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* ci: Allow setting clang-format binaryColin Kinloch2022-12-301-1/+1
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* Enable compiler optimizations and enforce x86-64-v2 on GCC/Clang (#9442)Matías Locatti2022-12-183-1/+3
| | | | | | | | | | | | | | | | | * Testing LTO (#4) * Testing LTO * clang * linux * Added the rest of Blinkhawk's optimizations * Unlikely asserts * Removing LTO from Linux builds - GCC * Removing LTO from Linux builds - Clang
* ci/clang: Enable bundled FFmpeglat9nq2022-12-011-0/+1
| | | | | Explicitly use the bundled FFmpeg version, since we were auto-choosing it before.
* Set TX_TOKEN for transifex clientKyle Kienapfel2022-10-171-8/+0
| | | | | | | | | I did some tests on my own fork, and we're writing to ~/.transifexrc but the client can't seem to read that file. maybe issue with $HOME or something. Workaround is to set TX_TOKEN environment variable and now the pesky ~/.transifexrc file is not needed.
* Translations: new transifex clientKyle Kienapfel2022-10-151-6/+2
| | | | | | | | | Currently we're using the python client which uses an API that they state will sunset Nov 30, 2022. `tx push -s` actually appears to work properly, some of the other commands require tweaking, like instead of suggesting `tx pull -a` in dist/languages we need to suggest `tx pull -t -a`
* ci/windows: Revert to using GCC for MinGW buildslat9nq2022-10-091-5/+1
| | | | | | | | | Using MinGW in the future may not be ideal as it does not work very well with crash dumps (#8682). Switch back to GCC on MinGW. This also gives CI a way to check GCC 12 (as of writing, or whatever version of mingw-gcc Arch happens to be shipping on a given week).
* Migrate deploy-linux.sh from lat9nq's repo.bunnei2022-10-011-1/+1
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* ci/linux: Drop linuxdeploy usagelat9nq2022-09-261-5/+3
| | | | | | | | Recent versions of Docker appear to cause the Qt linuxdeploy plugin to throw a boost file copy error. This switches from linuxdeploy to a script of mine I've been working on for a while.
* ci/linux: Use AppRun.sh to start AppImagelat9nq2022-09-211-3/+3
| | | | | | | | | | The current AppRun is more difficult to update. This script still uses the old version of AppImageKit-checkrt, but now we use the shell script version so we can set our own environment variables as the application starts up. This specific version searches for and sets the correct root CA file to prevent SSL errors in yuzu.
* Merge pull request #8682 from lat9nq/dumpyMorph2022-09-163-3/+4
|\ | | | | yuzu qt: Add option to create Windows crash dumps
| * ci/windows: Upload debugging symbolslat9nq2022-09-051-2/+2
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| * ci,workflows: Enable crash dumps on MSVC buildslat9nq2022-09-052-1/+2
| | | | | | | | ci/windows: Enable crash dumps on MinGW builds
* | Merge pull request #6667 from lat9nq/ea-appimageMorph2022-09-162-8/+42
|\ \ | |/ |/| ci,linux: Support Patreon releases
| * patreon step2: Use jobs to build for Windows and Linuxlat9nq2022-08-011-11/+5
| | | | | | | | | | Apparently the two stages were not building in parallel. Specify individual jobs that run MSVC and Linux building instead.
| * ci/linux: EA AppImage adjustmentslat9nq2022-07-311-1/+8
| | | | | | | | | | | | Prevent AppImageLauncher from trying to integrate our AppImage on end user systems. Don't include the basic yuzu executable with EA or Mainline.
| * patreon step2: Enable Linux buildlat9nq2022-07-311-4/+31
| | | | | | | | | | | | | | | | I sure as heck don't know what I'm doing :) patreon_step2: Fix caching :limesDance: still don't know what I'm doing :limesDance:
| * ci,linux: Support Patreon releaseslat9nq2022-07-311-5/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The Early Access AppImage needs to be accessible through liftinstall, so a couple modifications need to made: The DIR_NAME needs to not include the revision info. The EA AppImage name cannot contain revision info. The EA AppImage has to be packaged with the rest of the yuzu package, which means both binaries and the source are bundled with it now in an archive. In addition, fix the source archive so yuzu can actually be built from it. upload: Copy AppImage to both mainline and EA release package
* | ci: Enable building with Visual Studio 2022 (again)Morph2022-08-303-3/+3
| | | | | | | | Since the following https://developercommunity.visualstudio.com/t/Type-alias-lookup-failure-within-paramet/10039150 compiler bug has been fixed, we can finally build with VS 2022 again.
* | post-upload: Upload Linux source to artifacts dirlat9nq2022-08-091-0/+1
| | | | | | | | | | The source from the Linux build is desireable as it has permissions and line endings set correctly.
* | ci: Graft source when archivinglat9nq2022-08-092-8/+5
|/ | | | | | | Instead of including yuzu and all the sources it uses directly, include only what specifically belongs to yuzu. Submodules can be downloaded separately later using git since a shallow clone includes minimally all the repository information needed for it.
* cmake,ci: vcpkg for MSVC default, fix lz4 include, catch2, cleanuplat9nq2022-07-281-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | vcpkg: Add Catch2 2.13.9 Catch2 >= 3.0 is not compatible with earlier versions, and for now we must override the desired version in our vcpkg manifest. We can do this programmatically by using VCPKG_MANIFEST_FEATURES. CMakeLists: Search for lz4 CONFIG mode first vcpkg's lz4 CONFIG cmake script works in Release mode but not in Debug mode, failing to copy the correct DLLs at compile time. We still need to search for the regular mode for system-installed versions. CMakeLists: Clean up boost exports Remove some Conan-specific workarounds. CMakeLists: Use vcpkg for MSVC by default Not enabling it generally since it's much easier to have system dependencies installed for Linux and MinGW.
* Merge pull request #8349 from yuzu-emu/revert-8256-ci-vs-2022bunnei2022-07-283-3/+3
|\ | | | | Revert "ci: Enable building with Visual Studio 2022"
| * Revert "ci: Enable building with Visual Studio 2022"bunnei2022-07-233-3/+3
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* | Merge pull request #8642 from lat9nq/appimg-more-controlliamwhite2022-07-281-0/+3
|\ \ | | | | | | ci/linux: Exclude libwayland-client from AppImage
| * | ci/linux: Delete libwayland-client from AppDirlat9nq2022-07-261-0/+3
| | | | | | | | | | | | | | | This library causes issues in Vulkan driver detection. libQt5MultimediaGstTools's dependencies seem to be the issue.
* | | Merge pull request #8641 from Docteh/vcpkg_dllliamwhite2022-07-281-3/+4
|\ \ \ | | | | | | | | build: Ship vcpkg dlls with MSVC pr-verify builds
| * | | build: Ship vcpkg dlls with MSVC pr-verify buildsKyle Kienapfel2022-07-271-3/+4
| |/ / | | | | | | | | | | | | | | | | | | | | | | | | With our recent switchover from conan to vcpkg, we're shipping a few more dll files, these need to be in the full zip. cp .\build\bin\*.dll .\artifacts\ also tacking on the fix where we're shipping scm_rev.cpp accidentally
* / / chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-2744-3/+135
|/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
* | Merge pull request #8629 from Docteh/test_transifexliamwhite2022-07-231-1/+4
|\ \ | | | | | | ci,transifex: enable vcpkg on transifex step
| * | ci,transifex: enable vcpkg on transifex stepKyle Kienapfel2022-07-231-1/+4
| |/ | | | | | | | | | | | | | | | | The slim docker container that runs transifex needs a few packages added in, curl zip unzip I've tested everything except actually pushing to transifex, but it's not November 2022 yet so we're fine for now. Or we're actually using the newer client and all is well.
* | Merge pull request #8625 from Docteh/ado_titlebarliamwhite2022-07-231-1/+6
|\ \ | | | | | | ci: pass environment variables to linux docker (AppImage)
| * | ci: pass environment variables to linux docker (AppImage)Kyle K2022-07-231-1/+6
| |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Variables in question: AZURECIREPO TITLEBARFORMATIDLE TITLEBARFORMATRUNNING DISPLAYVERSION CMakeModules/GenerateSCMRev.cmake has some logic that looks at BUILD_REPOSITORY variable inside CMake src/common/CMakeLists.txt has some logic that takes some items from environment variables and sets variables inside CMake This is the whole section at the moment. if (DEFINED ENV{AZURECIREPO}) set(BUILD_REPOSITORY $ENV{AZURECIREPO}) endif() if (DEFINED ENV{TITLEBARFORMATIDLE}) set(TITLE_BAR_FORMAT_IDLE $ENV{TITLEBARFORMATIDLE}) endif () if (DEFINED ENV{TITLEBARFORMATRUNNING}) set(TITLE_BAR_FORMAT_RUNNING $ENV{TITLEBARFORMATRUNNING}) endif () if (DEFINED ENV{DISPLAYVERSION}) set(DISPLAY_VERSION $ENV{DISPLAYVERSION}) endif ()
* | Merge pull request #8596 from Docteh/fix_ghaliamwhite2022-07-231-0/+47
|\ \ | | | | | | package MSVC CI Builds differently, and include yuzu.exe
| * | package MSVC CI Builds differently, and include yuzu.exeKyle Kienapfel2022-07-231-0/+47
| |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is related to 8486 Ninja places the exe files into .\build\bin while MSBuild may place them into .\build\bin\Release upload.ps1 was originally written for use with Azure Dev Ops to cough up about 5 files and the script appears to be used for both CI and mainline builds GHA (GitHub Actions) makes available a single zip of the items uploaded by each Upload action (artifacts directory), so we want to work with that. I'm doing changes to upload.ps1 to accomplish this. The changes to the verify.yml are as follows -DGIT_BRANCH=pr-verify changes the header in yuzu, instead of saying HEAD-<hash>-dirty it'll say pr-verify-<hash> -DCLANG_FORMAT_SUFFIX=discordplzdontclang tricks the CMake stuff for discord-rpc to NOT run clang-format, as this was marking CI builds as dirty I'm also making it upload just the exe by itself, as the msvc builds are quite chunky. but maybe this is unnecessary. Currently the MSVC artifact option is a 274MB zip that contains 3 copies of the DLLs, and 4 copies of the source tarball, and zero copies of yuzu.exe This PR should have msvc artifacts of about 190MB that downloads as 81 MB zip
* / ci/windows: Cleanup unused data before packaginglat9nq2022-07-231-0/+3
|/ | | | | vcpkg data takes up a lot of space, and currently the scripts will package all that data with the source archive which is unnecessary.
* ci,CMake: Integrate vcpkg into CMakeListslat9nq2022-07-233-5/+1
| | | | Uses manifest mode if the bundled vcpkg is used.
* ci,CMake: Drop Conan support for vcpkglat9nq2022-07-233-5/+14
| | | | | | | | | | | | | | | | | | Between packages breaking, Conan always being a moving target for minimum required CMake support, and now their moves to Conan 2.0 causing existing packages to break, I suppose this was a long time coming. vcpkg isn't without its drawbacks, but at the moment it seems easier on the project to use for external packages. Mostly removes the logic for Conan from the root CMakeLists file, leaving basic find_package()'s in its place. Sets only the find_package()'s that require CONFIG mode as necessary. clang and linux CI now use the vcpkg toolchain file configured in the Docker container when possible. mingw CI turns off YUZU_TESTS because there's no way on the container to run Windows executables on a Linux host anyway, and it's not easy to get Catch2 there.
* ci/windows: Copy what of FFmpeg not already presentlat9nq2022-07-061-1/+1
| | | | | Prevents overwriting libwinpthreads.dll when one should already be present from the first DLL search.
* CI: unbreak ADO after GHA changesliushuyu2022-07-055-6/+6
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* CI: lint scriptsliushuyu2022-07-052-3/+2
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* CI: workaround appimage generation if FUSE is not availableliushuyu2022-07-051-0/+5
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* CI: upload artifacts for pull request verificationliushuyu2022-07-054-2/+4
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* CI: fix cachingliushuyu2022-07-051-2/+2
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* CI: use Ninja to build stuff fasterliushuyu2022-07-053-8/+9
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* CI: Use GitHub Actions to check pull requestsliushuyu2022-07-053-10/+11
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* ci/windows: Build using Clanglat9nq2022-06-171-3/+11
| | | | | | | | | | Uses the MinGWClangCross toolchain script to build yuzu. Disables our bundled SDL2 to use the system ones that have been modified to not use `-mwindows`. Also set's `-e` to stop the script on an error (as opposed to packaging nothing). Uses LLVM's linker for linking yuzu. Adds -femulated-tls due to a libstdc++ incompatibility between GCC and Clang in vulkan_common.
* ci/windows: Split up cmake commandlat9nq2022-06-171-1/+8
| | | | Improves readability.
* ci: Update build generator to VS 2022Morph2022-04-251-1/+1
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* ci: Update vmImage to windows-2022Morph2022-04-252-2/+2
| | | | The windows-2022 image contains Visual Studio 2022.
* build-msvc: Disable testsameerj2022-03-191-1/+1
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* video_core/codecs: (re-spin) refactor ffmpeg searching and handlingliushuyu2021-12-161-3/+2
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* Revert "video_core/codecs: refactor ffmpeg searching and handling in cmake"bunnei2021-12-151-2/+3
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* CI: fix CI on Linuxliushuyu2021-12-141-3/+2
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* CI: fix MinGW installation stepliushuyu2021-12-141-1/+1
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* ci: Don't fetch submodules when fetching PRsMorph2021-11-172-2/+2
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* ci: Print traceback on patch merge failureMorph2021-11-081-1/+2
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* .ci/transifex: Mark docker.sh as executableFearlessTobi2021-10-161-0/+0
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* .ci: Use Github Actions to update translation source filesFearlessTobi2021-10-151-0/+25
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* ci: Use ubuntu-latest vmImage where applicableameerj2021-10-114-0/+12
| | | | Not specifying the vmImage defaults to ubuntu-16.04, which will be deprecated soon and is experiencing brownouts.
* ci: Use latest ubuntu image for mainline/patreon step 1ameerj2021-10-022-0/+6
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* ci: Update clang format versionameerj2021-09-241-1/+1
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* Merge pull request #6565 from lat9nq/bundle-ffmpegAmeer J2021-08-011-1/+2
|\ | | | | cmake, ci: Build bundled FFmpeg with yuzu
| * cmake, ci: Build bundled FFmpeg with yuzulat9nq2021-07-061-1/+2
| | | | | | | | | | | | | | | | | | Drops usage of CMAKE_DEPENDENT_OPTION to allow using YUZU_USE_BUNDLED_FFMPEG as an option on any platform. CI then now builds FFmpeg always, netting about 10 MB less used on the AppImage. Also somewhat fixes YUZU_USE_BUNDLED_QT so that it can be used even if CMake doesn't clean up its state after running the first find_package.
* | ci: Increase mainline build timeout.bunnei2021-07-211-1/+3
|/ | | - We're currently timing out with builds exceeding 60M. This doubles the timeout to 120M.
* ci: windows: Copy the styles directory when packaginglat9nq2021-06-191-5/+6
| | | | | | | | | | | | | | Qt can make use of qwindowsvistastyle.dll if present, and our MinGW container has the library, but it was not being copied during the packaging process. Thus, yuzu looked like a Windows 98 application when using the PR-verify artifacts. This copies over the DLL during packaging, for that sweet-sweet Windows Vista style. In addition, set the Qt plugins path instead of the plugins/platforms path. This way we can use the directory directly, rather than appending a `..` everytime we need something just outside of it.
* ci: windows: Compress using xzlat9nq2021-06-101-2/+2
| | | | Use XZ instead of gzip for packing. Should save about 10 MB.
* ci: common: Remove 7z packaginglat9nq2021-06-091-6/+0
| | | | | | | | Removes the 7z from being package during CI, as only .tar.xz preserves information needed on Linux, and otherwise is just extremely redundant to package in addition to the .tar.xz. This affects Linux releases and PR-verify artifacts only. MSVC releases do not use this script to my knowledge.
* externals: libusb: Use autotools for MinGWlat9nq2021-05-311-0/+3
| | | | | | | | | | | | After updating to 1.0.24, MinGW fails to build libusb as a result of numerous errors. So we build libusb their way and let them update the nontrivial stuff. This only applies to MinGW: the old path is still in use for Linux toolchains as well as MSVC. This will dynamically link libusb, since I hit build errors with the old way we used to resolve the conflict with SDL2.
* ci: build-msvc: Remove CMake install step.bunnei2021-05-301-1/+1
| | | - This is breaking our build pipelines with Zydis (dynarmic dependency).
* ci: linux: Freeze AppImage binarieslat9nq2021-05-162-5/+5
| | | | | | | | | | | | | | A regression was introduced on May 13 by linuxdeploy that causes file open dialogs to crash yuzu in the AppImage (likely this commit 1e28ee38fa174279defe70cdaadf2a552c80258c from linuxdeploy/linuxdeploy-desktopfile). Instead of downloading the latest version from each of the repos we use to build the AppImage, just download the ones hosted at yuzu-emu/ext-linux-bin, which are the same binaries we have been using, but verified to be working and won't update on us beyond our control. This can eventually be moved into the container itself to remove the need to download them at build time.
* ci: linux: Link Boost staticallylat9nq2021-04-181-1/+11
| | | | | | Only affects the AppImage and the raw binaries. Enables running the executable alone on Linux systems when all other libraries are compatible.
* cmake: Remove use of bintray for externals.bunnei2021-04-161-1/+1
| | | | | | - Bintray will be deprecated on May 1st 2021 (https://bintray.com/) - We were previously using this for Qt (non-Windows) and SDL. - I've moved to bundled SDL on Windows.
* ci: Fix MSVC build with CMake 3.20.0Morph2021-04-041-1/+1
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* ci: Add clang build scriptslat9nq2021-02-224-1/+50
| | | | | | | | | Adds scripts that instruct CI to build yuzu with the installed Clang compiler on yuzuemu/build-environments:linux-fresh. These scripts are based on the .ci/scripts/linux scripts, minus AppImage building since that isn't necessary. Re-uses linux-fresh since that container has Clang 12 installed.
* ci/windows: Copy downloaded FFmpeg librarieslat9nq2021-02-051-0/+5
| | | | | Copies FFmpeg libraries that were downloaded during the CMake configuration. Fixes dynamic linking issues with the MinGW builds.
* ci/linux: Make Mainline AppImages updateablelat9nq2021-01-062-9/+20
| | | | | | | | | | | Moves the final step for building the AppImage to the upload script. Instructs appimagetool to embed update information into the AppImage if the release target is Mainline. Also tells it to create a zsync file to enable partial-downloads when updating the AppImage. Also renames the AppImage from `yuzu-{version info}-x86_64.AppImage` to `yuzu-{version info}.AppImage` to avoid a bug in the downloads page at yuzu-emu.org/downloads.
* Merge pull request #5250 from lat9nq/appimagebunnei2021-01-064-5/+51
|\ | | | | ci/linux: Build an AppImage
| * ci: Build an AppImagelat9nq2020-12-304-5/+51
| | | | | | | | | | | | This builds yuzu in an AppImage alongside the other archives during release. Required to allow distributing yuzu in the future with upgraded dependencies, such as Qt.
* | .ci/templates: Enable QT translation for MSVC CIFearlessTobi2020-12-281-1/+1
|/ | | | Previously this flag was missing, causing translation files not to be shipped with CI builds of yuzu.
* ci: Remove `-DYUZU_USE_BUNDLED_UNICORN=ON`lat9nq2020-12-083-3/+3
| | | | | | Unicorn has been removed, yet CI still enables building with Unicorn. This just cleans up a few leftovers by removing the variable from the CMake parameters in CI.
* Disable web applet and warning when compiling for Linux on CIlat9nq2020-11-301-1/+1
| | | | | | | | | | | yuzu's web applet does not or barely reacts to user input while open in Linux. It can be closed via 'Exit Web Applet' on the menubar, however if yuzu is in fullscreen, this is effectively a softlock as the menubar cannot be accessed. This disables building yuzu with the web applet on the Linux CI target. In addition, this disables the QMessageBox warning about not having compiled yuzu with the web applet.
* CI: move refreshenv to the configure step...liushuyu2020-11-231-2/+2
| | | | ... so that cmake can find the Vulkan SDK binaries
* ci: install Vulkan SDK in MSVC buildliushuyu2020-11-211-0/+2
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* Update yuzu-patreon-step2.yml to set build timeout to 120 minbunnei2020-09-301-0/+1
| | | This is currently necessary to build ffmpeg
* General: Tidy up clang-format warnings part 2Lioncash2020-08-131-2/+0
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* General: Tidy up clang-format warningsLioncash2020-08-091-1/+3
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* ci: Make use of clang-format 10.0Lioncash2020-08-031-1/+1
| | | | | 10.0 seems to play nicer with C++ attributes compared to clang-format 6.0.
* yuzu: Port translation support from CitraFearlessTobi2020-07-182-2/+2
| | | | Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
* CI: Don't check clang format on early access buildsJames Rowe2020-05-091-11/+0
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* Replace externals with Conan (#3735)James Rowe2020-05-085-13/+12
| | | | | | | | | | | | | | | | | | | | | * Remove git submodules that will be loaded through conan * Move custom Find modules to their own folder * Use conan for downloading missing external dependencies * CI: Change the yuzu source folder user to the user that the containers run on * Attempt to remove dirty mingw build hack * Install conan on the msvc build * Only set release build type when using not using multi config generator * Re-add qt bundled to workaround an issue with conan qt not downloading prebuilt binaries * Add workaround for submodules that use legacy CMAKE variables * Re-add USE_BUNDLED_QT on the msvc build bot
* Re-enables building yuzu with Vulkan enabled via the CI scriptslat9nq2020-05-032-2/+2
| | | | | | This is possible now with the updated Docker images and their updated packages. Before, there were build errors due to old QT5 packages on Ubuntu, but now since they have updated packages it is feasible to build with Vulkan enabled once more.
* Fixed packaging on some systems with different QT5 pathgxcreator2020-04-231-1/+7
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* ci: Update to Windows Server 2019 and Visual Studio 2019Zach Hilman2020-04-043-3/+3
| | | This updates to the latest available toolchain for MSVC builds.
* ci: Disable Vulkan for Windows MinGW buildsReinUsesLisp2020-01-291-1/+1
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* ci: Disable Vulkan for Linux buildsReinUsesLisp2020-01-291-1/+1
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* Add missing CMakeLists.txt from root folder to source uploadJames Rowe2019-12-031-1/+2
| | | Fixes #3190
* ci: Continue pipeline on clang format failureZach Hilman2019-11-251-0/+1
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* Move source in windows uploads into its own internal zipJames Rowe2019-11-121-7/+22
| | | | This should prevent path length issues when extracting the build from the installer
* ci: Package source with buildsZach Hilman2019-11-122-0/+7
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* ci: Rename build folder only on non-mainline buildsbunnei2019-11-075-10/+30
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* Revert "ci: Rename build folder only on non-mainline builds"bunnei2019-11-075-30/+10
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* Merge pull request #3073 from DarkLordZach/azure-rename-partialbunnei2019-11-065-10/+30
|\ | | | | ci: Rename build folder only on non-mainline builds
| * ci: Rename build folder only on non-mainline buildsZach Hilman2019-11-065-10/+30
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* | externals: Amend zlib submoduleLioncash2019-10-291-2/+1
| | | | | | | | | | | | Supplies CMakeLists.txt file that avoids pulling in zlib's tests into the tree. This avoids needing to explicitly opt these tests out from ctest.
* | Revert "ci: Add build name to archive root folder"James Rowe2019-10-245-15/+10
| | | | | | | | This reverts commit 5e553a6c267f4ab96a89833f1006ea27fd78b30a.
* | ci: Add build name to archive root folderZach Hilman2019-10-235-10/+15
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* Merge pull request #2961 from DarkLordZach/azure-tag-namesbunnei2019-10-097-27/+26
|\ | | | | ci: Correct azure tag and release names
| * ci: Isolate upload merge step into stage 2Zach Hilman2019-10-096-26/+25
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| * ci: Update build suffix for mock buildsZach Hilman2019-10-091-1/+1
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* | ci: Add TAR-XZ compression to MSVC buildsZach Hilman2019-10-071-1/+7
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* ci: Add version counter variableZach Hilman2019-10-0510-7/+26
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* externals: Use upstream zlibLioncash2019-10-041-1/+2
| | | | | | We don't need to depend on a custom fork for this. We can add the library as is, and then make it excluded from the ALL target, so we only link in the libraries that we actually make use of.
* Merge pull request #2937 from DarkLordZach/azure-msvcbunnei2019-10-037-19/+107
|\ | | | | ci: Add windows MSVC builds to patreon and mainline pipelines
| * ci: Correct mainline release dependencyZach Hilman2019-10-032-2/+4
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| * ci: Add Mainline taglineZach Hilman2019-10-031-1/+1
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| * ci: Use MSVC windows for patreonZach Hilman2019-10-032-11/+13
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| * ci: Use MSVC windows for mainlineZach Hilman2019-10-021-3/+36
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| * ci: Add MSVC build templateZach Hilman2019-10-021-0/+21
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| * ci: Add Windows MSVC package scriptZach Hilman2019-10-021-0/+32
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| * ci: Fix unset environment variable bugZach Hilman2019-10-021-3/+1
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* | ci: Check additional pages on GitHubZach Hilman2019-10-021-1/+3
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* | ci: Iterate through GitHub pages for pull requestsZach Hilman2019-10-022-25/+33
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* ci: Correct arguments for mergebot scriptZach Hilman2019-09-301-2/+2
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* ci: Populate patreon PRs on public repositoryZach Hilman2019-09-303-6/+13
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* ci: Add two step patreon build pipelineZach Hilman2019-09-263-19/+36
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* ci: Add private mergebot CI templatesZach Hilman2019-09-262-0/+70
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* ci: Optionally prepend commit messages with environment variableZach Hilman2019-09-261-2/+4
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* ci: Add private mergebot scriptZach Hilman2019-09-261-0/+41
| | | Uses Azure instead of GitHub
* ci: Correct GitHub Release nameZach Hilman2019-09-231-1/+1
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* ci: Determine build date via bashZach Hilman2019-09-231-1/+2
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* ci: Update to use date as build numberZach Hilman2019-09-222-1/+2
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* ci: Split mainline pipeline and add support for GitHub releases (#2900)Zach Hilman2019-09-227-13/+62
| | | | | | | | | | | | | | * ci: Add mock build alternative for fast testing * ci: Always cache build * ci: Extract steps to download build stage artifacts * ci: Add template to release to GitHub * ci: Add template to release to Azure Universal Artifacts * ci: Split mainline to two pipelines
* Changed apt-get upgrade for specific package.Flame Sage2019-09-041-1/+1
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* apt update before upgrade. Use apt-get.Flame Sage2019-09-041-1/+1
| | | | Identified a bug in the script which uses the azure image when attempting to upgrade python3-pip. Package index was out of date because apt-get update was not ran before attempting the upgrade.
* Correct apt permissionsZach Hilman2019-08-021-1/+1
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* Upgrade PIP version with APTZach Hilman2019-08-021-1/+1
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* Upgrade pip versionZach Hilman2019-08-021-1/+1
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* Add missing dotZach Hilman2019-08-021-1/+1
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* ci: Fix Azure PR BuildsZach Hilman2019-07-285-8/+16
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* Fix README change mistake (#2754)Zach Hilman2019-07-242-4/+6
| | | Fix README change mistake
* azure: Fix clang-format and releasesZach Hilman2019-07-203-31/+2
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* Finalize Azure Pipelines DefinitionsZach Hilman2019-07-1429-35/+572
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* Add Repository Sync PipelineZach Hilman2019-07-111-0/+19
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* Add Pipeline DefinitionsZach Hilman2019-07-104-0/+57