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2021-02-06CMakeLists: Use bundled FFmpeg as a fallbacklat9nq1-8/+13
Sets YUZU_USE_BUNDLED_FFMPEG as a CMake dependent option that is OFF on Linux and ON for WIN32 targets. If FFmpeg is not found when YUZU_USE_BUNDLED_FFMPEG is OFF, the bundled module/binaries are used instead. Reverts earlier changes to FindFFmpeg a bit, mostly to keep parity with it's Citra version a bit. Now _FFmpeg_ALL_COMPONENTS lists all components. We overwrite FFmpeg_LIBRARIES and FFmpeg_INCLUDE_DIR after using the module.
2021-02-05CMake: Port citra-emu/citra FindFFmpeg.cmakelat9nq1-80/+162
Also renames related CMake variables to match both the Find*FFmpeg* and variables defined within the file. Fixes odd errors produced by the old FindFFmpeg. Citra's FindFFmpeg is slightly modified here: adds Citra's copyright at the beginning, renames FFmpeg_INCLUDES to FFmpeg_INCLUDE_DIR, disables a few components in _FFmpeg_ALL_COMPONENTS, and adds the missing avutil component to the comment above.
2020-10-27video_core: NVDEC Implementationameerj1-0/+100
This commit aims to implement the NVDEC (Nvidia Decoder) functionality, with video frame decoding being handled by the FFmpeg library. The process begins with Ioctl commands being sent to the NVDEC and VIC (Video Image Composer) emulated devices. These allocate the necessary GPU buffers for the frame data, along with providing information on the incoming video data. A Submit command then signals the GPU to process and decode the frame data. To decode the frame, the respective codec's header must be manually composed from the information provided by NVDEC, then sent with the raw frame data to the ffmpeg library. Currently, H264 and VP9 are supported, with VP9 having some minor artifacting issues related mainly to the reference frame composition in its uncompressed header. Async GPU is not properly implemented at the moment. Co-Authored-By: David <25727384+ogniK5377@users.noreply.github.com>
2020-07-07cmake: unbreak system libusb supportJan Beich1-0/+43
Reference libusb doesn't support DragonFly and FreeBSD because those ship a different libusb implementation (supports 0.1, 1.0, 2.0 API). ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(usbi_alloc_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(usbi_alloc_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(usbi_connect_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(usbi_disconnect_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_get_device_list) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_get_device_list) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_unref_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_unref_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_write >>> referenced by core.c >>> core.c.o:(usbi_signal_event) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_read >>> referenced by core.c >>> core.c.o:(usbi_clear_event) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_open) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_open) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_read >>> referenced by core.c >>> core.c.o:(libusb_close) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_write >>> referenced by core.c >>> core.c.o:(libusb_close) in archive externals/libusb/libusb.a ld: error: too many errors emitted, stopping now (use -error-limit=0 to see all errors) c++: error: linker command failed with exit code 1 (use -v to see invocation)
2020-05-09Add version check to Findnlohmann_json.cmakeMarkus Wick1-0/+14
2020-05-09Add version check for catch2Markus Wick1-0/+14
2020-05-09Add version check to FindfmtMarkus Wick1-0/+26
2020-05-09Fix libzip version checkMarkus Wick1-11/+14
2020-05-09Check for the zstd versionMarkus Wick1-0/+14
2020-05-08Replace externals with Conan (#3735)James Rowe8-0/+337
* Remove git submodules that will be loaded through conan * Move custom Find modules to their own folder * Use conan for downloading missing external dependencies * CI: Change the yuzu source folder user to the user that the containers run on * Attempt to remove dirty mingw build hack * Install conan on the msvc build * Only set release build type when using not using multi config generator * Re-add qt bundled to workaround an issue with conan qt not downloading prebuilt binaries * Add workaround for submodules that use legacy CMAKE variables * Re-add USE_BUNDLED_QT on the msvc build bot