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* cmake: apply defaults to all externalsAlexandre Bouvier2023-05-241-1/+1
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* build(externals): rename Findopus to FindOpusAndrea Pappacoda2022-08-011-1/+1
| | | | | This better matches upstream's FindOpus.cmake file, and it will make using upstream's FindOpus.cmake file easier.
* chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-271-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
* externals: Search for shared opus installation.Markus Wick2021-04-081-0/+2
| | | | | | | We had used conan for opus before, but there was a bug in the AVX detection. However we still had the Findopus.cmake file within the repository, but not used. This patch reenables the Findopus helper and prefer the system wide installation of opus.
* externals: Track opus as submodule instead of using conanDavid Marcec2020-07-012-0/+254
| | | | Supersedes #4068 see for details.
* Replace externals with Conan (#3735)James Rowe2020-05-082-254/+0
| | | | | | | | | | | | | | | | | | | | | * Remove git submodules that will be loaded through conan * Move custom Find modules to their own folder * Use conan for downloading missing external dependencies * CI: Change the yuzu source folder user to the user that the containers run on * Attempt to remove dirty mingw build hack * Install conan on the msvc build * Only set release build type when using not using multi config generator * Re-add qt bundled to workaround an issue with conan qt not downloading prebuilt binaries * Add workaround for submodules that use legacy CMAKE variables * Re-add USE_BUNDLED_QT on the msvc build bot
* Set _FORTIFY_SOURCE=0 if building Opus with mingw-w64H27CK2020-04-221-1/+5
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* externals: Track upstream opusLioncash2019-10-243-0/+250
| | | | | | Tracks upstream opus, allowing the library to be easily updated. While we're at it, we incorporate the CMakeLists.txt so that we have easy control over the requirements of the build.
* externals: Update opus to latest masterLioncash2019-03-161-0/+0
| | | | Prevents yuzu from getting 2000+ warnings in MSVC in a future change.
* Implemented various hwopus functions (#853)David2018-07-311-0/+0