources(); system.Run(); while (!finished) { |