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2022-09-05ci,workflows: Enable crash dumps on MSVC buildslat9nq1-1/+1
ci/windows: Enable crash dumps on MinGW builds
2022-08-30ci: Enable building with Visual Studio 2022 (again)Morph1-1/+1
Since the following https://developercommunity.visualstudio.com/t/Type-alias-lookup-failure-within-paramet/10039150 compiler bug has been fixed, we can finally build with VS 2022 again.
2022-07-28cmake,ci: vcpkg for MSVC default, fix lz4 include, catch2, cleanuplat9nq1-1/+1
vcpkg: Add Catch2 2.13.9 Catch2 >= 3.0 is not compatible with earlier versions, and for now we must override the desired version in our vcpkg manifest. We can do this programmatically by using VCPKG_MANIFEST_FEATURES. CMakeLists: Search for lz4 CONFIG mode first vcpkg's lz4 CONFIG cmake script works in Release mode but not in Debug mode, failing to copy the correct DLLs at compile time. We still need to search for the regular mode for system-installed versions. CMakeLists: Clean up boost exports Remove some Conan-specific workarounds. CMakeLists: Use vcpkg for MSVC by default Not enabling it generally since it's much easier to have system dependencies installed for Linux and MinGW.
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda17-0/+51
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
2022-07-23Revert "ci: Enable building with Visual Studio 2022"bunnei1-1/+1
2022-07-23ci,CMake: Integrate vcpkg into CMakeListslat9nq1-3/+1
Uses manifest mode if the bundled vcpkg is used.
2022-04-25ci: Update build generator to VS 2022Morph1-1/+1
2022-03-19build-msvc: Disable testsameerj1-1/+1
2021-10-11ci: Use ubuntu-latest vmImage where applicableameerj2-0/+8
Not specifying the vmImage defaults to ubuntu-16.04, which will be deprecated soon and is experiencing brownouts.
2021-05-30ci: build-msvc: Remove CMake install step.bunnei1-1/+1
- This is breaking our build pipelines with Zydis (dynarmic dependency).
2021-04-16cmake: Remove use of bintray for externals.bunnei1-1/+1
- Bintray will be deprecated on May 1st 2021 (https://bintray.com/) - We were previously using this for Qt (non-Windows) and SDL. - I've moved to bundled SDL on Windows.
2021-04-04ci: Fix MSVC build with CMake 3.20.0Morph1-1/+1
2021-02-22ci: Add clang build scriptslat9nq1-1/+4
Adds scripts that instruct CI to build yuzu with the installed Clang compiler on yuzuemu/build-environments:linux-fresh. These scripts are based on the .ci/scripts/linux scripts, minus AppImage building since that isn't necessary. Re-uses linux-fresh since that container has Clang 12 installed.
2020-12-28.ci/templates: Enable QT translation for MSVC CIFearlessTobi1-1/+1
Previously this flag was missing, causing translation files not to be shipped with CI builds of yuzu.
2020-12-08ci: Remove `-DYUZU_USE_BUNDLED_UNICORN=ON`lat9nq1-1/+1
Unicorn has been removed, yet CI still enables building with Unicorn. This just cleans up a few leftovers by removing the variable from the CMake parameters in CI.
2020-11-23CI: move refreshenv to the configure step...liushuyu1-2/+2
... so that cmake can find the Vulkan SDK binaries
2020-11-21ci: install Vulkan SDK in MSVC buildliushuyu1-0/+2
2020-05-08Replace externals with Conan (#3735)James Rowe1-1/+3
* Remove git submodules that will be loaded through conan * Move custom Find modules to their own folder * Use conan for downloading missing external dependencies * CI: Change the yuzu source folder user to the user that the containers run on * Attempt to remove dirty mingw build hack * Install conan on the msvc build * Only set release build type when using not using multi config generator * Re-add qt bundled to workaround an issue with conan qt not downloading prebuilt binaries * Add workaround for submodules that use legacy CMAKE variables * Re-add USE_BUNDLED_QT on the msvc build bot
2020-04-04ci: Update to Windows Server 2019 and Visual Studio 2019Zach Hilman1-1/+1
This updates to the latest available toolchain for MSVC builds.
2019-11-07ci: Rename build folder only on non-mainline buildsbunnei1-0/+1
2019-11-07Revert "ci: Rename build folder only on non-mainline builds"bunnei1-1/+0
2019-11-06ci: Rename build folder only on non-mainline buildsZach Hilman1-0/+1
2019-10-24Revert "ci: Add build name to archive root folder"James Rowe1-1/+0
This reverts commit 5e553a6c267f4ab96a89833f1006ea27fd78b30a.
2019-10-23ci: Add build name to archive root folderZach Hilman1-0/+1
2019-10-09ci: Isolate upload merge step into stage 2Zach Hilman4-24/+15
2019-10-09ci: Update build suffix for mock buildsZach Hilman1-1/+1
2019-10-05ci: Add version counter variableZach Hilman4-3/+13
2019-10-03ci: Correct mainline release dependencyZach Hilman1-1/+1
2019-10-03ci: Add Mainline taglineZach Hilman1-1/+1
2019-10-02ci: Add MSVC build templateZach Hilman1-0/+21
2019-10-02ci: Fix unset environment variable bugZach Hilman1-3/+1
2019-09-30ci: Correct arguments for mergebot scriptZach Hilman1-2/+2
2019-09-30ci: Populate patreon PRs on public repositoryZach Hilman1-4/+11
2019-09-26ci: Add private mergebot CI templatesZach Hilman2-0/+70
2019-09-23ci: Correct GitHub Release nameZach Hilman1-1/+1
2019-09-23ci: Determine build date via bashZach Hilman1-1/+2
2019-09-22ci: Update to use date as build numberZach Hilman2-1/+2
2019-09-22ci: Split mainline pipeline and add support for GitHub releases (#2900)Zach Hilman5-7/+45
* ci: Add mock build alternative for fast testing * ci: Always cache build * ci: Extract steps to download build stage artifacts * ci: Add template to release to GitHub * ci: Add template to release to Azure Universal Artifacts * ci: Split mainline to two pipelines
2019-09-04Changed apt-get upgrade for specific package.Flame Sage1-1/+1
2019-09-04apt update before upgrade. Use apt-get.Flame Sage1-1/+1
Identified a bug in the script which uses the azure image when attempting to upgrade python3-pip. Package index was out of date because apt-get update was not ran before attempting the upgrade.
2019-08-02Correct apt permissionsZach Hilman1-1/+1
2019-08-02Upgrade PIP version with APTZach Hilman1-1/+1
2019-08-02Upgrade pip versionZach Hilman1-1/+1
2019-08-02Add missing dotZach Hilman1-1/+1
2019-07-28ci: Fix Azure PR BuildsZach Hilman3-7/+11
2019-07-24Fix README change mistake (#2754)Zach Hilman2-4/+6
Fix README change mistake
2019-07-20azure: Fix clang-format and releasesZach Hilman3-31/+2
2019-07-14Finalize Azure Pipelines DefinitionsZach Hilman10-0/+211
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