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2023-08-23android: Set default build variant to mainlineRelWithDebInfo (#11358)Charles Lombardo1-0/+2
2023-08-21android: lint: Delete generated ktlint folder between buildsCharles Lombardo1-0/+5
There's a bug in ktlint where it will run into an error if you build the project, delete a source file, and then build again. It will be unable to find the file you deleted and can't recover until these files are deleted. This just deletes those files before every run.
2023-06-28android: Android 14 supportCharles Lombardo1-2/+2
Specifies the permissions needed for the changes to foreground services in Android 14.
2023-06-16android: Bump ktlint version to 0.47.1Charles Lombardo1-1/+1
2023-06-16android: Disable import-ordering ktlint checkCharles Lombardo1-1/+2
2023-06-16Android: Use ktlint for Kotlin code styleCharles Lombardo1-0/+20
2023-06-16android: Enable android lintingCharles Lombardo1-10/+0
2023-06-14android: Adapt EmulationActivity to navigation componentCharles Lombardo1-0/+1
2023-06-12android: Use autoVersion when gradle property is setCharles Lombardo1-1/+15
2023-06-11android: Update dependenciesCharles Lombardo1-4/+4
2023-06-11android: Differentiate build types with new namesCharles Lombardo1-1/+6
Change the applicationIdSuffix and app launcher title based on build type
2023-06-11Android: Remove unused relWithVersionCode build typeCharles Lombardo1-10/+0
2023-06-07remove version code declarationqurious-pixel1-1/+0
2023-06-06Android TV bannerLive session user1-0/+1
2023-06-06android: Set version codeNarr the Reg1-0/+1
2023-06-04android: Resolve a couple Gradle warningsAbandoned Cart1-1/+4
2023-06-03android: Various fixes for CI.bunnei1-0/+3
2023-06-03android: externals: Update libadrenotools, use useLegacyPackaging.bunnei1-0/+5
2023-06-03android: Stop building x86 packages in APKsCharles Lombardo1-1/+1
This was really only meant for building the app to run in an emulator. If this is necessary, just add manually.
2023-06-03android: Clean up app build.gradleCharles Lombardo1-22/+2
Removes the conflicting declaration of "version" and changes to versionCode that did nothing.
2023-06-03android: Clean up dependenciesCharles Lombardo1-7/+3
Additionally updates material and androidx core libraries
2023-06-03android: Use proguard file in relWithDebInfoCharles Lombardo1-0/+4
2023-06-03android: Fix issues with ea/main icons and version codesCharles Lombardo1-6/+19
Now all yuzu icon variants are taken care of and now we have a build variant that uses the versioning we need for the play store.
2023-06-03android: Add early access upgrade fragmentCharles Lombardo1-0/+6
We now have a second build flavor that will determine whether the "Get Early Access" button appears.
2023-06-03android: Game data cacheCharles Lombardo1-0/+2
2023-06-03android: Update dependenciesCharles Lombardo1-2/+2
2023-06-03android: Migrate to AGP 8.0.1Charles Lombardo1-3/+3
2023-06-03android: Use short build hashCharles Lombardo1-1/+1
2023-06-03android: Temporarily switch for a fixed version code for testingCharles Lombardo1-1/+1
2023-06-03android: enable LTOLiam1-1/+2
2023-06-03android: Bump minimum version to Android 11Charles Lombardo1-1/+1
2023-06-03android: Enable code minificationCharles Lombardo1-1/+6
2023-06-03android: MainActivity overhaulCharles Lombardo1-0/+3
This moves several parts of the main activity into fragments that manage themselves to react to changes. UI changes like the appearance of a new search view or when the games list changes now gets updated via multiple view models. This also starts a conversion to the androidx navigation component which furthers the goals mentioned previously with more fragment responsibility. This will eventually allow us to use one activity with interchanging fragments and multiple view models that are stored within that central activity. fdas
2023-06-03android: Update app dependenciesCharles Lombardo1-5/+5
2023-06-03android: Convert gradle scripts to Kotlin DSLCharles Lombardo1-0/+227