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* GIT: Modify .gitignore to ignore wildcard for build directoriesKyle K2022-09-161-1/+1
| | | | | | | Helps if you have multiple build folders. There are other, dark ways to hide extra build folders from git, but this is better. See: https://github.com/citra-emu/citra/pull/6130
* Translate english pluralsKyle Kienapfel2022-07-301-1/+1
| | | | | | | | | | | | | | | | | | Turns out that for Qt to properly handle plurals in English a translation needs to be provided, otherwise the user is left with messages such as "Building: 2 shader(s)" Plurals for other all other languages are handled on transifex. I wrote the README.md to just refer to it as a translation collaboration site just in case we ever switch. These translations being out of date won't pose any technical problems so I believe it is fine to handle them manually on a "best effort" basis. The files are generated into the source directory so that the relative filenames are correct. The generated file is added to .gitignore
* chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-271-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
* Port #3702 from CitrafearlessTobi2018-07-261-1/+1
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* Port #3513 (partly) from CitrafearlessTobi2018-07-071-0/+1
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* Add the .vs folder and the CMakeSettings.json file from Visual Studio to gitignore.Subv2017-09-301-0/+4
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* Add deploy to bintray for builds to masterJames Rowe2016-12-311-0/+2
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* Update gitignore with OS-specific global filetypes.Lioncash2014-12-141-0/+16
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* Update gitignore to exclude project/editor filesarchshift2014-11-191-1/+5
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* Add a Doxygen configuration file to generate source docsYuri Kunde Schlesner2014-10-261-0/+1
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* Remove hand-crafted Visual Studio solution.Yuri Kunde Schlesner2014-09-011-26/+1
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* citra_qt: Removed autogenerated files from repo and fixed build issues.bunnei2014-06-221-0/+3
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* updated windows scm_rev code to use new styleShizZy2014-04-241-0/+2
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* added scm rev generation on Linux/cmakebunnei2014-04-241-2/+0
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* Ignore scm_rev.h and auto copy Qt dlls to bin folder on build.Mathieu Vaillancourt2014-04-191-0/+3
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* added ipch/ folder (MSVS generated) to .gitignoreShizZy2013-09-051-0/+1
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* added 'bin' folder to .gitignoreShizZy2013-09-051-2/+3
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* added build directory to be ignored by gitShizZy2013-09-051-0/+3
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* updated .gitignore to include temporary files created by MSVSShizZy2013-09-051-0/+6
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* Initial commitshizzy12013-08-301-0/+13