Commit message (Collapse) | Author | Age | Files | Lines | |
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* | AudioCore: List of sink types | MerryMage | 2016-04-30 | 1 | -0/+2 |
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* | AudioCore: Implement NullSink | MerryMage | 2016-04-30 | 1 | -0/+1 |
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* | Merge pull request #1723 from MerryMage/audio-interp | bunnei | 2016-04-29 | 1 | -0/+2 |
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| * | AudioCore: Implement interpolation | MerryMage | 2016-04-29 | 1 | -0/+2 |
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* | | Externals: Add soundtouch | MerryMage | 2016-04-28 | 1 | -1/+4 |
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* | DSP: Implement audio filters (simple, biquad) | MerryMage | 2016-03-28 | 1 | -0/+3 |
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* | DSP: Implement audio codecs (PCM8, PCM16, ADPCM) | MerryMage | 2016-03-24 | 1 | -0/+2 |
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* | AudioCore: Skeleton Implementation | MerryMage | 2016-02-21 | 1 | -0/+16 |
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation. |