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2019-04-17CMakeLists: Ensure we specify Unicode as the codepage on WindowsLioncash1-0/+3
Previously we were building with MBCS, which is pretty undesirable. We want the application to be Unicode-aware in general. Currently, we make the command line variant of yuzu use ANSI variants of the non-standard getopt functions that we link in for Windows, given we only have an ANSI option-set. We should really replace getopt with a library that we make all build types of yuzu link in, but this will have to do for the time being.
2019-03-17CMakeLists: Move off of modifying CMAKE_*-related flagsLioncash1-20/+12
Modifying CMAKE_* related flags directly applies those changes to every single CMake target. This includes even the targets we have in the externals directory. So, if we ever increased our warning levels, or enabled particular ones, or enabled any other compilation setting, then this would apply to externals as well, which is often not desirable. This makes our compilation flag setup less error prone by only applying our settings to our targets and leaving the externals alone entirely. This also means we don't end up clobbering any provided flags on the command line either, allowing users to specifically use the flags they want.
2019-03-17CMakeLists: Move compilation flags into the src directoryLioncash1-0/+69
We generally shouldn't be hijacking CMAKE_CXX_FLAGS, etc as a means to append flags to the targets, since this adds the compilation flags to everything, including our externals, which can result in weird issues and makes the build hierarchy fragile. Instead, we want to just apply these compilation flags to our targets, and let those managing external libraries to properly specify their compilation flags. This also results in us not getting as many warnings, as we don't raise the warning level on every external target.
2018-10-02Port web_service from CitrafearlessTobi1-0/+3
2018-07-28audio_core: Add initial code for keeping track of audout state.bunnei1-0/+1
2018-01-13Massive removal of unused modulesJames Rowe1-7/+2
2017-07-12web_service: Add CMake flag to enable.bunnei1-1/+3
2017-07-10web_service: Add skeleton project.bunnei1-0/+1
2017-07-07Implement basic virtual Room support based on enet (#2803)B3n301-0/+1
* Added support for network with ENet lib, connecting is possible, but data can't be sent, yet. * fixup! Added support for network with ENet lib, * fixup! CLang * fixup! Added support for network with ENet lib, * fixup! Added support for network with ENet lib, * fixup! Clang format * More fixups! * Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Clang again * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes
2017-03-01InputCommon: add Keyboardwwylele1-0/+1
2016-05-19tests: Infrastructure for unit testsMerryMage1-0/+1
2016-03-02Dependencies: Remove GLFW, Add SDL2MerryMage1-1/+1
citra: Remove GLFW, Add SDL2 FindSDL2: Do not CACHE SDL2_* variables if library is not found EmuWindow_SDL2: Set minimal client area at initialisation time EmuWindow_SDL2: Corrections EmuWindow_SDL2: Fix no decorations on startup on OS X cmake: windows_copy_files
2016-02-21AudioCore: Skeleton ImplementationMerryMage1-0/+1
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation.
2014-09-01CMake cleanupYuri Kunde Schlesner1-5/+8
Several cleanups to the buildsystem: - Do better factoring of common libs between platforms. - Add support to building on Windows. - Remove Qt4 support. - Re-sort file lists and add missing headers.
2014-04-23fixes to build on linuxbunnei1-1/+2
2014-04-10updated CMakeListsbunnei1-0/+1
2013-09-26renamed from citrus to citraShizZy1-2/+2
2013-09-14renamed project to 'citrus'ShizZy1-2/+2
2013-08-30adding initial project layoutShizZy1-0/+7